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You are Lillian bond, former leader of El Presidente's feared Escuadron de Amazonas. When the Americans started bombing your country, and the rebels started busting down the doors to El Palacio Presidencial, you did the smart thing and sold him out to the CIA.
Now the Company wants your girls to do another dirty job for them. Infiltrate a small island republic in the south china sea and make sure the winds of war blow westward.

You've successfully pulled off a raid on an enemy supply depot, taking from it 5 heads, a crate of RPGs, and some medicine, before blowing it sky high. As the sun rises, you can still see smoke on the horizon. Now that it's light out the army will likely be looking for you, expect a full scale incursion into the jungle as the Royal Spratly Army tries to save face.

After spending the night hiding in the bushes, Zara arrives in a small boat to get you out of here.
>Lets head to the longhouse as fast as possible before the patrols come looking for us.
>Lets proceed a bit slower, using paddles instead of the motor. We don't want to make too much noise.
>Lets go somewhere else.

Twitter: https://twitter.com/CIALexi
Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=Amazon%20Guard%20Quest
>>
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# STATUS SCREEN #

## Lillian Bond ##
>Amazona Leader
###Perks ###
> Leadership
> On-Point
> CQC (Capoeira)
> Squad Size +1
###Gear ###
> Nude [Warpaint|Webbing]
> Polymer AK[Reflex Sight|Jungle Mag]
> Machete
> Chrome .45
> CIA phone
> Flashlight
> Flashbang

##Suzuka ##
> Amazona
###Perks ###
> Marksmanship
> Infiltration
>Knife takedown
###Gear ###
> Nude [Warpaint|Webbing]
> Eurotrash DMR[Long Barrel|Eurotrash Optics]
> Wonder-nine [Suppressor]
>Machete
>Flashbang

##Tericia ##
> Amazona
###Perks ###
> Suppressing fire
> Anti-vehicle
> Collateral damage
###Gear ###
> Nude [Warpaint|Webbing]
> Polymer AK[Reflex Sight|Jungle Mag]
> Wonder-nine [Suppressor]
> Flashlight
> Flashbang

##Chantrea? ##
> Techno Shaman
###Perks ###
> Super Hacka
> Traditional medicine
> Resistance Connections
> Army Backdoor
###Gear ###
> Nude [Warpaint]
> Tacticool Black rifle. [MagOptics|Flashlight-Foregrip]
> Parang
> RSA doccuments
> RSA laptop
> Military Radio
> Bag of heads [5 heads]

##Zara ##
> Fisherman's daughter
###Perks ###
> Resistance connections
> CQC (Knife Fighting)
### Gear ###
> Sarong
> Karambit
> Pump Shotgun [Short barrel | Shell Sling]
> Burner Phone

## In the Boat ##
> HMG [Unmounted|Ammo belt]
> Crate of RPGs
> Lighter
> Toolbox
> Chinese SVD clone
> 2x Chinese AKs
> 4x Medkits
> Outboard motor
>>
>>37912729
>Lets head to the longhouse as fast as possible before the patrols come looking for us.
Can we use the radio we have to listen in on the Army's patrols?
>>
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>>37912810
The code changed already, but Chantrea tells you she'll be able to crack the encryption permanently now that she has the laptop.
>>
>>37912869
And she needs some time back at the longhouse with her equipment before she can break the encryption, right?
I was really hoping that we could listen in on the patrols so that we can avoid them better.
>>
>>37912909
Wouldn't that be convenient >:3
>>
>>37912729
>Lets head to the longhouse as fast as possible before the patrols come looking for us.
>>
>>37912729
>Lets proceed a bit slower, using paddles instead of the motor. We don't want to make too much noise.

Commence Operation:Sneaky-Sneak!
>>
Wait, would the Army even be patrolling on foot?
Wouldn't they stick to roads and such, because of their fear of the jungle, and only send planes for patrolling the river?
>>
>>37912810
>>37913007
>>Lets head to the longhouse as fast as possible before the patrols come looking for us.

You transfer the gear into Zara's boat and speed off, the four of you raising your rifles and keeping your heads on a swivel, checking the treeline, the horizon, and the river ahead of and behind you.

"Hey boss!" Tericia says as she points to the crate of RPGs. "Maybe we should get these ready just in case?"

>Lock and load.
>Let's save them for latter.
>>
>>37912729
>>Lets proceed a bit slower, using paddles instead of the motor. We don't want to make too much noise.
>>
>>37913221
They might have boats.

>>37913292
>>37913006
Strange, where did my trip go. Those were my posts but I lost my trip for some reason.
>>
>>37913292
>Lock and load.

go big or go home
>>
>>37913292
>Lock and load.
Well, since we're being loud...
>>
>>37913292
>Lock and load.
We can always put them away later.
Better to have them ready and not need them, than have a River Patrol Boat show up out of nowhere and get off a warning to the Army before we can kill them all.
>>
>>37913292
>Lock and load.
>>
>>37913325
>>37913338
You nod to Tricia and she breaks open the crate revealing 4 launchers with a dozen rockets between them.

>Unlimited rocket works.
>Give a launcher to everyone.
>Just you and Terri, let Suzuka and Chantrea use their rifles.
>>
>>37913292

>Let's save them for latter.

>>37913321
>Strange, where did my trip go

take a drink.
>>
>>37913445
>Just you and Terri, let Suzuka and Chantrea use their rifles.

dat unlimited rocket works tho
>>
>>37913445
>Just you and Terri, let Suzuka and Chantrea use their rifles.
Make sure that the crate is closed properly afterwards, so that if we have to dump the crates, we can recover them later.
>>
>>37913445
>>Just you and Terri, let Suzuka and Chantrea use their rifles.
>>
You remove two launchers and two spare rockets from the crate before closing it back up tight. Handing one rocket to Terri and the spares to the other girls so they can help you reload.

It doesn't take long before you hear the sound of the first air patroll overhead. Sounds like one of those prop planes.

>Pull over and hide in the reads
>Get ready to blow them out of the sky.
>>
>>37913763
>>Pull over and hide in the reads
>>
>>37913763
>Pull over and hide in the reads
Hide!
>>
>>37913763
>Pull over and hide in the reads
>>
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>>37913828
>>37913833
The plane whizzes over the horizon before you can reach the riverbanks and catches you in the middle of the river. Flying low over the trees, it buzzes over you before climbing and slowly turning around.

>Shoot it down now before it opens fire!
>Abandon ship. Get out of the boat!
>>
>>37913966
>Shoot it down now before it opens fire!
Goddammit.
>>
>>37913966
>>Shoot it down now before it opens fire!
>>
>>37913966
>Shoot it down now before it opens fire!
>>
>>37913966
With Teri and Lillian firing RPG's, could Suzu also fire her sniper rifle at the pilot? Or maybe right into the engine?
>>
>>37914006
As the plane circles around to get a shot with it's 20mm chaingun, you raise your rocket and do your best to lead the target. You shoot first and your rocket goes wide, missing the target. As the chaingun opens fire however, Tericia is able to correct her aim and hits the plane straight in the nose, causing it to explode in a fireball.

>Reload and press on.
>Lets abandon the boat and head into the forest.
>>
>>37914227
>Reload and press on.
>>
>>37914227
>>Lets abandon the boat and head into the forest.

gorilla warfare
>>
>>37914227
>Lets abandon the boat and head into the forest.
It absolutely radio'd in our position. Time to gtfo.
>>
>>37914227
>>Lets abandon the boat and head into the forest.
The plane already reported our location, let's hide the boat and wait for heat to die down.
>>
>>37914227
>Reload and press on.
We're not abandoning all this loot.
We just need to push faster, maybe keep closer to the river bank.
>>
>>37914354
>>37914440
>>37914444
Say we do abandon the boat. What do we do with the weapons?
Just leave them here?
>>
>>37914518
Take what we can, hide the rest.
>>
>>37914518
trade them for doublesided dildos
>>
>>37914592
The problem is that hiking through the jungle will take days to get to the village, instead of hours. That's something we need to consider.
>>
>>37914721
Also if we hike now, we'll be starting out near the crash site, which is the first place they would look. I vote we keep going. Maybe get out latter on.
>>
>>37914354
>>37914440
>>37914444
You guys realize we'd be hiking into the woods right where the plane last radioed in its position, right?
Did you not think about that?

Because as much lewd smut as this quest has, it also punishes for not thinking things through.
>>
>>37914790
Unfortunately, I think the three that voted to abandon the boat have already left, and there's no way to get them to think about the problem they're walking us right into.
>>
>>37914899
It's tied though, if nobody complains I can use my veto to swing the other direction.

Also sorry for slow reply.
>>
>>37914954
Then can we ask Chantrea and Zara if the Army has River Patrol Boats, if they know if any of them patrol this far upriver, and where the closest roads are to here?

Because we really need to think this through.
If we abandon boat here, we have a long hike ahead of us, and could be encircled by patrols on foot since they will start searching where the plane went down (which is right here).
On the other hand, we might be able to slip past their foot patrols and won't have to contend with their patrol boats and other planes if we go on foot.
>>
>>37915065
"The army has riverboats. They don't normally send them this far upriver, but they'll probably send them now." Zara explains as Suzuka helps you reload your RPGs.

You cruise past the smoldering wreak of the crashed plane. Even if it didn't radio in time, the crash site should be obvious from the air. You aren't sure you'll be as lucky shooting down aircraft with RPGs next time.

Recount.
>Get further upstream and abandon the boat, taking what you can carry (lose half the rockets, longer travel time, less likely to be spotted from the air.)
>Keep going as fast as possible. (keep everything, faster, more conspicuous)
>>
>>37915218
>>Get further upstream and abandon the boat, taking what you can carry (lose half the rockets, longer travel time, less likely to be spotted from the air.)

better rape than sorry
>>
>>37915218
>Get further upstream and abandon the boat, taking what you can carry (lose half the rockets, longer travel time, less likely to be spotted from the air.)
I don't like it. Let's at least bury the rockets and mark the site so we can recover them later. Also hide the boat for later recovery.

We need to take out the Army's ability to do air patrols and their river boats so that we can move around more easily.

As much as I'd like to keep going full speed, a patrol boat has a more powerful engine than a civilian outboard motor, and they could easily overtake us.

Maybe we should see if we can get electric-motor dirt bikes. They'll be faster than on foot, and can still get around in the jungle.
>>
>>37915218
>>Get further upstream and abandon the boat, taking what you can carry (lose half the rockets, longer travel time, less likely to be spotted from the air.)
We'd still have five rockets, we'll be fine.
>>
>>37915218
>(lose half the rockets, longer travel time, less likely to be spotted from the air.)
We still keep the lighter, Chinese SVD Clone, Chinese AK's, and Medkits, right?
What about the Toolbox? Is it one of those small portable ones, or one of those big ones meant to stay on a vehicle?
>>
>>37915468
Everyone would take one gun (probably the gun they are already carrying, unless you wanna drop something for the SVD) A rocket, and a medkit or the toolbox. The lighter is small enough to be free to carry.
>>
>>37915525
Oh, in that case change >>37915413 to
>Keep going as fast as possible. (keep everything, faster, more conspicuous)
Because fuck it, action movie logic. Maybe we can shipjack a riverboat.
>>
>>37915525
Dammit. Changing >>37915396
to
>Keep going as fast as possible. (keep everything, faster, more conspicuous)
We'll just need to have an extra launcher ready in case they send a patrol boat after us.
>>
>>37915622
That's a possibility, it might be better to set up an ambush though.

>>37915413
>>37915396
>>37915382
After sailing a few klicks upstream, you pull the boat into the reads and flip it over. Putting the things you can't carry into the crate, you then hide the crate under the boat, and disguise the boat with reads.

>Let Zara Carry the SVD and lose the shotgun.
>Let Zara Carry an AK and lose the shotgun.
>Leave the stolen guns behind.
>>
>>37915917
>>Let Zara Carry the SVD and lose the shotgun.
>>
>>37915917
>Let Zara Carry the SVD and lose the shotgun.
She can learn sniping from Suzu, and letting her shoot from a distance will keep her out of more danger.
>>
>>37915917
>Let Zara Carry the SVD and lose the shotgun.
>Find somewhere to bury the rockets and shotgun and mark the sight so we can find it later
>>
>>37915917
>>Let Zara Carry the SVD and lose the shotgun.
Reeds.
>>
>>37916058
We're already putting the things we can't take into a sealed crate and hiding it with the boat.

Or are you suggesting that we hide the rockets and shotguns away from the boat?
>>
>>37916089
sure
>>
>>37916089
Well the boat is more likely to be found, and with it the crate, and I'd rather not let them get the crate and its contents because its really valuable to us in our current situation.
>>
>>37916089
In the crate in the boat. The HMG and outboard motor won't fit, so they might get rusty, but the rockets and guns should be safe-ish.
>>
>>37916136
>>37916134
And how far away are we going to move the crate?
How much time are you willing to sacrifice?
The longer we linger the worse our situation is going to be.
>>
>>37916406
we're innawoods we can make time
>>
>>37916406
it could be as close as 10 meters away, but as long as its hidden well, they'll more likely find the boat

we could also hide the HMG and the motor so they can't take them or the boat without help, but priority would be hiding the crate
>>
>>37916474
We're at the side of a river while the Army is sending patrol boats and planes, as well as Army trucks and transports; don't be fucking stupid.
>>
>>37916502
If they find the boat, they'll look around even closer to find what else has been hidden.
>>
>>37916502
>>37916406
>>37916136
They probably won't find the boat unless they methodicly search the riverbanks and investigate every mud covered lunmp. Moving the crate is unessary.
>>
>>37916522
I would love to see the boat and truck that can glide effortlessly through trees and thick foliage
>>
>>37916607
well if we can hide the boat that effectively that they won't find it then don't go to the extra effort of moving the crate
>>
>>37916058
You geocashe the stash with lexi's phone and begin to slog it uphill to the longhouse. It won't be as long a march as last time, so you'll probably make it by mid-day.

>Lets march straight there, avoid contact.
>Lets try to ambush a river patrol.
>Lets try to see if we can find any ground patrols, let the hunter become the hunted.
>>
>>37916777
>Lets march straight there, avoid contact
The good thing about being stealthy is that it let's you pick your battles.
>>
>>37916777
>>Lets march straight there, avoid contact.
>>
>>37916777
>>Lets try to ambush a river patrol.
>>
>>37916777
>Lets march straight there, avoid contact.
We'll ambush when we're less weighed down and can actually take loot back with us.
>>
>>37916777
>>Lets march straight there, avoid contact.
>>
You spend the next 6 hours trekking through the jungle. Several times you see riverboats wiz past you without noticing you, and you spot helicopter gunships droping off and recovering troops in a few clearings. None of them notice you however, and you manage to slip through their surveillance net undetected.

By noon you've made it to the longhouse. Chantrea rushes to her room to analyze the data you've stolen, leaving you to talk with Kuwat.

>Give Kuwat the heads.
>Do some trading.
>Call Lexi
>Call Kitty
>>
>>37916962
>Give Kuwat the heads.

then
>Call Kitty
>>
>>37916962
>Give Kuwat the heads.
Then we need to call Kitty to see if she made it out okay. If she made it to Long, then call Lexi to arrange for that smuggling route and stuff.
>>
>>37916962
>>Give Kuwat the heads.
>>
>>37916962
>>Give Kuwat the heads.
>>
While the other girls follow Chantrea to resupply, you march up to Kuwat's room with a bag of human heads. They are starting to stink, you hope they can be properly shrunken or whatever these people do with them soon, or at least taken off your hands.

>I Lillian, chieftess of the Amazon tribe, have brought you these heads.
>5 heads, as promised.
>>
>>37917141
>>I Lillian, chieftess of the Amazon tribe, have brought you these heads.
Bitch.
>>
>>37917141
>>I Lillian, chieftess of the Amazon tribe, have brought you these heads.
>>
>>37917141
>5 heads, as promised.
Calm, professional, and just as promised.
I think that we kill as if it's second-nature and consider it as natural and unworthy of exceptional attention as breathing will unnerve him more than the boasting he's used to.
>>
>>37917141
>>I Lillian, chieftess of the Amazon tribe, have brought you these heads.
>>
>>37917141
>5 heads, as promised.
>>
I'm against acting as if we're a tribal leader like Kuwat. We're mercenaries. Professional killers.
We kill because it's profitable, because we're good at it. Not because we use it as part of some primitive rite of passage or for bragging rights.
>>
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"I Lillian, chieftess of the Amazon tribe, have brought you these heads." You proudly declare as you drop the bag to the floor, leatting the severed heads roll out.

Most of the warpaint has rubbed off by now, and you are still stark naked except for some holsters and tactical gear. Kuwat eyes you slowly, not sure if he should congratulate you or shoot you down with an arrogant retort. He probably didn't expect you to return so quickly, or at all.

>discuss tactical matters.
>Walk off like he ain't shit.
>Fuck him right here right now.
>>
>>37917320
>discuss tactical matters.
We need to coordinate attacks, see where and when he leads his war parties for ambushes, so that we know where to set up ambushes of our own, and time them so we don't end up going after a patrol that's on high-alert and waiting for us.
>>
>>37917320
>>discuss tactical matters.

we bring much cocaine, and salted fish you have warriors and guns to trade yub nub?
>>
>>37917320
>discuss tactical matters.
>>
>>37917320
>>discuss tactical matters.

then call Kitty
>>
>>37917320
>>discuss tactical matters.
>>
>>37917395
Are you serious?
Fuck, that will destroy all that we've worked for so far.
>>
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>>37917433
i-its a joke

yub nub
>>
>>37917496
its a shitty joke and one the QM is likely to take serious
>>
>MFW my players hate fun and actively avoid turning into living avatars of Ishtar.

"We've drawn them into the jungle for you Kuwat. I'm sure your warriors know what to do now." You interrupt the awkward silence. "That's what you wanted right?"

Kuwat narrows his eyes and looks annoyed, but then he cracks a smile. "I apologize for underestimating you. I did say I have a surplus of inexperienced warriors. My mistake was thinking you were one of them. The army will likely attack here next, will you help us defend our home?"

>Of course.
>Sorry.
>>
>>37917711
>>Of course.

sure thing homie
>>
>>37917711
>Of course.
>But before they can, we should intercept them in the jungle before they can attack here. Take the fight to them, where we have the advantage and make them run home scared.
>>
>>37917711
>>Of course.
>>
>>37917711
>>MFW my players hate fun and actively avoid turning into living avatars of Ishtar.
We can fuck him after he actually proves he's a warrior.
>>
>>37917711
>Of course.
>We should pick them off and thin them out while they're in the jungles while we can, and we have some rockets for when they bring their gunships.
Come on, guys. The Army isn't completely stupid. They have gunships and planes; why go through the jungle when they have air superiority and the machines to take advantage with?
>>
>>37917711
>Of course.
>>
>>37917771
"Yes, they have been planning to attack this village for a long time, we will move the women and children into the mountain caves, and when they come, we will give them a battle they will not forget."

>We can help make sure they get to safety while your men lay the trap.
>Then we will fight alongside you brother.
>>
>>37917760
Ugh. I have no desire to fuck Kuwat. He's got all of the sliminess of a politician with none of the money. He's not even fit enough or good-looking.
And even if he's good at killing, we can get "good at killing" anywhere.
We want good at killing, listens to orders from us, AND good-looking.

>>37917711
>MFW my players hate fun and actively avoid turning into living avatars of Ishtar.
You did say that choices have consequences. So we're looking at possible consequences.
>>
>>37917906
>>We can help make sure they get to safety while your men lay the trap.
>>
>>37917915
>I have no desire to fuck Kuwat.
same

>We can help make sure they get to safety while your men lay the trap.
>Then we can hit them from where they least expect it when they walk into the trap.
>>
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>>37917915
dude relax, have some tea
>>
>>37917936
woops, forgot to link to >>37917906 for the vote
>>
>>37917906
>We can help make sure they get to safety while your men lay the trap.
>Then we will fight alongside you brother.
We need to make sure that Chantrea's equipment all gets to the caves and is safe, especially those solar panels.
Once the equipment is safe, we can come back and help spring the trap; I doubt any of Kuwat's warriors knows how to use an RPG.

Speaking of which, we will need some of his boys to go and bring back the rest of the RPG's.
>>
>>37917915
>all of the sliminess of a politician with none of the money. He's not even fit enough or good-looking.
He's a lot better looking than El-prez, and you'll have a hard time finding good at killing AND takes orders from you anywhere.

Also, being a little bitch also has consequences.

>>37917969
They know how. You can sell them a launcher and thee rockets for $$$.
>>
>>37917996
>Also, being a little bitch also has consequences.
Like Kuwat is finding out, he was being a little bitch, now he doesn't get to fuck us
>>
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>>37918023
>>
>>37917996
>He's a lot better looking than El-prez
That's not hard to achieve.

>you'll have a hard time finding good at killing AND takes orders from you anywhere.
Should we make it "good mechanic, good-looking, and takes orders from women"?

>>37918023
I think OP means us being a bitch will have consequences.
>>
>>37918082
>I think OP means us being a bitch will have consequences.
And how exactly is us being repulsed by this chauvinistic pig who couldn't even be bothered to address us properly when we first met him and not jumping on his dick being a little bitch?
>>
>>37918082
Read my words however you want. Whatever. I thought it would be cool if you dommed him. I guess you aren't into tribal guys.
>>
>>37918160
I'd have been cool with it
>>
>>37917996
>You can sell them a launcher and thee rockets for $$$.
So that would be selling them one of our launchers, and 3 of the 5 RPG's we brought with us, right?
Did we only bring 2 launchers with us?
>>
>>37918160
Sorry, it's just that you did too well of a job making him unlikable to us, and the village women went on about how the men here are disrespectful and lazy.

From how Lillian has acted before, she seems to be the type that would find that kind of attitude unpalatable.
Maybe we can find a daughter and/or son among the villagers we can take along, but the warriors we've already interacted with are pretty much no good now.
>>
>>37918160
>Read my words however you want.
I read them how you display them.

>>37918248
Pretty much my thoughts too, maybe he'll redeem himself in the future but right now I don't care much for him in that aspect.
>>
>>37918160
>I guess you aren't into tribal guys.
We might be if he wasn't an arrogant pig, first impressions mean a lot, and his was not great.
>>
>>37918197
You brought two launchers and five rockets. Selling one would leave you with one rocket in the launcher, and one reload.

Other things that can be sold.
>Eurotrash gun $$$
>SVD $$
>Medkits $$ each.
>Toolbox $
>Poly AKs $$ each
>Pistols $ each
>Suppressors $ for both.
>Extra 5.56 ammo $$ for each

Thinks you can buy
>Pay for that boat Zara borrowed $$$
>Parangs (machete) $ each
> Extra 7.62 ammo $ each
> Extra 5.56 ammo $$ each
> Chinese AKs (7.62) $$ each
> Hunting rifles (5.56) $$ each
> Fresh Food $ (You are low on supplies)
> Loincloths/sarongs $
>>
>>37918248
>but the warriors we've already interacted with are pretty much no good now.
yeah the warriors I don't want to touch, though maybe Kuwat can change our opinion of him in the near future
>>
>>37918420
>>Medkits $$ each.
How many medkits did we get? we should keep one or two for us and sell some so we can get
> Fresh Food $ (You are low on supplies)

also
>Pay for that boat Zara borrowed $$$
We're intending to go back to the crate, we may as well retrieve the boat the crate is under so we don't need to pay for it
>>
>>37918469
Four medkits.

Even if you return the boat, some compensation would be accepted.
>>
>>37918420
im in favor of selling one of the rocket launchers

so I guess prioritize stocking up food ammo and paying off the boat if we're buying anything?
>>
>>37918503
Four medkits.

then I say we trade one medkit for fresh food

>>37918562
>and paying off the boat
let's deal with that later, we don't want to completely sell off all our weapons and tools just to pay off some crappy boat and then not have the weapons and tools we need to fight off the army when they attack

we can deal about some shitty boat debt when we're not fighting for our lives and we can loot the army after they attack
>>
>>37918601
right
>>
>>37918420
I think we need to sell the 1 launcher and 3 RPG's, and 1 Medkit.
That will let us pay off the boat, buy fresh food, and buy 7.62 ammo for the SVD (yeah, I know the SVD actually uses 7.62mmx54mmRimfire, but I'm assuming Action Movie Logic here).

>>37918601
Yeah, but if we get Kuwat's men to fire the RPG's for us, that's more RPG's in the air and one less high-priority target that's not us.
>>
>>37918659
eh we may as well, if his men know how to use the RPG and put it to good use during the attack then thats good too

hopefully whatever we loot off the army when they come will be better than what we've got in the past, we seem to be in this constant spiral of "loot rockets and guns then immediately sell them for food", we'll never get anywhere at this rate if that doesn't change
>>
>>37918735
It really comes down to whether we think we can do more good with the RPG's ourselves, or if we think that Kuwat's warriors are good enough to shoot down a gunship with them.

Also, can we get a ruling on whether the 7.62 ammo we can buy here will be usable with the SVD?
>>
>>37918765
Yes it will.

>>37918735
Hardly, you'll still have enough rockets of Terri, and a stash in the jungle, and selling rockets for food will net a profit.
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>>37918601
Do you have an objection to selling the launcher and RPG's, if it means that one of Kuwat's men will become the guy that everyone shoots at instead of us or Teri when he pops up with an RPG?
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>>37918965
If he puts the rockets to good use, no no objections here
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>>37918991
>If he puts the rockets to good use

in more ways than one amirite?
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>>37919143
no
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>>37919215
I think you mean si

its spanish for yes
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File: NO.gif (1.24 MB, 158x129)
1.24 MB
1.24 MB GIF
>>37919143
No.

>>37919246
Hell no.
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File: yes yes.jpg (22 KB, 396x286)
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22 KB JPG
>>37919275
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>>37918900
Are you writing, or do you need more consensus?
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>>37919435
Oh no I got horribly distracted.

Sell rockets and a medkit to pay for the boat and buy food. You have one $ left.
>Buy ammo.
>Buy a Parang for more head chopping.
>Buy lots and lots of food.
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>>37919593
how much ammo do we have?
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>>37919593
>Buy ammo.
7.62mm.
Put that SVD to use.
We still have plenty of 5.56mm right?
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>>37919613
You are low on 9mm, you have enough 5.56 to last through two modest firefights, and you have a small supply of .45
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>>37919666
>you have a small supply of .45
Oh hey, didn't we get a second .45 pistol when we looted that officer's room back at the supply depot?
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>>37919785
You didn't take it.
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>>37919798
Right, because 3 guys didn't think that it could get stashed in the laptop bag with the laptop and documents.

Hopefully next time we won't leave perfectly good loot behind.
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>>37919593
Can Zara shoot the SVD at all?
I mean, she's used to a shotgun, can she use a DMR effectively?
Can we ask her?
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>>37920059
You can teach her. And she's carried a shotgun, she never used it.
>>
I'm sorry guys, this is one of those days where I ran because I told myself I had to, even though I didn't have the energy to make it fun. I'm going to turn in for the night.

>MFW I still get 150 posts.
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>>37920127
thanks for the thread, see you in the next one
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>>37920127
cheers Handler, see you next time.
>>
>>37920127
thanks man



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