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/tg/ - Traditional Games


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Thread IV.
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Lamia%20Legacy%20Quest

You take a moment to clear your thoughts slumped against the crates. As the adrenalin rush fades you find yourself dwelling on the enormity of your actions. You just killed 3 people. Granted, they were shooting at you, but this was your first experience with combat against other people. Funnily enough, all you really can focus on is how tired you are. Before you know it, you are nodding off...

You are in an enclosed space, a comfortable warmth envelopes you. You shift a bit in an attempt to make yourself comfortable, and feel the lurch as whatever you are in begins to tumble, rolling for some time as you are along for the ride. It finally comes to a halt as you feel a chill begin to seep in. A pervasive cold that seems to grow and leave its icy touch on your extremities working its way to the core. You try to fight it as your moves get sluggish, your breathing heavy and labored, and you almost fade out as something lifts you out of this and places you back in the warmth. You wriggle slightly as the feeling returns to your limbs and see faint cracking on your enclosure. As it breaks a bright light floods in leaving you blinded, a large blurry figure moving in the background toward you.
>>
Welp, looks like our first kill jitters were bad enough that we passed out.
>>
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>>28342578
You wake to the touch of Veles shaking your shoulder. You shiver as the ocean wind saps what heat you gain from the brightly shining sun right out of your soaked clothes. You drag yourself to another side of the stacked crates, and with them as a windbreak, you warm yourself up the best you can.

<How long was I out?>

<Not long, those three are still dead to the world.> Veles replies, scratching the back of his neck as he pulls his clothing over to the barge from the skiff.

<Well. This is certainly... > you say, struggling to find a word to describe it.

<An unfortunate complication?> He ventures, putting on a black undershirt of some unknown material.

<Lets go with that.> You reply, shivering slightly as you step back into the wind in your still damp clothes.

You have three captive smugglers and their dead compatriots on the deck of a barge full of heavily tarped crates.
>?
>>
>>28342598
Well, if those three are still out, let's check into what exactly is in the crates. They shot at us over these.

Also, we should figure out something to do with the corpses. They're creepy, and just dumping them overboard doesn't fit right.
>>
>>28342633
oh, and to samefag a bit, maybe make mention to Velles how this is all very new to you. First time you ever shot some folks.
>>
Legacy Quest is a sequel to Lamia Child QUest? Do I need to read that one to play this one?
>>
>>28342806
nah, it's a DISTANT sequel. Like 500 years or so.
>>
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>>28342806
Same universe, this is post epilogue, and the tie ins to that are both inconsequential and fairly minor. Its been long enough that this should be standalone.
>>
>>28342868
oh, and I generally tend to fill people in on questions when they have them.
And also samefag some because I never finish my thoughts in the first post. Bad habit.
>>
>>28342806
oh, and to fill you in a bit- We're ranchers. our dad died just recently after a long period of sickness, leaving us the mostly defunct ranch and a HUGE area of unexplored wilderness he purchased in secret.

Currently we are on a trip to get some more cattle to restart the ranch, and to talk to a man who wants to buy our land. We are traveling with velles, who we found out on our unexplored property. We just got done being attacked by smugglers who happened to be taking the same route as us. Now we are here.
>>
>>28342942

So...Harvest Moon with Lamias? Sounds good, I will read the archives once I have the time.
>>
>>28343038
harvest moon combined with, I hope, railway barons. That is assuming we can find a clear path to the interior of the continent.
Enjoy the archives, I'll be here keeping this afloat until the other regulars show up.
>>
we should probably just get to looking in the crate already. People will show when they show. Or not.
>>
>>28343063
i will be back to help soon, other qtg LL anon.
>>
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>>28343361
You're a cool guy, anon.
>>
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Rolled 1

You survey the situation, and decide that the best course of action is to see what caused this. You untie the knots holding down the tarp and pull it back, draping it over the fallen Veles fished out of the water, no sense leaving them like that, and turn your attention to the crates. Each one is nailed shut, but there is a crowbar nearby and you go at it. Prying the lid off the first one reveals a straw packed case with a jug of a honey colored liquid reflecting the sunlight. Its liquour, no doubt about that.

Give me a d20 roll, best of 3.
Yes I know we don't have the number of readers to do it effectively, but should they come, I'd rather not change mechanics mid game. Folks can get testy about that.
>>
Rolled 14, 20, 2 = 36

>>28343637
well, here's this. Feel free to override numbers with other player's rolls.

And they were smuggling... liquor? Really? Is there a prohibition or something?
I was unaware you needed to smuggle this stuff. Maybe this is a tax thing.
>>
>>28343667
Oh, I just realized, the liquor is probably a cover for something.
Maybe there's something under the liquor?
>>
Rolled 14

>>28343637
>>
>>28343637

>>28343667
>>28343727

It might be a tax thing, like an exorbitant tax on liquor, or might very well be a cover for something illegal.
>>
Rolled 20, 5, 20 = 45

>>28343911

And I cannot into dice.
>>
>>28343911
Well, as it stands, I'm mystified why they are smuggling liquor with SUCH nervousness they would open fire on a glint in the rocks.
>>
Maybe its from the Phoenix Empire. Or its laced with something expensive.
>>
>>28344039
>explosive liquor
The -fiends-!
Though, you raise a point about being from the mysterious chinalands- there might be opium in here. Or powdered rhino dongs. You can never tell with the far east. Or in this case west, since the phoenix is to the west.
>>
Rolled 11, 14, 20 = 45

>>28343934
sooooo.... did we just find beacon?
>>
>>28344142
no way we'd find an ancient artifact like that so easy.
My money is on them smuggling a gatling gun somehow. Probably disassembled.
>>
Rolled 15, 5, 12 = 32

>>28344160
Ehh your probably right, but it isn't to unreasonable for it to get stolen from some up and coming commander in snakes landing and they're smuggeling it to riverport so they can safely get it either to the phoenix empire or to the UFK to sell.
>>
>>28344237
it could theoretically possibly happen, but I really doubt it on a sheer statistical level. Also we're not crusaders of the faith, so the thing won't do much for us anyway.

For the unaware guy, beacon was a weapon in the previous quest that was often reforged and would have cool powers if someone of the appropriate religion used it.
>>
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Rolled 20

>>28343667
>>28343819
>>28343934
>20
>20
>Little bonus to the two other 20's as well, but try to keep it 1d20 unless I call for more dice.

Something doesn't sit right with you. You know there is nothing prohibiting the sale of alcohol, and most stories you hear about smugglers and the vices they transport being done so to avoid tariffs on them, the UFK preferring to tax luxuries rather than utilities. Not only that, when you pull the bottle out, you check it against the side of the box, the bottom of it appears to have at least 3 more inches of wood than the top. You find it rather trite to see something with a false bottom, but nonetheless you carefully dig the edge of the crowbar into the bottom. It comes up, bringing with it the mass of straw. Inset in the base of the crate is a small square opening inside a velvet pouch. Taking it carefully and looking inside gives a gleam of something. Emptying it into your hands causes even Veles to double take. You haven't seen many gems before outside of a few momentos your father had, but these are diamonds.

It is then you hear the bugle of nitor cavalry a ways off in the distance.

?

>>28344342
It also was the spirit of a proto wargod that submitted to the light to save its people. It is still around and is basically a Sharp's Rifle. Granted I file off all the model names for weapons, otherwise its tacky.
>>
>>28344422
shiiiiiiiiiiit
Shit shit shit shit

Put it back, no way we want to be caught red handed with this shit
>>
>>28344422

Put the diamonds back, and replace the liquor, but stick around. They tried to kill us. Maybe we can claim their shit as right of conquest.
>>
>>28344474
yeah, we have to tell them our record of events. It will be quicker for all parties involved.
I already said put the diamonds back, so I won't weigh in on that part again.
>>
Yup definately put the diamonds back.
>>
Natural 20s on spot checks: usually shows you things you probably shouldn't have seen.
>>
Rolled 1, 12, 20 = 33

>>28344553
>>28344474
>>28344444
Why?

why not pocket the diamonds (or drop them in a marked spot in the ocean) then put the rest back and tell them a few got away on land?
>>
>>28344683
Because my first instinct wasn't to come up with a lie and pocket some diamonds. Also because I'm a nervous nelly.
>>
>>28344683

Because it's easier to lie when we don't actually have the diamonds on us.
>>
>>28344723
lies can be covered up in the instability of having just killed people.

Plus i'll bet you veles can lie like a motherfucker.
>>
>>28344745
veles does not speak the language, yet. Which is a shame.
Anyway, I can sympathize with your want to pocket the diamonds, and I would totally be with you on it if we had a half hour or so to get them to a real good stash, but as it stands the cops are literally right around the corner and I don't want to be caught with my hand in the cookie jar.
And, again, I'm a nervous nelly.
>>
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NYA-HAH! I knew I'd see you snakey bastards again! Let's do this!
>>
>>28344784
have veles dive down and stash them under a rock.

Since they are on horses i doubt they have any mermen. Plus they will be thanking us for killing them and possibly saving some of their crews lives.

then they will be in a hurry to go after the one we said got away.

We say we only retailated because we were attacked and didn't want to go after him.
>>
>>28344863
I feel obligated to argue against this out of my shadowruns. If the bandits upon questioning reveal a different story than us, involving the number of their men, we could be in a pickle. Especially if the cops knew the cargo was diamonds, like if they were stolen.
I don't mean to stomp on your initiative though, I just feel we're in the wrong circumstances to get off scott free.
>>
>>28344422

Also, don't take the gems. Diamonds are a nasty thing to be smuggling, primarily because of their value. I don't think we want to get involved with whomever is trafficking these...yet.
>>
>>28344837
quick guy, we're panicking over diamonds now.
>>
we should wave for 'em once they get in sight. Be as clearly not-a-smuggler as possible.
>>
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>An unfortunate 20.

You hastily begin putting back the diamonds, first into their pouch, an the go about stuffing the contents of the crate back into it, sans the straw that blew away as you remove the false bottom. Unable to reattach the top of the crate you place it back on the top of the stack, just as the sail of a ship bearing the nitor flag appears from the west. Onboard you see a full compliment of the crew. On the deck, a five of men wearing the black, gold-trimmed, of the Nitor cavalry including one on... a horse? Really? They take position on the starboard side of the ship as its sails furl and a crewman casts anchor. A pair of grapnels flung expertly find home on the far side of the barge

The leader, a younger human with a stetson sporting a red feather regards you impassively as you see a figure board the boat from the water.

"These are the two I was transporting." The mer who had been ferrying you calls up to the man. Who nods and jumps down onto the barge, tipping over the crate you stacked on top, spilling the contents on the deck.


>Tell them everything
>Just tell about the combat
>A goddamn horse? On a boat? Really?
>>
>>28345485
[x]tell them about the combat
[x]a goddamn horse?
>>
>>28345511
to clarify my choices- they'll find out about the diamonds and liquor anyway. Horses are more important than the exact content of the boxes, but less than the details of the combat.
>>
>>28345511
Thaaaat MIGHT be a centaur.
>>
>>28345730
but that was supposed to be -our- cool discovery!
>>
>>28345485

>Just tell them about the combat

They shot first. The mer can attest to that. If they notice the diamonds, we'll say we didn't. simple enough.

What could possibly go wrong?
>>
Howdy officer. Had a bit of a problem out here.
>>
>>28345511

I"m thinking this guy is a bit too oldschool cav for his own good.

I mean, a horse? on a boat? yeesh
>>
>>28345915
yeah. Heck, they could search us if they don't believe us. Well, theoretically. It would be very embarrassing.
>>
>>28345947
One day, he hopes, one day he will board a boat big enough to run up to a charging speed.
Oh, and say hello to the merman. He went and got cops quickly, which is mighty neighborly. Even if it did mean we don't get to pocket diamonds.
>>
He's just rubbing it in our face that we can't ride horses. This fancy cavalry man.
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>>28346124

How fancy are we talking, exactly?
>>
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Thinking quickly you go into a flurry of answers, detailing your being fired upon first, firing back, the three dead guys and the gun exploding in one guys face and your friend named Veles by the way who landed on a another and dragging the last guy back to the boat and you just wanted to go to Snake's Landing. The Captain, if you're memory on rank insignias your father showed you is correct gives a bemused smirk at this flurry of answers before holding up a gloved hand. "Easy Miss, its all right. Lets try this from the top now." He says, in a surprisingly soft voice.

You run through the story once again, this time slower and answering the questions he asks about what exactly happened, which you answer to the best of your ability. Explaining that Veles doesn't speak our language well when he goes to corroborate. Afterwards you take another look at the other Nitor cavalrymen, 3 of which have disembarked from the sloop and are going through the crates, inspecting the dead, and moving the tied up three, who have been woken out of their stupor courtesy of a bucket of seawater. As such you regard the man yelling orders to the men below, while atop his horse. You give the captain a look, "Really? A horse?"

This time the captain, barely moving his head, glances upward at the bellowing NCO, "Sergeant. Why did you feel the need to partake in a coastal operation with your land based steed?"

The sergeant turns to face his captain before shouting, "DEATH BEFORE DISMOUNT, SAH."
>>
>>28346487
goddamn mounties.
>>28346523
>DEATH BEFORE DISMOUNT
Okay, you made me chuckle you mounty sonofabitch
>>
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>>28346523
The captain, removes his hat and places a hand on his temple, "Quite. Well, my apologies on this waylaying Miss..."

"Masterson. Sasha Masterson."

"No kidding, Lionel and Celes' kid?" You nod, "Captain Flint Keel, UFK Fifth Cavalry, well, again, apologies on this. Smugglers have been stepping up their runs around here and it is all we can do to keep them in check with just this coastal sloop. The 5th Cav can only due so much handling the law of an entire continent, even if it is just two and a half cities." He smiles, "You've done us a great service this day, and while we will be confiscating the contents of this barge to help our investigation, should nothing pan out on the original owners, they would fall into the property of those who turned it in, which, in this case, would be you."

"Thank you but, well this seems a dangerous business to even have ties to, I wouldn't want to be implicated if these men are part of a larger group." You respond hesitantly

He chuckles "The statute of limitations is 15 years, if we can't find them by then, I highly doubt they care about the gems enough to bother you once you receive them, and that's not barring the bureaucracy involved. I can't say the same for the liquor. I can guarantee that any bottle of alcohol in the fifth's compound will find itself miraculously empty after a time."
You nod as you turn to see Veles, who is moving Dahz away from the men she had been guarding.
>Ask the nitor for a ride
>Take the skiff
>>
>>28346576
Ask the merman if he's still up for giving us a ride on his skiff. I mean, that was the original plan and all, no reason to rock the boat.
Well, except for I kind of like that mounty bastard.
>>
Apologies on the intermittent posting, I'm kind of sort of losing connection as a Tornado watch is in effect around here, winds are hampering satellite signal.
>>
>>28346633
Oh, no worries, tornadoes hit QMs all the time.
Sometimes they just catch on fire for no reason at all!
>>
>>28346576

Let me see if I understand. They take the cargo, and if they can't find any useful evidence about it after 15 years, we get it? Or do we get it sooner?
>>
>>28346675
And the coyotes. My fucking god, the coyotes.

I swear, the little bastards keep getting smarter.
>>
>>28346760
Basically yeah. Unless the case is closed and there is nobody to claim them.
>>
>>28346780
seems fair enough. We'll get it in due time.

>>28346778
they're only real dangerous when someone puts them in contact with an arms dealer
>>
>>28346780

Oh, cool. So we're going to get a pile of liquor and diamonds...one and a half decades from now.

Unless this quest abuses timeskips the way the Rolling Stones abuse coke, that won't be a thing we'll end up caring about.
>>
>>28346855
well, we might end up operating on an agricultural timescale, instead of a day to day one. Which makes it more of a possibility.
>>
Yeah, I think I'm the only one who cares which boat we go to town on. Like I said, try the fishman. If that fails, try to bum a ride on the nitor boat.
>>
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>>28346963
I'll be honest, it was just so I could break up the update so I don't lose connection mid wall, that and my internet keeps cutting in and out so I can't see the votes
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>>28347221
waiting patiently.
>>
>>28346576

See if the skiff'll keep carrying us. If not, see if the Nitor'll carry us.
>>
>>28347383
Yeah. No policeman worth their salt would turn down a pretty girl in need.
But if we're not actually in need, that's just abusing the social contract.
>>
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"Sir, you wouldn't be so kind as to take us all the way to the landing would you?" You venture to the Mer as he goes over the minor damage to his skiff.

He shrugs, "No problem here, I didn't expect to see the boat again. Though I will be making back to Riverport as soon as I arrive. All attacks on ferries have to be reported."

That settled, you pile back into the boat with Veles and Dahz, and make for Snake's Landing. The sails, while slightly damaged, still keep you at a clip slightly faster than the sloop as it tows the now emptied barge. After a while the coastline turns from the rocky outcroppings to more rolling shoreline, with greener hills and the humidity of the air rises. Lagoons, sandbars, and small coves line the shore as the skipper navigates through them, the sloop opting to take the longer route around. It isn't very long until you catch sight of Snake's Landing. Where Riverport seemed almost humming with activity, snakes landing seems sedate, almost serene. You see at the jetty a score or so of Black-Silver Nitor infantrymen waiting, you quickly disembark, offering your thanks to the Mer who waves it off and dives into the water, pulling the know significantly lighter skiff behind him, back from whence you came.
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>>28347990
You watch as the sloop, you see it as called the LSITD according to the stencilling on the rear, pull into the jetty and extend a plank as the sergeant disembarks horse and all, bellowing more orders to the infantry. As they begin to remove the crates, you notice the captain exchange some words with an infantry Lieutenant, before passing you by with a courtious tip of his hat, making his way to the Nitor fort at the edge of town.
>Check the sights around town
>Head to the inn, find that prospective land buyer
>Check the nitor offices, maybe there was some paperwork you had to do regarding this?
>Other?


Lost internet twice trying to post this and the weather is getting worse, going to call it for the night here, I also have a shift in... about 8 hours that will be short. I will try and pick it up tomorrow if it is still here. If you guys want to plan out the course of action for this, I'll ready a big infodump when I get back, I'm thinking 2:00 PM at the latest. Apologies.
>>
>>28348038
Don't get killed by flying trees, canid.

I think we should probably check out the sights, (specifically an importer, if there is one, so we can show veles cool things and maybe get a dress), and then visit the inn to do the job we came to do.
>>
>>28348038
Sights first. We want to get Veles accustomed to how we get things done in this country, so we show him the sights, get him cool with what's happening, and tomorrow we can go to the nitor and schola offices and let them pick his brain.
>>
>>28348378
well, we DO have business to do. But we can certainly do that in our off time, we might get a bit of a reward out of it even.
>>
quick bump
>>
>>28348038
>LSITD
>Leviathan Brain: Look, Son, I Talk Dangerously

wat
>>
>>28350542
Lone star in the deep?
>>
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>>28350574

That would be the logical conclusion.

As a veteran of the original Lamia Quest, I can tell you: your Leviathan Brain never makes the logical conclusion!
>>
>>28350698
hey, sometimes it's helpful.

Last step into terrible danger?

I don't know if these are good boat names
>>
>>28350722
they're not good. They're great.
>>
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>>28350871

This coming from the universe where the transport of the world's most recently Canonized Saint was 'wagon'.
>>
>>28350871
Lord smithen's interminable troop deployer
>>
>>28351033
I don't know if we actually were a saint last time around. I don't think we ever got nominated, or whatever it is saints do.

Or, even if we were, probably not the most recent one.
>>
Local Shore Intermittent trooper division?
Nah, doesn't make sense.
>>
Last one for the night:
Loyal Ship international trading defender
>>
OP will surely deliver. Let's just wait.
>>
>>28342578
>That feel when Lamia quest was over
>Seeing this and realizing that you've missed 3 threads already.
>>
Light Shining In The... Desert? Danger? Doorway?
>>
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>>28359650
Just got back, unwinding a bit and going over some notes before I get back into it.
As a side note, no industrial poulty farms for you buggers.
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>>28359809
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>>28359809

Gods in the Twilight, how many Zergface images do you have?!
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>>28359938
That is a question best left unanswered.

Also, I take it we are sightseeing first if I read it right?
>>
>>28359970
yep, sights first then nitor then buyer
>>
>>28359970
Sounds good to me.
>>
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>>28360341
>>28360877
Alright, give me a bit, just got a couple things to finish up here before I can really focus on writing.

Fun fact, in the 30 minutes it takes to get to work, I've seen three accidents, 12 downed trees on the road or being removed, and a powerline. Storm was stronger than I thought.
>>
>>28360968
Dang. Did that tornado ever turn up?
>>
>>28360968
So pretty much you're living in a post apocalypse.
>>28359698
Don't worry, three threads is barely anything.
>>
>>28359809
>no industrial poultry farm
B-b-but muh chickenz
>>
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>>28362374
Eggs are fine. You are NOT however subjecting some poor bastard to stock one and a half tons of whole turkeys that have to be tagged, and hten carried out to a cooler because they are too busy using other carts.
>>
>>28363573
so I take it we have diagnosed your profession?
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>>28363688
Retail. Its a week before thanksgiving and we needed 50 turkeys of each of the 4 brands in the coolers. Various weights.
>>28361725
>>28361048
Its not that bad, but that area is a tornado magnet and high winds hit it harder. As for me? Our area was only lightly hit, but the neighbors have a downed tree near our fenceline.
>>
>>28363779
well, glad you survived. Though you'll probably be murdered by turkey stampedes come thanksgiving.
>>
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You opt to show Veles some of the finer points of civilization in a city you don't have to watch your foreman punch out three guys in. You first stop is a cursory inspection of the transit landing, where those that choose to come here via airship end up. Unfortunately there were none booked to land today, so you simply describe the airships to Veles. The mechanics of which, something you know little about, appeared to be his main interest.

To waylay his questioning you head to the next stop, the only public library on the continent. Managed by a Schola Nitor archivist, an older Naga you remember from the few times you came here with your father before his illness, it is one of the many public works projects the nitor work on as part of their mandate. You exchange some pleasantries before going over the concept of libraries with Veles, who finds the idea novel, but unfortunately he can't read the language and busies himself with chatting with the Naga. You peruse the books, and pick up a few history books from the reprint bin for use later and drag the old snake out as he gives a grin to the librarian who blushes and fastidiously returns to checking books.
>>
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>>28365376
You decide it is prudent to not ask questions and make for the few other sights of the town. The church, the constabulary, and the market. While it doesn't have the selection Riverport does, it does have a more refined selection of good. You stop at a small cafe along the way and have a quick meal, garlic rosemary salmon this time. Veles primary interest here being the assorted spices along the back wall as you talk.

From here you make your way to the Nitor post on the outskirts of town. You explain how the Nitor works to Veles. They are a military that about as tied to the church as they are to the country. They handle a majority of public works projects and act as a stopgap while UFK cities build infrastructure. Their headquarters here are this fortress, established during the first tentative steps of exploration. With the town flourishing and peaceful, with its own police force established no less the Nitor have moved on to other trouble spots.
>>
>>28365389
Damnit veles, stop hitting on chicks, this is a business trip. Do it on your free time.
Well, I suppose this is free time because we haven't gotten to the business yet, but the sentiment is the same!
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>>28365389
You see Captain Keel talking with an older man and gives you a slight nod as you enter. You talk with the duty clerk about the incident and give your statement on the situation. They have you sign a few documents as you watch the discussion between the Captain and the, if your memory is correct, the Colonel. It appears to be regarding the smuggling incident, the Flint goes to say something as the older man heartily claps him on the back and manoeuvres him into a back office. You can see a look of exasperation on Keel's face as he is pulled in.

Business largely handled head towards the hotel and ask the receptionist there about the land buyer, who guides you to a small dining hall. You settle yourself at a table as you see it being fairly busy. You don't anyone that might be the land buyer yet as you wait. Veles looks at you inquisitively.

<How should I go about this?>

<About what?>

<I mean, I do not speak the language. I get the idea of checking out what this person is offering but should I move to another table?>

>Tactics or plans for talking to the buyer?


Apologies on the huge delay. Power bump ate an update and I took a nap waiting for it to come back on.
>>
>>28365444
Oh, well, I mostly came to show you around, Veles. If you want you can stick around to see how we do business, but otherwise you've got free reign. Just don't get lost.


As for buyer plans, I don't really have any. I just want to hear what he wants, but have little intention of selling the land. Maybe we'll sell or rent out portions of it for residential and industrial work, sure, but not the whole thing.
>>
>>28365587
more to just get a feel of the guy, really.
But I already said that.
>>
I do sort of think the long updates get most people to drift away, and it takes a while for them to come back
>>
>>28365444

<No, stay. You'll be more for him to think about.> As we say this, nudge Veles playfully as though telling a private joke.
>>
>>28366020
well, it would give us the appearance of having some guys to secure our land.
>>
>>28366033
From the point of view of a moustache-twirling, hand-wringing land baron, Veles could appear to be just savage muscle or possibly more. A guide? A contact with some savage faction? A wary man would see a lot of variables in a man as odd as Veles. Dhaz would've made this effect a bit better, I wager, but c'est la vie. We want him to understand only what information we spoonfeed him, and overwhelm him with shadows otherwise.

Wheelin' and dealin'
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>>28366142
I like how we assume he is a moustache twirling land baron.
Because he's totally going to be that. Even if he's a lady.
>>
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>>28366142
Dahz is about. Just not in the hotel.
>>28365421
He's actually partially oblivious to it funnily enough. I have a longer explanation saved for later.
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>>28366256
The most adorable giant savage wolf.
>>
>>28365444
<Odds are, he doesn't know yours either, whether that's to our advantage or not remains to be seen. Course if you're uncomfortable with only understanding 1 of the 2 people talking, you're welcome to watch from a distance.>
>>
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>>28366142
Just watch. He's going to be interested in (snrk) an honest deal and (guffaw) fair prices.
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>>28366827
oh my, an honest deal with fair prices?
I see no reason to not trust this man.
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>>28366852
Yes goy! A good deal with fair prices for your many lands! I will give you three shekels, a generous price for such fine land!
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>>28367166
>laughing_dragons.jpg
>>
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<No, stay. You'll be more for him to think about. If he is shrewd he will take note of you. Either way, him not knowing anything but what we tell him is probably to our advantage.>

Veles raises an eyebrow, <Surprisingly devious for one so young. So I act as the 'muscle' as it were? I suppose it would work, but if I don't know the language...> he muses.

<Odds are, he doesn't know yours either, whether that's to our advantage or not remains to be seen. Course if you're uncomfortable with only understanding 1 of the 2 people talking, you're welcome to watch from a distance.>

<No. No, you've made your point. Eloquently at that. I'll see what this is all about.>

It is about this time the hostess comes through the door with two orcs in tow. Clad in suits, one has the build of someone who has lived the good life quite a while. The other, a serious looking lean one follows behind the first, and when they get to your table you see that his right arm is a prosthetic. You've only ever heard about the artifice prosthetics from news clippings and the few shows that the travelling cinema that occasionally set up at the South Fork church. This one appears well made, only a slight whirring as he pulls out a chair for himself and the other.
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>>28367361
They sit down at the table and the bigger one offers a hand. "Greetings, my name is Karath, this is my associate Serrak."

"Sasha. Sasha Masterson, and my associate here is Veles." You respond taking the hand.

"A pleasure." The wiry one chimes in.

"So Miss Masterson, what would you like to speak with us about?" Karath queries.
>?
>>
>>28367378
You seem to be interested in buying land?
>>
>>28367378
I had figured you wanted to talk to me. I heard you were interested in my land, yes? I figured I'd ask you how much of it, for what, how much you'll pay, good business like that,
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>>28367453
>I had figured you wanted to talk to me
I mean heard. We had HEARD he wanted to talk to us. We didn't figure that.

That was an editing error.
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>>28367166
>>28366827
Not quite. Although...
http://www.youtube.com/watch?v=HHgxOXEQaFU
>>
I thought he would already know.
If he doesn't want to buy the land out from under us, well, have a nice day then.
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>>28367378

>come back after class n dinner
>see this

Okay, someone want to tell me who this guy is and what he wants?
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>>28367772
well, he's SUPPOSED to be the land buyer who we were told had his eye on our property.
If it turns out he isn't, this is all a misunderstanding.
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>>28367787

In which case our answer should be pic related.

Though obviously we should be all eloquent and let him say his bit.

If I'm right, we've got a pass through the mountains on our property. That's VERY valuable.
>>
"I hear you are interested in buying land." You say.

"Word travels fast around here, despite appearances." He says smoothly, "Are you interested in selling?"

"Perhaps, but I'd rather know what the land would be used for, and how much I was going to get before I committed on anything."

"Ah well, we have the terms right here" Karath says, pulling a slip of paper out of a slim briefcase Serrak was holding.

Give me a 1d20+4 for studying it, scholarship trait bonus in effect.
>>
Rolled 1 + 4

>>28367894
Let's see how this goes.
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Rolled 8, 20, 3 = 31

>>28367894
>Eats my image and my rolls.
Ok linked ones to this.
>>
>>28367915
Not very well, it would seem.
>>
Rolled 7 + 4

>>28367894
>>
Rolled 8 + 4

>>28367894
Look for what the hell he wants to do. And how much he wants.

I'm not opposed to a little industry or residential area.
>>28367861
no WAY we're selling any of the outer perimiter, or any of the good road land. That's for sure.
>>
Rolled 2 + 4

>>28367931
HAH.

the 1 doesn't count

rollin
>>
Rolled 12 + 4

>>28367931
oh, okay, free reroll because of GM mercy.
>>
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Rolled 4 + 4

>>28367931

Rollan.
>>
well, thank god for modifiers. A 16 isn't terrible.

We're tired, okay? We shot some men.
>>
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>>28367943
>>28367942
>>28367915
>Miss out on that one because 4chan ate my image
I am both moderately disappointed and relieved.
>>
Be sure to read that fine print.
>>
>>28368343
i say we read it all and discuss it will Veles, he might understand a bit of this guys motivations, and it will make him feel a bit more included
>>
>>28368364
Yeah, good to let him know what kind of deal we're getting.

Though, it's a shame we're going to unilaterally turn it down, most likely.
>>
>>28368388
Ehh, we're just seeing him because we may have to deal with him in the future. and it is better to meet him now and get a glimpse of his goals before he marches in with a fake deed saying he owns our land
>>
>>28368448
yeah, exactly. Also, they're orcs. I fully expect aggressive business tactics.
>>
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>16 Minor Success
>Serrak minor failure
>Veles critical Success
>Karath major failure

You look over the document, its a winding tunnel of legal terminology but you make sense of it after some careful examination. Its for lump purchases only, a facet that is only made clear through a technicality you almost passed over. The usage of the land is hidden by the nebulous term 'development' and while the price is more than fair, there is an all or nothing clause built into it. This would be a wonderful deal if you were planning on leaving this continent, but not if you were to use it.

You keep your face a careful mask of neutrality, and even had you made your hesitance known you doubt the pair would notice. It is then you feel Veles tap your tail with his.

<Garbage offer?> He ventures.

<You able to read it?>

<No but I can read body language. Orc skin color may have changed but their posturing hasn't. The big one is putting on a façade of confidence while the thin one is more focused on his displeasure with the big one than you.> He says.

<You got all this from body posture?>

<I'm not terrible with communication. I just need some time to actually learn it.>

Well, that's an interesting development.

>Reaction?
>>
>>28368682
Frown and shake your head.
Sorry gentlemen, I'm not looking to sell it all- I've got high hopes for a few parts of the land already.
We might be able to deal for specific patches of land, however, if you knew which you wanted and why.
>>
>>28368800
oh, and apologize for not being able to do business if it comes to that. Sometimes a land owner just has to tell a guy we're not interested.
>>
>>28368682
We're not interested in selling off the entirety of the land. We would be more than happy to negotiate smaller purchases, but it would require us to know the particulars of what would be developed on said purchases.
>>
>>28368839
>>28368800
>>28368682
We should ask what this "development" is.

we aren't going to sell but they don't know that, lets check their motives first
>>
>>28368874
A fair idea, though I think they will just dodge the question. worth a shot.
>>
>>28368871
Nah, whatever we sell know will only go up in price from here. that's how colonization and expansion of the frontiers works. Especially if we have the only way to the interior of the continent.
>>
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Rolled 1 + 4

>>28368682

My advice is this: make no enemies.

Just because he's trying to gyp us now doesn't make him evil.

We don't need to be an ass to turn him down.

>>28368800
Seconding this.
>>
>>28368896
Maybe long term low cost rental plans, though.
>>
>>28368949
yeah, but then eviction is always gonna be a touchy subject. best to keep our land to ourself
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>>28368980
Well, let's refuse as politely as possible.
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>>28368944
He's not really screwing us, QM did say that it was a generous offer. The only problem is the 'all or nothing' bit. We'll see how negotiations go, THEN we'll know if he's out to fuck us.
>>
I'm trying not to crack a joke about hoarding instincts and land right now. Because I don't have any funny ones.
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Rolled 20

>>28369024

BREAK OUT THE PUNS
>>
>>28369144
Hey, it could be entirely different this time. Like alliteration or something. Who knows how racial ticks develop in each individual.
>>
>>28369193
Oh no. Its still puns.
Veles may have something on top of those though.
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You frown and shake your head. "Sorry gentlemen, I'm not looking to sell it all- I've got high hopes for a few parts of the land already. We might be able to deal for specific patches of land, however, if you knew which you wanted and why"

Karath's face doesn't change. "That's too bad. Unfortunately, with the way my employer does business, all or nothing are the only two offers on the table. Times are rather hard around here and bound to get harder. We have the capability to ride it out, but sadly we don't know if others can."

"What do you mean by that?"

"Nothing I can talk about sadly." he says, standing up to leave, you don't move.

As they leave Serrak slips you a business card. You watch them exit the door and examine it. On the back it has "Midnight, roof." written on it.

Veles and you thank the hostess for your time and reserve a room, the ferries back to riverport long since closed for the night.

>What to do about it?

Will use that for the start of the next thread whenever I can do that. Need to turn in here. Feel free to speculate. Also I'll pop in to answer what question I have.
>>
>>28369193
We'll figure it out. It'll grow out of character development. I'm just slightly wary about players trying to force a racial tic.
>>
>>28369451
Aw, well, enjoy your sleep. Glad we finally met the, I guess, villains.
At least antagonists. They'll probably make our ranch life harder to make it so we have to sell our land.
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>>28369490
yeah, I sort of hope that happens. We'll develop something. We're already very guarded about our land and things that our ours, that's something.
>>
Glad we dealt with that without incident. Time to prepare for orc sabateurs.
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>>28369451
I guess we have to meet a guy on the roof at midnight.
Wonder why we couldn't do whatever it is in negotiations.
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>>28369451
Thanks for the run! I missed the whole damn thing, but enjoyed the read.. When is the next one?
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>>28370948
When schedule gives me a reprieve. I was going to do a two day on Wednesday Thursday, but they surprise swapped my schedule last night.
>>
>>28371045
yeah, thanks for running a bunch.
>>28370948
have a twitter account, It's got updates
https://twitter.com/LamiaLegacy


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