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File: KRSengokuQuest.jpg (79 KB, 531x606)
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Previous episodes:
>http://suptg.thisisnotatrueending.com/archive.html?tags=Kamen%20Rider%20Sengoku%20Quest
Episode 21:
>http://suptg.thisisnotatrueending.com/archive/38790628/

>On the last episode of Kamen Rider Sengoku Quest:

Erina Kinushima, "Kamen Rider Eden" took the lead today, meeting with Takatora Kureshima and his retinue to discuss the findings from the Shibata kidnapping of Makoto Kinushima. She met with Yoko Minato, the Professor's apprentice, who may have just confessed that something is going on behind the scenes of the investigation into the kidnapping - something that doesn't bode well for our beloved Rider.

Further, she discovered with the Professor that the mass-produced Sengoku Drivers that the Shibata clan were employing on its thugs apparently had Matsubokkuri (Pinecone) Lockseeds secured tightly to the Drivers themselves. Non-DNA locked, but only granting its user the Matsubokkuri Arms.

And finally, after following Takatora into the Crack that the Dragon Inves emerged from, she was accosted and threatened with death by the one and only Cecile duMont, who was speaking about "escape" and "I need to get free". Giving her little choice, Erina transformed into Lime Energy Arms OVERCHARGE and the fight is on between the French assistant and the Japanese financial advisor to Yggdrasil - two unlikely foes, perhaps drawn together by fate? Only one will live to find out why...

Meanwhile, however, Makoto's story begins its next chapter...

>Follow Erina, and resume the fight against Cecile
>Follow Makoto, and progress to the next chapter.
>Follow a different character (write in)

>Majority vote, will progress after at least two votes.
>>
>>38932326
Woo, Sengoku Rider Quest. Alright, let's finish the fight with Cecile.
>Follow Erina, and resume the fight against Cecile
>>
For "dramatic" tension.

>Follow Makoto, and progress to the next chapter.
>>
>>38932711
>>38932609
Votes counted. Good to see you guys.
Will wait for another vote before continuing.
>>
>>38932860
>Follow Erina, and resume the fight against Cecile
>>38932860
Don't say that you'll summon him.
>>
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>>38932978
>>38932609
>>38932711

>Follow Erina, and resume the fight against Cecile

Last scene in the fight, copied from the last thread:

>Attack
>19 vs. 12 - Exceptional Success.

Your legs move before you even could formulate a plan. A long, lithe lunge with the fanged bow weapon towards her arm, and a satisfying sound and reverberation of metal gouging flesh. She leaps back with a pained yelp, covering the wound with her hand, and doing her best to get the hell away from the crazy psycho that just slashed at her.

...Irony, it turns out, seems to be in full effect today.

Once she's got a good distance away, though, she wastes no time with her Driver. She slams the lockseed into her Driver, and wastes no time in pushing the transformation lever down. Wild mania colors her eyes, a crazed bearing of her own human teeth as if an animal, backed into a corner, was trying to show aggression.

"Henshin!"
>TAMARINDO ARMS! WHIP LOUD, JIE JIA BAN!

One of the strangest fruit armors comes tumbling down from existence onto Cecile - it looks more like a pea pod the color of wood than anything else - and slams down onto her shoulders. When it unfolds, it looks pretty nice, resembling wooden and leather armor - but the most worrying thing is the two sectioned metal whip-like weapons attached to her hands that she starts swinging wildly..

"I must be free... I must be free!" she chants, advancing upon you.

>You have the initiative.
>You are at full health.

>Attack.
>Skills.
>> Energy Shot
>> Camouflage
>> Other (write in)
>Reposition.
>Defend.
>Other (write in)
>>
>>38933082
>Skills.
>> Camouflage
>Reposition.
Whips don't do you any good if you don't have the room to swing them. If we use our camouflage to get in closer she'll be at a disadvantage.
>>
>>38933145
This
>>
>>38933145
Going with this.
>>
>>38933145
>>38933273
>>38933343

You're not entirely sure about the capabilities of this thing. Whips aren't a weapon you have much experience with, and given just how powerful the Riders could be - if you were any indication - you didn't want to charge in without intelligence.

So, with a burst of willpower, you close your eyes. You imagine your presence disappearing, fading into the leaves and trees. You walk slowly backwards, holding your weapon out at the ready - the sounds of broken twigs and crushed leaves in front indicate Cecile is following you. Standing off...

Before you continue moving backwards, and she stops.

You open your eyes, and sure enough she's not looking in your direction - instead opting to scan the area for any sign of you.

It worked.

"Don't fuck with me, woman," she curses, gripping the whips further. "Come out and fight one to one, or else...!"

You move further into the brush, taking care to gently bend the branches and leaves that stand in your way. You needed to get closer...

>Roll 1d20
>>
Rolled 1 (1d20)

>>38933507
>>
Rolled 18 (1d20)

>>38933507
>>
>>38933526
Oh fuck, I'm so sorry.
>>
Rolled 3 (1d20)

>>38933507
>>
Rolled 8 (1d20)

>>38933507
>>
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Rolled 15 (1d20)

>>38933526

>mfw

Rolling for Cecile.
>>
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>>38933526
>Rolled 1 (1d20)
>>38933634
>Rolled 15 (1d20)

>Cecile wins.

Oh for the love of God, who put that branch right under your foot?

You freeze as soon as you feel the wood give and splinter under your weight, right as you were about to climb over it. Sure enough, the Frenchwoman whips her head to the sound of the dead tree branch breaking. With a wind-up, as if she was at bat, she swings her whips towards the tree. You dodge, falling flat instinctively -

- and you can feel the heat coming off of the weapons, as if the whips went through hot butter. Jesus Christ, you didn't expect that they'd be THAT quick!

"It's no use hiding, Kinushima - I can cut down everything that stands in my way." Cecile calls. The windchime-like sound of the whips swinging vertically is strangely rhythmic, but infuriating.

"So are you going to come out and fight, or are you going to hide like a little child who can't find her mother?"

>You have the initiative.
>You are at full health.
>Being prone, you don't have a window to attack.

>Skills.
>> Camouflage
>> Other (write in)
>Reposition.
>Defend.
>Other (write in)
>>
>>38933804
Energy shot
>>
>>38933893
>Being prone, and now behind fallen cover, you don't have a good window to attack.

Attack and Energy Shot are unavailable.
Select again.
>>
>>38933804
>Reposition.
Don't fall for the bait, we have an advantage and we're going to use it. Even if she has wide-area attacks, not being able to see us is going to make this harder for her. Stay in stealth, keep moving, and when we're back in a better position we can start harassing and harrying her.
>>
>>38933804
ROLLLLLLL AWAY
>>
>>38933804
>Reposition

The hunt's on now.
>>
>>38933959
>>38933967
>>38934007

>Re-position

Seeing this as an opportunity, you remain still for a moment. A force of will, and the optical camouflage kicks in again, rendering you as no more than a pile of fallen branches, leaves and sticks.

You do not dare move, as you can hear Cecile's footsteps come closer. They seem pensive, and less crazed... perhaps even sober now?

You do not dare raise your head and look around, but the hairs on the back of your neck stand up as you can FEEL Cecile glaring at the ground where you are.

"Where did that witch go off to!?" The manic tone returns, as she stomps off. "I'll swear I'll gut her and slit her throat! I'll bathe in her blood if it's the last thing I do!"

Her stomps falter a bit, as they move off down the lightly trodden path leading from the Crack, further into the Forest. More ranting and crazed progression can be heard as she fades into the distance... but for now, you're free.

Now you have room to breathe, and assess just how you're going to take care of this.

>You could run now, and get outside help. Cecile duMont running rampant needs attention, and you're not sure if you alone could take her. But could everyone else?
>You could take to the trees, pursue her from above. Would risk exposure if anything breaks, but ensures no ground footprints.
>You could stay low and follow her as she rants. Easiest way to go, but risks easy exposure if you're not careful with how you tail her.
>You could go a different path entirely... (Write in)
>>
>>38934131
Stay low
>>
>>38934131
>You could stay low and follow her as she rants. Easiest way to go, but risks easy exposure if you're not careful with how you tail her.

Hopefully this goes better than Assassin's Creed tailing missions.
>>
>>38934203
This
>>
>>38934131
>You could stay low and follow her as she rants. Easiest way to go, but risks easy exposure if you're not careful with how you tail her.
>>
Well, I've got to go catch a bus. Be back soon, hopefully without me here to roll crit fails the thread will do well in my absence. Later.
>>
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>>38934277
>>38934207
>>38934346

Now wasn't the time to go after her all willy nilly. This girl was about ready to snap at any moment, and any sudden movements in her field of view would probably trigger her to immediate action.

Hearing no sign of her, you slowly come to a crouch, then peek over the obstructions. She's getting almost out of sight, more than 50 feet away - best to start following behind. You draw your bow in and start creeping along the forest floor, careful to keep her in sight.

It's not hard to follow her, to be sure - her ranting doesn't stop, instead it only increases in volume and frequency. Darting behind trees, bushes and rocks, you manage to keep up with her.

Although, however... the forest is starting to give way and change a bit. Instead of teh off-filter look around you, the scene starts to give some semblance of being real. Everything starts to look sharp and the colors, while vibrant, return to a more familiar palette. Dark greens, pale blues and even some splashes of red and yellow among the brush...

And the rain. The sweet, refreshing rain. Clear, cool, falling through the canopy in large streams, coalescing in rivulets and creeks and rivers. The moss under your feet is soft and wet, and everything just feels... more at ease. Like you were at home.

>You have moved to a Jungle biome.

Cecile stops, however, at a small rock beach on a rather large-looking river. The water's eroded a small cave into the other riverbank, and were it not for the psycho standing on it, the entire scene would look serene.

>Stay behind cover.
>Reveal yourself and fight.
>Reveal yourself and try to talk her down.
>Other (write in)
>>
>>38934644
>Stay behind cover

We should wait until she lets her guard down further. Then we'll see what Overcharge mode can do.
>>
>>38934644
Stay in cover
>>
>>38934644
>Stay behind cover.

Let's not get overconfident already.
>>
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>>38934804
>>38934751
>>38934713

You stay behind cover as you watch Cecile stop for a second. She looks up at the pouring sky, and instead of her manic, unhinged tone...

...she starts to cry.

"Why was I here...?" she asks to the sky. "Why did you bring me from home, Naruya? Why did you rip my people and my home from me?"

>Tune: https://www.youtube.com/watch?v=2lCBEa2o6Ko

"You never had to do this, but you chose to pursue profit and the hunt than the safety of humans. You took me from my family, my life... all because of my father.

"My father, and all he knew about this Forest... the Forest of Death, and the treasure it hid with these godforsaken fruit. You drafted us, and you worked us under the guise of care and comfort. And you left my family to die...

"Die at the hands of that godforsaken...wretched... ANIMAL ... the animal you loosed on them..."

>Continue listening
>Interrupt her
>walk away
>>
>>38935110
>Continue listening

Ooooh, backstory.
>>
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>>38935110
>>38935180

"All because you couldn't keep your fingers out of the Garden of Eden, all your fault!" she shouts to the sky. Her hands grip the whips even tighter, and if there wasn't any kind of gloves on her hands you could swear you'd see blood vessels popping.

"You, Naruya Yamauchi, couldn't deem it worthy enough to know well enough alone! You couldn't hold back and resist temptation! YOU WHO ARE WITH THE GREATEST SIN OF ALL AND SPEAK OF THOSE WHO CARRY SIN WITHOUT CHOICE!"

She falls to her knees without ceremony and circumstance, bawling to the sky.

"YOU WERE THE ONE THAT LED ME TO THIS PATH! YOU ROBBED ME OF EVERYTHING I HAD EVER KNOWN, BOUND ME IN ROPES OF SATIN AND SILVER, PROMISING POWER AND CONTROL TO RIVAL QUEENS AND GODS!

"And at WHAT COST?!" she screams, swinging one of her weapons wildly, as if pleading her case against God himself. "The death of my father, the destruction of my village and the jungle being turned into a laboratory for your own experimentation on these GODSDAMNED fruit of HELL! Tens of thousands of people left without their ancestral homes and even some put down by force, forced into servitude for harvesting the Lockseeds and fruit!"

"Now look at me! I'm having to defend myself against your lackey! I've had to take up arms against my own captor, and I'm sitting here on the side of a river in the HELHEIM! I've been left with no choice but to fight back! You've given me no choice!"

"I'D RATHER DIE THAN COME BACK NOW!"

>Free response.
>>
>>38935380
Reveal yourself. Throw down your weapon if that makes her more likely to not attack you.
>>
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>>38935475

There's something about this woman that just... you can't put your finger on it. One minute she was about to rip a tree in half, the next she's exposing her backstory to you as if she's trying to make one last plea. One last plea before she died, perhaps?

You slowly emerge from the thicket, deactivating the camouflage. Locking eyes with her form, you slowly put the fanged bow down onto the ground next to you.

"Cecile, I... I didn't kno--"

The breath is knocked out of you as the handle of one of the whips slams, at the speed of a crack of a whip, into your kidney. You let out a disgustingly wet yelp, knocked down onto the river bed, and immediately scramble to your knees to try to recover.

"Oldest trick in the book! I knew it'd work." She proudly proclaims, on her feet once more and retracting the whip back to herself. Attaching chain to chain wasn't a bad idea, apparently. "You're fucking stupid if you think that was actually true. You fucking disgrace."

The crunch of rocks under her boots. The clinks and swing of chain in the air.

"Now, let's end this, and finally I can be rid of you and escape."

She whispers... "And after you, Takatora. Then Ryouma. Then Naruya herself. Maybe even your daughter for fun~"
>Charge her and tackle her.
>Retrieve the Fang Bow and go melee.
>Retrieve the Fang Bow and go ranged.
>Use skills. (Write in)
>Other (write in)
>>
>>38935982
>Retrieve the Fang Bow and go melee.

Well, can't blame us for trying.
>>
>>38935982
GO MELEE
>>
Rolled 82 (1d200)

>>38935982
Alright this bitch be going down.

>Retrieve the Fang Bow and go melee.
No one threatens our daughter.
>>
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>>38936102
>>38936046
>>38936024

>Tune: https://www.youtube.com/watch?v=S1CrYMEQk18

The fury rises. Your vision goes red with anger and blood.

You stand to your feet, muscles pulsing and on fire. The pain distracts, it holds you back momentarily. But fuck it, you have a mission now.

Not to just survive...

But to win.

You set your teeth, and start to sprint for the Fang Bow, knocked to the edge of the river. Hands and fingers find purchase on it, and you manage to grip it just as you hear the whistle of the whip sailing through the air. The handle crashes into the moss and fragments of plants and dirt sail through the air.

"You finally ready to play, Kinushima? Finally ready to get serious?" she calls, snickering. As if to taunt you, she retracts the whip and slams it into the beach next to her. The scattering and mini explosion of rocks denotes a power to not underestimate... but you don't give a fuck right now.

"No one under my watch gets away with threatening my daughter with murder and lives," you grit. "I don't like killing or death. But I can't let you walk out of this freely, any more."

You take up your stance.
She takes hers.

Rage-addled thoughts sear through your psyche
<<SURVIVE.
<<FIGHT.
<<CONQUER.
<<BLOOD WILL BE SHED.

>You have the initative.

>Go for direct body strikes with the Fang Bow
>Try some trickery with the camouflage and strikes
>Use skills.
>Other (write in)
>>
>>38936330
>Go for direct body strikes with the Fang Bow

Stick to the plan. Frontal assault or nothing!
>>
>>38936392

>Roll 1d20
>Y'all know the drill.
>>
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Rolled 17, 4 = 21 (2d20)

>>38936330

>Go for direct body strikes with the Fang Bow
>Use skills
>-keep her off balance by going in and out of Camouflage and mixing energy shots with your strikes.
Time to be SSStylish
>>
Rolled 7 (1d20)

>>38936645
>>
Rolled 17 (1d20)

>>38936645
Right, back later than I thought I would be. And I'm going to have to leave again soon enough. It's a busy night. But while I'm here, let's fight.
>>
Rolled 13 (1d20)

>>38936645
>>
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>>38936680
>>38936691
>>38936702
>>38936690

Y'all wanna go Smokin' Sick SSStylish, then? Take after Makoto?
>>
>>38936770
Like mother like daughter, baby!
>>
Rolled 18 (1d20)

>>38936791
GOOD. That's what I like to read.
Rolling for Cecile.
>>
>>38936770
No, Makoto takes after us. Erina's the original crazy slick member of the family. She just hasn't gotten a chance to do it lately with the bum leg. But yeah, go stylish.
>>
>>38936834
Damn it, beat us by one.
>>
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>>38936845
So what you're saying is,
>Erina is Dante
>Makoto is Nero
K is Virgil?
>>
>>38936996
We need a Trish. Maybe Hase?

Jounouchi is Lady, obviously.
>>
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>>38937043
Our Trish probably is Hase, now that I think about it.

Jonouchi being Lady, I'm not sure. I'm tempted to give that to Kaito or Kouta, for some reason.

Would Ryouma be Angus then?
>>
>>38937138
Perfect fit for Angus. Now that you mention it, Kaito would fit Lady better, considering they've both sworn vengeance against something/someone that's ruined their lives.
>>
>>38937138
Hey I thought Kaito was Rio?
>>
>>38936834
>>38936680

>18 vs. 17 - Cecile wins by just a touch.

You draw yourself up to your full height once more, and set your jaw. This might have been the first time you've actively wanted to kill someone, but it's gotta happen now. Fuck the consequences.

"I am terror and I am your despair. I am Kamen Rider Eden, and welcome..."

"To what? The garden of eden?" Cecile cheekily responds, putting up a hand to her mask as if to mock you.

"To your burial ground," you retort.

"Huh?"

Without a further word, you sprint for her, closing the distance between you with ease. Fang forward, you slash at her chest, aiming for the easy strike; but perhaps too easy. She easily leaps away into the shallows of the river, well out of range of the Fang. Flicking her wrist and retracting the whip into a more usable cudgel form, stancing up.

"Well, if we're going to give each other names... I am Cecile DuMont, Kamen Rider... Venus." she proudly proclaims, swinging her cudgel around once more.

"Venus? With that color?" You mock. "You look like you're covered in shit, sister."

"HEY FUCK YOU."

>You are at full health.
>Cecile appears to be at full health.

>Attack
>Skills
>>Energy Shot
>>Camouflage
>>Other (write in)
>Defensive maneuvers
>Other (Write in)

Multiple actions allowed. Difficulty for landing them increases, however.
>>
>>38937421
>Skills
>>Energy Shot
We've got a ranged weapon, time to use it.
>>
>>38937421
>Energy Shot

Let's see how much of a bite_ this thing has.
>>
>>38937421
Side note: Feel free to get descriptive with the attacks and everything. If you want to use attacks to distract or serve another purpose, go right ahead.
>>
>>38937421
Energy shot!
>>
>>38937561
>>38937511
>>38937447

>Roll 1d20
>>
Rolled 11 (1d20)

>>38937601
Aim for the belt, maybe? Can't knock the weapon out of her hand.
>>
Rolled 6 (1d20)

>>38937601
>>
Rolled 13 (1d20)

>>38937601
>>
>>38937539
Oh, okay then, let's use a few low charge shots to restrict her movement and get her in position for us to hit her with a more powerful arrow.
>>
Rolled 10 (1d20)

>>38937601

>>38937421
>"HEY FUCK YOU."
Oh. This makes sense. Cecile is actually Donte.
>>
Rolled 3 (1d20)

>>38937601
>>
Rolled 15 + 3 (1d20 + 3)

>>38937771
>>38937755
>>38937683
>>38937656
>>38937626
Replies accepted. Going to roll for Cecile, then go get dinner and then reply.

In the meantime, OOC discussion is welcomed. Discuss theories, ideas, jokes, etc.
>>
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Rolled 17 - 3 (1d20 - 3)

>>38937794
Wrong roll.
>>
>>38937808
Doesn't matter, either way she beat us by one point. Again. I am starting to hate this woman.
>>
>>38937794
So, any botanists in the thread? What the hell is a tamarindo, anyway?
>>
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>>38937832
Tamarind (the -o is because the Driver speaks Engrish) is a type of leguminous fruit native to the Middle East and Africa. Tamarind fruit resemble oversize brown pea pods, which when cut open reveals a sweet and sour pulp. It's pretty good.
>>
>>38937902
Jesus, no wonder Erina insulted her, it does look kinda like shit. Powerful though. I'm looking forward to any other new Lockseeds DJ has cooked up for us in the future!
>>
>>38937902
>Tamarind (the -o is because the Driver speaks Engrish)
That's actually it's name in Portuguese (and maybe Spanish too. I should check that) and it also grows on the northwestern part of Brasil.
>>
>>38938003
Well, Cecille is some sort of Franco-African ethnicity and her Lockseed is a fruit native to tropical Africa. So it's probably a Winds of Destruction thing where everyone has one related to their homeland. So we should probably guess it'll be exotic fruits. Niche things that aren't well known outside of the places where they grow.

>>38938062
Oh, cool. Pretty sure it's because of Engrish, though, like how the Driver calls Makoto's Lockseed "Dragonfuruitsu".
>>
>>38938143
The question begs to be asked, though...
Was Cecile lying about lying?
>>
>>38938186
Well, we're just gonna have to beat that answer out of her at this rate. Assuming we can land a hit I mean.
>>
Alright, finally back.

LET'S GO.

>>38937808
>>38937794
>>38937683

>Cecile clutches it out by one point.

With a flick of your wrist, the Fang Bow extends and unfolds into its former glory. You scuttle back, realizing that maybe head-on attacks aren't going to do much good against her, and isntead pull at the plunger of the bow. The death knell-like sound rings for just a second, as you begin to pelt the river with energy arrows --

-- all of which seem to narrowly miss Cecile, as she swerves and twists and bats the arrows away. You certainly are giving her a run for her money, but it doesn't seem to be enough. Not a scratch on her armor.

She starts advancing towards you, unfurling the cudgel into a whip once more. "You're going to have to try harder than that, old hag~" she taunts, before cracking the weapon once more towards you. A narrow duck and twist, and you're safely out of the way - but the wind going past your face tells you that you're not nearly as safe as you'd like to be.

>STYLE METER - EMPTY

>ERINA'S HEALTH - 10/10
>CECILE'S HEALTH - 10/10

>Attack
>Skills
>>Energy Shot (Cooldown, 2 more turns.)
>>Camouflage
>>Other (write in)
>Defensive maneuvers
>Other (Write in)
>>
>>38938930
Question! Can we use Buster to couter her? Because that whip seems like the perfect target to grab?

That aside,
>Attack
>>
>>38938930
Let's try a Lime Energy Squash.
>>
>>38939000
Yes you can, but the DC is fairly high.
>>
>>38939000
THIS
>>
>>38939000
Wait, do you mean Buster as one of the Power Attacks?
>>
>>38939129
>>38939007
>>38939000
>Roll 1d20.
>>
Rolled 3 (1d20)

>>38939286
>>
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>>38939350
>>
Rolled 12 (1d20)

>>38939286
>>
Rolled 20 (1d20)

>>38939286
Here's hopin
>>
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>>38939538
THAT'S WHAT I'M FUCKING TALKING ABOUT
>>
>>38939538
A little gift from galbadia
>>
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Rolled 8 (1d20)

>>38939538
Rollan for Cecile.
>>
>>38939753
>>38939538

>20 vs. 8 - Erina wins handily.

If ranged and melee aren't going to cut it, then what will? You ponder as fast as you can, as you dodge swings and cracks of Cecile's whip once more--

-- but it hits you (figuratively) as another swing just barely misses you.

Use her own weapons against her.

The next swing the other woman makes, you instead head directly towards it, flicking your armed hand once more and folding the bow back into its fanged melee form. WIth a deft twist of the wrist and arm held up, you catch the red hot whip in a wrap around your weapon.

She's locked in place, a satisfying 'HUH!?" as the reality hits her. You smirk behind the help, as your free hand reaches towards the Driver and pushes the lever inwards.

>LIME ENERGY SQUASH!<

The inward edges of the Fang Bow start glowing and crackling with green energy, and once it makes contact with the steel of the whip, it starts traveling down it like a conductive wire.

Oh, how your ears love the sound of her screams. She falls to the ground, clutching her burned hand.

>STYLE METER - 30%

>CECILE'S HEALTH - 5/10
>CECILE IS STUNNED.

>Attack
>Skills
>>Energy Shot (Cooldown, 2 more turns.)
>>Camouflage
>>Other (write in)
>Defensive maneuvers
>Other (Write in)
>>
>>38940063
EDEN MUSCLE BUSTAH
>>
>>38940063
Charge! The prey's poisoned, now chomp on in!
>>
>>38940063
>Attack
Hit her while she's down. Just start wailing on her.
>>
>>38940063
>Attack
Continiuing with the DMC4 theme, this is the kind of moment where you grab the opponent amd beat the shit out of him, possibly by jamming your sword in its gut.

Given the lack of overpowered regeneration, I say we just beat the shit out of her.
>>
>>38940141
>>38940091
Both WE WIlL PUT HER IN THE EDEN CLUTCH AND MAKE HER HUMBLE!!
>>
>>38940091
>>38940141
>>38940152
>>38940181
>>38940191

>Free action: Cecile is stunned.

You waste no time untangling your weapon from the smoking whip, dashing along its length to meet the wielder head on. Still left reeling on the ground, you leap on top of her and start pounding away at her face... her torso, anything you can get a fist or fang into at this point.

Chips of armor fly off, hitting your helmet and suit as you continue to pound. She tries to resist, grabbing for her
The anger still burns inside you, even as you're sure her movements in response grow less and less frenzied.

Until she stops moving.

...

>CECILE'S HEALTH - 1/10

You're left there, not entirely sure where to go next. She's unconscious, that much is for certain. But to go any further... is a thought you're not sure you can entertain right now.

However, if this woman gets free, she may very well continue her plan, escaping from the Helheim, hunting down Takatora and the rest of the Yggdrasil higherups... and lord forbid, Makocchi.

But could you do it?

>Deliver the final blow. Put her out of her misery.
>Leave her for the Inves to deal with.
>Bring her back to the Crack, and let the police take care of her.
>Other (write in)

THIS CHOICE, IF IT WASN'T CLEAR ALREADY, WILL HAVE SERIOUS RAMIFICATIONS. HOWEVER< THERE IS NO RIGHT ANSWER.
>>
>>38940576
FINISH HER and take her lockseed
>>
>>38940576
>Bring her back to the Crack, and let the police take care of her.
>Other (write in)
We can't kill her or leave her to die. Erina's not that cold. Bring her in, get her locked up, make sure she can't hurt anyone. But not before we get Yggdrasil security to interrogate her to figure out what the fuck she was talking about. Oh, and take her Driver and Lockseed, always disarm a defeated opponent.
>>
>>38940576
Take her Lockseed, but don't kill her, and don't go to the police. Bring her to Yggdrasil instead.
>>
>>38940576
Finish her off
>>
>>38940576
>Other (write in)
Bring her back to Ygggdrasil, get her interrogated, then hand her to the police.
>>
As an aside, what happened to Takatora? The impression I got was that she ambushed him. We need to find him before we leave.
>>
>>38940802
I was thinking that too. We just have a bigger threat right now in her. Assuming we get back to our guys, and she regains consciousness, we may get the chance to ask her.
>>
>>38940862
Yeah, but what if she did something to Takatora already?

>Explore to find Takatora
>Leave and come back for him.
>>
>>38941054
Find hin
>>
>>38941054
>Leave and come back for him.
The Crack isn't that far away, and Yggdrasil will send their own team if he doesn't respond soon. So drop her off with the security team at the site, tell them we're worried Takatora's still out there, and then go look for him.
>>
>>38941153
Took the words right out of my mouth. Going with this.
>>
>>38941179
>>38941153
You relax a bit as you loosen your grip on your weapon.

No, you wouldn't be the one to deliver the killing blow. Knowing her, it would likely be herself. But that blood wouldn't be on your hands at that point.

ANd besides, a true ally of justice wouldn't resort to a street brawl in order to solve a problem, even at the threat of death. You're better than that.

You close the lockseed on Cecile's driver, and confiscate her equipment -

>Acquired [Combat Knife]!
>Acquired [Sengoku Driver (DNA LOCKED)]!
>Acquired [Tamarind Lockseed]!

- before picking her limp body up. SHe feels so much weaker and... well, fragile probably was the best word. It was near inconceivable that minutes ago she was flinging metal hot enough to cut through wood with ease, and now she was left as not much more than just flesh and organs in your arms.

You make your way out of the crack, and to no surprise, a contingent of armed guards stand ready at the Crack's entrance. It hasn't seemed to change in size or anything - strange enough - but the appearance of the Frenchwoman in your arms draws their attention.

"She needs to get looked at by security. Just tried to kill me," you speak. "And perhaps tried for murder. Takatora may still be out there, I couldn't find him. I'm going back in."

A couple of the armed security guys take the body of Cecile and carry her out on a stretcher, but the rest give you a weird look.

"Miss Kinushima, what exactly happened to you?"

>Tell the whole story.
>Tell only an abridged-partial version.
>Ignore the question,go back to find Mr. Hawktiger.
>Other (write in)
>>
>>38941687
>Tell the whole story.

Not much to tell, to be honest. Let's try not to keep Takatora waiting, though.
>>
>>38941687
>Tell only an abridged-partial version.
We don't have time to waste, just give them the salient details. We went looking for Takatora, she attacked us ranting about freeing herself and killing every Yggdrasil executive, we got in a fight with Drivers, she lost, now we really need to go find Takatora.
>>
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>>38941786
>>38941784

"Look, if Taka-chan's still in there, I don't hav emuch time. Suffice it to explain, Cecile attacked me after I went looking for Takachan. She ranted about freeing herself and killing all the Yggdrasil execs, and she tried to fight me with her own Sengoku Driver. She lost, of course."

"Huh..." one of the masked guards exclaims. "I always knew it. She was always a crazy bitch, just had to wait until the right time to show it--" The guard gets promptly slapped by one of the others next to him.

"Show some respect, she's still leagues above all of us!"
"Look, man, how was I supposed to care? She's gonna get thrown in prison for attempted murder, if not brought to court!"
"Keep your mouth shut, grunt!"

Regardless, you turn your back to the collection of guards and head back into the crack.

But the sound of a zipper behind you chills you to the core.

Sure enough, as you turn around, all you see now is more forest.

The rain continues to fall over the leaves of the trees, and birdsong faintly sounds over the pattering of the raindrops.

But indeed...

You're trapped. For now.

>TO BE CONTINUED.

>I'm running out of steam, guys, can we continue this next week?
>>
>>38941687
>Tell only an abridged-partial version.
>"Crazy bitch attacked me, I escaped, she threatened to kill my daughter amd my friends so I decided to kick her ass. We had a climatic fight, I kicked her ass amd now I'm here wasting precious time.
>>
>>38942227
Yeah, sure, it's getting late and I'm tiring too. We can continue this next time. Thanks for running, Sagara. See you next week.
>>
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>>38942227
>TO BE CONTINUED.
This was an awesome thread, Sagara, I Can't wait for the next one.
You just wait, we'll fill that Style meter in no time!
>>
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>>38942290
>>38942322

No problem, thanks for participating.

>Archived at suptg, don't forget to vote!
>QM Twitter: @DJ_Sagara_TG
>Artfriend's Twitters: @mrquerious, @RamenWarwok, @Skaphel, @DJ_Glory_TG

See y'all next week!
>>
Eh, she'll be alright. Yggdrasil has plenty of ways to open Cracks of their own, Ryoma will have this sorted out by the time we find Taka-chan. Worst case scenario Erina will have to find the camp around the permanent Crack leading to Yggdrasil Tower, spaces are roughly congruent between Zawame and Helheim so she won't have to wander too long before she spots them. We'll be fine, nothing to worry about.
>>
>>38932326



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