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File: Orc 1.jpg (55 KB, 458x459)
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You are Ur'shal, Chieftain of the Stonetusk Clan and Warlord of the Wastes, though now that the initial buzz has worn off, you suspect that being warlord of a dusty wasteland is going to get old fast.

Since most of your clan are putting down the Gaunts skulking in your territory, repetitive grunt work with little glory, you figured it was time to focus on something a little closer to home. With the magic of the ogress coven, a route has been hollowed out down to the underground river and connected caverns running near your camp.

With it, you won't have to worry about running out of fresh water, and if you're lucky, some of the pale, blind things swimming in that river will be edible too. First though, you need to scout it out, you may not have spent much time underground, but you know enough to know that plenty of things can live down there, and many of them would not take kindly to your presence.

So Ur'shal, how many warriors do you want to take with you, bearing in mind that these caverns are most likely pretty cramped in places, and do you want to take anyone in particular? Most of your lieutenants are busy, but you could scrounge up one or two.

Warriors
>One pack (10)
>Two packs (20)

Anyone in particular you want to bring?
>Write-in

Any specific equipment you want to bring?
>Write-in
>>
>>39808817
Links:
>Character Bios: https://docs.google.com/document/d/1R9snecj2CMMLcA_gFlvUnqPKKrFJDhMUGmWYcCc0qjk/edit?usp=sharing
>Character Sheets: https://docs.google.com/document/d/16HQFIGCToR2Vv5N2jg_Za9oWs1OMByzQ5ReJSiZFdME/edit?pli=1
>Setting Info: http://pastebin.com/aRt0MR72
>Twitter: https://twitter.com/BrightTegu
>Ask: http://ask.fm/BrightTegu
>Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Orc%20Warlord
>>
>>39808817
>One pack (10)
>>
>>39808817
First of all, ask Ku'zag and the witches for info/advice.
Is Vor'zal healed up? If yes, ask how familiar he is with caverns and the underground.
Does Bra'kur have any advantage underground, being part dwarf and all?
>>
>>39808817
>One pack (10)
>>
>>39808859
>Does Bra'kur have any advantage underground, being part dwarf and all?
Well, he's less likely to hit his head on low-hanging stalactites.
>>
>Orc Warlord is go, time for dungeon crawling
You've been looking forward to this, haven't you?
One advantage that Akun has is that I can post NSFW pictures in the chat of smut quests there.
>>
>>39808817
>>One pack (10)
>>
>>39808916
>You've been looking forward to this, haven't you?
After the excruciating slowness of the previous thread I really am.

Sorry for that, everyone.
>>
>>39809069
You had too much customization tbh, should've just decided the size of the orc units on your own, for instance, just had it be the best set-up by default.
>>
>>39808817
>One pack (10)

Anyone in particular you want to bring?
>Ashara

Any specific equipment you want to bring?
>Rope
>Torches
>shit ton of chalk

Time to dungeon dive motherfuckers.
>>
>>39809112
Yeah, I know, we'll chalk last thread up to a learning experience for me.
>>
>>39809069
it's okay warlord. We have all been there.
>>
Might be good to take one of the witches, maybe Rasha or Blondie, the latter hasn't really been seeing much action, should work a bit as well.
>>39809125
>Ashara
????
I don't think chalk is very useful in a river's tunnels, by the way, just carving signs into the walls would work better if you ask me.
I want to bring the confusion shield as well, plus the ice dagger.
>>
Let's have a smut off Warlord.
>>
>>39809155
>I want to bring the confusion shield as well, plus the ice dagger.

Ice Dagger is on K'zala, you could take it back from her if you want.

Confusion Shield is being used by Zo'rok, who just left camp on a mission to track down Or'kaz.
>>
>>39809190
Well, considering K'zala is preggers now, I doubt she'd be using the dagger for much, and I'm sure she'd prefer that Ur gets out of this alive.
>>
>>39809185
Good to have you back, Joe.

After the non-stop fuckathon of the celebration, I'm going to be pretty smut light this thread, so I don't reckon I'll be matching your earlier pastebin.

Not saying smut definitely can't happen today, mind you.
>>
>>39809227
You still owe us some pastebins, Lordy.
Honestly, I just don't want to do anything with our harem unless we know how those scenes turned out, with Aurora, for instance.
>>
Okay, so...

One pack of 10 warriors.
Bringing Ashuris for support. I'm assuming that's who you meant by Ashara
Bringing the Ice Dagger, rope, torches and chalk

Is that acceptable?
>>
>>39809281
Ask advice from our shaman, and also ask Vor'zal if he knows some shit, how he is with underground/aquatic animals and shit.
Maybe bring an elf? Are elves good with fey stuff? Can the wizard manipulate plant that grows in caverns and shit?
>>
>>39809281
Sounds good. Let's do this.
>>
Lordy, have you played the Fallout games?
>>39809281
I kinda wanted to bring one of the other witches tbh
>>
>>39809391
I have indeed.

>>39809319
Neither Ku'zag or Vor'zal can tell you much. It isn't really Ku'zag's area of expertise and Vor'zal spent most of his underground worm years operating on an hunt/eat/sleep level.

As for the elf, you don't know how good they are with fey stuff, and you don't know how easily he could manipulate the sort of fungus and mosses that grow underground.
>>
>>39809281
That's exactly who I meant...

Not sure where I got Ashara from...
>>
So.

Bring Ashuris' pet elf sorcerer?
>Yes
>No

Voting ends in five minutes.
>>
>>39809498
>No
>>
>>39809391
Leave the other witches to go with their own masters...

Ashuris is our witch slave.
>>
>>39809498
>No
>>
>>39809498
>Yes
If it goes badly, she can just throw him at anything attacking us first.
If it goes well we can "forget" were she left him if needed.

Win/win.
>>
>>39809498
>No
>>
>>39809525
>Nah, when I brought up elf sorcerer, I meant the chick Dru'ak has been training.
You don't know what sort of magic she knows.
>>
>>39809498
>No
>>
>>39809525
Fucking, fine.
>>39809480
Deathclawgirl waifu when?
https://www.filepicker.io/api/file/FU1soILvRAimbZ9IitOt
>>39809498
Nah, when I brought up elf sorcerer, I meant the chick Dru'ak has been training.
>>
>>39809531
He could be very useful later on, anon.
>>39809544
What, how? Why?
Go ask her/Dru'ak right now!
>>
No wins.

Writing.
>>
>>39809553
>https://www.filepicker.io/api/file/FU1soILvRAimbZ9IitOt
I would very much support making half-orcs with that.
>>
>>39809605
the horns are quite silly, to be fair.
>>
>>39809498
>no
have the sorcerer finish cataloging the magic items we had got from the raid and their effects, since we dont know them. Also when are we gonna open the magic chest? And can the elf discover our axes enchantment
>>
You pick out one of the bosses of the smaller packs you've divided the clan up into, telling him to gather his pack and meet you by the entrance to the river, making sure he knows all the supplies you're going to want.

With that done, you head back to your hut to track down your witch slave, who is still sleeping heavily where you left her last night, flat on her front on the floor of your hut, legs splayed wide and crotch sticky.

You prod her with the toe of your boot, the ogress waking up with an undignified snort, picking herself up slowly.

“What do you want, chieftain? It's bad enough you have to use me like some common whore, but can't I at least be allowed to rest afterwards?” she grumbles.

You smirk, giving her a slap on the ass as she makes the mistake of pointing it at you while she stands, Ashuris giving you an angry glare over her shoulder, quite at odds with the flush rising in her cheeks.

“You'll get to rest plenty once your belly starts growing. Now get yourself cleaned up and meet me by the tunnel, we're going down into the caverns to scout.”

Ashuris grumbles to herself, taking a rag to try and wipe as much of your seed off of her as she can while you turn your attention to your other mate. K'zala is still deep asleep, and you don't see any reason to wake her, picking the ice dagger up from next to where she rests, stowing it in your belt, informing Aleida as you do to let K'zala know when she wakes.

You head over to the tunnel, and aren't waiting long before the pack arrives, the pack's leader, an orc named Tu'zak, giving a respectful nod.

It's a fair while longer before Ashuris decides to grace you all with her presence. Gods, you think she actually kept you waiting while she tidied her hair. You'll have to remember to punish her for that one later.

“Ready? Good.”

So Ur'shal, how do you wish to proceed?

>Take the lead, you are chieftain after all
>Send a couple of orcs ahead to scout out the path
>Let Tu'zak go first
>Let Ashuris go first
>>
>That feel when exactly 2000 character post without trying.

>>39809687
He has, but I haven't written it all up yet.

The chest is also open, and you can look into that later.

Elf has checked your axe, he thinks it's just a general strengthening enchantment, good for punching through defenses both physical and supernatural, far from the most impressive magic ever, but serviceable.
>>
>>39809813
>>Take the lead, you are chieftain after all
But have Ash do her fancy tremor sense business from the back.
>>
>>39809813
>>Take the lead, you are chieftain after all
>>
>>39809813
>Take the lead, you are chieftain after all
>>
>>39809838
>Elf has checked your axe, he thinks it's just a general strengthening enchantment, good for punching through defenses both physical and supernatural, far from the most impressive magic ever, but serviceable.
He probably thinks wrong, then, incompetent little shit that he is.
>>
>>39809813
>>Take the lead, you are chieftain after all
>>
>>39809813
>Take the lead, you are chieftain after all
>>
Writing.
>>
You step down into the tunnel, gesturing for the rest of them to follow you, Ashuris following just beside you, her fingers trailing along the rough tunnel wall.

“Well?”

Ashuris shrugs. “The river runs beyond the edges of my senses, unsurprisingly. The caverns link up with it in several places, and some of them go beyond my senses too, especially with the water interfering with them. There's also an area I can't feel a short distance away, near the riverside. I couldn't tell you why without seeing it though.”

“Anything living down there?”

“Plenty, but it's hazy, I can't pinpoint exact numbers or locations, most of it will just be animals in the river anyway.”

You grunt, shifting your grip on your axe as you reach the base of the long tunnel. The ground here is slippery underfoot from moss and condensation, a wide flat area alongside the rushing waters of the river. Your warriors and you take a moment to stare. The idea of running water isn't exactly shocking, but you've still never seen a river before, at least not a proper one.

It looks like you could continue on down the riverside, although it gets narrower further down and you might have to wade in shallows, you also spot a reasonably large tunnel branching off from the river a little ways down to the left. Finally, you spot another tunnel, half-submerged, on the far side of the river. You doubt you could wade to it though, and you've never swum before, so you aren't quite sure how to reach it.

What now, Ur?

>Follow the river
>Tunnel to the left
>Other (write-in)
>>
>>39810067
>>Tunnel to the left
>>
>>39810067
>Tunnel to the left
>>
>>39810067
Where is the spot Ash couldn't feel?
>>
>>39810067
>Tunnel to the left
>>
>>39810067
>Tunnel to the left
>>
>>39810101
Further down along the river on the left hand side of it.
>>
>>39810067
>>Tunnel to the left
>>
>>39810067
>Follow the river
>>
>>39810067
Have Ash raise stone steps from the bottom of the river, go through the half-submerge tunnel.
Leave an orc behind at least, to watch the area.
>>
>>39810067
>Follow the river
>>
Writing.
>>
oh, and...

>Roll 1d20
>>
Rolled 3 (1d20)

>>39810285
>>
Rolled 3 (1d20)

>>39810285
>>
Rolled 2 (1d20)

>>39810285
>>
Rolled 1 (1d20)

>>39810285
>>
>>39810306
>>39810310
>>39810322
haha we dead.
>>
File: ALL RIGHTY.png (83 KB, 250x250)
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>>39810306
>>39810310
>>39810322
>>
>>39810306
>>39810310
>>39810322
Welp.
>>
>>39810306
>>39810310
>>39810322
...Well that's certainly a thing.

Want to burn your one remaining Tak'zaya Ska favor for this one?
>>
>>39810351
So it's an animal.
Yeah, sure, we plan to kill the great serpent anyway, will probably get a favor for that.
Plus, if we manage to find some tameable animals here, could get a favor for that too.
We really need to talk to Vor'zal, start getting on Tak'zaya Ska's good side more.
>>
Rolled 15 (1d20)

>>39810285
>>
>>39810351
Yep
>>
>>39810351
nah, lets just start a fight on the wrong foot.
>>
>>39810351
Gonna have to say yes.

It's a shame that 15 is late...
>>
>>39810392
Is it possible to utilize this as the re-roll?

Just checking.
>>
>>39810306
>>39810310
>>39810322
>>39810337

0.05% chance of this shit
>>
>>39810457
if the dice were random maybe but they use timeseeds mixed with a bit of spin depending on if an name is used or not
>>
Okay, reroll it is.

So

>Roll 1d20
>>
>>39810515
sounds pretty random to me
>>
Rolled 15 (1d20)

>>39810530
>>
Rolled 10 (1d20)

>>39810530
>>
Rolled 19 (1d20)

>>39810530
>>
Rolled 2 (1d20)

>>39810530
>>
Now that I think about it. HOW random is the tg dice? I heard a lot of the dice rollers aren't really 'random', I mean, roll20 even says that it has no better rolling system because it uses LIGHT or some shit for them. What's up with that?
>>
>>39810566
They're fine. The factors that anons complain about, the time seed and names, they actually improve the randomization. Other sites might be a bit better because they use wind strength or weather to seed their algorithms, but the difference is negligible.
>>
>>39810555
thank you
>>
You lead the pack down into the side tunnel, the sound of running water fading behind you. This tunnel is less wide than the one Ashuris made, but still strangely even and easy to walk on. You frown, touching a finger to the wall, dragging it over the stone, feeling jagged, chipped texture. You sniff the air, a vague scent, unfamiliar but still recognizable. This tunnel is no more natural than Ashuris', the walls haven't been worn down by time, they've been gnawed, the rock giving way to countless mouths, the smell of sweat, musk and waste coiling in the air.

You are entering something's home, or its hunting grounds. You snarl, surveying the tunnel. Fortunately, if something were to attack, it would have to come from the front or the back, the tunnel too long and straight for ambush.

At least that's what you think, until you catch sight of a subtle shift in the tunnel wall next to you, the stone swelling up like liquid.

“Ambush,” you roar, as the stone splits, a pasty, wrinkly form erupting from the wall in a shower of dirt, bringing a primitive bone axe down at your head. The swing is too close though, and you bring your forearm up, blocking the arm of your assailant.

It screeches, flecks of spittle spattering your face, foul breath hitting you like a wall. Two tiny, rhuemy eyes stare blindly above a stubby snout, a pair of long, curved teeth poking out of the top of a wide mouth.

Your warning keeps your warriors being caught unaware as more of the fleshy, wrinkly creatures erupt from the walls, their primitive weapons meeting orcish iron. You count at least five of the things, and while your warriors are larger and stronger than your attackers, the cramped surroundings are not working to your advantage.

>Try to push back to the open space by the river
>Try to push forward
>Turtle up here and hold your ground
>>
It did amuse me when someone asked about fallout, considering that I was planning on you running into humanoid naked molerats.
>>
>>39810822
>>Try to push back to the open space by the river
>>
>>39810822
>>Try to push back to the open space by the river
>>
>>39810822
>>Try to push back to the open space by the river
Familiar ground is better, there may be more of these things going forward.
Slam the head of the one that attacked us into the wall hard enough to kill him real quick though, just for good measure.
>>
>>39810822
>Try to push back to the open space by the river
>>
>>39810822
>Try to push back to the river
These guys probably don't see very well, and the rushing water will make both smell and sound less effective.
>>
>>39810822
>>Try to push back to the open space by the river
>>
>Roll 1d20
>>
Rolled 5 (1d20)

>>39811022
>>
Rolled 15 (1d20)

>>39811022
>>
Rolled 12 (1d20)

>>39811022
dice for the dice gods
>>
Rolled 2, 18, 11 = 31 (3d20)

>>39811022
>>
You roar, swatting aside the creature's arm, driving your elbow into the side of its face, slamming it head first into the stone. You hear something give with a satisfying crunch as the thing slumps to the ground, leaving a trail of blood down the wall as it falls.

“Back to the river,” you bark, the sound of clashing weapons and bloodshed echoing down the narrow confines of the tunnel.

The pack moves slowly, more of the creatures erupting from the walls, slowing your warriors' path. You cover the rear of the group, frustrated by the difficulty swinging your axe you resort to closer quarter means, the enchanted dagger doing a good job carving through the sagging flesh of your enemies.

Ashuris shouts in harsh ogrish tones, and you watch one of the unfortunate creatures caught halfway out of its ambush point when the stone snaps shut around it, ripping off an arm and a leg, the mewling thing thrashing wildly, spattering the tunnel with thick, dark blood.

The sounds of the river grow louder and louder, and with it, the attackers start to loose their nerve, standing back hissing and striking their weapons against the stone, adding to the cacophony, but making no move to pursue.

(cont)
>>
>>39811455
You step back into the wider area, glancing to your warriors. Ashuris seems mostly uninjured, a few scratches and bruises most likely caused by tunnel walls rather than enemies. The rest of the pack looks a little more battered, though still healthy enough. A few have deep cuts, and one is missing a chunk of ear, but he doesn't seem bothered by it.

“Looks like the natives don't much care for us, chieftain,” Ashuris frowns, brushing off stone dust.

“Any idea what those were?”

“No, and I don't care to know. You'd do well to purge every last one of those disgusting creatures,” the ogress snarls.

“Not easy in tight spaces like that, especially with them coming out of the walls. Can't you do something with your magic?”

“I could, and I was, but I doubt I could do anything truly dramatic. Something down there was resisting my magic. Maybe some sort of primitive shaman.”

>Seal the tunnel
>Push back into the tunnel
>Ignore the tunnel for now, go alongside the river
>Have Ashuris raise a route across to the partially submerged tunnel on the far side
>Other (write-in)
>>
>>39811474
>>Ignore the tunnel for now, go alongside the river
>>
>>39811474
Play it slow, walk back into the tunnel and start whittling down their numbers while standing right on the edge of how far they're willing to come.
>>
>>39811474
>Ignore the tunnel for now, go alongside the river
Unrealated question but have we still not been blessed by the gods?
>>
>>39811474
The tunnel we're in opens into air at the top, right? Send a runner back up topside for some torches and maybe any old animal fat, and then smoke these things out of their warren and onto the riverbank, where we have the advantage. It would further mess with their sense of smell, too.
>>
>>39811593
Ur hasn't noticed any obvious changes yet.
>>
>>39811545
Nah, we need to come back with shorter weapons.
>>
>>39811624
dagger
spears
I'm pretty sure we have spears on us
>>
>>39811647
>inb4 we have at least one, between our legs
>>
>>39811647
Do we have a spear? if we do we should have been using it.
>>
>>39811678
Ur doesn't. He brought his greataxe and the enchanted knife.
>>
Riverside wins. Do you want to send someone to fetch smaller weapons?
>Yes
>No

Do you also want to send someone for animal fat and torches to try and smoke out the creatures?
>Yes
>No
>>
>>39811748
>Yes
and
>Yes
>>
>>39811748
Yes to both.
>>
>>39811748
>Yes
>No
>>
>>39811748
>yes
>yes
>>
>>39811748
>>39811810 this is me I want to change that second yes to a no.
>>
>>39811851
...It's already a no.
>>
>>39811851
No it isn't, >>39811810 is me, not you.
>>
>>39811748
>Yes
>no
>>
Writing.
>>
>>39811960
I goofed >>39811793 is me.
>>
You send a couple of the orcs back up the tunnel to the camp to gather some more suitable weaponry, short spears and blades better suited for stabbing in cramped surroundings.

For now, you leave the tunnel be. The creatures seem reluctant to follow, so you will explore elsewhere. When the orcs return with a handful of weapons, you pick out a sturdy iron spear, strapping the axe to your back.

“Eyes open, we don't know what else is down here,” you grunt, as your warriors follow you down the narrowing path at the riverside.

Before too long, you are forced to step into the water itself. It's a slow process, the slippery rocks combined with water you can't see to the bottom of easily mean you have to be careful not to fall into the river, something which you suspect would not end well. You tap at the ground with your spear, testing the footing ahead of you.

Soon you are up to your knees in the icy water, then your waist. You start to wonder if the river is going to reach the top of the tunnel before it opens out again, but then just as suddenly as it narrowed, the route widens out again, opening into a massive cavern on the left. The stone here is worked, or was once, carved slabs cracked and pitted by age and spattered with silt and runoff from the river.

Behind it, some sort of structure is built directly into the side of the cavern, all hard angles and sturdy craftsmanship, still holding out against the elements, even overgrown with moss and fungi as it is.

The air here is heavy, the silt and water slipping through the cracks having rendered this place strangely swampy.

(cont)
>>
>>39812287
One of your orcs stoops down, picking something up by his foot, a skull, human-like, but the bone is thicker, and the whole thing is a little more wide-jawed and solid.

“A dwarven structure, an old one. There haven't been any dwarves this far west since the fall of Szar Tzas. The worked stone here must have been what I couldn't read,” Ashuris comments, as your group wades out from the river into the courtyard.

You frown, glancing around. The building on the far side of the courtyard has a wide, open doorway, which you could follow inside. Alternatively, the swampy courtyard's worked stone slabs follows the river further round a bend, a pathway.

>Check the building
>Follow the river path
>Check through the courtyard for loot
>>
>>39812309
>>Check through the courtyard for loot
>>
>>39812309
>Check through the courtyard for loot
>>
>>39812309
>>Check through the courtyard for loot
>>
>>39812309
>>Follow the river path
We know the ruin is either abandoned or filled with wimps.
Let's clear things out, then get a larger group down here to check for loot and shit.
>>
>>39812309
>Check the building.
>>
Looting time.

>Roll 1d20
>>
Rolled 15 (1d20)

>>39812511
>>
Rolled 11 (1d20)

>>39812511
come on, nat20!
>>
Rolled 4 (1d20)

>>39812511
Here we go
>>
Rolled 16 (1d20)

>>39812511
>>
>>39812309
Also ask Ashuris if she studies the worked stone for a bit could she be able to get a better read of the surroundings
>>
>>39812714
Ashuris has mentioned before that her powers have real trouble with worked stone, her god is one of deep, untouched earth.
>>
>>39812726
So she'd be useful in a mine.
I wonder if we could have a population of dwarves live down here and mind shit for us in exchange for living somewhat free of orcs and not taking all their women.
>>
>>39812309
>the fall of Szar Tzas
I assume that was a while ago.
Was this person a dwarven king?
>>
>>39812803
Ur'shal vaguely remembers Ku'zag mentioning Szar Tzas once as a human kingdom to the west of the wastes.
>>
>>39812828
In what is now the Deep Wastes?
>>
>>39812851
Perhaps, or further west into the very bad place that you should never go to.
>>
>>39812986
Is that the place of mr.skeleton?
>>
>>39812986
hey, let's go there. It sounds radical
>>
>>39813058
>>39813059
Apparently there was some sort of short-lived dimensional tear directly to the abyss or something, Ur doesn't know the details.
>>
You order your warriors to spread out and loot. Ashuris seems content to stand in one of the shallower parts of the courtyard and not rummage around in silty water, but the rest get stuck in with enthusiasm.

You join them, picking through dwarven bones and the rotted remnants of crates. You find the carcass of a boat, the wood long since rotted away but a metal frame still persisting, overturning it to find an iron box beneath. You heft it out of the water, setting it down on a the base of some broken statue, jimmying open the lock with a judicious application of force.

Tipping out the brackish water from within carefully, you finally get a good look at the supplies. You're in luck, as they seem in remarkably good condition despite the conditions they have rested in all this time.

Rows and rows of sealed vials, clear glass and filled with some sort of pinkish-purple liquid. You don't know what they are, but Ku'zag might, he always was good with that sort of thing.

You frown, looking at the bottom of the box as you rummage through the chest. Is it just your imagination, or does the inside seem a lot shallower. Pressing fingers to the base of the chest you test it, finding a well-hidden catch at its edge. You pull it free, revealing a hidden compartment beneath. Tipping out yet more water, you reveal a rancid rag of what may once have been fine material, which breaks apart as you touch it, revealing the gleaming prize beneath.

Even in the filth it seems to stand out, a short sword, the hilt inset with gold, glimmering in the gloom.

(cont)
>>
>>39813184
As you admire it, you catch a slight movement from the corner of your eye. You look over towards the river, a hand on your spear. You see a figure, around human-sized, though you can make out few details. They are dressed head to toe in dark rags, a thick hood hiding their features, though you know they are watching you. The rags are woven through with strange little bone charms. A spear is clutched in one hand, still mostly hidden by the foul waterlogged rags, a twitching fish skewered on the end.

You watch the thing for several moments as it squats on a rock at the far side of the river, cocking its head slightly, before it slips from the rock and disappears under the river's surface.

You call for your warriors to form up, not eager for another ambush, but as the minutes tick by, you begin to suspect it isn't in any rush, whatever its intentions.

Keeping two of your warriors on watch, you look through the rest of the loot, mostly gold coins stamped with dwarvish runes, as well as some weapons, jewellery and ornaments. Mostly useless to you, but Ku'zag has told you more than once that gold can be a valuable tool when dealing with the peoples beyond the wastes.

>Head back with your loot
>Check down the path
>Check inside the building
>>
>>39813206
>>Check inside the building
>>
>>39813058
You don't have go far to meet Mr Skeleton, Anon.

He's inside your face.
>>
>>39813206
>>Check inside the building
then after this we
>Head back with your loot
then return to
>Check down the path
>>
>>39813206
>Check the building.
>>
>>39813206
If this rivers course was fortified by Dwarven work to stay true and not meander, there is a very good chance we could eventually follow it to old and buried Dwarven runes, even if part of the river is blocked of collapsed. For example, under our dragon friend up north.

>Check inside the building
>>
>>39813184
>alchemy shit
nice
>magical shortsword
nice
>>
>>39813206
>>Check inside the building
>>
You leave some warriors to guard the door as you step inside, with orders to call out to you if the thing in the river rears its head again.

The inside has fared little better than outside. Square stone pillars hold up a high ceiling, the carvings on them long faded, the ground ankle-deep in water. More dwarven bones litter the chamber, as well as other bones, looking remarkably similar to the wrinkled creatures you fought earlier. You step over hasty barricades made of stone furniture and rotting crates. Looks like there was quite a battle here.

Ashuris picks up a stone tablet from one of the tables near the back of the chamber, glancing at it.

“Lists of items, coin... probably a trading post,” she explains, glancing over the incomprehensible runes.

“What sorts of things were they trading here?”

“Looks like they brought in weapons, mining goods and alcohol in exchange for woods, furs, and things just listed as 'elvish goods'.”

You grunt, looking around the room. Despite the ancient carnage surrounding you, it is utterly still, the only sound coming from the river behind you.

Doorways branch off from this large hallway, left, right and straight ahead.

“It looks like they stored the supplies ahead. Left is the living quarters, right is... offices.”

You frown, staring at Ashuris.

“It's a place where they store all their information and organize what they own. Dwarves love organizing things,” she explains with a dismissive shrug.

>Living Quarters
>Storage
>Offices
>Split up and search all three (which one do you want to go to?)
>>
>>39813635
>Offices
>>
>>39813635
Dorf Fortress?

Also

>Split up and search all three (go to storage)

Storage is most likely where we will find good loot, it is also the most likely place for enemies I think.
>>
>>39813635
>Office
best to know what you're doing.
>>
>>39813635
>Offices
>>
Not many players today, are there.

Writing.
>>
>>39813705
>Dorf Fortress?
Well apparently it ended with everyone dying horribly, so there are certainly similarities.
>>
>>39813635
>Split up and search all three (which one do you want to go to?)
offices for ur.
>>
>>39813866
I just didnt know what to vote
>>
>>39813953
yeah, I also often don't vote if I don't feel strongly about one of the options, or don't have any interesting write-ins.
>>
>>39813866
I'm here, but i'm in the middle of making dinner.
>>
“We'll take a look at these 'offices',” you grunt, the new word still sounding strange to you.

Your warriors pick down the corridors, a short stairway leading up finally bringing you back onto solid ground. The remnants of battle are still all around you, cracked bones and broken weapons.

You reach the end of the corridor, opening up into a small chamber with a series of doors off from it, each leading to rooms of their own. All of the rooms seem similar in basic design, though they have some minor differences.

“Some dwarves sit in these for hours on end, adding up numbers and copying writing,” Ashuris explains.

You stare into the blocky room and suppress a shudder, you don't think you will ever completely understand how the other races think. However, since there seems to be little danger save from boredom, your warriors split up to scout out the various rooms.

You pick the one that looks most interesting, judging by the two dwarven skeletons still lying in there. One in a pile on the ground, something like a short arrow piercing the skull, a broken-handled handaxe lying in a pile of shattered fingerbones.

The other lies slumped on a chair behind a large stone table. In front of him you see some strange wood and metal contraption with some sort of drawstring. It almost looks like a sideways bow. Very strange. Beside that sits an empty glass vial, some blackish residue still clinging to the inside.

(cont)
>>
>>39814364
Ashuris picks up a hastily scrawled note on the table.

“Let it be known that the final testimony of the most Honoured Master of Trade Drulvarim of House Kolumarung is thus: Balhorim, porter and low born is a violent murderer and madman. I, Honoured Master of Trade Drulvarim of House Kolumarung hereby request of the Most Noble Council and the Most Holy Council that his family be tried in his absence and executed for one count of assault of a member of House Kolumarung, as well as four counts of murder of a low born. Let it also be known that Vordarim, guard captain and low born is a coward and a slanderer. I, Honoured Master of Trade Drulvarim of House Kolumarung hereby request of the Most Noble Council and the Most Holy Council that his family be tried in his absence and executed for one count of dereliction of duty, and one count of disrespect for a member of House Kolumarung, specifically where the aforementioned Vordarim instructed Honoured Master of Trade Drulvarim of House Kolumarung to 'shove your noble title and related holdings up your arsehole', and implied that Honoured Master of Trade Drulvarim of House Kolumarung's mother enjoyed engaging in illicit activities with a donkey.”

“What?”

“Dwarven politics, I wouldn't worry about it,” Ashuris shrugs, putting the sheet back on the table.

(cont)
>>
>>39814394
“Anything useful?” you sigh, looking around.

Ashuris spends some time rummaging through ledgers and stone tablets.

“A map of the trading posts and settlements along this river and the other rivers. Seems the dwarves had a whole network set up from the mountains down to the mountains in the jungle, and even across to the southern city-states. Would that qualify as useful?” the ogress asks, glancing at a heavy scroll.

You allow yourself a wide, toothy grin.

“I'd say that qualifies as useful, yes.”

You look at the map for yourself, resting one hand on Ashuris' backside as you do, giving it a squeeze to show your appreciation.

The dwarves really had set up a network under the wastes from the howling mountains to some other mountains in the jungle to the south, across to the land which is now the southern city-states too. To think that they set it all up under the wastes all that time ago without any orc noticing. You'll give the dwarves some credit for that, even if they apparently couldn't keep hold of it.

You meet up with the rest of the orcs out in the chamber. It seems pickings were slim, and you have Ashuris go through the other rooms, but find very little save ledgers and shipment documents.

>Living Quarters
>Storage
>Go back with your loot
>>
>>39814364
>found crossbow
nice
That reminds me, has Ur learned how to shoot bows yet? How about riding Vultures?
>>
>>39814423
Ur has practiced a bit with the bow, he's a competent but not great shot.

Vulture riding is taking a little longer, he certainly wouldn't trust one to carry him into battle yet, or over long distances.
>>
>>39814413
>>Living Quarters
>>
>>39814364
Huh, crossbows, I bet orcs could use massive ones if we could copy them.
>>
>>39814413
>>Living Quarters
>>
>>39814413
>Storage
>>
>>39814413
>Storage.
More loot.
>>
>>39814456
I doubt they'd be better than orcish bows
>>
>>39814413
>Living quarters.
>>
>>39814413
>Storage

You guys want to try and take care of the enmity down here? Possibly skaven.
>>
We now have a way to travel long distances in relative safety as long as we have the coven with us to take care of cave ins and the like. This is pretty awesome.
>>
>>39813866
British Elections.
>>
>>39814413
>>Storage
>>
>>39814579
Didn't stop me from running my smut quest. I made my completely pointless vote for one of a half-dozen interchangeable shitty parties this morning.
>>
>>39814549
Good chance of being an amphibian under race of some sort, since it dived right back into the river with no apparent discomfort.
>>
>>39814604
> half-dozen interchangeable shitty parties
Except UKIP and the Greens, they are certainly not interchangeable. What's your constituency, if you don't mind sharing?
>>
Storage wins.

Writing.


>>39814624
I feel weird about saying my exact constituency, but I'm on the south coast, which means I am in the heavily conservative end of the country.

Which considering that it is my opinion that Cameron can go fuck himself means that my vote is pointless because I'm outvoted a hundred times over.
>>
>>39814702
Isn't the south coast also where the Greens are? Guess you're not in Brighton then. Anyway, it's good that you voted for what you believe in, national vote share does matter, especially with multiple parties crying out for electoral reform.
>>
>>39814549
just say ratmen and the things in the tunnel were nakedmolerat men
>>
>>39814731
>Guess you're not in Brighton then.
Not anymore, I was many years ago.

What I find funny is that I swear Brighton has gotten grimmer looking in recent years. Seems the greens can't pick up the rubbish off the streets. Though I suppose that could just be a byproduct of it growing into a city.
>>
>>39814552
seems to me their shouldn't be any cave ins.
Also once we get rid of the enemies in the area. We could have the ogres fortify the caves the next ritual. Possibly expand it. make settlements by the river. That way we can easily travel to places under our control faster.
Once we discover how to make boats..with the frames we should have a good idea. If no one knows how to anyway. With the ogres and the elves someone should know.
>>
>>39814731
Should be interesting, with the rise of SNP, labour might be convinced to give electoral reform a go to try recoup some of their losses.

>>39814803
From what i heard the others in the council were doing their damnest to hinder the greens to make them look incompetent.
>>
Molerats have a queen.

How ugly is the moleratman queen?
>>
>>39814826
>Should be interesting, with the rise of SNP, labour might be convinced to give electoral reform a go to try recoup some of their losses.
Actually, the SNP themselves still say they want electoral reform. Libdem too, UKIP too, if Labour is convinced the Tories really can't say no to it.

>>39814803
Not an expert on local level, but I wouldn't put it all on the greens. They are mostly economical failures.
>>
>>39814826
>From what i heard the others in the council were doing their damnest to hinder the greens to make them look incompetent.
I can believe that.
>>
>>39814897
I still find it funny that an old lady has complete control over your government, and the only reason she doesn't flex her power is fear of said government taking it away.
She and her family basically have free rides over there.
>>
While the map was a nice find, looking at all those piles of paper and books and stone tablets really was not your idea of a good time. You head back to the central chamber, the guards by the front door still there to greet you and informing you that nothing has happened in your absence, so apparently the thing in the river hasn't pulled anything yet.

You find yet more bones here, dwarf and those strange creatures alike, sloshing through ankle-deep brackish water.

You step out into a massive chamber filled with crates, many of them rotting in the damp conditions, and from the looks of it, many of the furs, woods and foodstuffs once stored here have rotted away to uselessness.

Still, some of the crates are intact, mostly those piled on other things and on higher platforms. Your warriors get to work ripping through them, finding stashes of handaxes, spears and shortswords, not as fine as the shortsword you found outside, but they look solid, if a little small. You also find plenty of picks, hammers, chisels, woodcutting axes and the like, and several crates of ornaments which remind you somewhat of the things you looted from the elven village.

All good stuff, but nothing particularly thrilling. You do, however, see a door at the far side of the chamber, once obviously heavily bolted, but now hanging loose on its hinges, scattered remnants of a barricade on its far side.

You step inside to a scene of long-faded carnage. The bones of the creatures you fought litter the floor, crunching underfoot as you walk, and at the far end sits a single dwarven skeleton, cracked and broken, held in place by a dozen spears, a sturdy mace by its side, rusting scraps of chainmail still clinging to its form.

Around it lie dozens of barrels and some sturdy locked chests. A single bound leather book sits on a chest in the corner of the room, surprisingly untouched by the elements.

>Start going through chests and barrrels
>Check the book
>Check the body
>>
>>39815062
>Check the book
We cannot get out
Drums, drums in the deep
We cannot get out
They are coming
They are coming
>>
>>39814936
I'm just glad Prince William got a reasonably attractive wife who isn't a relative.

Might help keep future generations of the royal family from looking quite so inbred.
>>
>>39815062
>Check the body
then
>Check the book
only then
>Start going through chests and barrrels
>>
>>39814936
Figure head with several key benefits. It works for us, and everyone likes the immortal Queen Liz.
>>
>>39815062
>Check the body
>>
>>39815062
>Check the body
>>
>>39815062
>>Check the body
have ash
>Check the book
>>
>>39815062
>Check the book.
>>
>>39814936
They make us a ton in tourism money though, so it all works out.

>>39815113
>It works for us, and everyone likes the immortal Queen Liz.
Those are going to be some big shoes to fill.
>>
>>39815108
Seconded
>>39815113
>>39815098
Maybe its because i'm American, but i can't get my head around you guys loving your queen and her family so much.
>>
>>39815160
The queen's a classy lady, I wouldn't say I care for the whole royal family though.

I doubt we'd like them as much if they had any real power anyway.
>>
>>39815146
Yeah. Though i do admit i am looking forward to the reign of the next King George, Going to be funny when state visit to the yanks.

>>39815160
Its mainly because they have no real power in day to day life, but is a figure head of our nation with the ability to pull us out of the shit if things really go tits up. Plus they act as pretty much the perfect diplomats.
>>
>>39815186
Yeah, IIRC a couple invited her to their wedding and she showed up. It might not be true but she does strike me as a "I do what I want" but is somehow still responsible kinda gal.
>>
>>39815237
https://www.youtube.com/watch?v=WOeYPpOblAw
>>
>>39815262
It actually happened.
>>
>>39815525
Fuckin awesome. She's a wonderful old bird isn't she?
>>
You nod over to the book as you go forward to check the body, keeping a solid grip on your weapon. You've dealt with the walking dead before, so you're not letting your guard down here.

Thankfully you reach the body without incident, and jabbing it with the spear provokes no reaction. You slide the mace away with your foot, picking it up and eyeing it. It's a solid piece of workmanship with a good, heavy swing.

Besides that, the body seems to be devoid of anything of particular interest. The weapons piercing it are all primitive bone things, like you saw the creatures wielding before. From the shattered bones around him, it seems this dwarf managed to brutalize an impressive number of them before being overwhelmed.

“Journal of Vordarim, guard captain of the Avorglund trade post, gods that title makes me want to shit out a lung. Stuck in this backwater shithole just because I offended High Priest Corvadrigum, may he trip balls-first into the holy furnace of the fire temple. I don't care how fancy that magic hammer you gave him was, if you enter that drooling idiot nephew of yours into a warrior's day tourney he's going to lose. Don't shit on me for being a better fighter.

So here I am, out of the House Golurumrin High Guard and guarding some pissant hole in the wall surrounded by incompetents and fuck ups.

I just know I'm going to put my fist in the jaw of that stuck up highborn trade master before the month is out without the patience of the gods on my side.”

Ashuris thumbs through the pages idly.

“It just goes on like this, how he hates everyone, how this place is shit... hmm.”

(cont)
>>
>>39815817
“Don't even know how long I've been here now, every day is more grinding tedium. Sometimes the Kulakin try to raid, but they're just dumb beasts, and the patrols along the trade routes are regular enough to keep their numbers down and stop their balls getting too big. Ugly wrinkly fuckers, I suppose I should be glad, caving in their bald faces is one of the few pleasures I still have left.”

You frown as you start looking through barrels, most of which seem to be open and empty. Perhaps Kulakin were those things you fought before.

“Hrrm, what's this...” Ashuris mumbles, flicking forward a couple of pages.

(cont)
>>
>>39815616
I have a lot of respect for her, she's done a lot of good things for the commonwealth.

I'm just sad that my country will no doubt throw the monarchy out the first bad monarch we get and I'm pretty sure that'll be Charles.
>>
>>39815839
“Traders have been getting rarer and rarer these past few months, some sort of trouble with the humans to the west, don't know why it's our problem. Missed another food shipment, never thought I'd say it, but I'm actually glad that fey is around, sure it's fucking crazy, but it catches a whole lot of fish, and you can usually trade them for some shiny shit that falls off the shipments.

Just wish Coldarivum didn't get so creepy every time the fey came up to trade. I guess if you go as long as he has without touching a good, dwarven woman, you start getting strange ideas. Keeps calling it 'his Vaki'. Just hope he doesn't scare it off, or piss it off, we've got enough shit to deal with already.”

Ashuris flips through a few more pages.

“Well it's official, no more support, no traders in a month, no patrols in three weeks. We've been abandoned. Some human wizard pulled some crazy shit and now everything's gone straight to the abyss up there. Fucking humans. The Kulakin are getting bold, jumped Brakarida last week when she was out in the courtyard alone. Poor girl, she was a pain in the ass, but she was also the only good ass in this godsforsaken dump.

We're relying almost completely on leftover food stock, what we can fish up, and what we can trade with Vaki. I swear, with the way some of the other dwarves have been acting recently, having that fey around is almost a fucking comfort.”

Ashuris flips through to near the end of the book.

(cont)
>>
>>39815870
“Well, it's official, shit is fucked and the gods have abandoned us to go play with their dicks or whatever it is gods do when they're ignoring the plight of their people. Kolmarig is dead, Drumagil is dead, Vorbadin is dead, 'Lord' Drulvarim has locked himself in his office, and Balhorim has started hoarding weapons in his room, because that can only end well.

Oh, it gets better, Coldarivum decided to try and jump Vaki when she came up to trade, she broke free and jumped back in the water. I spent a good two hours calling for her, trying to apologize for that dumb shit, but she's gone. There goes our one reliable source of food.

Fuck everything.”

Ashuris reaches the second to last page.

“So Vaki came back, lucky us. Colarivum was taking a piss down by the river and she slipped out of the water quiet as you like and slit his throat before anyone even saw her there. I suppose there's a poetic irony there, try raping a fey and die with your dick in your hand. Fucking hilarious.

Oh yeah, and Balhorim went crazy, murdered four people, went after Drulvarim. Don't know how that ended, hope the two fucks murdered each other. Just me and the Kulakin now, I heard the rest of the survivors dying out there, but I just can't give a shit any more. Going to lock myself up in here with all the good booze and see if I can drink the lot before the Kulakin bust down the door.

I love a challenge.”

You frown, opening up the last of the barrels. Seems Vordarim won his challenge, not a drop of drink to be found. Cracking open the chests reveals stacks and stacks of gold however, which is something, you suppose.

>Check the Living Quarters
>Head back with your loot
>Other (Write-in)
>>
>>39815889
>Head back with your loot but leave a nice pile next to the river for this Vaki guy
>>
>>39815917
If this Vaki is still around he'd be incredibly useful although I doubt she'll voluntarily help.

I throw my vote in for checking out what's left of the place, but get ready for those mole rats to attack.
>>
>>39815889
>>Check the Living Quarters
>>
>>39815889
>>Check the Living Quarters
Gotta check the whole building first. Maybe make contact with this Vaki next time we come down here.
>>
>>39815889
>Congratulate vordamin on managing to drink it all.
>Check the Living Quarters
>>39815917
Pretty sure vaki's female...
Fae waif?
>>
>>39815889
>>Check the Living Quarters
>>
>>39815991
Don't fuck with the fey unless your 100% sure you have everything down right.

Though if she is, it would be a case of trading with her i suppose, catching her will be impossible and pointless.

Even if half fey orcs would be amusing.
>>
>>39815991
>If this Vaki is still around
Well we have spotted a guy in robes with a fish on his spear.. Also, he's apparently fey and they live very long, so it could very wel be Vaki
>>
>>39816047
>Pretty sure vaki's female...
Vaki is indeed female from what you could gather. Vordarim went from calling the fae "it" to "she" during the course of his journal.
>>
>>39816060
The Vaki is pretty obviously female, so I don't think so.
>>
>>39816060
>>39816117
Robed figure's gender was indeterminate.

If I implied a masculine appearance specifically in the description that was my fuckup.
>>
>>39816047
But can we fuck the Fey
>>
>>39816138
No, I just use "guy" as indeterminate, this is definitely my fault.
>>
>>39815889
>Check the Living Quarters
>>
Writing.
>>
>>39815889
Huh, all this gold could help us get our dragon waifu.
>>
“Looks like you won,” you grunt, looking down at the pile of dwarven bones.

You give the remains one last nod of respect as you follow your warriors out of the chamber carrying the final chest of gold.

“What now, we'll be dragging this stuff up to the surface for hours,” Ashuris comments.

“Pile it all up outside, on the dry bits if possible, and make sure to leave a small pile of gold by the edge of the river. Let me know if that robed thing comes back, let it take the gold if it wants it.” you explain to your warriors.

When they're done, you gesture for them to follow you down to the living quarters, minus the two guards on the door.

You wrinkle your nose as you reach the short flight of stairs into this area, thick, brackish water covering the tiles, and it's hard to say how deep it goes. Tiny, wriggling larvae and buzzing beetles flit around over plant-like scum and garbage floating on its surface.

Ashuris stands at the top of the stairs.

“There is no way I am going in there. It's foul.” she complains, looking ready to gag at the sight.

> “Move it, slave.”
> “Fine, stay with the guards.”
>>
>>39816476
> “Fine, stay with the guards.”
>>
>>39816476
>Fine, Stay
>>
>>39816476
Can't she just magic that shit away?
>>
>>39816476
>I'm bigger now
>>
>>39816476
>> “Move it, slave.”
>>
>>39816524
With worked stone, not so easily, and there's nowhere to really drain the water to easily.
>>
>>39816476
>> “Fine, stay with the guards.”
>>
>>39816476
>Fine, stay with the guards
>>
>>39816476
>> “Fine, stay with the guards.”
>>
>>39816563
quick question, what qualifies a stone as "worked"? do our fortifications count or does it need to have a craftsman or similar involved?
>>
Holy shit you faggots are soft.
>>
>>39816691
craftsman or similar involved.
>>
>>39816702
Whatever man
>>
>>39816476
> “Fine, stay with the guards.”
>>
“Fine, stay with the guards,” you growl.

Uppity slave, you'll have to remind her of her place later.

You gesture for the rest of the pack to follow as you step down into the water. You may not be as prissy as your ogress, but even you are not finding this a pleasant experience. You wade down to your waist in the water before you reach the bottom of the stairs, waving away the buzzing insects as your warriors follow. This is not a good place to fight, you can tell that much already.

The living quarters are as regimented as the offices, splitting off into several corridors each leading to rows and rows of doors.

You start down one of them, checking the rooms one by one, most containing little more than a raised stone platform with some rotting remnants of what may once have been linen on them.

As you start to work your way down the row, finding very little of value in any of the rooms, you hear a sloshing sound of displaced water from further down.

A squat, broad-shouldered corpse shambles from one of the rooms, turning to face you, bloated and rancid, its skin crawling with insects and larvae. You suspect it was once a dwarf, although it seems far too fresh to have died as long ago as the bones you've seen elsewhere. Though for all you know that may be a side-effect of whatever is keeping it mobile.

It lets out a throaty gurgle, sloshing through the water towards you, swollen fingers outstretched, the flesh of its hands alive with larvae.

>Attack (If so, which weapon? Spear, Dagger or Axe?)
>Retreat back up the stairs
>Other (write-in)
>>
>>39816702
Eh, I'm okay with being a little soft so long as its not in public for other orcs to comment. I get the feeling Urashal likes Ashuris, mostly because she's fun to tease but also because she and her coven are super useful.

It doesn't hurt to be a little kind to her; we can make it up later by ploughing her ass without lube or something
>>
>>39816846
>Fight with the spear, kite it back up the stairs
>>
>>39816846
>>39816876

This.
>>
>>39816876
sure
>>
>>39816846
>Attack with spear
>>
Okay.

>Roll 1d20
>>
Rolled 10 (1d20)

>>39817050
>>
Rolled 2 (1d20)

>>39817050
lets fucking goooo
>>
Rolled 1 (1d20)

>>39817050
For the dice gods
>>
Rolled 13 (1d20)

>>39817050
>>
>>39817063
>>39817065
>>39817068
Well then, do you want to burn Zol'gor Tor favor to reroll?
>>
File: 1388717997834.png (913 KB, 1280x720)
913 KB
913 KB PNG
>>39817068
we need to work on our spear work, and not the penis kind.
>>
File: #1.jpg (47 KB, 577x617)
47 KB
47 KB JPG
>>39817068
>>
Rolled 11 (1d20)

>>39817050
>>
Rolled 16 (1d20)

>>39817095
Yes please.
>>
Rolled 4 (1d20)

>>39817095
Yes please and thank you.
>>
>>39817095
Fuck it sure
>>
>>39817095
No.
>>
Alright. Favor burned.

>Roll 1d20
>>
>>39817164
dice a shit
>>
Rolled 10 (1d20)

>>39817164
>>
Rolled 9 (1d20)

>>39817164
Deus vult
>>
Rolled 3 (1d20)

>>39817164
>>
Well okay then.

Writing.
>>
>>39817152
>>39817144
>>39817107
You failed, faggots. We're burning too much favour lately, it'll be our end soon enough.
>>
Rolled 12, 13, 19, 2, 20, 2, 6, 10, 13, 9, 19, 9, 6, 16, 18, 19, 19, 12, 12, 3, 15, 12, 14, 15, 3 = 298 (25d20)

testing.
>>
>>39817268
Huh. Welp, just bad luck.
>>
“Lead it back towards the stairs,” you bark, levelling your spear.

The thing is slow and clumsy, little different from the shambling corpses you fought when battling the necromancer. You grin, waiting until the thing gets close, then stabbing at it with the spear.

The spear pierces the soft, rancid flesh easily, bile and larvae boiling forth from the wound. You pull back, only to find the spear lodged fast, the larvae and black slime crawling up the haft, moving with a purpose.

The corpse-thing opens its mouth wide, its bloated neck convulsing. You let go of the spear just in time to bring your arm up to cover your face is it vomits forth a spray of writhing larvae and foul chemicals, which splash across your forearm.

You roar in pain as the chemicals get to work, melting through the chitin of your vambraces, you toss the metal aside, almost losing your footing as you claw larvae from your skin, the pale wormy things trying to dig through your skin as you watch.

The spear melts away, consumed by the foul liquid, and the corpse keeps coming.

You feel your warriors starting to loose their nerve behind you as the thing gurgles again, the waters around you starting to shift and roil, the air growing heavy with buzzing insects.

This is definitely no mere walking corpse.

>Get the fuck out of there
>Fighting retreat (Axe or Dagger?)
>Draw another weapon and attack (Axe or Dagger?)
>>
>>39817347
>>Get the fuck out of there
>>
>>39817347
>>Get the fuck out of there
Fuckin' primal necromancy.
>>
>>39817347
>GTFO
Really don't want to get close to that thing.
>>
>>39811022
>Draw another weapon and attack (Axe or Dagger?)
Dagger
>>
>>39817347
>>Fighting retreat
dagger, it has ice stuff right? can we clear the water and try to freeze it?
>>
>>39817506
You aren't sure how powerful the dagger is, so maybe, or you might just make a little block of ice around the dagger.
>>
>>39817413
Yeah we need to go back down and clear this area.
So we have open path full of tribals, and another with a zombie/necromancer.
>>
>>39817347
>Draw another weapon and attack (Axe or Dagger?)Dagger
Do you guys really want to look like a coward?
>>
Getting the fuck out wins.

>Roll 1d20 for tactical repositioning.
>>
>>39817532
do you want to die
>>
>>39817532
Yes.

>>39817347
Get the fuck out of there
>>
Rolled 20 (1d20)

>>39817555
WEEEEE
>>
Rolled 9 (1d20)

>>39817555
>>
>>39817532
There's looking like a coward, and there's fighting in waist high shit, slowing you down, and possibly roiling with more shenanigans.
>>
>>39817578
Well then.
>>
>>39817578
Nice.
>>
>>39817578
"Tactical repositioning" our axe into its head.
>>
File: Breathing.jpg (30 KB, 500x418)
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30 KB JPG
>>39817578
Lo, the most magnificent retreat history has ever known.
>>
>>39817555
>>39817578
https://www.youtube.com/watch?v=jYFefppqEtE
>>
Rolled 3 (1d20)

>>39817555
>>
>>39814394
This made me lol.
>>
>>39817650
This makes me want to meet the black kmgiht in this setting.
>>39817518
Does he exist?
>>
You know a bad fight when you see one, and fighting this thing on its own terms ranks pretty high in terms of bad fights.

“Out of the water,” you shout, and it pleases you to see that in spite of their uneasy state, your warriors keep their heads, and you all manage to wade back out of the water without incident even as it starts to bubble around you, the thing sloshing along behind, but not managing to catch up.

You jump up the last two steps, onto (mostly) dry ground, the shambling corpse struggling to pull itself up after you, vomiting more larvae and filth into the water.

With a snarl, you spin around and plant a boot squarely into the thing's forehead, sending it splashing back down into the water with a gurgle. You back up the corridor, drawing the dagger as you go, but the thing doesn't follow, apparently content to retreat back into the living quarters.

“What the fuck was that,” Tu'zak growls as you reach the entrance chamber, pulling off a boot and letting the filth drain out.

“What happened?” Ashuris asks, and if you didn't know better you'd swear you saw concern on her face.

“Some kind of corpse-thing, vomiting up worms and controlling the water,” you grunt, checking yourself over once more for larvae.

“Never heard of anything like that before,” the ogress comments, casting a leery eye back down the corridor towards the living quarters.

“Doesn't matter, it isn't following. We'll deal with it later.”

Now what, Ur?

>Take your loot, go home
>Try calling for Vaki
>Other (write-in)
>>
>>39817825
>Try calling for Vaki
>>
>>39815917
backing
>>
>>39817825
>Try calling for Vaki
>>
>>39817825
>>Take your loot, go home

Vaki can wait, too many unknowns.
>>
>>39817825
>Try calling for Vaki
I want that qt ugly as shit pale fey waifu
>>
>>39817825
>>Try calling for Vaki
>>
>>39817865
Talk with Vaki, go home w/ our loot and find an elf to question about the Fey.
>>
>>39817825
>Try calling for Vaki
>>
>>39817825
>Take your loot, go home
>>
>>39817825
>Try calling for Vaki
The thing won't follow us.
So we all know that where the zombie thing is also the place with all the good weapons.
There is also the side path.
>>
You head back outside to the riverside, wrinkling your nose as the stench of the living quarters clings to you. The pile of gold is still untouched, sitting near the edge of the water.

You glance up and down the river, seeing no sign of the fey.

Nothing for it.

“Vaki, I want to speak with you,” you shout, your voice echoing through the courtyard.

There is a long silence, long enough that you start to consider just picking up your loot and heading home, when a shape slips from the water on the far side of the river, clambering up onto the rock you spotted it on before with ease, squatting down to watch you from the depths of its hood.

“Not a kulakin, not a dwarf, smell like the rotten man, but not the rotten man. Who are you, what do you want green man? You come to trade? You want fish? What you going to give Vaki?”

The voice is strangely feminine and singsong, at odds with the formless pile of rags you see before you.

>Ask Vaki more about what happened here
>Ask Vaki about 'the rotten man'
>Ask if Vaki has anything else to trade
>Ask Vaki about Vaki
>Other
>>
>>39818127
>Ask Vaki about 'the rotten man'
>>
>>39818127
>Ask Vaki about 'the rotten man'
>Ask if Vaki has anything else to trade
>Ask Vaki about Vaki
Pretty easy to tell they got fucked over.
>>
>>39818127
>>Ask Vaki about 'the rotten man'
>Ask Vaki more about what happened here
>>
>>39818127
>Ask Vaki about 'the rotten man'
>>
>>39818127
>all of the above
>>
>>39818127
>>39818172
>Ask Vaki about Vaki
Didn't see this option, add it to my list.
>>
>>39818127
>>Ask Vaki about 'the rotten man'
>>Ask if Vaki has anything else to trade
>>Ask Vaki about Vaki
>>
>>39818127
>Ask Vaki about Vaki
>Ask if Vaki has anything else to trade
"What do you want, Vaki?"
>>
>>39818127
>Other
"I am Ur'shal, Vaki. Chieftain of the Stonetusk Clan."
>>
>>39818127
>Ask Vaki more about what happened here
>Ask Vaki about 'the rotten man'
>Ask if Vaki has anything else to trade
>>
>>39818127
>What are you going to give Vaki!"
"The D"
>>
>>39818127
>>Ask Vaki more about what happened here
>>Ask Vaki about 'the rotten man'
>>Ask if Vaki has anything else to trade
>>Ask Vaki about Vaki
gold for trade lots of it
>>
>>39818266
Heh.
>>
Writing.
>>
>>39818315
>>39818266
We have to remember to be careful about fey, also might want to tell our orcs the same.
We can give her the D once we are confident enough about the D working on fey.
>>
“I am Ur'shal, Vaki, Chieftain of the Stonetusk Clan.”

The fey giggles, and from the way its hood shifts you think she's nodding.

“Vaki never met a chieftain before. Never traded with a chieftain before, not traded with anyone in a while, not since the dwarves died. Kulakin don't want to trade, just try to eat Vaki, so Vaki eats them first.”

“What happened here, Vaki?” you ask, the fey hopping to her feet, and your hand goes to your dagger as she raises her spear, only to stab it down into the river with an unnaturally fast movement, pulling it back with some large, pale river fish speared on the end.

“What do you mean? Nothing happened here for a long, long time, no trade, just fish and killing Kulakin,” Vaki continues, distracted and eyeing the impaled fish.

“With the dwarves, Vaki, with the 'rotten man'.”

“Oh, that. Vaki traded with dwarves, gave Vaki nice shiny things and in return Vaki gave them fish. Then Vaki didn't, stupid dwarves. Miss them now though, no trade, no shiny things, boring. Vaki went to look in the dwarf house a few times after they died. Stopped doing that after the rotten man grew in the watery bit. Water feels wrong to Vaki, like poison. Sometimes Vaki worries it will flow up out of the rotten man's home and poison her river. Vaki wants to kill rotten man, but can't go in the water, so no killing, just fishing.”

You frown, watching the pile of rags as it lurches on its rock, obviously excited at getting to say so much.

“Who are you, Vaki? What are you doing here?”

The fey giggles again, pointing the spear and its still-wriggling captive at you.

(cont)
>>
>>39818570
“Dumb question. Vaki is Vaki, Vaki has always been here since Vaki wasn't. Vaki fishes, Vaki kills things which try to kill Vaki, then Vaki fishes some more. So you want to trade now? I got this fish, just caught it, nice and fresh.”

“You have anything besides fish to trade?”

“Like what? Vaki has some shiny things from dwarves, and some things she took from Kulakin, and some other things Vaki found, what does Ur'shal Chieftain of the Stonetusk Clan want from Vaki, and what will you give Vaki?”

>Write-in
>>
>>39818593
I like Vaki, she's cute as fuck. If we die, I hope she's the one who cuts our throat after a good lay.
>>
>>39818593
We want weapons, and will give you a child

What does she look like again?
>>
>>39818593
We got plenty of treasure we don't need, right now. If she wants it, in exchange for artifacts, and food, I'd say that's pretty solid.

I wonder if she likes things (slaves) to... play with.
>>
>>39818669
>What does she look like again?
You can't tell, she's wearing head to toe rags which leave everything to the imagination.
>>
>>39818593
Ask her if she wants to mate, and what would she trade to mate with us.
Ask her if she can show us her stash, and we will in return name our prices.
>>
>>39818593
>what does Ur'shal Chieftain of the Stonetusk Clan
Infos on the other dwarves settlements.
>what will you give Vaki?
shiny things and the D, maybe.
>>
>>39818593
Trade shiny things and offer to kill the rotten man.
>>
>>39818593
>What are these "other things"?
>>
>>39818682
https://www.youtube.com/watch?v=mtcavbCVcJg

"Kinda sexy though, in a weird way..."
>>
>>39818593
>Write-in
"I will give a shiny piece for the rags you wear."
>>
>Weapons for a child
>Artifacts and food for slaves
>Ask what she would trade to mate with us
>Ask to see the stash of "other things"
>Info for shiny things and the D
>Offer something shiny for her rags

These seem to be the deals proposed.

Going to need to narrow it down some, vote for up to 3 of those deals.
>>
All these people trying to waifu fey.

Gork n Mork forbid that we don't fuck the species who already slit someones throat for touching them. focus on Dragon waifu, eyes on the prize
>>
>>39818593
What would you give me to kill the rotten man?
and what exactly is it you have for trading, can you show me?
>>
>Ask to see the stash of "other things"
>What would you give me to kill the rotten man?
>Offer something shiny for her rags
>>
>>39818910
they are just asking if she want some fuck the dwarf she killed tryed to rape her
>>
>>39818900
>Ask what she would trade to mate with us
>Info for shiny things and the D
>Offer something shiny for her rags
>>
>>39818910
Dwarf dude didn't negotiate, gotta always negotiate with the fey.
>>
>>39818900
>Ask to see the stash of "other things"
>What would you give me to kill the rotten man?
>>
>>39818900
>Ask what she would trade to mate with us
>Ask to see the stash of "other things"
>what reward for killing rotten man is.
>>
Probably best to see if she's fuckable first, before asking to mate with her.
>>
>>39818900
>Ask what she would trade to mate with us
>Ask to see the stash of "other things"
>Info for shiny things and the D
>>
>>39818900
>Offer something shiny for her rags
>Artifacts and food for slaves
>Info for shiny things and the D
>>
>>39818900
>Offer something shiny for her rags
>Ask to see the stash of "other things"
>Info for shiny things and the D
>>
>>39818900
>>Artifacts and food for slaves
>>Ask what she would trade to mate with us
>>Ask to see the stash of "other things"
>>
Writing.
>>
File: 1422764126879.jpg (302 KB, 1920x1080)
302 KB
302 KB JPG
>>39819011
>>39819015
>>39819028
>>39818940
>>
>>39818900
>Ask to see the stash of "other things"
>Info for shiny things and the D
>>
I seem to remember Warlord saying that prostitution, from an orcish point of view, is really bizarre and they have trouble understanding why someone would trade goods or favors for sex.
>>
>>39819304
Sex maybe. But what about w child?
>>
>>39819304
Doesn't mean we can't capitalize on it. Besides, Ur'shal seems smarter then the average Orc.
>>
>>39819304
It's more about negotiating with the Fey
>>
“We can do a lot of trades, Vaki,” you grin, holding up a gold coin, glinting in the darkness.

“Firstly, I want to trade this for your rags.”

Vaki rocks on her perch, humming to herself.

“Vaki does want that shiny thing, but Vaki has had these rags for a long, long time. Vaki isn't sure she could give them up even for something that shiny.”

You nod, gesturing for one of your warriors to hand you one of the elven ornaments you found in storage.

“How about for both of these shiny things.”

“Wellll, okay. Vaki supposes that's fair, Vaki can always find new rags. Vaki doesn't know why you want her rags anyway, strange Ur'shal,” the fey giggles, a hand reaching up to pull back the voluminous, waterlogged hood.

A pair of wide, pitch-black eyes stare out at you from beneath a tangled mass of long, dark, wet hair, pale, unmarred greyish-blue skin and dark lips making a stark contrast against the pearly white row of razor-sharp fangs in her grin. As she wriggles out of the rags, you see a line of slits down either side of her neck, webbed fingers tugging the robes the rest of the way off, exposing a lithe body. You look down from her face to two perky breasts tipped in dark grey nipples, your eyes gliding down her flat stomach to the hairless slit between her legs. The fey, seemingly unconcerned by her nudity, holds up the robe.

“Shiny things for robes,” she grins.

You smirk, tossing the coin across, she catches it in her teeth, throwing the robe to you, and you toss across the ornament in turn.

“Good deal,” Vaki giggles, tossing the ornament and coin into the water.

“Will get them later, what else you got for Vaki?” the fey asks, hopping from foot to foot on the rock.

(cont)
>>
>>39819535
“First, Vaki, what are the 'other things' you were talking about, can I see them?”

Vaki squats down on the rock as she watches you, legs spread wide, giving you quite a view in her now nude state.

“All kinds of things, too many to bring them all, show you a few, then you tell me what I get for them,” Vaki offers, disappearing into the water.

She re-emerges a little while later clutching a handful of things, which she deposits on the riverside near you before slipping quickly back into the water, taking her spot back on her rock.

“Other things, got more, what you give me?”

You glance at the pile, most of it looks like junk, broken pots, bent utensils, bones, some things you can't even identify. You do spy at least one curious thing in the pile though, what looks like some sort of spiral seashell, carved with unidentified runes.

You look up from the pile.

“We can talk about that in a minute, Vaki, first I have one more deal to offer you.”

Vaki leans forward, a wide grin on her face.

“More deals for Vaki, tell, tell.”

“I want information, and in return, I'll give you more shiny things...”

Vaki gives makes an excitable sound.

“...and I'll throw in an extra gift as well and mate with you. It's a good trade, isn't it,” you smile.

>Roll 1d20
>>
>>39819560
>Roll 1d20
>>
Rolled 18 (1d20)

>>39819560
>>
Rolled 19 (1d20)

>>39819560
BY THE POWER OF THE D!
>>
Rolled 7 (1d20)

>>39819560
>>
>>39819596
THE D PROVIDES
>>
Rolled 11 (1d20)

>>39819560
>>
Rolled 4 (1d20)

>>39819560
>>
>>39819596
HOLY SHIT warlord, did we just add a water nymph to our harem?
>>
>>39819596
Even the dice gods really want Ur to have fey kids.
Giving her the D will provide us with better negotiations from now on!
I want x and x.
Vaki "I want two gold coins and 1 hour worth of D!"
>>
>>39819669
Better question is how long does her pregnancy take.
>>
>>39819669
We still haven't convinced her to come with us. I doubt she'll leave her home.
>>
>>39819596
SPIRAL POWER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>
>>39819596
<Money changes hands in the Orc Pantheon>
<Y'zagya Zoka has giant, shit-eating grin on her face>

"Told you he'd do it."
>>
“Hmmm, Vaki can't remember last time she mated with anyone, funny deal, but... Vaki likes Ur'shal Chieftain of the Stonetusk Clan, makes good deals. If Ur'shal Chieftain of the Stonetusk Clan offers mating as part of trade, Vaki will take it,” the fey nods, grinning.

You hear a muttered “unbelievable” from Ashuris behind you, as Vaki hops off the rock into the water, emerging on the riverside. She sniffs the air, wrinkling her nose.

“First you have to wash off stink though, Vaki does not want to mate with someone who smells like the rotten man. Go wash off stink, come back, mate with Vaki, good trade.”

You match Vaki's grin with one of your own. While taking things by force is an orcish tradition, maybe negotiating has its merits too.

>End of Thread
>>
>>39819723
more like dickal power
>>
>>39819732
don't forget while she is ridding some mean green dick.
>>
>>39819718
I doubt she can. She has gills remember?
>>
>>39819732
WHy the hell would anyone bet against Ur dicking something?
>>
Sorry to blueball you all, but I've been running for just under 9 hours now and it's 4am, don't want to start typing up a long-ass smut scene now.

Next thread you can give Vaki the D.

For now, if people have any Q&A, then now is the time, I won't be staying for long though.
>>
>>39819822
If we grab more elves, will Lokasi still be miserable?
>>
>>39819822
Next thread when?
what was the dc for this?
How long will her pregnancy last?
Did we please the milf goddess?
Will the next thread start out with smut?
>>
>>39819822
Think we could convince Vaki to come to the part of the river closer to our camp? For more orc dickings later on. And more negotiating too, these caverns could be important.
>>
Thanks for running Lordy, this thread was exceptionally fun. Hope you think so too.
>>
>>39819822
Aurora pastebin, when?
>>
>>39819784
considering she lives close by..Don't think it would matter much.
If people really want to make a big deal about it. Next ogre's ritual we can make them branch some of the river up into the wastes.
Good for fey and lets us start trying to farm. With the elves here im sure one of them or the humans know a thing or two about farming.
I really want farming. To at least make the waste a capital we need to make it livable long term.
>>
>>39819822
What is orge tits thinking right now?
What are our orcs thinking right now?
How come the nymph knows orcish?
>>
>>39819834
Lokasi's mood probably doesn't stem from a lack of elf buddies. She didn't really have those before you enslaved her.

>>39819847
In a week.
16
Who knows, fey are weird
You sure did
Not straight away, but it will definitely happen next time.

>>39819865
Maybe, you can only try.

>>39819869
I enjoyed today's thread a lot, yes. Been waiting a while to introduce Vaki.
>>
>>39819732
Someone up there probably just pulled up a chair and is grabbing popcorn
>>
>>39819885
When I stop being shit, so hopefully sometime soon.

>>39819887
"unbelievable"
"lucky"
Who said she was speaking orcish? Fey are weird.
>>
>>39819892
For and nor but or yet so?
>>
>>39819892
>Not straight away, but it will definitely happen next time.
So does that mean there is still gonna be a choice or will you just add some fluff at the start and just post the smut right after?
Mainly asking since your smut speed is a bit slow and was wondering if you are gonna prepare it before the thread.
>>
>>39819892
>Been waiting a while to introduce Vaki.
Yeah, I suspected that. I'm a fan so far, let's hope she doesn't bite our dick of because we hurt her or something like that.
>>
>>39819892
Does Vaki actually know what an orc is? She called Ur'shal a 'green man' so is it possible that she's never seen an orc before?

Something tells me she's in for a treat.
>>
>>39819943
just to be sure, could the ogres branch the river into the camp with out the ritual or would it be best done with the rituals power? To make fertile lands by the camp.
>>
>>39819967
I'll try to keep it from slowing the thread down too much.

>>39819971
The caverns have been semi-planned for a long time, and I liked the idea of a subterranean water fey.

>>39819975
Well, Vaki is in a river connected to an abandoned dwarven trading network which the orcs apparently never knew about even though it went right under the wastes. So in turn, it would make sense for Vaki who lives on said trading network to have never met an orc.

>>39820000
They could do it without the ritual but it would be slow, time-consuming and exhausting work.
>>
>>39820051
Could we command Ashuris to join us?
>>
>>39820095
Don't see why you couldn't, if you want to.

Thread archived
>http://suptg.thisisnotatrueending.com/archive.html?tags=Orc%20Warlord

Right then, I'm off to sleep.

Thank you all for playing, it's been fun.

See you all next time.
>>
>>39820051
>it would make sense for Vaki who lives on said trading network to have never met an orc

Indeed it would. No argument there. I actually really like the image of this water nymph's having absolutely no fear of Ur'shal and her first encounter with an orc being overwhelmingly positive.
>>
>>39820162
is that what you believe? Is that really what you believe? You're A fool. A wasteful fool. If only you could understand what a fool you were, but then again, if you could,you wouldn't be a fool in the first place.

Wrenloft out
>>
>>39814702
I'm in Southampton Warlord, I voted Green acus I think polls say Labour is set to win but I believe the candidate is a "red tory" and I hope it'll matter. I'd have voted TUSC if there was any chance of them winning.



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