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File: Castle of Bells.jpg (357 KB, 1100x666)
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~You are Sigmund Wagner, sole survivor of the Ulvenacht which left your village a charnel house. You alone were spared death by the hand of Lector Gwynneau Tylmarine, a Paladin and master of the stronghold known as The Castle of Bells. She took you under her protection and brought you to her home to give you an opportunity at a life that you would have otherwise lost to the horrors of the night. ~

Character Sheet: http://pastebin.com/c61mL50g
Archive: http://suptg.thisisnotatrueending.com/archive.html?searchall=acolyte+quest
Twitter: https://twitter.com/AcolyteQuestQM
Ask: https://ask.fm/AcolyteQuestQM

~~~~~~~~~~~~

This morning is like many others, but unlike them as well. For today is the day you take the Mark of Measure, a test to gauge your status both as a Paladin and as one of the Faithful. You rise from your bed, dress for the day, clean your face of the small stubble that has started to grow, finally after sixteen years, and tie your two swords to your waist. You descend down the stairs and hear the sound of Gwyn singing her Vigors, stirring your mind and body, as well as everyone else in the castle, with the divine song of morning.

You head into the Great Hall and through it to the kitchen. The cooking staff is up and has already prepared meals for Gwyn, you, and the soldiery. The head chef, a one armed man name Garond, waves his cleaver at you, "Oi! Good morning, Sigmund. Here for your meal? It's hash this morning, potatoes and beef." You thank him after bidding him good morning and take the plate he pushes towards you, eating and half-listening to the hustle of the kitchen.

You know that this afternoon several Paladins will be arriving to test you, if they find you capable, they will report your good work to Gwyn. If they find you exceptional, you could be accelerated on your path to full Paladin status. You wolf down your meal,strech, and stretch, then head to...

>A) The muster field to train
>B) The library to study
>C) The Chapel to pray
>D) Other
>>
>>44330472
>>B) The library to study

Time to focus
>>
>>44330472
>B) The library to study
Refresh your memory a bit, we have time for physical warm ups later.
>>
>>44330472
>>A) The muster field to train
Even thoug studying can help us a lot, I feel like we need to do some training to get up to sentinel levels just in case of early fuck ups.
>>
>>44330472
My body is ready for the epicness
>>B) The library to study
>>
>>44330472
>C) The Chapel to pray
>>
>>44330472
>>B) The library to study
>>
>>44330472
>>B) The library to study
>>
This looks neat. Gonna have to pop a watch on this and catch up after I finish running.
>>
>>44330472
>B) The library to study
>>
>>44330552
>>44330527
>>44330499

You thank Garond for the meal and head upstairs to the library. Passing by Master Durmon with a good morning wave, you delve into your studies. With all possible speed you begin to research the Mark of Measure.

"The Mark of Measure is an optional test, issued to those young Acolytes whose Masters believe can triumph over it. There are three elements to the test; the Test of Faith, the Test of Purity, and the Test of Strength. It is impossible to fully detail what possible actions may need to be taken by the student, and his effort is taken into account when the final measure is made, but the universal truth is to remain dedicated to the values of one's Path and the teaching of one's master."

You take note of it and begin reading some examples of Marks in the past...


"Sir Tormin, Age 17, Path of the Bastion. First Test: Walked through a column of flame, bare as a babe, emerged unharmed. Second Test: Was told to decide the fate of a murderer. Showed mercy and restrained, bound the man to his side to ensure his good behavior and granted him a page. Third Test: Battled against a werewolf alone, Emerged triumphant and unharmed."

Others go on to detail further acts of varying degrees of difficulty. You have faith in your abilities to handle this correctly, but you wish to more than just pass, you want to excel. It could mean your movement to Paladin within a week!

>A) Continue studying examples of Marks
>B) Research the Test of Faith
>C) Research the Test of Purity
>D) Research the Test of Strength
>E) Other

>>44330674
Glad to have you.

>>44330616
Good to see you again on one of my quests.
>>
>>44330813
>B) Research the Test of Faith
>>
>>44330813
>>B) Research the Test of Faith
>>
>>44330813
>>C) Research the Test of Purity

This seems pretty abstract and open to interpretation.
>>
>>44330853
>>44330862

"The Test of Faith is considered to be the second most difficult test of the Mark. A student must be willing to endure pain, shame, hardship, and adversity to achieve his victory. The test may be as simple as catching an arrow between the teeth, or as difficult as climbing a mountain with one's bare hands. This Test can last up to a week, if the Master is particularly cruel."

You blink several times in surprise. A whole week!? The idea of the Mark being any longer than a few hours starts to weaken in your mind as you consider what they could make you do. Reflecting on the tenets of being a Paladin; Justice to all Men, Courage before all Foes, Wisdom in all Things, and Endurance to all pains, you realize that it could be many many different tasks.

"Squire Sigmund," Merea's voice comes from the door as you turn to face her, and she bows, "A hundred apologies, sir, but Lady Gwyn wanted me to make certain that you didn't want to ask her anything before your Mark is done. She cannot help and won't even be at the Mark."

>A) Ask Gwyn for help/advice
>B) Keep studying on your own.
>>
>>44330991
>>A) Ask Gwyn for help/advice

Is it to late to do
>>B) Keep studying on your own.
After we have started talking with her?, like a short question answer conversation or something...
>>
>>44330991
>>A) Ask Gwyn for help/advice
>>
>>44330991
>A) Ask Gwyn for help/advice
>>
>>44330991
>>B) Keep studying on your own

The test of purity.
>>
>>44330991
>B) Keep studying on your own.
>>
>>44331035
>>44331061
>>44331042

[We can go quickly ask her]

You head down to the Cathedral where Gwyn is waiting for you. Her hands are behind her back and a neutral expression is on her face. "Sigmund, welcome. I thought it best to give you a chance to ask me any questions you might have had before the Mark begins. Please, ask away."

>A) Write in question
>>
>>44331113
" How was your Mark of Measure test, and how did you acomplishe it?"
>>
>>44331113
What were your marks like, and how did you pass them?
>>
>>44331113
"Do you trust that I have what it takes?"
>>
>>44331169
this
>>
>>44331144
>>44331156
>>44331169

"Master Gwyn, what were your Marks, and how did you pass?" She blinks a few times and answers quickly,

"I didn't. I failed my Marks."

You bite your lip before coughing and mutter out, "I'm sorry, Master, I didn't mean to bring up such a..." She waves her hand, cutting you off, "It's fine. It's a natural question to ask. My first Mark was to climb a pillar of blades without cutting my hand. I passed that one without a problem. My next Mark was to determine if a mother who blasphemed against a Temple of the Seven by stealing its holy relic and selling it should be taken from her child and put in prison. I said yes. I was mistaken." She sighs, "The Marks aren't necessary, they don't make you a Paladin. However, the fact that I failed them has bothered me since I was 16."

You nod and wait a moment, the silence between you somewhat heavy before you ask, "Well, do you think I can succeed?" A corner of her lip curls up as she nods, "Yes, Squire, I think you can succeed. I would not have selected you, or selected the Masters I did for you, if I doubted your abilities. You are a pious man, and a good young man. You are strong and bold. I have no question that you will be an admirable Paladin."

When she finishes talking she steps forward and you can see, for the first time in a while with her so near, how much taller you have become. It was only six years ago that you stood at her stomach, but now, she stands at your shoulder. She reaches up, going up on her toes a bit, and ties a leather cord around your neck. The symbol of the Seven Gods lands softly against your chest as she nods. "It is a blessed necklace. Show faith and it will reward you." Her sharp blue eyes glint in the candlelight as she salutes you and you kneel to her, "Now, go be ready. They should arrive within the hour."

You head back up to the library and do some last minute study before the sound of horns fill the air.

[cont[
>>
>>44331421
>she stands at your shoulder. She reaches up, going up on her toes a bit,

Holly... Are we the size of a space marine or something? Now I feel like we should have gone with the Warden option.
>>
>>44331490
Huh?
If you're 6'1 / 1.85 someone who is 1.65 would be at your shoulder, and that's a pretty usual height for a lady.
>>
>>44331563
Oh well, I immagined her a bit taller. Palading and everything you know?
>>
>>44331421

With nervousness in your stomach you head downstairs, muttering a prayer to the Gods for your success. The doors to the Foyer are thrown open and three figures step forward. You kneel and extend an arm, "Welcome to our home, Masters, thank you for coming all this way."

The head of the group is an aged and withered man with a large hook nose and a look on his face of vinegar on his tongue. He clutches a heavy staff and though it would seem that he needs to lean on it for support, instead, he walks tall and strong.

Flanking him on both sides are two young women, one with black hair the other with white. They are dressed identically and seem to be otherwise perfect mirrors of one another, a mace on their hips and a smile on their faces.

The man speaks first, a coarse and harsh voice, "We are grateful for your courtesy, Squire-Acolyte Wagner. I am Count Bartolo the Indictor. Behind me are my granddaughters, Corellia and Lorenica. The three of us will be administering your Marks today. Please come with us to the Muster Field, we have cleared the area."

The four of you head down to the area just outside the barracks but, sadly for you, no soldiers are present or near. In fact, the castle's courtyard feels emptier than it ever has before. An area is set up with Bartolo's banner planted in the ground. He steps away and stands by the fence, as does one of his relatives. The remaining woman bows her head politely and speaks.

"I am Corellia the Testifier, and I will be issuing your Test of Faith. Are you prepared?"

>A) I am prepared
>B) I hope I put on a good show for you [Charm]
>C) Say nothing and nod stoically.
>>
>>44331600
>>C) Say nothing and nod stoically.
>>
>>44331600
>>A) I am prepared
Say it with as much confidence you can muster.
>>
>>44331600
>>A) I am prepared
>>
>>44331599
He could always be Danish tier and reach 1.95 or something, that would allow her to be 175 easily.
Pic related, would fit your spehss mahreen idea.

>>44331600
>B) I hope I put on a good show for you [Charm]
I really just wanna see what kind of power this perk holds.
>>
>>44331563
I wish i can be that tall, girls would look extra lovely in my views as they tilt their heads and look up to meet my eyes
>>
>>44331600
I need to pray to prepare.

Btw, what profession do we chose, wardeen?
>>
>>44331646
[Sig is 188cm right now and Gwyn is 165cm. So we're a fair bit taller, you were correct.]

>>44331645
>>44331644
>>44331800


You hold up a hand and kneel, offering prayer to the Gods for their help in this moment of difficulty. You stand, feeling eager, not as scared anymore. "I am prepared!" You say vigorously, maybe a little louder than usual, and she smiles, "I can see that. Alright. Your test is thus." She closes her eyes and chants in the Tongue of the Gods for a few sentences, causing the air to grow heavy and thick as the earth churns under your feet. A large stone circle rises up, brimming with lava. Another shiver of the earth spits out a long bar of pure steel. She grabs the bar and passes it to you.

"Your test will be to forge this into a blade with Faith alone. Plunge the bar, and your hand, into the lava, and show your devotion and Faith! Trust in the Gods!" You nod, stepping up as you feel the heat drying your eyes as you get nearer. You look down into the bright roiling yellow lava and breathe in, once to calm yourself, and once more to get the energy to do it.

[Piety Test: Requirement 12. Roll 2d6 and add +3 to the roll due to your Prayer skill. I will consider the first 3 rolls.]
>>
Rolled 3, 4 + 3 = 10 (2d6 + 3)

>>44331800
Sentinel

>>44331754
Find a nice 5'1 girl. I am 6'1 and I'd still rather have a (very) shortstack in my bed.

>>44331835
Nice to know, helps visualize better.
>>
Rolled 3, 3 + 3 = 9 (2d6 + 3)

>>44331835
With no doubth in our heart, Plunge your hand in to the lava, and if that is somewhat not enough. Do it with your whole body!
>>
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Rolled 5, 4 + 3 = 12 (2d6 + 3)

>>44331884
>>44331861
Please no
>>
Rolled 6, 5 + 3 = 14 (2d6 + 3)

>>44331835
>>
>>44331923

You raise your arm and plunge your hand deep into the lava without hesitation. As you feel the warmth building around your arm you imagine a sword, a strong beautiful sword. Your mind leaps around and envisions many things; Gwyn, the Castle, Harmon, your mother, the attack, so many things, before it eventually settles on the image of Gwyn as she came and saved you that night so many years ago.

You wrench your hand up from the lava, the bar of steel now formed into a long and elegant sword, narrow and with a powerful point. It features a leaf-like section towards the tip and its metal around the handle is twisted and beautiful in its grace. You breathe out slowly, glad that the moment has passed.

"Congratulations, Squire Wagner, you have passed my Test." Corellia bows her head and steps back. Her sister steps forward for the Test of Purity and bows to you, speaking in a voice identical to her sister.

"I am Lorenica the Pious. Your Test of Piety begins now. I ask you a simple question, answer correctly and you pass."

She clears her throat and extends her left hand to the side. Light dances around it and forms a figure of a bent woman. "Is it better, Squire, to live in willing denial of the God's wills, forsaking prayer and offering, but living to their code? Or," she extends her other hand, the figure of a fat man yelling appearing, "Is it better to live in unknowing vice?"

>A) Live in knowing denial, but in goodness
>B) Live in ignorant vice.
>C) Draw the answer from within [Learning Test: Requires 11. 2d6+3.]
>>
>>44332082
>B
>>
Rolled 1, 5 + 3 = 9 (2d6 + 3)

>>44332082
>>C) Draw the answer from within
Risky to roll the dice... But Its bether than answers with clear catches.
>>
Rolled 2, 1 + 3 = 6 (2d6 + 3)

>>44332082
>C) Draw the answer from within [Learning Test: Requires 11. 2d6+3.]
>>
Rolled 6, 4 + 3 = 13 (2d6 + 3)

>>44332136
>>
>C) Draw the answer from within [Learning Test: Requires 11. 2d6+3.]
>>
Rolled 4, 3 = 7 (2d6)

>>44332082
>>C) Draw the answer from within [Learning Test: Requires 11. 2d6+3.]
>>
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>>44332144
>>44332159
Damn the gods!
>>
>>44331861
>tell this virgin, is snuggle/make-out emotional more fulfilling than love making?
>>
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>>44332159
>>44332144
THE GODS HAVE FORSA...

>>44332163
THE GODS HAVE BLESSED US!
>>
>>44332082
>>B)
This sounds like a story the priest and the native man. the priest converts the native man who asks if he had never know about christ and lived well would he go to hell the priest tells him no he then asks the priest why he would convert him.
>>
>>44332212
Fucking kek
>>
>>44332191
To be honest? Yes. But that's just like, opinions mang.
>>
>>44332163

"Both are equally at fault, however, should I be forced to choose one it is better to live in ignorance, as is the place of the Innocent, than it is to spit upon the will of the gods." She nods, "I recognize you as passing this Test perfectly, Squire, congratulations." She bows and steps back.

The elderly figure of Bartolo steps forward and spits out his words, "I see that you are both Faithful and Pious, young Squire. Now, you must face the Test of Strength. However, at the behest of your Master, this is to be your hardest test, and so you are offered a choice. Would you rather battle the foe without, or the foe within?

>A) The foe without
>B) The foe within
>>
>>44332257
>B) THE FOE WITHING !!!!!!!!!!!!!!!!!
UNLEASH THE BEAST
>>
>>44332257
>>B) The foe within
Gotta hone our inevitable inquisitor profesion skillz
>>
>>44332257
>B) The foe within
"GIVE ME HELL" Difficulty
No point in defeating the foes without when you are your own worst enemy.
>>
>>44332257
>B) The foe within
>>
>>44332257
>A
Lets smite some actual evil
>>
>>44332257
>>B) The foe within
Can we face both?
>>
>>44332257
>>A) The foe without

He may be without something important, like a weapon.
>>
>>44332280
>>44332281

"I will face the foe within." You say boldly and place the sword on the ground. He smiles darkly at your words and steps towards you, "Very well then, let submit to my hand." You nod and he places his palm against your forehead. The feel of his hard leathery hand is the last you remember before you leave your body.

~~~~~~~

You breathe in quickly and sit upright. You are submerged up to your armpits in warm water. The room you are in is full of steam and makes you feel lightheaded. You hear giggling from the other side of the body of water. "Who's there?" You call out and hear movement towards you and the two women slowly swim closer, the water coming up just short of their necks. From the appearance of their shoulders, they appear to be as undressed as you.

"It's only us, brave Squire. You have done excellent work on the tests, and are fair to look upon. Let us show you how good of a job you did," they purr in unison towards you. Both sisters raise their arms and gesture towards you with a single bidding finger.

>A) Go over to them.
>B) Resist, it is impure. [Piety Test: Requires a 12. 2d6. +5 (+3 from Prayer. +3 from Not knowing these women. -1 from the Temptation of the Flesh, due to your age.)
>>
Rolled 6, 5 = 11 (2d6)

>>44332528
>>B) Resist, it is impure. [Piety Test: Requires a 12. 2d6. +5 (+3 from Prayer. +3 from Not knowing these women. -1 from the Temptation of the Flesh, due to your age.)
>>
Rolled 4, 2 + 5 = 11 (2d6 + 5)

>>44332528
>>B) Resist, it is impure
FOUL TRICKERY WONT WORK ON A MAN OF THE FAITH!
>>
>>44332528
>B
>>
>>44332561
>>44332562
But, but MAH FAITH
>>
Rolled 1, 4 + 5 = 10 (2d6 + 5)

>>44332528
>B) Resist, it is impure. [Piety Test: Requires a 12. 2d6. +5 (+3 from Prayer. +3 from Not knowing these women. -1 from the Temptation of the Flesh, due to your age.)
Ha-HA Joke's on you foul temptresses, Sig has never released his seed upon the earth not even once to multiclass into wizard
>>
Rolled 4, 6 + 5 = 15 (2d6 + 5)

>>44332594
Fuck wrong field
>>
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>>44332562
>>44332611

>he has faith
>he has piety
>he has strength
>but his weakness is poonani

>>44332561
Thank god we got a 16 here, he forgot the modifier.
>>
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>>44332616
(Stops franticaly sweating and unplugs his hacking USB)
>>
>>44332561

"Turn aside, temptresses. Such simple ploys will not work on me." You close your eyes and steel your mind. They draw closer, hands begin darting across your shoulders, but instead of submitting you push them both aside and swim forward. "I have no business with you, and I do not wish your acquaintance."

Their voices and giggles fade into silence as you step further through the mist. Distantly, you can see a light, far away, and begin heading towards it. "That wasn't so hard." You mutter and keep walking as you hear a voice echo, "Oh, Siggy, dearest...."

You turn and see the red hair and sharp blue eyes of Gwyn looking up at you from the water. She smiles, and you've never seen her with any sort of cosmetic on, yet she looks more lovely than ever before. A part of you warms you that this is wrong, she's almost your mother. But another part sees Gwyn as a woman, older than you, yes, but still a woman. She draws nearer.

"You've grown up into such a big strong man. Why don't you show me?" She says as she draws nearer.

"What is this, Bartolo?! Some sort of perverse trick!?" You yell up as you feel, almost as if he were telling you, that this is just a place within your own mind, and he is showing you the thoughts in your head, not in his.

>A) Accept her embrace
>B) Resist, it is impure. [Piety Test: Requires a 12. 2d6+2 (+3 from Prayer, -1 from Temptation of the Flesh due to your age.]
>C) Run from her [Nimbleness Test: Requires a 10. 2d6.]
>D) Talk her down [Influence Test: Requires a 9. 2d4+3 (+3 from Courtly Manners).]
>>
Rolled 6, 3 + 5 = 14 (2d6 + 5)

>>44332528
>A go over
To further test myselt on controlling lust
>>
Rolled 3, 4 + 3 = 10 (2d6 + 3)

>>44332798
>D) Talk her down [Influence Test: Requires a 9. 2d4+3 (+3 from Courtly Manners).]
>>
>>44332798
>A
>>
Rolled 4, 3 + 3 = 10 (2d4 + 3)

>>44332798
>D) Talk her down [Influence Test: Requires a 9. 2d4+3 (+3 from Courtly Manners).]
Diplomancer
>>
>>44332802
That's fucking her anon, not actually resisting.
>>
Rolled 1, 2 = 3 (2d4)

>>44332798
>>D) Talk her down [Influence Test: Requires a 9. 2d4+3 (+3 from Courtly Manners).]
>>
>>44332844
True
>>
Rolled 6, 3 + 2 = 11 (2d6 + 2)

>>44332798>>44332798
>>B) Resist, it is impure
Let's take it up a notch. Filled with the heatred of this perverse immage of your mentor, you hit her in the stomach as hard as you can!
>>
>>44332844
The funny part would be if Bartolo told her
"hey ya know he deep down would like to shag ya?"
>>
>>44332945
Damn it, a 11 again! is it a curse?! Foul witchery?!
>>
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>>44332945
Oh, hai Virt
>>
>>44332945
Hell no
>>
>>44332839

"Gwyn..." You start as she draws close. Keeping your distance carefully you start talking, "You know this is not proper. Yes...I would be deceiving you if I were not to admit that you are fair, but you are a mother to me. You raised and protected me. I don't want this. Please, enough." She stops and you can see the lascivious fire drain from her eyes as she draws close and gives you a gentle embrace before vanishing.

You turn and walk boldly for the exit, the white light washing over you as you close your eyes and smile.

~~~~~~~

The heavy hand of Bartolo is removed from your forehead as he nods, "You have done well, child. I recognize you as having passed the Test of Strength without failure. You embraced the most difficult truth of being a man and endured, as a Paladin should."

The old man steps back and taps his staff on the ground, "By my authority as Indictor and Master of your Mark, I grant you the honor of a complete success and will give my recommendation for you to become a Paladin to your Master."

You bow and he nods solemnly, "Please rise, Squire, it has been quite a while since I have seen a novice succeed so greatly. Be proud of your achievements, and keep the knowledge of your triumph over adversity close to your heart." He taps your knee with his staff and gives an ugly wrinkled smile, "Now, I am off to talk to Gwyn, please, entertain my dear granddaughters."

And with that the old man strolls up towards the castle. The two women draw closer and bow, politely, "Congratulations on your success, Squire Wagner."

>A) Thank them, politely.
>B) Couldn't have done it without the right motivation [Charm]
>C) Nod, gruffly.
>>
>>44333011
Hey an Inqusitor got to do what hes got to do.
>>
>>44333047
>A) Thank them, politely.
>Ask if they are twins
>>
>>44333047
>>B) Couldn't have done it without the right motivation [Charm]
>>
>>44333047
A) and faster retreat
>>
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>>44333047
>A) Thank them, NOT so politely and more 'eager friendly-ish'
Time to celebrate wooohooo
>>
>>44333047
>B) Couldn't have done it without the right motivation [Charm]
>>
>>44333047
>D) Thank them while sheepishly diverting your gaze, you resisted the test but these thoughts now linger. CURSE YOU OLD MAN!
>>
>>44333047
>>A) Thank them, politely.
>>
>>44333139
>>44333081
>>44333069
>>44333099

You clear your throat and give a genuine, but slightly nervous smile, "Thank you, ladies. It was a pleasure seeing your....abilities." You say, trying to stop the thoughts from dancing in your head of that last test. It all felt so real, after all.

With another awkward cough you ask, "So, are the two of you twins?" One of them, Corellia, nods and smiles, "Yes, we are. She and I were born a minute apart. We took the same Path, but different Disciplines. And now we serve with our Grandfather." The two of them nod in unison and ask, "So, you are a Sentinel? What Discipline were you interested in moving towards, perhaps?"

>A) Lector, like Gwyn
>B) One of the lost or rare ones
>C) I'm not sure yet
>D) Write in
>>
>>44333242
>>C) I'm not sure yet
>>
>>44333242
>B) One of the lost or rare ones
"I guess I'd like to make sure a nearly lost art stays alive"
Fits the sole survivor bill?
>>
>>44333242
>>C) I'm not sure yet
>>
>>44333242
>C) I'm not sure yet
Your grandfather is very good with his work
>>
>>44333242
>>D)
Inqusitor!
>>
>>44333242
>One of the lost or rare ones
>>
>>44333242
>>C) I'm not sure yet
>>
>>44333283
>>44333282
>>44333264

"I am not certain. There are many choices. I must say, however, that you two chose well to stay with your grandfather, he is extremely talented." The girls giggle, "Yes, he is very powerful in his arts. He is one of the few who is of two Disciplines, he is both Oathkeeper and Preacher, making him extremely versatile."

You nod and look up the hill seeing the old man walking down with Gwyn hot on his heels. The two of them approach and the three of you bow upon their arrival. Gwyn gestures for the girls to stand and approaches you. "Sigmund, I am told that you excelled in your Mark and passed with exceptional distinction. Congratulations are in order."

"Thank you, Master Gwyn," you say and keep your head down. She continues, "I have also received the recommendation from Master Bartolo that you should be moved to recognition of your status with all haste. Is that what you want, Sigmund?"

>A) Yes, I am ready to become a Paladin.
>B) No, I appreciate it, but I want to train more.
>C) Other, write in.
>>
>>44333460
>>A) Yes, I am ready to become a Paladin.
>>
>>44333460
>>A) Yes, I am ready to become a Paladin.
>>
>>44333460
>>A) Yes, I am ready to become a Paladin.
>>
>>44333460
>A) Yes, I am ready to become a Paladin.
Gotta keep challeging yourself
>>
>>44333460
>>A) Yes, I am ready to become a Paladin
Can we also give Gwyn the sword we forged as a gift for training us.
>>
>>44333460
>>A) Yes, I am ready to become a Paladin.
We didnt do to much here sooooo. Paladin quest time!
>>
>>44333460
>>A) Yes, I am ready to become a Paladin.
>>
>>44333537
Lets NOT try to give away the artifact forget with our pain and tears just like a gift.. If we keep chalenging ourselfs we will need everything we can get our hands on (As long as its not heretical ofcourse!)
>>
>>44333588
>forged with pain and tears
Come on it wasn't that hard.
>>
>>44333638
We diped our hand in god damn LAVA! give her a hug and some heart to heart words, that should be enough.
>>
>>44333679
We also forged the sword with her in mind.
>>
>>44333499
>>44333537

"Yes, Master Gwyn, I am ready." She nods and before she can speak you offer her the sword, "However, before we go further, I would like to offer you this gift of my Mark, as a small token of my thanks for your years of dedication and kindness. Thank you very much, Gwyn." She takes the sword and nods her head, not speaking as she swallows and bows her head to you deeply. "Master Bartolo, please, instruct him on the test, I must return this to my armory." Her voice is wavering slightly as she heads away.

Bartolo steps in and begins talking, "Now, Squire Wagner, the way to becoming a Paladin is markedly easier than your Mark. All that you must do is don the Ur-Armor of your Path, which can be created by any Paladin for the purposes of this ceremony. Then, once wearing the armor of your forebears, you must kneel in prayer for an entire night and abstain from sleep. When the dawn touches the hem of your cloak, you may rise and remove the armor, but no longer as a Squire, but as a Paladin."

You nod and he continues, "You may, of course, bring an attendant with you, one who is forbidden to speak, but may give you water every hour and ensure that you remain awake. Who would you like to bring with you?"

>A) You
>B) One of your granddaughters
>C) Harmon
>D) Gwyn
>E) No one, I go alone.
>>
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>>44333688
Yeah.. well.. um.. She does not need it! she already has a weapon!
>>
>>44333712
>D) Gwyn

>>44333724
Okay scrooge, we'll keep it. But still, he didn't seem to complain about pain or anything.
>>
>>44333736
>>44333724
[Had no idea this was such a contentious issue. My bad.]
>>
>>44333712
>>E) No one, I go alone.
>>
>>44333712
>>E) No one, I go alone.

We want to set ourselves apart.
>>
>>44333747
What is done is done, plus she seemed to like it?
We'll probably get better weapons anyway, hopefully.
>>
>>44333712
>>D) Gwyn
>>44333747
Nah its alright i stand down, that + to our dice it would have brought is not worth to compare to the love of our master.
>>
>>44333712
>>D) Gwyn
>>
>>44333712
>D) Gwyn
>>
>>44333712
>C) Harmon

Even though I know I will be outvoted here

Also let her keep the sword
>>
>>44333712
E) No one, I go alone
>>
>>44333712
>F) The local dung gatherer that smells like the devil's foul butt
>>
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>>44333736
>>44333774
>>44333797
>>44333794

"I would like Master Gwyn to come with me. I trust her most." He nods and smiles, "The bond between the two of you is very strong, I can see. I am sorry for what you endured in your mind, but you are the better man for doing so." His granddaughters leave and he takes you back up to the Castle where Gwyn is waiting, sitting in the Chapel at prayer. "Rise, Lady Gwyn," Bartolo intones gravely, the young woman jumping to her feet, "You must serve the duty of Vigilant at the behest of this Squire, do you accept?"

The words hadn't left his mouth for a moment before she barked out, "Yes! I would serve gladly." He gives a chuckle and gestures for her to lead the way. She takes the three of you to the enclave where you first saw her statuettes of the gods and she has you kneel in front of the altar. As you do so she gestures and chants a few words and you feel the weight of impressive armor settle over you. Your eyes are fixed upon the inscription on the wall. "I will see you again in the morning, Squire Wagner. Do with Faith in all things." And with that, Bartolo steps out of the room.

The armor features a pair of sweeping shoulders that lead up to your sallet style helm which you wear with great comfort. The minutes tick by into hours and as you grow weary you see visions and hear sounds. The first wearer of this armor fought many great foes and dedicated his life to the good fight against the Horrors of the world. He was not like the Vanguard, who leaped after dragons and smote them from the skies, nor was he like the Bastion, unshakable and implacable. He certainly wasn't the Minister, whose voice rang with the authority of the Gods.

No, the Sentinel was the poorest and most humble of the Ur-Paladins. He would defend the Innocent and wicked alike from injustices. He was devout, but not a zealot. He was stern, but not unwelcoming.

His undoing was met when his good nature was betrayed.

[cont]
>>
>>44334006

A woman, to whom he had sworn his honor, was purchased by the carnal power of vile devils and tempters. She was weak, and when he slept, she stole his armor and blade, leaving him bare before the hordes of vile horrors that sought his end.

Yet, still, unarmored and weaponless, he stood and delivered. Using his righteous fury and the power of his soul, he battled against the seemingly endless tides of demons, vampires, and fae who wished him dead. A blade, borne of his purity of heart, and which answered to his Zielrand styles that he had developed, danced a vicious dance of death, ending many hundred of the monsters.

He did not even allow them the pleasure of his corpse, for the use of this blade for the days he fought against them drained him until, finally, he was no longer able to expose his soul so boldly, and he vanished into the air leaving only a pile of the dead in his wake, and the knowledge of his swordcraft.

A feeling of warmth fills you as you turn your head and see the light of the sun shining through a window and touching the base of your cape. Gwyn, who had been faithfully standing by you, smiles and breaks her vigil. "I am pleased to be the one you chose, Sigmund. Thank you for allowing me the honor of being the first to congratulate you, Sir Sigmund."

You stand and the armor vanishes from you in the same manner the Ur-Sentinel did. She extends her hand and you grip it firmly with your own. The two of you shake and she nods her head, wearily, "I am certain Bartolo will wish to speak, but I must sing my Vigors." She pardons herself and exits to go sing.

You step forth and Bartolo raises his staff, "Praise be to the Gods! Hail to you, Sir Sigmund!" You raise your hand and smile, triumphantly.

[cont]
>>
>>44334006
Passed down armor and Horrors...
was this quest inspired by Garo?
>>
>>44334149

An hour passes as the area is prepared for your ordainment and you are offered pure water, blessed by Bartolo's hand itself, to bathe yourself and ready yourself. You stand after wiping yourself dry and breathe in and out slowly, excitement thundering through your heart. It finally happened, you tell yourself, you finally have become a Paladin. A Sentinel.

The call goes out for you to step forth from the enclave into the Chapel. The visitors of the day are seated and glance at you with anticipation. Some of the faces have seen you grow from a child into the man you are today. The voice of Gwyn fills the air, the Vigors that you have woken to every day for the past eight years reaches you and Bartolo ushers you forth.

You stand at the head of the Chapel and kneel. The twins bring a silver gauntlet and a chalice on a cushion before you. Their grandfather raises his staff and speaks sonorously.

"Today we stand in deep appreciation for the blessings of the Gods. They have given us another blade against the dark, and another shield against the ravages of the wicked. Today, dear Innocents and Blessed alike, we stand at the anointment of a Paladin." He presses the head of his staff against your head and asks deeply.

"Sigmund Wagner, are you prepared to deliver Justice to all Men, to show Courage before all Foes, to bear Wisdom in all Things, and to carry Endurance to all Pains, under the pain of death and dishonor, so may the Gods bind you?"

You nod your head solemnly, "Yes, I do so swear it." He nods and takes the gauntlet, "Then with this, the hand of the Eldest God, do I offer you a drink of the Sacred Chalice, which will grant you the first step on your road beyond the Innocent."

You take up the Chalice and slowly drink from it. The water is cool, but once inside of you, fills you with fire and a desire for justice.

[We have just ended our first Major Cycle, and are prepared to level up!]

>>44334297
[Who's Garo?]
>>
>>44334308
>[Who's Garo?]
It's an anime where the protag has magic armor passed down from him and is destined to fight horrors.
>>
>>44334308
Are we done for today or do you plan to run a bit more after the level up?
>>
>>44334308
>fills you with fire and a desire for justice.
Yup inquisitor material right there.
>>
>>44334326
That sounds neat, I'll watch it.

>>44334367
We are going to keep running. It's still pretty early for me.

>>44334308
[Your Might increases to 3. You may increase four of your stats by one die size, but now you may increase a single one up to two times. IE, you can increase Brawn by 2, if you wish, but no further. You may only increase one Stat two levels at a time.]

[We gain 20 XP, and gain access to the Focuses we passed on last time, as well as Feats.]

Feats are at this link:
http://pastebin.com/0FQ1MQNB

I'm working on the Focuses list.
>>
>>44334500
Brawn +1
Brain +1
Wisdom +1
Nimbleness +1
>>
>>44334500
Paragon Amongst Men [15 XP]
seems the better choice to ramp up the character
>>
>>44334545
An all around.. I like that.
>>44334500
Now if I had to rush pick it I would go with >Fear no Flames [15 XP]

But lets see what your other stats are
>>
>>44334545

Seconding for Stats

Also will hold off on voting until the focuses are available but Wolfsbane looks fucking legit
>>
>>44334500
>Fear No Flames
this is my goto
>>
>>44334570
I am tending towards:
>Paragon Amongst Men [15 XP]: The draught from the Sacred Chalice has given you more than a slight advantage over the Innocent. You are capable of performing superhuman feats of strength, speed, and endurance. You are strong enough to heft an Ox over your head, as fast a horse, and your skin can turn away arrows. You gain an additional die to Brawn and Nimbleness tests and two additional Major Wounds to your maximum.

Yeah gotta agree. Flames one seems nice if you want a berserker with some intimidation bonus/specific foe bonus. And the Wolfsbane would be cool despite the focus being without the character, Dogs are awesome.
>>
>>44334584
>>44334610
I am picking it more because of its Terror effects and its anti terror effects realy.
>>
>>44334500
>>Fear No Flames [15 XP]
>>
>>44334610
If you want pure combat potential, then Wolfsbane is better than Paragon because you can attack from multiple vectors and have more tactical flexibility.
>>
>>44334570
>>44334610

Paragon seems like a solid choice to increase our survivability early on, do we know if these feats are going to be available later? Because I would still like to have a pack of dogs roaming with us as a Sentinel
>>
>>44334610
Besides.. That extra die in case of dire situations seeme fucking nice.
>>
>>44334637
No I meant the focus is without the character as in the potential isn't in you, it's in the team (you+dog). The problem with that is if suddenly you are separated you'll be worse off than the others.
>>
>>44334500
>>Paragon Amongst Men [15 XP]
>>
>>44334610
Both paragon and flames are really good flames helps with investigation paragon with fighting I think either is good.
>>
>>44334693
>>44334649
Yeah but I figure we still need to check out the feats before we make any decision aside from stats.
>>
>>44334500
>Paragon Amongst Men [15 XP]
MAN IT'S ANOTHER DICE! you want to be a bad ass paladin smiting horrors and wooing innoncent bitches right? Fucking be a boss and be a paragon among normies.
>>
Can we not dumpstat Wisdom please?
>>
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>>44334709
focuses* haha fuck me

>>44334710
>paladin of Pepe
>>
>>44334710
Actualy i planed on smiting horrors AND innocent bitches....
>>
>>44334731
I thought we were dumpstatting influence
very fitting if we go by the sentinel guy story
>>
>>44334710
>>44334687
>>44334635

[Added Focuses and an additional Feat.]

Currently Pending Changes:

Stats- Brawn, Brain, Wisdom, Nimbleness +1 each.

Feat- Paragon Amongst Men

5 XP Remaining.
>>
>>44334500
>>44334545
This is good
>>
>>44334500
My vote

+1 Guile
+1 Wisdom
+2 Influence

Feat: Fear no Flames
Focus: Zielrand Stance 1
>>
>>44334827
Feat fear no flame and focus Zielrand Stance 1.
>>
>>44334827
Let's get purist.
>>
>>44334861
I alsow suport the stats of
>>44334855
>>
>>44334827
this is good and
>Zielrand Stance 1
>>
>>44334861
>>44334855
[Gotta get Purist to get Zielrand.]
>>
>>44334861
>>44334855
>>44334876

Uuuuh
I think you need Purist for that.

>>44334827
Paragon Amongst Men, keep stats,
Rush of Battle.
>>
>>44334861
>>44334890
Changing my Zielrand Stance 1 to Purist.
>>
>>44334890
Then Purist. And nothing else, because we're out of xp.
>>
>>44334890
Does unused XP carry over?
>>
>>44334956
[Yessir.]
>>
>>44334827

Stats are good

Feat-Paragon

Focus-Purist

Also I would like to say that we should keep these thematic, part of the reason I didn't go for Wolfsbane is that we don't have any Hounds. We should get a couple of hounds first (maybe after we pick up Tongue of Beasts) and then pick up Wolfsbane as we get more comfortable with them
>>
>>44334935
>>44334975

Instead, then, how about we give up the extra die in Guile in order to get the Stance.
>>
>>44334975
Myabe we should recap all our votes, Considering everything above is a jumbled mess.
>>
Just mentioning but read Rush of Battle and Absolute Focus, that shit combos like crazy with our Prayer and I Need No Shield.

We can double our bonuses meaning bigger chance of fucking shit up, inflict two minors, up one to major, and deal an additional minor.
So we can deal up to 5/3 Major Wounds in a turn, or 5 Major in 3 turns.
>>
>>44335024
This brings up an interesting thought.. Maybe we SHOULD wait for picking up feats and instead pick a bunch of focuses to start with.
>>
>>44335024
Or, if we can inflict a full major wound per turn, add in the bonus from absolute, up it with the Prayer and we do 2 major per turn. Adding up to 6 in 3.
>>
>>44335052
I dunno, can we delay it?
Also, was it only one feat per char? I forgot.
>>
>>44335107
I belive QM has not mentioned anny feat limits per level up>>44335052
>>
>>44335052

I would support that, we haven't really show exactly what kind of paladin we are (aside from the righteous kind). It'll give us time the flesh out the character more and be more humble since we don't have major super powers.

If we have the points left for it though Chaplain is both less expensive and provides more blocking which is important considering we don't use a shield
>>
>>44335157
>>44335052

[We can just do the stat gains and shelf the XP until the next Major Cycle ends if you want to wait for the Feat. or you can get a Feat and wait until the next Minor Cycle ends to get your Focuses.]
>>
>>44335157
>(aside from the righteous kind).
Righteous.. Ofcourse.. Ehehe (Mufled sounds of inocents burning on crosses in the distance)

yeah I can agree with your decision.
>>
>>44335157
We can use a shield, we just get two swords to kinda function like a shield.
Normal dual wielding would mean no defense, but with our perk the second sword gets to block half as much as a shield.
>>
Absolute focus, Rush of battle and chaplain. If anyone agrees with this quote me lets try to start the vote up again. we will do stats seperatly from this
>>
>>44335178
I'm okay with doing all of it now, I feel like we'll need the help.
Did the tally end up well?
>>
>>44335219
So we can be inquisitor Inigo Montoya? Gotta find that wolf man and get justice(revenge)!
>>
>>44335236
Actualy now that i re read it. The chaplain has some sweet bonuses for little XP cost.
>>
>>44335237
[As it stands, we go with what I posted here >>44334827 and add Purist, and we're good to go. That seemed to be the most popular option.]
>>
>>44335285
>My name is Sigmund Wagner, you killed my father (among others), prepare to be JUSTICED
Not quite the same ring...
>>
>>44335292
Aw comone QM thats a lazy cop out. I think we need to restart this because there does not seem to be anny real concencus as all teh privieous votes were done before all of this started.
>>
>>44335292
Eh seems good enough.

I still want to get that sweet Absolute-Prayer-Rush-Dual Wielding but we will have time for that later.
>>
>>44335292
Works for me.
>>
>>44335305
Since its a wolf monster why not just be honest and tell it we are going to bench it while on fire.
>>
>>44335292
Seems good.
>>
>>44335314
Eh, the two stat suggestions the one he used did get the most votes, and so did Paragon.

But he can always doo final destination:
Like this (THIS IS NOT A VOTE)
>LINK TO HIS POST
>+Brawn +Brain +Guile +Influence
>Paragon Amongst Men
>Purist
>>
>>44335359
Which was one of my reasons for originaly planing on doing Inquisitor with the Fire feat.
>>
>>44335314
[I don't mind restarting the vote at all. Here, let's do this.]

[Respond to this post with either A or B]

>A) Keep the Stats and changes indicated.
>B) Redo the Vote.

[If you vote for B, include the options you want and we'll reach a consensus.]
>>
>>44335390
A
>>
>>44335390
>>B) Redo the Vote.
>>
>>44335390
>>B
Just switch the feat to flames.
>>
>>44335390
A
>>
>>44335421
I am no QM, but I would refrain from posting anny plans for feat changes right now, its bether to do it after the vote is over to organize it bether.
>>
>>44335390
>>A) Keep the Stats and changes indicated.
>>
>>44335390
You might want to rethink the voting to some FD style vote where you only need one post for it, more streamlined and all. The discussion is good but we kina posted way too much for such a simple decision, things get messy with three separate votes and no clear method for distinguishing votes.
>>
>>44335517
[I agree with the sentiment. What's FD?]

>>44335456
>>44335480
>>44335403
[3 vs 2 says we keep, we're keeping for now.]


You rise to roaring applause as the Vigors end. Your eyes drift up to see Gwyn standing and looking down on you with a smile. She nods and you nod back. A great feast is held and you enjoy drink and song and excellent food.

Finally, late at night after everyone has gone and the party is past, you are pulled into the enclave with Gwyn. She appears nervous, shuffling her feet and unsure of where to put her eyes. It is strange for you to see her this way. You begin to speak as she cuts you off.

"So, you are fully realized. A Sentinel, a Paladin, and a grown man. I'm very proud to see you come this far so early, Sigmund." She says with a small smile. You return it, "Well, I wouldn't have made it this far without such an excellent teacher." Gwyn laughs gently and looks out the window.

"You're an errant now, and as a Paladin there are strict rules about where you can live and with whom. So, I cannot keep you here, sadly. You must go on your own way and find your own Stronghold, or just live as an Errant. I'm sorry." She says and lowers her head.

>A) Shake Gwyn's Hand
>B) Pat shoulder
>C) Hug Gwyn
>>
>>44335573
>C) Hug Gwyn

>>44335573
Final Destination, every reply HAS to follow a certain format or it's not counted, and there is a time limit to stop doublevoting.
>>
>>44335573
>>B) Pat shoulder

Platonic friendship adventures go!
>>
>>44335573
>C) Hug Gwyn
>>
>>44335573
>>C) Hug Gwyn

This voting went on for longer than it should have (Picture related) Sadly it did not go anywhere but oh well..
>>
>>44335467
He did say to include the options we wanted changed. I do see your point though.
>>
>>44335603
She isn't coming with us anon.
>>
>>44335573
>>C) Hug Gwyn
She is like our mother she deserves a hug.
>>
>>44335634
You know, I find the whole mother kinda weird, he was what 8 when it happpened? Maybe big sister is more fitting.
>>
>>44335668
Thinking about this..
>>44335573
HOW old is Gwyn?
>>
>>44335668
>>44335682
This is a important question i just thought she would be older but big sister might be a better fit either way she is family and gets a hug.
>>
>>44335707
I honestly keep immagining her as a busty blonde milf, So I think that needs some form of Confirmation by QM
>>
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>>44335741
Pretty sure she has red hair and blue eyes.
Also this is the pic QM posted last thread, of Gwyn.
>>
>>44335682
[We're 16, so Gwyn is 27 right now. She was 19 when she rescued us. She is 5'5" roughly, about 110 lbs, long red hair, sharp blue eyes, thin and athletic build.]

>>44335599
>>44335612
>>44335617

You reach out and grab her, pulling her into your chest. She lets out a noise of surprise before sighing, "Oh Sigmund...." She says with a laugh and returns it. The two of you embrace for a while before eventually, and somewhat awkwardly, she shuffles out of it and smiles, a bit less stern and calm than usual as she gives a weary smile, "Alright, help yourself to anything in the armory, and a horse from the stable. Merea will prepare a bag for you and I'll have Durmon find a map of the area."

The two of you walk into the armory and you pick a fine suit of plates, some chain and padded cloth to go underneath it, and a large kite shield. "I know you've gotten fond of using two swords, but a shield is still helpful against arrows and other such foul works out in the world." You nod and don the armor, sling the shield to your back, tighten your swordbelt and gather the supplies she gave you.

Everyone present, servants and soldiers and Gwyn, gather on the steps of the castle to bid you farewell. You have chosen a brown horse with a white star on its nose as your steed and bid everyone farewell. With a heavy heart, and a strange feeling of excitement, you head out of the keep's gate and consult the map by light of the stars.

>A) Head North to the Winterlands, home of the Werewolves and the hearty Bovenlanders, such as yourself.
>B) Head South to the Rashidi Sea, and find passage to Carazas, City of Necromancers.
>C) Head West to Font Florenne, Land of Paladins, to seek elders in your craft.
>D) Head East to Voldesaad and beyond into Kiberstrode, Domain of the Blood Kings.
>>
>>44335776
>A) Head North to the Winterlands, home of the Werewolves and the hearty Bovenlanders, such as yourself.
The huntsman is coming, wolf.
>>
>>44335776
>>C) Head West to Font Florenne, Land of Paladins, to seek elders in your craft.
Still feel like we are going in to danger a bit to early. Lets go and see if we can pick up anything from the other of our craft.
>>
>>44335837
It just feels like the North is end boss level Terretory right now considering our backstory.
>>
>>44335772
More pics of redheads then.

>>44335776
Master, do we know any lore on other factions aside from Paladins and Cavaliers?
Specifically, anyone superhuman that might be a threat/ally?
>>
>>44335776
>B) Head South to the Rashidi Sea, and find passage to Carazas, City of Necromancers.
>>
>>44335776
>>A) Head North to the Winterlands, home of the Werewolves and the hearty Bovenlanders, such as yourself.
>>
>>44335776
>>C) Head West to Font Florenne, Land of Paladins, to seek elders in your craft.
>>44335837
i agree with this anon we need to skill up a bit maybe meet other new paladins.
>>
>>44335882
Taking our feat in to consideration, I think its best to either go with A or C. We dont realy have the Chaplain and Fire feats bonuses to do D or B
>>
>>44335856
[Pretty much, anything non-Human is an enemy. There are several big bads, but in terms of immediate threats, you know of the war in the South. Several dozen Paladins have united in a Crusade against the Necromancers. They're tearing stuff up right now.]
>>
>>44335925
I meant like sorcerors or non-cavaliere heretics, or even just common folk with military might or some such. Assassins, etc.
I guess necromancers fits the bill.
>>
>>44335953
Finishing early training and going out to a war is how young lads like our hero tend to meet their end. We reaaaaaaaly need more time to prepare, maybe even get some companions.
>>
>>44336015
I don't know what you're talking about, I am asking a lore question.
>>
>>44335776
>>B) Head South to the Rashidi Sea, and find passage to Carazas, City of Necromancers.
Screw caution time to prove our worth and gain real experience
>>
>>44336056
Oh, thought you wanted to go to B. Gues I just missread it. My point still stands though.
>>
>>44335894
>>44335818

[We've got a tie between A and C. I'm going to step in and recommend C.]

You turn your horse to the West, deciding it would be best to take this chance to make a name for yourself and see the world outside of the villages and the wilds. Apparently, the Great Holds to the West are home to many of your fellow Paladins visiting for pilgrimage.

~Many days ride later~

After days of crossing rolling plains and smooth roads you arrive at the walls of a large keep squatting on the road. By the time you have drawn near a group of guards ride out, heavily armored and armed. Their leader stabs his lance into the grass and rides towards you in a gesture of willingness to speak.

"Hail, traveler! Know that you are entering the lands of Sir Olondre, Keeper of the Border. What business do you have heading to Font Florenne?"

>A) I'm a pilgrim
>B) I'm a mercenary
>C) I'm a Paladin
>D) At ease, Captain, I come with no ill will. Tell me, what news of the war in Carazas? [Militant]
>>
>>44336099
>D) At ease, Captain, I come with no ill will. Tell me, what news of the war in Carazas? [Militant]
>>
>>44336099
>>D) At ease, Captain, I come with no ill will. Tell me, what news of the war in Carazas? [Militant]
>>
>>44336099
>>C) I'm a Paladin
>>
>>44336099
>>D) At ease, Captain, I come with no ill will. Tell me, what news of the war in Carazas? [Militant]
>>
>>44336124
>>44336120

The man relaxes and removes his helmet, "Ah, forgive me, your Honor, I had no intentions of appearing rude to a noble Paladin. Yes, news comes to us by the day, and each time it leaves with ten more of my men. Several of your brothers and sisters are leading a valiant effort, but those damn skullmongers are hard to track down, and the stuff they do with the dead makes me right sick, your Honor." He says with a shake of his head. The man is older, gray has started to touch his temples and his beard as well. He bows his head, "Come, sir, let us welcome you properly."

You and the guards are let into the Keep, your horse stabled, and your pack refreshed. A runner is sent from the stables and returns quickly, "Begging your pardon, your Honor, but our Lord wishes to speak to you." You consent, of course, and head inside, helm under your arm.

"Hail, noble Paladin! I am Sir Olondre." The loud, nay thunderous, voice of the man in the great hall fills the room as he stands and walks towards you. This man was once, perhaps a great warrior, but now has gotten older and much heavier. He bows sweepingly to you and you nod, allowing him to rise.

>A) Polite greeting
>B) Stoic greeting
>C) I have heard of your men's great exploits in the nearby woods, good Sir, and I am pleased to meet their Master. [Militant]
>>
>>44336015
Time to get some inquisitorial,,, cough,,,, paladin agents!! and RID THE WORLD OF XENO CUM
>>
>>44336256
>C) I have heard of your men's great exploits in the nearby woods, good Sir, and I am pleased to meet their Master. [Militant]
>>
>>44336256
>>C) I have heard of your men's great exploits in the nearby woods, good Sir, and I am pleased to meet their Master. [Militant]
>>
>>44336256
>>C) I have heard of your men's great exploits in the nearby woods, good Sir, and I am pleased to meet their Master. [Militant]
>>
>>44336256
>>A) Eager greeting
I have come to this place on my way to the homeland of the pladins and so I can learn from them to bring justice to this world!
>>
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>>44336315
My own kind of justice.
>>
>>44336287
>>44336305

"It's a pleasure to meet the Master of the Daggerwood Excursion, your men have done great things, Lord Knight." The man laughs and grabs you around the shoulders, "A fellow soldier, and a Paladin to boot! Oh, I will like having you around. Tell me, your Honor, have you ever done a healing? One of my best men; good man, family man, was wounded by a fae arrow, and I cannot find the means to help him with modern medicine. Perhaps a work of your Faith can restore the wound?"

You agree to take a look at it and he brings you to the infirmary. A severe looking man is resting on the bed, his face a sickly pallor, and a nasty weeping wound in his side, clearly in the shape of an arrowhead. You remove your gauntlets and close your eyes, praying to the Gods to work their magic through you.

[Piety Test: Requires a 12. 3d6+4.)
>>
>>44336336

I can already tell the playerbase is going to ruin this perfectly good quest.
>>
>>44336397
don't worry anon we can out vote the waifu fags and that guys if all else fails jump ship!
>>
Rolled 4, 4, 2 + 4 = 14 (3d6 + 4)

>>44336393
Rolling for JUSTICE!
>>44336397
Last time we had a perfectly good quest we had a space marine scout that wanted to be a chaplain but sided with filthy mutants.
>>
Rolled 4, 6, 5 + 2 = 17 (3d6 + 2)

>>44336393
Heresy comes from idleness, get to work!

>>44336434
This isn't a warhammer 40K quest, please.
>>
Rolled 5, 5, 5 + 4 = 19 (3d6 + 4)

>>44336430
Well its hard to find evil faced but good looking paladins on the interwebs you know.... I can just post inquisitors of thats what you want..
>>
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>>44336459
>dat roll tho
The gods are with us, Anon.
>>
>>44336459
>>44336393
Forgot to remove my dice. Ignore this one
>>
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>>44336459
I imagine him like this, considering he is young and nordic. Just pretty tall too
>>
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>>44336478
>>44336481
Gif related
>>
>>44336500
Its hard to make that face in to a an half insane one withouth it looking overly emo.
>>
>>44336459
I'm more worried about the fetish players than an attractive looking paladin, i don't want this to end up like crusader quest.
>>
>>44336532
Well pray that it does not, Justice will be served to those that opose it!
>>
>>44336445

Your hands grow warm and golden light begins to pour from them as the wound shifts from green and disgusting to flesh color and then closes itself. The man's skin begins to return to a pale, but human, color and he seems far more relaxed in his rest.

Olondre laughs and claps your back with a ham-like fist, "What a show! This man should recover in a week at most, but you have very well spared him from death. Ah...what a blessing to see you at such a time." The two of you return to the great hall and he sits you in a chair opposite his throne.

"I must be honest with you, lad, despite our success in Daggerwood, the fae continue to advance, and the forest draws nearer and nearer. Normally, if it weren't so near, we would just put the torch to it and drive out those damnable fae, but we have found their efforts more organized and more aggressive than usual for these things. You must understand, I've dealt with the fae for fifteen years at this point, but about six years ago they suddenly became more and more daring."

He clamps a pipe between his teeth and starts to smoke it, grumbling into his beard as he mutters out, "Damn forest used to be almost two miles away, now it's less than a half mile away and it gets closer by the day. I lose more villagers to that forest than anything else put together. I need something to help turn the tide."

>A) I can help fight
>B) I can help plan.
>C) I can get us the intelligence, scouting, and make a surgical strike to end this threat once and for all. [Militant]
>>
>>44336430
>>44336397
>>44336532
I just want our palading to have some form of dark side to him, to spice things up a little. As the space marine quest became very Un-space mariney
>>
>>44336562
>C) I can get us the intelligence, scouting, and make a surgical strike to end this threat once and for all. [Militant]
>>
>>44336562
>C) I can get us the intelligence, scouting, and make a surgical strike to end this threat once and for all. [Militant]
Plus provide more support to the injured troops once it's through, like the fae-arrow injury some stuff really needs the power of the gods to be handled.
>>
>>44336459
THAT ROLL
>he was healed of not just his wounds but of all of his ailments, present and future. not only that he became so imbued with the gods' magic that he grew in size and vigor
>>
>>44336562
>>C) I can get us the intelligence, scouting, and make a surgical strike to end this threat once and for all. [Militant]
This is our chance to prove our worth.
>>
>>44336562
>>A) I can help fight
Even though we are not a Warden out first feat REAALY helps us with fighting.
>>
>>44336583
Eh the dark side doesn't need to be "is actually a psycho".
>>
>>44336650
Gues i was just after blood. Reading trough space marine quest in the archives realy hurt my pure imperial mind.
>>
>>44336583
I'm not against having flaws but a darkside can be a slippery slope so far it seems like our problem is that we are really stoic and driven it doesn't seem like we know how to have fun it's a nice break from the usual charisma bard knight.
>>
>>44336590
>>44336591

Didn't we chose the charm perk rather than the militant perk? why do we have this option? >>44336562
C) I can get us the intelligence, scouting, and make a surgical strike to end this threat once and for all. [Militant]
>>
>>44336600
>>44336591
>>44336590

"Lord Knight, I would be honored if you would allow me to help with this foul invasion. I will use all within my power to find out the fae's location, discover their movement, and make a devastating strike to their core. I will repel them. Additionally, their foul venom and sinful magics can be beaten by my Faith. The Gods are on our side!" He stands up, stirred by your zeal and laughs, "Outstanding! You have the run of the castle, then. My forces are at your disposal."

The next few days are spent organizing and scouting, planning and training the men. You determine they favor using bows and running away from attacking soldiers, so an encirclement will be necessary. When forced into melee they favor short weapons and getting in very near. The fae are fast, and few soldiers are capable of reacting to a fae's attack, so you instead drill the soldiers to fight in pairs, so that one can focus on defending the pair while the other attacks.

Finally, you have gleaned that they are getting instruction from some sort of leader who has not shown itself in the fights prior. Removing this leader will be necessary, and you believe that if enough fae are slaughter you will draw it out.

You lay the plan out to the Lord Knight over dinner and he nods, enraptured by your work. "This is good stuff, Sir Sigmund, very good work. I am ready to support you with all I can offer. When do you plan to strike?"

>A) Under cover of night
>B) At daybreak.
>C) At high noon when it is brightest.
>>
>>44336694
We chose the - Focus - Handsome Visage and earned thhe - Trait - Militant.

And I'm looking forward to using the charm actions, in a totally unpersonal way only for the gain of the cause with one exception.
>>
>>44336694
[We have the Militant Trait. Because of our hanging around the soldiers since we were 8 years old, we know how soldiers think, talk, and work, so we get along with them.]

>>44336756
[And what exception is that?]
>>
>>44336680
Anyway guys, Its 6:30 in the morning here. it was funn felow annons but I have to leave. and if you dont pick the inquisitor or avenger sub class option I am going to haunt you in your dreams!
>>
>>44336754
>C) At high noon when it is brightest.
Fae have night vision I bet.

>>44336776
true pure and blessed love
>>
>>44336754
>>C) At high noon when it is brightest.
>>
>>44336778
How about Crusader?
And I think we can in theory get up to three, altough he said only one person has done it.
>>
>>44336806
Inquisitor is what i want think of the hats!
>>
>>44336754
>B) At daybreak.
I can't remember for sure but I think the fae are strongest at high noon.
>>
>>44336754
>>B) At daybreak.
>>
>>44336874
It depends on the lore i hope they aren't i figured they would have night vision.
>>
>>44336792
Strong plays

>>44336799
>>44336792

"We will rely upon the sun to help us against them when they are weakest. The fae, like so many horrors, rely on the cover of darkness to work their evils. Hopefully, the sun will catch on our armored steeds and blind their archers as well. It will be decisive and swift!"

~~~~The next day, noon~~~~

You ride at the head of a column of thirty men, each of them formed up in a pair. Each man in the pair carries a shield, one on the left hand one on the right, and have been drilling the past week to fight in combination with their partner. Additionally, they each are fully armored, and riding armored horses. Earlier you sent some scouts to cut the trees topmost branches to hopefully open up some more avenues for light.

As you ride with them you can't help but notice the difference in size between you and these men. Sure, these are Middeners, more small and narrow than Bovenlanders like yourself, but even still. Your shoulders are broad and the muscles of your arms are as thick as their thighs. Your posture is excellent and your hands are strong. Truly, the blessings of the Sacred Chalice have made you the ideal man, and the ideal leader in many ways.

When you enter the forest you send half of them around to form a circle and head towards the busiest area of fae activity. It doesn't take long for you to find a fae, and when it sees you it turns and sprints away. Its white skin, speckled with green and blue, and long sharp ears remind you of the Cavalier you fought many years ago.

[cont]
>>
>>44336935
>mfw when we really are space marine tier
Land Marines!
>>
>>44336935

You and the fifteen men behind you surge forward, and as you draw near you listen closely, ignoring the sound of the hooves and background noise as you rush forward. The fae are gathering. Combat is upon you. A prayer is shouted out as you draw near, and the strength of the Most High fills you.

Your steeds burst through a barrier of trees and into a large clearing area where several fae have gathered. The fire in your heart stirs and you call out, "For the Seven Gods!" As if they were responding to your call, a beam of sunlight strikes your lance and breastplate, casting a blinding light onto the waiting fae. They cower and do not move in time to avoid your imminent charge.

[Enter Combat: Turn 1, Attacker]

[In large scale combat each side acts in turns, rather than everyone breaking up into one on ones.]

[Brawn Test: Roll 15 to Draw, 20 to Drive Them Back, 25 to Defeat them, and 35 to Shatter them. You roll 3d10 +8 (+4 from Swordsmanship, +2 from Environmental Bonuses, +1 from Charge, +1 from Charge from Horseback, +1 from Numbers, -1 for Unfamiliar Territory)
>>
Rolled 4, 9, 4 + 8 = 25 (3d10 + 8)

>>44337035

REMOVE FAE FROM PREMISES
>>
Rolled 1, 2, 4 + 8 = 15 (3d10 + 8)

>>44337035
FOR THE GLORY OF THE GODS
>>
Rolled 6, 3, 8 + 8 = 25 (3d10 + 8)

>>44337035
>>
Rolled 6, 4, 2 + 8 = 20 (3d10 + 8)

>>44337035
FOR THE SEVEN!
MAKE GWYN PROUD!
>>
Rolled 6, 7, 9 + 8 = 30 (3d10 + 8)

>>44337035
We nailed it.
>>
Rolled 8, 7, 7 + 8 = 30 (3d10 + 8)

>>44337083
>>44337077
>>44337076
>>44337068
>>44337048
If only we had gotten better rolls
>>
>>44337109
>25 to Defeat them
I'm satisfied.
>>
>>44337109
>>44337083
>two 30s
I'll take it.
>>
>>44337125
>>44337134
>not getting 9,9,9+8 to shatter them
MEDIOCRE
>>
>>44337048
>>44337076

Your men and you slam into the fae, who reel from the attack. Their ensorcelled armor is no match for the strength of cold iron and hot blood. The dozen or so fae are smashed into and immediately start fleeing. Not many get away.

Of the thirty that stood against your charge, a mere eight of them leap through the woods, begging for the trees to guard them. And though the woods oblige, your lance pierces all that stands in your way. One of the men behind you sounds the horn and the flanking unit swoops in.

The next clearing has another fifty or so fae soldiers with bows, but again, they are driven into close quarters. It appears as if victory is close at hand, before a tree splits open to reveal an all too familiar face.

Sir Yaros emerges from the tree's trunk and brandishes his sword with aplomb. You stop the men's charge and they form around you. You raise your lance and face the Cavalier. He sneers and calls out,

"Whoever you are, oh mortal Knight, you are gravely mistaken to tread so far into our woods. This land belongs to the fae, and we will take it back from you!" You knew that Cavaliers abused their power, but to ally with the fae disgusts you totally.

>A) Say nothing, charge him. [Brawn Test: 20 Required for a Minor Wound. 30 for a Major Wound. 3d10+6 [+4 from Skill, +1 Charge, +1 Charge on Horseback]. Prayer Bonus is in effect.

>B) Talk to him, write in
>>
Rolled 2, 2, 4 + 6 = 14 (3d10 + 6)

>>44337195
>>A) Say nothing, charge him. [Brawn Test: 20 Required for a Minor Wound. 30 for a Major Wound. 3d10+6 [+4 from Skill, +1 Charge, +1 Charge on Horseback]. Prayer Bonus is in effect.
>>
Rolled 8, 9, 4 + 6 = 27 (3d10 + 6)

>>44337195
>A) Say nothing, charge him. [Brawn Test: 20 Required for a Minor Wound. 30 for a Major Wound. 3d10+6 [+4 from Skill, +1 Charge, +1 Charge on Horseback]. Prayer Bonus is in effect.
>>
Rolled 7, 7, 8 + 6 = 28 (3d10 + 6)

>>44337195
>Talk, then charge
>"Those who would stand beside these unholy creatures must share their fate! For the Most High!"
>>
Rolled 1, 10, 10 + 6 = 27 (3d10 + 6)

>>44337195
>B) Talk to him, write in
"Forgot me already, sir Yaros? The little boy in the woods?"
>Charge
>>
>>44337243
>this roll
What the fuck

>>44337195
By the way, do we have our shield out while on horseback? Since yeah, dual wielding on horse back would be weird.
And I guess we do a major wound since Prayer.
>>
>mfw I am best roll
>>
>>44337236

You kick your horse forward and he draws his sword, "As if! I've slain a dozen of your ilk!" You lean into the charge, putting the speed of your arm and strength of the charge into the blow. He attempts to parry it and curses as it slides off his blade and into his shoulder. You curse, silently, seeing only a glancing blow, however, as you ride past him, the lance bursts through his clavicle and sprays blood throughout the glen. He roars out in pain as he drops to his knee. "You damn mortal! Curse you! I'm going to kill you!"

[1 Minor Wound inflicted, upgraded to Major by Prayer]

You barely can turn the horse in time to see him lunging at you. His speed is like you remember it, inhumanly fast. But you aren't human anymore.

>A) Bat his attack with the lance. [Nimbleness Test: Requires 15. 3d8]
>B) Drop the lance and parry with your swords. [Nimbleness Test: Requires 20. 3d8+4.]
>>
>>44337195
By the way, I forgot but does he roll opposed to us to see if he damages Sigmund?
>>
Rolled 7, 7, 8 + 4 = 26 (3d8 + 4)

>B) Drop the lance and parry with your swords. [Nimbleness Test: Requires 20. 3d8+4.]
>>
Rolled 3, 7, 8 + 4 = 22 (3d8 + 4)

>>44337318
Switching to swords
>B) Drop the lance and parry with your swords. [Nimbleness Test: Requires 20. 3d8+4.]
>>
Rolled 1, 6, 2 = 9 (3d8)

>>44337318
>>B) Drop the lance and parry with your swords. [Nimbleness Test: Requires 20. 3d8+4.]
>>
>>44337349
We chosen one now
>>
FEEL THE WRATH OF GOD
>>
>>44337349

You drop the lance and draw your swords, his steel meeting yours. The look of truly livid rage on his face is priceless and you easily push him aside, despite his resistance. It seems that his strength, which was once so overwhelming that he could intimidate you just by walking towards you, has fallen beneath you.

He leaps away and tries to recover some distance, his left hand twisting into the gestures needed for some manner of vicious spell. You won't let him do that!

>A) Attack to Kill. [Brawn Test: 20 for a Minor Wound, 30 for a Major Wound. 3d10+4.]
>B) Remove his Hand. [Brawn/Nimbleness Test: 40 Required. 3d10+3d8+4.]
>>
Rolled 4, 3, 10 = 17 (3d10)

>>44337422
>>B) Remove his Hand. [Brawn/Nimbleness Test: 40 Required. 3d10+3d8+4.]
brawn first
>>
Rolled 5, 8, 8 + 4 = 25 (3d10 + 4)

>>44337422
Give not the heretic the mercy of life.
>A) Attack to Kill. [Brawn Test: 20 for a Minor Wound, 30 for a Major Wound. 3d10+4.]
>>
Rolled 5, 8, 2 + 3 = 18 (3d10 + 3)

>>44337422
>remove his hand
SMITE WITH JUSTICE AND MERCY
>>
Rolled 1, 5, 7 + 3 = 16 (3d10 + 3)

>>44337422
>B) Remove his Hand. [Brawn/Nimbleness Test: 40 Required. 3d10+3d8+4.]

Can you even multiroll? testing
>>
Rolled 4, 4, 3 + 4 = 15 (3d8 + 4)

>>44337422
>>
Rolled 7, 7, 2 + 4 = 20 (3d8 + 4)

>>44337442
>>44337422
nimble second
>>
Rolled 3, 6, 7 + 4 = 20 (3d8 + 4)

>>44337460
GOD FOR THE GOD GOD
GOD FOR THE GOD THRONE
>>
Rolled 1, 8, 8 + 4 = 21 (3d8 + 4)

>>44337422
>B) Remove his Hand. [Brawn/Nimbleness Test: 40 Required. 3d10+3d8+4.]
>>
>>44337474
>>44337446
So we get 45 I suppose?
>>
>>44337501
I hope so
>>
>>44337474
>>44337442

You rush towards Yaros and sweep at his left hand with both swords. A sickening sound is cut off by the howling scream of pain that fills the air as he drops to the ground. "MY HAND!!! YOU CUT OFF MY HAND YOU WRETCH!"

He stands up, bright red blood mixed with green pouring from his hand as he snarls, "You may have gotten lucky this time, Knight, but we'll be back. And I will find you, and I will kill you! Fae, kaerth'iwryn"

The fae, and Sir Yaros, rapidly turn green and then blow away on a breeze, nothing more than a pile of leaves left of their presence. His hand, however, remains on the ground and withers as time catches up to it, leaving only a skeletal hand. The men cheer uproariously and as they do the forest starts to groan and, as if a great landslide were occurring, the trees slide backwards, the entire forest, rapidly, leaving you all standing in a field with the forest retreating from the castle.

You return to no small fanfare as the Lord Knight praises your work and calls for a feast in your honor. You drink and make merry with him and his soldiers and eventually, settle in for sleep.

[+3 XP, Minor Cycle not complete.]

[The thread, however, is for tonight. We're in auto-sage and it's getting late. Q&A is open, however, until we get shutdown. Thank you all for playing, those of you who are leaving, and I will archive this. Pay attention to the Twitter for updates, including next session, and be sure to leave questions on my ask.fm so I can answer them while at work!]

[Q/A Session is open]
>>
Rolled 4, 7, 4 = 15 (3d10)

>>44337422
>>B) Remove his Hand. [Brawn/Nimbleness Test: 40 Required. 3d10+3d8+4.]
Brawn test
>>
>>44337566
Well I'll repeat my other question.
Aside from Negromancers are there any more mages? And aside from pallies and cavalieres, are there any groups of martial classes?
Any type of assassin or ranger class (or a subset of paladin that fits the bill).
Just asking to know if we know about other interesting factions, or professions that we might come across to fight/fight alongside.
>>
>>44337566
By the way, what about politics? Aside from paladins there must be nobility and commoner land owners right?
Kingdoms or republics or tribal or duchies or w/e?
Or is it a theocracy?
>>
>>44337599

[For sure! In Bovenland there is a warrior tradition of mercenaries who wear heavy armor and wield halberds, famous for their discipline. These men are often hired across the world for their skill at arms. Other than necromancers there are diabolists who traffic with devils, elementalists who warp nature to their command, and even shamans who revere the dragons long-dead power and try to draw from it. In the Paladin orders there is an Agent Discipline of the Vanguard who is an assassin that kills for the Holy Temple. Additionally, there is a Falconer, another Vanguard sub-set, that uses divine falcons and bows to wage his war.]

[Each area is going to have its own specialized brand of martial type. In Kiberstrode and Voldesaad the tradition is Slayer, humans who train day and night to fight vampires. They do fairly well, if they train young and hunt only in their prime ages to get as close to the vampire's incredible speed as possible.]
>>
>>44337566
I know all the inhumans are our enemies but what would be our most hated foes? The Cavaliers? By "our" I mean paladins in general.
>>
>>44337652
[While it's not officially a theocracy, no human noble or king would be so foolish as to defy an order from the holy temple. The Keep we're currently at is owned by a Lord Knight, a Knight who served a greater nobleman and was given land for his excellent service. However, it's four major Duchies and a central state in the West.]

>>44337659
[Paladins hate Cavaliers more than anything. Cavaliers are a mockery of everything that makes a Paladin what he is, and they have the ability to give leadership and experience to the inhumans, which the Paladins do not want to see happening.]
>>
>>44337675
Aside from the one we are in, are there any other human nations?
Also, did any cavaliere ever turn back to the light?
And more importantly, is there a code we have to uphold? Vows? Do we get right of interpretation or is it pretty straightforward? Is there a religious tribunal?
>>
>>44337719
[Absolutely. To the south, west, and east are more human nations. Hopefully, we'll get there.]

[Very few Cavaliers do, but those who are truly apologetic become Penitent as their only option and are make to be avatars of the Faith, and are often used in the most dangerous missions.]

[What we swore to when we were knighted is the code we uphold. Oaths are taken on a personal level, so we can add those as we go along. Oaths are divine bound pacts, and grant power as well as obligation. It's fairly straightforward, but there is wiggle room. And finally, yes, if you are found in violation you get dragged to the Grand Temple and put in the tribunal. It is not a pleasant place.]
>>
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>>44337789
In a scale of 1 to Toguro, how swole is Sig right now?
>>
>>44337789
Are we sworn to celibacy?
What are the rules of our faith?
Are any none humans accepted?
Do Paladins typically work alone?
>>
>>44337789
So will we run into one of the original Cavaliers who was turned by that Goddess?
>>
>>44337820
>>44337789

Considering the other paladin has grand daughters I'd say no.

Buut I'd like to know what's the rule for Paladin on Paladin relationship considering the rules against paladins staying close to each other.
>>
>>44337809
[About a 6]

>>44337820
[Nope. The rules are pretty much your Knight type rules. Be good and honest, uphold Justice, face danger with courage, protect the innocent, fight the abominations. Paladins are forbidden to permanently work in more than a pair. They can band together for Crusades, but once it's over, they split ways.]

>>44337842
[Several of them are still around. Could happen.]

>>44337847
[If two Paladins wish to be wed it is considered a happy and beautiful occasion actually. However, they are forbidden from that point on with joining other paladins outside of Crusades or direct mandate of the Hierophant. Paladins are encouraged to find love, as it is a very human emotion, and it is one based in good will. There are some Paladins who go around being horndogs, but they're severely looked down on and called dishonorable for their actions.]
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>>44337875
Does the church forbid same-sex relationships (no magical realm, just curious)?

And last one, is there some sort of ranking system for paladins? Say one leading a crusade would at least be a very senior one.
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>>44337907
[Never even thought about it.]

[Ah, yes, there is a ranking system. So, you'll notice some Paladins go by Sir/Lady, others by Master. The ranking system goes

Paladin (Sir/Lady)
Champion (Master/Mistress <---(this one is rarely used) )
Elder (High Master. Each Path has one)
Grandmaster (There's only one.)
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>>44337932
When will you run next(generally)?
How powerful is magic?
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>>44337956
[Looking at this weekend I think. Probably Sunday? Maybe Saturday.]

[Magic is very powerful. The Innocent have no protection against it, and it stone-cold beats them. Against the Faithful it takes a considerable amount of greater effort for them to break our divine defenses. As such, they can do fewer spells, but if they overwhelm our defenses, we're just as easily affected. Thus, many Paladins wear/create anti-magic charms and armor to mitigate the effects of magic.]
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>>44337932
Anyone capable of speaking to the gods? Or ever done so?
Also, what classifies as heretics/heresy? I'm assuming necroomancers do, shamans prob since dragons, but do elementalists?
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>>44337979
>many Paladins wear/create anti-magic charms and armor to mitigate the effects of magic
Our anti-magic item is about two feet long and sharp.
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>>44337980
[The Gods, except for the Eldest God, all appear to those worthy of their attention. That is what the Patron section on the sheet is for. Powerful Paladins attract a divine patron.]

[Heresy is using any sort of magic or sorcery other than the Faith. Elementalists abuse nature by forcing it to obey them (according to the Faith) . So, pretty much Priest or Paladin or bust.]
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>>44337998
Must be painful to have sex then... oh wait
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>>44337999
are there any crazy cults or foreign empires with different religions like ancestor worship or a single god that we have to worry about?
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>>44338003
The heresy is real
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>>44337999
Oh well, sucks for them.
See you next time
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>>44338028
"I call this one the ANTIMAGE, now bend-over, heretic"
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>>44338035
[Later bud.]

>>44338026
[There is a great sea that only Mariners, a Discipline of the Sentinel Path, dare navigate. It is vast and word has it that there is a land beyond full of mist and lush forests, where savage people worship dark gods and thirst for the blood of their fellow man. But, who's to say.]
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>>44338061
thanks for running op see you next thread
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>>44338089
[Thanks for playing, later man.]
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>>44338096
>>44338061
[DESIRE TO COLONIZE INCREASES]



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