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QM's twitter: https://twitter.com/FalloutQM

Pastebin:
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Archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=XCOM%2C+Xcom+quest%2C+VIGILO+CONFIDO%2C+Collective+Game
>>
we started researching Alien materials from last thread, it will take a week to finish.
>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44836318
>>other
Look into getting more engineers. Either through recruitment or Defection/extraction.
>>
>>44836318
>Contact Exalt
I want to know if they've started encountering these Faceless, and Chryssalids. Also, pass along to them info about the cloning facility in Portugal; it's in their interests too that better Advent Captains don't come online.
>>
>>44836429
hello anon.

we will wait for five minutes before starting.
>>
Should we tell that hacker we picked up that some of that money from that siphon job will be his once the earth is free?

Just so he doesn't try to backstab us. It'll ensure his continuing loyalty and maybe give him more incentive to keep finding cash.
>>
>>44836446
>>44836446
You sent an urgent message to Exalt about the recent encounter with new enemies, they thank you for the tip. In return, they offered us a weapon supplier in the grey Market. It was actually the Exalt.clnt you discovered long ago.

However, there was a catch.

Since Exalt no longer needs cash, they expect us to repay them with wreck, corpses....anything that will boost their research.

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other

>>44836545
yeah we should.
>>
>>44836579
>Since Exalt no longer needs cash, they expect us to repay them with wreck, corpses....anything that will boost their research.

That seems reasonable IF they're willing to share the results of the research from the material we're supplying them.

Any advantage we can share against the aliens and advent will be sorely needed.

Perhaps we should look into codifying an alliance?

>>44836579
>yeah we should.

Make it happen then.
>>
>>44836579
>other
Bring up Tenenbaum. Ask him if the accommodations are sufficient.
Remind him that getting paid is dependent on XCOM winning the war, and the bigger the balance we have at the end, the larger cut he gets.

>>44836624
>alliance
Did you forget what Exalt told us in the beginning?
>>
>>44836624
They are not our ally. This path might lead to a sad betrayal.
>>44836652
>>44836624
You personally spoke to Israeli hacker. He agreed to help us on three conditions:
-Bringing all of his personal belongings form his hideout in Pakistan.
-5 Mil a month due to the ill treatment he was subjected to in the facility....and to keep his mouth shut.
-The removal of this serum.

>Accept
>Refuse
>other
>>
>>44836742
>other
Counter-Offer.
1. He gets all his stuff.
2. He gets a percentage of the final balance of the XCOM project at the end of the war.
3. The serum stays.
>>
>>44836812
Eventually, he agreed although he didn't like the idea of the serum.

Ehub Tenenbaum is no available as a field hacker squaddie

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44836870
>Visit the Grey Market
We need to contact Exalt, see what they're willing to trade for rockets and grenades.
>>
>>44836870
is now
>>
>>44836993
just specify what exactly you want/what you have in stock for trading and they will do the math.

They got a lot of shit though
>>
>>44837044
>They got a lot of shit though
Does that mean they have a lot, or that a lot of their stuff is shit?
>>
>>44837058
lots of items anon.
>>
>>44837044
Want:
Rockets, Grenade Launchers, Grenades (Scatter, Hand, Smoke, 40mm)

Willing to sell:
Advent Grunt Corpse (1), Advent Stun Lancer Corpse (2), Viper Corpse (2)

Something I just remembered: Why didn't we get any Chrysallid corpses from the last mission? Their bodies weren't destroyed by explosives.
>>
>>44837162
but they were squished by faceless
>>
>>44837173
Does the Smoke Drone automatically refill its smoke reservoirs without consuming additional smoke grenades?

Will we get smoke modules for the S.H.I.V.?
>>
>>44837162
You will get
-20 Rockets
-2 Grenade Launcher
-20 Hand grenade
-20 scatter grenade
-20 smoke grenade

for

-4 Ad. Stun Lancer corpse
-4 Viper corpse

Accept?

>Yes
>No

>>44837208
>>44837208
nope, they will still need to be refilled but it will take quite some time.

SHIVs can't be Modded (so far)
>>
>>44836870
>Sir, we're at the pickup point
>I don't think we can fit all these asian cartoons in one cargo trip
>Please advise
>>
>>44837253
Yes.
>>
>>44837253
Don't viper corpses give us medpacks? Since vipers are thinmen without the human tinkering
>>
>>44837320
>>44837312
You traded corpses with exalt in exchange of weapons.

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44837379
Make Jabar a Grenadier.

>Wait for certain opportunities around the globe
>>
>>44837488
[2 days has passed, K.K Grahams reported a 'minor setback' in his latest project.]

[5 days has passed, 'XCOM' has participated in a terror attack in Istanbul, killing dozens of civvies before Advent put them down, the hatred for XCOM increases.]

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44837564
>Wait for certain opportunities around the globe
>>
>>44837564
can we investigate these impersonating us? otherwise wait
>>
>>44838716
huh. i thought everyone left. Hello anon, i guess
>>44838726
Probably Advent. Exalt has no benefit of doing so at the moment
>>
>>44838758
hey
to be honest i just woke up
>>
>>44838716
>>44838726
"Commander, we have multiple targets for our next mission. We detected a peculiar structure in Chile constructed by Advent, it looks like....some sort of a hive? we should investigate it. Our Intel suggests a small boneyard of oldplanes in Iran, Robin would appreciate picking it clean. Finally, we have located a small facility in Italy, Our intel suggest strange submerged alien activity near the coast. we should investigate it."


>Chile [Very High]
>Iran [Low]
>Italy [Very High]
>>
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>>44838881
>>
>>44838881
>Iran
Maybe we can get some more skyrangers or other transports manufactured for the aegis
>>
>>44838881
>Iran [Low]
our skyranger is barely functional, we really need to upgrade it, at the very least
>>
>>44838933
>>44838949
Alright

Select solider/Loadout

What comes after very high?
>>
>>44838964
i'd say it goes like this:
very hard > nightmare > infernal > suicide
>>
>>44839019
I don't want to sound Edgy.

For future references

Very low= No enemy contact
Low= Possible enemy contact, weak presence
Medium= Enemy contact, decent presence, things might go wrong.
High=Slightly outnumbered/Outgunned, causality is a possibility
Very High=Largely outnumbered, expect greater casualties if not prepared
.Suicidal=99% Squadwipe unless your plan every single move carefully. Heavy casualties

The greater the risk the greater the reward
>>
>>44838964
>Brandon 'Will' Smith [S] - Assault
- Modded Assault Shotgun (Auto-Reloader)
- Advent Armor
- Smoke Grenade

>Ehub Tenenbaum - Field Hacker
- Assault Rifle (ACOG Improved Scope), Silencer
- Advent Body Armor
- heavy magnum pistol
- Hacker Tools

>Abd Allah Malik - Sniper
- Mod Body Armor
- Modded Sniper Rifle (Improved Scope), Silencer
- Magnum
- Smoke Grenade
- Secondary Nexus Chip

>Yousef Khaleed - Scout
- Advent Body Armor
- Hybrid Assault Carbine
- Smoke Grenade

>Hugo Vincent - Heavy
- LMG (Recoil Compensation)
- Mod Body Armor
-rocket launcher (3 rockets)

>GOLIATH-2
>>
>>44839173
take a quick roll because this might end sooner than we would have thought
>>
>>44839173
I would say bring a rookie as well so they get some experience
>>
Rolled 57 (1d100)

>>44839234
okay?
>>
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>>44839250
The place was yours once your stepped out of the skyranger. Malik single dispatched three advent soldiers from afar. Ehub commented on how trivial this mission was.

[Mission was a success]

You gained:
3 Advent solider corpses
3 Advent soldier armour
30 Advent weapon fragment
50 plane parts
>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44839448
>Malik dispatched
>>
>>44839448
well, you don't see that everyday

>Start some projects in the workshop
>New Aircraft? [1 MIL, 20 ENG, 1 week 200 Plane parts]
>>
>>44839568
the more experienced our soldiers are, the more trivial low-risk mission will be in their opinion.

>200 plane parts
>>
>>44839624
my bad, i thought we had 150 from the previous mission

>Wait for certain opportunities around the globe
>>
>>44839683
[2 days has passed. Alien materials are completed]

"Commander, with that research done, they have a better understanding about these material, processing will yield more materials and future projects/research will be optimized better requiring less materials to initiate"

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44837564
>Ask for advice from Robert and Bradford
We need to figure out this fake XCOM, and take them out.

Perhaps we should have a joint op with Exalt.
>>
>>44839870
>>44838758
falseflagging
>>
>>44839806
>Ask for advice from Robert and Bradford
We need to figure out this fake XCOM, and take them out.

Perhaps we should have a joint op with Exalt.

Also, while the plane parts are nice, those two high-risk missions will come back to bite us in the ass.
>>
>>44839870
Why does everyone run to exalt?
>>
>>44839806
>Start Research
>Gulper Autopsy [40 SCI, 3 Gulper corpses, 1 Mil, 1 week]
if we can put all our scientists on the case, that'd be great
>>
>>44839923
they will
>>44839931
Gulper Autopsy has started


>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44840023
>Wait for certain opportunities around the globe
>>
>>44840023
So the UAR Chip can make a Drone independent. Does that mean that we don't need a Field Hacker or Engineer to operate one on a mission?

As for the Smoke Drone, how many times can it use smoke before needing a refill? How many smoke grenades does a refill take?
>>
>>44840053
[3 Days has passed, Advent has successfully covered up the mysterious deaths off 302 individual in a small town in Chile]

"Commander, our corpse client has sent us a short recorded message. Playing it now...."

"Where...are the corpses? I need them...I need more corpses, more..."

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>44840087
yes. After 15 usage, it will need 5 smoke grenades to be refilled.
>>
>>44840023
what do we need to do to get weapons manufacturing up?
>>
>>44840182
>Ask advice from Ishmael
Our contact wants more corpses; can we afford to sell off some Advent Grunt corpses?
>>
>Smoke Drone
>15 Smokes > 5 Smoke Grenades
Sounds like a good investment. Let's map out how much a Drone will cost in resources.
>>
>>44840257
"Well, commander, There is still some mysteries to be solved after we finish our M.E.L.D project. But since they are quite common, I think we can spare a few corpses."


>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44840315
>Visit grey Market
sell the poor guy some corpses
>>
>>44840182
>>44840273
>>44840315
Did the pastebins get updated with the new costs after the discount from Alien Materials?

>>44840315
>Visit Grey Market
Let's contact ____.
>>
>>44840344
>Did the pastebins get updated with the new costs after the discount from Alien Materials?
yep
>>
>>44840344
we might get a rebate from current/future researches/projects.
>>44840339
>>44840344
You called the peculiar corpse buyer. You heard gurgling noises translated via the strange voice module into even more disturbing ones "I...i-i told you not to ca-caaall me back. More, more here n 81.46157253 LAN -75.67177419 MAG, D-DONT CALL...Just more..."

>Send ____ corpses to the designated spot
>Don't, keep them for future research
>other
>>
>>44840453
>Send 2 gulpers, 4 advent corpses to the designated spot
>>
>>44840500
You sold 2 Gulpers, 4 advent corpses for 4 Mil


>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44840453
>Send ____ corpses to the designated spot
4 Advent Grunt Corpses.
>>
>>44840500
>>44840591
FUCK!
What the fuck, those Gulpers are essential for our cloaking research as well as actually constructing stuff! What the fuck, anon!
>>
>>44840631
we will encounter more of them, i guess i should wait a bit longer before posting.
>>
>>44840631
it's just two corpses, we'll get more

>>44840591
>Visit grey Market
>>contact Jolt.clnt
let's ask him how is project is going (and maybe send him a few more wrecks)
>>
>>44840591
>Start some projects in the workshop
Build a Smoke Drone.
>>
Rolled 1 (1d2)

>>44840737
>>44840702
You contacted Jolt.clnt. He thanked you for your offer but he wasn't in any need of wrecks as of now.

Robin was satisfied with this tiny drone, She named it LOKI-1

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44840820
>Wait for certain opportunities around the globe
>>
>>44840737
APU = 150 Alloy, 500k
UAR Chip = 1 turret, 500k
Smoke Drone = 1 APU, 1 UAR Chip, 5 smoke grenade, 100 Alloy, 100 k

We only had 70 Alloy. This costs 250 Alloy.
We will need to process 2 Mech Wreck for 260 Alloy.

We will have 3 Mech Wrecks, 9 Turret Wrecks, and 80 Alloy.
Also this will have cost 1.1MIL.
>>
>>44840820
>Lay low until Gulper Autopsy is complete.
>>
>>44840886
i already made the calculations, but i took turrets instead.

Thank you anon
>>
>>44840976
I'd rather not have the turrets taken.
Mech Wrecks (right now) can only be broken down for alloy, while Turrets are essential for making UAR chips as well as for alloy.
>>
>>44840909
[5 Days has passed, Gulper autopsy has been completed]

New research/Projects


W-014 Alk.Serum [20 SCI, 5 MIL, 1 week ] commander, from studying the digestive juices of the gulper, i think i can create a highly Alkaline serum which upon activation, will cause the soldier to throw up a certain foam of sorts....inside the gulper belly. It won't stop the digestion process but it will drastically slow it giving some time for our other soldiers to rescue the unfortunate victim


Bile Grenade [10 SCI, 1 Gulper corpse, 400k] This grenade is perfect against any organic opponent, the acids have some effects on metal but it is not desirable to use it against Robotic foes.

Gulper Autopsy II [80 SCI, 10 Gulper corpses, 3 MIL, 1 week] We can discover the secret behind its organic cloaking, doing so will give us the edge we so desire in the battlefield.


>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44841193
Can we have two Research Projects at once if we have the scientists?
Or do we need to do them one at a time?
>>
>>44841258
the problem is in both the lab size and the number of scientists. if we have two bases or enough SCI, we can research 2 researches at the same time and so on....
>>
>>44841276
and enough SCI
>>
>>44841193
>Start Research W-014 Alk.Serum
Since we need to fight Gulpers to do the second level of research, let's make sure the soldiers we send to capture them don't end up digested.

Also, what's the range of the Bile Grenade? Is it smaller or larger than Scatter Grenade?

Also, is the Recon Drone very difficult for aliens to detect?
>>
>>44841258
>Start Research
>>W-014 Alk.Serum [20 SCI, 5 MIL, 1 week ]
let's directly jump to that
>>
>>44841302
We proper weapons to capture ayys

you can say that

Nope, it is small, highly mobile but both armless/defenseless

1 shot=RIP
>>
>>44841333
>Nope, it is small, highly mobile but both armless/defenseless
Since the question was "is the Recon Drone very difficult for aliens to detect", and your answer is "Nope", the Recon Drone is actually easy for the aliens and Advent to detect and see.

That kind of defeats the purpose of a Recon Drone, especially one that's as expensive as the Drones.
>>
>>44841333
We need
>>44841324
anyone else?
>>
>>44841324
W-014 Alk.Serum research has started.


>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44841477
>wait
>>
>>44841477
>Establish contact in Britain
>Other: Build 1 Dummy Base in Canada, Build 1 Dummy Base in South Africa
Expensive, but necessary since Advent Awareness has reached 50%.
>>
>>44841477
>Wait for certain opportunities around the globe
>>
>>44841554
seconding
>>
>>44841477
>>44841555 here,
switching to >>44841554
>>
>>44841521
>>44841554
>>44841555
[3 days has passed, contact/dud has been established]

>Start Research
>Start some projects in the workshop
>Contact Exalt
>Visit grey Market
>Lay low for ____
>Establish contact in____
>Wait for certain opportunities around the globe
>Ask for an advice from _____
>Visit training school
>other
>>
>>44841612
>Wait for certain opportunities around the globe
>>
>>44841612
>Wait for certain opportunities around the globe
>>
>>44841671
>>44841699
Bradford and Robert came to you with an urgent message "Commander, Our contact in Egypt has been discovered, it is only a matter of hours until Advent forces roll in, We are waiting for your command."

>Send an extraction squad, get them out of there
>They are already dead. there is nothing we can do
>Other
>>
>>44841773
>Send an extraction squad, get them out of there
bring extra guns, that's 25 rookies we have there
>>
>>44841773
Have the Egypt cell bug out for evac and send in armed troops. Also scorched earth on their way out
>>
>>44841801
>>44841849
yeah, like we did in newzealland? fuck that.

It is time to accept losses.
>>
>>44841773
>Send an extraction squad, get them out of there
>>
>>44841895
so you would rather sit on your hands and do nothing instead of saving some rookies?
>>
>>44841924
A Team>>>>>>>> 25 rookie
>>
>>44841895
yeah, like we did in new zealand, check if we can save them or not
>>
>>44841801
>>44841849
>>44841923

Alright.

Select Soldiers/Loadout
>>
>>44841970
Is it possible to get a mobile base like the actual xcom 2 at some point?
>>
>>44841970
GOLIATH-1 and LOKI-1 don't count towards the 10 soldier limit, right?

We should consider upgrading armor behind going in this time.
>>
>>44842082
He already said it's possible if we invest enough in the Aegis.
And get a cloaking generator done.
>>
>>44842085
Nope. At least not Loki since it is so tiny.
>>
>>44841970
Hey OP, can the Rocket Launcher be made into a Hybrid Weapon? What about the grenade launcher?
>>
>>44842150
yes
>>
>>44841970
GOLIATH-2
LOKI-1

>Brandon 'Will' Smith [S] - Assault
- Modded Assault Shotgun (Auto-Reloader)
- Advent Armor
- Smoke Grenade

>Ann Vega - Field Medic
- Advent Body Armor
- Modded Assault Carbine (Extended Barrel)
- Scatter Grenade

>Yousef Khaleed - Scout
- Advent Body Armor
- Hybrid Assault Carbine
- Smoke Grenade

>Ehub Tenenbaum - Field Hacker
- Assault Rifle (ACOG Improved Scope), Silencer
- Advent Body Armor
- heavy magnum pistol
- Hacker Tools

>Oleg Nestor - Sniper
Sniper Rifle - Auto-Reload (allows two shots at same AIM if does not move), Computerized Scope, TAG Module
- Magnum
- Advent Armor
- Smoke Grenade
- Anti-Distortion Goggles
- Primary Nexus Chip

>Adhira Pajeet
- Sniper Rifle, TAG
- Mod Body Armor
- Smoke Grenade
- Secondary Nexus Chip

Abd Allah Malik - Sniper
- Mod Body Armor
- Modded Sniper Rifle (Improved Scope), Silencer
- Magnum
- Smoke Grenade
- Secondary Nexus Chip

>Derek Aren - support
- Assault Rifle (ACOG Scope)
- Mod Body Armor
- Smoke Grenade x2
- Secondary Nexus Chip

>Hugo Vincent - Heavy
- LMG (Recoil Compensation)
- Mod Body Armor
- hybrid rocket launcher (3 rockets)

so that's one extra TAG mod and a new hybrid weapon, but it should be worth it
>>
>>44842366

shit. I have to go. sorry for leaving you hanging like this anons.

we will have more detailed map like the plantation one next thread as a compensation.

Thank you for participating.
>>
>>44842366
I like it
>>
>>44842433
thanks for running
>>
>>44842366
Should we really be taking Tenenbaum with us?
Besides the target location not needing a Hacker, GOLIATH and LOKI are independent.

Replace Ehub with
Baris Adrian - Infantry
- Assault Rifle (ACOG Improved Scope), Silencer
- Advent Body Armor
- Hand Grenade

Also, Adhira's Sniper Rifle is a Hybrid Sniper Rifle, unless you're giving her a different one.
Oleg's Sniper Rifle was upgraded with a Silencer Mod in the last thread.
>>
>>44842588
maybe i did a few mistakes here and there, sorry
and yeah, we probably don't need the hacker
>>
>>44842105
I meant a flying-moving kind of base.
>>
>>44842853
Maybe if we had gotten an intact alien UFO and reverse engineered its navigation and flight systems.
>>
>>44842588
GOLIATH-2
LOKI-1

>Brandon 'Will' Smith [S] - Assault
- Modded Assault Shotgun (Auto-Reloader)
- Advent Armor
- Hand Grenade

>Ann Vega - Field Medic
- Advent Body Armor
- Modded Assault Carbine (Extended Barrel)
- Scatter Grenade

>Yousef Khaleed - Scout
- Advent Body Armor
- Hybrid Assault Carbine
- Smoke Grenade

>Baris Adrian - Infantry
- Assault Rifle (ACOG Improved Scope), Silencer
- Advent Body Armor
- Hand Grenade
- Secondary Nexus Chip

>Oleg Nestor - Sniper
Sniper Rifle - Auto-Reload (allows two shots at same AIM if does not move), Computerized Scope, Silencer, TAG Module
- Magnum
- Advent Armor
- Smoke Grenade
- Anti-Distortion Goggles
- Primary Nexus Chip

>Adhira Pajeet
- Hybrid Sniper Rifle
- Mod Body Armor
- Smoke Grenade
- Secondary Nexus Chip

Abd Allah Malik - Sniper
- Mod Body Armor
- Modded Sniper Rifle (Improved Scope), Silencer, TAG Module
- Magnum
- Smoke Grenade
- Secondary Nexus Chip

>Derek Aren - support
- Assault Rifle (ACOG Scope)
- Mod Body Armor
- Smoke Grenade x2
- Scatter Grenade
- Secondary Nexus Chip

>Hugo Vincent - Heavy
- LMG (Recoil Compensation)
- Mod Body Armor
- hybrid rocket launcher (3 rockets)



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