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In which we continue to fluff our sector.

http://1d4chan.org/wiki/Star_Krakens
Link to the current page, contains all the fluff and the links to the previous threads.

I will post the current map, along with all the fluff from the old threads. We'll have to work through it, distill it, and refine it, into a glorious sector.

>Fightan
>Squiddan
>Sailan
>>
>I'll post each bit of fluff about the sector from the last thread. We'll have to go through it, link it all up, get rid of any shit and make a 1d4chan page for the sector alone.

The deathworld at the bottom of the map is where the Chaplains go to hunt the Valravn for their initiation rites.

Known only by it's Administratum numerical designation of XV-113A7J, it's a cold, dim world at the edge of its star's habitable zone covered 90% by water. Located in the Southern Hemisphere, it's sole landmass, barring a few island chains, is a dreary, wet locale beset by high winds and frequent storms. Agriculture is nearly impossible and the creatures that inhabit the land include the valravn, winged canines rumored to be able to take the form of a man, arturachs, highly aggressive herd animals, and gargugas, large armored amphibians who burrow in the ground and ambush passersby. The few hundred souls who make up the human population are crammed into Port Elvers and tend to the automated fleets that harvest the ocean to fill the appetites of sector nobility for exotic cuisine.
>>
Nautalica
>This was retconned to be Vetinin in the bottom-right of the map

A world that is almost entirely covered by vast oceans of salt water, it is a unique sort of agri-world in which great farms of water plants and animals are harvested to feed the populations of the nearby frontier and hive worlds.

The volcanic activity taking place under the planet ensures that the vast seas are salty but rich in minerals and nutrients for the many varied creatures that live there.

Man can only exist here in a few types of dwellings that all aid its purpose as an agri-world. Its capital is called Higher Purpose, and it is located on a massive raised platform of rock just below the surface of the ocean. Portions can be raised to allow for space craft to take off and land. At night, its artificial lights ignite the ocean in color, making it shine like a beacon in the infinite oceans. The planet, especially Higher Purpose, is often the target of nearby orks (who kind of act like the Smokers from waterworld, with rusted, smoking machines on sea and air to raid farmers and floating cities) and Grendel forces.

The Empirium of Man has ensured that what few jagged mountains jutting from the oceans are the foundations for towering cities that serve as both managerial offices and rallying points for military forces on the planet. Fishermen, nauti-farmers and deep dwellers all use cities as gathering points for their harvests so that they can be processed and exported. Extensions of these cities are in the form of vast, floating processing platforms that absorb alien kelp and fish. Farmers that dwell on floating platforms of shells and bones, refuse on the backs of floating colonies of pitch-black jellyfish, use their harvests of sea weed and fish to feed the Empirium. Deep dwelling cities are built below the oceans to harvest sea grass and to hunt the massive creatures that have never seen the light of stars.

You guys can decide cities, points of interest, and local personalities.
>>
We got anything on the Grendel Star yet?
>>
> The Cabal of rogue traders.
Since we're in a relatively recluse sector we have our dick ass rogue traders running guns and staging shit. Like mentioned in previous thread they could be instigating conflicts, selling weapons to pirates and heretic cults, or giving valuable information on trade routes and defenses on Imperial planets to xenos like the Grendel and freebootas. Hell, they could even be selling to the Star Krakens to keep up appearances of "Loyalty". Like they could have a massive network from planetary governors, pirates, and spys and shit. But they cover their tracks. Pirates who are caught and subdued by the Krakens look like they are operating autonomously, governors participating in heretic cults somehow get the resources to arm themselves, Grendel conveniently a raid small agworld while the Krakens are fighting another Grendel diversion a whiles away. Hell maybe the rogue traders come in right before the attack and sell of some weapons to the agworld and tell them they'll get the Krakens or the guard. But by the time they manage to comm them it's conveniently too late.

> The Slaaneshi sirens
Now chaos isn't my bailywick here, but someone suggested in the previous threads about Slaaneshi sirens. This would be a cool addition. Like in the Deep a mysterious planetoid or asteroid (whatever) just appears within scanning distance and then the voxes come alive with beautiful singing that entices the crew to check out the new planetoid. Only to meet a grisly fate by the hands of Daemonnetes. We coud the planetiod/asteroid turn up in different locations too, so the Marines and navy can never verify the existence of this chaos. The only evidence they have left is ships with no crew and haul still intact.
>>
>Feral World
>Dreshara

Named after the colony vessel that brought the first settlers, dissension in colonial leadership quickly caused the settlements to engage in civil war. Widespread fighting quickly eroded the planet's technological base and its people are now divided into small city-states, villages, and nomad bands. Barbarism runs rampant and the remnants of technology have fallen into superstition and ignorance - even more so than usual for the Imperium and that's saying something. Formerly a Star Krakens recruitment world, a widespread shift in cultural beliefs that run counter to acceptable deviations from the Imperial Creed have caused the Star Krakens to relinquish their patronage. The planet is now under an Ecclesiarchy reformation campaign spearheaded by the Adeptus Sororitas.

>Space Diatoms
More of like a a hazard than a threat. I imagine they inhabit the fringes of the deep and the skirt some of the worlds that on the fringes. Imagine basket ball sized diatoms made of hardened silica with mean looking spikes. Now they just float around like plankton, but occasionally have population explosions that create massive belts of these shits. If you don't know how to navigate around them you could end up tearing the fuck out of your ship.

>>27967475
No idea, was it mentioned in the last thread? I must have missed it.
>>
Anyone mind if I lay down some writefaggotry?
>>
Name: Akkari
Type: Frontier World
Location: Northwest of Marias

Akkari was so named for the collection of derelict ships surrounding its atmosphere in almost neutral orbit. Explorator Fleets sent by the Mechanicum have begun investigating this phenomena and taken to researching the technology left by the derelicts, as well as breaking down much-needed components to replace the oft-embattled Star Kraken's fleet. Human colonists have begun terraforming the surface, which is mostly comprised of wetlands and some outcroppings of mountainous regions in curious triangular pattern in different regions of the planet. The mountains are all comprised of the same materials at cursory glance (some precious metals, etc) and ensconce the same amount of area within their beings. As of right now, colonists have yet to enter and explore the areas, however they have begun marking for mining purposes the major deposits of materials within the mountains.
>>
>>27967410
Holy shit, that map is babe-in', is that from a 40k generator or something?
>>
>>27967512
>I'd be insulted if you didn't.

The Star Krakens have recieved several reports of disappearances in the sector recently. Investigation reveals little, a few chunks and the body of the ship missing.

The truth behind these disappearances is as old as the stars, for Chaos has a presence in the Phorcys sector. There is an asteroid that has been corrupted by the malign influences of Chaos that floats about the sector and lures the unwary to their death. It is the servants of Slaanesh, both mortal and immortal, that dwell in this floating chunk of rock, dubbed the floating Isle of Dread by those few who have seen it and lived.

Its presence is first made apparent to the navigator, who is made to see a creature of perfect form floating alone in the eye of his mind, beckoning him with a song that sounds like desire fulfilled. The warp-sensitive navigators have a hard time not falling into it, but if they move their vessel closer then the crew will begin to hear it as well. Many will fall to its beguiling song, and even if the crew does not slaughter each other in desire to meet the Grey Nymph and her many Sirens, they are lured to shipwreck into the asteroid. The ship will be swiftly overrun with daemons of Slaanesh, the Sirens among them, chanting songs of depravity and submission.

The Grey Nymph herself will chant continuously, luring most of the crew to her. The fate of those souls shipwrecked on the meteor is horrible and the survivors being the few that manage to jump into the warp before collision or use the escape pods to flee.

The Nymph is clever, sending captured vessels with her servants to shipwreck into the various worlds of the sector. Unless found and destroyed, they will form floating islands of sining Sirens that will lure the unwary to the most wonderful death imaginable.
>>
>>27967528
>As far as I know, it's all been done in Photoshop by our resident MapAnon. I think he's gone to sleep, but trust me, he'll be back.


Name: Bivarar-Havn
Type: Hive World
Location: Northeast of Huginn's Light, on the Sector Fringe

Bivarar-Havn is one of the more densely populated Hive Worlds of the Star Kraken's sector, mostly because of it's location on the fringe of the sector (which allows for trade/port for other ships and Rogue Traders skirting the area) and the abundance of available work for the middle class. The various Star Kraken Borther-Captains often take their vessels here for rearmament and repair, due to the availability of their materials, rarity and uniqueness of their stores, and their worker's skills in engineering and labor. It's rumored that a hull welded by an Artisan Shipwright is nigh impenetrable, and several Star Kraken veterans would not be so quick to disregard this rumor. In exchange for labor and goods, the Star Krakens will sometime lead patrols into the lower habs of the Hives at the Governor's request, to help settle unrest and bring some order to the normally lawless lower class. Bivarar-Havn is also a prime locale for recruitment, as their knowledge of ship maintenance and engineering is deep and second only to the Adepts of the Mechanicum, however the Star Krakens find the humans of Bivarar-Havn far more tolerable. Occasionally, Wright-Guild leaders, who normally engage in barter with Rogue Traders, will happen across items of great interest to the Brother-Captains of the Star Krakens, and will offer them up as first-come, first-serve, ensuring that Bivarar-Havn is one of the most protected Hive Worlds in the sector.
>>
>>27967544
Name: Baunn
Type: Feudal
Location: West/Southwest of Fetillus Svel

An arid world dotted with hundreds of landlocked seas. Numerous kingdoms surround these seas vying for power while great empires rise to claim as much water as they can. Vast, empty deserts make the bulk of the planet's surface with foolhardy and enterprising trade caravans trekking between civilizations. Due to the distances and lack of population, the deserts are frequently used as training grounds for mechanized IG regiments with the various kingdoms going to great lengths to secure the prestige and riches that comes with hosting these regiments. Rumors of vast alien ruins the deserts run rampant but so far no one has found anything, at least not anyone who has returned.
>>
And it looks like that's everything from the last thread. If I've missed anything out, or you've got some fresh writefaggotry, just go ahead and post it.

I shall await my fellow brethren for their advice on what to do with all this fluff.
>>
"Quiet patrol today Captain"
"Indeed, but let us not lower our guard, the xenos is cunning."

No sooner had the Space Marine Captain said this, than a bank of sensors began wailing.
This was the Strike Cruiser Balmung of the Second Company of the Star Krakens Space Marine Chapter, in orbit above the Grendel Star.
"Battle Brother, report readings" Shouted the Captain
"Multiple xenos ships inbound sir!" Replied the Marine manning the radars
"Designation?"
"Three Ork Roks Captain, and..."
"And what, Marine?"
"They're being pursued by several Eldar craft"
"I see."
"What do we do, Sir?"
"Leave them. Ready all weapons in case, but leave them kill each other, and not concern us."
"Yes sir. Fire control, all weapons ready and trained on those ork vessels."

The Captain looked out of the window on the bridge of the strike cruiser and watched as more ork and Eldar ships screamed out of the Warp.

"Sir, sir, what do we do? More orks are arriving every minute, we can't hold them alone!"
"Calm down Marine. What course are they headed Brother?"
"They look to be just trying to evade the Eldar sir...wait..no...They look to be aiming to make planetfall on the planet with the potential webway gate on it. Your command?"
"Continue current maneuvers. Contact Strike Cruisers Novogrod, Dread Lantern and Trident. Tell them make ready for a possible Waaaagh into this sector."
"Yes sir."
The Captain leaned back in his chair. This was going to be an interesting patrol.
>>
>>27967601
Eldar ships don't use the warp.
>>
>>27967622
ffs I meant to say Ork ships emerging from the Warp
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>>27967638
Any more? I'm F5'ing here and nothing else is coming up.
>>
>>27967658
it's coming, hold on, I can't find the original so i'm having to write in bits.
>>
>>27967601
As the strike cruisers got into position, a Space Marine called to Captain Olaus the Mangled of Strike Cruiser Balmung, "Captain! Incoming communication signal!"
"From whence, brother? Is it the Sixth Company arriving late?"
"No Captain, it...it's from the lead Eldar vessel"
The captain sat up.
"Bring it up on the screen."
"Sir"
The communications screen flickered to life in front of the captain. On it was a tall, slim humanoid figure with long blond hair and sleek armour.
"Ah, you'll be the Captain of this fleet then will you, human? I am Commander Starsung of Craftworld Yme-Loc. I will be dealing with this problem. You will step aside and not interfere."
The Captain was visibly irritated by the Eldar's smug manner.
"And what gives you the authority to make demands of me? In this sector under MY protection?"
"You believe there to be a webway gate located on one of these planets. You are correct. The orks will not be allowed to damage it."
"And what do you propose to do, Eldar?"
"I will divert their attentions. They will be driven away from the webway gate."
"Where?"
"Anywhere. I care not for 'your' sector, human, only the gate."
"You would waste the lives of countless innocents in this sector, over one gate?"
"Without a second's hesitation."

"Captain!"
"Yes brother?"
"Incoming comms signlal from first company, they want permission to engage sir!"
"Tell them to wait. This is my operation, and they know it."
>>
>>27967672
>Oh boy I can't wait.
I'm taking a break for a couple of hours, anon's I'm sure you guys will keep this thread alive with fantastic writefagging and ideas, keep it up.
>>
>>27967672
"Commander Starsung. Perhaps we can reach an agreement that would suit both of our aims."
"What do you mean, human?"
"Well Commander, in this sector, we have more than enough firepower to destroy half of your fleet. Is that a chance you'd take?"
The Eldar sighed.
The Captain continued, "You have enough power to stop any more orks coming through?"
"We do."
"And you want them away from the webeway gate at any cost?"
"At any cost."
"Then, help me. We will help you to divert their course away from the Webway gate. And right into the Grendel."
"Allow them to kill each other and not risk any of our men? It's a bold idea Captain, but how do I know I can trust you? After what your chapter did to the exodites here?"
"You don't know. You can trust. And you know that if we don't act right now, the gate will be lost."
"...I will do it, human. But not for you."
The Captain nodded and turned to his communications marine.
"Get me Mokoyll."
"Sir."
Another screen came to life in front of the captain.
"About time Olaus. What's the plan to deal with these filthy Eldar?"
"We are joining forces with the Eldar to destroy both the orks and the Grendel."
"How do you propose to do that?"
"We're diverting their course into the Grendel Bastion."
"A bold plan, Brother. What do you ask of me?"
"Do your terminators have much experience of...Space Hulk fighting?"
"Yes..."
"Have them teleport onto ork vessels and engage the occupants. We want as many dead as possible. When that is done, make their way to the bridge and alter the vessel's course onto a collision course with a a Grendel world."
"An excellent plan, Brother."
>>
>>27967736
"Marine, get me the Dread Lantern. And ensure you get the Barrage. Keep the Kraken out of this."
"yes captain."
A communications screen lit up in front of the captain.
"Ah, Brother Olaus, what's the plan?"
"We're joining forces with the Eldar to kill two birds with one stone."
"Two birds?"
"The orks and the Grendel."
"I like it. What part am I to play in this scheme?"
"You will engage as many Ork vessels as you can. I want them down, preferably falling onto Grendel worlds if possible. Take up a firing position to drive them away from the webway gate."
"That's what the Eldar want then is it?"
"It is indeed."
"Very well. The Fourth Company are at your command."
"Oh, and Olavi?"
"Yes, Brother?"
"Keep Nyran out of this. He'd only cause trouble."
The Barrage nodded, and the screen went dark.

"Now, Brother, get me Dread Lantern."

The screen brightened again.
"Captain Olaus! How are you my friend? Let's get on with it shall we? Drive orks away from the Webway gate, into the Grendel, a grand plan!"
"How do you...?"
"Know about it? First Company told me. Now, to battle!"
"Yes..."
The screen darkened.
"That man is a liability."
>>
>>27967774
Captain Olaus of the Second Company of the Star Krakens chapter, watched his fleet get into position, with ork roks already dropping from the skies, the work of the First Company's terminators.

He called to a marine "Fire all weapons. We will stop these orks before it becomes a serious problem"
"Yes sir."
He watched a salvo of missiles crash into the side of an ork rok, sending it blazing down onto the planet below.
"Captain!"
"Yes brother."
"Ork vessels are moving to make landfall within the Grendel Bastion!"
"Excellent. Do not impede them if they are going to land."
"Yes sir."

As the last ork vessels either landed or were shot down, the communications screen activated in front of him. The face of Eldar Commander Starsung appeared.
"You have done well human."
"As have you, Eldar."
"The gate is safe, as are all of my ships. This day was a good one for Craftworld Yme-Lo- What the hell?"
An explosion rocked the Eldar Vessel.
Captain Olaus turned and looked in horror as a ship appeared and began firing indiscriminately at the Eldar ships.
"Bloody Sixth Company..."
Olaus yelled into a communications device
"All vessels! Engage Eldar fleet!"
The Eldar looked at him in contempt.
"You will pay for this, human."
The Eldar ships disappeared one by one from the Phorcius Sector.
>>
>>27967816
The end. Pretty crap I know, but it's my first ever writefaggotry I've posted on here, so go easy on me.
>>
>>27967824
I like it!

Good stuff anon, shows off a bit of the character of each of the captains you mentioned without going on too long.

>incoming fluff section for the first company btw season mminessc
>>
So what the heck are we going to do about the Einherjar?

Someone put it up on the wiki when the concensus was that we didn't want a defect.

Do we leave it up for now... or do we take it down?
>>
>>27968043
I'll take care of it.

(that's right, I lurk and wiki now.)
>>
>>27968043
Oh. I actually included a small defect in the rules for Death Watch. It basically mean that the mechanism in the eye that lets them see in the dark was over sensitive. So they see REALLY well in the dark, but light is harder for them to see in.

>>27968090
Speaking of the Death Watch rules, do you want me give them to you so you can add them to the wiki?
>>
>>27968016

>First Company - Strike Cruiser Novgorod

The first company of the Star Krakens is captained by Mokoyll, a veteran of hundreds of boarding actions. There is no ship, hulk or space station that can withstand the assault of the first company for long, especially if Mokoyll calls upon his terminators.

Fitted with brutal close range assault weaponry, these veterans make short work of any resistance they're presented with.

A common tactic of Mokoyll's is to "flood the ship" when boarding. Distracting command points and drawing aggression elsewhere, strike teams of his marines gain control over the ship's systems and vent the atmosphere of the ship into space, often catching the ship's crew off guard and butchering them as they scramble for rebreathers and environment masks.

"Drown them all brothers. For Mobius!" - Captain Mokoyll
>>
I have nothing to do this Sunday, and I wanna writefag my life away.

What does this need? What is wanted? I'm coming in late to the game, but I'd like to flesh out something for the sake of saying I did.
>>
>>27968141
I have them, haven't looked them over yet, but I will one day add a sixth section called: "Star Krakens on the Table Top" or something with optional rules for multiple formats.

Also adding something somewhere now about Star Kraken mutations, primarily how they're the SAME as Raven Guard with the exception of an over-active Mucranoid as opposed to under-active. To avoid sue-ism I'm going to imply that the Star Kraken find temperature/atmospheric ranges which are too normal uncomfortable, if no one objects.

Also what's this Albatross story? I think it was supposed to be a chronicle but someone screwed up the wikicode, and besides it looks like something that's already under tales?
>>
>>27968144
Someone give this man something to do.

Dude, pick one of the planets that hasn't been fluffed yet, from the map in the OP. Think how it interacts with the Star Krakens, the relations between nearby planets or locations, and go nuts.
>>
>>27968197
I like how last thread, which was about fluffing companies, was mostly about planets/the map. And this thread, which is about the map, has been mostly about the companies.

Kraken's do it backwards.
>>
>>27968144
The 6th company was picked up and then abandoned. If you want to, you could name the cruiser and write a description of the company tactics and captain. If that's not too much, then you could write something for the tales or chronicles about the 6th.

>>27968143
Not bad, though not very modest. Perhaps you want to make victory sound like less of of a forgiven conclusion?

>>27968190
I've updated them slightly since I last posted a link. Sounds like a good compromise about the mucranoid.

It seems way too short to be a chronicle, but maybe it's the expanded version of the tale.
>>
>>27968197
>.
What planets have yet to be fluffed? I can read the map, so I'll figure out what to do with it if I have the name.
>>
>>27968212
Oh ah. I'll take the 6th. Is there a pastebin for the SK's? So I can get a feel for them?
>>
>>27968280
Assuming that means me, there's a wiki. Links in the OP. Read most or all of the tales and description before you really start to write, so that you're stuff is in the same vein as the rest.
>>
>>27968280
Dear god, I'm an absolute retard. Please ignore me for a minute while I read.
>>
If I get time today I'll try to write some stuff about the Rogue Trader cabal. I was thinking a group of four to five Traders rukning their business on the axiom "Why do it ypurself when you can pay somebody else to do it for you?"
>>
>>27968294
Damn, I meant "running". Damn you, phone keyboard.
>>
>>27968215
>not very modest

You're right, I could do with toning it down a bit.

>trying once more
The first company of the Star Krakens is captained by Mokoyll, a veteran of hundreds of boarding actions. Mokoyll and his terminators are feared across the deep for their brutal boarding actions.

Fitted with brutal close range assault weaponry, the veterans are a force to be contended with, especially in the cramped corridors of a ship or station.

A common tactic of Mokoyll's is to "flood the ship" when boarding. Distracting command points and drawing aggression elsewhere, strike teams of his marines gain control over the ship's systems and vent the atmosphere of the ship into space, often catching the ship's crew off guard and butchering them as they scramble for rebreathers and environment masks. This also has the added benefit of isolating resistance, as well as keeping the majority of the ship and it's cargoes intact for later examination.

"Drown them all brothers. For Mobius!" - Captain Mokoyll

Better?
>>
>>27968376
Much. I really like the drowning part, especially as it actually has nothing to do with water.

Can we expect Mokoyll's part of the character's description section be updated as welll?
>>
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Guys. I'm writing the fluff for 6th Company. This is the first hint I'll give you guys of what I'm up to.

See you in a few :D
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>>27968410
Today, 100%.

I've been putting it off cause I was sick, but I'll be doing it at some point today anyway.

Though apparently I'm being dragged out for my dad's birthday so it might not be til tonight really
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>>27968455
Don't we already have a Flying Dutchman type ship? Or even two?

>>27968470
No hurry, I was just wondering.
>>
>>27968484
Um...do they? I was reading over their Company descriptions, and I didn't notice any of them having that kind of theme.
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>>27968501
I quite like the 6th being flying dutchman-y, ties in with the writefaggot in this thread already
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>>27968501
>http://1d4chan.org/wiki/Star_Krakens

Ah. There is one at least. Welp, that's alright, I had a backup in any case.
>>
>>27968501
>+1 wiki later
No, wait, I think it's part of the tales. We have one ruined ghost ship with an ancient marine on board, and there was talk of another being added. I think there was plans of adding more duchman references but they were never followed up on.

My bad for speaking before I wiki checked, go ahead.
>>
>>27968556
Oh excellent. Thank god, I was really running on fumes with that Ironclad idea :/

Thank the Emperor for data retrieval.
>>
Could a kind anon make a 1d4chan page for the Sector, with the map as the main image, and a list of all the planets?

I don't know how to properly format the page, but once it's up, I can start filling in what we've fluffed.
>>
>>27968672
Why not just add it to the wiki? We have a section and I'm sure we can figure out how to add pictures to specific sections.
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>>27968727
Cos there's gonna be a metric shit-ton of writefagging eventually, and seeing as we're the only custom Chapter to fluff out an entire sector (as far as I know), I feel it deserves its own page.
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>>27968730
Seems a bit early to make a whole new page though. So far there's only a few locations fluffed out. Why not wait until there's enough to really fill out a page?
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>>27968744
Fair enough.

What are your thoughts of having the Mariner's Cove as a hollowed out asteroid, one amongst thousands in a cluster?

I'm thinking of fluffing it as a weapons cache, or something similar, unless anyone has other ideas.
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>>27968767
I'm not really sure. It seems like it should have something to do with the Mariner, but since nobody knew anything about him until they found him, I don't know what it could be.


Does anyone object to me trimming the Second company's description down to fit the size of the others?
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>>27968802
To be honest, I'd rather the other Companies get bumped up to match the 2nd's length of description.
>>
>>27968802
Do it.

Ahem:

>The Tri-Capital Worlds of Phorcius
>>Marius (Sector Capital)
With many shrines dedicated to Cannoness Marias, this world was the originally designated Capital world of the sector. It houses organisations for the Ecclesiarchy, the Administratum, a Commandery of Sisters and other organisations of political importance. However, with the position of the black nebula, exerting influence over the sector became a difficult task, requiring an arduous journey around the Ekman Spiral to avoid any risk of becoming lost. With this obstacle, and without the direct influence of the military, the capital slowly came to rule the sector in name only.

>>Fetillus Svel
When the Navy split from the Ecclesiarchal fleet in M37, after the disappearance of their admiral, they set boldly off, discovering for themselves many of the worlds Rimward of The Njord Strait. Fortuitously, as they were in desperate need of resupply, they came across Fetillus Svel. Many worlds, when rediscovered, fall into a state of shock, or dismay, or panic. The Tech-Priests of this world simply asked: "What took you so long?" They had been stockpiling fuel, munitions and components since the Heresy, and were more than prepared to resupply any loyal fleet. Quickly the world became the seat of military power in the sector, and colloquially: "The Military Capital."

>>Primrose
Discovered in M39 by Allary Wentworth the 1st, a modest trader and paternal great grandfather to the famous Allary Wentworth the 4th, this single barren world - just slightly larger than Holy Mars - has been exhaustively terraformed into a picturesque garden world. No longer reliant on the Forge Worlds for voidship repair (Allary the 3rd dragged a moon here, and turned it into a minor Forge World) the world has quickly grown to become the Economic Capital of the sector, and even peasants on backwater feudal worlds know they owe their livelihood to the Primrose Trading Cabal and Allary Wentworth.
>>
>>27968190
I'm not exactly sure about the Albatross. There's one story where the Mariner bombed a world and chaos happened...

And there's another where the Mariner bombed a world and Biel-Tan happened.

I honestly don't know which story I like better for the Albatross and the Ancient Mariner, but I think whatever it is, it should predate the fall of Achab.

I also presented the idea that the Albatross goes where it wants in the Deeps. Never in the same place for long and coming across it is... a portent... since it allows the young Krakens to learn their fate and future from the Ancient One... if they so choose to enter the haunted halls of the Albatross.
>>
To whoever uploaded the Sector map, thanks a bunch.

I'm going to go in and add the stuff we've got, if thats OK.
>>
>>27969407
Give me ten, still editing.
>>
>>27969407
>>27969417
Okay, go. I'll swing back in a bit to see how badly you guys have screwed up my wiki's precious coding.
>>
I've also 'sectioned' the Roster. I think it looks more organised... I think.
>>
>>27968802
How about instead of Mariner's Cove, it's Mariners' Cove. It's the repair facilities for the Star Kraken and AdMech fleets.
>>
>>27969567
>>27969481
I'm adding the planet information, just let me type it all out and get the spelling mistakes out, and then you can amend it to your hearts content.

>>27969595
No such thing as its'
But I like the idea of it being a repair facility.
>>
>>27967410
Quick amendment.

Does anyone mind if we change the mining world in the bottom right to a hive world? I've got some fluff here that's assumed it's a hive world.
>>
>>27969650
If there is an unfluffed hive world just toss it on that. Or maybe switch out one of the feral worlds, we've got four of them, only one or two fluffed.

>>27969606
I'm not sure what you're saying.
>>
>>27969650
We already have two hive worlds, and this sector supposed to be far out of the Emperors light. Just make it an industrialized world that pays tribute to the Krakens in the form of free ship plating and other goods.
>>
>>27969650
It could probably still apply. They could mine the minerals there AND do some base smelting, which means they've got light to medium industrialisation. Throw in a heavy pop and you basically have a Hive World Lite.

Alternatively I'm pretty sure nobody has touched Bryor
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>>27969729
Seems like everyone in this sector deals with ships and their systems.
>>
>>27969705
>>27969729
It's alright, I've changed it so the agri-world feeds the 'nearby frontier and mining worlds'.

>>27969705
I'm saying I like your idea.
>>
>>27969778
I fear I've fucked the page up already.

'Planets' needs to be 3.2 and I think we can get rid of ecosystem of the deep. Reckon you could just change that quickly?
>>
Can i write the fluff for the pleasure world (its about fancy clothing btw)
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>>27969866
Do it, I look forward to it.
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>>27969866
Go for it.
>>
>>27969900
>>27969902
k ty
>>
>>27969866
?
>>27969009
>>
>>27969931
Oh, nevermind then.
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>>27969945
Blend together?
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>>27969951
Not necessary, i can work with that.
>>
6th Company anon here. Still working on it; I don't usually post until I'm done.
>>
I'm trying to write some fluff for the feral world Dreshara, but am having a bit of a block. I'm having Dreshara be a cross between 80s post-apocalyptic B-movie and 80s sword-and-sorcery B-movie.
>>
>>27970052
The live action He Man movie...oh god that sounds horrible.
>>
>>27970052
Don't go into too much detail, a description of the planet, any particular flora/fauna that inhabit it and you should be fine. Don't go turning it into a full story.
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>>27970141
Oh no, I'm talking real 80s schlock. I'm talking shit like Atlor, Sword of the Northlands, leading a charge against the evil king Voltran and his doomsday weapon, the Sun Burner. Korik Doomslayer, trekking through the burning lava fields of the Infernus Mountains to the dread tower of the sorceress Etesh, Queen of Spiders.
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>>27970286
It might fit better if it was on a Feudal world that still had very little contact with the other planets.

Writefag it anyway, and we'll see what it's like.
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>>27970157
I created the original entry to Deshara, and intend on keeping it, "travel brochure," if you get my drift.
>>
>>27970303
The difference between a Feral and Feudal world is thin and seems mostly built on how they're governed. Deshara is a bunch of small villages, city-states, a few petty kingdoms, and nomadic tribes.
>>
>>27970363
Fair enough, go ahead with the writefag, I hope it's as 80's as you make it out to be.
>>
>>27969824
Fixt
>>
Re-writing Chapter History. It'll be my own iteration, rolling all discussions into the mix as I recall them, including contradictory elements (so modified to make sense)

I'll post it here after I finish
>>
Hey there people. Had to leave the 8th thread back then because I had to go to sleep earlier to get up for my university lessons.

I wanted to add one idea, but because of the above, I didn't had time. It's about the enemies of the Star Krakens. Would there be Chaos activity in The Phorcius Sector?
>>
>>27970638
There are demon's, right?
>>
>>27970638
There is a group of Slaaneshi daemonettes on an asteroid that lure ships to their death. Other than that it's mostly Chaos raiders and pirates, no large Chaos presence.
>>
>>27970678
>>27970681
Maybe occasional Chaos Marine Warbands? Star Krakens need other powerful enemies aside Grendel and Eldar.
>>
>>27970725
And Ork's. don't forget Orks. And the Cabal. Oh, and Dark Eldar.
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>>27970638
Chaos is defintely active. Lets list things that are either probably or defintely in league with chaos

>Grendels: Probably. The Mariners origin includes a xeno that led the corruption of a shrine world, and it may have been a grendel
>Slaaneshi Sirens
>Dick Ass Rogue traders
>Cultists and shit

There's also undoubtedly Genestealers trying to set up shop everywhere, if we're still placing the sector close to Ultramar. Deldar raid the shit out of the sector for fun. Plus, you can't have this be 40k without Orks, like that warboss with two heads
>>
>>27970725
A few Chaos Marine warbands are fine, but we're trying to avoid a main big bad. Single ships or small groups are fine, but no massive fleets or anything.
>>
>>27968376
Can it just be on record that it's TERRIBLY bad taste to be namefagging the same character you're writing fluff for?

Bit of a conflict of interest, that.
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>>27970797
With the Grendels it's very vague and uncertain what their deal is. Could be Chaos, could be something else, could just be the actual Grendel homeworlds are deep in the unexplored parts of the Deep and we're just scratching the surface. I also love how the Rogue Traders don't have a formal name, they're just just the Dickass Rogue Traders.
>>
>>27970781
>>27970797
>>27970815
So there should be at least one Chaos Warband that would use the Slaaneshi Sirens to lure ships to plunder them, a Ork Waaagh! (in this case a Freeboter crew), a Dark Eldar Cabal with a Satellite base somewhere in the sector and those enemies that were listed earlier.

Plus about those big bads...the Grendel themselves would have been ones if the Krakens weren't for the Krakens.
>>
Oh great. Another sector.

Just like the Dead Oestalan and the Lost Tiji.

This one's already showing signs of destruction. It won't be long now.
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>>27970879
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>>27970878
Think more decentralized in power. Chaos groups aren't necessarily working together, several Ork Freeboota groups running about, and various groups Dark Eldar popping up, plus regular Eldar corsairs.
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>>27970879
>signs of destruction
Tell me more.
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>>27970950
Those last ones would be interesting. Would there be at least one Eldar Craftworld? Should we roll one from the creation table?
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>>27970979
Not a craftworld, corsairs. I don't know if we kept it in the fluff, but in one of the earlier threads we got on Biel-Tan's shitlist. I think a Craftworld would be too much for what is supposed to be a sparse, lawless sector.
>>
>>27971028
Right. It would be too much. If the Deep was composed from multiple sectors, then it would have made sense.

Then maybe at least one Chaos Warband/Chaos Marine Warband that would silently operate in the sector?
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>>27971064
I say go with regular Chaos warband, CSM should be something that would require a major focus from the Krakens.
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>>27971103
OK. But then, are the Krakens completely fleshed out? We cannot make enemies for them unless the Marines themselves are fleshed out.
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>>27970879
Hey, I wrote more than half of those planetary systems in the brief reflowering of Oestalan, once the trolls had shaken it free of namefagging and circlejerking and the RETARDED idea to set it up as Tiji's enemy.

I'd LOVE to do more with it, if people actually felt like helping.
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>>27971147
They're fleshed out enough. We've got organization, tactics, and armoury along with history.
>>
>>27971147
tit-for-tat. We know enough about the Marines to create enemies for them, and we'll learn about the Marines from speculating on how they fight their enemies.
>>
can I do a planet summary?
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>>27971164
>>27971165
OK, so let's create a warband for them. Not powerful enough to be a serious threat, but enough to catch the eyes of the Krakens.

OK, let's start!

Chaos Allegiance D100 Roll
Chaos Undivided 1-30
Khorne 31-45
Slaanesh 46-60
Nurgle 61-75
Tzeentch 76-90
Lesser God (Ex. Malice) 91-100

>>27971195
Please do it.
>>
Rolled 14

>>27971205
>>
>>27971205
Chaos Undivided. OK.

Frequency of Blessings D100 Roll
None: The war band has not garnered significant attention of any of the deities of chaos and thus receive no blessings 1-10
Low: A Champion or a group of individuals within the war band have committed deeds worthy of recognition by the gods of chaos and have received 11-45
Moderate: The war band regularly has individuals within whom are capable of garnering the attention and blessings of the gods 46-85
High: Every deed, every thought, every word spoken is done in the name of chaos. The war band is highly active and effective, constantly attracting the attention of the gods. Most, if not all, of the war band has received some sort of blessing 86-100
>>
>>27971239
Moderate. Nice. Can't have too powerful.

Common Blessings D100 Roll
“Aesthetic”: Physical deformities that give nothing to the individuals other a change in looks. It could be possibly a set of short horns, useless tentacle appendages, a third eye, etc. 1-50
Deadly Protrusions: Once again, these take the form of physical deformities, however, these deformities serve a purpose in combat. With mutations such as spiked limbs, sharp fangs, large horns, etc. the blessed ones are even more deadly in close combat. 51-60
Heightened senses: Those blessed with heightened senses are made significantly much more aware of their surroundings. 61-70
Servants of the Warp: Warp spawned creatures are given to the blessed as utterly loyal servants. These can be anything from a hound of chaos, to chaos spawn, to a familiar. 71-75
Spawn-hood: The Gods are uncaring, any attention from them they consider to be a gift, even if it is sorely unwanted. The war band suffers from having many of the blessed becoming spawn or on the path to becoming one. 76-80
Weapons of Chaos: The blessed of the war band have been given much war gear infused with chaos one way or another. This may take form in daemon weapons, artifacts of chaos, blessed/cursed armor, etc. 81-90
The Eye that sees Beyond: The Gods have granted those who have gained their attention with an additional that can see into the Warp allowing them to communicate directly to daemons and makes summoning daemons significantly easier. For psykers, the eye allows them greater access and control over warp spawned magic. 91-98
Daemonhood: The most revered of all gifts, it is rarely dispensed upon those who gain the favor of the gods, saved only for those who commit aspiring deeds worthy of legend in the name of chaos. The War band is fortunate as they have committed such deeds and those who are blessed are either daemon princes, or well upon the path to daemonhood 99-100
>>
Rolled 91

>>27971252
>>
Having Achab execute an apothecary who refused to assist in the minting of new marines, because the apothecary wouldn't violate the codex, and they were already skirting the edges of overstrength.

Yay or nay?
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>>27971286
#boring
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>>27971286
>>27971288
Hard choice. Maybe both depending on what deeds. We'll get back to it later.

Home world/Base of Operations/Location of HQ D100 Roll
Space Hulk 1-25
Warp storm (Ex. Eye of Terror, Maelstrom, etc.) 26-50
Fleet Based (Ex. Pirates) 51-65
Asteroid Field 66-80
Unexplored by the Imperium (Ex. Halo Stars) 80-90
None (Ex. Inspired by or originates from Alpha Legion) 91-100
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>>27971298
If we fluff achab as BLATANTLY a villain, yes. Killing an apothecary is a HUGE deal. They're pretty rare trainingwise.
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>>27971298
Killing an apothecary means killing the people who are repsonsible for the entire future of the chapter. It's an attack on the Krakens as a whole, you realize.

Not that it's impossible, but be very clear on the ramifications.
>>
>>27971298
Nay.

>>27971330
We had Achab as slowly turning insane, and it was only his real obsession with killing the Grendel that made the other Captains step in. Having him kill other Marines outright is too much.
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>>27971374
Wrote myself into a corner... I, I knew it was wrong, but it was an easy way out...
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>>27971435
Nope, gotta do Achab justice after all.

The easy way out would be too...well..easy.
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>>27971435
He shouldn't kill the marine, just dismiss him from his post. One of the actions that first got company commanders to take notice of what he's become.
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>>27971568
Yeah, Apothecary got banished now, not killed.
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>>27971323
I'm going to be honest with you the warband generator is too limiting in its approach. For our purposes its also a bit too detailed.
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>>27971629
Still it prevents us from making something broken. Can't have a Chaos Warband that spits out Greater Daemons non-stop...
>>
Right I've added the fluff from this thread and the previous to the sector section on 1d4chan, I've gone through and just fixed any spelling/grammar mistakes as best I could.

There's still a ton of planets that have absolutely nothing about them yet, here's the list of the names and what type of planets they are. If you want to pick one, look it up on the map, see how it fits into the surroundings and get writefagging:

Byror - Hive
Leon - Feudal
Vasalus - Feudal
Edere - Agri
Donnybrook - Frontier (can we change the name?)
Eke - Feral (and on this one?)
Comidus - Agri
Lot - Mining
Fitero - Feral
Vankali - Penal
Andlat - Death
New Caprice
Jjojos - Forbidden
XV-203A7K - Forbidden
Ruenot - Feral
Krakanda - Frontier
Asiclus - Mining
Heim - Frontier
Ivaldin - Forge
Orlog - War
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>>27971699
That Eke...what kind of Feral World is it? A jungle? Desert? Or more like Earth? Or Ocean with little land and loads of water?
>>
>>27971681
We don't need a generator to do that. There is also nothing stopping someone from going, "BTW they're total bros with Greater Daemons and use them as cannon fodder." We know that they're going to either be shipbound or have a base somewhere in the Deep. Beyond that there is an universe of possibility so I don't see why I need to pick one of six from a chart.
>>
Name: Donnybrook
Type: Frontier World
Location: West of Fetillus Svel, North of Huggin's Light

Donnybrook's unorthodox title comes from the name of the Rogue Trader, Kalis "Donnybrook" Vestan, who discovered it at the end of M40. Claiming it as his own, he fought a brief war with the Imperial Navy before his fleet was crushed in orbit above the planet. the wreckage of his flotilla still orbits the planet. The world is 90% desert, however the few small oceans are deep and dark, playing host to vast ecosystems inside of them. Most of Donnybrook's settlements are located around the oceans and the small forests that surround them. The initial scan of the world uncovered vast petroleum fields in the desert, making it a lucrative sight for petroleum refinery. On numerous occasions settlers have tried to expand out into the deserts but the expeditions have been met with disaster. The sands of the desert are constantly shifting, making permanent settlement impossible. The suddenly shifting sands have been a death trap for many adventurers, literally swallowing skimmers whole. Some survivors have reported seeing vast leviathan like creatures in these "waves", leading to all kinds of rumors. Many have equated the desert to a sea, as it has tides that seem to ebb and flow like those of oceans. The main export of the planet is seafood and some petroleum. Each ocean is controlled by a different clan. The largest of the clans is Clan Jugten, which controls the Green Sea, the largest on the planet. Jugten is frequently at odds with its neighbor Lorken, which controls the only spaceport of the planet. Both are forced to work together though as one cannot survive without the other. The safest method of transportation across the planet is by air, however that doesn’t stop a few adventurous companies from running cheap sand skimmers across the desert.
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>>27967824
Sorry to just ask like this, but can we make my story canon?
>>
>>27971802
Cont

The one major conflict this world has experienced was a brief war between the clans Huk and Frond over a newly formed ocean. The mainly air based conflict was finally stopped when a taskforce of Space Kraken Thunderhawk gunships intervened, marking high losses for the relatively light clan ships. An agreement was reached and the two clans rotate ownership of the ocean. A small garrison of Space Kraken marines are kept on the settlement to deter any power grabs, duty on this planet however is considered a punishment because the work is so uneventful.
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>>27971766
You decide.

>>27971802
I like it, but we have a lot of all-desert or all-sea planets.

Do you think you could do another spin on this, but have it set up in a different eco-system? An all ice-world perhaps?
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>>27971890
sorry didn't notice. I'll see what I can do. Any suggestions?
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>>27971805
Dunno yet, what have you got in mind for it?

If we can't make it canon, there's no harm in writing it up and shoving it in the Chronicles section. If you put more writing other than dialogue, you'd have a massive writefag on your hands.
>>
>>27971824
>duty on this planet however is considered a punishment because the work is so uneventful.

Brother Othgar wants to be hardcore, but the Star Krakens won't let him.

Or:

This is stupid, you can't ground a Star Kraken.
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>>27971905
Look at the types of Minecraft biome and take it from there, that's all I can really say.

It's just I'm sick of having planets that are 90% water, or 90% desert. We've got like 5 already.
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>>27971912
I'll save it and leave it to the committee
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>>27971792
OK. I trust that anons are reasonable to make something good. Maybe the shipbound would be nice.

>>27971890
Let's make it a Jungle/Ocean world that is rife with stuff the Star Kraken Apothecaries use for loads of their medical actions.
>>
The rain came down like a curtain of black diamond glittering in the gibbous half-light of the planet's single, distant, dim star, leaving the shadowed figures in black power armor seem like little more than specters against the barren landscape surrounding the gutted remains of the listening post. A servitor skull rolled beneath Deathwatch Brother Gaius' armored boot, the blue and white of the Ultramarines painted proudly on one pauldron of his armor crusted in the black ice of the far-flung and backwater world's constant ice storms, swearing beneath his breath that he would never have found himself on this bleak planet if not for the Master of the Watch's command. Serving as commanding officer of his tactical squadron, each marine under his command outcasts and famed xenos-slayers of their home Chapters, it was his proud duty to serve the Emperor and ensure that the loss of contact with the communications post here did not herald a coming invasion. But there were times when he cursed the indignity of it, to his own private shame.

"This bears all the marks of a tyranid vanguard organism," Gaius proclaimed, his bolter feeling heavy in his arms as another gust of cold wind brought the snap-freezing rain to crust over his armor, "Let us return to the Thunderhawk, Brothers. There is nothing sort of servitor parts here worth salvaging. Brandt, retrieve what you can from the databanks. The rest of you maintain the perimeter."

The techmarine, the black cross of the Black Templars emblazoned over his left pauldron, nodded with the same stilted and mechanical precision he had adopted since welcoming himself into the Omnissiah's grace, disappearing into the sheared-open tower of twisted metal and frozen electronics. The frosted skull crumbled beneath Gaius' foot with a single step, watching as his Brothers spread out to follow his orders, keeping low and bolters at the ready. One, however, moved not.
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>>27971940
The thing I was trying to go for was a planet that seems warm and inviting, but deters any real development outside specific zones. I dont think a jungle would work that well for it.That would be a little too obvious, being as soon as you think "jungle planet", death world pops into your head. I wanted this planet to be a little more innocent on the surface. BTW I'm changing it to mud flats as the biome probably.
>>
>>27971905
How about a planet that doesn't have large landmasses, just huge amounts of smaller islands. With no landmasses to break up the wind you get these massive, high speed hurricanes that wreck a lot of the islands. Civilization is based around the islands in climate zones where it's too cold for the hurricanes to stay strong. After one blows through it's a race to reclaim the islands in the warmer climates.
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>>27972025
So more like a medieval world? Or a medieval world that has a exotic ecosystem and which is becoming less medieval and more renaissance? Think Fantasy Empire with places that have jungles, remove wizards, replace with psykers.
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>>27972119
nah I really wanted it to have advanced settlements on it, they are just really small. I'm actually thinking of doing salt flats now.
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>>27972153
Then maybe techno tribes with access to some of the MOST basic tech?
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>>27971996
F5 F5 F5 F5 F5
>>
>>27971996
The bronze tendrils of the kraken stretching and writhing in the distant light gave Gaius all the confirmation he required before even approaching his Battle Brother, the frost giving the ancient, cthonic beast an otherworldly gleam. Staring out into the formless horizon, the shadow of a marine kept his back to his commander, seemingly focused on some far-off sight only he could see.

"Brother Vardas," the Ultramarine captain growled beneath his vox-helm, "Is there a reason you do not follow your brothers and secure our perimeter?"

The Star Kraken turned his held with a calm precision to his movement that belied his fury and bloodlust in battle. "You are deceived, Captain. We are being made to believe the Devourer is approaching so we will abandon this place."

"Is that so?" Gaius spat, the cold and the indignity of this errand wearing on his frayed temper along with the Kraken's insubordinate tone, "Then perhaps you would like to enlighten me, Vardas? What experience does your long and storied Chapter hope to bequeath on you and not I?"

Vardas' ornate helm betrayed nothing, bronze tendrils masking his vox filter and creating a fear, faceless mask in the howling ice-storm. Pointing one finger towards the ruined listening post while his free hand thumbed a small splinter of jagged bone not unlike the organic ammunition used by the foul tyranid, the Star Kraken kept an admirable calm as he spoke. "The cutting marks on the outer hull were done with a sawing tool of organic make and too small and precise for a Lictor or any other vanguard beast. It is a convincing forgery, however, the damage done in such a way to cover the evidence. However, our saboteurs were sloppy."

Holding the small piece of bone aloft, Vardas' red eyes glowed in his helm, crushing the small splinter in his palm with seemingly no effort. "This ammunition is a frail copy of the acidic rounds used by tyranid swarms. It is dry and lacks the porous structure to carry its venomous sting."
>>
>>27972190
I think he's going for something similar to Age of Sail colonies. They have the same level of technology as the rest of the Imperium, just in smaller amounts and have to have everything shipped in because they lack the infrastructure.
>>
Back again.

What's this new stuff about the eight company? It seems kind of strange and OOC for the Star Krakens to just abandon a company to its own fate. Does anyone else think it's out of place?
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>>27972260
So like normal dudes with all the basic tech, yet for some reason they have to ship part of it from other planets? OK.
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>>27972260
couldn't have put it better myself. How do salt flats sound for a biome? I would treat them the same as the desert (constantly shifting ect.).
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>>27972341
Salt flats are deserts and don't really work like that. I suggested >>27972043, you could also do heavy volcanism and enormous mountain ranges.
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>>27972375
Volacnoes sound good. Ill cahnge it. What should I use as the bases of humanity? Tall mountains, or oceans again?
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>>27972291
Not a clue, it does seem weird for the Krakens to just leave the ship on its own.

Does anyone want to own up to this one, and let us know what you have planned?
>>
>>27972375
Chapter History has had a minor update. kidding I'm kraken exhausted

By the by I don't intend on adding any more writefaggotry to the wiki. There's a ton on there and I find the process... Exhausting. Other people though feel free to add it and I'll surely edit the wiki back to normal if you break anything.

I'll be around a little longer if you want to yell at me about perceived fluff rape. I'm sorry! But at least things fit now!
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>>27972460
I just caught the update, I can't wait to read through Achab's journey into madness.
>>
>>27972291
Someone did a big edit of the Roster and added a ton of random stuff. I thought it was weird, because at the time the thread was discussing cutting BACK on the Roster stuff, but I left it alone.
>>
>>27972249
"I was not aware you were a Magos Biologis," the Ultramarine raged, taking a cracking step forward with rage in his voice, "Perhaps you can save the lectures until after you have followed my orders?"

"Your orders are wrong, Captain," Vardas growled back, the ice-storm whirling around the marines as the Star Kraken kicked another servitor bone to clatter aside, "They have not explained why a tyranid would leave biomass behind after an attack that yielded no resistance. How many of the Devourer's swarms have you seen that were picky eaters?"

Gaius frowned, his fury suddenly abated by his Battle Brother's logic. Stepping back and observing the evidence for himself, the Ultramarine found himself cradling his bolter closer as another icy wind blew through the valley and crept the cold straight into his bones.

"Then what could have done this?" the Captain asked, his rage forgotten in that moment by the uncertainty of their task.

Turning back to the forlorn and dark horizon, Vardas' calm was disturbed as a vegeful air entered his lungs and left with his words, hungry and ready for battle. "Something else. Something foul and alien and worthy only of a merciless death. Something I have killed."

Turning, the Star Kraken's heraldry burned bright as molten brass in the red glow of his eyes, his bolter hefted tight against his chest and spitting out a single word like the foulest of curses.

"Grendel."
>>
>>27972438
Neither, have the cities wedged deep into the volcano. Thermal energy powers up their stuff, and they've got safeguards incase any of them actually erupt.
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>>27972476
I edited the fluff for the second company, which was about three times the size of any other. Some of it I just dumped into characters, because it was all about the captain.
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>>27971996
>>27972249
>>27972480

So yeah. There's my contribution to this chapter. Time to run! Hope you liked it.
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>>27972480
*le excited face xDD*
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>>27972489
Nice! I really like that idea. Should I still use petrol as the main export? I imagine it being out beneath the crust of pumice on the world, but lava constantly pouring from the volcanoes makes settlement hard. Should I keep the leviathan or discard it. I don't know how it would work on a lava world.
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>>27972480
Fuck, fuck, fuck, F5 F5 F5 F5 F5
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>>27972476
There was someone that was butthurt about people not liking his fluff so he dumped it on the page anyway, but I'm not sure what all that entailed.
>>
>>27972537
Leviathans in volcanoes seems a bit tricky, and leviathans in salt flats is like a complete Dune rip off.

You're on your own there anon, can't help you out sorry.
>>
>>27972581
lol thats fine. I'm revising it now so i'll think of soemthing.
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>>27972537
Promethium and rare elements. Maybe some kind of non-carbon based lifeform lives in the lava, swimming in the cooler lava flows and dying if they move to hotter flows or cool down too far.
>>
Did a quick read of my own update. It's rough in places, I'll do a proper read through and update tomorrow, for today I can stand no more to look at wordswordswords.
>>
>>27972675
Go to sleep, you've done enough today.
>>
I just went through the wiki (a TONNE of stuff added since I last looked) and saw:

>Discovered in M39 by Allary Wentworth the 1st, a modest trader and paternal great grandfather to the famous Allary Wentworth the 4th, this single barren world - just slightly larger than Holy Mars - has been exhaustively terraformed into a picturesque garden world. No longer reliant on the Forge Worlds for voidship repair (Allary the 3rd dragged a moon here, and turned it into a minor Forge World) the world has quickly grown to become the Economic Capital of the sector, and even peasants on backwater feudal worlds know they owe their livelihood to the Primrose Trading Cabal and Allary Wentworth.

Is this accepted canon for the Dickass Cabal? Because I kind of like it. Rogue Trader's who keep the same name throughout the ages, the cabal called something as innocuous as the "Primrose Trading Cabal" (although I keep reading Caravan), dragging moons about to make Forge Worlds and generally being 100% profit. It seems fun without being too silly, or too serious.

Good job.
>>
I'm working on writefagging for the vote for the new commodore, as discussed a few threads ago. Basically, we decided that the vote was drawn between Mokoyll and young Nyram, only for the captains to realise there's once cpatain missing who can vote; the mariner. It's going to be implied he's not voting because he likes neither choice. In the meantime, each ship carries an identical Kraken helm, so that any captain can take on the guise of commodore if outsiders require a meeting with the commodore.

>>27972726
>>27972675
Seconded, you can always add the 'Krakens on the table top' section tomorrow.
>>
>>27972726
>not sure if insulted...
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>>27972766
It's just a small part of the greater cabal of Dickass Rogue Traders. I mean, only moving one moon? That's a nice start but to only have one relocated celestial body to your name is almost plebeian.
>>
>>27972779
No insults here, I really do appreciate your work on the 1d4chan.
>>
how about some dow colors
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>>27972766
Could it be the same Allary Wentworth? He just slaps the numbers on the end when people wonder why he keeps turning up?

I know humans can live for longer in 40k, but is a 1000 years too much for a human, albiet with rejuv treatments?
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>>27972864
oh, forgot image.
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>>27972881
1000 years is too much. Normal folk are usually supposed to die somewhere around 200-250 with rejuv, but can and frequently go longer.
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>>27972911
Thought so, never mind then.
>>
Revised it. Enjoy

Name: Donnybrook
Type: Frontier World
Location: West of Fetillus Svel, North of Huggin's Light

Donnybrook's unorthodox title comes from the name of the Rogue Trader, Kalis "Donnybrook" Vestan, who discovered it at the end of M40. Claiming it as his own, he fought a brief war with the Imperial Navy before his fleet was crushed in orbit above the planet. The wreckage of his flotilla still orbits the planet. The world is comprised mainly of lava flows, a result of the thousands of volcanoes on the world. The settlers on the planet have done the exact opposite of what many would expect and made their homes inside dormant volcanoes. The heat shielded buildings are powered by the thermal energy that wafts up from beneath. Most of the settlements are crowded around the north of the planet as there is little tectonic activity there. The center of the planet is largely devoid of life. Most of the lava from the volcanoes pools at the equator of the planet, making a giant ocean of lava in the center. The aptly named “Sea of Fire” is home to strange creatures called the Yulth. These beasts are large lizard like creatures that spend most of their time resting on pumice islands or swimming in the lava. They require little sustenance and drink only the condensation on their backs. These creatures are prized for their heat resistant scales and diamond hard fangs, making them a valuable commodity. Efforts to domesticate them have failed as they nearly impossible to catch alive, much less train them. They are mainly caught by cargo haulers with Yulth bone tipped harpoons and taken back to the settlements. Each Volcano specializes in a different metal, chosen by which metal is the most prevalent inside the volcano. The high quality steel and servitor parts of Clan Ytterbium make it the richest followed by Clan Thulium whose metal is used in the fashioning of las weapons.
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>>27972889
Trim should be bronze, right?
>>
>>27972945

Cont

The one major conflict this world has experienced was a brief war between the clans Gadolinium and Holmium over a dormant volcano rich in Scandium. The mainly air based conflict was finally stopped when a taskforce of Space Kraken Thunderhawk gunships intervened, marking high losses for the relatively light clan ships. An agreement was reached and the two clans rotate ownership of the volcano. A small garrison of Space Kraken marines are kept on the settlement to deter any power grabs, duty on this planet however is considered a punishment because the work is so uneventful.
>>
>>27972945
>>27972960

I like it, nice play on the odd naming choice. I think MapAnon just threw a few curveballs in there to dick with us for taking too long...
>>
>>27972945
>>27972960
Nice work, I like the different clan names based on the metals as well.

I'm gonna add this to the wiki, if no one has any objections.
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>>27973045
thanks!
>>
The list of content on the 1d4chan page is longer than most Chapter pages on their own.

Well done guys, but it looks like we've got a little bit left to go.
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>>27973315
We do. I came to an understanding when I got writing the 6th fluff. I can't do those blurbs worth garbage, so I'm just going to post the Chronicle. Hopefully a friendly 1d4channer can write the blurb post-mortem.
>>
>>27973315
Yep. It's one shit that /tg/ done right and long. Probably only the Angry Marines and Knights Inductor can hope to rival the Star Krakens in amount of contributions, and still have not enough.
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am i kawaii, brother-kun?
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>>27973549
Angry Marines pretty much match our page length, but they have no extra pages to theres, we have our chronicles.

And the KI were massive mary-sue's so they don't really count. But we have to be careful not to make this into a dick measuring contest.
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>>27973745
Have to say that the KI had actual potential, but they turned into MS's. I hope I won't turn the Black Locks into MS's.

>>27973792
Now I can make my own Star Krakens.

Also, we need to make a Chapter Banner for them to make them extra badass.
>>
>>27973648
I am into women, but for this I can go homo and not give a damn about it.
>>
Anyone know if it's possible to get custom transfers anywhere? Or metal prints, like the stuff that forge world does?
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>>27974378
Dunno if they make custom ones, but there is one awesome thing here: >>27967273

Just look into the pic's background.
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I've written a small saga, detailing the arrival of the plagueship Vogur-Nozj, and it's subsequent boarding by the Second Company.

-----------------------------------------------------------

The black night stood still / the dark night cold
And void-seas slept on / Unreached by man

But from out of dark / Slunk in the foe
With a dead ship / And a dying crew

With a thrice-cursed name / In heretic tongue
Vogur-Nozj dripped its filth / Across the stars

The great lighthouse / With mighty eye
Aspied the foe's path / And signalled thus

The great horn gave sound / And stirred the beast
From slumber the Kraken woke / To do battle again

Mighty Balmung heeds / And stirs from rest
With crew's blood afire / And spirits strong

But Metal Olaus / is not at ease
And the captain's heart / Fills with his doubt

"Be wary, brothers / And watch thy foe
For the deep knows not / The plague they bring."

But he knew his task / and forges on
The engine-flame stirs / Balmung unsheaths

Into the inky night / The ship doth sail
And the foe crawls on / In filth enveloped.

-----------------------------------------------------------

More to come later, I have some errands to run.
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>>27974150
I also made a shitty banner, if you want, i can post it.

< and then there's this motherfucker
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>>27974453
Heh, took me a while to notice that.
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>>27974485
Post it then.
Plus you are using Firestorm Over Kronus 3.6? Or is it the latest version?

>>27974529
The Krakens are the biggest shit /tg/ has ever done right. I won't be surprised if they'll get more pics drawn by other anons.
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>>27974564
Its Purgation of Kauruva
You need to convert the badge to .tga, look for "tga convert" in google and click on the first result.
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>>27974470
Nurgle...I bet they wanted revenge after Techmarine Fansworth and the Varangian Guard made that special delivery to planet Siphilius. It was a 2-stage Cyclone Torpedo
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>>27974647
Gracias
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>>27974647
Oh, BTW, could you give me the exact R, G and B of the colors you used to make the Star Krakens?
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>>27972889
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>>27974921
R:13
G:91
B:92
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>>27974950
If that harpoon wasn't there...

Plus somebody should make a Star Kraken Sergeant with the horned helmet below...though this would mistake him for a Chaos Marine.

>>27974971
That's for the primary? Thanks.
>>
>>27975074
oh sorry
secondary: 35,31,32
trim: 242,137,27
weapon: 68,67,69
trim 2 :42,43,45
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>>27975178
Thanks again.
>>
>>27968043
I thought it was resolved into a non-defect, that it was an effect of prolonged exposure to the Huginn and/or the Deep, not a mutation. Also relevant, it's in no way a benefit; once they come out of hibernation they've got maybe a week to live.

There seemed to be a number of people who were into it. But whatever.
>>
>>27975249
I believe this was the position we adopted. It seemed like a cool idea but the mutation part didn't seem like it would work.

Also, when it was a mutation it seems too mary-sue. I like the idea that it's basically cancer.
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>>27975074
I agree on the helmet, chaos pretty much has the monopoly on horned helmets
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>>27975270
Looking through the edits, it looks like the non-mutation version was what went up and was then deleted. Does anybody have an objection to the Einherjar concept as an effect of the Huginn?
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>>27975337
Someone suggested turning the tentacle horns into a halo attached to the backpack, I'm trying with that.
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>>27975344
I think the bigger problem was that it was in the "company" section, and they aren't a company. Not sure why the information about them listed under the Mobius/Lighthouse section was removed though.
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>>27975337
Don't some of the Space Yiffs have horned helmets?
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>>27975249
>Also relevant, it's in no way a benefit; once they come out of hibernation they've got maybe a week to live.

I think the objection was something along the lines of "what's the point of having an understrength chapter when you can push a button and be back at full strength?"

Also, the "obsessed with battle" thing is too close to the Blood Angels' curse.
>>
>>27975074
>though this would mistake him for a Chaos Marine.

>Hail, my brother Astartes! The Star Krakens are here to-
>Chaos traitor! BLAM!
>What the fuck? He just has horns on his helmet!
>...Sorry.
>Don't worry about it, it's like the fifth time this has happened.
>>
>>27975344
It should be a side effect of exposure to the Lighthouse. Too close too many times and it starts messing with your mind.
>>
>>27975444
Okay, so how about:

1. There's no "obsessed with battle" madness, it's a fucking brain tumor. They've got around 10-15 days of life after leaving hibernation. Sometimes they're nutty, but not always, and the nuttiness is different from individual to individual. They will OFTEN seek out battle, not because they are obsessed with it, but because they know they're going to die anyway, and want to die on their feet.

2. Limit the current Einherjar to maybe 50 individuals. Instead of "In time of great need" they thaw a few out out periodically whenever there's a suicide mission that needs to happen. They aren't special, and the Gjallrhorn Protocol isn't a secret.
>>
>>27975565
I kind of throught the Lighthouse and Huginn were basically the same thing. IE, the Huginn is the "light" of the lighthouse.
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>>27975603
I'm not sure where we stand on Huginn and the Lighthouse anymore. It's gone through so many iterations.
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>>27975575
This would resolve most of the issues I have with the concept. I still think the name is stupid, but I guess I'm in a minority on that.
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>>27975646
Half the worthy dead go to Freyja's domain of Folkvangr; I forget their name but we could use that.
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>>27975639
In any case, it's not likely to matter, since I doubt the Krakens are even sure themselves what causes it. It's an effect of the Deep, and whether it's due to the tech or something else would remain an open question.
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>>27975752
Works for me, but it shouldn't be a tumor since those are fairly treatable.
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>>27975801
I don't think it would be a literal tumor, but would rather emulate the effects of one.
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>>27975839
Chemical imbalances and degeneration.
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>>27975839
>>27975858
Rockin'
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>>27975735
>Folkvangr
Even worse. What does "Einherjar" translate into in English? We could just have everyone call them that, and maybe some librarians and chaplains would call them "Einherjar" but nobody else would care.
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>>27975933
>Even worse. What does "Einherjar" translate into in English?
According to wikipedia "Single Warrior". So, no, that doesn't seem viable. What's the problem with calling them Einherjar anyway?
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>>27975933
It means "Once fighters" in Old Norsk.
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>>27975933
Folkvangr is where they live, not their name.

>>27975933
>>27975969
>>27975973
We could have them referred to by euphemism.
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>>27975969
It just sounds dumb I guess.

But like I said, I'm in the minority on that. I won't fight you on it.

>>27975973
>Once fighters
Better, but still dumb. Stick with Einherjar, I guess I don't care.

...

How exactly is it pronounced? Is the "j" a "y" sound? Which syllable has the emphasis?
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>>27976041
"Ain-hair-yar"
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>>27975358
a halo made of tentacles? that sounds interesting will give it a go
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hey guys, I claimed the 6th company during the 5th thread. or 7th.

It's led by Aeolus the Chained on the small strikecruiser named the Helleofol II, a captain who has hardwired himself to his ship, damning himself to sail forever to atone for his sins (almost pulled a Achab on his company by attacking a Waboss' flagship and having more than half of their numbers slaughtered).

I'm currently typing some lorefaggotry about Aeolus' close friend and Blood-brother (they fought together for most of their military careers) AND de facto leader of the 6th, Apothecary Atondarius Hera.

It's taking some time sorry, I don't have the magic you guys have.

will typ more info on the 6th in the next post, hopefully someone can add it on the wiki, I'm horrible at it sorry
>>
>>27976064
I guess that's not so bad. Meh.
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>>27975358
That was me *hooray for having ideas remembered*

1st company lore in the course of being written btw.
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>>27976397
>I claimed this company
>My captain is stuck on his ship cause he's bonded with it
You are a faggot

Tone it down from "he's bonded with the ship" to "he's in a dreadnought" and it becomes less ridiculous. Bonding with a ship is unheard of for space marines, but being in a dreadnought and having to hand over command? Totally happens, and it makes people pissed. Making the Apothecary the de-facto captain works really well with the captain being incapacitated in any more. But don't connect his "sins" with being a dreadnought. We have enough of that in the Mariner alone.

Now that I think about, I should never have suggested the Einharjar. They're ending up as "crazy super strong marines who can't be controlled, but they're totally not the black company." Make them living, and very sane, champions and you'll have something thats not as divergent or unreasonably complicated.


As for the people suggesting tentacles helmets, you are double-faggots who need to stop trying make everything kraken-related.
>>
>>27977187
Like the Einharjar are their version of the inner circle?

A sort of club for Veterans? Perhaps a different veteran lodge maybe?

You can either be an Einherjar and stay in the Deeps... or you can be a Varangian and fight alongside the rest of the Imperium as a hole.

No need for tumor anything, just make it a warrior society.

That would also make the Varangians and the Einharjar rivals of some sort. No need to do a company, just make Valhal their home on Mobius when they aren't attached to a company.
>>
>>27974529
This is infinitely better. Warrior lodges are very much a thing in Astartes chapters, and having a homebound version of the Varangians would be nice.
>>
>>27977187
Actually we were moving away from "not black company" and to marines that are suffering mental degeneration. They're kept in stasis and basically sent out to die so they won't suffer the indignity of going full dementia.
>>
>>27977346
Supposed to link to >>27977256
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>>27977187

It was a reference to the Flying Dutchman. Maybe he's not hardwired into, but just melted stuck to the ship in some way, maybe he lost his legs and his torso is now stuck in the command chair.

Something like that.
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>>27977256
>Rival brotherhoods in the chapter
I love it. Varangians are just about anyone who is sick of the rest of the chapters shit and wants to go fight for the Imperium. On the other hand, you have the Einherjar, who are veterans, and only veterans of the chapter. To top it off, why not make it only possible for those inherit the chatpers oldest suits of power armor to be Einharjar? Those armors would end up all being Heresy and Corvus patterns, but who cares? Bitches love beakies, and niggas love dat studded pauldrons from the heresy


>>27977453
The Dutchman is better kept closer to its actual legend, a ghostly ship that sends out distress calls, and acts as a portent of doom. Maybe even make it a presence at each of the chapters greatest defeats, like Helvellyn, Achabs ousting, and any other times the chapter has failed
>>
>>27977187
>Now that I think about, I should never have suggested the Einharjar. They're ending up as "crazy super strong marines who can't be controlled, but they're totally not the black company." Make them living, and very sane, champions and you'll have something thats not as divergent or unreasonably complicated.
Except you didn't suggest them. But nice try at... at whatever that tactic is.
>I suggested X but now think they're a bad idea, so we shouldn't do it after all.
Does that usually work?
>Karl Marx here guys. That communism thing? TOTALLY shit idea, sorry, my bad.
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I toned down the helmets. As mush as I really really like the diver aesthetic, it seems like the agreement is that they are bit too loud for where the chapter is now.

On the flip side someone suggested earlier that as long as the helms don't overboard that they are more than cosmetic. Krakens who fought in the Deep so long have adjusted to the light conditions, but on the fringes and out of the deep they put on additional augs on their helms to help compensate for the brightness, so you don't see the variant helms as often since they are mainly for older grizzled Krakens.

I'd like to keep the helms but what do you guys think?

Also in an earlier thread we said that these guys are undersupplied and junk and that to repair damages to armor, it's mostly grafting bits and pieces - like their boarding shields. So pieced together armor is like a badge of honor from successful raids and boarding actions. Did we keep that? I haven't heard about it in a while and I thought that was really cool.

Also I tried for the tentacles into a halo. Thoughts guys?
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>>27977824
Looks straight up heretical, but that's the problem with horns on space marines. Smoother arcs coupled with hard, straight lines could certainly turn those horns and squid faces into something like a custom iron halo/helmet that fits these particular "angels of death." Making the faceguard closer to a mark III helmet would really improve the design. Pic related is MKIII
>>
>>27977824
Man, that one on the far right is tasty. something that flashy should really only be captains.
>>
>>27977824
I love the iron halo design.

Your art style looks very familiar, did you do a murderous moon priestess for me in a draw thread a few weeks ago?
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>>27977824
The tentacles on the face look weird, as do the general pointyness of the helms. The custom iron halos look good though. The diver helmets don't look terrible giving them to everyone is a bit too much. Maybe auspexes and signums on the techmarines?

The armor shouldn't be made of grafting bits and pieces, especially since we fluffed two forge worlds in the sector, rather the boarding shields contain the grafted bits.
>>
>>27978012
For sure. I'll take a look at other helm variants too. In my ref folder I got like a spread of loayalst helms throughout the ages, so I look at those.

>>27978096
That was me You caught me.

>>27978194
Roger that. Yeah, I proposed that the helmets are for the older marines who have been in the deep so long their eyes can't adjust to light out of it, so they need additional augs for their helms when traveling out of the Deep.
>>
This is not exactly related to the topic but I was wondering what department of the Adeptus Terra is in-charge of propaganda and/or information?
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>>27978274
Templars Psykologis is the Imperium's psychological warfare and military intelligence branch.
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>>27978367

Suppose you have to name the Adeptus Terra department in-charge of propaganda directed at the masses of the Imperium what name could you give it?
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>>27978274
The Adeptus Administratum are in charge of that. They handle all information for "civilians" an work with the Ecclesiarchy to ensure the faith is kept, heresy destroyed and good order maintained. With the Inquisition, they manage knowledge of chaos, and keep frightening information under wraps.

They are the ultimate bureaucracy. And they are one of the great aids and hindrances to the Imperium
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>>27978534
Page nine rescue
>>
Things that need doing

>Einherjar: Crazy ass motherfuckers that sleep when they aren't fighting, or a brotherhood of champions?
>Where the hell does the chapter recruit from?
>Scout squads: are they worth a damn when you're boarding space ships?
>That Ork with two heads. What's up with his WAAAAAAAAAGH!!!?
>How can we make this chapter more METAL?
>How much viking and squid is too much viking and squid?
>Grendels: Chaos or not?
>Where the fuck is this sector even?
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>>27981573
In the earlier threads, wasn't it said that the Krakens recruit from pirates and people who can navigate the depths and not die? Cause I like the image of a pirate ship grizzled blasted coming out of the deep surviving a Grendel attack and then getting boarded by Krakens. And the Krakens are like;
> That's some base shit surving the Grendel and Deep yo
> Oh shit Star Krakens
> That's right son. You're pretty G wanna roll with some real men and kick some serious xeno ass and sweet hit?
> Fuck yea.
> Word

But in all seriousness I like the idea of the recruiting from like hardcore local traders and pirates who have earned their respect.
>>
Lurker here

Just wondering what the Paint for there main color is in the GW paints line.
>>
>>27981696

Never mind, my enthusiasm blinded me.
>>
Just as this thread was aimed at fluffing the sector, I propose that thread 10 be aimed at reducing Kraken sue-ness, as in thread 7. Guy's, you're starting to lose your way again, all your egotistical specialness is in need of a cull.
>>
>>27981573
I'm vote for:
>Marines falling to dementia kept in stasis and sent out on suicide missions. Fairly rare occurrence.
>Recruits from captured pirate vessels and other ships that survived the Deeps. Also takes a few from surround planets.
>Function normally planetside. In boarding actions they spread out trying to get the defenders to split their forces or rapidly move through undefended corridors so they can flank defended points and blast through the floors and bulkheads to open up new routes to vital areas.
>The same thing that's up with most WAAAAAAGH!!!!s, he decided he really wanted to conquer some shit, so he krumped enough Orks that they started following him.
>Judas Priest?
>If it's an exact reference, violates canon, or wouldn't look out of place in the Space Wolves if you changed it to "wolf," it is too much.
>Not Chaos.
>East of Ultramar IIRC.
>>
>>27977824
Dang, the last one makes the Kraken look like a Warrior of Chaos/Chaos Marine. IT'S SWEET.
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>>27981573
Make them a brotherhood of crazy awesome champions that can pull off insane stunts and survive most of the time.
>>
I'm writing lore for my Dark Eldar Kabal, can they have a fight with your star kraken dudes?

It only has to be a footnote battle, promise
>>
Also I nearly forgot...how will their Dreadnoughts look like? Being a young Chapter, they would have few Dred patterns, but the way Dreadnoughts look would have to be decided. I imagine them as even boxier, having glowing runes and more clockwork-like power fists.

>>27984066
What's your Kabal? Share with us yer secrets.
>>
>>27984066
"Kabal of the Forbidden Song". They have Drow skin, are led by a Fallen Farseer on a jetbike whos an insane troll who keeps using psychic powers and escaping the other Archons just to piss them off ("You can't use magic here, thats illegal!" "Lolwhateverfag") and hes also delusional and thinks he's actually Vect; Vect finds this amusing and only hunts him because of the psyker thing. The Kabal uses jetbikes as their main weapon and live in a high class, crystalline district of Commorragh strife with civil war where pretty much their only motive is to run around playing stupidly loud music and cutting down anything for sport. They focus on speed and so mostly just use jetbikes and raiders but also like using Pain Engines as distractions and for fun. They get most of their funding from a Wych Arena they own and they don't have many objectives beyond "have fun more than anyone else in Commorragh". They're also arrogant fucks and flaunt their colors a lot.

You think a fight between then and the Star Krakens would be cool?
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>>27984124
Hmmmm...drow skin? Nah make them snow white pale.

Fallen Farseer? Is that even possible?

So they are like making events for other Dark Eldar and being crazy trolling metals?

Dunno how the other anons will react to this.
>>
>>27984136
I like drow skin, its not impossible. Haemonculi can do crazy things.

I'm not sure, the basic gist I'm running with is that he was in the Iyanden/Tyranid war and got really fucked up psychologically by the presence of the Hive Mind and went all batshit.

And yeah pretty much. And I'm just asking, we can see how others like it
>>
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How about this style of helmet for the Krakens? Gets away from the horned heretic style while remaining distinct and squid-themed.
>>
>>27984151
OK, so Haemonculis can do this being the bio-tech Dr. Mengeles they are.

That thing with the Farseer would be actually legit, but that thing with him believing he's Vect is actually too much. Make his simply nuts.

>>27984163
Needs extra tentacles.
>>
>>27984124

>drow eldar for no reason other than "muh chocolate elf fetish"
>psykers in Comorragh allowed to exist for more than a millisecond
>"fallen farseer"
>"lolwhateverfag"

Shit needs revision. A lot of revision.
>>
>>27984151
Or simply scratch the Farseer part and replace it with a sexy Archon that is into bondage and little mon-keigh boys.
>>
>>27984180
>implying they look like niggers and not obsidian skin
>he has a jetbikes and jetbikes go fast
>fallen phoenix lords exist already; IE Drazhar

>>27984173
Yeah I was probably going to remove the Vect thing. I might just go and make him a normal Craftworlder who became evil, but I'm trying to stick to the "craftworld eldar who just lost his marbles" theme. and I wanted a farseer in my army because who doesnt like farseers?
>>
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>>27984199
This would be a better idea. Unless he'd be a member of the Shrouded. To be precise, one of the Enlightened. Thus making him a Dark Seer.
>>
>>27984931
Man, forgot about the Shrouded. The only Kabal-like Dark Eldar faction /tg/ ever made.
>>
>>27984931
The Enshrouded could use some more attention.

Speaking of them, the Devouring Maw Coven may be interested in the Grendel from what i've read.
>>
>>27985681
Hmmm. That would be a good hook into making some Dark Eldar enemies for the Krakens.

And that would make a good thing for them.

Plus the Enshrouded would use some more fleshing out.
>>
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>>27985681
Already seeing Breaching squads fighting Devouring Maw Wracks...
>>
>>27981573
>>Where the fuck is this sector even?
It's described as being on the Ultima side of the Tempestus/Ultima border, on the far edge of the astronomicon's light.

So west of Ultramar, and south.
>>
>>27981573
>>Einherjar: Crazy ass motherfuckers that sleep when they aren't fighting, or a brotherhood of champions?
I've hated this idea since the moment it was mentioned as an alternative to calcification, which was an idea I hated the moment it was mentioned.

But all my hate dissipates if I picture the Einherjar as a 'brotherhood of champions' or even specifically as a group of ten Emperor's Champion (from Codex: Black Templar). On the eve of a particularly important battle one Star Kraken is chosen by the company Chaplain, he is blessed, pronounced before his brethren as the Einherjar of this company, he gets a cool bit of wargear, acts all beserk in battle as is expected from him and all the other brothers honour him, fighting harder for his presence.

Obviously you wouldn't denote an Einherjar when you're just boarding some pirate ship, but on the rare occasion you have to make planetfall or fight a pitched battle, he gets loaded into the first drop pod.
>>
>>27974950
>Marine in Reflection
>>Although this image depicts no marine whom has ever lived, wearing armour and weapons that have never existed, this hand rendered portrait (and many reproductions of it) hang in reliquaries and halls aboard every Star Kraken vessel. It is said to be the only surviving piece of artwork from their homeworld, originally having hung in the Chapter-Master's office inside their fortress monastery, a gift from the local, human populace. The lost portion of the artwork, torn from the lower edge, once bore an inscription said to have read: "To those angels whom protect us always..."

>>Before battle, many marines come to gaze upon or gently touch this artwork, a reminder that they fight for a world forever lost to them, a poignant symbol dire consequences of unchecked hubris.
>>
>>27973549
/tg/ didn't do it, a bunch of circlejerking namefags did.

>>27973745
Convenient that you're ignoring the fact that the SKs are also Mary Sues, isn't it?

>>27983145
They aren't interested in reducing it. Check the SK's talk page. Someone posts some criticism, and they blank it. When the blanking is reverted, their idea of answering is adding "I'm a fag" to the top. Does that sound like willingness to listen to criticism to you?
>>
>>27986684
Man, Newerfag, you were pretty quick on the uptake.
>>
>>27986831
It's not like those changes are magically hidden from the recent changes list, you know. And I fail to see what my 1d4chan account name has to do with any of this.
>>
>>27986867
You're the same guy as over there. So I'm addressing you. Hey man, how's tricks?
>>
>>27986909
The fuck are you talking about? I have no idea what you mean by "tricks".
>>
>>27986931
Things. How's things? What's happening? How's your day-to-day life? Tricks.
>>
>>27986939
Nothing that would be worth talking about here, I'm sure.
>>
>>27986939
Hey guys, just wanted to see what's happening and...sweet Emperor, THE BLOODY SHITPOSTERS ARE HARASSING THE THREAD!!!
>>
>>27986684

Nice "criticism".

>They have no surviving enemies,

Blatant lie.

>guard some station in the ass end of nowhere,

Misrepresentation, but at least not completely false.

>and have been cut off from the Imperium for fuck knows how long

Blatant lie #2.

If all you have to offer is baseless assertions and pointless bickering, then yeah. You ARE a fag.
>>
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>>27986972
>acknowledging the existence of criticism is now shitposting
>>
>>27986970
That's disappointing man, surely you have something going on in your life?

There's only two more posts til this autosages! Then, buddy, we can make a new thread. The Krakens 10: Hunt for a Sueless Tomorrow! We can turn these poor fools away from Inductorism and back onto the righteous path!

So fill me in, pally. How's tricks?
>>
>>27986972
>>27986986
>>27986992
Don't scare him off! We're about to become bff's!
>>
>>27986986
The Grendel are all dead, the station in the middle of an impenetrable nebula, and I haven't seen a SINGLE mention of any contact with the Imperium or the Inquisition. You're turning into the new KI, and you don't even realize it.
>>
Somewhere, aboard the space hulk 'The Heart of Darkness'.

"Hear ye hear ye! A new expedition is being planned by none other than Sir Horatio Cornwallis Drake, esteemed member of the Huntsmaster's Lodge, to the Uncharted Depths of the Phorcius Sector! It has everything an aspiring huntsmen looking to make a name for himself could ask for!"

"Still not enough to whet your palate? That's just fine because the deal only gets sweeter. There are the Grendel, a deviously cunning breed of xenos armed with claws that rend ceramite and great strength that lurk on the fringes of the unprobed depths. Most importantly though, nary a trophy of this breed has yet to grace the hallowed halls of The Heart of the Darkness! How can you say no to that?"

"And if that still isn't doing it, well, what if I told you that you could hunt loyalist space marines? The Star Krakens Chapter calls this sector home and they are said to specialize in boarding maneuvers. There're rare breeds of Slaaneshi daemonettes that're said to lure ships astray with their songs - surely any man of taste and means would be thrilled at the chance to add one to his collection would he not?"

"Whether you're newly inducted, a seasoned veteran, or just a friend of the Ivory Huntsmen you can have a spot on the expedition! So come apply today and be the talk of the next Grand Huzzah! Space is limited but the danger and excitement are not!"
>>
>>27987030
The Ivory Huntsmen? Didn't hear about them for ages.

>>27987022
I ain't scaring off. I was informing.
>>
>>27987025
The Grendel lurk the deep, the station itself penetrates the nebula and this very thread discusses the Imperium at large.

Your complaints were valid five days ago. Not anymore.
>>
>>27986993
They're much too far gone for that. They can't even provide counterexamples for my claims, as you can see here.>>27986986
If they're so baseless, why can't you demonstrate WHY they're so baseless. Is name calling your only response to people not instantly sucking your dick?
>>
>>27987076
Specific examples would be nice- not everyone can navigate the Great Wall of Text that you make on a regular basis.
>>
>>27987025
Implying all of this. The Grendel are out there. The Varangian Guard makes up for the Kraken's not getting out of there. Quit trolling.
>>
>>27987025
>The Grendel are all dead,

False.

>the station in the middle of an impenetrable nebula,

So what?

>and I haven't seen a SINGLE mention of any contact with the Imperium or the Inquisition.

Besides the fact that this chapter was funded as part of a crusade, that said crusade features prominently in the chapter's backstory, and there's been writefaggotry about interactions with planetary governors and inquisitors, as well as fluff about Admech and Sororitas influence on the sector. Also, if you haven't noticed, most of the work focused on detailing the ACTUAL CHAPTER. You have to get that done before discussing interaction with the rest of the Imperium in detail anyway.

Present actual criticism or fuck off.
>>
>>27987121
Give me the TL;DR version then and stop being so defensive.
>>
>>27987102
So you're criticising the project without even taking the time to skim it? But, that's almost like you're admitting to having no credibility as a critic...
>>
>>27987102
Patience-less anon. Do you actually have the balls to even read?

>>27987121
Show'em who's Kraken anon.

>>27987132
Can't you just look up their 1d4chan wiki page?
>>
>>27987132

I just gave you the fucking tl;dr you lazy cuntwaffle. Ctrl-f relevant terms in the archived threads, I'm not going to spoonfeed you shit you should have checked up on before yelling about mary sues.
>>
>>27987142
>>27987159
Can't YOU make it easier to read? I don't give a shit about all the petty details you cram in on a daily basis. The 1d4chan page is nearly unreadable because of it.
>>
>>27987085
No, come on man! Thread 10 can do it. I honestly think we just need to bite down hard on people who really want to create a special insert character and all get behind the idea of them as a body of work. They're rugged underdog marines who do hard work with minimal resources, why can't we keep them that way?

As I've said before, and I'm addressing this to all Kraken regulars, all of the Chapter's weaknesses mean nothing if every one marine is so good at his job that he's worth ten. It just needs to be toned back a little. Some of the wank taken out of the fluff on specific characters. They don't really need more than a name and a brief description, the rest will be filled in by the reader, as he becomes interested in these characters and reads the writefaggotry which, honestly, could stand to be a little more interesting.

Oh and I edit your discussion wiki because I think it's funny to antagonize people who care too much, on both sides of the fence. Does this make me a troll? Yes. But... Wait, I have nothing after that.

Anyway, thread 10: de-Inductornising the Kraken. Let's do it.
>>
>>27987171

If you don't give enough of a shit about reading up on the chapter you're criticizing, any criticism you provide has no value whatsoever. The wiki page has already been sectioned off and partitioned, what the fuck else do you want?
>>
>>27987184
The only way to do that is to purge ALL the namefags, who compose nearly everyone who contributes. I can't even make it through a single piece of writefaggotry without being either repulsed by Suedom or bored to tears with inane details about shit nobody cares about.

>>27987191
I literally CANNOT tell what is and isn't relevant because these people have no idea what's worth writing down. Purge all the irrelevant crap- nobody cares about their hymns or whatever.
>>
>>27987184
>all of the Chapter's weaknesses mean nothing if every one marine is so good at his job that he's worth ten.

Show me one instance of that shit anywhere in the fluff pieces written so far. ONE. Just because people are describing special characters doing awesome shit in battle doesn't mean they're automatically making them extraordinary. This is a chapter of Adeptus fucking Astartes. Ripping heads off xenos and infiltrating space stations to take out the power generators is fucking standard run-of-the-mill routine shit for them. Present direct quotes that show some kind of extra specialness in any of the descriptions of our Marines that would be out of place in canon GW literature about marines.
>>
>>27987214
Another thing- why have they gotten away with an 11th company for so long? That big of a Codex deviation won't go unnoticed.
>>
>>27987232
Then show JUST ONE TIME when they lose. It's easy to say that they're Mary Sues when they automatically succeed at everything.
>>
>>27987171
The wonder of wiki pages. How soft can you be you lazy bum. You are a disgrace to other lazies. At least they can go and read the little details.

>>27987184
They have weaknesses and did stuff that could've been avoided if it wasn't for Achab and his MUH REVENGE!!!

>>27987214
All Space Marines are Mary Sues to some point. Between legit and Sue, the Krakens go into legit territory.

>>27987236
There are Chapters that stay close, deviate or not follow the Codex at all. Exorcists have 2 scout companies.

>>27987245
The Fall of Achab. Read it and stop shitposting.
>>
>>27987236
It's not a real eleventh company, it's a group of irregulars who come and go as they please.
>>
>>27987245

Easy. The entire Achab fiasco.

And secondly, how many fluff excerpts in the Space Wolf Codex have Space Wolves losing? What about Blood Angels losing in the BA codex? Black templars in the BT codex? Et fucking cetera. We've been making stories about glorious victories because 1) it's fun as fuck and 2) because when making a chapter, you first establish the wins and then add a few losses. It's how GW does it, and it works well. Even the fucking Lamenters have most of their fluff being victories (however Pyrrhic, however costly), and they are the chapter that GW shits on the most.
>>
>>27987245
I mean, admittedly it's easy to miss, but the new updates to the Chapter History have them losing a third of their force in one day due to ridiculous incompetence on behalf of the Chapter Master. But I'm torn between thinking that's acceptable and thing that's a Sue level of tragedy.
>>
Okay, why HAVEN'T the AdMech seized the Lighthouse? I see on the map (I must say the drawfagging for this project has been phenomenal out of all proportion with the writing) that there are TWO Forge Worlds in the sector. Those guys don't just let arcane devices go. They should be crawling all over and already kicked the Sue Kraken out of the nebula.
>>
>>27987184
They have a whole wiki full of circlejerking? This I gotta see.

>>27987258
>They have weaknesses and did stuff that could've been avoided if it wasn't for Achab and his MUH REVENGE!!!

Typical Mary Sue- acting like one little flaw automatically exempts them from being called out for what they are. And nobody cares about "the little details" save for a handful of autists.

>The Fall of Achab. Read it and stop shitposting.
A blatant Captain Ahab ripoff right down to the name. Write better.

>>27987287
> It's how GW does it, and it works well.
It works well at making you look so perfect it makes me want to vomit, that is.

>>27987304
When in doubt, always assume the latter. The very fact that they're so vehemently in denial about falling into Inductorism is proof that the whole thing is a fucking joke.

And the quantity of writefagging is irrelevant. You know what else had writefaggotry out the ass? The Harem Knights.
>>
>>27987334
Because they've inexplicably come crawling to the SC to beg permission to do so instead of simply kicking them all out on the spot. Mutual convenience is the circlejerk's excuse. I say that they should look at what happened to the Soulspear to see what their SOP is with archaeotech. But that would mean the SK would have competent enemies, and we can't have that now, can we?
>>
>>27987334

Actually, it's been established (but not elaborated upon to a big degree, just mentioned in one of the threads) that the AdMech DOES control the Lighthouse. The SK just guard it.
>>
>>27987334
I don't think they can go into the nebula due to scary nebula magic.
>>
>>27987337

>hasn't read the wiki
>hasn't followed the threads
>knows nothing about what he's criticizing
>spouts random inflammatory shit
>expects to be taken seriously

Right then.
>>
>>27987377
Riiiiiight. Because they trust the SKs with sacred archaeotech SO much. I call bullshit- the AdMech aren't that interested in playing nice when archaeotech is involved.

>>27987396
>can't be bothered to make their wiki page readable
>allows namefags to circlejerk all over the threads
>writefaggotry is the equivalent of masturbating all over the chapter
>expects people not to see them for what they are

Two can play at that game, buddy.
>>
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>>27987337
>A blatant Captain Ahab ripoff right down to the name. Write better.
My sides anon! You really know jack shit about this chapter, do you?
>>
>>27987423
Maybe if your writefaggotry wasn't boring as shit people would actually READ it. I can barely look at it without falling asleep.
>>
>>27987411
What would make the wiki page more accessible? There's too much stuff on there, isn't there? I kind of felt like the sectioning was going too far, but dammit, that shit was getting to wall of text levels before that point.
>>
If you talk back to the troll, they win.

If you ignore them, they starve and leave.

Make the simple choice guys.
>>
And now this thread went full heresy with the trolls.

>>27987448
If it was that easy...
>>
>>27987438
"Too much" is an understatement. It doesn't need sectioning, it needs a full purge. Who cares about their hymns or any of that boring shit?

>>27987461
So everyone who tries to point out blatant flaws is a troll now- is that it? You guys really are shit if you can't address criticism without lashing out. All you're missing is the calls of "you're just jealous!"
>>
>>27987498
You are vexing me. Actually every word that is meant to troll people here make me sleepy.
>>
>>27987498
> Who cares about their hymns or any of that boring shit?

To show their mentality?
>>
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>>27987498
People addressed your "criticism" with calls of "read the wiki". You said that was too hard for you, so you decided not to try and understand or accept that there was evidence counter to your arguments.

Therefore, you are a troll.
>>
>>27987438
i fixed it
took only the simple step of removing a large chunk of shit nobody cares about
>>
>>27987498
You know what, I think this guy is right. It has been bothering me for the last few threads but I couldn't quite put my finger on it, but yes... The wiki is out of control. It started as a kind of... Brainstorm session, except instead of striking out bad or outdated ideas we kept adding new ideas on top of old ideas, and newer ideas on top of those, and so on... and then, when it got to much, we started trying to organise the mess.

I think a full purge is in order, and a new page with the bare minimal details... Founding, origin, The Deep, theme, maybe a choice selection of the better writefaggotry. A new beginning of sorts, like when you clean all that shit out of your house and feel refreshed.

It might be good for us.
>>
>>27987542
which was described time after time everywhere else. irrelevant shit is irrelevant

>>27987552
so its his fault that your wiki page is horribly written? nice job passing the blame.
>>
>>27987568
Clean out the namefags too. They bring nothing but trouble.
>>
>>27987556
I fixed it. I put the shit back asshole.
>>
>>27987568
Use what the Blood Jaguars did as an example. Their wiki page is detailed, but not to the extreme that your page is. Look at what they've got if you want people to look at the page without instantly going TL;DR.
>>
>>27987578
Yes yes, very clever. But I'm serious.

We can move this page in its current format to another free wiki site, and we can go nuts on that one. The one for 1d4chan would be more accessible.

Guys I think we should do this.
>>
I return to the thread.

Fill me in, looks like there's a lot of arguing, what's the problem?
>>
>>27987656
>>27987661
Why not make links to various pages on the Star Krakens wiki that would link to those parts of the fluff that the people want to see? Leave the basic texts, while the rest such as the stories would have their own linked sections. Is this good enough?
>>
>>27987696
Stop acting like your page is an entire wiki, for a start. It should be just that- a single page that anyone can skim through to get the general gist of the chapter. Nothing more, nothing less.
>>
>>27987688
Some people think the Krakens are Mary Sues. Some think that their wiki page needs a cleanup. It's rampart Chaos and trolling. Some say good points, but the rest is whining and trolling.
>>
>>27987688
Also what's happened to the writefagging on the 1d4chan page?
>>
>>27987702
What this guy said. The only justification for linking to Chronicles was that people were unlikely to ever use StarKrakChro# at any point in time, and as such would never come into conflict with it. Doing more than that is... Too far.

I know it's hard to let go, but as a writefag haven't you ever just deleted your nearly finished story and started over, and found that what you wrote anew was better than what you had the first time?
>>
>>27987711
Says the man who's been throwing tantrums instead of trying to do anything about it. Your name is becoming increasingly inappropriate given your endless whining.

>>27987718
Way too much of it. It would have needed an entire wiki all to itself.
>>
>>27987711
I want those anons to make greentext bullet points of what they think is bits of the Chapter being Mary Sues. We'll address them in the 10th thread.

>>27987702
>>27987724
People like to have their contributions on display, let the page be a wiki.
>>
>>27987746
Some can be, and the rest would be linked to on another wiki site for those interested. Anon may be shitposting but shitposting has its kernel of truth, and the truth is that this is getting out of hand.
>>
>>27987702
Then what to do with the amount of info? Some of the things are essential, other reflect the traditions and mentality. Seriously, this way is better.

>>27987733
Ow, indeed I'm the physical version of Assholeteps the Insufferable. So much I actually do this kind of stuff on a regular basis.
>>
>>27987733
Actually I agree with you, there was a metric fuck-ton of writefagging.

>>27987774
I suggest we just do what we've done with the Chronicles, and link it to a separate page, but with a small description of the writefagging.
>>
Checking in briefly, with an update.

Fluff on the vote for the new commodore is nearly completed. Will probably be posted some time tomorrow.

Having quickly glanced through the recent posts, I'll just say what I've said before in response to 'Namefags are shit' and 'These are all mary sues'.

I, and I believe everyone, is writing for pleasure and nothing else. If there is a lot of hate for the chapter and people believe us to be terrible writers and that we should stop writing, I'll take everything people say into account. If people think what I've written is all about my special snowflake marine, I'll try and tone it down. But I'll still post it , because I like writing and I like talking about it with others interested in expanding fluff for the chapter.

But all I can see is a lot of un-founded accusations and Jimmy rustling. Trolls like it when they provoke discussion and doubt, so there you go.
>>
I'm off for half an hour or so, when I come back I will make up the 10th thread.

We will listen to everyone's opinions, I want to know specifically what you believe about the SK's to be Mary-Sueish and we'll work together to try and either adjust it, or agree to disagree.
>>
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>>27987809
You are a saint of reason.

>>27987830
I'll ready myself for this.
>>
>>27987746
>let the page be a wiki

It's a PAGE, not an entire wiki in itself.. There's a limit to how much you can put on it before it starts becoming one giant wall of text that nobody can be bothered to read through all the way.

>>27987774
I resent the fact that it's being dismissed as shitposting, but the truth is that I couldn't even tell what information on the page was relevant for my arguments (hence most of what I said being based on misinformation). Keep it simple, and I'll be able to address these things better.

>>27987799
Shunt some of it to different pages, and let their main page be a simplified description of what they're all about. (The key word being "simplified" .)

>>27987809
The writefagging isn't a problem in itself, but when people immediately assume that it's trolling without asking any questions, bad things happen.

And one last thing: I don't know how to describe it, but something about the current writefaggotry is simply...boring, for lack of a better word. Try as I might, I can't seem to make myself care about who the characters are and what's happening to them.
>>
>>27987873
I said it. Create extra pages and link them with the main one. Put all of the extra stuff in there. Main page clean.
>>
>>27987873
Honestly much of the writefaggotry reminds me of the average Black Library novel - well written, but sterile and bland. Lacking in personality.
>>
>>27987941
Well, nobody is perfect.
>>
>>27987941
That's what I was trying to say- I can read through it, but I can't make myself react to it more strongly than a "meh...".
>>
>>27988035
It's not an insult, really. It means that, were you to marry Matt Ward, you could probably get published.
>>
>>27988116
Whoa, whoa, WHOA! I'm not exactly a fan of the SK, but even I wouldn't go so far as to condemn them to THAT fate.
>>
>>27988135
Okay, okay, some things were said, let's cool off.
>>
>>27988116
Well, not everyone can measure to people like Dan Abnett, but they try their best.
>>
Back.

So, in the legendary 10th thread what shall be the topic of discussion?

How to anti-Mary-Sue the Chapter?
Filling in the fluff?
Tidying up the wiki?

To be honest I'd rather get everything fluffed out, go over it to anti MS it and then tidy the wiki up, but I'm open to ideas.
>>
>>27988356
Let's simultaneously do fluffing and filtering out the MS bits. Then we'll tidy the wiki.
>>
The legendary tenth thread.

>>27988510

I'll add this one to suptg.
>>
>>27988356
Anti Mary sue and organising the wiki.


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