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File: Tiji Sector.jpg (22 KB, 387x472)
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It's 2 AM GMT so you know what that mean, /tg/ Tiji Sector Project:

Welcome to the Tiji Sector Project, now let me show you the sky!

So this is a cooperative project for all of /tg/.

The system we will use for system creation will be Mongoose Traveller. I am using the 2008 printing of the Core Rulebook, pg.s 1697 to 181. Any Entry in the Universal World Profile(UWP) may be altered if /tg/ doesn't like the result, but once a world is complete the code is fixed.

Currently no world is complete and only tentative descriptions are in place. If anyone on /tg/ wishes to add, correct, or otherwise alter a description, UWP, Trade Codes, or Travel Zone, please green text or otherwise quote the original entry and post it with your submission. This can be done here on /tg/ or on the roll20 Tiji Sector forum.

The project is not limited to just building the sector, the cultures and races are also under discussion. Currently the only inhabitants are humans, the scattered Zoani, and the terrifying Coral Minds. Random creature creation can be found on pg.s 69 to 75.

The goal is to develop the sector enough to allow gaming groups to adventure and explore using the Traveller ruleset. Keeping with this, some parts of sub-sectors, or even some entire sub-sectors, will have locations of systems that haven't been explored, surveyed, or otherwise documented, letting groups have their own bit of the Tiji Sector just for their game.
>>
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roll20 page:
https://app.roll20.net/join/558520/CwpvVw

Previous Threads:
http://suptg.thisisnotatrueending.com/archive/35586871/
http://suptg.thisisnotatrueending.com/archive/35631395/
http://suptg.thisisnotatrueending.com/archive/35652246/
http://suptg.thisisnotatrueending.com/archive/35706457/
http://suptg.thisisnotatrueending.com/archive/35740251/
http://suptg.thisisnotatrueending.com/archive/35801160/


So, now that I have neglected my usual cocktail of seasonal medication to stave off the unbearable headaches, nausea, dizziness, and general coughing and sneezing, I should be able to remain awake for a while tonight.

We left off with a discussion about the sector polities last time, but I would like to finish off SSA before anything else.

If we can get a sacrifical vict...I mean volunteer to roll the dice for one of the last systems.
I believe we were on 0506.
First roll will be for Size: 2d6+-2
>>
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Rolled 5, 6, 5, 3, 3, 1, 4, 4, 3, 2 = 36 (10d6)

I think we need bases and a population multiple for 0506
>>
Rolled 7 (1d9)

>>35822625
Navy and TAS
>>
Rolled 3, 5, 2, 4, 6, 4, 6, 1 = 31 (8d6)

>>35822643
>>35822625
Sorry. 0507.

Here's Physical dice for 0605
>>
>>35822673
C656***-* Temperate
>>
Viscount, welcome back to the thread. Marvelous work on the political maps, btw.
Did we ever get a name for 0507?

>>35822673
0506 is looking like a Garden World already.
>>
Rolled 2, 3, 2, 5, 5, 4, 4 = 25 (7d6)

Social and TL for 0506

Capt: hipanse wives
>>
Rolled 1, 4, 5, 2, 2, 5, 2, 1, 2, 5 = 29 (10d6)

>>35822734
Not that I saw.

Bases
>>
Is anyone maintaining a pdf of the progress? I've no idea where the project is at right now, but I've been thinking I could write short sluglines for a few worlds.
>>
>>35822738
C656335-7 Ga Lo
>>
>>35822794
Yes, though I haven't pushed it out recently. We've been on a tear, so I was holding off until this subsector is done.
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>>35822833
Captcha tells me this world is named Sembly.
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>>35822794
Viscount is actually the one assembling the PDF.
If you want you can post a few lines on the roll20 page, I keep a running update of systems that we have UWP's for along with blurbs for what the system is like. Just Quote the system's UWP and post it as a reply either there or on one of the Tiji Project threads I run.
>>
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>>35822794
This should give an idea of how far along we are. Three worlds to roll and four to name, then about ten brief descriptions and a subsector overview.
>>
Let's see if anon wants to name 0507, or should captcha spin out a few suggestions for us?

>4102
no
>521
no, damnit captcha not again, not when I need you to give me your crazy, illegible, bullshit.
>7220
Fuck you captcha, and the horse that rode in on you.
>202
I hate you so much.
>>
>>35823069
Capt: itswalu 0.2024

Yeah, no.
Off to a random word dumper. BRB.
>>
>>35823123
It said "Anglic"

minohe loukeze mafoupo rithyge rysema trefofo metaqu goduso himuti rurope zetoqi rinaevou dothini soutasta pegesa paesahi qatahe sowhitho serota viofrovo
recuye rasemi traghioyi qerafy puapatro debana rochioce wonopo qelybo hefuage refari cabiste zoyatie therano bigibi neragua niwheri ghanurua gebiko bithyyi
nuafima sotedu fomite hociepi thajiho seshesto gatheve knenoupo gikika gejaya lekona soufili gopowhe wiqotu heheqo gotale yewodae lysheya mekadi rufromo
tothima ceknieki kutyjua soutore bapyni boknozo nihoro zifara fareqe sayope pemeho sokutha wufothe retrose qawhowo thikota celopo ganowu ferite merema
laetrupu resaere sidihe facimi ferega ficowa pejatu kneknegy tepuhie maqioso gevenu wocykni canaje pecifa kowaca yatheve gilose qataza potiqa bechuza
nenera galiti thamathe mepata pocove gemobe bithuja sathoba mopaknu rechelae pafatro shibaetri nimothe vifawi mikneti ghaetroyua whaneca pywepe pomogi pofugi
masaewo gustipi qivewhu stazeho boladou kapoupo tejoti latoto vepoya nobare fayime hestaji bowaci sefare tishino gouknaekne liwouse necobe rafuaro yikieshi
techehi pethifie vonifa gosohy delyyo sebehe tohiojo notire tenaknu feyaco vimouma rierieki neknelo stodeghio sokocha dicemi ghaguga sorota retage vatruzi
thokneka ruknezy phlyjira cotosto muwiofa luqeche gatrege letony wamipa fepepe zohitre tranyzou pivose zenana fewegu jecaro tryshowe hounifa gestula sodacy
nicarae frecakno wougybe wuarehe phluwehi yyfrephlo pecholi puanage patokne syleco kuaghesi theyame nefragu wupuawho zubote puawilou semake coucaeze manatri yabegha

I'm not convinced.
>>
>>35823123
I know captcha hates me. Everytime I'm in a hurry I get shit that I can't even see clearly, let alone type, but when I need one of those crazy captchas all I get are number strings.
>2126
>>
>>35823169
>>35823155
Middle of the last line: Syleco

Capt: ticutk thomas
>>
>>35823251
Syleco is good

>2119
I got your twenty one nineteen right here captcha.
>>
Rolled 3, 2, 6, 5, 6, 2, 6, 5 = 35 (8d6)

We don't have a world at 2119. Should we mark it as a mystery?

0504 Physical dice
Port is a B from prior rolls.
>>
>>35823382
B377***-* under Standard.
B3A1***-* under SO/HSF
>>
Rolled 1, 4, 6, 4, 1, 5, 6, 3 = 30 (8d6)

>>35823432
I am not enthused. Rerolling.
>>
Rolled 3, 2, 2, 3, 6, 6, 2 = 24 (7d6)

>>35823510
Alright. Surgery is required:
B577***-*

Now it isn't silly, or yet another unbreathable hole.

Social dice
>>
Rolled 3, 2, 3, 2, 4, 2, 5, 3, 1, 3, 5, 6 = 39 (12d6)

>>35823541
B577316-7

Corporate facility. Lots of room for douchebaggery.

Bases.
>>
>>35823580
No bases but TAS, and a very near miss on pirates. Let's use that near miss somehow.
>>
Capt says this world in named Cycot.
>>
>>35823616
Abandoned Pirate outpost? The Starport was upgraded to service the SDB fleet that hunted them down 'till they moved out system?
>>
>>35823651
"Cycot Security! We'll chase away pirates!"
>>
Rolled 7, 8 = 15 (2d9)

catching up on population multiples.
>>
At the risk of being overly prosaic, let's just call this subsector "Imperial"
>>
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updated map, large format
>>
>>35823767
And make SSE "Frontier"?
>>
>>35823847
That may be what some call it, but lets give it a real name. Perhaps a Zoani name.
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>>35823871
Oh, that's a good idea. Now, what language do we base Zoani on? or just let captcha toss out a random word to be translated?


>annymea flint
>>
>>35823924
We could Captcha for something less readable, or use something from here:
http://eaglestone.pocketempires.com/scripts/vilanitools.html
>>
>>35824050
copying that to roll20 as an asset.
>>
Rolled 2, 3, 4, 4, 3, 3, 6, 3 = 28 (8d6)

two more worlds. These are allowed to be shitholes
>>
2, 3, 4, 4, 3, 3, 6, 3
0502 B232***-* under Standard
0502 B200***-* under SO/HSF
>>
Rolled 1, 6, 6, 3, 2, 3, 6 = 27 (7d6)

Rolling from HSF for Social. The size and air impose an additional -2 on the Pop roll
>>
Rolled 6, 1, 6, 5, 2, 6, 6, 5, 3, 3, 2, 3 = 48 (12d6)

>>35824429
B200220-C (TL cap)

Bases
>>
Rolled 2 (1d9)

0506 B200220-C S Ht Lo Va

Three gas giants
No Belts
Population Multiple:
>>
>>35824455
B200220-C
Fuck that place, 0/10 would not live my anarchist life on.

>catien became
>>
Brainfart.

Captcha says:
Sasrael 0502 B200220-C S Ht Lo Va
>>
>>35824546
>Sasrael
like yours better
>>
>>35824546
Imperial outpost. Mostly Scouts, but with a couple hundred "locals" who brought a grey market factory ship setup with them and live at Imperial levels of comfort. Now the Scouts watch *them* as much as they watch the Feldsparites.
>>
>>35824609
The locals do not consider themselves Imperials anymore, despite the observations of the Scouts. As such this world is considered a marginal Client State at best, and a security risk at worst. The Scouts have a withdrawal protocol should the Feldsparites ever take over that involves a lot of explosions.
>>
>>35824695
Ironically, so do the Sasraels.
>>
>>35824609
>>35824695
>>35824776
Is now canon for Tiji Sector.
I love the fact that an Imperial outpost went rogue and now is fearful of it's neighbors.
>>
>>35824903
Oh, the Scouts are loyal Imperials. Its the colony that appeared under their noses that decided to go freelance.
>>
Rolled 6, 6, 4, 4, 4, 6, 4, 2 = 36 (8d6)

Last one for the subsector.
Physical dice for 0501
>>
Rolled 3, 5, 6, 2, 5, 2, 5 = 28 (7d6)

6, 6, 4, 4, 4, 6, 4, 2
CAB0***-* Roasting

Social dice
>>
3, 5, 6, 2, 5, 2, 5

CAB0677-B under Standard
CAB0455-B under SO/HSF

I think I prefer the latter, but a balkanized state under corrosive conditions is amusing.
>>
Rolled 2, 3, 1, 3, 3, 3, 2, 1, 4, 5 = 27 (10d6)

Bases
>>
Rolled 5 (1d9)

>>35825276
A complete scratch, but appropriate.

Population Multiple
>>
>>35825241
Lets go with : CAB0677-B, simply because it makes it un-enticing to go trapezing through the Core/Trailing part of the Sub-Sector.

>Argample the
>>
>>35825311
Argamole it is.

Argamole 0501 BAC0677-C De Ht Ni
>>
File: Imperium.pdf (488 KB, PDF)
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>>35825396
Quick PDF with Communication and Trade Routes
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You left off one of the A ports?
>>
>>35825589
That's odd, probably just typed it wrong...
>>
File: Imperium.pdf (540 KB, PDF)
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Let's try this one.
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File: Tijii_A(working).png (80 KB, 471x684)
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I'm seeing an internal communications network for The Imperium.
>>
>>35825982
Yeah, the Red Lines in my PDF are the default communication routes (Nearest Consulates within Jump-4 and Class A Starports)
>>
>>35826023
Uh. Nobody has Jump 4?
>>
>>35826023
Consular traffic is probably a different sort of thing, too.
>>
>>35826068
The default communication routes don't actually use Jump-4 either, it's within the range of Jump-4 but separated by nothing larger than Jump-2.
>>
>>35826186
I'm currently struggling with TravellerMap's border mapping, but it may gradually start to make sense.

If I can figure out routes of different colors, I'll whip up communication lines maps of different types. This is the age of the PDF. No need to cram it all onto one map.
>>
Tomorrow is an off day for me, but I will be able to check in about this time.

Do we want to finish the world summaries here before moving on?
>>
>>35826757
Yeah, let's finish the system write-ups before moving on.
I'll call tomorrow a rest day while I go over what we have and try and consolidate everything. So I won't be posting on /tg/. I may update the roll20 page tomorrow, though.
>>
just a small bump to prolong the thread until some kindly anon gives some ideas. also I haven't archived yet and will not until morning
>>
Bump to save this until archived.
>>
>>35831304
Archived
http://suptg.thisisnotatrueending.com/archive/35822300/

so anyone want to contribute a description for any of the worlds? or discuss the polities in the Sub-Sector?



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