[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1390010462174.jpg-(556 KB, 1024x768, 1315895379595.jpg)
556 KB
556 KB JPG
>Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=iM%40S+Fantasy+Quest
>Inventory & other info: http://pastebin.com/88DNhJrp

You are an adventurer, and you are never drinking again.

Well...perhaps going that far might be a bit of a stretch. Given that ale tends to be the only reasonably cheap, safely (or at least palatably) potable beverage served at many inns, you probably won't be able to steer clear of that.

But from here on out, you're definitely keeping it in moderation. And none of the strong stuff. So you swear, by the Heavenly Scales of the Arbiter.

An old oath, likely as old as the secret of fermentation itself, and one well familiar to every soul who's awoken to a raging hangover and the unpleasant consequences of inebriated indiscretions. And also quite possibly the single most often-broken oath in the history of mankind. But so goes your line of thinking as you look over the terms of the wager you got yourself wrapped up in during last night's escapades.

It is quite the pickle you've landed yourself in. A gauntlet of duels in an illegal underground pit fighting arena operated by the Thieves' Guild -- two dozen fights, to be precise. Not to the death, fortunately, and based on your assessment of the fighters you'd seen in the slop hall of the pits this morning doesn't lead you to believe any but the two or three most capable would pose you much of a challenge. At least under normal circumstances.
>>
>>29590606
But two dozen fights in a row... Admittedly, you are allowed breaks in between to catch your breath and get some magical healing if need be, but still, that could wear on you. The fights will get harder as the night wears on, simply due to fatigue.

But more than that, there's the matter of your spiritual condition at the moment. You're rather worried that all that fighting might trigger a bout of possession, and that's something you'd really rather avoid if possible. It is a small consolation that, if the demon does rear its ugly head, it would be in a clandestine context surrounded by folks who are no strangers to covering up bloody deaths...but then again, those same people who would be able to cover it all up would certainly not be averse to using the knowledge of such an event against you in the future. And all such pragmatic concerns aside, you'd really rather not have such a thing on your conscience in the first place, to say nothing of the fact that just yesterday you'd announced a break from adventuring to get this demonic possession issue under control -- a goal that would by no means be helped by participating in such an event.

Granted, there's no guarantee that such a thing will happen, but it's still a risk you'd prefer to avoid if you can help it. And the embarrassment of the...rather peculiar clause Kotori personally inserted is just icing on the shit cake. You're beginning to suspect that woman has some serious libido issues.
>>
>>29590618
But of course, the Thieves' Guild isn't going to let you back out easily. They stand to turn a tidy profit from this spectacle, and while the terms of the bet suggest they frankly don't care all that much whether you win or lose, you can't just back out from the start. If you fail to defeat all 24 of your opponents, Kotori will owe the fairly substantial sum of 600 silver pieces...and the Thieves' Guild is not known for going easy on their debtors. On the other hand, at a payoff of 50 silver per opponent defeated, you only need to win half the fights to break even, so you could try to play it that way and cut your losses.

However, the ideal situation would be to avoid it altogether. By Kotori's account, Mr. Reedfeld, the Thieves' Guild boss who's orchestrated this whole events doesn't actually sound like a terribly unreasonable guy. It could be possible to reason with him to get the bet called off, or at least for better terms.

You could also see if you could get enough money out of the land deed you'd apparently acquired last night during your drunken escapades to simply forfeit the bet and pay the 600. It's a risky proposition, though; being something you bought from a complete stranger late at night in a tavern while thoroughly soused, it's quite possible that the farm this deed supposedly gives you ownership of may not exist.
>>
Alternatively, you could try to get the fight shut down before it starts -- tip off the guard and organize a raid on the illegal fighting operation, maybe get some adventurers in on it. Of course, this has its own pitfalls. The Thieves' Guild likely has their own agents and bought men among the guard to keep their operations running, and if you want to avoid the embarrassment of explaining how you got into this mess, getting help from adventurers might be difficult. Not to mention the risk of reprisal from the Thieves' Guild if they connect it back to you.

But if you can find some way to make it impossible to hold the fight without it being easily traceable to your own actions, you could get out scot-free. The clause is right there in the written terms of the bet: "If events unrelated to the challenger should transpire to render the challenge impossible, the terms of this wager are null and void." If you could just think of a good way to interfere without it easily being traced back to you...

>What do you do?
>[] Face the challenge head-on and try to win
>[] Try to win just enough to break even then forfeit to minimize the risk
>[] Try to reason with Mr. Reedfeld
>[] Try to use that deed to pay the cost of forfeiting
>[] Try to organize a raid
>[] Try to find some way to secretly prevent the fight from happening (feel free to suggest ideas)
>[] Other (write-in)
>>
>>29590650
>[x] Try to win just enough to break even then forfeit to minimize the risk
I know that the risk of possession is pretty bad, but what better test than combat to see how much control we have (or need to get).
>>
>[] Try to organize a raid
>>
>>29590650
>[] Try to use that deed to pay the cost of forfeiting

Just fyi, you're still a faggot for ever doing this in the first place.
>>
>>29590650
>>[] Face the challenge head-on and try to win

Lets do this
>>
>>29590650
>>[] Face the challenge head-on and try to win

>>29590896

Geez, how long will you stay mad.
>>
File: 1390011648577.png-(206 KB, 1057x615, chihaya consider the following.png)
206 KB
206 KB PNG
http://pastebin.com/ybRbDeYZ
>>
File: 1390011833980.jpg-(60 KB, 303x396, truth.jpg)
60 KB
60 KB JPG
faggets all of you
>>[] Face the challenge head-on and try to win
>>
Happy new year questdude

>[] Face the challenge head-on and try to win
we got this
>>
>>29590650
>>[] Face the challenge head-on and try to win

Its actually running and not cancelled!
>>
>>29590923
>>29590949
>>29591029
>>29591102
>>29591144
Okay, so just for the benefit of the people who are thoroughly sour on this whole scenario in the first place, I have to ask: Are you sure? And you're not just trolling?

Bear in mind, you do have all afternoon to at least look into alternatives; possibly even more than one.

Not meaning to comment on the wisdom of the choice, just that I'm a little surprised to see the overwhelming majority in favor of going straight in.
>>
>>29591475
trust me we got this
>>
>>29591475

That fluff guy prominently isnt here.

They might not be here or those really asspained might have dropped this quest.
>>
>>29591475
No, I'm not trolling. I am legitimately PISSED THE FUCK OFF that you have the balls to call this 'consequences of a poor decision' when you deliberately manipulated the votes leading to the drinking contest AND the reroll clusterfuck, without giving any indication whatsoever that P-san might possibly consider it a poor idea.

As for going straight in, well, that's exactly what you wanted, isn't it? You're the one that put us in this situation in the first place; you're the one that flat out stated, to our faces, that Kotori rolling a 19 was 'not that much different' from her rolling a 1; and you're the one that came up with the berserker possession bullshit in the first place.

We've had a break of what, two months now? You've given very little warning that this thread would be running, and it shows in the low vote numbers. Those that ARE voting obviously don't give two shits about P-san's established concerns with possession, and are perfectly happy to run face-first into a meat grinder.

As I said in the pastebin, so much for taking a break from combat. If you want to run a combat-heavy quest with zero character consistency, go right ahead. Just don't expect your player to put any actual thought into their votes.
>>
>>29591475
I'm in the minority, but I would like to try to find some way out of fighting all of the challengers.
Maybe negotiate down the number of challengers so long as we can put up a good show, or something.
>>
>>29591475
Im okay with it but I get the whole rage of others for this outcome.

I mean I say we still do it but lets try talking to the major bigwig guy.

Get on this good side atleast and see from there
>>
>>29591475

I thought it was a fairly interesting development when this occurred and we should at the very least be able to cover much of the debt by fighting our way though the pit fights.

I'm honestly for speaking with the Don to try and negotiate something like a good time to throw a match so that they maximise their gambling winnings in exchange for a lowered debt repayment but I think that'll go better after a few matches under P-San's belt, when hes built up a little hype.
>>
>>29591676
If you're that mad, and you think he doesn't care, AND your compatriots have already left, maybe you should go away too.
>>
File: 1390015121414.jpg-(23 KB, 288x354, chiecry.jpg)
23 KB
23 KB JPG
what is going to happen now
>>
>>29590650
Folding up the paper with the terms of the bet, you hand it back to Kotori.
"In light of...well, circumstances, I can't say I really like the prospect," you tell her, "but honestly I think the least risky way to go would just be to get in there and face the challenge head on. I saw the fighters I'll be going up against earlier, and frankly they don't look that tough. I should be able to take down a decent chunk of them without too much difficulty, possibly even without any blood drawn.
The Thieves' Guild is just out to turn some coin, and even if this pit fighting stuff isn't familiar to me I know how other kinds of gambling tends to work. Once I've got some solid wins under my belt and the book odds start turning more in my favor, I should have a good position to bargain with this Reedfeld guy for a loosening of the terms, or at least a good point to throw a fight so we both come out ahead."

"That's...remarkably pragmatic of you," Kotori replies. "Here I'd thought for sure you'd try to find some way to shut it down or get out of it entirely."

"I don't know how exactly how big the Thieves' Guild here is, but it's obvious they're no small fries. Maybe the risks of getting on their bad side aren't worse than those of fighting, but I'm not keen to test the theory. Feels weird saying it, but I think taking the challenge is actually the safest option."

"Well...I guess I'll trust your judgment then," Kotori says. "Anything you want to do to prepare for it?"

>Y/N?
>>
>>29592176
>Other than picking up your gear, naturally; that much is assumed.
>>
>>29592176

Get some potions.

Maybe we should bring in Azusa for healing help.
>>
>>29592176
>Y
We've got time, right? I think we should go to the temples, try to meditate and getter a better grasp on our internal problems.
>>
>>29592308
>Maybe we should bring in Azusa for healing help.
Yes, let's bring an young, attractive, innocent young woman into a literal den of thieves, murderers, and sex slavers. Wonderful plan, bravo, good job.
>>
>>29592345
Well she did fine with the thugs in the allley

and isnt there a resident on site healer anywas
>>
>>29592422
cost money

>>29592345
indications left by questmaster seem to show that they wont touch you unless they have some beef with you

ccan questmaster verfiy
>>
>>29592345
To be fair, they're only murderers when they're being paid very, very handsomely for it, and sex slavers when there's no other way to collect on their debt. It's not like they run around shanking people for giggles and snatching women off the streets. Thieves' Guilds typically aren't *evil*, they're just...profitably amoral.

Or at least that's how they'd describe themselves. Obviously anyone with a functioning moral compass would say, no, they're pretty evil. But they're not flagrantly villainous, is what I'm saying.

(It is a literal den of thieves though, no two ways about that.)

>>29592422
There is, though the fees for such service are exorbitant. Bringing your own potions would be much cheaper.

>>29592470
Pretty much. Unless they have a serious debt to collect from you, a score to settle with you, or a contract from someone paying an appropriate amount for the job requested, the most they'll ever do to you is try to con you or pick your pocket.
>>
>>29592470
>indications left by questmaster seem to show that they wont touch you unless they have some beef with you
Yes, and QM has been very thorough indicating things truthfully in the past. Right?
An organisation that happily resorts to forced prostitution to repay debts (which by all accounts accrue massive interest, likely resulting in life-long slavery) would not hesitate to make use of such an opportunity. If we bring anyone else in on this, they WILL be used against us.
>>
>>29592551
>Pretty much. Unless they have a serious debt to collect from you, a score to settle with you, or a contract from someone paying an appropriate amount
Or if they spot a couple of idiots getting drunk and making boasts.
>>
>>29592556

Why are you still here then.
>>
>>29592606
See: "con you".

You didn't get abducted out of that tavern, you left by your own will. Your own very drink-addled will, sure, but your own will nonetheless.
>>
>>29592648

As an aside, do Ami and Mami have Thieve's Guild membership?
>>
>>29592648
I fucking KNEW you would try to brush this off as 'just a con'. This isn't a con, it is outright blackmail.

You still haven't addressed any of my concerns in >>29591676, by the way.
You lied to our faces when you told us Kotori's roll didn't matter. Are you going to admit that, or are you going to continue to brush me off as a 'troll'?
>>
>>29592748
Why are you still here?
Do you simply enjoy the feeling of being angry? I also find it to be quite enjoyable, as being angry enough can lead to a release of endorphins and become addictive.
If so, please put on a trip so that you are easier to filter out.
>>
>>29592704
You haven't seen any indication of it. If they do, it would be a bit of a problem; due to the somewhat conflicting nature of Thieves' and Adventurers' Guilds, the only people who are in both tend to be double agents working to disrupt or take down one or the other.

>>29592748
I don't think you understand what blackmail means, dude. They took advantage of your impaired judgment to get you to agree to a shitty deal. That's not blackmail.

I could respond to your concerns one by one...or I could just write the quest and you can watch as the sky does not, in fact, fall. Seriously, take a chill pill already.

As for Kotori's roll not mattering: For the purposes of this exact scenario, yes, it would have mattered. As far as the general trend of how things would've gone? No, not really. The details would've differed, but you still would've wound up in a pretty undesirable spot. Perhaps slightly mitigated by Kotori being able to keep you in control somewhat, and at least Kotori wouldn't have been involved, but the failure on the "general shit-goes-wrong" roll would've meant something goes pretty wrong regardless.
The exact details of the outcome were worked out after the roll was made. I don't try to anticipate every possible choice and roll result; that would be a tremendous waste of time and energy given the open-ended nature of a quest.
>>
>>29592833
>if you have concerns with the way the quest is being run, you should just leave
No, fuck you.
>>29592901
>For the purposes of this exact scenario, yes, it would have mattered. As far as the general trend of how things would've gone? No, not really.
So then you only told us it wouldn't so that we wouldn't reroll, thereby ensuring that we DID end up in this situation.
Glad we got that cleared up.
>>
>>29592901

I think we roughly know what we want to look into.

Potions and maybe bring in our own healer.

Lets get the show on the road. No need to reply to the troll further.
>>
>>29592176
>Y
Have Kotori find and buy some health pots she might have better luck getting a deal from the characters around us.
>>
>>29592995
The people that are still here and the QM are tired of your shit. You're being That Guy.
Just get out.
>>
>>29592176
"It would probably be a good idea to pick up some healing potions, but other than that I think I'll just spend some time in the temples to shore up my defenses, so to speak.
What about you, Kotori? I'm guessing you'll need to go back to stay with Reedfeld until all this is over, right?"

"What?" Kotori actually looks kind of shocked at this. "Oh, no, not at all! Mr. Reedfeld did offer to let me stay at his place, but I'm not a hostage or anything. I was thinking I'd probably go to the guildhall to check in on things there."

"Probably ought to change first," you note, looking over the rather extravagant dress Reedfeld had given her. "That outfit might raise a few eyebrows."

"Well, I know that much!" Kotori says, laughing. "Come by the guildhall if you need anything, ok?"

"Actually, come to think of it..."

"Hm?"

"Do you think you could maybe rustle up a good bargain on some healing potions? You must know the shops and merchants around here better than I do."

"I probably could," she replies. "How many do you want?"

>How many do you want?
>You currently only have a half dose of healing potion, back at the inn with your other gear. Your funds are 1 gold, 10 silver, 6 bronze, and 7.5 copper -- 60 silver and change converted to silver pieces. The typical going price for a healing potion is 20 sp apiece, though you're not sure exactly what sort of deals Kotori will be able to get.
>>
>>29593172
Get 2 potions.
Healing potions will always be in demand, so even if we only use 1, the second can be an investment towards our next adventure.
>>
>>29593172

Look for maybe 3-5, depending on the deals she can get.

Best to get more first in case we need them like right now. We also get some scale of economics if we purchase in larger quantities. Leftovers can be banked.
>>
>>29593172
Get 3 pots and grab the half dose should be more than enough and cover any unfortunate luck that might happen. Can always use any extra of them later.
>>
>>29593172
2-3
>>
>>29593172
"Get me three," you tell her, "this ought to cover it, just give me back any extra." You move to hand her your gold and silver coins, but she refuses them.

"I'll pay for it," she says. "This mess is mainly my fault, after all. It's the least I can do."

>[] Graciously accept her offer to pay for the potions
>[] Insist that she use your money
>[] Insist that you split the costs
>>
>>29593701
>[x] Graciously accept her offer to pay for the potions
>>
>>29593701
>[x] Insist that you split the costs
Lack of self-control also landed us here, not completely her fault.
>>
>>29593701
>>[] Insist that you split the costs

"We can put the rest use with 765."
>>
>>29593701
>[] Insist that you split the costs
>>
>>29593701
"It's not entirely your fault," you say. "At least let me pay for half."

"Are you sure?" Kotori asks. "I do feel really bad about all this."

"Absolutely sure. I insist," you reply. "Though...I will need to split this gold piece for that," you admit sheepishly.

Kotori giggles. "Well, alright, if you insist." You hand her the gold piece, and she gives you back 20 silver.

With that, you each head out and go your separate ways -- Kotori to her apartment to change before heading out to the markets, and you to your room at the inn to collect your gear. It'll be some time before you'll need it, but it always feels more appropriate to be properly kitted out when paying a visit to the temple of the Hero.

You make it back to your room and begin going through your things. It probably won't be necessary to take everything with you, but seeing as there didn't seem to be any restrictions against unconventional tactics in the rules for tonight's gauntlet it might be worthwhile to bring a little more than just potions, arms, and armor.

>What do you take with you? List of items stored in your room besides arms, armor, and potions to come in the next post.
>>
>>29594002
>Bedroll
>Canvas (8 ft x 8 ft)
>Mess kit (small pot, 2 multipurpose dishes w/ detachable pan handles, cup, spoon)
>Flint & tinder
>Waterskin
>Whetstone
>1 hatchet
>1 folding saw
>200 ft of rope (one 175-ft segment, one 25-ft segment)
>Ball of twine (275 ft)
>11-ft pole (collapsible)
>1 Hammer
>4 pitons (2 used)
>Lantern (3 hrs of oil remaining)
>3 torches
>5 pieces of chalk
>2 bars of soap
>3 empty sacks
>1 day's rations (partially eaten)
>1 vial of strange goo scraped up from remains of slime monster in Findlay's manor
>2 empty vials (~1 fl oz/30 mL capacity)
>1 empty potion bottle (~2 fl oz/60 mL capacity)
>5 empty oil bottles (1 pt/~0.5 L capacity, some residual oil in them)
>Profiles of the 765Pro members, written by Kotori
>2 obsidian skull charms
>1 gold ring


>Hatchet and hammer included here because, while technically usable as weapons, these are really more tools than proper weapons.
>>
>>29594023
lets bring a bar of soap, use that to make out opponents slip
>>
>>29594023
>>29594168
I agree with the soap. And maybe fill the empty potion bottle with soapy water to fling into an unsuspecting fighter's face.
Also crush a piece of chalk for pocket chalk!
>>
>>29594168
our* opponents slip

Think we can throw the vial of goo in case of emergency?
>>
>>29594023
>>5 pieces of chalk
>>2 bars of soap
>>waterskin
>>strange goo
>>gold ring

Keep the last one hidden on our person out of sight. Never know if we might need a last minute barter.
>>
I'm surprised how much fantasy Im@s art there is.

I'm okay with it.
>>
>>29594217
Not sure about the goo, we never had it examined by anyone, chances are all it could do is make an opponent gooey.
>>
>>29594326
thats still pretty useful
>>
>>29594023
Alright OP, I think I am out too. I came for rousing fights leading young adventurers, not this. I hope this format works for you, and hope that you run something more like the spelunking arc again in the future.
>>
>>29594326

I just hope it does that and not eat their faces.
>>
>>29594368
Chalk is probably equally effective and less unique.
>>
>>29594432
true enough
>>
>>29594002
You decide to take your waterskin, chalk, soap, the empty bottles from the oil you used in the tunnels, and the gold ring. You use some of the soap to fill a few of the bottles with soapy water, reasoning it might be useful for blinding an opponent or making him slip. You also grab the vial of strange goo from Findlay's manor; you're not sure just what it might do, but you figure it couldn't hurt to have on hand in a pinch.

You then head out to the temple district, where you spend the remainder of the afternoon in prayer and meditation in the temples of the Hero and Sister Flame.
-----------------------------------------------

In the evening, you return to the inn you'd come out from this morning, where you meet Kotori, also returning for the fight.

>Roll to see how good of a deal Kotori managed to find; magic number today is 4
>>
Rolled 1

>>29594523
>>
Rolled 20

>>29594523
Let's do this!
>>
>>29594386
Sorry to hear that. I do intend to wrap up this particular segment by the end of the next thread (yes, really; there will be considerable compression and expediting going on, we're not going to roll out every single fight), but it is true that even after that there will be some more slice-of-life-ish stuff before getting back into active adventuring.
>>
Rolled 18

>>29594523
>>
Rolled 15

>>29594523
>>
File: 1390022503154.jpg-(19 KB, 225x272, 1358079703596.jpg)
19 KB
19 KB JPG
>>29594560
>>29594565
>1
>20
>>
>>29594710
Dammit Kai
Better than my >>29594565
>>
>>29594523
>>29594710
Kotori hands you three healing potions and five silver pieces with a somewhat apologetic smile. "Here are the potions. I'm afraid the best I was able to do was get them down to 50 silver for the three, as a set deal."

"Well, it's still a little better than the typical market price, anyway. Thanks for taking care of that," you tell her.

As you enter the inn, you see the Thieves' Guild member who'd escorted you out of the pits earlier loitering by the bar. Seeing you come in, he heads over and informs you that he'll take you in to the pits, but Kotori will need to go a different route to get to the spectator section.

When you arrive at the pits, you're led to a waiting area for the fighters, and a Thieves' Guild member asks you if you have any preference for a fighter's name. The fight's been billed with you identified simply as a "mystery challenger", but they'll need something to call you by for the announcements as the event gets rolling.

>Any preferences for a pseudonym to go by in the pits?
>>
>>29594951
Holy Shining Phoenix ZEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETO
>>
File: 1390023202432.jpg-(90 KB, 490x324, Papillon.jpg)
90 KB
90 KB JPG
Rolled 18

>>29594951

P-san.... hmmm

...Papillon?
>>
>>29594951
We should have picked up a lucha mask.

>>29595002
The Stinging Butterfly?
>>
>>29595020
To be fair, any sort of mask would be somewhat redundant with the visor on your helm.
>>
>>29595041
Can we draw a butterfly on our helm with Chalk?
>>
>>29594951
>Let Kotori choose and announce your pseudonym.

I can't unto not stupid names.
>>
>>29595058
Yes. Yes, you most certainly can.

>Please wait; writing in progress.
>>
>>29595082
>>29595020
>>29595002
Alright lets do it
>>
File: 1390023657885.gif-(854 KB, 358x202, BRAVOOOO.gif)
854 KB
854 KB GIF
Rolled 17

>>29595041
>>29595058
>>29595082

We need to strip after every match, anyways.

Brave or Mr Dangerous would have been cool too.
>>
>>29595117
This plus the extra clause is going make for an entertaining night.
>>
>>29594951
"A stage name, huh?" you muse. "Hm...let's go with...Papillon. Papillon, the Stinging Butterfly."

The Thieves' Guild gofer looks you over with a skeptical eye, taking in your fairly heavy armor, sizable shield, and general incongruency with the graceful and nimble image suggested by the name you just proposed. "Uh...Ya sure about that? Tha fuck is a 'poppy yawn' anyway? Some kinda opium thing?"

"It's 'papillon', and it means 'butterfly'. Just go with it. Now if you'll excuse me, I have some last minute preparations to do." Taking out a bit of chalk, you begin drawing on your helm.
----------------------------------------------

Soon enough, it's time for you to enter the ring. Your entrance is greeted by considerable laughter and jeering from the crowd; this probably would have been the case regardless, but your chosen stage name and the crude butterfly wings drawn on your helm in chalk certainly contributed. You even catch a glimpse of Kotori -- seated in what looks to be the VIP section, next to a very well-dressed and important-looking man -- covering her mouth to hide a grin.

Your first opponent is a scrawny, disheveled-looking man with a bit of a crazed look in his eyes. Armed only with a crude knife, his name in the pits is "Mad Dog".

>Gimme a roll.
>>
Rolled 6

>>29595366
>>
Rolled 18

>>29595366

COME ON!
>>
Rolled 7

>>29595366
>Mad Dog
Oh you
>>
Rolled 18

>>29595366
Don't let me fuck this up.
>>
Rolled 20

>>29595366
Ah crap
>>
>>29595480
Was that an accidental reference? I just pulled that name out of my ass cuz it sounds like a good generic nickname for a dude with a somewhat unhinged bent.
>>
File: 1390024782443.png-(52 KB, 202x239, 1363129387143.png)
52 KB
52 KB PNG
Rolled 8

>>29595495
>>29595499
>>
>>29595506
Yeah, let's call it that.

>>29595495
Damn, should've stalled a bit.
>>
>>29595495
>>29595495
When you look at things I guess I saved us. Right...
>>
>>29595540

Still kind of fucked.

This is gonna be one of those threads.
>>
DAMMIT I WAS TOO SLOW

actually why are we surprised really?
>>
>>29595562
Because hope springs eternal.
>>
>>29595366
>>29595495
It's not even a contest. Mad Dog fights in a manner true to his name, but such wild, uncoordinated attacks are laughable against your armor and training. You take him down handily without so much as a single proper cut -- shield bashes, pommel strikes, even hits with the flat of your blade just for show. The crowd is roaring as Mad Dog finally gives in with a whimper. The enthusiasm of the onlookers continues as you begin removing your armor in fulfillment of Kotori's special clause.

The enthusiasm dies off as it slowly becomes apparent that removing proper armor of the sort you wear is not a quick task -- and even less so when you're trying to do so without removing your helmet; you'd prefer to avoid revealing your face if at all possible.

By the time you get your torso bare, the crowd is utterly bored, and your posing and flexing is met with resounding indifference as the crowd has by then long since lost interest. As you're midway through the even lengthier process of re-donning your armor, a gofer from the Thieves' Guild arrives with a message from the boss that the "muscles clause", as he refers to it, has been removed from the deal.
-----------------------------------

>Cont'd...
>>
>>29596194
The next half-dozen fights don't proceed quite so smoothly as the first, with each being tougher than the last, but you do manage to pull through and win them all. Your assessment of the fighters in the slop hall this morning definitely wasn't off; they're pretty weak compared to the sorts of foes you're used to facing. The main thing holding you back, frankly, is the emphasis on keeping it nonlethal. You don't have any trouble keeping yourself in check, thankfully, but it does cramp your fighting style a bit. The slowly building fatigue does start to take a slight toll as you move on as well. Your seventh fight cuts it mighty close, but you do still manage to scrape out a win without sustaining any injuries serious enough to require uncorking a potion.

By this point, the crowd is definitely starting to favor you a bit more, but with your somewhat borderline performance in the last fight you don't imagine the books are enough in your favor to consider proposing a rigged fight just yet. And besides which, you haven't gotten far enough to break even yet anyway...

>[] See about cutting a deal with Reedfeld now anyway
>[] Continue on fighting

>Whatever your vote, give me a roll for it.
>>
>Note: Continuing to fight will take you through the next 7 fights, just as this first roll encompassed your aggregate performance across the first 7. The first set of fights were quite easy -- hence why such a poor roll still resulted in a success -- but the next will be a bit tougher due to fatigue and the fact that you're moving up the ranks of the opposition. However, note that since the roll is an abstraction of your aggregate performance, a failure may not necessarily mean that you lose a fight. If it's by a small enough margin, it could simply mean that you get more worn down than you otherwise would, possibly needing to use a potion along the way.
>>
>>29596214
>>[] Continue on fighting

Do it when we have more hype.

We can afford potions at this stage.

Also, we should have told Kotori to bet on us.
>>
>>29596194
>the "muscles clause", as he refers to it, has been removed from the deal.
Nooooooooooo!
>>29596214
>[X] Continue on fighting
We aren't in a position to make a deal right now, getting halfway through may at least make us favored enough to gain a decent profit from a rigged fight.
>>
Rolled 2

>>29596214
>[x] Continue on fighting
Need a few more victories before we have some leverage.
>>
>>29596280
>Also, we should have told Kotori to bet on us.
Technically she already did -- that's why you're in this mess to begin with.

But as far as regular bets according to odds set by the bookie and so forth...what makes you think she wouldn't on her own anyway?
>>
>>29596446
>what makes you think she wouldn't on her own anyway
We should have told her that she needs to split the winnings with us, then.
>>
File: 1390027338444.jpg-(55 KB, 207x208, 92.jpg)
55 KB
55 KB JPG
>>29596446

Excellent job, Piyo.
>>
Still need 3 more rolls to hit the magic number for the next round of fights, by the way.
>>
>>29596494
Well she does feel bad about this situation, she may share.
>>
Rolled 15

>>29596541
>>
Rolled 20

>>29596541

Ah, whoops
>>
Rolled 9

>>29596541
Oh forget about that. Here we go!
>>
>>29596592
This looks promising.
>>
File: 1390027812313.jpg-(31 KB, 300x292, Got it.jpg)
31 KB
31 KB JPG
>>29596587
>>29596592
>>
>>29596214
>>29596592
The next seven fights, however, go much more smoothly. Your opponents are definitely growing more skilled as the night wears on, but you're also getting the hang of nonlethal takedowns with all this hands-on practice. Your fourteenth opponent is so easy to beat that you even manage to find plenty of time for crowd-pleasing flourishes and posing.

By this point you've gotten past the halfway point needed to break even on the bet -- in fact, you could stop here and just walk off with 100 silver. But you actually think you could handle quite a lot more...and with the crowd growing more and more enamored of you with each fight, you're in a prime bargaining position to work out a rigged end to this event.

Assuming you don't decide to just go for the win; at this point, it really feels like you could pull it off no problem. The last two or three opponents at the end might be a little tough, but you're feeling pretty good about your chances right now. You don't even feel a hint of the possession becoming a problem either. It may be a blood sport, but you're doing a pretty good job of keeping the bloodshed to a minimum, and right now the atmosphere is definitely more one of a "sport". Part of you winces to admit it, given the illicit nature of the proceedings, but you're actually kind of having fun. It feels more like a high-energy sparring match than a real fight in the sense that you're used to.
>>
>>29596990
>[] Look into striking a deal now
>[] Just throw the next fight and collect your 100 silver
>[] Push ahead for the win

>Once again, moving forward in the contest will compress the following seven fights, which will get a little tougher. The remaining 3 will be played out in detail against the top-ranked opponents, should you choose to go that far (and win the previous fights, naturally).
>Also, this will be the end of tonight's session. Place your votes, and the most voted option will be used to open the next thread, with the roll (if any is required) made then.
>>
Rolled 18

Kind of tempted to try striking a deal with the last three fights left...

We don't have anything to lose at this point.
>>
Rolled 4

>>29597018
>[x] Push ahead for the win
We win, we get money.
We lose, we still came out ahead.
Unless we'll also get a good share of the house winnings, striking a deal logically doesn't make sense if we've been doing good.
>>
>>29597110

Well striking a deal means we might get even more.

If we help the house pull an upset victory and they get a gambling windfall, we might cut out debt repayment and maybe even a portion of the gambling wins.

We'd probably get more out of it.
>>
>>29597018
>[X] Push ahead for the win
Let's be greedy. Sure we risk bad luck that could ruin our bargain, but potential win money plus bargaining position is too good to pass up.
>>
Rolled 16

>>29597423
And forgot the roll.
>>
>>29597018
lets just go all the way
>>
Rolled 7

>>29597471
dammit forgot roll

dammit why am i rolling
>>
Rolled 20

>>29597018
>>29597039

Rolling for the fightin'
>>
>>29597526
Dammit Kai. Oh wait. Thank you Kai!
>>
Not to interrupt your fun (rolling dice is a lot of fun, though less so in virtual form), but I did say the roll would be done *next* thread.

At any rate, looks like the consensus is pretty solidly "big money, big money, daddy needs a new p̶a̶i̶r̶ ̶o̶f̶ ̶s̶h̶o̶e̶s̶ helm", so we'll open next thread with the next round of matches.

Next weekend's not looking very promising, but I might have a decent shot of getting one in on the 31st or the 1st.

As usual, questions and feedback and so forth are welcome.
>>
>>29597601
We got excited. Rolls this thread count then?
>>
Rolled 4

>>29597601

We'll have another chance to work out deals before the top 3 right?
>>
>>29597629
My initial plan was no, but seeing as you'd hit the magic number anyway, may as well.

>>29597639
Yes, there will be another decision point before the final 3 for you to work out if you want to cut a deal or back out or whatever.
>>
Rolled 7

>>29597654

Which one is that? Theres like 2 possible rolls.
>>
>>29597688
This one >>29597526 fucking Kai and his low roll.
>>
>>29597715
Low rolls are good, remember.
>>
>>29597715
I know but Kai got it.
>>
>>29597730
wonder what the mafia are making of this


[Advertise on 4chan]

Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [@] [Settings] [Rules] [FAQ] [Feedback] [Status] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.