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Welcome to the Kidpunk thread!

5th thread. Fourth one here: >>33952195

Kidpunk is a genre in which children perform great feats of imagination while outside the supervision of adults. Think of Kids Next Door or Ed, Edd, and Eddy.

Kidpunk broadly encompasses those series featuring children protagonists who accomplish amazing feats of engineering, science, technology, or so on through childlike architecture or techniques that wouldn't really work for adults.

A common element is the unstated assumption that everything happening in the setting might just be the childrens' imaginations - so the KND tree fort is just an ordinary treehouse, Dexter's Lab might just be a science kit and an overactive imagination, EE&E's jawbreakers aren't actually twice the size of their heads, et cetera. On the other hand, perhaps children tap into a kind of magic that they eventually grow out of, magic powered by imagination that actually makes their thoughts become real.

The Kidpunk RPG system is a d20-based system that aims to capture the feel of this style; you play a kid with an incredible imagination, taking part in fantastic battles with weapons real and imaginary. Imagination is a valuable resource, and a careful balance must be struck between how cool your friends think you are, and how much your parents dote on you.

Google Doc: https://docs.google.com/document/d/1NNxWS1kiuZuViMDMgtfs5a1A-6AYRx6dhfK6SrwxdBo/edit#

IRC chat: Rizon #kidpunk
>>
is Fairly Odd Parents a good example of Kidpunk?
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>>33970609
I wouldn't think so. Magic seems pretty real... and any "its imaginary" theroies you can gloss from that would be pretty tenuous.
>>
>>33970650
To a degree, that's the same for KND. Kid Pink doesn't require the adventures to be fake.
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>>33970691
Yeah, but like the OP says, you could always argue that KND is shown to us filtered through the kids' imaginations; Fairly OddParents, not so much, since what kid would ever imagine that every single goddamn wish he makes is also the stupidest wish he makes and blows up in his face spectacularly?
>>
>>33970609
You know what i really think is an example of Kidpunk? Bully. Granted it doesn't run on kid's imagination as magic, and is more National Lampoon meets GTA, its definitely a kid focused world/story, with some over-the-top and outlandish things going on.

First bossfight in the game is a battle with some Mega Bully that acts like some minotaur.

There are anachronistic Greasers and Preppy student wars.

And there was an entire level about raiding the planetarium to shoot the king nerd with bottle rockets.

Teachers are tyrannical jerks or out of touch geezers.

what do you think /tg/?
>>
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>>33970789
Forgot my pic.
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>>33970789
I was actually thinking the same thing, but didn't want to bring it up since I haven't played much of the game.

That being said: Bully as a minotaur is an awesome idea and we should steal it.
>>
>>33970827
It can be a miniboss for the King Bully sample campaign.
>>
>reading google doc
>tfw you wished you were a Tough Kid but were more of a soft Nerd

I so want this.
>>
So, crafting...
Tinkerer is next in line for Tricks, but we don't have a crafting system yet.
How about something along the lines of...
Describe what you're attempting to make
List what components you're using (ie paper clips, duct tape, foil, chewed gum, cardboard tubes, RC car, plungers, etc.)
???
Your Chaperone tells if it works
>>
>>33971037
Sounds great but simple.

I think we need to have a standardized set of stats for all item types. Kids can buy toys, which require less or no IP to use, or improvise toys by building stuff, which requires much more IP to use.
>>
>>33971037
Before we do the Tinkerer, we need crafting rules. Before we do crafting rules, we need equipment. Honestly, let's skip the Tinkerer for now. He's probably the most complex class to stat aside from the Weirdos.
>>
>>33971133
Yeah, I think you're right.
>>
Updated the Tattler's quote. Good for you guys?
>“Hey! See this whistle? That means I’m in charge! So do what I say or else I’m tellin’ Mrs. Fulcher!” Libby Bell, Coulton Elementary Safety Patrol Officer
>>
>>33970535
>IRC chat: Rizon #kidpunk
Is there an alternative to the IRC chat? Or a recommended IRC service/website/whatever. I've never been able to work that stuff out.
>>
>>33971133
Speaking of weirdos, a quick question about Imaginary Best Friend Kids (we really need a better name). Are IBFKs the only ones who can use IBFs, or are they just the best at it?
>>
>>33971354
I'm using HexChat at the recommendation of an anon. It's pretty good.
>>
>>33971340
breddy gud
>>
>>33971359
Only ones, probably. It'd probably end up being OP if a DPS character could summon an IBF to do even more damage.
>>
>>33971382
I also use HexChat. It came installed on my Linux distro. I like it pretty good.
>>
>>33971413
Unless it was a "you OR your IBF" deal.
>>
>>33970817
goddangit bobby
>>
Just passing through and giving a tip of my fedora to the creators of this game. I hope to play it soon!
>>
>>33971382
>>33971420
Alright I'll give it a look.
>>
>>33971420
So what server do i connect to in the IRC?
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>>33972303
Rizon
Chatroom is #kidpunk
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>>33972303
irc.rizon.net
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>>33972340
>>33972352
got in. thanks guys
>>
We need a better name than Imaginary Friend Kid, but I don't have any ideas.
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>>33973022
Just updated it to Friendmaker. You hear it and you think "really sociable kid, has lots of friends." Then you realize "Oh, he actually MAKES friends... how sad."
>>
>>33973022
We just settled on Friendmaker in irc. What you think?
>You hear it and you think "really sociable kid, has lots of friends"
>Then you realize "Oh, he actually MAKES friends... how sad"
>>
>>33973064
Short, sweet, easy to remember.

yeah it works.
>>
>>33971359
they can have imaginary friends, just not ones that matter/become "real"

Eidolon v.s. Basic Familiar
Main class feature v.s. something to talk to

You have to think, IBFK is funneling their entire imagination power for the most part into making this being. The same amount of power the Special is using to become superman, this kid is pumping into an imaginary friend.

So it's not just a normal imaginary friend. It's almost a Tulpa.
>>
>>33973505
I don't think a Tibetan spirit manifestation created by evil wizards is the best example.
>>
>>33973615
I don't see why not.

You take an imaginary friend, you believe so hard in it it becomes real instead of just a figment of your own mind that you talk to.
>>
>>33973700
Okay, fair enough. Also gave me an idea for a plot hook.

>An evil Friendmaker is using his ultra strong friend to capture other Friendmakers' creations. It seems that he's found a way to make his own friend more powerful by draining energy from the others, and doesn't even care that he's making the other kids sad. Can our heroes stop him before he has the most powerful imaginary monster ever in the history of forever for all time?
>>
>>33973888
Yeah, that works real good. GJ there.
>>
>>33973888
We call evil Friendmakers "Fiendmakers".
>>
OK I just had a campaign idea
>soap box racer derby happening next weekend
>party must collect and assemble parts to create their downhill racer through questing, searching, favors etc
>you get to play the race too, except since this is kidpunk it turns into something like Red Line and Whacky Racers combined.
>>
>>33973888
Honestly, that entire class could get incredibly dark. Anyone seen Narutaru?

https://www.youtube.com/watch?v=zfSi_MchwTs
>>
>>33973990
Ooooh, that's clever.

>>33973928
Thanks. I like the "imagination is reality" deal with this idea and love to play with that. Gives you more variety for adventures.
>>
>>33970535
How is this "punk". Stop shoving punk on everything.
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>>33974137
Dude,we already had a big discussion about this like two threads ago. Way to be late to the party.
>>
>>33974137
Honestly, I'm not fond of the name either, but shut up this game is turning out to be cool as hell.
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>>33974194
THE LOGO LOOKS SWEET AS FUCK THOUGH
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>>33974137
You're a punk, punk
>>
>>33974137
That's nice. We already discussed this.
>>
>>33974137
we intend on finding a more appropriate name later, for now this one works well enough
>>
>>33974137
How is plauge/Neanderthal/desil/Bio Punk in any way 'Punk

It isn't, it's just the word punk means 'specificly in the theme of this subject because steampunk.
>>
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>>33974082
Why cars?

Why not innertubes?

Can't believe no pictures came up under Betsy, Fahrfegtuben or Tubeathon
>>
>>33974137
/tg/ is busy getting stuff done. Go argue in a Pathfinder optimization thread or something.
>>
Got another "imagination is real" plot to go with my Fiendmaker plot earlier (figured I might as well name myself if I'm going to be pumping out these ideas).

>A Nightmare Master (evil Dreamer), is mega upset that he didn't get invited to a pool party. As such he conjures up a blizard and an army of evil snowmen so that if he can't go swimming, they can't either so there. It's up to the kids to stop him, cause really they don't want it to be snowing while they're just in their bathing suites. It's waaaaay too cold for that. Achoo!
>>
>>33974137
the punk part of -Punk hasn't been relevant since cyberpunk.
It's had to do with tech aesthetic ever since Steampunk became a term.
>>
>>33974338
inner-tubes are in the items section of the doc, so yeah let's do Farfigtuben(amazingly enough that term is in the Urban Dictionary)
>>
>>33974385
I was just saying the race can get more generic than soapbox derby.

any kind of vehicle race works, really.
>>
>>33974088
>Narutaru
The ninja show?
Only dorks watch that.
That said... no i haven't seen it. whats it about?
>>
>>33974364
Maybe don't name yourself, just add them to the Doc. There's a section for them towards the end. I added your other one.
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>>33973888
Sounds like a pretty sweet idea. Would play.
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>>33974088
The class can also be pure awesome.

Ora Ora Ora Ora Ora Ora Ora Ora!
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>>33974334
>How is plauge/Neanderthal/desil/Bio Punk in any way 'Punk

They're not, and it's stupid for them too
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>>33974449
Eh, gonna stick with the name, just cause I already started might as well stick with it.

Also the reason I'm posting them here is for feedback/discussion.
>>
>>33974547
Fair enough, I guess. You don't really need it, but whatever, as long as you're contributing.
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>>33974338
Why not sledging down a hill that is made out to be a lot more hardcore to slide doen then it actually is. Really just depends on the location.
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>>33974435
ninja show is naruto.
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>>33974137
>using "punk" to refer to stories about rebellion against authority, counter-culture, and the adverse effects of the setting's genre such as cyberpunk referring to technology
POPPYCOCK! The word "punk" clearly refers to the work of a prostitute! The meaning of words shan't be altered by you whippersnappers! It's not as though English is a living language in which the meaning of words change over the years!

I know you lot wish only to have a gay time amongst yourselves, but the preservation of the sanctity of the English Language is of dire consequence!
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>>33974449
I think having alternate names and a few minor tweaks for "evil" versions of the classes would be kinda cool.

Because we all know that there are some kids that are just plain rotten to the core.
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>>33974571
Yes. I know. I was being a tad facetious.
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>>33974587
>>33974518
>>
>>33974568
But of course, the hill is made exactly that hardcore, by the POWER OF IMAGINATION!

Which raises the question: Can kids use their imaginations to make things more difficult for themselves? And if so, is there any kind of trade-off?
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>>33974625
More difficulty = more fun in overcoming it.

>>33974592
Kinda shot ourselves in the foot with Bully, huh.
>>
>>33974625
A better adventure?

Seriously, which is more fun, walking across your front yard, or battling a horde of demons in a "wide open field strewn with the bodies of the fallen"

Okay, mind you that might have been a bit edgier than most kids would but, the point remains.
>>
>Bully Icon Harold Bradford is in trouble. His little sister's bike got stolen by another kid and Harold tracked the thief down to pound his face, only to find himself up against an entire underground bick theft ring. He's going to need some help stopping all these guys and getting his sisters bike back. If you help him, he promises not only to never swirlie you again, but to wedgie anyone that tries to do it to you! Score!
>>
>>33974645
In all honesty I think bully should be a evil alt for the tough kid. In reality bullies tend to be either loaners or at the top of a small evil group.

This is all totally still in flux so why not change it?
>>
>>33974645
Buford from Phineas and Ferb is a Bully, but is not Pure Evil.

Pure Evil Bully would be like the "Bully king" dragon mentioned.
A horder of gold, a legendary behemoth, and mass destroyer of playtime.

Captcha:ELDAR agree-tsh
(if only this was in a 40K thread)
>>
>>33974728
I'm talking as far as the evil-variant name goes.
>>
>>33974813
Why not go full childish and call the evil alt of bullies, big bullies. To identify them as meaner more dastardly versions.
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>>33974485
I feel like pretty much anything from Foster's is a good example.

hey could be big and strong like eduardo
or fast and tricky like Bloo.
Or just plain weird like Coco.
Or like the one tentacled pikachu extremasaur.

All kinds of ways to friendmake.
>>
>>33974717
Because that would require us to create a whole new Type to replace the current Bully, and we've already done a good bit of work on him.
>>
>>33974645
What about nega bullies that were lackies in the employ of grownups, doing things that would typically make them the worst of bullies and then getting away with it because the parents let them off all the time. The infamous 'that kid'.
>>
>>33974838
Tyrants.

Because they don't just bully. They rule.
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>>33974858
Tattler, yes?
Get away with everything by being grownup lackies?
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>>33974861
I like that. I'm sure facing down a group of tyrants would be freaking terrifying.
>>
Okay, ideas for evil variant names.

Know It All - Bossy Brain
Master Mind - Manipulator
Rascal - Menace
Gossip - Lier
Tattletale - Snitch
Dreamer - Nightmare Master
Friend Maker - Fiend Maker
True Believer - Vile Villain
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>>33974923
All those look good except for Vile Villain, I don't know what to suggest in its place but it just doesn't seem to fit.
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>>33974923
Nightmare Master is kinda dumb, but the others are okay. I don't know where we would even stick these, though.
>>
>>33974923
#banbossy
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>>33974998
I would put it in a second book, kinda like an evil expansion or a DM's guide for help building better nastier badies.
>>
>>33974990
>>33974998
I feel like Overlord needs to be in here somewhere.
>>
>>33975014
I, uh, don't know what you mean.
#help I don't get it

>>33975046
Sounds good. A Bad Guy Book Report.
>>
>>33975046
Oh god we're not done with one book and you want a splat?
>>
>>33975046
>we're allrady planning for the second book
Sheeit
>>
>>33975094
more like a DMG.
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>>33975094
DMG/Monster Manual, make the first book pure Players Guide.
>>
>>33975119
Exactly this

>>33975076
We could have a few classes specific to evil and some specific to good. Not all is fair on the play ground
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>>33975119
>>33975150
See, that is less scary. By a lot.
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>>33974705
These are nice adventure hooks buddy. Keep it going.
>>
>>33975157
that's true. Hard to make an evil Buddy.
Or an intentionally evil Ditz.

So, Overlord:
Has Henchmen, Buffs Henchmen

Like Buddy, but drives by fear instead of caring.
>>
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>>33975110
>>33975094
You think that's bad? I already have ideas for additional classes to add to a splat.
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>>33975269
Would numbah 13 be as close to an evil ditz as possible?

A Jinx?
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>>33975269
Evil Buddy should be Lackey.

>>33975297
I agree with this.
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>>33975269
I would call an evil ditz a doom bringer or as this fine fellow suggested >>33975298 a jinx.
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>>33975283
You are literally hitler.
But that's okay. I love you anyway.
>>
>>33975333
wut, that is not the post that I linked to....
>>
>>33975283
>>33975339
And in reference to that, what's on the table right now?
>>
>>33975283
what classes could be left?

I swear if you say "sniper" and be that same guy I again i am so disappoint

>>33975308
Buddies actually make better leaders than sidekicks. TJ Detweiler and Tommy Pickles are good examples.
They're like masterminds that support instead of plan.
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>>33975339
I can't help it, anon. I wanted a character that charges into battle on their family pet.
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>>33975370
Doesn't need to be a class.
like sniper, anybody can do it already.
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>>33975358
Looks like your post got jinxed.
>>
>>33975389
We aren't adding in rules for pets for core; we already have enough on our plate. Plus anyone in D&D can dual-wield and train a dog. Ranger just does it better. That's what I want.
>>
>>33975445
they're vehicles. done and done.
>>
Huh, looking at stats and realized that Dreamers get less bonus IP than Friend Makers. Can I ask why?
>>
>>33975370
What about a Cutie archetype that focuses on being a Disney Princess-esque friend of the animals?
>>
>>33975464
That's boring as shit and you know it. Why are you determined to crush my dreams?
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>>33975445
Then at most, that's a Trait, not a whole new class.

Just like "really good ranged weapon guy" would be.

You're thinking too narrowly.
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>>33975493
Friend makers IP go into building the guy, any left over are it's will?

Dreamer's are supposed to have reduced cost for imagination "change things" stuff?

PAst that, dunno.
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>>33975494
A Girl Buddy, With
Interest: Fairytales/Princesses, Animals.
>>
>>33975507
No, you are. You're thinking of it as "oh, well it's just bonuses to something everyone can do" rather than thinking of creative ways to set them apart with their specialization.
>>
>>33975497
>>33975494

Okay, see something here.

Animal buddy. That seems like a thing that would be "class"y.
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>>33975550
What special features would they have that other classes shouldn't?
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>>33974705
>when you defeat the bike theft ring, they admit they don't have the bike.

>The Bully King took it for his hoard!
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>>33975556
Animal Buddy vs Friend Maker with an animal based BF. not seeing enough distinction
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>>33975497
They're already confirmed to be a vehicle or a companion, depending on how you use them.''
>>33975494
That's an Interest.
>>
>>33975580
Well, Sniper had the ability to target at a longer range, plus got INT bonuses to damage when every other class only gets PHYS.

As far as the pet character, I don't know. We'll worry about the specifics if/when we get around to a splat. Let's focus on the core for now.
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>>33975550
You're trying to take one specific example and turn it into an entire class. an entire archetype of kid.

It's too finite. It's too specific. You're thinking too narrowly, I repeat.
>>
>>33975583
Ooh, nice expansion. To continue...
>One the players defeat the Bully King, they learn he took it for his little sister, who's only four and loves it to pieces. Ditz Icon Justine, Harold's little sister, decides that she doesn't want to take it from the even littler girl and let's her keep it.
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>>33975493
Because those stats are almost completely arbitrary and I tried to have some variation instead of just making all Weirdos max IP.
also >>33975539
it's not set in stone. I was just getting the pages started up because Weirdos were being neglected
>>
>>33975651
Other classes do get things other than Phys though.

Sassy gets SOC to damage. (The other SOC aren't damage dealers. Ditz is a save-or-suck class.)
Rascal and Tinker should both get MNT to damage. (the other two MNT classes aren't damage dealers)

And targeting at long range should be a thing any class that decides to be a range guy should be able to do.

"being good with guns" is too narrow a thing to be a class of it's own.
>>
>>33975720
>Weirdos being neglected

Well there's a bit of irony.
>>
>>33975652
I don't think "kid who fights alongside his pet" is any more narrow than "kid who cheers others up" or "kid who lays traps." But whatever.

>>33975736
Rascal and Tinker are versatility classes, not damage dealers, Rascal probably leaning closer to debuff.
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>>33975777
Again, how is "fight with pet" different enough from "fight with imaginary friend" to qualify for a full class of its own?
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>>33975777
>"kid who fights alongside his pet"
isn't that essentially the Friendmaker/Imaginary Best Friend class though?
>>
>>33975801
Yeah, Friendmaker could be re-flavored into being either imaginary friends, or pets superpowered by imagination. Its still the lonely kid that has either their imagination (or their dog) as their friend.
>>
>>33975801
>>33975816
Mechanically it would be different in that you have an actual companion with you, not something you power with IP.
>>
>>33975777
Are you saying traps can't be damaging?

Are you saying lasers and mechs can't be damaging?
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>>33975839
Except your dog is "actually a horse" or a "robot" or "rocket powered" or whatever else.

Nobody rides into battle on a dog saying it's a dog.
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>>33975836
Sounds like an alternative class feature
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>>33975836
You can already use a stuffed animal. Stands to reason you could use a pet.
be Friendmaker
have pet
use IP to modify pet
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>>33975845
No, you shitbird, but I'm saying that's not what the classes' focus are. They can do some damage, but they aren't DPS, they're utility classes.
>>
>>33975839
See >>33975836

This could work as a Treat for the Friend Maker though, giving their companion a slight boost because they're partially real.
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>>33975872
Eh, I'd be willing to do that.
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>>33975872
could be a Treat
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>>33975879
>Implying a mobile suit gundam can't be your main damage dealer.
>>
>>33975883
>>33975893
But Friendmaker is an IP-based backrow class, the pet guy would be PHYS-based and charge into battle on the frontline.

>>33975904
>implying that wouldn't be Scrapper with Interest: Mecha
We're trying to balance these classes, not make yet another system where mage-types win everything.
>>
>>33975919
Then why have the pet?
>>
>>33975951
Pet is mount. Pet make fighty better.
>>
>>33975951
Why not just have the pet as something every class can have, but gives the lonely ones a boost in imagination points?
>>
>>33975975

I like this.
>>
>>33975879
Scrapper:
Nerf Longbow
Reputation: Deadeye

Menace
Slingshot
Reputation: Deadeye

etc.


>>33975919
if their point isn't to build and pilot large vehicles, deadly gadgets, and weird weapons, what then is their purpose?


>>33975919
Then that's a mounted Rowdy, isn't it?
>>33975964
Like what, movespeed? Then it's a vehicle.
>>
>>33975975
THIS WAS WHAT I WAS SAYING

IT"S SOMETHING EVERY CLASS SHOULD BE ABLE TO HAVE.
IT'S TOO NARROW A CONCEPT FOR A CLASS
>>
>>33976007
No. No it is not something every class should have. Turn off your cruise control. If every class has a pet, then combat starts bogging down, both in turn time and in number of opponents to get through. Every character essentially having two pools of hit points is a goddamn TERRIBLE idea, and you should feel ashamed for thinking of it.
>>
>>33976028
It doesn't bog things down if they're vehicles, that every class can have.
And Friendmakers can make into cool things with imagination.
>>
>>33975964
which should be something that almost any Archetype would be able to do, they'd just do it different depending on the class(like a Rascal would have his Mutt rub itself in particularly foul garbage before entering battle, while a Tinker would mount a water baloon catapult on the back of his St Bernard to act as fire support)

>>33976028
it wouldn't be a default thing, but it'd be something that wouldn't be too hard for most characters to pick up, either at character creation or later on
>>
>>33976060
>it wouldn't be a default thing, but it'd be something that wouldn't be too hard for most characters to pick up, either at character creation or later on
So a trait then.
>>
>>33976028
I could see it being nifty if a person has to give up their two traits for a pet that does battle. Given some balancing it could be a decent but costly option that most people wouldn't take. That being said each class could get its own specific bonus if paired with a pet.
>>
>>33976028
How about using points to buy things like toys, status and such. All they'll end up helping is to increase a character's movement and such, and maybe initiative too.
Heck, maybe have a tarantula help kids with intimidation check, more useful than a dog for some classes.
>>
>>33976053
Yes, they can. They are one class. Initially, every kid could have an imaginary friend, but the Friendmaker specialized. Know why we shot it down? Because it was an awful idea. If they're just vehicles, then fine, but that's not what I want out of my pet fighter. Goddamn, why are you so opposed to this? It's not any more or less viable than any other class out there if we balance it right.

>>33976060
No. If pets are a presence in battle to the extent that they have a pool of health, they should NOT be accessible to everyone, even if they're hard to get. It's just asking for trouble.
>>
Hey guys, tried to post my story hooks into the document, but it's not letting me edit, saying its offline in view only mode. Anybody lse getting this problem?
>>
>>33976117
Nope, works fine for me.
>>
>>33976109
I don't even think we have intimidate mechanics.
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>>33976117
in the top right make sure you're in editing mode and not in viewing mode
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>>33976125
Could you post them for me then? I'm still getting "offline mode".
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>>33976164
Sure, backlink them and I will.
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>>33976110
because it's too narrow.

You want a kid who literally all they do is run around with their dog. That is their class. Their class feature is an unaugmented pet.

This is not special thing. all kinds of kids have pets. All kinds of kids play with their pets. But it's not all they do.

It's weird, I've never seen it happen once in real life, and I can't think of a kidpunk show example either, where someone's life/personality defining characteristic, is that they have a pet.
>>
>>33976173
Thanks. They are at >>33974364 >>33974705 >>33975583 and >>33975708
>>
>>33976228
I said that I hadn't fully thought out the mechanics because this is a hypothetical class for a theoretical splat book that we should not have ever even mentioned in the first place. I'm seriously done arguing about this. Fuck off.
>>
>>33976228
Dennis the Menace has Ruff. He rides him into battle on occasion. But it's not who he is. Who he is is a troublemaker.

Tommy Pickles very often rides Spike as a trusted steed. But it's not his personality. His personality is being a friend to everybody and being supportive.

Pet Steed is not a personality.
>>
>>33976282
You're right. We got into a "Nu uh!" "Yu uh!" fight. Everyone turn in your SSO and let's move on.
>>
>>33976371
Shit, that made it worth it. Sorry, anon.
>>
>>33976110
no they'd share their owners pool of health, to represent a pet getting seriously hurt is potentially even more of a fun-ruiner than someone getting a black eye or breaking a window
>>
>>33976371
SSP damn auto correct!

>>33976383
We're done discussing it. Drop it.
>>
>>33976412
sorry missed the last couple posts
>>
We're talking about the Mastermind in IRC. What would you say are their class-defining abilities? We're keeping Leadership, what else?
>>
Ugh,so late here. Going to have to come back in the morning.

>>33976454
That one that lets them fake being Xanatos, the "Just as Planed" one.
>>
>>33976371
Well, we know that mechanic works now. So, more good came out of that then 99% of the shouting matches on this website.
>>
>>33974137
If ANYTHING should be called -punk it's this. It's literally a setting about little punks. And yes, I'm using that word correctly
>>
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>>33977226
>And yes, I'm using that word correctly
Correctly is relative.

>>33974137
I think using -punk to refer to an aesthetic in the manner of steampunk, cyberpunk et al is perfectly correct, because get this, English is a living language and the meaning of words changes over time. Now stop bitching about the definition of words, we're trying to have a gay time here.
>>
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>>33977468
>I meant "literally"
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>>33974485
Yare yare daze.
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>>33977491
I just like the pun in kidpunk. Using punk both in the sense of "-punk" as in the stylized aesthetic of kids, and in the sense of "punk" as in troublemaking kids.
>>
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After this, we should make a bastketball RPG called Dunkpunk
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>>33977541
Then we are in agreement, Ed, boy
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>>33977615
nothing tech aesthetic about basketball.
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>>33977649
The whole world is powered by the vibrations caused by squeaky basketball shoes, bright stadium lights, and mad dunking skills.
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>>33977682
an interestng concept, and similar to those green european dance clubs, but not an aesthetic. just tech.
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>>33977618
what is plank doing in eds pants back there
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>>33977744
That's not Plank. It's /a/ plank, but not Plank.
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>>33977744
That's not Plank, that's Ed's original character, BLANK!
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>>33977769
>DOUGHNUT STEEL
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>>33977720
Bright lights, polished floors, sweet dunks on every corner.
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>>33977762
>anime plank
I snorted in amusement.
>>
>>33977874
>Jhonny: Ohhoohhhoh, Plank! Those Eds are up to something -anime close up of the eyes- we must see what it is!!
>-fwish-
>-fwash-
>-shoom-
>Plank:....
>Jhonny: Ohhohh!
>>
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>>33977762

/a/ plank?
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>>33973990
And now I can't help but remember an old web cartoon I used to follow in highschool. "Making Fiends"
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>>33977615
Somebody already did, it's called Barkley, Shut Up and Jam: Gaiden.
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>>33975708
It's not stop Harold from swirlie you in future though.
>>
>>33977720
Do you even Chaos Dunk
https://www.youtube.com/watch?v=8F1cOvZ3nS8
>>
>>33978543
>neoshekels
>ectocooler
>>
>>33970535
This... this is fantastic.

Why have I never heard of this
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>>33978666
We just started it two days ago, Satan. All things considered, we're getting shit done very quickly.
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>>33978026
No, no no. That's /a/ Plank. As opposed to /a/ plank.
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Tinker class has fluff text now.
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>>33978812
Joey sounds fucking terrifying. I love it. It fits so well. Good work.
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>>33978812
that's a mad scientist if I ever heard one.
>>
bump
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>>33979669
Thanks, man.
>>
>>33979701
no problem
>>
If anyone wants to check the doc, we've got 2 options for a Know-It-All ability and we're trying to decide which one to keep.
>>
What Madoka was to magical girl shows and NGE was to giant robot epics, Narutaru is to Pocket monsters, I.e Digimon. A big gritty send up to the whole concept.

>inb4 someone from /a/ tries to starta shitstorm about how madoka sucked ass.
>>
>>33978524
Of course not. You didn't get the bike back.
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>>33982754
What if you did get the bike back?
Meaning now you dont have to deal with harold... But the Bully King being your regular bully.
>>
>>33982807
No, that's even worse. Justine didn't want the bike back at that point because it would make the little girl cry, s now she's mad at you. And Harold is mad at you because you made his sister unhappy. And the Bully King hates you because you made his little sister cry. Hope your locker is padded, you'll be spending a lot of time in there.
>>
>>33982861
So, Know it Alls are supposed to be lowest on the social ladder for the most part.

But they don't spend SSP for anything. So, wouldn't they be the only ones NOT steadily going lower on the totem pole as everyone else uses their SSPs for Nuh-uhs?

If they're not going to spend their SSPs on nuh-uhs, they should still have something SSPs are useful for.

I thought the concept of explaining how things SHOULD happen, making it so others are having to nuh-uh what (s)he turns it into worked pretty decently. A way to use their shield in a creative fashion fashion as opposed to always a destructive one.
But that was deleted while i was gone, so what do we replace it with so KIAs aren't suddenly always the coolest kids in school?
>>
wrong reply sorry.
>>33979748
meant that one.
>>
>>33983009
There is nothing that makes the KIA the coolest kids just because they get to keep their SSP. They also have to use up a lot of IP to keep up with other classes and we haven't even gotten in to the mechanics of the social classes yet.

We removed the part about how things should happen because we found there was no mechanical reasoning to be taken from it.

There's also no other way to spend SSP right now since there's no social abilities other than nuh-uh. It can be exchanged for PIP which suits the class since they should have an easier time getting PIP as well.

I'd need an explanation on how the part about how
>explaning how things SHOULD happen.
Works mechanically if we're going to consider it again.
>>
>>33983253
>explaning how things SHOULD happen.

Little Billy Finkleton fires his MegaDeathLaser3000 at the KIA
He declares a hit.
KIA: ACTUALLY (spend IP), no it wouldn't because the way your arm was pointed would have totally missed and gone right by me.
IN FACT (spend an additional SSP), based on the angle of trajectory and the refraction of the lens, it would veer off course and hit Cecil over there.
At which point Little Billy is free to Nuh-uh what she just postulated.

But it does shift the balance from: Billy wins War: Original happens; KIA: Nothing happens
To: Billy wins: Original Happens; KIA: Different thing happens.

There's even somewhat an example of this in our flavor text, where she says not that the ninja kid couldn't couldn't roll that distance (negation), but that his roll would "only go half the way" and leave him out in the open and unable to reach her. (alteration)


It lets them be a slightly more constructive cockblock, but at the cost of their most valuable resource, as KIA's have a hard time gaining SSP because of their low SOC.
>>
I know this is gonna sound weird, but I think Community almost counts as kidpunk. I mean, all the characters are adults, but the series maps to the relevant tropes surprisingly well.
>Everyone goes to school(Community College)
>Characters are dead serious about things that don't really matter
>Over-the-top events occur all the time as products of characters' imaginations; imagination has a very real influence on their lives
>The protagonists are faced with the distant threat of the cold, uncaring adult world(and retreat from it to form a warm, fuzzy nucleus of childishness)

The characters match the classes pretty well, too.

>Jeff Winger
Bully
Cool Kid, The Little Guy(SOC), Too Cool For School, Prankster

>Britta Perry
Know-It-All
Cool Kid, Tomboy, Too Cool For School, Class Clown, From the City

>Annie Edison
Mastermind
Homeschooled, Sheltered, Bookish, Earnest, Competitive

>Abed Nadir
Dreamer
Poor Kid, Foreign Kid, The Little Guy(MNT), Seeker

>Troy Barnes
True Believer
Cool Kid, Popular Kid, Sidekick, Too Cool for School

>Shirley Bennett
Gossip
Popular Kid, Home Ec, Earnest, Sheltered

>Pierce Hawthorne
Cheater
Rich Kid, Class Clown, Prankster, Sheltered
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>>33983666
the SSP cost of course being everybody getting fed up listening to a science lecture in the middle of playtime about how the enemy didn't do what they thought they just did, but instead did something else.
>>
>>33983774
Kidpunk in people who are mentally children as opposed to physically.
Interesting.
>>
>>33983820
That could work. Being able to spend her fewer SSP for enhanced powers would be some good Treats, and could have different effects depending on the Treat used. Attack Redirect (Actually, you would have hit...), Imagination Damage (explaining the facts dampens your opponents enthusiasm and creativity), and Confusing Big Words (you don't have to use them right, just be big enough to stun your opponent in confusion).

We wanted them to be debuffers, so this kind of works.
>>
>>33983867
This what I like about this system/setting. It can be applied in a broad range of stuff and make things interesting.

From blantantly fantastical settings like KND and Dexter's Lab, to outlandishly mundane like Ed Edd n' Eddy or Bully, to the examples seen in something like >>33983774 said.
>>
>>33983666
It could've been an imaginary move. A ninja roll with a rising blow.

I feel like this gives them far too much versatility and they work in to the Cheater territory, which is supposed to be close to their opposites.

>>33983953
I can see the move being a Treat instead of one of the basic moves. But I'm personally not keen on this idea. It feels far too much like reality alteration for this class.
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>>33973505
I'd kinda like to be able to call in Jib to do my bidding some time.
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>>33983867
This Kidpunk enough for you?

https://www.youtube.com/watch?v=6isPOkArb9Q
>>
>>33984181
I don't watch the show, but wasn't there an episode with a huge pillow fort?
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>>33984220
Let's not forget the ultra serious paintball wars.
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>>33984027
It's not a power cheaters have though.

Cheaters have One-upping and rerolls, right?
I was pretty sure that's what they did in the little index we made.

Cheater's take what you did, and give themselves something better, either a better version of what you had or something to defeat what you had.

This is KIA turning what you had into something negative.
So very much the opposite of Cheater.


>>33984027
KIA are already a reality alteration class though. No, your attack didn't happen. No, the lightning bolt didn't work.
The thing that separates them and gives them a niche from things like Dreamers are that they are a purely reactionary class. They have no proactive capabilities. They can only act on what the enemy provides, both in frequency, and in content if we add this new ability.
>>
>>33984220
Yeah, basically. A few times per season they have massive, genre-homaging departures from reality.

>>33984220
Oh, yeah.

https://www.youtube.com/watch?v=5454eVld2hM
>>
>>33984027
if we did them like Cheaters and removed their ability to use imagination to reality warp (i.e. "find a sandwich," "knock a ball into space," "leap a house" list), so they literally can only work with what others did, would that make it better for you?
>>
>>33984713
The thing every class can sort of do and that Dreamers do really well.
The thing Bullies do to intimidate better.
The thing we still haven't come up with a name for yet.
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>>33984579
Truly, paintball is the greatest of wars.
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>>33984746
Pretend?

It doesn't have to be very fancy.
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>>33984797
I like it. I'll fill in the blanks that were popping up.
>>
I just had a thought we need to clarify for Friendmakers. We need to note that their BFF cannot be proofed away with a "Nu uh!" or the like on the ground of "there's nothing there dummy". A Friendmaker cannot win a social battle to keep their friend around, and this could be exploited.
>>
>>33983774
I'm not sure Winger is a bully. In fact, I'd call him the Mastermind and Annie possibly the Tinker instead (with an interest in arts/crafts projects). Or maybe Winger should be a SOC class.
>>
>>33984888
Yeah, I had a hard time picking a class for Winger. His talents lie in SOC, but he isn't really supportive enough to be a buddy, and he doesn't match any of the other SOC classes. His entire deal is that he manipulates people and knocks them down to build himself up until he feels bad about it. The only class with mechanics that support that, that doesn't get either a huge SOC penalty or an equal penalty to PHY(which he's also quite good at), is the Bully. So I made him a Bully and gave him traits that maximize his SOC. He probably fits the fluff for the Rascal or Cheater better, though.
>>
>>33985028
Manipulator was the the Evil buddy equivalent.

Could it be he is a villain?
>>
>>33985028
Gossip, if you ignore that name, is all about social damage, blackmail, and other such.

While the class may need a more general name, he would fit that.
>>
>>33985028
I think Prankster trait makes you gain SSP every time you make someone else lose it (not spend, but lose)

Would that combine with bully to make it fit?
>>
>>33985254
wait no it's Will. Will from SSP loss.

but Gossip does have "Gain an SSP make your Opponent lose an SSP" from your putdowns as Trick choice.
>>
>>33985188
Maybe. Looking over the class features, a lot of it does resemble the effects of his "Winger speeches".

Jeff's tricky to adapt because he's definitely a social expert, but this comes in the form of a combination of uplifting speeches and cutting remarks.
https://www.youtube.com/watch?v=wFED8xInwpc
>>
Hmmm, had a thought. Are class names dietic or non-dietic? i.e. are they in universe like D&D classes (that enemy spellcaster is a Druid!) or are they there for the audiance and don't affect the characters (opening title sequence, musical special effects/choreography, sound cues, etc.)?

In other words, would we ever hear a character in character say "We should target the Friendmaker first"?
>>
>>33985926
It depends.

Some(like Bully, leader, Know It All, etc) might make sense to hear in character because they're fairly normal things, even in the real world.

Things like Friendmaker... Not so much.
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>>33970756
Didn't KND have Numbah Wun's father be the first ever KND? So isn't their world also the world of adults?
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>>33985926
I'm guessing no, however some of the terms might come into use anyway.
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>>33986227
How 'bout "Buddy-Buddy"?
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>>33973990
>>33987001
Ooh, "Baddy-Buddy"!
>>
Looks interesting. What can I do if I want to help?

Reading the doc right now, noticed there are some mechanics relating to age that haven't been written out yet. Also, could a drawfriend doodle a diagram of the battlefield for clarity? At least I didn't get it well, sorry if I'm dumb.

By the way, how much combat-focused is this system? Because having combat rules right after stats seems to imply it is very combat heavy.
>>
>>33987315
The battlefield itself is just apiece of paper split into six columns.

You can sketch whatever fits onto the battle map, like a playground or whatever.
>>
>>33987426
... Oooohhhh, okay, that makes sense. For some reason I was picture circles within circles.

Should I write suggestions here or in the doc?
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>>33987482
Here, or in comments on the doc.
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>>33987315
The game itself doesn't have to be too combat-heavy, but I think the rules focus on combat because that's the part of the game that has to be codified. It's a bit wonky though, "combat" is basically just children playing. Personally, I think the section should be expanded on and retitled to cover different forms of play that require rules. You know, like races and stuff.

I don't know whether to say combat is tactical or not. I mean, it's not on the level of DnD in that regard, but there are some traits and class abilities that really make things interesting. Class Clown and Cool Kid/Sheltered in particular looks like a great combo, if the Class Clown party healing scales with the social damage you take. I can definitely see it applying well to a Tough Kid or Bully, especially considering that Bullies can heal themselves by fighting.
>>
>>33987512
>Personally, I think the section should be expanded on and retitled to cover different forms of play that require rules. You know, like races and stuff.
Races could be done using the Chase mechanics.

There was also suggestions of an insult war.
>>
>>33987495
Okay then. Here are two:

- Something my parents always told me all the time was to stop running. The penalty Dashing kids get is risking to take damage based on their PHYS. That means older kids, who have more PHYS, can shrug off bruises and cuts easier than little kids.

- There's a mention of Tug War inside Retreat inside End of Combat inside the Combat section, but no mention of Tug War before that. I think the explanation of what a Tug War is should be before any mentions of Tug War.
>>
>>33987594
>Tug War
It's just outdated. That used to be the name for the combat mechanic.
>>
>>33987542
>an insult war.
Smack Attack!
>>
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Rowdy has fluff text now.
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>>33988477
Lol. Nice.
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>>33988477
I thought the Icon was Muffy?
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>>33988906
You're right. I misread the name.

I'll rewrite it.
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>>33988906
Who the heck is Muffy?
>>
This
https://www.youtube.com/watch?v=G7RgN9ijwE4
had better be the quote for the dreamer class.
>>
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>>33989384
Its the name of the Rowdy Girl that's the image for the Rowdy class.
>>
Hey, where do water guns, nerf guns, and slingshots fall into this?
>>
>>33989974
Toys:Ranged Weapons.

They require less Imagination to use than improvised weapons, but more Imagination than BB guns.
>>
>>33984881
we already established that the BFF is always around, so there's no "summoning" action to be "Nuh uh!"d since "Nuh uh!" only works on actions that use IP. This does mean, however, that any action by the BFF can be "Nuh uh!"d.
But you're right, we do need to clarify that in the rules.
>>
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A possible bad guy teen enemy.
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>>33990612
And also Colored in.
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>>33990415
>This does mean, however, that any action by the BFF can be "Nuh uh!"d.
Nix that.
>>
>>33990858
Nice.
We'll bang, okay?
>>
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>>33990858
Hows this?
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>>33991174
I actually like the other picture better.
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>>33991174
I like the colored version just fine.
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>>33991276
what other picture?
>>
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>>33991276
what was the other picture?
I didn't see.
Cause yeah I'd figure something that actually looks grown up, IE Bully King, Cat Lady, Evil Teacher, Masked Neighbor.
>>
>>33991439
Anyone save any of the other drawfriend's stuff? Or is other drawfriend in the thread right now?
>>
>>33991409
>>33991439
non colored version. The orange and black one.
It loses some character with all the extra lines toned down.
>>
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>>33991439
hm?
>>
>>33991536
So like this?
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>>33991626
no for the pirate chick one.

wrestler looks way better with color.
>>
>>33990905
why? actions kids do can be nuh-uh'd too.
It just means it's treated like a kid.
>>
>>33992037
only actions that use IP. Just like Kids, not all actions the BFF uses use IP. So "Nuh uh!"s apply to BFFs the same way they apply to Kids: only on IP actions.
>>
>>33992118
huh. that's changed since I last read things.

makes sense though.
>>
>>33992185
Well, it already said "any 'imagined' action"
we just decided "imagined" is defined as actions that use IP
>>
>>33974625
Here's an idea. I haven't read much about the thread, but what about this?

Before a roll a player can give themselves hindrances to their roll. In exchanged for this they have to describe something they imagine hindering their efforts. The payoff for this is that they receive bonus/temporary imagination upon succeeding/failing/attempting said roll.
>>
>>33992768
Imagining things uses up imagination, so it would make sense to be able to regain imagination points by imagining things. Also, we already have ways to regain imagination points.
>>
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So based on current descriptors, and what i've been told on the IRC chat, the BattleField is essentially 3 Lanes devided in the middle. Or a sheet of paper folded in thirds and then in half.

I might do a nice playground image behind this image eventually (Possibly even in color), however that said I want to make sure this looks right in terms of the divisions.
>>
>>33993040
it should be in landscape, and the lines should all be vertical, and their should be five of them
like this
OUT|MID|INNER|INNER|MID|OUT
>>
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>>33993122
Okay, my mistake. Is this better?
>>
>>33993319
yes
>>
>>33993363
Okay cool. I guess I'll work on beautifying it then.
>>
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Buddy has fluff text now.
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>>33993441
Lookin' good. Sounds cute.
>>
>>33993441
'dorbs. GJ anon.
>>
>>33993441
neat
>>
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>>33993319
Made the center line darker than the rest to fit the description better (divided in half, each half divided in three sections) and color coded the fields by type (in, mid, and out). I made the colors low opacity so you can put a drawing of a playground or something underneath it later. I can lower the opacity more if need be.
>>
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>>33995545
Thanks anon. I'll be sure to use it.
So far i'm working on the playground equipment, thinking of the hearthstone board for inspiration for the most part.

What do you guys think? Should I do something else? Do different playground equipment?
Is the stuff pictured recognizable?
>>
>>33996171
That looks awesome so far. And that's clearly a sandbox, swingset, marry-go-round, and pole with a ball hanging from it that you knock around in circles (not sure what it's called)
>>
>>33996171
Looks great as is. Maybe rotate the perspective on the merry-go-round thing ( I don't actually know what its called) because it looks weird compared to everything else. Otherwise fantastic.
>>
>>33996277
>pole with a ball hanging from it that you knock around in circles (not sure what it's called)
Tether-ball.

>>33996287
>the on the merry-go-round thing ( I don't actually know what its called)
Roundabout.

and yes I'll do that. Would it be a good idea to have it face inward then? like that visible side edge to be pointing upper right? (if that makes sense)
>>
>>33996423
Yeah that would be better considering it looks like a view from straight down. A simple fix and otherwise its perfect.
>>
>>33996423
>Tether-ball.
I knew that. Don't know why I couldn't think of it.
>>
>>33996464
alright cool. Alright how's this look then? Might drop some colors in next.
>>
>>33996791
looks good. maybe throw in some patches of grass or something
>>
>>33996791
Looks good to me.
>>
>>33996791
Brilliant, some tufts of grass here and there then just drop in some color and you'll be set.
>>
>>33996837
>>33996847
Yup thats the ultimate goal.

The triangle shape around the tetherball is supposed to be like a patch where the grass has worn away into dirt so i'm thinking of dropping in some tufts and coloring this green.
>>
>>33985210
Mouth? would Mouth be a more general name?

Including both sassy putdown artist and gossips?
>>
>>33996791
I think the original perspective is better. Now it looks like the merry-go-round thing and the tetherball post are sticking out of the ground at weird angles to each other.
>>
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>>33997105
Hm... I'll give it a thought.

Wish I caught that advice before i colored this in.
>>
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>>33997704
same image at full saturation

Let me know which one you prefer.
>>
>>33997755
This one. Full saturation fits the kid theme. Kids don't know bout no saturation.
>>
>>33997917
True. The no saturation one is for the sake of layering the battlefield diagram over it and keeping it legible.
>>
>>33998026
here is pretty much a mostly final version of the battlefield.
>>
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>>33998153
desaturated
>>
>>33998213
Thanks.
gives people the option to pick whats better than.

Here have an idle doodle in the meantime. Inspired by the "Imagination Lord/Fiendmaster" idea from earlier.

A bad kid.
>>
>>33998758
so cool
>>
File: e38de6ff28[1].png (37 KB, 658x383)
37 KB
37 KB PNG
Gossiper fluff text.
>>
NEW THREAD:

>>33998991
>>
>>33998758
all the Friendmaker illustrations keep being edgelords.



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