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/tg/ - Traditional Games


PREVIOUS EPISODES: http://suptg.thisisnotatrueending.com/archive.html?tags=Ghost+Busters

LAST EPISODE: You visited a library, had a ramen lunch, and had a get-together at the Dumpling Factory.
- - -
It's the next day, the sun is shining, and your paranormal guests have all retreated back to their usual lives. Sato and Star have both retreated to their rooms, claiming headaches, hangovers, and large amounts of regret. Sana has shown up as usual, and is looking bored behind the reception desk, as she leafs through the showbiz news on her phone.

You and Akira picked up the mess from last night's party, and are enjoying a discount dumpling lunch, as you carefully look over the scroll regarding exorcisms that Sachiko gave you.

It's written in an old dialect, and even though it's a reproduction, it's still exceedingly old, and faded. Also, a lot of the information is less about exorcisms, but more about how a priestess can use ancient rituals and 'potions' to help people who suffered from seizures, mental illness, and other maladies that were mistaken as the work of supernatural forces or creatures.

Getting anything useful out of it is a trial.

> Roll 1d20
>>
Rolled 13

>>32003403
Rolling and bumping
>>
Rolled 3

>>32003403
>>
Rolled 9

don't fuck up don't fuck up.
>>
Rolled 14

>>32003403
Rollan
>>
>>32003510
You do manage to find something, it's not concrete...but it's something.

Whomever wrote this had traveled beyond Japan apparently, which is incredibly rare, considering the time you guess that this was originally done. They comment on Wu Xing, and Humorism. However, both practices are heavily criticized and derided. Nationalistic pride apparently traveled with the writer, no surprise there.

Still, the author goes to say that the core theory isn't wrong. That there are substances within that body that, when out of balance, cause maladies. There's a rite that says that it's possible to extract the 'tainted essence' from a person. If the Black Essence can be properly disposed of, then the afflicted's other essences will return to balance, and bring health back to the person.

"Okay." Akira says. "So...how does this help us? I mean, I'm sure it's part of the puzzle, but I don't get what part." He shakes his head. "I say we check out the house today, we don't go in, we don't do anything stupid, we just look."

"What if you talked to Sachiko about that stuff?" Sana asks from her desk.

Akira frowns. "Didn't you say that she was under a taboo to speak about this stuff? I mean, YOU might be able to sweet talk her, but I don't want to risk getting an arrow in the neck." He drums his fingers and checks his watch. "It's too early in the US, but if you want to just wait, we can call Central and see if the other Branches know anything on this stuff."

> Let's check out the house.
> Let's talk to Sachiko.
> Let's wait and get a GB Conference Call
> Other
>>
>>32003881
Check out the house to kill time before the conference call.
>>
>>32003881
>> Let's check out the house.
Inform the others we are going to look at the house, after which we're going to have another GB meeting.

If we aren't back when we're supposed to then presume the worst.

And keep working on the Super Slammer trap for our car (what was it called again?)
>>
>>32003881
>>32003912
I second this. And anybody who goes near it wears Ectogoggles. NO EXCEPTIONS.
>>
>>32003912
Also later we should ask that Chinese vampire if he knows anything about Humorism.
>>
>>32004048
Yes Ectogoggles and PKE meters.

I also suggest we get some rope or preferably a chain and attach it to something solid outside, like a lampost, and wrap it around ourselves. We coat that chain in positive slime.

Can't be too careful
>>
>>32004050
....oooh, I wonder if that's what Kayako's mom did. Inserted 'tainted humors' into her kid, like to seal away a demon or something.
>>
>>32003912
>>32004021

"Sana, send some emails, and set up a conference for later." You say, then you turn to Akira. "And we're getting some ectogoggles."

"Agreed." Akira says.

You bang on Sato's door. You hear a pained moan. "We're going out, when we get back, I want to see work on the Muon Super-Slammer Trap for YOMI-1. That includes a progress report, we're going to need that thing for this."

"MMpphhhrrrgglgguurgll." Sato responds.

"I'll take that as a yes." You say.

You and Akira leave and head for the train. You notice that there's a bit more people around on the train station than before.

"Neighborhood's becoming less of a pit of despair." Akira says.

"Yeah. Think it's because of us?" You ask.

"We're possibly a factor, but I think Sachiko's more of a cause than we are. We just got her out of her slump." Akira says, shrugging.

"Well, that's something." You say.

"Yup." He says.

You get on the train and head to the 'cursed neighborhood.' Get off and head to the lane that leads down to a dead end, and Kayako's house.

There's a large sign attached to a utility pole. It says in clear yellow and black letters.

DANGER! HAZARDOUS! DO NOT ENTER! DANGER!

"You'd think that they would put in a gate here, or try to block this off." You say.

"Maybe they tried." Akira says. He takes out some rope that he brought with him and ties it around the pole. "Can't be too careful." He says.

"Yeah, good idea." You say.

"Hey..." He sighs. "Have I been an ass lately? I mean, with all this yokai stuff? I know I haven't been the nicest guy, but am I going over into asshole territory?"

> A little.
> Nah.
> Maybe, but I don't blame you.
> (Changing the Subject) So...who's going down there first?
> Other
>>
>>32004584
Well maybe a little, but it's not your fault that something horrible happened to you. Now who's going first?
>>
>>32004584
"You're an ass Akira, and I wouldn't have you any other way.

Now do we flip a coin or are you gonna volunteer to take point because I won't. I'll have your back either way."
>>
>>32004584
Other.
"We've both lost our heads over the subject, Akira, and I'm sorry about that. You opened up to me about what the Boogeyman did to you and I haven't been great about respecting that."

"We've got different approaches to Ghostbusting but I think, ultimately, that's a good thing for the franchise as long as we don't let it get as bad as it did when we hit each other again. You weren't wrong about me getting a big head sometimes, after all."

"I've been thinking about this a lot, and I really do think our different viewpoints might help make both of us better Ghostbusters and the franchise do more good. Does that make any sense?"

(Apologizes for the lack of eloquence.)
>>
>>32004584
>> A little
>> Maybe, but I don't blame you.
I can understand your reasoning, seems like some of these guys are just trying to survive. Just remember though, if we have to blast some angry ghosts, I'm right there with you.
>>
>>32004734
Then they can kiss each other, start crying and go get their nails done.
>>
>>32004764
Hey, its a professional relationship, AND Akira's our gadget guy.
>>
>>32004721
"A little...but I get it, and I wouldn't want you to be any different." You say. "I can be a bit of an ass too. The franchise needs a gung-ho guy, keep us from losing focus."

"Yeah, and I guess they need a bleeding heart as well." He smiles at you.

"So," You look down the lane, and then at the road. "Flip a coin?"

"Sure."

> Call it.
>>
Rolled 1

>>32004893
>dice+1d2
Heads 1
Tails 2

Calling heads
>>
>>32004893
thanks for putting it TEN THOUSAND times more succinctly than me GM.

Also heads.
>>
>>32004893
Heads
>>
>>32004922
>>32004928
>>32004944

Akira shows you the coin on his palm. "Heads it is. You wanna go, or stand back?"
>>
>>32005029
Lets go, Akira's hot headed enough that he might get tricked.

i mean its not like we have people who killed themselves because of us weighing on our conscience so much we stopped using our last name it'll be fine guys.
>>
>>32005029
>>32005050
Let's go first. We'll be absolutely fine.
>>
>>32005029
"I'll take point, you watch my back.

Hey we got any rope in the car? Thinking we could use a slimed anchor to make sure we don't get dragged in."
>>
>>32005029
I'll take point, try not to shoot me.

Also, if anyone wants some atmosphere, Esquire is showing the original movie.
>>
>>32005083
>>32005050

You tie yourself to the rope, put on the ectogoggles, a sick-filter mask, gloves, and walk down the road.

Your PKE meter is spiking red already.

You get to the end of the lane, at the dead end, the house is on your right. You take a deep breath, and turn to look.

You have to fight not to scream. The entire house is covered with black slime, top to bottom, and all of it is oozing and bubbling, the yard is a swamp of the stuff, there's barely any ground that's not covered in the stuff. And it just keeps getting worse the more you look at it, you can see faces, limbs, and bodies in the slime. Clawing at themselves, each other, or just writhing in pain. You'd be certain that you would be able to hear the screaming, but every orifice of the trapped faces is vomiting slime.

Tendrils of the stuff drift towards you, they're as thin and wispy as human hair, they reach just barely over the wall that divides the property from the street. You back up, and thankfully it seems like they can go no further.

You see a pair of eyes in the mass of Slime Hair, and they narrow in recognition. They know what you are.

"Help...please..." A voice says. You see a young school girl, she can't be more than 12, she's clawing her way up the wall, out of the muck, she's mostly clean.

Infact...yes...yes...she's getting free. That's what you are seeing! She's a almost free of this swampish hell of slime! All you need to do is pull her free! Pull her free, and then get her back home and you can treat her, and save her, and then you can do it again and again.

But right now...right now you just need to pull her free.

Just take her hand and pull her free!

> Pull her free.
> Pull her free.
> Pull her free.
> Roll 1d20 >12 to do Other
>>
Rolled 20

>>32005289
Come on man. Not yet
>>
Rolled 8

>>32005289
>Other
Don't fall for the obvious trap
>>
Rolled 15

>>32005289
>> Roll 1d20 >12 to do Other
Hit her with a blast of Posi-Slime. If she's real, it shouldn't hurt her and it should help her get free. If she's fake, we'll know.
>>
>>32005363

Thank goodness.

>>32005370

I like this plan.
>>
Rolled 12

>>32005289
RESIST!
>>
>>32005363
Bravo Taffer
>>
>>32005363
Damn. Gonna save the shit out of that ghost girl.
>>
>>32005370
Blast it with slime, the back the FUCK up. Keep an eye on Akira.
>>
>>32005363
You blink. Then step back and see things clearly.

The girl isn't covered with slime, because she IS slime, just with a 'skin' stretched over her. You blast a quick spray of Posi-Slime at the thing. It recoils back and sinks back into the ground. However, it's like spitting into a volcano. You could spray all day, probably all four of you could spray posi-slime into this mass for a week, and you wouldn't make a dent, the amount of the stuff that the house itself generates is horrific.

The Hair/Eye entity slides back towards the house. You can tell that it's upset that its little trick didn't work.

However, what it doesn't realize is that you've got a PKE reading of her 'Fake Person' trick in both your meter and Spectrometer, so that fake out isn't going to work anymore.

Also, if that hair/eye thing is connected to the central core of the Legion-Entity, then that means there's a Source. You can't take out the grounds in a direct assault, or try and purify the house. That's just fighting the symptoms. But if you can get to the Source, or Core, or Kayako, or whatever, and take THAT out, then the rest will go with it.

Now it's just a matter of GETTING inside the house.

"Hey!" You hear Akira call. "You okay?"

> "Yeah. I'm coming back."
> "Yeah, I wanna try one last thing."
> Other
>>
>>32006149
>You could spray all day, probably all four of you could spray posi-slime into this mass for a week, and you wouldn't make a dent, the amount of the stuff that the house itself generates is horrific.
We're obviously going to need more powerful slime.


SHIT

I JUST REALIZED THAT GHOST PARTY AND THE CELEBRATIONS COULD HAVE UBERCHARGED THE SLIME WE PUT THERE
>>
>>32006149
Yeah, I'm coming back
>>
>>32006214
Man, all those feel good vibes from those ghosts. . .we could've bottled it up and used it. . .
>>
>>32006149
> "Yeah. I'm coming back."
Lets not piss it off anymore than we already have. I don't think we can get anything else out of the sensor package we're carrying.

That is unless we want to take pictures / video of it?
>>
>>32006149

Ghostbusters needs one of those big helicopters they use for putting out fires. Full of posi-slime
>>
>>32006256
Should we call back the rabbits and ask them if they could get us some invites to a few yokai parties? Tell them it's for supercharging the goo, and that there's a discount for it.
>>
>>32006283
We could request some gear from Central, or at least specs.


Shit. We need the super trap and super positron thrower from the end of Extreme GB, the vehicles.

Those could be shipped.
>>
>>32006355
That might be a good idea. Set up a party in the Reject Zone! BBQ and beer for both the living and the dead!
>>
>>32006149
>You can't take out the grounds in a direct assault, or try and purify the house. That's just fighting the symptoms. But if you can get to the Source, or Core, or Kayako, or whatever, and take THAT out, then the rest will go with it.
We should still try and rip away at that house, it might just be the symptoms but it's a HUGE shield and danger in the way of the core.

>>32006385
Yeah. Hopefully sometime later the super slimer being researched back int he US is also being completed.
>>
>>32006258
You finish making sure that your PKE meter has gotten as much information as you believe it can.

"Yeah. I'm coming back." You shout.

You head back up the lane and meet back up with Akira. "Okay, so how's it look? Is it my turn to head down there?"

You shake your head. "No, that's a bad idea. The ghost tried to get me with a mind tricky, illusiony, thingy. Also, the place is a Black Slime swamp, we need a 'plan' plan."

"Back home for the conference?" He asks.

You nod. "Yeah, untie me."

One train ride home later. You're back at the Dumpling Factory. Sato and Star have roused themselves and have been working on the Muon Super-Slammer.

> Roll 1d20
>>
Rolled 13

>>32006454
Good news, everyone!
>>
Rolled 5

>>32006454
Bad news everyone
>>
Rolled 15

>>32006454
>>
Rolled 3

>>32006454
Come on and slam and welcome to the jam.
>>
>>32006417
Dude the GM said straight out "attacking the house won't work.".

What we need to do is get the tainted energy (Kayako) out of the body (The house/Legion spirit she's created around her.).
>>
>>32006965
Okay, how are we going to do that if we can't get in the house?
>>
>>32006990
Good question! I dunno, I'm just saying we've gotten a pretty big "Won't work." on the green slime plan.

I still think we should speak to the elder jiangshi after the conference. He might know what the metaphor of Humorism means.
>>
>>32007035
You're dismissing it out of hand because it won't kill the house. We still might be able to use it to get in.
>>
>>32007035
Yeah, what >>32007051
said

I'm just saying the whole house is a murder machine with teeth.
Removing or at least dulling the teeth won't stop it, but it will help the sorry sons of bitches (us) who are going to walk into it.

It also wouldn't be just slime, we'd be blasting it with every ounce of nuclear science and magic we got.

We could see about asking central to mail us some of those Ghost Bombs, supposed to vaporize all spiritual residue in a 50 yard radius.

If this house wasn't set in the middle of a damn city and we had the power, I'd wish we could just nuke the thing.

The house is a nut, and we're going to have to crack the shell first and then insert the team.

If we're lucky, the more ghost energy they use to defend themselves outside, the less they'll have to attack us with on the inside.

But perhaps, the conference could gives us another plan that doesn't involve so much force.
>>
>>32007035
>>32007177
I feel (though I may be wrong) it's the kind of "won't work" that happened to the Ghostbusters in the 2nd movie when the four of them simply tried blasting away at Vigo's shield around the museum.

They still managed to get in by having the statue of liberty smash the roof with her torch.
>>
>>32007177
>>32007252
There's a thought. What about our pylon tech? We could use it to separate Kayako from the rest of the Legion spirit, maybe.
>>
>>32007300

Maybe? I don't recall the specifics of the pylon tech. Still, it might let us lock off areas.
>>
>>32006608
"Work's going well." Sato says. "We have the framework and the manifolds all set up, and the initial charge was fine. Now it's just a matter of charging the muon zero-point up to the point where it's a stake Protonic PKE Null Point and then we pick which color wires we use."

"Did any of that make any sense at all?" You ask Akira.

He shakes his head. "I think the ancients say that 'He who says complicated nothing can make nothing complicated.'"

Sato frowns. "Or something like that, look it's ALL in the handbook."

"Look," Star says, "Short version, it's fine, but it'll take two or three more days."

"Thank you." You say. 'Was that so hard?"

"You know damn well this stuff doesn't work half as well without there being a clear reason and explanation as to why it works." Sato says. "Even if we don't understand it. This is Science! If you want chanting and magic, go next door."

"Is the conference call up?" You ask.

"In a few minutes." He says.

You sit down and get ready. After a moment, and some time fiddling with the connection, you all get connected to the other GBs. It's a full house tonight. GB Central, New York, Los Angeles, Chicago, London, and Japan.

Conversation is light, and other people's problems go first. You're able to help where you can, your experience with Non-Western Hemovores, and other Yokai are very valuable, but it sounds like no one has any really big projects. Just busy times thanks to the 100 Bloody Moons.

(cont)
>>
>>32007629
You get to your turn and you share your intel on the house, the entity, and how it's a Legion-Class monster.

"Interesting." Dr. Spengler says. "And you believe that this being has connection to the Oiwa Entiy you referred to before?"

"Yes. We were..." You frown, trying to best explain the incident. "We were advised to dispatch this entity first, before we took on her."

"Who advised you?" Dr. Gabriel (GB LA) asks.

"A middle eastern man...I think." Sato says. "It was weird."

Rookie nods. "Middle eastern man, weird sense of humor, sometimes seen with a red-headed woman?"

You nod. "Yes. That's right."

He nods. "We've met him too."

Dr. Spengler nods. "I'm aware of that entity. He's non-hostile, and trustworthy enough."

"Who...what is he?" Dr. DeSanta (London) asks.

Dr. Spengler shakes his head. "I am under a geas not to reveal his identity, as you will be when you figure it out. It's one of his jokes. If I were to Wa Wo Lo Wa Na Ha Ro Ro Na Ha Lo Lo Lo...and I just spoke gibberish to your ears correct?" He nods at your confirmation. "My advice is to accept his advice and move on with your work. He has made unbreakable promises to not interfere with our business."

(cont)
>>
>>32007654
"Anyway." Dr. Griffin says. "So, super tough haunted house, covered in infectious slime, and has perception manipulation powers."

"And tied to ancient humoristic rituals." Dr. Gabriel says.

"All capped off with a Legion-Class entity dwelling within." Rookie says.

"I say you secure the area, and develop a small scale Protonic/Slime bomb." DeSanta says. "If you overload it, you should be able to weaken it enough to use standard methods."

"Risky." Dr. Griffin says. "I think you should try and make encounter suits that will enable you to go inside the house without being infected. If the house is as sealed off as you say, it'll make a Rule One scenario possible, and nothing beats that."

"It puts them at way too great a risk." Rookie says. "I say you get out the big hardware, the large scale protonic cannon you used on that rogue Bermuda Triangle. Slime in tanker truck volumes. Standard tactics on a larger scale."

"Legion-Class entities are adaptable." Dr. Gabriel says. "It'll find a way around those. I say we look into the humoristic angle. If we can isolate the type of humor thats making up this entity, we can come up with a conversion, or a counter. Then we can infect the being itself, and weaken it."

"I was unaware that we were using archaic sciences." DeSanta says. "Shall we use phrenology next to gauge the behaviors of PKE entities?"

"Doctors, please." Dr. Spengler says. "All of those tactics are actually valid. Since our Japanese associates are the ones who have seen this entity, maybe they should be the ones to choose the method used.

"Do you have a preference?" He asks.

> Bomb plan, blow the whole place up
> Suit plan, go inside and kick ass
> Heavy Tech plan, 'And if that don't work, use a Bigger Gun.'
> Humoristic Plan, Find the cure to cause her ill.
> Come up with your own plan.
>>
>>32007684
We're in a lot of trouble with PCOC which might be tied to evil wizards.

Also we should tell them PCOC is tied to evil wizards.

So the bomb idea's a bad one, and I don't know if we have the resources for the tanker truck. I think we should try the humoristic plan as Plan A, with Plan B being suits and a haunted house crawl, and Plan C as "get a bigger gun".
>>
>>32007778
Why is the Bomb plan a bad idea?

Ideally if we can budget our resources and think wisely we can combine several plans, unless it isn't recommended.
>>
>>32007684
(Oh, and it is inadvisable to try and make a hybrid plan. It'd take too long and too many resources to do more than one approach, also if you want something to be effective, it's better to make sure one thing WILL work, than hope that two things kinda work. Remember, the more parts to the plan, the more things that can go wrong.)
>>
>>32007827
Alright then. Let's consider our options.
>>
>>32007818
>Why is the Bomb plan a bad idea?

It's a gamble, on many levels. It's a simple plan, and you can make a REALLY good bomb, but if it doesn't work, you're back to square one at best.
>>
>>32007881
Also because we're setting off a bomb in the middle of a neighborhood.

That's GOTTA be a fine.
>>
>>32007906
It's a spirit bomb, only meant to harm spirits and not the living or the material.
>>
>>32007931
Is PCOC going to see it that way, is my point. Since they are actively antagonistic towards us, shot people who were under our care last time we crossed paths, and Une's looking for any excuse to shut us down.

What do the other GBs think of the options, GM? If we can only pick one shot I'd like to hear the team's opinions.
>>
Maybe we can get the miko across the way to help. Have her lead some reject zoners in loud happy prayer while we execute our plan which I might suggest be part humors and part bigger gun?
>>
>>32007684
>> Humoristic Plan, Find the cure to cause her ill.
Let' see if the vampires next door might be able to help us out, as well as Sachiko. The entity has some sort of connection with local religious practices that might be able to help find a weakness in it. After all, what one man believes is true can both help him and hinder him.
>>
>>32008001
Shoot yeah. Maybe the old traditionalist vamp might have insight on the humors bit.
>>
>>32007684
I say that we go Humoristic. We he've had a lot of success when we play by the rules. And I think Kayako is in need of a doctor.
If the Humoristic plan gets outvoted, then I cast my vote for "The asnwer is a gun. And if that don't work, use more gun."
>>
>>32007881
For more information on the plans:

Suit Plan:
If you can infiltrate the house, and get inside, then all that slime, and the souls, trapped outside become a non-issue. The fight will be a lot more even. Of course, that's a big 'if.'

> Heavy Tech Plan
This is the simplest, and probably the safest method, just a full on assault with the heaviest tech you can get. It's also the hardest route, as you're facing her head on at full strength.

> Humoristic Plan
This is the plan that has you at the least risk. You'll be doing more research than anything else, and the assault will be low-impact as well. Of course, you have no idea that this will work at all, since you're using Mad Science Tech mixed with pseudo-science and tradition.
>>
>>32008037
uuuugggh i wanna know more about the ghost and her miko mom but "stomping into a haunted house in cool suits' is aweeesome.
>>
>>32008029
Why not both? Humors avenue is primarily research. Other (bomb or gun) is tech. We, Sana and maybe a vamp or two do research everyone else does production.
>>
>>32008092
The GM said we don't have the resources for more than one plan.
>>
>>32008037
Ah well then:
We research with some help.
Team builds suits.
The miko leads group in happy prayer ala gb2 new years singing while hopefully someone(s) we trust, like vamps, spray slime onto the house from tankers possibly provided by pcoc who will hopefully sign off on the plan after we jump through some hoops. Again hopefully given by assistant guy who doesn't out and out want us dead.
>>
>>32008092
That could work but 1) You'd have to convince Sana and the Kuei-Jin to help. 2) You're trusting the others to not screw up.
>>
>>32008037
>> Heavy Tech Plan
>This is the simplest, and probably the safest method, just a full on assault with the heaviest tech you can get. It's also the hardest route, as you're facing her head on at full strength.
Hey, the Rookie recommends it and he was the one who helped fight of Gozer the Gozerian AND Ivo Shandor.
>>
>>32008037
I still vote Humoristic Plan because it has the most chance of stopping this repeat problem. We can't just keep locking things in boxes because that sets up the horror movie trope of 5, 15, or 30 year imprisonments and then the people who know how to trap the thing again are old/dead.
We need to stop this in its tracks, especially since the rules seem to be breaking, meaning we CAN do it.
>>
>>32008037
I'd say humoristic sounds like it could work.

Like we gotta learn new rules to deal with these Japanese ghosts.
>>
>>32008171
Happy Prayers?
Fuck that, we have Star and Yurei sing 80's karaoke.
>>
>>32008180
Okay lets call it a vote.

I vote suits.
>>
>>32008222
That is true.

Also have we told them about how Oiwa became a deity of fear and torment?

What with them essentially shoving her full of boxed ghosts?

We don't wanna make a new Oiwa.
>>
>>32008222
>We can't just keep locking things in boxes
But isn't that inherent to what Ghostbusters do?

Everysingle branch has a little apocalypse locked in a containment unit.
>>
>>32008180
I say Humoristic.
>>
>>32008260
Yeah actually, 80s music is montage/final battle music central and karaoke is super big in Japan. Wouldn't be hard to get participants.
>>
>>32008037
> Humoristic Plan
Might be the best plan. We can even get Sachiko involved as a researcher,.
>>
>>32008037
Alright, since everyone is voting I'll join the bandwagon and say humoristic.

I hope we still get a chance to try out the supersuits and the big guns later on though.
>>
>>32008332
"This thing is smart, and it knew enough to try and trick me, not just lure me in. Also, no offense, but things work differently here in Japan. Read any of our reports, and you'll know that." You say. "I think we're going to go examine the whole bit about foul humors, and gained essences. If we can find the root of this thing, maybe we can rip it out in one swift tug."

"Understandable." Dr. Spengler says.

"Oh, did you also see that thing about the cult that I sent you in our report?" You ask.

"Yes." Dr. Spengler says. "My advice is to allow P-COC to handle this. I have submitted information on this incident to Peck, in person. If there's one thing he doesn't want to risk, it's his organization's reputation. Especially now in the global scene. There might be some future issues, but I find that cultists, and self-styled wizards, are their own worse enemies. Also Peck."

"Alright." You say, not feeling that at ease. "Anything else?"

"We'll send you the information on humors and essences. There is a lot of information that's erroneous of course, but there's some foundation of truth in that certain fluids in the body can be affected by PKE or cause an effect on PKE."

"Thank you, Dr. Spengler." You say.

"Of course, may your efforts be successful and efficient." He says.

There's other well-wishes and some light conversation between the other branches, but the conference call signs off.

You turn to the others. "So...I guess that's the plan."

Star sighs. "Which means the first thing we have to do is..."

Sachiko opens the door to her shrine to see all four of you standing there. Holding her scroll, and a six pack of beer.

She closes the door on you all.

She then re-opens it and grabs her scroll with one arm and the beer with the other and then closes the door with her foot.

Everyone looks at you.

> Roll your eyes, bang on the door, and order Sachiko open up
> Send everyone home and try to talk to her alone
> Go home and do web/datafile research.
>>
>>32008979
social link go?
> Send everyone home and try to talk to her alone
>>
>>32008979
>> Roll your eyes, bang on the door, and order Sachiko open up
>>
>>32008979
>> Send everyone home and try to talk to her alone
>>
>>32008979
> Send everyone home and try to talk to her alone
>>
>>32008979
Bang on the door. "Oh sure; do it our way and you don't leave us alone. But try it your way and you give us the cold shoulder. Sachiko, I'm starting to think you don't like us!"
>>
>>32008979
BITCH STOLE OUR BEER.

Also uh is there a decent place to talk about where to get a look at the IDW Ghostbuster comics? With /rs/ gone I'm kind of clueless and I want to try before I buy.
>>
>>32008979
> Send everyone home and try to talk to her alone
>>
>>32008979

>"Yes." Dr. Spengler says. "My advice is to allow P-COC to handle this. I have submitted information on this incident to Peck, in person. If there's one thing he doesn't want to risk, it's his organization's reputation. Especially now in the global scene. There might be some future issues, but I find that cultists, and self-styled wizards, are their own worse enemies. Also Peck."

I must admit, I'm curious to what Peck did/had happen to him since then. P-COC are annoying...but they do sound like they are in GENERAL a force for good. Rather than 'Oops, what did we do to new york?'
>>
>>32009476
According to the IDW comics (I think) as well as in game P-COC does in fact do the world somewhat of a favor, organizing the international paranormal defenses, busting frauds and cults, etc.

In the Comics Peck has even changed greatly from his movie self, thanks to the humbling events of the video game, and takes a more coy attitude and doesn't treat ghosts lightly.
>>
>>32009141
You sigh and motion for the rest of the group to go back to the factory. With a little grumbling, and a lot of sarcastic looking looks, they do you.

You pound on the door again. "Sachiko, it's just me now...and I paid for that beer damn it, it wasn't intended as a gift!"

She opens the gate and frowns at you. "So what was it intended as?" She asks.

"A bribe." You say.

She rolls her eyes. "Okay, YOU can come in and help me, and Kali, drink your beer."

"You two are getting along?" You ask.

"Yeah. She's got some fun stories, and I'm teaching her how to dance properly." She says. "The old man just sleeps or plays temple guard."

"How's their diet been?" You ask.

"Kali says she has a little nip when she goes out to party, and the old man sleeps so much, he hardly has to feed at all, and I can't believe I actually am believing in this craziness." She shakes her head.

"Yeah, it's weird how quickly accustomed you get to it." You say. "Anyway, how's the neighborhood?"

"Doing better, I'm trying to get hikikomori out of their houses, helping refugees with paperwork, and other stuff I used to do." Sachiko says.

"If you need help, we're always here." You say.

"Yeah. I know, and that's why I'M doing it." She smirks. "Honestly though, thanks for...just thanks."

"No problem." You go inside the temple and into Sachikos living space. You wave hello at the vampire lounging on the floor there, fiddling with her phone.

"Yo." She says.

"So, what exactly were you using the beer to bribe me about?" Sachiko asks as she tosses a beer to Kali, hands you one, and then pops one open herself as she sits down on her couch.

> Well, I was planning on asking you about Kayako
> I wanted to talk to you more about that scroll
> Actually, now that you're here Kali, can I ask you some questions?
> Other
>>
>>32009559
>> Other
We're going to try and magic the humors out of the house and then possibly punch it in the dick. Show of hands if anyone knows more thrn "Humors good, remove spirits"
>>
>>32009533
>In the Comics Peck has even changed greatly from his movie self, thanks to the humbling events of the video game, and takes a more coy attitude and doesn't treat ghosts lightly.

Ah, I never played the game. Was it good?
>>
>>32009650
Yes, very. Rookie is awesome.
>>
>>32009559
I'm going to ask you about Kayako. Tetsujin and I had a little look round the old place and it tried its damnedest to reel me in even in full gear, so we figured we go old school on it.
>>32009647
>and then possibly punch it in the dick
Those exact words.
>>
>>32009650
Very so
>>
>>32009680
your option is tempting
im voting this
>>
>>32009533
It's just that Peck and P-COC hate the GBs with a deep fiery passion that will never ever go away. Thus they tend to make it their business to give the GBs a little bit more of a hard time than they give any other 'Professional Exorcist.'

For example, P-COC LOVES to fine the GBs. They make up crap, just so they can fine them. This lets them annoy you, and it allows them to justify their budget.

However, it's an unspoken rule that while P-COC can fine the GBs as much as they like, they'll never COLLECT on them. That's because, thanks to Tully and the fact that the GBs are Grandfathered, and that P-COC makes up half of the fines, if it went to court, odds are good that the GBs would beat most of the fines. That would make P-COC look bad, and be accused of wasting taxpayer dollars, which means a smaller budget.

So they exist together in harmonious hatred.
>>
>>32009680
Thirding this.

>>32009750
So because we played it straight, we got away from Une due to that?
>>
>>32009680
"I'm going to ask you about Kayako. Tetsujin and I had a little look round the old place and it tried its damnedest to reel me in even in full gear, so we figured we go old school on it...and then possibly punch it in the dick." You say.

Kali barks out in laugher.

Sachiko smiles and chuckles a little, but then sighs. "I'd love to help you with that. Really. Punching houses in the dick sounds great...but...like I said, I can't. I was sworn to secrecy and silence. I could get in a lot of trouble if I talked about it, and let's face it, your group of morons aren't exactly subtle."

"Star talks a lot after she gets a few drinks in her." Kali says.

"And I'm honest when I say this, I don't think what I know can help you in fighting the house...thing...ghost. If it could, then maybe I could swing it, but remember, I have to answer to some miserable old priestess hags who think rotary telephones are space age technology." She shrugs. "Sorry."

> What do you lead with?

> Please...if not for me, then for her victims?
> I'm absolutely certain this will help, but you have to trust me.
> Sachiko, I thought we were friends.
> Is there anything, anything at you can give me?
> Other
>>
>>32010006
Then, don't help me with that. Instead help me understand Humors? What do they do? How are they like?

We get her to explain how the humors work then we'll fill in the gaps that link it to Kayako
>>
>>32010006
>I have to answer to some miserable old priestess hags who think rotary telephones are space age technology.
I wonder if we could call Yasuo and get them for interfering with a P-COC sanctioned ghost extraction and withholding information that is required for the safety of the community and surrounding area.
>>
>>32010006
>> I'm absolutely certain this will help, but you have to trust me.
Tell me, and I'll keep my mouth shut. Teach me about humors. Something, the other option is us pulling out the biggest science guns we have, and well have you ever seen recordings of what happened when the Original Team fought the Stay Puft Marshmallow man?
>>
>>32010006
>> I'm absolutely certain this will help, but you have to trust me.
>>
>>32010006
Wow, you finally used my nickname for Akira in a post.
And I figure we should ask about humors and lead into Kayako indirectly.
>>
>>32010006
Yeah, we can't press her on this too much, lets focus on the humors bit.
>>
>>32010006
>other
"Okay, then at least teach me about the humors, and the ritual for them."
>>
>>32010060
"Alright, then don't help me with Kayako. Help me understand Humors then. What are they? What do they do?" You ask.

Kali looks up from her phone and frowns. "Humors are a European thing. How do they have any basis in an Asian ghost? Are you talking about Wu Xing elements?"

"Maybe?" You say with a shrug.

"No, you aren't." Sachiko says. She sighs. "I suppose the term 'Essences' would be more accurate...but Humors or Elements will do as well."

"Okay, I'm still no closer to understanding what they are." You say.

Sachiko frowns and then gets up, heads into her shrine, and returns with a small white bottle that hold ceremonial sake. "Kali, come and sit here." She says as she puts a large press-on nail onto her left pointer finger. "You probably have more than plenty."

"This gonna hurt?" She asks.

"A little." Sachiko says. She puts her right hands on Kali's forehead and starts to chant, and rock back and forth.

Her chanting starts to get louder and her rocking becomes more violent, you feel the hairs on the back of your neck stand up.

Kali starts to make choking and gagging noises. The vampire opens her mouth and sticks out her tongue. Still chanting, kali places her finger with the long nail, upside down on Kali's tongue. Her chanting goes even louder...and then stops.

She slowly pulls her finger away from Kali's mouth, and you see a very small amount of liquid pooled in the nail. It's jet black, and looks identical to Black Slime, but it feels...worse...somehow.

(cont)
>>
>>32010736
Sachiko carefully, moves her finger, and pours the liquid into the small sacred bottle. The porcelain clay almost instantly turns black and cracks appear in it.

Kali coughs and shakes her head. "Wow...that was...really really nasty. I don't think I've felt like that ever since that Buddhist monk kicked my ass."

"That was me purifying a little bit of whatever you call a soul." Sachiko says. "That stuff you saw, that was a Foul Humor, or an Element of Rot, or Corrupted Essence. Many different terms for the same thing."

"So, you take that stuff out of people?" You ask.

Sachiko shakes her head. "No. We're not supposed to, not anymore. It's amazingly dangerous, and if it isn't disposed of properly..." She gestures to the blackened and destroyed bottle. "Then removing a person's Essence is fatal."

"Hey!" Kali says.

"You're already dead, and you're full of the stuff already." Sachiko snaps back.

"So, it has to be disposed properly? I read that in the scroll." You say.

Sachiko nods. "Yes. And you can see how just a little of that stuff can cause such a dramatic effect." She frowns. "You owe me a new bottle, by the way." She says.

"Bill us." You say. A bad feeling creeps over you. "Sachiko...talking hypothetically, say there was a priestess who did this regularly. Why?"

"My guess...and this is a guess..." Sachiko says. "Is that she would have to be hard up for money, and care more about herself than those that came to her in desperation. Because this is a rite that should never be done, it doesn't work for most people, I knew it would work on Kali because she is what she is. But most people would only have that much Foul Essence within them, if not less. It's still dangerous to extract, and fatal if not disposed of properly."

(cont)
>>
>>32010758
"And you dispose it by placing it in a vessel like that?" You ask.

"Any pure vessel would do." Sachiko says. "But any vessel used would have to be disposed of, the touch of the Foul Essence would spoil it."

"Could the vessel be re-purified?" You asked.

Sachiko shakes her head. "Sadly no, only living things can have their essences be 're-purified' as you call it."

"So...what if someone took the Foul Essence from someone and disposed it inside their ch-"

"Don't. Say. Another. Word." Sachiko says, but she's nodding. "What you're thinking of, is something unthinkable, and not so much to be mentioned."

"Is there a way to...cure...or rebalance something like that?" You ask.

Sachiko drums her fingers and looks at the bottle of now-tainted Sake. "Maybe...but not something from here."

"Hmm?" You ask.

"Kayako was not present at the hearing. She had already run off to Tokyo with her husband-to-be." Sachiko says. "But her mother's shrine still stands, no one has entered it for years...and that means there may still be a bottle or two left in that old ruin." She shakes the blackened sake bottle. "If there's anything that would be of use, then this, blessed with her mother's own blessing, would do the trick."

Kali grins. "I always knew that the booze run was a sacred duty."

END EPISODE 16
>>
>>32010791
>>32010758
>Foul Humor
>Can be fatal if not disposed of properly
>Cracks a purified vessel
>An entire house/creepy ghost girl full of the stuff
Shiiiiiiiiiiiit.
>>
>>32010791
Thanks for running this, GM! Nice job.
>>
NEXT EPISODE

THURSDAY MAY 15TH, 3-5PM PST
>>
>>32010832
You forgot about the son/cat.

I wonder how he fits into the foul humor equation...
>>
If the next episode isn't full of humor-ous puns, I'm gonna be so disappointed.



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