[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: Tiji Sector.jpg (22 KB, 387x472)
22 KB
22 KB JPG
Tiji Sector Project

So this is a cooperative project for all of /tg/.

The system we will use for system creation will be Mongoose Traveller. I am using the 2008 printing of the Core Rulebook, pg.s 1697 to 181. Any Entry in the Universal World Profile(UWP) may be altered if /tg/ doesn't like the result, but once a world is complete the code is fixed. (additional info is developed using the expanded rules in T5)

Currently no world is complete and only tentative descriptions are in place. If anyone on /tg/ wishes to add, correct, or otherwise alter a description, UWP, Trade Codes, or Travel Zone, please green text or otherwise quote the original entry and post it with your submission. This can be done here on /tg/ or on the roll20 Tiji Sector forum.
>>
File: Tdummy.png (23 KB, 319x400)
23 KB
23 KB PNG
The project is not limited to just building the sector, the cultures and races are also under discussion. Currently the only inhabitants are humans, the scattered Zoani, and the terrifying Coral Minds. Random creature creation can be found on pg.s 69 to 75.

The goal is to develop the sector enough to allow gaming groups to adventure and explore using the Traveller ruleset. Keeping with this, some parts of sub-sectors, or even some entire sub-sectors, will have locations of systems that haven't been explored, surveyed, or otherwise documented, letting groups have their own bit of the Tiji Sector just for their game.

roll20 page:
https://app.roll20.net/join/558520/CwpvVw

Previous Threads:
http://suptg.thisisnotatrueending.com/archive/35586871/
http://suptg.thisisnotatrueending.com/archive/35631395/
http://suptg.thisisnotatrueending.com/archive/35652246/
http://suptg.thisisnotatrueending.com/archive/35706457/
http://suptg.thisisnotatrueending.com/archive/35740251/
http://suptg.thisisnotatrueending.com/archive/35801160/
http://suptg.thisisnotatrueending.com/archive/35822300/
http://suptg.thisisnotatrueending.com/archive/35864849/
http://suptg.thisisnotatrueending.com/archive/35947193/
http://suptg.thisisnotatrueending.com/archive/36084553/
http://suptg.thisisnotatrueending.com/archive/36130187/
>>
What's on the agenda tonight?
>>
>>36235616
Figured we would finish up SSB and get the RTC complete in SSC. It's only, what, 9 more systems?
>>
File: Tijii_B(working).png (72 KB, 471x684)
72 KB
72 KB PNG
Rolled 2, 1, 1, 1, 4, 6, 2, 2 = 19 (8d6)

>>36235813
Something like that.

Physical dice
>>
Rolled 6, 6, 4, 5, 3, 3, 2 = 29 (7d6)

>>36235861
Rockball
*100***-*
(Temperate)

Social dice
>>
>>36235886
Okay...

That's a 10 (ACB) if we use the rolls straight, but only an 8 (8A9) if we use the HSF mods.
>>
>>36235931
TL is 8+Port for the first, and 6+Port for the second. The world imposes a minimum TL of 8.
>>
>>36235931
Ondowit, it's been influenced/corrupted by the Feldspar Alliance.
X100ACB-8
It's Starport was destroyed by the Core Lords and the Populace has been living in hab-blocks on the small moon watching system after system fail, dreading the day when the exotic materials for replacements finally run out and the life support fails for good. The Feldspar Alliance discovered the heavily populated moon by accident when prospecting the ruined system. Ondowit has only recently begun to rebuild it's once impressive manufacturing facilities.
>>
>>36236078
Expanding on that idea:

Ondowit (X100ACB-8)
Its Starport and the once lush world this barren moon orbits were ravaged by the Core Lords centuries ago. The populace who could do so fled the radioactive hell for the one thing they could reach, and have spent the intervening years living in hab-blocks and desperate tunnels on the small moon watching critical system after system fail, dreading the day when the exotic materials for replacements finally run out and the life support fails for good. The Feldspar Alliance recently discovered the heavily populated moon by accident when prospecting the ruined system. Ondowit has only recently begun to rebuild it's once impressive manufacturing facilities with outside help. While the government of Ondowit was authoritarian and unpleasant out of necessity before contact, even they are beginning to doubt the motives of their benefactors from Feldspar.
>>
File: GFM.jpg (15 KB, 400x435)
15 KB
15 KB JPG
>>36236346
Yeeeeeeessssss. Feel the oppression flowing through you. I hate to think of what the Alliance could do if Ondowit ever full recovered and boot-strapped it's tech to TL12.


Luckily the Uprising(TM rebellion name here) is just waiting until the starport is full restored.
>>
Rolled 6 (1d9)

Population multiple.
Caveat here. If this is too high, extreme measures may be needed.
>>
>>36236586
Sixty Billion People. I think they had many more than that before the war, failing systems, and genetic disease started killing them off. Not to mention all the Hard Rads the populace has been taking from the failing power systems and stripping down of the hab's shielding to expand living/growing spaces. And having to recycle EVERYTHING just to live a subsistence life, Soylant Green really IS people.
>>
Rolled 3, 3, 6, 2, 3, 3, 6, 6 = 32 (8d6)

>>36236685
Or they've been losing track of them all in the tunnels. They likely go all the way to the core...

No point in rolling bases, so on the next.

Physical dice
>>
Rolled 3, 6, 4, 6, 1, 3, 2 = 25 (7d6)

>>36236948
*410***-*
(Cold)

Boy, do those -DMs on Hydro add up fast when the atmosphere is so not there.

Social dice.
Should we trend this one downward?
>>
>>36236987
***7A7 straight
***696 under HSF
>>
>>36236987
>>36237008
Let's trend it down 1 point. We already have our population centers.
>>
>>36237102
So 696 or 585.

Having lived in a city of about 100,000, I know that impersonal bureaucracies can exist at that level.
>>
>>36237271
Impersonal Bureaucracies can exist in a population of less than 10,000 people, I know, I've dealt with one in a town of 4k.
However, ?410585-2+ is more likely(Civil Service Bureaucracy)
>>
?410585-6+Port (minimum TL8)
(Cold)

This world is either TL8 or 10, based on the open worlds left.
>>
File: Tijii_B(working).png (72 KB, 471x684)
72 KB
72 KB PNG
>>36237484
Whups! TL8 or 12.
>>
Rolled 3 (1d9)

Population multiple
>>
Well it's not going to be 1410, so TL8
Maybe 1303 or 1401?
>>
>>36237841
Lets go for 1401, unless 1606 works.

What did you have in mind for 1410?
>>
>>36237876
I figure we'll wait until we have SSF started before doing 1410, just to see what we need to bridge the gap.
>>
Rolled 2, 4, 2, 5, 5, 6, 6, 4 = 34 (8d6)

Physical Dice.
>>
>>36237927
Which means not finishing B before moving on. That's fine, though we might not need that quality of port.
>>
>>36238071
Hey Duke, welcome to the party.
24 25 56 64
?445???-? Hot
>>
>>36238071
*410***-*
(Hot)
>>
>>36238153>>36238163
Is it 445, or 410? I was trying to add it as I went, but I always forget the modifiers.
>>
>>36238188
445 is standard 410 is Hard Science
>>
>>36238188
445 is the "Standard", while 410 is the HSF.

I tend toward HSF because we want a lot of marginal crap.
>>
Rolled 3, 6, 1, 4, 6, 2, 4 = 26 (7d6)

>>36238217
The universe is pretty harsh, let's use HSF.
Though, if I am reading that, that's going to be a pretty bad world to live on, yeah?

Social Roll.
>>
>>36238255
It's basically Mars, but between Earth and Venus for Habitable Zone. I would say a little uncomfortable.
>>
>>36238255
Yup.. Most will live in sealed cities or underground.

*410534-8+Port (minimum 8)
Hot
>>
>>36238307
Atmospheric pressures in Traveller used to be such that Mars would have been a 2 (very thin tainted), but times change.
>>
>>36238312
There are many functions performed by certain members of the public, called the "curators", who primarily concern themselves with maintaining the habitation domes on the planet. Armour piercing weapons and ammunition are prohibited planet-wide (because of the domes)
>>
>>36238387
Yeah, but Mongoose actually gives Mars as the Example for Atmo 1 Trace. Infact Size 4 Atmo 1 IS Mars
>>
Rolled 7 (1d9)

>>36238402
The domes are important for their view of the rest of the universe, but the heat and radiation of the star cannot be completely mitigated by filters, so most of the population live below the domes underground.
(World Name) used to have many more people, and many domed cities. Wars they no longer speak of destroyed many of the domes and their populaces, leaving this world a graveyard save for a handful of domes with a scattering of people.

Population die
>>
File: Tijii_B(working).png (71 KB, 471x684)
71 KB
71 KB PNG
>>36238433
Yup. Looked it up before posting.
>>
>>36238312
>>36238493
>>36238402

So. 1606? How about a name?
>>
>>36238542
Captcha is giving me packsht 153
>>
>>36238542
Is the history entirely human based? I've been doing Chinese language classes and thought it might be interesting to have one or two (in pinyin).

hui = to return
>>
>>36238580
and I meant, english based, not human based.
>>
>>36238580
This is all in a distant future, human languages a hodgepodge of pre-stellar languages.
>>
>>36238622
Well maybe just something like Meraer?
>>
>>36238791
Works for me.

Note that we have a UWP chilling at 1608 already. It had no decided location at the time, so I parked it there.

*53558B-6+Port
>>
>>36238860
Let's leave it there and call it

>the zinessfy
>>
File: Tijii_B(working).png (71 KB, 471x684)
71 KB
71 KB PNG
And the map
>>
File: Tijii_B(working).png (71 KB, 471x684)
71 KB
71 KB PNG
>>36238885
Okay.

Two left, one of which we're leaving for later.
>>
Rolled 6, 3, 3, 1, 5, 6, 2 = 26 (7d6)

>>36238941
My placeholder UWPs make our last one a belt.

Lets keep that and roll socials
>>
>>36238963
A belt works, Feldspar is going to want to infiltrate or suborn it like it did with Ondowit.
748-2+ is that right?

>agatfli column
>>
Rolled 5 (1d9)

>>36238963
D000537-8

Pup multiple
>>
>>36238997
Gah.
D000526-8

I used the HSF and regional mods to drag the Pop down. It might actually be a 4, but that would make the place a 415.
>>
Name?
D000526-8 works. Did we roll bases for Turyname and Meraer previously?
>>
>>36239065
No, but D ports come up with Scout bases too frequently for this area, IMO.
>>
Rojun (thanks captcha!)
>>
I'd like to replace the numerics at 1306, too.
>>
crap, my internet crashed. I'm gonna call it a night here and try and bump 1 or 2 during the nite. frkkn fairpoint.
>>
I'll have the Subsector B PDF ready for tomorrow. Tonight's work is incorporated.
>>
>>36239497
Thank you, Viscount. I truly would be unable to manage without you.
>>
Where's a good place to find a Traveller group for a first-time player? The LGS scene in Chicago is dogshit and I can't seem to find any on roll20.
>>
>>36239988
There is generally a few people in the Game Finder thread and Mongoose has a forum you can post in too. You can also open up a thread on the Tiji Sector roll20 to see if any of the lurkers want to star or play a game
>>
>>36239988
Wrong timezone for me, but I know there are Traveller players in that area.
>>
late night/ early morning bump
>>
>>
/tg/ is hopping today.
>>
File: 1213549336257.jpg (100 KB, 1024x768)
100 KB
100 KB JPG
>>
Rolled 2, 3, 4, 4, 4, 4, 5, 5 = 31 (8d6)

Dice for later?
>>
File: chargen.jpg (87 KB, 750x600)
87 KB
87 KB JPG
>>36246638
Okay
23 44 44 55
?310???-? Temperate
>>
daytime bump
>>
Rolled 3, 6, 3, 1, 3, 3, 4 = 23 (7d6)

More dice
>>
>>36248641
?310854-4+ Temperate
Not bad all things considered. Probably a Large Moon orbiting a Gas giant.
Shit, uh, SSF. The Stellar Gap.
Possibilities:
0918
1112
1115
1219
1314
1416
1519
1611< closest to non SSF system (Jump-2 to 1410, should be a 1/2 decent system)
>>
File: 40-scoutdownportberth.jpg (73 KB, 640x480)
73 KB
73 KB JPG
>>
File: Tijii_E(working).png (85 KB, 471x684)
85 KB
85 KB PNG
>>36249237
Or move into E.

Feel free to ignore the names.
>>
File: Tijii_F(working).png (49 KB, 471x684)
49 KB
49 KB PNG
And here's F, which I though was going to be all rockballs, radioactive ruins, and belts.
>>
File: Quad_A(working).png (247 KB, 914x1324)
247 KB
247 KB PNG
The quadrant, so far.
>>
morning. are we into the next subsector today?
>>
>>36249885
We have one in B that we're leaving until F can help inform it, so we're moving on to either E or F.

I do have three worlds in C that I'd like to hit sooner than later, but they can wait a few hours
>>
>>36249988
That's right, we were going to finish up the RTC in SSC, let's hit those ones first before moving on to the rest of the Quadrant.
So 1703 1704 1804

>ynakf 395
>>
Rolled 1, 6, 5, 2, 5, 3, 6, 5 = 33 (8d6)

Trying for the third last one in C.
>>
>>36250810
so we have ?310854-4+ Temperate and now
16 52 53 65
?559???-? Temperate. Not too bad. Lots of water...
>candidate hvojoint
>>
Rolled 1, 1, 2, 6, 5, 1, 5 = 21 (7d6)

>>36250862

Social.
>>
>>36250974
?310854-4+ Temperate(anon's contrib)
?559343-5+ Temperate
Duke, give us 4d6 please for starport and GG.
>>
Rolled 2, 3, 3, 2 = 10 (4d6)

>>36251043
rolling.
>>
>>36251068
Starport X (no starport) and Gas Giant is present. so...fuck this place, it's just a fuel scoop and jump out. although it does have:
X559343-6 Lo NI (Low-Pop Non-Industrial), even pirates don't want this place, but it's not a bad spot to start a colony or set-up some turn key industries and turn it into an Rich/High-Tech trade world.
>>
>>36251211

Candidate 5
1703 X559343-6 Lo Ni

Candidate 5 was designated as a potential colony site several hundred years ago, until an incursion by the sentient aquatic population destroyed much of the upstart colonial equipment. New attempts to colonize the planet have been considered, but have been labelled as "not cost effective".
>>
>>36251521
Another site for Dream Coral?
>>
>>36252010
might be? Can you tell me more about it?
>>
>>36252213
There is a short entry about Dream Coral/ Coral Mind it the Aliens topic on roll20
>>
>>36252752
Had a quick read, sounds pretty good. Is there a scientific explanation for the coral to be in two entirely separated areas of Space we can think off?
>>
>>36254573
The coral attached to the hull of a ship and some pieces managed to survive the journey to regrow in a new environment?
>>
eating dinner bump
>>
>>36254914
Undocumented Zoani life-form?
>>
File: Tijii_C(working).png (83 KB, 471x684)
83 KB
83 KB PNG
Here's Subsector C
>>
So we have Candidate 5 placed at 1703?

With a population that small, perhaps it is all Zoani? Perhaps the native species reacted badly to Humans?
>>
>>36257941
That works. The population is Zoani, and the don't require a Port for their bioships
>>
>>36258256
Or rather, they don;t grow them or keep specialized food for them here. The Zoani ships can refuel from the oceans just like a human ship would, but the Zoani ships don't attract the same attention.
Not that I see Zoani ships as all that common.
>>
This does bring up a good question, though: Zoani words, and world naming. Do we name the Zoani worlds by their Human nicknames, or the Zoani names? Do we have a preference for what sort of language that might be?
>>
Rolled 3 (1d9)

population multiple for Candy.
>>
I think by their human translation or nickname, most of the names we get are weird enough to be Zoani anyway.
>>
We'll keep on naming the usual way, then. I'll leave a spot in the Library Data for each world to note its Zoani name, but not be in a hurry to fill it in.
>>
I've melded the two thoughts a bit:

Candidate-5 (1703 X559343-6)
(Temperate, Zoani World “xx”)
Candidate 5 was designated as a potential colony site a century ago by the then-Rales Space Agency, until an incursion by an apprently sentient aquatic population destroyed much of the upstart colonial equipment. New attempts to colonize the planet have been considered, but have been labelled as "not cost effective". The world does have a small Zoani population that appears to have no issues with the native life. There are no Zoani port facilities here, something which doesn’t seem to inconvenience the local Zoani at all.
>>
>>36258968
Sounds good to me.
>>
File: Tijii_C(working).png (83 KB, 471x684)
83 KB
83 KB PNG
Rolled 6, 4, 6, 2, 1, 6, 1, 3 = 29 (8d6)

Updated map

Physical dice
>>
>>36259166
*895***-*
(Temperate)
>>
Rolled 2, 5, 2, 4, 4, 5, 5 = 27 (7d6)

>>36259184
Social dice
I'll come back for the Port
>>
>>36259184
pretty sure that atmosphere knocks it out of any sort of mass colonisation effort.
>>
Rolled 4, 3, 6 = 13 (3d6)

>>36259202
*895546-6+Port
(Temperate)

Because this is a favored world of the RTC AND a Zoani world, I'm not going to use the HSF mod for ports, and will use the best two out of three.
>>
>>36259234
Dense, Tainted isn't so bad. Filter masks will do. More people will have problems with the gravity. The local human population comes from a smaller world.
The Zoani, on the other hand, are quadrupeds.

That's a B port, so.
B895546-A
(Temperate, Zoani World "xx")
>>
Rolled 9 (1d9)

>>36259298
I'm going to drop this one at 1804. The file I used to generate the dotmap called that world Orsarro, which works for me.

Population multiple
>>
File: Tijii_C(working).png (83 KB, 471x684)
83 KB
83 KB PNG
Rolled 4, 3, 6, 2, 5, 1, 1, 2, 4, 4 = 32 (10d6)

>>36259348
Base dice, minus pirates
>>
>>36259348
Is everything in C Zoani controlled?
>>
>>36259439
Scout base and a Consulate? Hmm. Farthest flung Imperial Consulate, intended to interface with the Zoani Dom?
>>
Note the map at >>36244119 ?
The green outline is surviving Zoani worlds in the modern era.
>>
Zoani Dominion
The Human term for the clusters of Zoani settled worlds in subsector C. The Zoani use xxxx, a term which translates roughly to “Refuge in Strength”.
>>
Rolled 5, 4, 3, 6, 4, 4, 4, 6 = 36 (8d6)

Understood, rolling for a new one.
>>
>>36259531
The Zoani put on a calm and mostly pacifist face, having recognized that they nearly wiped themselves out several thousand years ago. Whether their public face is the reality or merely a mask is an exercise for the Referee.

"abitemo havoc"
Yes, captcha, it is.
>>
>>36259554
*79A***-*
(Temperate)
>>
Rolled 4, 2, 5, 4, 5, 4, 6 = 30 (7d6)

>>36259591
and social.
>>
>>36259603
*79A468-9+Port (max 12, as always)
(Temperate)

I'll roll Population multiple. Go ahead and make the 2d6 Port roll (or 3d6 if you want to take best 2 of 3)
>>
Rolled 1, 1 = 2 (2d6)

>>36259644
2d6, this universe is not a forgiving place.

>Glick Adateh
>>
Rolled 6 (1d9)

Huh. Dice fail.

This world is a colony. With such a low populace it may have only a handful of Humans administered from Rales, while the Zoani do whatever it is the Zoani do.
>>
>>36259664
OR, this can be 1805. No Zoani, just a troubled RTC colony.
>>
>>36259688
Considering it is at the end of the supply chain, (and trading network), it would make sense to be a troubled RTC colony.
>>
X79A468-5 Lo Wa
(Temperate)

Whee. Apparently Rales doesn't believe in building ports away from home.
>>
>>36259718
The placeholder file calls this world Lanaia. Work for you?
>>
>>36259741
Fine with me.
>>
File: Tijii_C(working).png (83 KB, 471x684)
83 KB
83 KB PNG
>>36259751
map updated
>>
Rolled 6, 1, 3, 1, 6, 4, 6, 6 = 33 (8d6)

>>36259773
Oh boy, only 25 more to go in C!
Physical,
>>
Rolled 3, 3, 1, 2, 6, 5, 4 = 24 (7d6)

>>36259797
Social.
>>
>>36259797
*528***-*
(Temperate)

I think we might just finish this world and then head for E.
>>
>>36259846
*528404-7+Port
(Temperate)
>>
Rolled 2, 5, 6 = 13 (3d6)

>>36259871
Port Roll. Considering how bad the last one was, I'll try 3d6.
>>
>>36259904
Those produce results of C, C, or A.

An A port will bring this world to the max TL for the setting (in modern times), but that tiny population won't be producing many ships without a caveat or two.
>>
>>36259938
C should be fine.

>Arshous 11.8
>>
Rolled 9 (1d9)

Population Multiple
>>
>>36259985
Fair enough to make the last RTC world at 1704.

I'm about done for the night, but lets get bases. Lets leave off Pirates and Consulates, so 6 dice.
>>
Rolled 1, 5, 4, 4, 3, 6 = 23 (6d6)

>>36260016
rolling.
>>
>>36260041
Nada one.

The RTC has proven to be a bit less fortunate than I was hoping, but that does explain why they trade far and wide.
>>
>>36260076
Got a name in mind?
>>
File: Tijii_C(working).png (82 KB, 471x684)
82 KB
82 KB PNG
I'll borrow from the earlier Captcha for the time being.

I'll be sporadic tomorrow, and back on Thursday.
>>
Candidate-5 (1703 X559343-6)
(Temperate, Zoani World “xx”)
Candidate 5 was designated as a potential colony site a century ago by the then-Rales Space Agency, until an incursion by an apprently sentient aquatic population destroyed much of the upstart colonial equipment. New attempts to colonize the planet have been considered, but have been labelled as "not cost effective". The world does have a small Zoani population that appears to have no issues with the native life. There are no Zoani port facilities here, something which doesn’t seem to inconvenience the local Zoani at all.

Abitemo (1704 C528404-9)
(Temperate, 40% Zoani World “xx”)

Orsarro (1804 B895546-A S)
(Temperate, Ag-World, Garden, 80% Zoani “xx”)

Lanaia (1805 X79A468-5)
(Water World, Colony of Rales)
A world of prodigious storms, Lanaia has so far managed to destroy all attempts at building a permanent port, even drowning well intentioned landing beacons. Political will at home on Rales is lacking to bootstrap Lanaia by way of a purely orbital port, but the mineral and organic wealth here is too promising to ignore for long.
>>
pre-exam study bump.
>>
One thing I'd like to do before finishing C is to decide if the Zoani use different rules for their worlds. Population, government, law, and tech, specifically, as well as new Trade codes or adjusted versions of existing codes.

So far only Candidate -5 would be subject to change, but it might also become something of a template.

As such, I'd like to either limit ourselves to the non-Zoani worlds in C or move back into Alpha Quadrant for now. I'll flag the Zoani worlds in C and E so they show up on the map more clearly. We have plenty to do as it is.
>>
Bioengineered Zoani creatures mean a Zoani world is always Ag or In, depending on it's original purpose. Zoani worlds should never be Ga or Lt as these classifications are based on human perceptions.
>>
>>36234532

Why do you use the thisisnotatrueending archive?

There are many archives.
What in particular lead you to choose the one you did?
>>
>>36265211
Those are really just the discussions. The working files are on Roll20 and local to FDM and myself.
>>
>>36265111
Unlike their inspiration, the Zoani don't do big dangerous bioforming anymore, but there may be a few asteroid belts with their names on them.
The modern Zoani just sort of "get along" with the biospheres of the worlds they inhabit. Whether this is because they modified themselves or the worlds is a secret to be left to the Referee, I think.
>>
>>36265211
Habit, it's the one I've been using since I started browsing /tg/.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.