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/tg/ - Traditional Games


File: Totemist Quest.jpg (222 KB, 619x950)
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It's funny—after all of the strange things you've seen and done in the past few months, you would think your threshold for strangeness would be capable of encapsulating this. The flickering light-traced form of the Iron General seems woefully out of place in your living room, though, articulated leg talons flexing as if to scrape a hole in the wood flooring underfoot.

“You ought to know before you settle here,” you tell him. “There are reports of a pair of incredibly dangerous beasts roaming the countryside near Eluneia.”

Glass-lens eyes whir and refocus on you unsettlingly. After a moment the General clarifies the motion by cocking his head to one side.

“Ah,” you stutter, “My apologies. Eluneia is a large city a ways to the southwest of Grisoch.”

The General nods. “And I assume you're putting together a contingency plan for the ripples their presence will inevitably spread to our neighborhood.” It isn't a question the way he says it.

You shake your head. “Something a little more proactive, actually. I need materials from at least one of them to enact an important project on my end.”

“I see.” There is a static-whine as the cylinder projecting the general fuzzes for a moment. “We would be pleased to aid you in that endeavor for an appropriate percentage of the salvage from the beast itself.”

You wonder what precisely that aid entails. “We can negotiate hard numbers at a later time,” you tell him. “I'm woefully underprepared to attempt such a thing at the moment.” Your research regarding the Allmother Mud and the Tyrant Wyrm still makes you a little queasy to recall.
>>
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“As you will.” The general gestures off to one side. You glance to Quinn, who gestures to himself in confusion, but the General's words quickly clarify his movement. “Saeri will pay Grisoch a visit with the preparatory agents to ensure things go smoothly. We can discuss such matters then.”

You nod. “As you say. Thank you for your time, General.”

The Iron Tyrant inclines his head to you. “Keep the device. When you have need of me, it may be used to request an audience.”

The image fuzzes at the edges once more before coming apart in a cloud of glowing dust. The levitating cylinder snaps shut, dropping with a hollow -thud- to your floor.

“Is he that big in person?” Quinn asks, moving from the counterspace where he had rooted himself.

“Bigger,” you reply. You retrieve the tube from the floor, tucking into a safe place on the mantle.

> Travel to Azeo Sicros. You need to speak with Hesheza about a proper behemoth killer.
> Work with Amal to figure out a good replacement for Cordia as the Guardian Spirit.
> Call Boand. If she can ferry a totem of Quick Recall to her side of the pond, you can get to Eluneia much faster.
> Spend some time experimenting with your bindings. There's always more to learn.
> Write-in
You are Osyki, journeyman Totemist and first line of defense for your village against the rabid Behemoths wandering the land. Your master, the previous Totemist, fell in a battle against a terrible Behemoth, leaving the duty of defending your settlement to you. The terrible task of slaying one of those monstrosities now falls to you, lest you face the path of the Totemist alone forever more.

[[Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=totem

Plot Summary: http://pastebin.com/dqBSNUTM

The Cast Thus Far / Binder's Log: http://pastebin.com/VsJpEUx3

Ask: ask.fm/DiarcaEXE

Wiki in progess: http://totemistquest.pbworks.com

Quest Twitter: @TotemistQuest]]
>>
>>44961116
>> Work with Amal to figure out a good replacement for Cordia as the Guardian Spirit.
Protect the village and work on following up on our lead to a behemoth's vital spark, yes please.
>>
>>44961116
> Call Boand. If she can ferry a totem of Quick Recall to her side of the pond, you can get to Eluneia much faster.
>>
>>44961116
> Travel to Azeo Sicros. You need to speak with Hesheza about a proper behemoth killer.
>>
>>44961106
>Work with Amal to figure out a good replacement for Cordia as the Guardian Spirit.

>Research a way to help Elana use her eye powers safely.
>>
Should we see about beefing up tryd?
>>
>>44961116
> Work with Amal to figure out a good replacement for Cordia as the Guardian Spirit.

We need to do it at one point or another.
>>
>>44961228

If this can be done, we can try it right before he has to go to Eluneia.
>>
>>44961314
Tryd's still in Pointsmar, soaking in the heat of the Forge. We can Hone him once he gets back.
>>
>>44961512
Wont he just teleport back if we call him? Pretty sure he warned us that was what would happen.
>>
>>44961560
Yes, but he's enjoying himself. He can take a few days off to relax in the heat and smoke, upgrading him isn't an immediate priority.
>>
>>44961116
>Work with Amal to figure out a good replacement for Cordia as the Guardian Spirit.
>>
You adjust Aria Nymph on your face as you consider your next move. With Cordia out of the picture for the moment as the guardian spirit of Grisoch your options for a proper being to enshrine is serverely curtailed. None of the remainder of your bindings are spirits that would make particularly good guardians, nor are there any pieces of your panoply you feel comfortable giving up. Which means...

“Amal.” The pyramid of blue-green light bobs into existence at your side as you speak his name. “I need suggestions.”

He rotates thoughtfully in the air beside you, energy crackling between the intersecting planes within his depths. “I've given the matter some thought,” he concedes. “There are a few options that might serve as adequate replacements.”

“Go on.” As he begins his winding preamble you pull your pack over to the far workbench, unloading the rolls of fish scale to begin treatment.

“Something native to this region would likely resonate well with the natural ley-lines and geomancy necessary to properly integrate a guardian spirit. A Rock Turtle of sufficient age would be an implacable guardian, if lacking somewhat in the conversational department. Failing that, a predator from the deeper regions of the Brush may be a suitably fearsome defender.”

“Animals?” you ask. “Any reason you prefer that option over a spirit?”

“It will be much simpler to bind an unthinking beast to the task than negotiate the affair with a self-possesed spirit. None of the local beings of suitable power for guardianship would likely be amenable to a sojourn of the permanent kind amongst your people.”
(cont.)
>>
>>44961921

“Other options?”

Amal hums quietly. “We could cast our net wider. Ideally some sort of Avatar could prove a fearsome defender, though I would never suggest we enshrine anything of the sort you've already bound.” You glance toward the Eternal Maw, while Amal seems to bob toward your spear. “Finding an avatar of something positive might prove difficult, but a suitably neutral spirit would be a powerful asset.”

You'll need to consider the choice carefully. If Ayren's notes are accurate, your choice will decide the future of Grisoch's development.

> A rock turtle seems appropriately symbolic.
> You'd feel better with a fearsome predator to guard your home.
> You won't settle. You have rituals to locate an Avatar.
> Cordia really is the best choice for the job.
> Write-in
>>
>>44961921
I knew animals would make a good guardian.
>>
>>44961943
>> A rock turtle seems appropriately symbolic.
>>
>>44961943
> A rock turtle seems appropriately symbolic.
And if it influences the town with its energy maybe we could have working electricity.
>>
>>44961943
Rock Turtle is probably our best bet. It's associated with both defense and minerals, good for guarding our mining town. Still, I worry about the long-term repercussions, will binding an Earth-aligned spirit to the village influence Grisoch to become overspecialized?
>>
>>44962001
Rock turtles are electricity.
>>
>>44961943
>> You won't settle. You have rituals to locate an Avatar.
Part of the idea for a Guardian Spirit is that it could help our co-Totemists with their duties. Animals, that can't speak, doesn't do that.

Still, if we can't get an avatar, Rock Turtles are probably the best bet, fulfilling the primary goal of a spiritual protector role for the village.
>>
>>44962019
Mutant rock turtles are. The base species is rock, thus the name. Even if we bind one of the mutants, there will still probably be Earth influences.
>>
>>44961943
> You won't settle. You have rituals to locate an Avatar.
>>
>>44961943
>A rock turtle seems appropriately symbolic.
I think we should get two. We could use something properly defensive for ourselves.
>>
>>44961943
>You won't settle unless you have to. You have rituals to locate an Avatar.
>A rock turtle seems appropriately symbolic.
The tricky thing about binding a good or neutral Avatar is that, well, they're good or neutral. Up and enslaving some Avatar of Charity or the like to be our guardian would be a major dick move, and there's no guarantee that we'd be able to talk such an entity into the binding willingly.

I say we look for a positive Avatar, negotiate if we can, and if we can't find one we can justify binding than we come back and use a rock turtle.
>>
>>44961921
>>> You won't settle. You have rituals to locate an Avatar.
>>
There's also that flower from the Swamp Mother's court we could ask. Though she just wanted to see and talk with the spirit of the forest...
>>
>>44961943
>> You won't settle. You have rituals to locate an Avatar.
>>
>>44961943
>> A rock turtle seems appropriately symbolic.
beef up the rockturtle so we can speak with him and hes a better guardian, then make him guardian.
>>
>>44961943
>> You won't settle. You have rituals to locate an Avatar.
let's take a look and see what we can find. If nothing suits
> You'd feel better with a fearsome predator to guard your home.
>>
What if we got a mutant rock turtle and used the electric crystal as part of the shrine? Might power him up in an interesting way.
>>
>>44961943

> You won't settle. You have rituals to locate an Avatar.

we go big or we go home. a rock turtle does not an adequate replacement for cordia make.
>>
Did we ever get the elders approval for the guardian spirit idea?
>>
>>44962438
I dont know man, rock turtles have proven themselves extremely powerful thus far.
>>
>>44962473
They probably wouldn't care much. Not like it will get in anyones way.
>>
>>44961943
> You won't settle. You have rituals to locate an Avatar.

Grisoch is not only our home, but also has incredibly important implications on the world as a whole. We can't half-measure this shit.

Let's bind Modi Magni to the village! What could possibly go wrong?
>>
>>44961943
> You won't settle. You have rituals to locate an Avatar.
>>
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>>44962511
Literally everything
>>
I think we should get an avatar, use it to kill a behemoth, and then use it as a guardian. We need all the help we can get.
>>
>>44961943
>You won't settle. You have rituals to locate an Avatar.
>>
Fond as you are of the concept of a Rock Turtle standing guard over the village, you can't afford to take half-measures in its defense. The recent revelations regarding Azeo Sicros and the remnants of Uruhal Olihim only serve to cement that sentiment.

“I have rituals to locate avatars, if need be. It's costly, but we can give it a try.”

Amal pulses. “I remember. The divination Saeri introduced you to, correct? You may want to try it a bit further afield this time. I'd hate for you to go through all of that trouble only to scrape the bottom of the barrel, spiritually speaking.”

It's a decent thought. You could, theoretically, attempt the ritual out by Eluneia, or even further toward the coast in either direction. As Amal brings up suggestions you unroll Ayren's map.

All things considered, you'll likely get better results near Eluneia. It's closer to the main landmass, which means more directions to explore in without hitting water. No matter how valuable the spirit, you're not willing to head out to sea to retrieve it, especially since your last brush with this particular ritual required you to sacrifice your best source of knowledge regarding the dangers therein.

You cross-reference against Amal's shockingly encyclopedic knowledge to determine the best spot.

> According to the map there are old ruins to the southeast, closer to the coast. They could house powerful spirits.
> The plains around Eluneia are an untapped market of potential spirits. You'll try there.
> You don't have time to fly through the mists. You'll perform the ritual here in Grisoch and take what you can get.
> You should get a second opinion. Boand may know more.
> Write-in
>>
>>44962813
> The plains around Eluneia are an untapped market of potential spirits. You'll try there.
is my general inclination. Still, more information is always useful, and Boand's been exploring near Eluneia herself, lately. So first let's.
> You should get a second opinion. Boand may know more.
>>
>>44962813
> The plains around Eluneia are an untapped market of potential spirits. You'll try there.
Do the teleportation thing with Boand
>>
>>44962813
>You should get a second opinion. Boand may know more
We can also take this opportunity to put together that Quick Recall Totem and give it to her, then potentially use it to reach Eluneia right away.

Horray for multitasking!
>>
>>44962813
>You should get a second opinion. Boand may know more.
Ehh. I dont know is it worth whatever knowledgeable shit we will end up having to sacrifice.
>>
>>44962813
> You should get a second opinion. Boand may know more.
> The plains around Eluneia are an untapped market of potential spirits. You'll try there.
Both should be possible at the same time, since Boand's river is there. Furthermore, if the Avatars we find there aren't amenable to the Guardian Spirit idea, we can probably still enlist their help dealing with the two possible behemoths there.
>>
>>44962813
> You should get a second opinion. Boand may know more.

I really don't want to lose another book.
>>
>>44962813
Could we bind Amal to the map and see if he has any insights?
>>
Hey... hey guys... what if we took the stone emperor, and forcibly bound him to the village! What could go wrong?
>>
>>44962813
>> You should get a second opinion. Boand may know more.
>>
>>44963110
Our knighthood fucking with us on top of him not being very powerful.
>>
>>44963110
You want to take a Land Guardian from one biome and bind it as a guardian spirit in another biome? Yeah, that won't end horribly. Definitely won't get both him and Sylvia mad at us.
>>
>>
>>44963845
I'm giving him until an hour from the last post (six minutes, by my clock), and then I'm doing the ritual.
>>
>>44963845
Been a long time since I have seen one of these.
>>
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Rolled 67 (1d100)

>>
Amal floats through the wall of the workshop to gather further research material while you pore over the map in front of you. Your apprentices attend to the workshop around you as you consider the costs and benefits of a trip further abroad. Quinn sharpens your ritual knife. Terra sets to work lighting various candles around the room as the sun dips lower in the horizon. It's a strange household, but it works.

As Terra stokes the fire in the hearth you finally decide that you need more information. You have a spirit for the express purpose of gathering information, after all. You clasp the Whirlpool Pearl in your hand, calling on Boand's attention.

The room around you ripples slightly, shades of blue washing out the remaining colors. You start slightly, loosening your grip on the Pearl. This is new.

The air swims momentarily around you before disgorging Boand. She steps on shapely legs from the center of the turbulence in the air. The now-familiar trails of blue energy follow her limbs as she steps through the Veil and takes a seat beside you. It's only the hazy quality of the world around you that stops you from immediate suspicion. She's not actually here, but this is an enormous step up from the vague mind's eye image she previously used to communicate with you.

“You rang?” she asks sporting her customary mischevious half-smile.

“That river's doing you a world of good, I see.” You scoot over to allow her space on the workbench beside you. “I haven't seen anyone but Sylvia pull a trick like this.”

“It's a little overextension, I admit, but you and I both like to make an entrance.” She flips her hair as she scoots onto the bench beside you. The air is filled with the soft sounds of rushing water this close to her. “What did you need?”
(cont.)
>>
every time.
>>
>>44964084

You put aside her flagrant abuse of newfound power for the time being, showing her your maps. Her eyes narrow slightly as she considers the possibilities.

“Your instincts are sharp as ever,” she says. “The ruins near the coast could potentially hold some excitement for you, but I doubt you'll find anything in the way of a friendly spirit there. I can ask around in the new neighborhood, but from what I already know the best stop would be a ways south-west of Eluneia near the border. There are plenty of old abandoned structures and anomalies in that direction from the previous war-machine that rolled through.”

“War machine?”

“Eluneia's not friendly with their neighbors,” she says with a shrug.

> I'll shoot for the border, then. Can you ferry a totem to the river for me?
> I think I'll take my chances with the coastal ruins. Battlefields sound like a bad place to find pleasant spirits.
> Okay, but back up a moment. What's with the sudden power surge? You're throwing weight like a Land Guardian.
> Write-in
>>
>>44964106
> I'll shoot for the border, then. Can you ferry a totem to the river for me?
>>
>>44964106
>> I'll shoot for the border, then. Can you ferry a totem to the river for me?
I do wonder what these war machines are.
>>
>>44964155
Could be literal or figurative, hard to tell with this setting.
>>
>>44964106
>> I'll shoot for the border, then. Can you ferry a totem to the river for me?
If Boand thinks the ruins won't get us a friendly spirit (and I can see why: they're ruins, the spirits that'll stay there are probably not happy with humans and don't want them back), I'll trust her.
>>
>>44964106
>> Okay, but back up a moment. What's with the sudden power surge? You're throwing weight like a Land Guardian.
>>
>>44964241
Might be a nice place to visit later though.
>>
>>44964106
> I think I'll take my chances with the coastal ruins. Battlefields sound like a bad place to find pleasant spirits.
> Okay, but back up a moment. What's with the sudden power surge? You're throwing weight like a Land Guardian.
>>
>>44964106
>> I'll shoot for the border, then. Can you ferry a totem to the river for me?
>>
>>44964106
> I'll shoot for the border, then. Can you ferry a totem to the river for me?
> Okay, but back up a moment. What's with the sudden power surge? You're throwing weight like a Land Guardian.
>>
>>44964286
Indeed! While we have lots of foci already, we might not want to hone them to more appreciable levels and so the coastal ruins would be a good place to hunt for stronger spirits.

After we get that behemoth's vital spark and initiate Quinn, maybe we can hunt there for spirits to bind with him? After he gets a lot stronger, of course.
>>
>>44964397
Also it could be interesting just to explore the ruins. See what destroyed them, find out if there are any potential threats from that direction, stuff like that.
>>
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You stare at the edges of the map. The kingdom of Eluneia is the border of Ayren's map, a tiny dot at the far southwestern edge. From Boand's calculation you'll need to travel a good deal further to reach their border where the land turns to rolling sands. A new map will probably be in order. You'll stop by the market the next time you're in Eluneia.

“The border it is,” you decide. Boand lets her head rest on one upturned hand, watching you with interest. “Would it be possible for you to ferry something to the banks of the river for me? It would be faster to have you bring a recall totem with you than fly it there myself.”

She nods. “Definitely. It'll take me a little longer than average, given how much pressure a totem of that sort exudes, but I can do it.”

You lean back. The world around you continues behind the veil of rippling blue Boand has dropped in place around you, though your apprentices are apparently oblivious to her presence. You snag her hand as she moves to stand, staring at the bangles of fish-scale that adorn her arms.

“Hold up.” You stand, walking a short circle around her. True to form she cocks her hip coquettishly as you give her the once-over. “What is this? You're throwing around tricks I'd usually reserve for a Land Guardian. Just how big is that river?”

Her half-smile grows into something altogether more mysterious. “It stretches plenty far. Let's say I've been getting cozy with some coastal spirits. I'd hardly call this “Guardian” power, though. Cloaking my presence from mortals is about as basic as spirit-tricks get. I just gave it a little twist.”
(cont.)
>>
>>44964883

“And the physical manifestation?”

“Only partial.” She pushes at the map on the table without effect, her manicured nail passing through the parchment with a ripple of azure. “I'm linked to you, so I can push you around all I like. Anything else, I have to haul my fins out of the river and come visit in person.”

You're surprised to feel a bit of relief at that. You trust Boand, but... “Just a bit of showmanship, then?”

She nods her confirmation. “Nothing more than a fever dream.” There's a flirtatious lilt to the way she trails off, but you're not sure if that isn't just the way her voice sounds now, backed by subtle echoes. She blows you a kiss and saunters across the veil once more. The room quickly bleeds back to normal hues and tones.

“Boss?” Quinn nudges you. “You okay there? You ought to catch some sleep.”

A glance out the window confirms the moon has made its way into the sky.

> You're right. I can deal with this tomorrow.
> I need to take a trip to Azeo Sicros first.
> No time. I need to get started on a totem.
> Just a quick walk first. I'll be back soon.
> Write-in
>>
>>44964905
> You're right. I can deal with this tomorrow.
>>
>>44964905
> I need to take a trip to Azeo Sicros first.
>>
>>44964905
> You're right. I can deal with this tomorrow.
No point in exhausting ourselves.
>>
>>44964905
>> No time. I need to get started on a totem.
Let's get that totem ready, yeah? No more apprentices accidentally the workshop.
>>
>>44964905
> I need to take a trip to Azeo Sicros first.
>>
>>44964905
> I need to take a trip to Azeo Sicros first.
Might as well start work on something to deal with a behemoth/ hone a spirit. I still wanna hone cordia.
>>
>>44964941
That turned out pretty well all things considered.
>>
>>44964905
>I need to take a trip to Azeo Sicros first.
>>
>>44964905
>> I need to take a trip to Azeo Sicros first.
We need to hone things. It seems totally worth it. If we are going to go after and avatar or a behemoth or defending ourselves from the moon people who we've invited to be our neighbors (who dont get along with their neighbors?) then honed spirits are gonna be the way to go.
>>
I really don't get why you guys think being exhausted will be a good idea when doing a very dangerous procedure that can kill our spirits.
>>
>>44965229
Don't worry, they're not going to be our neighbors, just trading partners. We'll still be separated from them by a number of natural barriers that we will control the only reliable path through, invasions are very unlikely. We should still prepare for the worst, of course, but I'm fairly certain we won't need the preparations.
>>
>>44965359
We're not exhausted.
>>
>>44964905
>> I need to take a trip to Azeo Sicros first.
we can work on the totem tomorrow. Let's find out what we should use to kill a god.
>>
>>44964905
>> You're right. I can deal with this tomorrow.
>>
>>44965359
I don't think they're planning on actually doing anything tonight, just consulting with Zahn on what we'd need in order to successfully hunt a Behemoth. Though I still think we should probably save that for the morning.
>>
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Boand should totally introduce us to some nifty coastal spirits. Maybe a giant clam spirit. I bet that'd have awesome defense for our village.

Sea-urchins, clams, squid, octopi, crabs, etc. Sharks would probably be out of our range though.

Pic related, a muthafuckin Zamtrios from MH4.
>>
>>44965622
Didn't we trade our nifty book of sea things to our friend Thane for an okay secret?
>>
>>44965700
yeah, lets not go to the coast.
>>
>>44965700
yep, we traded a book that we would hopefully not need to find an avatar if I remember right.
>>
>>44965700
We did, but Boand might have met a fewkeepers. In case she didn't meet any amicable spirits, a feral or two might still be a good catch.

BTW, I am the TropicAnon in the ask.fm. Glad to be here!
>>
>>44965700
Not to Thane, to a greater spirit of secrets. But that just means we get to discover the sea for ourselves. The General said that he wants to move Pointsmar close enough to the sea to establish a port, so that implies that at least the coastal regions are safe. If we set up good relations in advance with some of the local water spirits we might be able to explore the shallows. I still wouldn't chance it until we're a good bit stronger, though.

>>44965751
The irony is that we probably didn't need the ritual in the first place. If we had just gone to the Mother of the Swamp earlier she would have told us about the Hunger Avatar. Oh well, no use musing over might have beens.
>>
Quinn hovers at your elbow. Even with the bulk that Slayer training and Totemist work has instilled in his frame, he can't help but look slightly matronly in his cooking apron. You clap him on the arm, rising from your seat.

“You're right. I just need to speak with Hesheza before I hit the sack.” You pull your bag onto your shoulder. “I'll be back soon.”

He nods, pulling the apron from his neck. “Alright. I'm going to do my night rounds.”

Your eyebrow shoots up. “You're still doing slayer work? I thought Walther would have cut you off cold when you started working with me.”

He nods. “Oh, he did. I just consider it part of my Totemist duties now. The fact that my evening walks -happen- to coincide with my previous patrol schedule is just a happy coincidence.” He smiles, putting his hands on his hips. “I'm hardly just going to hole up in here, Osyki. I'm an able-bodied young man with a magic mace. It's my duty.”

You feel the corners of your mouth tug upward as he waxes patriotic. “If you say so. Keep a candle burning for me.”

He nods. “Of course. Give Zahn my regards.” The way he says it, you're not sure you should be passing that message along. You suppose you would be irritated too if you had been hogtied in the forge.

Outside your workshop the Portal Stone tears a hole in the cool evening air. You step through, a little steadier on your feet than last time, and ride the revolving platform down to Azeo Sicros.
(cont.)
>>
>>44965951

The vast doors of the tower are open. Your boots echo uncomfortably across the cold marble floor. The room has recovered from the damage you inflicted on it entirely at this point. As always, the Eidolons mark your passage with cold stares.

Zahn meets you at the top of the stairs. As the two of you step into the forge it turns to face you.

> I have need of the Hall of Reflections.
> I need your opinion. I have a behemoth in mind, but no idea of the tools needed to slay it.
> I wanted to learn more about our history.
> Will you teach me how to use the Forge?
> Write-in
>>
>>44965976
> I need your opinion. I have a behemoth in mind, but no idea of the tools needed to slay it.
> Write-in
"It's looking increasingly unlikely that I'll be able to just find Ayren's token. Even if I do, they still pose a threat."
>>
>>44965976
> I have need of the Hall of Reflections.
>>
>>44965976
> I have need of the Hall of Reflections.
>>
>>44965976
>> I need your opinion. I have a behemoth in mind, but no idea of the tools needed to slay it.
>>
>>44965976
> I need your opinion. I have a behemoth in mind, but no idea of the tools needed to slay it.

Also ask him about Guaridan Spirits, see if there's any crucial details Ayren missed.
>>
>>44965976
>> I need your opinion. I have a behemoth in mind, but no idea of the tools needed to slay it.
If we're going to Eluneia, then we should get to preparing for killing a behemoth.
>>
>44965976
>
I need your opinion. I have a begemoth in mind, but no idea of the tools needed to slay it.

Surely, this guy knows how to shank a few?
>>
>>44965976
>[x] Will you teach me how to use the Forge?
>>
I'm so excited for the scene where we tell Modi Magni that we're going to fight the tyrant wyrm, if it ever happens. Is there any creature that he would want to kill MORE than it?
>>
>>44966131
Considering that he literally invented Behemoth slaying? Yes, I think he can be trusted to know a few tricks by now.
>>
>>44966172
He would probably be pretty chuffed if we told him we were going to murder everyone in a city or something.
>>
>>44966131
You have to remember that he's kinda dickish, so you'll most likely have an answer in the likes of...
>yes, give them the pointy end of your spear, repeatedly.
>>
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>>44966131

Shitfuck, I messed up that vote. Accept this pic as my apology: A squid Fal'Cie, which I totally want to see if we ever DO hit the coast.
>>
>>44966499
In fairness he is really old and the last guy he had to talk to shit all over his teachings whenever it suited him.
>>
>>44966537
>going near the water
>in a world that already has godzilla T-Rex's with aura powers on land
>ever
>>
>>44965976
> I have need of the Hall of Reflections.
> I need your opinion. I have a behemoth in mind, but no idea of the tools needed to slay it.
> I wanted to learn more about our history.
>>
>>44966172
>>
Can we agree that next time we do the locating ritual, we just buy a book from Elunia instead of forever losing an irreplaceable piece of knowledge?
>>
>>44966172
Osyki.
>>
>>44966556
I do get the sense that he's actually really happy to see us come to him for advice, he just doesn't know how to express it so he defaults to "cryptic elder". But in reality he's really enjoying having a young totemist to advise again, especially one who actually listens and is willing to be appropriately contrite when they screw up.
>>
>>44966625
Doesn't it actually have to be something worth giving up? Isn't that the whole point?
>>
>>44966172
I think the Tyrant Wyrm is our best option, really. The Allmother Mud seems like some total godmode bullshit, not to mention only appearing every seven years.
>>
>>44966649
Hes actually kinda cool with osyki
>>
>>44966704
Could be a very interesting or important book.
>>
>>44966625

We should write down all the places we hid stuff as a kid instead. It's a secret to everyone.
>>
>>44966710
I don't know. A mysterious smoke cloud that fucks up the land and attracts scavengers doesn't sound that much worse than a supersized T-Rex with muscly arms and aura powers.
>>
>>44966779
I think it has to be a secret to Osyki, not sure though, I need to reread that bit.
>>
>>44966815
I want to fight hyper deviljho though.
>>
>>44966815
Diarca said on his ask that the Tyrant Wyrm was more powerful, but Allmother Mud is a much less straightforward fight and so could be more difficult. Presumably that has to do with it being an entire living landscape rather than a distinct entity, makes it harder to find any vitals to strike at. Also, it can spawn its own reinforcements, making it able to swarm and overwhelm invaders.
>>
>>44966815
You say that now, but it's pretty much an aura-using Deviljho. Modi is going to have a justifiable murderboner for that one. Deviljho are real pieces of work.
>>
Is the Tyrant Wrym a giant terrifying deathclaw?
>>
>>44966822
>"I see. In that case, might I suggest burying some parcel of knowledge? Something people are unlikely to know, but likely to be curious of. Perhaps something related to your profession would suffice. Some important tome or note, entombed in the earth, never to see the light of day. Such a thing might, in fact, suffice."
Guess not. Maybe we could write down the deal we made with the lord restrained.
>>
>>44966976
T-rex with arms and lodes of magic
>>
>>44966868
>>44966928
I dont think I ever played a monster hunter with deviljho in it but I am pretty sure one of those with the ability to paralyze you by looking at you would be rough stuff.
>>44966896
A bunch of scrub monsters are probably easier to deal with than a super sayian dinosaur.
>>
Yo Diarca, did you work on that omake thing from your ask?
>>
>>44966976
We've been comparing it to a Deviljho with an aura that pretty much screws you over and huge claw-arms. For reference, this is a Deviljho.
>>
>>44966976
It was described last thread. It's a T-Rex with muscular clawed arms more like a therizinosaurus, 120 meters tall at the shoulder (for reference, Godzilla is 110 meters tall at the tip of his head, so this thing is considerably bigger), surrounded by an aura that crushes the wills of anyone in the immediate area and negates energy attacks directed at it.
>>
Did somebody bind Diarca?
>>
>>44967062
We just go giant mode with modi, climb on its head and stab the shit out of it.
We do need to get something that stabs good tho. Like, real good.
>>
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First and foremost, you bow. You're well aware that the pall of Ayren's previous misconduct still hangs over your head whenever you approach Zahn. You don't know how many generations back the Totemist legacy spans, nor how many great deeds the spirit before you has to claim. You only know that the best way to find aid when you require it is to treat your allies with the respect they deserve. Zahn inclines its mask in response. No words are uttered. It seems to be awaiting your request.

“I come to you seeking counsel,” you begin. “It seems increasingly unlikely that I will be able to locate the vital spark Ayren used to initiate me in a timely manner, and I am unwilling to put my apprentices' development on hold when practicioners of our art are so few and far between. I have two beasts in mind as likely candidates for the hunt, but no idea of how to even begin going about slaying such terrifying beings. I doubt I have the tools necessary to face them, and I'll not endanger the allies I bring to the hunt with my by going in ill-prepared.”

Zahn's cloak of ebon feathers ruffles for a moment. You can't get a read off of the spirit's featureless mask.

“You assume correctly,” Zahn tells you. “At the present time you lack the capacity to face even the faded strength of Uruhal Olihim. You must first commit yourself to the task of slaying -one- monster. Preparing for both will only make you weak by half-measures. If you are weak, you will die.”
(cont.)
>>
>>44967059
dem teeth.
>>
>>44967122

The matter of fact statement sets you back on your heels.

“No man can ever possess the strength and guile to face the hordes of the World's Grave en masse. You must destroy them one by one.”

You chew your lip. You didn't expect to be confronted with this choice so soon. Maybe it's for the best, though. With a path set before you, you can begin to take the steps necessary to achieve victory. The Tyrant Wyrm is, at least, a known foe, though what you know of it is considerably more terrifying than the vague warnings against pursuing the Allmother Mud.

It's time to make a choice.

> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
> Tell Hesheza Zahn of the Allmother Mud, the unknowable calamity that is the Genesis Crawler.
> You can't make this choice just yet. Tell Hesheza that you need more time to consider.
> Write-in
>>
>>44967149
> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
>>
>>44967149
>> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
>>
>>44967149
> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
>>
>>44967149
> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
>>
>>44967149
> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
>>
>>44967149
>Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
>>
>>44967149
> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
>>
>>44967131
Why does he have teeth on his chin?
>>
>>44967149

>Tell Hesheza Zahn of the Yrant Wyrm, the terrible all-devouring Saurian King.

Time for Savage Deviljho!
>>
>>44967232
I have no idea, I've never played monster hunter sadly.
>>
>>44967232
So that when he's too angry to coordinate himself into biting properly he can just smash his face into you and cut you that way.
>>
>>44967232

Not teeth, just spikes.
Weirder shit has happened in Monster Hunter.
>>
>>44967267
Like super sayian baboons.
>>
>>44967149
>> Tell Hesheza Zahn of the Tyrant Wyrm, the terrible all-devouring Saurian King.
We get Modi bonuses against it, so naturally we're going against this.

Also, I'd prefer lots of reliable allies to watch our backs for any of the Allmother's progeny. And we don't really have that. (I count Saeri and Tybalt, maybe, and those are the only people Osyki knows and has a hope of going against a behemoth.)
>>
>>44967281
Or the frogshark that guy posted earlier
>>
>>44967267
Or Gogmazios, who secretes and breathes exploding tar. Not some sort of gooey blood or something, actual flammable tar. It eats gunpowder.
>>
>>44967336
Or that rubbery motherfucker that flash bangs you with his face.
>>
Pic motherfucking related.
>>
>>44967364
Or the sponge/dolphin/lion.

Oh, and I forgot to mention that Gog has a giant dragon-slaying spike embedded in his back like a turret, is about the height of a skyscraper, and is probably a few hundred years old.
>>
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So, I made a quick mockup in Paint of the relative scale between the Tyrant Wyrm and Osyki. See that tiny little rectangle by its foot that you can barely notice? That's us.
>>
I wonder if pieces of the Tyrant wyrm would help the Iron tyrant generate power for his city, thus helping him prevent all that corruption he's causing.
Maybe we can slowly purify him and somehow spin that as fulfilling the conditions of the lord restrained's deal.
>>
>>44967415
Nigga, Royal Ludroth still ain't as weird as Gigginox. Sweet jibus chreest, Gigginox are /d/eep-end fetish fuel.
>>
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>>44967415
This motherfucker is probably the strangest though.
>>
>>44967511
Oh, how did I forget Giggi. It really is /d/ embodied in a monster.

Also his predecessor, the electric lamprey/phallus, Khezu.

Monster Hunter is a strange series.
>>
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>>44967484
Still better than fighting this.
>>
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>>44967484
And this is us with Modi in golem mode.
What's the problem?
>>
>>44967651
All mother mud is probably a big slug or worm or something. Would explain why the ground behind it is so fertile.
>>
>>44967671
It was less to point out a problem and more to provide a visual reference, make it easier for people to imagine the scale of the opponent we're going to fight. It's the biggest thing we've ever faced, I thought pictures would help make the fight more interesting to envision.
>>
Better the devil you know than the devil you don't.

You tell Hesheza Zahn of the Tyrant Wyrm, the all-devouring maw, whose eyes can kill with the merest glance and whose hunger can never be sated. Zahn listens quietly as you speak of the research you've gathered thus far—the Wyrm's most recently sighted whereabouts, the pressure its aura of killing intents produces, the ineffectuality of supernatural assault against it. It is a colossus of pure killing power, a finely tuned death-dealing engine which forces any who would out-range it or assault it with eldritch forces to meet it on its own terms in brutal physical combat.

Zahn nods. “I am familiar with the beast. In the time before time I bathed in the blood of its progenitor and carved spears from her talons. The child is likely even more dangerous, to have escaped the sealing and survived to this day.” It sweeps its cloak, motioning for you to follow as it ascends the narrow catwalks that ring the Forge. “Many beasts of the World's Grave consume without end, but none to this scale.”

You nod. “I can't imagine how I would even confront something of that size. Especially without an option to attack from afar.”

Zahn shakes its head. “The foremost mistake one can make when confronting a child of the World's Grave is to meet it on the field of battle on equal terms. You said it yourself—the Wyrm is a finely tuned killing machine that has survived for years unknown. A head-on assault is suicidal.”

“Then what are my options?”

“You have two,” Zahn tells you. You have ascended quite a ways at this point. The two of you stand level with the point of the pulsing heart-crystal of the forge. The air is sweltering at this altitude. “You may either pierce the aura of murderous intent that shields it from unorthodox assault, or you may deprive it of resources for long enough that its strength dims.”
(cont.)
>>
>>44967759

Neither sounds particularly realistic. “I don't imagine that I could herd a Saurian the size of a castle with much success.” You lean against the railing. “And I don't know how I would go about penetrating its aura if it fends off supernatural powers by default.”

Zahn shakes its head. “No. I did not say either path would be easy.”

You blow a stray lock of hair from your face. You don't much relish the idea of hunting a Behemoth for long enough to starve it out, though you have no idea what kind of potence would be necessary to overwhelm its primary ability either.

“And I don't suppose I can pursue both options.”

Zahn shakes its head.

> I'll starve the beast and strike when it's weak.
> I'll find a way to penetrate the monster's aura.
>>
>>44967785
> I'll find a way to penetrate the monster's aura.
>>
>>44967785
> I'll starve the beast and strike when it's weak.
>>
>>44967785
> I'll starve the beast and strike when it's weak.
>>
>>44967785
>> I'll find a way to penetrate the monster's aura.
>>
>>44967785
>I'll find a way to penetrate the monster's aura.
>>
>>44967785
> I'll find a way to penetrate the monster's aura.

This seems to be the more easily done of the two, though still insane
>>
>>44967785
>I'll find a way to penetrate the monster's aura.
seems more feasible.
>>
>>44967785
> I'll find a way to penetrate the monster's aura.
Starving it seems implausible. How are we supposed to chase away/burn everything in a huge radius around it or corral the thing if we manage to do so?
>>
>>44967785
>> I'll find a way to penetrate the monster's aura.
Starving it means herding it, and that requires time we don't really have.
>>
We should probably look into Spiritual Auras. Maybe Ayren got curious and took notes on it? I'll bet there's a totem for withstanding the pressure.
>>
>>44968057
A totem is not going to suffice.
>>
>>44967954
Void elementalism+hunger avatar.
Just have to eat shit faster than it.
>>
>>44967954
We drive it north of the Ikrins. Trap it in the wastes that Pointsmar left behind.
>>
>>44968087
Maybe not completely, but everything we can get our hands on to help us is a good thing to have.
>>
>>44968129
... can we eat it's aura in order to penetrate it?
>>
>>44968155
How do we do that when the damn thing is bigger than godzilla?
>>
>>44968189
Maybe?
What if we combine our avatar of hunger with Modi?
>>
>>44968155
That's way too fucking close to the village.
>>
>>44968129
You. I like the way you think!

But let's be extremely careful about void-stuff.

>>44968189
Let's feed the hunger!
>>
>>44968211
I'm thinking we play bait. Osyki might not have a lot of spiritual power compared to this thing's needs, but he does have a much higher density of energy than most of its fare. He's like the Behemoth version of candy, not too nutritious but it would be so satisfying to just chomp it up. So we lure it north, get it lost in the wastes well beyond the mountains so there's little risk of it coming back over them and hitting Grisoch or Pointsmar, and leave it there to starve. In the low-energy environment of the wastelands it would go hungry much faster than normal.

>>44968243
The Ikrins are a vast mountain range, there's plenty of room for us to take it across them without it getting anywhere near the village.
>>
Honestly, both the behemoths sound way tougher than the one Ayren fought in the intermission.
>>
>>44968315
Not entirely sure sure that spirits around the ikrin range would be nice to us if we brought a titanic Soul-eating t-rex to their homes. Not to mention HOW we get it there either...
>>
>>44968315
How do you get something that size lost? It just has to stick its head up and it can see for miles around it. Not to mention out running it would be basically impossible. They reckon a T. Rex could reach 18 miles an hour walking and they were like a tenth of the size.
>>
What if we dug a really big hole and dropped it there?
>>
>>44968393
Good point, we'd need to keep it from eating anything along the way. Guess it wouldn't work, then. Too bad. The wastes really are the perfect containment zone for dangerous things, the problem is getting them there.
>>
>>44967785
>> I'll starve the beast and strike when it's weak
>>
>>44968461
It would eat it's way out
>>
>>44968459
I was thinking we'd take it all the way to the other side of the peninsula. As for outrunning, I'm pretty sure we could do it on the short term, we've got a lot of mobility augments, but you're probably right we couldn't keep it up for long enough. Damn.
>>
You know, if we voided the area of air we could probably kill him through the pressure gradient alone. Granted there is absolutely no way this wouldn't cause catastrophic environmental damage and kill any and all spirits in the way, and quite a few around it. Its also almost guarenteed to literally cause our eyes to burst out of our head before we violently implode from the pressure.
>>
Alternatively we could fight it via the Godzilla Effect. We bait it into a fight with another stronger or equally strong entity and let nature do the rest, whichever wins, or retreats and is weak enough to kill, becomes our target.
>>
I wonder what would hapoen if we bound 4th or hunger to a fruit...and dropped a piece of it into the Wyrm?
>>
>>44968558
Draw it near mudfucker, let it eat her.
It then becomes super sayian 2 deviljho
>>
>>44968560
>hunger to a fruit...and dropped a piece of it into the Wyrm
You'd make it even hungrier.
>>
>>44968558
The fight would destroy literally everything.
>>
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>>44968560
>>
>>44968560
That... thats actually a decent idea, and opens up a few others, like if we used the void bottle to drag its intestines into the screaming abyss, or the hunger avatar to consume it from the inside.

Seriously I don't care how powerful you are, the sudden loss of all of your internal organs should at least put a damper in your day.

>>44968600
Eh, you can't make an omelette without cracking a few eggs, and we're trying to make a really big fucking omelette.
>>
>>44968560
We should bind the rock turtle to a piece of fruit.
>>
>>44968624
They could destroy the whole area around Grisoch.
>>
>>44968624
I think you'd end up ruining the pan, in that analogy.
>>
>>44968624
You'd have to suck a whole lot of its aura before you reach the intestines. Also, his intestines are fucking huge, it'd take a while to suck them out, let alone reach them.
>>
>>44968714
And killing the cook.
>>
>>44968624
You just made me think we should try binding things to eggs.
>>
>>44968624
>Void bottle vs. MegaDeviljho
>tfw 4th NTRs the kill from Modi
>>
>>44968728
Also, we're trying to starve this thing, not pierce its defenses. What we need to focus on is ways to keep it busy and wasting energy, not ways to kill it outright.
>>
>>44968770
I don't think we can bind anything to an egg.

We should try a bed, though. The chair worked pretty well.
>>
>>44968791
I believe the vote is actually leaning towards killing it outright.
Because that seems easier than attempting to starve godzilla.
>>
>>44968845
Seeds have been confirmed to be possible, though I doubt a fertilized egg would be. An unfertilized egg on the other hand might work, but it wouldn't carry the same concepts as a fertilized one.
>>
HOLY SHIT GUYS! We should use 4th's key binding and LOCK the Tyrant!
>>
>>44968862
Oh, you're right, my apologies. I lost track of the voting. Right then, everyone, ignore me like the crazy person I am.
>>
>>44968845
I mean an unfertilized egg like you'd have at breakfast. they're less alive than a fruit, or seed. after all.

>>44968908
That would also prevent us from hurting it.
>>
>>44968908
That might not work, his aura would probably crush the locking effect. And even if it did work he'd then be invulnerable. But if we used Cordia to shape earth around his legs and then locked the earthen manacles...
>>
Whatever route we choose, the Maw and the Control Rod will be incredibly useful here. We should experiment with them more.
>>
>>44968936
Actually, this is getting to an interesting series of ideas, especially after having read a specific web novel.

What if we used that key to bind a ball of yarn. You could clothesline the thing hard enough to cut it in half. This concept is stolen
>>
>>44968936
It would allow us to take breaks from the fight, and build traps around it.
>>
>>44968961
>But if we used Cordia to shape earth around his legs
Keep in mind just how fucking big this thing is. >>44967484
We'd need to be back at the canyon to do that, I think.
>>
>>44968961
Good luck trying to hold something like that in place with rocks.
>>
>>44968976
Yeah, that's one Behemoth I don't want to even think about fighting.
>>
>>44968976
Worm?
>>
>>44968980
The trick is to pull a road runner and jump on a tree before locking it, leaving the tyrant to run into the tree and break bones on impact.
>>
>>44968976
This is a good idea. I wonder if we could manage to drape it in something and then lock that too in order to trap it and starve it to death.
>>
>>44968976
that might just work, we could certainly use it to create barriers. or a trip line like you suggested.
though it would have to be a dam big barrier.
>>
>>44967232
Probably it just grows new teeth so quickly that they started getting compacted downwards. Deviljho ain't nothing to be fucked with.

It literally has such a stupid fast metabolism that it's normal body temperature is at boiling point, and it never, ever stops being hungry.
>>
>>44969016
Nigger what trees are there that would stand up to this fucker?
>>
>>44969005
Yes.

It was okay, I feel people on 4chan have over hyped it a bit, it definitely started to drag out and decline in quality towards the end.
>>
>>44969025
Being totally frozen probably prevents it from using energy.
>>
>>44969059
Ones that have been magically locked in place to be physically unable to be moved by anything.
>>
>>44967484
square cube law

SQUARE CUBE LAW
>>
>>44969103
It would probably just step over them. Or stub its toe.
>>
>>44969118
M
A
G
I
C
>>
>>44969118
Yes, what of it? The Tyrant Wyrm is magical, that gives it a pass to ignore the square cube law.
>>
>>44969118
It eats fucking magic. The laws of square cubes hold no sway here.
>>
>>44969118
Magic monster that eats everything and kills through spiritual presence.
Probably ate the square cube law when it tried to apply itself.
>>
So we agree that the statis key is our best weapon here?
Let's suggest it to Zahn.
>>
>>44969190
It definitely has the potential to be a very useful tool.
>>
>>44969131
Not if it was trying to eat a certain insane totemist.

Hey guys, bad idea here! What if we locked a series of fuck huge boulders in the air and baited him beneath them as we dropped them from above. We recreate the turtle trap with even better methods. We'd just need someone capable of baiting it while we did this.

With enough altitude gravity should do our job for us.
>>
>>44969249
We'd have to get fuck huge boulders in the air first.
And somehow get to them while they're in the air and lock them.
And be able to lock more than one thing at a time.
>>
>>44969249
The obvious question to ask here is how do you get said fuck huge boulders higher than 120 meters in the air in the first place?
>>
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For a moment, I wondered if wecould bind Hunger or 4th to a bomb, but then I realized that would be a terrible idea. We aren't ready for that kind of power...or consequence.

pic related.
>>
When we do the ritual to find the avatar, we should do one for fourth as well to find his missing pieces.
Though now that we plan on using the key to fight the wyrm, it might not be such a good idea, since evolving spirits changes their bindings.
>>
>>44969243
Its hilariously situational but its god mode if you can force those situations.

We could always use it to create immovable rods as well, or if we want to figure out how to do it, we could create Truly Immovable Rods and fuck shit up for everyone.

>>44969302
Very carefully We could blow up a mountain, trigger a volcano eruption, use locked fuck huge boulders to leap frog it up, etc.
>>
>>44969249
Behemoths are semi-intelligent. It'd probably notice the floating rocks.
>>
>>44969342
I'd say now if we could do either of those first two things it would be far easier to just use those on it rather than setting up a situation that would allow us to reach what? One rock?
>>
>>44969314
I think binding certain spirits to a bomb is potentially asking for trouble. just because you could kill yourself more easily than most things just by testing them.

>>44969342
Imagine if the key locked things relative to their position in the universe, not the world.
Lock a boulder, it rapidly pushes through to the other side of the planet. one year later collides at the speed of orbit.
>>
>>44969448
Correction, it would never bee seen again, what with galaxies rotating and the universe expanding.
assuming that the universe functions like that in this setting.
I made a stupid.
>>
>>44969477
>>44969448
The world could be static.
>>
Oh man, if Modi impales the Wyrm, and we lock modi.....
I'm getting flashbacks to the way Magneto used the coin in X-men First Class...
>>
>>44969505
That would be why I added, "assuming the universe functions like that."
I needed to cover all my bases.
>>
>>44969550
we would definitely need cloudwalkers stride to retrieve him, but it could work. might want to use a mundane spear instead though.
>>
Though it would be preferable to a direct assault, there's no feasible way you can imagine to herd a monster that size in any direction, let alone away from food for long enough to weaken it.

“I'll find a way to pierce its aura,” you tell Zahn. “We can't leave something this potentially catastrophic to chance. The potential for casualty with the other option is too high for me to accept.”

Zahn lets out a rasping chuckle. “Foolish,” it tells you. “Focusing on the lives of others in a situation like this. You must be a Totemist after all.”

It turns to face the heart of the forge. You follow suit, staring out at the crystal.

“Its aura aside, it will take a superlative weapon to pierce the hide of the beast. Nothing forged in mortal hands has any hope of piercing the barest inch of that monster's flesh.”

You raise an eyebrow, waiting.

“Fortunately, you've seen reason enough to come to the Forge. Mortal hands are less of a concern here than elsewhere.”

You chuckle. It's been a while since he had a chance to grandstand, clearly. “So you'll teach me how to work the forge?”

“In time.” Zahn hovers away from the catwalker, approaching the pulsing heart. “Time that you don't have now. Consider the tools at your disposal carefully. Your allies—the spirits whom you have bound and contracted with—will be your only means of survival. Use them not wantonly. Remember that this being is capable of devouring a god as easily as a man.”

You heft your pack. You've got a few ideas brewing.

“You'll want to attack from well outside the beast's reach. If it cannot see you, it cannot slay you with a thought. Fearsome though it is, it is still limited by its senses.”

“I'll need a hell of a bow for that.”

Zahn nods. “You will. And, to borrow the vernacular, a hell of an arrow as well.”
(cont.)
>>
>>44969628

“Can I leave that to you?”

Zahn shakes its head. “In part. I lack for raw materials. Bring to me potent matter from the world beyond, stuff rich in spiritual potency, and I will craft for you the tools to wage war on those that would devour life itself.”

You pull the lightning crystal you retrieved from the lake from your bag. “Something like this?”

Zahn returns to the catwalk, looking over the gem appraisingly. “It is a start,” it tells you. A cloud of feathers lifts the jewel from your grasp. “Curious.”

“The Ikrins have a wealth of crystal such as that. Could we use them?”

“Perhaps. It depends entirely on how much energy they can contain without shattering.”

“What can I do for now?” You still feel directionless, though somewhat comforted by Zahn's agreement to aid you.

“Strengthen your bond with your allies, material and otherwise. Sharpen those tools which you believe may afford you a chance to succeed at your chosen path.”

> In that case, I have need of the Hall of Reflections.
>> I need to Hone the Avatar of Hunger.
>> I need to Hone another spirit.
>> I need to Hone Modi Magni.
> Understood. I will return tomorrow to begin.
> Very well. Before I go, I had another question. (Write-in)
> Write-in
>>
>>44969611
We'd need something capableof going through the Wyrm, and stick it in place. Modi seems the best fit, since its shape can change....
>>
>>44969657
>>> I need to Hone Modi Magni.
LETS DO IT
>>
>>44969657
How about we just hone everyone strong over the next few days?
>>
>>44969657
>> I need to Hone the Avatar of Hunger.
>>
>>44969657
>I need to Hone the Avatar of Hunger.
and or
> I need to Hone Modi Magni.
>>
>>44969657
>>> I need to Hone the Avatar of Hunger.

Are you insane anon! We have full control of the hunger avatar, we know nothing about modi, and our master would've honed him if he felt it was a good idea.

I'm getting flashbacks to that pathfinder story where some greedy merchant used a bunch of iron golems filled with void to destroy the entire fucking planet so he could become a god
>>
>>44969657
>>I need to Hone another spirit.

4th. If not him, Hunger.
>>
>>44969657
> In that case, I have need of the Hall of Reflections.
>> I need to Hone the Avatar of Hunger.
>>
>>44969735
We have shit to do.
>>
>>44969781
I'd rather not mess with fourth, so we don't lock ourselves out of the statis key.
>>
>>44969657
God, I don't know, Avatar of hunger seems to be the perfect thing to deal with this beast. But Modi Magni LIVES for killing greedy beasts like him.
>>
>>44969804
Yeah, killing a giant fucking monster that threatens fucking everything we know.
>>
>>44969657
>> I need to Hone Modi Magni.
hell yeah. this guy is the most important tool for this mission.
>>
>>44969781
I'm too scared of fourth, even more than I am of modi, and I feel like he may not be the lesser of two evils in this case what with the prophecy and such.
>>
>>44969841
>>44969760
We should do both, if we can.
>>
>>44969657
>>> I need to Hone the Avatar of Hunger.
Maybe it will make him easier to use?
>>
>>44969657
>> I need to Hone Modi Magni.
>>
>>44969657
>>44969841

Wait never mind, if we are close enough to use Modi, Then we are already dead.

> I need to Hone the Avatar of Hunger.

...

Unless we can use MODI as the Arrow. He'd be one hell of one.
>>
>>44969657
>I need to Hone the Avatar of Hunger.
>>
>>44969657
> Understood. I will return tomorrow to begin.
Let's not rush this.
>>
>>44969657
> I need to Hone Cordia.
I don't get why nobody is voting for this
>>
>>44969951
We aint got time not to rush.
>>44969982
She isnt as strong?
>>
Wait. Wait wait wait. WAIT! Anons, the mines in the Ikrins! We know shit's down there that is hugely powerful, so why not check it out? It might lead to seriously awesome loots!

Maybe even good enough to make Hesheza Zahn a bitchin arrow!
>>
>>44969931
Yeah Modi seems like he'd be a good arrow. Already kinda arrow shaped anyway. Was thinking we'd need a balista instead of a bow too
>>
>>44970025
Last time we tried we got struck by lightening and collapsed the shaft.
>>
>>44969664
we could try to shape a giga-spear and lock it in place or we could get a spirit of the land to help us by make a giant fucking crossbow or a tiger-trap
>>
>>44969996
She will be once she's honed. Amal's power was boosted a ridiculous amount. Plus we can use her to find powerful gems more easily, making the weapon come together more quickly.
>>
Have all of you forgotten why we don't unbind modi from the spear!?
>>
>>44969657
>> I need to Hone another spirit.
Cordia. Best girl needs best powerups.
>>
>>44970049
No matter what way you look at it hunger and modi are already stronger than her so making them even stronger again would get us even stronger results.
>>
>>44970118
Did you just ignore the whole gem thing?
>>
>>44970134
We can ask stone mole man about gems.
>>
Am I the only one thinking that maybe this Wyrm swallowed one of the other pieces like 4th? It...kinda makes sense.
>>
>>44970168
Whatever man. We still need to hone her sometime. There's literally no reason not to.
>>
>>44970182
Probably dead now if he did.
>>
>>44970118
Actually, that might be a problem. Ayren's notes say that it's possible to Hone a spirit in between power levels five and twelve. While we don't know what those levels are defined by, Amal falls within them, and he's pretty weak. Something as strong as an Avatar might be too powerful to work with.
>>
>>44969657
>>> I need to Hone the Avatar of Hunger.
or
>Cordia
>>
>>44970239
I did say earlier we should hone everything strong. Start with the strongest though.
>>44970258
Only one way to find out. Or we could just ask zahn.
>>
>>44970043
Because we rolled like a bitch.
>>
We really shouldn't hone Modi, I don't want it getting too strong for whatever kind of binding it was bound with or whatever.
Just, let's not mess around with him.
>>
>>44970347
I don't really think he can do shit as long as he stays in the spear
>>
>>44970043
We should go take another look at it, see if we can get it useable again. It's better than wandering around, hoping to stumble upon some.
>>
>>44970347
Seconded. His current setup is designed around containment. Messing with him, his focus, or the spear risks damaging or breaking that setup.
>>
>>44969657
> Understood. I will return tomorrow to, Hone the Avatar of Hunger.
>>
Alright, I have a plan.

But first, lets outline what we need.

THE SPEAR: A way to slay the Tyrant King
THE SHIELD: A way to survive the attack we make.

Modi Magni would be an excellent spear for many reasons but our inability to safely unbind him for new purposes makes his use too troublesome.

Ideally we want to hit from range and strike decisively in one go. These are the tools is suggest.

SPIRITS
- 4th
- Cordia
- Siren
- The Maw

WEAPON
- Bow

---Option 1---
By double binding Cordia and the Siren to gloves we can draw magma from the earth in preparation for our assault.
Next we double bind Cordia and Siren to the bow. We've never done this before but based on their solo bindings we would be likely to get an ability that can use the magma from the first stage to enhance the attack.

Pros: Extreme heat ray we can keep up for as long as we need to given the right preparations
Cons; We don't currently have a way to survive the heat requirements.
I was gonna go through some more but you get the idea. 4th has powerful ranged abilities form the bow, and the Maw has an interesting effect (that might be nulified) of the attack becoming stronger the longer the attack is in flight. If that effect is not nullified we could have some serious damage on our hands.

Either way, I suggest honing Cordia and the Siren and getting a stronger ranged weapon, preferably one that can take advantage of our physical strength bindings.
>>
>>44971038
We should test out a shield with 4th
>>
You set your pack down on the railing. A panoply of gleaming artifacts shine back at you as you lift the flap of the leather back. A host of allies in all shapes and sizes. You can't help but smile as you reach into the bag and withdraw the Eternal Maw. Even something as terrible as the Avatar of Hunger can be put to a greater purpose.

“In that case, I have need of the Hall of Reflection. I can't waste any time. The Avatar of Hunger will need to become quite strong to have a hope of destroying the likes of a Behemoth.”

Zahn leers at you from the heat haze surrounding the Forge's heart. Piercing eyes like stars fix you to your spot.

“Are you quite sure about that?” it asks. “I'll only tell you once more—the Hall of Reflections is no toy. You could lose your way for quite some time. That spirit may be strong enough to overwhelm you completely.”

You grit your teeth, staring into the howling spirit-fire laced void of the Eternal Maw. The thin glove of force containing the vortex seems suddenly fragile in your grasp, a spun-sugar shell made to contain all the madness of a ravening beast.

What choice do you have, though?

“I'm sure.” You break eye contact with the Maw to stare at Zahn resolutely. “You said it yourself. I can't take half-measures.”

Zahn nods. “I will prepare the key.” It sounds almost pleased. “Attend to the Hall when you are ready.”

It drifts downward through the rising plumes of smoke. The Maw is, as always, horrifically cold in your grasp.

No half-measures. You squeeze the orb tight in your fist, steeling your resolve. You have too much to lose to run away from this now.

–-
>>
Have we messed around with binding 4th into armor? Maybe that would stop the aura?
>>
>>44971145
Great. Just us and an endless howling void, with none of our totems to protect us.
>>
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>>44971145

The Hall of Reflection is, as always, much longer on the way out than in. The Avatar's portal is unmistakable; A rough oval portal of gnawed bone and seething spirit-fire is set into the wall to your right. The doorway itself is little more than a howling void, a Maw writ large onto the world before you. A thin key resplendent with actual fangs as the teeth sits perched precariously against the force-glass.

You grit your teeth and push.


The barrier keeping the void at bay melts away with a whimper. You are lifted bodily from the Hall, hurled without warning into that infinite abyss.

–-

Empty.

All around and within, a hollow feeling. Brittle, broken teeth snag against a blackened pulp of flesh and dripping marrow. A long streak of gore drips through the cold nothing around you.

The Hunger stares at you, eyes burning with horrific need. It moves in unnatural stop-motion, flowing without movement from one meal to the next.

It's difficult to focus here. Your fingers are numb and your head swims. Gaining a keen sense of your surroundings is impossible, though the sweet copper stench of ripe gore is your everpresent companion.

The Hunger stalks closer on all fours. It seems more solid here, more itself. It moves like a predator, not the howling savage you fought in the bowels of the Basilisk Wyrm. It circles you with terrible intent. Burning eyes threaten to core your soul from your body.

> The Hall of Reflections: Famine's Rest!
> Roll 1d100 to redirect the Avatar's attention!
>>
Rolled 50 (1d100)

>>44971218
Here goes
>>
Rolled 41 (1d100)

>>44971218
>>
Rolled 68 (1d100)

>>44971218
>>
Rolled 31 (1d100)

>>44971218
Ahhh
>>
Rolled 13 (1d100)

>>44971218
game over man! game over!
>>
>>44971263
Thats not a bad roll right?
r-right?
>>
Rolled 73 (1d100)

>>44971218
>Try and talk it down with promises of great food in the form of a behemoth.
>>
Rolled 100 (1d100)

>>44971218
RIP us.
>>
>>44971384
ay lmao
>>
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>>44971384
You're a little late, Anon.
>>
I gotta go to work. Don't forget to mention that the spirit might get to snack on juicy Behemoth streak....if it behaves.
>>
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>>44971384
>>
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>>44971411
>>44971413
>>44971449
I'm giggling like a schoolgirl at my timing.
>>
>>44971218
MAYBE you guys should have worked on talking with this guy first?

Like we honed a very weak spirit that also happens to be our closest friend, but we leaped right towards one we're too terrified to double-bind because we think it might eat the other spirit? I know we can't wait, but c'mon.
>>
Your skin crawls as the Avatar makes slowly, purposeful circles around you. Vague impressions leak from the beast, memetic infections that worm their way past your defenses. Some crunches and cracks between your molars. A cry cut short by a gush of warm, sweet blood that slides past your teeth and down your throat. The feeling of claws sinking into your chest, flesh sliding exquisitely apart, your ribs giving way under the terrible vice-like pressure to reveal the glistening, succulent morsels beneath,

You nearly stagger. The Avatar's eyes rise a fraction of an inch. It freezes, watching you for weakness. The barest hint of a chance to devour you, body and soul.

All things considered, you suppose it's good training for the path you've just committed yourself to. You swallow the rising tide of bile in your throat, staring back at the Avatar.

Two can play at this game. You focus your will into a point, drawing on (already flagging) reserves to shake the haze from your eyes the fog from your mind.

Terrible teeth like a wall of bloodied greatswords. A reptilian eye of greater depth than any cold void the Avatar could ever dream. Choking, gasping, lungs burning, refusing to function, refusing to do anything but lay down and

just

die.

You force these thoughts outward as a hail of arrows. The Avatar devours them greedily, eyes burning with terrible red flame as it does. It sups greedily at first, drinking deep of your mental energy as happily as it would your last arterial spurts, but you can see the Avatar's razor-focused attention beginning to wane as it realizes that you aren't feeding it fear of itself.

A larger predator. A greater hunger. How could this be?

You can feel the creature before you grapple with the concept. Rail against it. The void grows icy, tendrils of hemoglobin-slick rime creeping across your form.

> The Hall of Reflection: Famine's Rest.
> Roll 1d100 to impress images of your foe on the Avatar of Hunger!
>>
Rolled 40 (1d100)

>>44971785
DICE
>>
Rolled 48 (1d100)

>>44971785
>>
Rolled 37 (1d100)

>>44971785
Help us kill this beast. Prove that you are the greater predator.
>>
Rolled 51 (1d100)

>>44971785
>>
Rolled 48 (1d100)

>>44971785
>>
Rolled 38 (1d100)

>>44971785
>>
>>44971831
Damnit, conveying fear is hard.

Also is there an escape button?
>>
Rolled 57 (1d100)

>>44971785
yadda yadda big guts rip and tear etc etc
>>
>>44971827
>>44971831
>>44971851
Yeah, we're going to get eaten. Why did people vote for this, again?
>>
>>44971827
>>44971831
>>44971851
>>44971856
>>44971857
>>44971867
wow.
>>
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time to die I guess.
>>
>>44971890
We've got another roll or two.
>>
>>44971831
these rolls... this is going to be Fun
>>
>>44971890
Because the only other real option was Modi. Who is not, I am very aware, actually bound by us.
>>
>>44971890
Gamble and win. Could get fucked up on any of these.
>>
Quick, someone make fanart so we get bonus points!
>>
>>44971933
And unlike hunger who is just hungry and wants to eat Modi actively enjoys killing humans.
>>
Rolled 9 (1d100)

>>44971785

These dice, we don't have a boost laying around, do we?
>>
>>44971937
Not as fucked up you greedy fool. Maybe if we picked a spirit who actually liked us, these mediocre rolls wouldn't be as bad.

Because right now we haven't even begun the honing process, we're just trying to convince the avatar to not eat us. Why did you think we could just jump right in?
>>
>>44971999
Motherfucker when we did this with amal we almost got eaten by a robotic spider, all of these are dangerous, but not as dangerous as going up against a behemoth with inferior weapons.
>>
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>>44971963
Okay done.
>>
>>44972068
lol
>>
>>44972056
That's kind of my point. The fact that we almost got eaten by a mechanical spider with someone who was both weak and really liked us should have been a warning.
>>
>>44972217
Doing this is still less risky than not doing it in the long run. You must overcome great hardships to become strong.
>>
>>44972068
That's a bloody blowjob
>>
You sharpen your will as best you can, pushing the concept of the Tyrant Wyrm on the Avatar. At worst, you'll cow it with the image of a greater foe. Hopefully, though, you can spur it into devouring such a monstrous beast.

Understanding as little as you do of the Avatar of Hunger, you could be forgiven for crafting such a long-term plan. Unfortunately, that plan relied on two points of shaky logic.

First, assuming fear or anger could -ever- outweigh Hunger. Second, placing so much faith in a ravening beast's attention span.

The Avatar lets out a howl that chills you to the bone. The void around you cracks at the edges. That terrible cold seeps deeper into you. You feel your heart skip a beat. Any colder and you'll die before you have a chance to escape.

Of course, the Avatar isn't one to let a hot meal go to waste.

It surges forward with a burst of preternatural speed. You feel a sharp snapping sensation at your midsection as it barrels into you, claws tearing bleeding ribbons from your chest. The agony is wet and white-hot as trails of spirit-fire erupt across your wounds. The two of your roll across the gross, both vying desperately for the upper hand. Armed with nothing but your fists, it's a losing proposition.

By the time you manage a sharp kick into the Avatar's throat you're weeping blood from half a dozen deep gouges across your frame.

It's salivating now. Terrible strings of red-black drool loll past its teeth, pooling in the void around it. It raises one claw to its mouth, serpentine tongue tasting your blood with relish.

> You've already bound this beast into submission once. You're in control here. (Power)
> This is a distraction. The real danger is the void all around. (Void)
> It wants to throw down? Fine. Eat it right back. (Hunger)
>>
>>44972347
> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972347
> This is a distraction. The real danger is the void all around. (Void)
>>
>>44972347
>> It wants to throw down? Fine. Eat it right back. (Hunger)
>>
>>44972347
> It wants to throw down? Fine. Eat it right back. (Hunger)
>>
>>44972347
> It wants to throw down? Fine. Eat it right back. (Hunger)
I mean, if you're hungry you eat to get rid of it.
>>
I, for one, think we should try tocommunicate that what it's going to be used for MIGHT just taste better and be a tad bit more satisfying than the rotting carcas it was eating before. A LIVING Behemoth, not a cadaver!

I bet a meal like that would make the Avatar curious.
>>
>>44972347
> This is a distraction. The real danger is the void all around. (Void)
>>
>>44972406
>>44972407
>>44972422
You guys really wanna make it hungrier?
>>
>>44972347
>You've already bound this beast into submission once. You're in control here. (Power)
Let's not focus on the parts of the Avatar that make it so dangerous.
>>
>>44972347
>It wants to throw down? Fine. Eat it right back. (Hunger)
>>
>>44972347
>> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972433
I think its shown itself to be too hungry to have long term goals.
>>
>>44972347
>> This is a distraction. The real danger is the void all around. (Void)
>>
>>44972347
> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972347
> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972347
>You've already bound this beast into submission once. You're in control here. (Power)
Look we're not gonna hone it to the point where it's hungrier than the Behemoth, and if we did, that'd be a huge problem for the surrounding area.
>>
>>44972347
> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972347
> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972347
> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972347

Remember, everyone, last time we've 2 choices, we used both on 1 thing last time. But this time I think we should 'Power' and either Void or hunger.
>>
>>44972347
Changing my vote from >>44972463
to > You've already bound this beast into submission once. You're in control here. (Power)
I'd rather leave pieces of the behemoth intact so we can actually harvest it.
>>
>>44972661
Pretty sure there will be a lot of leftovers.
>>
>>44972347

>This is a distraction. The real danger is the void all around. (Void)

Just hope this isn't appeasing the Prophesyboners the Messenger has.

I don't want to be fiddled with.
>>
>>44972347
> You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972347
So how do we get special forms for him like Modi?
>>
>>44972347
>You've already bound this beast into submission once. You're in control here. (Power)
>>
>>44972812
Be really hungry or eat a lot?
>>
The Avatar rolls to its feet, coiling itself to pounce once more. You find your footing too, though what strange force supports you in the infinite black around is still a mystery. The Avatar lets out another desperate, needy scream. Spirit-fire explodes from its claws, wreathing it in a mantle of abhorrent crackling power.

It looks smaller than it did before. More refined as a predator, perhaps, but smaller. You haven't fed it in quite some time, after all, and when you last faced off it was fat with the Basilisk Wyrm's poison and flesh.

And you beat it then.

The Avatar charges again, a comet of writhing flame. You roll to one side as it pounces, feeling the tendrils of flame it carries with it rake across your exposed side.

You bound it. The Totemist's Pact forced it into submission.

You arm feels weighty. You glance down to find silvery chains wrapped tight around your arm. Gossamer thin threads extend to the Avatar from the weighty links that cover your arm.

By bone and blood, you forced this being to submit. It doesn't seem to remember that, of course. A creature of blind instinct hardly would.

Perhaps you need to remind it exactly who's in charge here.

> The Hall of Reflection: Famine's Rest!
> Roll 1d100 to overpower the Avatar of Hunger!
>>
Rolled 14 (1d100)

>>44972895
>>
Rolled 30 (1d100)

>>44972895
set sail for fail
>>
Rolled 28 (1d100)

>>44972895
>>
Rolled 99 (1d100)

>>44972895
Buddha pls
>>
Rolled 39 (1d100)

>>44972895
rolling
>>44972957
why
>>
>>44972941
>>44972943
>>44972951
You fucking nignogs, you couldnt give me a second to talk to buddha.
>>
Rolled 52 (1d100)

>>44972895
Bitch, I own you
>>
>>44972941
>>44972943
>>44972951
Fuck

>>44972957
OH COME ON!
>>
>>44972957
Please let a 99 count as a critical and thus fall within the first 5 rule. Please, Diarca?
>>
We're gonna die guys. all these failed rolls are gonna have consequences.
>>
>>44972957
I don't suppose there's any way to make this count? Like I don't know a burst of strength leaving us bedridden for a while? Because I really don't want the quest to end here.
>>
>>44973047
It's ironic really, despite dealing with the Tyrant Wyrm and the Avatar of Hunger, the most shortsightedly greedy one was us.
>>
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>>44972957
Damnit anon, roll faster damnit.
>>
>>44973101
There's nothing we can do about these absurdly bad rolls. Blaming it on anything but the dice is stupid.
>>
[[ We're going to fall off the board at this rate. Everyone down to continue in a part 2?]]
>>
>>44973147
Sure. Let's start a whole new thread to chronicle Osyki's death by hubris.
>>
>>44973147
Yes!
>>
>>44973134
You can't blame it purely on the dice though. Even if we'd fail regardless, the cost of failure is dictated by our plans.
>>
>>44973101
This was something that needed to be done.
>>44973105
Motherfucker I dont see your roll.
>>
>>44973182
We could fail on literally any of these. We could have died and gotten eaten by a spider helping amal.
>>
>>44973185
Not immediately it didn't. Not without any preparation whatsoever.
>>
>>44973228
There cant be any preparation for this, we cant take anything in with us.
>>
>>44973185
Anon, you don't know what you ask.

Nat 1s. NAT! ONES!
>>
>>44973272
You can prepare mentally, maybe talk to the spirit first, manifest it in Boand's area etc.
>>
[[Okay. Going to recaffienate. Part 2 going up shortly.]]
>>
>>44973294
Should have called on my boy Buddha.
You ALL should have called on my boy Buddha.
>>
>>44973322
Its too hungry to talk to. Its too hungry to grasp the concept of waiting to eat something a thousand times bigger than us.
>>
>>44973272
By building bonds with our spirits we get bonus to our rolls. We haven't even tried subduing it beforehand to make it easier for us now.
>>
An avatar feasts on strength
Osyki bleeds it for him
The totemist is dead now
>>
>>44973386
Avatar of hunger quest when?
Its right now
>>
>>44973228
The only preparation was one we shouldn't do: actually using it. Extensively. As in, feeding it and making it stronger. And, as noted in the previous update, that we haven't been feeding it makes the difficultly lower than it otherwise might have been.

>>44973322
You kidding? Manifest the ever-hungry spiritual devourer in Boand's spiritually powerful domain? Talking to the Avatar whose only thought is its hunger? Seriously?
>>
>>44973386
And anons are gonna blame it all on the dice.

I don't wanna deal with the repurcussions of their stupidity, this is the worst.
>>
>>44973432
please continuing to bitch and moan. everyone enjoys it.
>>
>>44973432
With the rolls we got, if Osyki is actually going to die, then he would have died to basically every spirit worth honing.
>>
This been archived? I don't want to wake up tomorrow knowing the anons who missed this part won't get to laugh at these fickle dice.
>>
>>44973477
Yeah but we might lose a hand or something. Can you imagine?
>>
>>44973411
You are hungry.
Before you are four meals.
The first is a turtle, old and mutated, his shell is sturdy, but you fire can melt it.
The second is a ghost, reborn by the earth, her meat is rough, but that is no challenge for you all consuming maw.
The third is a raptor, weak, but a meal non the less.
The last is gone before you can get a good look at it.

>Eat the first
>Eat the second
>Eat the third
>Find the fourth
>>
>>44973569
Make a fake hand, bind a spirit to it.
Boom problem solved.
>>
>>44973569
I know that Quinn is never going to let us out of our sight again.
>"Oh, I'm just going to talk to Zahn"
>comes back missing a hand because he decided to fight a Hunger spirit barehanded all of a sudden.
>apprentice locks us up until we learn some damn common sense
>>
>>44973589
>Eat all of them
>>
>>44973589
>>Eat the third
>>
>>44973612
What kind of spirit would be good to put into a false hand? A handy one of course.
>>
>>44973589
>>Eat the first
>>
>>44973612
I was thinking more we use a fruit-binding to regenerate our hand somehow. But seriously considering we're an archer and a spear-user, losing a hand would just about kill us.
>>
>>44973823
I'm sure a fake one with a spirit in it would work just fine.
>>
>>44973864
It's still nothing to look forward to.
>>
>>44973864
has anybody ever tried putting a spirit in a body or a corpse or a house
>>
page 10, hope the new thread goes up soon.
>>
>>44974308
I'd suspect there's an upper limit on size due to the spiritual drain maintaining a binding takes or something like that. The Corpse should be viable in theory, but maaybe that's not a great idea.
>>
>>44974439
or its the best idea
>>
>>44974308
These were asked and answered in Diarca's ask.fm page, I believe.

A body is living and therefore not viable. Binding spirits to corpses falls under the domain of necromancy and not Totemist magic. A house (and other large structures) is just limited by the Totemist's capacity, I believe.
>>
We really need to get a gun from Pointsmar some time, it'd be really useful for bindings.
>>
Thread.

>>44974771



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