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>Previous Threads:
>http://suptg.thisisnotatrueending.com/archive.html?tags=Known%20Space

You are Michael Greystone: BOLO Supertank Commander turned Free Trader, Smuggler, borderline Outlaw, and more recently Interstellar Folk Hero. You have been given Governorship over the Megacorp-chartered Mining Colony of Tempest. Your duty is to manage your colony effectively, pay off your debt to AAA Planetary Industries and the host of smaller entities that funded this venture, protect your fledgling world from any threats that come your way, and build the foundations for a shining example of what a Commonwealth World can be.

The bleached skull of a vanquished enemy hanging on a decorative iron chain from the entryway to your Capitol from the Sky-El, showing its macabre grim to all travelers and immigrants, might not seem like a proper first step on endeavor, but you disagree.

Work has been hard these last three months, as the flood of Colonists disembarking from the Harvest of Tomorrow are put to labor erecting Hab-Domes, setting up mining sites and Terraforming Atmosphere-Processing Towers. Intermittent attacks by small swarms of Rach warriors have so far been fended off with light casualties by Militia and, in the case of larger attacks, quick-reaction Mercenaries and Tempest Army units.

The rush-order of Terraforming-Aid Thermal Bombs arrived only weeks after Jack sent word on the private AAA Courier attached to your Colony, and already The Storm is visible from orbit and growing, along with a rapid rise in sea levels from guided ice-asteroids, which has resulted in many Arachnids either drowning or being dried out via orbital death strike after crowding on the new shorelines.

On the personnel front, you aren't get nearly as many problems integrating the Colonists as you thought, the exiled Neo-Tokyo underclasses and genetically modified untouchables generally being too tired to start trouble with the equally exhausted Jeffersonian migrants.

>CONT
>>
>>35574609

However, you've already had incidents of self-styled 'New Yakuza" attempting to intimidate former New Montana ranchers and getting bullet wounds in return. Everyone receives the same training, but that's not enough to eliminate the difference between men from a culture of hunting and sharpshooting, many former PDF or even Commonwealth Army, and small-time gangsters used to succeeding or failing through liberal application of short-range fire and bravado. Incidents have been limited so far, but there will be more bloodshed, and soon, if nothing is done.
>>
>>35574654

>I keep running into Field Too Long errors, which I can't fix without breaking up paragraphs or several really short posts.

Frankly, you're not sure if you can muster sympathy for the New Yakuza and their ilk. While the Jeffersonians have been extremely enthusiastic, whether erecting Hab-Domes or taking up defensive positions against Rach swarming out of the Outback, completing many of their construction assignments and other work ahead of schedule, the Neo-Tokyo Colonists have been on the whole not overly motivated, generally accepting their duty with the kind of dull resignation exhibited by death-row inmates being marched to the execution room. This being on top of the aforementioned gangs constantly disrupting work detail with their petty, and sometimes violent, bickering, harassment of the "civvies", which more and more often leads to more violence as the harassed discover that the gangs aren't as scary when they're not the only people around with assault rifles, and constant attempts at stealing tools and materials in the hopes that they'll find somewhere, God knows where, to sell them later. You almost think that they're just stealing shit out of reflex, clinging to a little bit of home (That is, the petty crime part of it) in the face of a daunting change in surroundings. Thankfully, most have them have been smart enough to not directly confront your Soldiers, although those few that, have under the mistaken impression that they're the same easily scared and corrupt enforcers common to Frontier worlds, have provided excellent examples to their fellow via their highly efficient and unceremonious demise.
>>
>>35574692

Rather unsurprisingly, to you, the exceptions have been mostly among the Bio-Androids, uplifted animals, genetically-altered prostitutes, and some political dissenters. For the most part they are overjoyed at being set free from the Corporate nightmare of Neo-Tokyo, and many seem to have been infected by the Jeffersonians writings and talk of the virtues of freedom on the Frontier, partially due to their new politically outspoken neighbors being generally more accepting of them as people than many of their world-kin.

You've also had a few surprises from among the Neo-Tokyo Colonists. The first being that many members of the infamous Toolbox Doctors and the Brotherhood were scooped up by the Megacorp press-gangs. The first are a set of "renegade" doctors, who re-swear to a modified Hippocratic Oath and dedicate their lives to fighting perversions of medicine. They can be found on many populous worlds, attempting to sabotage Bio-Weapons projects, removing cranial tracking chips from indentured workers and escaped illegal slaves, breaking down mental condition, running clinics to help slaves recover from forced addictions to various drugs and filtering latent poisons from their bodies, and generally making a nuisance of themselves to powerful and ruthless individuals and groups. On the trip to Tempest, they were able to break the chemically induced "heat" and implanted conditioning to be submissive and obedient towards those designated "master" or "customer", as well as removing control chips from many of the Bio-Androids and helping indentured workers thrown onto the street by Aeon Ltd. overcome their addictions to the Corporate-Distributed Control drugs.
>>
>God dammit, I just accidenatlly deleted the rest of my pre-written intro and I can't find any saves. Give me a minute to write it back up.
>>
>>35574792
Waait. What about the Kzin confrontation? Like the dream (her possibly being a telepath), looking at logs to find out where Spire found the goodies since we forgot to ask him?
>>
>>35574654
Do we have a valuation of the currency and gems taken from Spire's Stash?

Have we an accounting of the people that were a part of it?

Also, while searching through Spire's quarters at the former Flesh Bazaar, did we find any records as to where he might have picked up the Kzinette's?

>>35574730
Do the Toolbox Doctors have a leader of any kind? We might want to meet with them about appropriating certain funds to building a hospital.

>>35574692
As to the New Yakuza, I'm conflicted.
From a pragmatic stance, it might be better to let them operate, so long as they abide by the old Yakuza code:
Protect the Weak
Don't do violent crimes
Don't openly operate
Keep criminals in check

On the other hand, tacit approval of a criminal organization rubs me the wrong way.
>>
http://pastebin.com/itfWLrew Here. It's been updated with a list of our staff and things from the last thread.
>>
>>35574831
if they are anything like the modern yaks then they are scum and act like gangbangers
>>
>>35574886
>if they are anything like the modern yaks then they are scum
Well, yeah. I'm just offering them a chance to not get purged violently.
Either by our soldiers or by the citizens themselves when we announce that all Yakuza are outlaws and that their killings will not be punished by the law.
>>
>>35574730

The Brotherhood are a militant affiliated organization, dedicated to fighting slavery in all its forms. They can be found attempting to break Core-World sex slave rings, organizing breakouts in backwater Gulags, and helping escaped Bio-Androids, Uplifts, and other genetic "untouchables" reach safety. Many of their agents on Neo-Tokyo were unknowingly scooped up by the Megacorp Press-Gangs, and deposited on Tempest. You've received several requests for meetings on the possibility of Tempest becoming one of the sadly rare final destinations of the Brotherhood Underground Railroad.

At the moment, however, you're just concerned with getting your colony up and running. With the unusually well-trained state of your Colonists, plus the overtime put in by many Jeffersonians, you've been able to complete the bare bones ahead of schedule. With this unusually speedy finish, you've been able to use the extra time to:

>Get the Automated Factories installed and working.

>Get the mining shafts set up ahead of schedule, starting off your colony with an early and extra large payment to AAA.

>Fully assembling the Tradestation, dubbed 'Cyclone' by workers, and bringing all its systems online

>Bringing the Couldscoop up to full operational capacity.

>Deploying the Terraforming Atmosphere-Processing towers and associated bases and fortifying them against Rach incursions.

>Getting started on the assembly and installment of the Sky-El

>Choose One.
>>
>>35574886
If they're smart, they"ll move onto things not actually (yet) illegal, like some mobsters did. Such as opening casinos.

>>35574961
I'm tempted to go with mining, terraforming and factories in that order. Thoughts?
>>
>>35574961
>>Deploying the Terraforming Atmosphere-Processing towers and associated bases and fortifying them against Rach incursions.
>>
>>35574961
Im thinking the Automated Factories
>>
>>35574815
>>35574831

>This will be dealt with in a moment. For now, assume that you've been too busy with the hectic settling of your new world to deal with anything else, and you've put it all on hold.

>Well, this was a generally jacked-up intro. And here I thought I'd be able to start on time for once.
>>
>>35574998
we can only pick one
>>
>>35574961
>Bringing the Couldscoop up to full operational capacity.
While everything else is needed, now that three months have passed, this is when our Free Trader friends are expected to arrive.

I'd prefer to have our refueling station ready to provide them with cheap fuel when they arrive with news about whether they were able to find us some BOLO weapons or not.
>>
>>35575064
shit your right
>>35575001
switching my vote here to that guys
>>
>>35575022
I know. Just wondering what you guys think we should do. I think the mining thing will get us off to a good foot with AAA, but I really like the idea of fortifying those processing towers.

>>35574961
>Get the mining shafts set up ahead of schedule, starting off your colony with an early and extra large payment to AAA.

>>35575015
The other stuff, too. Like a formal ceremony, setting up govt. and other things mentioned last thread. Like getting those ID chips removed, and making sure the BOLO is 100% safe since we didn't wait 72 hours.
>>
>>35574886
If they kept to a code of conduct and we kept an eye on them with mutual representives we could make sure the underworld and black markets ran smoothly without problem.

As those damned things always exist no matter how hard you stamp them out...just makes them dig deeper. While you kill the 'unfit' the rest of survivors are of course that much nastier and a pain to deal with.

Basically we need to commence a purge and find the ones who are most...pliable and see how things would be best in the long run as well as in the great scheme of things.

>>35574961
>Deploying the Terraforming Atmosphere-Processing towers and associated bases and fortifying them against Rach incursions.

Safety first.
>>
>>35574609
>There is a kzin psi in our team
>There are psi slaves in the stash
Can those work together to pin point the location of the rach brains for assassination?

>>35534597
>Correct. However, that is going purely on mining operations. Profits Asteroid Mining, HE3 production, and other exported goods and services go directly to you, along with the small cut of the Mining profits AAA leaves you. If you want, you can divert some of these extra profits into paying off your debt faster.
just to be clear, is that "to you the colony" or "to you the governor". Because I have not yet seen how we the governor are supposed to get paid.

Also, I am curious, what is the state of human longevity treatments?
>>
>>35575015
>>35574961
What about getting the ID chips in the LMG's removed? Were we able to get that done, or were all workers too busy on setting up the colony?
>>
>>35574961
>>Deploying the Terraforming Atmosphere-Processing towers and associated bases and fortifying them against Rach incursions.
>>
>>35574609
>Loot found in last thread
>Seven Combat Bio-Androids. You've encountered Combat Androids before, but they were designed to blend in with normal humans at least somewhat. Not these hulking brutes. Almost simian in their muscle bulk and posture, these tailored killers are fast, strong, tough, and brutally efficient.
are they sapient?
also, I want to use them vs the rach

>Simulcra Kits: One a popular sport of the rich and powerful, the Simulcra Arena allowed contestants to link their minds through a kind of (relatively) cheap, short-range, easily disrupted Neural Uplink to specially grown miniature human Simulcra, armed with miniature weapons and sent into battle against swarms of Terran insects. Banned after their repeated use by Crime Barons as tiny assassins. These kits contain everything you need to set up several first-class Simulcra Arenas, and the technical instructions to create more when your technology base advances enough.
Those sound like they would be awesome against the rach. Like, for assassinating brains and queens

>10 Vats of Stak. A substance that, when introduced to human flesh, gradually consumes the unlucky victim. Can only be cured by amputation, commonly used as a torture device. Universally illegal.
what effect does it have on the rach?

>70 Screechers. Banned Sonic weapons that literally dissolve the flesh from a targets bones. Incredibly painful, and lethal, but short-ranged and ineffective against armor modified to protect against it. Used primarily for "crowd control" and putting down lightly armed peasant revolts.
how effective are screechers against the rach? if they are, create a "Temporary Anti Rach Screecher Platoon" TARSP whose charter says the screechers are to be destroyed once the rach are expunged from this planet. And that they are forbidden from being used against any humans, kzin, or cthal.
>>
>>35575204
>Because I have not yet seen how we the governor are supposed to get paid.

I figure it'd be through taxes (salary) and any ventures we own.
>>
>>35575174

Aren't most of the things that would normally be on the black market totally legal here, at least for the meantime? Like, they've literally got nothing illegal to do except run brothels with unwilling prostitutes, act as hit men, and sling Space Meth and worse. All the excusable stuff like dealing Space Pot and running clean brothels are firmly in the sphere of small businesses.
>>
>>35575250
Screechers aren't universally banned so I think they're worth keeping for specops & black operations.
>>
>>35575007
>>35575115
>>35575174
>>35575224
Okay, so, we're not going to have the cheap fuel for our Free Trader buddies when they come calling within the week.
That's what you're saying?
>>
>>35574961
>>Bringing the Couldscoop up to full operational capacity.
Best choice, and useful for ships that will trade too.
>>
>>35575302
The cloudscoup is still functional and working. Its just not running at full capacity. That does not mean we do not have fuel for them. Its just less than what we could have.
>>
>>35575302
Ok, ok. I"ll change it. I just wanted to get a good payment on the mining operation down. But I guess you're right.

>>35574961
Changing vote from >>35575115
to
>>Bringing the Couldscoop up to full operational capacity.

Whats this about a trade-station anyway?
>>
>>35575273
Doesn't stop the black market if only for the sake of sticking it to the man also taxes.

Not to mention apparently there are still a number of goods and services that are illegal even here.

Granted we do offer a ton of breathing room that isn't gonna stop them from finding something. Its just useful for us to decrease the amount of guys we have on crime watch and to insure more profit(taxes).

And boy are both colonial groups gonna likely be a pain in the ass in regards to taxation.

>>35575302
It was stated to be working just not at full capacity which would be pointless anyway unless we either had A a ton of ships coming to use it or B a place large enough to store such excess amounts of fuel.
>>
>>35574961
>Bringing the Couldscoop up to full operational capacity.
>>
>>35575015
Is the Cloudscoop really operational?
Because assuming things has bitten us in the ass before.
>>
>>35575204

Technically "to the Colony". As Governor, you have a nice enough salary to put you firmly in the "wealthy" bracket of society, plus a generous expense account and excellent medical benefits. However, in practice, many Governors have the damnedest time keeping their personal income and Colonial income from getting confused in the books, and treat the Colony as their personal fiefdoms.

>>35575211

Done. Neo-Tokyo hackers experienced in fencing stolen weaponry were able to accomplish it in admirable time. You are getting a reputation among their community as an uncompromising, and kind of crazy, but fair and generally hands-off employer.

>>35575250

>Bio-Androids
Fully Sapient.

>Simulcra Kit
The Simulcra could be used as assassins easily, set in pre-programmed mode.

>Vats of Stak
They could be useful, but you only have 10 barrels, and they're not very effective as weapons. Their manufacturing process is expensive and can be considered a minor atrocity in itself, and its use in anything is banned, banned, banned. As in, "Happy visit from the Colonial Marines" banned. Of course, this only makes it more valuable in the right circles...

>Screechers
They would be highly effective against the unarmored Rach, especially heavily armored Heavy Castes,and have been used to great effect before.
>>
>>35575406
>And boy are both colonial groups gonna likely be a pain in the ass in regards to taxation.

I doubt it. The Jeffersonians just hate megacorps, corruption and not have any representation. The latter...dunno
>>
>>35575482
Is the Cloudscoop really operational?
Because assuming things has bitten us in the ass before.
>>
>>35575471
>>35575406

The Cloudscoop is not fully operational. However, it is operating in a limited capacity, enough to provide fuel to three or four ships by the time the Traders come calling, but not more.
>>
>>35575518
>>35574961
Then I'm voting for the cloudscoop.
>>
>>35575518
>enough to provide fuel to three or four ships by the time the Traders come calling, but not more.
And how many Trader ships are we expecting?
There's Mark; does he fly solo or does he have a little trading group of ships?
What about the other Free Traders we dealt with? Are they expected to be coming?
>>
>>35574961
>Getting started on the assembly and installment of the Sky-El

The elevator should be top of the list.
>>
>>35575518
Hey Gameroom, I love this quest, but you really need to streamline this a bit or we're never going to get anywhere.

Not sure HOW admittedly, but give us a time limit or something.
>>
>>35575547

Mark operates four ships last you heard, although that number may have risen or fallen since you last met. There were over a dozen other Traders at that table, but the number that actually show up later this week could fluctuate dramatically depending on how many find something to sell you of value or tell friends of the new market.
>>
>>35575482
We should probably have our PR types mock up an educational video about Bolo's and rampancy. An accurate one, not the crap that the Terran Commonwealth spews
>>
>>35574961
>Bringing the Couldscoop up to full operational capacity.
>>
>>35575581
He needs a time limit outside of some things.

Right now? There's already a majority for the cloudscoop. So OP needs to write now and stop votes.


Should we sell the vat sticks or destroy them? I'm thinking we should thoroughly de-activate the slave collars so they're just strips, and then sell them off to collectors/traders
>>
>>35575581

Assume you are operating under a 20 minute time limit for each decision. I'm stretching this a bit to answer questions.

You have 10 minutes from this post to reach a majority.
>>
>>35575581
Any less time, and we end up fucking up like with killing Spire and Scarr before finding out where they found their Kzinettes, or this vote right now, where if someone hadn't asked about the actual capacity of the Cloudscoop and how many ships we expect this week, we would have not had enough fuel for the traders that are coming.
>>
So, I had an idea...
Both space marines and bolo legions are para military organizations dedicated to protecting humanity. space marines even have their own worlds specifically for them since they are super soldiers genetically.

So, what if we just contact some through our old contacts? we could hire them to come in and exterminate the rach for us.
Also, while at it we could organize with the legions to use our current position as a front to rescue various bolos used as mining rigs. and make arrangement for the tech needed to make a bolo legion enclave on our world (or at least nearby world).
>>
>>35575619

Didn't see that the Cloudscoop had reached majority. Writing.
>>
>>35575606
>>35575619
>>35575627
I'm just saying that there's a point discussion need to move to action and it's been half an hour since the last post of the OP.


As to the Stak vats, I say we burn them now, if it's banned that badly I want nothing to do with them. Same with slaver collars.
>>
>>35575630
We have BOLO contacts but I don't think it's worth using so early, yet. One thing at a time.
...
I like the idea of giving BOLOs citizenship, though. They are afterall just AI, and have a loyalty program to protect humanity.
>>
>>35575482
>Bio-droid assassin fully sapient
we need to get them mentally screened and freed then

>Vats of stack can be used effectively against the rach
>But their use in ANYTHING is visit from marines banned
fuck, destroy those then. Not worth it to use them on the rach... or maybe we can count dumping them on the rach as destroying them?
definitely not to produce them

>Smulcra can be used to assassinate rach brains
>Screechers highly effective vs rach
fuck yea
>>
>>35575273
>Aren't most of the things that would normally be on the black market totally legal here, at least for the meantime?
Sorta, we make our own rules within reasons.
some things are considered so atrocious that using them will get us immediately invaded by a punitive force of space marines.

I seriously think we should distinguish the two more clearly
like
>Illegal vs atrocity
>>
>>35575606
>Should we sell the vat sticks or destroy them?
I'm actually more interested in if the Cthall can use them as some form of catalyst in certain bio-engineering processes before destroying them.

>>35575630
Organizing anything within currently active Legions is problematic. We're already put under the microscope by Commonwealth Intelligence for even buying a BOLO, even further because we're a former BOLO commander.
We need to make it look like we're just buying BOLO's as mining rigs, and give no one any reason to suspect otherwise, especially if we're contacting old buddies in the Legion.
>>
>>35575663
Yeah. I'm okay with destroying the vat sticks.

But we can sell off whats left of the slave collars as collectors pieces. Thoroughly deactivate them so much, just rip out all the parts 9then destroy the parts) and fill in the inside with concrete.

Definitely should keep the screechers though. For anti-rach warfare and for use when our elite soldiers have to use them (not for normal operations).

>>35575745
Really, I think we should put it on the back burner when we have a large enough colony that it wouldn't be worth dropping space marines on us. Just like how we won't immediately sell diamondwood when we're essentially the size of a city.
>>
>>35575745
which is why I figured we could use the excuse of hiring them to exterminate our rach infestation
Heck, we can put it on open bid for contractors through AAA and just make sure our bolo buddies make the winning bid.
>>
>>35575803
The BOLO Legions may be separate from the Commonwealth Army and Navy, but I don't think they're PMC's.

GameRoom, can you please answer this so we don't waste time on debating something that's false?
>>
>>35575776
>But we can sell off whats left of the slave collars as collectors pieces. Thoroughly deactivate them so much, just rip out all the parts 9then destroy the parts) and fill in the inside with concrete.
I think you are kind over estimating the value of such a thing as a collectible.
And I worry more about the PR. even though we thoroughly disable them, they are still gonna appear as slave collar sale which is easily twisted by enemy PR. It really hurts to just outright destroy something useful. but some things are just not worth it.
>>
>>35575803
Yeah. Nothing was said they're paramilitary, just that the institutions are older than the Commonwealth and preceding governments, and they have an independent streak.

>>35575848
Well, it's still destroying them and essentially leaving just the frame. Couldn't we sell them to a museum or something?
>>
>>35575873
is there any reason the museum can't just use an imitation device?
also, we don't have museums. and this item is so ridiculously illegal that I would rather nobody ever know we even had any.

... then again, I just had an idea. the doctors who work on deprogramming and curing? we might be able to let them dissect those things to find countermeasures.
>>
>>35575873
Not for enough money that it'd be worth the PR backlash of even keeping them around.

>>35575913
I'm sure they have plenty of examples to work from previously, so there's likely nothing to be done.
>>
Cyclone Station is together enough to refuel ships and provide docking services, although most of its other functions are still offline, EVA Workers spinning modules and parts in a carefully coordinated zero-G ballet of construction as old as Mankinds presence in space. The Cloudscoop, however, has been brought into full operative status well ahead of schedule. A gleaming tower of Plasteel and various Ceramics against the striped, roiling red of a yet unnamed gas giant in similar enough orbit to Tempest that an observer on a rare clear night might mistake it for one of Tempests many small moons.

The Sky-Hook extracting Helium Three from a rich cloud-layer ferries the precious substance up to the refineries, where it is purified for use as fuel in the Fusion reactors and Starship engines that power human civilization.

The first step towards settling this area of space, and one more thing to bring profitable traffic to Tempest.

Among them your former Colleagues and enemies.

The question is, what will you be willing to sell?

>Make a list of items from the Smugglers Hold you are willing to part with

>>35575630

A world. The Colonial Marines do not work for hire, and are forbidden from becoming mercenaries by law. The Legions also have standing policies against letting individuals build their own private Legion from the purchase of old BOLOs sold on the civilian market, and recently this practice has become illegal, with the Legions now keeping all their old models either in storage or in Reserve Centuries. Only a handful remain in private hands, grandfathered in, and the Commonwealth is working toward getting rid of them once and for all all.

The BOLO Legions and Marines are not paramilitary: They are straight military. They pre-date the current government, but the Legions have always stayed out of politics and the Marines have remained stalwart in their resistance to the temptations of a military coup of going renegade since their all but forgotten founding.
>>
>>35575937
>The BOLO Legions and Marines are not paramilitary: They are straight military. They pre-date the current government, but the Legions have always stayed out of politics and the Marines have remained stalwart in their resistance to the temptations of a military coup of going renegade since their all but forgotten founding.
Are they under the direct command of the current government? because
>A paramilitary is a militarised force or other organization whose organizational structure, training, subculture, and (often) function are similar to those of a professional military, but which is not considered part of a state's formal armed forces
>>
>>35575937
It occurs to me that we could probably do it in a more "legal" manner if we get the right friends (or bribe the right people) in the commonwealth government, once we become large enough.

... heck, one day we might be emperor of humanity.
>>
>>35575989
>>35575937
The Bolo's and marines are under direct government command I believe, it's just that they're "Independent" in that they don't bend over or go swat troublemakers for the government because of politics. Their job is protecting humanity and stomping their enemies, that's it.
>>
>>35575913
That can work. Tell them they have a few hours to immediately destroy it, and put them under supervision/security so it can't be stolen.

>>35575937
>Metals and jewels with no useful industrial purpose in the short term.
>Narcotics

Everything else is worth keeping or destroying.

>Destroy vat sticks. Give the Doctors an opportunity to inspect the collars before destroying the shit out of them.

>>35576004
It's not illegal for an independent planet to have its' own BOLO legion, as been said before. Just that if anyone finds out, noone will sell us more BOLOs.

Which is why we don't immediately re-arm Iron Scythe
>>
>>35575989
From what I understand, they basically are intependant enough of the government that the government worries that they'll basically be told to go fuck themselves if they order them to do "internal security actions" aka suppression and oppression of political dissidents.
>>
>>35576019
>it's just that they're "Independent" in that they don't bend over or go swat troublemakers for the government because of politics
that is some serious amount of independence right there.
they are under direct government control... only when it suits them and they agree with what the government is doing
in other words, it isn't under government control
>>
>>35575937
>The Legions also have standing policies against letting individuals build their own private Legion from the purchase of old BOLOs sold on the civilian market
How does that affect us, as an Independent colony?
I thought we were allowed to create a Legion because we're Independent from certain Commonwealth laws.

>Items to sell
Luxury Aircar
Narcotics and precious gems/metals
3 Bio-Androids
10 Screechers
10 Suits of Powered Armor (after removing the ID chips)
10 Pulse Lasers

We can't just not sell stuff to our Trader friends after we alluded to the smuggler's cache.
>>
>>35575630
Why don't we just look like we take BOLOs of hands and sorta use it as a refuge?

Sure they may now have 'civilian' duties but we can arm them as required to make sure they don't go crazy and actually treat them right.

Gonna be tricky to find a place to stash them when they are armed so we don't get busted and can keep getting additional BOLOs sent to us for care/retirement.

Though I suppose this is a firm long term deal.
>>
>>35576065
Oh hey, good point. I forgot we aren't an individual. its not OUR bolo legion
its our colony's
>>
>>35575989

They are officially part of the formal armed forces. However, in practice they are highly independent, self-sufficient, and generally left to their own devices when sent to a combat zone or given a mission, which is how the Legions like it.
>>
>>35576072
treating them right means arming them and letting them fight
and not using them for mining and the like.
>>
>>35576058
No, they're under government control. I believe they even get paid by the government and such.

It's just that they have line's they will never cross and the governments sometimes don't like when their most powerful forces have morals that prevent them from doing dirty work in the name of political expediency.

Or that I guess. >>35576087
>>
>>35576051
And by told to go fuck themselves I mean that there will be "unavoidable IT glitches" that result in lost orders, then requests for legal clarification, then sudden mechanical failures that prevent deployments, ect.
>>
>>35576065
It means they won't help us at all.

>>35575937
>Metals and jewels with no useful industrial purpose in the short term.
>Narcotics

We should keep the rest. The luxury aircar is a secure method of transportation. The powered armor and other things also don't sound like they're easy to acquire.
>>
>>35575937
>The Legions also have standing policies against letting individuals build their own private Legion from the purchase of old BOLOs sold on the civilian market, and recently this practice has become illegal, with the Legions now keeping all their old models either in storage or in Reserve Centuries. Only a handful remain in private hands, grandfathered in, and the Commonwealth is working toward getting rid of them once and for all all.

Could you clarify this bit please? They have a policy against individuals making their own private legions from CIVILIAN BOLOs, that I can understand, but do they prevent MILITARY sources from the same thing? In other words, can a source affiliated with the LEGIONS build a legion?
>>
we should destroy the Stak and the slave collars, they have no use that's not truly horrible, other than that most of the stuff is immediately useful against the bugs, and should be used against them.

though we could also use the Simulacra kits to make tourist attractions after we clear up the ratch
>>
>>35576065

You are legally allowed to do it, but if the Legions get wind of it, you can rest assured that high-ranking Legion officers will help the Commonwealth pull strings to keep you from buying them up. Nobody wants some crazy Border World Baron to declare total independence or run a pirate haven and turn a Marine action into a nasty little war by having a collection of old BOLOs on hand. However, once you have them, there is nothing they can legally do about you arming them and forming Tempest Legion, and if you uphold the honor of the Legions in all its actions, eventually they will accept you as one of their own.
>>
>>35576155
So, basically if we have our legion act like it is just a small separate LEGION detachment they'll be relatively ok with it.
>>
>>35576138

Some worlds, mostly old ones from the days of the Terran Empire, have BOLO Legions attached, although the governments leading up to the Commonwealth have been leery of the air of independence they gain from this fact and have worked to prevent other worlds from following suit. Other organizations, like Megacorps, are forbidden from having Legions.
>>
>>35575937
>Items to sell
Luxury Aircar
Narcotics and precious gems/metals
10 Suits of Powered Armor (after removing the ID chips)
10 Pulse Lasers
4 Simulcra Kits without any instructions
10 Screechers
>>
>>35576065
we could sell the narcotics and precious gems/metals but were better off keeping everything else.

Luxury aircar for ouself.
Bio-androids because they're actually sentient. We need to talk them btw one at a time with a super soldier present.

screechers are super illegal and very useful against bugs.

the power armor and pulse lasers are good for our own private forces. Ah come to think of it have we removed the chips from them yet?

>>35576100
I meant something like both. We sorta need to keep up the civilian front for the sake of appearances.
>>
>>35575937
>Narcotics, Jewels, Metals

>>35576155
Will making 'true' BOLOs (as in, not stuff like a Mark I) be out of the scope of this qu
>>
>>35576234
Herp.

>>35576234
>>35576155
Will making/producing "true" BOLOs be outside the scope of this quest run?
>>
>>35576155
>uphold the honor of the Legions in all its actions

Considering that the last time i read a Bolo saying something similar, it went one tank against an army and basically killed itself.

That's a pretty tall order.
>>
>>35576225
>screechers are super illegal
not SUPER illegal. we could actually use them. And they are highly effective against certain types of rach
I think we could make them illegal EXCEPT for when used against a rach infestation.

>come to think of it have we removed the chips from them yet?
yes, earlier this thread.
>>
>>35576257
We have been soloing nests ourselves and avoiding casualties.
>>
>>35576315
No, no. They're not illegal for an independent colony to have. We should use them for anti-Rach and for when we need specops to do some serious shit. Obviously we won't use them to suppress protests. But we can use them on slavers if we need some guys to infiltrate a ship again
>>
>>35576315
>yes, earlier this thread.
No.
We didn't. That was just for the LMG's.
>>
Think voting went on long enough, OP. Write!!!
>>
>>35576065
>Luxury Aircar
>Narcotics and precious gems/metals
sure, sell those. we should use an armored military transport for ourselves, not an armored limo

>3 Bio-Androids
absolutely not! those are sapient organic super soldiers with a mind control chip in their brain

>10 Screechers
>10 Suits of Powered Armor (after removing the ID chips)
>10 Pulse Lasers
all of them too valuable and needed and useful for us

I say we sell them
>Luxury Aircar
>Narcotics and precious gems/metals
>Tech on how to manufacture the Simulcra Kits

maybe also
>Copy of datachip about the monopoly stuff
>>
>>35576355
I think it's reasonable to assume that we did the armors and whatever else needed such doing all in one go.

I see no reason Gameroom would make things overcomplicated by making us do each item individually.
>>
>>35575937
Narcotics, metals, jewels.

>>35576375
I think an armored limo is just fit for a head of state official. Besides, class.

>>Copy of datachip about the monopoly stuff

fuuuuuck no. That's for us, not to give ourselves early competition
>>
Ok, we had plenty of discussion.
I think we should have the vote on an item by item basis
>>
>>35576421
He never explicitly said it was finished, which is an issue with the QM. Though I would like it if we DIDN'T have to micromanage every little thing since we have staff and subordinate officials to delegate things. Not that I want a super abstract quest. Just that we should be able to call in some techs to do it and then fuck off. Wait, didn't we do that for the powered armor last thread? Pretty sure we did.
>>
>>35576421
It's making assumptions like that that's led to the LMG's not getting their ID chips removed until now.
>>
>>35576471
We already did. I dont want another 20 minutes spent revoting. OP let the vote run long enough with what people want and dont. OP needs to just post >Writing
>>
>>35576429
>I think an armored limo is just fit for a head of state official. Besides, class.
goes completely against our established character.
we dress normal, we refuse to travel first class in spaceport, we don't require sycophants, we don't want a statue for our heroics and say it would make us a sellout.

I think traveling in an actual military armored vehicle is both safer, and keeps within character. plus it is hella cool
>>
>>35576429
i agree with this one Narcotics, metals, jewels. Keep the monopoly stuff
>>
>>35576495
>We already did.
false
we had some general discussion and all over the place votes where people just tossed their ideas.
there was not a proper vote.
>>
>>35576508
No it doesn't. It's what everyone does. The only people who travel in actual military vehicles are banana republic dictators.

>we dress normal

And? We have plans to get a new uniform since our old one was ruined anyway.

Having a state car and suit =/= building statues of ourselves.
>>
>>35576375

>Tech on how to manufacture the Simulcra kits

Fuck. No. we keep that shit to ourselves. One more tourist thing to do on Tempest, and on that won't have to wait 100 years for Terraforming.
>>
>>35576531
People voted what they wanted sold, which logically means anything they didn't post to not be sold. Even going as far to quote the vote post. I don't get how you can get any more explicit, and I really think we should just move on. We had discussion, we had voting. Lets move on and get to the meat of the game.
>>
>>35576569
that isn't a monopoly thing, its a legality thing
simulcra kits are illegal in most planets because they are awesome assassins.

QM actually said yes when I asked if they are good enough to assassinate brain bugs
>>
>>35576593
They are not universally illegal. There's no legality issue to speak of.
>>
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709 KB
709 KB JPG
Have we talk about getting an navy officer with experience to be the head of our navy? Preferable someone with a good background and proven loyalties since the position could come intrinsically with a lot of freedom.
>>
>>35576508
>we dress normal
No, we don't. Did you even hear the description of our Free Trader getup?
>>
>>35576610
>They are not universally illegal.
which is why I said "most planets" instead of "all planets".
My point is that the plans aren't super rare and this thing isn't a monopoly
that being said, i don't feel like arguing the point. we can pass on selling those

>>35576636
We need more than just a top exec. we need a whole bunch of spacemen. we should basically put out the word we are hiring and offer good terms.
>>
>>35576636
Yeah, everyone would be for getting ex-navy officers to help train and man our ships. Or even enlisted just for the latter
>>
>>35576671
ok, normal is bad choice of words
we don't dress up like an aristocrat
>>
>>35576673

You are right I forgot that almost every ship is understaffed.
>>
ATTENTION: You have 15 minutes from the time of this post to pick a list (Since very few of the lists previously posted have been backed), or create one, and vote for it. Whoever has the most votes when the hourglass ticks down wins.
>>
>>35576234
This.
>>
Narcotics, Precious Gems/Metals
>>35576038
>>35576123
>>35576234
>>35576429
>>35576509

Luxury Aircar
Narcotics and precious gems/metals
3 Bio-Androids
10 Screechers
10 Suits of Powered Armor (after removing the ID chips)
10 Pulse Lasers
>>35576065
>>35576207

Luxury Aircar
Narcotics and precious gems/metals
Silumcra Kit blueprints
Copy of Monopoly paydata
>>35576375


Can't tell if it's argument or an actual vote
>>35576225
>>
>>35575937
I like the suggestion to use the Screechers in a specific anti-Rach squad, rather than selling.

Disposal of the Stak seems wise to not draw problematic attention. Would disposal over some Rach be more trouble than it is worth?
>>
>>35576833
Fuck, you're still using that shitty list-voting shit?
>>
>>35576833
>Crates of assorted valuable Narcotics and Currency, precious and semi-precious stones and metals.
>>
>>35576833
>Stax
destory
>Slave collars
destroy via having those doctor guys dissect them for research on countermeasures. under guard.
>Luxury car
Sell. we drive an armored military transport instead
>Precious metals and gems
sell
>Narcotics
sell
>Biodroids
they are sophont. selling them is slave trading. we do a mental screening and then release them of inhibition
>Screechers
use vs rach
>Simulcra kit
use vs rach. can sell the tech to those interested.
>Power armor and pulse lasers
keep for our military
>>
>>35576833
>Seven Combat Bio-Androids.
Keep these, help deprogram. They're sapient beings.

>70 Screechers.
OURS. Fuck the bugs.

>100 Slave Collars.
Destroy.

>50 suits of stolen Northern Arms Powered Armor.
Ours for elite squad.

>80 high-quality Pulse Laser Rifles.
Same as armor.

>Simulcra Kits.
Keep, we can use these for dealing with brain bugs and queens.

>One heavily armored personal luxury Aircar.
Sell.

>Crates of assorted valuable Narcotics and Currency, precious and semi-precious stones and metals.
Sell.

>10 Vats of Stak.
Destroy.

>One Data-capsule smuggled off of Tau Kapri concerning the Tau Cloudwhales.
Keep, we can DEFINITELY use this.
>>
>>35576943
backing this
>>
>>35576833
I'm going to back the sale of the drugs, gems, and metals.
Can always sell other things later if we decide we won't use them,
>>
>>35576833
Narcotics and precious gems/metals
Copy of the data-capsule with data on cloudwhales
>>
>>35576881

It would basically amount to dumping it from an aircraft on a swarm, although the weight would be put to better use carrying explosives. You can't help but think that there would be a more efficient way to use it against them, but you can't think of one.
>>
>>35576833
Narcotics, Precious Gems/Metals
>>
>>35576943
I feel compelled to remind everyone that the Bioandroids are fully sapient. Selling them off is illegal, and totally against everything we've done so far.
>>
>>35576979
>It would basically amount to dumping it from an aircraft on a swarm, although the weight would be put to better use carrying explosives. You can't help but think that there would be a more efficient way to use it against them, but you can't think of one.
I can think of one
arm the simulcra kits with syringes of the stuff

problem is, its so super illegal I would rather not even bother.
>>
>>35576833
People just voted what they wanted sold man. Just look at those and see what people want sold. Nobody voted for capsules, for example.

Seriously OP, just write. Post times are an issue and it's worse when there's a clear majority but you insist on a list at the last minute, therefore delaying you actually writing. EVERYONE gave you shit for the list thing, btw.

Jewels, Narcotics, Metals
>>35576234
>>35576038
>>35576123
>>35576234
>>35576429

Aircar, Narcs/Metals/Jewels, 3 Bio Androids, 10 Screechers, 10 Powered Armor, 10 Lasers
>>35576065
>>35576207 As above but with the Smulcra Kits without any instructions

Just Luxury, Narcs/Metals/Jewels and Tech (though he changed his mind if it will just delay things)
>>35576375

>>35576833
Just the drugs, metals and jewels. I'm strongly against selling anything else, except maybe for data on simulcra kits. Nothing else.
>>
>>35576943
This sounds like a reasonable plan, seconding
>>
>>35576965

It's unlikely that anyone else will be able to break the Cloudwhale monopoly, but not having it traced back to us once sold, plus not having extra security from a recent failed attempt, will help us in the long run, especially when we get Diamondwood going and bitches start getting suspicious.
>>
>>35576943
Sounds ok. I think we should keep the Stak for fighting the Rach, though.
>>
coudln't we have the cobra like, implant soem stak in a number of the hives? like in queens and shit?
>>
>>35576833
Seconding >>35576922
>>
>>35576979
I can certainly think of ways, just that those ways are much harder to wave off as 'disposal' and not outright usage.
>>
>>35576955
>>35576983
>>35577023
>>35576922
Backing this. It's been 2 hours since OP made his thread, and we haven't got past the second prompt, and then OP calls for a revote? Come on OP.
>>
>>35576929
>>35576943
the only point of contention I see between those two on what to sell. is that the first one suggests selling simulcra kit tech (but not the kits themselves)

although in retrospect that is probably a bad idea since these guys are not our friends. some are actual enemies.

>>35577023
You missed the counter votes, a lot of people for example voted against the selling of bio droids, also you counted 2 people for the sale but only 1 of them was for it.
>>
>>35577023
>>35576929
>>35576943
>>35576876

Please vote below: Yes or no on selling the technology behind the mostly vanished Simulcra, potentially increasing its illegal use in nearby space?
>>
>>35577023
>>35577097
Chill, I'm cool with a slow-burning thread, personally.
>>
>>35576943
this
>>
>>35577116
>Y
>>
>>35577116
No.
>>
>>35577116
no
>>
>>35577116
No.
Though in my case I want to corner the action on having arenas for them.
>>
>>35577116
>no
>>
>>35577116

Fuck it. Narcotics, Metals, Jewels. Destroy Stak. Writing, please hold.
>>
>>35577116
Y
>>
>>35577116
No. I already said what I wanted sold so it goes without saying I'm against everything else. So, no. Do we really need some kind of consensus? Can't the QM just go off the majority instead of then saying we voted the wrong way, and having to vote multiple times again and again?

>>35577115
Countervotes are dumb and shouldnt be counted. It's like voting twice and just makes things more convoluted.
>>
>>35577116
no
>>
>>35577116
N
>>
>>35577116
no
>>
>>35577174
Finally!!! Don't forget the collars. Noone says we should keep them in any functioning state. Everyone argued for destroying them.
>>
>>35577174
also car as per >>35576943
it has 5 positive votes total

meaning also
>>
>>35577213
No, enough of us DON'T want the car sold.
>>
>>35577183
>What do you want to sell
>One guy says sell X
>6 guys say no sell X
>Do it anyways because countervotes are dumb

Countervotes are dumb when voting for mutually exclusive things.
But this was a different vote.
>>
>>35577116
no
>>
>>35577228
2 guys voted for a list without it.
7 guys voted for a list with it being sold
>>
>>35577183
See, that's how discussion works, people suggest things and disagree or agree with other things.
Which is why we have a point at which OP calls a stop on discussion and calls for a final vote.
I like chatting about choices, and know that picking out what is or isn't a vote can be a pain in the ass, so the system so far makes perfect sense to me.
>>
>>35577116
See, what you did here is good. you analyzed the votes. determined a point of contention. And hybridized the myriad lists by asking for clarification votes specifically on the contested issues. having settled the other issues already.
>>
>>35577213
OP asked for what we wanted SOLD. Not to include what we DIDNT want sold, so you can't count them as a possible yes. This is so simple it boggles my mind.

OP asked for what we wanted sold. We said what. Then someone spergs everyone didn't explicitly say what we didn't want sold, and tries to use that as proof we need a revote and everything people don't explicitly not want sold, should be sold? Really? Are you serious?

>>35577276
We don't need to vote twice over a period of 2 hours, then people who aren't the QM calling for votes too.

>>35577299
>determined a point of contention

Which could've already been easily analyzed by seeing what people wanted sold.
>>
>>35577270
These votes were for keeping the car
>>35576922
>>35576955
>>35576983
>>35577085
>>35577097

Or are you only counting the votes that second a list and not actually looking at what is contained in those lists?
>>
>>35577174
This is why this list vote shit is such a cluster fuck.
Two lists which are the same get their votes split because the lists were posted in two different posts rather than one list being seconded.
So what happens is one list which actually only has minority support, but because it got the most posts linking to it, gets used.

Why do you use such a fucked up system, anyway?
>>
>>35577402
I dont know. He just said it at the last minute and said we should vote again. I love the QMs writing, mind you. But it was clear in the early threads that nobody liked the surprise of going with a list.
>>
Should likely do 5 minute votes up or down on contencious each item.

About the only way to do it.
>>
>>35577444
I think its because he gets overwhelmed by like 200 different posts on an issue.
its a pain and a half to count.

which is why i am ok with those sudden votes. I just think he should be more flexible. instead of having clear hard rules on whether to do list, item by item vote, or "it seems like the majority wants A, B, C, and there is contention on D and E. so quick vote for D and E"... based on how things go

that being said. quest is good so i am perfectly fine with cutting slack on this issue.
>>
>>35577444
>nobody liked the surprise of going with a list.
Except one guy.
But yeah, all it did was make 8 people unhappy because 3 people backed one post, even though it was completely different from what the other 8 people wanted.
And those 8 only had a contention on 2 items, which could have been resolved by a coin flip or a run-off vote.

I still don't fully understand GameRoom's reasoning on how this list voting is supposed to be a better representative of consensus.
>>
>>35577535
for this specific case. i agree.
>>
The sale of Li's huge cargo of civilian electronics went remarkably well, netting you 10 C after a small bidding war between Neo-Tokyo groups looking for hardware to train new Hackers.

On the arranged date, ship after ship begins to break out of Hyper, coming in to your world. Soon, you are out of docking space on Cyclone Station, as 27 ships in all show up to trade.

Mark not only brings more old Orion freighters than you would have gotten through AAA, although some or most of them are undoubtedly the very same ships, he has also found you five specialized Tanker craft, freeing up the number of less optimized freighters you would have needed to use for fuel hauling. He tells you to consider them "An investment in the good health of a friendly port".

Too many people you know draw everything they know about Mark from their first impression: A fat, womanizing drunkard who would sell his own sister just for the joy of haggling, and ruthlessly outmaneuver his own mother to get a good deal. It's sad how little some people who think they know everything actually know.

You've had your luxury hall in your newly fabbed capitol dome catered by your Governors Staff for the event. Spider hangs as unobtrusively as he can behind your left shoulder, along with your two personal Guard, in case some individuals whose ships you recognized in orbit decide to disregard all consequences and put a bullet in you. As you approach you see the staff, whose names you've made a point of remembering as much as possible, rushing to and fro with platters and containers. If you weren't drawing on your expense account for this little shindig, you'd be seriously worried about the final bill in food and drink.

You fling the doors open dramatically as you enter the cacophonous hall, a number of weapons drawn but not yet pointed at anyone as accusations fly and old feuds come boiling up. This is why free traders don't have parties.

>CONT
>>
>>35577540
Implementing a few rules would make the votes a lot easier to count.
Such as requiring that the original OP post be linked to for the vote to count.
Copy what you want in your post, not just a second which requires hunting around.
>>
>>35577587
>as 27 ships in all show up to trade.
Well, it's a good thing we took the time to discuss and find out information before we went something other than the Cloudscoop, since we would have looked pretty damn foolish if these Free Traders had got here and we didn't have enough fuel for them.
>>
>>35577587


Eventually Mark manages to knock together enough heads that some semblance of order is restored, and he announces that the auction will begin on your word. Many look disinterested, only caring about the upcoming auction in that you'll have more money to burn on what they brought to sell, while others, particularly several curio collectors, look interested in just what you unearthed.

>Roll 1d40 +2 (Moneyed Crowd)

>Deactivated Collars and Armored Aircar added

>You have 17 Currency in your Treasury.

>Since the list thing is not working and everyone demonstrably dislikes it, I'll be hybridizing everything like this from here on out. I'm sorry if it was a pain in the ass to deal with but, like I said, I don't have nearly as much experience with quest mechanics as I do with quest writing.
>>
>>35577647

>18 Currency.

Forgot to correct that last bit.
>>
>>35577597
ok, those are some fine universal rules.

But I think whether to use a joint list, item by item, or hybridization and just say "it looks like A/B/C, clarification vote on D and E" should be done on a case by case basis.
for example, a join list is appropriate for character generation. while item by item vote is appropriate for selling goods.
the hybridization is always appropriate but requires a lot more effort to pull off successfully.

Quest is still good despite these issues.
>>
Rolled 13 + 2 (1d40 + 2)

>>35577647
It's fine. Everyone likes your quest, so dont be discouraged. You're like Konami. We hate some of the shit you pull in videogames, but everyone still likes what you sell.

How'd the Armored Aircar get in though? I only saw a few people actually vote /for/ it.
>>
Rolled 18 + 2 (1d40 + 2)

>>35577647
rollan
>>
>>35577647
dice+1d40+2
>>
Rolled 1 + 2 (1d40 + 2)

>>35577647

works for me
>>
Rolled 2 + 2 (1d40 + 2)

>>35577647
>>
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8 KB
8 KB JPG
Rolled 37 + 2 (1d40 + 2)

>>35577647
>Armored Aircar added
Why the hell is the Aircar there?
Even after it was demonstrated that there was significant opposition to selling the aircar?
>>
>>35577710
final count is 7 for and 5 against selling it.

>>35577695
goddamn
is this a crit fail?
>>
>>35577647

>>35577695
>>35577699
Don't forget to wait for rolling if you see someone roll low (like that 13, and 18 is the equivalent of <50% on a d100)
>>
>>35577647
>Deactivated Collars added

What the fuck, the majority consensus was to have those DESTROYED, they were never supposed to be for sale.

This is why list voting is stupid, the QM gets the wrong message and shit like this happens.
>>
>>35577733
those were D40s
>>
>>35577647
>Since the list thing is not working and everyone demonstrably dislikes it
Everyone dislikes it because the mechanics for it are not explained, it's a format that isn't used commonly, and because it's not explained many mistakes are made and leaves the majority of players locked out of a vote.
>>
Rolled 25 + 2 (1d40 + 2)

>>35577647
Wait, why are the collars being sold?
>>
>>35577733
>Don't forget to wait for rolling if you see someone roll low

Why?
>>
>>35577728
>final count is 7 for and 5 against selling it.
Where are you getting 7 for?
Link to your evidence, because I've already linked to mine here >>35577337
>>
>>35577735
De-activated still means they're destroyed, though? But yeah, most people just voted for drugs, metal and gems. Not for the other shit.

Why's the aircar being sold too? I didnt see a majority of votes for it before or after the revote.

>>35577790
It means the dice seed is giving a low roll for everyone for the next few min.

>>35577763
And? A 13 on a D40 is is maybe a 27 on a d100 at most.
>>
>>35577728
For selling Aircar
>>35576929
>>35576943
>>35576951
>>35577029
>>35577057


Against selling Aircar
>>35576922
>>35576955
>>35576965
>>35576983
>>35577085
>>35577097
>>
>>35577863
You omitting this vote for selling it
>>35577143
>>
>>35577710

>This being an auction, and a one time event (probably) before I throw a ton of shiny things with shiny price tags at you, highest Roll wins.

>You make a profit of 49 Currency. You have a total of 57 Currency in your Treasury.

The Auction is a major success, with many curio collectors and antique dealers with museum curator connections in a vicious bidding war over your junked Slave collars. Several shady parties initially bidding aggressively withdrew partway through when it became apparent that they really were deactivated permanently, but they still served to drive the price up. The competition was almost as fierce over the luxury Aircar, among those with connections to backwater world dictators. The Jewels and precious metals, along with bulk lots of Narcotics go piecemeal for good prices as well.

All in all you make a tidy profit.

You enjoy looking at the pile of untraceable hard currency in front of you, wallowing mentally in your newfound wealth, before turning back to the crowd who will shortly be taking most of it in exchange for lots of shiny, shiny things.

"Ad now," Mark begins theatrically, grinning widely, "ladies and gentlemen, the main show begins. On my mark, sell whatever it is you have to hawk as hard as you can. Ready. Set. GO!"

>Writing, give me a minute for fuckhuge list.
>>
>>35577917
That would still only bring the For to 6, not 7.
So >>35577728 is a filthy liar.
>>
>>35577863
>>35577800
>>35577728
Would you two chill the fuck out?
Probably half of those on both sides are you two samefagging against each other.
>>
>>35577920

De-activated slave collars, a true collectors item. Once used, however completely legal for collections and for people to loan museums and feel important.

Benefit of saying the money went to a new start-up free colony instead of somewhere else.
>>
We didn't need multiple votes outside of actual ties.

Just one vote linked to the QMs vote post. It's really simple. So long as we stick to one vote, and only do votes for specific things on actual ties when the *QM* closes votes, I'm happy.
>>
>>35577920

There is stunned silence at this unorthodox method of commerce, before several Traders still bitter from earlier gun-drawing begin shouting the nature of their wares at you. As the roar grows, it becomes increasingly hard to tell who's saying what, and Mark laughs all the while.

The first Category are those who are offering items no longer offered by AAA that were available at Embark, but not chosen.

>One Start-Up Technical University. 10 C. The same basic product offered by AAA by law at Embark, this will provide training in relatively primitive technologies to provide your Colonists with locally manufactured goods and greater local industrial capacity.

>Frontier Medical: Once again, the same basic product. Skilled human Doctors and Nurses seeking a new life on the frontier, but without the gross incompetence and legal troubles that usually hide behind that descriptive, along with a Medical University to train more. Their presence has a statistically significant difference even when they're doing nothing but overseeing Autodocs. 10 C.

Settlers Equipment: 5 C. Pre-Fab structures, vehicles, mining equipment, and other relatively low-tech tools that will allow more independent-minded Colonists to spread across the surface, prospecting for minerals and other valuable commodities or just setting up remote farming communities around rudimentary hydroponics, away from the crowding of the Domes. While they probably won't try to start sovereign nations in the hills, this can make controlling your population more difficult, and settlements will have to be heavily armed against surface threats.

>CONT
>>
>>35578280


>Asymmetric warfare Training, 8 C: Soldiers from various Special Forces branches and Mercenary organizations who will teach your Army the principles of asymmetric warfare, including advanced small-unit tactics, guerrilla warfare, and classic fourth-generation counter-insurgency. This will lead to your Soldiers becoming excellent light-infantry, and will improve the quality of your Militia if you choose to teach the basics to them.

>Indirect Fire, 10 C: Your Guard are equipped with shoulder-mounted guided missiles that can evade basic countermeasures and heavy, self-propelled drone mortar tracks. Not terribly effective against modern countermeasures, but unstoppable for most pirates and raiders.

Heavy Metal, 10 C: A unit of old Coalition R-85 Grizzly Main battle Tanks. Outdated, but extremely well built and reliable. Equipped with a basic countermeasures suite.

Hawke, 20 C: A wing of Coalition X-35 Talon multi-role Aerospace fighters. While not up to date, like all Coalition Militech, they're well designed and built to last.

>Transports, 9 C: More old Coalition hardware, the Fury VTOL transport aircraft is the tool of choice for many Mercenary outfits, with its mix of reliability in hostile environments, maneuverability, and surprisingly decent weapons and armor considering its role and class.

Gunships, 10 C: The G-20 Stryker is a favorite among backwater warlords, Mercs, and security on hostile worlds. Adept at engaging both equivalent aircraft and ground targets, the Stryker moves fast, hits hard, and can take a beating, combined with the excellent engineering fundamentals and reliability common to Coalition designs.

>Firewatch missile Defense system, 20 C: A decent anti-air Missile system, doubles as an interceptor system to engage missiles fired from orbit and a Ground-strike system.

>CONT
>>
>>35578423
The first Category are those who are offering items no longer offered by AAA that were available at Embark, but not chosen.
>>
>>35578388
I assume it's a wing each for each aircraft set? So 48-100 aircraft?

And for reference, it's a 100 Grizzly tanks.
>>
Our money is gonna vanish /so/ fast.
>>
>>35578423
>The first Category are those who are offering items no longer offered by AAA that were available at Embark, but not chosen.
>no longer offered by AAA
Come on, anon. Please actually read the entire post.
>>
>Technical University.
Regardless of what come next this is a most have, we don't want to end up as an dead end mining world.

>Frontier Medical
Nice thing to have if a little pricey

>Settlers Equipment
With our current bug problem independent and isolated settlements are only a danger for the population. Until we hunt down all the queens and the bugs are to a nuisance this will have to wait.

>Asymmetric warfare Training
Just the thing we need to hunt down the bugs or be prepare for their new forms of attacks.

>Indirect Fire
If we get our navy running efficiently we shouldn't have the need for this. Still is an extra something for those emergencies

>Vehicles in general
We could stay one step ahead of the bugs and they could help a lot with fast respond operations

>Firewatch missile Defense
I see this as a most have maybe not right now, but it should be on the list.
>>
I think we need the Tech Uni & Med Uni. Those have short-term and long-term benefits in terms of production, infrastructure and knowledge.

The Tech Uni? We need it. Our industrial equipment will only last so long and our people will need to be able to make late 19th century -> 20th century goods on their own as machines get broken down. Plus, less strain on our existing infrastrucutre/tech base.

The second, though? The medical uni is needed. This is a new planet and even with Cthall support, we could end up overwhelmed with viruses. Even if that's not true, it means our citizens get more accessible healthcare, which is a big boost for morale when your family isn't dying or waiting weeks for medical support.

3rd, the Settler Equipment? It lets us fight overcrowding. Even if you're really worried about it, don't forget it will be sold to us, the Planetary Governor and Tempest planetary govt. So we can control the distribution of it, and when it gets distributed.

Though if I had to choose, I think the first two are most necessary.

Things I don't know about yet:

Heavy Metal? It's *one hundred* main battle tanks. That will give us some real armored support for our troops outside of the BOLO.

Air support is vital. We're sorely lacking on it outside of some aircraft used by mercs. The Hawke fighters are the best choice, since they're multi-role fighters meaning they can act as interceptors, bombers and CAS. Jack of all trades, but it'd give us what we need.

Settler Equipment? It lets us fight overcrowding. Even if you're really worried about it, don't forget it will be sold to us, the Planetary Governor and Tempest planetary govt. So we can control the distribution of it, and when it gets distributed.

All 3 of those are worth considering, but I don't think they're as vital.

>CONT
>>
(CONT)

>>35578530
I don't think ayssmmetric warfare is worth it when we have Spider and some ex-Commonwealth Army people anyway. Get Spider, Ras and an Ex-Army officer and we can get our own SpecOps unit built for free.

Indirect Fire is nowhere near as good as the Firewatch system, though it is cheaper. Not cheap enough though.

I think 48 Hawke Multirole Fighters (minimum size of a Wing) are far, far better than a hundred Grizzly MBTs though.
>>
>>35578388

>Robot workers, 10 points: Specialized robots designed to perform mindless menial tasks, freeing up workers for more complicated projects. Comes with the patterns for your Automated factories to make more basic Economy versions.
-------------------------------------------------------------

Next are a number of grim-faced men who offer sale of weapons and war machines, in light of your... Troubles with recalcitrant locals.

>12 Coalition Mammoth Super-Heavy Tanks:, 10 C. Seen by many as the poor mans BOLO, these tanks have an excellent blend of firepower, armor, and mobility combined with the excellent durability and ruggedness of Coalition designs. You blew up a fair number of these during the Iron league War, and know that even though they can't hope to match a BOLO, they're effective war machines.

100 Pulse Laser Rifles, 3 C.

50 Dark Rift Tank Destroyers, 5 C: Fifty light, high-quality specialized Tank destroyers. Basic and reliable.

200 K-7 Combat walkers, 10 C. Also known as Chicken Walkers for their leg shape, these are effectively an armored cockpit with a heavy chaingun, limited missile launcher, and good sensors on nimble legs for recon and infantry support in rough terrain and urban environments.

>20 Coalition mobile missile-artillery launchers, 7 C. Ground-Strike missile batteries mounted on old tank chassis, semi-amphibious and with secondary crew-served weapons.

>Repeating Plasma Turret, 5 C. A repeating, multi-barrel rapid-fire armored Heavy Plasma that can slag anything below the Super-Heavy range that enters line of sight in the hands of a competent operator, and still damn effective on Auto.

>1,000 Manjack Auto Turrets, 5 C. Heavy automated Chaingun-turrets on deployable Tripods. Fire the same ammunition as your soldiers Rifles and LMGs, with some compatible parts. More efficient if crewed by a skilled Heavy Weapons trooper, with the AI assisting.
------------------------------------------------------------
>CONT
>>
>>35578565
>Robot workers
are they sapient?
>>
>>35578565
How good are the Mammoths against a BOLO? 2 v a BOLO? All 12, even?

Dont forget the BOLO weapons we ordered, btw.

>>35578589
Doubt it since it's just for "mindless menial tasks". I dont think it's worth it though, so we can put some of the more blue collar/working class people we surely have to work.
>>
>>35578565
>All the weapons here together cost 45 C
damn. I want them all. but then we can't really afford anything else.
>>
>>35578423
We're better off not getting settlers equipment until we can deal with the damned bugs. Otherwise we're just gonna be sending people to their deaths.

>>35578531
We don't have many pilots for them though...as is our navy is hideously understaffed.

Gotta figure out how to get some military and naval fuckers over here on our side. As a BOLO ex commander hopefully we have some connections...

For birds I think were better of with gunships. We can't even really use our current naval forces as is and it would be a terrible idea to add onto it.

>>35578550
I do agree with using Spider and Ras to train up our own SpecOps.

No need to burn money for something we can do ourselves with a little time.

I disagree on those Hawkes though. Our pitiful navy can't handle it so we're better off getting gunships.
>>
Guys, lets not spend ALL our money here. remember that we still have to entire a bunch of space navy guys to come and crew our stolen pirate and slaver ships. Plus there is always more stuff to buy and its nice to have some saved for a rainy day
>>
>>35578609
If we can't buy it now, then it's best to take the arms dealers aside after the auction and ask them to put the order together in a couple months.
They come back in 4 months time, we give them a down-payment to secure the order, and then they can put the order together and they'll be paid the rest (with a 5% increase from the auction price).
>>
>>35578650
Not sure if we will have good income at that time
also, considering we set ourselves up as cheap fuel station, we should have them stopping by regularly anyways
>>
>>35578565

>Robot workers
Nope, those jobs are for the people

>Tanks
Do we have the people, training and facilities to maintain and man them? Even so i could go for the Mammoth Super-Heavy Tanks.

>Rifles
Sure, why not?

>walkers
Nah.

>Mobile missile-artillery
Good compliment for our other -amphibious tanks.

>Turrets
I am indifferent to these, just watch out for the AI assisted ones, some hacker may find a reason to fuck with them.
>>
>>35578626
Why? We're looking at 48-100 aircraft that can act as bombers, CAS or interceptors. Possibly even Orbital interceptors. I'd go for gunships if we actually had dedicated anti-air systems beyond the few AA cannons we have for our capital dome

>>35578565
Can the Hawkes go orbital, or do they lack a rocket engine (or scifi equivalent)?


>>35578650
This would be a good idea. Same for the Settler Equipment, which we"ll need eventually.

My vote may change and don't count this OP but I'm thinking:
>Tech Uni: 10
>Med Uni: 10
>Hawke Wing: 20
And the rest of the cash is undecided. As useful as the Cthall Colonists will be, there's only 40 of them and we have 1 million and 20k colonists.
>>
>>35578565
>Heavy metal
>Mammoth tanks
both of these
>>
>>35578671
Don't be so hasty to dismiss the walkers.
They're good fast recon units, they work good in urban and rough terrain, and they're good for close-in infantry support.
>>
>>35578691
>This would be a good idea. Same for the Settler Equipment, which we"ll need eventually.
We really don't need that at all.
We keep to the domes for the dacades it takes to terraform and kill of the rach
by the time we get to it, we would have the tech base to make our own basic tools.
>>
so far Im thinking all the infrastructure stuff to help the colony so
>One Start-Up Technical University.
>Frontier Medical
Settlers Equipment
>Robot workers
>>
>>35578692
Don't make a counted vote while we're still waiting for him to finish.
>>
>>35578712

Half of them for half the price could be acceptable.
>>
>>35578565
OP, for reference how good are the Guard AR, Tribarrel AR and Pulse Laser Rifles? Whats the IRL or even 40k equivalent of them all?
>>
>>35578691
The problem is that the Hawkes are fighter craft. They're exceptional, they're fast, they're great for anti-air attacking. But they won't have the armaments necessary for large scale attacks on the bugs that we're going to need to do.
>>
>>35578439

100 Aircraft. 200 for the Transports.
-------------------------------------------------------------
Next up are the sellers of words, as they style themselves. Dealers in books and education materials, they peg you as a well-read man, and not an aristocrat who believes the poor should be kept illiterate. This makes you both a good customer in the eyes of many, but also a chance the spread knowledge and acquire a safe place for a decent library in this Power-Forsaken area of the fringe.

>One Complete Encyclopedia Galactica Set, with full rights for copying and re-distribution in digital and print form, 2 C.

>One Commonwealth Library, 3 C. A collection of books representing everything you should be able to find in any Core World Library, three years ago. 1 C.

The Shadow Library, 2 C. A comprehensive collection of texts and treatise that could NOT be found in Core World libraries, mostly of fringe political philosophies, inconvenient history books, and unwanted truth in written form.

The Library of earth, 4 C. This hard to come by collection represents the classics of Pr-expansion and early Expansion literature and history. Considered the keystone to properly understanding the dawn of Man.

Commonwealth Common Curriculum: 4 C. A standard pre-school to High-School curriculum. Optimized for the production of valuable members of society.

Alternative Curriculum, 2 C: A collection of unorthodox teaching methods and school materials too unbiased for the Commonwealths tastes, this is optimized for the production of individuals with keen critical thinking, good historical knowledge, and practical skills, though not as strong on abstract science and art, as well as skipping all "schooling" before Grade School/Middle School as cruel and ineffective.

>CONT
>>
>>35578769
>One Commonwealth Library, 3 C. A collection of books representing everything you should be able to find in any Core World Library, three years ago. 1 C.
This needs correction.
Is the Commonwealth Library 3C or 1C?
>>
>>35578769
Oh god, those educational materials are going to be vital to the long term of our planet.

Maybe a mix of the Gunships, Settlers Equipment, and Auto Turrets for the materiel (total of 25 currency cost) and the Alt Curriculum, Shadow Library, Earth Library, and Galactica set for the educational (10 Currency).

Subject to change based on what other things get offered.
>>
>>35578808
Probably 1C. Banned materials typically cost more.
>>
>>35578769
>One Complete Encyclopedia Galactica Set, with full rights for copying and re-distribution in digital and print form, 2 C.

This is what exactly?

How exactly do Mammoths compare to BOLOs? Could 12 take on a BOLO?
Can Hawkes go Orbital?

Right now I'm leaning on:
>Tech Uni: 10
>Med Uni: 10
>Hawke Wing: 20
>Both Curriculums: 6
>Both Libraries: 3 (Assuming the Commonwealth Libary is 1C)

Not a counted vote again, btw
>>
>>35578818
>Settlers Equipment
that one is awful
we won't need it for decades, and by then we could make our own with all our tech and manufacturing.
>>
>>35578280
>>35578388
I'm for the Technical University (10C), having a good foundation for a tech base is a good investment.

Also the Hawke package (20C). Aerospace fighters, good in and out of the atmosphere, can support again surface threats and against threats to our space-based interests.
With the fuel rolling out and more space traffic coming in, this seems like a wise choice.

Really sold on those two, we'll see how the budget shapes up for the rest, we still have more shopping selection coming.

Anyone else think the Manjacks (5C) could be a good choice? Same ammo, compatible parts, could work well for us? Not complete sold on it, still need more list, but tempted.

>>35578769
Mmm, words. Yeah, lot of budget will need to go here.
>>
Regardless, I think we're all for telling the military guys we don't buy shit from to come back later?

Maybe some of the others, but definitely the ones with the really good shit like the mammoths? I dont think the Mammoth is needed right now, but we could use them in the future.
>>
I think we should not shun any category, because if we do we are less likely to get future offers. traders don't like their time wasted
>>
>>35578833
I was betting on a good deal of our population being antsy enough to try to make a home somewhere immediately. You've got a point though. Anyone else have insight into this?
>>
>>35578818
Not favoring the Settlers equipment, because if we got that we would need to pay for and fast-track our own counter-insurgency training, rather keep folks together. Particularly until far enough down the line that attitudes blend and reach enough of a majority that our world could be considered to have it's own culture to identify with.
A lot of these people right now would just fuck off and do their own thing and be alienated/isolated from the rest of the colony, and we don't want to encourage that right now.
>>
>>35578769
In 40k or IRL terms, for reference how good are the Guard, Tribarrel and Pulse Laser Rifles?
>>
>>35578832
We've got the Toolbox Docs wandering around, we might be able to pull together our own budget version, think we might be better off with out purchases right now.

Also, the idea of making a Toolbox University appeals to me.
>>
>>35578769

Pre-Diaspora History, 1 C: A supplemental course on the history of humanity before the looting Wainwrights Invaders Technology. Skipped over by most institutions for its inconvenient reminder that mankind originally stole its current power, among other things.

Xenostudies: A comprehensive course on mans nonhuman neighbors past and present, including history, physiology, and psychology. Decried for promoting indecency and moral corruption on many conservative worlds.
-----------------------------------------------------------

Finally, come the dealers in essential goods AAA is *too* keen on providing.

Hydroponics Farms, 10 C. Hydroponics to make you completely independent from AAA suppliers, and provide noticeably higher quality food as well. Comes with patterns to produce more with your Automated factories.

Algae Tanks, 1 C. Forget quality, this is all you need. Until the riots start. Tanks produce foul-tasting Algae Wafer rations enough to feed your population minimally virtually for free.

Semi-automated Machine Shop, 5 C. A machine shop specialized to make repairs to the mining machinery too expensive and complex to manufacture locally, although you will eventually need spare parts.
-------------------------------------------------------------
Finally, an enterprising Trader you are not familiar with, who Mark vouches for, is selling an old Mining Hub station, an ugly block with some basic defensive weapons and countermeasures designed to act as a trade and processing center for asteroid miners before shipping off the semi-refined ores to the next stage down the line. 7 C.

>A man with a distinctly military cut to him, weathered by years of hard living on the Fringe, wants to see you as soon as possible about "Heavy Mining Equipment" for "Unique Machinery". See him before or after other purchases as you wish.
>>
>>35578880
>I was betting on a good deal of our population being antsy enough to try to make a home somewhere immediately.
on a rach infested world which is decades away from terraforming?
also, not having those tools available gives us some measure of control over populace
>>
>>35578929
>A man with a distinctly military cut to him, weathered by years of hard living on the Fringe, wants to see you as soon as possible about "Heavy Mining Equipment" for "Unique Machinery". See him before or after other purchases as you wish.
See him before purchases
>>
>>35578884
>>35578833
All right then. What do you guys think we should replace it with (if anything) so far? I'd say Asymmetric or the Tank Destroyers.

>>35578929
Hydroponics. Must have them, must use them, must make as many as possible. The Machine Shop and Mining Hub also great ideas.
>>
>>35578929
>Xenostudies: A comprehensive course on mans nonhuman neighbors past and present, including history, physiology, and psychology. Decried for promoting indecency and moral corruption on many conservative worlds.
This is free?

>A man with a distinctly military cut to him, weathered by years of hard living on the Fringe, wants to see you as soon as possible about "Heavy Mining Equipment" for "Unique Machinery". See him before or after other purchases as you wish.
There's our BOLO weapons.
See him before the other purchases.

Are these prices negotiable?
This IS an auction, and these ARE Free Traders.
>>
>>35578952
>Must have them, must use them, must make as many as possible. The Machine Shop and Mining Hub also great ideas.
That's 22C, out of 57C.
And we haven't even heard the price on BOLO weapons yet.
Weapons which, I might add, are very, very, VERY hot.
>>
>>35578929
(Not counted)
>Tech Uni: 10
>Med Uni: 10
>Hawke 1/2 Wing (really a barebones full Wing): 10
>Both Curriculums: 6
>Both Libraries: 3
>Armed & Armored Mining Hub: 7
>Hydroponics: 10
Total: 56/57

I think this is a good mix of infrastructure, military tech and knowledge.

Lets see him before, then come back and haggle the shit out of these guys
>>
>>35578947
I'd say the Hydroponics would be a good choice in place of that.
>>
>>35578929
I am tempted by both the farms and algae tanks. I am thinking the tanks can provide emergency backup rations.

>Mining hub station
so this basically improves our astroid mining income?

also, I just realized that basically all our credits right now is our own persona fortune rather then the colony's funds
>>
>>35578979
The Curriculums sound like they're mutually exclusive.
Confirm with OP that taking both isn't just pissing money away; we nearly did that with the terraforming choices last thread.
>>
>>35578929
See the mystery man NOW.
>>
>>35578990
Mislinked, meant that to: >>35578952
>>
>>35578994
>also, I just realized that basically all our credits right now is our own persona fortune rather then the colony's funds
We own the infrastructure, that's why we're the man in charge. Something that the Neo-Jeffersonians can't argue against.
>>
>>35578976
The Hydroponics is the only one I considered necessary out of the bunch. I'm just saying that the others would be a good plan.
>>
>>35578929
OP, what if we take both curriculums? Can we make something better with both of them?
>>
>>35578957
Discounts for bulk purchases?
>>
>>35578929
This >>35578947
Preliminary list.
>Semi-automated Machine Shop, 5 C.
>Hydroponics Farms, 10 C.
>Finally, an enterprising Trader you are not familiar with, who Mark vouches for, is selling an old Mining Hub station, an ugly block with some basic defensive weapons and countermeasures designed to act as a trade and processing center for asteroid miners before shipping off the semi-refined ores to the next stage down the line. 7 C.
>Both Curriculums: 6
>Both Libraries: 3 (Assuming the Commonwealth Libary is 1C)
>Asymmetric warfare Training, 8 C: Soldiers from various Special Forces branches and Mercenary organizations who will teach your Army the principles of asymmetric warfare, including advanced small-unit tactics, guerrilla warfare, and classic fourth-generation counter-insurgency. This will lead to your Soldiers becoming excellent light-infantry, and will improve the quality of your Militia if you choose to teach the basics to them.
Total: 39C

We should see what we can get from our population before we purchase any of the uni's. Also since so many of these items will be useful, we should see if we can get these guys to maintain these offers in the future. Maybe some type of catalog.
>>
>>35578280
>One Start-Up Technical University. 10 C
>Frontier Medical 10 C
Settlers Equipment: 5 C
>One Complete Encyclopedia Galactica Set 2C.
>One Commonwealth Library, 3 C
The Shadow Library, 2 C
The Library of earth, 4 C
Pre-Diaspora History, 1 C:
Hydroponics Farms, 10 C
Semi-automated Machine Shop, 5 C
Xenostudies ?C
thats 52C the Xenostudies dosent have a price
>>
>>35578832
>>35578834
You keep forgetting we got shit for pilots and naval trained personnel.

>>35578853
So aim for 1 per a category?

>>35578280
Technical University: 10 C

Frontier Medical: 10 C.


Both of these are vital. though I am wondering which we can hold out on getting right away. Which is why I say we do just Frontier Medical for now and do the Technical University later on maybe the next trip around.

gunships 10c

to give our forces some much needed support. Kinda worried considering bugs saw the BOLO so their bound to bring out the big guns eventually for the sake of countering something like that. Personally I would like to get our forces some heavier guns besides HMGs to help with big bugs, but I don't see that available anyway we can request something like that for next time among the arms dealers?

Xenostudies:

Is a must so our population can understand their aliens and it shows we are interested in future purchases.

I say we do Algae Tanks 1 C for the sake of rations. Sure it sucks as but if you can't get anything better get used to it.
>>
QM, didn't we offer these guys cheap, but not free fuel?
How much money did we make from them buying fuel?

also, do we have projected income from excess mining?
>>
>>35579050
>You keep forgetting we got shit for pilots and naval trained personnel. And we just need pilots for them. If we can get gunship pilots, we can get fighter pilots.
Right.
>>
>>35578808

3 C. No idea where that 1 came from.

>>35578832

An Encyclopedia of... Everything humanity knows that isn't classified or largely forgotten. The latest edition, and famous for being the most comprehensive Encyclopedia, ever.

The ratio is roughly 10 to one, on even terrain with all other factors being equal. Largely because BOLO Commanders are taught to fight like utter bastards to balance their partners drive to meet the enemy head-on in open battle, all is else is very, very rarely equal. Especially terrain.

Hawkes are capable of limited orbital flight, although they are inferior to specialized Interceptors.

A word on Settlers Equipment: It could result in your Tech base being bumped up a notch if combined with Technical university by providing tech just advanced more advanced than the norm to be useful, but not so much that locally trained Engineers can't reverse-engineer it with a lot of head-banging.

>>35578892

Guard Rifles are essentially improved Modern Assault Rifles (Think Stubbers), Tri-Barrel rifles are rotating-barrel infantry weapons firing high-velocity caseless rounds at very high rates of fire. Considerably more advanced and effective, and capable of splitting armor that will stop Guard bullets, even armor-piercing, cold wide open. Think of them as 40K Autoguns.

I meant for the Cultists at the beginning to be wearing fancy Nanoweave armor or something and forgot what I was doing, so there may be some confusion: Your Tri-Barrel bullets WILL be able to pierce armor equivalent to what your soldiers have, or even somewhat better, while it will stop Guard Rifle bullets.

Lasers operate by firing a brief pulse at the maximum energy that the guns future-capacitors can handle, and will vaporize whatever it hits, resulting in lovely explosions of steam and metal. Capable of fucking up light powered armor, and going right through Combat Armor (What your troops have) unless it's a glancing hit or weakened by specialized reflective fog.
>>
>>35578929
Alright so I'm favoring strongly:
Technical University (10)
Hawkes (20)
Mining Hub (7)

Tech, Defense, Money, and more business.

Things I'd like:
Hydroponics (10)
Machine Shop (5)

Less outside reliance, and hopefully we can get our local manufacturing up to the point that we can start making spare parts for the shop.

From the, I'd like books, but we can hash out which over how many pints are left after other spending.

If mystery man is offering the kind of stuff I think he is, I'd like to ask that he returns next time around, anything BOLO level is is bound to be way outside the budget without sacrificing everything else.
>>
>>35579050
>You keep forgetting we got shit for pilots and naval trained personnel.
incidentally, we should spend some money on head hunting those.
I don't see it in the list but surely someone has the contacts to help with that.

>Both of these are vital. though I am wondering which we can hold out on getting right away.
good point.
I am tempted to say to the purveyors of knowledge that I would love to have it... next year. right now we need to buy all the guns we can to kill our rach infestation
>>
>>35578929
OP, lets do it before voting, haggling and purchasing. Especially haggling. It gives us more time to discuss shit
>>
>>35579050
>You keep forgetting we got shit for pilots and naval trained personnel.
So we need to put out feelers for trainers.
We have was too much invested in space to not invest in space defense.
>>
>>35578769
>Next up are the sellers of words, as they style themselves. Dealers in books and education materials, they peg you as a well-read man, and not an aristocrat who believes the poor should be kept illiterate. This makes you both a good customer in the eyes of many, but also a chance the spread knowledge and acquire a safe place for a decent library in this Power-Forsaken area of the fringe.
So, can we discuss this safe library thing with them?
is this like a package deal of all the above knowledge? or do they just mean "we will sell you illegal books"
>>
>>35579080
I'm liking this, plus as much as 10 C worth of Educational stuff
>>
>>35579086
yea, i don't see a reason NOT to talk to him first so we have a better idea of what we are doing
>>
>>35579082
Exactly what do we need now and what can we afford to acquire later?

That is the question we should be asking ourselves.
>>
>>35579086
>>35578929
Yeah. Dont count votes yet.

I want to see how much we can reduce the price of things, and see how much the BOLO stuff can cost first.
>>
>>35579108
Well, that too. Wondering what sort of heavy machinery *coughboloscough* he'll offer.
>>
>>35579020

They are compatible, yes. In fact, the designers of the Alternative Curriculum advocate exposing students to mainstream schoolbooks, both to shore up their abstract are and science, but, in their opinion, show why it's so important to have critical thinking skills and the knowledge that no secondary source can be entirely trusted.

Xenostudies is 1 C.

>>35579058

I totally forgot to factor that in. 5 C.
>>
>>35579137
Any sort of discount for hiring it all with promise to endow an actual library/research facility Soon(tm)?
>>
>>35579050
>>35579080
I don't see a pressing need for gunships, though, because we have an orbital strike network with our Auxiliaries. They're not as precise as gunships would be, but they can get into position just as fast, and provide orbital strike support.
>>
>>35579097

"We will sell you largely illegal/frowned upon books". You also are probably getting "friend prices" since your world seems like an unlikely place for a wave of fear-inspired book-burning ignorance to take hold.
>>
>>35579167
that is like saying why use those guns when we have nukes
>>
>>35579099
Well, if we got everything I liked there, that leaves 5C to work with, so Encyclopedia Galactica (2C) is definitely one, tough to narrow down, I'd say Alternative Curriculum (2C) as the other, with 1C in the bank.

Would like more, but with the fuel running, less outside parts/food purchases, and a mining hub we should make money back reasonably.
>>
Another question... what would our income stream expect to be (in terms of non-loot sourced C) over what sort of time period?

I want more of the military forces (those ships unnerved me), but infrastructure is more important.
>>
>>35579167
Yeah we have an ok military for now plus im pretty sure all are colonist are trained militia so I see no reason to go overboard on military equipment
>>
>>35579167
Mine is calling for Hawkes, not Gunships.
>>
>>35579137
>One Start-Up Technical University. 10 C
>Frontier Medical 10 C
>Settlers Equipment: 5 C
>One Complete Encyclopedia Galactica Set 2C.
>One Commonwealth Library, 3 C
>The Shadow Library, 2 C
>The Library of earth, 4 C
>Pre-Diaspora History, 1 C:
>Hydroponics Farms, 10 C
>Semi-automated Machine Shop, 5 C
>Xenostudies 1C
.Mining Hub station 7 C
>>
>>35579167
We have no airforce is the issue. Why get more tanks or w/e to supplement our ground & armored forces when we can start on making an actual airforce? Hawkes can do more precise bombing, CAS and aerospace interception.

>>35578929
>Tech Uni: 10
>Med Uni: 10
>50 Hawke Multirole Fighters: 10
>Both Curriculums: 6
>Both Libraries: 6
>Armed & Armored Mining Hub: 7
>Semi-Automated Machine Shop: 5
>Settlers (For Synergy w/Tech): 5
>Pulse Lasers (Remaining Cash): 3
Total: 62/62

This will give us over 180 infantrymen that can pierce any non-powered armor trooper, a barebones Wing of multirole aerospacecraft, a great tech base and the ideal curriculum for students. Both libraries will also help. On Settler Equipment: Don't forget we can control the distribution of it so we make sure noone shady gets it, and it's for the synergy bonus we'd get.
>>
>>35579185

You're looking at 3 C every three months from the Mining alone (Told you it was small) plus 6 C combined in the same time period from fuel sales and asteroid mining. Buying the Hub will increase this to 7. Buying Hydroponics or Algae will get you another 1 C for not having to pay AAA prices for Space MREs, and Technical University will provide another 2 C income bonus after several years.
>>
>>35579231
So you're voting before we even have all of the items for sale haggled for, or even listed (since we haven't talked to the guy selling potential BOLO parts).
Great.
>>
>>35579251
Can we do the BOLO now? I think it's unwise to pay for things when we don't know how much we can haggle, or how much the BOLO stuff can cost
>>
>>35579251

Machine Shop will also provide a 1 C income bonus, and if the Technical University cracks everything in the Settlers Kits, the +2 will turn into a +4.
>>
So when are we going to talk to the "Mining Industry" representative? Because I'd really like to talk to him now.
>>
>>35579251
So it will take us 7 months to break even on the Asteroid Hub, 10 months for Hydroponics, 1 month for Algae Tanks, 5 months for the machine shop, and it will literally take years before we see a return on investment for the Settler's Kits.

Now, let's meet with the man about some "mining equipment".
>>
>>35579248
>62/62
We got 57.

Also, the settler package doesn't synergize with tech, it just spreads out people and isolates a bunch of them for the rest.
Really against that until we have folk getting along better. We can buy the prefabs later on, if need be.
>>
>>35579303
62 QM said he forgot to add 5C from the fuel we sold to the traders.
>>
>>35579303
see
>>35579137
>>
>>35579303
You need to read more carefully, or at least use filters to highlight OP's posts.

>>35579137
>I totally forgot to factor that in. 5 C.
Puts total available cash at 62C

>>35579076
>A word on Settlers Equipment: It could result in your Tech base being bumped up a notch if combined with Technical university by providing tech just advanced more advanced than the norm to be useful, but not so much that locally trained Engineers can't reverse-engineer it with a lot of head-banging.
>>35579279
>if the Technical University cracks everything in the Settlers Kits, the +2 will turn into a +4.
>>
>>35579251
Thanks. So that's:
+3 from Mining
+6 from Fuel and Asteroid Sales
--things we buy
+1 If we buy the Hub
+1 If we buy Hydro or Algea (Not stackable)

Every 3 months

+2 for TU Bonus in 'several' years
+1 for Machine Shop
+2 for Tech U if we crack the Settler's Kits

So that's +9/Three Months currently
Potentially immediate +3/Month if we buy the Hub, Hydro/Algea, and Machine Shop.

Let's talk to Mister Miner.
>>
>>35579317
>>35579325
Missed that one.

>>35579303
>>35579279
And it seems there is a synergy we could get.
Still don't favor spreading the people out yet.
Need them in one place initially to help bring the populace together more.
Later we can buy that stuff, crack it, and spread out.
>>
>>35579303
Nope. +5C from the fuel. Again, we can control distribution. We can easily not give out the habitats until we feel like it, or haggle them out of the price for a discount. The equipment is more than the habitats.

>Technical University cracks everything in the Settlers Kits, the +2 will turn into a +4.
>A word on Settlers Equipment: It could result in your Tech base being bumped up a notch if combined with Technical university by providing tech just advanced more advanced than the norm to be useful, but not so much that locally trained Engineers can't reverse-engineer it with a lot of head-banging.

>>35579137
>I totally forgot to factor that in. 5 C.
>>
>>35579343
Then we don't hand out the habitats yet, or not buy them and get a discount.
>>
>Mister Miner. Writing.
>>
>>35579361
Fair idea. If we could leave that out for a savings that is better than 'withholding' buildings.
>>
Just because I'm econ focused, Hub, Hydroponics, Machine Shop, Tech U, and Settlers Kits seem to be important.

We don't have to deploy the Settler's Kits, and it may be more useful to hold them back until we get the bugs exterminated and/or pruned back.

We could (not saying we should) set up a meeting in 3 months time to pick up some more military hardware, especially if we know we're going to have 12C to promise.
>>
>>35579383
The Settler Kits can honestly wait. We're looking at years for a return on that investment, when we can buy it at a later date when the Tech University is more established.
>>
>>35579373
Can we get a 3C discount on the Settlers Equipment by excluding the Pre-Fab Habitats (though not the prints for them)? Thats the only reason people seem to be against them for now. I don't care about the habitats. I just want the tech bonus
>>
I want to buy the med center and give it to the toolbox doctors or whatever they are called
>>
>>35579398
Lets say it takes 5 years to get the +2 income bonus. That's 160 credits over 80 years, and 20 over 10.

Also. After we get the govt set up officially? I think we should start selling land to the states and private individuals. People already using said land (like Ranchers) would get a strong discount. This will help spur a real estate market. It will give us an immediate source of income (selling land) and later income (taxes from property or even selling/buying land)
>>
>>35579383
Similarly, we could wait on the Settler kits, though I now agree we should get them at the next earliest chance, if nothing else than to have our tech uni beat their head against it to learn more.

I'm firm on wanting the Hawke package though, PARTICULARLY if we are getting set with a decent measure of self-reliance.
All this stuff to run on our own, fuel, and docking space? It is just asking an ambitious pirate to try turning warlord.
No matter what we have on the ground, if someone else holds space, we're fucked.
>>
>>35579451

Indeed. Which is why I'm not saying *don't* buy military, and I am nervous about going more naked that we could be.

I'm a base-builder infrastructure type. I need 3:2 odds to beat someone in tactical combat, but I usually am able to bring 5:2 easily. *shrug*
>>
>>35579451
You know, at this point, while I can't support a BOLO because that would have to be so expensive as to break everything else, if this guy's mining hardware includes 'space mining equipment', I could be convinced.
>>
>>35579451
>No matter what we have on the ground, if someone else holds space, we're fucked.
Then it would be better to invest that money into recruiting capable spacement for our fleet of Pirate ships, Patrol Boats, and the Destroyer. That would make our space assets far more effective than a wing of sub-optimal aerospace fighters.
>>
>>35579472
Could you please not namefag unless you're making OC for the quest? It's just giving your posts more attention than any other anonymous post.

>>35579485
Multi-role fighters are jack of all trades, not "sub-optimal". They're what we need for a basic aerospace force. An airforce is one advantage the Mercs and any invading force will have over us. We're sorely lacking it.
>>
>>35579451
if you want the fighters to help with are space defense then you should push for us to instead get more crew for are ships and more ships not fighters that are shit in space
>>
>>35579472
I'm a tech-base guy myself.
Psilons, University, etc.
Though we're unlikely to out-tech anyone here, it'd still be nice to have a good foundation to work with.
>>
>>35579485
>our fleet of Pirate ships, Patrol Boats, and the Destroyer.
Ah. Alright then.
>>
>>35579500
Any invading force will have to get past our space defenses, of which the biggest component are our frigates and destroyers. Strengthening our first line of defense is more important than investing in secondary and auxiliary defenses.
>>
>>35579509
They're more useful than for just being used in space. We can get spacemen *and* the fighters. I'm only asking for 10C for the hawkes, not 20.

>>35579535
All we really need is crew. Ships & crewmen are not up for sale or I would be for this, but I know that 10C will just go for ground forces, which we dont need nearly as much as an actual aerospace force.
>>
You excuse yourself from the opulent hall, leaving the expectant Traders to keep a second round of food and drink company. You lead the Mining Equipment broker off to a shielded side room, closing the door and sweeping briefly for bugs. You turn to him when you get the "all-clear", and he immediately launches into his spiel:

"While I am greatly interested in the finer details of buying hydroponics equipment behind AAAs back, I am an exceedingly busy man in an exceedingly busy line of work. I've got commodities that are hot in every meaning of the word that I hear can be offloaded on this lovely green rock, and in supply. I don't care what you do with em', and I don't want to know. I don't need your life story of trying to build your own BOLO knockoff from scratch, and the challenges you faced designing the chassis in an orphanage with only your whore mother to help you with the spelling and nuns that beat you for drawing war pictures."

He locks eyes with you, jabbing his finger like it's a dagger to emphasize every following point:

"I need to know what you will buy, how you will pay for it, specifically, how you will pay for it right now in untraceable cash money in a currency less than 50% likely to suffer a catastrophic inflationary collapse, and where to unload it right after payment has been checked for counterfeiting and secured in a hidden location. Don't even think of pulling a fast one on me, either. I deal in weapons, all kinds of weapons, and I got my start in using weapons, all kinds of weapons. That's why I;m the best, and why you are paying for the best."

"Nice speech," You say, dryly, "What other products are you selling beyond chem-tinged lung air?"

>Full BOLO suite, 10 C: Prmary and secondary plasma cannons, tertiary weapons outfitted with Gattling Lasers for anti-infantry, original countermeasures suite, point-defense.

>CONT
>>
>>35579551
OP, dont count votes before you're done. Then you count new votes. This is why people said before, since this shit costs money.
>>
>>35579551
Wait, I see no mentions of Primary and Secondary Protective Screens, that were mentioned in Iron Scythe's status report.
How can it be a Full Suite if it's missing the shields?
>>
>>35579551

>Modern Countermeasures, 5 C.
>Missiles batteries, 5 C: Air, land, sea, some space, all capable of performing each others functions with decreased effectiveness.

>Battlescreen, 5 C: more powerful and efficient than what Scythe was orginally outfitted with, and will require some retrofitting to install.

>Spare Parts, 3 C: Various BOLO spare parts. Most from Sycthes Mark, the rest universal enough among BOLOs that Mark matters very little.

>Electro-Cannon, 5 C. A powerful, long-range, slow-firing cannon that fires a stream of projected electricity in a laser-bored vacuum tunnel. Capable of hitting ships in High Orbit on a good day, and devastating armor that would take many plasma cannon shots to damage. Originally designed as a precaution against the advent of a technological alien race with a BOLO equivalent, they have fallen out of production in recent years. Will require some modification to fit Iron Scythe, but his modular design will allow for rapid and easy swapping out of weapons as needed.

>Select
>Turn down and return to Traders
>>
>>35579600
>>Full BOLO suite, 10 C:
>Battlescreen, 5 C
>Spare Parts, 3 C:
would be ok with the electro cannon if people want it
>>
>>35579591

There were no shields in Scythes Mark available, and since he's under the deslusiion he's talking to someone building a really big tank to scare off pirates in his garage, instead of a Legion man who can lay hands on actual BOLOs, he's not counting on you knowing the difference.

Also, forgot:

>Secondary Shields, 3 C: For when the primary Shields go down, and to help stop specialized Shield-Breaker weaponry.
>>
Technical University (10C)
Hydroponics (10C)
Mining Hub (7C)
Machine Shop (5C)

Encyclopedia Galactica (2C)
Shadow Library (2C)
Library of Earth (4C)
Commonwealth Curriculum (4C)
Alternative Curriculum (2C)
Pre-Diaspora History (1C)

So that is up to 47C, leaving 15C for other purchases- ah and here's some now..
>>35579551
>>35579600
Mmm..
I want the Electro-Cannon.
We can talk about other things, but that is an awesome ace to have up our sleeve.
>>
>>35579600
Battlescreen sounds important, and I don't think it'll raise too many eyes. For now. The rest of it I want, but oh gods that price.

Also QM do you mind me namefagging?
>>
>>35579573

I'm trying to understand this post. If you're saying that we should have resolved Trader purchase votes first, people wanted to look at BOLO stuff first and see how much money was left over, at which point we will return to Trader goods.
>>
>>35579600
>Tech Uni: 10
>25 Hawke Multirole Fighters: 5
>Both Curriculums: 6
>Both Libraries: 6
>Armed & Armored Mining Hub: 7
>Semi-Automated Machine Shop: 5
>Settlers Kit w/o the Habitats themselves: 2
>Spare Parts: 3
>Full BOLO suite: 10
>Modern Countermeasures: 5
>Secondary Shields: 3
Total: 62/62

It's a quarter of the full Hawke Wing to make room for the BOLO suite. Settlers Kit without the Habitats so we don't have to worry about uncontrolled migration, and still keep the synergy (I think 2C is reasonable after a little haggling, since the habitats are likely the most expensive items). I think modern countermeasures are more important than a battlescreen since those will be a bigger threat to our BOLO.
>>
>>35579619
>he's not counting on you knowing the difference
Then we should note the difference.
He might appreciate return trips to a buyer that knows the product, should he come into more.
>>
>>35579600
Weapons suite and spare parts. Though I would love to squeeze in that electro-cannon somehow.
>>
>>35579634

HOW DARE YOU YOU IGNORANT SACK OF SHIT I WILL HAVE YOU KNOWTHATI HAVE NAMEFAGGED IN OVER 9,000 RAID THREADS AGAINST TERIBLE MARY SUE INFESTED FURRY FREEFORM BOARDS...etc, etc, QM too tired to do a full NAVYSEELE copypasta pardoy

It's cool.
>>
>>35579600
>>35579619
Can we haggle to reduce the price?
Do we need to select parts before haggling over the price?

>>35579640
He means that you should ignore any and all votes before the BOLO items were priced out, because all previous votes didn't take the BOLO items into account.

People repeatedly stated while you were listing the Trader items to ignore any and all attempts at voting because not all items were placed on the table yet. Especially the BOLO items, which everyone assumed would be the most highly priced.
>>
>>35579640
If you decided to finalize purchasing before we bought BOLO things, we would've been out of money.
>>
>>35579600
Backing this: >>35579650
>>
>>35579659

Roger. Also, asking again: Any chance for a discount on the curriculums if we promise to endow a full on university/library? The Sellers of Words types seemed they wanted to encourage that sort of thing.
>>
>>35579662
Why would he count ANY of the "votes".. why would you even think they were votes when he wasn't done presenting items?
>>
>>35579656
FUCK NO!
The only reason that he's selling, and the Legions and Commonwealth Intelligence and Internal Security haven't cracked down on him and us, is because people think he sells to people making knock-off BOLO's which a real BOLO or Colonial Marine detachment can steamroll.

If he realized that we were making a REAL BOLO, he'd bug out because that's the kind of thing that get Legions sent out to put down.
>>
>>35579600
>One Start-Up Technical University. 10 C
>Settlers Equipment: 5 C
>One Complete Encyclopedia Galactica Set 2C.
>One Commonwealth Library, 3 C
>The Shadow Library, 2 C
>The Library of earth, 4 C
>Pre-Diaspora History, 1 C:
>Hydroponics Farms, 10 C
>Semi-automated Machine Shop, 5 C
.Mining Hub station 7 C
>Full BOLO suite, 10 C
>>
>>35579669

This is why I left the option open, for people to consider before finalizing votes. I don't count votes except for those made after all options are posted. There were votes in favor of skipping him until next time in favor of more infrastructure, but they were outvoted.
>>
>>35579687
Because he asked us if we wanted to finalize purchases before moving on, and has done QM fuckups on voting before.

>>35579248
Going with >>35579248 since it looks the most balanced.
>>
>>35579691
I've got no problem with this, splurge the remaining 6 (If I counted right) on military vehicles?
>>
>>35579662

Mister Miners official policy is that Mister Miner does not accept haggling, including haggling that involves your sister.

>>35579686

Possibly, you'd have to talk to them, though.
>>
>>35579691
I don't like the earth library and diaspora history are really necessary. This list leans too hard on education when we need to build up infrastructure and protect ourselves from immediate threats. Such as pirates or xenos, which can pop up at any time.
>>
>>35579600
BOLO purchases:
Full BOLO suite 10C
Battlescreen 5C

We'll haggle with the Traders once we get back to them, so not voting on anything from that list for now.
>>
>>35579600
>Select
Full BOLO Suite (10)
Battlescreen (5)
Spare Parts (3)
Secondary Shield (2)
Electro-Cannon (5)

Which leaves us enough to afford:
>Technical University (10C)
>Hydroponics (10C)
>Mining Hub (7C)
>Machine Shop (5C)
>Encyclopedia Galactica (2C)
>Shadow Library (2C)
>Library of Earth (4C)
>Alternative Curriculum (2C)
>>
>>35579705

It also looks the least BOLO anything. I'm getting the feeling this guy won't be happy yo do business with us if he came all the way out here with his illegal goods for nothing.
>>
>>35579721
If there's people interested.

I take it Mister Miner wants to make a deal now, so *IF WE ARE PROCEEDING TO SPLIT THIS OFF AND PROCEED TO VOTE*, I'd like to buy that Bolo Suite.

Captha: For attesu

QM can we have a Neo-Tokyo mehanic for our Bolo named Attesu now :v
>>
>>35579726
true enough I just thought they may have something interesting in them
>>
>>35579736
Just remember not to flaunt the BOLO if we outfit with the suite. I would rather not have people knowing our BOLO is armed with actual weapons.
>>
I'm favoring dropping Hawkes, gunships, etc entirely in favor of BOLO.
>>
>>35579650
>>35579600
I support this list.
>>
>>35579745
I'm for buying BOLO stuff, but we cant get away with arming our BOLO right away. We absolutely need an airforce.
>>
>>35579744
Oh gods above no. We keep that under wraps. I was half-leaning towards giving him the battlescreen or the spare parts, but the full suite is just... useful.
>>
>>35579730
>Full BOLO Suite (10)
>Battlescreen (5)
>Spare Parts (3)
>Secondary Shield (2)
>Electro-Cannon (5)
Nice bundle of fuck-you to armored targets.
>>
>>35579762
We have a space force.
And if if someone is unfortunate enough to get past them, then they meet the real trouble.
>>
>>35579744
Obviously we don't arm the BOLO with the full suite unless we're about to die. Not yet.

>>35579600
Can we just buy the BOLO stuff OP, then go to haggling? If not, then I support >>35579650 People will favor haggling though

If we can, then just:
>Spare Parts: 3
>Full BOLO suite: 10
>Modern Countermeasures: 5
>Secondary Shields: 3
>>
>>35579736
> namefagging
> personal blogging
> asterisk actions
> emoticons

Go back to anonymous or fuck the fuck off. Tap dancing christ, fucking namefags.
>>
>>35579736
Yeah really. I don't know if you're trolling but cut that shit out:
>>35579793
You have no reason to namefag since you're contributing nothing more than anonymous posters.
>>
>>35579600
>>35579787
Seconding what's said in this. I"d like to not lose out on a discount. But if no haggling, go with that list.
>>
>>35579787

You can buy the BOLO stuff first.
>>
>>35579820
I thought we had to buy BOLO stuff now or GTFO.
>>
>>35579820
Lets do that. Then you can tell us the new prices after haggling.

I imagine we can play the Gunship & Hawke guys against eachother at least. And get a package deal for the curricula.
>>
>>35579730
That lists totals 67C. We only have 62C.

>>35579845
That's exactly what he said.
We buy the BOLO stuff first, before we go to the other stuff.
>>
>>35579872
Whoops, forgot I added Electro-Cannon on there.
Dang, need to cut something.
>>
>>35579849
Lets play everyone against eachother. Air Mil & Ground Mil. Tech, etc. This should be a bidding war for the lowest price
>>
>>35579892
Cut the screen? It's an upgrade to something we already have.

It's not my prefered list, but if it's what people are going for.
>>
>>35579787

Can everyone agree on this for now? Mister Mine represents an entity with access to a semi-abandoned BOLO weapons warehouse, so as long as you've been marked as a buyer, you should be able to go through him for all future BOLO-related purchases. Once BOLO purchases have been finalized, we will hold the vote on Trader purchases.
>>
>>35579600
>Spare Parts: 3
>Full BOLO suite: 10
>Modern Countermeasures: 5
>Secondary Shields: 3
>>
>>35579909
Yes.

>Spare Parts: 3
>Full BOLO suite: 10
>Modern Countermeasures: 5
>Secondary Shields: 3
I hope that our chances of not getting hit are good enough to forgo primary battle shields.
>>
>>35579909
>Modern Countermeasures, 5 C.
>Spare Parts, 3 C
>Full BOLO suite, 10 C:
>>
>>35579919
+1 for this.
>>
>>35579898
Actually, I'm thinking people have a point that we shouldn't be trotting ours out much or at all.
I say with drop the Full Suite for now, and grab modern countermeasures.

Battlescreen (5)
Spare Parts (3)
Secondary Shield (2)
Electro-Cannon (5)
Modern Countermeasures (5)

So then we have a well protected Ace with a big gun should something heavy come knocking, and we can buy the Full Suite down the road when we can afford it.
>>
>>35579940
If you want to be subtle, then the Electro-Cannon is NOT the way to go.
It's big and massive, and obviously a weapon.
If we're leaving it off, then the same thing can be done with the full weapons suite.
>>
>>35579940
Not a fan of the electro cannon when we can use it to buy a hundred tanks or w/e. Drop it and I'd be fine.
>>
>>35579940
Big gun is useless if using it would screw us up with the commonwealth and other potential traders. Since they may think that we may declare independence with our BOLO as we are not a proper legion.
>>
>>35579914
>>35579919
>>35579920
>>35579927

You pay the man in hard currency, all reputable. He looks it over and nods.

"Excellent doing business with you. You're already one of my favorite customers."

You raise one eyebrow, something you've practiced extensively to do on demand, "Really?"

"No."

>You now have 20 minutes for the final vote on Trader Goods.

>OPTIONAL: Try to get a packaged deal from the Word Merchants
>OPTIONAL Try to get a bidding war going between Land and Air Militech Traders (1d100 +10)
>>
>>35579914
This. Just to get the fuck done.
>>
Drop the Weapons Suite and add Modern Countermeasures: Y/N?

We get +5C back, and it's not like we can re-arm Iron Scythe and get away with it anyway. Even having a suite around can be suspicious.
>>
>>35579976
Try to get a packaged deal from the Word Merchants
>>
Rolled 48 (1d100)

>>35579976
>OPTIONAL: Try to get a packaged deal from the Word Merchants
>>
Rolled 58 + 10 (1d100 + 10)

>>35579976
>>OPTIONAL Try to get a bidding war going between Land and Air Militech Traders (1d100 +10)
All free traders just love bidding wars.
>>
Rolled 13 + 10 (1d100 + 10)

>>35579976
>OPTIONAL: Try to get a packaged deal from the Word Merchants
>OPTIONAL Try to get a bidding war going between Land and Air Militech Traders (1d100 +10)
Why the hell wouldn't we try to get discounts?
>>
Rolled 62 + 10 (1d100 + 10)

>>35579976
>>OPTIONAL: Try to get a packaged deal from the Word Merchants
>>OPTIONAL Try to get a bidding war going between Land and Air Militech Traders (1d100 +10)

Lets do this before voting.

Can we remove 3C on the Settler Kit if we exclude the habitats themselves?
>>
Rolled 33 (1d100)

>>35579976
>>OPTIONAL Try to get a bidding war going between Land and Air Militech Traders (1d100 +10)
>>
Rolled 97 (1d100)

>>35579976
Word Merchants Discount

Forgive me if I fuck up the roll.
>>
>>35580006
>97
>out of the dice pool

Shame.

Anyway, we have 41C left.
>>
>>35580017
And on a suggestion I made, too.

I cried, a little. I did.
>>
>>35579976
>One Start-Up Technical University. 10 C
>Settlers Equipment: 5 C
>One Complete Encyclopedia Galactica Set 2C.
>One Commonwealth Library, 3 C
>The Shadow Library, 2 C
>The Library of earth, 4 C
>Pre-Diaspora History, 1 C:
>Hydroponics Farms, 10 C
>Semi-automated Machine Shop, 5 C
>Mining Hub station 7 C
I think this work not 100% sure it to late her for me to do math
>>
>>35579976
Can we get a discount on the Settlers Kit if we don't want the habitats? Say, 2C instead of 5?

>>35580029
Dont vote when we dont even know the new prices yet.
>>
Guys, maybe we could look into buying some stuff for credit too? I'm sure or old friend could lend us some money. We are going to have a steady income soon, so there would not be problem with paying that back
>>
Oh fuck!

TheGameRoom, remember we found currency from the Smuggler Box? How much is that worth?

And how much money can we lend, for how much interest? Or an alternative to payment
>>
>>35580036
sorry its 4 in the morning here Ill jut go yo bed so I dont fuck anything up
>>
>>35579976
Technical University (10C)
Hydroponics (10C)
Mining Hub (7C)
Machine Shop (5C)
Encyclopedia Galactica (2C)
Shadow Library (2C)
Library of Earth (4C)
Alternative Curriculum (2C)
Commonwealth Curriculum (4C)

>OPTIONAL: Try to get a packaged deal from the Word Merchants
Yes. See if we can get an even better deal if we spend the savings on the Xeno studies and/or Pre-Dispora history.
>>
>>35580044
I believe that was in with what we sold.
>>
>>35580062
Sweet dreams, Anonymous.
>>
>>35580036
I wouldn't mind buying the whole kit, but I think we'll just need to buy it later. At least the uni should be well in place then.
>>
>>35579976
Technical University (10C)
Hydroponics (10C)
Mining Hub (7C)
Machine Shop (5C)
Encyclopedia Galactica (2C)
Shadow Library (2C)
Library of Earth (4C)
Alternative Curriculum (2C)
Commonwealth Curriculum (4C)
>OPTIONAL: Try to get a packaged deal from the Word Merchants
>>
>>35579992
>>35579996
>>35579997

You plant a few hints in the right ears, at the right times, and soon you have a full-fledged bidding war on your hands, with contractors trying to under-cut each others prices as much as possible.

>All weapons and military equipment has decreased in price by 2 C
>If you don't buy any of the offered military gear, there will be hard feelings.

>Merchants of Words: Convincing time!

You settle across a table pulled aside from the main hall, with basic electronic eavesdropping countermeasures, facing the self-described Merchants of Words. An eclectic bunch ranging from a kind, grandfatherly old man that you know has personally castrated traitors on his crew, and a fierce, nearly seven foot tall Gene-Mod with frightening tribal tattoos, who is an avowed pacifist.

You must convince these people that your world is worth a discount.

>"I'm a philanthropic soul, and I care for nothing more than the betterment of my fellow man. This will allow me to bring light into the eyes of many children of tomorrow."
>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
>"Tempest will one day be the Capitol and Trade Center for a new Sector, its influence spread far and wide. I want that influence to be that of a New Athens, a place of philosophy and learning as much as military and trade might. It will make for a better world, and ultimately a better Sector."
>"Knowledge is power. I like power. That should be enough."
>Other
>>
>>35580092
>>If you don't buy any of the offered military gear, there will be hard feelings.
Well shit.
This is why I didn't want to do that, because i didn't want to buy any of them right now, and now we have to to maintain relations.
>>
>>35580044

I completely forgot about that. You found 10 C. You also found 5 C in Scarrs Stash and 7 C worth of stuff in Spires Stash. 22 C altogether. Unless my math is off, this means you have 84 C, not 62.

I'm pretty sure that's all I've forgotten.
>>
>>35580092
>>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
>>
>>35580092
>>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
>>
>>35580105
well that is useful info to have
>>
>>35580105
>22C more to spend
Woo!
>>
>>35580092
>>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
>>"Tempest will one day be the Capitol and Trade Center for a new Sector, its influence spread far and wide. I want that influence to be that of a New Athens, a place of philosophy and learning as much as military and trade might. It will make for a better world, and ultimately a better Sector."

Bit of both. That we see a practical need to improve the education & knowledge of our population, and that our influence may one day spread since we're on a fast track to becoming a major player in the Sector. Their ideas & influence will likewise spread when people see we use their books, and people eventually emigrate from our world.

>>35580101
Dude. We're very vulnerable right now. I don't expect us to buy everything, but we need some air support at the very least.

>>35580105
OH FUCK. Thats alot.
>>
>>35580092
>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
>"Tempest will one day be the Capitol and Trade Center for a new Sector, its influence spread far and wide. I want that influence to be that of a New Athens, a place of philosophy and learning as much as military and trade might. It will make for a better world, and ultimately a better Sector.

Both of those, in that order.

I want also to do something about "I want to build a secure storehouse of knowledge, free of censorship. After all, there is but a single light of science, and to brighten it anywhere it to brighten it everywhere."
>>
>>35580105
>would have missed 22C if we had blithely continued without stopping to make sure
This is why I hate the people saying things need to be more streamlined or move faster.
We miss incredibly obvious things like this if we don't stop and think.
>>
>>35580092
>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
I lolled at "Knowledge is power. I like power. That should be enough." Its rather true but I don't think it will win any hearts.
>>
>>35580092
>>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
>>
>>35580106
>>35580112
I concur.
>>
>>35580105
can we also check behind our sofa?
>>
>>35580124
>>35580128
Actually, the Knowledge is Power will most likely sway the man who personally castrated disloyal members of his crew.

And
>"I want to build a secure storehouse of knowledge, free of censorship. After all, there is but a single light of science, and to brighten it anywhere it to brighten it everywhere."
might find purchase in some of the idealists in the book merchants, but it's going to get nothing but sniggering and outright laughter with some of the harder traders.
It's like you didn't even read the descriptions of the traders.
>>
>>35580148
I was still thinking of the earlier description of them.

>>35578769
> Next up are the sellers of words, as they style themselves. Dealers in books and education materials, they peg you as a well-read man, and not an aristocrat who believes the poor should be kept illiterate. This makes you both a good customer in the eyes of many, but also a chance the spread knowledge and acquire a safe place for a decent library in this Power-Forsaken area of the fringe.

And and stating we want to build a library means we're not a one-off customer. But.. *shrug*
>>
>>35580106
>>35580112
>>35580118
>>35580124
>>35580128
>>35580134

>SUCCESS

"Well," says one woman, colorful beads set against weathered Ebony, "I think that's both honest and somewhat virtuous. The best we're going to get out here, certainly."

>All Word Merchant goods reduced by 2 C, except those that already only cost 1 C. They have to make some profit, after all.
>>
NOW you have 20 minutes. Choose wisely.
>>
>>35580092
>"Tempest needs a good foudation to succeed, and the best foundations are laid by an educated population. Now, diploma-factories may churn out students who know the basics, maybe, but true learning comes from those who find something they are passionate about, and pursue it. These are the people who build worlds, and that is exactly what I am trying to do here."
>Other
"And on top of that, I have the military might to back up that claim. A library world is no good if it doesn't have the strength of arms to defend itself and its students from marauding invaders. That's been shown time and time again throughout history. Clarity of mind must be protected by strength of arms, and power must be directed by a wise intellect. Tempest can provide both, with your help."
>>
>>35580185

>Tech Uni: 10
>Med Uni: 10
>50 Hawke Multirole Fighters: 8
>100 Laser Pulse Rifles: 1 (This is cheap)
>6 Mammoth Superheavies: 3
>100 K-7 Walkers: 3
>Both Curriculums: 3
>Both Libraries: 3
>Galactic Encylopedia: 1
>Earth Library: 2
>Armed & Armored Mining Hub: 7
>Semi-Automated Machine Shop: 5
>Settlers Kit w/o Habitats: 2
Total: 61/62
>>
>>35580171
One Complete Encyclopedia Galactica 1 C.
One Commonwealth Library, 1 C.
The Shadow Library, 1 C.
The Library of earth, 2 C.
Commonwealth Common Curriculum: 2 C.
Alternative Curriculum, 1 C
Pre-Diaspora History, 1 C:
Xenostudies: 1C
Total for all: 10C

Just posting for updated prices. I don't think I can convince everyone to go for all of it, but the Xenostudies may be important.
>>
We have 63C right now after buying BOLO stuff.
>>
>>35580203
Add Xenostudies and I agree wholeheartedly.

After all, we're alien friendly out here.
>>
>>35580203
Oh, "Both Libraries" is the Commonwealth & Shadow Library.

>>35580264
I'm fine with that.

>>35580185
Adding Xenostudies to my vote.
>>
>>35580066
>>35580092
>>35580101
>>35580105
>>35580171
Alright, let's update my choices..

Technical University (10C)
Hydroponics (10C)
Mining Hub (7C)
Machine Shop (5C)
32

Encyclopedia Galactica (1C)
Shadow Library (1C)
Library of Earth (2C)
Alternative Curriculum (1C)
Commonwealth Curriculum (2C)
Pre-Diaspora History (1C)
Xeno (1C)
9

12 Coalition Mammoth Super-Heavy Tanks (8C)
100 Pulse Laser Rifles (1C)
Hawke (18C)
27

16 to spare..
Yeah, alright, get the Settler pack.
Did OP ever actually say that was an option to break that down without the habs and I missed it? Or are folks just making up numbers there?

If that is good, then maybe the Medical, but put Toolbox docs in charge.
>>
My vote:

>>35580091
With new discounts that frees up 7C. Propose to add Xenostudies, and spend the rest of military hardware (air and space assets)
>>
>>35580171
Semi-automated Machine Shop, 5 C.
Hydroponics Farms, 10 C.
Mining Hub station 7 C.
Pre-Diaspora History, 1 C
The Library of earth, 2 C.
The Shadow Library, 1 C.
>One Commonwealth Library, 1 C.
>One Complete Encyclopedia Galactica Set, with full rights for copying and re-distribution in digital and print form, 1 C.
Commonwealth Common Curriculum: 2 C.
Alternative Curriculum, 1 C:
>1,000 Manjack Auto Turrets, 3 C.
>Repeating Plasma Turret, 3 C.
100 Pulse Laser Rifles, 1 C.
Settlers Equipment: 5 C
>One Start-Up Technical University. 10 C.
63/63
>>
>>35580272

It is not possible to split up the Settlers Kits.
>>
>>35580299
Is it possible to split up the other purchases, such as Hawke aerospace fighters?
>>
>>35580299
Didn't think I missed it, but I kept seeing people quote a price.
>>
>>35580272
That totals 68C
We only have 63C available.
You need to reduce your list.
>>
>>35580185
>>35580299
>Tech Uni: 10
>Med Uni: 10
>50 Hawke Multirole Fighters: 8
>Armed & Armored Mining Hub: 7
>Semi-Automated Machine Shop: 5
>Settlers Kit: 5
>100 K-7 Walkers: 3
>Both Curriculums: 3
>Both Libraries: 3
>6 Mammoth Superheavies: 3
>Earth Library: 2
>Galactic Encylopedia: 1
>Xenostudies: 1
>100 Laser Pulse Rifles: 1
Total: 62/63

How about that? I hope we can split military stuff at least since it's hard to just go with one thing. And while the multiroles are good, buying a 100 is expensive and excessive for now
>>
>>35580272
Drop the tanks for now, bring us within our budget?
>>
>>35580347
No we don't. The 21 was already subtracted from the BOLO stuff. We got +22, hence it adding to us originally having had 63C.
>>
>>35580347
We had 84C to use before we bought BOLO weaponry. Now we have 63. 84-21.
>>
>>35580312

Yes.

Note that most of this will be available later on request, although some will be sold off, requiring you to find another buyer. However, you will most likely never again have such variety in one place combined with a huge chunk of cash (Your income is fairly low, remember, and you still need to spend money on expanding regularly), plus the discounts will likely never re-occur.
>>
>>35580347
>>35580272
>>35580329
BRAIN FART.
Forgot to count the BOLO pucashes. Durr & hurr.
My apologies. I should pay more attention.
>>
>>35580185
>>35580340
This looks good if it's doable. I honestly want to just move on to the next scene though, and think the other list is too focused on non-combat stuff
>>
>>35580171
>Original stuff
Tech University 10C
Hawke 18C
28C

>Weapons
Pulse laser rifles 1C
Manjack 3C
4C

>Books
Complete Encyclopedia Galactica 1C
Commonwealth Library 1C
Shadow Library 1C
Common Curriculum 2C
Alternative Curriculum 1C
Xenostudies 1C
7C

>Infrastructure
Hydroponics Farms 10C
Machine Shop 5C
Mining Hub Station 7C
22C
>>
>>35580369
The list you're quoting is actually cheaper on the military (though more diverse).
>>
>>35580340
Very good yes. Approved.
>>
>>35580272
>>35580171
Corrected:

Technical University (10C)
Hydroponics (10C)
Mining Hub (7C)
Machine Shop (5C)
32

Encyclopedia Galactica (1C)
Shadow Library (1C)
Library of Earth (2C)
Alternative Curriculum (1C)
Commonwealth Curriculum (2C)
Pre-Diaspora History (1C)
Xeno (1C)
9

12 Coalition Mammoth Super-Heavy Tanks (8C)
100 Pulse Laser Rifles (1C)
Manjacks (3C)
12

Save remaining 10C for hiring/training crew and for possible future purchases,
>>
>>35580424
Dunno if he"ll count yours since it's been 4 minutes since voting ended, but then it's just correcting an existing vote. Either way, voting should be closed.
>>
>>35580424
FUCK, I forgot the Mining Hub! (7C)
>>
>>35580424
What the hell. This.
>>
>>35580439
>>35580424
So that will leave 3C in the bank.

Would have been nice to have the Hawkes, but securing the ground and saving some for crew spending seemed a better idea.

>>35580437
Maybe, but yeah my previous was spending too much so it couldn't fly.
>>
>>35580439
>>35580471
Wait.. i didn't forget the Mining Hub.. I swear I'm loosing my mind. So 10C for whatever.
>>
>>35580171

>>35580285
Somehow fucked up the math on this. Should be 53/63.
>>
>>35580489
>loosing
>FML

Have a picture to make up for the waste of space.
>>
>>35580340

>CHOSEN

Gradually, mostly as the Traders lose their appetite for food and drink, they disperse.The total bill will probably have wiped out your generous expense account for the next six months, but it's worth it.

You walk away with quite a bit, mostly in words.

You always loved books. Sure, electronic media and ViRnovels and all that, but hard-copy, dead-tree (Or a reasonable imitationl thereof) *books* always held a special magic for you, and continued to into your adult years. When things were at their darkest, when you lost, piece by piece, everything and everyone you ever loved, as your dreams, already greatly reduced by practicality, turned to ash once and for all, it was in the end the heroes from those childhood tales, and the memory of friends in your youth made through the love of them, that pulled you through. That gave you the strength to let go of dreams of bloody revenge against powers you could not hope to topple, and fantasies of rescuing damsels from evil princes on the eves of wedding nights long past. That gave you the calm of mind to find (relative) peace as an Asteroid mining foreman, and the courage to throw it all away to be a hero one last time.

Damned if you won't do your level best to give every child on this nascent rock the same. Not just to help make it into the decent sort of place you looked for for so long, but so that any one of those boys leaving the bedrock of his home will have that same quiet strength in his heart, for when he needs it most.

For there is a power in words.
-------------------------------------------------------------

>Go speak to Ras about his new Throwbacks
>Go hammer out this potential schism in the population before it can grow worse.
>Go see how Sythe is taking to his new gear (Weapon mounts are modular enough on him that they can be easily swapped from mission to mission, or hidden in case of inspection, in this case.)
>Other
>>
>>35580540
>>Go see how Scythe is taking to his new gear (Weapon mounts are modular enough on him that they can be easily swapped from mission to mission, or hidden in case of inspection, in this case.)
Also:
>Grant Scythe citizenship, since he's an AI

If there's one thing I want to do before we end today, it's this. This this this.
>>
>>35580540
Speak to Ras, then go to work on the Schism. Whatever happens with the throwbacks, I doubt there's any major issues.
>>
>>35580540
>Go speak to Ras about his new Throwbacks
The Kzin do represent one of the greatest potential sources of violence on the colony if something happens among them.
>>
>>35580540
>Go hammer out this potential schism in the population before it can grow worse.

Settler problem needs dealing with.
>>
>>35580540

How do I get the sudden feeling we're going to go full Westley at some point? Just make up for our late arrival by bringing a rank the size of a luxury hotel instead of Andre the Giant.
>>
>>35580540
>Go speak to Ras about his new Throwbacks
>>
>>35580540
>Go hammer out this potential schism in the population before it can grow worse.
>>
>>35580563
And you don't think that the Commonwealth agents keeping an eye on us won't suspect something when we make Scythe a citizen?

We've got more major problems to deal with.
>>
>>35580564
>>35580566
>>35580571

>CHOEN
>>
>>35580580
Before the Traders leave, can we tell them that we'll be in touch for future orders, as our finances allow?
Like, we're a guaranteed sale, eventually, for their goods, like the Manjacks and the rest of the Hawke aerospace fighters and walkers. Just give us 6 months to a year to have the money when we can pay them for their stock.
>>
>>35580540
>>Go hammer out this potential schism in the population before it can grow worse.
Should do the rest too, but finding a way to bring them together should be a large goal.

Though with the Universities in place that gives them a place to work and train together, along with a host of reading and educational programs.. we could make this work.
Bring them together over and during education.

Also, suggest integrating the Toolbox Docs into the Medical University.
Get out docs off on the right ethical footing.
>>
>>35580608
He already said anything we could have bought would be available in the future, though the prices and quantity may change.
>>
>>35580610
>Bring them together over and during education.
I don't think that's going to work with the New Yakuza, because that's where most of the potential schism is coming from.
>>
>>35580579
Why would it? We're placing no restrictions on any AI by default, and they already know we have the BOLO.
>>
>>35580540
>>35580514
I see the error, you forgot to list the Hydroponics, but probably included it in your math?

OP, any chance we could correct that?
I don't think anyone was against the Hydroponics, just missed the wording in the scramble to put together lists in the time limit.
>>
>>35580622
Not as much to be done about that directly, other than train them for different careers.
They can't make a living trying to shakedown people that shoot back.
>>
>>35580626
They're also on the lookout for anything which might even suggest we're trying to re-arm it, or that the BOLO could become a threat. Anything out of the ordinary, especially because we're a former Driver, would be investigated.
>>
>>35580654
or kill them
>>
>>35580654
>They can't make a living trying to shakedown people that shoot back.
That's...what they're doing right now with no indication they'll stop.
That's on top of all of the petty theft they're doing even though there's no one to fence the goods to.
>>
Ras and his kin have settled into a large section of the Capitol dome modified slightly to better accommodate them, instantly dubbed Tigertown, just like every other Kzin community in Commonwealth space.The evidence of alien culture is evident here, from food stands mixing traditional human barbeque and Kzinti seasoned raw meats, and sometimes surprisingly tasty composites. It is already becoming the place to go "in town" for those who feel like spending on some real meat. You think this might end up becoming another tourist attraction, this being so far away from Kzin space, later on down the path. Provided the tourists hire competent guides before venturing in.

As you walk through the hall, you see that you're receiving a surprising modicum of respect for a human. Many Kzinti, mostly Kdapists ad Defectors, with a handful of Exiles, signal that they acknowledge your presence if you happen to make eye contact or brush closely past, which you return with a nod. Few other humans are shown that they are noticed, save the Soldiers and Mercenaries.

You reach the "important" district, and are escorted by two you recognize as being Ras' close followers to a secured apartment, made up as much as possible like a Kzinti Manor. It's a slightly humorous affair, with a handful of fine furs and pelts from worlds you fail to recognize adoring the floor and wall, and a small collection of weapons taken off of worthy enemy Warleaders in an Armorglass case at the far end of the sitting area. You think it's a roughly 50/50 split between Human and Kzinti trophies, though there are two blades you don't recognize as being either.

>CONT
>>
>>35580633
I made the original list and forgot to include it too.

>>35580680
I think having a full weapons suite we have to hide is more suspicious. OP, is it unheard of for retired BOLOs to be granted citizenship on worlds with lax laws on AI?
>>
>>35580687
Yeah, because they don't know anything else to do.
When your life is being a street tough, you don't really have other job skills to bring to bear.

>>35580681
That's slowly happening, but could be coloring others' view of the Neo-Tokyo residents.
At least training together can get them more used to the good elements, and possibly reform the bad.
>>
>>35580687
Probably to gray markets, since a lot of commodities civilians enjoy are going to be in limited supply for a while.
>>
http://pastebin.com/itfWLrew

Given that it's 9 pages now, suggestions on where I could rehost this? Preferably something where you can collapse tables/categories, like spoilers on messageboards.
>>
>>35580711
>you don't really have other job skills to bring to bear.
But the jobs right now don't require advanced technical training.
There is an abundance of jobs, but instead of working at them, the New Yakuza want to instead stick to their old ways.
They have every opportunity to pick up a trade skill; the University is for more advanced technicians and engineers, training that they don't need to get a good-paying job right now.

>>35580729
But they're stealing steel rebar and construction tools. Stuff that is being shoved out of cargo holds and distributed to everyone.

If it was expensive medicines, alcohol, or drugs, I could understand.
But they're stealing from construction sites when the sites get their materials shipped in and paid for by us, the colony government.
>>
>>35580691

Ras is waiting for you, Kallit and Kasdan by his side, "Come, Son of Hanuman, make yourself at ease." He laughs at your puzzled expression. "Have you not heard? You now sit among the most cunning and underhanded apes of legend, with the distinction that you were robbed of an honor dual by base treachery. Cunning and brave in that strange alien human way that vexes our warlords so, but brave in away we can understand. You're as close to Ras is waiting for you, "Come, make yourself comfortable, Son of Hanuman, make yourself at ease." He laughs at your puzzled expression. "Have you not heard? You now sit among the most cunning and underhanded apes of legend, with the distinction that you were robbed of an honor dual by base treachery. You're as close to popular as a human is ever likely to get among Kzinti."

His expression loses its humor suddenly, "Or perhaps I should start saying Kzin. We must talk."

"Of course."

>Offer data on derelict ships and Spires past travels, such as it is
>Ask about Kzinerette telepaths.
>Repeat the details of your jacked-i dream, along with any words you can remember (1d100-20)
>Ask for any information he has
>>
Rolled 7 (1d100)

>>35580747
We should get a team of Enforcers to investigate the matter. That sounds like they may be planning something.

Of course, it's possible they're really more like:

http://www.youtube.com/watch?v=2i6zXkS1CNo

This and don't know what to do.

>>35580752
>Repeat the details of your jacked-i dream, along with any words you can remember (1d100-20)
>Suggest it may have been a Kzinerette telepath
>>
>>35580752
Offer data, ask about telepaths so that we can lead into our dream.
>>
>>35580752
>Offer Data
>Ask about Telepaths
>Ask about any other info
>In passing, as leaving, mention the dream.
>>
Rolled 26 - 20 (1d100 - 20)

>>35580752
>Repeat the details of your jacked-i dream, along with any words you can remember (1d100-20)
>Ask for any information he has
>>
>>35580752
I'll support this.
>>35580766
>>
>>35580764
...wait a few min before voting since the seed is low.
>>
>>35580697
>>35580711

Hydroponics was included. No worries.

It's never happened before, but worlds where AIs have even limited rights are rare. If you make yourself out as a highly progressive world (In the social sense, not the socialist sense) and then give him Citizenship following the immigration of several AI Citizens, it probably won't raise too many red flags.

>>35580747

This is a correct summary of what's happening. You have no doubt there are now more than a dozen Gray Markets that have appeared already, and will likely converge into one large one, but there are no buyers in the foreseeable future for Synthcrete and Plasteel construction beams.
>>
Rollin'
>>
Rolled 47 + 20 (1d100 + 20)

>>35580786
Or... not. Whoops.
>>
Rolled 93 - 20 (1d100 - 20)

>>35580752
>Offer data on derelict ships and Spires past travels, such as it is
>Ask about Kzinerette telepaths.
>Repeat the details of your jacked-i dream, along with any words you can remember (1d100-20)
>>
Rolled 64 (1d100)

>>35580752
>>
Rolled 43 (1d100)

>>35580752
>>
>>35580782
>It's never happened before,
Okay, so, no citizenship to BOLO's until we get at least a dozen or more AI citizens so that it won't trigger too many red flags.
It'll still raise flags, just not as many.

>but there are no buyers in the foreseeable future for Synthcrete and Plasteel construction beams.
At least with power tools you MIGHT be able to resell them.
But construction materials that the government is practically giving out because everything is still being built?
They're just stealing for stealing's sake.
>>
http://pastebin.com/itfWLrew Forgot to actually update it. New stuff has been added along with hydroponics.
>>
>>35580782
>>35580747
Alright, we need to pull these guys out of the shadows.
Or at least out of shadows that aren't our own.

With how haphazardly they're going about things, grabbing random crap and creating competing markets for things with little value, I'm guessing that folks high enough to be in leadership roles back in Neo-Tokyo were too smart to get caught up in this, so we're dealing with low-level folks largely trying to carve out their own empire but no real experience.
Actually, that's even worse in some ways, if they do get something to market they are going to end up at war with each other over turf and control.

We need to nip this in the bud now, before they get entrenched.
>>
>>35580782
>Hydroponics was included. No worries.
Wait, if Hydroponics was included, what was removed in order to free up money for it?
>>
>>35580838
Once we're done talknig with the Kzin, it's our next priority.

>>35580843
The math for it was already in there.
>>
>>35580850
Not in the one that was chosen, so I think it was just handed out for free since we fucked up?
>>
>>35580850
>The math for it was already in there.
Not for the list that got chosen.

>>35580540
>CHOSEN
>>35580340
>Tech Uni: 10
>Med Uni: 10
>50 Hawke Multirole Fighters: 8
>Armed & Armored Mining Hub: 7
>Semi-Automated Machine Shop: 5
>Settlers Kit: 5
>100 K-7 Walkers: 3
>Both Curriculums: 3
>Both Libraries: 3
>6 Mammoth Superheavies: 3
>Earth Library: 2
>Galactic Encylopedia: 1
>Xenostudies: 1
>100 Laser Pulse Rifles: 1
Total: 62/63
>>
>>35580850
No it wasn't. Comes up to: 10+10+8+7+5+5+3+3+3+3+2+1+1+1=62.
>>
>>35580868
Well either way, we got rudimentary hydroponics from the settlers kit at least
>>
>>35580860
>>35580865
>>35580868

I think my cold med have kicked in.
>>
>>35580838
Besides simple reform, we could try to given them with the structure they know.
Establish ourself as the Oyabun of Tempest.
Bring that strict code of conduct to bear, and then further push the notions of justice and duty that are tied to Jingi, and how the Yakuza refer to themselves as a chivalrous organization.

Be the Boss.
>>
>>35580764
>>35580766
>>35580768
>>35580771
>>35580795

"From what we can tell, the fleet that brought them to this region of space did so when the Terran Hegemony collapsed into Civil war and chaos, most likely some form of beneath-the-grass government project. Their fleet was hit by something in Hyperspace, possibly some kind of mine. That shouldn't be possible, but in this particular case I won't rule it out. The ships are likely spread all over the local star cluster, each with a small compliment of Kzinerettes, as if they planned for taking losses on a trip through a relatively quiet area of space, and wanted to maximize chances of some of the population surviving. We can only hope that most haven't already been picked up by two-bit salvagers and criminals like Spire, but I doubt it. Aside from those strange ships we encountered, which didn't have the right equipment to pick up Hegg-Era distress calls, this sector is virtually empty. The chances of someone without sensors out finding another wreck are slim, but we have no idea how many are out there or where they are."

Ras nods. "We woke up the first female we found and tried to talk to her. Her Kzin is so ancient even Kallit couldn't make out one word in twenty. But she was very insistent on the number Twelve. Exactly Twelve, not Elven or Thirteen. I'm no savant, but this may mean we have Eleven ships yet to seek, and recover from whatever foes have waylaid them."

Kallit signals agreement. "We managed some limited communication with the primal language of the modern female, which she spoke with some distaste-remarkable how like Kzinti her expressions are!-And she seemed to be telling me that her ship was carrying 'lesser-ones', by which I think she means the non-sapient females, and cargo of materials. This would explain why she was the only intelligent Kzinerette passenger."

>CONT
>>
>>35580896
o dude the yaks don't even act like that now why would they act that way in the future
>>
>>35580885
I'm rather confused myself at this point.
>>
>>35580908
They still have it in the traditions, and like to think of themselves as such. That's why I said the notions.

They DO have strict codes and internal laws and leadership structure though.

And we've got a pile of folk that only know that structure that have been separated from it.
We capitalize and assert control and structure that they understand.
>>
>>35580910
Well, if we don't have them it's not a huge loss. We have rudimentary hydroponics from the settlers kit. That, and combined with our tech base and industry should let us make some more before we worry about overcrowding.
>>
>>35580930
Don't forget we have the extra space from One Way ships.
>>
>>35580927
I don't know if it will work, given how strongly the yakuza are connected to the far-right historically and IRL. They're very nationalistic and conscious of their ethnicity even for Japanese people. And we already saw some Neo-Tokyoers use "gaijin".
>>
>>35580930
It saves us 1C per 3 months. It isn't a matter of self-sufficiency but avoiding corporate price gouging.
>>
>>35580930
The hydroponics isn't about overcrowding, its about freeing ourselves from reliance on AAA shipments for food and paying them 1C per profit cycle.
>>
>>35580945
And food quality.
>>
>>35580945
Perhaps we can prioritize hydroponics being built if we dont have it? We have semi-automated machine shops, existing Half-von neumann machines, engineers and a Tech Uni. That and rudimentary hydroponics already.
>>
>>35580942
Well, in a simplistic notation, convert who we can to this line of thought, and have rival factions killed.

In a larger scheme, could adopt more recognition of their heritage and history, try to win some more over that way, but ultimately this element needs to either be with us, reformed, or dead.
>>
>>35580865

I switched to the fixed list posted later, and forgot to edit my post. Sorry about confusion.

>>35580904


"Those other Kzinerette present a mystery: They have physical indications of being related to the intelligent variety we so recently re-discovered, and are notably more intelligent on average themselves, but lack true Sapience. This adds to the rest of the puzzle:"

"Some of the other females we acquired were of wildly different strains. Some obviously at least partially related to the semi-intelligent females in the first ship, while others are noticeably different, more... Wild. They are better tool-users, slightly more intelligent, more aggressive and confrontational in temperament. They bear the marks of years of long labor with primitive hand tools, and some dueling scars. The female of the first ship is a paradox, in that she belongs in both and neither categories. She is a strange mi of the physical characteristics of the two, and undoubtedly the most intelligent of all of them, makes the most consistent attempts to communicate, and paradoxically has the best grasp of the modern female demi-language out of all, while the other Females that share her Wild traits know little to none, and speak it with a strange accent. Further, the other females deferred to her as a leader when they were placed in confinement together! And at times I almost felt... No, never mind that. But she is a mystery, and learning their ancient language-the same language with no variance in dialect! Even the mysteries are not consistent!-is the key to the answers we need."

He stops and sips a mildly alcoholic honey-drink popular among their race.

"Kallit, did you ever wonder about telepathic females?"

...Said drink now being all over his Tunic. Funny how the little things cross the barrier of species.

>CONT
>>
>>35580974
That wasn't the one that won the most votes, though?
>>
>>35580974
You may want to list what we have, as far as you know, just to make it clear.
May I suggest grabbing a pastebin of your own to store important and reused information in? Other QMs use it to great success.
>>
>>35580986
http://pastebin.com/itfWLrew Atm there's this.

>>35580424
There was two votes for this, going off the correction (which was past voting time)

Versus:


>>35580340
4 votes total, counting the post and quoted ones.

Both are corrected versions of lists.
>>
Not gonna lie, a little sad we didn't keep the Space Rolls-Royce. It's a staple of every self made dictator.
>>
>>35581015
Same. I don't get why people wanted to when everyone uses an armored civilian car. Maybe only military juntas drive around in a military vehicle like that one guy suggested
>>
>>35580974

"WHAT!"

He briefly loses all Scholarly composure, regarding you as if you were a mysterious wizard caught carving funny symbols into the green paint on the Manor door. Naturally for Kzinti, this regarding is accompanied by unsheathing of claws, baring of fangs, and a brief gathering of energy in his legs that makes your left hand instantly snake for your concealed knife.

He regains his posture just as quickly, wiping a strand of errant froth from the hem of his tunic.

"My most sincere apologies, instincts and all that. Now tell me: Where did that question come from, exactly/"

As you relate the dream and the facts behind it, you start becoming more and more convinced yourself.

Kallit stops, briefly, and ponders, before speaking to you: "On several occasions I felt... Almost as if I were being probed. I thought nothing of it, for the idea of Telepathic females was patently ridiculous to me for reasons of ingrained culture not yet exposed to the erosion of common sense. Nevertheless, I kept up my guard after the first sensed intrusion. Her minds touch, if it is so, must be unbelievably fine and well trained. Less reliance on brute force and what humans call remote-viewing and more on grace and finesse. A telepathic dancer."

H stares into space for a moment, as everyone in the room considers the possibillities, and for the first time you look at things from her view, shamed that you had not before: Awoken from some clandestine human effort to save her kind, among the enemy in her own race that had nearly destroyed them. My God, what must she feel now?

You are about to speak again, when your Holocom alerts you: There as been another killing, this one bad.

You excuse yourself politely, and leave to head off this new crisis.

>Schismatic Next
>>
>>35581006

The second was actually the one I went with, so no Hydroponics for now. Sorry for the confusion.
>>
>>35581057
>There as been another killing, this one bad.
Looks like we'll need to come down with both feet on the New Yakuza, then.

On the up side, no one likes them.
The Jeffersonians consider them thugs, the genetic misfits and bio-androids hate them for how the Yakuza exploited their kind, and the regular Neo-Tokyo Exiles are finding that they don't have to put with with the Yakuza's shit any more since everyone has assault rifles and body armor.
>>
>>35581057

On the way, you get the details:

Some New Yakuza boss decided that he liked a Jeffersonian daughter, of the Walton family, and followed her into an isolated with two of his men area to ensure that there was no possibility of an effective "no". After she shot two at close range with a pistol and ran off, the Boss decided that revenge was needed for his mens injury, organizing an attack on what turned out to be the wrong Jeffersonian family, sparking a shootout that left one dead on each side and five wounded, three among the Highburns and their ranch hands.

The Jeffersonians in the local area organized at this point and, the expense of severely disrupting the construction of one of the last domes, hit a gang "clubhouse" tent with a drive-by with a number of crappy hand-made submachineguns taken from the corpses of several sentries from another gang, luring the Yakuza out for a counter-attack, and promptly slaughtered them all from a nearby hilltop with decidedly not crappy handmade competitive marksmans and hunting rifles, with a handful of sniper rifles looted from badly decayed Pirate corpses. Turns out they weren't even the right gang.

The family of several girls found dead of previous injuries in the same tent prompted a surge of clan justice, as the entire Takahashi Clan (Though which one is still unclear. It seems like 9 out of every ten Exiles go by it) surrounded a gang stronghold built from looted construction supplies in a hollow and riddled every opening with bullets. In a grim twist of fate, this was the same gang that had attacked the Watons daughter and kicked the whole thing off.

Now you have to un-kick it.

>Talk to representatives from the Gangs
>Talk to Neo-Tokyo people to get a read on the situation
>Talk to the Waltons
>Talk to the Highburns
>Other
>>
>>35581161
>Talk to Neo-Tokyo people to get a read on the situation

They're the most likely to give us relevant info.
>>
>>35581182
This.
>>
>>35581161
>Talk to Neo-Tokyo people to get a read on the situation
>Other
Is there a local elected mayor for the Jeffersonians or for that district?

And the gang that had kicked this entire thing off were killed by the Takahashi Clan?
>>
>>35581161
>Get Enforcers to get statements from each group, then force them to get in a meeting room with us. Have said meeting involve a patdown. Make sure Spider is present.

>>35581201
I think next thread, we need to get the actual lower level govts established if it wasn't done already.
>>
>>35581161
>>Talk to Neo-Tokyo people to get a read on the situation

Gotta get that unbiased input
>>
>>35581182
>>35581189
>>35581201

Yes. Those exactly which Takahashi Clan remains a mystery.

You talk to quite a few people, and get the overwhelming impression that these people have no support in the community whatsoever. They are widely regarded as two-bit punks who either couldn't have called themselves Yakuza without losing fingers and apologizing profusely, or the lowest-level enforcers and second-cousins of bosses too closely connected to be murdered, but too incompetent to keep around. They're confused, fragmented, violent, and lashing out at anything and anyone in their fear of losing their position of power and control, worsened by increasing whispers that it would be possible to put them all down like dogs, if enough people were to get together....

One good thing that has come of all this is a show of solidarity between the disparate people who make up this newborn world, as neighbors with only a few broken words of english to communicate with band together in case the Yakuza come for them next. It's already done wonders for cohesion in the face of small-scale Rach attacks.

>Talk to Waltons
>talk to Highburns
>Talk to local gang leadership, such as it is
>Other
>>
>>35581161
Plan for spin: Takahashi Clan avenged Walton girl and others.
Spin that angle until it becomes truth.
By luck that Takahashi Clan has become the one true clan and all others neeb to be brought in line.
>>
>>35581269
>>Talk to Waltons
>>talk to Highburns

>>35581270
fuck that let's just wipe all the gangers out
>>
>>35581269
Mm, an enemy to band against.
Nevermind my dreams of being a Governor/Yakuza-boss. they are now the boogieman to be crushed by people coming together.
>>
>>35581269
>talk to Highburns
The Highburns were caught in a firefight they had no stakes in.

At this point, if we round up and execute all of the Yakuza (except for those we specifically keep under our thumb), then that would actually be a popular action.
>>
>>35581269
>Those exactly which Takahashi Clan remains a mystery.
You need to fix this sentence. It makes no sense.
>>
>>35581283
If I was a smarter man I'd come up with some way to bring 'em over to 'our side', but... I can't think of anything.

Gotta lance a boil, not scrape it.

>>35581269
Waltons and Highburns. See if we can't get something standing down until we can get forces in there.
>>
>>35581269
Will it be possible to make our own BOLOs in this quest? Say, something up to par of a Mk.19? Whats standard in the current Legion?

>Talk to Waltons
>talk to Highburns

>>35581296
I think that may lead to issues in the future if we did whats the equivalent of govt sanctioned vigilante justice.
>>
Whats the total population capacity of our Domes combined?

Can we actually not yet distribute the settler habitats, or do it with some strict scrutiny to make sure they're legit people and don't just fuck off to the other side of the planet to start their own country?
>>
>>35581333
We can't because we can't fend off the bug attacks for them if they venture too far.
>>
http://hell.pl/szymon/Baen/At%20All%20Costs/Bolo/0743498720__32.htm

Found this that talks about BOLOs.
>>
>>35581283
>>35581292
>>35581296
>>35581305
>talk to Highburns. Writing.

>>35581308

Possible, but difficult, and a long ways down the road just for the AI, which is the most important piece. The current standard is the Mark.40. A flying Supertank that makes up for its lack of Iron Scythes excellent design with sheer technology. If you live to see the day that Tempest Legion finally is recognized, and you may well with longevity treatments, you'd like to see the new productions be essentially modernized Mark.34s.
>>35581304

>Though exactly which Takahashi Clan remains a mystery
>>
>>35581333
Why the fuck would we distribute the Settler Kits when the Rach hives are still active and still sending swarms to attack our city?
For that matter, we bought the kits not to distribute but to reverse engineer the tech they contain.

Why are you even asking this dumb question?
>>
>>35581370
Why are you so mad? Don't you think you over-reacted to an innocuous question in a quest game?
>>
>>35581392
His just frustrated because people have been constantly repeating that question even though we have come to a consensus over the past 2-3hrs.
>>
>>35581358

The Highburns are a hard family, but not necessarily a bad one, depending on who you ask. You've been told that they tend not to associate with Neo-Tokyo types, and especially G-Mods, Bio-androids and the like, but have no objection to their living here. It's a free world, after all.

The various sons and Ranch hands greet you with smiles. You're evidently "Alright", being an old Outlaw yourself and 'having the decency to let folks alone when there's no need to poke em'.

'Ma Highburn' is a thin, leathery old woman whose slight frame conceals the corded muscle of a lifetime of work. hailing from a prosperous Core World, that's quite the achievement.

"It was bad Mr. Greystone. Real bad. We're checkin' on the cry-caskets, makin' sure the stock are all stable and emergency O2 is topped off, when these little foreign fellers just came up and started spraying bullets everywhere like they ain't been to a proper range in their life! Well, that may work on that Sodom world they come from, but it don't work back home and it ain't gonna work here. Not on ground we're standin' on. So we turned on em', got behind somethin' solid like those instructors showed us-fat lot of good it did those foreign fellers, in one ear and out the other, kinda like my Grandson-and started putting rounds downrange. When the one with the red bandana took a fragmentary bullet in the face, the rest ran or limped off as best they could, but poor Otis had taken one right to the heart. He was a good man. Gonna be hard tellin' his new wife."

>Thank you for your time
>Other questions?
>>
>>35581458
Make certain to get Otis's new wife/widow's name and contact into. Send a personal apology.

And now we talk to the Waltons.
>>
>>35581479
And thank her for the time
>>
>>35581458
>Thank you for your time
>>
>>35581458
>>Thank you for your time
>>
>>35581458
>Thank you for your time
>Check our chief admin
>>Tell him to start setting up the lower level govts as specified last thread, but to start with the planetary court & penitentiary. Find former judges and lawyers especially.
>Meet the gang leader
>>Offer them two choices. They can be dealt with the 'old fashioned way' since we don't have all our institutions set up yet, or they can all join a rehabilitation program and spend time doing community service.

I think we need to not just execute every Yakuza person. It could stir ethnic tensions and would set a bad precedent for the rule of law. That, and we need to start delegating.
>>
>>35581479
>>35581510
>>35581514

You tip your hat (A very useful acquisition) and leave.

You hate penning sappy letters, but you write up your apology for letting this go as far as it did in real, honest-to-god Ink.

The Walton family is at first diametrically different, as evidenced by the third son talking to a pretty young girl with highly noticeably feline add-ons and wearing what is obviously the least skimpy thing she owns, but underneath you sense the same hard strength. You see it in calloused hands, dog tags from Core World Planetary Defense service and the occasional Commonwealth Army Ident-Tattoo, in the guns on every hip, the carefully adjusted Security armor, and the Guard rifles, or better, kept close at hand.

A barricade of construction waste and empty metal creates surrounds every family atmosphere tent, to prevent drive-by shootings from hitting their mark, and the entire family has moved just a bit from the main camp, giving better overwatch to the snipers on the hilltops whose fine wood finish peeks out from under carefully woven camouflage netting.

Dales Walton Senior is an older man with hair that carries the gray of respectful patina, obviously having received longevity treatments. It will be hard for the first few generations, you think, when those who received the plentiful treatments on the Core Worlds outlive lovers and children both.

Dales is what is known in some circles as a "Rabble Rouser" from the world of New America, the center of the Jeffersonian revival. He was among the first New Sons of Liberty to begin spreading disruptive propaganda anonymously, and later under his own name, when the movement grew strong enough to hold a proper protest. He beckons for you to pull up a box of books and have a cup of real New American coffee. You wonder how you'll live without it now.

>CONT
>>
I am sick and my body desires rest. Godspeed, anons, godspeed TheGameroom, and godspeed Michael Greystone.
>>
>>35581634

"First off, let me say that it's an honor to meet you. I hope we get a chance to sit down like civilized people and talk about the future of this place, but that will have to wait."

He sighs and rubs his eyes with one hand, "First I heard about it was Molly running back into camp covered in blood, pistol still out, shaking like a Colt born in winter. Took damn near half an hour to get the story out of her, and by the time we got some idea of what was happening, the Highburns had already been hit. I feel awful, knowing that they lost a good man on account of our troubles, worse stillknowing how easily it could have not happened. Molly's been going through one of those "rebellious phases" you hear about, and if he'd just gone up and talked to her... Well, he probably wouldn't have gotten his friends shot in the first place. Maybe this will remind her why the 'Bad" in 'Bad Boys' is there. God knows there's enough youth running around in weird, spikey clothes or pieces of animals wired to their genes. Look at Jonah over there for a prime example. But I'm getting off topic."

"We've been getting ready for the second try at a revenge hit for a while, and then we heard them Takahashi people took em' clean out after some Citizens at large whose identity I already suspect hit the wrong gang in reprisal. Now, I should be relaxed now, but there's the matter of whoever they killed t get those guns probably coming after us if this thing stays as confused as it's been. It's a mess, Mr. Greystone. A real mess."

>We'll get it sorted
>Other questions?
>>
>>35581704

>we're going to see this last thing through before closing, seeing that it's on page 9 and past dawn.
>>
>>35581704
>We'll get it sorted

I say we do this:
>>35581563
Except we arrest and prosecute those involved. If they're found guilty by their peers, they"ll be sentenced. And broadcast it.The yakuza who weren't directly involved will be strongly pressured for rehab.

Btw OP, archive this after you finish
>>
>>35581742

>I'm gonna have to end it here, actually. We'll continue tonight at 9:00 PM EST with a MUCH smaller Intro post.

>Welcome to being a Colonial Governor. Have "FUN!"
>>
>>35581775
pls archive.

pls dont repeat the mistakes you did at the second prompt.

Good run either way.

http://pastebin.com/itfWLrew Here's the pastebin if you didnt see it. I also tweeted you.
>>
>>35581775
Been fun, glad I caught it.
>>
>>35580743
Make a wiki article. Either on a new wiki, on tgchan's wiki or on 1d4chan.org. All of those have been done by quests several times.
>>
>>35581853
How do I make one on 1d4chan?
>>
>>35581957
Haven't done so myself, but https://www.mediawiki.org/wiki/Help:Starting_a_new_page seems like a good start. You will probably need an account, though: https://www.mediawiki.org/wiki/Special:UserLogin/signup



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