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For House & Dominion: Civil War Quest

http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=House%20and%20Dominion

https://twitter.com/ThatSlowTypingG

You are Sonia Reynard, Baron of Rioja. One small world among many in the House of Jerik-Dremine. From it you control the fates of a dozen others in the so called Smuggler's Run. With your new position you have the opportunity to become one of the most influential people in your House.

It is from this world that you draw your fleets and armies from. Both have seen their first large scale deployment with a large battle in orbit of Magdalena and a follow up planetary assault.

As the Dominion slips deeper into civil war you and those under your command have been fighting to protect your little corner of known space. With the arrival of additional allies you went on the offensive to drive House Nasidum out of the DRH1 Relay. With the help of your fleet the Ruling House were able to do just that.
While still wary of Bonrah and the pocket they hold in the region you and your allies are taking a well deserved breather.

Knight Captain Katherine Drake is your fleet's Wing Commander.
Uyi Rna is the General of your Army and is overseeing occupation efforts on Magdalena.

Wiremu Tama is the admiral of your Fleet. He's been busy since the last major battle, studying the effectiveness and integration of your stafighters forces

Fadila Saqqaf is your leading diplomatic adviser. She is working with your allies to help delegate responsibilities in the occupied territories.

You're currently on Tabernas, the former capital of House Posat attending a Victory ball celebrating the defeat of local House Nasidum forces. It's been an opportunity to meet with many powerful individuals in the region and look at ways to gain support in the future.
>>
>>45007892
For House and Dominion.
And Planetary pinball
>>
>>45007892
It begins. For House and Dominion!
I can't wait to hear what the results of the survey are.
>>
Listening in on a representative of the Iratar corporation promoting the newer model Firestorm Frigates you're provided an excellent opportunity to boost sales of the EC-K. The Kavarian built frigates lack ECM support. While vital when fighting the Neeran you've noticed it tends to be overlooked by many smaller Houses fighting each other.
Aries missile and torpedo systtems have been making it just as necessary as the damned giants ever have.

While tempted to bring this up and let them dig their own grave you decide to hold off for the moment and investigate what House Kharbos is up to with their own Frigate design. The Iratar sales rep isn't going anywhere after all.

As you approach the Ambassador and their aid you hear them explaining how frigate versions of their ships could be completed with available sublight engines from older designs.
"This should increase parts commonality for those ships taking over the roles of transports and escort craft. They'll be lower performance than the corvette versions but the expanded hull will provide more room for weapons, shields, or more cargo space."

>Anything you want to ask the ambassador?
>>
>>45008364
Nothing, I never liked that design anyway
>>
>>45008364
Would they be interested in a project to reverse engineer the light terrain siege cannons we salvaged?

How easy is it to modify their design.

> from last thread
Wouldn't it make sense to support the chevalier ac as a low maintenance alternative for houses that can't afford to field more expensive ships like those we are currently building?
>>
>>45008445
>Wouldn't it make sense to support the chevalier ac as a low maintenance alternative for houses that can't afford to field more expensive ships like those we are currently building?
No. We already had this vote.
>>45008445
>Would they be interested in a project to reverse engineer the light terrain siege cannons we salvaged?
I think Berlehum would be better for that.
>>
>>45008364
"Wont lower performance be deadly in the age of Assault Corvettes and Afterburner Units? Especially considering that Frigates are not really that much of a gap over Corvettes in size, power, weaponry etc."

"While the modular Frigate with two attachable Corvettes does have added benifits of being comparable to a Light Cruiser do you think that justify the potential lose of 3 pilots and the diminished potential of the Corvettes seeing as their speed, the one thing that makes them good, is wasted?"

I really can't make myself like Frigates. It's like Light Cruisers is the favorite child. Corvettes is the pampered new child. Battleships the older brother who has moved out and living his own life. And Frigates, the unwanted child caused by an accident. I just can't see the justification of either Iratars or Kharbos ships.
>>
>>45008501
Assault corvette are pretty useless outside of ship to ship combat, cruisers can't operate in atmosphere, I think. Regardless, frigates seem more like a militia or police ships, pocket cruisers for people who can't or don't want to use cruisers.
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>>45008364
What do these frigates cost, and what is their minimum crew size?
>>
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>>45008394
Enough people at the end of the last thread disagreed that we've momentarily passed up bothering Iratar.

>>45008150
>I can't wait to hear what the results of the survey are.

1)Medium vs Super Heavy Yard: Inconclusive.
Votes stayed exactly 50/50 the entire time it was up.
>mfw

2) Medium types
Shukhant 7th Gen: 19
Other (Shallan medium) 3
Lance / Sledge / Alliance Medium Escort, 1 each

3) Super types
Mega, clear winner.

4) Starfighter line(s)
Type 8 Attack Bomber (Type 6 Upgrade): 13
Z5X Heavy Drone (RH / Nirium): 8
"Burlock" Heavy Fighter: 8

5) Adding cloaking tech to university, 2 to 1 in favour of doing so

7)Convoy raiding for fun and guns: 14
Cloaked weapons smuggling: 11
Never doing either of these ever: 2

8) Base and armor for SRL Mercs, overwhelming support of agreement.
>>
>>45008818
>5) Adding cloaking tech to university, 2 to 1 in favour of doing so
Seriously? I don't remember anyone actually wanting to do that in thread.
>>
>>45008818
Is there anything else we can do to help che'len?

Some sort of diplomatic solution should be possible if we manage to get the right people behind it.

Does anybody else have problems with clover and recaptcha today?
>>
>>45008501
>>45008600
>>45008711
Typing

>>45008445
>Would they be interested in a project to reverse engineer the light terrain siege cannons we salvaged?
>>45008492
>I think Berlehum would be better for that.
While their R&D is probably a bit busy themselves it could probably be added to their light siege platform program.
Make sure to ask Stor Ber'helum abpout this before the end of the ball?

>>45008949
>Is there anything else we can do to help che'len?
>Some sort of diplomatic solution should be possible if we manage to get the right people behind it.
You can ask Fadila to put together a diplomatic team.
Talk to Representatives of RH, Ber'helum and Kharbos about this?
>>
>>45009224
>Talk to Representatives of RH, Ber'helum and Kharbos about this?
No. Jesus christ.
>>
>>45009224
>You can ask Fadila to put together a diplomatic team.
We should probably talk to her first if this is feasible at all.
>>
>>45009224
>Typing
I completely forgot that frigates are probably the cheapest ships that count mount afterburners. So people might still be interested in them as budget AB squad ships.
>>
>>45008818
>Inconclusive.
Maximum kek? Roll for it?

The others are not that surprising. Especially not the SRL agreement.

>>45008839
I am always in favor of adding more tech to the University. Black Mesa woo!

>>45009224
If we're putting a team together to get some of the large house to talk to eachother it should be Ber'Helum, RH and Helios with Kharbos taked on.

Suddenly I got the urge to continue on my indept medical psyche profile on Sonia I've been working.
>>
>>45009224
>Talk to Representatives of RH, Ber'helum and Kharbos about this?
No. They aren't going to sing Kumbaya. The only option that would make sense is for Che'len to make peace with either the RH or Ber'helum so they can focus their resources on the other. Its a reasonable option to ensure that Ber'helum becomes the royal house, but trying to make them all get along is fucking stupid.
>>
Random question TSTG but has Earl Jerik been made Count Jerik yet? A few threads ago you said he was close to it and with the takeover of several planets and territory j was wondering if it happened.

Totally not because Sonia could be made Viscount of the Run.
>>
>>45008501
>>45008711
>What do these frigates cost, and what is their minimum crew size?
Assault Corvette model
Skeleton crew: 3
Cost: 6 million

Frigate model
Skeleton crew: 10
Cost: 7 million (Support) / 8 Million (Combat)

Iratar Firestorm II
Skeleton crew: 7
Cost: 8 million

EC-K / Dusk II
Skeleton crew: 8-12
Cost: +16 million


>>45008600
>cruisers can't operate in atmosphere, I think.
They can but as most are not designed to so it's generally a really bad idea. Unless you want the surface to be on fire.


"Wont lower performance be deadly in the age of Assault Corvettes and Afterburner Units? Especially considering that Frigates are not really that much of a gap over Corvettes in size, power, weaponry etc."
"Yes, which is why front line combat versions would carry more powerful and thus more expensive engines including high maneuver drives. Those versions are better suited to carrying ECM support into battle.
Second line versions like escorts for carriers, cargo or troop transports rely less on speed and mobility and more on shields. It's why carrier groups usually have a squadron worth of combat frigates protecting them, less expensive ships to take fire in place of the one they're escorting."

"While the modular Frigate with two attachable Corvettes does have added benefits of being comparable to a Light Cruiser do you think that justify the potential lose of 3 pilots and the diminished potential of the Corvettes seeing as their speed, the one thing that makes them good, is wasted?"
"...we've discontinued production of that particular ship design. A few nobles swear by them, but they're a minority."

>>45009367
Most of the newer assault corvettes can mount afterburners in some capacity. Jenning class most famously was the first. All of the newer Dominion produced models can make use of the ejectable stasis containment bottle.
>>
>>45009667
And I forgot my pic.

>>45009656
>has Earl Jerik been made Count Jerik yet?
By this point he is one unofficially and could just declare himself such. The Ruling House have not been able to make time for a proper appointment.

By extension Sonia is already unofficially a Viscount.
>>
>>45009667
>frigate stats
They all seem slightly different enough to fill a sensible niche in most armies, or to be favored by different houses for different reasons. I don't feel comfortable simply pushing the sales of one for the sake of profit or favor.

It's not like any them are complete crap. How do they perform against dominion corvettes and neeran craft?
>>
>>45009805
>How do they perform against dominion corvettes and neeran craft?
The Kharbos corvette model is intended to match the performance of other assault corvettes so it's performance should match up. Some DHI models have 2 additional forward turrets which add quite a bit to the ship's mass and power consumption but give it more firepower. Similar upgrades should be possible, though more time consuming, and have similar drawbacks.

Kharbos has stolen heavy pulse cannon array tech from Aries so those are more readily available.

With your armor they should fare well against Neeran craft and the older attack corvettes.

The Frigate model is heavier so it can't dodge quite as well but it has heavier shields to make up for it in addition to ECM to screw with missiles and torpedoes.

The Firestorm remains quite small for a Frigate and indeed is in the same weight category as the Karbos design now. It has more engine power available allowing them to more closely match assault corvette performance. They do lack torpedo launchers meaning they're reliant more upon their beam weapons penetrating shields.
While they can't perform SP Strikes they don't have to worry about ammo consumption. This makes them attractive for Houses lacking their own torpedo production.
>>
>>45009241
>No. Jesus christ.
>>45009295
>We should probably talk to her first if this is feasible at all.

>>45009533
>Black Mesa woo!
What could possibly go wrong?

> it should be Ber'Helum, RH and Helios with Kharbos taked on.
Noted.

>>45009596
>No. They aren't going to sing Kumbaya. The only option that would make sense is for Che'len to make peace with either the RH or Ber'helum so they can focus their resources on the other.

When things have quieted down you ask Fadila about the feasibility of a diplomatic mission to Che'len. The sooner they stop fighting the other majors the sooner that those opposed to Alliance support can be dealt with.

"It' is not uncommon for Houses not directly involved in a conflict to act as neutral intermediaries. While we have little relations with Che'len, there are no real ill will to get in the way. We could as you suggested act to bridge the gap between the Houses here and them.
Approaching them on behalf of securing peace with Ber'helum so both can divert attention to other issues might help push the conflict towards a resolution.

Or we could talk to Helios. They already wish to secure an alliance with Che'len and every House here is willing to work with them."

[ ] Act as Neutral intermediary
[ ] Peace with Ber'helum first
[ ] Ask Helios
[ ] Actually nevermind
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>>45009764
Nice. But it would be a bit presumptuous of our leader to assume the title then? There would be a big ceremony from the RH for the advancement in rank I presume which the civil war has currently sidetracked?
>>
>>45010576
[ ] Peace with Ber'helum first
We help ensure that Ber'helum and Che'len are at peace then Helios will become more inclined to have peace with Ber'Helum in kind.
>>
>>45010576
>[ ] Peace with Ber'helum first
>>
>>45010576
Ask heliosphere.
>>
>>45010576
>[ ] Peace with Ber'helum first
Stay with the plan guys.
>>
>>45010576
>[ ] Actually nevermind
>>
>>45010576
[x] Helios

>General Black Mesa University comments

God damn it. Did I not vote when the survey was remade after posting that warning about peer review and the like?
>>
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>>45007892
nth for Warring Houses Sonia.
>>
>>45010576
[ ] Ask Helios
>>
>>45010576
>[ ] Peace with Ber'helum first
>>
>>45011105
You were one of at least 9 people who voted against it. 18 votes were in favour.
I was also surprised.

>>45010576
Looks like we may be going with Peace with Ber'helum first, however something else has occurred to me.
Diplomacy takes time. It would be dangerous for your diplomatic team in Che'len space if any of your raiding forces trying to intercept weapon shipments were captured and identified. You'd have to disavow all knowledge and leave captured personnel to their fate, or potentially have your diplomats arrested.

In light of this did anyone want to stick with this plan, ask Helios instead, or cancel the convoy raiding?

Canceling convoy raiding could deprive you of a lucrative salvage source.

[ ] Run the risk / Peace with Ber'helum first
[ ] Cancel raiding / Peace with Ber'helum first
[ ] Ask Helios
[ ] Cancel diplomatic involvement
>>
>>45011556
>[ ] Cancel raiding / Peace with Ber'helum first
>>
>>45011556
>[ ] Cancel raiding / Peace with Ber'helum first
>>
>>45011556
Oh yeah... Raiding. I'm going to go in favor of blowing thins up for profit and experience.

[ ] Ask Helios
Go go Helios
>>
>>45011556
[x] Ask Helios

(voted this previously)

We can't really pass up a chance to put some of our forces to work doing what we've gotten very good at, and the loot could be a massive boon to our House.
>>
>>45011556
>[ ] Cancel raiding / Peace with Ber'helum first
>>
>>45011556
[ ] Ask Helios
>>
>>45011556
>[ ] Cancel raiding / Peace with Ber'helum first
How would asking helios even help us?
>>
>>45011556
>[x] Ask Helios

Might as well go through Helios since our relationship with them has improved.
>>
>>45011993
see >>45010576
>Or we could talk to Helios. They already wish to secure an alliance with Che'len and every House here is willing to work with them
>>
>>45011556

[x] Ask Helios

Helios for Ruling House. They are the only reasonable and competent house around right now. All others are either warmongers, desperately hanging on or against the Neeran war.

If that one incident hadn't happened we would have been supporting Helios since a long time ago.
>>
>>45012058
>Helios for Ruling House. They are the only reasonable and competent house around right now. All others are either warmongers, desperately hanging on or against the Neeran war.
We already voted against doing that. Stop trying to reopen shit
>>45011556
>[ ] Cancel raiding / Peace with Ber'helum first
>>
>>45012022
That helps US how again?
Seriously, why are we helping Che'len
>>
>>45012102
I think people feel bad for them for some strange reason.
Personally, I just want to get on with the ball already, this is going at a stupidly slow pace.
>>
>>45011993
You wouldn't get anything out of it personally except for more power to the side of the Dominion supporting the alliance.
Helios may appreciate that you're trying to help.

>>45012058
>Helios for Ruling House.
They would refuse.
>>
>>45012102
The faster we can end the Che'len conflict, the faster everyone else can focus on fighting the real rebel Houses.
>>
>>45012198
So do it by helping Ber'helum and screwing over RH so that we can ensure that our horse wins the resultant conflict. You seem to be pushing the "all the pro FA houses bury their differences" approach that we already voted against.
>>
>>45011556
>[X] Cancel raiding / Peace with Ber'helum first
>>
>>45012247
Nah, I was against that crazy plan.

I'm looking to gain some Helios favor AND strengthen our own House (and perhaps a certain Major starting with 'B' in the process). That we can also help Helios' negotiations by adding pressure on Chelen is just a little bonus.

And who knows? We might actually harm the negotiations unwittingly if Chelen or some of their allies didn't like House Veritas forming... or the support we've given them and a certain Baron from Aeon called us on.

Helios is supposedly a classic mediator for the top level Houses, so why not use that to our advantage?
>>
>>45011556
>[X] Ask Helios
>>
Would you stop samefagging? God, I just want to move on.
>>
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> I just want to get on with the ball already
Indeed.

Fadila changes topics once you've exhausted discussion on the Che'len situation. "I can't help but notice that Knight Commander Darrow has been looking for an opportunity to talk to you, but you always seem to be busy with representatives of other Houses whenever he's available."

You resist the urge to facepalm and whisper sternly in response; "You're starting to sound like my mother."

"Whatever your decision is you should make a point to come up with an answer eventually, or at least tell him you'll come to a decision soon. He is supposed to have some superior goods."

"...is that inuendo?"

"I'm talking about tanks. The General hasn't given on on acquiring some you know and keep asking if there has been any progress.
There is another way to get them from House Phobos that does not require a political marriage."

"I'm listening."

"Bonrah may control a large section of the Nav DRH 2 Relay but not all of it. Baron Dante Zvonimir may have small holdings but he is a powerful, if eccentric, individual. He controls one of the few high density armor manufacturing plants still in neutral space.
That armor is vital for the construction of power armor, walkers and the new House Phobos tank. Unfortunately the Baron's output is currently... underutilised?"

"How you you not optimise the hell out of materials like that?" You wonder aloud. You make hundreds of millions a year off your starship armor.
"What the hell is he using it for?

"Bipedal walkers."

>What say?
>>
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>>45012607
0 effort, even.
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>>45012614
To be fair, we've never actually had a vote about whether or not to have a political marriage. Some people have been in support, some violently opposed, and then we put it off without ever having a formal vote. As we've done for several years IRL.
>>
>>45012614
>I can't help but notice that Knight Commander Darrow has been looking for an opportunity to talk to you

We should at least thank him for his gift. Ask how his last tour on the neeran front went, and how his house and their territory in the run is doing.

There's really no need to ignore him or be rude.
And I'm saying that as somebody who doesn't want to touch the marriage thing with a salvage corvette.
>>
>>45012614
I'm in favor of having a political marriage personally.
Also, giving us an easy way out is kinda lame.
>>
>>45012680
You don't want to see Sonia trying to deal with kids?
>>
>>45012614
Well they are kinda fun. I piloted one during the Lat'Tham incident. So where is Darrow? I suppose I should go thank him in any case.
>>
>>45012614
"Well... they're definitely a Dominion favorite. At least from what I've heard. I think our House hasn't been well-off enough to even think about purchasing them in decades. Maybe even centuries.

How inefficient are they?

And from which House is the baron?"
>>
>>45012614
>bipedal walkers
I have the strange urge to meet this man, but we should look into talkin g to him about getting some tanks.

I agree with >>45012680 that we need to at least talk to the man.
>>
>>45012614
... I feel like we need that picture of us locking the walker from Lat'tham coup.

"So, bipedal walkers, huh?"
>>
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>>45013079
>... I feel like we need that picture of us locking the walker from Lat'tham coup.

>>45012698
>Also, giving us an easy way out is kinda lame.
You've had 2 chances to run into this Baron previously and missed both.

>>45012766
>How inefficient are they? More efficient than Windows 10 ability to search for old notes apparently.
"Walkers need much more armor. They have legs, legs on a tank! I just don't understand the appeal. Do you know how much money that costs?"
"Well they are kinda fun." you mumble.

>And from which House is the baron?"
"House Ferram, not to be confused with House Feron, they both hate that."

>>45012670
I've seen other quests attempt it with players similarly divided and it always turned out disastrously.
Wait, wasn't there a vote awhile back to discuss it or leave it alone?


>>45012787
>>45012680
>We should at least thank him for his gift. Ask how his last tour on the neeran front went, and how his house and their territory in the run is doing.
>There's really no need to ignore him or be rude.

You guys up for at least talking to Darrow?
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>>45013216
Talk to him.
>>
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>>45013216
>windows 10 search
You really need to start throwing * wildcards around in the windows search starting from windows 7 onward. I noticed the same when I upgraded from vista.

>They have legs, legs on a tank! I just don't understand the appeal.
"I guess they simply went too big when somebody had the idea to suggest super heavy power armor."
>>
>>45013216
>Wait, wasn't there a vote awhile back to discuss it or leave it alone?
http://suptg.thisisnotatrueending.com/archive/44346879/#p44367663
TL:DR, yes. There was also a hazy majority for saying yes.
>>
>>45013216
Aye, at least talk to the man.
>>
>>45013216
>You guys up for at least talking to Darrow?
Yes. It's at least polite to say thank you for the rare corvette he gifted us.
>>
>>45013470
It was an attack cruiser.
>>
>>45013470
>the rare corvette he gifted us.
Even better than that, it's an AC.
>>
>>45012698
Same here.

Even if you simply view it as something new in the quest. I'm sure TSTG will present it maturely.
>>
>>45013216
We do need to at least talk to Darrow.

Not doing so would be extremely rude, and potentially could damage diplomatic standing between Phobos and J-D.
>>
Thread ded?
>>
>>45015221
Sorry.
2 or 3 posts ready in a moment. Had writers block.
>>
"Alright, I'll look into talking to this Baron Dante. Later. I need to talk to Darrow or he'll think I'm being rude."

"Well, good luck then."

No big deal, it's not like you've been avoiding him. Intentionally at any rate.

You try not to make it too obvious, talking to a few other nobles or dignitaries on the way over. Eventually the two of you are able to meet. Deciding it better to keep things formal you

"Knight Commander Darrow, I'm sorry we haven't hand a chance to speak sooner."

Darrow gives a slight bow in response. "Baron Reynard. It's quite alright, you must be quite busy. Championing the strength of the Run Alliance and building bridges with the major Houses is a thing I would expect to be a never ending task."

"I don't think it will get any easier." You admit. "I need to thank you for your gift. It was certainly a surprising one, I've never heard of anyone giving a starship as a gift before, let alone a Neeran attack cruiser."

Darrow tries with limited success to suppress a smirk. "I will admit that a few of my advisers felt that it was a bit excessive. Between your appointment as Baron of Rioja and increasing wealth since the last time we'd met I wanted to find a gift that would still manage to impress."

You clear your throat to keep from laughing at the absurdity of it all.. "Well I think you managed it. Thank you."

To move things along you ask how his last tour at the front went. "Obviously you were able to make off with some prizes."
>>
The Commander explains that his fleet had spent most of their deployment either covering convoys or hunting down and destroying manufacturing bases. Most were so difficult to find it had required an entire fleet supporting a mobile sensor array. While the majority were smaller operations using a single carrier they did happen upon a larger station that had been modified into a mobile base.
"That was how we captured your attack cruiser. It was under repair at the station when we took the base. Unfortunately they destroyed any valuable information aboard."

Overall Darrow believes his fleet got off lucky, only taking part in the heavier fighting around the colonies when delivering supplies.

"As far as our territories in the Run, they were beginning to suffer from the pirate attacks. It would have become serious had you and your allies not begun to deal with them. I don't know if they were Bonrah, Nasidum or both but they were determined to make life difficult for the colonies in the region.
I returned from the front with my fleet as quickly as possible when it became clear our House wouldn't be able to maintain their neutrality. Unfortunately we were delayed due to Bonrah bickering about tolls for passage and possible tithes. I'm sure I would have been allowed through their territory within the day had I offered our allegiance."

You make certain to politely express your sentiments regarding Bonrah's douchebaggery before asking about the rest of his House.

"Doing well enough from a military standpoint. Skirmishing along the borders, that sort of thing. Economically things are not ideal. We've joined the Ruling House's embargo on Aries and GE manufacturing but we were more reliant on GE production licenses than many people believed. The diplomats here with me are working to secure new licenses from the major Houses but they tend to be rather expensive.
I've heard your DHI is trying to fill the gap locally in this relay."
>>
You may need to check your portfolio later if that's the case.

"I'm hopeful that once the economy of my House is in shape I'll receive my promotion.
So Baron Reynard, where do you see the civil war going? Will the Ruling House stand or fall?

>What say?
>Other topics of conversation?
>>
>>45015692
Where did you think to have your Barony? Would you like to cost Rioja? Any tactics that were particularly successful against the Neeran? Would you like an in with DHI?
>>
>>45015692
>>What say?
"I must admit I'm not particularly up to date on the detailed situation back home. Things seem to be going well enough for the RH at the moment, although I'm sure people behind the scenes are already trying to change that. While I do not agree with them on everything, I am willing to say they are one of the better choices to lead the Dominion in these trying times."

>>Other topics of conversation?
What kind of loot from the battle would he prefer for his house? What does his House need here in the run? What does he think about the campaign against nasidum in drh1? Which types of ships are they building in the relay?

>Where is his house located?
>>
>>45015692

"I fear you've picked a rather poor location to inquire into such a debated topic. The only certainty is that we bleed ourselves and must hope the other factions can withstand the Neeran assault until we can face the threat once more."

>GE/DHI comments

"Do you have any thoughts on the production licenses your House requires? I may be able to suggest DHI or lend an introduction to a party I have worked with before, if it would help."
>>
>>45015692
>Will the Ruling House stand or fall?
I believe that's a rather difficult question in the current climate. Depending on how many things are handled in the coming year, they may either continue ruling, or find themselves in a much less advantageous position.
>>
Bump from page 9?
>>
>>45015740
>Where did you think to have your Barony?
"Almora, our colony here in the relay. While a tad rough around the edges I've been working with the other nobles who have land there."

>Would you like to cost Rioja?
Sorry, not exactly following you. Do you mean the development so far or the overall status of the planet?

>Any tactics that were particularly successful against the Neeran?
"Numerical superiority always seems the best way when deploying older ships. That or luring them into an ambush. Otherwise destroying their carriers so that they're forced to commit increasingly larger transport craft to a system to recover the cheaper corvettes. If done bast enough fleet commanders can take advantage of their heavy or super carriers being absent from other sites."
>Would you like an in with DHI?
"As long as they charge less then the Royal Drive Yards. We've been filling the gap using cheaper Tarketta or Iratar equipment which we'll also want to sell off once we have a new supplier."

>>45016115
>>45015835
"I must admit I'm not particularly up to date on the detailed situation back home. Things seem to be going well enough for the RH at the moment, although I'm sure people behind the scenes are already trying to change that. While I do not agree with them on everything, I am willing to say they are one of the better choices to lead the Dominion in these trying times."

"I wasn't expecting you to say that. Rumor has it you're not so quietly pulling for Ber'helum."

You lower your voice.
"Well Knight Commander I fear you've picked a rather poor location to inquire into such a debated topic. The only certainty is that we bleed ourselves and must hope the other factions can withstand the Neeran assault until we can face the threat once more."

Darrow grimaces. "Quite true."
>>
>bump
How does vassalage work in the Dominion. As vassals uses seem to be able to switch their allegiance rather easily, it's probably not that similar to the historical thing?
>>
>>45017298
I should proofread a lot better. Meant come to Rioja.
>>
>What kind of loot from the battle would he prefer for his house? What does his House need here in the run?
"Higher end reactors and sublight engines. We were only able to acquire a few from the Pirates and raiders we were dealing with."

>What does he think about the campaign against nasidum in drh1?
"It took time but overall I would say it was a great success. I'm almost sorry Bonrah didn't try to join the fighting. Those of us in reserve were fully prepared for it."

>Which types of ships are they building in the relay?
Attack Corvettes. They have a contract for assault corvettes but they're delivered from outside the Relay. Most of those their House have in the region were brough back from fighting the Neeran.

>Where is his house located?
Near House Helios, closer to Ceres and the small chunk of RH space.

"Do you have any thoughts on the production licenses your House requires? I may be able to suggest DHI or lend an introduction to a party I have worked with before, if it would help."

"Well I wouldn't want to impose on you. And you do understand that we wouldn't be able to trade you our new tanks for-"

You assure him that it's fine and he signals for one of his aids to bring him a list. For the most part it's DHI's standard fare, starship engines and so on. The shuttle and starfighter engines may not be be something DHI could easily supply right now but there are plenty of alternatives.

[ ] I'll have my people talk to your people (+ DHI expansion)
[ ] Try to sell support for Ber'helum
[ ] Do both (DHI for ship, Ber'helum for starfighter parts)
[ ] All Houses need to expand their local companies (Loan/Assistance program)
[ ] Other
>>
>>45017527
>[ ] I'll have my people talk to your people (+ DHI expansion)
>>
>>45017527
[X] Do both (DHI for ship, Ber'helum for starfighter parts)
>>
>>45017355
>How does vassalage work in the Dominion. As vassals uses seem to be able to switch their allegiance rather easily, it's probably not that similar to the historical thing?
Mostly I just use the name as a general term to indicate subordinate Houses that tend to be supporters of particular larger houses one way or another.
Proximity to the larger houses can make it more difficult to break away and they may pay for protection. You're far away from the main holdings of most major Houses so those in the region are a bit more free to do what they want.

Those in the region that Bonrah has brought under its control would most certainly fit the description of vassal Houses.

Was there anything else you wanted to accomplish at the ball (aside for a possible dance) before it ends?

The SH vs Med shipyard decision has been sent to the Earl and the council for mediation.
>>
>>45017527
>[ ] I'll have my people talk to your people (+ DHI expansion)
>>
Oh shit, I forgot about the LD Plasma cannon frigate!

A run of the mill Factions Frigate carrying a spinal mount LD plasma cannon.
Secondary weapons would either be 2 spinal mount phase cannons or 2-3 phase cannon turrets.

Did you guys want to promote or sell this idea or did you have alternative ideas for a ship based around that gun?
>>
>>45018440
>Did you guys want to promote or sell this idea
Fuck yeah.

Can we equip it with a remote command module so a fleet of them can form a plasma array? Like a disposable, drone frigate.
>>
>>45018440
How does it stack up to current gen frigates and frigates in development?
>>
>>45018649
>Can we equip it with a remote command module so a fleet of them can form a plasma array? Like a disposable, drone frigate.
There tends to be concerns over FTL equipped ships being remote operated.

As for forming a plasma array, do you mean one like a siege weapon like the big kavarian ships do? Not sure how well that would work with a Republic style plasma weapon. You'll still need one central ship projecting a containment bottle for the focal point.

>>45018682
Well, the LD plasma cannon would give it more firepower for the most part.
If using a Factions Frigate base hull expect it to be slower and less maneuverable. I guess you could upgrade their sublight engines to Smuggler Frigate levels. It still wouldn't be as maneuverable because its a larger frigate.
Overall it would be inferior to all of the newer frigates at close range. It is supposed to be an Ion cannon Frigate knock off using existing surplus ship hulls after all.
>>
>>45019220
Sure plug the LD plasma frigate. Dance with a couple people. Generally schmooze with some big wigs of other houses.
>>
>>45019220
Not sure I like Plugging it.
As an aside, I had a new idea for a ship: the Short Range Attack Corvette.
Basically take a mark II Attack Corvette. Rip out its FTL, and replace it with a smaller shitty FTL that has lower speed and endurance, like one that can't leave a galaxy cluster. Use the mass savings to make it more maneuverable and need less crew. Use it in attrition based tactics.
>>
>>45009764
>By extension Sonia is already unofficially a Viscount.
Does that mean we outrank all the Barons?
>>
>>45019394
It needs all of the space it has. The capacitors used for its FTL are used by the weapon systems in battle. Yes you could shed some weight but to do what you're talking would mean getting rid of the FTL entirely.

There is a light corvette design that's half the length, has a single phase cannon turret, no shuttle bay, and has that option to equip limited FTL.
There wouldn't be room for high maneuver drives but it might be light enough not to need them.

>>45019542
Maybe in your region. Archivald is still House commander of the home fleet and Winifred the commander of all South Reach assets in addition to being a Baron. Those are appointments by the Earl. Unless you intend to sack him.
>>
Alright, survey is up. May get another one tomorrow depending on how things go.

surveymonkey com/r/ HZSPD69
>>
>>45020449
Why did the attack cruisers get added to the survey? We voted for that last session. It was pretty overwhelming.
>>
>>45020587
It looked like it was just these 3 votes. 1 was for both, the other two were for Dusk or one of the others. People had also asked for it to be on the previous survey.

>>44899605
I'd promote the Dusk with the EC-K in support roles where it excels.
>>44899645
EC-K or Dusk.
>>44899890
So I'll throw my vote in for supporting the Dusk with good words for the Dragoon and the EC-K.
>>45017365
"Thank you very much for the invitation. I uh, understand I'll have to dress for somewhat dusty weather?" Darrow asks.

You explain that while conditions may not be the best they're improving considerably, especially around your city where you've taken atmospheric control measures.

"In another six or seven years we'll be able to reduce terraforming efforts to simple maintenance levels while the biosphere recovers."

"It seems you're planing ahead for the long term."

You pause, noticing the background music changing followed by the approach of Captain Bernard Foss.

"I hope I'm not interrupting." Says the former Pirate. "Baron Reynard, would you care for the next dance?"

Darrow seems a bit flustered by this.

>What say?
>>
>>45020920
"Apologies, Captain Foss, next time surely."
Then take Darrow's hand.
>>
>>45020920
Oh god.
>>
>>45021138
Sounds good. Before I crash and burn, I think I should mention that I did have several reasons for suggesting the inner planet of the Rioja system be the first target for terriforming.
1. There are only 4 signifigant objects in the system, which makes the math much simpler.
2. Those objects are spaced farther apart than you would find in a main sequence star, giving you a larger margin of error.
3. The Goldilocks zone is much larger than in a main sequence star, also making the math easier and giving a larger margin of error.
4. Winfried's face when we tell her that we're adding a second inhabitable planet to our home system.
>>
>>45020920
Dance with Bernard Foss since he did ask first then dance with Darrow afterwords saying "He did ask first after all."
>>
>>45020920
Dance with Foss, I'd rather we get on better terms with the man with the supers then some guy with tanks
>>
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>>45021283
For those who have not been paying attention tot he crazy ideas page on the wiki:

There has been a proposal to use one of the new gravity well generators to shift the orbit of planets so that they fall within the habitable ranges of stars.

As the Ber'helum produced systems create a singularity exerting as much gravity as a Jovian planet this should not be impossible. It will be dangerous and put plenty of tidal stress on the planet, as well as other nightmare scenario level dangers.

There is also the issue of gravity wells not having been kept on for extended periods before.

You may not want to test it in an inhabited system.

As this technology could be used to assist with terraforming and potentially alleviate the refugee crisis you may want to consider approaching the Navigators and Alliance for funding.
>>
>>45020920
"Thank you for the offer Captain, but i do believe Captain Darrow has expressed his wish to dance first"
>>
>>45021912
Who dares, wins eh?
>>
>>45020920
>>What say?
I just arrived but I CANNOT believe any of you dumbotrons didn't realise.

You could have had Darrow duel Foss for it.
>>
>>45022215
They would've been expecting a prize after a fight like that, and I'm still unsure on whether to give that to either of them.
>>
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>>45021743
This may have been a better fit.

>>45022215
This was an eventuality I was prepared for.

>>45021198
>Oh god.
We'll see what direction people would prefer first thing in the morning!
>>
>>45020920
While I would like to Knight Darrow has already asked for the first. Mayhap the next?
>>
>>45020920
Dance with Foss, he did ask unlike Darrow. Also I do believe I am for a political marriage. It will strengthen our position and increase our power.

>>45021580
Fortune favors the bold?

>>45021198
It's happening

>>45021743
... This sounds absolutely insane. Mental. Something only the most foul crazed mind of the clinically insane would think off..... Let's fucking do it. Metal as fuck. It has my full support.

>>45021912
>>45022709
Did he? Well, dance with who ever asked first and then dance with the other. We're nothing if not polite.
>>
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>>45020920
AAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
Reynard Plasma Spinfusor when
>>
>>45020920
> Challenge them both to a dance off.

> Against us.
>>
>>45021743
>As this technology could be used to assist with terraforming and potentially alleviate the refugee crisis you may want to consider approaching the Navigators and Alliance for funding.

What if we take several gravity well generators, put them in a cluster of stations so we don't have to operate a single one continuously, and then park the whole system on one of the jump routes that require advanced drives?

We'd basically add a stop along the way, so low tech drives can make the trip.

originul idea, donot steel

>>45020920
Whoever asked first gets the first dance.
>>
>>45020920
Time to dance the dance of death and see which of Foss or Darrow is the better dances. First dance goes to Foss since he asked first. Also I don't get the hate for marriage. It's not like it will turn to smut or husbandoing. It'll be a political marriage if anything.
>>
>J-D started out with less than 0.25 oversectors.
>Now they have between 1.5 and 2 in the home galaxy
>And probably as many in the minor nav relays.
The smaller great houses are sitting at 49 oversectors. We're almost already 10% there!

>>45021743
>As this technology could be used to assist with terraforming and potentially alleviate the refugee crisis
Another idea that might help: Would it be possible to take the principle of the stellar matter harvester the kavarians are using, make smaller versions, and use them to clean up the nebulas ruining several systems in J-D space?

It should be much easier to collect the matter constituting the nebulas compared to drawing resources out of a proper star, so a much smaller and less powerful collector should still be enough.

>>45020920
Neat, a chance to chat with somebody from SRL.

How are things going for them? Do they keep records of their crews? I know it's unlikely but I guess it can't hurt to ask.

And we should ask mom and dad about our extended family, now that communication is reliable again.

>>45019691
>Those are appointments by the Earl.
Now that we're decently important in our house, would it be possible to ask him for the favor of extending some of his family's education opportunities to Ethan? I remember reading something about the Jerik family placing great emphasis on a good education.

Also, who's holding the old House Jerik homeworld at the moment? Any chance to buy it back?
>>
>>45023585
>Did he? Well, dance with who ever asked first and then dance with the other. We're nothing if not polite.

just throwing the guy a bone before we inevitably dump him for winifred
>>
>>45026848
anon no

das ghey

and forbidden love
>>
>>45021580
Unfortunately for Darrow, I believe this is sort of ball etiquette.

That said, we should ask Darrow if he'd like us to save the next dance?

Reminder to do some sort of hand fan dance partner doohicky when we throw our own ball.

Don't check for red dots
>>
>>45026848
Anon that's lewd. Not to mention it would lead to an even worse addiction to painkillers and alcohol.

>>45027035
Sonia breakdancing when?
>>
Is it finally time for all those power arm or ballet lessons to pay off?
>>
>>45027365
i'll be honest with you guys, whenever i listen to those new fangled hippity hop songs like 679 or "rotten to the core" at the office, i imagine sonia showing up a bunch of pirates in some sort of dance off.
>>
>>44888811
> new advanced cloaked ship. One is being added to your forces
Can we get the stats for these ships?
>>
>>45024785
>What if we take several gravity well generators, put them in a cluster of stations so we don't have to operate a single one continuously, and then park the whole system on one of the jump routes that require advanced drives?
>We'd basically add a stop along the way, so low tech drives can make the trip.

Cascade Class
>Most also seem to be fitted with a gravity well generator.
Navigators and Alliance are currently working on a system that would make it easier for fleets to cross into Neeran space.
Good idea though.

>>45026220
>Would it be possible to take the principle of the stellar matter harvester the kavarians are using, make smaller versions, and use them to clean up the nebulas ruining several systems in J-D space?
Those are diffuse nebula dozens of light years across or larger. You're not going to get support for it when it's much easier to Terraform other worlds the House has access to.
>UNWORKABLE

>>45027628
The new advanced cloaked ships are equipped with powerful repulsor systems in order to move without the need to expel excessive amounts of reaction mass. Sublight engines use a repulsor spike system similar to those being installed on newer cloaked battleships, keeping the chance of detection lower than conventional fusion engines even when the drives are in use.

The entire outer hull is coated in sensor dampening materials. Efforts are being made to improve them using captured samples from Aries craft.

This is the only Dominion produced craft that could utilize an advanced cloaking system to its full potential. Once equipped this ship could launch attacks without the need to disengage its cloaking shields. If combined with stealth torpedoes it could make finding the ship in the middle of an attack very difficult.
As the advanced cloak is not yet available it has been fitted with a standard cloak.

Length ~700m
Skeleton crew: 25
Full crew: 380
Weapons
5x Torpedo launchers (4 forward 1 aft)
4x spinal mount phase cannon or e-beams
>>
>>45028420
>dem stats

Cloaked Squadron when? Shit man, this is like Serth's Dragoons all over again, the applications for raiding and general fleet battles are astounding.
>_______'s Ghosts could be the squadron name, would be pretty fucking cool.
>>
>>45028420
So a small Light Cruiser then. Oh I am just giddy with anticipation about when get our hands on a few squadrons of these. Do we got an estimate on when the completely 100% not at all stolen advanced cloak is ready for mass production? Cause I am thinking a stealth fleet, or wing, would be something that would make anyones day really bad. Now I am getting the urge to try put one on a Super Heavy even if I doubt that is possible considering just how big a Mega class is not to mention that the sublight engines have to be visible from across an entire system. Also could any single Repulsor system even move a ship of that size and still be considered stealthy?
>>
>>45028420
Can we equip it with an oversized bay that can stealth launch a large antimatter canister bomb?
>>
>>45019691
>Spoiler
As an aside, I just realized that we've never even met or heard of any of his family. Does he even have an heir?
>>
>>45028810
The Lord Harmen his brother and his son Troy. But that's it.
>>
Codeine is a hell of a drug. All my everything just feels wrong. I'm not taking that shit again unless I'm coughing up a lung.

>>45028461
They're super expensive though. Intel won't even say how much. Production is limited.

>>45028498
>could any single Repulsor system even move a ship of that size and still be considered stealthy?
Short answer is no.

>>45028775
No. You'd have to use the cloaked battleship for that. It does already have heavy torpedo launchers after all.

>>45028810
There is an heir to his estate and fortune but not one that would take control of the House if he were to die. The J-D Council helps select the next leader of your House. The previous Earl was not of the Jerik family but several earlier ones have been.

The Earl does have a few children serving as officers in the home fleet. One of his relatives is a low ranked Knight assigned as escort to your carrier group.
>>
https://www.youtube.com/watch?v=PscKxtzI3Ok

You turn to Darrow. "Well the Captain did ask first." you tell him, nodding towards the Mercenary.

"I'd be happy to Captain Foss, thank you. Knight Commander, would you like me to save the next dance?"

"If you don't mind." he replies, again bowing slightly.

You take a moment to talk with the South Reach Captain on the way to the dance floor, enquiring into how business is going.

"The bigger Houses are tripping over themselves. They want to hire us, desperately even, but at the same time its sort of embarrassing for them to be seen dealing with former pirates. Or maybe not so former with the privateer work they want of us."

You shake your head at it all. "Their loss."

"Damn right."

The two of you join the other dancers out on the floor.

You do wonder where someone from his background picked up formal dancing.

"Well I've been working on it since those other Warlords jumped ship to the Dominion. Better to be prepared. Maybe it'll give the other Houses the right impression."

It's actually been awhile since you've practiced dancing yourself an it takes a moment to get into the swing of things. A few of the other nobles you know seem surprised to see you dancing, let alone with a South Reach mercenary.
You've danced at balls before, it was a bit rare though you'll admit.

"The young Knight Commander seems a tad jealous." Foss points out as the current waltz winds down.

"Just be glad that Baron Torsten from House Ceres isn't here." You reply. "I got the impression that he does not take well to friendly competition."

Finally the song ends and the dancers bow to their respective partners. The Captain sees you off then returns to his group to discuss their progress.
>>
Having now had some practice your next dance with Darrow has far fewer mistakes. It's clear he's much more experienced than you in this sort of thing which prompts a question about his upbringing.

"My parents are lesser Lords among the House Phobos nobility. I had to spend years in school for nearly everything. Dancing, etiquette, command. I wasn't sure it would ever end until we went to war with South Reach."

>Anything you wanted to ask or talk about? Or should we finally wrap up this ball?
>>
>>45029775
maybe some more inquiries into his private life? family, friends, that kind of stuff.
>>
So I know unmanned FTL ships are generally frowned upon, but the frigates don't -have- to be FTL. The Neeran have carriers for their corvettes. And I know that Frigates are larger, but if we cut out the drive cores and replaced them with, say, a networked targeting system and refitted a large enough carrier (probably an old Senate or something,) to carry a squadron of them, I would personally love the idea of becoming THE cheap plasma spam faction.
>>
>>45029775
What kind of ship type does he prefer? I'd like to gift him something back, and a fully upgraded ship of that type could make a decent present.
>>
>>45029860
Nah.
>>
>>45029775
It sounds like his parents might be pointing him at us...

We should ask about his peers, see if maybe he gets flustered talking about a female he serves with?
>>
>>45029860
There is the question of what to do with the pair of Kilos that got chewed up in the big battle. One of them could act as a carrying and reloading ship.

London wants to buy the second and refit it for use by RSS to help with station construction hauling larger modules and sections.

>>45029832
>maybe some more inquiries into his private life? family, friends, that kind of stuff.

"Most of my friends are among the House nobility now. Either the military or administration. Several have died in the war. Our House initially though it was better to invest in more ships than emergency teleporters. That was messy."

He goes a bit distant for a few seconds then snaps out of it.

>>45030150
>We should ask about his peers, see if maybe he gets flustered talking about a female he serves with?
He answers a few of your questions but soon catches on to what you may be up to.
"Haha, no my parents were very determined I look beyond my peers to help broaden the position of our House. They're not particular about which other Houses."
"Really?"
"I admit I may have had a tiny crush on-" he mumbles the next part.

"Mumbling isn't very gentlemanly of you." you jokingly point out.

"Very well... my parent's secretary. Don't laugh." He seems somewhat embarrassed about having admitted that.

[ ] It's fine. I'm not laughing
[ ] Stifle laugh
[ ] Other
>>
>>45030669
>[ ] It's fine. I'm not laughing
>>
>>45030669
[X] "nothing wrong with being human and having emotions."
>>
>>45030669
>[ ] It's fine. I'm not laughing
"I'm so middle class, I managed to get my sister kidnapped once news around my success got around because I didn't think of investing in any security measures for my family."
>>
>>45030669
>[ ] It's fine. I'm not laughing
"Is it the outfit? It's the secretary outfit isn't it? Personally I've always had a thing for Sharks."
>>
>>45030910
I think that's a bit too much, even by Sonia's standards.
>>
>>45030669
[ ] It's fine. I'm not laughing
"I still remember my first crush. He was sooo big and really fit in all the right places. When I was gifted him I was sooo excited. Good ol Great Gevourer is still one of my favorite ship."

>>45030960
To be fair Sonia has said worse.
>>
>>45030669
>[ ] It's fine. I'm not laughing
>>
>>45029868
"The Athena was starting to grow on me. Now I would have to say the Jitō class."
"Isn't that a Frigate?
"A light one. I certainly wouldn't want to build a fleet out of them but I like the way they handle from a piloting standpoint."

>>45030669
"It's fine. I'm not laughing. Nothing wrong with being human and having emotions."

"Well, thank you."

You shrug, doing your best not to disrupt your dancing in the process.
"I'm so middle class, I managed to get my sister kidnapped once news around my success got around because I didn't think of investing in any security measures for my family."

"That's terrible! Was she alright?"

"She just needed some time in the hospital because she tried to fight her way out. Learning experiences for everyone. We never did recover all of the ransom money though."

"I'm glad everything worked out for the most part."

The dance soon comes to a close and you wish either other well before returning to your parties. Not long after the ball begins to slow down. Everyone wanting to discuss politics and deals finish up their business and then begin to leave.

"I think that went rather well." You say to Fadila and your bodyguards.

No assassination attempts, no being called away to deal with attacks. It seemed like it lasted forever without those interruptions.
>>
rip in peace TSTG

died of a codeine overdose while reposting

F
>>
The first order of business is how to divide up the remaining spoils of war with the other Houses from the Run.

Salvage is easy enough, most going to replace previous losses. When it comes to the Heavy Cruiser and the territory around Magdalena that's a different story. The planet itself is certainly valuable and by rights of the forces comitted your House has a claim to more than 30% of it.

The bases in the surrounding territory and their systems could be divided up to help cover those costs. Or the Houses could have their nobles own land despite your House actually controlling the planet.

How do you guys want to split up the spoils?
>>
>>45031624
The territory directly above the smaller slice of space we got for building those bases for the RH - did it revert back to the helios ally now that hostilities in the relay have more or less ceased.

>Territory
Both Pantaq and Binil don't have territory covering any trade routes. I would like to suggest we change that if the houses are interested.

Are there any other potential colony worlds in the sector?
>>
>>45031624
Could we get some territory for our allies from the RH? But is in the planet but letting Run Alliance nobles have land is okay by me.

Otherwise we work out a deal for the stations. They can have one of the ones we captured or have one built by us.
>>
>>45031756
But if not then the planet. Jeeze these cold meds are kickin my ass can't even into coherent sentences.
>>
>>45031624
What's that thing right near the edge of the territory?
Also, what do our various allies want? I recall one of our allies specializes in FTL systems.
>>
>>45031624
Right then. Top priority is land and planets. I'd like it if we secured as much of it as we could on Magdalena. I am willing to give up on the Heavy Cruiser as well, but not the Mediums. The Rare Elemental world as well along with the Graveyard and it's shipyard.

Also will the RH be giving out any territory. We did just help defend them, along with a lot of other Houses and they have gained a shitton of territory in the process. Like they've doubled in size in this relay.

Also an important question is how many Houses actually want territory there? I mean there are like 20 Houses involved in this attack with Ber'Helum, RH and us making up about 75% of the forces involved while the rest have to content with the remaining 25% of the spoils. If they are to contend over that the potential territory they will acquire will become more of a patchwork than the Relay already is.
>>
I hope this is easier to see.

The 4 Houses indicated contributed ships to the big space battle. All members contributed troops to fighting on the ground.

H (Terraforming Colony)
There is a colony world undergoing terraforming efforts in a system near the border. It's just barely within the space the Ruling House controls but is close enough to be contested if you want it to be.
>This one is a bit difficult to see on the small map.

◀L (Asteroid Logistics Base) (East)
This position is similar to a base your House maintains in the Run. Its logitics production and storage facilities are protected inside of an asteroid. It is lightly fortified.

C (Colony) Magdalena
With a population of well over 1 Billion, this is the most populous planet controlled by the Run Alliance. It is moderately industrialised and has 3 larger stations in orbit, though 1 is currently wrecked.

R (Rare element)
House Kadnil has most of the rare element processing infrastructure in your alliance. They and Binil are also the only ones capable of supporting the captured Heavy Cruiser. You could use that to your advantage, trading any of your claim to the ship in return for infrastructure letting J-D control the planet.

+B (Planet military base)
Unsuitible for colonisation or even terraforming at the moment. The base on this planet is difficult to detect from orbit. Is has been expanded with a number of Alliance forward base modifications.

YG (Shipyard / Graveyard)
Site of an attack cruiser shipyard, this is bing upgraded to produce Dusk II Attack Cruisers. If you were to trade the site to another House you could still maintain financial ownership of the upgraded shipyard.

+L (Planet Logistics Base) (West)
This planet has an unusual atmosphere and surface composition making it ideal for production of certain logistics goods.
>>
>>45032090
I'm willing to trade away the logistics bases. Also willing to let Kadnil and Binil bid on the heavy cruiser.
Didn't we grab a rare element planet during our landgrab at the start of this mess?
>>
>>45032090
Okay okay. I am thinking like this

Magdalena to JD because woo planet.

Rare to Kadnil since they already do that shit.

Heavy to Binil because Kadnil got the Rare.

Trinqua... Logistics base West for them? Personally I would like to keep it since it could probably be made to fully functional colony.

Then we also claim the Terraforming colony for JD. If the RH plays to hard we could always offer them the Military base.

This leaves us in charge of Magdalena and a soon to be working fresh new world while our allies should be somewhat happy.
>>
>>45031731
>did it revert back to the helios ally now that hostilities in the relay have more or less ceased.
Yes, or that House at least. They're allied with the Ruling House. I may switch it to the Nirium aligned colour scheme I'm working on to make it easier to tell it apart. Still not sure if I want to change some of them.

>>45031756
Your alliance got its chunk of territory, that around Magdalena. Now you have to decide among yourselves what to do with it.

>>45031806
>What's that thing right near the edge of the territory?
Terraforming colony.

>Also, what do our various allies want?
Industry and/or land for the most part. The surface of the planet has a bit of both.
>I recall one of our allies specializes in FTL systems.
Kadnil.

>>45031879
>Top priority is land and planets. I'd like it if we secured as much of it as we could on Magdalena.

>>45031879
>Also will the RH be giving out any territory.
They did, all of that territory around Magdalena.

>how many Houses actually want territory there?
Pantaq is not especially interested in defending more territory outside the Run. They would be willing to sell what they took in exchange for money, additional industry or orbital defenses for their own colonies.

Kuadneos is in a similar boat but would be more willing to take a logistics base.

Ber'helum see their assistance to you as returning the favour for helping their territory survive. They don't want anything.
>>
Some ideas, we would obviously have to ask if the houses are interested.

>Pantaq
That bit of trade lane and one of those cheaper, more defensible, station cores?

>Kadnil
They wanted the Heavy Cruiser, if I remember correctly.

>Kuadneos
They're the other house in our alliance with (limited?) rare element processing facilities. If Kadnil gets the heavy cruiser, it would make sense to give them the rare element planet.

>Binil
>Trin'qua
What do these guys want?

>Ber'helum
They wanted one of the medium cruisers. I wouldn't be opposed to handing them the mid-gen Shukhant.

>Minor allies
What do these guys want?

>Remaining salvage
We should have several BB/BCs left over as those squads didn't really take any losses.
>>
>>45032423
>They wanted one of the medium cruisers.
>>45032371
>Ber'helum
>They don't want anything.
Er, aside from that one Medium that is. Though they'll pay for it.
>>
Need to step out for a little bit to grab food.

Please discuss.
>>45032214
>>45032247
>>45032423
>>
>>45032371
What a mess this is quickly turning out to be. Also thanks RH for gifting us with the territory we captured and saving your ass. You truly are generous.

We can give some of our fortifications, those huge ass fortresses or Medium Plasma cannon defense thingies to Pantaq to settle them then. Then we don't need to share land with them on a planet.

Kuadneos can have the Graveyard base if we get to keep the yard. Not giving up the opportunity to produce Dusk LD Cruisers.

Binil should probably get the Heavy Cruiser if Kadil gets the Rare planet.

Kadnil gets the rare world since that's their thing. That should also help settle any other claims they have.

Bases Ber'Helium is based.

That leaves Trin'qua and us left with Magdalena, H Terraforming, West and east logistics bases and the military base.

So throw the Military base and the East Logistics asteroid at Trin'qua and then we can claim Magdalena, Logistics West and H Terraforming. And considering we brought 3 Super Heavy Cruisers to the field, at no small expense, I'd say we earned it.

Does this sound fair to people?
>>
>>45032674

I think we should look into whether some members of the Run Alliance would be willing to buy out our claims on and around Magdalena and give us territory, colonies or installations within the Run in exchange. I'd like to consolidate in there, behind our heavy defense lines, because i doubt that the Run Alliance is going to last forever and because this war is unlikely to be over already.

Magdalena will take the hits very soon once anyone tries to invade the relay, it is kinda exposed.
>>
>>45032874
If something manages to roll Ber'helum and the RH in the relay, the run is completely fucked anyway.
>>
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>General stuff
J-D's fleet was roughly twice the size of the run allies, and around 70-80% if taking the SRL mercs anf Ber'h into account. Considering the minor allies had less and smaller ships than the run allies, this should leave us at around 60-70% of the total fleet.

We provided 30% of the ground troops.

>Run alliance
I would like to suggest this distribution of the news territory. I'd like to know where this leaves us regarding the claims of our allies on the planet.

I would prefer to give the region with the AC line to Binil simply because we managed to keep that nuke from exploding, which should net us some goodwill and ensure decent relation for the future.

>Minor allies
I would like to hand out repaired battleships to the smaller houses that contributed corvette units. The ships could act as command ships for houses incapable of supporting a medium.

>Orbital industry
Is there anything we don't need we could hand out?

>Planetside industry
What if we gave some of the factories to houses who helped? Kinda like our fighter factory in that other houses territory.

>Kuadneos
Not really sure what to give to these guys.
>>
>>45033286
Why would we give the Rare to Pantaq when they specifically stated they did not want things outside of the run?
>>
>>45033439
They wouldn't have to defend much because they're surrounded by allies on all sides, they're also the only other house besides kadnil that can process rare elements. And Kadnil seems to want the heavy cruiser.
>>
>>45032874
>Magdalena will take the hits very soon once anyone tries to invade the relay, it is kinda exposed.
Well then we will just have to arm it up with some fortresses and plenty of Medium Plasma cannon platforms wont we? Magdalena will be the graveyard where enemy fleet goes to die.
>>
>>45033018

The big problem is that we can't rely on Ber'helum and the RH not to make a go at each other eventually, especially should that vote to get the Superheavy Shipyard and start selling those to Ber'helum go through. Magdalena is completely surrounded by the Ruling House, and lately we have been leaning pretty strongly towards supporting Ber'helum. You do the math.

Taking territory here means we are forced to play extremely nice with the Ruling House or they can take our new planet away from us at any time.

Or if that is too aggressive for them, blockade it completely.
>>
>>45032857
>Also thanks RH for gifting us with the territory we captured
And who was going to land troops in those other territories, you? The Ruling House landed more than a million troops on just on Csontos.

You asked for the territory around Magdalena for you and your allies and it was given to you. As far as the RH are concerned it is case closed.

If you want more territory right away then you should contest and negotiate for the system undergoing terraforming.

>>45032874
>I'd like to consolidate in there, behind our heavy defense lines
So would the weaker Houses.

>>45033286
Heads up on the Rare. Only Kadnil (and Kuadneos to a more limited extent) have existing rare element processing industry. J-D and Binil have the funding to get into it but if Binil gets it then they won't be able to afford the Heavy Cruiser right now.
>>
>>45034273
Sorry, managed to get the houses mixed up. Simply replace kuadneos and pantaq in that case.
>>
>>45034233
If it comes to that will we just either have to have Magdalena prepared for siege or just let it fall. It's still one of the more valuable planets we have in the entire Relay. What with it's industry and massive population. Besides if it comes down to a show down between RH and Ber'Helum it's going to be a lot more at stake than just Magdalena. More like the entire Relay.

Besides if we can diplomance enough they wont even make a go at eachother. The RH will especially avoid this since they are busy on other fronts.

>>45034273
Just left a sour feeling in my mouth kind of like "So you saved our asses and conquered this province? Neat, here we'll give you this zone that you conquered as a gift!". But we got the Terraformed world to contest! That should make up some fine amount of land for us to claim.
>>
In general I'd say we should aim to control Magdalena in its entirety to minimise the risk for future conflict from several houses sharing a planet, trade away what is needed to make that happen.
Obviously we should also aim to hand out the Rare Elements world and the Heavy Cruiser to those of our allies that can actually make use of the damn thing.
Is there any territory inside the Run that we could trade away to other houses in exchange for their share of Magdalena, thus getting them more consolidated holdings there and us a consolidated planet?
>>
>>45032214
>didn't we grab a rare element planet during our landgrab at the start of this mess?

I believe so, and I also believe JD ended up with a Rare or two from our little conquest of House 100%-not-Aries-Erid?
>>45032090
I'd like to propose:

>H (Terraforming Colony)

Do not contest it. It will both bring the RH's attention to us in a negative light and could screw us on missions (raiding those weapon convoys), contracts (those bases on the trade lane we're contracted to build and command that haven't been started yet), and support options during the meat of the Civil War.

>Planet Military Base
Unless this location was unknown to the Ruling House and the Nasidium forces, isn't the fact that it is 'difficult to detect' sort of moot at this point?

Unless one of our fellow Houses wants the world, perhaps we should just relocate the useful parts of the base to worlds in the Run? I imagine that Pantaq might value this stuff, or the equipment could be used to say expand the planetary Logistics Base if Kuadneos takes it? (I recall Bases having limited industrial value and repair equipment, and the Alliance bases having some useful upgrades like launch repulsors?)

Anyway, on to dividing up loot.

>Pantaq
Collective buy-out by the other parties in the form of defensive platforms/stations and money for their existing colonies?

>Binil
This is the other Baron's House, right? Maybe trade a Medium + the Graveyard, keeping financial ownership of the upgraded shipyard?

>Kadnil
Maybe they would be interested in the Rare world we bought earlier, adjacent to the Run? They might see it as a more valuable choice, being more adjacent to their existing holdings. Potentially offer a Medium as well?

>Trin'qua
Their choice of the logistics bases, or even both if they like?

>Kuadneos
other logistics base + collective buyout by others?


>too long. Cont
>>
>>45034954

Basically, my plan is to try and avoid over-stressing the two Houses that didn't feel they could contribute to the fleet action. Over-extending them is not in our interests, or theirs.

For the buy-outs, the Earl could potentially organize another Rioja-like JD deal, or we just try to split the costs between the 4 fleet contributors?

Now, I do NOT expect what I've suggested to offer the other Houses to buy out their entire claims to the colony world. That said, my plan aims to move the Heavy Cruiser to Ber'helum to give them a leg up in this relay. We can then use the funding we gain from that sale to try and buy out remaining Allied shares of the colony world.

We could also use some of the territory we gained earlier on the 'West' end of the Run to help pay off claims to the Colony, where appropriate (expanding an Allied House with adjacent territory).

Now, we should most CERTAINLY consult our fellow Run Alliance Baron in private before actually proposing any of our plans. Like he said, we are dealing with our Allies, not Vassals, and frankly we should seek the advice of more experienced persons where possible.


>Note
I am aware not everyone may want to sell the Heavy Cruiser to Ber'helum, and my plan should still be flexible in that regard, allowing us to trade it to an Allied House instead. Especially if our fellow Baron voices concerns over the sale to Ber'helum.
>>
Making up a comparison of the different suggested plans atm.

>>45034462
>But we got the Terraformed world to contest! That should make up some fine amount of land for us to claim.
Just remember what happened to House Posat. Part of their debt problem was that they had too many planets requiring terraforming.

>>45034552
>Is there any territory inside the Run that we could trade away to other houses in exchange for their share of Magdalena, thus getting them more consolidated holdings there and us a consolidated planet?
Well there are the territories near that PMC base you sold to the SRL Mercs. 2 Graveyards, a logistics base and several outpost bases.

Then there are the smaller outposts and bases around the Forbearance yard. The Earl and the other Barons might yell at you for giving away too many of those since it would make defense of the yard more difficult.

>>45034409
>>45033286
>I'd like to know where this leaves us regarding the claims of our allies on the planet.
Well you kind of left out the Heavy cruiser. Are Binil or Kadnil making territorial concessions for that?
>>
>>45035283
>Are Binil or Kadnil making territorial concessions for that?
Some? Paying partly in territory is probably the easiest way to divide things.
>>
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>>45034954
>isn't the fact that it is 'difficult to detect' sort of moot at this point?
Due to atmospheric conditions it would be easy to set up false bases on the surface to give an enemy force the impression that what they're bombarding is the real base.


Alright this is a comparison of the main plans proposed so far. All of them are based around making sure that only J-D has land on Magdalena.

1) Madman's
>>45032857
This one gives a large swath to House Trin'qua. It will certainly get them on your side for the rest of the negotiations. Binil gets the Heavy Cruiser and Kadnil keeps doing what they do best.


2)
>>45033286
>>45034409
Plan 2 is a bit up in the air over who gets the Heavy, Binil or Kadnil. Whoever does their territory goes to J-D.
2a) Kadnil
2b) Binil

3) This plan sees more of the salvaged medium cruisers handed out in order for the Heavy Cruiser to be given or sold to Ber'helum. Kadnil would also get more territory on the other side of the Run in the form of another Rare element world.
>I am aware not everyone may want to sell the Heavy Cruiser to Ber'helum, and my plan should still be flexible in that regard, allowing us to trade it to an Allied House instead.
Point taken, but anyone getting the heavy cruiser should expect to trade in their territory.

3a) Ber'helum gets heavy
3b) Binil gets heavy
3c) Kadnil gets heavy

4)
I've added a 4th as sort of an amalgam of parts of the other plans. Ber'helum still gets their 1 Medium cruiser. Kuadneos and J-D could swap the rare and logistics.
4a) Kuadneos, Rare
4b) J-D, Rare
>>
>>45036450
I'll go with 4
>>
>>45036450
4a
Kuadneos is the ones with the rare material processing in the run already right?
>>
>>45036450
4 seems decent to me. Let's hear what the other houses think about it.
>>
Anyone else?

It's been two weeks since the ball and the SRL main fleet has left the region, for where you don't know. Your diplomats have approached Helios about assistance in negotiations between Che'len and the other Major Houses. You'd rather not approach Che'len with your own people due to your planned convoy raids.

The Ruling House is requesting to conduct joint fleet exercises with Ber'helum and your own allies. The Heavy cruiser may still require weeks more repairs but your own fleet is back to full strength and Forbearance is operational. The new gun turrets are still a work in progress and are not attached because of constant modification work.

Do you want parts of your fleet to take part in the exercise before you start sending units out on special operations? Or would you rather get them into the field as quickly as possible?
>>
>>45037513
Lets have them take part in the exercise.
Also, we should talk to Ber'helium about the Slingshot idea, at least set that in motion.
Also, did we ever touch base with Medel post party like we planned?
>>
>>45037642
>Also, did we ever touch base with Medel post party like we planned?
The Ber'helum Knight Commander was very interested in potential future plans by Medel.

"They want to open an offensive into the region at some point in the future and are wondering if I would be able to trigger a well timed uprising. I told them I'm not ready for that yet."

The young noble tells you that what they did let on to were plans to use Mev'ac to turn Xygen and Nasidum against each other, even if only within a particular theater.

"If things break down in the region I may be able to assist then."
>>
>>45037513
Take part in the exercise.
>>
>>45037642
>>45038064
Did you want to take this as an opportunity for your absolute best pilots to go up against the toughest opposition possible?
Or would you prefer that the bulk of your less experienced pilots take part to boos their skills and knowledge?
>>
>>45038170
>Or would you prefer that the bulk of your less experienced pilots take part to boos their skills and knowledge?
We've massively expanded our assault corvette program, the newbs need teaching.
>>
>>45038218
Agreed
>>
>>45038170
Less experienced.
>>
>>45038033
Fair, have him let us know if he needs anything. We've got contacts pretty much everywhere.
>>
Roll 4d100 for rookies learning a thing or two.
>>
Rolled 66, 33, 73, 70 = 242 (4d100)

>>45038862
>>
Rolled 50, 81, 21, 43 = 195 (4d100)

>>45038862
>>
Rolled 60, 37, 98, 35 = 230 (4d100)

>>45038862
>>
It looks like most of your rookies have learned a thing or two, some more than others. Drake is ecstatic that another unit has proven itself enough to be considered among the top aces of the Dominion.

"If we have to face off against another elite assault corvette unit like we did at Magdalena we'll be ready. I just hope they don't have as many SP Torpedoes to throw at us."

Forbearance takes part in the exercises switching roles between being a supporting friendly ship or an opposition super heavy. Before the first day is over all of the starfighter pilots are well aware of how dangerous its point defense can be and give it a wide berth from then on. That doesn't stop some foolhardy individuals from trying to find gaps to get under its shields. A few get through giving the crew fits trying to deal with them.

"Even with the heavy point defense, once fighters get below the shields and close in they can hide among the hull clutter." Tama explains. "I'm beginning to appreciate what the Kavarians had to deal with in the Faction Wars when fighting the Republic."

"What about assault corvettes?" You ask.

"Those are a high enough priority target that our own corvettes are vectored to deal with them before they can get under the shield. We may need to add point defense gunships to Forbearance for added protection."

There is space for 40 Scarab or LST sized support vehicles to assist Forbearance without getting in the way of other operations.

Currently half of those are filled with the new scarab repair ship. How much of the remaining 20 spaces do you want assigned to point defense or additional repair ships?
>>
>>45039785
say 15 point defense, rest repair?
>>
>>45039785
50/50. Forbearence is usally deployed with a decent amount of supporting ships anyway.
>>
>>45039785
10/10 half/half
>>
>>45039983
>>45039989
10 PD and 10 more for repair.

>>45036450
I was really expecting more votes on this.

SPECIAL OPERATIONS!

Embassies have been set up on Rioja allowing you proper access to special operations from the larger Houses. These will improve your standing with those Houses.

House: Helios
Environment: Space
Type: Cloaked ship
Helios and it's supporters are plagued by attacks from Bonrah backed pirates and privateers. Send cloaked ships to assist in tracking them to their bases.
>Unlocks: Recon Team or Marine assault

House: Helios
Environment: Ground
Type: Recon Team
Helios has many enemies, some they know of but cant touch personally. Send a Recon team to sabotage an enemy base.

House: Helios
Environment: Space
Type: Privateer / Convoy Raiding
The Run and your alliance has access to many older ship types ideal for raiding and easily dismissed as pirates. Send such a unit of unmarked ships to harass enemies preparing to strike against Helios or its allies.

House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Che'len is smuggling in weapons from Iratar. This valuable materiel can't be allowed to reach their fleet. Cripple transports or destroy their cargo as quickly as possible.
>Unlocks: Advanced Convoy Raiding

Note: You can add additional support, such as transports, to units.

What forces do you want to deploy to carry out any particular missions?

Wing Commanders:
*Knight Commander Daska Rna
Knight Captain Katherine Drake (Best stats but reduces home fleet effectiveness if away)
Knight Captain Kal'yas Aurlum
Knight Captain Le'en Arhe
4x Knight Lt's available

Special forces:
2x Power cell Marine units
2x Recon Personnel (Rufaro, Valeri)
2x Commando Teams (Can be upgraded with Camo)
>>
>>45040626
>Knight Captain Kal'yas Aurlum
House Helios Convoy raiding. deploy some mixed units.
Helios: Ground
Commando team, + recon personel.
Cloaked ships: we have specialists.
>>
>>45040626
Whoops forgot to add:

Cloaked ships:
2x Fast Battleship (Sylvan Custom)
2x Silent Hunter (Standard model)
1x J-D Advanced cloaked ship [Needs a class name]

>>45040873
So you want to send out 3 missions, each to help Helios?
>>
>>45041082
Yup
>>
>>45040626
>House: Helios Cloaked
1x J-D Advanced cloaked ship [Needs a class name]
>House: Helios Ground
Rufaro
1xCommando Team
1xPower cell Marine unit
>House: Helios Raiding
2x Knight Lt
>House: Nirium Raiding
1x Silent Hunter (Standard model)
>>
>>45040873
I am good with working on the first 3 missions. Not really fond on messing with Che`len yet as we don't have much to go on for them.
>>
I should really give these some mission names.

>>45041400
>Not really fond on messing with Che`len yet as we don't have much to go on for them.
Did you want to request more intel?

>Cloaked Tracking 01
House: Helios
Environment: Space
Type: Cloaked ship
Forces sent: J-D Advanced cloaked ship
Deployment Time: 9 days to target zone + 4-7 days on site

>Ghost Recon 01
House: Helios
Environment: Ground
Type: Recon Team
Forces sent: Rufaro, 1xCommando Team, 1xPower cell Marine unit
Deployment Time: 9 days to target zone, 2 days on site

Added forces suggested by second poster will wait in reserve unless needed?

>Helios Privateers 01
House: Helios
Environment: Space
Type: Privateer / Convoy Raiding
Forces sent: 2x Knight Lt, 1 mixed wing?
Deployment Time: 10 days to target zone, 14 days on site

Is 1 mixed wing of raider craft split between the two Knights an acceptable force? Or did you want to send more?
>>
>>45041586
What would the Knights prefer? Are they going to be aggressive or more passive when raiding?
>>
>>45041586
Well its more about the fact that we have little to no relation with them. Bonrah has made it far to easy to dislike them.
>>
>>45041641
>What would the Knights prefer? Are they going to be aggressive or more passive when raiding?
These are people that served in your raiding fleet in the Maelstrom galaxy so they're going to be aggressive. The problem with promotions in the fleet the past few years has been that too many of the best people are still alive and the fleet hadn't been expanding overly much.

Sending your Knight Lieutenants out on missions like this gives them the chance to prove they can make it as full Wing Commanders.

It might be for the best to start them out with half wings just in case.

>>45041647
If the Ruling House had told you they were bringing in weapons from Aries instead of Iratar would that have changed your mind? They aren't but the RH considers it a similar level of threat since Iratar can provide weapons only Helios could hope to match.
>>
>>45041300
>>45041586

I'd really rather we not deploy our new cloaked ship alone. Given that it is apparently cutting edge for the Dominion and expensive, maybe we should deploy the silent hunters instead or as the primary ships of the mission?

>ground mission for Helios

Maybe we should send both of our Recon armors, so that we're not sending a single person in alone? An extra gun and set of eyes could be the difference between success and failure.

>Helios privateers
I'm not sure I'm comfortable with this mission. Those ships could be put to much better use on the Nirium mission, which has the potential for high value loot.


I'd like to suggest we go for the Nirium mission, and deploy Drake + 2x Sylvan Custom cloaked ships.

Capturing the goods that Che'len is bringing in could be a major score for our House or the House we support for RH.

Until Che'len stops warring the Ruling House and Ber'helum, they're part of the problem. The less success they have bringing in guns, the more success Helios will have getting them to seek peace.
>>
>>45041928
Looks like we have a few questions need answering.

>I'd really rather we not deploy our new cloaked ship alone.
1) Do you want to send the advanced ship as it is, with support, or use the Silent Hunters instead?
1a) Send advanced cloak ship
1b) Send with Silent Hunter backup
1c) Send 2 Silent Hunters instead

>Maybe we should send both of our Recon armors, so that we're not sending a single person in alone? An extra gun and set of eyes could be the difference between success and failure.
2) Do you guys want to make this standard operating procedure?
Y/N?

>I'd like to suggest we go for the Nirium mission, and deploy Drake + 2x Sylvan Custom cloaked ships.
3) Do you want to continue with plans for the Helios privateers mission or divert raiders to go after Che'len convoys?
3a) Keep them on Helios Privateers 01
3b) Divert to Che'len Convoy Raiding 01 + Katherine Drake & Cloaked BS
3c) Do both missions. Helios Privateers with Knight Lt's, Drake conducts Che'len Convoy Raiding

Going to be stopping here for the night.
>>
>>45042229
1. C

2 Yes make that standard op.

3. A
>>
>>45042229
1c

2y

3a
>>
>>45042229
1. C

2. Yes

3. A
>>
>>45042229
Gotta vote for my own suggestions, after all!

1. C

2. Yes

3. B. legit mercenary action rather than deniable assets and our crews being executed as pirates, ho!
>>
>>45042229
1.C
2.Yes
3.A
>>
>>45042229
1b
2Y
3c
>>
>>45042229
1b)
2)Y
3a)
>>
>>45042229
1c
2y <--- I'm not in favor of doing that type of mission
3a
>>
>>45038033
We're aiming to get a vassal house out of helping him restore his station, right?
>>
>>45040626
>I was really expecting more votes on this.
I feel asleep, sorry. I'd still vote for my own option however.

>>45042229
1C

Y

3A
>>
>>45030669
>There is the question of what to do with the pair of Kilos that got chewed up in the big battle.
Repair the one that's less damaged, if it's sensible.

>London wants to buy the second and refit it for use by RSS to help with station construction hauling larger modules and sections.
Probably a good idea as building a new kilo will very likely cost not much more than restoring the old one.
>>
>>45047551
I agree with these two points.

If RSS is in a position to make this purchase, it gives the House some extra funds and frees some manpower/officers to crew one of the captured Sukhants, upgrades a Forbearance escort ship, and should increase our ability to both salvage and construct stations in the region with RSS.

That said, we need to ensure that proper channels are used, and the Admiralty doesn't later accuse us of favoritism.

And it may be worth checking with the other Run Alliance Houses. One of them may want the Kilo to increase their local fleet, instead of the RSS fleet.
>>
>>45047551
I'll throw support behind this. An RSS upgrades Kilo makes for a great salvage ship after all and will substantially increase RSS capabilities of salvaging since we only got that one other Kilo Medium. Sharktooth does not count since it's more combat dedicated.
>>
Got a call that I'll need to head to work early today. Need to leave in 2 hours and won't be back until close to 9PM EST.

-Send 2 Silent Hunters instead.
-2 Recon team members is now SOP
-Mixed wings will carry out Helios privateers

>>45046101
>I'd still vote for my own option however.
k
>>45036504
>>45036593
>>45036600

We've got two votes for 4 and one 4a. Are we going with a or b?
>>
>>45047851
A
>>
>>45047851
4A if JD is going to contest the Terraforming world as their own.

4B if we're not going to do that.
>>
>>45047851
Can we simply ask the RH if they're interested in selling that terraforming world?

>We've got two votes for 4 and one 4a. Are we going with a or b?

Depends on the RH's answer.
>>
Rolled 16, 11, 44, 92, 23, 6 = 192 (6d100)

>>45047907
No. I want A without the terriforming world
>>
Rolled 40, 62, 31, 88, 92, 24 = 337 (6d100)

>>45047907
Time for things to go so very wrong.
>>
Rolled 57 (1d100)

>>45047907
>Roll 6d100 for special operations
1
>>
Rolled 30 (1d100)

>>45047940
2
>>
Roll 6d100 for special operations

>>45047887
>if JD is going to contest the Terraforming world as their own.
Anyone up for this?

>>45047910
>Can we simply ask the RH if they're interested in selling that terraforming world?
They would prefer to keep it. You could argue that your House is better suited from a technological perspective for terraforming such worlds.

Rioja's terraforming is a year ahead of schedule so it might only take 25 years to finish terraforming this new one.

The House Veritas ones definitely remain in the 30 year range though.
>>
Rolled 40 (1d100)

>>45047947
3
>>
Rolled 99 (1d100)

>>45047957
4

>>45047955
>Anyone up for this?
Not really. We could sell them our expertise from getting Rioja back into shape.
>>
Rolled 68 (1d100)

>>45047973
5
>>
Rolled 83 (1d100)

>>45047980
6
>>
57, 62, 44, 99, 92, 83

Well our mixed wings kicked ass if nothing else and at lest one of our two Recon guys did very good.

Worried a bit about the Silent Hunters however. Don't want to lose them. Wonder if there is any to be salvaged or bought from the Rovinar?
>>
>>45047955
>anyone up for contesting the Terraforming world

Spoke out against it previously, >>45034954

just repeating opposition to it.


>>45048027
Didn't we just get the two older silent hunters from the Rovinar recently?
>>
>Cloaked Tracking 01
Results: Silent hunters were unable to locate a base but were able to narrow down a number of preferred routes used by pirates which should make future missions easier.

Team has pulled back to Helios territory for resupply.

>Ghost Recon 01
Results: Recon team set off hidden security sensors that appear to have been placed to avoid detection by suit sensors.
Commando and marine teams were deployed to assist in mission completion and extraction. Target computer systems were destroyed to reduce the chance of records of intrusion being recovered. Remainder of the facility was then destroyed with incendiaries.

Team has pulled back to Helios territory for resupply.

>Helios Privateers 01
Status: Still in progress (1 week remaining)
Results: Media are reporting elevated levels of piracy within Bonrah allied territory. In stark contrast to previous bouts of raiding where Bonrah had managed to keep their space clear.

>Relations with Helios +10

With two of your team already in Helios space deployment time has been greatly reduced if you wanted to send them on additional missions in the region. Do you want your other two teams to take missions while waiting for the Privateers to finish?

Helios region missions:
>Cloaked Tracking 02
House: Helios
Environment: Space
Type: Cloaked ship
Renew attempts to find pirate bases aligned with Bonrah
Deployment Time: 0, 1 week on site

>Ghost Recon 02
House: Helios
Environment: Ground
Type: Recon Team
A Helios operative has been captured. Send a Recon team to destroy any intel that may have fallen into enemy hands. The captured operative must be recovered or killed.
Deployment Time: 0, 1 week on site

Missions available to home units:

Che'len Convoy Raiding 01
Deployment Time: 12 days to target zone, 1 week on site
>>
>>45048475
Yeah let them do those missions waiting for the privateers to finish.
>>
>>45048475
>Cloaked Tracking 02
Y
>Ghost Recon 02
N. Would Helios be willing to offer tech or training to help us avoid sensors in the future?

>Che'len Convoy Raiding
How big do their convoys tend to be?
>>
>>45048475
>Cloaked Tracking 02
Y. They can't hide from us!

>Ghost Recon 02
Y. Kill only if no other means of extraction is possible.


>Che'len Convoy Raiding 01
I'd rather wait for our mixed wings to finish up their work so that they can do it.
>>
>>45048475
Y to the first 2, I'd rather wait for the last one so we can consolidate our forces.

On a sidenote, I kinda miss the first few threads when we were just another space nugget. Don't get me wrong, I love me some space 4X, but those first few threads/arcs were something special.
>>
>>45048577
>>Che'len Convoy Raiding
>How big do their convoys tend to be?
They're trying to spread out smaller convoys with a half dozen transports with a squadron of Knight class escorts. Smaller blockade runners are trying to make trips by themselves to reduce attention.

Additional response units may be deployed along the convoy routes.

>>45048577
>Would Helios be willing to offer tech or training to help us avoid sensors in the future?
They didn't know about them either. Your teams will take more steps to learn about hidden defenses before deployment.

If you complete 3 Recon missions they'll try to find you a location that has holographic camouflage allowing you to upgrade your Commando units.

>>45048555
>>45048643
>>45048772
Roll 4d100

I will need to leave before I can post results to this roll.
>>
Rolled 77, 38, 32, 52 = 199 (4d100)

>>45048817
>>
Rolled 12, 56, 86, 36 = 190 (4d100)

>>45048817
>>
Rolled 24 (1d100)

>>45048817
>Roll 4d100
1
>>
Rolled 51, 75, 98, 80 = 304 (4d100)

>>45048817
>>
Rolled 7 (1d100)

>>45048849
2

>>45048853
Fuck, shouldn't have rolled ;_;
>>
>>45048869
Didnt see you rolled. Oh well.
>>
Rolled 40 (1d100)

>>45048869
3

definitely shouldn't have rolled
>>
>>45048869
>>45048894
Weeeeelll If we want to be technical you only rolled one of the 4 dices first.
>>
Rolled 14 (1d100)

>>45048894
4

Could I get at least a single decent roll? Please?
>>
>>45048772
I'm with you, man. Kinda want to go back to crazy fights and engaging emergency thrusters just as the secondaries start to fall.
>>
>>45048923
>>45049091

Be careful what you wish for...
>>
>Sonia you're a baron now
>No, you can't go on suicide missions anymore
>No, you can't lead the charge into Neeran forces

We gotta get officially viscount'd
>>
>>45039785
>It looks like most of your rookies have learned a thing or two, some more than others.

How did the fire support medium do?
>>
9bump
>>
Posting this quick while I'm on break. See you in a few hours!

>Cloaked Tracking 02
House: Helios
Environment: Space
Type: Cloaked ship
Results: One of your silent hunters has located a base being used by Bonrah aligned pirates. There is a small chance that their FTL signatures may have been detected.

>Ghost Recon 02
House: Helios
Environment: Ground
Type: Recon Team
Results: Your Recon team has successfully completed their mission, destroying intel and rescuing the operative. This is fortunate as the insertion vehicle that would have been for rescue by the marines was detected and forced to flee.

>Helios Privateers 01
House: Helios
Environment: Space
Type: Privateer / Convoy Raiding
Results: The Knights you assigned to the mission have performed as well as you would expect from people that served in your Maelstrom fleet. They've caused considerable damage in a short period of time and withdrawn with minimal losses.

>Relations with Helios +15
>Relations with Bonrah -5

>>45049091
>>45049132
That's a nice medium cruiser you got there. It'd be a shame something were to happen to it.

>>45051082
As long as enemies are kept at range it does fairly well. The Torpedo batteries and plasma cannons give it considerable firepower. The real problem is that it uses Dominion plasma cannons limiting the maximum effective range.

Did you want to have salvaged Republic cannons set aside for a couple of these ships so they can be used to support Forbearance?
>>
>>45053822
>The real problem is that it uses Dominion plasma cannons limiting the maximum effective range.

I have a feeling this would also be a problem for the Deci redesign that was suggested last thread.

We really need to get somebody who can copy those light terran siege cannons. Would any of the smaller houses in drh1 be able to help?

>As long as enemies are kept at range it does fairly well.

We should probably throw a few lighter turrets on the design, so it's not completely at the mercy of corvettes and frigates once it runs out of torpedoes.

>Did you want to have salvaged Republic cannons set aside for a couple of these ships so they can be used to support Forbearance?
That's probably a good idea. Putting some of iratar's newer fusino cannons on the turrets instead might help with the range problem as well.
>>
>>45053822
>Did you want to have salvaged Republic cannons set aside for a couple of these ships so they can be used to support Forbearance?
Yes. The Forbearance escort should all be long ranged so they can assist in bombardment should it be needed.
>>
>>45053822
>Did you want to have salvaged Republic cannons set aside for a couple of these ships so they can be used to support Forbearance?
I do not think I can say yes hard enough.
>>
>>45053822
>Did you want to have salvaged Republic cannons set aside for a couple of these ships so they can be used to support Forbearance?

This is probably a good idea.

>>45054387
>The Forbearance escort should all be long ranged so they can assist in bombardment should it be needed.

A pair of ships that can do so, sure.

The entire escort? No. We've seen multiple times that Supers and their escorts are vulnerable to the more maneuverable corvette forces being fielded, and more recently being micro-jumped on top of.

A few escorts capable of lending support fire is a decent idea, but all of them would be a crippling weakness.
>>
How did those two Heavy Gunships we built get on?
>>
I have some ideas. Some ideas for weaponized shields to handle Fighters getting under them.

But I am having trouble finding anything about how they work on the wiki.
>>
While Bonrah is not entirely certain that you were involved in the raids on their positions and fleets near Helios, they have strong suspicions. The use of heavly upgraded Smuggler Frigates similar to those in your older mixed units is limited to 20 or so Houses. Half of those have access to newer model conventional torpedoes.

>>45053965
>I have a feeling this would also be a problem for the Deci redesign that was suggested last thread.
It's less of a problem with the amount of engine power the modified Deci would have. It's mobility would somewhat make up for the shorter range.
Or you could make use of the length of the ship and use the range boosting trick being developed for planetary defense weapons on the spinal mounts. Of course this makes the guns a lot bigger and adds to their mass, decreasing mobility.
That's 2 ways of handling it on the battleship at least.

Range boosted medium plasma cannons can't be mounted in turrets so they wouldn't work for the Monitor class.
You could mount them in turrets meant for heavy plasma cannons but at that point you're just wasting space on a ship and reducing its overall DPS.

>throw a few lighter turrets on the design
There are phase cannon turrets, I just haven't taken the time to actually plot where they would all go what with wasting time on CAD programs of late.

>>45055701
>A few escorts capable of lending support fire is a decent idea, but all of them would be a crippling weakness.
For now you've got 2 older Shukhant to assist and one of the Kilos that are being rebuilt.

Seeing a lot of Yes for the better plasma cannons on the escorts. I believe RSS has a few in south reach that have been held in reserve should the main gun on the Devourer ever be seriously crippled. Want to use some (but not all) of those?

>>45058699
I've considered a slight modification to planetary shields that would completely screw over most assault forces. It might actually be too powerful to add to the game.
>>
>>45059746
Use a couple.
>>
>>45059746
What if we put those environment shields on the super in important places as a last line of anti fighter defence?

If they're good enough to stop most dust particles, even a slow starfighter should be in for an unpleasant surprise. We had a fighter crash into one on rioja, and it ended with a vaporised aircraft.

>There are phase cannon turrets. cad a shit
Makes sense.

>Want to use some (but not all) of those?
If we assign only 2 minitors to forbearance, it should limit the impact on our reserves. Y.
>>
>>45059746
> I know that feel. I was thinking that depending on how the shields are projected, they could be "pulsed" out to push away fighters. Or, if you have back-up shield generators, you could use them to crush or trap or otherwise screw up fighters between two shields. Only useful at close range, but fucking up fighters that get close. I mean, they have skinny jean shields that follow the shape of the hull, right? So they obviously have some sort of shield positioning capabilities.
>>
>>45060133
Maybe something like a pulsed stasis field burst to slow target ships down for easier hits.

Could lead to something cool like stasis torpedos to stop a ship in its tracks for a few seconds.
>>
>>45060860
Or, just saying, depending on how momentum is affected by stasis, RIP AND TEAR chunks out of ships.

But I mean, alternatively we could use focused repulsors to just kind of . . . nudge, starfighters into the bottom of the shields.
>>
File: MFW.jpg (67 KB, 323x315)
67 KB
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>>>45060133
That was almost exactly my idea.

>skinny jean shields that follow the shape of the hull
>skinny jean shields
MFW

More on shields in a moment.


>>45057505
Right! Second one launched around the time of the Ball. Or was it doing shake down?

Regardless it's now at an Alliance base being fitted with the higher end weaponry only they can get hold of easily. Republic medium plasma cannon turrets, and 2 spinal mounted Helios siege cannons.
Hull modifications have improved overall toughness and its ability to survive firing its main guns. Heavy torpedoes were moved from vertical launch tubes along the bow's centerline. They now occupy several sets of armored racks along the flanks of the ship slanted to fire forwards. While this has limited their ability to reload it has freed up considerable space for other systems.

With its potential for alternate upgrade options the Alliance is pleased with the improved design. They would be willing to purchase at least two more, though they can't promise additional orders until they've fully tested it's combat performance.

Despite the delays in the first ship causing the program to go overbudget and the resulting design changes, RSS has managed to make a proffit of 200 million off the project. The other House that originally invested the start up money to get the two ships built want's to get out of the industry entirely now that they've made their money back.

You can choose to continue producing Heavy Cruiser Gunships, scale back yard operations to repairing allied Heavy Cruisers operating in South Reach, or you can open up for contracts to produce other ships for the Major Houses you're on friendly terms with.

[ ] Keep producing current heavy cruiser
[ ] Scale back operations
[ ] Contract out shipyard
>>
>>45061037
>[ ] Contract out shipyard
>>
>>45061037
>[ ] Contract out shipyard
>>
>>45061037
>allied Heavy Cruisers operating in South Reach
Are there any?

>Or you can open up for contracts to produce other ships for the Major Houses you're on friendly terms with.
Which designs would they be interested in?
>>
>>45061037
>[x] Keep producing current heavy cruiser
Remember how lacking we were in heavy tonnage firepower when the Erid Zeus came at us? These make nice escorts for supers and main fleet elements. Given the ease of weapon upgrading we could probaby sell the to Helios too, since they make turreted siege cannons now.
>>
>>45061037
>[ ] Keep producing current heavy cruiser
>[ ] Contract out shipyard

Alternate between these two. We do one for us, two for contracts
>>
>>45061037
[x] Keep producing current heavy cruiser

We should produce the final two that the FA is willing to procure, supporting the war effort.

We can talk to Helios/Berhelum about the vessel, especially once the FA gets them into combat.

Worst case, we make two more and use the time to secure what we need to make a different design after this run, contracting out the yard.

>>45061401
>alternate
Even for a single-slip facility, that is a bad idea. The potential for costly mistakes increases.
>>
Has anybody in-universe recently considered upgrading the eminence class medium?

The class's loadout make it look like the dominion version of the neeran medium or terran endeavour, just that nobody has done anything to the design in centuries, and now battleships manage to out-gun it.

(An athena with the right modules, for example. Not so sure about the dominion fast bs. Also the loadout on the athena is ridiculous with certain modules.)
>>
>>45061288
>Erid Zeus

Out of interest TSTG, how would the Gunship have stacked up against Erid's Zeus?
>>
File: Shields.gif (3 KB, 457x459)
3 KB
3 KB GIF
SHIELDS

Let me first preface this by saying that shields should not work. They are one of the worst points of handwavium, almost as bad a repulsor/tractor beams and inertial compensators. FTL I can just say it's a result of exotic matter interaction but for the others I've got nothing.
They exist because Star Trek, Star Wars and other popular media had them, that's it.

That said shields in H&D do follow a number of basic principles and rules. They will generally not stop an object moving at a low enough velocity relative to the shield's surface. There are ways to protect against people getting through your shield in this manner, especially for starships. Usually rolling the ship slightly is more than enough to take care of it.
Larger ones like supers that may not be able to respond as quickly normally have more weapons and point defense so slowing down near them is an exceedingly bad idea.

Most of the time its just not needed due to the relative velocity of ships and fighters.

For the shield itself I've always pictured it being made of tiny cones if that makes any sense. The broad end makes up the outside of the shield and anything trying to get through bounces off like it had struck a physical wall. Or, you know, vaporizes.

Weapons fire coming from the inside will pass through the shield but in the process some of it can be deflected slightly from its original heading. This is the source of the infamous beam diffusion, scattering and spreading out energy beams, reducing their effective range.

The size of a shield can be made to vary. Most are a bubble shape, it's easy to make and like any spherical or ovoid shape it's kind of tough. Ships can extend shields around other objects or friendly ships, though this makes them weaker, or divert them to a single facing, only projecting a small fraction of a much larger bubble.

Republic wall formations will direct all shields forward, overlapping them and creating a reinforced barrier.
>>
>>45062021
Terran "surface shields" also known as contour shields will more or less match the shape of the hull, though still several meters above it. Maybe 20m? In theory there should be enough room to fly a starfighter below it but you do not want to screw up in the slightest.
These shields are more tricky and expensive to build, but makes the ship a smaller target.

>>45061254
>Are there any?
Yes. The Ruling House has Heavy Cruisers in South Reach. Ber'helum and Helios have at least 1 each there.

>Which designs would they be interested in?
The Talos Heavy Carrier for starters, but that would require stealing the plans for one.
New special operation unlocked!
>Steal Heavy Carrier specs

>>45061288
>since they make turreted siege cannons now.
Helios turreted siege cannons can only be equipped on super heavy cruisers or a mobile fortress.
Forbearance could fit a maximum of 4, similar to the EX Mega.
Newer super heavies based on the Alliance Mega upgrades could potentially fit up to 8, though that would require specialization.

>>45061958
It would be like a fight between a Kirov class and Iowa class if the former actually had any armor.

>>45061880
There is a basic upgrade being experimented with. 2 medium plasma cannons, some LD's, and twin linked phase cannons.
Helios may develop one borrowing elements from their newer Medium. Thanks for the idea.
As always it will continue to compete with the Shukhant.
>>
>>45062021
You could always say shields are quantumn virtual particle strangeness. Constantly generating subatomic particles holding them in suspension, and shaping them, before they evaporate.
>>
>>45062021
Sooooo. . . . . if we were to make a ship that could roll the shields INDEPENDENTLY of the ships position? Which I assume is possible since we can project them in one direction?

We could have them as a back-up reactive shielding system, where it can be spun to either reinforce a certain side before being hit, or to "wipe" off Starfighters.

Or I wonder if we could build some sort of automatic range related "shiver" system into the shields, where when they detect something coming close at low speed they "shiver" back and forth to make the relative speed higher.
>>
>>45062622
They're all traveling in one direction (away) from the ships, with a very specific rate of decay leaving a brief window which they can be interacted with by matter and energy during which they absorb and convert any energy over a certain threshold and react with it? Absorb it and use it to fuel their transition?

I hope I make someone go "ENERGY DOESN'T WORK LIKE THAT" or something with that explanation.
>>
>>45062346
>Steal Heavy Carrier specs
I'd like to make it through the civil war without the -500k bonrah points. It's probably better to leave that to one of the big houses and their shipyards.

>Yes. The Ruling House has Heavy Cruisers in South Reach. Ber'helum and Helios have at least 1 each there.
Thanks, I think this is an efficient way to help our allies now, instead of waiting a year for the next heavy cruiser.

>Thanks for the idea.
Well, going by the stats, it's not really a competitor to the shukhant. More like a design for different missions. One's a main battle medium, the other specializes in fast medium stuff.

They could replace the big beam cannon with a plasma shotgun. Even lower range than dominion plasma already has but with a bigger beam.
>>
>>45063074
>I'd like to make it through the civil war without the -500k bonrah points.
Don't worry, maxes out at -200. Played too many paradox games, even if I kind of suck at them.

>>45062980
>>45062622
It's definitely an idea.
I've just chosen to not overthink it as that would just open up new ways of circumventing shields, and there are already enough shortcuts to do that.

>>45062925
Planetary shields are already known to flicker or wobble between different ranges slightly just because of how far they project making attempts to land on them hazardous at best.

New wiki page created.

http://houseanddominion.wikia.com/wiki/Dominion_Civil_War_-_Special_Operations

If you have suggestions for special ops there is a section for them.


>Highlander Burial
House: J-D / Phobos
Environment: [Ground]
Type: Diplomatic (Sonia Reynard)
Return to the Yineput system to negotiate with Baron Dante Zvonimir for high density armor. This powerful, if eccentric individual holds Walkers and similar armored vehicles in high esteem, along with those who have taken them into battle.
Deployment time: 3-5 days (Depends on ship), several days on location


We're getting close to autosage. I'll keep posting until I fall asleep but I think it would be best to continue next time. With luck everything will go well and I'll actually be able to start the game on Sunday.
>>
Did our custom plasma colour business take off? Did they ever get anywhere with the structured plasma research? Did the ship-board plasma generator system ever reach fruition? Are we going to get any more options to develop Dominion Plasma weapons?

inb4 the Republic deploys Point Singularit weapons and all plasma developments are obsolete.
>>
>>45063154
The answer to all of those questions is that TSTG forgot, and will never be remembered.

RIP in peace ideas.
>>
>>45063544
I would guess it's more a case of spending limited time either on advancing the game, or coming up with ways to implement bstioud suggestions.
>>
>>45063154
>Did our custom plasma colour business take off?
Yes, to some extent. They're selling well and providing a revenue stream to help expand the moon base. It's been enough to deal with all of the increased production of plasma weapons for the orbital defenses and forts.

>Did they ever get anywhere with the structured plasma research?
Sorry remind me, which one?
If it's this
>>45023685
I'll be honest in that I don't really get my head around all of it easily.

If you want some plasma pulse weapons I'll say there's been enough time to outfit a prototype or two.

>Did the ship-board plasma generator system ever reach fruition?
They can be put on big ships not smaller ones. That and further advancements in the field of Dominion Plasma weapons and attempts to catch up to Republic ones will take many years.
It will also require espionage and the Dominion stealing tech and R&D from the Republic and the Factions Alliance.

>inb4 the Republic deploys Point Singularit weapons and all plasma developments are obsolete.
The odds of this are remote.

Wait. Wait, there was a thing...

No never mind that was a zero point energy device. There was a lot of not-as-planned with that one.
>>
>>45063619
What's the problem with the FA wormhole generator?
>>
>>45063619
>I'll be honest in that I don't really get my head around all of it easily.
Well, from the wiki article:

This figure shows the development of the proposed “wiffle ball” confinement concept. Three rows of figures are shown: the magnetic field, the electron motion and the plasma density inside the polywell. (A) The field is the superposition of six rings in a box. In the center is a null point - a zone of no magnetic field.[8] The plasma is magnetized, meaning that the plasma and magnetic field intermix. (B) As plasma is injected, the density rises. (C) As the plasma density rises, the plasma becomes more diamagnetic, causing it to reject the outside magnetic field. As the plasma presses outwards, the density of the surrounding magnetic field rises. This tightens the corkscrewing motion of the particles outsides the center. A sharp boundary is formed.[21] A current is predicted [18][19] to form on this boundary. (D) If the pressures find equilibrium at a beta of one, this determines the shape of the plasma cloud. (E) In the center, there is no magnetic field from the rings. This means that its motion inside the field free radius should be relatively straight or ballistic.[8]

Seems like it's just making the plasma more dense, as opposed to the current plasma tech.
>>
>>45063782
More dense yes and better at retaining energy. It's like comparing a solid and a gas, except both in plasma state. Structured plasma would require more precise study but be more damaging on impact - like shaped charge warheads.
>>
>>45063151
>>Highlander Burial
>House: J-D / Phobos
>Environment: [Ground]
>Type: Diplomatic (Sonia Reynard)
>Return to the Yineput system to negotiate with Baron Dante Zvonimir for high density armor. This powerful, if eccentric individual holds Walkers and similar armored vehicles in high esteem, along with those who have taken them into battle.
>Deployment time: 3-5 days (Depends on ship), several days on location

Well, let's definitely do this. How would the Baron feel about it if we also commissioned a styling "Land Shark" walker? Like, a personal one for his finest technicians to work on for us to be able to provide C&C from during battles in style?
>>
Thanks for the thread TSTG! It's getting a bit late for me, and I doubt this will still be on the board when I get back.
>>
File: Spoiler Image (8 KB, 300x168)
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>>45063837
Well the Factions Alliance are supposed to later unlock tech to greatly increase the range, damage and fuel efficiency of the LD plasma cannon. This seems like the way to do it.
You'll just have to steal it back.


>>45063713
It works as long as it connects to other gates. They're building a small one in a section of Kavarian space in the Centri cluster to test for long term effects just in case. They'll be prepared to move reinforcements through the gate into enemy territory once an offensive has secured a gate in Neeran space to connect to.
An offensive by the Alliance into the Neeran Empire itself is planned, but on hold until the Dominion civil war is over. For now they're trying to hold the line and increase the build up of their super heavy fleet.

TCE Personnel are assigned to the gate facility because of its ability to target alternate universes when not locked on to another gate. Apparently the Neeran isolationists provided some tech which was used to complete the project more quickly but at the cost of causing this problem.
They can't reliably target locations in this universe by itself because it becomes more difficult to target the closer they aim towards their "source" in terms of similar alternate universes. It's easier to pick out farther different ones on a reliable basis.

Because of all this it officially does not exist and retains its black project status.


>>45063886
He would probably be happy to have someone else commissioning a walker. He tries to meet with most people in the Dominion who use them these days. It's not always possible but its a fairly small community.
>>
>>45064224
So, we'll get to reconnect to original factions space eventually?

Also, how big is a small gate? Or rather, how small can they make them?

>very slightly related
Does the neeran subspace tech we captured help to traverse veckron related nav hazards with less damage to subspace?
>>
>>45064224
>It works as long as it connects to other gates.

Would it be possible triangulate on a proper position without a gate in the right universe by using smaller gates as beacons?
>>
>>45064224
Excellent. Just saying, this is how business gets done. Like Golf, but with giant mecha.

We should see if there are Walker combat sports, and if we are good at them or a scrub.
>>
Thread is archived.

>>45064277
>Also, how big is a small gate? Or rather, how small can they make them?
At present, large enough for a heavy cruiser instead of a fleet.

>Does the neeran subspace tech we captured help to traverse veckron related nav hazards with less damage to subspace?
The stuff you picked up from deep space 13? Not especially no.

>>45064307
Like a cyno beacon? I suppose so, I hadn't really considered it before.
>>
>>45064416
>We should see if there are Walker combat sports, and if we are good at them or a scrub.
Skeet shooting. You've already participated once.
>>
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>>45064428
>Like a cyno beacon
I have no idea what that is, sorry. Google only brings up EVE, and I've done my best to stay as far away from ayn rand's space excel as possible.

I hope the image manages to illustrate the idea: Use nearby gates to lock on locations without a gate,then send another gate or a construction ship to that location to establish a proper connection.

It might work if the other gates are close enough. (same galaxy/cluster?)
>>
>>45064224
>You'll just have to steal it back.
Can we get it legally by becoming a project initiator or one of investors?
>>
>>45064592
>cyno
It's an item you put on a ship of any size that activates, eating a hefty chunk of energy in the ships capacitor and an amount of liquid ozone from the cargo bay. It creates a pulsating orange beacon that acts as a lock-on point for any ship with a jump-drive.

That would be hilarious to see a Neeran fleet hot dropped by alliance supers.
>>
>>45063151
>Armor Mission in Yineput system
>Lat'tham Coup

Two concerns here. One, oh shit we stole this guy's Highlander during the escape, didn't we?

Two: Isn't the majority of that relay owned by Bonrah now? I swear I recall TSTG saying Bonrah got a major stake in that relay.

When the Bonrah conflict goes hot, would this source of armor still be available at all to us? Or, you know, are we just going to be attacked when we visit the guy?

That said, it might be interesting to see if Treyal Lat'tham is still kicking about, or his clone.

tl;dr
[Lat'tham Coup PTSD Attack]



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