Tiji Sector ProjectSo this is a cooperative project for all of /tg/.The system we will use for system creation will be Mongoose Traveller. I am using the 2008 printing of the Core Rulebook, pg.s 1697 to 181. Any Entry in the Universal World Profile(UWP) may be altered if /tg/ doesn't like the result, but once a world is complete the code is fixed. (additional info is developed using the expanded rules in T5)Currently no world is complete and only tentative descriptions are in place. If anyone on /tg/ wishes to add, correct, or otherwise alter a description, UWP, Trade Codes, or Travel Zone, please green text or otherwise quote the original entry and post it with your submission. This can be done here on /tg/ or on the roll20 Tiji Sector forum.
The project is not limited to just building the sector, the cultures and races are also under discussion. Currently the only inhabitants are humans, the scattered Zoani, and the terrifying Coral Minds. Random creature creation can be found on pg.s 69 to 75.The goal is to develop the sector enough to allow gaming groups to adventure and explore using the Traveller ruleset. Keeping with this, some parts of sub-sectors, or even some entire sub-sectors, will have locations of systems that haven't been explored, surveyed, or otherwise documented, letting groups have their own bit of the Tiji Sector just for their game.roll20 page:https://app.roll20.net/join/558520/CwpvVwPrevious Threads:http://suptg.thisisnotatrueending.com/archive/35586871/http://suptg.thisisnotatrueending.com/archive/35631395/http://suptg.thisisnotatrueending.com/archive/35652246/http://suptg.thisisnotatrueending.com/archive/35706457/http://suptg.thisisnotatrueending.com/archive/35740251/http://suptg.thisisnotatrueending.com/archive/35801160/http://suptg.thisisnotatrueending.com/archive/35822300/http://suptg.thisisnotatrueending.com/archive/35864849/http://suptg.thisisnotatrueending.com/archive/35947193/http://suptg.thisisnotatrueending.com/archive/36084553/http://suptg.thisisnotatrueending.com/archive/36130187/
What's on the agenda tonight?
>>36235616Figured we would finish up SSB and get the RTC complete in SSC. It's only, what, 9 more systems?
Rolled 2, 1, 1, 1, 4, 6, 2, 2 = 19 (8d6)>>36235813Something like that.Physical dice
Rolled 6, 6, 4, 5, 3, 3, 2 = 29 (7d6)>>36235861Rockball*100***-*(Temperate)Social dice
>>36235886Okay...That's a 10 (ACB) if we use the rolls straight, but only an 8 (8A9) if we use the HSF mods.
>>36235931TL is 8+Port for the first, and 6+Port for the second. The world imposes a minimum TL of 8.
>>36235931Ondowit, it's been influenced/corrupted by the Feldspar Alliance.X100ACB-8It's Starport was destroyed by the Core Lords and the Populace has been living in hab-blocks on the small moon watching system after system fail, dreading the day when the exotic materials for replacements finally run out and the life support fails for good. The Feldspar Alliance discovered the heavily populated moon by accident when prospecting the ruined system. Ondowit has only recently begun to rebuild it's once impressive manufacturing facilities.
>>36236078Expanding on that idea:Ondowit (X100ACB-8)Its Starport and the once lush world this barren moon orbits were ravaged by the Core Lords centuries ago. The populace who could do so fled the radioactive hell for the one thing they could reach, and have spent the intervening years living in hab-blocks and desperate tunnels on the small moon watching critical system after system fail, dreading the day when the exotic materials for replacements finally run out and the life support fails for good. The Feldspar Alliance recently discovered the heavily populated moon by accident when prospecting the ruined system. Ondowit has only recently begun to rebuild it's once impressive manufacturing facilities with outside help. While the government of Ondowit was authoritarian and unpleasant out of necessity before contact, even they are beginning to doubt the motives of their benefactors from Feldspar.
>>36236346Yeeeeeeessssss. Feel the oppression flowing through you. I hate to think of what the Alliance could do if Ondowit ever full recovered and boot-strapped it's tech to TL12. Luckily the Uprising(TM rebellion name here) is just waiting until the starport is full restored.
Rolled 6 (1d9)Population multiple.Caveat here. If this is too high, extreme measures may be needed.
>>36236586Sixty Billion People. I think they had many more than that before the war, failing systems, and genetic disease started killing them off. Not to mention all the Hard Rads the populace has been taking from the failing power systems and stripping down of the hab's shielding to expand living/growing spaces. And having to recycle EVERYTHING just to live a subsistence life, Soylant Green really IS people.
Rolled 3, 3, 6, 2, 3, 3, 6, 6 = 32 (8d6)>>36236685Or they've been losing track of them all in the tunnels. They likely go all the way to the core...No point in rolling bases, so on the next.Physical dice
Rolled 3, 6, 4, 6, 1, 3, 2 = 25 (7d6)>>36236948*410***-*(Cold)Boy, do those -DMs on Hydro add up fast when the atmosphere is so not there.Social dice.Should we trend this one downward?
>>36236987***7A7 straight***696 under HSF
>>36236987>>36237008Let's trend it down 1 point. We already have our population centers.
>>36237102So 696 or 585.Having lived in a city of about 100,000, I know that impersonal bureaucracies can exist at that level.
>>36237271Impersonal Bureaucracies can exist in a population of less than 10,000 people, I know, I've dealt with one in a town of 4k.However, ?410585-2+ is more likely(Civil Service Bureaucracy)
?410585-6+Port (minimum TL8)(Cold)This world is either TL8 or 10, based on the open worlds left.
>>36237484Whups! TL8 or 12.
Rolled 3 (1d9)Population multiple
Well it's not going to be 1410, so TL8Maybe 1303 or 1401?
>>36237841Lets go for 1401, unless 1606 works.What did you have in mind for 1410?
>>36237876I figure we'll wait until we have SSF started before doing 1410, just to see what we need to bridge the gap.
Rolled 2, 4, 2, 5, 5, 6, 6, 4 = 34 (8d6)Physical Dice.
>>36237927Which means not finishing B before moving on. That's fine, though we might not need that quality of port.
>>36238071Hey Duke, welcome to the party.24 25 56 64?445???-? Hot
>>36238153>>36238163Is it 445, or 410? I was trying to add it as I went, but I always forget the modifiers.
>>36238188445 is standard 410 is Hard Science
>>36238188445 is the "Standard", while 410 is the HSF.I tend toward HSF because we want a lot of marginal crap.
Rolled 3, 6, 1, 4, 6, 2, 4 = 26 (7d6)>>36238217The universe is pretty harsh, let's use HSF.Though, if I am reading that, that's going to be a pretty bad world to live on, yeah?Social Roll.
>>36238255It's basically Mars, but between Earth and Venus for Habitable Zone. I would say a little uncomfortable.
>>36238255Yup.. Most will live in sealed cities or underground.*410534-8+Port (minimum 8)Hot
>>36238307Atmospheric pressures in Traveller used to be such that Mars would have been a 2 (very thin tainted), but times change.
>>36238312There are many functions performed by certain members of the public, called the "curators", who primarily concern themselves with maintaining the habitation domes on the planet. Armour piercing weapons and ammunition are prohibited planet-wide (because of the domes)
>>36238387Yeah, but Mongoose actually gives Mars as the Example for Atmo 1 Trace. Infact Size 4 Atmo 1 IS Mars
Rolled 7 (1d9)>>36238402The domes are important for their view of the rest of the universe, but the heat and radiation of the star cannot be completely mitigated by filters, so most of the population live below the domes underground.(World Name) used to have many more people, and many domed cities. Wars they no longer speak of destroyed many of the domes and their populaces, leaving this world a graveyard save for a handful of domes with a scattering of people.Population die
>>36238433Yup. Looked it up before posting.
>>36238312>>36238493>>36238402So. 1606? How about a name?
>>36238542Captcha is giving me packsht 153
>>36238542Is the history entirely human based? I've been doing Chinese language classes and thought it might be interesting to have one or two (in pinyin). hui = to return
>>36238580and I meant, english based, not human based.
>>36238580This is all in a distant future, human languages a hodgepodge of pre-stellar languages.
>>36238622Well maybe just something like Meraer?
>>36238791Works for me.Note that we have a UWP chilling at 1608 already. It had no decided location at the time, so I parked it there.*53558B-6+Port
>>36238860Let's leave it there and call it>the zinessfy
And the map
>>36238885Okay.Two left, one of which we're leaving for later.
Rolled 6, 3, 3, 1, 5, 6, 2 = 26 (7d6)>>36238941My placeholder UWPs make our last one a belt.Lets keep that and roll socials
>>36238963A belt works, Feldspar is going to want to infiltrate or suborn it like it did with Ondowit.748-2+ is that right?>agatfli column
Rolled 5 (1d9)>>36238963D000537-8Pup multiple
>>36238997Gah.D000526-8I used the HSF and regional mods to drag the Pop down. It might actually be a 4, but that would make the place a 415.
Name?D000526-8 works. Did we roll bases for Turyname and Meraer previously?
>>36239065No, but D ports come up with Scout bases too frequently for this area, IMO.
Rojun (thanks captcha!)
I'd like to replace the numerics at 1306, too.
crap, my internet crashed. I'm gonna call it a night here and try and bump 1 or 2 during the nite. frkkn fairpoint.
I'll have the Subsector B PDF ready for tomorrow. Tonight's work is incorporated.
>>36239497Thank you, Viscount. I truly would be unable to manage without you.
Where's a good place to find a Traveller group for a first-time player? The LGS scene in Chicago is dogshit and I can't seem to find any on roll20.
>>36239988There is generally a few people in the Game Finder thread and Mongoose has a forum you can post in too. You can also open up a thread on the Tiji Sector roll20 to see if any of the lurkers want to star or play a game
>>36239988Wrong timezone for me, but I know there are Traveller players in that area.
late night/ early morning bump
/tg/ is hopping today.
Rolled 2, 3, 4, 4, 4, 4, 5, 5 = 31 (8d6)Dice for later?
>>36246638Okay23 44 44 55?310???-? Temperate
Rolled 3, 6, 3, 1, 3, 3, 4 = 23 (7d6)More dice
>>36248641?310854-4+ TemperateNot bad all things considered. Probably a Large Moon orbiting a Gas giant.Shit, uh, SSF. The Stellar Gap. Possibilities:09181112111512191314141615191611< closest to non SSF system (Jump-2 to 1410, should be a 1/2 decent system)
>>36249237Or move into E.Feel free to ignore the names.
And here's F, which I though was going to be all rockballs, radioactive ruins, and belts.
The quadrant, so far.
morning. are we into the next subsector today?
>>36249885We have one in B that we're leaving until F can help inform it, so we're moving on to either E or F.I do have three worlds in C that I'd like to hit sooner than later, but they can wait a few hours
>>36249988That's right, we were going to finish up the RTC in SSC, let's hit those ones first before moving on to the rest of the Quadrant.So 1703 1704 1804>ynakf 395
Rolled 1, 6, 5, 2, 5, 3, 6, 5 = 33 (8d6)Trying for the third last one in C.
>>36250810so we have ?310854-4+ Temperate and now16 52 53 65?559???-? Temperate. Not too bad. Lots of water...>candidate hvojoint
Rolled 1, 1, 2, 6, 5, 1, 5 = 21 (7d6)>>36250862Social.
>>36250974?310854-4+ Temperate(anon's contrib)?559343-5+ Temperate Duke, give us 4d6 please for starport and GG.
Rolled 2, 3, 3, 2 = 10 (4d6)>>36251043rolling.
>>36251068Starport X (no starport) and Gas Giant is present. so...fuck this place, it's just a fuel scoop and jump out. although it does have:X559343-6 Lo NI (Low-Pop Non-Industrial), even pirates don't want this place, but it's not a bad spot to start a colony or set-up some turn key industries and turn it into an Rich/High-Tech trade world.
>>36251211Candidate 51703 X559343-6 Lo NiCandidate 5 was designated as a potential colony site several hundred years ago, until an incursion by the sentient aquatic population destroyed much of the upstart colonial equipment. New attempts to colonize the planet have been considered, but have been labelled as "not cost effective".
>>36251521Another site for Dream Coral?
>>36252010might be? Can you tell me more about it?
>>36252213There is a short entry about Dream Coral/ Coral Mind it the Aliens topic on roll20
>>36252752Had a quick read, sounds pretty good. Is there a scientific explanation for the coral to be in two entirely separated areas of Space we can think off?
>>36254573The coral attached to the hull of a ship and some pieces managed to survive the journey to regrow in a new environment?
eating dinner bump
>>36254914Undocumented Zoani life-form?
Here's Subsector C
So we have Candidate 5 placed at 1703?With a population that small, perhaps it is all Zoani? Perhaps the native species reacted badly to Humans?
>>36257941That works. The population is Zoani, and the don't require a Port for their bioships
>>36258256Or rather, they don;t grow them or keep specialized food for them here. The Zoani ships can refuel from the oceans just like a human ship would, but the Zoani ships don't attract the same attention.Not that I see Zoani ships as all that common.
This does bring up a good question, though: Zoani words, and world naming. Do we name the Zoani worlds by their Human nicknames, or the Zoani names? Do we have a preference for what sort of language that might be?
Rolled 3 (1d9)population multiple for Candy.
I think by their human translation or nickname, most of the names we get are weird enough to be Zoani anyway.
We'll keep on naming the usual way, then. I'll leave a spot in the Library Data for each world to note its Zoani name, but not be in a hurry to fill it in.
I've melded the two thoughts a bit:Candidate-5 (1703 X559343-6)(Temperate, Zoani World “xx”)Candidate 5 was designated as a potential colony site a century ago by the then-Rales Space Agency, until an incursion by an apprently sentient aquatic population destroyed much of the upstart colonial equipment. New attempts to colonize the planet have been considered, but have been labelled as "not cost effective". The world does have a small Zoani population that appears to have no issues with the native life. There are no Zoani port facilities here, something which doesn’t seem to inconvenience the local Zoani at all.
>>36258968Sounds good to me.
Rolled 6, 4, 6, 2, 1, 6, 1, 3 = 29 (8d6)Updated mapPhysical dice
Rolled 2, 5, 2, 4, 4, 5, 5 = 27 (7d6)>>36259184Social diceI'll come back for the Port
>>36259184pretty sure that atmosphere knocks it out of any sort of mass colonisation effort.
Rolled 4, 3, 6 = 13 (3d6)>>36259202*895546-6+Port(Temperate)Because this is a favored world of the RTC AND a Zoani world, I'm not going to use the HSF mod for ports, and will use the best two out of three.
>>36259234Dense, Tainted isn't so bad. Filter masks will do. More people will have problems with the gravity. The local human population comes from a smaller world.The Zoani, on the other hand, are quadrupeds.That's a B port, so.B895546-A(Temperate, Zoani World "xx")
Rolled 9 (1d9)>>36259298I'm going to drop this one at 1804. The file I used to generate the dotmap called that world Orsarro, which works for me.Population multiple
Rolled 4, 3, 6, 2, 5, 1, 1, 2, 4, 4 = 32 (10d6)>>36259348Base dice, minus pirates
>>36259348Is everything in C Zoani controlled?
>>36259439Scout base and a Consulate? Hmm. Farthest flung Imperial Consulate, intended to interface with the Zoani Dom?
Note the map at >>36244119 ?The green outline is surviving Zoani worlds in the modern era.
Zoani DominionThe Human term for the clusters of Zoani settled worlds in subsector C. The Zoani use xxxx, a term which translates roughly to “Refuge in Strength”.
Rolled 5, 4, 3, 6, 4, 4, 4, 6 = 36 (8d6)Understood, rolling for a new one.
>>36259531The Zoani put on a calm and mostly pacifist face, having recognized that they nearly wiped themselves out several thousand years ago. Whether their public face is the reality or merely a mask is an exercise for the Referee."abitemo havoc"Yes, captcha, it is.
Rolled 4, 2, 5, 4, 5, 4, 6 = 30 (7d6)>>36259591and social.
>>36259603*79A468-9+Port (max 12, as always)(Temperate)I'll roll Population multiple. Go ahead and make the 2d6 Port roll (or 3d6 if you want to take best 2 of 3)
Rolled 1, 1 = 2 (2d6)>>362596442d6, this universe is not a forgiving place.>Glick Adateh
Rolled 6 (1d9)Huh. Dice fail.This world is a colony. With such a low populace it may have only a handful of Humans administered from Rales, while the Zoani do whatever it is the Zoani do.
>>36259664OR, this can be 1805. No Zoani, just a troubled RTC colony.
>>36259688Considering it is at the end of the supply chain, (and trading network), it would make sense to be a troubled RTC colony.
X79A468-5 Lo Wa(Temperate)Whee. Apparently Rales doesn't believe in building ports away from home.
>>36259718The placeholder file calls this world Lanaia. Work for you?
>>36259741Fine with me.
Rolled 6, 1, 3, 1, 6, 4, 6, 6 = 33 (8d6)>>36259773Oh boy, only 25 more to go in C!Physical,
Rolled 3, 3, 1, 2, 6, 5, 4 = 24 (7d6)>>36259797Social.
>>36259797*528***-*(Temperate)I think we might just finish this world and then head for E.
Rolled 2, 5, 6 = 13 (3d6)>>36259871Port Roll. Considering how bad the last one was, I'll try 3d6.
>>36259904Those produce results of C, C, or A.An A port will bring this world to the max TL for the setting (in modern times), but that tiny population won't be producing many ships without a caveat or two.
>>36259938C should be fine.>Arshous 11.8
Rolled 9 (1d9)Population Multiple
>>36259985Fair enough to make the last RTC world at 1704.I'm about done for the night, but lets get bases. Lets leave off Pirates and Consulates, so 6 dice.
Rolled 1, 5, 4, 4, 3, 6 = 23 (6d6)>>36260016rolling.
>>36260041Nada one.The RTC has proven to be a bit less fortunate than I was hoping, but that does explain why they trade far and wide.
>>36260076Got a name in mind?
I'll borrow from the earlier Captcha for the time being.I'll be sporadic tomorrow, and back on Thursday.
Candidate-5 (1703 X559343-6)(Temperate, Zoani World “xx”)Candidate 5 was designated as a potential colony site a century ago by the then-Rales Space Agency, until an incursion by an apprently sentient aquatic population destroyed much of the upstart colonial equipment. New attempts to colonize the planet have been considered, but have been labelled as "not cost effective". The world does have a small Zoani population that appears to have no issues with the native life. There are no Zoani port facilities here, something which doesn’t seem to inconvenience the local Zoani at all.Abitemo (1704 C528404-9)(Temperate, 40% Zoani World “xx”)Orsarro (1804 B895546-A S)(Temperate, Ag-World, Garden, 80% Zoani “xx”)Lanaia (1805 X79A468-5)(Water World, Colony of Rales)A world of prodigious storms, Lanaia has so far managed to destroy all attempts at building a permanent port, even drowning well intentioned landing beacons. Political will at home on Rales is lacking to bootstrap Lanaia by way of a purely orbital port, but the mineral and organic wealth here is too promising to ignore for long.
pre-exam study bump.
One thing I'd like to do before finishing C is to decide if the Zoani use different rules for their worlds. Population, government, law, and tech, specifically, as well as new Trade codes or adjusted versions of existing codes.So far only Candidate -5 would be subject to change, but it might also become something of a template. As such, I'd like to either limit ourselves to the non-Zoani worlds in C or move back into Alpha Quadrant for now. I'll flag the Zoani worlds in C and E so they show up on the map more clearly. We have plenty to do as it is.
Bioengineered Zoani creatures mean a Zoani world is always Ag or In, depending on it's original purpose. Zoani worlds should never be Ga or Lt as these classifications are based on human perceptions.
>>36234532Why do you use the thisisnotatrueending archive?There are many archives.What in particular lead you to choose the one you did?
>>36265211Those are really just the discussions. The working files are on Roll20 and local to FDM and myself.
>>36265111Unlike their inspiration, the Zoani don't do big dangerous bioforming anymore, but there may be a few asteroid belts with their names on them.The modern Zoani just sort of "get along" with the biospheres of the worlds they inhabit. Whether this is because they modified themselves or the worlds is a secret to be left to the Referee, I think.
>>36265211Habit, it's the one I've been using since I started browsing /tg/.