[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


>Previous Thread:

http://archive.moe/tg/thread/35563637/#35563637

>The Rules:

http://pastebin.com/XfCGjiZh

>Stats Page:

http://pastebin.com/UuY9umCc

>Contact Information:

https://twitter.com/WeaselThat

>Official Team & "Infinite Match" Bracket Listing:

http://pastebin.com/P8r0UbAE

>Introduction & Summary:

You are Katja Hartkern, Martial Arts expert and participant in this year's King of Fighter's tournament (Officially dubbed "The Infinite Match") alongside your best friends Yuri Sakazaki & King... But it's 4 AM and you just can't sleep, your eyes darting around your "Room" of-sorts while your mind wanders. “"Out of chaos, comes order", Nietzsche once wrote (And you were compelled to recall thanks to a certain guidance counselor in college) and if the last four days staying in Japan have proved anything, it's that the time leading up to your drubbing of "The Soul of the Streets Team" had gone too smoothly for it's own good, because this feels a lot more like what you expected to happen when talk of travelling around the world came up...

For starters, the few bits of luggage that your friends couldn't carry along on the flight had (Predictably) gotten lost, though they were found just in time for you to learn that the rooms at the Tournament-backed Hotel the three of you were supposed to have were, somehow, not available and the only vacancy any of you could find was at the "Capsule Hotel Shinjuku 510", which meant staying in "Rooms" that felt more like corpse drawers at a morgue to you (As their dimensions were little more than 2 by 1 by 1.25 m, by your estimate). While the press corps covering the tournament and a few bloggers had a field day over all of this (As you're considered to be "A superstar in the making", which meant swarms of cameras following every move you, Yuri & King make), you focused on training any way that you could, mostly jogging in and around Tokyo and doing as many bodyweight exercises you could think of for three straight days...
>>
>>35995258

Thinking about it now as you stare off into a blank screen that's barely above your right leg, you were so effective at working out and feeling stronger than ever because something in the back of your mind was trying to keep you occupied from acknowledging the fact that one of your opponents today (Well, tonight actually) is "Mr. Karate", the founder of the Kyokugen school of Karate you have spent so many years of your life learning and the man who's kicked your ass harder physically and mentally than just about anyone you've ever known... And while that kind of mental discipline worked for most of your time here, you were still surprised that just meeting him face-to-mask at the weigh-in yesterday has affected you so much that you're losing sleep over it (With the photos of both of you staring each other down "Going Viral", whatever that means).

>A. Lie in your "Bed" and think about the weigh-in last night, pondering if you really did see "Mr. Karate's" mask move like it were his real face or not among other things...

>B. Fish out your Lap-Top and see if highlights from the only other fight scheduled for today are up yet and check in with how the tournament's progressing; You've been out of the loop on that for the last few days.

>C. Clamber your way out of the small hole of a "Room" you're in and stretch, because the hell with it, you feel like heading out to jog for a few miles (And maybe treat yourself to something from that "Beard Papa" place you spotted on the day before last).

>D. Something Else... (Write-In Vote)
>>
>>35995308
>A. Lie in your "Bed" and think about the weigh-in last night, pondering if you really did see "Mr. Karate's" mask move like it were his real face or not among other things...
>>
>>35995308
>C. Clamber your way out of the small hole of a "Room" you're in and stretch, because the hell with it, you feel like heading out to jog for a few miles (And maybe treat yourself to something from that "Beard Papa" place you spotted on the day before last).

/ck/ here. Beard Papa is absolutely BASED.
>>
File: 44428728.jpg (89 KB, 828x552)
89 KB
89 KB JPG
>>35995460

No pictures to prove it?

Also, fuck yeah Weasel's back.

>>35995308

>A. Lie in your "Bed" and think about the weigh-in last night, pondering if you really did see "Mr. Karate's" mask move like it were his real face or not among other things...
>>
>>35995501

Fine.
>>
File: 1385950032654.png (815 KB, 1400x1400)
815 KB
815 KB PNG
>>35995564
>>
File: CapsuleHotel.jpg (36 KB, 800x752)
36 KB
36 KB JPG
>>35995419
>>35995501

Witha score of 2-1, Option A takes this vote and the first update for today is on the way.

>Pic Related: Rough idea of Katja, Yuri & King's "Rooms", complete with air conditioning and an internet connection.
>>
File: 1309816834381.jpg (46 KB, 280x414)
46 KB
46 KB JPG
>>35995618
>>
>>35995666

>Dat 666

Is it an omen? Or something worse...?
>>
>Date: Tuesday, June 8th

>Days until your fight with "The Oyaji Team": 0

>Time of day: 4:20 AM

>Updates officially begin

You roll over to your right and try to close your eyes, drifting off to sleep for a joyous 5 seconds before jolting upright, nearly hitting your head on the back wall of your "Room". For some reason, your mind doesn't want you to fall asleep as you look around in the darkness, then start to think about last night...

>***FLASHBACK!!!***

You can feel it in the humid night air, that same level of electrifying excitement from back in San Francisco, CA playing out again as you stretch and get a couple of curious glances from the crowd that has been milling around the small stage that had been erected on the very bridge that will serve as the stage for your next fight. However, this time that excitement seems to be welling up from inside of you rather than feeding off of the crowd's own wave of enthusiasm, as you can hear a few murmurs about the "Monsterous Gaguro Gaijin" behind you and scowl.

You wonder where the other team is as Yuri & King seem to be a tad quiet tonight, though to be fair it's probably because they're mad about having to live in and out of a genuine padded box for a few days after the rooms that the three of you had back in the USA... But you put that out of mind as "The Oyaji Team" finally arrives, Commander Heidern in full regalia tonight and Saisyu Kusanagi in formal robes... While "Mr. Karate" looks like he had just gotten back from training out in the mountains, his menacing black Gi frayed in a few places around the sleeves, collar and pant legs.

You give a look to Yuri & King and take a deep breath, then strip down to a small, black Sports Bra and start to flex up on the scale, the gasps from the crowd genuine as it reads 162 Lbs, 4 oz. You smile at the muscle you've packed on and watch as "Mr. Karate" steps up and gives you a menacing glare, that Tengu Mask of his seemingly more life-like than you last remembered it.
>>
>>35996051

You can almost smell his breath through the mask as he keeps looking over his shoulder at you, a couple of security guards hovering around and ready to step and fail at breaking the two of you up just in case tensions flare and tempers spiral out of control...

>A. Rhetorically ask him "U wot mate?", Go after him and call him out on all of the (Real & Imagined) bullshit he's put you through in 5 hard years at the dojo and see what he does.

>B. Don't say a word to him and give him the meanest, hardest look you can imagine while posing for the "Match-Up" photos.

>C. Refuse to pose for the photos and walk back to the hotel; You can't control your rage right now, but you don't want to make you or your teammates look bad by attacking "Mr. Karate" right now...

>D. Put a smug look on your face and try to out-psyche your ex-teacher; Give him the look that you've got this old bastard in your back pocket...Right? (Roll 1d100 for Intimidation)

>E. Something Else... (Write-In Vote)
>>
>>35996216

>E. Something Else... (Write-In Vote)

Just ask him "U wot Mate" and see what happens; No need for spaghetti on top of that.
>>
>>35996216
>B. Don't say a word to him and give him the meanest, hardest look you can imagine while posing for the "Match-Up" photos.
>>
>>35996216

>C. Refuse to pose for the photos and walk back to the hotel; You can't control your rage right now, but you don't want to make you or your teammates look bad by attacking "Mr. Karate" right now...

Katja gives no fucks about PR when she's mad.
>>
File: obari_style_mr__karate.jpg (337 KB, 656x1244)
337 KB
337 KB JPG
>>35996216

>B. Don't say a word to him and give him the meanest, hardest look you can imagine while posing for the "Match-Up" photos.
>>
Great to see you back Weasel.

>>35996216

>B. Don't say a word to him and give him the meanest, hardest look you can imagine while posing for the "Match-Up" photos.
>>
File: mrkarate-lineart.png (944 KB, 2362x3543)
944 KB
944 KB PNG
>>35996277
>>35996348
>>35996522

With the final score 3-1-1, Option B takes this vote with the next update pending.
>>
>>35996576

You feel like you could say about a million things to him as the two of you naturally square each other up while the press hacks take photos, the rage welling up in your mind looking at his mask further being amplified by his presence as well as your own Ki flaring up within your body... But, you know that if you try anything right here, right now with the world watching, it could lead to ridicule in a heartbeat... So you settle of giving him a glance that could freeze blood solid. For what it's worth, he merely crosses his arms and has the decency not to snort at you as he says "We'll settle here tomorrow night, then..." in that gruff voice of his (Acting, rather than what he actually sounds like).

You nod, still giving him that look when you see the security guards start to close in on the two of you and break away first. It almost felt like you broke out into a cold sweat as you grab your jacket and slip it on as Yuri lays a hand on your shoulder and King steps up to get weighed-in for tomorrow's fight...

>***END FLASHBACK!!!***

Which leads you to here and now, about 15 Hours to kill before you get a chance to get even with the man that kicked you out of the one place that would have you when you needed it the most... Yet, he also instilled a sense of discipline that living on your own has only reinforced at times. Who are you kidding; You can't wait to kick this old fogey's ass and prove that you really are better off living without dojo politics and a steady diet of buckwheat soba noodles in your life...

>A. Get up, do some stretches and get going on a jog through pre-dawn Tokyo.

>B. Grab your lap-top and try not to look inconspicuous as you catch up on what's happening in the tournament, as there's kind of a curfew in this hotel...

>C. Try to get a few more hours of sleep before Yuri & King wake up.

>D. Something Else... (Write-In Vote)

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".
>>
>>35997007
>>A. Get up, do some stretches and get going on a jog through pre-dawn Tokyo.
Stretch. All day, erry day.
Good to see you back, Weasel.
>>
>>35997007

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".
>>
File: Katja Thumbnail.jpg (12 KB, 200x200)
12 KB
12 KB JPG
>>35997007

>A. Get up, do some stretches and get going on a jog through pre-dawn Tokyo.

We Gonna Fly Now.https://www.youtube.com/watch?v=ioE_O7Lm0I4
>>
File: Spoiler Image (62 KB, 1280x720)
62 KB
62 KB JPG
>>35997075

But can't we just Fly Away Now?
>>
>>35997007
A, then E: Find the nearest Kyokugenryuu dojo and take a look around.
>>
>>35997115

>Implying 'Strayans like techno

>>35997007

>A.
>>
File: 1409344737261.jpg (344 KB, 964x867)
344 KB
344 KB JPG
>>35997007

Seconding >>35997128's combination.
>>
>>35997132

Yeah, I always took it that Katja was a more rock & roll kind of gal.

>>35997007

>E.

Start with jogging through Tokyo, then see if you can find a Kyokugen Dojo and try to observe a class or two.
>>
>>35997027

Always feels wonderful to be back Tiger.

>>35997128
>>35997200
>>35997258
>>35997027
>>35997075

Hmm... Well, 6 of the 7 votes cast have Option A in them, so that's basically a lock as far as votes go. But, 3 of the 6 A votes also want to look around for a Kyokugenyuu Dojo to take a look around in it...

So... Go with A straight? Or A & D Combined Anons (As those with the "E" Vote feel more like a "D" vote, since E would bypass the day and skip to the fight)?
>>
>>35997394

A & D then Weasel. Jog around the city, then look for the dojo.
>>
File: 1364782737235.png (30 KB, 500x500)
30 KB
30 KB PNG
>>35997394

What >>35997424 posted..Also, can Shermie & Yashiro be one of the "Accidents'? Please?
>>
>>35997394
Sticking with A.
>>
>>35997394

A & D Combo please.
>>
>>35997394

Still rolling with A Weasel.
>>
File: marco-student.jpg (27 KB, 465x713)
27 KB
27 KB JPG
>>35997466

I'll... Think about it Anon.

>>35997424
>>35997519

With a 3-2 T-T-T-TIE-BREAKER, a combination of Options A & D (AKA "Look around for a Kyokugen Dojo and just talk/watch/investigate/etc.) wins the vote.
>>
Apologies for this delay Anons; Still having a rough day at the house...

>>35997619

Emboldened by that thought, you quietly clamber out of your "Room" and hop down a little ways to the floor and are careful not to wake your friends up (As they ended up with rooms underneath yours) as you quietly walk down the hallway to a wall and start to stretch. You're kind of lucky that this "Capsule Hotel" has Gender-Specific sections, as you don't have to deal with roving reporters or snooty cameramen while you try to get your body limber, noting that the "Bed" you've slept on for the last few days isn't exactly the most comfortable one in the world... Still, you get through your basic stretches alright enough and head down into the lobby, where a few grizzled press corps were fast asleep in a few chairs.

You sneak past them and head outside, the pre-dawn air still humid enough that you felt like sweating just by taking a few steps down to the corner, then swing around it and start running in earnest. You follow the route you took yesterday for a few miles, then diverge from it to head North towards Shinjuku Central Park for a nice, quiet hour or so of calisthenics before grabbing a couple of cream puffs from that Beard Papa on the way back for Yuri & King... However, that plan ended up getting a snag or two when you arrived and spotted more press and reporters waiting for you, huddled up in sleeping bags along with the diligent cameramen (And women, now that you stop to take a look).

Fortunately, the Shinjuku Gyoen is a fairly large place for metropolitan Tokyo, so you did a 180 and headed to a more secluded part of the park... Only to spot a couple of buff dudes in Karate Gis slugging it out with a couple of students and extras tagging along. You keep your distance a little and lean up near an immaculately-sculpted tree, noting from both fighters movements that they're Kyokugenryuu practitioners and pray that that they don't recognize you...
>>
>>35998356

Thankfully, no one even even acknowledges your presence until after the fight ended, though it seemed that this was a little more than just a sparring bout as the loser sulked off with a few guys following him and trying to console his bruised ego (And body, now that you mention it).

"Who's there?" the guy still standing asks, his short hair and Black Belt fluttering in the wind..

You give the guy a once-over and can picture him starring in some kind of Japanese Mad Max movie or something, also wondering why he looks like that one guy you knew back when you went to the Kyokugen Dojo in Osaka...

>A. Stay hidden; The last thing you need is a bunch of Takuma Sakazaki worshipers beating the holy hell out of you in case they know who you are... (Roll 1d100 for Stealth)

>B. Walk out from under the tree and formally introduce yourself, but keep your guard up in case one of them recognizes you and tries to pick a fight or something.

>C. Strut out and extend a warm welcome; Kyokugenryuu Bros have to stick together, right? Besides, this guy looks kind of familiar...

>D. Something Else... (Write-In Vote)

i'll be back withing half an hour Anons; Time for a lunch break.
>>
Rolled 26 (1d100)

>>35999012

>A. Stay hidden; The last thing you need is a bunch of Takuma Sakazaki worshipers beating the holy hell out of you in case they know who you are... (Roll 1d100 for Stealth)
>>
File: Spoiler Image (295 KB, 812x1280)
295 KB
295 KB JPG
>>35999012

>You give the guy a once-over and can picture him starring in some kind of Japanese Mad Max movie or something

Does he have Sexy Eybrows and/or A Beard?
>>
>>35999203

All I know is my gut says Maybe.

>>35999012

>B. Walk out from under the tree and formally introduce yourself, but keep your guard up in case one of them recognizes you and tries to pick a fight or something.
>>
File: Spoiler Image (168 KB, 640x956)
168 KB
168 KB JPG
>>35999012
B.

>>35999203
I'm pretty sure he's talking about Sho Hayate.
>>
>>35999012
>B. Walk out from under the tree and formally introduce yourself, but keep your guard up in case one of them recognizes you and tries to pick a fight or something.
>>
>>35999513

Oh yeah, I forgot about that guy...

>>35999012

>B. Walk out from under the tree and formally introduce yourself, but keep your guard up in case one of them recognizes you and tries to pick a fight or something.
>>
File: 1366589863051.jpg (108 KB, 648x486)
108 KB
108 KB JPG
OK, back from lunch.

>>35999585
>>35999629
>>35999312
>>35999513

With a tally of 4-1, Option B soundly wins this vote, with updates along the way.

>Pic Unrelated
>>
>>35999815

You think it over for a second, pondering if there might still be a fool-hardy student or two still around and ready to try and kick the tar out of you for whatever, but decide to walk out into the open past the tree and give this guy a formal greeting.

On second glance, you realize that it's "The guy with the Boomerang" that used to be in and around South Town for a little bit and trained at the Dojo you had went to.

"Hullo mate" you say in English, hoping he'll respond somehow. He doesn't at first, though a few awkward looks at you elicits a reply.

"Oh... It's you" he says, the sound of recognition in his voice. "You have some nerve showing your face and around us."

"Christ on a bike, he's sided with Takuma" you hear your inner voice say as you look at him with a certain sense of awe at how pig-headed he might be. "And? I was just using the park fer some stretches and stuff" you tell him.

"You went some way to find us out here though" he starts to say, though you cut him off before he could accuse you of anything.

"Well, I had reporters waiting to snap photos and interrupt me on th'other side o'this place" you reply in Japanese, your accent sounding kind of awkward and getting a few chuckles from some of the students. "So yeah, I went out of my way t'train. What of it?"

The guy says nothing, but slowly makes his way over to where his HUGE boomerang was placed and carries it up onto his shoulder, asking you "Are you so sure of that?"

>A. Tell him "Yeah, JUST training. I've got a pretty big fight tonight'n'the last I wanna do is let my mates down, right?" and see what he does.

>B. Just leave this guy in peace and go train somewhere else; Even the camera crews are better-mannered than him...

>C. Just start doing your exercises in front of everybody and see what any of them do, though keep your guard up.

>D. Fuck it, if this guy wants to fight, then fight him; Surely you'll win... Right?

>E. Something Else... (Write-In Vote)
>>
>>36000631

>C. Just start doing your exercises in front of everybody and see what any of them do, though keep your guard up.

Intimidation through the power of exercise.
>>
>>36000631
A.

Also, if any of them get wise and unruly, remind them that if they attack Katja, and their Kyokugen affiliations are found out, Takuma and his ilk could get disqualified for rigging the competition by attacking a competitor outside a match.

Try explaining THAT to the Sakazaki clan.
>>
>>36000631
>>A. Tell him "Yeah, JUST training. I've got a pretty big fight tonight'n'the last I wanna do is let my mates down, right?" and see what he does.
>>C. Just start doing your exercises in front of everybody and see what any of them do, though keep your guard up.
Seems comboable.
>>
>>36000631

>E. Something Else... (Write-In Vote)

A, then C.
>>
File: Spoiler Image (28 KB, 600x700)
28 KB
28 KB JPG
>>36000631

>A.

Then

>C.

And if that doesn't work out... Pic Related.
>>
File: 14346948.jpg (430 KB, 1038x1200)
430 KB
430 KB JPG
>>36000921
>>36000952
>>36001215

With a final vote of 3-1-1 (Though all votes cast had either A or C in them), a combination of Options A & C wins this vote.
>>
>>36001263

You let out a sigh at these jokers and say nothing, instead flopping down onto the ground for a few push-ups. You get a couple of cross looks from the students and tag-alongs that are still around and the Boomerang guy doesn't quite seem to know what to make of it as he asks "What are you doing?"

"I came here to train, mate" you tell him, adding "And JUST train awright? I've got a pretty big fight tonight'n'the last I wanna do is let my mates down by gettin' Disqualified, or puttin' myself inna bad light by tusslin' with all of y'all ok?"

The boomerang guy (Sho, you think his name is) considers this for a second, then carries his weapon down low by his side. "Alright, that's fair. "

"The hell are doing Sempai? This chick's disrespected the Dojo's honor by getting expelled by Grandmaster Sakazai himself!" you hear one of these twerps yell as you switch arms after each push-up. "You gotta step-up!"

"I should also remind all of you" you start to say in between breaths as you near the 20-25 push-up mark, "That if any of you try to fight me and your Kyokugen affiliations are found out, Takuma, Ryo Sakazaki, Robert Garcia, Marco'n'Yuri could all could get disqualified for rigging the King of Fighters competition by attacking a competitor outside a match."

The silence that hit the crowd like one of Takuma's punches driving some sense into an unruly student gives you some quiet sense of satisfaction, even more so when Sho Hayate (Which IS his name, now you remember) confirms it. Most of the students more-or-less follow Sho out of there as the sun starts to rise up over the skyskrapers and shine down on you.

"I'll see you around then mate" you yell at him as he leaves with his students and you start to transition to doing sit-ups. Surprisingly, he gives you a wave with his boomerang as you start to get into the groove of working out, though by the end of your set a couple of press hacks had woken up and found you...
>>
>>36001977

>A. Keep working out and maybe answer a few of the more thoughtful questions that get thrown at you.

>B. Quickly finish up and maybe look around for a gym to hide out in or something; You're not in the mood for dealing with the fake press and hype that's decided to surround you.

>C. Play around with these poor schmucks and mess with their heads for a change by answering each and every question that

>D. Don't even give these leeches another look and just work-out.

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

>F. Something Else... (Write-In Vote)
>>
File: Katja Upclose.jpg (37 KB, 186x655)
37 KB
37 KB JPG
>>36002238

>C. Play around with these poor schmucks and mess with their heads for a change by answering each and every question that they ask.

Fixed.
>>
>>36002238

>C. Play around with these poor schmucks and mess with their heads for a change by answering each and every question that they ask.
>>
File: ZeroFucksGiven.jpg (96 KB, 960x540)
96 KB
96 KB JPG
>>36002238
>>D. Don't even give these leeches another look and just work-out.
>>
>>36002238

>B. Quickly finish up and maybe look around for a gym to hide out in or something; You're not in the mood for dealing with the fake press and hype that's decided to surround you.

Not in the mood for bullshit today because we're gonna' get ground into paste tonight.
>>
File: 1352791416994.jpg (44 KB, 1440x1080)
44 KB
44 KB JPG
>>36002238

>D.
>>
>>36002238

>D. Don't even give these leeches another look and just work-out.
>>
>>36002238

>D. Don't even give these leeches another look and just work-out.
>>
File: Katja is a QT 3.14.png (211 KB, 704x596)
211 KB
211 KB PNG
>>36002416

Where's your heart Anon? It might not go all too badly...

>>36002748
>>36002600
>>36002457
>>36002401

With a final core of 4-1-1, Option D clearly wins the vote; Updates will arrive ASAP.
>>
>>36002839

"Great, bloody leaches ruining my peace'n'quiet" your inner voice pipes up as you move toward doing jumping ja- er, maybe some of the Tai-Chi movements that the old guy "Slick" had taught you (And speaking of which, he's in the tournament with a couple of kids isn't he? you could swear you saw a "Slick Sukehiro" somewhere on the KOF:IM Website). Regardless of the cameras and flash-bulbs, you start to tune out the flapping gums and ceaseless chatter of the reporters and try to find your center, the center of your Tanden, the center of your Ki so you could try to open up your chakras.

Slowly, but surely, it comes to you as you can feel that tingling sensation of electrified Ki running up into your fingertips as the smart reporters start to back off, while the others seem even more hell-bent on getting something, ANYTHING out of you about how the head of the Kagura Corporation's suing The King of Fighter's committee over having her entry to this Year's "Infinite Match" rejected (Probably one of those "Open Slots" you say on the bracket list)...

You give them nothing except almost sultry-sounding moans and groans, your face looking like it was set in stone and giving the expression of having absolutely no fucks to give to these guys (And gal, now that you notice) and after about an hour they all-but-give-up trying to get a quote or a clip or something out of you.You let out a sigh of relief when the last person started walking away, then feel kind of bad that you might've scuttled her chance at a story.

>A. Ask her if she wants to give an interview or something.

>B. Shrug, then hit the road and head back to the hotel to meet up with Yuri & King.

>C. Keep going through your routine and just take in the incredible beauty of this place.

>D. Stop and switch to some more calisthenics before going back to the hotel.

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

>F. Something Else... (Write-In Vote)
>>
>>36003641
>>C. Keep going through your routine and just take in the incredible beauty of this place.
>>
>>36003641
>C. Keep going through your routine and just take in the incredible beauty of this place.

Calling it a day after this. You too Weasel?
>>
>>36003641

>A. Ask her if she wants to give an interview or something.

Then

>C. Keep going through your routine and just take in the incredible beauty of this place.

Stonewalling the press after a few times just leads to no one asking questions about you... Tough, on the other hand...
>>
>>36003641

>B. Shrug, then hit the road and head back to the hotel to meet up with Yuri & King.

This park can be damn pretty, sure, but you gotta be careful you don't get arrested for not paying the 200 Yen to get in (Which we haven't seemed to have done).
>>
>>36003641

>C. Keep going through your routine and just take in the incredible beauty of this place.

Fuck the Police!
>>
>>36004179
>>36003990
>>36003748

>C. = 3 Votes
>A & C. = 1 Vote
>B. = 1 Vote
>Every other option = No Votes

Right then, C clearly wins this time and updates will continue for a few more hours...
>>
File: Spoiler Image (50 KB, 846x477)
50 KB
50 KB JPG
>>36004295
>>
>>36003641
A and C.
>>
File: ryo-ng-int2.gif (9 KB, 58x128)
9 KB
9 KB GIF
Calling it now:
>Katja will be team anchor and go third
>Special intro vs. Mr. Karate: Katja is looking down at her feet, clenching and uncleanching with slight crackling. At the end, she looks Mr. Karate dead in the eye and gives him a Kyokugen salute with a single "Osu!"
>>
>>36004733
Katja would have to be anchor so that Yuri and King can strut their stuff and not make it look like Katja is carrying the team or being a gloryhog.
>>
Sorry for the delays Anons; Had to cook dinner for the family tonight.

>>36004295

You still wonder if you should've went back to that girl and ask what she wanted from you, but think better of it and catch a glimpse of the logo on her microphone and type into your cellphone's "Notebook" application before getting back to work and finishing up your Tai-Chi and admiring the foliage surrounding you. Withing half an hour, you're just about done when you hear a couple of people jogging down the cobblestone pathway, then turn to see Yuri & King in cute-looking, matching... Tracksuits? The FUCK?!

You give them a wave and ask Yuri "Where'd y'get those?" when she got close enough to hear you.

"That gal you modeled for made these and had them mailed to us direct from Southtown" she explains while taking a breather, then asks you "Did you see Sho walk past here?"

"Yeah, saw him fight some guy too" you tell her, then look to King and say "And g'mornin' t'you too."

"Little early to be out here, isn't it?" she asks, not sounding too pleasant.

"Yeah... I just couldn't sleep y'know?" you lamely try to say as an excuse. "Besides, I wanted to grab somethin' from that Beard Papa place I saw a coupla' days ago for the two of ya' and 'Well, better get'em before their all gone' y'know?"

"Eh, I'm not into heavy foods like that early in the morning" Yuri admits.

"The calories on those things would take at least two full days working out to burn off too" King adds, though she also tells you "Well, if you're buying I wouldn't mind having one..." with a grin.

"O'course mate, I wasn't gonna leave ya' hangin" you say with a smile and grab your jacket while the three of you start to walk through the park for a little bit, heading back to where those pesky reporters were at as the topics of discussion turn to tonight.

"So, King and I were wondering if you were up for going last this time" Yuri asks of you while admiring a few cherry blossom trees.
>>
>>36005184

"Yeah, sure" you start to say, then add "Y'kneed a chance fer'ya t'strut your stuff out there too, right?"

"Exactly" she concurs.

"Also, we've got a hunch that Takuma will go last on the team tonight" King adds.

"How much of a hunch?" You ask her while gazing at the biggest damn Maple tree you've ever seen.

"Oh come on, you know my dad Katie; If he's got the mask on he'll want to make, like, some really showy entrance or something" Yuri conjectures. "He used to do it from the roof of the Dojo all of the time until people got smart enough to stop challenging him to fights..."

"Must've been before I came along then" you tell her, as you can't recall when anyone outside of yourself and that one guy were stupid enough to challenge Takuma Sakazaki, with or without mask... Then idly ask "What's the time?"

"Oh, almost 9 AM I think" King says, then asks "Ready to get going?"

>A. Say yes and try to "Talk Shop" over a Cream Puff or two (Or three).

>B. Tell her that you want to explore this place a little bit more; It reminds you a lot of the place between "Old" Southtown & Second Southtown you'd go to.

>C. Shrug and tell her that's it's all up to her and you're down for whatever.

>D. Assume the role of another KoF: IM Competitor? (Please consult the list from the Team's Page "LEFT-SIDE BRACKET 2" & "RIGHT-SIDE BRACKET 2" for character selections)

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match" under a neon night sky.

>F. Something Else... (Write-In Vote)
>>
>>36005497
>>A. Say yes and try to "Talk Shop" over a Cream Puff or two (Or three).
>>
>>36005497

>A. Say yes and try to "Talk Shop" over a Cream Puff or two (Or three).
>>
>>36005497

>B. Tell her that you want to explore this place a little bit more; It reminds you a lot of the place between "Old" Southtown & Second Southtown you'd go to.
>>
>>36004832
I think the positions generally go point-mid-anchor.

>>36005497
>A. Say yes and try to "Talk Shop" over a Cream Puff or two (Or three).
GIT DEM CALORIES
>>
>>36005775

Yeah, in KOF it's usually called that, but to be honest I think Katja's one of those kind of fighters that could go anywhere on a team and still be a threat. if she were in a game, then, she'd probably be a good point character and an excellent Anchor. Not too sure about the others though, my fighting game knowledge is rusty.

>>36005497

>A. Say yes and try to "Talk Shop" over a Cream Puff or two (Or three).

Can't talk now, gotta get HUGE.
>>
File: Brown hearts.jpg (105 KB, 520x431)
105 KB
105 KB JPG
>>36005863

How huge?

>>36005497

>A. Say yes and try to "Talk Shop" over a Cream Puff or two (Or three).
>>
>>36005905

This guy's art: http://www.pixiv.net/member.php?id=3567034
>>
>>36006021

... And I'll be in my bunk.
>>
File: 1371449272874.gif (1.28 MB, 500x281)
1.28 MB
1.28 MB GIF
>>36006021

... Good god, an artist that could actually get Tsuyako & Hatsune Horikawa right...

>>36005863

Seconding this, as Katja's supposed to be the "Beginner-Friendly, but tough to play skillfully at high-levels" character...

>>36005905

I wonder what Katja could've been perceived in-universe as if she looked like that sometimes... But I like the androgynous look a tiny bit more.

>>36005775
>>36005634
>>36005619

With a tally of 5-1, Option A wins in a landslide. Updates are on the way as usual.
>>
File: 1316517732779.png (56 KB, 400x250)
56 KB
56 KB PNG
>>36006021
>>
>>36006021
That's not Real XXIII you linked. Don't mislead people.
>>
>>36006021

Eh, I think the "Cut like a Diamond" look is better for Katja. That kind of woman's close to what I thought Tsuyako would look like though.
>>
>>36006226

But I wasn't trying to... Real XXIII is fucking BASED though. Also, the "Correct" link: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45875719
>>
>>36006344
His art's okay, but his actual character in game looks fucking disgusting. I can't see his art anymore without laughing
>>
File: 1355211905011.jpg (14 KB, 195x259)
14 KB
14 KB JPG
>>36006344
>>36006226
>>
>>36006344
You can find all his stuff on Danbooru. I think it's fantastic. If we weren't settled on the chiseled ebon amazon goddess that Tsukasa Jun provided, this would be the closest facsimile.
>>
File: ByGolly.jpg (32 KB, 278x400)
32 KB
32 KB JPG
>>36006021
...not bad. Decent hng.

>>36006226
>>36006344
>>36006417
Oh my. That just raises further hng.
>>
File: 1407799708022.gif (126 KB, 1166x875)
126 KB
126 KB GIF
>>36006368

He fucking phoned that one in, or had somebody else touch it up digitally, I swear... His couple's cute though.

>>36006417

Katja's last living clone then? Because all of the hints I've been getting is that there's one last "Daughter" living in Oregon that doesn't look like her...

>>36006452

Tsuyako & Hatsune are for the "High-Test" kind of guys out there and they ARE wrestlers that could go toe-to-toe with fucking Raiden.
>>
File: Spoiler Image (937 KB, 500x281)
937 KB
937 KB GIF
>>36006417
>>36006344
>>36006226

>gif Related.

>>36006156

You nod and can hear your stomach growl when you head out of the Gyoen with Yuri & King, sheepishly paying the 200 Yen fee to get on the way out... Which lead to about 10 minutes of playful ribbing from your 'mates before stopping to get a couple of delicious cream puffs for a "Cheat-Day" kind of breakfast.

"Kay, got the grub, now t'business" you hear yourself absentmindedly asy while handing out food to King.

"Alright" King says "Where do you want to start?"

"First off, either o ya' got experience against the two other guys?" you ask while leading the two of them back to the hotel.

"No, not really... I've only met Saisyu once before the party and Heidern would sometimes stop in to collect whichever of his front-line troops couldn't get a drunk cab ride home, but I haven't fought either of them before" King tells you while nibbling on her chocolate creme puff.

"Not bad for a "Fast" kind of sweet..." she mumbles while you ask Yuri "What about you Sunshine?" before taking a bite of your cream puff.

"I kinda fought Saisyu once, but he was holding back and I had just started to learn how to fight, so I can't really say what kind of strategy's good against him or anything" she explains. "I remember that's he's got a fireball that skims across the ground though."

"Huh... y'think your Saiha can reflect it?" You ask her in between a couple of bites of your delicious cream puff, feeling like the calories are already going to either your thighs, arse or chest...

"Probably, but he doesn't seem like the kind of guy that would just throw it out there at every chance" Yuri elaborates. It's not like King's Venom Strikes, or even Ryo's old Ha'oh Ken."

"Yeah, it's one of Kyo Kusanagi's older attacks, right? Or that Kirishima guy that got KTFO'd" you chip in, recalling how that guy had gone from a Saisyu-Based moveset to some funky kind of "Chain Punches & Kicks" one and then back again.
>>
4chan deletes my username so damn much it's just not even funny anymore, even with the X add-on...

>>36006965

"Kay... So we're at square one then, huh?" you ask around, getting a nod from Yuri and a sort-of shrug from King.

"If Heidern's daughter is anything to go by, he can slice you up with his bare hands and plays to a more medium-to-long ranged game than most" King theorizes, adding "Because I fought her once and she completely destroyed the suit I was wearing just a few slashes..."

You try not to linger on the thought of King in ripped clothes and ask "Kinda like that Basketball player then?"

"No, not really; That girl actually can fight" she tells you with a smirk and gets a giggle out of Yuri with that line.

You smile at that and finish off your cream puff in no time at all, and you're lucky that you had swallowed the last of it when Yuri asks you "Katie...", because her follow-up might've had you choke on something.

"What?"

"Well, I didn't want to say anything but..." She starts to say, then takes a breath and asks "What was up with you after the weigh-in last night? Because you looked you saw a ghost or something after staring at my dad."

You take a long pause at that, mainly because something that had felt absolutely clear in your mind early in the morning now seemed clouded in doubt, with Yuri's query acting like a thunderbolt streaking across a grey sky.

"Well? Was there something wrong?" she asks again after a little bit.

>A. "Yes..."

>B. "No."

>C. "... Maybe..."

>D. "I don't know."

>E. "... Could you repeat that question?"

>F. Something Else... (Write-In Vote)
>>
File: im an expert on this.png (203 KB, 709x400)
203 KB
203 KB PNG
>>36007390

>F. Something Else... (Write-In Vote)

Be diplomatic about it. Tell her that yes, something was up. Then explain how you had to keep yourself reigned in because you really could've let yourself punch Takuma out last night. Then go from there.
>>
>>36007390
>A. "Yes.
>>
I see what you did there. And I kek'd.

>>36007390

>A. "Yes..."

No need to lie around friends, right?
>>
File: 1407412935252.png (114 KB, 372x134)
114 KB
114 KB PNG
>>36007390

>A. "Yes..."
>>
>>36007390

Going with >>36007477 I guess...
>>
File: 2724253-fyq7m.gif (1.96 MB, 300x170)
1.96 MB
1.96 MB GIF
>>36007390

>A.

>Pic Related.
>>
>>36007390
>A. "Yes..."
Takuma kicked us out of the dojo at our most vulnerable and left us to fall in a downward spiral for a while. All the agony and pain in the dojo, both physically and politically, can be traced back to him one way or another.

And yet, if he hadn't kicked us out, we wouldn't have become the superstar we've slowly emerged into.

This isn't a fight with Takuma. This is a STATEMENT of everything we've become and everything we are.

Karate Goblin be damned. Katja's going to prove her worth and crack that damn mask in half. Someone's going to teach that ego of his some humility.
>>
File: 16774788.jpg (151 KB, 680x946)
151 KB
151 KB JPG
>>36007480
>>36007531
>>36007607
>>36007825
>>36007908

With an overwhelming majority, Option A wins the vote with updates still to come.
>>
>>36007908

Takuma wearing the mask isn't just down to ego, or "Oh hey it's Takuma Sakazaki acting like a goofball again" though because remember, he used to work as a collection agent/killer for Geese Motherfucking Howard & Mr. Big as "Mr. Karate" in exchange for protection money for his dojo. Plus, while Takuma generally is a guy with romantic notions about his legacy and his art, Mr. Karate was the other side of Takuma, the dark side with a violent past. Mr. Karate never tired, never got injured and only seemed to come back stronger than before at each encounter. Mr. Karate was the persona, the Batman to Takuma's Bruce Wayne, that allowed him to unlock and tap into his true fighting potential... And I think he's going to try to show us that potential tonight in the tournament.
>>
>>36008465

What about Katja getting kicked out of the dojo though? And Takuma offering her a mask?
>>
>>36008527

Ryo & Yuri grew up on the streets of Southtown after their mom died and Takuma was off doing jobs as Mr. Karate, right? And Ryo learned his skills and gained that unshakable desire to train his ass off from a duty to put food on the table for his sister, which meant lots and lots of fighting, right? So when you add that up... Maybe he saw his son again through Katja and made a misguided way of toughening her up for the world of street fighting...?
>>
File: 347926.png (35 KB, 232x322)
35 KB
35 KB PNG
>>36008620

Nah, I'm just not seeing it.
>>
>>36008465
Depends on the game, really.
In SVC Chaos:
>Against regular Mr. Karate, most everyone on team SNK - including himself - knew it was Takuma, which he would incessantly deny (except against Ryo). It was played for laughs.
>Against Serious Mr. Karate, everyone quaked in their boots, because now Takuma wasn't messing around. Takuma fuggin' Sakazaki made himself an SNK Boss because he could.

In this quest, most people (or at least those who've been around him enough) already know the "Takuma = Mr. Karate" gimmick, and those who've tussled with him know he's a bit of a quack about it. But Takuma's convinced himself that when he dons the mask is when he can really cut loose and show what the inventor of Kyokugenryuu can really do. Takuma really is that good, and he's always been that good; you only really see it when he's Mr. Karate, though, which is why people fear the mask more than the man.
>>
>>36008039

You idly consider lying through your teeth about this, but think better of it when you take a look at Yuri and feel your heart melt a little. "Damn, she got'me again..." you hear your inner voice say, then sigh and admit that "Yeah... I guess I just sorta got a little scared o'him after not bein'round him for so long."

Yuri raises an eyebrow at that, but your further explanation helps clear the air a little bit on what you have thinking about for the last four days. "It's like... When I fought'em the day I got my head bashed in by those policemen, I kinda knew he was just clownin'round y'know? It didn't seem so bad of a deal t'me. But last night, his aura and how he carried himself almost gave me chills..."

King hears that mulls it over for a second agrees with you somewhat by saying "I could feel a little bit of that too, actually."

"Yeah?"

"Enough to say that he wasn't horsing around? Sure" she adds.

"Kay... But it's like, I mean I..." you start to stammer out, a thousand different ways to say one idea or thought out loud clashing with another thousand as you stop and catch your breath and clear your mind. "I guees it's just all of this emotion that I never knew I had makin' me break out in cold sweats, I'dunno..."

"Is that why you trained so hard

"... Kinda..." "And it's like on one hand, he kicked me out at the one time I needed stability in my life and I kinda fell down this hole fer a while and went t'a place I don't want t'go back to in a million years."

"Katie..." Yuri starts to say as she closes in for a hug, but pulls away from you after getting an unexpected static shock as you slowly feel electricity in your fingertips again.

"All the agony and pain in your dojo, both physically and politically, can be traced back to yer'dad one way or another... But y'know somethin' sunshine? If he HADN'T kicked me out, I don't think I could've become the kind of fighter I feel like I am right now" you proclaim with a clear, almost calm voice.
>>
>>36009525

"And I feel like if I end up fightin' him tonight... I'm gonna win'n'crack that gawddamn mask o'his in half", feeling oddly hollow after saying that, like words formed and escaped your lips without your mind authorizing them. "And I still aren't sure if that's the right thing fer'me t'feel or what, y'know?"

Yuri doesn't try to say anything and just hugs on your shoulder, King breaking the slightly-awkward silence by saying "I... Well, I have to say I kind of felt the same way the first time I fought Ryo and he blasted my clothes to shreds."

"Really?" you and Yuri almost say exactly the same time, though the tones of your voices couldn't have been any more different.

King solemnly nods and admits "What won me over to him being a friend was that he looked at me as just another fighter... And it sounds like Takuma thinks that way about you too; He just uses that other side of him to try and express it."

You aren't quite sure what to say to that and sort of just let it slide as the three of you start walking back towards your hotel, a part of your mind already dreading just how long the wait from right now to when you'll fight against... Well, somebody will happen.

>A. Quietly walk back to hotel with Yuri & King consoling you a little bit.

>B. Tell the girls you need to be alone a little bit and take a little bit of time to sight-see and explore this part of Tokyo before while you still can.

>C. Ask if the girls want to join you on kind of a day out or something before heading back to the hotel for a little bit, especially since none of you have any scheduled PR work to do today... (Roll 1d100 for Persuasion)

>D. Assume the role of another KoF: IM Competitor? (Please consult the list from the Team's Page "LEFT-SIDE BRACKET 2" & "RIGHT-SIDE BRACKET 2" for character selections)

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

>F. Something Else... (Write-In Vote)
>>
>>36010580
>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".
Good a point as any to filter directly into the fight.
>>
Rolled 76 (1d100)

>>36010580
>C. Ask if the girls want to join you on kind of a day out or something before heading back to the hotel for a little bit, especially since none of you have any scheduled PR work to do today... (Roll 1d100 for Persuasion)
>>
File: 24191698_big_p2.jpg (154 KB, 1022x800)
154 KB
154 KB JPG
Rolled 89 (1d100)

>>36010580

>C. Ask if the girls want to join you on kind of a day out or something before heading back to the hotel for a little bit, especially since none of you have any scheduled PR work to do today... (Roll 1d100 for Persuasion)

Getting tired... You still with us after that last update took forever Weasel?
>>
>>36010580

>D. Assume the role of another KoF: IM Competitor? (Please consult the list from the Team's Page "LEFT-SIDE BRACKET 2" & "RIGHT-SIDE BRACKET 2" for character selections)

Can you smell what The Angel's Cooking?
>>
>>36010739
We've been peeking in on Angel quite often. I think we can come back to her later, especially after this match.
>>
>>36010580

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

No use putting it off now... Also retiring for the night.
>>
Rolled 51 (1d100)

>>36010760

I think he just wanted to post that image...

>>36010580

Combine C & E.
>>
Rolled 53 (1d100)

>>36010580
>>C. Ask if the girls want to join you on kind of a day out or something before heading back to the hotel for a little bit, especially since none of you have any scheduled PR work to do today... (Roll 1d100 for Persuasion)

Let us eat, drink and be merry! For tonight, we'll get our asses kicked by three old men.
>>
Rolled 38 (1d100)

>>36010580

>C.
>>
File: Suck my DICK!.jpg (102 KB, 872x635)
102 KB
102 KB JPG
>>36010580

>D.

Terry Freakin' Bogard.
>>
File: 22713506_big_p4.jpg (137 KB, 1260x700)
137 KB
137 KB JPG
>>36010679

For now, but my internet's getting funky... Might just do one more post and call it a night since I've been up since 4:30 AM PST.

>>36010622
>>36010838
>>36010914

>DC Check = 50 unless otherwise noted
>Highest Roll out of 3 = 89
>Option C roll PASSES

And with a 4-2-1 vote count, Option C wins this vote and the last updates for today's session are on the way...
>>
File: 1348325514154.png (45 KB, 600x200)
45 KB
45 KB PNG
>>36011062

That's when you get a preposterously crazy idea, considering how you've spent the last four days in Japan and how serious tonight is for all three of you: You ask Yuri & King "Hey, the two of ya' wanna just cruise 'round town with me fer' a while? Our hotel's right across from where we're fightin' and the bloody thing ain't gonna start until like 8 at night away..."

"Well, how far were you planning on going around town? Because traffic can get pretty nuts late in the evening and if we can't get back to hotel to rest a little..." Yuri starts to question, though not with a tone of voice that's discouraging to you.

"I'dunno, not too far I think" you answer. "I mean shit mate, I've been keepin' myself up in the hotel or doin' stretches in back-alleys since I got here; Just doin' this feels like a bloody lift fer'me, y'know?"

King nods and then shrugs at Yuri, then asks you "Well, where'd you like to go Katja? The Shinjuku Station's just a few blocks away..."

"Oh come on King, really?" Yuri whines. "The two of you had like 3 days to look around and smell the cherry blossoms, but now you want to get the whole tour today?!"

"Yuri, It's not even 10 O'clock in the morning and the fight is scheduled to start at around 8 at night; I think we can indulge ourselves a little bit..." King tells her, asking you "Then we'll all take a nap at round, 2-2:30? And wake up at around 5 to start getting ready right Kat?"

You nod at King's schedule and smile at a frown-faced Yuri while leading them off towards that famed train station, the world feeling like your oyster for now...

===

>Pause/End Updates

Many thanks to all that participated today, but I have to end this session out of sheer physical tiredness (Having been up at friggin' 4:30 AM PST). If this thread's still alive when I wake up, I plan to resume from where it left off tomorrow @ 9 AM PST/Noon EST. If this thread 404's, well, I'll have to hold off until 11/8/14 at the same start time.

Until then...?
>>
>>36012058
Thanks for running.
>>
File: 1409679758369.jpg (334 KB, 1202x1200)
334 KB
334 KB JPG
>>36012058

No voting option? Oh well... Here's to the Oyaji Team fight going smoothly.
>>
File: 1338043681205.jpg (31 KB, 500x340)
31 KB
31 KB JPG
>>36015316

>MFW The Ikari Warriors lost to those Second Southtown Chuckle-Fucks

I'm calling bullshit on that one.
>>
File: Neo-Geo-Logo.jpg (243 KB, 800x600)
243 KB
243 KB JPG
>>36015316

I forgot to make one out of sheer exhaustion.

Just stopping in to say that today's first update is running behind schedule, but I'll have it up ASAP.
>>
And the internet connection problems from last night return with a vengeance... Sorry for the delay.

>>36016133
>>36012058

>Updates officially resume

>You're still in direct control of Katja Hartkern

>Time of day: 9:51 AM

The feeling that you should "Stop and smell the roses" for a little bit today doesn't fade in the slightest when you arrive at Shinjuku Station, getting a couple of odd looks from a few of the older people the three of you pass by... Which is understandable, you suppose; You ARE just north of six feet tall, have skin that's considerably darker than just about anyone you've seen and have felt like you've been towering over most people you've walked past all morning. The key difference from, say, when you lived in Japan for a few post-graduate years to now is that before, the physical features that make up who you are were something you actively tried to hide, something you downplayed to point of absurdity. Now though...

"Hey, earth to Katie? You still want to go sight-seeing right?" Yuri asks, snapping you out of that small wave of reflection.

>A. Go sight-seeing in Harajuku, checking out just how bizarre fashion can be in Japan... Plus, who knows, you actually might find something to wear (In Japanese men's sizes, probably)

>B. Head over to the famed train station in Shinjuku and make a beeline to the "Jimbo-cho" district; For whatever reason, you feel like brushing up on your Japanese again and a couple of books would be a good start...

>C. Hit the Shinjuku Station and check out Akihabara; It was a place that was pretty sweet the one time you visited before heading off to live in America...

>D. Admit that you just want to in and around Shinjuku for a little bit more with Yuri & King, maybe just "People-watching" and stop in for a place for lunch or something...

>E. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

>F. Something Else... (Write-In Vote)
>>
>>36016769
>>A. Go sight-seeing in Harajuku, checking out just how bizarre fashion can be in Japan... Plus, who knows, you actually might find something to wear (In Japanese men's sizes, probably)
>>
>>36016769

>A. Go sight-seeing in Harajuku, checking out just how bizarre fashion can be in Japan... Plus, who knows, you actually might find something to wear (In Japanese men's sizes, probably)

This amuses me...
>>
>>36016769
>>A. Go sight-seeing in Harajuku, checking out just how bizarre fashion can be in Japan... Plus, who knows, you actually might find something to wear (In Japanese men's sizes, probably)
http://www.youtube.com/watch?v=CiweaZQ8g5U
>>
File: 1358912662615.jpg (178 KB, 458x357)
178 KB
178 KB JPG
>>36016908

>>36016769

>C.
>>
File: Spoiler Image (565 KB, 800x1131)
565 KB
565 KB JPG
>>36016769

>A. Go sight-seeing in Harajuku, checking out just how bizarre fashion can be in Japan... Plus, who knows, you actually might find something to wear (In Japanese men's sizes, probably)

>YFW Katja ends up fressed like Pic Related by the end of the day.
>>
File: 1343959646705.jpg (14 KB, 442x454)
14 KB
14 KB JPG
>>36017029

>MI Series producer self-insert

Not even once.
>>
File: 1349218113941.jpg (488 KB, 1280x1440)
488 KB
488 KB JPG
>>36016908

Well, my sides just left orbit.

>>36017029

>"Not in a Million Years".

>>36016890
>>36016897

Option A clearly wins the first vote of today's session and updates are pending.

>Pic Unrelated, but a good approximation of a friend of mine's face the first time she tried to learn how to play fighting games.
>>
File: 1371755383130.png (492 KB, 604x604)
492 KB
492 KB PNG
>>36017217

>Not titling that image "Average Madcatz Controller"

You had ONE JOB.
>>
>>36017217

A tiny part of you considered just staying in Shibuya and just clowning around, but you shook that off and admit "I'dunno, honestly... Maybe I could get some clothes or somethin'? Or at least laugh at small everything is..."

Yuri & King try not to chortle or snort at your suggestion, though Yuri points out that "Dude, you're like bigger than most GUYS in Japan; How are you gonna find girls cothes that'll fit you?"

You shrug, then reply "I'dunno, I just wanted t'see fer' myself just how odd "Fashion" can be" before looking for the terminal that would lead the three of you to Harajuku, the internationally recognized center of Japanese youth culture and fashion.

Yuri lets out a sigh and King kind of shrugged her shoulders behind your back as the three of you get directed to a new, "Women-Only" section of the train ("You wouldn't want to know how bad groping and molesting can get in Japan", King offers for an explanation) and spend a pretty comfortable time relaxing, as the foot-traffic inside was fairly light for this early in the day.

About half an hour after departing from Shinjuku, the three of you arrive at Harajuku Station and were treated to a feast on the senses once you headed out towards a place called "Takeshita Street"; Older-looking guys in Denim "Jean Jackets" that could've been quite handsome back in the day (And carried themselves like they were in some kind of massive, sprawling rock band), Gothic types in big, black, frilly dresses and dapper suits that could've come out of the works of Charles Dickens (Well, if Victorian-Era wore black lipstick maybe), schoolgirls playing hooky and looking for new nail art to wear (With some going up to around $500 if your conversion rate's right), the smell of Crepes lingering in the air and seemingly endless places o buy things you might not really need...

Oh, and crowds too; This place was curiously bustling for a Tuesday morning and again, you were lucky you could see over most of the crowd...
>>
>>36017889

It's almost too much to take it all in at first and you spend a good part of an hour just wandering around, getting ideas on what your own personal sense of style could become while walking through the park that where a large, pretty shrine had been erected centuries ago (The Togo Shrine, to be exact).

One thing you couldn't help but notice were all of the looks you DIDN'T get walking around here; You could feel like you were just another (Tall, vaguely masculine) face around here, which is something you couldn't say about Shinjuku or even when you lived in Osaka for a little bit... Of course, your clothes and overall "Look" are pretty tame to some of the people you've seen so far and once again, Yuri snaps you out of your reverie with a question.

"So... You're looking for clothes, or what?"

You pause at that, slowly realizing that nothing has really jumped out and screamed "Try me on!" or "Take me home with you!" yet... But then again, the three of you had mostly passed by women's stores that sold clothes even King would have trouble fitting into (As the Japanese take on what "Thin" means is about 3-4 sizes smaller than what the average 'Murrican would even dare to call "Healthy").

"Well, like ya' said I really prolly could only fit into men's clothes and all we've seen are girlie shops, so...?" you reply.

"Well, this map I found on my phone says that most of the clothing stores are on a place called 'Cat Street' " she tells you, showing her phone.

"Kay, let's go there" you tell her with a nod.

>A. Stick to more "Name-Brand" stores; They probably have stuff you could fit into.

>B. Go for the strange, off-beat local places on "Ca Street". After all, you didn't fly all the way to Japan just to get a pair of Levis and a T-Shirt, did you?

>C. Check'em all out. Besides, you've got plenty of time right?

>D. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

>E. Something Else... (Write-In Vote)
>>
>>36018215

>D. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".
>>
>>36018215

>C. Check'em all out. Besides, you've got plenty of time right?

Then

>D. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

I think it's time to face the man himself... And his buddies too.
>>
File: 1348334514792.jpg (68 KB, 720x540)
68 KB
68 KB JPG
>>36018215

>D. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match".

Time to Fight? Time to fight.
>>
>>36018215
>>D. Fast-Forward through the day and fight "The Oyaji Team" in "The King of Fighter's: Infinite Match"
>>
File: mrkarate-lineart2.png (491 KB, 2560x1440)
491 KB
491 KB PNG
>>36018339
>>36018588
>>36018630

With a tally of 3-1, Option Descartes-Er, I mean Option D takes this round of voting and the 2nd Bracket of fights for this year's King of Fighter's tournament shall begin!
>>
>>36018787

After about another hour of fruitless searching through all manner of shops (And getting a few cross looks from a couple of sales clerks after they realized that you were, in fact, a woman), you ended up back at the hotel just past 1 O'clock empty-handed. It figured; Nothing really floated your fancy and the current trends for Japanese men's clothes were just not that appealing to you, even if you did find a pair of the comfiest bluejeans lEVER that ended up costing far too much for your tastes...

You pondered going back to the practically hidden store you found those jeans in (Bathing Ape? Had to be; None of the other stores names really stuck out to you) over a plain Sushi Lunch before taking a nap along with Yuri & King at around 2:30 PM, waking up at around 5:30 and getting the blood pumping and clearing your mind of the psuedo-nightmare you had with a couple of light-contact sparring sessions with Yuri & King.

By 7:00 PM the three of you were showered, in fresh clothes, hand & foot-wrapped up and more than ready to advance to "The Great 8" of this tournament and head back to Southtown, so the three of you simply walked a few blocks to the bridge that would serve as your "Stage" for tonight, a couple of elaborately-designed temporary grandstands erected to your Left & Right sides as the cameras began to roll and the introductions began.

=====

>Time of Day: 7:59 PM

=====

The sound of the Japanese announcer hamming it up on the microphone during the fighter intros made you crack a smile, as it reminded you of stepping up to some cheesy gameshow or something like that "Buriki One" tournament you had watched a couple of videos of a few days ago. The look your face and body carried was that this was all "Strictly Business" to the cameras beaming this fight around the world in prime-time, but that facade cracked a little when Yuri tapped your shoulder to show you that only Saidyu Kusanagi & Heidern were present...
>>
File: Japan 2013 039.jpg (2.33 MB, 3264x2448)
2.33 MB
2.33 MB JPG
Damn it, wrong image.

>>36019459

Your eyes widened a little at that and you nearly broke out into a shit-eating grin, though King pointed out that under the new rules for this tournament "Mr. Karate" didn't actually have to be present until his spot in the order was called for (With about 5-10 Minutes delay acceptable before the fight is called), which is when the granite expression returned to you.

"Looks like old man Kusanagi's going first" Yuri ponders aloud in the semi-huddle that the three of you are in. "You sure you don't want to take a shot at him?"

"... Nah, either of you go ahead of me; I'm anchoring this ship tonight right?" you reply after a pause, getting a nod from King.

"Well, which of us should go first though?" she asks as the tension feels thick enough that it would take a chainsaw to cut it, the urgency only heightened when the announcer yells "Women's Team! Please select the order!" in Japanese...

>A. Tell her that you think Yuri should go fist, then start the fight off as Yuri Sakazaki.

>B. Tell King that "She's got this guy" and Begin the fight as King.

>C. Shrug, admitting that you don't really care either way and then spectate, hoping that Yuri or King can go pretty far in this thing (Roll 1d100 for Luck)

>D. Change your mind and tell them that you want to kick this party off yourself, then fight Saisyu Kusanagi.

>E. Something Else... (Write-In Vote)
>>
>>36019720

>A.

She can reflect Saisyu's projectiles and that can shut down his cross-up game.
>>
>>36019720
>>A. Tell her that you think Yuri should go fist, then start the fight off as Yuri Sakazaki.
>>
>>36019720
>>A. Tell her that you think Yuri should go fist, then start the fight off as Yuri Sakazaki.
>>
File: 3303468.jpg (125 KB, 600x800)
125 KB
125 KB JPG
>>36019720

>A. Tell her that you think Yuri should go fist, then start the fight off as Yuri Sakazaki.
>>
Rolled 25 (1d100)

>>36019720

>C. Shrug, admitting that you don't really care either way and then spectate, hoping that Yuri or King can go pretty far in this thing (Roll 1d100 for Luck)
>>
File: 43331626.jpg (176 KB, 1000x1000)
176 KB
176 KB JPG
>>36019720

>A. Tell her that you think Yuri should go fist, then start the fight off as Yuri Sakazaki.

Kyokugen Princess STRONG.
>>
>>36019720

>B. Tell King that "She's got this guy" and Begin the fight as King.

>>36019859

True, but King can probably out-space either of them and has options in case they get into close-range, which you can't really say for Saisyu or Heidern (Outside of Heidern's Storm Bring life-suck attack, because Saisyu's Uppercut's meh at best).
>>
File: 38770684_big_p2.jpg (334 KB, 711x1000)
334 KB
334 KB JPG
>>36020158

>Dat Filename

>>36020093
>>36020027
>>36019992
>>36019985
>>36019859

With an astonishing 5 votes out of the 7 cast, Option A takes this vote. However, I'll have to go on a delay at least an hour due to fixing lunch for friends coming over to my house and a few other household chores...
>>
File: Spoiler Image (28 KB, 239x228)
28 KB
28 KB PNG
>>36020158

>TFW King is really just Haruka all grown up
>>
>>36020295

And handles her liquor too.
>>
>>36020197

Weasel? You're still around right?
>>
File: 1349087445767.jpg (91 KB, 671x720)
91 KB
91 KB JPG
>>36021459

Still here Anonymous Tripcode User, though I was delayed after my lunch with friends turned into a real-life /r9k/ scenario that lead to me kicking both of them out. As such, I haven't had the chance to type up or pre-write the next update, though I'm starting that as soon as this message gets posted. Again, sincerest apologies for this delay Anons.

>MFW all of that shit started
>>
File: 1372260349404.gif (847 KB, 480x270)
847 KB
847 KB GIF
>>36022146

What happened? Was it the three dirty little letters that bring mods to attention?
>>
File: 1410264654131.jpg (10 KB, 177x270)
10 KB
10 KB JPG
>>36022233

Actually... Yes. But it had nothing to do with me, so I can't really say I was interested in hearing all of the details.
>>
>>36022334

Duck dude, that shit'so tough.
>>
And here comes the Internet connection issues again... JUST great...

>>36020197
>>36022146

Your response was practically instant, as both your gut feeling and what Yuri told you about how this guy's projectile can be stopped by her Saiha lead you to say "Get Yuri in there."

Yuri smiles at that as she nods and steps into the designated "Ring" (This time just a marked section around part of the bridge) as the fight finally starts to begin.

=====

>You now assume Direct Control of Yuri Sakazaki

=====

You keep your back turned from Saisyu while you adjust your gloves and tighten up the belt around your waist that keeps your Karate Gi top together as the announcer yells "ROOU-OUND WAN!!!". You can hear Saisyu crack his neck and produce a little bit of flame from one of his hands, the crowd "Oohh"-ing and "Aahh"-ing at the sight and then makes some crack about how his "Kusanagi Flame will burn your Kyokugenryuu to ashes".

You turn to face Saisyu at that and say "Kojanto kuruchi!" while striking a pose, then slip into your stance as the round begins with that obnoxious-sounding announcer yelling "Leady? FUIIIIGHT!!!".

You hop back away from him as he leads off with an odd-looking palm strike, then hold back to charge up a Ha'oh Ken to see if he'll try to catch you off-guard (When in fact, you can let go of this projectile at any time after you've formed it). Curiously, he waits for you to throw it out, then jumps over it and tries to hit you elbow-first; Thankfully, you're fast enough to block and counter this attack with two successive Chou Uppers (The "Double Yuri Chou Upper").

However, he regains his footing a hell of a lot faster than you realized and throws out a ground-skimming projectile you can't try to reflect. Again, you're fast enough to easily block this (Even if it's damn hot to your touch and your arms and leggings get a tiny bit "Charred"), but he's rushing towards you to try and set up a "50/50 Cross-Up" (As Katja called it)...
>>
>>36023248

>A. Try to block high and see if you can throw him afterward (Roll 3d100 for Luck that you guessed right on the block, Speed & Attack Damage)

>B. Keep blocking low and try to sweep him and catch him getting up with your "Raiouken" attack (Roll 3d100 for Luck that you guessed right on the block, Speed & Attack Damage)

>C. Stand up and try to give him "The Bitch-Slaps of DOOM" as Katja called it (AKA the "Hyakuretsu Binta") Roll 3d100 for Speed, Attack Damage and luck that you can hit him out of his attack)

>D. Stand up and try to hit him with a straight, simple standing uppercut and try to combo into it with your "Whirlwind Kicks" from it (Roll 3d100 for Speed, Attack Damage and luck that you can hit him out of his attack)

>E. Stand up and just keep blocking his attacks while looking for an opening to blast through with your Kyokugenryuu-honed Punches & Kicks (Roll 4d100 for Speed, Defense, Attack Damage & Luck you can find an opening)

>F. Something Else... (Write-In Vote)
>>
Rolled 42, 65, 50 = 157 (3d100)

>>36023392
>>C. Stand up and try to give him "The Bitch-Slaps of DOOM" as Katja called it (AKA the "Hyakuretsu Binta") Roll 3d100 for Speed, Attack Damage and luck that you can hit him out of his attack)
>>
Rolled 92, 98, 86 = 276 (3d100)

>>36023392

>F. Something Else... (Write-In Vote)

Do whatever attack Pic Related is and just wing it from there.
>>
File: 1407443110790.jpg (26 KB, 460x600)
26 KB
26 KB JPG
Rolled 55, 100, 82 = 237 (3d100)

>>36023392

Seconding >>36023550 because of DEM ROLLS & DAT ASS.
>>
Rolled 17, 98, 53 = 168 (3d100)

>>36023392

>C. Stand up and try to give him "The Bitch-Slaps of DOOM" as Katja called it (AKA the "Hyakuretsu Binta") Roll 3d100 for Speed, Attack Damage and luck that you can hit him out of his attack)
>>
Rolled 71, 94, 6 = 171 (3d100)

>>36023392

>F.

Thirding >>36023550 & >>36023600
>>
Rolled 46, 29, 57, 77 = 209 (4d100)

>>36023392

>E. Stand up and just keep blocking his attacks while looking for an opening to blast through with your Kyokugenryuu-honed Punches & Kicks (Roll 4d100 for Speed, Defense, Attack Damage & Luck you can find an opening)
>>
File: 11343047.jpg (426 KB, 777x1530)
426 KB
426 KB JPG
Rolled 58, 27, 52 = 137 (3d100)

>>36023392

>F. Something Else... (Write-In Vote)

I hate to say it, but I think using our ass here isn't just a figure of expression.
>>
Rolled 89, 94, 35 = 218 (3d100)

>>36023392
>>C. Stand up and try to give him "The Bitch-Slaps of DOOM" as Katja called it (AKA the "Hyakuretsu Binta") Roll 3d100 for Speed, Attack Damage and luck that you can hit him out of his attack)
>>
Rolled 89, 52, 93 = 234 (3d100)

>>36023392
F.
That Flying Peach hip attack in >>36023550 can destabilize Saisyu and set up a pretty good combo.

Also, the basic Kyokugen projectile is Kou'ou Ken, not Haoh Ken (that's a DM).
>>
Rolled 79, 13, 77 = 169 (3d100)

>>36023392

>C.
>>
File: 1407773932769.gif (2.97 MB, 200x180)
2.97 MB
2.97 MB GIF
>>36023550
>>36023600
>>36023913
>92, 100, 93 on Yuri's peach
>>
Rolled 6, 82, 84 = 172 (3d100)

>>36023913

Yuri always had access to an incredibly weak Ha'oh Ken though, which is why she can charge it and change it into a Ha'oh Shoukuo Ken (At least as far as KOF XIII is concerned).
>>
>>36024000

Shit, forgot to turn off my dice.
>>
File: YuriFace6.png (63 KB, 444x380)
63 KB
63 KB PNG
>>36023913
>>36023738
>>36023649
>>36023600
>>36023550

>DC Check = 50, 50, & 50
>Best Three Rolls out of 5 Votes = 92, 100 & 93
>Option F passes GLORIOUSLY

With an impressive 5 votes out of 10 , Option F (Use Yuri's Flying Peach Hip-Check attack using Speed, Attack Damage & Luck for 3d100 ) wins the vote. Updates shall arrive within due time.
>>
>>36024000
For Yuri, it's Kou'ou Ken > (hold) > Haoh Shou Gou Ken
>>
>>36024124

Your head told you to stay low and block his attack so you could sweep him in response, but your gut won out and you did something that was bold, creative, a tad bit crazy but honestly not all that bad considering your situation. You hopped up to your feet as quick as you could and then thrust out at him, striking him in the chest and causing an incredible amount of cellphone cameras to flash... It was irresistible force meeting immovable object, except the force was Saisyu's chest and the object was, well... Your buttocks.

It's something that you picked up somewhere, you don't know when (Maybe it was when you watched Ryo take that enormous wrestler and he threw himself ass-first and the force of the impact knocked back?) and it was always an attack that would make Ryo and your dad groan, but damn it you can't deny how effective it can be. Saisyu looks like he ran straight into a brick wall and staggers off balance for just long enough for you to land your "Hyakuretsu Binta" throw (AKA "The Bitch-Slaps of DOOM"), each slap sounding like a punch that Ryo or Takuma would land during a "Zanretsuken". Saisyu lands on the ground hard, but gets up and uses his "702 Shiki En Jou" to counter your hop-kick and open up some space.

You can see him shift to throw out his "108 Shiki Yami Barai" projectile and immediately go to set up your "Sai-Ha" (Usually mispronounced as "SaiFA"), a sort of energy shield that can also reflect certain projectile attacks... And it does easily, though it was really just a trap for Saisyu to jump in and land a short-but-nasty combination of attacks: A couple of inward-shifting elbows that leads to his uppercut, the "100 Shiki Oni Yaki". You and on your feet after flying through the air and still feel like you can win this fight, but you need to get a strategy together because throwing out random attacks isn't cutting it against him, especially since he seems to be taking advantage of your indecisiveness...
>>
>>36025361

=====

>Your Health: 73%

>Saisyu's Health: 88%

>Your Ki: 3%, 1 Bar of Ki

>Saisyu's Ki: 35%, 1 Bar of Ki

>Time left in the round: 42 Seconds.

=====

>A. Do what Katja would do in a situation like this: Move in and out of his attack range and try to catch him off-guard buy mixing and matching your attacks (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

>B. Rush in on him and try to overpower him with up-close and personal attacks, because Saisyu's greatest strengths seem to be at medium to long range... (Roll 3d100 for Speed, Evasion & Attack Damage)

>C. Defend, Defend & Defend some more! You can hold out against him long enough to counter-hit Saisyu's each and every attack, right? (Roll 3d100 for Speed, Defense & Attack Damage)

>D. Something Else... (Write-In Vote)
>>
Rolled 46, 89, 28, 23 = 186 (4d100)

>>36025577

>A. Do what Katja would do in a situation like this: Move in and out of his attack range and try to catch him off-guard buy mixing and matching your attacks (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
>>
Rolled 59, 86, 95 = 240 (3d100)

>>36025577
>>B. Rush in on him and try to overpower him with up-close and personal attacks, because Saisyu's greatest strengths seem to be at medium to long range... (Roll 3d100 for Speed, Evasion & Attack Damage)
>>
File: 29388392.png (528 KB, 800x800)
528 KB
528 KB PNG
Rolled 12, 38, 27 = 77 (3d100)

>>36025577

>B. Rush in on him and try to overpower him with up-close and personal attacks, because Saisyu's greatest strengths seem to be at medium to long range... (Roll 3d100 for Speed, Evasion & Attack Damage)
>>
Rolled 18, 51, 12, 65 = 146 (4d100)

>>36025577
A. We could use a balanced approach.
>>
Rolled 58, 63, 74, 31 = 226 (4d100)

>>36025577

>A.
>>
File: 1410394828340.jpg (43 KB, 824x1253)
43 KB
43 KB JPG
Rolled 69, 72, 56 = 197 (3d100)

>>36025577

>C. Defend, Defend & Defend some more! You can hold out against him long enough to counter-hit Saisyu's each and every attack, right? (Roll 3d100 for Speed, Defense & Attack Damage)
>>
File: 12211110.jpg (217 KB, 482x1245)
217 KB
217 KB JPG
>>36025681
>>36025827
>>36025904

>DC Check = All 50
>Best out of 3 Votes = 58,89, 74, 65
>Option A... Passes.

With a tally of 3 votes, Option A wins this round of voting and updates will be arriving as fast as my internet connection allows.
>>
To hell with this internet connection tonight, seriously... Though it's mostly because of solar flares, my provider says.

>>36026499

You figure that in a situation like this, Katja would be the model of a fighter to follow and decide that it's best to mix and match the attacks you have and hop back from Saisyu's dash-and-grab attempt to stick your knee out, hitting him hard enough that you probably loosened a filling or two. You were sorely tempted to to follow up with something "Meatier", but hold back and defend Saisyu's upward flying kicks ("100+ Shiki Nataguruma") flawlessly and nail him with another Chou Upper.

That knocks him back a little bit, but he lands on his feet yet again and seems a little more eager to let you try and attack him. While normally you'd oblige, this time you let the clock wind down a little, testing his nerve to see if he'll make a move at you. Sure enough, he does and you step back to make him miss his step-in jumping attack ("427 Shiki Shin Ken") and grab him with a perfectly-placed "Silent Nage" throw, doing that same "Power-Up" pose you showed Saisyu before the start of the fight on instinct.

He takes a little longer to get up off the floor and the referee (Who was smart enough to keep the hell away from both of you) steps in to check up on him, which left the clock to stop at just under 30 seconds in a 60-second match...

===

>Your Health: 53%

>Saisyu's Health: 58%

>Your Ki: 73%, 1 Bar of Ki

>Saisyu's Ki: 5%, 2 Bar of Ki

>Time left in the round: 28 Seconds

===

>A. Stick to the gameplan and keep mixing up your strategies; It seems to be working (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

>B. Rush Saisyu down and "Power-Up"; You can KO him in one critical combination if you time it right (Roll 4d100 for Speed, Evasion, Attack Damage & Luck)

>C. Switch to Defending and pray he makes a mistake you can exploit, running down the clock if you have to (Roll 3d100 for Speed, Defense & Attack Damage)
>>
Rolled 86, 40, 33, 30 = 189 (4d100)

>>36029084
>>A. Stick to the gameplan and keep mixing up your strategies; It seems to be working (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
>>
Rolled 99, 76, 53, 89 = 317 (4d100)

>>36029084
>A. Stick to the gameplan and keep mixing up your strategies; It seems to be working (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
Keep him off-balance.
>>
Rolled 31, 69, 51, 1 = 152 (4d100)

>>36029084
>A. Stick to the gameplan and keep mixing up your strategies; It seems to be working (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
>>
File: 43931029_big_p1.jpg (85 KB, 676x650)
85 KB
85 KB JPG
Rolled 10, 50, 63, 62 = 185 (4d100)

>>36029084

>A.

We've got the momentum and the meter. Let's take this guy down.
>>
File: 19372541.jpg (305 KB, 1200x1600)
305 KB
305 KB JPG
>>36029137
>>36029264
>>36029621
>>36029651

>DC Check = All 50
>Best out of 3 Votes = 99, 76, 63, 89
>Option A passes with Flying Colors

Unanimous vote for Option A? That sounds good to me; Updates should be coming out a little quicker after getting a tech to guide me through resetting a few parameters on my wi-fi router...
>>
>>36029741

"Stick to the plan" you can hear Ryo's voice speak inside of your mind as the referee double-checks Saisyu Kusanagi for cuts and gashes. "Hey, you CAN win this you know?" a voice that sounds like Robert Garcia adds, the words and tone feeling like you had heard them somewhere before... The first fight you ever had with Kasumi Todoh maybe? That sounds about right to you, because you had butterflies in your stomach and your dad barking at you from the sidelines that day; Ryo & Robert were the ones that calmed you down enough to win that fight, just like right now.

For what it's worth, Saisyu seems actually glad to have somebody giving him a check-up for once after a hard-enough hit and you could hear him make a couple of cracks to the referee about how he couldn't go back home to his wife if the swelling in his jaw wouldn't go down soon (Or something like that; His accent and speech patterns always seemed slightly "Off" to you) as the two of you square each other up again before the bell sounds and that lousy announcer yells "FUIATAHS RES-SUME!"

The mad glint you spot in one of Saisyu's eyes suggests that this is a pivotal moment in your fight and he's starting to act like it, showing an aggressive turn of force you hadn't seen in the first half of the fight by relentlessly locking you down with elbows, elbows and more elbows; Each flurry trying to expose a weak point in your defense and set up a combination that just might win this for him. However, you hold your nerve and block his attacks fairly easily, though the added "Pop" to his strikes makes it almost impossible to try and counter-hit him cleanly; You're first chance at doing that ended with your "Kou'ou Ken" trading a hit with a weak version of his "702 Shiki En Jou" (A pair of upward swings of his arms engulfed in flames), while the second try left you down on the floor after a hopping kick lead to a pretty nasty set-up to use his projectile on you...
>>
>>36030295

Fortunately, you scramble to safety just in time to miss what he had been planning: A "Frame-Trap" (As Katja coined it, though there was this one student who spoke about fighting like it were a videogame that used that term too) involving his take on a move that his son has made practically unblockable: the "Ura 108 Shiki Orochi Nagi"... However, his version was slower starting up, had him lunge forward just enough and didn't quite cover enough distance to hit you from your "Recovery Roll" and has given you one hell of an opportunity as the fight-clock ticks down further and further...

===

>Your Health: 35%

>Saisyu's Health: 46%

>Your Ki: 23%, 2 Bars of Ki

>Saisyu's Ki: 0%

>Time left in the round: 13 Seconds

===

>A. Take him down with a "Powered-Up" version of your "Hien Hou'oukyaku"; That should be just enough to finish him off... Right? (Roll 3d100 for Speed, Attack Damage & luck that it will connect; Uses 2 Bars of Ki)

>B. Land a quick "Hyakuretsu Binta", "Power-up" and try to put the pressure on him when he gets back up as the clock winds down with an unrelenting offense (Roll 3d100 for Speed, Evasion & Attack Damage; Uses 1 Bar of Ki)

>C. Try to get a few hits in and put up the strongest defense you can muster, throwing out "Blow-Back Attacks" and hoping that you'll win on a judges decision since there's so little time left (Roll 4d100 for Speed, Defense, Attack Damage & Luck that you'd win a Judge's Decision; Could use 1-2 Bars of Ki)

>D. "Power-Up" and keep doing what you're doing; Just like your inner voice said, you CAN win this fight if you stick to a plan and keep forcing Saisyu to make easy mistakes (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

>E. Something Else... (Write-In Vote)
>>
Rolled 65, 70, 26, 62 = 223 (4d100)

>>36030611
>D. "Power-Up" and keep doing what you're doing; Just like your inner voice said, you CAN win this fight if you stick to a plan and keep forcing Saisyu to make easy mistakes (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
>>
>>36030611

>D. "Power-Up" and keep doing what you're doing; Just like your inner voice said, you CAN win this fight if you stick to a plan and keep forcing Saisyu to make easy mistakes (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
>>
File: yuri-kofxgarou-card3.jpg (42 KB, 480x479)
42 KB
42 KB JPG
Rolled 90, 5, 34, 22 = 151 (4d100)

>>36030681

Forgot my roll.
>>
Rolled 75, 95, 98, 76 = 344 (4d100)

>>36030611

>D.
>>
Rolled 3, 91, 80 = 174 (3d100)

>>36030611
>>A. Take him down with a "Powered-Up" version of your "Hien Hou'oukyaku"; That should be just enough to finish him off... Right? (Roll 3d100 for Speed, Attack Damage & luck that it will connect; Uses 2 Bars of Ki)
>>
Rolled 5, 28, 29 = 62 (3d100)

>>36030611

>A. Take him down with a "Powered-Up" version of your "Hien Hou'oukyaku"; That should be just enough to finish him off... Right? (Roll 3d100 for Speed, Attack Damage & luck that it will connect; Uses 2 Bars of Ki)
>>
Rolled 10, 59, 76, 43 = 188 (4d100)

>>36030611
>>D. "Power-Up" and keep doing what you're doing; Just like your inner voice said, you CAN win this fight if you stick to a plan and keep forcing Saisyu to make easy mistakes (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
>>
Rolled 87, 11, 73, 58 = 229 (4d100)

>>36030611

>D. "Power-Up" and keep doing what you're doing; Just like your inner voice said, you CAN win this fight if you stick to a plan and keep forcing Saisyu to make easy mistakes (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

The flashy side of me says "Go big or go home", but the logical side says "Just power up and don't waste energy in case he dodges your hit"... So D it is.
>>
File: yuri-kofxgarou-card4.jpg (131 KB, 480x480)
131 KB
131 KB JPG
>>36030700
>>36030859
>>36030772
>>36030723
>>36030670

>DC Check = All 50
>Best out of 3 Votes = 90, 95, 98, 62
>Option A GLORIOUSLY

With a score of 5-2, Option A wins this vote and the possible conclusion to this first round is on the way....
>>
>>36031100
Uh, D.
Option D wins, 5-2.
>>
>>36031100

Option Descartes took this one 5-2 Weasel.
>>
File: yuri-kofxgarou-card.jpg (77 KB, 426x426)
77 KB
77 KB JPG
>>36031100

"Passes" GLORIOUSLY, sorry.

>>36031205
>>36031248

... And I can see that now. Thanks for pointing it out Anons, because I'm starting to get tired from staying up for last night's session.
>>
>>36031359
>>36031100

"Playing it out lame" and running out the clock to get the win was just not an option, nor did trying to get in another "Hyakuretsu Binta" feel right either; You simply "Power-Up" and use your fast reflexes to break free of Saisyu's grab attempt, then hit him with a fast Kou'ou Ken that catches him off-guard. He's still got that glint in his eye, but he looks spent from trying to land that big wave of fire (That would've easily KO'ed you and burned away all of your clothes most likely) from before and lazily blocks a few of your strikes, not interested in trying to counter-hit your reckless-looking attacks.

"Damn, the fight must be almost over then" you ponder as that could be the only reason Saisyu could change his tactics this quickly this easily. "Gotta keep going then!" you tell your inner self after giving him a quick smack down to the ground and he trundles his way up, the referee not going to check in on him as you try to end this fight before times draws up with a jumping "Hard" kick that gets you down low enough to the ground to miss Saisyu's counter-hit attempt and take him down with a sweet, delicious crouching uppercut that stuns him long enough to allow you to land the "Double Yuri Chou Upper" as your "power-Up" starts to fade away and Saisyu stays down long enough on the ground that the referee starts to count him out...

Unfortunately, there's just not enough time left on the clock for him to officially lose by a count-out... Is there? You and the rest of the free world watches as Saisyu sits up, then motioned the referee to kneel down and listen to what he wanted to say... Which lead to one hell of an applause as the referee signals that Saisyu forfeited the round with just a few seconds left on the clock!

You take a few heavier-than-you-thought breaths before before putting on a smile and pumping your fists up in the air over winning, but you know that you'll probably have to have King or Katja take over for you soon...
>>
>>36031750

===

>KAIH OOOH!!

>YURI WINS!

===

>Your Health: 36%

>Your Ki: 62%, 1 Bar of Ki

===

>A. stay in the fight for as long as you can against Heidern; It's what Ryo & Robert would do, right? (Roll 1d100 for how much health you can recover in between rounds 1 & 2)

>B. Ask if you could step out of the fight and let King or Katja take your place against Heidern; Fighting Saisyu really rang a few of your bells.

>C. Spectate as either King or Katja and cheer on Yuri from the sidelines until she either wins it a second straight "Single Character Victory" or loses to Heidern.

>D. Something Else... (Write-In Vote)

===

>Pause/End updates

I sincerely thank all of those that participated today for putting up with my internet service provider's tardiness in getting updates out. However, just like last night's session I'll have to end it here, as I'm too tired to continue... On the plus side, the voting poll is open and updates should resume tomorrow @ 9 AM PST/Noon EST unless otherwise noted vie my Twitter feed. If this thread 404's though, I won't be able to get back to QM'ing for most of the rest of the week...

Either way, until next time...?
>>
Rolled 21 (1d100)

>>36031937
>>A. stay in the fight for as long as you can against Heidern; It's what Ryo & Robert would do, right? (Roll 1d100 for how much health you can recover in between rounds 1 & 2)
>>
Rolled 55 (1d100)

>>36031937
>>A. stay in the fight for as long as you can against Heidern; It's what Ryo & Robert would do, right? (Roll 1d100 for how much health you can recover in between rounds 1 & 2)
>>
Rolled 36 (1d100)

>>36031937
>A. stay in the fight for as long as you can against Heidern; It's what Ryo & Robert would do, right? (Roll 1d100 for how much health you can recover in between rounds 1 & 2)
>>
Rolled 14 (1d100)

>>36031937

>A.
>>
File: YuriWinXIII.png (182 KB, 532x624)
182 KB
182 KB PNG
>>36031937

>A. stay in the fight for as long as you can against Heidern; It's what Ryo & Robert would do, right? (Roll 1d100 for how much health you can recover in between rounds 1 & 2)
>>
Rolled 36 (1d100)

>>36035941

Fucking dice, man...
>>
Rolled 34 (1d100)

>>36031937

>A. stay in the fight for as long as you can against Heidern; It's what Ryo & Robert would do, right? (Roll 1d100 for how much health you can recover in between rounds 1 & 2)
>>
File: 6668103.jpg (300 KB, 960x1024)
300 KB
300 KB JPG
>>36036508
>>36035950
>>36035083
>>36032010
>>36031996
>>36031968

>DC Check = 50
>Best roll out of 3 (of 7) = 55
>Option A passes... Barely...

Another unanimous vote for Option A to kick off today's session, with updates on the way....
>>
>>36037215

>Updates officially Resume

>You're still in Direct control of Yuri Sakazaki

You stretch for a moment and try to feel yourself out, your body aching and feeling hot to the touch in the places you took the brunt of Saisyu Kusanagi's pyrotechnics. Still, you know it wouldn't be right to back down now and let King or Katja take over for you, so you look over to them and wave your hand a little, trying to say "It's OK; I'll keep going" as Heidern steps into the ring after helping shoulder Saisyu back to the sidelines. His tall, lanky frame and inhumanly long arms and legs seem to slink into the darkness for a few moments as you gather your bearings and get ready to start the second round, that announcer again hamming it up over the loudspeakers

===

>"ROOU-OUND TCHWOO!!!"

===

Once again you turn around to face your opponent and yell "Ikuzo... Oh!" while transitioning into your fighting stance, Heidern saying nothing before doing the same.

===

>"Leady? FUIIIIGHT!!!"

===

You dash towards Heidern and try to catch him off-balance with an awkward-looking, but usually effective spinning back kick. Sadly for you, he blocks it and hits you with a quick, upward slash of one of his hands followed by an inward-heel kick that looked like it was aiming for your head, but instead hit your midsection and legs. That palm strike felt like a knife had just cut your face and the kick knoocked you back and away from him, setting him up to launch a strange-looking (Sort of like two interlocked crescents, rather than a ball or even a "Blade" shape), slow-moving but impressively large projectile at you.

You don't have time to try and dodge it and instead go to block this attack, which works to an extent... But again you feel like a pair of swords just cut through your arms and it took all of your courage not to scream out in pain. Heidenrn then hops up as soon as he could recover from throwing that thing and goes to hit you some kind of flying cross-chop...
>>
>>36037897

===

>Your Health: 39%

>Heidern's Health: 97%

>Your Ki: 79%, 1 Bar of Ki

>Heidern's Ki: 39%, No Ki

===

>A. Try to knock him out of the air with a Chou Upper, then set up something with your Raioken; Maybe try to hit him while he's getting up off the ground and go from there? (Roll 4d100 for Speed, Evasion, Attack Damage & Luck)

>B. Try to ignore the nasty not-cuts in your arms and block his incoming strike, throwing him on reaction and then see if you can wait it out to try to force him into making mistakes you can exploit (Roll 3d100 for Speed, Defense & Attack Damage)

>C. Hop up and try to grab him with the mid-air version of you "Silent Nage" throw, then get in his face with the most effective strings of punches and kicks you can think of (Roll 3d100 for Speed, Attack Damage & Luck that you can grab him)

>D. Do what you did with Saisyu and mix your game up a little, blending offense & defense into one solid package while trying not to take too many risks, considering your health... (Roll 4d100 for Speed, Evasion, Defense & Attack Damage)

>E. Something Else... (Write-In Vote)

>F. Admit defeat and have either King or Katja step in to fight for you; You can't deal with this guy's slashes in the state you're in...
>>
Rolled 30, 80, 77, 88 = 275 (4d100)

>>36038119
>A. Try to knock him out of the air with a Chou Upper, then set up something with your Raioken; Maybe try to hit him while he's getting up off the ground and go from there? (Roll 4d100 for Speed, Evasion, Attack Damage & Luck)
>>
Rolled 64, 75, 83, 22 = 244 (4d100)

>>36038119

>A.

>New thread theme? https://www.youtube.com/watch?v=NnPdzaUrSUg
>>
Rolled 88, 65, 14 = 167 (3d100)

>>36038119

>C. Hop up and try to grab him with the mid-air version of you "Silent Nage" throw, then get in his face with the most effective strings of punches and kicks you can think of (Roll 3d100 for Speed, Attack Damage & Luck that you can grab him)

Yuri's air-throw is pretty damn good and probably could beat this guy out...
>>
Rolled 68, 71, 40, 73 = 252 (4d100)

>>36038119

>A. Try to knock him out of the air with a Chou Upper, then set up something with your Raioken; Maybe try to hit him while he's getting up off the ground and go from there? (Roll 4d100 for Speed, Evasion, Attack Damage & Luck)

I kind of wanted to go with D, but I honestly think Heidern doesn't get flustered easily enough for that to work.
>>
Rolled 4, 67, 4 = 75 (3d100)

>>36038119

>B. Try to ignore the nasty not-cuts in your arms and block his incoming strike, throwing him on reaction and then see if you can wait it out to try to force him into making mistakes you can exploit (Roll 3d100 for Speed, Defense & Attack Damage)
>>
File: 12205963.jpg (325 KB, 575x907)
325 KB
325 KB JPG
Rolled 96, 38, 9, 13 = 156 (4d100)

>>36038119

>A. Try to knock him out of the air with a Chou Upper, then set up something with your Raioken; Maybe try to hit him while he's getting up off the ground and go from there? (Roll 4d100 for Speed, Evasion, Attack Damage & Luck)

We might not make it past this round, but damn it we aren't going down without a fight!
>>
File: 1338231269000.jpg (132 KB, 595x600)
132 KB
132 KB JPG
>>36038272
Commander Heidern is way too cool a cucumber to get rattled like that.
>>
File: 24507593_big_p0.jpg (78 KB, 562x800)
78 KB
78 KB JPG
>>36038383

Pretty much yeah. While Saisyu's basically as much of a cocky sonnofabitch as his son, Heidern is about as cold as ice most of the time.

>>36038190

For Heidern? Sure.

>>36038138
>>36038272
>>36038335

>DC Check = 50, 50, 50 & 65
>Best rolls out of 3 Votes (Of 4 cast) = 96, 80, 83 & 88
>Option A passes GLORIOUSLY

With a tally of 4-1-1, Option A wins this vote easily. Also, due to time constraints, I'm going to have to tighten the window for casting votes down to 15 Minutes from 20 after this one today...
>>
>>36038513

You smile and land a quick "Chou Upper", knocking Heidern right out of the sky and giving you enough time to grab and slap him with an equally fast "Hyakuretsu Binta", guessing right by holding off on making your uppercut a "Double" and instead focusing on catching him off-guard in case he tried to do a "Recovery Roll" (Which he did, thank goodness!). Heidern's granite expression doesn't change after that flurry of strikes though and goes to try and jab you from a crouching position. Fortunately, you're able to block the three strikes he tried to hit you with and a further kick once he stood back up and counter him with a nice, big "Kou'ou Ken" right to his eyepatch-wearing face.

The impact isn't enough to knock him off of his feet for some reason and you back away rather than try for something that might end up with you struggling to get up afterward... And again it seemed to be the right call, as Heidern recovered fast enough to strike a pose that looked like some kind of taunt, but was actually an attack-counter (His "Killing Bringer", to be exact)... You could see a tiny change in the look of his cold, grey eye and see that he had messed up royally, giving you a chance to launch a "Whirlwind Kick" at him. This finally knocks him down onto the ground hard enough that the referee looks to check up on him, but he sprung up to his feet the moment you got close and tried to slice you win an impressive-looking overhead slice ("The "Moon Slasher").

You just weren't quick enough to block this one and it felt like your shoulder got the most of the brunt, knocking your down hard enough that the referee moves to check up on you and starts counting you out. You take a few breaths, then tremble a little standing back up at around the 8 count as the referee officially gives you a "Standing 9" as the fight clock stops with about 35 Seconds left in this round...

"OK, what's your name and what day is it?" he asks, standard procedure after getting hit like that.
>>
>>36039089

"Yuri Sakazaki, and I'm pretty sure it's the 8th of June" you tell him, your voice sounding a little shaky, but clear in tone and diction and your mind as sharp as when you started the fight.

"OK, you still want to close out the round?" the referee asks you, a look of surprise that you're standing as strongly as you are as you can see Katja & King looking slightly worried off out of the corner of your eye...

===

>Your Health: 17%

>Heidern's Health: 66%

>Your Ki: 89%, 2 Bars of Ki

>Heidern's Ki: 56%, 1 Bar of Ki

===

>A. Nod, then "Power-Up" and try to do as much damage as you can to Heidern before your body fails you, eschewing defense for an all-out attack (Roll 3d100 for Speed, Evasion & Attack Damage; Uses 1 Bar of Ki)

>B. Tell him "Hell yes!" and steady yourself for one last go-around with this guy, keeping safe and sound by focusing on defense and counter-attacks (With a "Blow-Back Attack" or two thrown in for good measure) (Roll 3d100 for Speed, Defense & Attack Damage)

>C. Give this guy a thumbs up and tell him you're good to go, then try to play into a more unpredictable style of fighting to do as much damage as you can, as safelly and effectively as you can (Roll 4d100 for Speed, Evasion, Defense & Attack Damage; Might use up to 2 Bars of Ki)

>D. Something Else... (Write-In Vote)

>E. Shake your Head "No" and throw in the towel; You're physically spent and don't want to injure yourself bad enough that you'd be unable to compete in a future leg of the tournament... (Please put in which available teammate to switch off to with this vote)
>>
>>36039405

>E. Shake your Head "No" and throw in the towel; You're physically spent and don't want to injure yourself bad enough that you'd be unable to compete in a future leg of the tournament... (Please put in which available teammate to switch off to with this vote)

Pack it in and bring in King.
>>
Rolled 66, 91, 63 = 220 (3d100)

>>36039405

>A. Nod, then "Power-Up" and try to do as much damage as you can to Heidern before your body fails you, eschewing defense for an all-out attack (Roll 3d100 for Speed, Evasion & Attack Damage; Uses 1 Bar of Ki)

RIP & TEAR!!!
>>
Rolled 79, 77, 66 = 222 (3d100)

>>36039405
>B. Tell him "Hell yes!" and steady yourself for one last go-around with this guy, keeping safe and sound by focusing on defense and counter-attacks (With a "Blow-Back Attack" or two thrown in for good measure) (Roll 3d100 for Speed, Defense & Attack Damage)
Kyokugen says go hard or go home. Let the world know that Yuri is credit to team by taking out Saisyu and putting the fear in Heidern.
>>
Rolled 24, 69, 42 = 135 (3d100)

>>36039405

>B.
>>
File: 4289197.jpg (172 KB, 500x600)
172 KB
172 KB JPG
Rolled 23, 50, 79 = 152 (3d100)

>>36039405

>B. Tell him "Hell yes!" and steady yourself for one last go-around with this guy, keeping safe and sound by focusing on defense and counter-attacks (With a "Blow-Back Attack" or two thrown in for good measure) (Roll 3d100 for Speed, Defense & Attack Damage)

If we lose, we lose while swinging for the fences.
>>
File: obari_king_.jpg (234 KB, 812x1385)
234 KB
234 KB JPG
>>36039405

>E. Shake your Head "No" and throw in the towel; You're physically spent and don't want to injure yourself bad enough that you'd be unable to compete in a future leg of the tournament... (Please put in which available teammate to switch off to with this vote)

King. Katja's going last, if at all.
>>
File: yuri-cv1.jpg (67 KB, 768x1024)
67 KB
67 KB JPG
>>36039608
>>36039637
>>36039698

>DC Check = 65, 65 & 65
>Best rolls out of 3 Votes = 79, 77 & 79
>Option B passes Wonderfully

OK, Option B wins the vote and the possible conclusion to this fight will up ASAP.
>>
File: 1310983732105.jpg (20 KB, 400x300)
20 KB
20 KB JPG
>>36039790

Fucking 4chanX glitching man, I swear...
>>
>>36039814
Which fork are you using? Was your trip in the name field when you submitted? Did you post in another thread without a trip?
>>
>>36039967

I don't know what fork I'm using, but I have the "Always have Tripcode on" setting checked on for QM'ing... But considering how weird my internet has been all year, I'm tempted to say that it was just my server ghosting and not catching up with the name field of my post, because it came after I confirmed the B votes had won.

>>36039790
>>36039814

You close your eyes for a few seconds and feel an incredible amount of energy within you, egging you to get on with this fight and give it your all, win or lose. "Hell yes!" you tell the referee, a slight boom to your voice that you share with your dad at times. He doesn't argue and seems a tad bit frightened that you could sound so furious and runs off to the side to officiate the rest of this fight.

You stay where you are as the (Probably "Canned") announcer yells "FUIATAHS RES-SUME!" and Heidern doesn't waste any time trying to close some distance between the two of you, though you meet him in mid-air and land your "Mid-Air Silent Nage" throw, the impact getting a few gasps from the crowd and making you feel ready for anything that this guy might dish out at you. He gets up off the padded ground and "Powers-up", his body glowing in the overcast night and looking like one of the nearby skyscrapers shrunk down and started fighting you and kept. Heidern seems to be at his best at medium-distance while using his freakishly long limbs to keep you from getting up close, which is why you decide to go for a big gamble and jump towards him with both of your feet outstretched, energy swelling up into your legs when you hit him and crouch down low, dodging his kick and landing an uppercut to his groin.

You hear him let out a pretty annoyed-sounding grunt and use your body's natural momentum to stand up faster than usual to hit him with a quick knee to the chest and throw out a Kou'ou Ken. Against most fighters this late in the match, that should've been just enough to finish them off...
>>
>>36040252

... Unfortunately for you, Commander Heidern of The Ikari Warriors isn't exactly an "Average Fighter" and didn't get knocked back far enough to dodge his counter-attack: A dart-like jab to the abdomen that felt like it punctured the skin, yelling "Storm Bringer!" as his arm glowed an eerie Blood Red and your strength began to fade. You drop down to your knees and force yourself to keep from falling face-first to ground with wobbling arms, the referee starting to count you out again as your body feels like maybe this is it...

Except somehow, some way, you manage to get up to your feet... But only just before the referee calls for a "10!" and the bell rings over and over, ending the fight!?

"What the bloody'ell Ref!?" you hear Katja yell as you turn to the referee and say "Hey, what gives? I can still fight!" as the "KAY-OHHH!" noise rings through your ears and off into the neon-lit night.

"No, you can't" the referee says, adding "You're done. Now go get another teammate to start up Round 3 before I disqualify ALL of you."

You give him a deathly glare, fire burning in your eyes when you grab him by the collar and yell "I said LET ME FIGHT!", which gets King & Katja to bolt from their chairs and try to break you away from the referee before you try and force a Kou'ou Ken into his mouth.

"C'mon sunshine, calm down" you hear Katja say to you while struggling to lift you up from under your armpits, but her words go through one ear and out the other as you almost feel like you're "Seeing Red" just like Ryo had talked about that one time; All you want to do is just do whatever the hell you can to keep fghting and WIN this thing damn it! To hell with this guy, to hell with ANYONE that gets in your way! you KNOW you can win this!

... But for once you're not strong enough to argue as Katja & King drag you off the stage kicking and screaming while your vision finally "Goes Red, a string of obscenities escaping your lips and getting muffled by Katja's hand.
>>
File: 1326769765108.png (8 KB, 221x278)
8 KB
8 KB PNG
>>36040664
>Salty Yuri
>>
File: 1347870510034.jpg (176 KB, 640x368)
176 KB
176 KB JPG
>>36040664
>>
>>36040664

>>36040664

"Let GO of me!" you yell, still weakly trying to break free of Katja's grasp as the "Women's Team! Please select the order!" soundclip plays.

"Hey, the fuck you doin'? You coulda got us knocked out'o'the whole bloody thing!" Katja yells into your ear, clearly steamed that you grabbed that shit-for-brains referee by the collar.

The "Red Mist" ascended just as it had come on with Katja's words, King adding a very succinct "She's right" to further emphasize that you were a stark-raving loon, as Katja would call it, for a few seconds as the clock ticks down and the referee seems to be getting impatient at how tardy your team is sending a replacement out...

===

>KO! You... Lose?!

===

>Heidern's Health: 41%

>Heidern's Ki: 78%, 1 Bar of Ki

>[INSERT TEAMMATE'S NAME HERE]'s Ki: 0%, 3 Bars of Ki

===

>A. Take control of King while Katja tries to calm Yuri down and you try to take out Heidern and wear down/KO "Mr. Karate".

>B. Resume direct control of Katja Hartkern and beat the holy fucking shit out of Heidern as a warm-up to facing "Mr. Karate"...

>C. Spectate the fight as Yuri and try to calm your nerves over what had happened out there. (Please specify whether King or Katja Hartkern goes out to fight Heidern with this vote)

>D. Something Else... (Write-In Vote)
>>
>>36041008
>C. Spectate the fight as Yuri and try to calm your nerves over what had happened out there. (Please specify whether King or Katja Hartkern goes out to fight Heidern with this vote)
Send King in.

GET THAT HOTHEAD OUTTA HERE
>>
File: 38765149.jpg (178 KB, 627x900)
178 KB
178 KB JPG
>>36041008

>A. Take control of King while Katja tries to calm Yuri down and you try to take out Heidern and wear down/KO "Mr. Karate".

3 Bars out of 4 and Heidern under Half-Health? We got this.
>>
>>36041008

>C.

Send out King, because Katja's rival fight comes later...
>>
>>36040664

>Pic Related

>>36041008

>B. Resume direct control of Katja Hartkern and beat the holy fucking shit out of Heidern as a warm-up to facing "Mr. Karate"...

Facing one of the strongest fighters you've ever tangled with "Cold" isn't exactly the best idea IMHO.
>>
File: 1346482764258.jpg (75 KB, 750x750)
75 KB
75 KB JPG
>>36041102

Whoops, here it is.
>>
>>36041008
>A. Take control of King while Katja tries to calm Yuri down and you try to take out Heidern and wear down/KO "Mr. Karate".
King's got this. Hell, maybe Katja won't need to fight at all.
>>
>>36041102
Katja agreed to be anchor, because it wouldn't be fair play to Yuri and King to not let them have a go after the first match. Besides, it's a build-up to the inevitable rival match of Katja vs. Mr. Karate (assuming the goblin isn't a no-show).
>>
>>36041188

Yeah, I guess so huh?
>>
>>36041246
Hell, Yuri's performance here has solidified the Women's Team's reputation as a whole, going 1.5 against the frigign' Masters Team.
>>
File: kingxi.jpg (58 KB, 540x1100)
58 KB
58 KB JPG
>>36041008

>A. Take control of King while Katja tries to calm Yuri down and you try to take out Heidern and wear down/KO "Mr. Karate".
>>
File: 6708346.jpg (322 KB, 800x800)
322 KB
322 KB JPG
>>36041045
>>36041153
>>36041301

With a narrow margin of victory (3-2-1), Option A wins and updates will arrive shortly.
>>
>>36041364

>You now assume direct control of King

>New Thread Theme: https://www.youtube.com/watch?v=Tz5vVQd-CWk

"Look, we'll all talk about this later alright?" you tell Yuri, then straighten out your tie and jacket while walking into the designated "Stage". You feel oddly confident after watching Yuri outsmart Saisyu and go toe-to-toe with Heidern despite being slightly outmatched overall

===

>"ROOU-OUND TREEE!!!"

===

"Your friend was quite brave" Heidern tells you, pausing for a moment to adjust his eyepatch. "But I don't make the same mistakes twice."

You crack your neck to that, then "Hmph!" at him with a smile and assume your Savate-Inspired stance, Heidern doing the same.

===

>"Leady? FUIIIIGHT!!!"

===

You could tell watching Yuri fight him that while he obviously shares attacks with his daughter Leona (Your chief point of reference), Heidern's strengths come from being just out of most fighter's reach, which is why you start off by throwing out a quick Venom Strike projectile and then backing away. Heidern blocks it and dashes down low towards you, though you dodge his attack and go for a throw. Surprisingly he "Breaks" your grab and the two of you back away, Heidern launching a fast projectile at you. Feeling particularly old, you use your sliding kick to go under it and sweep him off of his feet and pause for the briefest of moments to see if he'd try something getting up. Your hunch was right as Heidern flies up into the air and tries to land behind you, though you instinctively hop away just in the nick of time and hit him with your "Trap Shot", a standing somersault to stun him and a barrage of kicks to knock him down onto the ground.

The referee glances over at the two of you, but doesn't try to count Heidern out as he gets up off the floor, blocking both of your "Double Strikes" as you back away from him again with a hop, "Playing Lame" by pinning him down with projectiles paying off in spades right now...
>>
File: 1367288824845.jpg (427 KB, 1024x768)
427 KB
427 KB JPG
>>36041764

===

>Your Health: 99%

>Heidern's Health: 19%

>Your Ki: 55%, 3 Bars of Ki

>Heidern's Ki: 12%, 2 Bars of Ki

===

>A. Keep "Playing Lame" and wait for him to keel over; You've got this fight in the bag... Right? (Roll 3d100 for Speed, Defense & Attack Damage)

>B. Try to get in close with Heidern to try and finish him off, using a "Toronado Kick" to start it off and set up something BIG (Roll 3d100 for Speed, Evasion & Attack Damage)

>C. Let him come to you and try to defend against whatever Heidern has planned; He looks tired and he might get desperate enough to make a mistake that'll hand you the victory (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

>D. Something Else... (Write-In Vote)

I have to commute after this post Anons; KoF Quest shall resume within the hour and voting is open until I return.
>>
Rolled 41, 93, 48 = 182 (3d100)

>>36041874
>A. Keep "Playing Lame" and wait for him to keel over; You've got this fight in the bag... Right? (Roll 3d100 for Speed, Defense & Attack Damage)
King fights smart. Heidern will be forced to make a move to get around King's zoning, and that's when she'll counterattack. Don't get complacent with your zoning.
>>
Rolled 39, 11, 52 = 102 (3d100)

>>36041874
>>B. Try to get in close with Heidern to try and finish him off, using a "Toronado Kick" to start it off and set up something BIG (Roll 3d100 for Speed, Evasion & Attack Damage)
Not sure what to go for, here. Defaulting to flurries.
>>
Rolled 64, 72, 98 = 234 (3d100)

>>36041874
>>B. Try to get in close with Heidern to try and finish him off, using a "Toronado Kick" to start it off and set up something BIG (Roll 3d100 for Speed, Evasion & Attack Damage)
>>
Rolled 64, 69, 73 = 206 (3d100)

>>36041874
>>A. Keep "Playing Lame" and wait for him to keel over; You've got this fight in the bag... Right? (Roll 3d100 for Speed, Defense & Attack Damage)
>>
File: king-cvs1-fix.jpg (33 KB, 320x600)
33 KB
33 KB JPG
Rolled 42, 12, 1 = 55 (3d100)

>>36041874

>B. Try to get in close with Heidern to try and finish him off, using a "Toronado Kick" to start it off and set up something BIG (Roll 3d100 for Speed, Evasion & Attack Damage)
>>
Rolled 33, 3, 64 = 100 (3d100)

>>36041874

>A.
>>
File: 1336056010809.png (291 KB, 480x320)
291 KB
291 KB PNG
>>36041924
>>36042786
>>36042630
>>36042747
>>36042164
>>36042076

And the very first TIE of this thread has occurred! Vote to break it within 10 Minutes or less Anons.
>>
>>36042900
Reiterating A. You can't really gamble against someone like Heidern.
>>
Rolled 33, 40, 33 = 106 (3d100)

>>36041874
>>36042076
>>36042900
Switch me to A for expediency
>>
>>36042900

Seconding A with >>36042923's reasoning behind it. Besides, with the meter he has he could kill us in one lucky shot: https://www.youtube.com/watch?v=Poqqf9Oy7oQ
>>
>>36042985
Crap. Ignore the dice.
>>
>>36042900

Might as well stick to B.
>>
File: 1409600369407.jpg (205 KB, 900x1400)
205 KB
205 KB JPG
>>36042923
>>36042985
>>36043008

OK then, Option A wins this T-T-T-TIE-BREAKER and updates should follow shortly.
>>
>>36043213

While moving in to try and fight Heidern at close range felt tempting to you after firing off yet another Venom Strike, you could see that this strategy, while maybe a tad boring to the spectators in-person and watching on TV, was working. Yuri must have weakened him during that last part of the fight because he's looking more and more tired to you as the clock ticks down and hit feels more and more that Heidern's trying to run down the clock to buy some time to come up with a plan to beat you.

"That's fine" you thought as you block another of his crescent-shaped projectile. "No need to rush in now" your inner voice adds as he seemed to have thrown that one as a last-ditch attempt at crossing you up with a flying cross-chop that lead to a couple of blocked crouching jabs, which left you just enough of an opening to grab him and throw him with your legs. He doesn't have the same kind of rugged determination or cat-like reflexes as he's taking his time getting up, so much of a leisurely pace that the referee steps in to ask if he can still fight and the "Fight Clock" stops with little more than 20 seconds left.

You crane your neck and keep your guard up in case he might try one more Lazarus impression, but he seems to silently nod at the referee and walks off the stage, the crowd giving you a cheer as the Referee declares that Heidern has been deemed "Unfit to continue" in this fight. You smile at that were tempted to call Katja over to get you a glass of wine, but you feel the hairs stand up on the back of your neck when you hear a deep, throaty laugh come from out of nowhere.

You've been around him long enough to know who it is and see Yuri facepalm when he laughs again, yet it just feels... Different, as the clouds that had formed since the sun started to set clear enough to reveal a nearly full moon, perfectly framing the body of "Mr. Karate" standing high up on a nearby rooftop, arms crossed and the "Eyes" of his Tengu Mask practically glowing...
>>
>>36044122

He leaps from about two, maybe two-and-a-half stories up across from the bridge this "Stage" is borrowing and lands onto the padded fringe of it in a cloud of dust and stuffing, shaking the bridge and the grandstand's foundation with the impact before confidently strutting to meet you mask-to-face.

===

>"ROOU-OUND PHWOAAR!!!"

===

"That was pretty showy... You think you can back it up against my kicks?" you ask, playing along a little to relieve a little bit of the oddly creepy tension in the air.

That deep laugh could be heard from Mr. Karate's mask yet again, though his words are to-the-point: "Your sad excuse for a fighting style will not be sufficient to advance in this tournament... Allow me to put you out of your misery!"

Those words strike something in you, something that you never really felt when it came to meeting Takuma Sakazaki while he would run around in a mask and call himself "Mr. Karate": Fear. You put on a brave face and slip into your stance without saying another word, Mr. Karate moving into a very odd take on the Kyokugen Karate stance you had seen him use time and time again...

===

>Your Health: 94%

>Mr. Karate's Health: ???

>Your Ki: 89%, 3 Bars of Ki

>Mr Karate's Ki: ???

===

>A. "Power-Up" and rush in and try to take him down with boot-to-mask therapy NOW; Besides, you need to get this case of the jitters out of your system (Roll 3d100 for Speed, Evasion & Attack Damage; Uses 1 Bar of Ki)

>B. Move in and out of Mr. Karate's possible attack range, feeling him out by combining Offense with Defense (Roll 4d100 for Speed, Evasion, Defence & Attack Damage)

>C. Start this fight off a little conservatively and focus on trying to play the same "Ranged" game you did with Heidern, hoping you can defend against whatever the hell he does (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

>D. Something Else... (Write-In Vote)
>>
>YFW we're fighting Honki ni Natta Mr. Karate

>>36044615

>A. "Power-Up" and rush in and try to take him down with boot-to-mask therapy NOW; Besides, you need to get this case of the jitters out of your system (Roll 3d100 for Speed, Evasion & Attack Damage; Uses 1 Bar of Ki)

We've got 3 fucking Bars and full health; Let's go H.A.M.
>>
Rolled 49, 63, 78, 53 = 243 (4d100)

>>36044615
>B. Move in and out of Mr. Karate's possible attack range, feeling him out by combining Offense with Defense (Roll 4d100 for Speed, Evasion, Defence & Attack Damage)
We need to scout him out and see what he does, both for us and for Katja. Maybe Yuri knows a thing or two and can throw a bone.
>>
File: 1365270462862.jpg (39 KB, 300x216)
39 KB
39 KB JPG
Rolled 93, 97, 93, 71 = 354 (4d100)

>>36044721

>Pic Related

>>36044615

>B.
>>
Rolled 45, 26, 53 = 124 (3d100)

>>36044721

God damn it, forgot the dice.
>>
>>36044615

>B.
>>
Rolled 92, 71, 13 = 176 (3d100)

>>36044615
>>A. "Power-Up" and rush in and try to take him down with boot-to-mask therapy NOW; Besides, you need to get this case of the jitters out of your system (Roll 3d100 for Speed, Evasion & Attack Damage; Uses 1 Bar of Ki)
We must grant him this gift. He is owed that much at least, and more.
http://www.youtube.com/watch?v=vFldBVWFgWo
>>
Rolled 56, 100, 55, 36 = 247 (4d100)

>>36044721

>>36044615

>B. Move in and out of Mr. Karate's possible attack range, feeling him out by combining Offense with Defense (Roll 4d100 for Speed, Evasion, Defence & Attack Damage)
>>
File: takuma4.jpg (60 KB, 671x1046)
60 KB
60 KB JPG
>>36045146
>>36044910
>>36044729

>DC Check = 70x4 (Or all 70's)
>Best of 3 Votes = 93, 100, 93 & 71
>Option B passes GLORIOUSLY

With yet another narrow margin of victory (3-2, minus the B vote that had no roll), Option B wins this vote. Apologies for the late reply; Stuck doing dishes and chores again tonight.
>>
>>36045269

===

>"Leady? FUIIIIGHT!!!"

===

You try to shake off the sudden case of the willies by hopping away from Mr. Karate when the round started, throwing out a quick Venom Strike as an acid test. However, Mr. Karate thrusts his palm forward (A lot like Ryo or Yuri throwing a Kou'ou Ken) and seemingly nullifies your attack... You narrow your eyes at him and throw out a Double Strike, seeing him block them and ponder your next move in a split-second. While it's inviting to try and overpower him offensively, now's not the time for that; Instead, you hop and dash back and forth and seem to be trying to feel him out, blocking his strikes and countering a blocked kick attack (The "Hien Shippu Kyaku", of course) with a throw that he only seemed to brush off... Until you landed a "Tornado Kick" to catch him while recovering.

The hits feel good and give you a little bit of much-need confidence as you stare him down, putting up your hands to guard what you discovered was an invisible projectile (The "Ko Ou ken", even though he didn't say the name out loud) and counter his jump-in cross-up with the "Strong" version of your "Trap Kick". That finally sends him flying down to the ground fairly hard, though again he dusts it off with ease and dashes towards you, grabbing up onto your shoulders and hitting you with knees to the face faster than you could've blinked, the impact ringing in your head when you hit the ground...

Fortunately, he gets tripped up by your low sweep and gives you another chance to go on the offense with a barrage of "Safe" kicks, your speed just enough to slightly overwhelm Mr. Karate and make it so he couldn't easily counter your attacks. On the other hand, the old fart blocked nearly every last hit you tried to get him with and you were damn lucky to be able to break away in time to stymie his grab attempt with a nice, plain straight punch that seems to have done more to him than most of the other attacks you've tried...
>>
>>36046146
>Invisible Kou'ou Ken
Yep, this is Serious Mr. Karate. We've got an SNK Boss in the second round of the tournament.
>>
>>36046208

Eh, it's not too bad. It could've been Kyo Kusanagi and his team instead.
>>
>>36046401

>Implying I'd do something so cruel and inhumane

>>36046208

For the record, this is basically KOF XIII Mr. Karate with Serious Mr. Karate's stance from SvC Chaos.

>>36046146

... Which is when you only barely get enough time to block his standing rain of punches (The "Zanretsuken", Ryo called it) and land a spinning back kick to blast him away (Your "Blow-Back Attack") and think of what to do next, because while this might be looking easy enough to the crowd, you're starting to wonder how long you'll hold out against him less than a 5th of the way through this...

===

>Your Health: 79%

>Mr. Karate's Health: ???

>Your Ki: 2%, 2 Bars of Ki

>Mr Karate's Ki: ???

===

>A. Stick to what your doing and start to really push for counter-hit opportunities, because you don't want to fight tired when Mr. Karate's acting pretty damn serious (Roll 4d100 for Speed, Evasion, Defence & Attack Damage)

>B. Stick to what your doing, but "Power-Up" and go on the offense to try and mess with Mr. Karate's head a little bit before backing off and hunting for counter-hits (Roll 4d100 for Speed, Evasion, Defence & Attack Damage; Uses 1 Bar of Ki)

>C. "Power-Up" and just go on the offensive now; You know you've got enough momentum on your side to defeat this living legend... Right? (Roll 3d100 for Speed, Evasion & Attack Damage; Uses 1 Bar of Ki)

>D. Defend against his attacks and try to space him out a little bit more with your Venom & Double Strikes, Trap Shots & Tornado kicks, because this guy's been leaving a hole or two open in his attacks you can exploit... (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

>E. Something Else... (Write-In Vote)
>>
Rolled 63, 83, 14, 51 = 211 (4d100)

>>36046646
>B. Stick to what your doing, but "Power-Up" and go on the offense to try and mess with Mr. Karate's head a little bit before backing off and hunting for counter-hits (Roll 4d100 for Speed, Evasion, Defence & Attack Damage; Uses 1 Bar of Ki)
After Katja's and Yuri's performances, King doesn't want to look like the weak link.
>>
Rolled 53, 33, 51, 27 = 164 (4d100)

>>36046646
>>D. Defend against his attacks and try to space him out a little bit more with your Venom & Double Strikes, Trap Shots & Tornado kicks, because this guy's been leaving a hole or two open in his attacks you can exploit... (Roll 4d100 for Speed, Defense, Attack Damage & Luck)
It was this or A.
>>
File: 1371941921746.jpg (347 KB, 920x1765)
347 KB
347 KB JPG
Rolled 4, 54, 46, 5 = 109 (4d100)

>>36046646

>B.
>>
Rolled 29, 93, 30, 15 = 167 (4d100)

>>36046646

>A. Stick to what your doing and start to really push for counter-hit opportunities, because you don't want to fight tired when Mr. Karate's acting pretty damn serious (Roll 4d100 for Speed, Evasion, Defence & Attack Damage)
>>
Rolled 8, 10, 50, 17 = 85 (4d100)

>>36046646

>D. Defend against his attacks and try to space him out a little bit more with your Venom & Double Strikes, Trap Shots & Tornado kicks, because this guy's been leaving a hole or two open in his attacks you can exploit... (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

Mr. Karate is not a man to fuck around with. Keeping ourselves safe from undue harm would be for the best IMHO.
>>
File: blking.jpg (57 KB, 505x683)
57 KB
57 KB JPG
Rolled 30, 68, 27, 71 = 196 (4d100)

>>36046646

>A.
>>
File: 1389919021223.jpg (258 KB, 750x1000)
258 KB
258 KB JPG
>>36046960
But staying on the backfoot for too long will let him just steamroll over us. We're a would-be Muay Thai champ, not a doormat.
>>
File: kof13-card14.png (268 KB, 480x320)
268 KB
268 KB PNG
>>36046695
>>36046860
>>36046848
>>36046960
>>36046881
>>36046983

A 3-way TIE between Options A, B & D? Vote to break it Anons!
>>
>>36047071
Reiterating B. It's basically A with an extra bar and a bit more offense. Gotta keep the geezer on his toes.
>>
>>36047071

I stand behind D.

>>36047066

All I'm saying is that we need to keep on our toes and don't do anything stupid, because he can and will hand our ass to us on a silver platter if we make a mistake. That's all.
>>
>>36047142
Or we defend and let him Guard Crush us. Either way, he gets his opening.
>>
File: 6752089.png (717 KB, 800x640)
717 KB
717 KB PNG
>>36047071

Rollin' with B Weasel. It's the most balanced option IMHO.
>>
>>36047071

Fuck it, switching to B to speed this up.
>>
>>36047071

Going from A to B I guess.
>>
File: 24972773.jpg (784 KB, 1920x1080)
784 KB
784 KB JPG
>>36047284
>>36047232
>>36047179
>>36047103

>DC Check = 70x4 (Or all 70's)
>Best of 3 Votes (Out of 4 cast and/or switched) = 63, 93, 46 & 71
>Option B... Kind of Passes?It's "So-Good, So-Bad" at the very least

With 4 votes to 1, Option B wins this T-T-T-TIE-BREAKER and takes the vote.
>>
>>36047387

You shake that notion off and "Power-Up", figuring that it's time to put the pressure on him and see if he'll crack. Plus, you're a Muay Thai Champ in all but title and the last thing you wanted to be seen as was Mr. Karate's personal doormat, ego be damned. You slide towards him and hit his shins while he tried to hit you with that invisible fireball of his, then land a couple punches to his mid-section while crouching and hit him with a little-used kick string (Your "Mirage Kicks" ) to try and overpower him. He took all but one of your strikes dead-on without really flinching, but the last hit was one that he was able to stop cold with an Attack Counter that ended with you on your back and Mr. Karate trying to break your ribcage with a leaping Karate chop.

You only just get a glancing blow to your sides from his knife-edge chop (The follow-up attack to his "Hakyokujin"), but even that knocks the wind out of you as the referee steps in to stop Mr. Karate from hitting you while you're down... Which was good for about 2 seconds maybe as the sound of his feet running back to hide in a dark corner somewhere, but that was all you need to get back up and then roll past Mr. Karate's flying feet. You recover form your dodge to get just enough time to block Mr. Karate's invisible projectile, but the hits seem to be taking a toll on your body even when blocking them cleanly and your "Powered-Up" state slowly fades away...

Which is exactly when Mr. Karate "Powered-Up" and hopped back to throw a monster of a projectile, the "Haohshokoken". Good news here is that you can actually see it coming towards you; The bad news is that you probably can't roll past it or block it without getting your guard crushed in return...

===

>Your Health: 51%

>Mr. Karate's Health: ???

>Your Ki: 63%, 2 Bars of Ki

>Mr Karate's Ki: ??? ("Powered-Up")

>Time Left in the Round: 23 Seconds and counting...

===
>>
>>36048435
It's not so much an "invisible projectile" so much as it's a "sheer wall of force".
>>
Apologies for the delay; Had to fix a quick dinner for myself.

>>36048435

>A. Roll past it, counter-hit him with a "Tornado Kick" and go from there; You need to focus on doing as much damage as you can right now (Roll 4d100 for Speed, Evasion, Attack Damage & Luck)

>B. Block the "Haohshokoken", then try to stick your current gameplan of equal parts Offense & Defense (Roll 4d100 for Speed, Defense, Attack Damage & Luck)

>C. Try to do a "Hyper-Hop" jump and fly over Mr. Karate's Desperation Move, hitting him with an outstretched foot and setting up the biggest, nastiest combination you of attacks you could think of (Roll 4d100 for Speed, Evasion, Attack Damage & Luck; Could use up to 2 Bars of Ki)

>D. Something Else... (Write-In Vote)
>>
File: 1378263386971.jpg (119 KB, 390x877)
119 KB
119 KB JPG
Rolled 19, 77, 56 = 152 (3d100)

>>36048599
>D. Something Else... (Write-In Vote)
DM Surprise Rose
>>
File: mrkarate-chaosfix2.jpg (503 KB, 1400x1600)
503 KB
503 KB JPG
>>36048592

According to the Wikis and FAQs I've read, Mr. Karate's moves were partially inspired by Takuma Sakazaki's KOF 2K2 moveset, right down to the invisible fireball that acted like a fireball the player couldn't see instead of a wall going up... In SvC Chaos, though, Serious Mr. Karate's fireballs were more of a "sheer wall of force". And his uppercuts. And his throws. And his normal attacks...
>>
>>36048749

Meant to say "Mr. Karate's In KOF XIII moves were partially inspired by Takuma Sakazaki's KOF 2K2 moveset", my bad.
>>
Rolled 12, 38, 99 = 149 (3d100)

>>36048599

Seconding >>36048712
>>
Rolled 96, 11, 60 = 167 (3d100)

>>36048599

>D. Something Else... (Write-In Vote)

Go for a DM Surprise Rose.
>>
Rolled 69, 67, 52 = 188 (3d100)

>>36048599
>>36048712
I like it. 3d100 appropriate?
>>
Rolled 53, 33, 92 = 178 (3d100)

>>36048599

>D.

Going with >>36048712, >>36048813
& >>36048838's suggestion to speed this up. Also, the thread's starting to Auto-Sage now...
>>
Rolled 63, 45, 64 = 172 (3d100)

>>36048881

I don't know, Weasel usually goes for 4d100 to add in "Luck", but maybe he'll let it slide? Please Weasel?
>>
Rolled 17, 98, 86 = 201 (3d100)

>>36048933

Crap, ignore those dice.
>>
File: BARKING INTENSIFIES.gif (641 KB, 256x271)
641 KB
641 KB GIF
>>36048948

What the FUCK?
>>
File: mrkarate-chaoss.jpg (58 KB, 1800x1400)
58 KB
58 KB JPG
>>36048933
>>36048881

For this late in the thread? Sure.

>>36048883
>>36048838
>>36048813
>>36048712

>DC Check = 70x3 (Or all 70's)
>Best of 3 Votes (Out of 5 cast) = 96, 77 & 99
>Option D Passes GLORIOUSLY

With a unanimous Vote, Option D (Using a DM-Version of the "Surprise Rose" attack to jump over Mr. Karate's big-ass fireball) takes this vote and updates will arrive ASAP, given that this thread is now auto-saging...
>>
I'm off to bed. Has anyone archived?
>>
>>36049267

I don't think so Tiger... I think I'll get on that right now.
>>
>>36049503

Thank you.

>>36049092

If all of the time you've spent with Katja and watching her spar with others has taught you anything, it's that sometimes it's better off to just go for it and take the craziest risk you can imagine instead of playing it "By the book" and getting knocked out, or losing on a technicality. True, that's something to be said of just about any great fighter, but you always felt that you were cut from a different cloth compared to most of the ruffians you've had fight, be it in Martial Arts tournaments like this one or just dealing with rowdy drunks on a Friday night; You used your head.

You had fought logically almost your whole life despite how you came to learn this fabulous fighting art, which is why you couldn't believe what your instincts had done:

You crouched down low the moment you spotted Mr. Karate moving his arms back to throw out one of his fighting style's greatest trademarks, then jumped high into the air; Higher than you though was possible, even with your legs. The gasps from the crowd and flashbulbs on either side of you were almost blinding as you just barely managed to float over Mr. Karate's Desperation Move... And counter it with one of your own: The "Surprise Rose".

Now, you used to do an abridged version of this attack for a while, but you initially learned it as a "Finishing Move" that could get you out of tight spots like this (Or fighting in crowds, which was where it also came in handy on a few occasions), but for whatever reason you fell out of love with it after getting beaten by Ryo Sakazaki the first time the two of you had met all of those years ago... Yet somehow, you knew that it was worth it practicing the mechanics of this attack again for fights like this and zoom into Mr. Karate's face with a wicked grin before basically tap-dancing in his face, a little like what had done earlier in the fight to you...
>>
>>36049636

You body aches, sure, but goddamn it feels good grinding you feet into this guys mask, landing something close to 13 uncontested hits before finishing your attack with a back somersault you also do with your Trap Kick attack. Your landing was a little funny as you misjudged where and when to stick out your legs and nearly fall over, but you manage to keep your balance and see Mr. Karate down onto one knee, the referee starting to count him out. You hope against all hope that he might stay down as the time ticks away and the referee's count gets larger and larger...

But... He... What the... He stands up?!?

"Shit" you mouth to yourself as you watch Mr. Karate stand back up at the count of "9!" like something possessed his very being and forced him to rise to his feet, the groan and gasps from the audience mingling in with your own while it feels like the entire atmosphere surrounding your fight seems to have deflated.

You crane your neck to stretch yourself out a little and do a couple of standing leg-stretches after that desperation move while the referee chats with Mr. Karate, silently praying that the old man behind that mask isn't as strong as he thought he was... But it was too much to ask for and he walks towards where the designated area for clock-stoppages is.

You groan while forcing your body to head on over to the center of the "Stage" and again square up with Mr. Karate, his arms crossed again but not nearly holding the same stern demeanor he had at the start of the fight.

"Ryo's really found himself someone he can lean on, eh?" he asks you with a whisper, the voice of the Takuma Sakazaki you know from being around his son reaching your ears.

You try not to blush at that, which of course only makes you blush harder and you kind of feel too embarrassed to try and talk to him about it... Which is when you hear him say "You're strong, but I'm finished with you; I want to fight your blonde friend" in that gruff "Mr. Karate" voice he uses.
>>
File: e7b8.jpg (22 KB, 640x362)
22 KB
22 KB JPG
Went through 1,000 edits of this post. Sorry for the delay.

>>36050167

The whole mood of this little "Talk" changes with those words as the tension from before this fight stared returns. For him to have the balls to say that he's "Done" fighting you and wants a shot at Katja? When you don't even feel "Gassed?"

"What did you just say?" you ask him. After a few seconds of stony silence, you tell him "If you want to fight her, you have to go through me", then assume your stance out of sheer courage. Mr. Karate (Predictably) snots at you, then growls "If you bring that woman to me, I'll show mercy to you. If you don't...", letting his words trail off into the night as he finds a way to menacingly crack his neck.

Your eyes narrow at him as the referee (Some older, balding guy with glasses) asks "What's with the hold-up?"

"I was just offering this fair maiden a chance to get out of this in one piece" Mr. Karate tells the referee while you keep staring at that unflinching, unceasing mask he's wearing and stand your ground; Even if you had felt as though your body's just barely holding together, your muscle were all sore and your back ached, the pride of being a fighter and wanting to win no matter what the cost just wouldn't have let you back down now... Would it?

===

>Your Health: 49%

>Mr. Karate's Health: ??

>Your Ki: 63%, 1 Bar of Ki

>Mr Karate's Ki: ??

>Time Left in the Round: 9 Seconds and counting...

===

>End Updates

First of all, thanks to all of the Anons that have participated in the last 3 days to keep this thread alive and get to this point in the story. Second of all, due to scheduling issues and generally a bunch of other, more pressing matters, KoF Quest will not continue with a new thread tomorrow, though I hope to run sometime in the next week.

Lastly, check my Twitter feed for updates and announcements and I'll see you all around sooner or later. Until next time...
>>
>>36050672

So... We'll get the chance to continue the fight next thread as either King or Katja, right?
>>
File: 1331322456148.jpg (233 KB, 729x1523)
233 KB
233 KB JPG
>>36050787

Of course!
>>
>>36050787
Next thread will be the conclusion of King vs. Mr. Karate, whether she surrenders on the spot or makes her last stand before Katja the anchor arrives.
>>
>>36050831

My money's on her going all-out. She's still at half health, has a Bar of Ki and kinda kicked Mr. Karate hard enough that his ego slipped and broke character.
>>
>>36050935
I dunno.. It might be better for King to forfeit and let Katja have a go. King went all out and it all seemed to do to Mr. Karate was annoy him. There's no shame for King to admit she's outclassed.
>>
>>36051031
Yuri didn't forefit, and she took out the Kusanagi patriarch and put the fear of God in the commander of the Ikari Warriors. And you want King to back out with her tank half-full because her boyfriend's dad talks gruff and wears a mask?
>>
>>36051208

Exactly.

>>36051031

The thing is, I kind of think Mr. Karate might be hurt or at least a little winded from fighting King and could be stalling for time by asking for Katja to come out and face him, I don't know either... Besides, why would he comment on how good of a job King had done before switching over to "Serious Mr. Karate"?
>>
>>36051267
Katja could enter against a wounded Mr. Karate saying that this match wasn't about her against him. It was to prove her entire team deserved to be in this tournament.
>>
>>36051208
>>36051267
If you say so fellers. I just get the feeling that Mr Karate is not in the mood to fuck around and is giving King one chance and one chance only to back out.
>>
>>36051314
He does that to everyone. In this particular case, it's just because he's impatient and wants to get to his rival match with Katja.

Hell, this is how Iori acts in most of his fights: be extremely menacing and threatening to try and get them to back down because Iori actually hates fighting and only fights because his one compulsion in life is to kill Kyo with his own hands.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.