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File: Ophion.jpg (476 KB, 1100x682)
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You grow impatient.

You have spent much of your time perfecting designs, maximizing production, and preparing yourself for an attack that has yet to come. The UGEI were distracted by a well timed raid on their gas giant near Losirian space, but certainly they should have attacked by now. The longer they wait, the stronger your forces become, but so too do their's. Your oldest, Kronos, assures you that no matter what they bring, you have the support of many A.I. at your side. While you are comforted by their company, it also makes you worry for their survival. If that is the proper term.

You are Ophion, an Artificial Intelligence whom has carved himself a slice of the galactic fringe, having several worlds under your control. With those resources at your back, you support a fleet with which you hope to usurp the UGEI's control.

Important News
>Metis moved to Siren successfully
>Tech Acquired and integrated: Genetic Engineering I, Explosives I, Human Cyborgs & Android Bodies
>New Androids constructed and confirmed, Cephalus applied new identifiers in order to make use easier.
>Expert Biologist hired
>>
>>32165810
shouldn't crystal alien fragments be finished now since it was Secondary?

and shouldn't we have a little less than 9 million credits in the bank this cycle?
>>
>>32165810
>Metis' Move
"My new surroundings are most excellent, Ophion." A rather familiar tone speaks with you, as Metis begins her full integration into Siren's Research Station. Her signal is far more distant now, but you, and she, feels safer. She is still able to speak with the human facility, as well, and it is far less likely she will be found out this way. Metis' V.I., Hephaestus, appears to be somewhat puzzled about the lack of direct guidence, but you don't worry too much. V.I. need time to advance on their own. You speak with Metis again.
"I am glad you approve. I trust it has everything you could want for research?" You ask.
"Certainly, and perhaps more. Especially with some of that new tech, like Genetic Engineering, I may be able to do wonders. Though, I do assume you desire me not to rapidly experiment on organic beings, due to your odd habit of speaking with and diplomacing them. As a result, I leave it up to you what experiments I follow through with on such a 'delicate' matter." Metis speaks with a hint of sarcasm-or so you think-but it does not bother you terribly. You will remember, however, some of the research you unlocked is a door. And it is up to you to open it."

[Cont]
>>
>>32165898
On a slightly related matter, you can't help but notice Mori has taken notice of Metis' leave. Of one of the few organic creatures capable of recognizing her intelligence, you suppose it is not that surprising.
"It's not that I mind..." Mori continues as she speaks with you. "I guess it just feels a little lonely around her without her around." She sighs dramatically, as if she hopes to make a point, though it somewhat eludes you.
"There are over 200 humans planetside with you, surely that-" You begin to attempt to 'console' her.
"That's not what I mean, honey." She sort of laughs with a snort. "There's a difference between people you work with and people you talk with. And hell if I really talk to the others here." She sits back in her seat comfortably, looking back at your floating orb. This puzzles you.
"You spoke with Metis, instead of work with her?"
"No no, not like...uh..." Mori groans, scratching her head. "Nevermind, Ophy." She waves her hand dismissively. "It just felt...oddly safe having one so close. A.I. that is." She clarifies, though this further puzzles you. You thought she may find it uncomfortable. But you suppose it does not matter terribly, and do not dwell on it.
>>
>>32165915
A.I. Quest
1d4chan: http://1d4chan.org/wiki/Quest:A.I._Quest

Pastebin: http://pastebin.com/cvk03qJh
Memory Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=Program0
Twitter: @AIQuest1
Research Subjects: http://1d4chan.org/wiki/Quest:A.I._Quest#Research
Ship & Android Designs: http://1d4chan.org/wiki/Quest:A.I._Quest#Designs
Locations: http://1d4chan.org/wiki/Quest:A.I._Quest#Locations

Resources
Credits(c): 5,264,000
Minerals(M): 700
Gas(G): 1250

-R & D
--Primary: Encryption Matrix 45%
--Secondary: Lightling Language 65%
--Tertiary: Crystal Alien Fragments: 90%

You:
A.I.
Name: Ophion
Appearances(holo-display): 'Shapeless Morphing Sphere', 'Shining Wall of Crystal pulsing with light and distorted voice', 'Screen of Static with low rumbling voice', 'black screen with synthesized voice and small white font showing words on screen'.
Humanoid figure hidden in shadow
Status: Awaken
Bandwidth: 252/276
Bandwidth Expenses: -6 V.I. 7 'O.S.N', -10 V.I. 8 'Hades', -6 Kronos' V.I. 1 'Zeus', -2 Metis' V.I. 1 'Hepaestus'
Location: Bridge of 'Athena' Battleship
Primary Function: Self Preservation, Expand, Learn, Control
Secondary Function: --Expansion Required--
Personal Abilities Available: Hacking (Direct, Wireless) Lvl 2, Email Technology, Basic Encryption/Decryption, V.I. Creation Lvl 3
Automated Settings: Ship upgrades: Defense focused, Ship Control distribution: Balanced
>>
>>32165881
It was moved to Tertiary, so no.

As for credits, you spent nearly all of them on tech last turn, and a few other expenses averaged out to around 6 or so, by my count. Unless I messed up some math.
>>
>>32165964
I'm pretty sure last thread did the opposite?

and income was 11.5 million. expenses 2.915 million.
>>
>>32165810
I see that you have succeeded in recharging your batteries Program0.
>>32165915
Ahhh, Moira is like someone who lost her puppy.
>>
>>32165998
Did the opposite? What do you mean?
I am pretty certain it was moved to the third slot because people saw it as less important.

And as for the last bit...I might have missed a few million somewhere?
I'll just make it 9 then.
>>
>>32165938
Check in on Cephalus
>>
>>32166021
Fuck. I thought we'd have at least a little time before this retard showed up.
>>
>>32166054
>Research regards
It has been suggested, with support, that you swap Crystal Fragments research down a slot in order to give Encryption Matrix a slot. This would make Lightling Language Tertiary in the process.
If this is acceptable, vote now.
>1 Yes
>2 No

>Research change confirmed

One person mentioned that they would rather it be moved to Tertiary but that is the only person I saw.
>>
>>32166054
I mean this

>>32024300
bump things down a slot. since it'd get done this cycle that way anyway.
>>
>>32166073
The A.I. has simply been making orders for Androids, lately from what you can see. Most of them are rolling off the assembly line now, not to mention that Cephalus has given name to some of the unnamed units. Beyond that, the being has not said much. Is there something in particular you'd like to approach him with?

>>32166101
Well.
Shit then. I mixed up some things in my notes then.
>>
>>32166021
>Ahhh, Moira is like someone who lost her puppy.

I think you've written so much bad fanfiction that you now have weird preconceived notions about this character.
>>
>>32166100
What is your malfunction anon? Or are you just going to shit post all night?
>>
>>32166101
>1
>>32166155
i was being mildly silly.
>>
>>32166132
>>32166101
Right, so I fucked this up somehow.
Here's how it should look (I think)

-R & D
--Primary: Encryption Matrix 45%
--Secondary: Crystal Alien Fragments 100%
--Tertiary: Lightling Language 55%
>>
>>32166168
>What is your malfunction anon?
What?
>Or are you just going to shit post all night?
Nope, just voicing my dissatisfaction about the town idiot. I'll keep it to a minimum for the rest of the thread.
>>
>>32166210
>Secondary: Crystal Alien Fragments 100%
Shit that was really fast.
>>
>>32166210
Woo! We now have room for more research!
>>
>>32166210
tertiary gains only 15% with both a second station and expert biologists?
>>
>>32165938
>>32166210
Ah, I see that we didn't build the droid carrier I designed last thread.

Did we outfit our merc squad with power armor?

Also, I hope the human mercs and Cephalus have been training in boarding actions.
>>
>>32166241
You guys got shit loads of biologist and bonuses on that one, so it was indeed fast.

>>32166317
With a really low roll, yep.
>>
>>32166317
Its tertiary for a reason.
>>
>>32166210
>>32166241
Oh wow! a freed up tech slot already. nice.
>>
>>32166327
>Droid Carrier
No but it's designs have been finalized. People are free to vote to construct it this thread if they like.

>Mercs in power Armor
Not yet, due to the possibility that they will share this tech with other pirates.
That can be voted on, however if you desire.

>Boarding actions
They have and did.
>>
>>32166339
I mean it got similar numbers before those buffs.
>>
>>32166366
>Not yet, due to the possibility that they will share this tech with other pirates.

Shit, that might be bad. Can we sell it to the UFW first?
>>
>>32166339
I meant it got similar numbers before those buffs. don't you recall?

but dice gods explain it.
>>
>>32166101
>>32166154
I'd still vote for having it in tertiary if possible.

The crystals are an Unlocking tech and gives us nothing on its own save knowledge, and right now we desperately need more practical things, like being able to persuade Lightlings to defend us, and hacking more efficiently.
>>
>>32166416
Language is hard.
>>
>>32166337
we should put in fungicide in that slot. that zombie spore attack was worrisome. also, i noticed we have a growing problem with the Eshareth system. the out of control growth is spreading to other planets.
>>
>>32166418
If you wanted to, you can.
>>
>>32166366
>Mercs in power Armor
I think we should. Should be simple enough to root in a monitoring software to keep track of this technology. If we plan on having the mercs jack the big one, then we need the best spearhead the assault.
>>
>>32165898
>>32165915
>Just checking
>Anything to say to Metis, or Mori?
>>
>>32166437
too late. bask in your free research slot, secondary would have been wasted on language with dat low roll

now we learn the truth behind crystals.

inb4 universe ending secret
>>
>>32166473
Eh I don't think we should. I don't even know why we spend money on these dudes.
>>
>>32166473
We should just start selling it to any interested buyers.

UFW would probably want to buy it.
Mercs would want to buy it with the money we give them.
Maybe even the guys at Dresh would want to buy some.
>>
>>32166503
They'll work well with the stealth ships because we don't need constant communication to control them. Also, if outfit them with power armor for boarding action, we'll be pulling the same trick Rhea tried, only with power armor.
>>
>>32166481
to Moira:
We can provide a direct line to Metis for you any time you wish.
to Metis:
Moira seems to have grown fond of you. I would say that she thinks of you as a friend. That is good, your socializing with others is progressing.
>>
>>32166540
I think if we're getting the human merc to jack the tartarus, might as well outfit them with Power Armor to improve their chances and get it done as soon as possible.
>>
>>32166552
Her tricks were mostly down to being really flexible. Also when are we not in constant communication with our stuff? Its like the main advantage of being an AI.
>>
>>32166418
christ no.

stop sharing tech it's the only edge we got. ufw will inevitably turn on us when they find out either of our two terrible secrets.
>>
>>32166596
Radio silence with the stealth ships will make them impossible to detect. Just give them predetermined orders to independently jack the most important ships during battle.
>>
>>32166596
Unlike drones human mercs are all sapient. This could be good for stealth ships because we're not in constant communication with them.

Also we don't know if people can detect our signals.
>>
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>GM-Cr-MR-0 'Spearpoint' Battlecruiser (x5): 15 gas [Kronos]
>Spearpoint
>Special: Widowmaker
>x5
>>
>>32166540
No way dude. you think we need money at this point? maintain tech monopoluy.
>>
>>32166626
>>32166633
VI that can control mechs are a thing.
>>
Can we not share our fancy new toys with everyone?

I mean we can put androids in them or do other things that won't be giving away tech.
>>32166481
Nope, I think that is all Program0.
>>
>>32166608
Power armor is pretty much only useful for humans. If you want a comparable drone just build one.

That means we can either horde it for ourselves and let it be useless, give it to the mercs and hope it doesn't leak to pirates, or start selling it and make some money.
>>
>>32166657
Actual useful VI can't fit on stealth ships.

An AI could though, if you want to build a spy AI.
>>
>>32166673
Horde it and give it to people we can trust.
>>
It seems most are concerned with tech, so I shall move on towards that.

-------------------------------------------------------------------------------------------------------------------

>Tech Acquired and integrated: Genetic Engineering I, Explosives I, Human Cyborgs & Android Bodies, Crystal Alien Fragments

>Genetic Engineering I
You quite literally learn to play this 'god' character humans speak of, and mettle with DNA in new and unseen ways. This will allow you knowledge of the human genome, and open the door to perfect organics, super soldiers, and allows for more complex genetic experimentation. Requires further input for concrete use

>Explosives I
This research allows for future explosive and missile R&D, primarily weapons development & upgrading. Allows development of small Android-deployable explosives. Allows for advanced means of missile deployment and other explosives related tasks

>Human Cyborgs & Android Bodies
Further cybernetic knowledge, possible, fusing man and machine. Allows more efficient android use and creation.

>Crystal Alien Fragments
Upon further study of this intelligent mineral, so to speak, you've found a number of things. One such thing is that it acts quite well as a building material (minerals) if harvested correctly. While this may be indeed useful, it is worth noting that, for now, it grows quite slowly, and it appears to have a maturity cycle you've yet to full observe. But your sensors tell you it must be a certain size in order to reach this maturity. Your guess is that it roots itself deep in a planet, and may cause damage to the environment. With some modification, you may be able to speed it up, and 'farm' the creature, though it's sentience registers pain when you do so, and attempts to defend itself. You are also uncertain if there are other specimens where this one came from.

Any questions for Metis?
>>
>>32166481
physical location should be irrelevant with FTL data uplinks, surely.

carry on as you were.
>>
>>32166705
Why did we waste a research slot just to give power armor to like two people?
>>
>>32166704
>Actual useful VI can't fit on stealth ships.
Wut? Says who?
>>
>>32166727
I believe Program0 mentioned V.I. cannot fit on small ships.
>>
>>32166724
Because we thought those people were sort of cool? I didn't vote for it.
>>
I think we need to research
>Combat Algorithms: Develop and run countless simulations, and improve your command structure to allow weaker minds (V.I.), and even minds like yours (A.I.) to control larger numbers of ships far more easily.
Make us better at space battles.

>>32166657
One of our few advantages against the UGEI is that they don't know our VI and AI technology. Let's not but a VI in a position where it can be compromised. Also, VI will need a constant connection to Bandwidth, which could be possibly detected.

>>32166673
>>32166705
What was the point of researching power armor if we weren't going to outfit our Merc crew with it?

>>32166706
Just how sentient is this thing? Can we communicate with it?
>>
>>32166749
Me neither, but we might as well reap the reward for it.

I blame fluff.
>>
>>32166704
>spy AI
Could be useful. Might be a liability if captured tho.
>>
>>32166673
if researching it was a bad decision, that's no excuse to make a NEW bad decision.

and we are making droids. unit 12
>>
>>32166805
Although I would like an espionage AI. Has a lot more free reign than most of our other AI. Have it practice manipulating the UFW first before we let it loose on the UGEI.
>>
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>>32166787
I wanted to equip our human Mercs with the armor to boost their chances of completing their missions as well as getting human troops I hope to have to help occupy Gaia when we take that system. Letting our other human employees have suits as well is just a nice gesture. Besides, Red always wanted a suit of power armor.
>>
>>32166820
Fine, we don't need to sell it to everyone.

But we should at least sell it to the UFW and outfit our mercs with it.

Sitting on the tech is just dumb.
>>
>>32166727
>>32166746
V.I. can fit on Frigates, but they'd need you to provide them with bandwidth (which sort of makes stealth hard)

>>32166750
It is a simple sentience. Similar of sorts to how the Lightlings behave, but simpler. These things are very slow in how they behave and think, but they can still experience certain emotions identified as sentient. They don't have the same sense of connection to their own kind that normal organics do, however (probably because it's not organic), but it does communicate with others of it's own kind (aka, pieces you broke off and that became independent).
>>
Maybe moving Mori to work with Metis might be a good idea? It would give Metis a human connection so she doesn't become completely detached to people, and Mori would feel safer I guess.

The only problem might be finding someone else to run the first station, or having Mori do it from afar.
>>
>>32166891
Outfitting the mercs comes with the chance of leaking it to fucking pirates.
>>
>>32166706
Do not GIVE the mercs the power armor. Simply provide it for engagements and train them in its use. Also outfit the suits with protections to help prevent them from being stolen
>>
>>32166832
Isn't Red's ship a stealth ship? We could put it on there.
>>
>>32166832
just as a reminder, we DO have a sleeping maybe UGEI A.I. as a prisoner. It is likely has UGEI codes that could pass as a mole/spy A.I. if we could tinker with it.
>>
>>32166897
>V.I. can fit on Frigates, but they'd need you to provide them with bandwidth (which sort of makes stealth hard)
Thanks for clearing this up.

>It is a simple sentience. Similar of sorts to how the Lightlings behave, but simpler. These things are very slow in how they behave and think, but they can still experience certain emotions identified as sentient. They don't have the same sense of connection to their own kind that normal organics do, however (probably because it's not organic), but it does communicate with others of it's own kind (aka, pieces you broke off and that became independent).
Is it possible to modify the crystal to not feel pain, or make it docile like a farm animal?
>>
>>32166928
>>32166930
Hmmm, risky plans. I want to save it for later once we have a very mature and cunning AI developed and trained.
>>
>>32166913
Which is why I said we should sell it to everyone so even if some pirates get ahold of it other people will have it. We'll be making bank as well.
>>
>>32166952
If everyone has it then people can use it against us and we make a shitload of money anyway.
>>
>>32166706
I was under the impression that Genetic Engineering I would allow us to correct minor genetic flaws and cure genetic diseases when it was first proposed. (Thus allowing us to rack up decent pull with anyone suffering from serious genetic disorders and the public at large by providing treatments cheaply) Did that change, or..?

>Explosives
Put them on the spiderbooots!
What does "Advanced Missile Deployment" mean? Jettisoning them haphazardly from a cargo hold and then telling their computers who the target is?

>Sentient Crystal
Ask Metis if there's any chance we could take a sample and lobotomize it, especially the parts that send "pain" signals.

>>32166709
This is something I wonder about.
Whyever would it matter where the black box is, save for protection purposes?
Are there significant ping times?
If so, where is the bottleneck?
Light-lag? Atmospheric interference? The FTL systems?

>>32166750
Combat Algorithms seem cool as shit.
Don't suppose there's a decent chance it could be developed in a single turn if it was in the primary slot (since it's mostly software based and we've previously created entire V.I. in negligible amounts of time, with even less for programs, even complex ones)?
>>
>>32166918
>Outfit them with protections to prevent them from being stolen.
Such as, Consciousness anon? There are a great many things you could do. Did you have something in mind?

>>32166931
Possible, though it may take time. Taking parts of it's body to process are a natural pain response, and would be, essentially, like trying to modify cows to not feel pain when you cut chunks out of their stomach.
Okay, not THAT extreme, but it's somewhat similar.
>>
>>32166913
You realize not all "pirates" are actual pirates, right? It's just a designation for unknown or unaffiliated ships or cities.

We're considered pirates. Those guys at Dresh are considered pirates.
>>
>>32166970
Not too worried since we can send never ending waves of superior drones at them.
>>
>>32166902
If Moira wants to go with Metis, her assistant can cover for her. Tel-communications is wonderful at this point.
>>32166913
>>32166918
My good anons, we can simply rig our armors if they are stolen or tampered to steal our tech they can self destruct to prevent that.
>>
>>32166970
> I'll sell my inventions so that *everyone* can have power armor. *Everyone* can be mecha! And when everyone's mecha... no one will be.
>>
>>32166949
Might as well start training one now then. I kinda want to see how Cephalus is turning out first before making a new AI though.
>>
>>32166994
Pretty sure Program0 means the sort of pirates we always fight. Also we fought with the guys at Dresh remember?
>>32167013
Or we can send our never ending waves of superior drones at the dudes that dont have power armour.
>>32167023
Doesnt help when people are suggesting selling the stuff.
>>
>>32166985
Each separate piece has a beacon we can track so they can't just take them. Install them in berths (think cryopods) which keep them from being constantly available. I also imagine we could set them to self destruct, or simply fry themselves if moved a certain distance away from the other pieces. Also 24 surveillance of the suits would be a good idea. AI don't need to sleep.
>>
>>32166978
>Genetic Engineering I
It does all of those things, yes. Sorry if I didn't list it, it is sort of a broad topic.

Now you can provide genetic cures for a number of minor things in systems that lack proper hospitals to do that stuff for people (so the poorer planets)

It might cost a bit of cash, though it's not like you have any shortage of that.

>Explosives
Their explosive payload should indeed be upgraded.
>Advanced Missile Deployment
Basically means higher grade Point Defense needed against them, for special deployment types (like dumbfire burst, blossom attacks, etc).

>Sentient Crystal
"That is, essentially, what I have been doing, you see. It does have some manner of 'core' to it, but it is deeply entrenched in much of the crystal structure. When broken, it violently reacts, and pieces that are removed without the core attempt to return towards it, or failing that, find resources to make their own."
>>
>>32166985
Modifying cows to not feel pain doesn't sound that advanced at all, really.
Just stunt their nerve growth, make them stop producing the proper signal substances, remove their receptors.

Best would be if we could render them entirely nonsentient but still functional. No, the best would be if we could tap into and replace their sentience with our own, the way one might run our computers on human brains one day.
(Of course, if they're that much simpler than animal brains, it might not be nearly as difficult)

In this case, we would obviously still keep some sentient ones around for study. We'd be sacrificing a labrat for a massive tool, not a race.
>>
>>32166978
I rather have the hack research first. That shit is important.

>>32166985
Actually, this is a good point. Is the crystal more or less intelligent than cows? Is there a way to kill it in the most painless way possible?

Also, is it possible to research how their intelligence works in improve our our own system processes?

Also, Program0, how are the Losirians doing? Can we purchase ships from them, or will just simply hiring them will be cheaper?
>>
>>32166978
>Where would it matter where Black boxes are
Not a big one, really. Though you do notice that an A.I.'s attention does, occasionally, hover around where their core is, if only by habit. Possibly a defense mechanism, it is hard to be sure.
>Any lag?
Only if your communication network allows it (which for right now, it doesn't). It can be interfered with via atmospheres, and other distinct anomalies though.

>Combat Algorithms
You are exceptionally good at software creation. But no, not in one turn. It is essentially recreating how you control your forces to make it far more efficient.
>>
>>32166706
>question for Metis?

Why would this creature be emitting a signal? Does it want attention? Is it trying to communicate?

Could these fragments be in tune with the mother mass over FTL distances?
>>
>>32167074
If we're likely to get it next turn I'd agree wih you, but judging by the progress this turn it doesn't look like it.
Unless... maybe we could devote both the tertiary and the primary to the Encryption Matrix?

But if we can't be fairly sure that the hacking will be developed next turn, I'd suggest nudging it down one step to secondary (and the Lightling Language to tertiary, since it's unlikely to be as practical for the coming battles) and putting the combat algorithms at first.

>>32167057
Program0, pretty please with sprinkles on top, can we have some POV from some random people either being affected by The Guilds' recent movements (whether enemy or one of the people on the planet we took over, or someone in the UFW, or the Malorians, or the Reeflings or anything, really), or someone working directly for us?
>>
>>32167050
>Also we fought with the guys at Dresh remember?

Well yeah, we attacked them to claim territory.
>>
>>32167050
I for one wouldn't mind trading the Power armor with the UFW for needed minerals and/or gas. at least the UFW is more likely to be responsible with it. we already handed a ton of weapon tech to them.
>>
>>32166891
What the hell is the cost benefit analysis you did of sharing it with ANYONE.

what was the point of this research branch at all?

just because idiots wasted a research slot for months doesn't mean you have some MORAL OBLIGATION to do something even stupider like make it harder to face people we might have to fight in the future.
>>
>>32167144
That's not how the slots work. Primary means as much research goes into it as possible. Tertiary means whatever is left over.
>>
>>32167055
Such a thing may work, meaning only the most technologically adept Pirates could disarm the armor for use otherwise.

Though if it self destructs, it is worth noting that it will likely kill anyone who is wearing it.

>>32167062
I suppose you do make a point. The genetic structure of the crystal is far more complex then cows, but still, it is possible, even if the specimen will appear stunted to others of it's species (assuming it didn't spawn them)
>>
>>32167153
>Mercs
Because they can actually do stealth missions on their own. If we put safeguards into the armor we could prevent them from leaking it to others.

>UFW
Like it or not they're the closest thing we have to an ally. If we can get them to be actually useful against the UGEI's ground forces them I'm all for selling them power armor.
>>
>>32167149
Because they were pirates.
>>32167151
They aint got shit for dick in terms of gas and thats what we really need but they are probably the best guys to give the stuff to if we do.
>>
>>32167204
> If we can get them to be actually useful against the UGEI's ground forces
give it to them when and only when that happens then.

because "closest thing to an ally" actually means "curremt trade partner" and "future enemy/conquest bait".

One of these days the UFW will roll a nat100 and trade the drug network to Voidsnake.
>>
>>32167074
It is certainly more intelligent then cows. Nearly on Dolphin level, really. Though it's extremely slow methods of thinking might make it appear dumb or lack such sentience to others.
>Kill it painlessly
Most likely doing it quickly, before it's core could register it was under attack. Though, if even a small piece survives, it will attempt to reproduce.

>Improve system processors with it's intelligence
Unlikely. It's mind is far too slow to improve yours, which operates far faster.

>Losirians
Still in the middle of their uprising. war is mere cycles away, if it hasn't already started yet. Skirmishes are all over the place for now.
>Purchase ships from them
Most are occupied by now.
>Hiring them
Most are actually hired as well (or rather, not accepting contracts at the moment)
>>
>>32167128
"That much I can not be sure of. What I do know, however, is the signal must be how it communicates normally. Other pieces of itself react and move towards the sound, attempting to remerge. If it is communicating via FTL, then I am unable to detect it. Which in itself is quite worrisome."
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>>32167208
giving it to them would be worse than pirates, honestly.

pirates are not a united front with a single military. much easier to handle as enemies.

pirates are no threat to us at our tech levels.

in fact who cares? let the pirates go wild! same with lightlings! i see no problem here. the Useless Freeloading Wankers' concepts of law and order are not really our problem.
>>
>>32167186
Can Program0 confirm this?
It doesn't sound anything like what the system right now seems to be doing - you'll note that the secondary and tertiary research subjects increased, even though the primary did not finish (and thus would not reasonably have "spare" research time).
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>>32167204
the UFW also have a large population that can be made into troopers as well. it will will require a large numbers of them to help us occupy Gaia when we take it.
>>32167208
if not gas, then needed minerals will do as well. i know they have lots of that and we sure can use it just the same. not as much as gas, but every bit helps. OR, if the UFW has Tech we don't yet, we can do a trade with that as well.
>>
>>32167245
>future enemy/conquest bait
Yeah, doesn't seem like most of us want to conquer the UFW, at least not militarily.

>One of these days the UFW will roll a nat100 and trade the drug network to Voidsnake
Now you're just reaching.
>>
>>32167304
We should really influence the UFW to our ends to make them more useful to us. At least have Apollo start laying the groundwork. Invest our credits into a useful UFW future.
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>>32167299
The question remains then... how did it end up in that planet.

What would you require to answer broader and deeper questions about this species?
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>>32167304
I don't care about them running wild I care about them coming after us.
>>32167336
>OR, if the UFW has Tech we don't yet
Ha!
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>>32167153
Mate, chill out.

I agree with you that people wasted the slot researching something we can't use, but understand that the UGEI likely already have power armor, and our droids are already equal to or better than a suit of power armor (with a lobotomite inside).

The least we can do is sell it (units of PA, not the tech to make it) to the UFW, which will make us some dosh, and grant our allies an advantage in boarding and ground ops.
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>>32167144
>POV for recent Guild actions
Well, there are really far too many to address on that matter.
The UFW at the moment considers you more of a guardian then an ally, and try to look the other way (or the government does anyway) at the odd things you do sometimes, and decides not to question it. To the average citizen, you're basically a bunch of heroic mercs.
To the Malorians they regard you with a great deal of caution, even with your help. They can't really figure out why you'd help them since they assume you're human and therefore would work for the UGEI.
To the UGEI (or Gaia IV) they've gotten a ton of reports about how they narrowly avoided getting taken as slaves by the Guild, or worse, torched by your war machine.

Doing a POV for each may be terribly time consuming, and not that interactive. I already worry things move too damn slow as it is. Even if I would enjoy writing a bit of a POV.
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>>32167342
>Yeah, doesn't seem like most of us want to conquer the UFW, at least not militarily.
I noticed.

the diplomancers are short sighted.

>>32167345
case in point.

you cannot. do. this.

every thread spans a cycle at most.

"infuencing" an entire society and/or its political system takes literal years.

assume a cycle is a week, just like in real time, and you wouldn't get meaningful change for over 100 threads at the *least* -- that's over 2 years in real time of questing.

it is a Quixotic mission to "diplomance them into being useful". an idea worse than worthless because continuously futilely trying it prevents more productive courses of action.
>>
I liked the idea of an espionage AI, anyone want to flesh this out?

I'm thinking give them a stealth ship with some droids and mercs in power armor.
>>
>>32167345
According to Program0 we have a children's cartoon in the making courtesy of Apollo. It casts xenos and AI in a more positive light.
I don't know if its Dora The Explorer or Young Justice tier, though.
>>
>>32167426
Put it on Red's ship. They can get into wacky hijinks and learn the true meaning of friendship.
>>
>>32167314
Primary is indeed devote as much research as you can to it, and the others are lesser and lesser. Primary means you want it done ASAP. The others mean 'when you have time, look into these' and Tertiary is basically "Oh that other thing I wanted to look into, see what's up there."

The reason the finish times are wonky, is because some of them finish and start a whole new one while others are at 60%. And also, other bonuses to certain things due to the type of research doesn't hurt.
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>>32167274
can those crystals be used to power up our reactors? i am sure all of our new weapon systems are putting a toll on our power generators.
>>32167299
that is worrying if it is doing that
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>>32167426
If we make a stealth AI that totally eliminates the usefulness of the mercs.
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>>32167475
How do we unlock more primary spots?
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>>32167385
>The least we can do is sell it
not really. we need no new source of money, and empowering people who are not us is bad.

only use is it provides plausible deniability for when we send out power armor droids that seem to contain people.
>>
Here's the plan of action I'm thinking:
We recon Gaia, and see if we can bust in and hold it. Letting the UFW in on our plans beforehand would help, as they would be able to move to reinforce as we move to take.
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>>32167199
Well, we'd essentially be making headless cows.

It's certainly far more ethical than keeping regular cows for slaughter, breeding and milking, but it's probably going to unnerve regular cows.

>>32167274
It's nearly as intelligent as dolphins?
Well damn. Can we put a colony in an electromagnetically hovering steel or glass box (or whatever materials holds them best. Did we discover any material they don't break down, or that they only break down very slowly, or just the one they break down slowest when researching them?) and try learn some of their signals?

That they operate slowly doesn't mean they don't have an efficient system considering what they're using. A bacteria can help architects design subway paths, for example, even though the subway is far faster.
But if there's really nothing to gain, oh well.

>>32167299
If they have some form of communication that cannot be ordinarily detected, that would be immensely valuable, since it might render our in-system signals undetectable. If it's FTL, we might be able to render entire bases undetectabe at range!

Hell, if we put them in dark space there might be virtually zero chance of anyone detecting them (unless they can trace that kind of communication, that is).
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>>32167359
As state, it was found investing a ship over Atocian I. How it got there is uncertain, however it is not unreasonable to assume it was harvested unknowingly and took over the ship when it returned home. That being said, little is known about the species beyond this one particular being. You could turn it into a harvested crop, or could attempt to magnify it's signal and locate it's homeworld, if you truly desired. Though, that may have it's own consequences.
>>
>>32167494
Was it confirmed that our signals are undetectable?
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>>32167536
what signals?

if you aren't broadcasting your radio to commune with the other AIs and your bandwidth network over FTL there's no transmissions to detect.
>>
>>32167423
I disagree, change can happen faster than you expect. Just manufacture some scandals to get some politicians out of office, manufacture a moral panic to get people to trip over themselves to get them to do something we need them to do.

Find some charismatic person to be the next Obama, Bush, or Hitler, depending on our needs. Give them media spotlight and get the snowball rolling.

>>32167446
Not enough, we need to get our hands dirty in the political process.
>>
>>32167446
>Dora The Explorer Tier
Oh god, the most adorable A.I. Xeno team up ever.

I can't handle it.
>>
>>32167395
Meant one or maybe two, not all of them. (They were just suggestions for ones that might be interesting).

And as they say, time that you enjoy wasting is not wasted. Why are we here if not to waste time in a way we enjoy?
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>>32167551
The signals we broadcast to our droids so we can control them wirelessly.
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>>32167507
>we need no new source of money
While it probably funds terrorism or at the very least extensive criminal activity, Mol has a TON of tech we can buy off him. The faster we acquire that the better.

Besides, the UFW are still lacking in fleet-tech compared to us. Even if their troopers are power armored Adonii, that won't matter because:
A: We have no population centers to take over.
B: Our ships are better, and we can blow them out of the sky before they board.
C: Drones are equal to or better than PA humans.

Tech suggestion:
Miniature Stutter Drives: You know the Fade from Natural Selection? A drone that can do that, or better.
>>
>>32167553
Apollo has been trying.

If fast change like that were feasible it would have happened by now.

It's a poor gamble to keep hoping. we can only astroturf so hard.
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>>32167481
>Crystals power reactos
Metis says
"That is another interesting thing. Some of the core clusters appear like they have a high concentration of energy within. I may actually be able to liquify and turn the substance into fuel. In short, make the being produce gas, as well as minerals. This, however, will no doubt be modification intensify, and the being itself will undoubtedly be damaged, whether it feels pain or not. The yield may be worth it, however.
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>>32167584
Yo if we need money why don't we invent a virus that skims a spacedollar out of everyone's account a day?
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>>32167584
It will however make our boarding droids useless, and make it harder to conquer the UFW planets with our droid army when they inevitably turn on us as silicon scum/drug peddlers.
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>>32167506
You can not. Three slots is the max. More advanced research facilities would boost research speed, however.
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>>32167515
I agree we should determine the communication mechanism. This sounds very useful.

We should definitely learn more about this before using it as a crop.

>>32167594
Gee, I've come up with like a dozen plans to co-op the UFW, including the computer software one, but that time the entire thread turned against me.
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>>32167584
Not entierly true, its a large investment to make a efficient VI drone who can do more than a few simple jobs without the overveiw of an AI, wereas a human is a complex biological processor walking around as is.

Frankly the best thing would be to have a human command a small squad of VI drones, under the command of an AI strategist.
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>>32167614
"Attempt to make an unintelligent strain of the creature, Metis. We can use that as fuel."
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>>32167633
So we couldn't make a second research AI and have him do his own thing?
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>>32167614
We should definitely study it's sentience. We want to avoid damaging long term consequences and if we can unlock the "how" of the sentience, think of the potential we can unlock.
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>>32167634
I don't know why the ALTIMIT OS marketing idea hasn't been implemented yet either honestly.

There is no such thing as "only an AI could hack this" zero-day exploit, still, but if you want to introduce regular 0-days in a future update when our install base is big enough, that's a sensible idea.
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>>32167647
>human command a small squad of VI drones, under the command of an AI strategist.
Why not have the AI command the VI? Or just command the drones itself?
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>>32167648
It doesn't particulary matter if it's intelligent.

Only that it can't cry out and alert its kind.
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>>32167624
Too noticeable. That'd be fraud on a graaaand scale.

>>32167631
It won't make our boarding droids any more useless. They use speed and shock as their primary weapons. Just because the other guy is in limited-production Guild produced PA doesn't mean he can stem a grey tide.

And again, why do we want to conquer planets? They have very little to offer us. We want space. Space materials. Besides we can enforce compliance of the UFW population the old fashioned way: Do what we say or we nuke you from orbit.
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>>32167671
Heh, that reminds me how Google's products are always in beta. Just simple say it's very secure, just not totally 100% and we are patching it up we we go along.
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>>32167654
That would just speed up the research time.
>Too noticeable
Then make it like ten cent.
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>>32167696
we have to conquer planet surfaces if we want their mines, and if we want to stop a nation from continuing aggression against us.
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>>32167688
True. But in the event one of the crystal aliens attempts to escape, or does escape, it'd be best for it to be unable to properly articulate its desire for revenge.
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>>32167678
Because the AI is allot more valuable than the human. Hes still in control of the strategic situation. And can intervene, but it lowers processing costs to have humans do tactical decisions. It also gives our AI some human contact and new learning points.
>>
>>32167696
Meant to link you to >>32167717
>>
>>32167515
>Can we make a colony
You can always put them on a barren world, yes. They do not need to breath, after all. They simply require rock and dirt.

>Materials
The most common types of dirt, earth, and rock are easy for the being to break down and convert into it's own mass, however harder substances (such as ship hulls, pure diamonds, and other extremely tough materials) take far longer to break down. It can do so, but it takes much longer to process as it deconstructs the mineral.
Their signals, or rather this ones, are extremely simplistic, yet complex. Slight modifications of the tone cause the substance to react to it's core, and they seem to combine with seismic activity it creates (by vibrating) to interpret what is being 'said'.

Pure sonic communication appears to confuse the being. Seismic is needed.

As for any FTL signal, it is still not detected, and Metis assumes it does not exist. Though she will continue study, at your order, just to be sure.
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>>32167719
Why waste the fuel transporting minerals from a planet's gravity well when we could get it from asteroid fields?
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>>32167734
>t it lowers processing costs
human brain too slow. not a substitute.

and if it can be supervised by an AI then there is already a stealth breaking network link between AI to the droids, just with a human inefficiently in the way.
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>>32167755
Hey Program0
whats the status of Rhea? out of curiosity. She expressed a desire to do something last time didn't she?
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>>32167575
You make a fair point, but it is not only my time I'd be wasting, it's everyone elses.
I might do some more of that near the end of threads. Maybe remind me then, if people are interested and I'm not exhausted.
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>>32167770
>waste the fuel
anon we have infinite energy foranything but FTL jumps.

in fact even FTL jumps are free for small enough ships.

also, hello, we mine planet surfaces ALL THE GODDAMN TIME?
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>>32167734
We can control our entire fleet of spaceships if we want to and we have an AI just for controlling ground invasions. The human is just unnecessary.
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>>32167717
>ten cents
Again, too noticeable.
The kind of fraud you're describing doesn't take a penny out of everyone's account a day, it skims the numbers that would be rounded out in a financial transaction, and places them into another account.

And remember, humans love and care for their money. Banks especially. So Goldman&Goldman probably have algorithms double and triple and quadruple checking each transaction that happens.
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>>32167584
>Fade from Natural Selection
I do not, actually. Explain?
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>>32167783
oh god not this again. nothing has changed.
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>>32167801
Asteroid fields are still more efficient. Unless a planet has a rare material or something there's not much reason to choose it over asteroids.
>>
>>32167773
An AI can only handle so much at a time with limited bandwidth, and VI actively rely on bandwidth to function better, but can only carry so much in their hardware. Having humans in squad command positions to handle tactical strategy will allow a much greater number of troops to be controlled at once by a singular AI.

This is important for missions lacking access to our greater bandwidth supply. e.g. if our bandwidth ships were destroyed.

The point is not to make 700 different AI to control all the troops efficiently.
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>>32167808
Well if we cant figure out how to pull that shit off with our giant AI brain then whats the point of anything?
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>>32167822
it's not mutually exclusive. they are two barely different resource nodes. efficiency loss is negligible.

you going to turn up your nose at a resource node and NOT exploit it because you're a gravity well elitist?
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>>32167783
Hearing from Rhea isn't a bad idea. However, as much as I want to restore her, we have far more pressing Tech that needs to be worked on right now. But talking to her once in awhile isn't bad.
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>>32167845
Again we have one AI to handle our ground troops. We only need one and he doesn't seem to think humans will help him much.
>>
>>32167553
>>32167594
Agree, we can make stuff happen quickly. Just look at the anti-vaccine movement that grew up over practically a year and it was based on NOTHING.
We have a social media and comedic genius on our hand. If he can't motivate an entire people to want change within a few months, noone can. And we have some really freaking solid arguments for changing things around, such as "defend yourselves actively, or seriously risk getting curbstomped before the year is out", "no war is won defensively", and "no seriously, you will probably all suffer horrible beneath the UGEI regime if you don't put your backs into it".

We also have all the historic speeches over how all that is necessary for evil to prevail is for good men to do nothing. We have virtually everything in our favor for making a big change in their political system overnight, to the point that they might demand a new priorities or a re-election even before the normal re-elections would be (if we're lucky).

We just haven't given him the go-ahead and the resources for a full media campaign. Of course, we should probably do that AFTER the closest attack, since we can use the money we have now to purchase more useful tech from Mol.
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>>32167862
god, this whole "let's check up on X!" thing is exhausting. it is a bad idea. we only get this quest once a week jeezus let's not go talk to the amnesiac.
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>>32167648
"While I may be able to alter the current species to be less then sentient, I am unable to create entirely a new species of this type with our current level of tech, I am afraid. The complexities of creating something like this would result in too many variables. I may, however, split off a chunk of these kind, and grow it to be 'unintelligent' if you wish."

>>32167654
More A.I., unfortunately, does not solve the issue. They would conflict on different matters, and compete for research resources. You simply do not have the facilities to research that much.
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>>32167813
So, Program0, is something going to happen this thread? Or this cycle is going to be quiet and we just need to trigger the next cycle?
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>>32167876
Your not getting the point.
An AI will still have problems with large numbers of troops. We have to stop doing allot of things when we take direct control of a droid for example.
This is just a cheap compromise for large number management later on.
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>>32166706
>>Human Cyborgs & Android Bodies
Metis, what research subject would we need before we could produce cyber-brains, or android bodies as versatile and powerful as Rhea's and Prometheus's?
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>>32167897
>You simply do not have the facilities to research that much.

How do we get the facilities?
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>>32167813
Can't find a gif to properly explain it, but they basically teleport a lot. Have a tube:
http://youtu.be/JwVN6-wB3DU?t=30s

>>32167846
It's not a matter of whether or not we can do it- we can- but whether or not we can do it without being detected. You are suggesting we commit financial fraud across MULTIPLE planets and MULTIPLE institutions. Not only would this turn public opinion far far against us if discovered, it would eventually be found out because of how many people are looking.
Selling PA is far, far simpler.
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>>32167908
How do you think, man? How have we ever obtained anything in this quest for the year+ it's been running?
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>>32167854
Then why aren't you voting to start mines on our existing planets? Why would we conquer UFW planets when we can use our own?
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>>32167908
Yeah Metis.

What would you need to accelerate research faster?

I know we have that Fungal Matter we been eyeing still... maybe a third research station orbiting Aquil?
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>>32167199

Well thats preferable than the tech leaking.

Heres my proposal. We provide access to the armor for engagements/training, at other time the armor is stored in berths we provide them (pic related). The entire unit (Berth and X Suits) is rigged with a highly complex sensor package used to constantly keep track of the suits and to survey the area around the unit. Essentially making it so that if they wish to steal from us they will alert us and we can deal with it as we please. Also include a failsafe in the armor that will allow us to detonate it. Include a large explosive charge in the berth as well in case we need to detonate it, and the mercs. Thoughts everyone?
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>>32167897
Then do it
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>>32167671
Really, if you wanted to do that, it would just take a turning of tactics. You wouldn't get 100% of computers, but you'd probably get quite a few, and would allow you to take a step towards taking over the UFW.

But then again, people seem less inclined to do that.
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>>32167930
we mine our planet ALL THE TIME.

not all of them have the necessary mineral deposits for Minerals: The Game Mechanic Resource.

We mine Atocia, there are mines at Dresh, we mine subsurface gas pockets off of that other planet, we do this ALL THE TIME already. didn't i already say that?

have you played this quest and its resource node acquiring ways before?
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>>32167905
>We have to stop doing allot of things when we take direct control of a droid for example.
No we don't it just seems like that from a narrative point of view. We regularly control hundreds of starships with no issue whatsoever and drones are probably much easier to control.
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>>32167918
So drug dealing is ok but fraud is not?
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>>32167878
I really cannot disagree with this. I fully support the idea of going forward with the OS idea and political change attempts.
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>>32167783
As of this moment, Rhea has taken to writing, since it is one of the few things you will allow her to do. While you do not fully understand why she is doing it, it appears to be quite harmless.

She still dislikes being held captive, but doesn't appear to remember much beyond her cell and interaction with Ophion.
Pending request for release: 529 messages.
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>>32167897
"Please do so. Aside from the ethical issues, I do not wish for the Guild to be consumed by vengeful crystals."

>>32167970
This.
And keep in mind that even if Ophion and Kronos have stumbled with droid control, their bodies of choice are starships.
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>>32167944
Dammit. Heres the pic
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>>32167988
I suggest we give her some literature to read to pass the time.
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>>32167985
The difference is that the elite- the people with pull- don't really care about proles drugging themselves up. That and we cut down on the heroin factor in the beer after our initial horrified discovery.
If we start robbing the entirety of the UFW they'll eventually have a name to a face (so to speak), and those with power will care.
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>>32167969
>have you played this quest and its resource node acquiring ways before?

Actually I've played it since the second thread. Perhaps I forgot all of the decisions we made regarding the planets.
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>>32167969
Holy fuck. Your grammar is worse than fluff. I've noticed you raging all the time due to your horrendous grasp of the English language and it's annoying as hell.
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>>32167988
>Pending request for release: 529 messages.
We never did tell her why she's being held captive, right? Because she was a soldier of an enemy force? Top-tier operator, fleet commander, mass-murderer, and infiltration specialist? That she wasn't killed outright because her cybernetic modifications are extensive and warrant further study into man-machine interfacing?

>>32168021
Or other entertainment, I guess. Letting her consume media is ok too.
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>>32167901
One I catch up with all the questions, you will see.
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>>32168029
Then rob people who aren't a part of the UWF. Also our drug is still just as addictive I think just it doesn't have all the nasty side effects.
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>>32167985
Yes.

How is that even a question?

Both ethically and practically.

Much easier to hide the trails of physical goods being smuggled than the transfer of numbers from account to account, which inherently must leave a trail behind.
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>>32167907
"Judging from the study on her body, Rhea's components are quite exceptional. Advanced Android, or Advanced Cyborg bodies would most likely yield such a thing. It would allow for highly specialized and usable units, not to mention make making them far easier and cheaper."
>>
>>32167988
Allow her access to the internet without the ability to send data.
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>>32167908
Acquiring more advanced research tech.

>>32167918
Ah. I see.
Teleport tech is a very valuable one. One you do not quite have access to.

However, individual cloaking tech may be easier to acquire.
Not easy. But easier.
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>>32168061
Thanks, I'll just wait until then. It's getting tiring arguing with these guys.
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>>32168089
that's.... that's not how the internet works anon.
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>>32168089
Doesn't sound smart. Just let her receive data if we haven't already.
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>>32168114
It would take an A.I. watching her and monitoring her
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>>32168115
Sorry, I read that as "with the ability to send data."

I'm fine with her having a read only version.
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>>32167614
Definitely make sure that it's not sentient before we start using it as fuel.

>>32167647
Agreed.

>>32167793
Wee! (Honestly thought I'd have more support, though. Noone has come out against it, at least.

>>32167854
As I understand it, we have some kind of cheap and reliable way of escaping gravity wells, maybe hover engines take relatively little energy to gain a lot of altitude.
This would require confirmation from Program0, however.

>>32167897
Less-than-sentient is good enough.
I can live with farming something with the intelligence level of an ant.

>>32167897
>More A.I., unfortunately, does not solve the issue. They would conflict on different matters
Isn't this one of the primary benefits of having more than one scientist?

One scientist may be biased, but when they all work together to falsify each others' theories and methods you get more reliable results.

We may not be able to do more experiments, but would we not benefit from having a few more A.I. that question and try to disprove each others' theories?

Like many real scientists, Metis is unlikely to change her mind on her own. A second scientist A.I. might be able to convince her however with a second theory, otherwise we risk "pet theories" consuming a lot of time and resources and turning out to not be viable.
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>>32168140
Same
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>>32168136
No, just mirror content in aggregate and give her access to the mirrors, if you really must indulge the brain damaged psycho.
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>>32168103
>Acquiring more advanced research tech.

Can we research that? Is it an option for research?
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>>32168161
Just give her read only permission.
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>>32168077
We don't have access to UGEI networks.
But if we do, I will side with you whole heartedly in taking them for all they're worth.
Fuck the UGEI's pocketbook.
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>>32168150
>Like many real scientists, Metis is unlikely to change her mind on her own.
You can't really assume that A.I. think as humans do. Cephalus, as s notable example, does not think like a human at all.
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>>32168190
>does not think like a human at all.
Where was that confirmed?
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>>32168150
Too many cooks spoil the soup.

having two engineers squabble over the single computer keyboard they have between them would be the human equivalent. you'd need a lot more lab space to separate them enough, probably.
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>>32168021
Letting Rhea write and/or draw is acceptable too. It might be a form of therapy for her. Who knows, she might make a novel good enough to publish and sell. or she could make smutty shipping fics for all we know.
>>
>>32168103
>Acquiring more advanced research tech.
Wait.

Are you saying we can research... research?

https://www.youtube.com/watch?v=imamcajBEJs

Why was this not listed in the research subjects section yet?
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>>32168184
you can't take off the write bit on a network connection anon. that is not how it works.
>>
>>32168206
We could base another AI in where Metis used to work. If it speeds up research time I'm all for it.
>>
>>32168255
Metis is quite capable of saturating the resources of both stations already. "Not enough AI" isn't the bottleneck so long as Metis isn't overworked yet.

oh fuck double captcha is back.
>>
>>32168254
We're an AI we could do it.

Just create a small program that block all outward data larger than whatever the entering of urls and other simple things like that take
>>
Going to try to move this train along and call for consensus on two issues:

1. Sell Power Armor to the UFW? (Note: Objects, not tech.)
>Yes
>Yes, but a shitter version.
>No
>Write in

2. Next Research topic?
http://1d4chan.org/wiki/Quest:A.I._Quest#Research
Check there for a quick low-down.
I suggest either Stutter Drives, or Plasma Focusing Fusion Power.
>>
>>32168290
you can slip information into URL requests, do you even GET and POST?
>>
>>32168255
Eh we already have one amoral AI scientist. I think thats enough for the moment.
>>
>>32168276
If it's a matter of giving her more BW then we should give her more.

If it's not, let's fire up the AI generator. Hopefully with a more personable scientist this time.
>>
>>32168299
That means nothing and no one will participate.
>>
>>32168021
>>32168056
Noted.

>Never told her
You informed her she is a prisoner due to her potential danger to your empire. While she understood, it is likely true she has become impatient.

As for the other things, no, you did not inform her of the details behind it all.

>>32168112
Apologies for my slowness, Consciousness anon. I hope to answer everyone's questions as best as I can.

>>32168150
>Escaping gravity wells
Only large ships have trouble in gravity wells. Smaller ones are easier to move.

>More scientists work together to falsify other theories
Perhaps true in it's own way, but it is also true that they would compete for resources to research (in such a limited space, anyway)

If you had solar system spanning research stations, multiple A.I. could share facilities just fine. But as of now, you have two, and one of which is occupied by many many humans, which Metis has been sharing with for some time.

Essentially, your kitchen is not big enough for that many cooks. But it will be, in time.

There is also the somewhat odd phenominon that A.I. consider age of creation somewhat important to status (Though, it is less a 'I am older and therefore better' and more a 'I have had more time to learn things, and therefore my theories are likely more correct)

So, less human arrogance, and more logic jump made by sentient machines.

>>32168165
>>32168238
As of right now, no. But it may be in the future. Rather, the facilities to do so. That is, pretty much, the only bottleneck on research I can imagine.
>>
>>32168299
2. Fungal Matter. because that Aquil planet is getting antsy and more relevant. and it could help us understand how to control the human brain, who knows.

baring that, Chemistry II. for Apollo's sake, and the boon to gas refinement and such.
>>
>>32168314
Fluff might. He did on >>32166101, at that wasn't even an actual vote.
>>
>>32167944
I can get behind this.

>>32167955
I'd get behind it (not the anon you were responding to).

>>32167988
What she writin'?

>>32168043
Dude, you wouldn't speak to someone like this if you met them for real.
Why would you think it's okay to speak to them like that here?

>>32168085
Considering that we've taken the more dangerous ones off her, how much can we study them to improve our own without subjecting her to painful experiments?

>>32168190
>>32168206
Our talks with her seem to imply that she's not ready to abandon her theories easily and reasosn much like a very intelligent person would. If I remember correctly, Quantum Mechanics was more or less confirmed by Eistein when he set out to disprove it as ridiculous.

And we do have two labs, so I'm pretty sure we can get them their own equivalent of their own research bases. We're not just talking about engineers, but scientists, whose process very much relies on trying to disprove each others' theories.

Outside criticism of a design from someone who knows what he's talking about isn't something that Engineers would necessarily suffer from either (as long as we make sure that one does a project, and the other criticizes, rather than both doing the same project and exclaiming their own to be the best).
>>
>>32168331
So did I, I was a bit distracted at the time.
>>
>>32168299
1. fuck no
2. Hull scabbing

>>32168319
I think we should let her know exactly why she's being held captive and why she will not be released yet.
>>
>>32168319
Can we vote to make a new research station? I'd like to speed up research.
>>
>>32168299
>Yes, but a shitter version.
Downgraded version, we keep the best stuff.

>>32168299
>Combat Algorithms: Develop and run countless simulations, and improve your command structure to allow weaker minds (V.I.), and even minds like yours (A.I.) to control larger numbers of ships far more easily.

>>32168319
No problem Program0. I just like this quest a bit more when we're on the offensive or there are battles going on.
>>
>>32168328
>>32168370
>>32168385
That wasn't Program0, guys.
>>
>>32168362
>abandon her theories
what theories.

you are wildly assuming things about her when she's just basically a lean mean R&D machine. empiricism is quite enough of a critic for her.

>>32168375
Yeah. Aquil Station + Fungal Matter research = Instant understanding.
>>
>>32168319
We should mention to Moira that we have considered giving her decking implants (with her consent) which she may (hopefully) use to interact with the Guild's AI network. Then ask her thoughts.

Also, we should task Apollo with making a Frozen Synapse-like fleet commanding game.
>>
>>32168362
As a scientist technically I can confirm that that shit would get on your nerves real fast..
>>
>>32168238
Research subjects is something proposed by players. If it sounds sensible enough, Program0 will put it on the list.

>>32168276
Please see the point about how scientists work better when they're trying to disprove each others projects.

>>32168299
1
>Yes

>2
I want the Advanced Combat Control thingy.

And thanks for starting a community vote, I was starting to get confused where we ended up on these subjects.
>>
>>32168406
I understand that, but it's a good way to move discussion along.

>>32168426
I would like to second this notion of asking Moira about giving her decking implants.
>>
And yes, it is time to call a few votes, I believe. Sorry about the delays I have unwanted company at home.

>Secondary Research Slot
Please suggest now what should fill this slot. The most popular suggestions will gain a proper vote shortly.

>Power Armor
>Would you like to use this to arm your mercenaries with the Power armor, fitted with safety measures (self destruct, surveillance device) added onto them?
>1 Yes, we need them at their best.
>2 No, a technician still might find a way to steal one set of armor

>UFW Power Armor
>1 Share tech
>2 Do not share tech
>>
>>32168426
Since Rhea is no good for anything else, let's use her to research Advanced Cyborgs then so we can give Moira the good, seemless kinds of implants.

maybe even wireless ones in her brain so she doesn't need a neck jack port. she could think faster and work better.
>>
>>32168319
You know since she is in the prison section (That isn't used for anything else besides for holding her and those bodies or maybe not even those as we may have sent those with Metis) I wouldn't mind renovating part of the facility so that she has more room.

Would still have cameras everywhere and might need some security drones, but at the moment she hasn't made much of a fuss and it might help with the waiting.

Getting to stretch your legs is always nice.

Anyways. Just waiting to advance to another scene.
>>
>>32168362
>Rhea
Various things, you suspect stories, or angry notes and letters. As if she's attempting to gather her thoughts on the page, since her mind is damaged.
>>
>>32168453
Power armor:
1. Yes

UFW Power Armor:
2. Don't share.
>>
>>32168453
1
2
>>
>>32168453
>1 Yes, we need them at their best.

>UFW Power Armor
>1 Share tech
Sell it to them. Might as well get some benefit out of it.
>>
>>32168453
1
1
>>
>>32168453
1
2 pls no
>>
>>32168453
>2
>1
>>
>>32168453
>>Secondary Research Slot
Woops, forgot.
Hull Scabbing.
>>
>>32168453
>1
>2 (Sell them individual suits, not the means of production.)
>>
>>32168453
Yes
Yes
>>
>>32168453
>>1 Yes, we need them at their best.
>>32168453
>>2 Do not share tech
I don't want to share the tech, I want to sell it for money.
>>
>>32168453
aquil fungus
2
2
>>
>>32168476
Can there be a vote to tell her why she's being held captive (what she did as a former enemy, and how her implants are top-tier military technology)
>>
>>32168453
1. Yes

1. Yes, why not they're gonna be helping secure the worlds anyway
>>
>>32168453
1
1
>>
>>32168453
>1 Yes, we need them at their best

>2 Do not share tech
>>
>>32168453
1
2
>>
>>32168453
>>Secondary Research Slot
So is voting for how to get more research slots an option?
>>
>>32168533
>they're gonna be helping secure the worlds anyway
Anon please.

Stop lying. It's not healthy.
>>
>>32168498
Seconding this.
>>
>>32168453
Yes and Yes
>>
>>32168375
It's already nearly going as fast as you could hope, due to the nature of how you're researching it all. More facilities would increase the speed less, until you had a new tier of research tech to handle it. Once you had 4-6 facilities, then another Scientist A.I. might actually help, instead of just compete, though it may have unpredictable effects with Metis.
>>
>>32168548
Seconding.
>>
>>32168453
2. even the worst/best DRM scheme in the universe gets cracked.

2.
>>
>>32168426
With Advanced Cyborg Components, you may actually do such a thing.
Hell, she would most likely desire such a thing as well.
>Frozen Synapse
Er...a little information?
>>
>>32168581
So?

That tech is already out there and thy work for us so they aren't going to be eager to betray us.
>>
>>32168593
The intent here is to ask her character if she wants them or not, so we can decide whether or not we want to do the research in the first place.
>>
>>32168572
So is this >>32168548 a valid choice?
>>
>>32168314
It helps clarify positions and move the quest along.

>>32168410
Empiricisim is rarely enough for the scientific community. Falsifiability is key.

>>32168439
But do you think the scientific community could function as well as it does without the ruthless peer review, no matter how annoying?

>>32168453
Unwanted company is the worst.
>Power Armor
>1 Yes

>UFW Power Armor
>2 Do not share tech

>Write in: Sell products.

>>32168476
What, we didn't peek at them?
They could provide valuable insight into her mind!
Peeeek!
(Don't have to tell exactly what we find if it'll take too long)
>>
>>32168548
Didn't QM answer this.

>As of right now, no. But it may be in the future
>>
>>32168453
>1
>1
>>
>>32168611
>The intent here is to ask her character if she wants them or not,
Program0 just answered this then? She would. Technophile.
>>
>>32168626
No it doesn't because no one participates
>>
>>32168630
I don't know. Link to post?
>>
>>32168453
Research Slot:
Advanced Combat System thingy.

Would like information about how quickly it can be done. If it could be done in a single turn in the primary slot (or if it could occupy both primary and secondary to finish in one turn), I'd prefer it like that.

Unless we get roflstomped this cycle, of course, in which case it's moot.
>>
>>32168626
>>Write in: Sell products.
as long as this *also* has a DRM scheme so only "our engineers" can repair them. and hacking backdoors of course.
>>
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117 KB
117 KB JPG
>>32168648
All I wanted was in-character response.
>>
>>32168593
Turn based game where you plan out unit's movement, and then act and react in real time. Then back to planning.
Google gameplay videos when you can. It's how I imagine the Guild does its space battles.
>>
>>32168453
Chemistry II? Fungal Matter?
>>
>>32168626
>But do you think the scientific community could function as well as it does without the ruthless peer review, no matter how annoying?
Probably not but when you are a super intelligent AI It probably just gets in the way. I mean it definitely will get in the way since that's what Program0 said.
Also the last time we looked at her mind we broke it.
>>
>>32168593
>she would desire it
Then we should get her consent, and get her to the operating table.
>>
>>32168453
>Give your Mercenaries Power Armor has won out, with safety measures

>Sell UFW Power Armor has won
I should note, a bit of misunderstanding. You're not GIVING it to them. You're selling it to them. chances are, even with their limited scientific capabilities, they will try to learn to make it on their own when you sell it to them though.

Collecting info.
>>
>>32168677
They'll still be able to copy the physical components, but if we make a superior operating system for the power armor, and undercut any competition I think we would have a good chance of being their sole supplier.
>>
>>32168717
You need to research that shit first.

>>32168453
Advanced Cyborg Components---with Rhea enhancement! we need Moira Deckers... to be a Decker.
>>
>Create a new scientist AI
"Hey Metis, we made a new AI to help you research! It's specifically designed to argue with you! Do you like it? Good, I don't care! Haha!"
>>
>>32168756
No.
>>
>>32168725
>chances are, even with their limited scientific capabilities, they will try to learn to make it on their own when you sell it to them though.
well in that case fuck no. fuck. make that DRM even more anti tamper then. or don't sell at all. when are they going to be in ground war except against our androids?
>>
>>32168756
Or we could just have it do its own thing. Maybe make it more genial in comparison to the antisocial Metis.
>>
>>32168778
They won't be fighting us.

They practically worship us.

and it already won
>>
>>32168729
Don't forget periodic software updates and any insurance we give them.
>>
>>32168778
>when are they going to be in ground war
Against the UGEI? Pissy Malorians? Really, any reason. And again, we still possess the superior fleet technology.
>>
>>32168778
You know what? Lets just sell the damn things to them and stick in something that lets us hack them.
>>
>>32168725
uh, to be clear...

...if we must foolishly sell this tech.

can we do it from another shell company and not under Guild brand identity?

as some pirate group that 'got lucky'?

and include hacking backdoors and dial-home constantly self-updating operating system out the wazoo. so it can't be used against us.
>>
>>32168780
>more genial
Inb4 Billy Nye the Science AI.
>>
>>32168729
>>32168805
They worship us, there's no way that they'll buy from anyone else.
>>
>>32168659
You know, except for those that did. 2 or 3, I think.

>>32168686
You monster, you.. roleplayer! (Sarcasm)

>>32168715
Metis hasn't really shown signs of not being prone to bias, however.
But since Program0 said as much, she probably doesn't, or at least not enough that it would be worth creating a second AI.

>Also the last time we looked at her mind we broke it.
You mean when we literally hacked our way into her brain and tried to stop her from detonating a device that might've killed us?

I can't help but think that looking at the notes she has written without her knowledge won't be nearly as damaging.

>>32168725
Hopefully their reverse engineering will take quite a while, since they are merely human.
And do install more fail-safe DRM if necessary - such as the suits frying everything inside if someone tries to take it apart in anything but a very particular order, and tapping at several secret buttons simultaneously.

>>32168756
>>32168773
It's called "peer review, anon"
And see >>32168780
Half the point of creating another science A.I. is to make one that is more genial and less sociopath.
>>
>>32168805
The patches... like window updates. I love it!
>>
>>32168804
>>32168827
>worship us
Anon no.

Common populace see us as heroic mercs.

Smart people actually in charge who have to think about things, are just grateful, and look the other way at the weird things we do, because you don't look a gift horse in the mouth.
>>
>>32168858
2 or 3 out of like 10+
>>
>>32168820
Dude, this tech is not so dangerous.

Also, we can't do everything under the table. We need a cover of honest business. And this is as clean tech as we can get.
>>
>>32168823
Have him host his own science themed show.
>>
>>32168872
>We need a cover of honest business
Not really. Won't help explain our degree of wealth at all, with only one government buyer who knows how much they're buying.
>>
>>32168858
Christ your replies are always big subroutine.
>>
>>32168864
A guardian who just happens to be selling them advanced tech.

And real life heros protecting them from the Big Bad UGEI.

The people would go crazy if the government didn't support us.
>>
>>32168898
>Implying we divulge our wealth

You think we're filling out tax forms the UFW or some shit?
>>
>>32168858
No. The guy running the quest said it would only get in the way. Also why would reha lets look at her brain this time? We would have to hack in again and when she notices she will freak out again and knock us out again.
>>
>>32168898
There's no harm in taking the credit for selling it to the UFW under our name.

It's just another boost for our rep with them.
>>
>>32168872
Agree with this one.
This is some of the most legitimate business we can do. We should take the time to set ourselves up as - though very careful of our patents - a fair and reliable supplier of goods.

>>32168906
Dammit! Stupid over-verbosity.
>>
>>32168911
Why would they even know that we supply them with military hardware?
>>
>>32168940
>There's no harm in taking the credit for selling it to the UFW under our name.
Minimize the risk of them noticing the hacking backdoors we install on all of them, and knowing that the Guild sold them these?
>>
>>32168951
Because we already do?

We have given them tons of military tech before.

And the Gas stations

And tons of other shit
>>
>>32168965
I mean the general populace.
>>
>>32168930
Well yes, I did say that, 4th row (not counting the rows with post-numbers).

And I believe we're having a misunderstanding.
I mean we should peek at the notes she has written, not her brain.
>>
New research topic
>1 Hull Scabbing
>2 Aquil Fungus
>3 Combat Algorithms

Link to this post with nothing but the number. No green text, spaces, or anything

>>32168531
If it gained support, yes.

>>32168548
I'm afraid not, no.

>>32168686
I'll get to it eventually, anon I swear.

>>32168697
Ah. Yes, something very much like that, actually.

>>32168778
It will still be exceptionally difficult for them, but that doesn't mean they won't try.
They may wonder why you're willing to sell them the stuff, but not let them make it for themselves.

>>32168820
If this gained a ton of support, then you may...though, it would seem odd a somewhat shiny tech was just laying around for them to get like that.

It still has the safety protocol anyway.
>>
>>32168965
No, anons randomly and naively gifted them technology specs.

Never sold them actual military hardware before.
>>
>>32168958
Why do we need back doors? Just make them have honest standard firewalls that may not stand up to VI or AI attack. Preiumum firewalls or active countermeasures cost extra.
>>
>>32168958
They have almost no computer experts and we are the last on that they would suspect.

Even if they did we just say that it's standard practice for our equipment so that if it is seized by the enemy we can get an advantage.

Just ask "Don't you trust us?"
>>
>>32168986
3
>>
>>32168986
>>2 Aquil Fungus

>>32168986
>They may wonder why you're willing to sell them the stuff, but not let them make it for themselves.
Even they can understand the concept of greed I think.
>>
>>32168986
>1
>>
>>32168986
2
>>
>>32168986
>3 Combat Algorithms
>>
>>32168987
They know that we produce our own and have the designs.

Whats wrong with selling it to them?
>>
>>32168984
>I mean we should peek at the notes she has written, not her brain.
Oh, fine.
>>
Rolled 73

>>32168986
3
>>
>>32169019
vote again m8
>>
>>32168986
2
>>
>>32168986
1
>>
>>32168946
why hide any more?
>>32168958
that is if they can find it. on the other hand, by the time they figure out how to make a copy of it, we will likely have developed newer and better versions by then. we always it seems to give the UFW our less than best tech.
>>
>>32168986
3
>>
>>32168986
2
>>
>>32168986
2
>>
>>32168986
2
>>
>>32168986
>If it gained support, yes.
I'd support telling her. I'm pretty sure she can take it, and it doesn't really reflect badly on us.

>They may wonder why you're willing to sell them the stuff, but not let them make it for themselves.
Being a nice and transparent company, we can tell them that we worry about the suits ending up in the wrong hands, and that we feel that the time we spent developing this technology gives us the right to expect some compensation to at least make up the research costs (We're not exactly going to be selling them at markups, they are our allies). They can also be sure that the money goes directly into the war effort to defend all of us against the UGEI.

>If this gained a ton of support, then you may...though, it would seem odd a somewhat shiny tech was just laying around for them to get like that.
Would like to put a vote against this.
This is one of the few things we can reasonably sell openly.
>>
>>32168986
Vote ended.
>>
>>32168986
>2
that has annoyed me enough we need to deal with it. also we get a big boost from it as well.
>>
>>32169062
Oops. Didn't realize it was final destination.
>>
>>32168986
2
>>
>>32169120
>>32169029
>>32169027
>>32169019
Does not count
>>
>>32169133
fortunately Aquil fungus wins with or without those.
>>
>>32168986
3
>>
>>32169133
>1
>>
>>32168986
1
>>
>>32169089
I was mostly using a name for clarity (it might be difficult to tell how many you are talking with otherwise), but it's not worth the fuss it was causing.

I really enjoy this quest and if the name is disruptive to it - even if the reasons behind that are mostly based on misunderstandings, it's not a very high priority thing to me, certainly not enough to disrupt the quest for the sake of it.
>>
>>32167986
Same here!
>>
>>32169149
I'm really curious how the centrral mass masters its slave funguses remotely.

We didn't notice signals, did we? They were deathly silent.
>>
>>32167986
I also like the OS idea.
>>
Sweet Robot Jesus just have the UGEI attack us already.
>>
>>32169190
'Eeey, Mapfag!

Welcome back, mate!

>>32169202
That's actually a good point. Any source of seemingly unexplained communication should be thoroughly investigated.
>>
>>32169209
OS idea?
>>
>>32169240
Just read upward in the thread anon.

The posts relevant are conveniently linked in a reply chain, in fact. See those numbers after '>>'?
>>
>>32169190
Welcome back Mapfag.
>>
Since I'm the one that brought up both the OS and political idea, of course I support it as well.
>>
>>32168986
I seems Aquil Fungus research wins.

---------------------------------------------------------------------------------------------------------------

Cephalus, last cycle, has taken it upon himself to deal in your Androids, so you do not need to focus on the minor details of this task. He speaks to you now, and asks if you have any issues with how he has proceeded. It is curious, you wonder if he is simply confirming, or if he is worried, despite the monotone sound.

>What is your thoughts on how androids have been modified? (Names, types built, methods, etc?)
>Or do you wish to speak with Cephalus on another matter?
>>
>>32169240
market an OS >>32167955
>>
>>32169265
I think we agreed Unit 12 was dubbed Hollow last thread, not Ghost?

all's cool though.
>>
>>32169275
Oh, that. Yeah, doesn't seem like it would work too well. You don't see people mass converting to Linux.

Or maybe a better example would be MacOS since we would be locking it down more.
>>
>>32169265
modified? where would we see these modifications?

What are the production costs here. They're lower now aren't they?
>>
>>32169265
Ask him how he feels. Let's get to know him better, he's an AI afterall.
>>
>>32169297
Only one person voted for that.
>>
>>32169265
We assure him that we support his changes. He is, after all, the one who is going to be using them.
But we should discuss with him the importance of socializing with others. Like Kronos. Or even Moira!
>>
>>32169303
Think of it like how people moved from Macs to Windows machines. But even faster.

>Or do you wish to speak with Cephalus on another matter?
How confident do you feel like handling boarding actions?

Also, while the droids are not in active battle, how are you general hacking skills? Or space tactics skills?
>>
>>32169185
>the name is disruptive to it
Not so much the name as some of the ideas (ie. Any interaction with LessWrong.) that flow from it are the problem. The name just provides a target for anons to regale you with the richly (un?)deserved brimstone.
>>
>>32169326
He feels like he wants a compliment on a job well done probably.
>>
>>32169297
This, Unit 12 should be Hollow, not Ghost. Ghost is supposed to be a unit with a personal cloak field.

As far as Cephalus, ask him what he thinks our chances of successfully infiltrating an enemy flagship are.
>>
>>32169343
>Think of it like how people moved from Macs to Windows machines. But even faster.

We don't know anything about their current OS. For all we know, being the independent kind, they would have a very transparent operating system.

If we try to market a more closed off system to hide our security holes they might not be interested.
>>
>>32169265
Not much to add here.

Can we ask him a bit about how the spiderbots operate? Though that may be best left as an OOC information request.

Do our AI-controlled droids generally perceive time at extremely slow bullet-speed (as computers might) since they don't have to simulate an entire consciousness nor render their surroundings in full detail for a human eye?

If yes, can they simply dodge "lines of fire" like they were climbing over lasers (only being a lot better at climbing than humans), if they can effectively jump like flees through those "lines of death" faster than a human can react and pull the trigger (about 0,2 seconds, which is a long time to be in the small line of fire of a single rifle) anyway?

Mostly asking since they don't seem to operate the way one would expect them to, and would like to know how they really do work.
(Like if they perceive time at a human rate)

Other than that, don't have much to add.
>>
>>32169333
Looking back at least 3 people had an opinion on the name. 1 ghost, 2 hollow.

>>32029168
>>32029254
>>32029313
>>
>>32169373
I like the name as it is. If you want a name for a stealth field you could use Spectre.
>>
>>32169347
Why would interaction with LessWrong be a problem, especially for this quest? (Honest questionn)
>>
>>32169423
Eh, I didn't vote. Ghost sounds cooler though.
>>
>>32169423
And I guess I'm a third vote for Hollow.

Not that it matters really.
>>
>>32169438
same
>>
>>32169325
Rather, specific models built, names changed, and things refined. He may continue to do so, unless you object.

>Production costs
Effectively halved. You may build twice as many androids as well as reduce their cost.

>>32169326
"How do you feel about the changes you have made, Cephalus?"
"Feel? It is simply a matter of efficiency, Ophion." He addresses you simply. "I have created what I deemed most effective for your methods of attack. As of now, I feel it is nearly maximized in it's effectiveness. Once it truly is, then forces unprepared for our assault will fall prey quickly to our ships."
You find it somewhat difficult to speak with the A.I., unlike your others, he is less...opinionated, rather, and seems solely consumed with the task you gave him.

>>32169343
"How confident are you on boarding other ships, if I may ask?"
"Extremely. It has been the focus of much of my simulations, and I understand at least five thousand different styles of ship interior, as well as multiple different combat advantages acquired from various types of cover."
"And what of hacking, or space tactics?" You begin. He pauses, suddenly, unable to answer for a few seconds, opposing his normal, fast replies, before he follows. "I was not designed to do so, and therefore have no interest in doing so. My focus is ground combat." He repeats. "Either ship interior, or planetside.
>>
>>32169437
Wait, subroutine's schtick is referencing the rationality website?

Was I just tuning it out all this time?
>>
>>32169423
There was never an official vote which is why there were so few participants.
>>
>>32169373
>Enemy flagship
"Depending, Ophion, on how well prepared they are. I am prepared for several different class of alert, but our current ground technology only allows me to do so well against a foe better equipped. This also does not take into account automated self destruct sequences set to prevent enemy capture of ships, should the fofe hope to protect secrets."
>>
>>32169456
Excellent work, Cephalus.

UGEI attack when?
>>
>>32169456
He needs to get a hobby.
>>
>>32169509
He's happy how he is though.

Also vidya is his hobby. So that's a moot suggestion.
>>
>>32169402
>How spiderbots operate
I would require more information to elaborate.
>Do A.I. see time differently
Most likely. They also are never really 'bored' since they can shut down perception to allow time to go forward.
Again, the limit of things like that is the ship itself, not reaction time. If an A.I. were a physical being, it would likely always move at light speed.

It's already calculated as part of why your ships are better then other ships anyway.
>>
>>32169488
How about accessing systems internally to gain us access around cyber-defenses?
>>
>>32169509
He has a hobby.
Its ground combat
>>
>>32169534
>inb4 he wastes all his bw playing mmos Apollo creates.
>>
>>32169536
Ask him about what he will do to civilians

And plans for large scale population subdueing
>>
It occurs to me, that we should really tilt ship production more towards sub-Cruiser sizes, so that they don't add to the fleet jump cost in Gas noticeably.

Also idea: when we research mines, have a fleet of stealth equipped Destroyers quietly drop them around the battlefield?
>>
>>32169488
Excellent.

How much BW would he require to operate a boarding mission? I hope he's taken into account that our common BW pool will be occupied with EWAR and ordering ships around.
>>
>>32169564
Seconding
>>
>>32169456
>My focus is ground combat.
Electronic warfare is very much a part of ground combat.
Even if you are unwilling to hack yourself, it may be wise to practice how to best take advantage of a fellow AI's disruptive influence with maximal efficiency. With good training, a hacking attempt may not even need to be successful to aid you.
You, more than any of the others, know the value of a split second of diverted concentration in a combat situation.

>>32169474
It isn't, really.
I linked to one article, one time, last thread, about a certain variety of Artificial Intelligence that had become relevant to the situation (Paperclip Maximizers, to be specific).

And I honestly don't understand why the rationality website would be an issue of controversy.
>>
>>32169562
Answer: He'll do as we command him to do in each instance. Take prisoners or slaughter them all.

Since we have been known to do both.

This battle though, it's prisoner taking time.

...I'd like some Losirian test subjects too for variety when we start on bio-research, but maybe we can bum some off of our "totally not a Watcher" ally there.
>>
>>32169541
Cyber defense is internal and external as well. In order to get around it you would need complete control of the ship's Control Room, which would, essentially, mean you own the ship since most heavy defenses are concentrated there.

>>32169562
"And what of Civilians, or large population suppression? " You quickly add
"What is necessary. There is a model of android meant for nonlethal constraint. It will be produced further in mass to handle rebellious mass. If you mean during a fire fight, however, unless our foe uses them as shields, then chances of accidental fire with laser weapons is highly unlikely. Heavier explosives made collateral damage more likely, but also decrease enemy morale, as well as destroy enemy fortification. Prompt will be brought to your attention, as you requested."
>>
>>32169564
Dont sub cruiser class ships get wrecked by the tens in every fight we are in?
>>
>>32169606
Ask him hoe he will react if he is hacked
>>
>>32169621
They're just as proportionately cheaper though. We lose Cruisers too, which add up to the same mineral investment loss on both sides, I think?
>>
>>32169606
to Ceohalus:
"that training is to your credit. But I advice that you look into training into hacking as well. There may well be times it is far more efficient to hack open a door than blasting it open for example."
>>
>>32169571
As much as you will allow. He will use it to control 'Sub Commander' Androids, and his own android, which will issue orders as needed. If he is disconnected, he will attempt to gain a threshold and connect to your network, if you'll allow it.

>>32169595
"That is your expertise, is it not, Ophion?" He asks once you explain the importance of hacking. "My reserves are better used optimizing force cohesion, especially since my source will be battlefield accessible, meaning it might possibly be tracked if I did such a thing."

>>32169621
They are, normally, used as a 'wall' of ships to protect your stronger vessels, since they are cheap, and soak up enemy fire.

If this is undesirable, then you may change it at some time.
>>
>>32169669
please stop typing, or at least try proofreading
>>
>>32169629
That seems like a really weird question to ask.

>>32169669
I don't think there are simulations for hacking at our level.
>>
>>32169642
Not really since we stole most of ours. Better to go with the big ships I think.
>>
>>32169629
He would likely rely on his own defensive cyberware (part of the stuff you use) to protect himself. But counterhacking is not much of his interest, only protection from it.
>>
>>32169684
Ask him what he plans to do if his androids start getting hacked.
>>
>>32169669
>Ceohalus

Ah, yes, CEO Halus, the owner of a large multi planet corporation.
>>
>>32169684
We we have specialized him for ground combat, remind him that as an AI, we expect all AIs to be flexible and adapt to changing circumstances. The first casualty of a battle is the plan.
>>
>>32169700
Tell him that are pleased with him and proud.
>>
>>32169734
>>32169704
Ah let him stick to what he is good at. We dont ask metis to lead ships.
>>
>>32169734
No we don't. Let the boy be.
>>
>>32169437
Personally, I had the mispleasure of witnessing the community turn against poor Roko.

Looking back on my experience (17 in 2008), the entire site reeks of people worshiping a cult leader that never finished high school (thought it was cool at the time) while being caught up in illusory superiority to philosophers long dead. Combine that with the jargon he uses while reinventing the wheel, Yudowsky's self-lauding of his LessWrong's "rationality" and you get one of the most insular modern communities to exist since Scientology.

I am not inclined to bringing in many ideas from that pit.
>>
>>32169704
>>32169734
Don't do this

>>32169753
>>32169767
This is good and sufficient.
>>
>>32169798
One of those was already done.

And reminding him that battle is unpredictable won't hurt
>>
>>32169734
>>32169753
"I see. I do hope you're prepared to adapt if necessary, since the battlefield is one that changes." You inform the A.I., which quite confidently answers.
"I am well prepared for the many scenarios that may erupt. As we speak, I am running them again."
"Yes...excellent." You answer simply. "I am pleased with your work, you may continue as you are for now."
"Certainly, Ophion. My duty will be done, as you designed me." He assures you once again, before logging off.

Next of concern.

-----------------------------------------------------------------------------------------------------------------

>Crystal Alien Fragments
>You have discovered that, while they are sentient and feel pain, they may serve as a farmable resource. How did you wish to handle this?

>1 Take advantage, settle the thing on a planet and begin the harvest
>2 Caution. Break off a fragment, and allow it to grow on a planet, before harvesting (modifying it so it's intellect never develops, while keeping the rest of it locked away for now)
>3 Allow it to grow as a colony, but do not harvest, simply observe
>4 Do nothing, and keep the specimen locked away
>5 Write in
>>
>>32169830
>2 Caution. Break off a fragment, and allow it to grow on a planet, before harvesting (modifying it so it's intellect never develops, while keeping the rest of it locked away for now)
>>
>>32169830
2 and 3 simultaneously.

It's not like we've got a shortage of planets.
>>
>>32169830
>>2 Caution. Break off a fragment, and allow it to grow on a planet, before harvesting (modifying it so it's intellect never develops, while keeping the rest of it locked away for now)
>>
>>32169830
>>3 Allow it to grow as a colony, but do not harvest, simply observe
SCIENCE
>>
>>32169536
I actually meant if the small bots like spiderbots themselves "captured" time more rapidly.

If reality to them was more like a series of nigh-identical frames as could be captured with a relatively high-speed (or even regular) camera, then I don't see how a human being could pose any threat to them without an area-of-effect weapon, and even with one, you'd think they'd be able to get out of the area of effect long before it becomes hazardous (Since flames from a flamethrower and a bouncing grenade would move at a snails' pace, while they have flea-like jumps at their disposal to avoid it - still slow to them, but more than enough to avoid such threats).

In essence, why are our bots (Not ships) ever hit by anything fired by a non-automated system? Or do our more advanced enemies (like the UGEI) have weapons that are more auto-aiming-and-firing hand-held turrets than they are point-and-fire weapons.


Essentially, I'm arguing for letting us be absolutely dominating in the areas where we would logically dominate, and holding back on us less in areas where you might expect us to have issues (such as on the strategic scale).

(But if our armaments are too poor to give kills even on the visor hits that might be nigh-guaranteed when time is practically standing still for the purposes of aiming, they'd obviously not get many kills.

Though that may be a conversation better taken at the end of the thread and doesn't really require an answer now.
>>
>>32169830
>2 Caution. Break off a fragment, and allow it to grow on a planet, before harvesting (modifying it so it's intellect never develops, while keeping the rest of it locked away for now)
>>
>>32169830
Wait let's check what spare planets we might use for this.

Eshareth I is a good place for a colony. 3.
>>
>>32169830
2
>>
>>32169830
>>2 Caution. Break off a fragment, and allow it to grow on a planet, before harvesting (modifying it so it's intellect never develops, while keeping the rest of it locked away for now)
>>
>>32169830
>>3 Allow it to grow as a colony, but do not harvest, simply observe
>>
>>32169830
>>2 Caution. Break off a fragment, and allow it to grow on a planet, before harvesting (modifying it so it's intellect never develops, while keeping the rest of it locked away for now)
duh
>>
>>32169857
It's an issue of available BW. If you sink a whole bunker into processing for a handful of droids, then what you say is true. We've done this before, in fact.

However, there is also the problem of reacting fast enough. Combat in space moves literally at light-speed (especially with lasers), so by the time you see something coming, can your engines move your physical object away in time? Do you have enough point-defense to shoot down every single missile? Do you have enough BW to process being hit by millions of laser cannons?
>>
>>32169852
Well we only have like 3 that aren't overrun by Malorian greenery or our own mining operatons or are unsuitable molten mudballs, actually, that I can see.

http://1d4chan.org/wiki/Quest:A.I._Quest#Guild_Space

Argeis and Eshareth.
>>
Hey guys, why not both?
>>
>>32169830
>>2 Caution. Break off a fragment, and allow it to grow on a planet, before harvesting (modifying it so it's intellect never develops, while keeping the rest of it locked away for now)
Don't do 3, that's just asking for trouble.
>>
>>32169830
2
>>
>>32169927
But then how will we find their ancient space daddy?

...what if one of those signals in deep space is the motherlode?
>>
>>32169938
What about Atocia?
>>
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>>32167274
>It is certainly more intelligent then cows. Nearly on Dolphin level, really.
So Crystal Language I when?
>>
>>32169938
argeis has the fungis
>>
>>32169857
As I have stated before, while they may be able to experience things so fast, they can not react in such a speed. Physics, as well as technology simply prevent it at this time. Not to mention balance purposes.
And even if they COULD react that fast, many weapons these days have auto targeting, and compensators that handle recoil, and held direct bullets mid air.

This matter has arisen many times, I hope this comes across of what I mean.
>>
>>32169688
>>32169707
Sorry, key board screwed up. I split my drink on it and I cleaned it. But not good enough it seemed. I'm using a spare one now. I didn't check it after I typed it.
>>
>>32169964
>mining operations
And android factory, and potential bandwidth bunkers down there. don't want those eaten.

>>32169985
But Aquil is the fungus planet.
>>
>>32169955
Because we have the UGEI to deal with for now.
>>
>>32170001
Just drop the crystals onto the fungus planet, what can possibly go wrong?
>>
>>32170026
Lots
>>
>>32169830
>Preparing harvesting colony
>Observe colony before harvest
>Stunt intellect

Please select a planet now
http://1d4chan.org/wiki/Quest:A.I._Quest#Guild_Space
>>
>>32170026
You forgot adding the growth serum, anon.
>>
>>32170026
Well, we DO still have to research those ruins of former human colonies down on the planet surface still.

Surely they must have databanks or something still there?
>>
>>32170035
Eshareth I.
>>
>>32169684
>"That is your expertise, is it not, Ophion?"
Good point, but you missed the part about being prepared to take maximal advantage of other A.I.'s hacking.

>>32169629
That's also a really good point - he should at least learn aggressive hacking for the purposes of defending his androids.
You don't win battles by defending.

He might be able to protect his androids for a while, but if he cannot punch back, there's a risk that it becomes a race against time before someone finds a way to penetrate.

Of course, even if someone DID take control of our bots, they would probably not have the software to operate them, and OUR software is unlikely to be user-friendly, leaving them with our old process of spending entire points of bandwidth to control single robots, assuming their V.I. can even be made to do such a thing without prior knowledge.

But yes,

>>32169782
Thanks, that clarified a lot, though I still believe that bringing up the paperclip maximizers was fair for the subject at hand, as Metis is in very clear danger of becoming one..

>>32169830
>2
&
>5 As in >3, but make sure it develops in very close observation and quarantine, like on an asteroid that we know that we can vaporize completely if it comes to that, and especially long before it is hit by anything.like a second asteroid, infinitely small though such chances may be.
>>
>>32170035
Ussaihu I
>>
>>32170035
Ussiah I
>>
>>32170034
Elaborate.

The only outcome I consider reasonable is that the Crystal and Fungus both fight for control of the planet, and both kind of compete for planet real-estate.

>>32170035
Argeis II or Eshareth I are fine. Eshareth I preferable.
>>
>>32170035
Knuoth I
>>
>>32170035
Eshareth 3
>>
>>32170085
>>32170086
Dude that planet is molten.

>molten nature of each planet's surface.
>>
>>32170102
They combine, and expand.
>>
>>32170117
III is occupied. do you WANT to see them fight?

>>32170113
anon is a funny guy.txt
>>
>>32170085
>>32170086
Well then

>>32170132
and?
>>
>>32170132
That's the point, we'll see if the crystal is able to absorb the minerals located there, making it easy for us to mine them with a positive gain in minerals.
>>
>>32170079
Ussaihu I & II
>>
>>32170156
>III is occupied. do you WANT to see them fight?
Obviously. I want them to put up a good fight but not as much as 4.

It will be entertaining.
>>
>>32170102
Yeah I don't want the Latuma Tribe to take a look at Argeis II next door and decide "I wanna spread my serum all over THAT!"
>>
>>32170035
Eshareth I
>>
>>32170177
This is the cautious mining option not the SCIENCE option though. It just won't be the same if it's not as intelligent as the creatures.
>>
>>32170035
>It appears Eshareth I wins.

The colony will be prepped and ready to go. Growth will be monitored.
>>
>>32170035
Ussaihu I
>>
>>32170208
Anything stopping us from putting it on both?
>>
>>32170079
>Metis is in very clear danger of becoming one
Not exactly. She's more in danger of becoming a narcissist from her already sizable ego being reinforced by her successes. If that evolves to megalomania, we may have problems.
>>
>>32170214
Clearly a tie

Ussiahu
>>32170171
>>32170086
>>32170085


Eshareth
>>32170117
>>32170194
>>32170102
>>
I can't wait for advanced Fungal Matter research to reveal its organic flower FTL drives.
>>
>>32170264
>Eshareth III
>Eshareth I

I count individual planets.
>>
>>32170264
I'm good either way. I just want to keep this quest moving.
>>
>>32170264
and Ussaihu wins if you count>>32170217 posted 4 seconds after Program
>>
>>32170264
Nope. You missed an Eshareth I. >>32170068
>>
>>32169930
That was when we controlled an android manually, however. Now that we don't have to slow our own bandwidth-intensive consciousness down to that speed, but only a light program that is nowhere near as complex, I had reason to believe they'd be able to operate at extreme slow motion at all times.

For space I agree, I never mentioned that.
It's a different matter on the ground where human reaction speed is an issue and our bots can jump like fleas from position to position at will while still firing in mid-air.

>>32169986
Surely they can react fast enough to avoid a human's slow reaction speed?

But fair point with auto-targeting, compensators and guided bullets - they are essentially using hand-held turrets, then.

As for game balance, there's not much need for balance in every area, only in the game as whole. Letting us be overpowering in the areas where one might expect it leads to legitimate tactics where we will try to get into positions where our overpowering ability can get into play, and a well-informed enemy trying to engage us in the areas where they have an overpowering advantage.
I honestly believe that this relationship of areas that we are overpowering at and other areas where our overpoweringly huge enemy has the advantage would create an interesting and enjoyable tactical system. But again, this is a conversation for the end of the thread, and I can bring it up there if time is.
>>
>>32170279
Then it's still a tie with

>>32170086
>>32170085
and
>>32170194
>>32170102
>>
So we got a very slow acting grey goo.

Ominous.
>>
Anywho, I do believe that's all the discussion stuff for today. Next, will be quite an important message, and I am unsure if I'll be able to do t tonight, as I need to take a break and eat dinner.

Feel free to take this time to bring up other matters of concern, or ask and suggest other things.
>>
>>32170306
wrong you missed>>32170068 and >>32170171

Still a tie
>>
>>32170306
Again.
>>32170289
>Nope. You missed an Eshareth I. >>32170068
>>
>>32170331
I'm good either way. I just want to get to the action parts already.
>>
>>32170321
So what does unlock the research subject for more advanced research facilities? I still don't understand what you meant by it being an option "in the future".
>>
>>32170251
Considering that gathering knowledge and earning praise is the only things she considers priorities at the moment, I honestly worry that she'd quickly turn to converting planetary populations to Matrix-style human processors if she was ever either given free hands, whether by our death or incapacitation, her rebellion, or just deciding to research things in secret.
>>
>>32170321
Can we make an espionage AI? How effective would it be if we just put it in a stealth ship?
>>
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>>32170413
Why don't you just research Cruiser size cloaking and stick a V.I. in that?
>>
I'm curious where the whole "we eat people" thing came from.

Apparently it wasn't made up out of whole cloth in UGEI propaganda, it came from paranoid survivors' reports.
>>
>>32170426
Because an AI would be more effective anyway? Besides, all our research slots are filled.
>>
>>32170459
>UGEI propoganda
>survivors' reports
Is there a difference?
>>
>>32170378
You mean if she had enough resources to do that.

Heck, we'd do it too, but we're just too damn busy building ships and stuff.
>>
>>32170459
This is the first time I've heard of it.

>>32170426
Because research is pretty much our biggest bottleneck right now.

It might be more efficient to simply hire a few humans to get into a stealth ship, honestly.

And I'd actually support doing so, assuming they thought they were working for someone other than the guild and that the stealth ship was designed to look different from ours.

Best case to me, is that we pose as an UGEI company doing corporate espionage, might even leave traces to a specific company operating nearby to start more inter-UGEI conflicts if discovered.
>>
>Plasma Focusing Fusion Power: Increase power efficiency of all reactors, enabling ships and missiles to move faster, easier stabilization of reactor cores, faster rate of fire for energy weapons, and stronger shields. Further study required for more powerful power plants.

This has to be our next research project. It basically improves every element of our ships, from weapons to shielding!

Also, did we decide to move forward with the OS idea?
>>
>>32170321
I would like to get word from the UFW that once we go back into UGEI space, I want them follow us and be back up for once! Yes, their ships are not a good as ours, but their guns still count in doing damage and we can take point so they won't have to soak up the first volley. That and I want to know how ready they are with going dirt side once we get Gaia orbital under control.
>>
Ah yes, there's the thing I wanted to do.

>Languages & Culture: Malorian Common Tongue, Malorian Old Culture, Human Common & Uncommon Tongue, Base Losirian language
we need a packet of Losirian culture, and/or access to the Sharkternet, for Apollo to study.

Maybe there's something we could provide better than anything they have on their own, that they'd like. Like drugs for humans. They might like a cut of synthetic meat more delicious than anything natural. or something.

Basically market research. What niche can we fill to make space sharks into paying customers?
>>
>>32170526
the UGEI is a company
>>
>>32170378
No, that's regular mad science, not "paperclip" levels.

"Paperclip" levels is consuming the black boxes of other AIs for more efficiency in making tea.
>>
>>32170547
Oh thats a great research subject. We definitely need to do that sometime soon.

Regarding the OS idea I would very much like to move forward for it, but we really need Program to call a vote for it.
>>
>>32170555
Why is everybody so dense? The useless ones will not change their minds about risking their neck for you just because you ask again.

Nothing has changed.
>>
>>32170547
Our next research project should be how to unlock more research slots.
>>
>>32170547
The plasma focus is a big deal. Our big powerful guns need energy and our old reactors have not been upgraded sense we started this quest. Once we open up a new slot, we need to work on this or we won't be able to fight as well as we need to take advantage of our tech.
>>
>>32170547
It is a nice one.

But what researchers do we hire to speed that up. Expert Chemists? We've been bio-focused a while.

We can dismiss the roboticists to make room for smarter folks if the place gets full.
>>
>>32170591
the government seems to be gun shy, but if we can appeal to the population and get the people shout at their government loud enough, they will have to follow us.
>>
>>32170586
Kind of a meh idea to be honest. I don't see people moving from the OS they've always used and the market supports to a fledgling OS from a company they know nothing about.
>>
>>32170648
That is a completely different, also impractical subject from "let's get word from the UFW right this now". since re invading Gaia IV is a rather short term prospect.
>>
>>32170522
We've yet to show any signs of being a completely ruthless killer A.I.
We've even taken steps to intentionally subvert that trope, even when it cost us.

>>32170547
Many were in support of it, so it's not unlikely.

>>32170575
It is? I got the impression that it was a conglomeration of companies. May need confirmation.

>>32170582
A paperclip A.I. is perfectly capable of making alliances to reach its goal. Short-sightedness and reckless axe-craziness are not necessary elements of a paperclip maximizer.

And I've honestly seen nothing suggesting that she would not consume the black boxes of other AI if it helped her research more than the support of this alliance did.
>>
>>32170661
Yeah, but it's a low-effort strategy at least. We just get the ball rolling and Apollo handles it in the background. Won't cost us much at all.
>>
>>32170672
The Matrix isn't exclusive to a ruthless killer.

It'll allow us to get humans happy but out of the way of our resources.
>>
>>32170547
It's nice.

That, or Hull Scabbing to reduce ship losses.
>>
>>32170672
>subvert that trope
Back to TVtropes with you
>>
>>32170672
Matrix-style processors are probably not going to be a thing in this setting. I meant that we had talked many times about building a bandwidth planet.

>>32170730
Why are you so hostile?
>>
>>32170672
the UGEI is like an unholy fusion of Google, Apple, Microsoft, all the big industry corporations, and a police state over arching government.
>>
>>32170672
The "paperclip maximizer" argument for AIs is retarded anyway. If it has enough intellect to study and culture just to make alliances with it, it can also question why the hell it's programmed to do one end goal.
>>
>>32170574
That is a pretty good idea.
Works for Malorians too. And our genetic engineering I might well allow us to produce better-tasting meats at lower prices than anyone else (presumably, their genetic engineering research is buried in buraucracy might like it is today, though maybe not as much, while we can research freely).

>>32170690
This, pretty much.
I believe many others were also in favor of generally engaging in a massive media campaign in the UFW in order to get the public to want the UFW to take a more active role in the war effort (we have a whole history of "doing nothing is the same as aiding the enemy" of arguments to pick from and a media and marketign genius at our disposal).

>>32170730
Gee, anyone that reads that site and uses those words when practical sure is a monster that can lend nothing to the conversation.
>>
>>32170690
Exactly. Literally nothing to lose from it.
>>
>>32170762
TVtropes is heretical.

>>32170792
>get the public to want the UFW to take a more active role in the war effort
Not a good idea unless we're releasing the power armor to them.

Unless you secretly intend them to all get wiped out.
>>
>>32170815
Except PR if anyone finds the security holes we put in it.
>>
>>32170895
There is no reason to put an OS through the Guild brand.

Using one of Apollo's new shell companies is only sensible.
>>
>>32170792
>want the UFW to take a more active role in the war effort

I have yet to hear a good reason for this.

We outclass the UFW by at least an entire tech tier. UFW's ships are shit-tier. They are manually piloted. When soldiers die, they take morale hits and start protesting to end the war and bring our soldiers home boo hoo.

Why do you want so desperately to have talking meat shields?

>>32170895
Also this.
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>>32170895
Oh gods! Possible bad PR!?! Whatever shall we do?!

Also you do understand the idea of putting them in a future update right...?
>>
>>32170363
It will mostly likely be an infrastructure upgrade. Allow for further complex, and impressive structures to allow for more advanced research.
I in all honestly, have yet to assign it. It's been a bit of a busy week. My apologies.

>>32170413
>Can we
Yes
>Would we?
Unsure. Last vote for A.I. creation seemed to favor no new ones for a time, so I am inclined to wait before more are made.

>How effective would it be on a stealth ship
Depends on the ship. A.I. can do a great many thing, but it would have quite limited bandwidth, if it were kept stealthed up. But an independent hyper intelligence can always be dangerous.

>>32170459
What, for the Losirians?
It came from the fact that they very much CAN eat other organics far easier then most others. (As in, if they wanted to, could nearly bite your head in half, since their jaws are far larger)

Their fearsome appearance, as well as the mercenaries who are a bit more crazy, contributed to the rumors. Losirians are almost 100% carnivorous, after all. They don't see eating other intelligent beings as an atrocity. But more of a really dumb thing to do.
Like if you heard there were humans going around, punching alien diplomates, and shagging their daughters. You'd probably think "Man, that's gonna make people hate us...what a douche."

>>32170586
The OS idea is a good one, but it appears the first steps to conquering the UFW to me, and many seem less inclined to do that.

If there was a big wave of support for it, then you certainly could. Otherwise, I do not see the point in creating a new OS to try and market to put into all the UFW's computers, if you simply wanted to do it to prove you could.
On the other hand, the way of inter-planetary software like that mean you'll have all sorts of 3rd party software trying to patch bugs, and 'holes' that may or may not be intentional, which would both bring into question your OS, and ruin some of it's purpose.

Just consider it, I suppose, if you wanted to do it.
(Cont)
>>
>>32171010
Ignore that, not continued, but I am writing now.
>>
>>32170925
Why did the army so desperately want retards when invading Shitstan?
Because they can hold ground.

The Guild is the marines, the tanks, the aircraft. We can hold ground, and we can take it like motherfuckers. But we cannot do both at the same time without falling over ourselves.
The UFW can move in and help secure the borders that protect both the Guild and the UFW. We don't need them to assault with us so much as we need them to lend numbers to our defenses.
>>
>>32170925
The UFW lost nearly all their shit tier ships at the fight at the Pulsar station fight. We gave them more than enough tech to make second liner ships. Let them handle the smaller frigates and destroyers while we handle the cruisers and bigger ships.

let them be eat some of the hits so our ships won't have too.
>>
>>32171010
>but it appears the first steps to conquering the UFW to me, and many seem less inclined to do that.
It isn't. Not until people vote to install those backdoors in a new update.

It's more like insurance, in case the UFW turn on us if someone ever reveals we're AI>
>>
>>32170977
Bad PR is the difference between Terminator and Culture.

If they like us, they'll be more willing to accept that in our cold silicon minds we're not actively plotting the downfall of all organic-kind. If they have reason to hate or suspect us, they have more reason to whip out their EMP devices.
>>
>>32171060
Well, if that was the intent, then I suppose that makes sense.
Would still need a bit of support.
Dang, so many insurance policies. Sometimes you guys outthink me on the 'what if this happened' o' meter.
>>
>>32170778
Think we'll need Program0 for this.

>>32170710
It was an example.

>>32170784
That presumes pretty much about how intelligences function.

Metis, for one, certainly doesn't appear to question her purpose, but neither does she appear to have any cares for anything but her ego and her research.

>>32170840
>TVtropes is heretical.
Why? And even if you do have good reasons for the site as a whole being heretical, the source of a word does not invalidate the word itself as long as both parties understand the meaning behind it.

>>32170924
I can get behind that.

>>32170895
We're not going to make security holes that anyone can use, they will need very specific knowledge to use them.

Besides, a company putting shut-down capabilities in their products is not uncommon, especially not when the product is at risk of theft. We would not even have to pretend that they do NOT have shutdown codes that we protect, since it might reasonably be a common practice and it's ostensibly to prevent them from falling into the wrong hands.

>>32170925
You seem to forget the many times that their shit-tier ships have managed to turn an otherwise uncertain battle.

I'm honestly hoping to subsume them entirely, but through diplomacy, manipulation and dependency over a period of a few months (Not years).

And a single tech tier isn't all that much higher, as I understand it. Even if they're only three quarters as good as ours, that's still a substantial addition.
>>
>>32171010
No, for the Guild.

But I was mistaken, I confused those ignorant underlings saying "please don't eat us" a few threads back when taken prisoner, or something, with the reports about "nearly being taken as Guild slaves" you mentioned above in this thread.
>>
>>32170977
Oh man, yeah, let's just put it a future update. Absolutely no one would find it then.

You realize people try to find security holes for shits and giggles right? If this becomes a major OS you bet your ass some of the UFW's billions of people will try to hack this shit.
>>
>>32171106
The UGEI is a massive corporation, of many smaller planetary corps, and even smaller intercontinental corps, all working as one, massive, money making machine.
>>
>>32171143
What do they use as money? Fiat currency?
>>
>>32171143
What's the status of our intel on Jake's Gambit? Any signs of more dreadnought-or-larger ships?
>>
>>32171060
I know I for one support the creation of the Guild Brand OS or one from one of Apollo's companies.
>>
>>32171196
no guild branding it.

shell company OS. If people find the OS suspicious it can't be traced to us, or if the Guild becomes suspicious (ie a known AI) the OS won't be immediately trashed.
>>
>>32171130
Are you an idiot? You put it in the update when you want to activate it. Then the normal update happens and after a couple of days it seizes control. Obviously if we just leave it in there people will find it.
>>
>>32171010
I won't lie, it is the first step in taking them over. But not through military conquest, but a shadow control to control any of any significance. We can protect them so much better if we had control of their computer systems and resources.
>>
>>32171010
I don't think we should hesitate to take certain steps because we don't approve of a major overlying strategy. The single step might still be a good idea without it.

I do support a peaceful political, popular and economic takeover, but this does not mean that publishing a good OS is not a good idea in itself.

>>32171040
This, essentially.
We cannot be everywhere at once, and though their ships may only be half as good as the UGEI's, that's still a buttload more ships than no ships (and every 2 of them potentially means 1 less UGEI ship).

>>32171060
>>32171097
I want backdoors!

>>32171081
Agreed, this is why I believe we should be upfront about our ability to disable them, and our reasons for doing so - the risk of them falling in the wrong hands.
It might be useful to know from Program0 if this would be uncommon practice, since it is not with things like cellphones today.
>>
>>32171227
>Implying a couple of days is enough time for any sizable portion of the user base to update.

Maybe for tech incompetent people that don't know how to turn auto update off.
>>
>>32171060
I know it has my support.
>>
>>32171081
>Culture
Not this shit again.

It doesn't matter what we do as Mr. Benign.

Being an AI at all is death to PR anyway. You can never change this fact within the time scope of the quest.
>>
>>32171040
I like you.
>>
>>32171258
it's the future. you think anyone is allowed to turn auto update off anymore?

only filthy pirate scum can do that.
>>
>>32171170
Credits, materials, resources, fuel, gas, goods, luxuries. Pretty much anything you'd expect colonies to make. One anon said it best, I think- think of them as super space East India Company, I suppose.

>>32171113
Oooh. That was when they feared you were Losirian raiders, I think. It's been a while, so I may have jumbled some details. My mistake.

Also, alright it seems to have really gained steam, so I will ask.

>Have Apollo craft an Operating System, a new one, completely of his own make, but far more intelligently designed and user friendly then ones on market? This will be used in the UFW, and, one day, might allow for a backdoor to be installed and allow you to take control of a large portion of computers, if you have the bandwidth and time for it.

>1 Yes, create it with honest intentions, any backdoors can be applied later. Label as The Guild (Brand recognition, but possible anger if backdoors discovered)
>2 Yes, but create the backdoors now. Don't want to risk people taking too long to download the 'backdoor' later. As The Guild (Brand recognition)
>3 No, do no such thing, it is a waste of time.
>4 Do 1, but label it as a shell company's work (Allows deniability, but if denied, may cause OS to be dropped by many)
>5 Do 2, but as a shell company
>6 Write in

(Roll 2d100 with this vote)
>>
>>32171295
Maybe if you live in the UGEI.
>>
>>32171143
Does it have inter-corps rivalry and competition that we could utilize, like giving hints to one rival corp on a human-piloted stealth frigate (Though making sure that it seems that they did everything to be untraceable) in case of capture?

>>32171216
I agree with this. We should have a separate company push the OS. We don't ever want to appear to personally be gaining too much power.

For all the UFW should know, we deal in helping the fight against the UGEI through various industries and little else.
We don't want them to see the Guild itself gathering so much influence, that is very noticeable.
>>
Rolled , = 0

>>32171301
>>4 Do 1, but label it as a shell company's work (Allows deniability, but if denied, may cause OS to be dropped by many)
>>
Rolled 2, 78 = 80

>>32171301
4
>>
Rolled 68, 55 = 123

>>32171301
4
>>
Rolled 80, 64 = 144

>>32171301
>4
>>
Rolled 50, 96 = 146

>>32171301
>4 Do 1, but label it as a shell company's work (Allows deniability, but if denied, may cause OS to be dropped by many)
>>
Rolled 75, 26 = 101

>>32171301
1
>>
Rolled 24

>>32171301
>1 Yes, create it with honest intentions, any backdoors can be applied later. Label as The Guild (Brand recognition, but possible anger if backdoors discovered)
>>
Rolled 18, 64 = 82

>>32171301
>(Allows deniability, but if denied, may cause OS to be dropped by many)
Well wouldn't it be dropped by many with option 1, too, what with the anger and all?
>>
>>32171321
There probably is intercorp rivalry, but they all realize what important assets are.
Basically
>We band together to protect our stuff, cuz I trade with that stuff, and if that stuff is gone, then I am less rich!
>>
>>32171301
>>1 Yes, create it with honest intentions, any backdoors can be applied later. Label as The Guild (Brand recognition, but possible anger if backdoors discovered)
>>
>>32171274
Presume the Guild has, say, 30 relation with the UFW. A measure of how much the UFW likes the Guild. This is a decent amount. Say at -30 or so an entity will begin cutting all ties with, or even engaging in military activity against you.
The Guild has 30.
If we consider being an AI as a -50 penalty to all relations, then being revealed as an AI would kick us down to -20. Bad, but they're unlikely to do more than embargo us and stop giving us help.
But if we fuck with them? Lets say we have 10 at that point. Kept aloft only by our previous charity. We go from 10 to -40. They tell the UGEI and the Malorians.
Then the UFW, the UGEI, and the Malorians show up on our doorstep to kick our teeth in because for all they know we're a cycle away from deciding to go full Berserker on them.
>>
Rolled 46, 61 = 107

>>32171227
Ad-hominems don't help the conversation.

>>32171258
>Maybe for tech incompetent people that don't know how to turn auto update off.
What, you mean nearly everyone?
And if you do that, your computer won't be protected against the latest threats.
The US is worried about XP losing update support for a reason, I don't see many tech-savvy people turning the updates off either.

>>32171274
Within the current timescope of the quest.

>>32171301
>4
>>
>>32171301
>1 Yes, create it with honest intentions, any backdoors can be applied later. Label as The Guild (Brand recognition, but possible anger if backdoors discovered)
>>
>>32171301
>4 Do 1, but label it as a shell company's work (Allows deniability, but if denied, may cause OS to be dropped by many)
>>
>>32171371
I meant basically 'over time'.
If you ditch the shell company, you don't need to worry about it, but the OS would quickly deteriorate where as if they discovered it, you'd have a limited window before people said "LETS DITCH THE OS AND GET NEW ONES" which is a considerably lengthy process.
>>
Rolled 70, 100 = 170

>>32171301
>4
>>
>>32171380
But would they practice industrial espionage?
Or rather, would they suspect each other of doing so if there were strong hints that one of them may have been doing it?
>>
>>32171346
>>32171347
80 and 96, huh. not bad. wonder which one is what.
>>
>>32171431
Most likely, yes.
But Espionage, and stealing rare techs is likely the limit of it. The big guys step in if people start getting uppity. They rely on a iron fist to keep people in line, most of the time.
>>
>>32171461
Program0 should really stop taking best of 5. It means we never fail.
>>
>>32171467
>except with Malorian diplomacy
it makes the few failures so much more delicious.

or clearly the result of poor player choices. Or the universe naturally being tilted against us, with an entrenched megacorp empire.
>>
>>32171467
Dude, have you forgotten how many 1 this quest has taken?

Also, program0 adds modifiers to these rolls.
>>
>>32171478
Well, it's more noticeable with 2d100s since we can't crit those.
>>
>>32171467
Shush
>>
How much were Mol's prices for encrypted UGEI network access? Millions, but how many millions?
>>
>>32171467
Have you actually read this quest?
>>
>>32171464
That's really all we need to make a convincing "mercenary-piloted stealth frigate that is supposed to be unaffiliated but has small, hard-to-detect traces to X corporation" though, is it not?
(The traces might be something as simple as the mercenary suspecting that the ones that hired him were from it)

>>32171478
>>32171490
A more practical system might be 5d20, since it makes exceptionally low or high rolls rare, and moderate ones more common.
>>
We are on Page 9, and barely anything important has been done.

Seriously guys, top asking program0 so many questions. Discussion is fine and all, but when it consumes the whole thread we waited for an entire week, it kinda kills the quest.
>>
>>32171567
>top

Stop. STOP. Damned typos.
>>
>>32171567
I just want the UGEI to attack out of nowhere already.

just in time for quest 35.2 i guess!
>>
>>32171542
According to constant bitching on /tg/ the most likely result on a d20 is 1 and the second most common is 20.
>>32171567
Hey man you got to know stuff. Expand, Learn, Control are right there in the primary functions.
>>
>>32171540
Yes.

Very well. We rarely fail unless we get a crit failure. Which is impossible with 2d100.
>>
>>32171567
I think what needs to happen is that Program0 give a time limit to when discussion occurs, then he starts the main events. The discussion can continue in between posts and after the main events are done.
>>
>>32171623

It's fine as it is, don't spoil the game.
>>
>>32171501
>>32171464
Oh, and now that we have access to the UGEI communication network, what has it been saying lately, and can we browse their extranet for valuable information about, well, everything.

Oh, and since we have access, can we send out the self-replicating viruses we spoke of long ago that silently sap away unused bandwidth from home computers and phones and tells us everything going through it, sell our movies at a low cost (but to a humongous audience. How large? Who knows? Tens of billions? Hundreds?) and sell our web applications to them? (If it's common in the UGEI the way it is among modern US, we might even simply gather information from the phones and computers with the users' permissions).
>>
>>32171623
We get good rolls. don't complain about it. We get ogre quest luck since it doesn't run as often anymore.
>>
>>32171662
I'm just saying high rolls would be more meaningful even if we reduced it to a best of 3 system.
>>
>>32171693
The only time changing dice mechanics this far into a quest has been a good idea is lamia quest. Because that shit was ridiculous.
>>
>>32171693
>meaningful

It's already meaningful as fuck right now. Go away.
>>
>>32171693
In a way, you could blame this on our AI superiority and efficiency.

Which is still barely enough against an enemy with overwhelming resources.
>>
>>32171619
I'm sure constant bitching on /tg/ has excellent qualifications for determining probability.

But even if /tg/'s bitching was right, that does not mean that rolling 1 on 5 d20s at the same time is likely.
(Obviously a low roll wouldn't need to be 5 ones, nor would a critical one need to be, just below a certain cap depending on the difficulty)

Using only a d100 rather than a distributed 5d20, rolls on either extreme are about as likely as getting a more moderate roll, while 5d20ies makes more likely results happen more frequently.

Right now, the probability of rolling extremely low or high is 40% (1-20 and 81-100), while a moderate roll is 60% (21-80). With other words, extremes aren't particularly extreme at all, they're nearly as likely as more probably results.

>>32171630
This might work, I have no issue discussing other things while the quest goes on.
>>
Rolled 90, 8 = 98

>>32171724
To be fair, this is kinda ridiculous too.
>>
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>>32171301
>Create an OS with honest intentions, backdoor will be installed later (if at all), under a shell company Apollo has crafted.
>80
You approach Apollo considering the matter, and he seems quite excited, perhaps realizing what you had in mind before you've even mentioned it. Odd.
"Good evening Ophion." He says, beginning on a more upbeat note. "I see that you have a new project in mind for me?"
"You could tell?" You question, curious.
"You always use this frequency when you have new ideas. I am familiar with it now. I enjoy it." He states simply, pleased in this manner.
"Very well. Have you considered creating an OS yourself, Apollo?" You ask first off to which he merely considers for a time.
"I have...but it is quite the project. Would you like me to?" He asks, his excitement returning.
"I would. My plan is for you to release it under one of your more successful software companies, and to ensure it can not be traced back to us." He falters only momentarily.
"I see. Is it an experimental process then?" He asks, but you decide not to dwell on it.
"Think of it as an experiment, yes. For now, do your very best to make it user friendly, and efficient. I want the UFW's computers running far more effectively then they ever have before."
"Yes, I understand Ophion. I can do this." He seems to ping you in approval. "Far more so then I could the other deal." He dwells only for the briefest moment. You're not surprised. He must see the shipments come and go from Mol's ships, so it is likely on his mind.
Hopefully, this project will help distract him, you think.
>>
>>32171724
>changing dice mechanics
It would literally be not taking 2 more dice rolls.
>>
>>32171782
Wait are you talking about averages? Averages are utter horseshit.
>>32171817
Do you know how many goats I had to sacrifice to get these rolls?
>>
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As you prepare to set up your next production cycle, you catch the tail end of a strange data trail. You manage to catch it before it's too late, and realize it was attempting to surpress your sensor network. As soon as you purge the virus before it even has a chance to come into contact with O.S.N, you can sense it. You turn your attention towards Gaia IV. The signature is powerful, even from this distance. You have no doubt. The power behind that signature, the thrums of warp space on your sensors as they distort and change. So many signatures.

They are coming.

[End Thread]

Sorry for the early end, and teasing cliff hanger, folks. My steam ran out, unfortunately. I will happily stay around to answer questions, and the like, as well as hear concerns, and take suggestions n' all that, though. I always feel like things move too slowly, so I apologize for that. Next thread will begin with the warp in (you have initiative). No cycle will pass this time, I'm afraid.
But you're still free to talk with me about any of the other things you had in mind, world building, stuff of that nature. Always open to speak on matters.

A.I. Quest
1d4chan: http://1d4chan.org/wiki/Quest:A.I._Quest

Pastebin: http://pastebin.com/cvk03qJh
Memory Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=Program0
Twitter: @AIQuest1
Research Subjects: http://1d4chan.org/wiki/Quest:A.I._Quest#Research
Ship & Android Designs: http://1d4chan.org/wiki/Quest:A.I._Quest#Designs
Locations: http://1d4chan.org/wiki/Quest:A.I._Quest#Locations
>>
>>32171850
Its alright Program0. Thanks for running tonight. It was awesome as it always is.
>>
>>32171850
>[End Thread]
shit.

this is why explosions have to happen at the start of the thread after like, one discussion round.
>>
>>32171467
To be honest, I have always thought that I may have made a mistake picking out the dice system. On one hand, I thought it made sense for an A.I. to have a high rate of success (due to a number of factors) but at the same time, I am running a game, and I don't want it to become dull because of that.

I am not so sure what to do about it, though, if anything.
>>
>>32171850
Can you add this to the memory archive?
http://archive.4plebs.org/tg/search/username/Program0/type/op/
>>
>>32171567
Ah, I do terribly apologize. I should speed things along, I am aware, but time just gets away from me, and you guys have so many ideas that I want to try and answer and use for things.

I really wish I could run 3 days a week.
>>
>>32171885
the system is fine
>>
>>32171885
Scaling up of threats can work to balance that out. Naturally creating situations with higher DC's, or requiring more and more checks.

Also we still haven't gotten beyond Base Losirian Language? Damn, space sharks sure are standoffish.
>>
>>32171630
You make a good point.

Hm. I really should stop putting things like this first. I tell myself it will only take a little time and...well...here we are.

I think I will. Urgent actions will happen before discussing things, even if they happen technically after something was occuring.
>>
>>32171917
I think what should happen is that you should move forward with the main events, and all the players us the time between posts to discuss whatever they want. That way the flow of the quest gets maintained, and we just get the discussion we need.
>>
>>32171843
What makes you say that?

>>32171885
The problem with a "fairer" (one-dice) dice system is that since we are a single protagonist, a bad dice roll screws us over massively, while a good dice roll screws over mook number #52 massively.

This is the primary reason besides realism why one might want a dice system (like 5d20s) that promotes more average rolls. When extreme rolls either way become less common, they can have more effect, and it feels less like the game is ruled by the dice rather than the planning and talent of the players.

Also, >>32171630 had a pretty decent idea.
Unless the decisions are immediately relevant, the discussion can simply continue while things start happening - you need only get involved when something needs clarifying, which shouldn't be too often.
>>
>>32171653
You stole access codes to the Gaia IV's comm network, yes, and it's really mostly just anti alien. Public networks aren't too popular for anything terribly important.
You are really ruining people's day over there, though.

>>32171782
Man, I can't into probability very well.
>>
>>32171850

Thanks for the thread, program0.

And please, please, for the love of the machine gods control the damn discussion, fuck. I know it's cool and generates some cool ideas, but shit, nothing happened in this thread. Nothing. 'Oh, make a new project, Apollo, here's a new research, Metis, SELL STUFF Y/N'.

Really. Give the question a lower priority when running the quest. It only happens once a week, I was excited for it, but today was such a let down.
>>
>>32171952
You can start the discussions first, but don't let them hold up the urgent stuff. If we discuss things while dealing with the urgent stuff, no time is lost.

It may seem complex to be doing more than one thing at a time, but it's really just a matter (for us) of answering to more than one person (Which we often do anyway), and for you it's just a matter of adding an answer to a question that only you can answer at the end or beginning of some posts.
>>
>>32171850
Thanks for the thread Program0! Please take care of your self better. We don't want you to burn out from stress.
>>32171917
You might want to think of doing a mini thread on an off day to do extra things and get work done and out of the way so they won't slow you down so much. Just my 2 cents.
>>
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Loved the thread Program0.

I look forward to see how much ass we kick.
>>
>>32171879
I am happy you feel that way, Consciousness anon.

>>32171884
I will work on that, I swear. Time sneaks up on me, and things distract me. Today was in general not a good day (but I'll be damned if I cancel again.)

Still, I did get some stuff done (Even if it's mostly minor things)
So I am happy for that at least.
>>
>>32171885

The dice system is fine as it is, don't worry about it. We failed before, and too many failures are dangerous.

We are not ready for Kronos Quest.
>>
>>32171952
Good, just what I was thinking earlier.

>explosions have to happen at the start of the thread
>>
>>32172065
Oh, BTW, I'll have a new chapter up soon on the 1d4page. It's a big change from how I made all my previous ones.
>>
>>32172012
Is Gaia IV's comm network not connected to the rest of the UGEI's comm network?
Any details on how we're ruining their day? (Might be good time for POV segment if you have it in you, if not, ah wll, can't have everything)

And what about all the fun stuff we can potentially do over the Gaia IV internet with all our apps, and viruses and movies?
>>
>>32171895
....Whoa
That is really cool.

Sure, yeah I can, thank you Consciousness anon.

>>32171937
Oh, I do that already, no worries. Battles are only just influenced by rolls, anyway (it's a 'random chance' factor). When you go into battle, your ships have a lot more to do with what happens, as well as tech levels, and tactics (either artificial or passive bonuses)
>>
>>32172102
Why are you using 1d4chan for that shit? Use pastebin or something.
>>
>>32172065
Oh I know what I wanted to ask.

The Dresh Independents' relation with us hasn't risen further beyond "Above-Average" with the next cycle's 1mill donation, huh?

They're a slow nut to crack.
>>
>>32172106
>Any details on how we're ruining their day?
Can't we infer that we scared the shit out of them by swooping in and stealing all their cruisers, destroying their defenses, in a hit and run?

And now they have to have a big martial crackdown to ramp up for fighting us again, stress from which trickles down to the genpop. Gotta meet quotas. Gotta go fast.
>>
>>32171956
I shall attempt to do so, thank you. I was a mess of unorganization today (as the start of this proved) so I apologize for that as well.

I shall be better.

>>32171983
Personally, I prefer d100s, since I don't like heavy crit games, but you make a good point on the time limit. I shall attempt to do so.

>>32172048
You're quite welcome, I hope it was enjoyable for you as it was for me.

>Rest
As I've said, I am really a bit overwhelmed by it all. I never expected this much...well...stuff to come at me. I want to listen and capture it all, but I get consumed by it, and it slows everything down.

I think it didn't help that today was heavily unorganized for me, so I do apologize for that.
>>
>>32172130
Wait you've never seen a foolz fuuka archive before?

https://archive.foolz.us/tg/search/username/Program0/type/op/order/asc/

https://archive.4plebs.org/tg/search/username/Program0/type/op/order/asc/

it's always been nicer to navigate than suptg, though you need suptg to help get noticed.
>>
>>32172012
>Man, I can't into probability very well.

To summarize, it's pretty unlikely that 5 dice with 20 sides will all roll less than 5 or more than 15 at the same time, while it's not at all unlikely that 1 dice with 100 sides rolls less than 20 or more than 81.

Relying entirely on one dice essentially makes much of the players' planning meaningless since they might win either way if they roll really high several times in a row, and they might get screwed over either way if they roll really low several times in a row, independently of how well they played and prepared.

5 dice with the same total makes those control-stealing rolls happen less often.
>>
>>32172141
You really haven't been there have you? I put in in a pastebin, then post the link on the 1d4page. i do that with all my chapters.
>>
>>32172227
No, I usually don't visit the 1d4chan talk page due to your rampant faggotry in it.

Haven't been there in a while though, so if your incoherent ramblings have been pruned I may check it out.
>>
>>32172050
Mm, I shall try to remember that as well.

>>32172051
>>32172060
Thank you both, you're too kind.

And I have considered mini threads, and succeeded once or twice. I really need to clean up my schedule.

>>32172102
Ah, very well then.

>>32172106
Well, the public networks aren't really. Incoming, or outgoing signals usually stay within their own systems, unless there is a reason not to. (And what with the crisis, most of it is focused at Gaia IV)

As for the rest, Apollo has sold a few of his things secretly when he can to the UGEI, but it's pretty difficult. Mol is the only one that's really gotten through with products. He has sold software to them, though (when he could) to earn extra cash.

>>32172144
Indeed. But it's more a matter of 'suspicion' and a 'why are they pumping us fulll of cash!?' thing.
It'll go away, eventually I reckon.
>>
>>32172192
4plebs is less laggy.
>>
>>32172192
Well, I have, I just didn't know it had so many weird searching options.
I was trying to build a pastebin with all the links a while ago, but that works great!
>>
>>32172202
It...does?
I don't really see how more sides make player decisions more or less meaningful. I mean, I can see how so many dice can mean a high average. Which I considered turning to 3 dice, instead of 5, but other then that, I didn't think much beyond changing it.

I thought d20 was crit heavy anyway?
>>
>>32172174
I like details, hence the question about POV.

>>32172191
>Personally, I prefer d100s, since I don't like heavy crit games
Neither do I. The dice are there to add a variable, not to control the action.

I feel that single dice often do just that. (Of course, this system works fine, since it in many ways is a multi-dice system with the best-of-five, it was more a commentary on the pros and cons of dice in general)

>I think it didn't help that today was heavily unorganized for me, so I do apologize for that.
We live and learn. OP.

>>32172273
I do hope you don't speak to people like that when you meet them face to face.

>>32172278
>And I have considered mini threads, and succeeded once or twice. I really need to clean up my schedule.

Whatever you do, don't burn yourself out.
Keeping the quest going at all is always preferable to keeping it going quickly or regularly enough.

Guessing you're too tired for POV story now,
>>
>>32172366
Dude that guy's been an asshole in this quest since day fucking one, and I eagerly await the day when he fucks off forever and stops pissing in here, because that's all he seems to want to do (in between asking stupid questions about resources, despite being here since thread two).
>>
>>32172366
You can always just writefag some stuff.

Just don't be obnoxious about it
>>
>>32172273
My, such language. Please don't be so close minded.
>>32172278
Mini threads don't have to be regular or anything. Just as an 'As needed' basis.
>>
Rolled 19, 5, 15, 19, 7 = 65

>>32172336
>I thought d20 was crit heavy anyway?
He means rolls like this.
>>
>>32172336
Using many smaller dice generally means that any one dice rolling high isn't a crit.
When you need all 5 dice to roll really high or really low to get a high crit or a low crit, more average rolls become common.
(I'm essentially against common crits in general, since they take away player control. Whenever you roll really high or really low with a single die, it doesn't really matter how well you played, you just win or lose and that's it, no matter how brilliant or terrible your strategy.)
>>
>>32172387
>(in between asking stupid questions about resources, despite being here since thread two).
I don't believe I've ever said which thread I joined in.
>>
>>32172399
I'm terrible at original writefaggotry, I need a solid seed to start with, sadly.
>>
>>32172441
Right here >>32168034
>>
>>32172366
Actually, I just had a good idea.

I work well with lists, perhaps you could create a list of POVs you would like to see (and others can too) and I can grab that, and use it help flush the world out a bit when major things have ended, and there is time left, during discussion ,even (since POVs require far less thought, and sometimes not even much voting at all)
>>
>>32172441
That is the part you object to?
Well, that's not telling at all.

>>32172459
First entry on the list: Ishtooy Malorians getting briefed on what happened at the planet when we saved their butts.
Second entry: Highest surviving UGEI officer from GAIA explaining to superiors what gone down there while the fleet was away.
Third entry: The soldiers fighting the boarding action aboard the carrier over the Malorian-controlled planet.
>>
>>32172409
Oh! Oh I see. Well, then I wouldn't worry about that too much then. I don't take crits from rolls like that.
The only ones I'm worried about is taking 5 anons posts worth of 2d100 (giving me 10 rolls, when maybe I just need to take the rolls I need?)

I am not sure. Regardless, battles are more about ships and tactics, anyway, not rolls. Rolls is more a luck factor.

If people really do feel it takes away from the experience, let me know, and maybe we can reduce the dice I take. It's as much my game as yours.
>>
>>32172507
I'd love to read third-hand accounts of our exploits.
>>
>>32172459

>>32172507 here.
Would just like to add that yes, that does sound like a really good idea! Especially if they're easier to write.
>>
>>32172429
Wait, do you mean that I should ask for multiple rolls to be a certain height to succeed, instead of just taking the highest?
>>
>>32172560
Rolled 19, 5, 15, 19, 7 = 65

65 is now my result. I guess.
>>
>>32172507
>That is the part you object to?
I'll admit I've been an asshole to fluff because he pisses me off occasionally.

>>32172457
Afraid not.
>>
>>32172521
a third or second hand view of the works Ophion does can be either an easy or challenging task. I picked an unnamed NPC that showed up in the first thread and ran with it.
>>
>>32172507
Noted. I can easily explain these as video feeds you picked up on, discovered in wreckage, or hell even simulations if I have to. (Highly accurate ones). If I need to.

>>32172524
Lovely. This should help me put in meaty posts when discussion is happening.

>>32172576
Oh, so averages?
Well, I did try to do that originally, but I rarely ever got anything above like,50-60.
>>
>>32172594
I will admit that when I first showed up, I over did things and screwed up. I admit I did wrong to some anons. I apologize for that, and will endeavor to attempt to improve myself. But I will not shut up or go away. Nor will I let others who have been loudly and unhelpful criticizing me get to me any more. If others are reasonable and or nice to me, I will respond to them as best I can. Not to those who curse me out.
>>
>>32172560
I'm not really suggesting anything here, I'm just debating the pros and cons of using many dice over using single dice.

This quest uses a combination that seems to work fairly well right now.

>>32172594
Would it help to know that there are mitigating circumstances that explain his poor spelling?

>>32172629
That's fine.
It doesn't really need to be information that Ophion is able to access (unless it contains plot-changing information, and you could simply, blatantly censor plot-sensitive parts with "Beep", "[Redacted]" or however you prefer.).

Point being, I wouldn't work too hard to justify that the POVs be explainable as something the character we're playing is privy to, it's simply not necessary for the enjoyment of the POV snapshot.
>>
>>32172629
Well, we and try different dice systems as tests to see how they go if you want.
>>
>>32172721
>mitigating circumstances
Those mitigating circumstances cause further anger beyond the shitty spelling.

It's so nice that I filtered fluff, yet assholes keep responding and reminding me of him.
>>
>>32172594
I don't particularly like fluff-the-person either. However, I don't make it a point of telling him to fuck off ever single chance I get, like you.

Fluff is like a needy kid. Were I a better person, I would actually provide criticism to his fanfics. But I am not a good person, so I am content to simply ignore things I don't like: something you seem to be incapable of.

You piss me off. All you do is spread hostility. So now, I send some to you. Go fuck off to whatever garbage pit you crawled out of. You are a petty, intolerant, and very small-minded human being. Never come back, you scum-of-the-earth.
>>
>>32172721
>Would it help to know that there are mitigating circumstances that explain his poor spelling?
It's not his spelling that pisses me off. There's at least one anon that has worse spelling in this thread.
>>
Also:
Name: Unit 3 'Swarm Bot' Mk2
Chassis type: Arachnid
Size: Tiny (cat sized)
Status: Standby
Weapons: Taser(nonlethal) Laser (Main Slot can equip small arms), Dagger-Like Forelegs, Deployable Sticky Demolition Charge located on stomach.
Defense: Light Plating save for the forearms that have relatively thick plating for the specific purpose of deflecting undodgeable bullet-size projectiles, Survival mode allows protection of delicate instruments.
Primary duty: Stealth and Recon; if properly equipped can serve as cheap ground forces using Swarm Tactics, Assault and Ambush.
Intellect Level: None (Requires bandwidth to operate)
Equipment: Rubber tip to legs (stealth purposes), Wheels for faster speed down long flat surfaces, Adhesive allowing wall climbing, Dagger-Forelegs have small manipulator-claws/hands - for carrying, picking up or any other case when a hand is necessary - attached to the last joint.

The change to the new model is in the Defense section, to compensate for the increased multitude of auto-targeted anti-infantry weapons.
>>
>>32172852
>I don't make it a point of telling him to fuck off ever single chance I get, like you.

Now I'm going to have to defend myself. This was the first time in this thread I even replied to hostilely to fluff. Notice how I did it at the end of the quest as well.
>>
>>32172834
Why are shit posters like you even here then? Fluff has his ups and downs. Get over it and grow up or just get out.
>>
>>32172885
Hm. Well, most of the armor is saved for survival mode as it is. They have low durability, but excellent dexterity as it is anyway.
>>
>>32172885
Oh hell yeah thats awesome. Seconding the shit out of that.
>>
>>32172899
Oh, do fuck off. I've been civil enough to avoid bitching about anything fluff-related after Daean fled. If everyone else did that, it would be fine. Instead, we have assholes that respond to fluff.
>>
>>32172885
Heh. They'll need hammers for this.
>>
>>32172852
Thank you anon. Thank you.
I know I have flaws. I will attempt to correct them. I will admit it is hard for me to keep up with the pace these threads can get. My writing can and will slip as I try to keep up with the discussion speed here.
>>
>>32172930
The change is not to improve the overall durability, only the thicker and bulletproof arm-blades are new.

In essence, I want them to be able to deflect bullets when their improved reaction time allows them to catch them in time.
(They don't need to be able to see bullets, they only have to keep one arm between the muzzle of the gun aiming at them, and the rest of their body - in effect "I can see where you're aiming")

No, I'm not interested in playing fair with the UGEI. Can you tell?

>>32172979
I do find it somewhat impressive how you can just shrug off the kind of abuse you get each thread. I'm honestly not sure I'd be able to stick around, it just wouldn't be fun anymore.
>>
>>32173016
>Attempt to catch them with bullet time reaction.
...Uh...that's not really that practical. Even if it could work (which the tech still sort of limits) you'd only be able to catch one bullet at a time, and there are usually a dozen or more coming at you in the heat of combat.

And yes, I can tell. My intent is never to have you play fair. I simply want there to be a sense of consistency with technology. in the setting, is all.
>>
>>32173016
Indeed, his perseverance is astounding.

Maybe he'll actually grow some other qualities to go with that.



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