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/tg/ - Traditional Games


File: Op pic by Axsisel.png (712 KB, 730x501)
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You are Big Tink Zognik da Githog of the Skar Krew tribe, and you are on your way to do what orks do best; Killing, for your orks have found a new juicy target for you to feast on. A town set on a very, very miniscule hill, surrounded by a brick wall and a giant, yet slender tower set in the middle of the town. It may be smaller in size than your first loot attack, but you doubt that its more poor. Especially after seeing how humans must threw a party considering all of the frilly... Things, set everywhere. You don't like them at all and you are glad that you're going to crash the party.

You already know how to approach, full on approach, no fancying around, that's unnecessary, the shortest path is the best in the end. Approaching the edge of the forest in your chariot with half-tired boars dragging it, you find your look-out orks hiding behind trees, holding their wriggling boars by the snout to keep them quiet. As you approach closer, you notice that the humans are on the look out and the wooden gate, while still open, is more heavily manned, just as the walls with more torches moving back and forth. You weren't expecting anything better than this in all honesty, your gitz aren't the stealthiest bunch.

>8 Explosion Barrels.
>40 rocks
>2 Lobbas. One more on your Chariot, all manned by grots.
>1 Battering ram.

>30 boar boyz
>5 Nobz.
>Bunch of grots.
>Bunch of orks.

>4 BRUTAL CUNNIN points.

>roll 3d6 for the attack
>>
File: Zognik Da Speedhog.png (513 KB, 1024x774)
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Rolled 4, 3, 3 = 10 (3d6)

>>42086668
Here's the surprise!
>>
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>>42086668
>Twitter: https://twitter.com/OrkQuestQM
>Character sheet(Beta): http://pastebin.com/sjG6yS4f
>Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Daboss
>ask.fm: http://ask.fm/OrkQuestQM
>>
Rolled 6, 6, 5 = 17 (3d6)

>>42086668
>>
>>42086680
AWW SHIT MAN THAT'S BALLER THANKS.
>>
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>>42086698
No problem mate!
>>42086697
HOLY SHIT!
>>
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>>42086697
We're off to a great start.
>>
>>42086680
Zoggin' bootiful.
>>
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>>42086703
Your welcome! Has a Cinnabon!
>>
Well then. I'll just ask this.

>Use normal rocks.
>Load in the barrels.

You can carry max of 8 ammunition in the chariot, 4 if you want to have orks on it as well.
>>
>>42086774
>Load in the barrels.
>>
>>42086774
>LOAD IN THE BARRELS
>>
Rolled 2, 5, 4 = 11 (3d6)

>>42086668
Third roll cause fuck it

>>42086774
Use normal rocks. Barrels should be a surprise.
>>
>>42086717
I wanna some cinnabon too, fuck
>>
2 to 1 for barrels. I'll wait a bit and then carry on with writing.

17, a crit! A highest.
>>
>>42086860
Barrels win.

Goddamn, writing.
>>
Damm, by the time we reach space and be able to loot xeno and daemon stuff we will be able to tinker and create fucking monstruosities
>>
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>>42086994
>>
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Lets post ORKY STUFF TO INSPIRE DABOSS
>>
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>>42087035
>>
>>
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>>42087052
>>
>>
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>>42087073
>>
>>42086668
You are told by the look out that any fancy carriage is already inside, and honestly you barely hear that as your massive arms chuck the barrels onto your carriage and then you get in yourself. With one mighty roar that shakes the trees around you, your boars dig in and jolt out in extreme speed you could only hope achieve ever again.

Laughing loudly, your grots arm the Lobba barely in time for you to be in range to actually use it for something, for you made your way to the middle of the terrain that's in-between the town and forest in mere few seconds. With another primordial WAAAGH escaping your maw, you tug on the release mechanism.

The time basically slows down for you and your face locks down into a shit-eating grin as you watch the barrel rolls in the air, but faster than the humans on ground at the gate. Soon enough, burst of flame appears as the barrel crashes down, right after that, the humans scream in slowed down tone as the shrapnel decimates their burning bodies and the gate is promptly ripped to shreds, the entrance now set free of barriers.

Dodging the arrows by sheer speed, your chariot bursts inside and time resumes, just in time to hear the alarm be raised. That sound however is muffled out by other one, much, much louder and powerful in tone. Your boys now following your steps and the rocks are being chucked at the houses, ruining them all. (cont.)
>>
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>>42087089
>>
>>42087097


Any innocent who happened to be in front of your chariot or to the sides is sliced up and punctured by the scythes and spikes. Some armed men try to jab at your engines with very little effectiveness as the pikes just slide off from the metal boars before they themselves get trampled into fine dust or torn apart by the chariot.

Laughing, you spot the huge house into which everyone runs into, closing the heavy, yet wooden doors. It looks very much like a barn in shape and size, but it has windows. It seems this is where most where the party is located is as well for you notice the armed militia gathering up with bows and crossbows, firing at your advancing ride and forming a wall of pikes to prevent you from crashing in.

>”AIN'T NO PARTY WITHOUT ZOGNIK DA GITHOG, 'UMIES!” crash in.
>Turn to other side, scare and dwindle down numbers of militia in the corners.
>Search for fancy wagons already.

>BRUTAL CUNNIN action?

>Your boars are at 50% energy.
>>
>>
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>>42087108
>>42087114
>”AIN'T NO PARTY WITHOUT ZOGNIK DA GITHOG, 'UMIES!” crash in.
>Turn to other side, scare and dwindle down numbers of militia in the corners.
>WAAAAAAAAAAAAAAAAAAAGH!!!!!
>>
>BRUTAL CUNNIN action?

USE THE REMAINING BARRELS TO TURN THE BOARS INTO TURBO BOARS... TURBOARS!! WAAAAGHH!!
>>
>>42087114
To clarify; going to the side means you ignore the place till you decide to go back/run into it again.
>>
>>42087114
>>Turn to other side, scare and dwindle down numbers of militia in the corners.
>>
>>42087114
>>>Turn to other side, scare and dwindle down numbers of militia in the corners.
>>
>>42087114
>>Turn to other side, scare and dwindle down numbers of militia in the corners.
I feel like we need to take this. Becuase otherwise we might get surrounded when we loot the building
>>
Fucking off to other place in the town wins.

>roll 3d6.
>>
I hope that when we go to space we can either fight and loot eldar or Tau to get their skimmer veichles so we can just soar over the battlefield ignoring terrain etc so we can just focus on speed!
>>
Rolled 3, 4, 3 = 10 (3d6)

>>42087294
>>
>>42087294
Rolling for good numbers
>>
Rolled 6, 3, 1 = 10 (3d6)

>>42087294
>>
Rolled 3, 5, 4 = 12 (3d6)

>>42087294
Ima do it
>>
12 a highest.

Reroll?

>You have 4 BRUTAL CUNNIN points.
>>
>>42087317
ehh, good enough. let's save the cunnin' for really bad rolls and also lootin'.
>>
I'll catch you guys in a moment, I got my new headphones for maximum comfy.
>>
No reroll I see. Writing.
>>
>>42087114
You don't think you want to deal with them just yet anyways, you sense that going around and waiting for your horde is a better idea.

Tugging on the reins, you turn to the left, just in time in fact as another barrage of projectiles swings by you, barely in time to avoid it. Making quite oval turn, you head into one of bigger alleys, you can guess only that its the main road that just splits to other place.

The boars huff in speed as your chariot sows destruction, more times than not, you crash into smaller buildings, destroying them and at least heavily wounding anyone who tried to hide from your onslaught. Those who try to run away however, find a fate worse than the formers, for their legs are turn into gore as your ride goes next to them and then having the scythes cut again, this time into the falling body, ripping the back apart in gore, forcing the lungs out as mushed organ to spray all over the place.

However, the humans do finally react to your onslaught, throwing barrier of all sorts at your boars, forcing them to sway to sides or take the blunt head on, tiring them out heavily and making the ride very risky as you carry explosives and unstable grots.

Your road is soon blocked by a rock crashing into a building, the debris almost crushing your boars as they're forced to come to a sudden stop, blocking your path.

At the other side, you spot your boar boyz doing a fight with humans, effectively dealing with them as one could guess, but you spot reinforcements of bigger, much more capable looking humans. In fact, these humans also appear behind you, 8 of them, cutting off your returning path with metal pikes and hefty armor.

>Go left, to the tower.
>Go right, back at the barn.
>”I'LL KILL YOUR WATERS, 'UMIES!” Stay and fight.
>Barrel.

>BRUTAL CUNNIN action?

>Your boars are at 43% energy.
>>
>>42087584
>Barrel.
>>
>>42087584
>>Barrel.
>>
>>42087584
>Barrel.
>>
>>42087584
brutal kunnin point:
ride at them with your boar, but jump of at the last second and let the boar take the impact, then you jump into the human defence line while they struggle with the boar.
>>
>>42087584
Barrel.
>>
Barrel it is.

>3d6

You kind of want to roll high :).
>>
Rolled 5, 3, 2 = 10 (3d6)

>>42087754
>>
Rolled 6, 5, 6 = 17 (3d6)

>>42087754
>>
Rolled 1, 6, 4 = 11 (3d6)

>>42087754
rollin good this time!
>>
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>>42087772
WAAAAAAAAAAAAAAGH!
>>
>>42087772
Blessed by Gork and Mork!
>>
Damn second 17 this thread maybe I should stop rolling now?
>>
Motherfucker.

17 a highest, a crit!

rolling.
>>
>>42087772
Dayum. Noice!
>>
>>42087772
So now we're not only channeling sonic but also donkey kong.
>>
>>42087584
Quick tug on the reins was all that was needed to turn around as next barrel was ignited and placed on the lobba. Your quick orkish movement definitely caught your enemies in surprise as you took aim. They rushed in trying to stop whatever you wanted to do, but it wasn't enough as your hand tugged the release mechanism.

Once more, a barrel achieved short-term flight before plummeting to its exploding demise, crashing down right in the middle of enemy forces that tried to rush you down. The explosion however was very, very close towards your wagon, in fact you can spot shrapnel fly past your eyes, scarring your skin with tiny cuts as the humans screech in torture, their bodies melting into the metal armor or dying on the spot from shrapnel tearing their vital organs while you remain unscratched as one can be, including the boars and the carriage. Getting that blue helmet must've paid off with luck it seems.

But what now?

>Run down any oncoming enemies from the way you came here.
>To the party.
>To the tower.

>BRUTAL KUNNIN action?

>Your boars are at 43% energy.
>You have 6 barrels left.

Sorry for late reply, doing stuff.
>>
>>42087968
>Run down any oncoming enemies from the way you came here.
>To the party.
>>
>>42087968
>>To the tower.
Shouting Waaaaagh!
>>
>>42087968
Go back the way you came, running down enemies...

Then, I believe, we have a party to crash. An exploding barrel inside a cramped barn sounds lovely don't you agree.
>>
>>42088093
this!
>>
2 to 1 for going back the same way and using a barrel.

If no more votes come in in next 5 minutes from this post, I'll keep it so.
>>
>>42088172
You know, I just realized everything we've done related to barrels has been a crit whether its been constructing them or using them. Truly Gork and Mork must love explosions.
>>
>>42088198
You really want to roll high on these, trust me. They can backfire just as easily as just.. Fire.

Get it.

Anyway, writing.
>>
>>42088241
Oh wait.

>3d6.
>>
Rolled 5, 2, 6 = 13 (3d6)

>>42088259
>>
Rolled 1, 3, 5 = 9 (3d6)

>>42088259
>>
Come on, one more. It seems stuff has slowed down.
>>
Rolled 6, 1, 2 = 9 (3d6)

>>42088259
4chan is eating my posts
>>
13 a highest, not exactly well roll considering last ones.

Reroll?

>y
>n
>>
>>42088421
Barn was full of squishy civies, save rerols for soldiers.
>>
>>42088421
Dude a 13 is good, You can't expect us to get crits all the time.
>>
No it is.

I am too used to you all rolling above average.

Writing.
>>
>>42087968
“Oy ya zogging boars! Mooove ittt!” You yell to your slightly spooked boars, it seems they didn't take that explosion and barely missing shrapnel too kindly, nevertheless, a sharp lash with the 'steering wheel' forces them into submission and they charge onwards the way you came here, stepping over metal bits and the now corpses of dead soldiers.

The road is shakier and harder, yet less brutal and gory than before. Most people have ran away into other parts. You do find however your men, some dead, some pillaging and other killing, sight well indeed, however you are soon stopped by a spear that drove itself into your shoulder from the air as you look up and see humans either shooting down at you or throwing javelins. You pay no attention to them, you got better things to do.

Going trough a rocky terrain, you finally reach the barn-like building, but it pains you to see a trail of squishy 'umies now quickly escaping into the poorly lit shadows as the barn itself is being fortified and turned into pushed out base of sorts. Random boar boyz try to force their way into the ranks, only to end up thrown from their boar and then quickly stabbed to death after squashing a few heads. The rocks all landing around you. Some hitting the tower that surprisingly does not fall and the boulders more or so just.. Bounce off it.

>Time for shrapnel.

>BRUTAL KUNNIN action?

>Your boars are at 31% energy.
>>
>>42088606
>>Time for shrapnel.
More barrels!
>>
>>42088606
>Time for shrapnel.
>>
>3d6

roll high.
>>
Rolled 4, 4, 3 = 11 (3d6)

>>42088754
>>
Rolled 2, 5, 5 = 12 (3d6)

>>42088754
>>
Is 4chan dying? It feels like it does for me.
>>
>>42088895
Well that just doesn't matter in the end. Something popped up and I must leave now, fuck. I am really sorry.

Can someone archive the thread for me? Name it Ork Quest VIIIa or something. Really sorry again.
>>
>brutal kunnin

Go to the base of the tower and rig it with explosives in order to bring it down on top of the barn, then storm the wreckage
>>
Rolled 3, 3, 5 = 11 (3d6)

>>42088754
More barrels!
>>
>>42088941
So, does anyone know if Ork qurst part 2 will be later today, or if it is delayed until next week entirely.



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