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File: threadsterter3.jpg (33 KB, 850x611)
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Jin stands behind you, rubbing a wing between your shoulders in slow circles. You're still on the floor, legs splayed out in every direction, drawing raggedy breaths as you shudder. The taste of bile and the coppery tang of blood mix on your tongue, and you retch again, hands clenched into armoured fists against the stone floors.

You stay like that a while before the urgency clamps down on you again. You're in a monster infested ruin- and now surrounded with the scent of blood. This is not a good place to be.

You raise yourself up, pulling a waterskin free from your collection of borrowed bags. It takes more than a few tries, but you rinse and spit till you can't taste blood anymore. You drain the rest of the skin in a single pull- the cool water goes a long way to soothing you throat. Jin is watching you with concern, feathered tufts pulled flat against her head.

"Are you well?"
Your voice sounds strange, strained, even to you.
"I- I haven't fought anything. Anything that could talk. That I could understand..."
Her gaze flicks around the room, taking in mangled bodies. She snorts derisively, nose curling, brows meeting in a glare directed at your erstwhile opponents.
"Kobolds. They are filth, yes. Mother has to help the village scare them away, sometimes. You did nothing wrong."

There's a sense of relief spreading low in your stomach, quelling the roiling unease of the fight's aftermath. It doesn't disappear, but you manage a small smile at Jin nonetheless.
"Thank-you."
>>
>>34276240
You pull yourself the rest of the way up as Jin nods- She heads to the crack to coax out your rescuee, and you make your way to the impaled kobold, wrenching at the spear till it pulls free of the wall. You flick its limp body off the blade before wiping both of your weapons with the creatures rags. Passably clean, you stash your knife back at your side, turning to the Harpy and the shattered wall.

Jin speaks softly, insistently to the crack, cooing out gentle assurances as she tries to persuade the moth out into the open.

>Wait patiently for Jin
>Try and reassure her yourself (d100)
>Loot, maybe? (2d100)
>Other(?)


Twitter: twitter.com/REQMX

Character Sheet and Misc:
http://pastebin.com/u/REQM

Archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=Re-Monster
or
http://archive.moe/tg/search/tripcode/!!7fb3j+Ac+pZ%20/type/op/
>>
Rolled 89, 35 = 124 (2d100)

>>34276281
>Wait patiently for Jin
>Loot, maybe? (2d100)

We did some hardcore fighting, I'm sad that I had to miss it.
>>
>>34276240
Take a Kobold (the least messy one) with us when we leave. If we encounter anything on the way out, we can throw the Kobold at it and keep going.

Most things will just take the free meal instead of bothering with us.

Also, Spidergirl Quest! Huzzar!!
>>
Rolled 65, 11 = 76 (2d100)

>>34276281
>Wait patiently for Jin
>Loot, maybe? (2d100)
Yes!
>>
Rolled 96, 38 = 134 (2d100)

>>34276281
>Wait patiently for Jin
>Loot, maybe? (2d100)
>>
>>34276281
>Wait patiently for Jin
>Loot, maybe?

I want that crossbow.
>>
Rolled 68, 65 = 133 (2d100)

>>34276281
>Wait patiently for Jin
>Loot, maybe? (2d100)
I would normally go with trying to reassure her but we are a huge spider and she is a moth we are probable scary as hell right now.
>>
Rolled 45, 4 = 49 (2d100)

>>34276401
Not sure what went wrong with my dice. Trying again.
>>
>>34276411
>I would normally go with trying to reassure her but we are a huge spider and she is a moth we are probable scary as hell right now.

Yeah, I'd be shocked if the poor girl didn't have a little PTSD right now.
>>
>>34276281
>Wait patiently for Jin
>Loot, maybe? (2d100)
Woah, I almost missed this thread
>>
Rolled 20, 73 = 93 (2d100)

>>34276281
>Loot, maybe? (2d100)
Loot!
>>
>Wait patiently for Jin>
>Loot, maybe?

moth girl knows Jin not us, but that doesn't mean we should be idle
>>
It seems like the consensus is to Loot whilst Jin talks to the Mothgirl/we wait.

Does this agree with you OP?
>>
Patience and treasure then, writing.
>>
>>34276240
>Kobolds. They are filth, yes. Mother has to help the village scare them away, sometimes.
>the village

Ooh, we'll have to ask about that. Not now, of course, y'know, later, when we're out of the death caves.
>>
>>34276281
>>Loot, maybe? (2d100)
>>
>>34277089
Our rolls (best of each roll from the first three posts) was 96, 38.
>>34276395
>>
The pastebin should probably be updated with our Mother's name.
>>
You aren't certain if the little moth-girl is familiar with arachne, but there's no reason to undo Jin's work. You skitter back to the bodies, to see what you can find.

Your skin crawls as you work, but you've stopped vomitting, at least. You pull a bit of silk over your face; The kobolds stink, the smell of their blood mixing with unwashed fur and rancid meat.

The bow-wielder's armour is shot- only consisting of a horrifically rusty chain shirt, and hardly helped by your addition of two glaive sized holes. You snip his quiver free, and pull the set bolt out of the crossbow before placing both in you bags. He's got a few more pouches, but one is full of bugs, and the other bug covered meat.

You don't even want to know.

The spear is a waste, completely destroyed after your last attack. Axe-bold's weapons are dull, chipped, and you're fairly certain you could scratch through the metal with your claws. You pocket them anyway, bag sagging over your shoulders as it fills. It's wearing a bloodstained fur shirt; and by the pattern, you think it might have been made from another kobold. Your stomach turns a bit, and you move on to the last of your victims.

The spear user lies limp, eyes blank and mouth wide on the ground. You're actually not sure what your venom does to people- though it is most certainly fatal. The buckler is simply tied to his arm with loose rope, it's a simple matter to cut it free and stash it away. Its collection of pouches is likewise full of garbage- with the exception of a handfull of coins. You wrap those in a small length of web, hoping to keep them from jangling as you walk.

Roll 1d100, please.
>>
Rolled 16 (1d100)

>>34277311
Best result please.
>>
Rolled 4 (1d100)

>>34277311
>>
Rolled 4 (1d100)

>>34277311
>>
Rolled 33 (1d100)

>>34277311
>>
>>34277329
>>34277335
>>34277343
...huh.
>>
Rolled 6 (1d100)

>>34277311
Jingle.
>>
>>34277329
>>34277335
>>34277343
Uh oh. Hope nothing bad happens.
>>
>>34277329
>>34277335
>>34277343
>>34277351
>>34277359
WHO PISSED IN THE GOD'S TEMPLES?
>>
Rolled 27 (1d100)

>>34277311
Seconding >>34276372
It could help us avoid trouble when leaving.
>>
>>34277311
>Crossbow
>Quiver of bolts
>Two hand axes
>Buckler
>Pouch of coins

Not a bad haul, we'll see how useful this stuff ends up being
>>
Rolled 87 (1d100)

Hold on, let me see whether the Gods are foretelling a time of bad rolls.
>>
>>34277465
Too late, too late.
>>
>>34277465
No, they just want to see us fail.
>>
So, scary monsters are likely going to come down on us pretty quickly now, Let's hope the Kobolds are to their taste.
>>
>>34277311

>My apologies. I was literally pulled away from the computer halfway through posting, and the roll was supposed to be at the end of the second post.


You arc your back, stretching as you turn back to Jin, just in time to watch the tiny moth emerge from her hideaway. She's practically glowing, pure white fur wrapping her limbs. She flutters her wings nervously as she looks around, squeeking as she lays eyes on you- But Jin manages to keep a hold of her. She settles for trying to cower behind the harpy while your companion sighs.

"This one is Rie, yes. And this one is Lyra- She has fought to rescue you, little bug. Stop your hiding behind us."
You watch with amusement at the little dance before you, Jin trying to pull the moth around, and Rie dancing and fluttering to keep her between you.
Jin squawks indignantly, and you laugh before interrupting.
"We have to get going. There are too many things down here- and the blood will bring more, and soon, yes."
Jin nods, and a tinkling, bell-like voice rings out from behind her.
"I-I-I cannot walk. M-my leg. I hurt it when I, they, they chased me."

You step forward, towering over her, and her eyes stretch wider than you thought possible. Leaning down to her level, you grab her petite ankle, checking her legs for injury. Her ankle is twisted, already swelling out, and she winces as your fingers slide over the wound. Her wings twitch, tears bubbling up in her eyes as she stutters.
"We're not going to g-get out are we? I cannot fly here- I'll never see the flowers or the stars or-"
You pat her one-handed, and the tenseness goes out of her as your fingers slide past her antennae. Small as she is, it's no issue to scoop her up with one arm, cradling her to your chest. Her wings are soft, and they fold under her, making the nerves of your arm buzz and tingle.

You throw a smile at Jin, and she hops up onto your carapace as you begin retracing your steps back out of the ruins.

>Speed
>Stealth
>Other(?)
>>
>>34277623
Holy hnnnngh.
>Speed until we're a decent way away from the scene of the rescue, then slow.
>>
Rolled 21 (1d100)

>>34277623
Seconded >>34277656
Keep aware, keep alive, keep one hand on your weapon.
>>
>>34277623
>>Other
Speed until we're a bit away from here, then stealth.
>>
>>34277623
>>Speed
We made lots of noise and lots of smells, so let's just get out of here before more kobolds investigate or something.
>>
Rolled 26 (1d100)

>>34277623
>Stealth
Let's try and get out of here without causing a ruckus
>>
>>34277623
>>Stealth
>>
>>34277623
>Stealth
Don't want to get spotted with out hands preoccupied
>>
>>34277623
>Speed
At first. Anything near by will have already heard us killing the Kobolds.

>Stealth
Later. If we get a good distance from here and looks like we haven't picked up any followers, switch to a slower, stealthy pace.

Take a Kobold to divert any predators. Avoiding a fight would be best while we have a helpless Mothgirl to guard.
>>
>>34277623
Stealth, made it in quietly don't need to spoil that now.
>>
>>34277623
>Other
>>34277656
>>34277700

We made quite a racket down here, not to mention that centipede we offed a while back will probably attract scavengers too.
>>
>>34277623
Seconding: >>34277744
>>
>>34277623
>Speed
>>
>>34277744
A good plan, well thought out. Seconding.
>>
Rolled 19 (1d100)

>>34277623
>Speed
>>
You tear down the hallways, hugging the moth closer whenever the walls close in. She's grabbed handfuls of your tunic, hiding her face in the material. Doorways wiz past, each bearing your webbing as you unerringly make your way through.

A chorus of half-whoops, half-roars echoes up the halls behind you. You can only hope they've stopped to feast on the kobolds.

The sound of water grows louder again as you close in on the cavern- There's an awkward few minutes of disentangling the moth from yourself and getting her top crawl through the collapsed passage. You spare a moment of jealousy towards the pair of your cargo- Getting through is a lot easier when you're not a giant spider. You wriggle though after them, chitin scraping at the stones as you go.

You spare no time scooping up the moth again once your through, picking your way down the stones. Your pace comes to a halt as you reach the site of your fight with the centipede.

A spider towers over the body, each leg taller than your, red-lit eyes observing you as it daintily slurps at the body. It's coated in a dense coat of fur, mandibles clattering as it feeds. You stand shell-shocked at the sight, mouth agape at the gigantic spider.

Roll 1d100!
>Speed past it- There's no way it can fit in the passage, right?
>Slowly walk away- You're too small for it to bother with, hopefully?
>You can speak spider, right- Maybe it can too?
>OHGODOHGODOHGOD
>Other(?)
>>
Rolled 95 (1d100)

>>34278091
>You can speak spider, right- Maybe it can too?
Speak spiderish!
"Hello. My name is Lyra."
>>
>>34278091
>Slowly walk away- You're too small for it to bother with, hopefully?
>>
Rolled 78 (1d100)

>>34278091
>>Slowly walk away- You're too small for it to bother with, hopefully?
Get ready to run, we can't exactly fight with Rie in our arms, but let's not startle it, if we don't try to get it's food it might not bother us
>>
>>34278091
>>You can speak spider, right- Maybe it can too?
Tell it there are others following you. Say if it puts its web in the hallway behind you its sure to catch a lot of food.
>>
Rolled 52 (1d100)

>>34278091
>Slowly walk away- You're too small for it to bother with, hopefully?

As for speeding away: it got in this room somehow. If there's an obvious large way in here that we are not going through, sneaking could work (and maybe even change my vote to that). Otherwise, it got in here through a small passage and can therefore get out of this room via one.
>>
Rolled 45 (1d100)

>>34278091
>You can speak spider, right- Maybe it can too?
"Hello fellow Spider, can we get past?"

Failing that, RUN!
>>
Rolled 90 (1d100)

>>34278091
>>34278142
Apparently it can
>You can speak spider, right- Maybe it can too?
Would you kindly let us go?
>>
Rolled 25 (1d100)

>>34278158
Forgot my dice
>>
>>34278091
>>You can speak spider, right- Maybe it can too?
>>
Rolled 67 (1d100)

>>34278091
>You can speak spider, right- Maybe it can too?
>>
>>34278142
>Rolled 95
Good Anon did good.

>>34278158
>Tell it there are others following you. Say if it puts its web in the hallway behind you its sure to catch a lot of food.
Seconding saying this. If it can even understand us, anyway.
>>
>>34278091
>You can speak spider, right- Maybe it can too?
>>
>>34278091
>You can speak spider, right- Maybe it can too?

And in addition, >>34278158

We're small fry compared to what is coming.

If we can't communicate with it we should keep a respectful distance and leave it to its meal.
>>
Spider chatter, then.

Is it okay to trim vote periods when they're swinging heavily in one direction? Or should they just be left for the full 15?
>>
>>34278347
Trim sounds fine to me
>>
>>34278347
Yeah, it's cool

I hadn't even noticed we had a time limit
>>
>>34278347
I didn't know you had a set time limit, but yeah, if one outcome is clearly and overwhelmingly the winner, no need to wait.
>>
>>34278347
Trim if it's grossly unanimous but be prepared to factor in last minute changes just in case.
>>
>>34278347
I'd prefer to keep it at 15, just in case someone comes to a realization that the currently trending vote is super-bad, and gives us time to correct ourselves.
>>
>>34278453
>>34278441
>>34278419
>>34278367
>>34278359
I'll keep it all in mind. I rewrite enough sentences that if people change their minds it shouldn't bee too much of an issue.
>>
>>34278270

I second this.

>>34278091
>>
>>34278091
>OHGODOHGODOHGOD
>>
>>34278158
If we can speak spider, go for this, yeah.

But focus on running, frankly.
>>
>>34278913
I feel like we should just sort of widely avoid the spider.
Hopefully we can talk to it and, if not, it will just... keep eating its easy meal.
>>
The spider twists on its legs, turning all eight of its eyes to face you. The crunch of the centipede's chitin echoes through the cave as it bites down again, sucking at a different section of the giant bug.

Your throat feels dry. Your mouth works silently, starting to frame words, sentences, and dying off before you even make a sound. Jin has frozen behind you stock still on your flank. You can't even hear her breathing. You lick your lips and swallow- It's a spider right? You and your siblings could talk with clicks and hisses. So something as big as this has to be able to talk. It has to be intelligent.

You open your mouth again, and issue a short series of clicks, praying.
-Greetings. I am one called Lyra-
The spider drops its meal to the ground, stepping forward. This must be what Rie felt like.
It studies you for a moment before its mouthpieces begin to wave, a chattering stream of sound as it replies.
-Greeeeeetingsssssss. It hassss been ssso long sssince we have sssseen a little cousssssing, yessssss. Not ssssince the wallsssss fell. How goessss the livessss of our kin? The city? The Queen?-

The spider smells musty. Ancient. Like webbing, and rock, and things forgotten.
-I do not know of any city, any queen. I am young still, and live amongst the trees, yes.-
The giant tilts back, eyes raising to stare at the ceiling. Its pedipalps curl and uncurl slowly, letting go something long held.
-I have feared it would be sssssso. Too long in the dark. Too long with the beasssstssss under the sssstonesss.-
It turns back to you, leaning down, eyes taking in your companions, your weapons, your form.
-It isssss good to ssssee that ssssome of the old way hassss been kept, cousssin. Keep your alliessss sssafe.-
>>
>>34279082
You look up at the spider as it steps back, reaching down to grasp its meal again as you speak up.
-I think we are pursued, yes. There are many things in the ruins, and we have far to go.-
The clatter of the creatures laughter sounds like rockslide, echoing over itself in the cavern, its entire form twitching in time with its amusement.
-Nothing will passss through thisss cavern then, little onesssss. Go with blesssssingsss. May the godssss watch you.-

You turn and clatter away into the darkness, climbing stones between the running water as you moved up and into the corridor. You pause at the entrance, turning back and shouting; -Thank-you.-

You head into the unintentional waterway, and the hiss of its answer follows you.
-My name is Ssssseranthisssss. Remember me, cousssssin.-

You make it halfway though the tunnel, fighting your way against the current, before Jin speaks up again.
"That is a very big spider."

>Speed (1d100)
>Stealth (1d100)
>Talk to someone (about what?)
>Other(?)
>>
Rolled 2 (1d100)

>>34279105
>Speed (1d100)
Get the hell outta here!
>Talk to someone (about what?)
It says its name is Seranthis. Remember that, it just saved our bacon!
>>
Rolled 95 (1d100)

>>34279105
>>Stealth (1d100)
>>
>>34279105
>Stealth (1d100)
We don't need to outrun anything now
>>
Rolled 29 (1d100)

>>34279105
>>Stealth (1d100)
>>
Rolled 98 (1d100)

>>34279105
>Stealth

Holyshitthatwasfuckinawesome.webm

Seranthis, Remember it!
>>
Rolled 53 (1d100)

>>34279152
>>34279163
Gods say Stealth and I am encouraged to follow them.
>Stealth (1d100)
>>
Rolled 80 (1d100)

>>34279105
>Stealth
anything behind you is taken care of, now we just have to focus on not attracting more stuff to us
>>
>>34279152
>>34279163
The dice gods have spoken

We stealth.
>>
Rolled 69 (1d100)

>>34279105
>Stealth (1d100)
Nothing is following us now. No need to worry about things coming from behind, avoid drawing attention of things in front.
>>
>>34279105
Well that was cool

>Talk to someone (about what?)
How's Rie doing?
>>
I gotta say I liked that encounter. We should ask our mother about the goddess the spider spoke of.

I smell plot.
>>
>>34279287
Ancient, long forgotten plot.

Too bad I have to sleep, good luck gents!
>>
>>34279287
yeah
we should ask her both about the goddess and that Seranthis
>>
>>34279287
Yup, that was cool
>>
>>34279082
>>34279105
Oh gosh, it's friendly

I like cousin Seranthis. He seems like a swell guy.
>>
Well thank fucking goodness we didn't decide to fight.
>>
A quiet chat as we move, then. Writing.
>>
>>34279287
Plus the City and Queen. Lots of things to ask about.

I guess we can put some of it together ourselves. He knew about the old alliance between Spiders, Harpies and Moths. Clearly approved of it. So it seems the City and our Queen were from the time of the Great Alliance, or whatever it was called. The time before the Lizards and others acted like selfish dicks and ruined everything.

I guess the Alliance allowed us to prosper and our numbers to grow much higher than could be supported now.

Shit, we be living in a Dark Age.
>>
>>34279287
>goddess
Gods not goddess, but Gods were an actual thing in the LN
>>
>>34279424
Yeah, just a little bit of dark age.

Whatever the scenario, we should tell mom she was wrong about there only being bad things down there, and explain there was a big spider.
>>
>>34279424
>Shit, we be living in a Dark Age.
I wonder if it's just us or if it's more widespread
>>
>>34279643
It probably extends to all the races that are, or were, in the Alliance.

This is meta as fuck, but we know the poor Moths were hunted to near extinction.
The Lizards broke from the Alliance and picked a fight with the Spiders, there is no Lizard civilization now.
The Spiders now stay spread out, in small numbers, so we don't over hunt our territory, where we used to have a City.

The Harpies seem do be doing okay, at least.

Who's up for a Quest Goal of rebuilding civilization? We have seen only fragments of the greatness we once had. Let's bring it back. All Dark Ages end sooner or later. It's time for the Spider Renaissance!
>>
>>34279837
What's out in-character motivation for doing so? I think we should wait until we talk with our mother about out civilisation before we start thinking about whether we want to bring it back or just live our life, get a man and have spider-babies. Hell, Captcha even gave us a girl and boys name: margaret and langivio.
>>
You slow your steps as you go, planting your spiked feet with caution, sliding forward as silently as possible. You address the with whispers, keeping your attention forward as you prowl through the ruin.
"He said his name was Seranthis-"
"He was terrifying, yes. We felt like a chick."
"He said he would stop anything from chasing us. He's helping."
"He could eat all of us and still be hungry. You will not get that big, yes? There is not enough room in the forest."
"I am fairly certain I will not turn into a spider the size of a mountain, yes."

You both fall quiet as you pick your way around the entranceway back into the ruins proper. The hallway tightens around you, and you shift the little moth ahead of you as you go.
"Rie? Are you okay? You have been very quiet."
She doesn't answer, and you pull up short before the next doorway to check on her- She's gripped the front of your shirt with both hands again, drooling across the clean patch of silk she's buried her face in.

She's somehow managed to fall asleep.

You can hear Jin giggling lightly behind you, little wheezing hoots as she tries to stifle it. You tuck the girl back against you, following the spiraling stairs up, towards trees, stars, towards your waiting families. Your webbing leads you through the meandering corridors, and you continue along in silence, stepping over broken tiles and fetid pools as you travel.
>>
>>34279942

Perhaps a growing dissatisfaction with having to live in the woods plagued by thunder wolves?

Memories of a past life of wonderful modern conveniences? (Except for public transport. Fuck trains man.)
>>
>>34280150
Jesus cute.
>>
>>34280150
It isn't long till you stand beneath the giant staircase- toppled pillars marking your way out. You smile as your pace picks up, limbs clacking hard against the stone. You duck and squeeze into the shattered passage, bright colours of daylight filtering in as you force your way through.

You blink rapidly in the stark daylight, trying to adjust to the sudden change in light as you emerge out the clearing. The harpies have perched above you, sitting wings wrapped about them atop the standing pillars. Numerous moths, of all sizes, sit atop anything that'll fit them . And at the centre of the ruined field stands your mother, armoured head to chitin and wielding a twisted green spear, surrounded by the bodies of anything that dared bother her.

>Deliver your cargo
>Straight to Mom
>Sit down, let them come to you
>Other(?)
>>
>>34280150
>She's gripped the front of your shirt with both hands again, drooling across the clean patch of silk she's buried her face in.
>>
>>34280200
>Deliver your cargo
>>
>>34280200
>Deliver your cargo
First things first
>>
>>34280200
>>Straight to Mom
Mom knows what to do.
>>
File: 1245637639197.jpg (17 KB, 500x374)
17 KB
17 KB JPG
>>34280200
>Straight to Mom

No need to wake the moth
>>
>>34280200
>Deliver your cargo
>>
>>34280200

>Deliver your cargo
>>
>>34280200
>Other(?)
"Sshh, she's asleep." *gesture to sleeping Mothgirl*

Trot into the clearing towards Mom, see which Moth comes to collect her.
>>
>>34280200
>Deliver your cargo

Her family is worried and she does need her ankle looked at.
>>
>Deliver your cargo

got to look professional and all that
>>
>>34280200
>Deliver your cargo
>>
>>34280200
(other)
Does anyone here know anything about medicine? Her ankle and wing are pretty busted.
>>
>>34280200
this: >>34280295

hmm, twisted green spear... that sounds familiar...
>>
File: spearish19.jpg (111 KB, 1371x771)
111 KB
111 KB JPG
One small moth shaped package for a distraught mother.
Next post delayed while I get food- I'll throw out a post when I start writing.
>>
Anyways, we seem to have completed operation MOTH RESCUE.
Maybe we should use this chance to find out where the harpies and moths live. We could visit every so often.
>>
>>34280579
What the fuck is that red thing in the center?
>>
>>34281008
Probably some fancy-fance gem or amber or something.
Hell, the thing could be a tree-spear if it's all green.
>>
>>34281008
Magic rock I bet
>>
>>34280889
>operation MOTH RESCUE: Complete.

Yeah, let's plan our next move.
Things to ask about:
-Where the Harpies and Moths live.
-Where this village is that Jin mentioned.
-What is it a village of?
-Does Jin want to have a sleep over?

Also, we should offer to show Jin the Star-Clearing. Her eyes lit up when we told her about that place.
>>
>>34281078

>Also, we should offer to show Jin the Star-Clearing. Her eyes lit up when we told her about that place

Sounds good
>>
>>34281078
Can we add
-find some fishermen and grill them RELENTLESSLY for news. Perhaps give them some silk for their trouble.
Because I wish to know of the stories of far away. Even if far away is just the range of a fishing boat.
>>
>>34281078
don't forget about the giant spider and the god and city it talked bout
>>
>>34281312
I think we were already planning to talk to the fishermen the next time they came to trade.

Unless they come from the village Jin mentioned, then we might consider visiting them.
>>
>>34281342
I was mostly thinking of the things we should ask now, while the Harpies and Moths are here.

We can ask Mom about the Spider City and Spider Queen pretty much any time.
>>
Back and writing. I'll keep in mind the comments for chatter.
>>
>>34281422
i was thinking we would just ask mom all that. That is all stuff she should know
>>
>>34281677
except for the sleepover one
>>
Just a preliminary bump for caution.
>>
You skitter out under the sun, shading your eyes with your spear arm. Jin tucks her head beneath a wing, blinking owlishly (Hah!) in the light. Rie curls a little tighter your arms, twisting away from the sky. The moths take off like a cloud, circling and descending on you all at once, a flurry of wings and dust all around you. One of the tallest rushes towards you- A delicate featured woman with teary black eyes. Even the adults barely come up to your chest- Maybe Rie is older than you thought?

She steps forward reaching up towards the little girl, and you lower yourself down, letting her scoop the tiny moth out of your arms.

Then you wait for a minute while they try to work her hands out of your shirt.

As the woman steps away, frantically sobbing her thanks while her husband comforts her- You find yourself surrounded by wide-eyed mothlings, forming a half circle around you and your harpy friend.
Its a bit hard to tell their genders apart as it is, but what you assume to be a boy steps forward.
"Did you bring Rie back?"
Jin interrupts before you can answer yourself, a disdainful little noise while she preens.
"Of course she did! She is strong, very strong!"
"She's very big." One of the little girls chimes in.
>>
>>34282608

You can see your mom standing outside your audience, a mix of intense pride mixing with an expression of relief as she waits her turn.

"She will get bigger!" Jin declares- It's probably time to pull them off this topic. You think Jin is just getting revved up at this point.
"What are your names, little ones?"
"I'm not little! I'm five days old!" one of the other boys cries.
"It is nice to meet you, five days old." You say, grinning wide. The other children join in with Jin's laughter till they make short work of introductions. There's only one other girl, Rie's twin Nin. You're not sure how twins work with monsters. Maybe they hatched at the same time? Maybe moths have live births.

The boys all chime in behind their sister; Tal, Set, Bas and Arn. With names exchanged, their attention span falls apart, and soon enough your mother is approaching, arms wide.

You wrap your arms awkwardly around her armour as she murmurs your name, eyes closed as she holds you close. She pulls back, holding you close as she begins to speak.
"You did so well, little one. There is a child with her mother, now. Strong and fierce, little thunderbreaker."
You bow your head in a blush, and Jin offers her opinion again, still remaining perched to your spider half.
"She is not so little. And you are not so big! We saw a spider like a mountain, with a voice of stones! And I wasn't even scared!"
"She was scared."
"Lyra!"
"There were dog people-"
"Kobolds, disgusting, disgusting."
"And a giant centipede. And the giant spider called me little cousin- It spoke about a city and a queen and said his name was Seranthis-"
>>
>>34282629
Your mother's eyes go wide.
"Seranthis Forestwalker? The ruins said he strode beside the queen when..."
She trails off, eyes sparkling, biting at her finger. There's a blush of excitement on her cheeks as she looks at you.
"Seranthis himself- If I was younger, I could fit- No, I need to find another entrance- Godsdamn Erics, If you hadn't run off like a map-brained fool, then-"

Your mother is practically glowing, muttering half plans, speaking her thoughts aloud as she jumps from one idea to the next.
"Mom?"
"Hmmm- yes, youngling?"
"Before you make plans to dive into the ruins, do you think Jin could stay the night? I want to talk to her."
Your mother's blush changes to one of embarassment, and she coughs, looking off to the side. Jin has perked up behind you, turning to face you both.
"You wish to speak with us? What about? We-I, um I-"
"All sorts of things- Your village, and your hunting, and I could show you the stars- I bet Sara would want to go again-"
"Of course she can stay, if her mother says she can. I will- er, I will not be going to the ruins so soon, yes."

The harpy family swoops in, and Jin launches herself forward, chattering rapidly at her mother in a flurry of chirps and notes- You can't make heads or tails of the harpy language. The bright-eyed harpy spins around shortly, voice alomst singing with happiness.
"Yes, mother says we can stay. I will go and see stars, and your nest, yes!"

She circles you at blurring speed, crashing into your carapace and nearly sliding off as she settles behind you.

Your mother laughs at the two of you.
"Come along, now, yes. We will need to reach home before the night falls, and there is a ways to walk, yes."
She sets off, and you fall into step just behind her as the harpies sail off in another direction.

>Talk to Mom(about?)
>Talk to Jin(about?)
>Relax as you walk
>Other(?)
>>
>>34282652
>Talk to Jin(about?)
I have no idea what to talk about, but I feel we should leave our mother to her thoughts for now.
>>
>>34282652
>>Talk to Mom(about?)
Did anything happen while we were in the ruins?
>>
>>34282652
>Talk to Jin
"Jin, where is your nest? Do you nest in the forest like us, or in the village you mentioned? I'd like to visit some time."
>>
>>34282652
>Talk to Mom(about?)
seranthis forestwalker and the queen
>>
>>34282652
Let's get started.
Where do harpies live?
>>
>>34282652
>Talk to Mom
"Mom, if you want to see Seranthis, instead of just going in to visit him, we could let him out. I bet, if we had enough help, we could dig him out, yes. We can find a big space near the surface and dig a big hole. Big enough for a Mountain Spider."
>>
>>34282831
And let everything else out too.
>>
>>34282831
Isn't he fucking huge though, we would need to do some major excavation for that
>>
>>34282889
ah- hmm.
Why do so many horrible things live there anyway? Just 'cause it's dark?
>>
>>34282889
Most stuff can just go in and out the entrance. It's just the big stuff that's actually trapped.

Plus, we can just collapse the hole again after Giant Spider Bro is free.
>>
>>34282652
>"Seranthis himself- If I was younger, I could fit-"
Did mother just say she wanted some hot giant-spider sex?
>>
>>34282831
That's if he wants to leave, from the way he spoke it seems like he went into the ruins on his own freewill
>>
>>34282924
Yeah, we'd either need a lot of help, or a LOT of time.

Arachnie convention?
>>
>>34282958
no, she meant fit in the ruins.
>>
A whole pile of questions for everyone!

>>34282831
I hate to crush your dreams, but you could spend of your life excavating the ruins without reaching the cavern. You went down two giant sized staircases. If bringing the forestwalker to the surface is a goal, start by asking him- He got down there on his own, after all.

>>34282958
Too lewd. She can't fit through the ruins entrance.
>>
>>34282974
>It has been so long since we have seen a little cousin, yes. Not since the walls fell. - Too long in the dark. Too long with the beasts under the stones.

Sounds like he got trapped here to me. Either way, I guess it would be a good idea to ask before we commit to any big excavation projects.
>>
>>34283063
>>34282999
>He got down there on his own, after all.
But yes, this is something for much later
>>
>>34282999
>He got down there on his own, after all.

Oh, so he's not just trapped. In that case, he's either magic, or there's a fuckhuge back door to that place.
>>
Anyways, pumping jin for info aside, it'll just be fun to have her hanging around while we're practicing weaving and such. Maybe even try to make her stuff.
>>
File: Harpy-Girl.jpg (1.08 MB, 1000x1230)
1.08 MB
1.08 MB JPG
>>34283294
>make her stuff
Harpies aren't much for clothes. Any ideas?

Silk bikini set?
>>
>>34283395
Yeah, I was sort of racking my brain on that one. Maybe try to make her a pouchbelt to carry things? That shouldn't weigh too much.

It's weird to not have pockets.
>>
>>34283459
Good idea. Seconded.
>>
>>34283459
>>34283535
Either a fanny pack, or some kind of vest with pockets.
Though does she have arms and opposable thumbs at all? Does she manipulate things with her feet?
All of this will determine what is best suited for her physiology.
>>
>>34283556
Ankle-packs?
>>
>>34283556
the pastebin says that harpies have fingers with limit dexterity on their wings and that more complex task are done with their feet.
>>
>>34283556
The pic above is her character picture, posted by OP in a previous thread. The pastebin also has a description on Harpies.

http://pastebin.com/u/REQM

She can pick things up with her wing-claws, but uses her talons for fine work.
>>
Fuck it. Just make her a bag if nothing else. A large/medium square piece of silk with two opposite sides having their edges joined together then linked with another piece of silk.
>>
>>34283653
Yes. We'll even stick a pullcord on it so she can wrap it around SOMETHING.

There. Done. Simple.
>>
Jin is bouncing in place on your shell, head bobbing and twisting as she takes in as much of the forest as she can. She reminds you of yourself, of all the children on their first field trip- Vibrating with an energy she makes no effort to contain. You smile and spin up a bit of conversation- no point in staying silent for the distance home.

"Mom?"
"Mmm. Yes, dear?"
"Did anything happen while we were in the ruins? There were a lot dead monsters there."
She laughs, spinning her odd spear one-handed, righting it and tapping the base against the ground in time with her steps.
"Some of them sleep in the ruins- returning in the morning with their prey. And some," she says with a terrifying smile, "Think that I am easy prey. That does not last long, yes."

There's a few web wrapped bodies tied over her back, lined across her shimmering black carapace.

"Was Seranthis really important? You seemed really excited."
"He was alive when the ruins stood. When all the forest worked together. The legends say he went underground when monsters began burrowing into our city. That he went to hold the caves and mines, to keep them all safe." There's a sad hint to her tone as she continues.
"The city fell not long after. The walls and building came crashing down- Some things say that the humans did it, proving their 'dominance' once and for all over the peoples of the forest, yes. Other records say that when the humans drove their armies into the city, demanded our people as tribute- They say the queen brought the city down on them, crushing the humans and driving them out of the forest."
>>
>>34283684

"Which one is true?"
"We don't know, yes. What we can be sure of is that the city fell, and none of the army ever left the woods. But without the city, all the people spread apart, old grudges came forward, and that was the end."
She shakes her head.
"We get along better with humans now than half of the old forest- and many of the races are gone. Dead or left, it hardly matters."
She falls silent, caught in her own thoughts. You leave her to it, and turn your attention to the excited harpy still spinning behind you.

"Jin?"
"..."
"Jin?"
"Yes, yes?"
"What's your home like?"
"We live at the edge of the village- Father has a cabin, and we have a nest high above. Sometimes we stay in the cabin, and sometimes just Mom stays in the cabin, and she won't let us go."
You stifle a giggle of your own, the harpy's indignant expression at not being privy to what her parents get up to without children just too much for you.
"Ah, What is the village like? Are there other harpies?"
"There are three more families, yes. And many humans, more than I can count. They cut down dead trees, and they send them down the river. They even ride them! You should see, yes. They shout and yell and tumble all over as they go."
"Haha- It sounds fun. You all get along with humans then? How high can you count?"
"Yes, they are all good. We lead them to trees, and we keep them safe when things try to sneak. That is how I knew I could do the same for you! And I can count all the way to twelve!"
>>
>>34283684
>Humans are a shit. Confirmed.
>>
>>34283706
That doesn't really tell you how many humans there are at all.

The two of you chatter back and forth as the sun makes its arc overhead, and by the time you reach your home tree, stomachs growling, the horizon is red and growing darker. Jin lacks your ability to hang onto things sideways, and you wind up carrying the harpy through the web laden trees into the nest. Your loot is set aside for tomorrow, and you join your siblings for a warm dinner, as you and the harpy take turns bragging and describing monsters and moths alike.

As the moon and stars make themselves known above, you curl under your covers, Sara lying protectively next to you and Jin curled into a downy ball in our arms.

You dream of voices shaking mountains, and spiders who can touch the stars.
>>
>>34283715
Eh, it's just ancient old wars.
And they were never too friendly to folk like us. We might be able to get along without open fighting though.
>>
>>34283728
That's it for the evening. I'll aim for friday at 2PM EST for the next thread.
Questions and comments answered while I stick around.
>>
>>34283749
Thanks for running, boss.
>>
>>34283749
See you friday!
I guess jin and her folks live with the humans. We'll have to visit them, eventually. Assuming they don't like like 50 miles away. Stupid flying creatures abusing their enormous movement ranges.
>>
>>34283749
What level are we?
>>
>>34283781
At the start of this thread, Level 93. Very close to our first evolution.
>>
>>34283715
>>34283746
The humans still living in the area tend to get along well- The kingdom that tried to take the forest fell apart when its army died with the city. There's a central human power far east across a 'neverending' plain- While there certainly is a racist presence, most people get along well with anything that can talk back.

>>34283781
Still 93 at the moment! Right at the edge of evolution.

>>34283774
>>34283773
Thanks for playing!
>>
>>34283781
Probably didn't level this time, we didn't really fight anything this thread
>>
Wait, what level/morph is our Mother in relation to us?
>>
>>34283749
Nice thread today REQM

How far apart are we from everyone else level-wise?
>>
>>34283819
Well, that's good-ish. If and when we have to move out from mom's house for eating too much, maybe we'll find a spot closer to the humans/harpies.
>>
>>34283749
thanks for running
>>
>>34283882
>If and when we have to move out from mom's house for eating too much, maybe we'll find a spot closer to the humans/harpies.
I hoping ffor some spidergirl adventures before we settle down
>>
>>34283868
Your mother is a high level Widow arachne, the first evolution.

>>34283877
You were leading your siblings to begin with, and you've left them behind now. Aria is around 70, Sara and the boys are mid 60's and Elle is trailing sedately behind at 40ish. Jin is nearly 80, but that's half the harpies absurd growth rate, and half her following along your adventures.
>>
>>34283948
What do you think out mother will say when we evolve into a Widow Arachne? And how jealous will our siblings be?
>>
>>34284034
She'll be shocked. It's supposed to take years, even with leaving the forest. The black wolf and her training made a huge difference.
Aria will be super jealous
Jin will just say she knew you'd get bigger.
>>
>>34284100
As expected.
>>
>>34284100
We are advancing pretty dang fast, aren't we? Must be because we keep getting caught up in hijinks instead of just hunting and practicing like we want.
>>
>>34284100
Due to the speed of our evolution, are we going to be bigger or smaller than our mother
>>
>>34284341
I wonder if there are smaller evolutions available, I'd like to see Sara get smaller and smaller
>>
>>34284413
That will either get lewd or cute, fast.
>>
>>34284341
Your mother is much older than you are. She'll be bigger a while yet.

>>34284165
Pretty much a breakneck pace- Fighting things stronger than you are is big deal, and unbeknownst to mom, training is similarly a fairly big deal. Usually arachne take so long to evolve because very, very few things are strong enough to fight them.

>>34284413
Evolutions for mages in the LN aren't explained very well- Just that they wind up becoming half another species, or something. I haven't really planned out her tree, I was hoping there'd be more translated.
>>
>>34284451
And now I'm imagining Jin and Sara competing for the spot on our back.
Then they alternate riding and being carried.
>>
>>34284457
>Just that they wind up becoming half another species
Maybe Sara's human traits become more pronounced?
Such as she starts walking on two legs instead of eight and her arachnid abdomen becoming much smaller?
>>
>>34284457
>I was hoping there'd be more translated.
Yeah, it's seems like translations have really slowed down
>>
>>34284609
Which chapter are you up to then? I know a place where you can get to chapter 5.
>>
>>34284646
The manga is up to chapter 5, with a new chapter being released on the last 3rd thursday of the month or something, the book id being translated in blocks of days- they're up to 58, I think.

>>34284609
I think its a group with a pile of projects, so I'll wait and see for now.

>>34284584
I'll read up again and figure out something appropriate.

Who said your dad was human?
>>
>>34284795
So mom has a shoulder harpy of her own?
>>
>>34284831
Obviously it was an elf.
>>
After think about it I have to disagree with myself our dad probable is not a harpy, because our mom had to make a ladder for him which he would not need if he was a harpy.
>>
>>34284911
But she could still pick him, though he wasn't too happy about it.
>>
>>34284795
>dad might not be human
Eh, I'd be fine with an elf.
Just means that we get access to the elven markets, both as a place to sell Elle's goods and be able to buy premium elven weapons and potions.



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