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/tg/ - Traditional Games


File: AC_Summer.jpg (690 KB, 800x600)
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The salty smell of the ocean wakes you from your sleep. You open your eyes, wincing at the light streaming through the window. You suppose that you should have expected this, travelling towards the ocean in the middle of the summer, but you’re increasingly regretting not bringing a pair of sunglasses along.

Then again, it wasn’t as though you had time to pack properly. At this point, you’re just glad to have gotten out at all. Catching a train to who knows where in the middle of the night with nothing but the clothes on your back wasn’t the best of plans, but at least you’re not still-

“Hey, you awake?”

The voice breaks you out of your thoughts. Sitting across the aisle from you is a blue and white tomcat, looking at you with a curious expression on his face.

“Yeah, I’m fine,” you respond, sitting up in your seat. The cat continues to watch you. “Do you mind?”

He nods, apparently making up his mind about something. “You know, I consider myself something of a train travelling connoisseur, and to my eyes, you have the look of someone who isn’t sure where they’re going, and just cares about not being where they were before. Am I right?”

You frown, but nod. There’s not much point in lying, and this guy might be able to help you figure out where you’re headed.

“I knew it!” he says, grinning. “It’s been a while since I met someone on this line, and I was afraid I might have gotten rusty. My name’s Rover. What’s yours?”
>>
You open your mouth to speak, but suddenly the entire train shudders before coming to a sudden stop. You manage to hold onto your seat, but Rover falls forwards against the seat in front of him.

“Oof!” You get up and help him back to his feet. “I wonder what’s going on? I’m pretty sure there’s no stop here, especially not one that sudden.”

You shrug, and above you a speaker crackles to life.

“Um… I’m sorry, but it looks like the train is going to be delayed. There’s… uh… rocks on the tracks. Me and Copper are going to… um… try to move them. Yeah.”

Rover frowns. “Rocks on the tracks huh? I’m pretty sure we’re not near any hills or mountains, so I wonder how they could have gotten here? You want to check it out?”

>Yeah. We may as well, since we’re stuck here.
>No. I’d really rather stay here and talk.
>Other [Write-In]

------

Hey all.

This quest is based on the world of Animal Crossing, mixed with some Rune Factory mechanics. If you don’t know what either of those are, just think of it as a village simulator, where you can meet people, build relationships, and occasionally visit a dungeon or two.

I’ll be closing voting periods about 20 minutes after a post (with extra allowance as the thread gets rolling), but if you just miss the window, don’t worry. I’ll probably count your vote anyways.

QM Twitter: https://twitter.com/CubedQm
>>
>>41632793
>Yeah. We may as well, since we’re stuck here.
Animal Crossing with some Rune Factory? Ill stick around. Interested to see where you go with this.
>>
>Yeah. We may as well, since we’re stuck here.
This seems decently interesting.
>>
>>41632793
>No. I’d really rather stay here and talk.
>>
>>41632793
>Yeah. We may as well, since we’re stuck here.
Consider my interest piqued.
>>
Which game does this take the most cues from? I'm only intimately familiar with Wild World (DS).
>>
>>41632793
>No, I'd rather stay here and talk.

Everyone knows talking to Rover is what determines a couple of starting factors.
>>
“Yeah, let’s go check it out,” you say. “We may as well, since we’re stuck here and all.”

Rover nods. “Alright, but let’s be careful. After all, we don’t want to get left behind, do we?” The two of you head towards the nearest doorway.

The first thing the two of you see as you get off the train is the pile of rocks strewn across the tracks, which the two engineers are working hard to move. Judging from the amount of rocks, though, this train isn’t moving for a while.

“Hey look. I bet that’s where the rocks came from, huh.” You turn your attention to where Rover is pointing. In the ground near the tracks is a hole, looking quite a bit like it had been blown open. But in order for the rocks to be on the tracks...

“You think something exploded out from inside that hole?"

“Yeah, I do. It would have to be something pretty strong too, I think.” He narrows his eyes. “Wait, hold on. I think there’s something moving in there!”

You quickly look over to confirm that, indeed, there’s something coming out of the hole. Not only that, but it’s something you recognise. The rotting flesh, the dragging walk… it’s hard to believe, but there’s no doubt that it’s a zombie!

“Oh man,” Rover seems more anxious than surprised. “We can’t let it get the engineers!” He turns to you. “You wouldn’t happen to know how to fight, would you? I’ve got a couple of weapons in my bag, but I’d feel a lot safer with you covering my back.”

You frown. You do know how to fight, but do you really want to go back to all that? After all, isn’t fighting exactly what you’re trying to run away from?

You shake your head. There’s no time for doubts now. You nod.

“Good. So how do you fight?”

>It’s fine, I’ll fight them bare handed.
>I fight with a longsword.
>I could use a couple of daggers.
>A bow and arrows, if you have them.
>Do you have a wand on you?
>A warhammer. I’ve always been good at breaking things.
>I can wield a battleaxe pretty well.
>A spear, if possible.
>Other
>>
>>41633978
>A spear, if possible.
>>
>>41633978
>A bow and arrows, if you have them.
I loved the fighting sequences from Animal Crossing.
>>
Rolled 2 (1d8)

>>41633978
I wanna vote for a spear, but let's leave this to RNG.
>>
>>41633978
>It’s fine, I’ll fight them bare handed.
PLEASE
>>
>>41634108
>>41634073
>>41634071
>>41634033
I think you gave too many options.
>>
>>41634071
To be fair, he did mention Rune Factory.
>>
>>41634158
Probably.
Maybe just roll between the options chosen if theres no extra support for one in particuar?
>>
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>>41633978
>A spear, if possible.
>>
>>41634033
Seconded
>>
>>41633978
>A bow and arrows, if you have them.

Do we get a verbal tick?
>>
Looks like spear has it.
>>
>>41634482
Everyone but the MC gets a notable verbal tic.
>>
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“Do you have a spear?”

Rover grins. “You bet I do. I’ll go get the stuff, how about you warn the engineers?”

You nod, dashing towards the front of the train. By the time you reach the engineers, however, the one zombie has been joined by two more.

“Hup! Come on, Booker, we’ve got paying passengers on board, we can’t make them wait too long.”

“Huff… puff… got it, Copper…”

You slide to a stop, surprising the two. “Alright, I know it might seem crazy, but there’s zombies coming towards the train, see?” You point towards the lumbering creatures. Booker, the shorter one, seems a bit scared, while Copper, the taller one, frowns.

“Zombies? On our train line? Very well, passenger. We’ll fight them off for you.” Copper jumps about, throwing a couple of punches into the air. “I haven’t had a proper scuffle since the academy, but I’m sure I can take on some undead beasts. Come on, Booker, stop lying on the ground and help me.”

You raise an eyebrow, but don’t really have time to deal with the two. The zombies are already quite close, and one of them has broken into an all out run. Dashing forwards, you grab the creature’s outstretched arms, keeping it far away enough that it can’t attack you. You can only hope that Rover gets back in time to deal with the other two.

Suddenly you hear a splat, and look up to see a spear sticking out of the zombie’s side. Glancing to the side, you see Rover running over, a longsword strapped on his back. A quick shove from you and the zombie is on the floor, allowing you time to tug the spear out of its side and get into a ready stance.

“Hey, you holding up alright?” Rover says, drawing his sword.

You lock eyes on the head of the zombie in front of you, ready to strike. “I’ll be fine.”
>>
Still alive QM?
>>
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The zombies aren’t much of a fight, the first going down to a single slice from Rover, the second surviving a couple of stabs from your spear before joining its companion on the ground. The third actually surprises the two of you, but a quick block on your part keeps it far enough for Rover to finish it off.

“Hey, you’re not bad with that thing,” Rover says, as the two of you dump the monsters’ remains back into the pit. Rover is able to confirm that he can’t see anything more to this pit, so no more zombies are coming.

You grimace. It’s not exactly a skill that you’re proud to have. “I guess.” You’d really rather not have to answer why you know how to fight. “Say, it looks like Copper and Booker have cleared the rocks! We’d better get going.”

Rover nods, and the two of you head back to the train. “I don’t believe I ever caught your name,” Rover says, as the two of you return to your seats.

>What is your name?
>>
>>41635112
Fuck, Nevermind
>>
>>41635130
Leo, short for Leonardo.

My parents were weird.
>>
>>41635130
Baron
>>
>>41635130
Isabelle
>>
>>41635130
Raver.
>>
>>41635165
>>41635171
>>41635185
>>41635202
We should probably cut names early so we can properly vote for one and not get bogged down.
>>
>>41635130
Leo

Short for nothing because Leonardo's a shitty name.
>>
>>41635165
I'm gonna vote for this one to get this over with.
>>
>>41635165
Fuck it
Ill back this one too
>>
>>41635165
I'll vote for this because it's not someone trying to be a female and I don't want to get bogged down by character creation.
>>
“Leo? With a name like that, I bet you’re mistaken for a lion all the time!” Rover says, laughing. He opens his suitcase, and you can see that inside there’s a plethora of weapons of every description. He notices you staring, and grins. “You never know what sort of people you’ll encounter when you’re travelling, right? It helps to be prepared for, well, any situation.”

He puts his sword back inside, but holds up a hand as you try to return his spear. “Why don’t you keep that, just in case?”

You hesitate, giving it a thought. But no, you know what sort of power a weapon like this holds, and that’s the kind of thing you’re trying to leave behind. “Nah, you take it. I’m sure I won’t have to use it again, and besides, where would I keep a spear that big anyways?” You hand Rover the spear, and he puts it away.

“Alright then, if you’re sure.” He puts his suitcase away, resuming his earlier position across from you. After a few minutes, he suddenly sits up, as if remembering something. “Say, you said you don’t know where you’re going right? What if I told you I know of a small town where I’m sure you’d fit right in?”

You raise an eyebrow. This sounds an awful lot like a scam, but you’re pretty sure you can trust Rover, at this point. Besides, any place would probably be better than having no destination at all. “I’d say I’m interested, I guess.”

Rover nods, and pulls a letter out of his pocket. “Here, why don’t you read that? The guy I was supposed to give that to doesn’t seem to have shown up, so maybe you’d be interested?”

You take the letter, noticing the wax seal on the front. Opening it up, you skim the contents.

“Thank you for agreeing to become mayor of our town. Though we may be small and rural, we hope that with your help we can become much more.”

“Signed the Citizens of...”

>What is the town’s name?
>>
>>41635677
>Ravenholm
>>
>>41635677
Atlantis. No relation to the sunken one.
>>
>>41635677
Tgville.
>>
>>41635702
Seconded.
>>
>>41635677
Red Light
>>
>>41635677
Whiteport
Since it seems were headed towards the ocean.
>>
>>41635890
Changing >>41635702 to Whiteport. It's a nice, inoffensive name that doesn't overtly reference anything. Great name for a sleepy coastal village.
>>
>>41635962
Hey fuck you, I'm >>41635702, and my answer remains.
>>
>>41636106
Oops, my bad.
Changing >>41635709 to Red Light, for the reasons stated previously.
>>
>>41636106
I think he meant he was changing his vote from Atlantis to Whiteport, not actually removing Atlantis from the running.
>>
>>41636285
Just make a new post to vote and nobody would notice, anon.
>>
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“Whiteport?” you ask, setting down the letter.

“There aren’t very many stops left on this line, and Whiteport is the very last one,” Rover says. “It’s a small village, population of about 20. Self sufficient, rural, and most of all, quiet. The perfect place to lay low, if that’s something you’re interested in.” He gives you a conspiratorial grin.

You’re a bit skeptical of that last point, but overall, it does sound just like the sort of place you’re looking for. You look over the letter in your hand again. Being mayor sounds like a lot more responsibility than you had expected, but maybe it’ll be good for you.

“Sure, why not,” you say. “It’s not like I have anything better to do.”

Rover grins. “Great! Well, it’s a good thing you decided then, because we’re about to arrive.” A look out the window reveals a small town on a peninsula nearby. Ahead, a tunnel opens, ready to swallow up the train. “Well, it looks like this is goodbye. I won’t be able to stick around to the station, but I hope I see you again some day.”

Before you have a chance to ask what he means, the train car goes dark as you enter the tunnel, and as you emerge at the lighted station, the train car is empty.

“We’ve… um.. we’ve arrived at Whiteport.”
>>
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You exit the underground train station, the letter held in one hand, a map of the town from the empty terminal in the other. Standing outside the station is a doe.

She looks up as you arrive. “Oh, you must be the new mayor!” She nods as she spots the letter in your hand, then sizes you up. “Well, you’re a bit younger than I expected. But that’s fine, that just means you’re good at what you do, right?”

“Eheheh…” You scratch your head. “Say, are you my assistant?”

She looks surprised. “Oh, I’m sorry, but no. My name’s Poppy, and I work at the town post office! But don’t worry, since we’re working in the same building, I can always help you out if you need it!”

The two of you head east, weaving amongst the trees. Soon enough, you arrive at a stone building with the words “TOWN HALL” carved out above the door. “This is the town hall,” says Poppy enthusiastically. “I work on the first floor, at the post office window, and your office is up on the second.”

You nod, but something occurs to you. “Say, Poppy, I’m not going to have to live here, am I?”

Poppy lowers her eyes apologetically. “I’m sorry, Mayor, I wasn’t able to get a house ready for your arrival.” Suddenly, she looks up. “I’ve got it! Why don’t you go see Nook, at the General Store, about getting yourself a house? The store should be on your map, marked by a leaf!”

You nod, and Poppy heads into the town hall.

What will you do?

>Go see this Nook about a house.
>Check out your office first.
>Visit one of those other buildings on your map.
>Wander around a bit, explore the town.
>Other
>>
Just to clarify, the purple building is the Town Hall, and the yellow circle with a line through it is the train station.
>>
>>41636705
>Go see this Nook about a house.
>>
>>41636705
>Go see this Nook about a house.

Is the black symbol a Smith?
>>
>>41636754
Yo
Are we gonna be the only human around?
>>
>>41636705
>Go see this Nook about a house.

>>41636800
I'd imagine so.

>>41636802
Animal Crossing convention say that as far as our own town is concerned, yes. Although, there are other humans that can come and go.

By the way, do we look like a stereotypical Animal Crossing villager?
>>
>>41636705
>Go see this Nook about a house.
>>
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It isn’t hard to find the general store, seeing as the symbol on your map is represented all over the place. The store sits at the westmost point of a stone plaza, along with what appears to be a clothes shop, a smithy, a restaurant, and a coffee shop.

You knock on the door to the general store and soon enough the door is opened by a female raccoon, a wide grin on her face.

“Greetings! My name is Tam Nook, and this is the General Store. Come on in, yes? We have new wares every day!” She gives you a quick look. “Oh, you are the new mayor, aren’t you?”

You nod. “Poppy told me to see you about getting a house.”

She frowns. “I suppose she would, yes. Very well, your initial bill will be sent to town hall then, yes?”

“Er, I have to pay for this?”

She frowns at you. “Hm, hm, what sort of world would we live in if we didn’t have to pay for things? A world without money, yes. And that certainly isn’t a world I’d want to live in. If there’s one thing my brother Tom taught me, it’s that money is what truly drives the world, yes!”

“So yes, you have to pay for the house, yes.” She grins. “Don’t worry, you may pay the deposit back in your own time. I merely care that you pay it eventually, yes. Come now, let us select a place for your house to be built!” She takes you by the hand, dragging you back out into the plaza.

You suppose now is a good time to consult your map. Where will you have your house built?

>In the North, near the waterfall.
>In the Northeast, near the Town Hall.
>In the East, on the island.
>Near the Plaza.
>In the South, near the tip of the peninsula.
>In the Southwest, near the dock.
>In the Northwest, near those fields.
>Other
>>
>>41637633
>In the Northeast, near the Town Hall.
>>
>>41637633
>In the South, near the tip of the peninsula.
My second choice would be to the east on the island, but I think having a remote location to our own would be nice for peaceful relaxation.

Unless that house that's already on the island is a potential location for our house. In which case, we can take that.
>>
>>41637633
>In the Northeast, near the Town Hall.
A mayor should have a house near the town hall, pluss there's still space to the west of the town hall.
>>
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You figure that if you’re going to be Mayor, you may as well live close to your place of work. “Is here fine?” you ask, pointing out a spot on the map for Tam to see.

Tam nods. “That’s fine, yes. Close enough to Town Hall for you to be there quickly, as well as close to the plaza. I’ll just set up a tent there for now, and the construction will be finished tomorrow, yes.” She folds up the map and hands it back to you. “If that’s all, I’ll be heading back to the store, to get your house ready.”

You nod, and head back into the plaza. Now that you have a house and a job, you’re suddenly unsure of what to do. Maybe you should head back to the Town Hall and ask Poppy? It’s getting late, so maybe you should retire for the day? Or maybe-

Your thoughts are interrupted as you spot a small group of villagers pass by you, headed towards the coffee shop, Hops. It looks like most shops are starting to close now, but Hops is still open, and seems quite lively as well.

Then again, there’s still so much town to explore.

What will you do?

>Head back to Town Hall.
>Head to Hops.
>Explore the rest of the town.
>Head to your tent.
>Other
>>
>>41638326
>Head back to Town Hall.
Let's get orientated.
>>
>>41638326
>Explore the rest of the town.
See what else are there and then head to Hops after finished exploring.
>>
I initially though this would be
>dig here, plant seed.
>fish
>send letters
>check mail
>fish
>buy crap
repeat
>>
>>41638326
>Explore the rest of town.
>>
>>41638326
>Head back to Town Hall.
>>
>>41638326
>Head back to Town Hall.
>>
You decide to explore Whiteport. After all, if you’re going to be mayor here, you might as well get to know the town a bit first.

It seems your first impression of the town was correct. Whiteport is very much undeveloped, lacking either roads or trails, with merely paths of worn out grass to indicate the most common routes. All around you are cherry trees, their branches laden with the bright red fruits, and as you pass by one you pick a couple of cherries to eat while you walk.

To the south, you come upon a marble museum, with a sign out front reading “Whiteport Museum Needs Your Donations”. Peeking your head inside you spot a scholarly looking mouse, having apparently dozed at his desk. A bit further south, and you find yourself facing the ocean, a steep cliff between you and the beach. The waves crash against the sand, and you can see various shells scattered across the sand.

On your way north again, you spot another couple of houses, as well as a fishing shop, on the island created by the river’s fork. The shop appears closed, but in one of the houses you can see the silhouette of a villager working.

Across the bridge near the Nook’s Cranny, and you find yourself facing a wide field of vegetables, and another of corn. There is a farmhouse and a barn nearby, but it looks as though whoever lives there is out.

You continue north, until you reach the waterfall. A refreshing mist blows across your face, and you decide to take off your shoes and wade across the river. On the other side, there’s a wide ramp up the cliff, and at the top, you find a temple sitting in a crook in the river. Nearby there’s a road and bus stop, presumably to a nearby city.

Finally, you’ve circled back around to the Town Hall, where you suppose you should check in with Poppy. On the way, you notice Nook has already set up a tent for you. The tent actually looks quite spacious, so at least you won’t be cramped.
>>
As you enter, you spot Poppy sitting behind a desk labeled “Post Office”. To your left are a set of stairs up to the second floor, where your office is. Poppy waves to you as you enter, and you head over to talk to her.

“So, I’ve gotten a house from Nook,” you say, cheerfully. “It’s right nearby, so that way I don’t have to walk too far to get here.”

“Oh, good!” Poppy nods. “Well then, I suppose the next step would be having you meet our town’s villagers. I’m sure they’ll be quite excited to meet you as well, Mayor.” She checks the clock. “Good timing, too. Most of our citizens will probably be at Hops right now, but don’t worry if they aren’t there. I’m sure you’ll meet everyone soon enough!”

“Thanks, Poppy,” you say. “Are you going to be heading there as well?”

Poppy shakes her head, embarrassed. “No, I’m not very good with crowds. Why don’t you say hello for me?”

You nod, and head out.

What will you do?

>Head to Hops, of course. We’ve got to meet our citizens.
>Head to your tent and sleep. It’s been a long day already, and you can meet villagers tomorrow.
>Go somewhere else.
>>
>>41639218
>Head to Hops, of course. We’ve got to meet our citizens.
>>
>>41639218
>Drag Poppy to Hops, seeing as he's the one who saddled us with a debt.
Ah, the inevitable problem with a vg quest with chargen and whose first thread is entirely introduction.
>>
>>41639663
>he's the one who saddled us with a debt.
>he
Thats a girl, man.

Also, blame Nook for the debt. Not that it really matters considering this is AC and we can pay it back literally whenever
>>
>>41639723
SHE knew that we didn't have collateral or anything.

But I'm just using this as an excuse to poke at Poppy's motivations, if they extend past the AC motivations.
>>
((This is going to be a long one, posting in parts))

Actually you know what, you’re bringing Poppy with you.

“Come on Poppy, I’m bringing you to Hops with me,” you say, grinning, “and I won’t take no for an answer.”

“Oh, well if it’s an order from the Mayor…” She suddenly shakes her head. “Oh no, what if I mess up and embarrass you, Mayor? Or what if I spill my drink on someone! Oh, it’ll be better for everyone if I just stay here in the Post Office...”

Well, you know exactly what you’re going to do now. “I said I’m not taking no for an answer, didn’t I?” Before she knows it, you’ve got Poppy held in a princess carry, and are booking it towards Hops. “Don’t worry, I know you’ll do great.”

Poppy hides her face in her hooves, but before long, the two of you have arrived at Hops, where you set her down lightly and open the door.

Immediately you can hear the sound of a band playing on stage. A quick glance and you can tell it’s the group of villagers you saw enter earlier. Poppy follows you in nervously, as the two of you arrive, people begin notice her and wave at the two of you.

You head in just as the band is finishing their song, and their singer, a female otter, notices you. “Thank you, thank you all! Now then, it looks like our new mayor has just arrived, so why doesn’t he come up here and introduce himself!”

You aren’t quite used to being the center of attention like this, but you head up onto the stage anyways, waving to the crowd. As you arrive on stage, the otter singer passes you the mic.

“Hello, people of Whiteport,” you say. “Now, I might have just arrived today, but already I’ve seen all sorts of great things about this little town. But really, all of that pales in comparison to what I’m sure is the best part about Whiteport. The people!” You pause as the people cheer. “My name is Leo, and I hope that, as your new mayor, I can get to know all of you as well. That way, you can help me to make Whiteport the best place that it can be!”
>>
The people cheer once again, and you bow as you pass the mic back to the singer. “Thank you, Mayor, for that rousing speech. Now then, let’s kick off this celebration with our next song, Seaside Jamboree!”

You step back off the stage and go to join Poppy, who seems to have found a few friends to sit with. “Hey,” says one, a bird. “My name’s Theo. I run the clothing store across the Plaza, along with Morrigan here.” He gestures to the spider by his side, who is sitting so low in her seat that you’re fairly sure she would be beneath the table, if possible.

“Hi,” she says, the goes back to staring into her drink.

Theo smiles tolerantly. “She doesn’t usually come out to these things, but I convinced her to come for the Mayor’s arrival, at least.”

You nod. At least Poppy isn’t nearly that bad. “So, who is there to know around here?”

Theo points up to the stage. “Well first of all, those five up there are the Whiteport Band. They’ve got an official name, but they change it nearly every week, so we all just call them The Band. My sister, Talia, is the guitarist.” You look up onto the stage again, and notice the family resemblance. “The singer is Shelby, who also runs the restaurant next door.” That would be the otter who handed you the mic earlier. “The bassist is Kaluga, he runs the fishing store down on the Chip.” You suppose that’s a fitting job for the turtle on stage. “Velour, the lioness banging on the drums in the back, is our local farmer and main source of food. The rest of us chip in to help her out, but she’s mostly got a handle on things. Finally, that squirrel playing the keyboard there is Zap. He can seem a bit hostile at first, but if you get on his good side, it’s hard to find a more loyal friend.”

You nod, looking around the room. “How about everyone else?”
>>
Theo nods towards a group sitting at a table near the back. “Those four are the Whiteport Guard. Not officially, but they tend to deal with troublemakers and such, so they’re pretty reliable. Flint, the big looking wolf there, is their leader. He also runs the smithy, so you know he’s strong.” You grimace. You definitely wouldn’t want to get on the bad side of that guy. “Charlie, the dog, is Flint’s right hand man. He’s also a notorious flirt. His sister, Pepper, isn’t here today, but you’ll probably meet her at some point.” He nods to the final two. “Those two are Est and Mike. Est is the kid of Odwin, who staffs our old town Museum, but unlike him, I’ve barely ever seen Est say a word. And Mike…” Theo pauses. “I’m not sure about Mike, actually. I guess he must live in Treeton, because I’m pretty sure he doesn’t live here.”

A dark furred rabbit comes by and passes the four of you a few drinks. “Oh hey, you must be the new mayor,” she says. You notice a slight English accent to her speech. “The name’s Medara. I’m actually your next door neighbor, so I hope that we could be good friends.”

You smile, taking a mug. “Thanks, Medara. I hope so too.”

As the four of you sip from your drinks, Poppy speaks up. “Oh, it looks like someone convinced Sapphire to come as well!” You look up to see a very distant looking ermine standing in the doorway, as if confused as to how she had arrived there. Behind her stood a drowsy looking giraffe, who looked as though he were forcing himself to stay awake. He quickly spotted the four of you, and led the ermine over.

“Hey Theo, Morrigan, and Pepper. Oh, and hey there, Mayor.” He yawned. “Dr. Noir is working on one of his experiments again, says there was a ‘harmonic disruption’ or something. I managed to get him to let me off for just tonight, so that we could meet the mayor.”

Theo grins. “Well, this is a rare chance, Mayor Leo. We don’t often get Sapphire out of her lair. What did you do to get her to come, Cloud?”
>>
Cloud thinks for a moment as he sits down. “I just told her that the mayor was probably going to be there, and she asked if he had ‘finally spawned back in’. I guess she had to come see for herself.”

You try to catch Sapphire’s attention, but she seems to be focussing on a point somewhere behind your head. “Um, hi? My name’s Leo.”

Sapphire pauses. “Data mismatch. This is not the Mayor.” She pauses again. “Goodbye.” With that, she stands up and walks away.

“Oh shoot.” says Cloud, jumping up. “Sorry, Theo, I’d better make sure she makes it home alright. I’ll see you next time, alright?”

Theo nods, and the two of them leave. “So that’s more or less all of us. You’ve already met Tam, of course, and Morris is probably off in his house up past the farm. Finally, Mika is probably up in the temple, as usual, and Serena’s still out on that holy mission of hers. And that’s all of us, yourself and Pepper excluded.” Theo swallows the last of his drink, and looks into the empty mug. “Well, that’s probably enough for me. I’ll see you next time, Mayor.”

You watch as he and Morrigan leave, and you begin to feel quite drowsy yourself.

“Well, Pepper, I had better head back to my tent,” you say, yawning.

“Alright, see you tomorrow, Mayor,” says Pepper, smiling.

It’s been a long day, made all the longer by all the travelling you’ve been doing. But you know wha? You’ve finally managed to escape, and that’s all that matters. Not only that, but you’ve managed to find yourself mayor of this quiet little town, and soon enough you’ll even have your own house.

As you slip into your tent and unroll the bedroll that Tam has presumably provided for you, you think. Can you handle the responsibility of being mayor? Ultimately, you suppose you have to. Because there’s no way you’re going back where you came from, so all there is to do is see how things go, and do your best here in Whiteport.

[Session 1: Complete]
>>
there is no way I'm going to remember all those people.
>>
Oh wow that's a long update.

So, if anyone's still sticking around, I suppose I can do a bit of Q&A. If not, then I guess I'll see you all next thread. I'll be posting on my Twitter when the next thread will be, so look out for that.

Also, even if you don't have a question, if you have any comments or anything, feel free to leave them here for me to read, and thank you all for reading.



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