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Rolled 20 (1d100)

Last thread
>>36747650
Useful info
>http://pastebin.com/ACzYYtBZ
On the last thread we laughed, we cried, I fapped. There's a lot of fluff that you will just need to read for yourself, cuz I ain't posting all that, but I can say it's some of genies best. Now discuss the feels.
(Why is it always me who makes the non game day threads?)
>>
Rolled 59 (1d100)

>>36781460
Give the old golem a flower.
It would be fitting no? Twice the the golems life he fell in love. The love of a father for his daughter. Those two times it started with him giving an orphan girl a flower.
Now we are the protector. We are the master. We give him the flower.
>>
Rolled 95 (1d100)

>>36781709
I want to say they will want to live in peace for now. It could be possible to recruit them if we play our cards right. The main problem I can see is our undead friends. They can't go near this place for they will, more likely than not, piss them off.

As for action I agree with the flower comment >>36776292, but do we grab one from the outside or risk one from here?

Otherwise I say go near the old one and ask if we can sit down next to them. Once allowed to sit pay our respects and say "Sorry for the on looking, but that story unfolding in your books is [Cry] ..." or something like that.
>>
Rolled 11 (1d100)

>>36781460
The (updated) golems prayer


>Now daughters rest among constructs made
>In the center of the holy glade
>We work and toil with plant and stone
>We work ourselves right to the bone
>For in your memory we build for thee
>Daughters oh daughters remember me
>>
Rolled 100 (1d100)

>>36781964
Perhaps we should have our cute adviser give him the flower.
We will get the flower from outside the (what will we call this place?)
>>
>>36782066
Crit confirms. We have cute adviser give flower. We get unending loyalty of golems
>>
>>36782066
Garden of Dreams ...

Grave of Stone ...

The resting place of a master.
>>
>>36782142
The love of stone
The gannet garden
>>
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Rolled 41 (1d100)

>>36782066
This be us soon.
At the very least if should be a epic self confidence boost for Valeria.
But with there loyalty we will have the research in the workshop that will give use the info we need to build golems.
We have the query of magic rock to make really good golems. All the golems that are already there that can fix the keep in no time. This beautiful place that will boost moral to incredible levels. Lots of food from the gardens. This place is salvation
>>
>>36782066
Crit and dub?
I could go on about causality and math and shit but this should be enuf right here
>>
One thing we must never do is let the undead near the grave of stone. I shudder to think of what there corruption will do to this place.
If we want to see what the corruption dose to golems we will send some to them.
>>
Rolled 26 (1d100)

>>36782066
I bet Valeria looks like one of the girls the golem razed. We already know she is flat chested. And both the girls were smart so Val's bookishness will help too.
Once we get the clerics, rune smiths, and alchemists studying the books and notes in the work shop and studying the golems them selves we should be able to make more, and I pray that we can fix the old golem. With 100 great minds working at is we should be able to. (He would make a great hero unit)
>>
>>36781964
>>36782066
Aren't 100 and 95 linked? I think I remember them being linked. It was back in the black wools civ. it was those linked rolls that gave us the first hellhounds.
Are linked numbers always the same? Or do they change?
>>
Alright, lemme recap the things we learned from that big old story. Some of the greentext is paraphrasing. Others are direct quotes. I may be missing important details here, just want to make sure this is down right. All this info will play a key role in working with these guys.

>The was a Golem. Let's call him the Golem
>Once he was in good condition, and he was friends with a little girl
>Growing up with her, saving her from monsters, watching her get married etc.
>She has children. Her husband dies in a war


>"She set's up a workshop"
>"She seems to be an inventor of sorts, with blueprints"
This is evidently the main preserved building

>"Golem drags out a war chest"
>Goes to war, comes back injured
This possibly reveals he was a warrior golem

>"Of the golem leaving with certain pouches."
Not sure of this or what it means

>"Of her building more golems but somehow more dissapoint each time."
>"Of him and the new guys helping her out."
She seems to have been an inventor capable of creating lesser golems

>"She grows older, and whisper's something to the Golem just before she dies"
Is this the 'you were right' quote from the ghostly figure in a later book? What did she whisper.

>"After that on the very next page one could see were two pic...one of her as a lone young girl weeping before two graves while clutching to a certain golem."
This seems to be the same girl at a younger age. And those graves may be her parents. Did they create or own that golem and it protected her?

Presuming the 'you were right' quote is what she whispered on her death bed, does it refer to something they spoke of at a young age? When her parents died?

>"Slowly they left and the house was emptied..."
>"However the golem didn't budge."
>"There it remained despite instance of many including her children and great children"
>"after that the golem closed the book"

Golem watches over the house, grave, and other golems for many generations. This is the end of the first picture book.
>>
>>36783308
>>"Of the golem leaving with certain pouches."
>Not sure of this or what it means
Probably something to do with magic fighting

>>"She grows older, and whisper's something to the Golem just before she dies"
>Is this the 'you were right' quote from the ghostly figure in a later book? What did she whisper.
She probably said something to the point of "you are not a killer. You are a protector" or something.
>>
>>36783308
Now to book 2

>"There is showed certain golems"
>"The same golems as before...but now others were joining them. These clearly not made by her...some of war and others with different purposes."
>"They had to dragged themselves over to a certain area...here they halted and moved no more."
Golems have shown capability of manufacturing and reproduction of more golems even after the death of their inventor. And have set up a sort of graveyard for those who have deteriorated to the point of nonfunction

>"The golems of whom laid there moving no more as the light slowly left them."
These golems seem to have a "light" in them, including the Old Goldem, seemingly is their lifeforce or a representation of it

>Old Golem continues to deteriorate worse and worse, light dimming. Still, in times of danger or great importance it rises to defend the area

>The next scene appears to be a surreal "near death" experience of the Golem, as it's last light is about to flicker out
>Suddenly it springs "back to life" to go rescue another little girl from a battle it heard afar, light shining again
>Girl runs to saftey while Old Golem attempts defense, but already crippled and surrounded
>Girl drags Old Golem to saftey before nnearly dying. Remaining other golems arrive to rescue them and drive off the enemy
Thus introducing who I will refer to as the New Girl

>New Girl and Old Golem fix up workshop
>New Girl learns the golem inventing trade and skills, but like the previous girl is unable to repair the Old Golem
>"Of her becoming increasing proud of herself with her accomplishments."
>"Of a shocked golem as she beams before her newest creation."
Seems to imply she did learn how to create golems like her predecessor, the older girl

>"Of the now nigh grown girl waving as she departs with a pack on her shoulders"
Don't know where she went or why

Con't
>>
>>36783547
Con't of book 2
The next part is the Golem remembering things.

>The Golem appears to come to some conclusions about golem construction, working in secret while the new girl sleeps
>It takes bits and pieces, parts of "failed experiments", and even breaks off parts of it's already decrepit self

Again, this is all in a bit of a 'flash back', before the new girl left. The next part details the Golem seeming to put a letter and a book into the girls pack before she leaves on the aforementioned trip.

*Considering that the entire narrative in itself is a flashback of the Golem, but since there's the chance we're switching back to the present, keeping with the chronology and tense grammar of this is tricky. . .None the least the consistent usage of "it" since the next part has two particular golems that "it" could refer to. This entire last part is actually kinda confusing for me to conceptualize, I'll just write down what I see.*

>After it got to the blank pages near the end of the journal it started to write and draw
I will presume this is the present, of us watching the golem drawing. I do not know if the next events depicted in the drawn are what it "envisions" will happen, or what has already occured. I will speaking of the next events as though they have no happened yet, but this is what Old Golem sees will happen after he passes away.

>It proceeds to draw itself "closing shop", and at long last the light finally flickering out of its body. For good
>The New Girl will return from her trip with a "New Champion" and superior Golem.
Perhaps her trip was to master the way to make new golems?

The Old Golem seems to scribble a lot of notes on the last pages for the "New Golem" to find

">On that final page it scrimbled out a pic of the new crouched before the old with an arm outstretched with a single drop about to fall off on the end while storm clo-

HOLD UP

Didn't we (in the present) just witness an event exactly like that?

. . .damn, now I'm confused.
>>
>>36784389
Maybe it's a past repeating kind of thing. If not I believe in you to find out.

Also thanks for a recap we will need it.
>>
>>36784513
One of my theories is that the Old Golem is actually even older than we thought, and that the golem we're seeing right now is the New Golem, who did what the Old Golem asked it to do.

That, or whoever this golem dripped on is an extremely Old One from before any of this who we don't even know about.

Or maybe Genie can come here and help clarify things, though his writing is superb, is mastery of grammar and english does occasional leave something to be desired.
>>
>>36784594
Naturally, as does mine as evident by all those typo's.
>>
>>36784616
I know mine sucks ( I'm a talker more than a writer).

>>36784594
I can see that as well. In truth I thought each book was from a different golem.

... that thought scares me a little. Like if we attacked we would have got our shit kicked in levels.

Eh, as long as the meaning gets through.
>>
Rolled 16 (1d100)

>>36781928
>>36782066
Can a causality crit and a 100 crit work together? Because I can find a way to pull some causality out my ass.

When mc goes back to get Val be shore to have any of the undead that might be around to go back to the spot we are keeping them
>>
Rolled 307 (1d1000)

>>36784859
I hope we can fix the old golem.
>>
Rolled 36 (1d100)

>>36782293
If you could capture it sure.

>>36782733
She just seems flat chested when compared to her sister...which isn't really a fair comparison.

>>36782733
Would mean somehow recruiting it.

>>36784594
Well...yeah both of those do suck. Kinda limits me ever being a writer.

I do can do stories...but fail at writing them.
>>
>>36786618
Genie, can you clarify that story please? Did I mess up anything, especially near the end?
>>
Rolled 18 (1d100)

>>36786618
Well with that crit rolled we will probably get there allegiance.
Any info you can give about the golems? Can they communicate? Can they obey? Can they fight? Can they build, farm, dig, mine, craft?
>>
Rolled 390 (1d1000)

>>36787625
Ya, the tail is amazing but the later parts where hard to understand if at all. I get the feeling that you know what you wanted to say but couldn't find quite the right way to say it
>>
>>36786618
>>36787835
Yeah, the crit is linked, even if it is discussion, and the action it is linked to also has a roll.
>>
Rolled 94 (1d100)

>>36787835
That and i was half a fucking sleep.

>>36787625
>>36783547
Golems weren't able to manufacture its just they were able to 'recruit' others.

Light represents 'life force' that keeps the golems ticking.

New girl actually prefered smaller creations.

Pic didn't reveal where she was going.

>>36784389
Nope past.

yes present.

Who knows?

Nope its New and Old. Hasn't happened yet.
>>
>>36787870
It's not really discussion. It's a suggestion on how specifically to go about performing an action. I've seen post less on point count so this one should not be a problem
>>
>>36787919
>Golems weren't able to manufacture its just they were able to 'recruit' others.
Noted

>Light represents 'life force' that keeps the golems ticking.
Thought so

>Pic didn't reveal where she was going.
Right, nor why. But he does expect her to return with the "New Golem"

>New girl actually prefered smaller creations.
Interesting

>Nope past.
Which part were you referring to, the one where he's remembering right?

>yes present.
Everything from the "golem starts drawing in front of our face" business

>Nope its New and Old. Hasn't happened yet.
Ah, so it is indeed his vision of what the future will be.

He is expecting the girl to return with the New Golem, who will read his final messages (presumably even after he is dead) and at some point do the entire drop ritual on his grave.

But then that raises the question, who was the extremely golem the Old Golem himself performed the ritual on?
>>
Rolled 244 (1d1000)

I have an idea on how to fix our money problem. The nearby trading towns. We can offer them a deal.
Because this land had been in war for eons there are plenty that would be more then willing to kill them and take everything. We can stop that. If they join us we can offer protection, guidance, help. All we ask in return are taxes and obedience. Sounds fair to me
>>
>>36788146
Money is the least of our issues for now, I say we focus on sustainability and the essentials. Food, water, shelter, defenses.
>>
>>36788071
So they don't know how to make more. Hopefully the work shop will hold the info we need to make some
>>
>>36788185
It is a problem tho. The rune smiths and alchemists have a high up keep. And it's best to start getting those taxes now so when we need them we will have enuf built up
>>
Rolled 734 (1d1000)

>>36788146
Do they already have allegiance with another faction? That's important to know
>>
Rolled 486 (1d1000)

Last thread I thing we had 35 dubs/trips, do we get anything for that?
Also if on a post like this if i roll a dice+1d1000 and get a 1000 is that a free fate point? With how rare it would be it sounds fare
>>
>>36788338
I'd stick to rolling d100's
Who knows what nat1's on d1000 will rought
>>
>>36788338
If that was the case 1 would lose us a point, No thank you. Plus I think the images for this civ will be easier that most to find.
>>
Rolled 265 (1d1000)

>>36788146
We can work on this later. Anything we know enuf about to fluff on our own?
>>
>>36788397
I thought it was just for that one pic, do we get another for every good pic used?
>>
Rolled 38 (1d100)

>>36781928
Vote
>>
Rolled 21 (1d100)

>>36781928
Vote
>>
Rolled 79 (1d100)

>>36781928
Vote bump
>>
Rolled 53 (1d100)

>>36781928
Vote bump.
Where is everyone? I know it's not a game day but there are things to discuss and plan.
>>
Rolled 43 (1d100)

>>36791772
>>36790937
>>36790334
>>36789113
These vote bumps were intended for
>>36781964

What are the rules for vote bumping? Or casting multiple votes?
>>
Question. When we first saw the golems it was said that the knowledge of making golems where lost a very long time ago.

If that is the case where did these cone from? The golems can't make more of themselves so some one else made them. But who?
>>
>>36791864
It said that knowledge of making /these/ golems was a long lost art.

Various people know how to make various kinds of golems even still.
>>
Rolled 93 (1d100)

>>36781964
Vote
>>
>>36791772
Right now I'm waiting to see how this plays out.

Otherwise the only plans I'm thinking about is plans for money. Mainly so we can amass a bigger army and resources.

Like the whole protecting the villages. If they do lack defense we can help the dwarves with the earth works to make mini fortress for them. Then there's just removing any bandits for their loot.

From there I hope to get more non combatants into the area. The problem for that is the lack of reasons for people to come here, other that the well of power.

Once we can get proper farmers, craftsmen and hunters. We can then work on more expansion of the infrastructure.

Another thing I would like to do is help the undead with a tome or building of some kind. We will probably need to plan out a way to keep them around without causing outrage as well. My hope is to use the golems as a in between for the undead and the living. If we can show there is profit to be made. We can keep them around pretty easy.

The final problems in my head is the vengeful good people. They will kill all in their way to remove the undead. Then the dark corruption from the undead's aura. It will become a problem if we don't find some balance for it.
>>
Rolled 678 (1d1000)

>>36793336
Super Causality singularity reached
You rolled 93
Your post id is 36793336
There are 7 numbers in the ID so take the 7 out
Now it's 3693336 with a roll of 93
There are 3 threes in a row
3+3+3=9
ID is now 36996 with a roll of 93
With the 3 from the ID and the 3 from the roll 3+3= 6
There numbers are now 6996 6
69 and 96 is the same number rotated
69 and 96 are 2 number groups
There are 2 9s.
We rotate the 9s
The numbers are now 66666
There are 5 6s
The causality effect is a plus 5 to all roll for that action including that action not including any Crits
The resulting vote rolls are
100 (action post, causality crit reached)
100 (already natural crit)
48
98

I have pulled this out of my ass. I have no fucking idea if a thing I said is valid.
Fuck I need sleep
>>
Rolled 56 (1d100)

>>36781964
Vote
>>
>>36793907
I.... What the fuck man?
>>
>>36794621
Seems like somebody on drugs to me.
>>
>>36794903
Yes, but is that valid? Back in the civ creation stage someone (probably him) did something like that and now we have a centaur... I don't know what is real anymore
>>
>>36795115
I'm sure some of it is a guess in the right direction, and that some of it is complete nonsense. Obviously it's got Genie worried, but I have my doubts that post numbers are so heavily involved in his system.
>>
>>36795167
But why is genie worried? Did some crack pot crack the system?
>>
>>36795361
It happens.

Surprisingly, when it comes to the most obvious things nobody see's it till it hits them on the back of the head.

And then sometimes some of us make crazy assumptions and ideas and lo and behold we found out a secret about Genies game.

But that's more about story, less about post numbers.
>>
>>36792282
>>36791864
Also don't forget both of the girls in the story seemed to have learned something about the creation of Golems.
>>
>>36796116
Bmp
>>
>>36796116
Good to know
>>
Rolled 479 (1d1000)

>>36793907
This post got me high
>>
Rolled 25 (1d100)

>>36781964
I know we already have a crit win, but I want vote
>>
Rolled 36 (1d100)

>>36781964
That feel when there is no one to talk about last threads feel.

Also vote
>>
>>36799542
I can only hope there will be more such feels moment and that won't be a one hit wonder

Makes me wish anyone was still around from the Memor campaign. We could have storytime with Tabula Rasa the living Crystal Golem and Clora'Zel's daughter
>>
>>36799787
Dammit. Why did it take me tell black woods to start playing? There is so much I missed
>>
>>36799816
Ah, but that's the best part. Fresh blood, fresh ideas, a fresh perspective

and all the same mistakes!

Which isn't that bad because those of us who have been around forever still tend to do it over and over and over. . .
>>
>>36799955
And I do have lots of ideas to list some stuff that I did in these threads
The well fluff
The epic mutant fluff
The idea of a super villain rebuilding the world
The mc not knowing about sex
Everything relating to centaurs (my fetish)
Giving the golems a rock
The crit that got us the sweet uniforms
The Crits that ended that civ
Lots more.
Also all the causality stuff
>>
>>36800369
Nice list of achievements there...
Come back when you personally link 1's and call in an orbital bombardment on one of the most beloved civs we have ever played.
>>
Rolled 641 (1d1000)

>>36800448
I didn't to that but my crit fails did end the last 2 civ's.
>>
>>36800473
You mother fucker.
Black woods was ended by a deleted crit fail. Fuck you
>>
Rolled 73 (1d100)

>>36795361
Nah in the beginning I was as the stuff was dangerously close to what i used.

>>36799542
I know right makes me less eager to write more feely crap...seriously need to stay away from the sad music when I write.

>>36799787
The journey is actually pretty massive having cross two continents, through the Ghoulish Crusade, a land of hope and the hopeless. To finally an overgrown and forsaken facility where a lonely golem attended to its garden.

>>36796105
That hasn't really happened since Smart Anon. And I think there was another who had previously taken great pride in deciphering shit before running into my setting shit.
>>
>>36800605
>overgrown and forsaken facility where a lonely golem attended to its garden.
Ah yes, the forest of massive spiders, whence only those who bear the blood or share the remnants of the hivemind may pass.

Thence lie the scars of many great battles and wars, the graves of not one but several entire broods, and a mountain of corpses buried under the jungle.
>>
>>36800605
So the early causality was closer to true... Noted and studied
>>
>>36800605
Anyway Genie, we have consensus but we also have a linked Crit to an action. You writing stuff up?
>>
>>36800978
And a high as fuck jacking off I the corner causality crit
>>
Rolled 178 (1d1000)

When dose game time start?
>>
>>36801890
Still waiting on Genie, probably at work or sumthing.
>>
>>36801972
Dammit jobs. Let us game
>>
>>36802007
I traded for an earlier shift, stating family commitment, to play more today. T-5 hours till zilla is 100% online
>>
>>36802112
...I almost always work game days. I need to clock in soon, for 9 hours. Fuck you Walmart
>>
>>36802177
Say a tree fell on your car.
You can only use that excuse once, but it's a good one.
>>
Rolled 460 (1d1000)

>>36802276
I'm already in the break room. If there are sudden explosiveness of activity it's because I'll be on break
>>
>>36802007
>>36802112
>tfw I still attempt to schedule my classes to give as much freetime to relax on tuesdays and thursday nights since august of 2013
>Thanks to Genie, I will probably do this for the rest of my life
>>
Rolled 94 (1d100)

>>36782066
So you sorta sat there...wondering what the hell just happened.

First the golem went inside for a time and then later come out to its own grave where it rested slowly the remaining forced life draining out of it. Somehow someway Valeria showed up with a flower of whom she approached the old golem crouched down and with flower in hand. There despite the draining golem it socket flashed, slowly rose its arm up reaching for the flower and upon receiving its arm fell down flower clutched in its hands.

That was when it spoke with a forced gravely force.

"While you may have been correct...remember that you too should pursue happiness and know that there is always another always something better and worst."

As it spoke though the light in its socket was slowly fading away with each word.

"Do not become trapped in the past for there it holds only memories and lessons that should of been learned. Its the present that is a present whether it be good or bad. In the future though...forever and unlike the past is not truly ever...chained."

With that last word the bare last flickers of life escaped the golem.

You still in shock upon realizing just how much a dead ringer she is of the person in some of those pics, also how she got in here in the first place. Valeria on the other hand...seems to be in rather dazed which is a first and it just a further shock for you.

Upgrade Acquired.

HEROIC promotion detected.

Valeria the Wise

Class Awesome Adviser

Traits
Awesome

Abilities
Advice

Passives
Identify
>>
Rolled 55 (1d100)

>>36803554
crap internet just died...eh

What do?

Can include your civ actions and those currently here.
>>
>>36803700
Lemme mull over what just happened for a secong.
>>
Rolled 15 (1d100)

>>36803700
HERO ACTION:
Have the General and Valeria write down the golem's last words, and then read over the books before placing them back down next to the Golem.

Then have them explore the House next.

>Activate General ability: Walk Around
>Activate Valeria Ability: Advice
Have Valeria tell us what she might have learned from reading the book, and looking at the house. Were these girls related to her somehow, what about the workshop can tell us more about Golems or this place?

CIV ACTION:
Our guys at home. Set up a Lumber Mill.
>>
Rolled 60 (1d100)

>>36804029
Vote
>>
Rolled 92 (1d100)

>>36804029
Second
>>
Rolled 81 (1d100)

>>36804029
Backing
>>
Rolled 84 (1d100)

>>36804029
Vote. Take note of EVERYTHING! Every scrap of paper, every tool and every fucking thing
>>
Rolled 85 (1d100)

>>36803700
Alright so sorta in a bit of a real uh tight spot.

Things appeared to be on the up and up...now am homeless at least for now anyway.

Last time was able to escape that fate with the skin of my teeth apparently not anymore.

Savings is tapped out.

So the Genie is liable to disappearing soon perhaps permanently.

Damned fucking knew life hated me and somehow I didn't see this coming.

most of my backups have failed or already been exhausted.

My deepest and most profound apologies that i was unable to give the system formula before going.

I had deeply hoped I could of done at least that much.

So i suppose this is goodbye...again and hopefully like before I will return.


Gonna suck its pretty fucking cold out.
>>
>>36805168
I. . .

I don't know what to say. How do you compile a years worth of events, stories, an entire world learned, into a single post? Something I wouldn't trade anything on earth for?

I can only say that, I will miss you Genie. We all will miss you.

And you better believe, we'll be waiting for you to return. Every tuesday and thursday. I know I will.

And one day you'll be back. I know you will.

Post that email you gave us btw, I'm going to try and send you some help on paypal
>>
>>36805262
Yeah well life hates me.

Knew life was gonna figure out something to screw me with eventually. Just kinda disappointing in myself i didn't see the strategies it could of used.
>>
Rolled 81 (1d100)

>>36805345
hm apparently they got rid of the old way of this...
twistdgenie@gmail.com

Welp do whatever with this thread I try to find cafe or something with free internet every once in awhile or at least on Thursday if possible.

No promises though like at all.
>>
>>36805394
>>36805345
It's alright Genie. I'd think the players of "Genie Hero Quest" might have just rolled a nat1, but they'll find a way out.

You will
>>
>>36805345
Life might hate you, but we love you Genie.
Thank you for the amazing story you gave us and the fun thread, you left on a high note. I hope you return on it.
>>
>>36805394
If you do have to go for a long time when you come back, use that pic you always use for starter threads, with the man sitting in his chair. I'll know it's you.
>>
>>36805168
Well shit that sucks. If you're in Texas let me know and I could help in some way.
>>
>>36805394
>>36805653
Or Florida
>>
Fuck! Post your paypal lot something. Take my money! Post what you can of your system I beg of you. Even if it's not perfected you can't let the flame die out
>>
>>36806064
THIS

Strelok was the last one to try and run your system, but I might want to.
Can't you post what you have?
>>
>>36806064
>>36805394
Here's his email for Paypal
>>
>>36806064
Or better yet sell it!
Or get on kick starter and say
"Hay guys I've been making this kick ass civ roll play system and I need some help to finish it"
>>
Rolled 989 (1d1000)

I have sent 100.00$ to genie.
Can any one else send $ to him?
We can't let the flame die out
>>
>>36806746
You are a good man and have done more than I have in the past year I have been here.
>>
>>36806746
Hey Causality, you interested in keeping in contact with me and Delim through steam in case Genie comes back and we can update each other?
http://client01.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net
>>
>>36806841
The sad part is that blackwoods was my first civ. and it was my deleted crit fail that ended it

>>36806991
I don't use steam (don't have a computer) how about kik? Or Skype
>>
>>36805394
Shit, Genie. Well it sucks to see you going again. I'd help you out, but I'm scraping the bottom of the barrel myself too...

Your Old Guards will always keep an eye out for your return, and you'll be missed.
>>
>>36807097
So you ARE alive after all, no matter how much I called.

how's fortico btw?
>>
>>36807095
I brought the very first civ into the world by my hand, and then took it out. I did the same with several other civs actually.

me and godzilla have the highest kill counts
>>
>>36807095
Talk to me on mibbit, we'll see
>>36807097
Same goes to you too smartanon
>>
Au revoir Genie, I joined your quests in the last days of Growcorp, using a different name I thought fit the setting. It's been an amazing ride, and I hope I'll get to go again.

I'm sending good vibes (and some cash) your way. And as someone who's been homeless myself, I do recommend couchsurfing.org if you're not on it already. It takes some time and there are no guarantees, but there are some genuinely good people out there to be found.

For a better tomorrow.
>>
>>36803554
Can I just point out how sole crushing and fitting this post is if it turns out to be genies last story post
>>
>>36807793
I don't want to think it is.

Even so, this MUST be posted.
https://www.youtube.com/watch?v=VbxgYlcNxE8
>1812 overture
>>
>>36807229

It's coming along, just in fits and spurts whenever inspiration bites me. Inspiration bites less frequently these days because of life being shitty, but such is the way these things go.
>>
Rolled 98 (1d100)

Dam I hoped things would of changed after work.

Well it's been dam fun to play with you all. I just hope to see everyone again soon.

... dam shock of it all is leaving me wordless. One last roll for now.

>Action
Make the green and pay the Piper.
>>
Rolled 940 (1d1000)

No. It can't end like this. I... I don't want the world we made to die
>>
Goodnight sweet prince...
>>
>>36812216
It will never die anon. It will live on in our hearts.
>>
>>36814110
For this I say is true, once but long ago times seemed dire, our Genie left us right in the middle of the quest of the Bloodsnows cold winter. And it seemed we would not see him again.

But as it was before it shall be again, Genie will pull herself through, and the the time will come on that day we shall see her again.

maybe even thursday



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