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/tg/ - Traditional Games


>Character Sheet: http://pastebin.com/NAHSJFjt
>Archived Threads and Summaries: http://pastebin.com/RHtMXcLW
>Social Link Masterlist: http://pastebin.com/eJUnqUNW
>Twitter: http://www.twitter.com/ImprovQM

https://www.youtube.com/watch?v=MRUa5XUiTDQ

"WhAT's wRoNG, BLoOD tRaiToR? HaVInG SoME TrOUbLE?" The voice of demon before you is hateful and cacophonous, spoken from snarling heads spread all across she twisted, mutated body. This is Legion, a demon who has sworn to destroy you and everything you hold dear. She laughs, a harsh and grating sound, and swings at you with one of hers many muscular, too-long arms. "WErEn'T YoU GoINg TO kIll Me?"

Brushing the blow aside, you charge, but two more limbs strike you in the center of your chest and send you sprawling on your back on the ground, the wind knocked out of you. Variations of this event have been happening over and over for the past several minutes. The fact of the matter is that Legion has the advantage, even without factoring in the strength of her walker horde surrounding you- a horde that comes a minute closer to killing everyone you care about for every minute Legion is still alive.

"ThIS SCenE sEeMS AwFUlLy FAmILIar!" The sadistic glee in Legion's voice is unmasked. She has sworn to watch you suffer, and is supremely enjoying watching you struggle to even injure her, much less kill her. "YOu, IMpoTeNTlY TrYInG tO sTOp Me FrOM KiLlINg ThE HUmAns UNdER yOur PRoTECtIoN. BUt I ProMIse THiS TImE wILL be DiFFeREnT! THIs TiME, NOnE oF YOu WiLl sUrVIVe!"

If you don't figure out a way to get the upper hand, and soon, Legion's words won't just be threats. You need to end this fight, and soon.

>[ ] Taunt Legion, try to drive her to make a mistake.
>[ ] Try to use your ice magic to freeze her in place.
>[ ] Try to get in close, under the range of her swinging limbs.
>[ ] Power through, and hit her back even harder.
>[ ] Use her horde to your advantage, even if it draws their attention.
>>
>>36015163
>[ ] Taunt Legion, try to drive her to make a mistake.
>>
>>36015163
>Write in
>[ ] Taunt Legion, try to drive her to make a mistake.
Insult her womanhood
>[ ] Use her horde to your advantage, even if it draws their attention.

Are we going to get some covering fire any time soon?
>>
>>36015195
>Are we going to get some covering fire any time soon?
I think they're too busy screaming in primal terror.
>>
>>36015214
If only we had gotten 1 more on the dice last thread, we would actually be hurting her.
Instead we got the "Success with a bit of failure" which is basically failure
>>
>Taunting Legion it is.
>Just like last time, though, I'm going to need an Expression roll.
>To make rolls, type "dice+3d6" in the e-mail field, without the quotes. The first two will be added together and added to a modifier, and I'll take the highest of the first three rolls (barring critical hits or misses). The third die is just for critical verification, and we'll get to that when the time comes.
>>
>>36015242
Erh.... Can't we do both?
Not like taunting requires us to be standing still after all
>>
Rolled 6, 6, 4 = 16 (3d6)

>>36015234
This dice system loves the taste of failure anon. SHit 3/4 of the criticals are some kind of failure and so is 9/12 of the possible rolls.

>>36015242
Fail hard. Fail home.
>>
>>36015195
Second
>>
>>36015254
Oh the ironing.
That being said, you're completely right. And if you had rolled a 1 on the last roll we'd have ended up getting people killed.
>>
>Two more rolls.
>Gonna go out for a smoke, but I'll be open to hearing other suggestions for the dice system during the Q&A after the thread.
>This one seems to catch a lot of flak.
>>
>>36015275
We're not going to get any better rolls, and if we critically fail then we're going to fuck ourselves over. Why do we need to roll again?
>>
>>36015275
Any further rolls are just chances for us to fail though.
>>
Rolled 1, 5, 3 = 9 (3d6)

>>36015265
Yep.

>>36015275
You just need to lower the failure rate your using a system where failure of some kind is the most likely outcome.
Also the critical failure on 12 and the critical success on a 2 is really lame.
>>
>>36015292
>Because it's best of three. Yes, that does mean there's a chance one of the next two rolls could crit fail.
>As I said, I'll be very happy to hash a better system out with you guys after the thread, but for now, I'd really rather keep things moving.
>>
Rolled 2, 3, 2 = 7 (3d6)

>>36015292
>>36015298
Don't be like that it's pretty sleazy.

>>36015304
You should probably stick with either three d20 rolls or three 3d6 rolls as they're the most common and understood.
Using your own system really should be avoided unless you have the mathematical knowledge to understand what all the chances are and what that means for rolls.
>>
>I can't come up with a complete overhaul for the system right now, but how about this.
>9+ is now the default for a full success
>And 6+ is the target for a partial success, instead of 7+.
>That means a fail-forward is only on a 5 or less.
>One more, though, please?
>>
>>36015322
>I think I know what I can do instead. I'll discuss it after the thread. Typing.
>>
Rolled 4, 2, 3 = 9 (3d6)

>>36015323
Yeah that works. It's even this way.

>>36015340
Cool.
>>
>>36015323
Roaring should be 10+
Success should be 6+
Partial should 4+
Direct failure should be 4 under
>>
Rolled 5, 1, 4 = 10 (3d6)

>>36015340
Also since you use a set success and failure points in your roll. You need to use a lot more modifiers for how difficult the task is. Otherwise every task has the same difficulty no matter what it is.
This is why most systems use a DC instead of a set success rate unless they're a dice poll system which works on number of successes.
>>
Rolled 3, 4, 1 = 8 (3d6)

>>36015352
This is good it give a fairy even distribution on the average.
>>36015369
With proper modifiers like I suggested here it means the position of failure can be easily changed for the task.

After all convincing a friend to help us should not be the same difficulty as trying to get some who hates us to help us.
>>
>>36015352
That biases it way too far into our favor, we'd pretty much never fail, even with /tg/dice being what they are.
>>
>>36015397
Honestly, that failing was reasonable. While she's a friend we barely just found out about her position and again, she was worried about getting hunted and killed by other demons for openly helping.

Just because we just met someone and call them a friend, doesn't mean they're immediately eager to risk their lives for us. That sort of friendship takes some time
>>
>>36015417
With how Partial successes have been portrayed, it's essentially a semi-failure rather than a semi-success.

Failure = Falling flat on your face after slipping from a banana peel
Partial = Losing your balance and falling to your knees
>>
Rolled 4, 4, 2 = 10 (3d6)

>>36015426
I didn't mean that position it was just a generic example/
>>
Rolled 1, 1, 5 = 7 (3d6)

We should really swap to say a 4d6 idea so that the intervals can be split evenly
>>
Rolled 1, 4, 3 = 8 (3d6)

>>36015449
It would also stop modifiers having really huge impacts.
>>
>>36015430
Yeah, wasn't talking about partial successes.

Go count how many of these recent rolls were 6+ and then remember we're on a Bo3 system.

Calling them partial successes is a bit of a misnomer, though.
>>
"This scene seems awfully familiar to me, too, actually." Pushing yourself back onto your feet, you roll your neck, and fix the demon with a cold glare. There's one weakness you know very well; Legion has a temper, and when she loses it, her grip on her horde slips as well. Right now, that's your best chance of making things easier for the survivors. "Oh, right, I remember now. It's just like when I killed Belphegor."

The instant that name leaves your lips, the expression on Legion's faces change. The triumph, the glee, turns to something much, much darker. In her reverie, she's begun to forget just why she hates you so deeply. And now, you're going to remind her.

"Kicked him right through the center of his chest. You know, my leg actually got stuck inside of him?" A high-pitched screech, and a thousand psychic claws tear at your mind, but you've fought through them before. You know her tricks. And you push through them, keeping your tone infuriatingly conversational. "Had to beat his face in with my bare fists to get him to let me go. God, you should have seen the mess he left."

"YoU...!" Something inside of Legion snaps. She roars, furious, enraged beyond all thought and reason, and you feel the mental connection between her and the walkers snap like a stretched rubber band. Legion had been pushing herself to control this many, and with that strained connection severed so suddenly, many of them stand dumb, their own minds having missed the cue to take over again. The roar of gunfire from behind you tells you that the survivors are already capitalizing on this opportunity.

But that still leaves the supremely pissed-off demon now charging at you, madly flailing her limbs, punching and grasping, hoping to pummel you or crush the life out of you, or tear you limb from limb. You were expecting this, of course. Almost offhandedly, you reach behind you, take a firm grip of the first walker you touch, and swing.

>Strength roll!
>>
>>36015472
Lets see: >>36015397
That one is 7.

>>36015369
6

>>36015344
6

>>36015322
5

>>36015299
6

>>36015449
2

>>36015464
5

Seems fine to me, since the last die roll doesn't count and is just critical confirmation.
>>
Rolled 2, 2, 1 = 5 (3d6)

>>36015483
SUCCESS
>>
Rolled 1, 4, 6 = 11 (3d6)

>>36015483

>>36015492
Exactly the most common outcome is failure.
>>
Rolled 2, 4, 5 = 11 (3d6)

>>36015492
4/7 being successful rolls under your hypothetical system would equate to succeeding pretty much every single time, it eliminates risk and defeats the point of including die in the first place.
>>
>>36015519
Phew, a 6. Thanks anon, partial success time.
Oh wait, that's another word for failure.
>>
Rolled 3, 5, 2 = 10 (3d6)

http://anydice.com/program/20
Okay looking at the 5 and lower should be failure. 6,7 and 8 should be partial. (OP you should make your partials better by the way most have them have come off as failures that aren't so bad rather than success.)
and 9 and higher should be a success.
With 2 as a large failure and 12 as a roaring success if they're relevant.
On top of this you should have a modifier for how difficult the task is meant to be. So something easy should give a bonus while something hard should give a penalty.
The skill points are there to show we're are better rather than to make us not shit.
Finally the critcal succes with abd stuff and vice versa are a bad idea though the crit confirm is nice.
>>
>>36015519
>Six. Plus two.
>Typing.
>>
Rolled 6, 3, 2 = 11 (3d6)

>>36015563
>>36015578
Oh and you should make skill points a bit harder to earn because with your system a +1 or a +2 is a huge bonus.
>>
>>36015590
We're at thread 5 and we have basically no bonuses, I think OP's doing that fine.
>>
Rolled 3, 6, 4 = 13 (3d6)

>>36015578
Oh and a partial success and a success with a hard choice or consequence are suppose to be the same thing.
>>
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>>36015590
>Getting success with dice is hard, you should even out the successes more often
>But getting +2 or +1 bonuses with this system makes it easier so make that harder to earn

Anon pls, again let's discuss the dice system at the end of the thread.
>>
>>36015546
It's a misnomer with the way they've appeared thusfar, but my point that failure should still be a chance remains valid.

We've also completely forgotten the modifiers, so it's actually 7/8 successful rolls under the way you want things to work, 11/12 if you count the most recent set and that 12 at the beginning. Still think it isn't biased?
>>
>>36015609
That's the thing a +1 on 2d6 is a pretty big bonus.

>>36015622
Well that's a probability thing the chance of success and failure on a non-modified dice roll should be quite even.
But earning modifiers for that roll should be harder because they make a large impact on the small dice range we use.
>>
With all the strength you can muster, you swing the walker. Hard. You feel the impact all the way up your arm, as it collides with Legion, knocking her off-balance, and sending her stumbling into the horde. Turning, you twist for a follow-up blow, swinging again- but your improvised weapon is not content to simply be used as a club, and as it twists and claws to free itself, the blow glances off of Legion's back.

The horde descends on you, both of you, biting and swinging and weighing you down with the sheer crush of their bodies. With her monstrous form and the rage boiling inside of her, Legion crushes any walker that gets close, or dares to stand between her and you. You aren't quite as lucky, and the weight of the walkers keeps you from dodging effectively as she slams a fist up under your jaw. You taste blood.

Everything spins, but the horde holding you down just a moment before cushions you from the worst of the impact as you come back down. From the mall, you hear a chorus of shouts, and a hail of gunfire cuts through the horde around you, one of Legion's many arms turned to pulp by the rain of bullets. Looks like your back-up's finally doing their job. You manage to get yourself upright and in a fighting stance, just as Legion comes in for another blow.

>[ ] Keep dodging and taunting, keeping the line of fire clear.
>[ ] Press your advantage, powering through whatever Legion can throw at you.
>[ ] Grab another walker and swing again.
>[ ] Clear the horde around you with your ice magic, so you can fight Legion properly.
>>
>>36015774
>Write in
Taunt her into thinning the grounds for us, while we divert attention from the small survivors.
>>
>>36015788
this
>>
>>36015774
>[ ] Keep dodging and taunting, keeping the line of fire clear.

>>36015788
That is basically the first option.
>>
>All the same, I'll take it.
>Typing.
>>
https://www.youtube.com/watch?v=qO6LWQhvzRw

>ONE MORE GOD REJECTED

You duck low, and roll underneath Legion's arm, while her strike reduces several more walkers to chunky salsa. This might actually work! Stealing a glance behind you, you weave and fight through the hordes. Blinded by her rage, she cuts through the bodies, a storm of limbs, and sends bodies flying in every direction. There's another burst of gunfire, and two of her many heads are twisted and pulped. She turns, her attention momentarily diverted away from you- and you captialize on the opportunity.

"Don't tell me you forgot about me already!" Shoulder-checking into her stomach, you push her back, and grin, raising both middle fingers defiantly towards her. "Don't you want to join your man in whatever horrific limbo that the souls I absorb go to?"

Your words are effective, for sure, as you just barely react in time to dodge a THROWN walker. Then another, and another. They're coming as fast as you can dodge them, and if one hits you, you won't recover in time to dodge the next.

>Agility roll!
>>
Rolled 6, 1, 3 = 10 (3d6)

>>36015951
>>
Rolled 3, 4, 4 = 11 (3d6)

>>36015951
>>
>One more.
>>
Rolled 3, 2, 4 = 9 (3d6)

>>36015951
>>
>Seven plus two. Typing.
>>
Again and again, you duck and twist, just barely avoiding each thrown body. They clear the area around you, but each time you try to close in, the hordes or another hurtling walker cuts you off. It's a stalemate, a war of attrition that you can't keep up forever. Even the intermitent bursts of gunfire can barely score any decent hits, more often than not just hitting one of the barrage of walkers that Legion is picking up and hurling at you.

You try to close in again, but one body, still flailing, clips your shoulder and drags you backwards, and the next one comes within inches of sinking its teeth into your face. This isn't going anywhere. If you're going to survive this, you need to get the upper hand, to get yourself in a position where you can put Legion down for good.

Easier said than done.

>[ ] Power through the bodies, and try to catch Legion in the middle of a throw.
>[ ] Use the horde as cover to close in on her.
>[ ] Slow Legion down with ice magic, and exploit the opening it gives you.
>[ ] Take a gamble, and try to force more powers out of Valkyrie.
>>
>>36016105
>[ ] Use the horde as cover to close in on her.
>>
>>36016105
>[ ] Take a gamble, and try to force more powers out of Valkyrie.
OOOoh Shiny button
>>
Rolled 4, 1, 3 = 8 (3d6)

>>36016105
>[ ] Slow Legion down with ice magic, and exploit the opening it gives you.
>>
Rolled 2, 3, 2 = 7 (3d6)

>>36016105
>[ ] Slow Legion down with ice magic, and exploit the opening it gives you.
>>
>Alright, magic it is.
>Time for a roll.
>>
Rolled 1, 3, 4 = 8 (3d6)

>>36016218
>>
Rolled 2, 5, 6 = 13 (3d6)

>>36016218
>>
Rolled 6, 5, 1 = 12 (3d6)

>>36016218
By the way OP this fight is starting to get quite long. You should think about wrapping it up within the next one or two updates.
>>
Rolled 4, 5, 6 = 15 (3d6)

>>36016218
>>
>>36016267
>No problem, with a roll like that.
>But noted.
>Typing.
>>
This is taking too long. Every second you're here fighting Legion is another second you're not helping push back the horde. Whatever you do, you have to end this. Now. The blood that soaks your hands has begun to coagulate, and has gone cold. It's a strange thing to notice, you think for a moment, having to almost drop on all fours to avoid another body. But it gives you an idea.

Legion, her whole body covered in gore and the innards of a hundred slain walkers, crushes one's neck as she grabs it to hurl at you. You spring on the opportunity, and your eyes flash an icy blue. She doesn't seem to notice or care, and moves to throw it like all the others- but it doesn't come off her fist. The blood from the walker's neck, clotted and reluctant to flow even before, has gone firmer around her. Harder, freezing itself to her. She notices, and tears it free with a snarl, but it's already too late.

Swinging it overhead by both legs, you bring another walker down on her hard. Legion stumbles, and raises her arms to block the blow and defend herself, but each hit splatters her with more and more blood, more and more ice to hold her steady. Again and again, grabbing another each time one is twisted to uselessness, you batter her with a relentless assault, until the once-mighty demon is doubled over on the ground, all but frozen in place.

"I WoN'T Be KIlLEd So EasIly! I-" Her words are cut off as you crush her head under your foot.

"Shut the fuck up."

>Continued. Typing.
>>
Legion's body spasms, and twitches, and you give her a few more hard stomps, watching her deformed, mutated body pop like an overdue zit. A smile of grim satisfaction settles across your face, and you take a moment to appreciate your work and be sure she's dead, before the sounds of screams and gunfire draws your attention again. You're not done just yet.

With Legion gone, and her death inspiring the survivors, the battle turns in your favor, but it is long and bloody, and you have to force yourself not to think about whose voices those might be, and who might be behind the collapsing barricades. Their numbers are massive, absurd, and for every one you bring down, two more seem to take its place. Even with all the strength you've gained in the last two years, even with all your power and all your magic, there's no way you'll be able to stop this many, not before a lot of people are killed. That fight took a lot out of you, and there are still countless enemies ahead. The corners of your vision begin to fade. Isn't there anything you can do? Isn't there...

"Shax!" A familiar voice, low and grim, pulls you back, and you twist your head, just in time to see a pair of great black scythe-like limbs, and the massive demon they're attached to, cut a bloody swathe through the horde. Sariel. For a moment, you feel a sense of relief, until you just barely manage to avoid one of the limbs. "That's two of my kind you've killed now!"

Before you can respond, she's on the offensive again, each attempted blow bringing down a dozen or more walkers. And the more you dodge, the wider and more manic her blows get. Legion made a dent in the horde, but this is insane! The limbs cleave through bodies like they were nothing, and you can barely manage to keep avoiding them yourself. Is she actually trying to kill you? Or is there something else going on here?

>Understanding roll!
>Or write-in, if you think you can figure it out on your own.
>>
>>36016574
She's pretending to try and take revenge on us as an excuse to cleave through the horde and help us without being outed.
>>
>>36016599
yeah this
>>
>Yeah, you guys got it.
>Typing.
>>
You understand immediately. Jumping back, you keep your distance from her, letting her violently close the distance again and again. But you can't let it be too obvious what's going on. Not even to the survivors. So, you grin, and you let that Spider-Man snark kick in again.

"I'm trying to start a collection, actually. Gonna put them all in a binder and store them in my attic so I can sell them to a pawn shop for $2 in a couple years." The roar of rage that Sariel gives in response is very, very convincing, and you don't quite dodge fast enough to avoid the scythes. One scores a hit, and leaves a deep gash across your chest, the silver bone-armor covering you the only thing between that cut and you ending up like all the walkers. "Woah! Hey, if you need Legion to complete your set, I'd be happy to hash out a trade!"

"Shut up and DIE!" She's speeding up her blows, getting closer to striking you- in fact, you're fairly certain you see several of them slow down just before they hit you. Just how much is she holding back? That's a question you'll have to ponder another time, because it's taking all of your concentration just to keep up with her. But the horde is getting thinner, and heaps of bodies fill the parking lot, a shifting, slippery mass that- shit!

The 'ground' beneath you gives, and you slip backwards, falling into the mass of dead and undead. Sariel moves to close in, but a burst of gunfire explodes between you and her. You look up, and see the scavenger survivors, their weapons leveled at her. Sariel balks, and takes a step back. Even if they can't kill her, those guns could do some serious damage, if what happened to Legion before was any indication.

"This isn't over, blood traitor." Sariel turns, and leaps, soaring over the remnants of the horde. You push yourself up, hoping to follow her, or see where she's going or... The exhaustion that you've been pushing back comes back with a vengeance, and you're out cold before you hit the ground.
>>
>And time for an intermission! I'm going to go shower and grab a bite, since I haven't eaten anything yet today. We'll resume at... let's say 2, just to make it even. Forty-five minutes from now.

>Feel free to discuss things I did right or wrong, or ideas about the dice mechanics in the mean time.
>>
>>36016930
Discussion!
>>
>Good talk, guys, good talk.
>Gonna finish shaving and go have a smoke, and I'll be back in a bit.
>>
>>36017462
>Shaving
Got a nice beard there IA?
>>
>>36017473
She meant shaving her legs for her mormon waifu coming over to visit, obviously.
>>
>>36017473
>I'm not sure if that's innuendo or not.
>I'm going to assume it is.
>>
>>36017521
What else would you be shaving?
>>
>>36017524
>This may come as a shock to you, anon, but I'm not a dude.
>>
File: file.png (1.75 MB, 1168x3164)
1.75 MB
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>>36017615
Not sure where you're trying to go with this here IA.
>>
>Okay, that's enough nonsense. Typing.
>>
You awaken to the sound of hushed whispers, and the feeling of someone watching you very intensely. Bolting upright, you scramble, and push your back against the wall, half-expecting to be greeted by more demons, or angry survivors trying to decide how to get rid of you, or God only knows what else. Thankfully, that's not exactly what you see. You're in Justice, which is looking almost completely untouched, but as you take in more details, you realize that's about the only thing that still looks how it did before you left.

Corpses are scattered about the floors, while a number of roughed-up survivors go about the grim task of finishing off any walkers that are still moving, and tossing them out into massive piles outside. Nathan, not too far away, is looking like he's not quite sure how to process everything. Nearer to you, Edith is kneeled in front of you, holding her hands up in front of her. "Aria, Aria, it's okay. It's me. It's Edith. You're safe."

You let out a sigh of relief, but there's someone who should be here, and he's not, and you get a sick feeling deep in your gut, until you look down. Adam, dirty and tired and looking like he's been crying, is lying next to where you were a moment before, and sleeping like a log. He's safe, too.

Giving yourself a moment to process everything, you turn your attention back to Edith, and think carefully about what to say next.

>[ ] "How many did we lose?"
>[ ] "Where's Glenn?"
>[ ] "Are the scavengers okay?"
>[ ] "Thank you. For keeping Adam safe."
>[ ] "What happened to me?"
>>
>>36017991
>[ ] "Thank you. For keeping Adam safe."
>[ ] "Are the scavengers okay?"
>>
>>36017991
>[ ] "How many did we lose?"
>[ ] "Are the scavengers okay?"

We can ask about Gleen when we know she isn't just lounging around the place like usual.
>>
>>36017991
>[X] "How many did we lose?"
>[X] "Are the scavengers okay?"
>[X] "Thank you. For keeping Adam safe."
>>
>>36017991
>[ ] "Thank you. For keeping Adam safe."
>[ ] "How many did we lose?"
>[ ] "Are the scavengers okay?"
Why not.
>>
>Typing!
>>
"...thank you. For keeping Adam safe." He's the first thing on your mind, and you know you couldn't have kept him safe on your own. When you think about it, this is actually the second time that Edith's been there to protect him from a demon attack, even if you didn't know her for the first one. "How many did we lose."

"A lot." Edith sighs, and looks over her shoulder, the question distracting her from your gratitude. She looks tired, worn down, and her gaze is distant. "It could have been much worse, with how many there were, and we're lucky, I know. I just..." Taking a deep breath, she shakes her head, and forces a smile. "Never mind. You did well, Aria. Helped us a lot more people than we could have on our own."

"And the scavengers? Are they alright?"

"We got through okay." You look up, behind Edith, at the source of the voice. The scavenger in the gas mask, still covered in gore, reaches up to pull the mask off. And as they do, a lot of missing pieces click into place. Glenn. She gives a slight shrug. "And we're the Raiders now, by the way. Rick's Raiders."

>[ ] "Good name."
>[ ] "Glenn. You... got away alright?"
>[ ] "How long have I been out?"
>[ ] "What happens now?"
>>
>>36018254
>[ ] "What happens now?"
>>
Rolled 1, 6, 2 = 9 (3d6)

>>36018254
>[ ] "Glenn. You... got away alright?"
Is there anything Hipster girl cannot do?
Tune in next week and find out kinds!
>>
>>36018254
>[ ] "Good name."
>[ ] "How long have I been out?"
>[ ] "What happens now?"

Sorry QM.
>>
>>36018254
>[ ] "Glenn. You... got away alright?"
>>
>Typing.
>>
"Good name." Rick deserves to be remembered. And this gives you something else to call them besides 'the scavengers', as well. Glenn being a part of them answers a few questions, but leaves you with more than a couple others. Ones you're not quite sure how to ask with Edith right there. "And Glenn, you... got away alright?"

"Yeah." She nods once. "I'm a tough girl, I can take it."

"What happens now, then?" The question comes out almost automatically. It's the sort of thing a leader would say, and you're supposed to be one of those, right? Sitting up properly, you try to push yourself to your feet, but another dizzy spell comes over you, and you slip right back down.

"Now, you stay there and get some rest, Aria." Edith's tone is sympathetic, but uncompromising. "When you changed back to normal, that cut the other demon gave you came back with you. It wasn't too deep, thankfully, but you still lost a lot of blood before we could get you inside and stitched up. So for right now, you're going to stay right there and worry about getting better."

>[ ] "I can't be the only one who was hurt. They're all doing their part, I'm not just going to sit on my ass."
>[ ] "Fine. Then I'll stay here. But that doesn't mean we can't talk about our next move."
>[ ] "Just for a day or two, alright?"
>[ ] Nod and go back to sleep.
>>
Hey folks, I heard a rumor IA was prettying herself up :3

>>36018587
>[X] "I can't be the only one who was hurt. They're all doing their part, I'm not just going to sit on my ass."
>>
>>36018587
give Glenn a "what the fuck?" look

>[ ] "I can't be the only one who was hurt. They're all doing their part, I'm not just going to sit on my ass."

>>36018625
are you mormon by any chance?
>>
>>36018587
>[ ] "Fine. Then I'll stay here. But that doesn't mean we can't talk about our next move."
"But I'm getting up as soon as possible."
>>
>>36018667
I am not. anymore. No I'm seriously not mormon girl, I'm much more fun~
>>
>Typing!
>>
>>36018741
how fun are you?
>>
>>36018822
I'm at least double the fun of mormon girl. Probably triple.
>>
>>36018873
so you own like.... 3 vibrating dildoes then?
>>
"I can't be the only one who was hurt." You saw what happened. Bits and pieces of it, at least. Even if walker bites are as lethal as you've heard, surely there are some people who were injured and survived, right? "Everyone else is doing their part, I'm not just going to just sit around on my a-"

"Young lady!" Edith cuts you off, drowning your curse out. The volume of her voice surprises you, and on the ground, Adam stirs for a moment before drifting back off to sleep. "I appreciate what you're trying to do, and no, you're not the only one who's injured. But you're also the only one of us who has any chance against that other demon, should it come back."

"That's a decent point." Glenn pitches in, shrugging off your second 'what the fuck' look in as many minutes. "We don't know where it came from, or when it's going to be back. If it returns, and you're still in this shape because you haven't let your wounds heal, we're all in trouble. The Raiders and I will keep things here under control while you're recovering."

"...fine." If Glenn's saying it, too, you should probably listen. Between her knowledge and her awareness of her surroundings, it's about even odds that she's trying to tell you something else about what's going to happen, as well. "But that doesn't mean we can't talk about our next step."

For a moment, Edith looks like she might argue with that, but she sighs, boxed in by her own efforts to push you to be a leader, and nods. "Alright. You win. Right now, the plan is to hunker down, clean up, and then decide if we're going to be staying here or moving on."

>[ ] "We can't stay here any more. Sar-... Say that demon tells others we're here? The mall's a wreck, we can't defend it against another attack like that."
>[ ] "There's no way we can move this many people in this state. We're just going to have to work harder on getting this place properly secure- and hopefully, we'll have some notice this time."
>[ ] "Where are our other options?"
>>
>>36019034
>>[ ] "Where are our other options?"
>>
>>36019034
>[ ] "We can't stay here any more. Sar-... Say that demon tells others we're here? The mall's a wreck, we can't defend it against another attack like that."

time to take over Legions base, military base, right?
>>
>>36019034
>[X] "Where are our other options?"

>>36019071
Nah, I don't have any that vibrate. Vibrators cause the female equivalent of masturbation deathgrip, and I hate that.
>>36019104
Leigon might've told someone where that was, but I do think we should try and find the supplies now.
>>
>>36019145
>Vibrators cause the female equivalent of masturbation deathgrip, and I hate that.
Why don't you just strap vibrators to someone's penis? Best of both worlds.
>>
>>36019145
not liking deathgrip

what are you, gay?
>>
>>36019195
More or less.

>>36019175
Because you cant strap a vibrator to a tongue, certain impressionable young ladies hate that.
>>
>Well, alright, then.
>Typing, I guess.
>>
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>>36019227
>Because you cant strap a vibrator to a tongue,
Just not trying hard enough. Besides, thought you lot were more into the whole double-ended, nodule covered, vibrating dildos.
>>
>>36019288
Way to stereotype, nerd! :P
>>
>>36019313
do you have a blue undercut and piercing?
>>
"Whatever we do, we can't stay here. Sar-" You almost let her name slip, and just barely manage to catch yourself, covering it up with a hopefully-real-sounding cough. "Mmn, sorry. Say that demon tells others that we're here? We're in no position to defend against another attack like that."

"That's what some of the Raiders are thinking, too." Glenn chimes in again. You really have no idea how to read some of her advice. Is she telling you what she actually thinks? Or is she trying to play the role because Edith is there? Maybe even both? "But others aren't so sure that it's worth the risk trying to move so many people on such short notice."

"Where are our other options? Where would we go?" You think you know the answer to that, but maybe there's been other ideas. "The military base?"

"If you think you can clear it now that Legion's gone." Edith replies, sounding like she's been expecting this question for a while. "But if they know we're here, they're sure to know about the base. We could try to head into the suburbs clear out a little area that won't draw much attention, but then we'd have a terrible time defending it until we got some sort of fence up. Staying here is still an option as well. I'd say that it's risky, but honestly, they all are."

There's more to Edith's words than what she's saying. With the presenting the information, but being very careful not to sound biased in any particular direction, there's really only one conclusion you can draw. Edith is expecting you to decide.

>[ ] "We stay."
>[ ] "The military base."
>[ ] "The suburbs."
>[ ] "I need to think about it more."
>>
>>36019442
>>[X] "I need to think about it more."
>>36019329
No to the blue. I have several piercings.
>>
>>36019442
>Write in
"I'll clear out the military base first, then see what I can do about the suburbs."
"If anything, it should thin out the walkers enough that we won't be attacked in such a full force in awhile."
"Honestly the suburbs seem like a bad idea, as long as there are Walkers we're eventually going to be found, and staying here isn't going to be good for thinning out the enemy or defending ourselves."
>>
>>36019442
the suburbs

>>36019487
your halfway to being the waifu, fangirl, you can do it
>>
>>36019536
I know, I'm so close but so far. I hope Senpai notices me...
>>
>>36019518
>>36019442
This.
If a demon isn't controlling the walkers they're hardly as much of a threat, so it should be pheasible.
>>
>Okay, I can make this work.
>Typing.
>>
>>36019544
im rooting for the forbidden love between punk anon fangirl and mysterious aloof QM
>>
"Well, whatever we do, we'll need the supplies from the military base, so I can clear that out, then look into the suburbs." Not only will it give you a chance to find the supplies and assess if it'd make a good home for the group, you might be able to find some clues about Legion. "Anywhere that there's walkers, we're going to be found out sooner or later."

"So, you think we should go to the military base, then?" Glenn's tone, as unreadable as ever, gives you pause.

"I think, since I apparently can't go anywhere right now, it doesn't really matter what I think until I can." You brush your fingers down along your chest. Through the bandages, you can feel the deep gash, and the sutures holding it closed. Oof, you're glad you were out for that, at least. "So we have time to think about it while people recover."

"I'll let everyone know you're evaluating the options." Edith rises, and turns, giving Glenn a strange look before she leaves. "Get your rest, Aria."

Well, now it's just you and Glenn. And a sleeping Adam. And Nathan not too far away. Okay, so maybe it's not just you and her. But it's more privacy than you had before, at least.

>[ ] "What the hell was that about?"
>[ ] "You really did a number on me."
>[ ] "So, that's how you've been keeping an eye on me, huh?"
>[ ] Flirt.
>>
>>36019753
"Was I supposed to dodge that?"
>>
>>36019753
>[X] Flirt.
Our everything hurts.
Can Glenn kiss it better?
>>
>>36019753
>>[X] Flirt.
I'd rather have to explain that we love sushi then explain what we meant by the other three options if someone should overhear us, or if Adam wakes up.

>>36019691
That's funny, I'm rooting for it too :3
>>
>>36019753
>[ ] "You really did a number on me."

>[ ] Flirt.
"This feels like a decent hole you left me... I'll show you mine if you show me yours?"
>>
>>36019753
>[ ] "What the hell was that about?"
>[ ] "You really did a number on me."
No flirting. She's a demon, not your waifu.
>>
>>36019817
>>Love sushi
>I should not be laughing at that as hard as I am.
>>
>>36019824
>"This feels like a decent hole you left me... I'll show you mine if you show me yours?"

That's just fucking creepy.
>>
>>36019847
Most of what we can do flirting wise would be, it's not really appropriate for the situation.
>>
>>36019843
This
>>
>>36019844
I love me some raw fish
>>
>>36019843
Second
>>
>>36019843
Agreed.
>>
>>36019860
>Most of what we can do flirting wise would be

I feel bad for anyone you ever try to flirt with.
Like really bad.
>>
>>36019442
>Flirt
>>
>Got it. Gonna smoke, then if there's no major changes in opinion, I'll proceed with >>36019843.
>>
>>36019915
There shouldn't be. Unless we somehow gain another half of a playerbase who for some reason want to flirt.
>>
>>36019753
>[X] Flirt.
Eating food, nearly missed the vote.

>>36019929
You wouldn't need a new half-a-fanbase. The vote seems to be a tie at the moment, though not anymore.
>>
>Alright. Hm.
>Typing.
>>
>>36019843
This.
>>
>>36020047
Anon please, don't resort to this kind of behaviour.
>>
>>36019843
>>36019863
>>36019875
>>36019888
>>36020047
VS
>>36019813
>>36019817
>>36019824
>>36019906
>>36020026
Actually, we're tied even after that now.

I'd say just go with what IA called >>36019915 considering it was over 5 minutes since then, and 25 from the actual vote.
>>
>>36020099
Or we could go with what the vote was when he said he was typing, as most QMs do.

Or maybe a Final Destination vote?
>>
>>36020136
Final destination is rather pointless and will likely waste time.

>Or we could go with what the vote was when he said he was typing, as most QMs do.
Or we could go with the whole "If there's no major changes in opinion" option, as posted exactly >>36019915.
Of which hasn't happened
>>
>>36020177
Okay, fine let's ignore my vote (>>36020026)

Of course, that also means we have to ignore (>>36020047), another vote you quoted.

So it's still a tie and the QM is wrong to have called the vote in that way.
>>
>>36020207
The QM would have been wrong to call it the way she did here: >>36020034 as well then in that case.

So, again, it's still a tie.
>>
I believe in IA!
>>
>>36020266
I believe you a shit. What about it?
>>
>>36020231
>--------That post
>-------Your head.
>>
>>36020231
Oh really? How is calling in favor of a 5-4 after it being pointed out the vote was previously tied wrong?

Regardless, the easiest way to solve this is a Final Destination, they're often used as tie-breakers.
>>
>>36020306
>How is calling in favor of a 5-4 after it being pointed out the vote was previously tied wrong?
If she's going to be including late votes like that, then you include all of them until you say you've stopped the voting period.

>Regardless, the easiest way to solve this is a Final Destination, they're often used as tie-breakers.
Sure. If you like. I think IA's already writing the next post however. So all of this arguing will be for naught.
>>
>>36020306
Or we could just not muddle in that shit and the QM uses the time saved o write both.
>>
>>36020352
>If she's going to be including late votes like that, then you include all of them until you say you've stopped the voting period.
Which she did, by announcing she was writing, which is considered to be an announcement of the point at which the voting period is stopped in every other quest.

>>36020364
They aren't mutually inclusive, one side was explicitly against flirting.
>>
>>36020364
The entire difference between them is one doesn't want flirting.
While the other side doesn't want to do anything BUT flirting.

See: >>36019817
>I'd rather have to explain that we love sushi then explain what we meant by the other three options if someone should overhear us, or if Adam wakes up.

And >>36019843
>No flirting. She's a demon, not your waifu.

>>36020384
Usually a post like >>36019915 would signal that to an extent as well. I guess this isn't "Every other quest"
>>
"Alright, what the hell was all that about?" You're a little peeved at Glenn, honestly, and you're not going to pretend you aren't. How are you supposed to protect anyone in this state? "You really did a number on me out there."

"I held back as much as I could. If anyone knew I was going easy on you, it'd be over for both of us." Glenn's defensive, and you're still not sure just what her long-term goals are. There's too many questions, and not enough answers. "If I'm this trusted and I just got here, who's to say there's not someone else here with even more sway, keeping an eye on you- or me? Demons aren't exactly a trusting sort."

"You trusted me. Or said you did, at least."

"Listen!" Hissing her reply between her teeth, Glenn comes the closest you've ever seen her to shouting. "You have no idea what you're in the middle of. I am doing everything I can to keep you, all of you, alive. But if you're going to bite my head off for giving you a couple of knocks, then maybe I shouldn't bother."

Shit.

"Wait. I'm sorry. You're right. I don't know what's going on." You've been in over your head since day one, it seems like. And every time you think you've got a handle on it, some new curveball comes that throws everything into a tailspin again. "But I know you were holding back. And if you hadn't shown up when you did, this whole place could have been overrun."

"Would have been." She corrects, matter-of-factly. "You were on your last legs even before I showed up."

"Fine. Would have been. My point is, I understand you're doing what you can. I just wish I knew more about why."

"One day, I'll tell you. Not today. Maybe not for a long time. But one day. That's the best I can do." You're about to respond again, but she holds up her hand to silence you. "Now shut up and get some sleep before someone overhears us."

"Fine..." You have to admit, leader or not, you're still unbelieveably tired. "But I'll hold you to that."

"I'm counting on it."

>Cont.
>>
>>36020285
well, that's a little mean...
>>
>>36020415
>While the other side doesn't want to do anything BUT flirting.
Not true, none of the flirting votes mentioned making themselves mutually exclusive, and one *did* vote to ask her something else as well.

>Usually a post like >>36019915 would signal that to an extent as well. I guess this isn't "Every other quest"
>then if there's no major changes in opinion
That seems to imply that late votes are still being accepted.
>>
>>36020471
You use a trip for no reason. You act obsessively over the internet for the purpose, seemingly, to make it clear you like someone. Your posts are obnoxious as fuck. You don't seem to know, or care for that matter, about how to post on 4chan either.

Oh, and you're perfectly fine with showing off personal details as if they make you better than someone else. I'm being less than mean here.
>>
"One more thing before you go."

Glenn, already halfway through turning around, stops. She looks at you, suspiciously. This is the first time you've interrupted her 'this conversation is over' exit, and she doesn't seem quite sure how to respond to it.

>[ ] "What I said to Edith. About protecting Adam. That goes for you, too."
>[ ] "I'm counting on you."
>[ ] "Don't hold back next time."

>And, because the flirt/don't flirt argument was so loud last time...
>[ ] "You're cute when you're mad."
>>
>>36020495
>Not true, none of the flirting votes mentioned making themselves mutually exclusive, and one *did* vote to ask her something else as well.

You mean aside from the one he linked?
>>
>>36020533
>>[ ] "What I said to Edith. About protecting Adam. That goes for you, too."
>>[ ] "I'm counting on you."
>>
>>36020533
>>[ ] "You're cute when you're mad."
>>
>>36020533
>[ ] "What I said to Edith. About protecting Adam. That goes for you, too."
>[ ] "I'm counting on you."
Prefer not to flirt at the moment, she did just slice us open.
>>
>>36020533
>[ ] "What I said to Edith. About protecting Adam. That goes for you, too."
>[ ] "I'm counting on you."
Well, I think we found out how she keeps her hair dyed. Magical demon powers!
>>
>>36020533
>[X] "What I said to Edith. About protecting Adam. That goes for you, too."
>[X] "I'm counting on you."
>[X] "You're cute when you're mad."

>>36020550
Only voting for one thing and explicitly stating in your post you don't want to flirt are different things.
>>
>>36020533
All of the above
>>
>>36020601
>I'd rather have to explain that we love sushi then explain what we meant by the other three options if someone should overhear us, or if Adam wakes up.
That's pretty fucking explicitly saying that we shouldn't say anything but flirting.

>>36020533
>[ ] "What I said to Edith. About protecting Adam. That goes for you, too."
>[ ] "I'm counting on you."
And on that note, leave out the flirting.
>>
>>36020533
>[ ] "What I said to Edith. About protecting Adam. That goes for you, too."
>[ ] "I'm counting on you."
Just this one.
>>
>>36020593
>>36020601
>>36020626
Huh. Wonder how people who wanted to flirt mysteriously halved. Guess they're all out eating food or something convenient.
>>
>Typing.
>>
>>36020533
>>[X] "I'm counting on you."

>>[X] "You're cute when you're mad
>>
>>36020533
>[ ] "What I said to Edith. About protecting Adam. That goes for you, too."
>[ ] "I'm counting on you."
I say again.
Demon.
Not waifu.
>>
>>36020666
Some of us actually have things to do other than wasting away poaching for updates.

It's called a life anon.
>>
>>36020731
Am I even on /tg/ any more?
>>
>>36020731
Christ, it's like I'm on a completely different board here. No, website even.
>>
>>36020526
>>
>>36020640
I have no idea how I missed that, my apologies.

Still, 4/5 votes for flirting didn't mention being mutually exclusive, and none of the votes for the other thing extended the same courtesy.

>>36020666
Accusing people who disagree with you of samefagging in a not-so-subtle manner isn't exactly flattering to your intelligence.
>>
>>36020772
>Accusing people who disagree with you of samefagging in a not-so-subtle manner isn't exactly flattering to your intelligence.
Wasn't that exactly what >>36020073 did?
>>
>>36020767
i still like you fangirl, if just for the fact you're making that guy mad
>>
>>36020788
He's a moron too.
>>
>>36020767
By definition, you did. Otherwise you wouldn't have said it was mean, or even responded to my posts.

Everyone else doesn't give a shit, only you do. Which in turn proves my point of you being obnoxious and not knowing how to post. It's amusing how easily you fell into that.
>>
>>36020805
Well, we're all morons here. It's to be expected really.
>>
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>>36020817
:3

>>36020804
I like you too, nicer anon.
>>
"What I said to Edith, about protecting Adam..." You look down at your brother, then back up at her. She really did save him. And for a moment, you're very tempted to just... let it go. To accept what happened, and try to force things back to the way they were. But you can't. Not yet, at least.

"Yeah?"

"I'm counting on you, too." She doesn't say anything at first, but you think you see a ghost of a smile on her face.

"Get your sleep, fearless leader. We're going to need you again soon."

>You feel the bonds between your and the people you care about deepening slightly!
>Edith Orton [High Priestess] has advanced to Rank 3!
>Glenn/Sariel [The Hermit] has advanced to Rank 3!
>Mall Survivors [Hanged Man] has advanced to Rank 2!
>Strength XP gained.
>Knowledge XP gained.
>Your Knowledge has improved to Informed [+1]!
>Expression XP gained.
>And I've been doing this literally since I woke up this morning, so I think I'm going to call it there.

>Now, let's talk mechanics and Q&A.
>My main takeaway has been that I should push it to 6+, 9+, 12+, put more emphasis on the partial successes, and start adding more modifiers to checks to counterbalance the large effect the static modifiers have on dice rolls.
>Is that about what people are thinking?
>>
>>36020917
>>My main takeaway has been that I should push it to 6+, 9+, 12+, put more emphasis on the partial successes,
It's that, OR
>and start adding more modifiers to checks to counterbalance the large effect the static modifiers have on dice rolls.
>>
>>36020955
Why are those mutually exclusive?
>>
>>36020917
If you changed the results of partial successes then you don't need to worry about changing the date values. Our problem isn't that we fail it's that our success is don't differ from our failures all that much.

that means we either need to get higher success is easier or our successes need to actually have successful results.
Don't need both just one.
>>
>>36020984
They're not, it's simply that doing both makes it redundant.
>>
>I'll probably still end up doing both, especially as modifiers get higher, but noted.
>Consider the 6+, 9+, 12+ change official!
>Now, tear me a new one for things I did wrong, or shelter my fragile ego by telling me things I did right!
>Or just ask about questions you had.
>>
>>36020917
>push it to 6+, 9+, 12+, put more emphasis on the partial successes, and start adding more modifiers to checks
Only do one of these.
Having both would break the fame balance in the opposite direction.

>and start adding more modifiers to checks to counterbalance the large effect the static modifiers have on dice rolls.
Don't do this.
>>
>>36021041
You did everything wrong, It was all so awful...

Nah, you still the best.
>>
>>36021041
You had a good run today. Not sure what else to say really. Again, writing comes down to more detail, especially in speech at times.

Others in situations such as
>>36019753
>Well, now it's just you and Glenn. And a sleeping Adam. And Nathan not too far away. Okay, so maybe it's not just you and her. But it's more privacy than you had before, at least.
Where is adam sleeping, is he sleeping well, is he rustling about in his sleep? Is Nathan close to the door, listening in, playing on a gameboy, or is he subtly trying to sneak a peek in at us?
On that note, I was surprised Adam wasn't sleeping on the same bed as us, or cuddling up with us.
>>
>>36021041
Eh, besides the general fucking up of dice mechanics that you just fixed?

Try to add a little more discription when you describe/introduce things.
Just a few extra words really ups the level of readers immersion.
>>
>>36021186
>>36021123
>Yeah, I've been trying to work on that, but I'll keep doing so.
>I'm really grateful for the help with getting better at this.
>Aside from one or two false starts, this is still my first time QMing, so I've got a lot of learning still to do.
>>
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>>36021085
>>
Rolled 5, 5, 5 = 15 (3d6)

Holy shit I go out for two hours what happened? Where the fuck did all these people come form!
>>
>>36021270
AAAAAAAAGH
MY FAAAAAAAAAAAAAAACE
>>
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>>36021270
>That file name...
>>
>>36020917
The modifiers are more so that you can have easier and harder tasks. With no modifiers fighting 10 zombies and killing a demon have effectively the same chance of success.
>>
>>36021336
>>
>>36021406
>>
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>>36021438
>>
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>>36021457
>>
>>36021534
>>36021457
>>36021438
>>36021406
>>36021336
You can stop circlejerking now.
>>
>>36021305
Seriously did everyone just loose their fucking shit over the course of two hours?
>>
>>36021336
>>36021406
>>36021438
>>36021457
>>36021534
We wish for you to continue circlejerking.

It amuses us.

>>36021598
They're all me, anon.
>>
>>36021598
I'm not really sure. The people who opposed flirting became very local, and I think those who supported it were busy and/or didnt want to argue over it like me.

>>36021614
I actually am out of decent images for everyone to jerk it too.
>>
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>>36021614
>>36021641
>They're all me, anon.
B-but everything was so nice and cozy when I left even though we only had 4 voters. Then I come back and we've doubled in size and there's a waifu war and people are yelling about samefags.
Are we getting raided by people or some shit I don't know.
I just want my cozy back.
>>
>>36021641
wow, Vocal*.
>>
>>36021659
It's what happens when you start including tripfags in quests.
>>
>>36021679
But the tripfag has been here for ages though.
>>
>>36021706
>Ages
You mean, one-two threads ago?
>>
>>36021715
That's like twenty years in anon-time.
>>
>>36021715
But that's like half of the quest and they only start because the QM mentioned something about it.
>>
>>36021729
No, it really isn't.

>>36021732
Yes, no wonder this half has started to become more hostile and filled with arguing then, right?
>>
>>36021760
Yeah but it's anons who are fighting not the tripfag.
>>
I havent been posting until one or two threads ago because I was catching up. And I took the name and trip to point out i'm not samefagging, as IA mentioned concern about some time ago.

I don't know why anyone's upset, because i dont really give a shit. If I need to talk to IA I'll call her. lol.
>>
>>36021787
>. If I need to talk to IA I'll call her. lol.
Exactly as I thought. No wonder you're such an obnoxious fuck.
>>
>>36021807
Anon please you're killing the cozy.
>>
>Anyone who wants to drag the concerns or shenanigans away from where it will derail the threads, feel free to yell at me on the twitter or Ask.fm.
>I'm ImprovQM on both.
>>
>>36021782
>Implying trips can't be turned off
>>
>>36021787
oh you two are actual real life friends?
>>
>>36021787
>I don't know why anyone's upset
No one is, aside from you. Which is why you're making that post. It's why you're trying to justify using a trip. It's why you're pointing out you can even call IA.
>>
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>>36021859
>>
>>36021869
I think we just have a troll now. Who's started samefagging and starting up shit that wasn't there at all before.
>>
>>36021890
Denying problems doesn't make them go away.
>>
>>36021855
I thought people knew that...

>>36021859
I'm actually pretty amused by how furiously red and sore your butt is from all this mad you are.
I don't think I've ever had a hater before, It's sort of flattering.
>>
>>36021909
No but in this case ignoring the completly does.
>>
>>36021909
Hey we suddenly gained 7 posters and go from generally liking Glenn to thinking she's an evil demon(Which we also are) and disliking her.
That looks like some fucking shit to me.
>>
>>36021961
In fact after the votes relating to glen we suddenly dropped to 4 posters again.
This reeks of troll faggotry.
>>
>>36021961
I don't know, I personally thought flirting at that point was rather inappropriate. Considering we've been told nothing of her motives, and seen nearly no trust from her side, it seems a little silly to trust her completely and flirt with her.

Beside the point on trolls though.
>>
>>36022032
Yeah it's not so much the flirting thing as people sudden not liking her and a jump in voters along with some one who's suddenly throwing a shitfit over stuff that really doesn't fucking matter.
>>
>>36022020
I don't get what you mean. There were less votes for flirting in the next vote, shouldn't that signify trolling/samefaggotry/etc on the other side?
>>
>>36022071
Fuck if I know there's just a huge jump in voters and shitposting and that reeks of a troll.
>>
>>36022099
Then you're jumping at shadows without evidence or reason. Try thinking this through for a moment, before you start pointing fingers. Otherwise you yourself may appear to be a troll to some.
>>
>It's entirely possible there's a troll, but that's just something that happens with these things, I suppose. It's no big deal.
>>
>>36022071
The votes for flirting in that vote only went from 5 to 4.

The issue is that in the first flirt quest in the overall number of votes went from 4 to 10
>>
>>36022136
Look I just went out for a few hours and suddenly my cozy quest is getting torn to pieces.
I'm not happy about this shit.
>>
>>36022163
It's not getting torn to pieces, there was a tiny (And when I say tiny, I mean this doesn't even go onto a 1, on a 1/10 scale), disagreement over whether people should flirt or not.

Stop making such a big fucking deal about things, you're acting like a damn baby here.
>>
>>36019753
Five votes for flirting

>>36020533
Four votes for flirting

>>36022071
A one the difference isn't really indicative of anything.
>>
>>36022163
>Don't worry, anon. I'm sure the cozy will be back next thread.
>>
>>36022234
>A one the difference isn't really indicative of anything.
Depends on if you include the late one or not.
I for one, didn't.
>>
In the second vote for flirting, I did not vote at all, so that would explain the missing vote...
>>
File: Stargate.gif (1.78 MB, 470x294)
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Oh god. I just realised. There are girls on /tg/?
>>
>>36022291
Yes. Two of them. Lesbians who know each other.
Wonder when they're going to be posting pictures, we're already getting other details.
>>
>>36022260
The you shouldn't include "late" votes for either.

In that case the first has four votes and the second has three. One less for both and the exact same diffrence.
>>
>>36022309
I wonder if one of them is Mormon girl.
>>
>>36022584
Check the ask.fm, just some camslut she met online.
>>
>>36022608
no need to be mean just because a girls on the internet anon
>>
>>36022642
>Wow, this guy must TOTALLY be angry because SOMEONE'S a GIRL, right?
No.
>>
>>36022668
Look I know it's embarassing but just accept you were wrong and we can all move on.
>>
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>"Oh what's going on here, a quest I haven't noticed until now, let's just take a quick look and see what people are talking abou-"

Maybe I'll just read it from the archives on second thought.
>>
>>36022786
It's not usually like this, anon.

It'll probably be back to normal next thread.



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