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Would you consider KND: Kids Next Door to be Kid Punk? It both has a distinct style of setting and technology that actually gets used (No just slapping gears on everything) for the Kid part, and it's set in a dystopia where children rebel against the tyranny of adult society for the Punk part.

Also something to think about. The Lego Movie and Lego Punk.
>>
I... Suppose so?
>>
You can't have a one-example genre. Similar point: 9 and "stitchpunk".

Also, this isn't /tg/ related, except in the vaguest sense. Tag "asking for my next game session" onto the end next time.
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>>33913527
>You can't have a one-example genre

So you need another example of kidpunk? Okay.
>>
>quantify a genre thread

Kidpunk. What are its defining elements? We need at least 3 preferably 5 examples, too.

I'll start: I think kidpunk broadly encompasses those series featuring children protagonists who accomplish amazing feats of engineering, science, technology, or so on through childlike architecture or techniques that wouldn't really work for adults.

A common element is the unstated assumption that everything happening in the setting might just be the childrens' imaginations - so the KND tree fort is just an ordinary treehouse, Dexter's Lab might just be a science kit and an overactive imagination, EE&E's jawbreakers aren't actually twice the size of their heads, et cetera.
>>
Why did the adults never raid their treehouse? I'm pretty sure they would have noticed it being right there.
>>
>>33914099
>A common element is the unstated assumption that everything happening in the setting might just be the childrens' imaginations
Note that this has to be somehow supported in the show itself, it can't just be fanon.

For example, in Dexter's Lab, Dexter's scientific work almost never seems to have an actual point beyond "doing science," his lab's dimensions don't fit inside of his house, and his parents routinely ignore unusual or incredible events happening right past them, such as a dog that can speak English or the house tipping on its side to reveal a missile silo with a giant robot inside, or Dexter accelerating his aging to be old enough to watch late-night TV, et cetera. The fact that adults seem totally blind to the incredible things happening around them are just played for humor in the show, but it might also imply that the events we're seeing are imaginary.

Kidpunk doesn't have to confirm they're imaginary events - indeed, kidpunk is at its best when you're left to wonder what's objectively true and what's being thought up by the main characters.
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>>33914215
In the opera episode, it's outright shown that his lab is in a walk-in closet.
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>>33914143
They did. All the time.
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>>33914215
but in the movie he reveals his lab to them...

though there are other instances of imaginative characters "taking to life"... Action Hank and the Ponies
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>>33914287
And yet by the next episode admittedly, the next episode was part of the reboot, which sucked they've forgotten about it again. The same thing happened in the original series finale, the episode with the giant monster from Japan.

The show does maintain some sense of negative continuity, though. Some actions "stick" and others don't.
>>
>>33914366
he brain wiped them on a few occasions
>>
Fuck me, this thread made me download the Dexter's Lab movie. Thanks.
>>
lets make this thread /tg/ and not /co/ -- who here would play a "kid" system game?
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>>33914466
I'd bet you could run a kidpunk game in Toon RPG rather easily.
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>>33914215

who cares if it's revealed or not.

The point is it fits the setting OP is talking about. You can build your own setting with this idea.

Even games have done it. Ni No Kuni or Costume Quest, for example. It being explained doesn't matter. These are settings we're discussing, not actual lore.
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>>33914466
I'd play it, you've got my vote.
>>
I think the more important discussion is...

How can you convince adults to pretend they are children pretending to do science/magic/whatever.
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>>33914483
All you'd have to do is change toon physics to... kid physics?

Okay, guys, how does kid physics work, mechanically?
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>>33914558
I know how kid numbers worked when I was a child. Numbers were kind of how you understood the world, at least for me... A dad makes a million dollars a year, gum stays in your stomach for several years, and only grandparents are allowed to buy special shirts that always have five pieces of candy in the pocket. And anything I can't jump over is about fifty feet.
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>>33914558
Kids unconsciously tap into a magic field - think, like Orks - that makes things work like they think they work. This magic gets weaker over time, falling out sometime in their teenage years, although sufficiently childish adults can sometimes achieve an adult access to this field. This field is akin to how children in fantasy settings can see fey creatures and are more receptive to magic.

In order to take advantage of this field, things must be built in a highly creative and stylized manner, with odd protrusions or ramshackle engineering that visibly doesn't look like it should hold together.
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>>33914864
so as humans grow up - they cant see the "kid world" so to speak?

very peter pan-ish
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>>33915017
Yes, and it's why adults often fail to notice anything unusual happening around their children, or misinterpret what they're seeing for mundane things.

On second thought, I think adults' magic changes rather than fades. Parents don't use magic in the same manner that children do, but parents do use magic (often in the form of ritual incantations called "work") to make things appear, such as the house or food. Their magic is often more forceful and dominant - while Parents are often oblivious to childrens' exercise of magic, they also have a tendancy to step in at the worst or most embarassing moment and use a commanding form of magic to ground their children, exiling them to their rooms.
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>>33915145
to add to your idea there - and mentioned earlier - some adults not losing their 'kid' magic could explain people like the KND candy pirates
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>>33915145
The Grimm system would work well for this. They used imagination as a stat to bend reality. Kid tech could be little more than taping a paper towel roll to a plunger, rolling Imagination and having a laser gun.
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>>33913245
Kids next door is pretty freakin awesome

It also gave me my transformation fetish
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>>33916817
Are all childhood fetishes spawned from innocuous children's shows?

Pokeballs gave me a bondage/captivity fetish
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>>33916817
>>33916856
>>
>Lego Punk

Stop that.

Post your best 2x4 Technology Acronyms.
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>>33916817
It is pretty freakin awesome, I've never seen another children's cartoon with a parody of animatrix in it.
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>>33916873
>http://knd.wikia.com/wiki/List_of_2x4_Technology
SPLANKER. Can't go wrong with the classics.
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>>33916856
Star Trek and SheHulk gave me my fetish for green girls. Also
>totally spies
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>>33915304
So, can we include imaginary friends as a power? It would be like a mix of foster home for imaginary friends and jojo.
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>>33914634
>mfw KND had a Numbuh Eleventy Billion
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>>33913245
Now I would love to play a KND or KND inspired table top.
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>>33917065
Imagine if the new anime had premiered before Foster's.
We could have had an imaginary Stand.
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>>33917054
>totally spies
thanks for the TF fetish, you fucks
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>>33917180
>not the bondage fetish
>not the sub/dom play
>not the genderbender
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>>33917065
Only if it's a magic-centric setting. KND might have them (magic does exist there) but they'd be incredibly rare, considering supernatural elements are few and far between (everything involving Heinrich and #5, Count Spankula)
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>>33917065
Sure, that could be this system's equivalent of familiars or summons.
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>>33917125
> wiki Numbuh Eleventy Billion
>Persona of creator
>in joke
>fair enough
>Sector: CP
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I think fetishes are inherited, and somehow genetic in origin. I don't think these cartoons gave anyone fetishes, merely revealed what they were already predisposed to.

I believe this because I've seen my dad's torrent queue and my grandfather's browser history, and holy shit
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>>33914043
I'd say Ed Edd and Eddy is more of a surreal surban adventure. They do use ramshackle technology, but there's not so much of the rebelling against oppressive, tyrannical forces. The parents are always strangely absent and the only antagonists are the Eds themselves.
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>>33917290
I think I need a rundown, anon.
What do your forefathers fap to?
>>33917316
>inb4 purgatory
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>>33917316
I think the parents being strangely absent counts, actually. They all but live in a world without parental involvement, except Edd's sticky notes.

That said, they're far from the only antagonists. The Kanker sisters come to mind holy shit, talk about awakening fetishes as well as Kevin and Ed's sister.
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>>33917316
The parents aren't seen but they're still felt - characters routinely threaten to tell their parents on each other, for example, and Edd is afraid of his parents.
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>>33917373
Marie Kanker is best Kanker sister.
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>>33914436
Just finished watching it.

>>33914287
>but in the movie he reveals his lab to them...
What? They never even show up.
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>>33917283
Remember, this was a show where numbers tended to be related to your position or personality. Math geeks all had decimals, Buck-fifty-an-hour was a lawyer, 1-Love was Rastafari, Change-for-a-20 was a cashier, 20,000 was the commander of a base at the bottom of the sea, V05 was a hairstylist, 50 Million BV was an archaeoligist Infinity was a MIB-style spook.
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>thread on children's shows and the mechanics behind them
>turns into fetish thread
God damn it, /tg/...
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>>33917444
And Numbuh T was never fully inducted but acted as an outsider freelancer/contracter.
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>>33917316
It still has all the other elements. Like the episode where they build a fully-functioning roller coaster in a scrapyard. Or Eddy's various scams, most of which are more creative and involve more work than just actually providing an honest service.
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Rolled 7

>>33917444
I don't think you understand
>Parody of himself
>A small in joke
>sector CP
>>
>SWAT kats being thrown around
>now this
goddamn /tg/, thanks for making my childhood awesome again
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>>33917506
You know what they say, all roads lead to Rome. It just so happens that "Rome" on the internet means "fetish".
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>>33915278
Some adults keep their childhood magic with them in the KND universe, they act as undercover or sleeper agents, but they seem to be a secret for everyone except the high command of the KND...

why the fuck do I still know this? I was like ten when I saw this cartoon for god sake.

>>33917444
And don't forget number T
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>>33917549
No, he was inducted and then quit shortly thereafter.
The Tommy wasn't the hero KND need, and he definitely wasn't the one it deserved.
>>33917612
It was a cool fucking tweest
>>33917572
CP stands for different things, you know. Like the production company that made the show
http://en.wikipedia.org/wiki/Curious_Pictures
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>>33917373
The Eds are dishonest scammers, always trying to trick the other kids out of their money and candy. Kevin is kind of a jerk, but he seems to get along with everyone.

Although, this does raise the potentially interesting idea of a child only post apocalypse.. Like Fallout: Neverland.
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okay, time to list every -punk I can think of
>steampunk (obviously)
>dieselpunk
>atomicpunk?
>formipunk
>/g/punk
>cyberpunk
>kidpunk (I guess)

any more?
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>Kidpunk

Could you not think of any better phrase or word?
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>>33917719
What would you suggest then?
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>>33917719
toonpunk?
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>>33917717
I wholeheartedly insist that you stop doing that at once.
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>>33917719
Don't forget where he said Legopunk!
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>>33917740
Toonpunk sounds more like roger rabbit kinda stuff.
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>>33917785
yeah, toonpunk would be something more like disney cartoons, or WB cartoons.
CN cartoons are for the most part distinctly based around kids doing ridiculous stuff, so it would seem to be it's own subgenre
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>>33917861
It would be for a "-punk" term.

Kidpunk is apt.
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>>33917717
Slavepunk. A world of modern-equivalent technology, powered entirely by slaves.

Yes, even spaceships. Yes, even internet.
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>>33917927
I'm imagining millions of people on hamster wheels
you'd have to have a shit-ton of food as well
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>>33917927
>Yes, even internet.
All content on the Internet is created by slaves?

You ARE the slaves.
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Anyone else in their early 20s miss being a kid?
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>>33918247
Anyone else in their anything miss being a kid?
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Stick of Truth comes to mind as well OP.
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>>33918247

I think everybody misses being a kid, anon.
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>>33918247
You're posting on an imageboard where we all talk about playing pretend.
I think you know the answer.
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>>33918317
Being a kid can suck it.

I had beer and bacon for lunch.
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>>33918282
>>33918317
Yes but us in our early 20s had the best childhoods, we knew life before internet, and then we had the dawn of the internet in our early teens. Anyone younger has only had the internet and probably only watched Ben 10.
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>>33918360
>Yes but us in our early 20s had the best childhoods, we knew life before internet

What the hell are you talking about? People in their early twenties were born in the early 90's, they already had dial-up when they were born!
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>>33918337

Beer and bacon are overrated. Besides, in the UK you can have beer and bacon as a kid, too!
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>>33918451
I don't think 16 counts as a kid, unless you're using "kid" as an insult.
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>>33918383
The real internet, not something only a few tech guys were into. Dail up didn't get big until the very late 90s.
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>>33918360

Nigga I'm 18 and I've had Internet for most of my life, and I lived in Australia.

And what's wrong with Ben 10 (besides its twenty bazillion spin offs)?
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>>33918639
You just proved my point. 18 is young, the few years between 18 and 20-25 is enough to have a completely different childhood, it's right on the cusp.
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>>33918510

In your own home and at a restaurant meal you can drink younger.
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>>33913245
I like Flintstones-Punk settings.
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>>33918639
>>33918924
Also Ben 10 is dogshit and was the beginning of the end for Cartoon Network.
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>>33918297
South Park is DEFINITELY an example of kidpunk - in fact, I'd say it's the definitive example of "kidpunk is not just for kids."
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>>33918953
...I quite liked ben 10
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>>33918944
In a private residence all bets are off.

Did not know that in the UK you can order beer under 16 at a restaurant though.

>themoreyouknow.png

Still, being an adult, to me, is much better.
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>>33918924
I'm 18 and i've had most of the cartoon network series and other kid's show that are considered to have been very good. Granted my mother language is french so the translation means that those shows were delayed a bit for me. I don't think it makes that much of a difference
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>>33919049
wait no I just remembered i'm actually 19
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>>33917283
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>>33919049
At 18 i doubt you can, maybe you caught some very late reruns.
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>>33919208
>do you really think someone would do that
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>>33914215
>For example, in Dexter's Lab, Dexter's scientific work almost never seems to have an actual point beyond "doing science," his lab's dimensions don't fit inside of his house, and his parents routinely ignore unusual or incredible events happening right past them, such as a dog that can speak English or the house tipping on its side to reveal a missile silo with a giant robot inside, or Dexter accelerating his aging to be old enough to watch late-night TV, et cetera. The fact that adults seem totally blind to the incredible things happening around them are just played for humor in the show, but it might also imply that the events we're seeing are imaginary.

I just wanted to point out that in the episode where Dexter's family gets stranded at a truck stop, Dexter builds a robotic sleeve for his dad to wear in his arm-wrestling match (he calls it a watch), and it works as advertised. Everyone else is in awe of "the fancy watch", and seem to be aware that it runs the entire length of his arm.

I mean granted, the whole thing could have been fiction, but if the interactions between the adults actually happened as depicted, Dexter's invention was probably real.
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>>33914864
Kind of like the Little Fears setting? I don't remember the terms exactly, but the younger a child was, the more influence they had on the 'magic' of the world. Older children were stronger, but didn't have as much 'plot power.'

Granted the entire game is about children fending off boogeymen, monsters, and CoC-type creatures and almost always ended with a Bad End.
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>>33919355
Shit, I remember that episode. Still, it IS an example of how the events could be depicted through Dexter's hyperactive imagination. He builds a huge mechanised arm that NOBODY notices as being weird?

It's also possible his father isn't as wimpy as Dexter thought , won on his own, and Dexter merely imagined the rest, including Earl being flung through the wall.
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>>33919245
Here in aus, they ran the classics (KND, ed edd and eddy, courage, cow and chicken, dexters lab etc,) until I was about 12-ish (my memory is not so great). This may not apply to other countries though, as we tended to be behind in regards to scheduling(like when I went to the UK they had cool shit like code lyoko and roboboy on, and I don't think those even aired in aus).

These days I look at CN on foxtel and all I see is adventure time and the regular show and then it seems to repeat.

Also I assume this has turned into a childhood nostalgia general thread
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>>33919208
Not the same guy but I'm 19 (American so no translation delay) and I remember when the Dexter's Lab movie aired and when the PPG movie came out. Some were reruns but I still remember watching new shit too.
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>>33919355
That episode and that part in particular has always stuck with me my whole life.
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>>33919355
>>33919421
It could also be possible that Dexter, being a naiive child, built his dad a "good luck charm" of some sort (in his mind it was the mechanical arm) and that in turn gave his dad the strength to win.
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>>33919667
What dexter actually built: A mock watch built out of scrap parts.
What dexter thinks he built: A mechanical arm
What dexter's dad saw: An adorable good-luck charm from his son, which he put on to make his son happy.
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>>33918155
More like the Internet's just slaves shouting at each other. If you're really rich, maybe your slaves have paper cups on strings.
>>
I hated that fucking show OP, and I don't care who knows it.
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>>33919739
Explain this then

https://www.youtube.com/watch?v=IZuKMo9u8CM
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>>33919559
>code lyoko
Fuck yeah that show was the shit.

Anyway, why does nobody ever run KND games or quests?

>Operation ROLEPLAY
>Really
>Old
>Losers
>Entertained,
>Pretend
>Like
>Again
>Young
>>
This is a cool idea you got here OP. What would character gen look like? A class based system could work if you break it down by archetype:

>Boy/Girl Genius: Able to build and employ gadgets and vehicles, as well as large scale projects. High level ones could be based on Dexter or Phineas, and would likely end up as quest givers, the players being part of their huge projects.

>Bully: Combat heavy character. Often unpleasant or crude, but still capable of being a friend and working as a teammate.

>Ditz: Even less mentally competent then bullies, but with some diplomacy bonuses, and are capable of wreaking massive havoc by triggering accidents through stupidity, short attention spans, etc.
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>>33920068
I think KND would really work best with a rules-light system. You don't want too many rules bringing things down, and it kind of reinforces the childish atmosphere. Something like Fate Accelerated or a generic d6 system.
>>
>>33920054
10/10 makes just about the same logical sense as some of the operation names in the show.
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>>33920068
I think we could make classes based on the main characters from KND.

Leader / Boss
Genius
Ditz
Bully / Scrapper
...
Stuff. Its been a while since I saw the show.
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>>33920054
Fuck, I might actually run a quest.
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>>33920227
Please don't.
Quests are what's killing /tg/.
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>>33920470
Filter them
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>>33920068
The Ditz has a huge bonus to finding weak points - they can find the ONE button, switch, brick, wall, or nail that will sne dna entire system into collapse.
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>>33920470
How? All you have to do is filter "quest" in the subject line and bam, quest-free-tee-gee.
>>
>>33920227
Please do.
Quests are what are saving /tg/.

Not really, but I'd totally tune in for a KND Quest. Better git gud at making acronyms.
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>>33920687
> "kids next door: F.A.G.E.T
> Fully automated gyroscopic enhanced targeter
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>>33917402
>Marie Kanker is best Kanker sister
>Manigga.jpg
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>>33920768
>gadget dude in the sector has a family that drops curse words constantly
>doesn't know what they mean but thinks they sound cool
>names 2x4 after curses

F.U.C.K.
>Futuristic
>Ultimate
>Can
>Kicker
>>
>>33914099
So Calvin and Hobbes potentially?
Not as a game setting but as an example I guess
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>>33920203

What would you classify Numbuh 5 as? She was the leader of Sector V before and after Numbuh 1, has been shown to be a good combatant (at least at swordfighting), and is one of the smartest kids at the school all the main characters go to.
>>
>>33920849

Infiltrationist.
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>>33920203
Can't remember if it was in th show but you could get a Speedfreek class that focuses on agility through skateboards/rollerblades.
>>
>>33920849
the sassy black gurl
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>>33920849
Not sure. She's a little bit of everything.

>>33920880
Numbah 2 was a pilot type I think.
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>>33920470
>12 threads out of 150
>killing /tg/
>>33920054
Code Lyoko would actually be a great setting. Make a character, then give him an avatar.
Operation ROLEPLAY is the name of the system
>>
>>33914099
Would Mona The Vampire be an example of this?
>>
>>33920849
First mate/second-in-command/girl Friday
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>>33920849
Adventure-Archeologist with a trait of candy-conisseur
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>>33920975
Second this notion.

Provides for a good mix between combat and non-combat challenges
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>>33920849
Jack of all trades kinda class. 2nd best in everything.
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>>33917290
Whatever you say, Liquid. Whatever you say.
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>>33917506
Well there's a bit of /d/ crossover here after all.
for example
>>5610080
(NSFW)
>>
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>>33921194
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>>33917695
http://fallout.wikia.com/wiki/Little_Lamplight
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>>33921317

>Fallout 3
>good
>Little Lamplight
>good
>>
>>33913245
>and it's set in a dystopia where children rebel against the tyranny of adult society for the Punk part.
That's not what the -punk suffix has meant for over thirty years.

But yes, the highly stylized usage of technology would qualify it for "kidpunk."
>>
>>33920768
>F.A.G.E.T

Isn't it actually spelled "fagot"?

Fully automated gyroscopic optimized targeter
>>
>>33921354
I don't think he said it was good, just that it is.

For the record I enjoyed the shit out of Fallout 3, but I have never replayed the main story past a certain point purely because of Little Lamplight. Fuck that place.
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>>33921316
>Not Liquid Ocelot's last words
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>>33917719
I was tossing around Childpunk or Toypunk too. Toypunk didn't seem right though, since not all of their stuff is toys, and childpunk doesn't have the same feeling as kidpunk.
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>Everything has to have "-punk" on the end.

Stop. Just because the shit is haphazardly put together doesn't make it "-punk"

Go look at why Cyberpunk is called Cyberpunk before you make these stupid threads.
>>
>>33921597
>go look at
What is with people who shitpost and bitch about things but refuse to actually explain why they're shitposting and bitching?

Either YOU explain what your problem is, or fuck off. Bitching just to hear yourself bitch is asinine. We're not going to go look it up for you.
>>
>>33919208
I'm a 19er and I can say that my childhood was dominated by Pokemon, Digimon, Dexter's Lab, Power Puff Girls, Courage the Cowardly Dog, KND, EE&E, Grim Adventures, Animaniacs, Batman, Big O, Code Lyoko, Cowboy Bebop, Trigun, Cyborg 009, Cow and Chicken, Dragon Ball, Johnny Bravo, and several more shows. (not saying all were good. Pokemon was horrid but they were running them)

>>33919630
This is amazing nostalgia.

>>33921439
Off topic but I guess we are already a bit OT as is. The game isn't good in many ways and is the black sheep of Fo but it's still fun. But nothing can contain the stupidity of Little Lamplight. They don't even make crazy kid gadgets to defend themselves with the might of 2 by 4.
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>>33921512
LIQQQUIIIIIID
SNAAAAKKKKE
>>
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>>33921707
Seriously. The fact that none of those kids were armed with curiously overpowered slingshots or slapped-together laser rifles with cola-bottle lenses (which would be totally in character for Fallout as I understand it) was a grave disappointment.

Not as much as the kids all being grating little shits to the point of making me really consider downloading a child kill mod, of course. But it was up there.
>>
>>33921512

MGS4 was shit and so are you
>>
>>33921683
Jesus fuck, you lazy shit. Fine.

Cyberpunk is known as such because it raises very real questions about the future and society. Through fantasy, it makes a point of society, government and humanity's faults. Such as Neuromancer's social commentary in a Science Fiction adventure. It can also be made apparent in Shadowrun with it being rife of corporatist dilemmas.

Shit like Steampunk or Dieselpunk, which should be considered "Victorian Alternate History" or "Turn of The Century Alternate History." Something simpler. Yet mouthbreathers have to throw on 'punk' because they think that is sounds 'so kewl!'

There, I spelled it out for you.
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>>33921597
THE POSTSTRUCTURALISTS ARE HERE!
HIDE YOUR SUBFOLDERS!
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>>33921886
>mouthbreathers
>calling other people out
>mfw
>>
>>33921886
so you're saying your opinions are better than everyone else's?
>>
>>33917717

Don't forget Stonepunk, as seen in The Flintstones.
>>
>>33921886
>too lazy to have just explained his point in the first place
>complains about others being lazy shits
Seriously, what the fuck?

As for steampunk and dieselpunk, there's no reason why they can't also be commentaries on society. As for your definition of cyberpunk, where are you getting that definition? Because you seem to have pulled it out of your ass.

Most cyberpunk focuses on a "high-technology but low-life" lifestyle and on characters alienated or affected by rapid social changes caused by technological progress. It was coined in the 80s by Bruce Bethke, who proposed it as a label for the technological equivalent of 70s counterculture punks.

There is no reason why you could not call kidpunk a genre focusing on how childrens' perceptions alienate them from identifying with adults, for example, other than that you're too elitist to allow it without sperging the fuck out.
>>
>>33920203
1: Leader
2: Smart
3: Charming
4: Tough
#5 was the cool kid. She had the closest one of them to having anything related to street cred. I'd say she was sorta a rogue or skill monkey.
>>
>>33917395
I think the most you see is a hand or a silhouette. Like an episode where they tried to intercept their report cards but by the end eddy's dad's hand pulls him out of frame, and ed's mom's skinny arm yanks his ear off screen.
>>
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>>33921317
Well, yes and no..

No, because little lamplight looks like every other place in the Capital Wasteland..

But yes, because it's a child only settlement that hates adults and functions on its own in semi-anarchy.

I was thinking something slightly more colorful, though. Like a post apocalyptic scenario where all the adults have vanished and the kids remaining have put together a KND style society with childish treehouse and pillowfort level technology.
>>
>>33914864
>Kids unconsciously tap into a magic field
>>33922283
Now I think parents actively repel their childrens' magical abilities.

I also think, since we rarely see kids in school or if we do, we never see them doing mundane things, that mundanity such as studying, tests, schoolwork etc weakens their magical abilities as well. That's why children hate studying and classwork and why summer is such a magical time - with no school, summer is literally more magical.

Nerdy kids are immune to this.
>>
>>33921422
The comedic use of faggot as an insult tends to get used as either faget or fagit. I've yet to see your variation used that often.

Your version sounds cooler though, so I'm all for that.
>>
>>33921397
I'm not exactly a big follower of -punk stuff, the thought just occurred to me so I thought I'd mention it. I see people complaining about 'steampunk' all the time because 1) It's used as more of a pointless fashion instead of actual use. 2) The lack of actual punk in the setting.
>>
>>33922368
That still just means Steampunk is generally done badly, not that Steampunk isn't supposed to be called Steampunk.
>>
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Examples, you say?
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>>33922453

I'd say that's an anti-example.
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>>33913245
You don't just add -punk to a word and create a genre.
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>>33920849
She struck me as the Cool Kid.
The kid that could socialize and do charismatic things.
So this makes her the equivalent of rogue or bard essentially.
>>
>>33922515
see
>>33914099
>>33914215
>>
>>33922453
Handwavium magic science.
>>
>>33921707
code lyoko a shit
>>
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>>33922333
Frankly this makes me think of something like Camp Weedonwantcha.

Kids abandoned at a summercamp with no adults because their parents/family don't want them, so they have to fend for themselves in the funniest/saddest ways possible.

Its by the same person who did Skaadi i think.
>>
>>33922572
Then you might as well call rube goldberg machines ACMEpunk
>>
>>33922647
>anyone who ever uses the word punk for anything is diluting muh favorite genre and therefore I must defend its honor by shitposting!
>>
>>33921810
Fo is all about a balance. It's dark but humerous, black humour being it's particular focus with some blatant references that it tends to do with tongue in cheek. It's the type of game where if you have low int it'll have custom dialogue and lock you out of quests. Really though, it would have worked quite a bit and I would probably honestly nab a cola-bottle lensed laser rifle in a heartbeat.

Which reminds me, I've always wanted to try a Fo inspired rpg. Now I want to do a KND rpg. Why /tg/?

>>33922453
Just bad

>>33922582
Still better than Pokemon. I mentioned not all were good. Digimon and Pokemon certainly weren't that good (Pokemon the worse between the two), Yu Gi Oh was bad, Hamtaro was bad, Code Lyoko was bad... I was more listing what I can remember from my childhood.
>>
>>33922647

That's not a bad idea at all actually...
>>
>>33922379
Yes that's why I went with using the -punk. I'm not against it, I just don't know much about it.
>>
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>>33913527
>stitchpunk
>not micropunk
>which at least on a technology style level could be applied to multiple series

Nigga I will fight you
>>
>>33922671
>Implying I'm shitposting

But you see, I don't consider KND and EEnE to be anything alike in any way besides their penchant for consuming large amounts of 2x4's and tin scrap.

That's it.

Putting them in the same genre is dumb because they have nothing in common besides that one thing, and to even create the genre without enough similar examples to create a real pattern with cheapens the qualities that each show has.

This is because creating genres for things that are just a little bit different than something else is like you're trying to make it special and unique in an artificial way, without really trying to display the qualities and traits that make the work in question ACTUALLY special.

KnD and EEnE are great shows. I love them both.

Don't try and turn them into special snowflakes by trying to create some edgy unicorn genre like Kidpunk. And that goes double for Legopunk. Seriously? Fuck you, OP, you huge gay.

Please justify why creating new genres on a whim is okay. Please explain why it's different from a strawman genre like "Post-progressive Aggressive Glassfunk."
>>
>>33922802
Kidpunk is a good word for it. There's always going to be some faggot elitists who want to preserve the sanctity of their preferred genre.

FWIW I think playing on the differences in perception children have to create a surreal mood or setting is an important part of what I'd consider kidpunk vs. just any show that features kids.
>>
>>33922903
But there have been other examples discused as well. I think you're just an elitist.
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>>33922647
I'm sorry anon, but in your attempt to discredit something stupid you've created something stupid awesome.
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>>33922850
Stitchpunk doesn't refer to sewing. It refers to the movie 9, which featured tiny little humanoid stitched together who fight ramshackle monsters with household items like scissors and needles as weapons and christmas tree light torches.
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>>33922647
>ACMEpunk
>a setting where everything has to be done in a ridiculously overcomplicated manner and any "simple solution" will always fail

...I kinda like it.
>>
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>>33922926
I'm not an elitist. In fact, trying to create new categories and genres in order to separate your favorite shows from everything else is what's elitist.

Why are people using all these buzzwords without actually having any real discussion or counter-arguments?

I'm dying inside.
>>
>>33922903
This guy is right in at least legopunk is the most wrong thing I've ever heard
>>
>>33923005
You mean "discussion" like
>go look it up for yourself because you're a faggot
and all the other shitposting you've carried on because "-punk" is a holy word whose meaning and use cannot be expanded?

You don't answer actual attempts at discussion so why should anyone else bother? Still waiting to hear why cyberpunk is acceptable if it questions technology's effect on society, but kidpunk isn't acceptable if it questions on childrens' perspectives and (mis)conceptions.
>>
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>>33913245

>A common element is the unstated assumption that everything happening in the setting might just be the childrens' imaginations

>>33920831

I could see calvin and hobbes.

pic related
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>>33923005
This makes sense
>>33923075
>it questions technology's effect on society
is different to
>it questions on childrens' perspectives and (mis)conceptions.

Turns out he wasn't shitposting
>>
>>33923075
>ignore actual attempts at discussion; posts with even the most remotely thoughtful points are just plain unanswered
>criticise the other side for not discussing things
This is the hallmark of the troll. You're being rused. Go back to discussing the topic and just hide derailing posts.
>>
>>33922628

It's katie rice. She does skadi. I love camp weedonwantcha
>>
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>>33922971
ACMEpunk sounds more like Toontown than rube goldberg machines.

Scrappy rebellious toon scraping together pies and anvils to fight back against an oppressive force of evil not-toons.
>>
>>33923176
Yes, it covers a different topic, which is why we're giving it a different name. If it wasn't different from cyberpunk we'd call it cyberpunk. You fucking retard.
>>
>>33923075
I didn't say to look anything up yourself.

You're confusing one anon for another.

And -punk isn't a holy word. It's an incredibly shitty, edgy one. I'd say it describes a crapsack setting where your heroes are renegades trying to fight against some kind of tyranny, but I'm just pulling that description out of my ass. KnD might fit the bill if it wasn't so bright and cheery in its aesthetics and people actually died more often. It still seems unnecessary to even create the genre. There's no use or purpose for it.

And really, unless the setting is 40k levels of crappy where kids are commonly exposed to the horrors of brutal war and death, "Kid-Punk" is very nearly oxymoronic.
>>
>>33923220
>Scrappy rebellious toon scraping together pies and anvils to fight back against an oppressive force of evil "realistic" toons, and the forces of the darker-and-edgier reboots
Fixed.
>>
>>33923236
But you're following the same naming conventions so it should be the same except for some choice words
>>
>>33923262
>There's no use or purpose for it.
There's no use or purpose for ANY genre except to describe like things. Which is what kidpunk does, it describes several works that have similar themes.
>>
>>33913245
Is there a difference between Ork Science/Logic and Kid punk science/logic?
>>
>>33921886
>Turn of The Century Alternate History.
If you actually call it that, people are going to think you mean stuff like the Sharpe's series. You fucking retard.
>>
>>33923297
For the sake of convenience, and so that we're all on the same page, can you please reiterate what shows and games and such all fall under the genre of "kidpunk?"
>>
>>33922903
Well, I just figured it would be a neat discussion. And I was right. I'm not really taking any of this really seriously. I gotta admit, I kinda find it funny that you seem to be getting upset, but I didn't mean to upset you. So sorry if I'm being a huge gay, but whatever man.
>>
>>33923318
They both work off of belief and faith, at least it seems so (hence why adults can't pick up a kid-crafted object and use it, they know it won't work).

But orks didn't invent, nor do they have a monopoly on, "belief makes it real" type magic.
>>
>>33923297
I think the problem is they're not similar/numerous enough for some people to think it's work being called a genre me included although I think it could be cool
>>
>>33923360
I think I'm more upset that /tg/ feels like it's changed recently.

I guess I never really cared about the actual topic...
>>
>>33923362
Honestly untill /tg/ I thought Pratchett was the creater and only user of this
>>
>>33922945
Yeah and chip and dale rescue rangers involves a bunch of mice detectives solving crimes and fighting evil while travelling in a fucking airplane made out of a detergent bottle, rubber-bands, and a balloon.

Also I know what 9 is, don't insult my god damn intelligence.
>>
>>33923344
In this thread we've discussed
>KND
>EE&E
>Dexter's Lab (also has scifi elements)
>Calvin and Hobbes
>South Park
>possibly Foster's Home, I don't know because I never watched it
and a couple others. With the possible exception of the last one - I never saw it so I can't say - all of them have a lot of elements in common beyond "featuring children." We see things from childrens' point of view and often have to question if something is objectively real or imagined by a child. In every setting, children create things and build things that couldn't possibly work, and only work when children use it.
>>
>>33923454
Then don't make yourself come off as a god damned idiot by referencing KLK in your post.
>>
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>>33923168

Also...
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>>33923483

Foster's isn't really an example of childpunk because there isn't really any ambiguity about whether or not the imagination is at play. The setting is BASED in the idea that children's imaginary friends actually exist. Not only that, but I don't remember anything about alienation from/conflict with adulthood. The closest thing to that was dealing with a teenage bully brother.
>>
>>33923483
Also, Costume Quest and The Stick of Truth are two games solidly in the kidpunk genre.
>>
>>33923652
I'll take your word for it. I haven't seen it.
>>
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Cry with me /tg/
>>
So what roleplaying games allow players to suddenly make things up without an oppressive number of restrictions? I'm thinking kidpunk needs a rules light method of play and an ability to "burn" imagination to get new kidtech and unexpected outcomes like someone might burn mana. All kids have imagination but some classes get bonuses to spending it in different ways. Some ideas that come to mind:

The nerd can use imagination to build devices
The athlete can use imagination to perform impossible stunts
The bully can use imagination to make himself untouchably frightening, intimidating physics itself
The cutie uses imagination to make adults do what he wants, adults being an invisible and near omnipotent force of the household
The skulky kid uses imagination to disappear, as in you forget he ever existed for a time
The dreamer gets imaginary friends of all sort
etc.
>>
>>33917054
....sigh, now you reminded me I have a hentai series of totally spies. Thanks, now I have to go fap
>>
>>33923483
New World of Darkness subsetting for the Innocents book. Kids: The Kiddening, with different factions for Science Fair kids who use chemistry and shit, Garage and Dad's Tools Kids who build shit with plywood and 2x4s, and Imagination Kids who use eldritch magic and pacts with the Old Gods to grant them transdimensional familiars in the shape of Imaginary friends.
>>
>>33923727
I think different classes use the same stat (Imagination) in different ways - so a nerd might use Imagination to make a robot or hack a computer by jamming random keys on the keyboard, while the Cutie might use imagination to bring stuffed animals to life, summon a pony to ride, or be regarded by other characters as an actual princess, or the Bully uses Imagination to be physically imposing - being much larger than kids of the same age and physically nigh-invulnerable.
>>
>>33923701
It was overrated and tried too hard to be cool. Even Brian Posehn couldn't save that shiny turd.
>>
>>33913245
If we're going for the whole punk side of the equation there's always Changeling the Dreaming. I mean it's shit, but it's damn near a platonic example of kidpunk.
>>
>>33917581
>SWATKATS
I have that whole series and just finished my latest series. Thank you for reminding me, nostalgia-thon here I come
>>
>>33923790
Yeah, the only reason to take those classes is to get bonuses one those forms of imagining. Anyone can have an imaginary friend but the dreamer uses less resources/gets more powers/makes better monsters etc.
>>
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>>33923701
You weep for the wrong show, you fool.
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>>33923823
why is it shit? The system?
>>
>>33917717
I think I saw a thread not too long ago asking about the validity of 90's punk. Might want to add that just in case.
>>
>>33922333
So like in the Jimmy Neutron movie
>>
>>33917316
The Kanker sisters are sometimes the antagonists, but yeah the eds usually wind up screwing themselves over
>>
>Nerd
>Athelete
>Bully
>Cutie
>Creepy/Strange/Skulky
>Dreamer

So is this the beginning of the classes for a kidpunk system? What does each class do, what are their powers?
>>
>>33923867
Yes, and the setting and especially the fans.
>>
>>33923854
>implying one man can have that much tears
>>
>>33923880
Except not terrible, repulsive to look at, and not retarded.
>>
>>33923790
Wjat about the cool kid/rogue class?
>>
>>33923882
They are more or less their own worst enemies.
>>
>>33923886
I'd say Athlete and Bully be in the same class and possibly be called Jock.

I think we're talking too young for there to be a druggie/stoner class but Dreamer might be close.

There should be a Foreign Kid class. Think Rolf from EE&E. His imagination often doesn't make sense to the others and can come in multiple flavors (European, Asian, Caribbean, Hispanic etc). Has the weakness of not understanding the local social order correctly. The favorite of players who think simplistic racial stereotypes is funny.

>>33923922
There needs to be a cool kid/popular kid class as well. They'll usually be antagonistic in nature.
>>
>>33923927
Popular kid is the party face / diplomancer / social combatant.

With a word he can destroy your reputation.
>>
>>33923982
I thought Cutie might make a better diplomancer/bardlike class.

In most kidpunk examples, the cool kids are usually antagonists rather than heroes.
>>
>>33923886
It's all make believe, right?
So the nerd would be able to "make" stuff and "hack" stuff by taping shit together or pounding on an ipod.
The Athlete becomes the GREATEST EVER, performing impossible stunts and getting bonuses in competitions,
The Bully wants to be the scariest, the most feared, and has powers to intimidate
The Cutie wants to be loved, and gets powers to manipulate emotions, plus, y'know, ponies
Dreamers want to be seen and have imaginary friends and off the wall gimmick powers
Creepy Kids just disappear and reappear in the most awkward places.
Cool Kids want freedom, they use their powers to get out of trouble with a winning smile and a shrug.
>>
>>33923886
The Little Brother/Little Sister class. They'd be the equivalent of a glass cannon - much more powerful in imagination but wimpy even by kid standards and often annoying.
>>
>>33918247

>live your whole life under someone else's rules and have zero power to speak of

Trust me, I'm all about nostalgia, but it sucked a lot too.
>>
>>33924003
that's true. Cool kids could be karma houdinis and get out of trouble, but what makes them different from cuties?
>>
>>33918247
Yeah, if I had that little bastards body I could make a fortune selling pictures of myself on the internet to desperate perverts.
>>
>>33924028
That could be a feature that, assuming imagination is a depletable resource, the Little Brother has a higher cap he can spend but perhaps must spend more to do normal effects?
>>
>>33924029
>Having absolutely no responsibility.

I think that there is the real thing to miss about childhoood.
>>
>>33924004
>>33923886
>>33923790
I think "pony princess" might be a prestige class of Cutie, along with "teacher's/parent's pet" and "ballerina" classes and so on.

Bullies might have the...oh, call it the Tyrant class - the bully that exists to pound your face in for no apparent reason. There's also the Tattle class - the social bully, who gets you in trouble with your parents or with the teacher. There's also a cool kid/bully mixed class, who exist to humiliate you by ALWAYS catching you in the most embarassing situations.

Nerds might come down to hackers (who use computers), science geeks (who build technological gadgets), and library nerds (who have pseudoscientific or simplistic knowledge beyond everyone else)
>>
>>33924090
And gets a minus in socializing with older kids cause no one likes their bratty little sibling.
>>
>>33924178
Nah. Nobody likes their asshole OLDER sibling. Every older sibling is extremely protective of their younger sibling.

Nobody likes anyone ELSE's younger sibling.
>>
>>33913527
Little Big Planet. Also stitchpunk. done.
>>
>>33924217
I'd say no one likes their siblings, older or younger, but only they are allowed to pick on them. I'm a younger sibling and my sister hated me but when her friend tried to harass me she actually stood up for me. But then my friend is an older sibling who absolutely hated his little brother and didn't give a shit what we said about him.
>>
>>33914466
I feel I remeber some Don't Rest You Head that was a mix of this and like.. CoC.

So yeah, I could see a demand.
>>
>>33924177
Sounds like we need something like a Class, which I recommend we call a Clique, or something like that, and then a template, like "Little Brother" or "Rich Kid" or whatever.

Also, I'd say go lighter on the schoolyard politics. For younger kids, there's not really the "Jock Jerk Captain of the Football team who shoves nerds in lockers" at that age
>>
>>33924287
>Nobody Beats Up My Brother/Sister But ME!
>Character receives a combat bonus whenever anyone enters combat with their younger sibling in their presence.
>>
>>33924177
So if this was KnD would Classes and sub classes be faction specific?
>>
>>33920054
Anon......
Y-you're a bloody genius!
>>
>>33924323
Rich Kid is definitely a useful class. Less imagination, but significantly more and better toys.

Which makes me think: Parental Influence might be a stat one can spend to get new toys or new equipment. Doing chores or schoolwork raises parental influence but lowers Imagination, meaning there's a tradeoff. Rich Kid and the Parent's Pet subclass are two classes that specialize in low-imagination-high-equipment builds.

>>33924334
Not really sure.
>>
We need to condense this into a demo sourcebook. I'd totally play a game of Kidpunk.

The fact that you play troublemaking kids makes the name "kidpunk" a bit of a play on words, too.
>>
>>33917316
How about Recess?

There was nothing expressly imagination magic, but the whole playground monarchy and other such still gave it a lot of the kidpunk feel.
>>
>>33924332
On the subject of age, I think that at char gen you should get to choose your age, from like 5 to 12 or something, and the younger ones get a bunch of imagination while the older ones get more of other stats like strength or intelligence.
>>
>>33917612
Candy Pirates defintiely aren't normal adults, and their ship clearly runs on magic.

They also aren't KND agents.

So... yeah, some adults definitely keep the magic.
>>
>>33917927
So Brave New World?
>>
>>33924513
That's another great example, honestly.
>>
>>33924532
Older kids definitely have more strength as a general rule.

I think maybe age is this game's leveling up. If the ages range from 5 to 12, maybe a level-up is...oh...three months? Or maybe six months?

The levels going from
>five
>five-and-a-half
>six
>six-and-a-half
seems to make a decent amount of sense, and every whole year grants bonuses to education, intelligence, strength, size, and allowance.

>>33924622
see
>>33914864
>although sufficiently childish adults can sometimes achieve an adult access to this field.
>>
>>33924622
The Especially dangerous adults like Father or Mr. Wink & Mr Fibb
>>
>>33918951
it's called stonepunk or cavepunk, but yeah. /tg/ has threads of those on occasion.

Everyone talk like this. Roll rock. Eat mammoth. Tell story. Very fun.
>>
>>33924682
I think three months is better. God knows little kids love stating precisely how old they are once they learn how to.
Little Suzy is five years old.
No I'm not mom, I'm five and three quarters
>>
>>33924798
I swear, kids don't understand fractions...unless you're talking about their age, in which case they understand it perfectly.
>>
>>33917373
I fapped to the blue haired chick so much.
>>
>>33924798
>>33924682
I think months-per-level is potentially a variable depending on how long you want the campaign to last. One year is for very fast games, maybe oneshot sessions, while one-month is for very long-running games.
>>
>>33920568
crits and pool of free rerolls.
Everything is based on being exceptionally lucky and doing massive damage when you hit.
>>
>>33920568
>>33924177
Perhaps Ditz is a subclass of Cutie, who works by homing in on the ONE button, lever, or whatever that will cause the most chaos, but somehow always managing to be overlooked by parents/teachers for the mayhem they cause (which might be blamed on others instead).
>>
There's a problem with using age as levels - if Imagination goes down by age, high-imagination builds will inherently get weaker over time instead of stronger.
>>
>>33922189
oh sure

the black one's the monkey
>>
>>33924798
To be fair, the difference between five and five-and-three-quarters is actually rather visible. Kids grow REALLY fast in the first few years and during the growth spurt.
>>
>>33925091

Some kids keep their imagination and become sleeper agents.
>>
>>33914043
EE&E are clearly a rogue (or at least blackops) KND cell. At least Ed and Edd are likely bio-engineered mutants. In the case of Ed, this should be obvious. With Edd, it's strongly implied that he's missing some or all of his skull, hence his obsessive attachment to his hat and the other characters' ability to elicit unusual behaviors from him by pressing fingers into his head.
>>
>classes
We need a Special Kid class too. Retarded is too strong a word, but characters like Ed don't really fit into the other classes and I wouldn't call them dreamers either.
>>
>>33922903
>Please justify why creating new genres on a whim is okay.
That's how they get made?

You find works of like, and you say, "hey these are similar in a way, lets give this similarity a name"

And then it becomes a genre.

Capthca: presumptuous stntati
>>
>>33915017
>very peter pan-ish
Peter Pan would have been Kid-Punk had there been more in the way of goofy tech: the Disney addition of their secret treehouse pushes it over the edge, and the "Hook" sequel was a VERY strong example.
>>
>>33925236
>Special Kid
They use Imagination by ignoring how things really work - even on levels other children understand. They are incredibly strong, but not as aggressive as Bullies - application of their strength is more often accidental in nature.

Unlike the pure-strength Bully class, Special Kids are also very good at Imagination, and can perform feats of strength matched only by Bullies by spending Imagination in simply not understanding that they -can't do that.- Things like pulling trees out of the ground outright. They might be said to approach the level of toon physics.

They are poor in social/diplo situations, lacking even the bonus Bullies have in intimidation. They are high-level powerhouses but slow to pick up strength, being nearly useless in the lower ages where they aren't strong enough to use their strength and even more hampered by their low intelligence. They also don't tend to generate much parental favor due to being incompetent at chores and poor at classwork.
>>
>>33925194
>>33925236
Don't feel like you need to fall into the 3.5 trio of Fighter, Rogue, Wizard.

Eddy is a con man. Resourceful. Deceitful. always trying to make some cash. He's not a back stabber or a sneaky thief.

Ed is a simple minded brute, but not necessarily a barbarian or a raging psychopath who can't control himself.
>>
>>33923652
Almost every imaginary in the foster home is there because their kid's parents made them give them away, Bloo included.

The only other reason to be there would be if your kid outgrew you, like Uncle Pockets.

There was conflict.

That said it wasn't kidpunk.
But ideas from it could be borrowed for something that it. See Calvin and Hobbes.
>>
>>33925367
Actually, EE&E is a bad example of not falling into that trio. Eddy is clearly a rogue, Edd is clearly a wizard, and Ed is clearly a fighter.

I'd say KND is a better example of not falling into the fighter/rogue/wizard trio.
>>
>>33916856
>Are all childhood fetishes spawned from innocuous children's shows?
Yes. Whatever we're watching while those parts of the brain start to rev up have a big impact on what arouses us.
>>
Does anyone remember this episode of South Park?

This, or The Stick of Truth, is what I picture combat encounters being - basically kids making sound effects with one another and using props.
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>>33925446
I think the best kidpunk is this, but leaving it ambiguous as to whether the events are actually happening as portrayed (the "kids psychically make it so" explanation) or if they're imagined (the "everything seen is translated in imagination" explanation).
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>>33925401
Except
>no backstabbing, no thieving, no rogue-ish behavior to speak of.
>no spells. no answer or solution for everything. Just lots of scientific knowledge.
>not useless and defined by his ability to attack a lot.

Seriously. Go outside. Take a deep breath. Maybe get a drink of water.. Do whatever it takes to clear your head and get that stupid D&D shit out of there because it's fucking retarded and it does NOT work for everything.
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>>33925509
>>no backstabbing, no thieving, no rogue-ish behavior to speak of.
No, no, I'm talking about this one.
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>>33925509
It's not literal, but it is the standard 3 man band.
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>>33925509
Maybe you're the one who needs to stop jumping at anything that might vaguely be linked to D&D somehow?

Fighter/Rogue/Wizard is used in far more than D&D alone and is generally a standard threesome. Eddy is LITERALLY A CONMAN, how the fuck can you say he doesn't have any rogue qualities? Wizard is usually swapped out for intellectual in non-magic settings, and Edd is totally a wizard because come on, you know damn well he'll be a permavirgin. Ed has retard-tier strength and can generally mix it up with anyone else, but isn't the "face" character or diplomancer as well, he makes a great fighter.
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>>33925544
His plans always involved tricking people into giving them his money. He was a dishonest businessman, but he was still a businessman.
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>>33925091
gives it an interesting feel of decay, no?

You get more powerful, your imagination constructs are more amazing, but you don't have nearly as much imagination to work with.

You really start to feel aging.
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>>33925625
There is more than one type of thief. The guy is literally obsessed with scams, he's totally the rogue.
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>>33924323
I like the idea of cliques instead of classes with sub classes in each clique. And they should probably get social bonuses to other kids in their clique.
Jocks(All get bonus to imagination used for physical activities)
>Athlete(Basic jock class, just gets a higher mod)
>Bully(Can uses imagination to intimidate)
Nerds(All get bonus to imagination used for intellectual activities)
>Geek(Basic nerd class, gets higher mod)
>Tinker(Higher mod to building gadgets)
>Haker(Higher mod to computer related rolls)
Cutie(All get bonus to imagination used for social activities)
>Princess(Basic cutie class, gets higher mod)
>Ditz(Higher damage)
>Teacher's/Parent's Pet(Higher rolls towards adults)
Cool Kid(All get bonus to imagination in social activities(lower than cutie) and general skill monkey)
>*Generic Cool Kid Class*(Basic cool kid, gets higher mod)
>*I'm running out of ideas*(Does something more specific)

Okay, well I think I"m done for a bit. I'm being distracted by weed and monster hunter.
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>>33925664
That makes for a more interesting story but doesn't seem like it would make a fun mechanic in an RPG.

I guess you could argue that it's a way of letting characters progress without making them ramp up in power exponentially - lowlevel characters go from basic works of imagination but a huge imagination pool to swim in, to being able to make huge and complex things but nowhere near as casually. Hm.
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Anybody remember this scene? So many faps.
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>>33925353
Eh I'm not so sure that using imagination to supplement str is a workable idea. I mean Rolf was the second strongest kid in the show and he was relatively smart.

Then again Rolf's greatest feat of strength was probably uprooting a large tree with a great deal of effort, while Ed can pick up houses without much effort and Ed has been shown to really fuck with reality on occasion.
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>>33925709
I think the Fantasy Geek might be a cross between Nerd and Jock classes. Think the little D&D kid with a toy sword. Less squishy than other geeks but they still have high intelligence too.
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>>33925753
Right. So while Rolf has actual high str and int mods.

Ed has high imagination that he uses to fake those mods. Str for lifting houses.
And sometimes saying really smart things before immediately going back to stupidity.

To put it in D&D thoughts: Rolf is Mundane fighter, Ed is Gish or maybe even psionic.
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>>33925753
That's the idea. Bullies might be strong relative to normal kids, but Special Kids are strong in the sense that "they don't know this isn't possible."

>If you take the "it's all in their imagination and they're basically LARPing" view:
When the Special Kid says "I pick up the house and throw it!" you roll with it, because if you start to argue the Special Kid throws a fit until he gets his way.

>If you take the "kids use latent magic or psychic powers" view:
The Special Kid can do it because he doesn't know the difference between reality and fantasy. He sees toon physics on the TV and thinks they're real.

Also, is anyone else having trouble with the captcha clearing text? It's annoying enough that I generally have to try 2 or 3 times to get a captcha that it actually answers, without having to type it 2 or 3 times each because the fucking text input field keeps clearing itself. More than a few times I've lost posts I've typed because the text input field cleared itself and then I hit backspace. It's fucking annoying.
>>
So, do we archive this yet? We're about to hit cap.
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>>33925849
Eh I'm still not completely sold on using imagination to fake other stats.
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>>33925745
>So many faps


As A kid... or adult?
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>>33925902
Yes, we should archive this and make a new thread.

I really think kidpunk could be a fun and funny RPG, even if just a novelty one.
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>>33925905
Well, if imagination is a limited resource, I don't see why it wouldn't be really broken.

Especially because it seems to be a Special Kid specialty for the most part.
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>>33923262
I think a campaign during the original father's reign ala origin of KND or his return would qualify as a -punk. He's the kind of oppression where -punk would shine.
>>
Special Kid seems minmaxy as hell. They can do great feats by specializing in Imagination and nothing else.

Also, I'd suggest Special Kid doesn't lose Imagination as they age - or at least not as much as other kids - because they don't grow up and learn as fast as other kids.
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>>33925928
A kid. It got me started on an ENF fetish though. But the show catered to my star wars fetish as well. Pic related, this entire episode was awesome.
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Is there an archive link for this thread?
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>>33926083
workingon it.
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>>33924513
have you ever seen the yard?
good mob show about playground politics
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>>33925664
Of course it's relevant that the characters in these cartoons virtually never age unless there's a plot which requires them to have a birthday or something.
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NEW THREAD:
>>33926167
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>>33926149
That's why I originally just wanted a starting age to determine how much imagination you get vs how many stat points you get
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>>33922058
Fucking this
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>>33924003
I dunno Numbuh 5 in KND struck me as a good cool kid, same with 274 before his heel turn. Cool kids can be guys and gals who are stylish and generally awesome to everyone. They don't always have to be outwardly assholeish, hell they could be envy inspiring cool rather than jerks to everyone cool.
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>>33923971
Maybe foreign kid could be like a character trait rather than a class. you know to flavor things. and hell maybe interests could also function as a way to flavor things

The comic book nerd does wears a cape and uses it to fly. Or dresses like batman to sneak around.

The anime fan uses cutesy anime faces to charm her (or his) way through things. Or he builds giant robots as a nerd.

And the DnD Kid uses Lightning Bolt and expecto patroleums his way through his problems. Or he is a Jock who Larps his way through life acting like an ogre.
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>>33926704
Interests as flavor would be a great way to make the setting more interesting than a kiddie veneer over a generic system.

Anime fan plus tinker nerd equals robot builder, while anime fan plus cutesie equals anime-faced-charmer. I can see it.
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>>33922903
>Post-progressive Aggressive Glassfunk
I'd listen to it.
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>>33924708
Father makes perfect sense there, yeah. A nerdy, ineffectual man who builds himself up as this powerful, brutal parent who shoots fire when he's angry. That's pretty much exactly how a child would see a pissed off parent, and he uses it to his advantage, though people like his brother see him as the person he really is.
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>>33928348

>Dat delightful children twist

Jesus, I still get shivers thinking about what he did to them
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>>33925091
>>33925664
This hypothetical downward spiral makes me think that a Don't Rest Your Head hack is in order.



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