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/tg/ - Traditional Games


File: Stone age 2.jpg (173 KB, 440x441)
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>The GM sucks at timekeeping edition!

Twitter: https://twitter.com/Line_of_Heroes
Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=Tide%20of%20Ages

The tiny charm comes out a lot better than you expected. If you're going to do this, you figure you may as well do it properly. You use three different strings made from tough, springy aurochs ligaments to bind three sets of three evenly-sized crystals together. The subtle differences in colour are really set off by the crystals soft glow. All the while you're making it, you keep its purpose held in your mind; this charm has to work - you will not let your daughter be taken by sickness. Beren and Nila both seem impressed. The living river turns it over in her hands and nods, smiling. "It feels right! This should work, I know it should!"
Beren cradles your new child to her chest, as you slip the charm around Sera's tiny wrist. It's massively over-sized, of course, but you pull it a little tighter and you're reasonably sure it won't fall off, if she wears it on her upper arm.

As soon as the charm's in place, you start to hear the wet rattle in Sera's throat fade. She looks up at you and smiles, reaching for you with a child's innocent happiness at seeing her father. The glowing crystals are doing their job perfectly!

You successfully crafted a fine charm of healing! Whoever wears this charm has a better chance of recovering from sickness and injury!
>>
>>43970513
Just as you're packing your things away, Nila notices the dried husks of the silver leaves slip out of your bag and drift to the floor. Almost at once, she snatches them up, her eyes wide. She looks between them and you, an expression of shock on her face. "Where did you get these?!" she demands.
"Huh? Uh, I found them in the hills," you explain and tell her the story of your encounter with the bear. Was it already years ago? It feels like just a few weeks.
"I see... So the sapling isn't there anymore?"
"No, the bear stepped on it."
"A shame..."
You frown and gently take back your fragile treasures. "Nila? What's so interesting about these anyway? What're you not telling me?"
"I thought that I'd seen them before," she mutters, "Maybe in that other place..? But it's... Oh well." She sighs and shakes her head, smiling. "It's nothing important. I can't stay however. I hope that you and Ebba are happy together. I'll try and visit whenever I can."
"You're always welcome," nods Beren, happily letting your new child feed. It seems she's already accepted her as Sera's sister. Nila smiles in return and carefully hugs your woman, before kissing you and leaving.

Over the next few days, Sera recovers completely and you carefully store the charm away. Maybe when she's older she can wear it properly. The clan is happy to see her healthy again too and more than a few are interested in getting some of those crystals for themselves, but once they realise they'd have to climb the falls and disturb Nila to get them, interest quickly fades away. Gratitude mixed with fear seems to be enough to keep her privacy for now.
>>
>>43970556
It is now late summer. You have run right out of food and soon you or Beren will start to starve. Luckily, Ebba is still suckling and Sera eats so little she's not really a drain.

What will you do?
>Hunt the aurochs 4d10 (Strength +Hunter)
>Fish in the river 1d10+3 (Skill +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10-5 (Wits -Multiple Projects)
>Continue trying to improve your clan's shelters 2d10 (Wits +Craftsman -Multiple Projects)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Other
>>
>>43970629
>Hunt the aurochs
>Examine Inventory
>>
Rolled 6, 1, 2, 1 = 10 (4d10)

>>43970629
>>Hunt the aurochs 4d10 (Strength +Hunter)
>>Talk to the clan
>>
Rolled 2, 1, 3, 9 = 15 (4d10)

>>43970629
>>Hunt the aurochs 4d10 (Strength +Hunter)
>>
>>43970716
Trym
Jobs: Hunter 2 Craftsman 2 Leader 3
Inactive: Fisher 1

Strength: 2
Speed: 2
Skill: 1
Spirit: 0
Wits: 1
Charisma: 3
Traits:
Experienced Fisher: Gain a +3 to any attempt at fishing and a +1 to resist the effects of negative events while fishing

Equipment: 4 javelins
Flint fishing spear
Flint knife
Decorated Flint spear
Buckskin loincloth
Goatskin jacket
Sling
Wolf-claw knife

Belongings:
Two white leaves
A few great wolf’s teeth
Great wolf’s head
Wolf-tooth necklace
Fine Charm of Healing
>>
>>43971041
Should we make that Wolf Skull into a helmet? Pad the inside with leather and it might save our noggin'
>>
>>43970743
>>43970927
Jesus-fucking-Christ on a pogo stick, thats a lot of ones
>>
Rolled 8, 7, 5, 5 = 25 (4d10)

>>43970629
best of three right?
>>
>>43971340
You currently have no knowledge of leather-working. Hell, your furs and skins aren't exactly well-made. Hmm... That gives me ideas...

>>43971381
You lucky FUCK. I had JUST started writing when the thread updated!

Votes called and re-doing my writing.
>>
>>43971381
Thank you so much
>>
The aurochs seem to be starting to grow wise to your tricks. There's a few rumours of a giant bull with horns as long as men seen wandering with them, but you've never caught sight of it yourself and given the tall stories say it stands twice as tall at the shoulder as an already towering aurouchs bull, you think you'd have spotted it! Unexpected rains turn the ground soft and the hooves of your quarry churn it into a quagmire that sucks at your feet as you're forced to charge after them and run them to ground. There really has to be an easier way to do this, but your people are already adept hunters, so if there was, you'd have probably found it already. You eventually bring down enough to feed you and Beren into the middle of fall, with a little left over to see one of you to winter besides.

The clan is mostly the same as it ever was, but with winter closing, there's a tremor of fear going through people's spines and they're starting to mutter about moving again. Most of the conversation however, is being lead by Grandfather Akyon, bushy grey eyebrows furrowed as he and others try to puzzle out just what Nila and Soqed are, if not human. They're clearly not just river and wolf anymore, but rather something different and much more powerful...
>>
>>43971551
It is early fall. There's a chill in the air that suggests winter may be early this year and the rain dampens everyone's spirits in a wet cloud of unrelenting light showers. You have enough smoked meat to see you and your woman through half the season and one of you until its end.

What will you do?
>Hunt the aurochs 4d10 (Strength +Hunter)
>Fish in the river 1d10+3 (Skill +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10-5 (Wits -Multiple Projects)
>Continue trying to improve your clan's shelters 2d10 (Wits +Craftsman -Multiple Projects)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Other
>>
>>43971041
We don't have a wolf tooth necklace, we already gave it to Nila
>>
Rolled 10, 1 = 11 (2d10)

>>43971574
>Continue trying to improve your clan's shelters 2d10 (Wits +Craftsman -Multiple Projects)
>>
Rolled 5, 7 = 12 (2d10)

>>43971574
> continue trying to improve your clan's shelters
>>
Rolled 3, 2 = 5 (2d10)

>>43971574
>>Continue trying to improve your clan's shelters 2d10 (Wits +Craftsman -Multiple Projects)

Winter is on our doorstep, we need to have this figured out
>>
Rolled 3, 1 = 4 (2d10)

>>43971574
>Continue trying to improve your clan's shelters 2d10 (Wits +Craftsman -Multiple Projects)
>>
Rolled 4, 7 = 11 (2d10)

>>43971574

>Continue trying to improve your clan's shelters 2d10 (Wits +Craftsman -Multiple Projects)
>>
Rolled 4, 3 = 7 (2d10)

>>43971574
>Continue trying to improve your clan's shelters 2d10 (Wits +Craftsman -Multiple Projects)
we need to finish this.
>>
>>43971576
You are quite right, that's my mistake. I've fixed my records now.

At least I'm pretty sure I can call the votes. This all seems unanimous. Writing! If only capcha would stop being an asshole...
>>
These rolls are dog shit. We're gonna freeze to death.
>>
With winter drawing in and enough food hanging from the supports of your bivouac to keep your little family fed at least for now, you are free to turn your attention back towards the most urgent issue in your nominal leadership of the clan. Winter is coming and you are not prepared for its harsh edge. You're close to a breakthrough however, that it doesn't take much effort to finish up. You combine your designs for making the skins your tribe has stockpiled, with the heavy wooden frames that Mesut has hewn into rough-cut curves, several trunks all joining together to form high and sturdy domes which you cover with the close-stitched hides. The new shelters couldn't be moved without considerable effort, but they keep in the heat of small fires magnificently. As a side-effect, your advances have lead to Beren using your cast-offs to make warmer and sturdier clothing for herself, you and your children. Soon, much of the tribe is sporting hide kilts and tunics. It covers more than the old loincloths, that's for sure and with your people's traditional hunting jackets is measurably warmer. Even rough shoes are starting to show up!

Your work has given the tribe the secrets of sturdy shelters and worked hide clothes. That should help reduce winter's bite somewhat, but especially harsh seasons will likely be as bad as ever. The clan quickly adopts the new innovations!

Fall starts its later half and the rain becomes frigid and relentless. The river is starting to swell, but luckily, your clan is still some way from its swollen banks. Regardless, several of the tribe are worried and wondering if they should petition Nila to keep them safe; the grass between the river and your village is relatively flat after all...

Having the new shelters has got you thinking... Your family is a little small, but could it be time to start your own household, like Mesut? It might be a little lonely with just you and Beren, regardless of your children.
>>
>>43972368
You have enough food stored to see one person through to winter.

What will you do?
>Hunt the aurochs 4d10 (Strength +Hunter)
>Fish in the river 1d10+3 (Skill +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10 (Wits)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Try to call to Nila to spare the village from flooding
>Move your family to a hut all of their own
>Other
>>
Rolled 3, 1, 2, 2 = 8 (4d10)

>>43972392
>Hunt the aurochs 4d10 (Strength +Hunter)

Is that about as good as our shelters are gonna get for now, RWB?
>>
Rolled 2 (1d10)

>>43972392
>>Continue trying to make sense of how to tame plants 1d10 (Wits)
>>Try to call to Nila to spare the village from flooding
>>
Rolled 3, 8, 1, 9 = 21 (4d10)

>>43972392
>Hunt the aurochs 4d10 (Strength +Hunter)
Threat of floods is bad and all but hunger is worse.
Can we ask Beren to make things for us while we hunt?
>>
>>43972433
I'm so sorry
>>
Rolled 2, 8, 4, 10 = 24 (4d10)

>>43972433
Gee wiz I'ma try to bump that up if I can
>>
>>43972443
Buddy, multiple actions is risky. If an action takes little time to resolve however, you can get another vote without changing the season.

>>43972433
Depends if you want to really push it or not. Further upgrades will not be easy to do however, especially without better materials than wood, flint and hides. Keep in mind, you've only JUST NOW started to crack the neolithic and you won't truly have done THAT until you've mastered agriculture.

>>43972451
>Can we ask Beren to make things for us while we hunt?
You can try. She DID make you your spear, but her talent is not in craftsmanship. If you really want it spelled out, you could ask her where her skills lie, but you should be able to guess, honestly.

Anything she makes will probably be functional, but not much better.
>>
Rolled 7, 9, 2, 1 = 19 (4d10)

>>43972392
>>Hunt the aurochs 4d10 (Strength +Hunter)
We need food more than anything. If we have time left over go see if Nila can help with the flooding. Although i assume she'd protect her daughter.
>>
>>43972522
Cool. Can we nix the multiple projects penalty for the plants, then, or no?
>>
>>43972561
Ah-HAH! For ONCE I actually got it right! If you check this turn's choices, you will notice that I remembered to remove the multiple projects penalty!

I am really far too pleased with myself for managing something that simple...
>>
>>43972698
Proud of you

And ashamed of myself for not checking if it was gone before I said anything
>>
Rolled 1, 4, 3, 10 = 18 (4d10)

>>43972392
>>Hunt the aurochs 4d10 (Strength +Hunter)

Also any chance of asking Beren to check in with the clan and be our eyes and ears while we are out hunting, she seems well suited to it. We're off in our own little world commonly and if we are to lead the tribe then we will need to know what they think. Otherwise we might become just as disconnected as the Elders.
>>
>>43972808
You could certainly try asking her, but you'd have to vote for it. No free rides here, cupcake!

Votes called, writing. Woop! I feel like I'm getting more turns done this evening, evne though it's only post 35...
>>
>>43972949
You're doing good work RWB, keep it up
>>
In the last days before the winter hits, you make it your mission to ensure your family is fed. How can you lead the clan and look after it, if you can't even care for your woman and children? In spite of the freezing rain, the sucking mud and the increasingly wary herds, you manage to bring home enough food to keep you and Beren fed until mid-winter. One of you will have to go hungry for the last half of it though. At least you have a chance to relax by the small but warm-glowing fire inside your new hut. Your hunting clothes hang on frames, drying after soaking up the wet from outside. Beren sits beside you, as you recline in little save your underwear, amid your family, teaching Sera how to speak. She's growing up so fast now; already two years old, toddling around and taking your entire extended family to keep out of trouble!

Sadly, the few days of peace and quiet can't last long. Just before winter hits in earnest, with sleet covering the hut's insulating hide, the river bursts its banks in earnest. For a brief time, your people panic. By the time someone thinks to come and get you however, it's already almost too late. Several families have to be moved out of their flooded homes. Precious belongings are swept away and it looks for half a day, as if it means to swallow the whole village! Even the elders admit it's the worst kind of luck; the river only bursts its banks like this once or twice in a generation or more. As you're helping to re-locate everyone and keep as much dry as you can, some of the tribe wade down to the original riverbank and hurl ornaments, trinkets and food into the river, begging Nila to take the waters back. As you watch, everyone gasps in astonishment. The river slowly starts to recede to its original banks. It still flows faster and more ferociously than anyone can ever remember seeing, but it's contained.
>>
>>43973387
The clan's offerings to Nila have succeeded, but there is a little resentment at having to give up prized possessions, both lost in the water and given as tribute. The flood and its miraculous withdrawal cement Nila in the clan's mind as more than human however. She a figure to be respected, appeased, petitioned and entreated, but no-one can ever see her has human now. Your clan Routinely leave offerings by the river bank now, on a small table made from flat stones. Some stay for days on end, others vanish overnight, but little by little, they all are taken by unseen hands.

Sleet turns to snow and the world turns white as winter comes, earlier than years before, but fortunately no more harsh.

It is now early winter. You have enough food for now until mid-year, but only one of you will be eating fully to spring.

What will you do?
>Hunt the aurochs 4d10 (Strength +Hunter)
>Fish in the river 1d10+3 (Skill +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10 (Wits)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Move your family to a hut all of their own
>Other
>>
>>43973463
>Continue trying to make sense of how to tame plants 1d10 (Wits)

and if we have time:
>Move your family to a hut all of their own
>>
Rolled 4, 3, 1, 9 = 17 (4d10)

>>43973463
>Hunt the aurochs 4d10 (Strength +Hunter)
>>
Rolled 1, 5, 10, 7 = 23 (4d10)

>>43973463

>Hunt the aurochs 4d10 (Strength +Hunter)
>>
>>43973463
>See what the mood of the clan is like, talk to people and get to know them

>Explore the hills
We might have to move to higher ground. We do have Nila but I'd prefer a more permanent option.
>>
Rolled 6, 7, 7, 2 = 22 (4d10)

>>43973463

>Hunt the aurochs 4d10 (Strength +Hunter)

Next year we should figure out fishing in the new section of the river
>>
Rolled 3 (1d10)

>>43973499
forgot roll, sorry.
>>
Rolled 1, 3 + 3 = 7 (2d10 + 3)

>>43973463
Change Hunter to Fisher
>Fish in the river 1d10+3 (Skill +Trait)
talk to Nila while we're at it.
>>
>>43973499
Sadly, not enough support to move your family out. For now, you stay with your kin.

Votes called! Writing!
>>
>>43974002

Wouldn't that be a good thing in the depths of winter? More body heat to keep the shelter warm?
>>
>>43974044
Thats what I was thinking. Plus its always good to have family nearby.
>>
>>43973463
>Move your family to a hut all of their own
>>
No-one goes hungry while you can hold a spear! Mesut and his hunters don't want to try the aurochs in winter and privately, you can't really blame him. Even with your new clothes, it's damn freezing out here! Without their support however, you're restricted to smaller game. As you're stalking what could be a herd of goats, you hear someone clear their throat. Looking up, you see Soqed looking down on you from on top of a rock. He's in human form, wearing clothes given by your clan prior to your new fashion taking the village by storm. He's also carrying a stone-tipped spear and a wolf-claw knife, like yours. His lupine ears and tail twitch slightly as he watches you.
"Now how come I don't get clothes like that? Having trouble, are we?" He chuckles and points the butt of his spear at the tracks. "Goats aren't my favourite, but they'll do. It's not even the taste, honestly, but the hunt itself." You can feel, rather than see, a small pack moving past you, up the trail. If you don't hurry, they'll scare the herd too far to chase.

"You know, I could let a few go back in your direction," Soqed muses. "Hunting's easy for the pack and that means it's easy for me. We'll treat you as a part of it, just for a little while. We set them up and you kill what you need."
"That's very kind of you," you start to say, thanking the white wolf, but he chuckles, shaking his head.
"It's nothing to do with kindness. If I do this for you, you'll cook and leave a share of your kills for me, understand? That's the deal. Now, do you want to take it, or do you want to race the pack and probably end up having to look elsewhere?"

>Take the deal. A share's not a big problem; you'll still have plenty left.
>Make no deals with the wolf!
>>
>>43974576
>Take the deal. A share's not a big problem; you'll still have plenty left.


Nigger, was that a Night Angel reference?
>>
>>43974576
>Take the deal. A share's not a big problem; you'll still have plenty left.

If there's enough to get my family though to the Spring then I might have time to get you some of our new clothes.
>>
>>43974576
>Take the deal. A share's not a big problem; you'll still have plenty left.
I'd be more than happy to trade fresh meat for smoked meat and clothes if you wish.
>>
>>43974576
>Make no deal with the wolf!

I think the tribe is getting spooked by all these spirits mucking about and things are getting pretty tense.
>>
>>43974576
>Take the deal. A share's not a big problem; you'll still have plenty left.

Domestication of dogs when ?
>>
>>43974576
>>Take the deal. A share's not a big problem; you'll still have plenty left.
>>
Votes called! Time to write!

Wait... I swear I've written more than the few in the thread tonight... Am I losing my mind? Regardless, this is the last for now.

>>43974627
You bet your ass it was.
>>
>>43974809
most underrated author ever
>>
>>43974809
New favorite quest. That twist. The note. The character development. I'm a dude, and I personally grew ovaries so they could explode over Logan Gyre.
>>
>>43974855
Wait, are there three of us in this very thread right now?
>>
>>43974899
I don't know am I two or three? Oh god am Ifour?
>>
>>43974877
not me
>>43974877
So maybe 4
>>
>>43974965
>>43974877 was me. Jesus. This is a weird group. I've never met anyone that's even heard of the Night Angel Trilogy.
>>
>>43974985
I've met one other person before. Have you started on the light bringer saga?
>>
>>43975028
I read the little excerpt thing at the end of book 3, and it seemed interesting, just never interesting enough to spend money on. Should I pick it up?
>>
>>43975068
Im really liking it. Way bigger world than night angel. Same kind of lame ideas done really well.
>>
>>43974985
I was actually introduced by a guy I randomly met in the military, never run into anyone else who knew
>>
>>43975110
I'll have to snag a copy, then. Brent Weeks is a magician. Sorry for derailing your thread, RWB, but you brought this upon yourself.
>>
>>43975122
I don't think the lame covers help either.
>>
>>43975161
Or the lame taglines. "The perfect killer has only X" But holy shit are they great.
>>
>>43975161
Nah not really, only reason I started was because I ran out of the books I brought myself, he tossed me the first one and I just raised my eyebrows before realized I didn't have anything better to do, given my low expectations I was pretty blown away

>>43975158

We've got time inbetween his posts, only real trouble is that it looks like the CIA has been having a conversation now
>>
>>43975234
To be perfectly honest, I only picked it up because I have a soft spot for bad books with an interesting story. A bit of a guilty pleasure, if you will. Boy was I surprised.


[REDACTED]
>>
>>43975202
even the descriptions sound really cliché. Brooding magic ninjas in a criminal underworld, orphan gangs. But by God I've read the trilogy about 4 times.
>>
Jesus Christ guys, stop it!

"You have a deal," you agree. Soqed rises to his feet and leaps down from the rock, shifting mid-fall into his four-legged form and padding away into the haze that hangs low over the snowy ground. You pick up your pace, as the howls of the pack start to ring out, switching your heavy spear to your left hand and plucking a javelin from its quiver with your right. Before long, you hear the sound of panicked animals charging down the trail towards you. You heft your javelin and hurl it on instinct, to be rewarded with a surprised bleat of pain. You have time to throw one more, before you have to lash out with your spear as the remains of the herd stampede by. After you've taken down as many as you can, you have a respectable store of fresh meat to return. By a little bit of guesswork, you figure you have enough here to feed you and Beren until the middle of spring.

The only question now is how much you will leave for Soqed.
>There's not quite as much here as you thought there would be... But he never said how MUCH of a share, so just leave a little.
>There's no point in being stingy. Hunting will be easier come spring anyway.
>>
>>43975418
Keep enough to get us to the beginning of Spring, and ask him if he wants us to make him some better clothes

You have no one to blame but yourself. And the bad luck to have 4 of the 30 people that have read the series in your thread.
>>
>>43975418
>There's no point in being stingy. Hunting will be easier come spring anyway.

(There's also no point in antagonizing Soqed.) Keep enough til the beginning of spring and offer to make him some of our new clothes
>>
>>43975526
Seconding
>>
>>43975526
Seconding
>>
>>43975526
Fourthed or however you spell it.
>>
>>43975418
>There's no point in being stingy. Hunting will be easier come spring anyway.
Lets give the future of human canine partnership a good start.

I mean wolves might like some fried meat too...
>>
>>43975418
>>43974576


Huh, if we get canids to integrate with our family and clan we could domesticate goats, and perhaps who knows, aurochs too.

Auroch bulls would be great at pulling a heavy rock or wood plow if we invent it as a refinement to agriculture.
>>
>>43975824
>Fried
You should be so lucky. Grilled is about the height of cuisine for you poor sods. I don't even want to think about what this protein has done to your digestion either...

Okay, votes called, but it'll have to continue tomorrow or maybe next thread, as I am falling asleep here. Good night everyfolk. Thank you for being here and until next time, be safe!
>>
>>43975925
Thanks for running!
>>
>>43975925
I imagine our digestion has evolved enough to properly metabolize all that protein. Heck wisdom teeth must come in handy
>>
I think we supplement our diet with fruits and nuts and such gathered by the mate and perhaps trade for more when we have to much meat.

I mean, we may hunt and get enough meat to live on or a season but no one will actually prefer to live on meat only for seasons or years, and it probably means that we or more likely our mate trades meats for other food stuffs.

Especially since we discovered flower and rudimentary cooking with it.
>>
>>43975903
Domesticating aurochs will be fucking hard...
>>
>>43979830
Well, the people in Scandinavia and Finland managed to domesticate raindeers, so with the help of not only canines but also Soqed we might pull it off.
>>
File: campfire snow.jpg (294 KB, 1024x683)
294 KB
294 KB JPG
With snow dampening the little wood you're able to gather, making a fire is a tricky proposition. Just making the tinder from scratch is a chore in itself, to say nothing of creating a spark with just flint and tending the flame enough for it to burn unattended. Finally however, you manage it and set to the messy business of skinning and gutting one of the goats. Your fire is too small to cook it whole, so you then have to butcher it and roast each piece individually. It takes the rest of the day, but finally, you've prepared the whole thing and laid it out on the same rock Soqed appeared to you on. Almost at once, he's there, rubbing his hands and licking his lips in anticipation.
"Glad to see you didn't try to wriggle out of your side of the bargain," he nods, before falling upon the food like... Well, like a hungry wolf. "Mmmh! I'll say one thing for you humans; whoever found out you can use fire to make meat taste better was the greatest of you to have ever lived!"

With Soqed's help, you've managed to gather enough food to take you and Beren through until mid-spring quite comfortably. The flavour of goat meat is a welcome change from the heavier, hearty aurochs you've grown used to as well. Meat is all well and good, but gathering is not as easy here as it was in the forest and you've found yourself missing some of the variety.

It is now late winter.

What do you do?
>Hunt the aurochs 4d10 (Strength +Hunter)
>Fish in the river 1d10+3 (Skill +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10 (Wits)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Move your family to a hut all of their own
>Other
>>
>>43980895
>Other

Let's explore further down the river. Bring Elia. Maybe one more adventure will give him the balls to actually make a move on Galit.
>>
Rolled 7 (1d10)

>>43980895
>>Continue trying to make sense of how to tame plants 1d10 (Wits)
Late winter let's not go anywhere else yeah?
>>
Rolled 8 (1d10)

>>43980950
In winter? Again?

>>43980895
>Continue taming plants
>>
>>43980989
If we want to go places in winter we should look into hunting for furs

Like the bear that made Nila sad.

But first agriculture and wolf friends.
>>
>>43980979
>>43980989
C'mon, it'll be fun. We would have been fine if it wasn't for Soqed trying to eat us.

But with those rolls, I don't mind sticking around for the rest of winter and taking off in the spring
>>
Rolled 7 (1d10)

>>43980895
last research roll
>>
Next time we see Soqed, we should see if there's some rival pack whose territory he's interested in acquiring. That would go a long way towards warm furs, and we keep Soqed happy. Might result in more animals to hunt, as well
>>
Votes are called.

BE ADVISED

As a result of agriculture taking so damn long to get right, there will be a short time-skip now. Trym has laid down the groundwork and had the idea to start growing crops, but the minutia of it is beyond the time scale of this thread. It's only been four years since we started out!
>>
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Seriously, you guys couldn't roll one point higher?

>>43981503
With the threats of hunger, cold and flood all taken care of, you're finally free to begin experimenting again.

Winter turns to spring and then to summer, over and over as you narrow things down. It's not nearly as simple as you expected. That first spring, you were hopeful, but weeds choked and stifled your crops. Then you tried worse soil, but the seeds didn't sprout (despite some other bushes growing there with berries so bitter that they're completely inedible). Overall, four years pass before you have your first success; a cleared patch of the grassland, so that the existing wild grass doesn't smother your seeds while they're young. The tribe thinks you've sort of lost your mind, but given how they're used to following the elders, who aren't completely free from senility themselves, it's mostly overlooked. All you have to do now is hope that you've done enough and then sell the idea of growing plants for food to the clan.

You are now 27 years old. Sera has grown into a fine young girl of six years, who is almost never seen without her little sister. While Sera has all the flash and fire that's caught in her autumn-red hair, Ebba is quiet, going along with pretty much anything her older sister drags her into. That's not to say she doesn't have a stubborn streak however. When she's set her mind to something, she'll just flow around anything placed in her way, to see it through to the end. How fitting for a daughter of the river...
>>
>>43981809
Even Elia has finally taken Galit as his woman (although you think he might have been happier without her)... It seems your little nudge was just what he needed to claim her as his and oddly, Mesut supported their bonding, saying that anyone who wanted to make a fuss could take it up with him. Galit has turned out to be a demanding woman, keeping Elia well and truly in line and using his skill with a sling to start quite the fashion of wearing bright feathers in her hair and clothes. Elia himself is at least staying in shape though. At 34, he's starting to get a receding hairline as his wife runs him ragged. He seems happy enough at least, which is strange considering even after four years, they have no children...

Speaking of children, Beren is pregnant with your third. Some of the village have taken to wishing you good luck for a boy this time. Grandfather Akyon, now more wrinkles and skin tougher than aurouchs-hide, than anything else, chuckles and offers the 'advice' that "More than three girls and women for every man or boy is too much for anyone to handle!" Though the fact he says that just as Mesut walks by with all four of his women falling all over him somewhat undermines his point...

It is currently late spring! You have enough food to see you and your family through to mid-summer, but Sera is just reaching the age where she's eating more and more. You'll need to get enough for three now...

What will you do?
>Hunt the aurochs 4d10 (Strength +Hunter)
>Fish in the river 1d10+3 (Skill +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10 (Wits)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Move your family to a hut all of their own
>Other
>>
>>43981809
We should have another kid, right? I know Beran was pregnant with one before the time skip.
>>
>>43981909
>>Explore up the valley
>>
>>43981809
we had another kid on the way, RWB. Did it die?
>>
Rolled 9, 3, 6, 7 = 25 (4d10)

>>43981909
>Hunt the aurouchs

Next vote we should look into a spear thower. And I still support asking Soqed to help us raid another wolf pack
>>
Rolled 7, 8 + 3 = 18 (2d10 + 3)

>>43981909
Change trait to Fisher, and
>Fish in the river 1d10+3 (Skill +Trait)
>>
>>43981953
>>43981941
Wait, you did?

Shiiiiit. Okay, I need to fix that.
>>
Rolled 7 (1d10)

>>43981979
forgot a die
>>
>>43981981
At least, I swear I think we did. I'm double checking the archives to make sure, I just remember Beren being with child sometime after Trym became chief
>>
damn it. The timeskip threw a wrench in my plans.

I wanted to hunt with the wolves and Elia in late fall and bring the children to the river every summer or late spring for them to play, swim and meet Nila, and for Nila to see her daughter and family.

Constant hunting with wolves would make them the first to enter a partnership with humans. Probably faster than plants thus giving way to a mans best friend.

I was willing to rp 3 or 4 years...

At least are we close with the plants?
>>
>>43982045
found it
http://suptg.thisisnotatrueending.com/archive/43845205/
>>43856031
>>It is now late summer. You have at long last run out of food, just as Beren's belly is again starting to swell with a child. She seems downright smug about it too and takes to teasing you relentlessly, promising that you will not touch her until after the baby is born, for fear of hurting it.

Yup we got her pregnant again
>>
I am so sorry everyone. I rolled for it.

>Speaking of children, Beren is pregnant with your third

>Correction
In those four years, tragedy struck your little family. Childbirth is always a dangerous time for a woman and the baby and sometimes, it doesn't end well. As Beren gave birth to your third child, things started to go horribly wrong. There was nothing you could do, as things gradually got worse and worse. This time, no baby's cry reached your ears and the grandmothers refused to let you in. For a whole day, you were beside yourself with anxiety and fear, holding your young daughters close to you, as if you draw comfort from their lives. Finally, one of the grandmothers told you in a quiet voice that Beren lives, though she was deathly weak. Of your child though, your son... He was already gone.

Stillborn. The word hurts worse than any injury earned on the hunt. You cannot bring yourself to look on your son's lifeless body and ask that it be wrapped in buckskin and taken away as you tend to Beren. She recovers over the course of a moon's cycle, but is not strong enough when the time comes to see to your infant son's funeral.

How will he be committed to eternity?
>Form a nest of sticks and send his body downriver
>Bury him
>A funeral pyre
>Leave his body far from the camp

Whatever you choose is your tribe's traditional funeral rites
>>
Rolled 7, 1, 4 + 3 = 15 (3d10 + 3)

>>43981909
>>Fish in the river 1d10+3 (Skill +Trait)
Change to fisher trait, and bring Ebba with us to see her mom (lets assume we've always taken her fishing ever since she could walk, to get a chance to see her mom)
>>
>>43982080
You're literally one point away. Honestly, that's a fucking free action...
>>
>>43982120
Fuck... it was bound to happen at some point. :(
>Form a nest of sticks and send his body downriver
>>
>>43982120
>>A funeral pyre
>>
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>>43982120
>Form a nest of sticks and send his body downriver
So Nila can watch over him.
>>
>>43982120
>A funeral pyre

>>43982135

So if we finish up plants it doesn't use the turn? Am I understanding that right.
>>
>>43982120
>>Form a nest of sticks and send his body downriver
>>
>>43982120
>>Form a nest of sticks and send his body downriver
>>
File: It's just too much.gif (1.67 MB, 250x142)
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I really am sorry everyone. I rolled high for complications, so either your child, or Beren was going to die and the dice came up as the kid...

>>43982131
>lets assume we've always taken her fishing ever since she could walk, to get a chance to see her mom
Done. I'll add that into the next post.

>>43982164
>So if we finish up plants it doesn't use the turn?
Normally I wouldn't say it, but yeah, that's what I mean. I just want to get you guys to the neolithic.
>>
I think that even not only the elders but our very way of pursuing new things without fear is something the other people recognize. Our explorations, slings, dealing with the new people, being the first to meet Nila and Soqed without fear or running away and talking to them and having fought Soqed make people expect our excentricity as something to be expected from Trym. They would probably be more concerned if Trym did not do Trym things.

That being said we should really look for a second and third wife to have a larger family and help when we get agriculture ready. Having wolfs as hunt and guard partners would be awesome in allowing us better hunts to get them before the first successful planting and harvest of Trym before everyone else does it.
>>
Rolled 9, 2, 6 = 17 (3d10)

>>43981909
>>Fish in the river 3d10+3 (Skill +Trait)
>>
fishing rolls:
>>43981979
>>43982002
25

>>43982131
15

>>43982234
20
>>
>>43982210
I'm glad it wasn't Beren at least. Not that I want our son dead, but Beren's a good influence on us and it would be sad to see her dead
>>
>>43982120
Funeral Pyre.

Lets make something right and prevent disease. And lets not clog the river with shit and dead bodies. Nila is the river, so we should not put shit or gross things like dead stuff in her. Because we sure as hell would not like people throwing corpses in us.
>>
>>43982282
What would we know about disease? We're cavemen, we have a very limited amount of knowledge when it comes to germs and bacteria
>>
>>43982120
Damn. I really like Beren but we need at least a second wife just in case we loose one in childbirth, because we will be hard pressed in taking care of the children.
>A funeral pyre
>>
>>43982120
>Form a nest of sticks and send his body downriver
https://www.youtube.com/watch?v=t6a5OHvhQTs
>>
>>43982120
>A funeral pyre.
It is the main thing about humans atm.
Tamed Fire.
>>
>>43982324
>>43982334
>>43982361
you guys are way past 10 minutes since the vote was posted.
>>
>>43982378
No, they're in time.

Votes for the funeral called.

After this is done, we'll handle the vote for this turn. That's called too, by the way.
>>
>>43982361
Samefag,
On the other hand if we send downriver we might get inspiration for boats.
But fire would allow us to not bother so hard with the dead even if we are far from the river and give us some type of ceremonial sendoff.

Also a distinct lack of corpses lying around in case of necromancy magic.
>>
Fuck, just noticed the thread was still up and damn was this an interesting way to start my day.
>>
>>43982393
They appear to be tied though. Tie breaker?
>>
>>43982493
If theres a tie i vote Pyre
>>
The clan gathers by the bank of the river. Since time out of mind, your people have always stayed close to flower water. Even before the valley, this was the way you sent away your dead. The elders take up their solemn duty and carefully make a nest of sticks, branches, leaves, moss and grass. No-one even knows where this practice came from, but it's always been the duty of the oldest in the clan to make the nest that takes away the dead. The body of your son is so small that it doesn't take very long. Your heart feels as heavy as stone and your limbs are as hard to move as sodden tree trunks, as you carry the wrapped bundle to the nest on the shores of the banks of the river. You are too broken even to cry, but you can't let your son go without at least seeing his face. You tug back the coverings just enough to see the chubby cheeks and watery eyes of your little boy, before it becomes too much and you have to cover him again, setting him gently in the nest.

Elia and Paku, your two closest brothers, step forward and wade waist-deep into the river, carrying the funeral nest between them. They set it to float and the current takes it right away. A few of your people say prayers, hoping that Nila watches over him on his last journey. You are handed a small torch. This too is tradition. Fire and water are such opposites, that somewhere in the distant past, someone realised they could be used for the last rites. You muster all your rage and sorrow at the injustice, at the world taking your son from you before you could even meet him and hurl the brand onto the nest as it floats away. You can see the flames catch and lick at the nest, at the buckskin around your son and at that moment, it becomes too much. You fall to your knees, howling like a stricken wolf and sobbing your heart out. No-one in the clan dares say anything - to disturb, even to comfort someone mourning at a funeral is the worst kind of luck; someone in their family would be the next to die.
>>
>>43982633
Viking ceremony fuck yeah!
>>
>>43982633
For the rest of the month, you tend to Beren. Even Sera and Ebba are quiet when they're around you both, as if they can feel your shared grief, even if they can't understand it.
"I wish I could have said goodbye," Beren mutters weakly, tears as hot as embers stinging her eyes.
"And I wish I could have said hello," you reply, holding onto her hand so tightly your knuckles are mutually white.

Time passes.

Once Ebba is old enough, you bring her and her elder sister with you when you go fishing. Ebba's mother never appears when you are near others. but when you're a small distance away, your daughter and her mother happily re-unite. You couldn't call it a normal relationship, but it's certainly not a bad one. Over the next four years, respect for Nila grows, as does Soqed and your people start expecting to find other beings who can perform miracles. Hunters start speaking of things they half-glimpsed before and dismissed and you start to gather that there are these beings everywhere, if they can just be looked for. Stag; bear; snake... Even rumours of half-people seemingly made from trees or the stones of the mountains that surround the valley. All the same, you've never seen the like yourself. Beren simply shrugs and tells you that you can't expect to discover everything yourself. When you ask Nila once, she confirms that other beings like her do exist, but only the wolf and her have yet taken to looking like humans. In particular, she doubts the stag and bear ever will; "Those two have far too much pride, I think..."
>>
>>43982881
You take what she's told you as good advice and return to your fishing, while she plays with Ebba, plaiting riverbank flowers into a necklace. It's a good catch this time and you soon have enough to feed you, Beren and Sera until mid-summer. Soon Ebba will be big enough and eating enough to cut into your reserves too... If you don't come up with something, you might have to start asking relatives for help... That's to say nothing of Beren's new pregnancy. After the disaster four years ago, she's worried and her nerves are making her complain of pains...

It is now early summer. What will you do?
>Hunt the aurochs 2d10 (Strength)
>Fish in the river 2d10+3 (Skill +Fisher +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10 (Wits)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Move your family to a hut all of their own
>Other
>>
>>43982955
>Go to the waterfall, seek out another geode to make a necklace out of that can protect Beren during her pregnancy
>>
>>43982955
>>43982977
this
>>
>>43982955
I agree with this anon>>43982977
The dubs help.
>>
Rolled 1, 4, 6, 3 = 14 (4d10)

>>43982955
>Change your active jobs and examine your inventory (free)
Hunter. Lets team up with Soqued and our brothers for a big hunting party.
Perhaps float the idea of the pack working with us on building smoked meat that will last so they do not go hungry.
>See what the mood of the clan is like, talk to people and get to know them (free)
>>
Rolled 9, 5, 7, 3 = 24 (4d10)

>>43983076
Damn poor hunting roll. Probably Soqued did not join....
>>
>>43982955
>>Move your family to a hut all of their own
More family means more shared food. We're piling our reserves with everyone else's. We need to do this if we plan to expand our direct family. Maybe we could even invite Elia to our family?
>>
>>43982955
>>Go to the waterfall, seek out another geode to make a necklace out of that can protect Beren during her pregnancy
>>
Didn't Nila do something to those geodes to make them special?
>>
Even if the necklace we make isn't imbued with the right purpose, hopefully it can serve as a placebo to ease Beren's nerves
>>
Rolled 1, 2, 8, 1 = 12 (4d10)

>>43982955
Change fishing to hunting and hope we roll high on the aurouchs
>>
>>43982977
>>43983217
Why wouldn't we just use Sera's charm? It saves a long and potentially dangerous trip, and actually has healing abilities.
>>
>>43984008
Whoops, you realise that juuuust as I call the votes! What a shame!

Time to go on an adventure!
>>
Rolled 8 (1d10)

>>43983986
Also finish up plants. I'll roll for it in case you want one
>>
>>43984032
What a shame indeed. Now we just have to hope ignorance doesn't get us killed. We probably would've been at least seriously maimed if it weren't for Elia last time we went.
>>
>>43984078
We could have Elia come with us
>>
Please tell me in four years time Elia finally got his girl's permanent attention
>>
>>43984078
I don't see why asking him to come couldn't hurt
>>
>>43984139
>>43984173
I was pusshing the fact that the place is dangerous, not that Elia will prevent us from getting rekt.
>>
>>43984244
I'm aware, but since the vote has passed we might as well increase our survival
>>
>>43984156
Yup! They've been together for two years now and if you had chickens, you'd say he was henpecked.
>>
>>43984330
It does not surprise. Elia went to great lengths to woo her in his thirst for pussy. It makes sense that he'd be somewhat submissive to her, out of fear of losing her. Kind of sad
>>
Your child is due to be born at the tail end of fall. Before that however, you have to do something to calm Beren and ensure her health and that of the child. You refuse to lose another so unfairly. Remembering how the charm you made from Nila's crystals helped Sera survive when she was sick, you decide you need to return to the falls. It's a long way up the valley, but you can travel halfway with a small group that's leaving to trade with the strangers. You're pressed for time and so have no chance to venture into the camp, instead waving farewell to your kin and pressing on, upriver.

It's been a long time since you passed the site your tribe used to winter. You can remember leaving hand-prints and pictures on the walls of the rocky overhangs. It's only a little further now until the waterfall and you're met with the same problem that you had when last you passed this way; climbing over the wet and smooth rocks worked fine the first time, rather than wading against the powerful current, but will you take the same path this time? You don't think Nila's expecting you, but then, can she see everything that passes by her river? Just how much of the world has she seen, as it winds far beyond the mouth of the valley and passes who knows where?

>Climb the rocks 2d10 (Speed)
>Wade against the current. 2d10 (Strength)
>>
>>43984867
Further up I mentioned that he seems quite happy, but oddly, they still don't have any children... And well, living in such close confines doesn't really lend much to privacy, so that's left a few people scratching their heads.
>>
Rolled 3, 5 = 8 (2d10)

>>43985230
>>Climb the rocks 2d10 (Speed)
>>
Rolled 2, 4 = 6 (2d10)

>>43985230
>Climb the rocks 2d10 (Speed)
I don't remember anything life threatening happening last time we climbed this thing.
>>
Rolled 4, 10 = 14 (2d10)

>>43985230
>>Climb the rocks 2d10 (Speed)
Here's hoping we don't face death by slippery rocks.
>>
Rolled 5, 7 = 12 (2d10)

>>43985230
>Climb the rocks 2d10 (Speed)
>>
Bump
>>
Double Bump.
>>
Triple BUMP
>>
The rocks are just as slick as you remember and you often have to quickly find your footing again after you slip and skid on the slimy stones. Finally however, the land evens out and you find yourself again looking at the mist-shrouded pool that is Nila's home. The waterfall on the far side is where the geodes could be found, if you remember correctly. No sooner have you started to walk carefully around the edge of the fathomless pool however, then does Nila's head break the surface, shivering from scales and fins to fine features and fair hair. She greets you with a smile, the clothes the tribe has left her clinging to her body. It seems in her haste to greet you, she started changing while still underwater, leaving them sodden and plastered to her figure.
"Trym! I hadn't expected you! What brings you all this way to see me?"
"Would you believe I missed your presence?" you smirk, causing her to chuckle gently in a manner that reminds you of the trickle of water through a stony brook.
"I'd love to believe it, but just saying that tells me you're sadly lying." She takes your hand and lifts it, squeezing it gently between you. "What's the real reason?"

"Beren," you sigh. "She's with child again."
"Your last one died, didn't it?" she recalls, her friendly manner instantly turning gloomy. "I'm so sorry."
"I don't want it to happen again," you nod. The memory of the loss has dulled a little with time, but with a new child on the way, it's growing uncomfortably sharp with each passing day. "I remembered the crystals you gave me worked well in that charm for Sera, so I hoped I could take some more to ensure Beren's safety... And that of my new child."
"I'm not sure," Nila frowns.
>>
>>43987171
"Please! Nila, for the sake of our friendship-!"
"If it is for our friendship and the child we share, I'll gladly let you take some," Nila cuts you off, shaking her head. "But without my strength, they aren't much use. Further, while they can heal, childbirth and pregnancy is something different... It's not just fixing something which is damaged, but rather creating a whole new life. A simple charm like the one you made for Sera might not work."
"Still, I have to try something," you reply quietly. "I won't let my new child die the same way my last did."
"Speaking of which," Nila says, "I'll take the bodies of your dead, if you want me to, but guiding their spirits isn't within my power... Not really."
"Wait- Their spirits?"
Nila blinks. "The part inside you that's 'you'... The part that leaves when you die?"
"I've... Never really heard of anything like that," you respond slowly. You get the feeling what she's just let slip is important.

"Everyone has one," Nila continues. "I'm more spirit than flesh, honestly. It's how Soqed was able to restore himself after you killed him. You humans have weak ones by comparison, but after you die, they still go... Somewhere." She suddenly seems evasive. "But as you entrusted your son to me and I can't take him there, all I could do was..." She waves her hand and out of the water peeps a small otter with a glossy, silver coat and curious eyes. It seems wary of you, but bounds to Nila's side in tiny hops, hiding behind her legs.
"That's-?" you croak, unable to believe your eyes.
"Your son's soul never had a chance to grow," Nila says sadly. "The best I could do is give it a new chance like this."
You kneel down and gently reach out your hand. The otter regards you warily for a moment, then bobs forward and presses his little paws into your fingers. You gently tickle it under the chin, watching it wriggle happily. This is... What became of your son?
>>
>>43987339
Thank the nice lady for giving our son a chance to live.
>>
>>43987339
"Thank you," you whisper, as the otter jumps away and vanishes into the water with a quiet splash and a ripple.
"He's more spirit than living creature now, like me," Nila explains. "I'm sorry, but he doesn't know you, or Beren or anyone. He's more clever than any otter, but not quite a human and not like me or Soqed." She sighs. "It was the best I could do. If only-" She shakes her head and beckons you to follow her to the base of the waterfall.

Nila carefully inspects the stones, looking for one that's cracked open to show the crystals within. Once she finds one a little smaller than your fist, she holds it to her mouth and gently breathes into it, awakening the crystals and causing them to gently glow. "There," she says, handing it to you. "For the sake of our friendship and my step-son. I hope it's of some use." She hesitates a moment, before letting go, her fingers trailing over yours. "I cannot be of much help to you, but there might be someone who would be," she says, hesitantly, as if each word were precious and difficult to part with. "There's... Other spirits. Other beings like I and Soqed. They're not of the land or beasts, but rather... I've never seen one, but I have felt them. Maybe one of them has the power to ease childbirth? You could try calling to them?"
>>
>>43987507
You return to the camp with Nila's advice and gift safely in-hand.

It is now late summer. You have enough food for the rest of the season for you and your family.

What will you do?
>Hunt the aurochs 2d10 (Strength)
>Fish in the river 2d10+3 (Skill +Fisher +Trait)
>Explore the forest
>Explore up the valley
>Explore the hills
>Continue trying to make sense of how to tame plants 1d10 (Wits)
>Try and investigate something new
>Make something special
>See what the mood of the clan is like, talk to people and get to know them (free)
>Change your active jobs and examine your inventory (free)
>Move your family to a hut all of their own
>Try to summon a spirit
>Other
>>
>>43987573
>>Move your family to a hut all of their own
All the magic that's going on aside, We should really get this out of the way.
>>
>>43987573
I think you forgot to take out the Plant research unless there's still something left of it after that timeskip.
>Explore the hills
Now is the best time to explore. A warm summer with plenty of food for the family.
>>
>>43987573
>>examine your inventory (free)
>>Move your family to a hut all of their own
>>
Rolled 6, 8 + 3 = 17 (2d10 + 3)

>>43987573
>Fish in the river 2d10+3 (Skill +Fisher +Trait)

'The rest of the season' Isn't long in late summer
>>
>>43987641
Supporting
>>
Rolled 2, 10 + 3 = 15 (2d10 + 3)

>>43987573
>Fish in the river 2d10+3 (Skill +Fisher +Trait)
>>
>>43987573
>>Move your family to a hut all of their own
>>43987600
Indeed, we kind of need too have this done.
>>
Rolled 3, 2, 3, 3, 3, 3, 2, 1, 3, 2, 3, 3, 3, 3, 1, 2, 2, 1, 3, 1, 1, 1, 3, 3, 1 = 56 (25d3)

>>43987573
>Fish in the river 2d10+3 (Skill +Fisher +Trait)
got to feed the family
>>
File: Fucking What.png (33 KB, 280x123)
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>>43988481
>>
Rolled 1, 10 + 3 = 14 (2d10 + 3)

>>43988481
I fucked the roll up badly there, lets try that again
>>
>>43988481
How is it possible to roll that low?
>>
>>43988522
Considering that they were all d3 that's actually above average.
>>
>>43988543
Shit. I thought they were all d10s.
>>
Next action we should craft that necklace, see if we can't do better then our last crafted healing necklace
>>
So, what other innovation are we looking forward to?
>>
>>43989025
we already pretty much aced that roll. Maybe if we get another rank in Craftsman we could do better but otherwise it's going to be a waste of magic geode.
>>
>>43989051
we got the geode for the specific purpose of making a necklace for Beren, it's not a waste
>>
>>43989039
Things I'd like but aren't happening anytime soon:
>animal husbandry
>clay writing tablets
>mud/clay semi-permanent structures
>>
>>43989146
well yeah but we already have a healing bracelet. I'd like to keep this until we commune with a spirit and maybe learn some way to enchant it with something helping in childbirth.
>>
>>43989146
Nila specifically said this was different than Sera's charm, and we're using the same magical ingredient. Lets not waste it on something that probably isnt going to help.
>>
Sorry guys. I need to call it here tonight. It's been fun. I'm glad to see there's now discussion on what to do in the (admittedly way too long) gaps between my posts.

Sadly, I have to tolerate an hours-long car journey, a meal with dull and/or intolerable relatives, a stay in an unfamiliar house, then handle another ride back... I fucking hate this time of year.

Stay safe everyone.
>>
>>43989760
Thanks for running
>>
>>43989760
I'll try to run on Monday but if I can't, assume either
>a) I've had a nervous breakdown or
>b) My screen has finally crapped out and died.

Watch the twitter feed for updates, naturally.



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