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Scavengers, Trespassers, Adventurers, Lolis, Killers, Explorers, Robbers.

YOU ARE LOLI,

You're currently asleep in a cardboard box in the doorway of a ruined building. And you can hear voices very close by.
"Hey! Hey guys, look what I found!"
"Aaw, she's adorable!"
"Can we keep her?"
"Sure. But you're gunna have to feed her."
"Huh... looks like she's hurt..."
You're only half awake, you can feel a gentle had tracing your injured right arm.

[ ]Wake up. DEFEND YOUR TERRITORY!
[ ]"Five more minutes, Papa..."
>>
Previous threads available on suptg at
http://suptg.thisisnotatrueending.com/archive.html?tags=Loli%20STALKER
Looks like they're still getting vote-spammed. I'm not concerned.

I also have a Twitter for updates, @Timeline_Guy
>>
>>28179464
>"Five more minutes, Papa..."
>>
>>28179464
[x]"Five more minutes, Papa..."
>>
>>28179464
>[ ]"Five more minutes, Papa..."

Not being attacked on sight? Let's feign innocence then. Either we'll avoid a fight, or come into one with the tactical advantage.
>>
>>28179464
------------------------
For the first time in sixteen hours, the crosshair of the sniper's scope drifts away from the closed door as they gaze to one side. "She's been in there way too long."

The figure to their left fidgets uncomfortably for a moment. "You're right. This is far too much time to just pass through an empty facility. There's not even any other passages to take, it's a straight corridor out!"

The sniper stretches their neck, before resuming the vigilance. "You're sure this is the only exit?"

"Well, yeah. I mean, the only other way out is th-Uggghn." A groan of resigned frustration, accompanied by a slapping sound as palm meets face. "Of course. What sort of insane little girl would take a perfectly viable door when there's a collapsed sewer tunnel full of corpses to crawl though...?"

After a silent pause, the sniper glances upwards. "We lost her again, didn't we?"
------------------------
>>
>>28179659

You moan lightly as the hand disturbs your rest. "Five more minutes, Papa..."

The voices cease for a moment, before: "Alright, I don't care what you guys say. That was just too cute. We're keeping her."

"Eh, fine by me. But you're carrying her."

A few more words are passed, and after a little jostle, your box is suddenly hoisted upwards. You stir a little at the sudden movement, but it quickly changes to a steady rocking motion, accompanied by the scuffing of heavy footfalls; you quickly slip back into a deep slumber.
>>
>>28179851
The darkness surrounds you, conceals you. The heavy footfalls of the interlopers grows louder as they approach your position. The casual chatter between them belies their inexperience, there lack of wariness and respect for where they tread. They're close enough now that you can hear their breathing between their casual remarks. Soon...

Something inside you tells you this is just a memory.

[ ]You should find out what happens next.
[ ]It doesn't matter now. Let it go.
>>
>>28179890
>[x]You should find out what happens next.

Knowledge!
>>
Rolled 15

>>28179890
[x]It doesn't matter now. Let it go.

Considering how much mental trauma we had, remembering is a bad idea...
>>
>>28179890
>What happens next?
>>
>>28179890
Let's find out what happens
>>
>>28179890
>[ ]It doesn't matter now. Let it go.
Gotta preserve what humanity is left before we lose control of the character entirely.
>>
>>28180051
Wait, you want us to lose our memories in order to become more human? You know that our memories have been the only human thing that could be found in this character?
>>
Rolled 10

>>28180086
Our memories were brutally murdering people? Pretty certain thats going to mess with our head a bit.
>>
>>28179890
[ ]You should find out what happens next.
what dare awakens the cutest one of all?
>>
>>28180051
But what if meeting these guys and making friends humanizes us?

Also we need to fix our arm before it gets infected or something.
>>
>>28180103
We don't know what kind of memories these are. The last couple of times we remembered things it was of our childhood, as far as I recall.
>>
>>28179890
The group passes within feet of you, tucked into the alcove, shrouded in darkness. Even though every one of them has a torch, they fail to check their corners thoroughly. They should be punished.

As the straggler at the back passes, you slip silently out behind him. With practically no effort your experienced hands find their way about his neck, one hand gripping his mouth shut as the other runs a blade across his bare throat. You glance disinterestedly at his horrified expression as his life fades in seconds. His comrades fail to acknowledge his passing.

The rest are of little more relevance. You simply move in behind the pack, flicker between them once, leaving a trail of bloody ruins of flesh.

The pack leader is before you on his knees, blood streaming from his face. You're intrigued by him. Most would have been incapacitated immediately by the blow you landed on him.
He looks you in the eyes, pleading desperately for mercy. He will receive none. As you raise your blade to finish him, he does something you didn't expect. In a flash, he draws a knife of his own in one hand, grasping for your leg with the other. You're so shocked that an interloper would actually counterattack you that you don't dodge the attack he lands on your thigh.
>>
>>28179890
[x]You should find out what happens next.

Being a moeblob to some schmucks that can at any moment murder them all seems too cute for me to resist. Like a kitten with rabies or something.
>>
>>28180417
Another hand grips you tightly on the shoulder and shakes you. You awake, screaming, flailing and jabbing wildly at your foe. You feel your hands catch on a face and instinctively, your fingers tense as your nails go for the eyes. "OH GOD HELP!"

[-1 Humanity]

"WHAT THE FUCK?"

"GRAB HER! GRAB HER!"

[DC 20 Calm The Fuck Down check]
>>
Rolled 19

>>28180451
SHIT WE ARE SO FUCKING INSANE WHERE ARE OUR MARBLES WE NEED HELP
>>
Rolled 11

>>28180451
>>
Rolled 9

>>28180451
Shouldn't have remembered...
>>
Rolled 12

>>28180451
We're just gonna be the cutest mass murderer by the end of this, aren't we?
>>
Rolled 14

>>28180451
FUCK.
>>
Rolled 10

>>28180451
I think you are exaggerating with these high DC. There is only a 14.3% chance of reaching it. That's insane (for a quest at least).
>>
Rolled 18

>>28180538
Especially one where all our rolls have been shit lately and are very much risking character death.
>>
Rolled 16

>>28180451
daddy! save me!
>>
>>28180470
>>28180476
>>28180481

Everyone about you is shouting. Shouting at you. They're terrified. They always are. No-one is ever pleased to see you.

[-1 Humanity]

As your fingers dig deeper into the boy's eye sockets, you consider the unfairness of your situation. Why can't people just be nice to you?
He drops the box he was holding, the one you were sleeping in until now. You tumble with it to the floor as his friends more to attack you in turn. One moves to your left, looking to restrain you. The other circles right to defend the wounded boy.

[ ]Attack the one of the left.
[ ]Break through the right side.
[ ]Break down and cry at the unfairness.
>>
Rolled 79

>>28180451
dice for the dice gods!
>>
Rolled 9

>>28180590
>[x]Break down and cry at the unfairness.
>>
>>28180590
damn it, this is the reason we can't have nice things.
[ ]Break down and cry at the unfairness.
>>
[x] break down and cry about the unfairness of this goddamn HURR DURR -1million humanity quest.

cant you get a proper story going for just once?
>>
>>28180590
>[x]Attack the one of the left.

No sense in trying to appeal to them.
>>
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>>28180590
>Break down and cry at the unfairness
I just want doggy back ;_;
>>
>roll a nat 20 to not be this edgy
http://www.youtube.com/watch?v=Gd9OhYroLN0
>>
Rolled 1

>>28180687
Sure.
>>
Rolled 16

>>28180590
[x]Break down and cry at the unfairness.
Let's do everything we can to not get in any fights until we have some humanity back. Most of it, preferably.
>>
>>28180700
>legit nat 1
well, thats it. fuck this quest.
if by the end of this thread the suck doesnt stop i wont bother with the next thread.

here we finally have a loli stalker quest... and theres not much stalkan goin on, and not much lolian either.
>>
>>28180746
Yup. We are so edgy that even Satan begs us to cheer up.
>>
Rolled 24

>>28180780
or we become so edge, it warps all the way around to becoming mellow.
>>
>>28180746
>QM decides to not be a rail-roading faggot
>/tg/ chooses to brutally murder the first story quest giver
>/tg/ chooses to insult the next story quest giver and walk into a situation known to be hopeless
>/tg/ choose bypass the third story quest giver without another thought
>/tg/ do something known to only bring bad things so far, and are surprised it turns out bad.
>QM gets blamed for Loli's situation and the lack of any story progress

Yeah man, I totally feel you. I'm feeling like not bothering with the next thread either.
>>
>>28180858
>Giving extreme edgy options you know /tg/ cant resist
yeah you had it coming, buddy
>>
>>28180858
Herr-Senpai pls

Some anons are just upset about the very difficult rolls, which are admittedly their fault. I'm not enjoying the constant kidnappings and -1 Humanity either but I'm holding out for when we can ICly meet up with those guys tracking us and go back to Loli & Doggy's Adventure with less psycho killings. So I'd be a bit bummed if the quest died and uh, stuff.
I'm not good at cheering people up, but I believe in you.
>>
>>28180887
Whoa there. Most of us here gave valid reasons to do what we did, pretty much in line with how youre supposed to play the vidya. Not our fault QM ignores the reasoning and only goes with whatever shit he planned for the options.
>>
>>28180926
>DC20
yeah no shit
There hasnt been a roll below what, 16, 15 maybe, that I can remember?
>>
>>28180887
Pretty much this, Kaleun. You decided to run this quest into the ground.
>>
>>28180983
>giving the bumfuck pantsonheads of /tg/ any type of freedom at all
Yeah, pretty much.

Kinda wish he WAS a railroading faggot. Still beats an edgy faggot.
>>
>>28180926
To be honest I dont see anyone at all enjoying this. Most of us are making the choices best we can just so we can last long enough to get the quest back on any kind of track...

You'll note we chose for the lets see option because MAYBE WE'D LEARN SOMETHING. How the fuck could we know that HURR MONOLITH EVERY TIME YOU CLOSE YOUR EYES would happen before it did? But no. Every option we take just so happens, purely by accident I assure you, no really, to be the wrong one.
>>
Alrighty wait lets get this straight, what are the current problems of Loli Stalker Quest and why do we have them? I'd rather see the root of this than just blame the QM of edginess or being not railroads enough.
>>
>>28181145
Apparently we kept killing or running from the quest givers, so all we've really been doing is exploring and hoping we don't die horribly. It's kinda our fault, but I can't recall the incentive to team up with creepy older men.
>>
>>28181131
To be honest, it was very obvious that seeing the memory was a terrible idea. The only things we DON'T remember about being in The Zone were when we were Monolith'd, and anything to do with that was going to be bad. If it was a pre-Zone memory, before the quest start, us having some revelation or some shit that'd make us more human would make sense. We were wishfully thinking that the impending murder of the group that woke us up would make Loli think she was more human. What did you think would happen?
>>
>>28181131
Wait, you honestly thought that was something else? That silently watching what is referred to as "interlopers" and ended with "soon..." was anything but that?
>>
>>28180590
You sit where you've fallen, assessing the situation, and you arrive at an undeniable conclusion.

"This... is so... unfair!" you mumble at them. Between how Doggy is missing and you have no idea how to find him again, the number of people trying to shoot you for no apparent reason, the fact that everyone has stolen everything you own, and now the nightmares about things you may or may not have done over the course of the past month; you just can't take it any more. You get as far as how Doggy is missing before breaking down into unintelligible sobs as you describe your situation to them.
The two men freeze, completely bewildered, glancing between in other and unsure of how to respond.

The stalemate stands, you're not sure how long for. You're crying, the younger man that you blinded is weeping in pain, and the two men look between you and each other. It's then that you realize that neither of the men has reached for a weapon yet.
That's... new.

"You're not... going to try and shoot me...?"

The older of the two meets your gaze, "uh... we hadn't intended to. Why? Should we? I mean, attacking Micky all of a sudden was pretty scary, but you were just having a bad dream, right? Anyway.. Skadovsk isn't far from here, we can get there pretty soon and get Micky cleaned up. Are you going to be alright to come with us?"

[ ]Aplogize to Micky and fall in behind them.
[ ]Cry some more and explain everything that's happened.
>>
>>28181145
>>28181145
>I would actually appreciate this, too.

>If Dice Rolls are really the issue, I'm perfectly willing to boost all of Loli's stats by say, +3, to "level it out".
>I could railroad it more and give you less options to murder story-givers if you'd like.
>I could also remove the Monolith Flashbacks (there are only like, two more flags in the next three threads planned, anyway. You've actually avoided a number of them already.)
>>
>>28181244
>[X]Cry some more and explain everything that's happened.
Time to get some mental healing done.
>>
>>28181195
Well, why havent we been chilling with them besides because they died or left us anyway?My memory is shit, so all I can remember is Ice or Pick or whoever that was that we were with before the smelly beard hobo guy fixed us up after the Sucker attack disappeared on us and we couldn't find him even after searching, and the guys that kidnapped and obviously weren't very nice to us before the blowout wrecked the helicopter, but you know, how do we adventure with dead people? Who else were we with?
>>
>>28181244
>Apologize to Mickey
If we explain *everything*, it might mean monolith as well. That would turn out bad.

>>28181257
I think the big thing is just making sure we don't murder story-givers. Some direction could be good for us, but a word of advice: entice us, in character and out. We're playing a child, just offering chocolate should make us eager to do stuff. Plus I like getting more gear.
>>
>>28181244
>[ ]Cry some more and explain everything that's happened.
Of those two options, that. Following them to anywhere could be bad. Even if they don't fear loli, the people they take us to might. Better to just spill it, if none of it rings a bell to them their place might be safe.
>>
>>28181244
[ ]Cry some more and explain everything that's happened.
THEN
[ ]Aplogize to Micky and fall in behind them.
>>
To do list:
Do not murder people (Especially seemingly important NPCs)
Do not look into forgotten memories (The only shit we reasonably have amnesia of is our Monolith adventure which is BAD)
Find dat fukken dog (Shit hit the fan as soon as we lost him)
RP'ing ourselves much more naively so we can jump into all the plot hooks possible could help too.
Anything else?
>>
>>28181257
Well, as far as ive seen we murdered the story givers because they triggered too many shadowruns.

This is the Zone, nigguh, where paranoia and killing before you are killed are the only things that keep you alive. If people want to make contact with anyone else in the Zone, they need to keep that in mind.

If you see a group of STALKERs in the distance, and you cant seem to figure out if theyre friendly or not, what do you do? You snipe them just to be sure.

We should never have had monolith flashbacks or prior experience in the first place. Killing people, even if it makes you go a little insane, doesnt make you go Monolith. The Brainscorcher does that. The Monolith itself does that. Even Yantar's underground lab only turns you into a zombie. Its far different from regular human psychopatism.

Not railroading can be achieved through other types of choices than
>Beg for chocolate
>Stab the nigger in the dick
>>
>>28181257
>If Dice Rolls are really the issue, I'm perfectly willing to boost all of Loli's stats by say, +3, to "level it out".
I wish you wouldn't. I know people get upset over failing hard rolls, but the protag is a goddamn loli, there are things she won't be good at.

>I could railroad it more and give you less options to murder story-givers if you'd like.
>I could also remove the Monolith Flashbacks (there are only like, two more flags in the next three threads planned, anyway. You've actually avoided a number of them already.)
Also wish you wouldn't. I personally like that previous behavior is reflected in the character. While the choices to murder shit early on may not have intended to go where monolith did, they were headed there, and so I accept the consequences and actually enjoy the prospect of trying to redeem our character, especially if it'll be an uphill battle.

But I get a sense I'm sort of alone with that stance, so feel free to disregard my wishes completely.
>>
>>28181527
This guy knows how it is.
>>
>>28181527
Agreed as far as the +3 is concerned, but on the other hand, a DC 16 humanity roll is also quite fucked up (though so was the arena battle, i really hope all you stab-faggots learned your lesson here)
>>
>>28181244
Having calmed down significantly after realizing they're not going to try and shoot you, you continue in a light whimpering voice.
You tell them of getting kidnapped after the Arena fight and getting separated from Doggy as the older one wraps a bandage around Micky's eyes. You tell them of the storm and the crash while the other one takes point. The older one places his hand about Mickey's shoulder and begins to guide him during your rant about how everyone's been trying to shoot you recently. You begin walking beside them as they continue on their way, telling them of how you lost your memories and woke up in an underground room.
The older one perks up at this, and leans his head to listen more closely to your story.

"May I ask... Does the word 'Monolith' mean anything to you?"

Your freezing in your tracks is apparently enough of an answer for him.

"Ah. OK, that explains the rumors then." A pensive look crosses his face, but he doesn't stop walking.

Micky pipes up as well, "and it explains your reaction when I woke you up during that nightmare, huh."

This statement pulls you from your thoughts, "ah, I'm... I'm so sorry, Micky. Really. Please forgive me!"

[+1 Humanity]
>>
>>28181703
He laughs, "my own fault I guess, don't you worry about it. Water under the bridge. Well, assuming they can patch me up alright. If not, uh..." He doesn't finish the thought.

The point man takes up the conversation. "Well, apparently there were a group of freed Monolith fighters somewhere up North recently. Some guy's trying to get either Freedom or Duty to take them in for protection. As I hear it, they're decent guys. Just had bad luck is all..." As he trails off, you're not filled with confidence.
"Ah, don't worry," the older man interjects as he senses your mood, "we heard all this from the guys at the bar, so they'll definitely be understanding of your situation. And if you come walking in with us, all quiet-like, they'll definitely give you a chance to say your piece. That is, if they even care that you're there at all."

[ ]Go with them to this "bar".
[ ]You're better off alone.
[ ]They know too much. Silence them for good.
>>
I should say, Kaleun, your last 2 posts were enjoyable to read and I must commend you for taking criticism, as hars as some posts were, rather well.

Let's keep going like this and Im sure we can all have fun.
>>
What I dont understand is, how did we end up from the garbage, to teleporting into yantar, to Zaton next and now we're in Yanov/Jupiter
>>
[ ]They know too much. Silence them for goo- nah I'm fucking with you.
[x]Go with them to this "bar".
Delicious plot hooks. Also ask if they've seen a doggy.
>>
>>28181775
>[ ]Go with them to this "bar".
Risky as it is, we still need medical attention. If we don't enter uninvited and stay with this group and they don't sell us out, they'll probably at least let us leave in peace if they won't take us.
>>
>>28181870
>Anomaly fields.

>Seriously, if you've never seen it before, check out the full map of the Zone. Things that in-game are right next door to each other are actually like, a 5-kilometer trek hike through anomalous areas.
>Also, we went from Garbage to the Red Forest, to Rostok, to getting Monolith'd, to being in Yantar. Then this thread started.
>>
yeah lets go bar
thats the only choice that leads to any form of story.

Kinda feels like railroading a bit, this way. Could include options like:
>Suggest going elsewhere
>Suggest look for doggy
>other
>>
>To the bar
We need supplies, and if we're lucky we can maybe find a doctor as well. I'm worried we'll get an infection or worse if we don't fix our arm up.
>>
>>28182085
Where those are appropriate, yeah. But I highly doubt they'd change destinations because we asked or look for doggy unless they've already seen one recently. We ask about doggy all the time regardless.
>>
>>28182148
could suggest going to yantar and deman explanations for bullshits

(not that it would be a clever idea, but just example)
>>
>>28182300
My zone geography isn't what it could be, but isn't Yantar exactly where we are? Also keep in mind loli never stopped to learn what's where on the map, hell, I don't think she's even looked at one yet. She's alternated between wandering aimlessly and following/being kidnapped by other people. So wherever people say they're going would seem like the best bet from her perspective.
>>
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we should return to our monolith brethren.
Given that we will probably be going to the bar though, we should instead be on the lookout for chocolate.
>>
>>28181775
"Mmm," you nod at them, "okay. I'll come with you then. So, how far away is this 'Skadovsk' place, then?"

The point man reaches the lip of what appears to be a small turns to grin at you. "Well, about that far away, dear girl," he announces, gesturing over the edge. You scamper the few paces up to him and-

There's a ship right below you. An old and rusted hulk of some small cargo ship, lying in the swampy muck of what is clearly a dried up riverbed. From here, you could probably jump and land on the upper deck of the vessel. There are a couple of laid-back looking armed men strolling up and down the length of the deck.
"Welcome to Skadovsk! Come on, I'll introduce you to Beard while Chief gets Micky to the doc."
Chief nods his approval, and the four of you descend the slope to the side of the ship, where a massive rent in the plating allows access to the interior. The point man crosses to a closed door in the middle of the bulkhead of the only enclosed section of the wreck, and spins the wheel to open it.

As the door swings open, you're greeted by a wash of smells: oil, sweat, strong alcohol, and most importantly, cooked food. Your mouth starts watering on its own, and you have a fleeting thought about how long it's been since you ate something substantial.
You second rapid impression is one of a very dimly lit room. There are no windows inside, so despite the blazing bright sunshine outside, the inside of the room is lit only by a few small lamps.
>>
>>28182531
Looking about the place, you work out that you're in what used to be the cargo hold of the old ship, with a passage at the far side of the room leading to the engine area and a flight of stairs up to the crew quarters and the bridge.
The area directly in front of you is filled with a scatter of tables, all on tall legs such that the dozen or so patrons are all standing or leaning against them. There's not a single chair in sight.
In the back left corner is a makeshift bar separating the open area from a small store of food and alcohol, manned by a stocky-looking man. Your guide is steering towards the bar, while Chief is guiding Micky towards the stairs.

[ ]You're... kind of in pain. Follow Chief and Micky to the 'doc'.
[ ]Follow your guide's lead.
[ ]Ask the barman for some good food.
>>
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>>28182645
>To the doc
We really need to do something about our arm. The bone is exposed; that's pretty messed up.
>>
>>28182645
[ ]Follow your guide's lead.
Remember, everyone is mad at you. If you start wandering off now they might start shooting again, so summon up some patience and follow for now. Really really would be good to make friends.
>>
>>28182697
Man, that was confirmed in the very next update that loli was mistaken about seeing bone.
>>
>>28182772
That doesn't mean we weren't shot in the arm.
>>
>>28182824
No and it doesn't mean we shouldn't try to avoid getting shot again. This group may not have done so, but someone else here might. Get introduced first and then if that doesn't go horribly we can see the doc.
>>
lets get some food. we can eat while doc gives us a checkup.
>>
>>28182645
[x]Follow your guide's lead.
Tell him we're hungry and got shot in the arm though.
>>
>>28182645
You angle to follow your guide as he crosses to the bar. You feel the stares of a few sets of eyes about the tables following you, but the majority don't even look up from their drinks and subdued conversations as the four new bodies cross the room.
"Yo, Beard. We're back." He greets the barman loudly from a few paces away.

"Ah, Colt, you're all back safely then. What happened to Micky?" he asks, a genuine level of concern in his voice. "And," he looks to you, raising an eyebrow, "who is this little one?"

Colt's expression flickers for a moment as he tries to find the words to explain the situation. Glancing nervously about, you see that his loud greeting has attracting a substantial amount of attention from the patrons now.

"Ah, yeah. So we stumbled across this girl a ways out there and, well, we couldn't just leave her there so we picked her up, and then some stuff sort of happened and Micky got hurt, but it doesn't look too bad so we're not making anything of it. And the girl wanted to come see folks so we brought her with us and now..."
Colt's explanation trails off, leaving an awkward silence lingering in the air.

[ ]Try to explain your presence better. (Insert explanation)
[ ]Ask for food and some medical help.
[ ]Lick Beard's beard.
>>
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>>28183447
>Forgot image.
>>
>>28183447
>Ask for food and medical help
Maybe we can be mature for our age?
>>
>[X]Ask for food and some medical help.

lets not fumble some pantsonhead explanation
>>
>>28183447
>Lick Beard's beard.
I... What, mate?
[x]Try to explain your presence better
Some people were trying to shoot us for no reason so we ran away and got lost in the wilderness. They got our arm though and we haven't eaten any actual food in a long time.
>>
>>28183447
the beard lick is tempting, but let's go with food and medical.
I can't imagine we have many rubles on us though.
>>
>>28183447
[ ]Ask for food and some medical help.
We really do need that, so unless we are refused, wait to answer questions until our mind isn't burdened by that.
>>
>>28183447
>[x]Ask for food and some medical help.
There will be time for explanations and beard licking after we fix our sholder.
>>
>>28183447
>[x]Try to explain your presence better. (Insert explanation)
Hwee ahr a giahnt spydahr.
>>
>>28183447
>[ ]Try to explain your presence better. (Insert explanation)
Mister Beard, what is the Monolith?
>>
>>28183447
You pipe up to break the silence. "Uhm, could I please have some food? I haven't eaten in... a while, and it smells really good in here. And my arm actually really hurts now."

Beard's welcoming smile as you began talking turns quickly into a frown as you mention the pain. Colt's head snaps around to examine your arm more closely.
"Ah jeez, girl. You hadn't been saying anything so I assumed you were fine! Beard, bring us some food, I'll be with the doc."
With that, he slips and arm over you and almost drags you as he hurries towards the stairs after the others, while Beard sets about collecting something.

Up the stairs and through an open doorway on the right, you find yourself in a cramped room, made even worse for the presence of the five people crammed in ahead of you. One man is passed out on a bunk in the corner of the room, with another sitting as a bedside vigil. In the other corner is a small desk and chair, in front of which is a stool on which Micky is sat as another man gently probes about his blood-streaked face with a damp cloth. Chief is standing in the space in between the stool and the bunk, and sees the two of you enter.
"Ah, introductions over already?"

Colt answers hurriedly, "turns out the girl's hurt, and actually it doesn't look superficial. Doc, can you look at this after Micky?"

The 'doctor' casually swivels his head to face the two of you, "ah, sure. I can look at it now. Micky's fine. Well, fine-ish. One of his eyes is gone, there's nothing I can do about it now. The other is just scratched though. A bit of a clean up and it'll be good as new soon enough. More importantly, my station is getting crowded."

Chief looks around, then taps the man on vigil on the shoulder, the nods towards the door. He, Chief and Colt quietly make their way outside, leaving you room to breath.
>>
>>28183986
Mickey shall wear an eyepatch and we shall call him Cap'n from now on. He deserves to feel like a badass after what we did to him
>>
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>>28181527
Honestly I am with you on this one. I love a good challenge and I like the freedom we are getting but we are abusing it, and I enjoy the insanity we are facing and it reminds me a bit with Dark Souls or Demon Souls.

But hey man these events happened from our choices and we have to pull through it with grit and good luck also more merciful rolls Q_Q
>>
>>28181257
86 the crits/critfails. Sure, 1 can be an autofail and 20 can be an autosuccess, but don't exaggerate the effects to a ridiculous level. They're no good on tabletop, and they're no good in a quest.
>>
>>28183986
You wait patiently as the doctor finishes patting down Micky's face, then secures a bandage about one of his eyes. The wound over his right eye from your nails doesn't look all that bad now that it's stopped bleeding, but his left...

Micky notices your expression and reassures you, "one eye's better than none, eh? Though you owe me for this," he grins. The doctor gives him a nod, and he stands himself up, leaving the room to just you, the doctor and the unconscious man on the bunk.

The doctor doesn't make any hurried movements to see to your injuries. He gazes blankly at you for a short while before asking you the question: "So what's wrong with you, then?"

"Well, uh, I got shot. In the arm."

"That much is obvious," he intones, "but what do you want me to do about it?"

"It hurts. And I'd like it to not hurt. And you can do that, right?"

A smile that makes you somewhat uncomfortable crosses his face. "I can make it not hurt, or I can clean it up, or I can close it up. Of course, I could do all three. But each one costs, of course."

>Choose any 3 of:
[ ]Make it not hurt.
[ ]Clean it up.
[ ]Close it up.
>>
>>28184286
>Clean it up
>Close it up
Prevent infection, first and foremost. The "child in pain" routine is also much easier if you're in actual pain.
>>
>>28184286
Clean it up, close it up. I forget how much money/supplies we have, but we should probably tough it out until we're back on our feet and Stalking again.
>>
>>28184411
We have some shitty pistols and ammo. That is about it I think.
>>
>>28184469
I think we also picked up a shotgun of some sort last thread. Still not a whole lot, all things considered.
>>
>>28184563
Does eithet work as doctormoney though?
>>
>>28184286
After a moment's thought, you tell him to clean up the wound and close it, nothing more. He crosses to you, shifts you a little to one side and asks you to sit up on the desk. You do so, and he opens a drawer to reveal a reassuringly clean set of surgical utensils.
"Firstly, I'm going to have to remove any shot and shrapnel you've got kicking about in there," he informs you as he strips the dirty bandages from your arm. "This is likely to hurt, since you didn't exactly clean it well and it's started to heal over a little."
You feel his tongs start probing against the still-raw flesh of your exposed wound, and grit your teeth and prepare yourself for the ordeal.
He suddenly presses the tongs in deep, and you flinch, yelping in pain.
"Look, I can't be dealing with you fidgeting about the place if you want me to clean this up. Either sit still, or let me morphine you as well."

[DC 12 Pain is in the Mind!]
>>
>>28184649
Ammo's always of use, provided they're willing to barter. If the GM gives us our full inventory, maybe we have something else of use lying in our bags.
>>
Rolled 10

>>28184687
>>
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Rolled 9

>>28184687
We can do this!
>>
Rolled 4

>>28184687
Loli haet caek and pain.
>>
Rolled 11

>>28184687
Here's to generous dice.
>>
>>28184699
INVENTORY:

Clothes
-Camouflaged cargo pants
-Bright pink thin leather belt (floral)
-bandages
-white socks
-trainers

Cash
-Zombie's wallet

Hello Kitty backpack
-Can of dubious food

Body armor (open)
-empty

Weapons
-Pistol, 2 magazines
-Shortened Shotgun, 5 shells

Survival Gear
-Torch
-Detector
>>
>>28184687
Shit's sake, give us a break. We're getting a wound looked at.
>>
Rolled 18

Our luck is just hilariously bad, even whE. The checks are finally below 16 we're so baaaad. Dice gods how much blood must flow until you are sated.
>>
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>>28184728
>>28184738
>>28184778
This is gonna hurt, isn't it?
>>
>>28184806
Well, at least all it means is we'll need the morphine, right? Not that our arm will be iireparably broken or that the morphine will cause us to regress into murder mode. Right?
>>
>>28184796
Alright, so the wallet might have some cash for the doc and some food, and if we're lucky we can even get a shirt.
This isn't as bad as I thought
>>
>>28184796
Just remembered that we are going to have to carve another path of terror to get our shit back from those thieves for our gravity artifact. Fuck.
>>
>>28184859
If I wasn't on a mobile I'd post some Ron Paul.
>>
>>28184859
It'll probably make the cost go up.
>>
>>28184687
>>28184728
>>28184738
>>28184778
Pain is in the mind, you tell yourself. You brace yourself and nod for him to continue. Again, he prods deep into your flesh to grip the metal scraps.
You just about manage to not flinch this time, but the pain is near unbearable. You let out a scream, but manage to cut it short once the tongs are pulled back out.
"Heh. One down, only six more to go. That I can see. Thing you can keep that up?"
You nod determinedly, and the doc makes ready to get the next one. Just as Beard walks in with a rather large plate of freshly cooked food.
"Ah, just in time," the doc greets him. "Would you mind keeping my patient distracted while I work? She won't buy the morphine, and won't sit still either."
Beard shows a degree of concern at your current situation, but decides to let it slide. He glances behind him as he enters the room, looking into the room across the hall, before swinging the door shut and sitting himself down on the stool next to you.

"I will," he tells your doctor, "but only because I need to talk to her anyway."

[Interlude.]

>Bed time, I think.
>If thread's still live, I'll continue in the morning. If not, I'll start a new one tomorrow night. Or something.
>>
>>28185016
He's on to us!
>>
This was a good thread. We hammered out some shit that was bugging everyone and the quest actually got enjoyable again for the first time in a couple threads afterwards, failing the pain check didn't even give us outrageous consequences. I'd like to thank everyone for not lynching the QM and the QM himself for taking the criticism so well.
I'll also stop being such a touchy-feely faggot and posting so much ITT
>>
>>28185141
Thank ye gods for that
>>
Waiting.
>>
>>28188538
>If thread's still live, I'll continue in the morning. If not, I'll start a new one tomorrow night. Or something.
>4-5 hours ago

Let a nigga rest mange.
>>
>>28188874
It was on page 9 man. Gotta bump with something.
>>
Word, yo.
>>
>>28185016
Beard places the plate of food to one side before looking you in the eye. The seriousness of his expression keeps you completely focused on him as the doc returns to digging about in your arm.
"Ah. How to start this...?" He spends a few moments gathering his thoughts before continuing. "Right, GiltinÄ—, I'll start with the bad news first. That man across the hall, he's called Owl. He's an information dealer. And he just watched you walk in here. Now, in a perfect situation, he either wouldn't have noticed or recognized you. But this is the Zone, and that is Owl. And you're not exactly an... inconspicuous figure."
You're not sure where he's going with this, so you sit and listen quietly as the doc yanks another metal scrap from you, depositing it on a little metal tray by your side.
"There's talk coming in from up North that a STALKER who passed through here a week or so ago is trying to find protection for ex-Monolith fighters. Timing that rumor with the ones coming fresh from Yantar right, now, it doesn't take a genius to work out what happened to you. However, that also doesn't change the fact that there are people who would pay a lot for information on you. People who aren't too happy with you. And you just walked past Owl."
He gives a pause to let the implication sink in.

Now, I'll offer what protection I would to any other guy here. Skadovsk is neutral after all. And I can try to help you and your reputation, but... I'll need you to help me help you."
"So to start, I'm going to ask you. Why are you here and what do you want?"

>?
>>
>>28191827
Tell his we ran away from home because we wanted to see how the zone is. (That's why we came right? Cant remember exactly and looking for the first thread is a bit difficult as I am not on a computer)
>>
>>28191827
>what do you want?"
doggy
>>
>>28191827
Chocolate and Doggy
>>
>>28191827

doggy and people to stop hurting us.
>>
>>28191827
Chocolate, to try and find doggy and for people to not always run away screaming/trying to shoot us when they see us coming.

We just want to have fun with people in the zone!
>>
>>28191827
"What I want? Well, I want to find Doggy," you state simply.
"That and chocolate. Chocolate's yummy. And people to stop shooting me. Getting shot hurts."

He stares blankly at you. "Those are... rather simple things."

"Well, really I guess I just want to have fun?"

He leans forwards, pinching the bridge of his nose. "I don't know what answer I expected, but that wasn't it. Uh... well this either makes things really easy, or really, really hard. Not sure how folks are gonna take a story that you're just a little girl looking to have fun."
Beard goes into silent though for a while as the doc places his tongs on the table, clearly done with the probing, and starts looking about for something.
"Well, I suppose it doesn't change the immediate plan though. I can spread as many good words as I like, but if it's just me, that's not gonna convince anyone outside Zaton. What you really need to do is convince the STALKERs. And actions speak louder than words. Help out the survivors where you can, and your reputation should fix itself in no time. Probably."

The doc has clearly found what he was looking for, and has been lingering next to you for a pause in the conversation.
"Alright, you done chatting? This will hurt."

[DC 11 Brace Yourself check]
>>
Rolled 4

>>28192402
>>
Rolled 13

>>28192402
I will not fear.
>>
Rolled 19

>>28192410
You people need to sacrifice more typo demons to the dice gods.

It really works.
>>
>>28192426
Stupid persistent name.
>>
>>28192402
He hasn't even finished warning you before he begins pouring some liquid down your arm. The moment it touches your exposed flesh, it feels like your arm ignites, the burning sears deep into the entire length of your wound. You grit your teeth hard and only let out a light squeal as it runs off down your wrist.
"Alright, that should've killed any bacteria you got stuck in there."

"...What was that?"

"Vodka."

His attitude again fails to fill you with confidence. Beard starts to stand, gesturing at the plate as he does so. "First meal's on the house. If you feel fit to help out, I'm sure I can find something useful for you to do around here. I'll be at the bar if you need me." He leaves.
The doc pulls a small tube of another chemical of some kind from his desk.

"Now I just need to close up the torn skin, wrap it up tight and leave it to recover. This stuff's fantastic for closing loose skin like this," he says as he lifts the cap of the next small vial.

"What are you using this time?"

"Super glue."
>>
>>28192511
I like a QM who knows his stuff.
>>
>>28192511
>Vodka
>Super glue

If Duct Tape isnt used I'll be disappointed.
>>
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Rolled 4

>>28192511
>Super glue.
>>
>>28192511
He is indeed correct in how fantastic the super glue is. It takes bare moments to glue up your skin, after which he tightly wraps clean, fresh bandages about your arm and secures them in place.
"Alright, that's the job done. Cleaning and closing a buckshot wound. That's 50 for the super glue, 100 for the vodka, 50 for the bandages and 300 for the labor. Total 500."

You flounder about at a loss as he expect his payment now, before remembering the wallet you took from the corpse on the catwalks. You pull it out and thrust it at him.
He takes it in one hand, lazily flicks it open and peers inside.
"One, two, two and a half, three... You're short 200."

>How do you pay?
>>
Rolled 4

>>28192650

What about the shotgun and ammo, thing probably has more kick than we can handle anyway. Possibly the food too.
>>
>>28192676
Food probably isn't worth shit. We do have two pistols, so we could also spare one of those, but shotgun seems more disposable to me.
>>
>>28192715
>>28192676
Backing the shotgun offer. Thing would send us flying.
>>
>>28192715

Sell the shittier of the two pistols as well then?
>>
>>28192758
Only if necessary. They're both shit, having a back up could be lifesaving.
>>
>>28192758
Yeah. Nobody needs two pistols.
>>
>>28192770
WRONG.
>>
>>28192770
They're already falling apart, man. Having a backup is always a good idea, in this case it's pretty much necessary.
>>
>>28192822
>>28192860

We don't even have a second pistol, so the point is moot.
>>
>>28192879
Are you trying to break me, anon?
>>
Well so far we are selling the shotgun and ammo at least. Hopefully it will bring us a bit closer.
>>
why don't we ask if there is any grunt work we can do for him.
>>
>>28192897
We will probably need to do that anyway. Offloading the shotty is still a good idea.
>>
>>28192650
>anything you need done? You don't get a reputation like this for nothing.
>>
>>28192650
>How do you pay?

Sexual favors
>>
>>28192650
"Uh... well. Uhm... I'll work for you! I can pay off labor with labor, right?"

"Uh huh. Because I clearly have so much work for a little girl to be helping me out with here."

"Okay then, Would you like a shotgun?"

"I'm a medic. What am I going to do with a shotgun?"

"I don't know... sell it? Trade it?"

"And why would I want to do that when I could just get you to give me money instead?"

"Well then. I'll owe you? There's not really any other choice."

"And what am I supposed to do when you go and get yourself killed on one of these errands before you've saved up enough to pay me?"

[ ]"Me? Get killed? Pff."
[ ]"I promise I won't leave the ship."
[ ]Insert other.
>>
>>28193393
[ ]"Me? Get killed? Pff."
Hahahahahaha.png
>>
>>28193393
>[OTHER] I'll go trade the shotgun and come back. How's that?
>>
>>28193468

This?
>>
>>28193393
"Well then, how about I go sell this shotgun to someone and I'll be right back? I promise I won't leave the ship," you try to reach a compromise.

He nods at you and flicks his head at the doorway, indicating it's time for you to leave. You do so, grabbing your plate of food, and note as you're leaving that the bald man at the counter in the room opposite is watching you intently. You ignore him and head quickly back down to the bar area, where you see one of the previously empty tables is now surrounded by Chief, Colt and Micky. The other tables are still much the same, with very few of the men even registering your presence. Beard has returned to his spot behind the bar.

Getting money to the doc is a priority, but your food is getting cold...

[ ]Go talk to Beard.
[ ]Sit with Chief & Co.
[ ]Look around for another table to eat at.
>>
>>28193599
>[ ]Look around for another table to eat at.
Surely doc can wait 10 minutes. It's not like missing 200 rubles will kill him.
>>
>>28193599
>[ ]Sit with Chief & Co.
Eat, and ask them if anyone wants to buy a shotty so we can pay the impatient doctor.
>>
>>28193599
>[x]Go talk to Beard.

Never owe someone in the Zone.
>>
>>28193688

This.
>>
>>28193688
That would be the best idea.
A
lso, this >>28193738
is very important.
>>
>>28193599
You walk over to Chief's table. "Hihi! Can I sit with you guys?"
You're greeted by three welcoming smiles, but it's not until you try to put your plate on the table that you realize your predicament: all the tables are for grown men to stand at. Meaning they're all at eye-level for you.

Seeing you struggling for a solution to the problem, Micky reaches over and bodily lifts you up onto the tabletop.
Well, it's not exactly comfortable, but at least you can eat your food like this. You thank him, and begin tucking into your food.
Beard's prepared a simple but filling meal for you; an unidentifiable meat slathered in a thick gravy, accompanied by a side of fresh bread.
Despite the mostly mundane taste, you get the feeling this meal is something of a luxury around here.
You zone out of the men's conversation when they begin talking about their next plans and what to do about Micky's injury, instead focusing on savoring what might be the last real meal you have for a while.
As soon as you're done, you interrupt their discussion with your own problems.
"Who would buy a shotgun?"

"Eh? Uh, I'd ask Beard if I were you. He buys pretty much anything that comes through here worth trading. That or Owl, but Owl only trades in stuff that's in near pristine condition."
Well, none of your stuff is in good condition, and you've been told to avoid Owl for now, so Beard it is.

You thank them again, hop down from the table and move to the bar. Beard beams when he sees your cleared plate.
"Enjoy that, then? That's my special, and I can always make more if you've got the cash for it."

"Mmm," you intone, "it was yummy, thank you. But uhm, I kind of don't have cash. I didn't have enough for the doctor either. I'm 200 short. So... would you buy this off me?" You place your shotgun on the bar, and Beard's expression sags somewhat.
>>
>>28194289
"Eh, well. I could, but you're not going to get two hundred Rubles for that. Not even with a couple shells to go with it. See the scuffs and marks here? And the rust stains along the barrel. Means it hasn't been maintained at all. I won't be able to sell that on to another STALKER in good conscience at that price. I'd give you a hundred for it, maybe."
Your expression falls. How are you supposed to pay him now?
Beard continues, "that shooter in your belt, on the other hand. That looks almost new. I'd give you at least two-fifty for it."
As you consider this option, he also adds: "You could always try running some errands for me. I could find something suited to you. I'd pay, of course."

[ ]Sell the shotgun and lessen the debt.
[ ]Sell the pistol.
[ ]Break the promise, run errands.
>>
>>28194299
[ ]Break the promise, run errands.
Due to our... diminuative stature, we kinda need that pistol.
>>
>>28194299
>[ ]Sell the shotgun and lessen the debt.

Then go ask the doctor if its okay? I mean little girls asking for permission seems pretty in character.
>>
>>28194299
[x]Sell the pistol.

Go back on your word once and you are dead. Zone rules, baby.
>>
>>28194299
>[ ]Sell the shotgun and lessen the debt.

If it's not good for STALKERS it's not good for us. And that it will probably blow up in our face if we try and shoot it.
>>
>>28194299
Pistol and shotgun then buy knife
>>
>>28194299
>[ ]Sell the pistol.
We don't start repairing our rep by not paying our debts.
>>
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>Just about to post next bit
>Tie vote is cast
>>
>>28194905
Don't be such a grumpy Lolimancer
>>
Rolled 16

>>28194299

[x]Sell the shotgun and lessen the debt.
then
[x]Break the promise, run errands.

Doc Probably has friends to chase people who dont pay him. At least make an effort to pay off some of the debt, then work on the rest.
>>
>>28194299
You take up his first offer, and hand him the shotgun, along with the shells from your pockets. He nods and hands you 100 Rubles in return. "These errands," you ask him next, "what do you need and how much will you give me?"

"Well, there are two simple ones that might suit you. One is... possibly not your strong suit. I need some more meat, my stocks are running low and I haven't had any hunters come by recently. Easy job, just kill a flesh or two and bring me their meat. I'll pay you a hundred for each."
"The other is a supply run. There's a group of loners in the barge just a little way up the river. I have a weapons delivery that needs carrying over to them. Not hard, but the load might be a bit heavy for you."

You acknowledge, then dash upstairs with the cash to give it to the doc. Explaining the situation in a few words, you ask his permission to take one of the errands. He shrugs at you and waves you away, which you take as consent and head back downstairs ready to depart.

[ ]Go hunting for meat.
[ ]Make the delivery.
>>
Rolled 15

>>28195026

[x]Make the delivery.

Pretty certain we're too small to carry a whole flesh back to the bar.

On the other hand, i remember the guys on the other barge being ok. Lets go abuse them with cute.
>>
>>28195026
>[ ]Make the delivery.
I guess we should BARGE in! No? Anyone? I'll see myself out.
>>
>>28195026
[ ]Make the delivery.
Hope the receiver doesn't shoot the messenger.
>>
>>28195026
"I'll make the delivery," you tell Beard. He reaches under the bar and produces a large bag, almost as big as you are.

"Alright. Weapons and ammo in here. Just take this along the riverbed to the next wreck. You'll meet a group of loners there, led by a young blond fellow called Roe. Give the bag to him and only him, and get the payment from him: five grand. Bring that much back here and you keep four hundred. Got it? Good. Off you go, and be careful."

With both hands on the bag, you slide it off the bar.
THUNK
It drops heavily to the floor.
"Oi! Careful with it! Those are live guns!"
It was much heavier than you expected...
Bracing yourself, you lift it again and make for the door.

Just as you're about to step through the door, though...

[DC 9 Perception check]
>>
Rolled 17

>>28195684
We can roll this.
>>
>>28195684
>>
Rolled 1, 12 = 13

>>28195684
Welp
>>
>>28195722
No caps in dice, fellow stalker
>>
Rolled 9

>>28195779
Fuck butterfingers'd it, ignore please
>>
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>>28195797
>Pff. You rolled a 1 on the first of the two. Why should I ignore it?
>>
Rolled 3

>>28195824
Because it's a 2d20 and thus makes the RNG produce a different result than a 1d20. If I remember correctly. Different anon than the 2 rolls one.
>>28195684
>>
>>28195824
One might argue that either of those rolls could be the real one since they occured in the same instant. But hey, count his roll or not, your call. It can't be that important anyway.
>>
>>28195684
>>28195719
>>28195779
>>28195910

You think you see something in the corner of your eye. You look away from where you're walking for a fraction of a second, and stub your toe on the bulkhead. Losing your grip on the bag, it drops onto your other foot with a thump.

"OOWIE!" you cry out in shock as much as pain. A few heads turn, disgruntled at your disturbance of their peace. Right, yes. Look where you're going when carrying heavy loads...

Well, whatever. No serious damage done. You pick the bag up again and head outside. From just a few paces outside the wreck, you can see the barge you're aiming for a little way down the dried river bed.

This errand should prove to be some easy money, then!

[Part 8 End]
>>
>>28195948
>This errand should prove to be some easy money

Hahaha [Worried laughter]
>>
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>Let's try this again with the correct image
That's all, folks.
See you next weekend!
>>
>>28195824
Because "hurr durr, nat 1 you fuck up everything", especially on an irrelevant dice roll is a hallmark of a shitty QM?
>>
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>>28196384
Yes let the butthurt flow through you


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