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This week was the fifth anniversary of the very first Lego Quest episode! To celebrate the occasion, I've put together a very special surprise.
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Previously, on Game of Electroswords...
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"I don't care what the Queen wants! Either Genevieve dies, or you do!"

"You speak of treason!"

"It won't be treason when I rule!"
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"Amperius, I swear on my honor I did not kill him!"

"Liar!"
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[DRAMATIC MUSIC]
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[DRAMATIC MUSIC INTENSIFIES]
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"These woods are closed to your kind, Futuron! Only forestborn may tread this path!"

Roll a d12 and link to this post for whatever Solman does, please! To roll, put dice+1d12 in the Options field!
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Rolled 2
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Rolled 4 (1d12)

>>38999274
Pretend you're a weedwhacker.
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>>38998935
Yeah Legoquest!

Do you keep all your protagonists together, or recycle them into the pile?
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"Hmph," Solman grunts, and brings his huge axe to bear, but no sooner does he begin his toss-
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Rolled 8 (1d12)

>>38999274
Tell him the story of our birth: how we were born in the forests of futuron, clawing our way out of our mother's womb!

Truth being optional.
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Rolled 3 (1d12)

-when the treesons ignite their rifles, filling the air with smoke and metal!

Roll a d12 and link to this post for whatever Solman does, please!
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Rolled 12 (1d12)

>>38999594
Solman dies horribly for bringing a comically oversized axe to a gunfight.
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Rolled 7 (1d12)

>>38999594
Ignore the bullets.
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Rolled 11 (1d12)

>>38999594
Become one with the forest.
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>>38999611
Of course, THAT would be the 12 rolled...

By the way, congrats on 5 years Lego Quest. Shit should be a TV show or something.
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>>38998935
Aw yiss, motherfucking LEGO Quest! Shame I'm travelling home soon, otherwise I would participate!
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Fearlessly, Solman turns into the path of the gunfire unflinchingly and throws his axe skyward with all his might!
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"Aaaarlgh!"
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Before the other treeson can ready another volley, Solman turns and leaps into the air, his Futuron strength propelling him toward the hapless forestborn!
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"Yaaaaaah!"
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"Hmph."
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"Urgh!"
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"Hmph," Solman snorts to himself as he alights from the treeson's perch and surveys his grim work.
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"Eh?" he says, too late to realize the significance of the crack he hears.
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"Ugh!"
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"Listen."
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"Rifles."

"I don't hear anything!"

"You would if you didn't keep that squawking rat around. It's probably given you lice."
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"Beatrice does not have lice! Besides, she might be able to help us out sometime!"
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"Hush! Listen-"
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"I hear the buzzing of flies."
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Rolled 7 (1d12)

"Gods of old, a dire cow!"

"Tara, wha-"

"Alissandra, hush!"

Roll a d12 and link to this post for whatever Tara does, please! And roll another d12 for whatever Alissandra does as well! To roll, put dice+1d12 in the Options field!
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Rolled 2 (1d12)

>>39000716
Sword the cow in the front, and sword the cow in the back!
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Rolled 6, 11 = 17 (2d12)

>>39000716
Moo.
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Rolled 12 (1d12)

Have Tara throw Allisandra at the dire cow and then run off towards the rifle noises
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Sorry, I had to go take care of a pizza situation.

And for the anon who asked, I tend to keep all the minifigs and important elements of each game together in their own separate containers. Pic related.
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"It's time you learned to use that sword of yours! Here, just do as I do!"
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"Raaah!"
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"Aaaaah!"
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"Tara, what-"

"Sorry, kid - humf!"
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"Eeeeeeee!"
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"You're on your own now!"
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>>39001274
HAHAH YOU ACTUALLY DID IT

I was amazed I got a 12 anyway
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>>39001274
>>39001251
Quick Alissandra! Use my(>>39000741) 11 to charm the beast!
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"Lord Helman,I still don't understand why we have to travel all this way to meet with the Ice Men. Isn't the lure of battle enough to draw them to our cause?"
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"You are still young, boy. The Ice Men are as deadly as the weapons they forge, and must be handled with equal care. We travel to them as a show of respect, nothing more."
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"My lord, look!"

"I see it..."
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"Poor thing."
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Rolled 6 (1d12)

>>39001559
I see lunch!
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"My lord, is the shreep not the totem of the house of Futuron? This may be an ill omen!"
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Roll a d12 and link to this post for whatever Helman does, please! To roll, put dice+1d12 in the Options field!
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Rolled 4 (1d12)

>>39001603
Go hunting for a suitable gift for your potential iceman allies!
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Rolled 4 (1d12)

>>39001603
Send your companion on foot to scout the path ahead.
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>>39001663
What is this, lego quest abandon your friends edition?
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"Perhaps it may, but a life spent cowering in fear of what may or may not be an omen is not the Futuron way!"
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"Go and scout ahead for game. Perhaps we may find a suitable gift for our eventual hosts, even in this bleak place!"

"At once, my lord!"
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"But what would cause its killers to abandon their meal? Unless they were frightened off somehow- eh?"
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Rolled 12 (1d12)

"Aaaaaaah!!"

Roll a d12 and link to this post for whatever Helman's squire does, please!
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Rolled 11 (1d12)

>>39001898
Use the lance to pogo onto the horse!
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Rolled 4 (1d12)

>>39001898
Rodeo it.
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Rolled 9 (1d12)

>>39001898
Red helmet guy throws his sword into white helmet guy to trip him up so monster gets him while red helmet guy escapes
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Rolled 6 (1d12)

>>39001898
Have them throw the road kill to the monster and escape!
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Rolled 3 (1d12)

>>39001898
Exploit the beast's lack of depth perception and run towards it, appearing to grow larger.
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"Hup!"

Helman's squire finds his courage and thrusts the banner-pole into the arid soil, propelling himself beyond the snapping reach of the creature's maw-
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Rolled 8 (1d12)

-though his leap provides but scant release, for no sooner does he land atop Helman's mount that the monstrous beast digs its great claws into the sandy ground and turns in mid-stride to devour them both!

Roll a d12 and link to this post for whatever Helman does, please! And roll another d12 for whatever his squire does as well!
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>>39002057
>that eye-stalk
I was wondering how that thing was attached, it didn't look that far out in the first pic
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Rolled 1, 9 = 10 (2d12)

>>39002099
Helman: let tje horse run towards the monster.

Squire: Use the banner as a lance and poke it's eye out.
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Rolled 6, 8 = 14 (2d12)

>>39002099
helman hucks his sword to put the thing's eye out.
squire waves the banner in an attempt to waft delicious rotting shreep smell toward it
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Rolled 12, 9 = 21 (2d12)

>>39002099
Squire waves the flag to attract the beast to bite it while Helman aims to cut off its eye with his sword!!
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Rolled 2, 12 = 14 (2d12)

>>39002099
Helman: Exploit the creature's lack of depth perception and ride towards it, appearing to grow larger.

Squire: Enhance the illusion by standing on the horse's back and wildly waving the flag.
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Rolled 7 (1d12)

>>39002099
Tie the sword to the stick with the flag.

Then Lance it!
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This is pretty cool. I envy you so much.
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"Hyaa!"

Helman jumps from atop his steed and slaps the warhorse's rump, sending it bucking skyward and galloping at the monster-
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- but even a mighty horse bred by the house of Futuron is no match for the titanic creature!

The horse's neck crunches and splinters as blood gushes forth, wetting the air...
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Rolled 11 (1d12)

>>39002564
Squire: Blame Helman for everything
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... but the nightmare drops it, seeming to remember that other morsels yet await its gullet!

The dead horse tumbles from its maw as its gigantic eye swivels and sights upon Helman, and it bellows a primeval roar as it avalanches down upon him!
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"Come on, then, you brute!" Helman shouts in response, steely nerves holding him still even as the monster thunders closer, when suddenly-

"Eh?"
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"Fear not, my lord!"
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"Ah-huh-" the squire gasps, reeling for air as he braces his hands upon his quaking knees.

"Well done, man of Futuron-"
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"My lord?"
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"Surely would I have fallen to that beast, were it not for your fearless action," Helman intones. "No more will you walk as lesser men..."
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"Ever from this day shall you be known as Soarman. This I declare, as lord of Everhold and guardian of the house of Futuron!"
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"This place gives me the shivers, Burr. Why couldn't we cross over land instead?"

"You idiot, they're looking everywhere for us. Trust me, once we cross beyond Futuron lands, we'll never have to watch over our shoulders again."
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>>39002564
Now we just have to kill or mutilate a bard somewhere
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"What if a mermaid finds us?"

"There's no such thing as mermaids. Besides, even if there were, they'd take one look at you and never come up to the surface again."
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"I don't like it, Burr."

"Shut your trap, Sten. I'm sick of listening to you- wait."
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"What's that noise, Burr? Is it pirates?"

"Worse."
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"Seatrons!"
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"What do you want from us, Seatron? We are just passing through!"
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Rolled 11 (1d12)

"'What do we want?'" the Seatron bellows a mocking laugh as his fellow savages join in, raising their gleaming barbed hunting tools. "We want for nothing now, for though I feared our hunt was at an end it seems we have found our supper after all!"

Roll a d12 and link to this post for whatever Burr does, please! And roll another d12 for whatever Sten does as well! To roll, put dice+1d12 in the Options field!
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Rolled 1 (1d12)

>>39003312
Give him the paddle.
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Rolled 6 (1d12)

>>39003312
Give them the brown hooded dude and be on your way
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Rolled 2 (1d12)

>>39003312
hope for mermaid intervention.
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"Now just wait, let's talk about this like men-"
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"Guk!"
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Rolled 1 (1d12)

"Yaaaaah!" screams the Seatron as he leaps across the gap toward the tiny pilfered rowboat!

Roll a d12 and link to this post for whatever Sten does, please!
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Rolled 12 (1d12)

>>39003542
Sten hulks out and THROWS the dingy at the pirates!
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Rolled 12 (1d12)

>>39003542
Chop his head off mid flight.
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>>39003542
>>39003602
>>39003604
>Rolling a one against two twelves.
I wouldn't want to be a Seatron in this situation.
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"Raaah!" Sten screams, and swings his sword, for in his panic he finds a reserve of battle-rage, and slips into it, an unthinking engine of destruction!
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"Raaah!"

Language is no more within his means, for so enraged is the M-Tron that as he tears their escape craft from the waves he can do naught but bellow a terrifying roar!
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"Raaah!"
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"Ayiiii!" cries the Seatron as the mighty impact sends him hurtling through the air toward the depths beyond the ship graveyard!
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>>39003867
>>39003891
>>39003899
Shit just got real!
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"Hello?"
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"Is anybody there?"
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[DRAMATIC MUSIC]
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Wow, that was a pretty fantastic evening! I hope everybody else had fun! Game of Electroswords should resume in about 10 hours, either in this thread or a new one.
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>>39003943
teh endz0rz?
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Rolled 7 (1d12)

>>39003943
Amazing!
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Rolled 4 (1d12)

>>39003970
That was great, Lego Quest!

Will we see any of these characters again? Or will this episode just be a whole lot of loosely related shorts?
>>
>>39003970
It's almost as confusing as any random episode of GoT would be for anyone who hasn't watched all of it. Wonderful!

We still need to kill a bard or minstrel though.
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>>39003970
Thank you, Master Builder! I'm glad that the dice gods were with us and that Sten could tap that inner rage.
>>
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Quite a number of Easter eggs in this episode. Firstly, Legonauts will probably recognize all the animals in the credits >>38999197

The swordfish made its first appearance way back in Spaceman's Quest, when they planned on going to Oasis.
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>>39001898
This creature first appeared in Deep Shaft 8. I guess there's a surface-dwelling variant. Just like its subterranean cousin, the eye is the weak point.
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>>39003312
These minifigs have Aquanauts torsos, but "Seatron" is a prototype line that the designer of the iconic Lego Space factions (Futuron, M-Tron, etc) created as an water-planet space faction. The line was eventually scrapped before production, but a lot of the sets and concepts were reworked and released as the Aquanauts line.

This pdf has a lot of interesting information about the development and ideas behind the Space lines.
>>
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>>39003982
>Will we see any of these characters again? Or will this episode just be a whole lot of loosely related shorts?
Every one of the still-living characters will hopefully show up again tomorrow.

>>39003972
>>39003990
>>39003996
Thanks, anons! I hope everybody had fun!
>>
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>>39003943
Another Easter egg I forgot to mention: Chad Studswell is also the executive producer of Master Shreepsman Quest.

http://legoquest.wikia.com/wiki/Chad_Studswell
>>
>>39004107
I love that you have a wiki. It's so wonderful.
>>
>>39004130
http://legoquest.wikia.com/wiki/Category:Characters
>225 pages
If it wasn't for the wiki, there's no way I would be able to remember everything!

I'll be back in a little while, but until then, the wiki abounds with all manner of useless crap. If you're extra-bored, most previous episodes of Lego Quest are archived on suptg along with all images:
http://suptg.thisisnotatrueending.com/archive.html?tags=lego%20quest

and if you follow me on Twitter, you'll get a tweet when this episode resumes or when a new episode begins:
@EndmanOfFuturon

Goodnight everybody!
>>
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Reposting this from the /toy/ thread
>>
Rolled 6 (1d12)

Awesome
>>
Waking up to catch up on Lego Quest is always a great thing to do.

Thanks for the fun as always, LQ.
>>
Good shit.
>>
OK, I'm back! Just need to build some sets and write some stuff and then we'll be ready to start up again!
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>>39007871
Cool! Too bad I have to go to bed pretty much now... but have a fun quest!
>>
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>>39007871
So I requested something in the drawthread because I'm a huge sucker for retro sci-fi and I thought you'd like it.

All credits go to the drawfag of course.
>>
>>39008535
Oh my goodness, that's amazing! Who drew that?

It's definitely going on the wiki.
>>
>>39008630
It was this guy in the drawthread >>39007274

He didn't say anything but I think I've seen the signature on a few other requests in earlier drawthreads.
>>
>>39007871

So, about those sets...
This is a bump.
>>
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[CROWD NOISES]
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"Shreep meat! Bukows! Come on, try one!"

"So I said to him..."

"AHAHAH! That'll be the day!
>>
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"What's this? An M-Tron, all by his lonesome?" calls a man as he swings down from atop a wall, saber in hand to block Amperius's retreat.
>>
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"You're a long way from your clan-holds, M-Tron. Are you looking for something?" asks a hooded man cruelly as he steps from the shadows of a moss-encrusted overhang and and draws back a nocked arrow. "We can help you find it... for a price."
>>
"Am I looking for something?" Amperius asks mildly.

"Yes, I am looking for something. A man."

"A man?" the long-haired rogue laughs. "Luna's brothel may have boys to cater to your outland tastes," he mocks, raising a titter from his companion, but both fall silent when Amperius clarifies.

"An Ice Man."
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"He killed my opposite. And when I do find him, I will carve out his heart..."
>>
"... as he has carved out my own!"

Roll a d12 and link to this post for whatever Amperius does, please! To roll, put dice+1d12 in the Options field.
>>
Rolled 10 (1d12)

>>39010802
Win them over with your tale of revenge.
>>
Rolled 4 (1d12)

>>39010802
shiv them
>>
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"Now, will you bar my way? You will not be the first men I have killed along this path."
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"Peace, M-Tron," the long-haired man says, sheathing his sword as he raises the other hand in placation. "If you have quarrel with the Ice Men, then you are a friend to us! We were both driven from our lands by their warriors, and we too have seen our people slaughtered by their orange terrors!"
>>
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"I saw my own wife killed before me," mutters the other as he relaxes his draw upon the bow, raising a creak as it settles. "I am Loran Wildren, and this is Dartwick Chambler."
>>
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"Come," Loran says, swinging from melancholy to mirth as he claps a hand upon Amperius's back and leads him from the alley. "We will buy you a drink."
>>
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"After you are granted an audience, be sure to make her aware that our future successes against the Futurons hinge on the continued trade between our - are you even listening, Lord Royston?"
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"I know how to talk to women, Dougherty."
>>
"The Empress Rana is not just any woman!"
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Royston bids his adviser off and approaches the outer gate of the Empress's grand palace alone, entering the shadow of an immense Malman guard bearing an axe almost twice Royston's height.
>>
The Malman stands mutely barring the way, not even deigning to glance down at Royston.

Roll a d12 and link to this post for whatever Royston does, please!
>>
Rolled 10 (1d12)

>>39011920
nut shot
>>
Rolled 3 (1d12)

>>39011920
Strike a dashing pose with our fabulous cape!
>>
Rolled 11 (1d12)

>>39011920
"One side, please."
>>
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"Ha-yah!" Royston grunts as he launches himself foot-first into the Malman's groin, drawing a sharp whuff of pain from the giant as he collapses to the ground!
>>
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"I'll let myself in, if you don't mind."
>>
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"After all, we mustn't keep a lady waiting."

Roll a d12 and link to this post, please! To roll, put dice+1d12 in the Options field.
>>
Rolled 12 (1d12)

>>39012428
Walk in pantsless. It's sure to get the attention he deserves.
>>
Rolled 8 (1d12)

>>39012428
DYNAMIC ENTRY
>>
>>39012445
Hahaha yes!
>>
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"You may leave me now."

"Yes, my Empress."
>>
"Eh?"
>>
"I hope your bedchambers are more comfortable than your parlor."
>>
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"I hate this place. Dust everywhere, no rain, all the food is... I can't even begin to describe how the food is. This must be where the gods of old put the things they didn't want."
>>
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"You'd best start getting used to it. We're going to be here until we can find someone willing to take us to the southern edge at this time of year-"

Helman's words fade as his attention is drawn to a shadow on the roof, but before he can react...
>>
... the shadow drops to the street!

"Oof!" Soarman gasps as he is shoved violently away, colliding with the stone wall and reeling to the ground.

"Helman of Futuron," the voice beneath the visor states.
>>
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Rolled 12 (1d12)

"Die!"

The saber stabs forward!

Roll a d12 and link to this post for whatever Helman does, please! To roll, put dice+1d12 in the Options field.
>>
Rolled 4 (1d12)

>>39013563
Seduce her.
>>
Rolled 7 (1d12)

>>39013563

Seduce
>>
>>39013563
SX3 is that you?
>>
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"Now look, you're obviously a very attractive woman. I'm sure we can find some way to-"
>>
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"-Urck!"
>>
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"My lord!" Soarman shouts as he clutches his head and struggles to his feet!
>>
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"My lord!"
>>
>>39013823

You know what they say, the way to a man's heart is through his stomach.
>>
"Someone help him!"

Roll a d12 and link to this post for whatever Soarman does, please!
>>
Rolled 4 (1d12)

>>39013913
Pick up the sword and have our revenge!
>>
>>39013913
dice+1d12
Tackle her, and once you're on top, seduce.
>>
>>39014001
Hey look at my new showing. Let's try that again.
"dice+1d12"
For the same thing.
>>
>>39014001
It goes in the options field, anon.
>>
Rolled 6 (1d12)

>>39014043
Thank you.
ONE LAST TIME
>>
Rolled 3 (1d12)

>>39013913
Use the sword to stem the blood.
>>
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"Wait! Come back!"
>>
"Guards! Guards- confound it, how do you say 'guards' in this tongue?"
>>
"Come back! Come..."
>>
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"... where am I?"
>>
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"Looks like you came to a bad end, Futuron..."
>>
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"Well-made rifle. From the forestborn, no doubt. Seems you found yourself in a squabble, didn't y-"
>>
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"-Eh?"
>>
"Who's there? Show yourself!"

Roll a d12 and link to this post for whatever Tara does, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 10 (1d12)

>>39014797
Run away.
>>
Rolled 11 (1d12)

>>39014797
Leg it.
>>
Rolled 3 (1d12)

>>39014797
Don't flee, come on!
>>
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I didn't get where I am from being brave, Tara thinks to herself as she turns and flees the clearing.
>>
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>>
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"Mmmm... that was exquisite," the Empress purrs as she stretches her supple form over Royston's thigh. "The sixth time was my favorite."
>>
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"Perhaps I should summon my handmaidens and they can-"

"Perhaps," Royston agrees with a roguish smile as he scoops the Empress up into his arms. "But I thought we could first discuss cooperation of a different nature-"
>>
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"Wait, what was that?"
>>
"My husband!" the Empress gasps. "He was not supposed to return for a week! If he catches us together, he will have us both killed!"

Roll a d12 and link to this post for whatever Royston does, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 6 (1d12)

>>39015928
Put a plant on our head and sit really still in the corner.

what? I thought it was a good idea
>>
Rolled 9 (1d12)

>>39015928
jump out the window naked
>>
Rolled 2 (1d12)

>>39015928
Cling to the ceiling like in a bad sitcom.
>>
Rolled 9 (1d12)

>>39015928
Use your cape as a parachute to escape.
>>
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"Where are you, my unspoiled flower? I wish to gaze upon your beauty and reflect on your faithfulness!"
>>
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"Oh, and I have brought back a new master torturer with me! I cannot wait to see his skill at work!"
>>
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Roll a d12 and link to this post, please!

To roll, put dice+1d12 in the Options field!
>>
Rolled 1 (1d12)

>>39016541
Rolling to avoid pancake.
>>
>>39016565
Son of a bitch
>>
Rolled 2 (1d12)

>>39016541
land on your trusty stead
>>
Rolled 2 (1d12)

>>39016541
You fool! You could have parachuted to safety!

Try to land on a canopy.
>>
Rolled 4 (1d12)

>>39016541
Rolling to do away with these bad rolls.
>>
"Aaah!"

At the moment of impact against the low buiding roof, a wet crack coaxes a stifled cry of pain from Royston's throat as his leg suddenly flares with white-hot agony!
>>
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"Aaah!" he cries as he falls to the street and further injures his manged body. "Ohhh- oh, gods, someone help me! Aah!"
>>
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"Aaah... uh? Is someone there? Help me, before the gods!"
>>
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"Ah, Lord Royston, isn't it? How goes your war against the house of Futuron?"
>>
>>39016662
But anon, we left her in the room.
>>
File: The More You Know.gif (494 KB, 400x278)
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>>39016565
>>39016662
>>39016759
>>39016914

>>39016916
>>39016967
>>39016999
>>39017037
See, kids? This is what you get for thinking with your willy.
Taking Bard levels sounds fun now, but when you break your legs to prevent yourself from being executed and end up nude, broken, and helpless on the ground in front of one of your closest allies, you'll wish you hadn't.
The Alliance for Bard Prevention.
>>
>>39017108
That's a Futuron
>>
>>39017147
...Point still stands.
"Next up: Keep the F**k Away from My Daughter: A Helpful Guide on How Not to Get Your Dick Chopped Off."
>>
>>39017108
>your closest allies
You aren't paying attention to the story, are you?
>>
>>39017371
Not here for all the threads- only picked it up last month- but I try to at least get my head above water.
I'll just pretend this never happened.
Like he will.
>>
>>39017399

The current theme is new to this thread.
>>
>>39017399
You only need to pay attention to this thread though.
As mentioned in >>39001844 that guy is a Futuron, who seem to be the mortal enemies of naked guy.
>>
File deleted.
>>39017525
Well, I'm gonna find out if that fall really would be fatal IRL.
See ya.
>>
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>>
"Come on, girls..."
>>
"...let's see if we can find a place to sleep."
>>
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"Child, get away from that beast!" the guard whispers, panic evident in his voice as he holds the spear in a trembling grip! "You are in terrible danger!"
>>
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"Huh? Oh, Beatrice won't hurt anybody! She doesn't even have fleas."
>>
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"Not the chi- that is a dire cow!" he hisses. "Get off of it so that we may slay it!"

Roll a d12 and link to this post for whatever Alissandra does, please! To roll, put dice+1d12 in the Options field!
>>
>>39017567
Hey, can you delete that image? I think I'm gonna need it.
>>
Rolled 6 (1d12)

>>39017902
Tell him that you've tamed her and she won't hurt anybody unless provoked.

>>39017934
You just need to re-size an image slightly to post it again.
>>
>>39018012
>You just need to re-size an image slightly to post it again.
I meant that I just realized we're almost at the image limit!
>>
Rolled 10 (1d12)

>>39017902
"Beatrice is also the name of the cow! You can have more than two Beatrices you know!"
Indignantly walk on by the guards. How dare they insult our chicken AND our cow
>>
>>39017934
Deleted.
>>
>>39018012
He means he's going to need all the images you can post in a thread, where cutting up against the 150 as it is
>>
>>39018052
Oh, didn't know what you meant.
>>
>>39018052
I thought deleting images doesn't help the image limit
>>
Rolled 1 (1d12)

>>39017902
Have Beatrice fly all of you to safety.
>>
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"Beatrice is MY friend, and she's not going to hurt anybody. And if you try to hurt her, I'll gut you," Alissandra growls, using the line she learned from Tara, and adjusting the grip on her sword for emphasis.
>>
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"Come on, Beatrice."
>>
"Maybe the people at the inn are nicer."
>>
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>>
Well, that's a wrap! Sorry for the abrupt end - I only realized a few posts ago that we were almost at the image limit! That 150 really sneaks up on you. I had some more planned, but not enough to fill a new thread. I hope everybody had fun!
>>
>>39018482
I certainly did, the stop motion intro was a fantastic touch I really wasn't expecting
Here's to 5 years of Lego Questing!
>>
>>39018536
>the stop motion intro was a fantastic touch I really wasn't expecting
Yeah, I was really happy with that. It's always great when I get an idea for a game and can see it all the way to fruition exactly as I envision it. When I first had the idea for Red's game, I wasn't even sure the superhero head would work, and it wasn't until the first episode was going on that I knew everything else would work out as I was picturing it.

I've had the microscale cities sitting around for more than a month; I disassembled them on Friday night. The gif for Sandspur was actually more than 9 mb - I had to pare it down to under 8 mb before 4chan would allow me to post it. I didn't realize this until the game had started, so I was hastily deleting individual frames that weren't vital and resaving the gif until I got it below the cutoff (it ended up being 7.99 mb).
>>
>>39018482
I sure had fun. It took me a bit to realize it, but I love that your anniversary game is a fantasy adventure in a space setting. Definitely capitalizing on your audience there.

Could you talk about set-up and miscellaneous behind-the-scenes stuff over at LEGO General?
>>
Even though we can't post more images, I can still do a breakdown of the episode.

>>39011883
Malmans first appeared in Master Shreepsman Quest, where they are well-known as breeders of bukows and generally shady merchant types. They are all quite a bit taller than a regular person.
http://legoquest.wikia.com/wiki/Malmans

>>39013470
>>39013687
That was indeed SX3, last seen as the protagonist of Assassin Quest.
http://legoquest.wikia.com/wiki/SX3

>>39017864
I love these chickens. And now we have two groups of characters in Greenmeet and two groups of characters in Sandspur! Next episode will probably have a lot of deaths and maybe some naked people.
>>
>>39019085
>Could you talk about set-up and miscellaneous behind-the-scenes stuff over at LEGO General?
Sure! Anyone else who wants to join in is welcome to come over and hang out with some other Lego fans:

>>>/toy/4810533
>>>/toy/4810533
>>>/toy/4810533
>>
>>39014739
I love this lighting.
>>
I remember when you first did this.

I also remember when you did this one shot weird quest where we started as one of those little studs and worked our way up unto a lego eldritch monstrosity.



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