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File: Chaos_undivided_icon.jpg (10 KB, 170x170)
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Lets make a Warband
http://1d4chan.org/wiki/Chaos_Space_Marine_Warband_Creation_Tables

Are we a Legion Warband or a Renegade chapter (1d10)

1–5 Renegade Chapter (once a loyal Space Marine Chapter, now serving Chaos)
6-8 Legion Warband (a warband of one of the nine original Chaos Space Marine Legions)
9 Renegade Chapter, roll again for secondary element (this can stack)
10 Legion Warband, roll again for secondary element (this can stack)
>>
Rolled 4 (1d10)

>>39420184
>>
Rolled 10 (1d10)

rollan
>>
Rolled 3 (1d10)

>>39420262
rollan again
>>
>>39420260
>>39420262
So a Legion Warband and a Renegade Chapter? I can work with this, so we are a bit of a mixed bag, why did our legion component fall? (1d100)
1-5 The Chapter Master was accused of heresy by the Inquisition. The Chapter fought against the Inquisition’s warriors and failed. they then began gathering followers to wage war

6-15 The Chapter was friends with the wrong people and ended up being punished because of this.

16–30 Marines in the Chapter dabbled in the dark arts and thought nobody would find out. They were wrong.

31–40 They tried to fight heresy with heresy. The Ordo Malleus made them pay gravely for this when they found out.

41–45 The Chapter rebelled, with originally good intentions, against the Imperium.

46-55 It was discovered that the Chapter's progenitor was a Traitor Legion (roll on Traitor Legion table to decide which)
.
56-70 The Marines began indulging in the heretical and eventually became consumed by it.

71-80 A battle-brother discovered a mighty weapon. Little did he know a daemon was bound to it, which whispered dark words to its wielder.

81–90 The Chapter's forces were stationed in an area with a powerful Warp presence. This twisted their minds and corrupted them.

91–95 Near the brink of annihilation, the Marines took an extremely cowardly or horrible action to preserve their Chapter, and were excommunicated for this.

96-99 A major mutation appeared in the Chapter's gene-seed. Agents were deployed to remove the impure Marines, but when they failed the Chapter broke their bonds with the Imperium.

100 The Chapter was friendly with a group of xenos and collaborated with them a bit too frequently. When the Ordo Xenos found out, they had the Chapter Master executed and excommunicated his brothers.
>>
>>39420292
>legion component
I of course meant renegade component.
>>
Rolled 59 (1d100)

>>39420292
here we go
>>
Rolled 72 (1d100)

>>39420292
>>
Rolled 67 (1d100)

>>39420292

Are we rolling for what is our succesor?
>>
>>39420316
>>39420301
>>39420312
So our leader started s the commander of a tactical squad who found a demon weapon and let it's honeyed whispers corrupt him and his men.

What chapter did he come from? (1d100)
1-50 Ultramarines
51-60 Blood Angels
61–70 Dark Angels
71-80 Imperial Fists
81-90 White Scars
91–93 Raven Guard
94-96 Iron Hands
97-99 Salamanders
100 Space Wolves

And what legion has joined our warband? (1d100)
1-15 Black Legion
16-30 World Eaters
31-45 Iron Warriors
46-60 Word Bearers
61-75 Death Guard
76-85 Emperor's Children
86-92 Alpha Legion
93-99 Night Lords
100 Thousand Sons
>>
Rolled 83 (1d100)

>>39420381
rowliinn for chapter
>>
Rolled 57, 85 = 142 (2d100)

>>39420381
THAT'S ONE DICKISH COMMANDER TELL YOU WHAT.
>>
>>39420420
AAAnd rowwwlinnn for the Legion of the rest or the guys
>>
Rolled 72, 52 = 124 (2d100)

>>39420381
>>
>>39420435
Im a motherfucking idiot
>>
Rolled 82, 37 = 119 (2d100)

>>39420381
>>
Rolled 39 (1d100)

>>39420444
AND CANT READ
>>
>>39420444
>trips
third time's the charm
>>
>>39420446
>>39420454
>>39420420
Sooo White Scars originator and Iron Warriors on the side.

What is our devotion to the ruinous powers? (1d10)

1-2 Loathed. Many of, if not all, the marines in the warband refuse to see Chaos as an ally and shun those who submit themselves to it, realizing the dangers of Chaos' ever-shifting nature.
3-7 Neutral. The warband believes Chaos to be more of a tool than something to be worshipped, serving the dark Gods when it benefits them.
8-10 Fanatic. The marines of the warband are highly devoted to their God(s), willingly submitting themselves to the Ruinous Powers and viewing possession as favourable.
>>
Rolled 9 (1d10)

>>39420495
>>
Rolled 9 (1d10)

>>39420495
rolling for 1
>>
Rolled 6 (1d10)

>>39420495
nine for the dark gods
>>
>>39420523
Slaanesh fucking up Tzeench's shit
>>
Did OP die?
>>
OP are you there?
>>
>>39420664
Waiting 10 minutes than we are taking over this shit
>>
File: Daemon_Prince.jpg (70 KB, 430x550)
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Okay, picking up where OP left off (will give back if he ever returns).

We're basically space ISIS, with a small but growing movement that maybe not sincerely worshiping dark gods is such a good idea. Since we're White Scars, feel free to base our blood rituals on horrifying Cherokee shit.

Roll d12 to decide what our religion of pizza is.
>>
>>39420501
>>39420503
>>39420523
Okay looks like I am taking over
We are Fanatic

What do we worship again?
1–2 Chaos Undivided
3 One of the minor gods.
4-5 Slaanesh
6-7 Nurgle
8-9 Khorne
10-11 Tzeentch
12 Roll again, twice.
>>
Rolled 9 (1d12)

>>39420810
?
>>
Rolled 7 (1d12)

>>39420810
>>
>>39420840
Tzeench is getting shit on
>>
>>39420840
>>39420849
Looks like we are mad fanatical Berzerkers.
Whats next?
01-20 The Gods Above All - The warband reveres their God(s) above all else. Re-roll if your Warband's devotion to chaos is "Loathed".
21-25 Hail Horus! - The Marines of the Warband still honour the First Warmaster, who almost destroyed the Emperor.
26-35 Remember the Ancestors - The Marines remember and pay respects to those who come before them. They have a strong sense of tradition.
36-50 Death to the False Emperor - The Marines despise the carrion lord and his false empire. They hate every aspect of the Imperium and fight to bring it apart.
51-60 Suffer Not the Weak - Those who lack strength deserve no mercy, even fellow marines. Survival of the fittest.
61-70 Daemonhood is Godhood - To ascend to daemonhood is to become a god. Those who have become beings of the warp are revered greatly, those who have not strive to do so. Re-roll if your Warband's devotion to chaos is "Loathed".
71-75 Power demands Sacrifice - The Marines of this force understand that in order to gain you must first give something in return. They're willing to sacrifice anything to advance themselves, even their lives or the lives of others.
76-80 Battle is Glory - To fight on the battlefield is the greatest thing in life. The best warriors are held above all others, and to fight without grandeur is pathetic.
81-90 Accept Any And All - Thieves and whores, traitors and scum alike are welcome to join the Warband's forces. Mutants, Beastmen and former foes can be found serving in this Warband.
91-99 Do what you want, for an Astartes is Free - These Marines are no longer bound by any laws or codes, and will do as they please when they please.
100 For the Emperor - The warband would seem to venerate or even worship the Emperor, having icons of His scattered throughout their ships and shouting warcries in His name. Whether this is meant to be a parody or true devotion is to be decided.
>>
Rolled 19 (1d100)

>>39420927
>>
Rolled 67 (1d100)

>>39420927
Want a bigger sample so im rolling too
>>
Rolled 57 (1d100)

>>39420927
>>
>>39420933
>>39421009
So we are going with Death to the False Emperor
Next:
1. Exploit and Conquer-who cares about eachother?
2.Scorched Earth-fuck Napoleon and Hitler
3.Take no Prisoners-we arent taking prisoners. Easy
4.Corruption above all-mutations are fun
5.Of a Lost Age-we got the technology
6.Stalk the Prey
7Extra Heresy-everybody allies with eldar now
8.Desecrate and Defile-we hate their icons
9.Honour Amongst Thieves-brotherhood above all
10.For the Dark Gods.
>>
Rolled 7 (1d10)

>>39421131
>>
Rolled 2 (1d10)

>>39421131
>>
Rolled 1 (1d10)

>>39421131
>>
>>39421186
>>39421154
>>39421141
We dont need prisoners. WE NEED BLOOD!
What are our mutations?
1 Hunger for Flesh
2 Eyes of Night
3 No Rest for the Wicked
4 Freakish Skin
5 Voice of Evil
6-8 Body Horror
9 Breath Weapon
10 Multiple (make 2 rolls, re-rolling duplicates or 10's)
>>
Rolled 1 (1d10)

>>39421224
>>
Rolled 7 (1d10)

>>39421224
>>
Freakish skin-maybe blood red skin?

Why are we retarded?
1-2 Horus, is that you? - Marines have trouble remembering certain things and occasionally hallucinate.
3-4 LOUD AND PROUD - Marines feel to need to announce their arrival to their foe, making it clear just who the hell they are and that they are here.
5-6 Surrounded by Traitors - Marines are paranoid that those who surround them are schemers and liars who may backstab them at any moment.
7-8 I Must Get Closer! - Marines are obsessed with getting close to their enemies.
9-10 Sanity is for the Weak - Marines disregard pitiful things such as "logic" and "common sense".
>>
Rolled 5 (1d10)

>>39421354
>>
Rolled 9 (1d10)

>>39421354
>>
>>39421429
>>39421388
WE MUST GET CLOSER.
Matching since we are Fanatical Khorne Bikers.
I suggest name Night Wolves (of Putin)

Who is our leader?
01-20 Champion of your choice.
21-50 Warband leader, Daemon Prince, or Chaos Lord
51-60 Sorcerer Lord
61-70 An extremely zealous Champion or Possessed
71-75 Dreadnought
76-85 Chosen or Terminator
86-90 Apothecary
91-95 Battle Brother of old
96-99 A Daemon who was close to the Warband. Re-roll if your Warband's devotion to chaos is "Loathed".
100 Choose for yourself
>>
Rolled 92 (1d100)

>>39421477
me
>>
>>39421515
So our leader is Battle Brother of old (named Putin)

Why is he so awesome?01-25 The figure is remembered as a scourge of the Imperium, having ravaged many planets and slaughtering servants of the Emperor aplenty.
26-50 The figure of legend killed a renowned and mighty Imperial hero (like a Chapter Master, a well-known Inquisitor, or a famous Imperial Guard General).
51-70 The hero corrupted nearly an entire sector of planets, causing the populations of them to fall to Chaos. If your warband loathes Chaos, he instead managed to get entire sectors to violently rebel against Imperium rule, throwing them into total anarchy.
71-85 The legend committed great atrocities during the boarding of an Eldar Craftworld. He and his Warband are still hated to this day by the Eldar.
86-90 A fearsome champion of the Dark Gods, the figure ascended and became a Daemon Prince. He used his new power to crush all who opposed the Warband at the time. Re-roll if your Warband's devotion to chaos is "Loathed".
91-95 The hero led a campaign of extermination against a loyalist Astartes chapter, butchering them to the last man and stealing their gene-seed.
96-100 The figure of legend led many wars and slaughtered countless foes. However, he was eventually slain by a rival Chaos champion. The Warband holds great hatred for the champion and his Marines to this day.
>>
Rolled 97 (1d100)

>>39421602
>>
Rolled 55 (1d100)

>>39421602
>>
Rolled 23 (1d100)

>>39421602
he rides demonic bear
>>
>>39421624
>>39421644
>>39421677
Looks like Putin was our old Chaptermaster

Where do we live?
01-10 Feral World
11-20 Feudal World
21-30 Industrial World
31-40 Agri World
41-45 Prison Planet
46-50 Hive World
51-55 Forge World
56-60 Dead World
61-70 Fortress World
71-75 Death World
76-80 Daemon World
81-90 Fleet-based
91-95 Stationary non-planet, such as a debris field, an asteroid belt or a deep-space station
96-100 Space Hulk
>>
Rolled 40 (1d100)

>>39421715
>>
Rolled 18 (1d100)

>>39421715
>>
Rolled 25 (1d100)

>>39421715
What 'ave I missed?
>>
Rolled 46 (1d100)

>>39421715
>>
Rolled 41 (1d100)

>>39421715
>>
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>>39420184
What's the deal with all of these rolls recently? Not that I'm complaining or anything. I bet a certain smug monster is causing all of this.
>>
>>39421743
>>39421748
>>39421816
>>39421803
Agri world. Propably cold too.
>>39421785
Khorne Putin Bikers.Want to continue this or should i do this?

So how cold is our homeworld?

1–20 Jungle
21–30 Desert
31-45 Warp-twisted, roll again for the base terrain, automatic for Daemon Worlds
46–50 Ice
51–55 Ocean
56–70 Wasteland
71–75 Volcanic
76-85 Dead
86–95 Toxic
96–100 Airless

>>39421822
We have rolled epic Ice Wraiths chapter and now we are trying to do more epic rolls
>>
Rolled 44 (1d100)

>>39421865
>>
Rolled 64 (1d100)

>>39421869
>>
>>39421865
Okay, I'll believe that. Maybe these guys can be the Wraiths' rivals or something.
>>
Rolled 9 (1d100)

>>39421865
>Want to continue this or should i do this?
Go right ahead, seems like we've got a Warp twisted Wasteland on the go, not sure what my roll is gonna do to that though.
>>
>>39421958
>>39421869
>>39421890

Sooo we have
Warp-twisted Warp-twisted
ehh
Roll again or just make this Warp-twisted Russia?
>>
Rolled 44 (1d100)

>>39422018
I dunno.
>>
>>39422018
I say keep it, we can just fluff it as a Planet Siberia post warp-overtaking.
>>
>>39422033
Warp twisted it is then.
What is our combat doctrine? (1d10)
1 Rip and Tear - Close Combat
2 Death from Afar - Marines prefer to fight enemies from a distance. This doesn't just mean they like to use guns, but also that they use things like orbital bombardment and artillery frequently as well.
3 Armoured Fist - Heavy use of vehicles, tanks, transports and mechanized infantry.
4 Unorthodox Warfare - Alpha Legion Unorthodox tactics here. Stealth, sabotage, infiltration, deceit and subterfuge.
5 Assault of Sharks - Striking enemies at their weak points. Launching light attacks from multiple sides until they break, then swarm in for the kill. Though assaulting with Space Sharks would be pretty cool.
6 Drown them with Bodies - Warband makes heavy use of mortal servants as cannon fodder, sending them in waves towards the enemy.
7 Daemons, Daemons Everywhere - Massive use of daemons. Re-roll if your Warband's devotion to chaos is "Loathed".
8 Siege and Attrition - Marines are skilled at trench warfare, sieges and similar forms of fighting. Able to stretch out fights until the foe starves to death.
9 Bloody Rain - Marines make heavy use of drop pods, gunships, dropships and jump-infantry.
10 Terror - Marines like to smell their enemies' fear.
>>
Rolled 8 (1d10)

>>39422095
>>
>>39422066
So Siberia was taken by warp,then it was cleansed by chapter of space marines and they found weapon that courrupted them and than it twisted the world once again?
Its some Tzeentch dickery over here
>>
Rolled 3 (1d10)

>>39422095
>>
>>39422095
Rolling for 8. Siege Mad Berzeker Bikers of Putin are just too awesome to skip
>>
Rolled 10 (1d10)

>>39422095
>>
Rolled 6 (1d10)

>>39422132
Aaaand forgot to actually roll
>>
>>39422113
or they found relic possessed by demon who corrupted the chapter and then led them in exodus to demonic world of siberia
>>
>>39422170
Wanted to stick to the double possesed roll
>>
>>39422182
okay
>>
>>39422132
Certainly explains the connections to the Iron Warriors.
>>
Rolled 2 (1d10)

>>39422095
>>
>>39422113
The way I see it, it started as a normal Ice World until a Khornate Warp incursion led by the Iron Warriors arrived and the landscape was scorched by the heat of Khorne's forges and anger. The Imperium sent a White Scars successor to sort this shit out, but battle-brother Putinus found a Daemon weapon that corrupted him and led to him and some other marines to collaborate with the Iron Warriors and eradicate the loyalists, and he became leader by virtue of being a badass(and also because the Iron Warriors' leader died in battle with the Chapter Master and wanted him to take the reigns, according to Putinus who was with him in the Fortress-Monastery's inner sanctum).
>>
>>39422243
I like it.
We just need to decide what weapon is this. Maybe some kind of deamon Forge Hammer?

Warbanon v1 are you going to continue?
>>
>>39422269
>Warbanon v1 are you going to continue?
I'll keep providing the tables, currently we are very tanky and we flatten all the things, do we have any special equipment? aside from the Daemon weapon that is (1d100)
01-10 Preferred Fighting Style
11-20 Special Chaos Icons. Re-roll if your Warband's devotion to chaos is "Loathed".
21-25 Daemon Weapons. Re-roll if your Warband's devotion to chaos is "Loathed".
26-35 Bestial Companion.
36-45 Ancient Weaponry.
46-50 Unholy Wargear.
51-60 Stolen Technology.
61-70 Special Mount.
71-80 Unique Daemon Engines. Re-roll if your Warband's devotion to chaos is "Loathed".
81-90 Special Armour.
91-100 Biological Experiments
>>
Rolled 19 (1d100)

>>39422323
>>
Rolled 90 (1d100)

>>39422323
>>
Rolled 60 (1d100)

>>39422323
>>
>>39422323
so im here rolling
>>
Rolled 68 (1d100)

>>39422337
>>39422323
or no.
Fucking keyboard and fucking plus
>>
>>39422324
If we're going with Chaos Icons, can it be a charm that lets the marines tame the warp-tainted bear of their home and use them as mounts?
>>
>>39422324
>>39422330
>>39422335
>>39422349
So Icons, Armor, Stolen Tech and Mounts, put em all together, and waddaya get?
>>
>>39422408
Branded mounts equipped with stolen armor?
>>
>>39422408
Our special mounts-bears mutated into Juggernauts?
Armour-armor of old+some Khornate improvments
Stolen Tech-we are stealing yetis and cryo-weapons from Ice Wraiths
>>
>>39422408
CHAOS MARINES WEARING STOLEN MK4 ARMOR AND KHORNATE CHARMS RIDING DAEMONIC BEARS
>>
Rolled 5 (1d10)

>>39422434
Noice

What is our status as a warband? (1d10)

1 Endangered
2-4 Slightly Understrength
5-6 Typical Strength
7-9 Slightly Overstrength
10 Massive

I'm rollan for massive btw
>>
Rolled 8 (1d10)

>>39422452
>>
Rolled 10 (1d10)

>>39422452
We got this
>>
>>39422439
SPLENDID!!!!!
>>
>>39422462
So the warband is XBAWKSHUEG, but why is this? (1d10)
1 The Warband is favoured by a mighty Chaos Lord, or perhaps one of the Legions, and allows it to draw upon their forces.
2-4 The Warband merged with a smaller Warband or picked up the remains of a defeated one.
5-6 The Warband joined forces with another Warband that shared the same goals or a common enemy.
7-9 Rumors of the Warband's power attracts lesser Warbands and other factions willing to serve them.
10 The Warband has incorporated a Chapter or Imperial Guard regiment who recently turned traitor into their ranks.
>>
Rolled 3 (1d10)

>>39422479
>>
Rolled 10 (1d10)

>>39422479
Because we're the best?
>>
Rolled 7 (1d10)

>>39422479
We took over Iron Warriors forces,its easy
Rolling anyway
>>
Rolled 8 (1d10)

>>39422479

guys

i just realized something

this is literally chaos vikings from fantasy in space

we have gone full circle

>>39422491
traitor guard too, fucking sweet
>>
>>39422499
Two 10s in a row baby. Dice gods have shined upon me.
>>
>>39422479
So we are so epic we attract other warbands
(they are then anihilated by Ice Wraiths according to the writefaggotery)

Who do we like?
1-5 Warmaster Abaddon
6-10 Populace of a waning Imperial Planet
11-15 Corrupt Governor or other high-ranking Imperial official
16-30 Chaos warband or specific Chaos Lord
31-35 Rogue Psyker Cult
36-40 Dark Mechanicus/Traitor Titan Legion
41-50 Chaos Cult. Re-roll if your Warband's devotion to chaos is "Loathed".
51-75 Specific group of Chaos/renegade mortals (renegade/corrupted Lost and the Damned regiments, anti-Imperium rebels, clan of tribals, corrupted mutants, mercenary bands, pirate gangs....etc)
76-80 Rogue Inquisitor
81-85 Specific Chaos Xenos or simply other xenos groups whom they share mutual goals with.
86-95 A loyalist Astartes chapter who's heretical/radical ideals led them to do back-room deals with your warband.
96-100 Specific Daemon Prince, Greater Daemon, or other powerful daemon. If your warband loathes Chaos; said daemon is covertly supporting and manipulating the warband from the sidelines to suit the daemon's needs.
>>
>>39422269
I'd go with an axe, nothing says "Khornate" like an axe with an indestructible blade of bone that screams whenever it decapitates someone.
>>
Rolled 76 (1d100)

>>39422668
Only the cool kids.
>>
>>39422668
also will need Warbanon v3 to finish this shit.
Im going to sleep
See you tomorrow fellow heretics
>>
Rolled 37 (1d100)

>>39422668
Rollan for Dark Mechanicus
>>
>>39422712
OOOOOOOHHHH
>>
Rolled 11 (1d100)

>>39422668
rollan greater daemon
>>
Rolled 16 (1d100)

>>39422719
Okay, even I did not see that coming
>>
>>39422698
I will gladly take up the cause
>>39422686
>>39422712
So our allies are a Dark Mechanicus Cabal, likely interested in all the stolen tech we got, and a Rogue Inquisitor.
Now who are our enemies?
01-10 Roll on Allies table

11-20 Specific Eldar Craftworld/leader

21-30 Specific Ork Waaagh!/Warboss

31-35 Specific Tyranid Hive Fleet

36-45 Specific Necron Tomb World

46-65 Specific Space Marine Chapter/leader

66-75 Specific Inquisition Force/Agent

76-85 Specific Imperial Guard/PDF Regiment

86-95 Specific Dark Eldar Kabal/leader

96-99 Specific Tau Sept/leader

100 Select your own
>>
Rolled 10 (1d100)

>>39422753
Let the professional roll the dice
>>
Rolled 27 (1d100)

>>39422760
Rollan for the Ice Wraiths
>>
Rolled 93 (1d100)

>>39422760
Eh give us someone worth fighting pls
>>
Rolled 4 (1d100)

>>39422760
>>
Rolled 78 (1d100)

>>39422763
OHHHH SHEEEEEEIT

can this make all other rolls count for ally table? pretty please?
>>
>>39422777
Rollan to help Rollan for Ice Wraiths.
>>
>>39422760
IF WE'RE GOING FOR CANONICAL RIVALRY AGAINST ICE WRAITHS, WE SHOULDN'T REALLY ROLL FOR THIS.
>>
Rolled 74 (1d100)

>>39422797
I forgot to roll...
>>
>>39422803
i approve
>>
>>39422792
>can this make all other rolls count for ally table? pretty please?
I'm going to allow this, meaning that
>>39422777
>>39422780
Has given us another warband and a loyalist chapter *coughIceWraithscough* as our mortal enemies.
So what about the warband? Do we roll them up or just fluff them as separatists who didn't want brother Putinus bossing them?
>>
>>39422892
why not both?
>>
>>39422892
Let the dice decide.
>>
>>39422907
>>39422914
All righty then we're making a new warband.
Roll 1d10 for warband structure.
>>39420184
>>
Rolled 5 (1d10)

>>39422955
Gogo!
>>
>>39422967
Renegades it is! Now why did they fall?
>>39420292
Roll 1d100.
>>
Rolled 69 (1d100)

>>39423006
Inb4 dumb shit
>>
>>39423011
Heresy, not even once.
So who's the father of these heretics?
1-50 Ultramarines
51-60 Blood Angels
61–70 Dark Angels
71-80 Imperial Fists
81-90 White Scars
91–93 Raven Guard
94-96 Iron Hands
97-99 Salamanders
100 Space Wolves
>>
Rolled 29 (1d100)

>>39423064
Somebody gay probably
>>
>>39423082
Their Primarch's Girlyman, that's a given.
Now what's their stance on Chaos?
>>39420495
Roll 1d10.
>>
Rolled 6 (1d10)

>>39423137
>>
Rolled 2 (1d10)

>>39423154
And here I thought everyone else was dead.
>>
>>39423154
>>39423164
So most of the chapter couldn't care less, but some brothers hate it with a passion? That could work, kinda like Night Lords.
So which god do the Chaos worshipers, well, worship?
>>39420810
Roll 1d12.
>>
Rolled 3 (1d12)

>>39423223
Sticking to it being a gay one
>>
Rolled 1 (1d12)

>>39423223
>>
>>39423238
either malal/some other guy off lexicanum or we get to make a Special Snowflake
>>
>>39423275
Snowflake? *Flashbacks of Ice Wraiths*
Thats my TRIGGER!!!
>>
>>39423238
>>39423250
Most worship Chaos undivided, but some worship Ohpee, the god of infuriating foolishness and giver of stick bundles.
What about the chapter's beliefs?
>>39420927
Roll 1d100.
>>
Rolled 96 (1d100)

>>39423328
Gay as always
>>
Rolled 37 (1d100)

>>39423328
>>
>>39423338
Wow our enemies really don't give a shit... like about anything. Why are we fighting?
>>
>>39423338
>>39423356
Yeah fuck that Corpse God and fuck his laws! ChaosMarines4lyfe!
>>39421131
Now roll 1d10.
>>
Rolled 6 (1d10)

>>39423416
Gaaaaay
>>
Rolled 7 (1d10)

>>39423416

>>39423363
because our khornate half are fucking dicks
>>
Rolled 7 (1d10)

>>39423416
>>
>>39423432
>>39423440
We go around all stealthy like, then when those faggots are turned away we attack! We stab them up and desecrate their cribs with dick graffiti an' shit cuz we are big boys.
Then we head back to our crib and chill wit some hot xeno bitches. Man daddy didn't know what the fuck he was talkin' about, heresy is da shit!
>>39421224
Roll 1d10.
>>
>>39423440
>>39423514
DOUBLE HERESY!
>>
Rolled 2 (1d10)

>>39423517
Extremely Homosexual
>>
Rolled 3 (1d10)

>>39423517
you sure we arent actually sallies?
>>
>>39423536
>>39423544
We can see in the dark so it's real easy to stealth it up. Yeah sure we can't get a good night's sleep but that means more time for wrecking shit and dat xeno ass.
Now who's our top dog?
>>39421477
Roll 1d100
>>39423544
>you sure we arent actually sallies?
Trying to go for a tryhard rebellious teenager mindset, going on about how their dad's a real square and how the chaos lyfe chose them.
>>
Rolled 24 (1d100)

>>39423602
Blah blah gay blah
>>
>>39423628
He's a real cool guy, he killed squares, blew up planets and doesn't afraid of anything.
Now where's our crib at?
>>39421715
Roll 1d100.
>>
Rolled 1 (1d100)

>>39423700
Gotta have lots of that tight Xeno
>>
Rolled 95 (1d100)

>>39423700
>>
>>39423715
>>39423774
When we're not wrecking those Imperial squares, we're chilling on this space station orbiting a feral world, occasionally making landfall to get some sweet-ass beef.
>>39421865
Now roll 1d100 for the feral world's terrain.
>>
Rolled 79 (1d100)

>>39423819
>>
Rolled 26 (1d100)

>>39423819
>>
>>39423838
>>39423873
Our enemies in a nutshell
"Yeah, we sit on this hunk of metal orbiting a super dead planet. Uh, you can just do w/e we don't really worship anybody... Oh! And we cant sleep, but it's cool. We can see in the dark."
>>
>>39423838
>>39423873
Oh wait, we can't get any beef because SOMEONE decided to exterminatus the place and leave it a lifeless desert.
Fuck you dad, fuck you.
>>39422095
Now roll 1d10.
>>
Rolled 5 (1d10)

>>39423918
It'll just be boring.
>>
Rolled 10 (1d10)

>>39423930
>>
>>39423930
>>39423935
We like to play with our prey, nipping at their weak points and scaring the shit outta them.Then when they're pissing their power pants we swarm in and shred them up.
>>39422323
Roll 1d100 for special equipment.
>>
Rolled 3 (1d100)

>>39423976
That was actually cool.
>>
Rolled 65 (1d100)

>>39423976
>>
>>39423995
Eh
>>39423996
You pick
>>
>>39423995
>>39423996
We also have out own sooper-sekrit fighting style and ride some wicked mounts(maybe sand-worms from the desert planet?).
Now how many dudes do we have?
>>39422452
Roll 1d10.
>>
Rolled 10 (1d10)

>>39424053
Inb4 smallest ever
>>
>>39424068
Ayyyyyy Babyyyyyyy
>>
>>39424053
>maybe sand-worms from the desert planet?
yes, fits perfectly. during battle they have them burrow underground and surprise the enemy at its weakest point. make them nocturnal to boot

>>39424068
we chill
>>
>>39424068
Wait we have how many? Oh man we the tightest shit!
So where did they all come from?
>>39422479
Roll 1d10.
>>
Rolled 4 (1d10)

>>39424117
Pls no.
>>
Rolled 3 (1d10)

>>39424117
>>
Rolled 5 (1d10)

>>39424117
>>
>>39424135
>>39424153
>>39424169
We are fairly amiable.
>>
>>39424135
>>39424153
>>39424169
So yeah we were of doing our thing when we found some warbands that were all beat up. They asked if they could crash at our place and we were all "sure man" and now we're all one big happy warband.

Now who else are we on good terms with?
>>39422668
Roll 1d10.
>>
Rolled 8 (1d10)

>>39424219
Anything but a 1
>>
Rolled 10 (1d10)

>>39424219
>>
>>39424219
>>39424245
>>39424249
Fuckfuckfuck i meant 1d100.
>>
Rolled 84 (1d100)

>>39424219
>>39424245
1d10 he says. Correcting.
>>
Rolled 22 (1d100)

>>39424245
>>39424219
Dude it's a 1d100
>>
Rolled 53 (1d100)

>>39424181
since the first guys we rolled get shitstomped by the wraiths, could their survivors be some of the guys we pick up? then they spread horror stories about the wendigos and the rest is history
>>
>>39424273
That Xeno snatch is something else boys
>>
>>39424273
>>39424275
So our allies include another warband and some hot xenos.
What about our enemies? Should we roll or just stick with the first warband?
>>
>>39424318
Stick with the first probably, otherwise I feel like we'd be unlucky enough to roll another Warband.
>>
>>39424318
keep the first warband, add the other guys

>>39424336
and this is a bad thing?
>>
>>39424318
Lets stick with the first warband on that.

So we go the Night Wolves and the Bro Smurfs
>>
>>39424336
>>39424347
>>39424359
First warband it is, give me a minute to write up some fluff for them.
Also what are we calling them? I'm going with Sons of Sibir for the first and Wayward Sons for the second.
>>
>>39424394
"Still Undecided"

>>39424347
Fair enough
>>
>>39424394
night wolves is good for the first, im digging wayward sons for smurfs
>>
The Night Wolves are a Khornate warband from the Planet Sibir, a former ice world transformed into a barren wasteland by Khorne's blazing wrath. The Imperium sent a chapter of White Scars successors and a Vostroyan regiment to purge the tainted world, but things changed when a Space Marine named Putinus found a Daemon Weapon. Corrupted by it's influence, Putinus corrupted his company as well as two other companies and a portion of the Vostroyan regiment and collaborated with the Iron Warriors to destroy the loyalists. At the end of the battle the Loyalists were destroyed so utterly that their very name was stricken from the records in shame, but the leader of the Iron Warriors was also slain, leaving Putinus to claim leadership and inviting any dissenters to argue with his daemonic weapon. The warband's tactics consist of the Iron Warriors using siege and attrition to whittle away and weaken the enemy before the Khorne-worshipping renegades, armed with Khornate charms, stolen Mk.4 armor and massive chainaxes charge in on their bikes and daemonic bear mounts. They leave no prisoners, only skulls for The Skull Throne. In addition, they use the stolen tech they possess to secure an alliance with a Dark Mechanicus cabal. Also there's a rogue Inquisitor who tries to help out, but everyone ignores him.
>>
>>39424765
Amazing, no really, great job with this.
>>
The second warband, the Wayward Sons, are a renegade chapter of Ultramarines Successors. They were assigned to protect a sub-sector, but found themselves corrupted by their charges. Disgusted by their heretical children, the Ultramarines took matters in their own hands and glassed the homeworld of the renegades, but failed to destroy the chapter.
Enraged, the Wayward Sons abandoned their former alliegance, took up worship of Chaos and an unknown God, and declared their intent to destroy the Emperor and all that he has created. They spent the next millenium or so nursing their wounds, adopting new tactics and bolstering their numbers with the aid of a few smaller warbands they absorbed. In time, they became a massive host of nocturnal hunters, sneaking upon their enemies and striking them at their weakest moment to inflict maximum damage and terror. To this end, they use the massive sandworms of their homeworld to burrow tunnels leading to the weakpoints of their enemies.
They are not alone in their endeavours, they also have the aid of a like-minded warband and an unknown xenos race. They have also often come into conflict with the Night Wolves, arrogantly seeing them as weaklings and bearlovers who hide in their trenches like cowards.
>>
Rolled 6 (1d6)

new one?
rolling for legion/warband
>>
Rolled 39 (1d100)

>>39425464
rolling for original traitor legion
>>
Rolled 1 (1d10)

>>39425479
good, I play Iron Warriors.
rolling for devotion to the ruinorous powers then I'll wait for someone else
>>
Rolled 73 (1d100)

>>39425498
rolling beliefs

also is anybody cataloging this shit? would be a shame for it to go to waste
>>
Rolled 4 (1d10)

>>39425536
ooooh this is so perfect for iron warriors.
I might actually steal this warband for my army.
rolling for demanour!
>>
Rolled 7 (1d10)

>>39425693
rerolling because of previous "loathed" perk
>>
>>39420184
But.. This is h-heresy...
>>
>>39425716
Have you got any better ideas?
>>
>>39425716
>Not liking heresy
What are you, a smurf?
>>
2 Renegade Chapter (once a loyal Space Marine Chapter, now serving Chaos)

88 The Chapter's forces were stationed in an area with a powerful Warp presence. This twisted their minds and corrupted them.

2 blak legion

69 dark angels

1 Loathed. Many of, if not all, the marines in the warband refuse to see Chaos as an ally and shun those who submit themselves to it, realizing the dangers of Chaos' ever-shifting nature.

4 slaanesh

14 The Gods Above All - The warband reveres their God(s) above all else. Re-roll if your Warband's devotion to chaos is "Loathed".

4 Corruption Above All. Marines in the Warband love being twisted by the warp, viewing mutation as a blessing and boon. They are very willing to work with abhumans, mutants and other freaks because of this. Re-roll if your Warband's devotion to chaos is "Loathed".

3 no rest for the wicked

6 Surrounded by Traitors - Marines are paranoid that those who surround them are schemers and liars who may backstab them at any moment.

28 Warband leader, Daemon Prince, or Chaos Lord

25 The figure is remembered as a scourge of the Imperium, having ravaged many planets and slaughtering servants of the Emperor aplenty.

100 space hulk

84 dead

3 Armoured Fist - Heavy use of vehicles, tanks, transports and mechanized infantry.

81 special armor

9 slightly overstrenght

8 Rumors of the Warband's power attracts lesser Warbands and other factions willing to serve them.

32 Rogue Psyker Cult

71 Specific Inquisition Force/Agent
>>
Rolled 20 (1d100)

>>39425710
>no other rolls
well ok then, I'll keep working
rolling for figure of legend
>>
Rolled 55 (1d100)

>>39426178
rolling for deeds of legend
>>
File: Night Wolves.jpg (403 KB, 1920x1080)
403 KB
403 KB JPG
>"DRAIN THE PREY!"
>>
>>39426473
YOU! YOU ARE AWESOME! I LIKE YOU!
>>
>>39426473
Nice, though I doubt they'll have many Raptors.
>>
Note to self: never go into a Lore thread expecting civility.
>>
File: Night Wolves 2.jpg (430 KB, 1920x1080)
430 KB
430 KB JPG
>>39426507
the game doesnt allow any other classes to use melee, which sucks. i could take a few more screenies or work on some of the other guys if you want
>>
>>39426631
A shame. Well feel free to dress up the Wayward Sons. Or take more NW screens, either's good.
>"WE ARE THE BANE OF TYRANTS!"
>>
File: Night Wolves 3.jpg (393 KB, 1920x1080)
393 KB
393 KB JPG
>>39426733
have a chainaxe
>>
+++Requesting access:Night Wolves++
+++INQUISITORIAL DNA CONFIRMED+++
+++Access:Granted+++
+Welcome inquisitor Mołotov+
+Name:Night Wolves+
+Occupation:Excommunicate Traitoris+
+Status:Over 2000 traitors+
+Allegiance:Khorne+
+Succesors of:White Scars+
+Homeworld:Sibir,ice,deamon+
++Notes:
+Excessive amount of bikes and warbeasts(modified bear---look file 9426a.M41)+
+Advanced Siege Tactics+
+Using forgotten weapons of old-Mk.4 armour and chainaxe pattern Nuceria+
+Extremly cruel+
+Contains Iron Warriors renegades(see file 0008.M31)+
+Stealing technology from other chapters,like Ice Wraiths+
+Allied with Dark Mechanicus cabal(no data)+
+++Leader+++
+Former Chapter Master Putinus+
+Wielder of the Deamonic Weapon of Khorne+
+Master of Sieges+
+Sworn enemy of Riddick the XXII+
+Responsible for death of Riddick the XIX+

>Deleteall
+++Are you sure+++
>Yes
+++Deleting+++
++Requeting:Night Wolves++
++NO DATA++
>>
File: Wayward Sons.jpg (399 KB, 1920x1080)
399 KB
399 KB JPG
>>39427189
done with wayward sons, ive always been terrible at color theory tho so tell me if its shit
>>
>>39427989
I'm liking the blue trim, but the green should be switched out. Maybe some grey?
>>
>>39427989
What game is this?
>>
>>39428050
tried that first, makes them look like http://wh40k.lexicanum.com/wiki/Skyrar%27s_Dark_Wolves

>>39428053
http://en.wikipedia.org/wiki/Warhammer_40,000:_Space_Marine
>>
http://suptg.thisisnotatrueending.com/archive/39420184/
Aaand archived.



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