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You are Janrael, Solar Angel Soulborn, wizard, and currently team leader of the good team of the Egwen Girls School club!

Lucinda's plan had a few flaws, but actual drunk satyrs turning up would not have been among those you would have listed.

You and a bunch of the other girls decided to trick somer guys from the other teams – playing cards for items of clothing, with marked cards. The plan was going well – the guys were just about to run around the building in their underwear – giving you all a chance to hide their clothes and leave them here.

Then these idiots came in...

Six satyrs have crashed the party, there are about twenty young adventurers here, including you, Lucinda, Nataline Nevyn, and Syphoebeus.

Syphoebeus is rising, looking angry, Nataline is rising, looking calm. If you let Phoebe handle this it could mean a fight, but Nataline might be able to talk them down, you hope.

Outnumbered 3-to-1 you aren't scared of these satyrs, but if you get caught here you could get in trouble with your teachers.

You are also holding the unconscious body of Ju Gens – the noble-born member of the Bloodweavers. You thought he was a bit of a creep but he faced off against the Satyr leader Gol Karin without any hesitation.

Gol Karin is busy removing his belt, and his tight pants make it abundently clear what you're about to get an eyeful off.

But how to handle this?

>Let Phoebe handle it
>Let Nataline handle it
>Attack (write-in or options in follow-up vote)
>Talk them out of it – everyone will be in trouble if the teachers and event organisers find out.
>Other (?)
>>
The Adventurers Club http://pastebin.com/t467eb4q
Classes and Races http://pastebin.com/wCst2V8B
Quest Rules http://pastebin.com/RG9EAvPq
Main Character http://pastebin.com/xHFh2iz2
Setting http://pastebin.com/ej98zdgD
Continent Map http://ibin.co/260vHqwvCza9
QM Twitter https://twitter.com/anAspiringQM
QM Askfm http://ask.fm/AnAspiringQM
Archive http://suptg.thisisnotatrueending.com/archive.html?tags=Egwen%20School%20Quest
and http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Egwen%20School%20Quest
Diaries http://pastebin.com/PmSudaxb
Art http://imgur.com/a/rKqQt
Other Art http://imgur.com/a/EnMfz
>>
>>47853483
>Attack
>>
>>47853483
>Attack (write-in or options in follow-up vote)
>Tell Nataline to have her headmates Message Salazar
>>
>>47853483
>>47853504
Should be Lucinda of course, don't know how I mixed them up
>>
>>47853483
>Attack (write-in or options in follow-up vote)
>>
>>47853483
>Attack (write-in or options in follow-up vote)
Blood for the blood god.
>>
>>47853483
>Attack (write-in or options in follow-up vote)
You came to the wrong tent, assholes.
>>
Seems like violence truly is the answer. You didn't bring your weapons and armour, but you can probably put up a good fight.

Janrael
>Attack (unarmed)
>Spell/Power (?)
>Other (?)

Lucinda
>Attack (unarmed)
>Message Sallazar
>Spell/Power (?)
>Other (?)

Nataline
>Attack (unarmed)
>Spell/Power (?)
>Other (?)

Nevyn
>Attack (unarmed)
>Go beast-girl
>Spell/Power (?)
>Other (?)

Syphoebeus
>Attack (unarmed)
>Spell/Power (?)
>Other (?)

Guys from other teams
>No orders
>Yell orders (?)

Allies
12 Other Adventurers

Foes
6 Satyrs

Care: There is no spell preventing injuries active as there would be in a normal dungeon.
>>
>>47853604
>Spell/Power (?)
>Stoneskin Lucinda

>Bardic Inspiration (Nevyn)

>Attack (unarmed)
>Go beast-girl

>Attack (unarmed)
>>
>>47853604
>>47853612
missed Nataline

>Magic Missile
>>
>>47853604
Janrael
>Spell/Power (Righteous Weapon, Satyrs)

Lucinda
>Spell/Power (Bardic Inspiration, Nevyn)

Nataline
>Spell/Power (Bless, Nevyn)

Nevyn
>Go beast-girl
>Attack (unarmed)

Syphoebeus
>Spell/Power (Hold Person)
Assuming Satyrs count as people.

Guys from other teams
>No orders
>>
>>47853604
Janrael
>Attack (Unarmed)

Lucinda
>Tell her headmates to send Message to Sallazar

Nataline
>Magic Vestment on Lucinde

Nevyn
>Go beastform
>Attack

Syphoebus
>Cast Lightning Bolt

Guys
>No orders
>>
>>47853604
Janrael
>Attack Unarmed
Wouldn't the AoE of Righteous Weapon damage our allies?

Lucinda
>Spell/Power (Bardic Inspiration, Nevyn)

Nataline
>Spell/Power (Bless, Nevyn)

Nevyn
>Go beast-girl
>Attack (unarmed)

Syphoebeus
>Spell/Power Lightning Bolt

Guys from other teams
>No orders
>>
>>47853653
>Wouldn't the AoE of Righteous Weapon damage our allies?

Only if in close quarters with the target. The area is fairly small compared to other spells
>>
>>47853670
>Only if in close quarters with the target.
Such as right now? Or even less?
>>
>>47853680
Melee distance/5ft

Right now only 1 satyr is that near you - you'd aim for one further away
>>
>>47853604
>>47853653
changing to RW then
>>
So

Janrael
Righteous Weapon

Lucky
Inspire (Nevyn)

Nataline
Bless (Nevyn)

Nevyn
Beast + attack

Syphoebeus
Lightning Bolt

Others
No orders

Please roll 3d20 for Janrael, Nevyn and Syphoebeus and vote on extra divine/arcane power for
Janrael (righteous weapon)
Nataline (bless), and
Syphoebeus (lightning bolt)
>>
Rolled 17, 3, 11 = 31 (3d20)

>>47853720
10
0
10
>>
Rolled 10, 3, 11 = 24 (3d20)

>>47853720
6
0
6
>>
Rolled 4, 20, 11 = 35 (3d20)

>>47853720
000
>>
>>47853739
These guys are as good as dead, holy shit.
>>
Whilst you whisper a prayer and draw forth a translucent glowing blade a witty comment fails to come to mind. You wish you could think of something funny to say to these satyrs but all you're coming up with is goat-related puns.

The blade leaps forwards at one of the rear-most satyrs, even as he lashes out with a partly-formed spell to counter yours – the two opposing arcane forces clash in mid-air but yours proves stronger and pushes through, hitting him square in the chest and knocking him back with an explosion that showers his friends nearby with sparks.

[Janrael AE 17/24]

Syphoebeus' spell follows yours – striking two of the satyrs, despite one attempting to dispel it.

[Syphoebeus AE 13/18]

The smell of ozone and burned hair offends your senses, but not nearly as much as what they're graphically promising to do to you.

Lucinda and Nataline both use their abilities to encourage Nevyn – who transforms and leaps atop Gol Karin – bearing him to the ground with a roar. He thrashes and screams as her claws rake down him and her jaws bite into the arm raised to defend himself. A dull crunch followed by renewed screaming tells you she broke something important.

As the boys around the room recover from their surprise and start yelling, some raising fists, others starting to cast spells, the satyrs counter attack.

One casts a spell on Nevyn – you don't see anything happen but Nataline gives a small “Hmph!” of disapproval. The satyrs cursing indicates he was expecting a more dramatic effect.

Another satyr draws a shortsword that trails icy mist through the air and bound forwards to meet the on-rushing mass of teenage boy adventurers. Fortunately he seems to be striking to wound and disable rather than kill.

The adventurers themselves punch and kick at the satyrs, as well as try to restrain them – but here the satyrs smaller number prove to be an advantage – since only a few of your allies can attack at once.
>>
The final satyr rushes you and hits you in the stomach with a weighted club, hard. Your breath leaves your body with a moan.

[Janrael HP 23/29]

He hit you hard enough to kill an ordinary person – only your innate toughness saved you.

“Fucking stuck up bitch!” he grunts, as you refuse to fall.

Now everything is so mixed up and close that many spells would risk friendly-fire; Nevyn growls as a poorly-aimed bolt of fire from one of the boys singes her fur.

Janrael [HP 23/29, AE 17/24]
>Attack (unarmed)
>Spell/Power (?)
>Other (?)

Lucinda
>Attack (unarmed)
>Message Sallazar
>Spell/Power (?)
>Other (?)

Nataline [DE 15/16]
>Attack (unarmed)
>Spell/Power (?)
>Other (?)

Nevyn (beastform, Inspire)
>Attack (unarmed)
>Other (?)

Syphoebeus [AE 13/18]
>Attack (unarmed)
>Spell/Power (?)
>Other (?)

Guys from other teams
>No orders
>Yell orders (?)

Allies
10 Adventurers
2 Adventurers (wounded)

Foes
2 Satyrs (lightly wounded)
3 Satyrs (wounded)
1 Satyrs (incapacitated)
>>
>>47854013
Janrael
>Cast Stoneskin on herself

Lucinda
>Message Sallazar

Nataline
>Magi vestment Lucinda

Nevyn
>Attack

>Syphoebus
>Attack Unarmed

>No orders
>>
>>47854013
> Attack Unarmed

> Message Sallazar

> Magic Missile

> Attack

> Attack

>No orders
>>
>>47854013
Janrael
>Attack (unarmed)

Lucinda
>Psychic Blast

Nataline
>Shiled Other (Lucinda)

Nevyn
>Attack (unarmed)

Syphoebus
>Attack (unarmed)

Guys from other teams
>No orders
>>
>>47854013
Janrael
>Spell/Power (Stoneskin, Self)

Lucinda
>Message Sallazar

Nataline
>Spell/Power (Magic Vestment, Lucinda)

Nevyn
>Attack (unarmed)

Syphoebeus
>Attack (unarmed)

Guys from other teams
>No orders
>>
>>47854013
>Attack (unarmed)
>Message Sallazar
>Shield Other (Lucinda)
>Attack (unarmed)
>Attack (unarmed)

>No orders
>>
Janrael
unarmed attack

Lucinda
Message Sallazar

Nataline
Magic Vestment (Lucinda) – tie-break

Nevyn
Attack

Syphoebeus
Attack

Please roll 4d20 for actions (everyone but Lucinda) and vote for extra energy for Nataline.
>>
Rolled 9, 15, 8, 17 = 49 (4d20)

>>47854160
5
>>
Rolled 4, 4, 10, 17 = 35 (4d20)

>>47854160
0
>>
Rolled 18, 20, 12, 18 = 68 (4d20)

>>47854160
8
>>
>>47854160
>>47854166
>>47854170
>>47854175
18,20,12,18
Pretty good
>>
Responding to the satyrs attack with your own you swing a wild flurry of punches at him – that he somehow manages to avoid. Grinning at you he slams his club into you again, but this time you're ready for it, and its more of a glancing blow.

[Janrael HP 21/29]

Still hurts though.

Towards the back, farthest from the battle, Lucinda casts a spell – you don't see what happens but you hope its something useful. It sounds like she's talking to someone but what she is saying is lost over the yelling in the fight.

Nataline also casts a spell of some kind, but you don't know what she's doing. All you're focused on is the massive brawl around you and the satyr in front of you. To either side of you is a mostly-naked guy helping you fight the satyr – who is now starting to back away, keeping you all at bay with a cudgel sweeping back and forth, his face set into a scowl.

Syphoebeus takes a shallow cut on her forearm but grabs a satyr and throws him backwards into another – both reel about and then fall – before being piled on by several of the boys you were until recently playing cards with.

Nevyn leaves her screaming chew-toy and launches herself at another satyr – taking him down as quickly as she took Gol Karin down – and with the same about of yelling and screaming involved.

Two of the satyrs drop back and cast spells: you feel something pressing down on your mind, forcing you to give in, to submit. You're worthless and these satyrs are so noble and handsome, why are you fighting them? That's bad, and you're a good girl, you should be helping them. Unnatural feelings surge through you and you find yourself eager for their touch, you want them to use you in any way that pleases them and-

Shaking your head you snap out of it, whatever it was it only lasted a moment. Looking around it seems you were the only one affected by....oh no...
>>
Nevyn goes berserk – slamming a member of the Disciples of St. Angius and one of the Redscarves to the ground, opening her jaws wide to bite down on their exposed throats.

Fortunately Syphoebeus is nearby and reacts quickly – slamming into Nevyn. The two go down in a thrashing ball of fur and claws – phoebe desperately trying to hold on to the crazed beast-girl.

As strong as Syphoebeus is, she can't hold onto Nevyn for long, you tense, ready to jump and fly over to help her, though what you are going to do to help against Nevyn you don't know...

XXX

You are Sallazar, a young wizard who has recently left the army. You have taken a teaching job at Egwen Girls Convent.

And boy are you pissed...

The evening was going so well: planning the next days dungeon run, talking with the Daves long into the night, downing a few Skullbusters with them, and then turning in for the night.

Only to be woken up by one of your students using a spell to contact you, something about satyrs attacking them.

Not even bothering to change out of your nightrobe you cast a spell and appear in the middle of a broken down old building that was used for yesterdays mission.

All around you are students from various teams, including several of the girls from your school. And fighting them are four satyrs – with another two lying on the floor and squirming.

“Stop this!” you yell, but no one notices you over the ruckus. A thunderclap spell gets their attention, then the fighting mostly stops, or pauses at least. Except for Syphoebeus trying to restring Nevyn in her beast form, looking very agitated.

You encase both in a sphere of force energy, and then use a dimension door to pull Phoebe out – her arms and torso are covered in scratches and she has a bite-wound on one forearm.

All of the students are in various stages of undress. Within the sphere Nevyn tries to claw her way out, unsuccessfully.

“Well?” you say to the crowd “I'm waiting for an explanation.”
>>
>>47854523
>that he somehow manages to avoid
He has a Melee defence of more than 23? Holy shit wat.
>>
Everyone looks at each other, no one wants to be the first to speak.

>Demand an explanation from Lucinda – she called you here after all
>Figure what's up with Nevyn first
>Tell Janrael to explain – she is supposed to be the responsible one
>The satyrs can explain, right now
>Other (?)
>>
>>47854543
>Tell Janrael to explain – she is supposed to be the responsible one
>>
>>47854523
Uh Pally, how are there suddenly more Satyrs?

The one fighting Janrael
Two Phoebe threw over and got piled on
One bitten by Nevyn and piled on by the boys.
2 casting?????

>>47854543
>Tell Janrael to explain – she is supposed to be the responsible one
>>
>>47854543
>The satyrs can explain, right now
>>
>>47854543
>Figure what's up with Nevyn first
>>
>>47854543
>The satyrs can explain, right now
>>
>>47854543
>>Demand an explanation from Lucinda – she called you here after all
>Anyone interrupting get's put in "time out"
>>
>>47854562
I think he just wanted to write the bit with Janrael.
There should at most be one Satyr left, and even that is kinda questionable given supposedly all were in melee range to our group and there were way more of us so no one staying on them is... questionable.
>>
>>47854562
>>47854604
fair point I miscounted, I thought there was two able to cast.

I guess I'll have to say the one fighting Janrael was able to cast a spell quickly.

The other one would be the one that Phoebe hit by throwing another satyr.
>>
>>47854646
>The other one would be the one that Phoebe hit by throwing another satyr.
How did he fight off the boys and get up within one round? That doesn't really work, but there was one left unaccounted for anyway.

>>47854646
>I guess I'll have to say the one fighting Janrael was able to cast a spell quickly.
Wouldn't he then have casted before making his attack?
>>
Janrael/Satyr tie - going with assking Janrael to explain, then giving the satyrs a chance to defend their actions.
>>
>>47854658
>How did he fight off the boys and get up within one round? That doesn't really work, but there was one left unaccounted for anyway.

He cast before he got piled on. in fight scenes actions don't always occur one at a time, one after the other in the order they appear in the text.

>Wouldn't he then have casted before making his attack?

Maybe, you can use a Rapid spell before or after other actions.

This is me justifying a miscount after the fact, had I put this in the update it would make more sense.

Still, I admit I messed up, and if players would like me to adjust the update (retcon) I can.
>>
>>47854715
>in fight scenes actions don't always occur one at a time, one after the other in the order they appear in the text
That seems unnecessarily confusing, but okay.

>>47854715
>Still, I admit I messed up, and if players would like me to adjust the update (retcon) I can.
Its not a big deal I just wondered about the mechanics of Rapid casting in this case, and its not like it made a difference.
>>
“Janrael” you say coolly, the Skullbusters you drank barely an hour ago coming back with a vengeance and making your head pound “would you like to explain what is going on.”

Surveying the wounded in the room you add “and anyone who knows healing magic should put that to good use as she talks.”

As the healers get to work, Janrael explains....

“Well sir, we came here to play a prank on the boys” Janrael ignores Lucinda's frantic 'shut up!' gestures and continues “so with some marked cards we...” Janrael outlines the prank – much to the annoyance of some of the planned victims, and to the amusement and nods of respect from others.

“Then they busted in” Janrael nods to the satyrs “and said they were going to...” her narration falters a bit here and she finishes “have their way with us.” she finishes euphemistically.

Yes, that pretty much sounds like satyrs...you'll need to talk to the Daves about this later.

“And do you have anything to say?” you say to the satyrs – who have been using their own magic to heal their companions.

One of the injured ones, clutching a recently-healed but still tender arm swaggers up to you and says confidently, looming over you “look, what happened was we heard this party going on and asked to join, friendly like. These kids attacked, taking us by surprise – otherwise they wouldn't have had a chance – and then you turned up. Now I'm going to be making a complaint to two idiot dwarves who hired us about these kids behaviours and get them banned and maybe you too, little man.” He pokes you in the chest, meaningfully.

“Anything else?” you say calmly. The irritation at being woken up, the Skullbusters and worry about your girls is building up to a sizeable brew of anger within you, but everyone deserves a chance to defend their actions.

Or dig themselves in deeper into trouble.
>>
“Well since we've been so viciously and unfairly attacked” says the lead satyr “I figure some compensation is in order. How about you take most of these kids away and leave us with say...three of the girls for the rest of the night and maybe we'll think about leaving quietly instead of getting you all in trouble.”

Hello fury, my old friend....

>Exercise some restraint, drag them to the Daves and explain everything
>Doing something painful but non-fatal to punish them (suggestions?)
>Keep hurting them until you feel better, they might die, or not
>Kill them
>Other (?)
>>
>>47855149
>Kill them
>>
>>47855149
>Send everyone out
>Keep hurting them until you feel better, they might die, or not
>>
>>47855149
>Agree to their deal
>>
>>47855164
>Send everyone out

Good point.

It is assumed that for everything except the top 2 options you will send the boys and girls away first.
>>
>>47855149
>Keep hurting them until you feel better, they might die, or not
>>
>>47855149
>Keep hurting them until you feel better, they might die, or not
Don't mess with the PTSD wizard
>>
>>47855149
>Agree to their deal, leave Phoebe, Jan and nevyn, let the girls beat the shit out of them all night
>>
>>47855168
Wut?
>>
>>47855149
>Keep hurting them until you feel better, they might die, or not
>>
>>47855223
Trolling, clearly.
>>
>>47855223
He's just shitposting.
>>
>>47855149
>Send everyone out
>Keep hurting them until you feel better, they might die, or not
>>47855220
kek
>>
>>47855149
>Keep hurting them until you feel better, they might die, or not (this pleases Ichor In The Depths)
>>
Beating on them it is
>>47855293
Probably, but alas you don't get a direct reward
>>
>>47855293
Its stuff like this that makes us get along so well with her.
>>
>>47855329
>Beating on them it is
Sallazar taking one for the team?
>>
>>47855354
He'll just have to live with the knowledge that he beat several defenseless rapist assholes to death with a stick. Alas.
>>
>>47855503
I was actually making a lewd pun in regards to double entendre meanings of "beating" someone.
>>
>>47855503
I'm heavily tempted to beat the Davids with a stick for hiring satyrs.
>>
>>47855540
As long as we avoid breaking anything. In a way that won't heal correctly, at least.

>>47855525
I know, I just decided to play ignorant in order to make my own joke about the "terrible burden" Sallazar has to bear.
>>
“All of you” you address the students “bed, now. Anyone who still needs healing wake up one of the priests and if they ask what happened tell them to talk to me.”

The boys look at you in confusion, the girls get moving. Nevyn has calmed enough that you release her, and she pads after the others.

“Now!” you yell, the sudden noise makes some of them jump and they all move a bit faster. Once they're gone, and far enough away that they can't hear anything, you dimensionally lock the entire area and summon a forcecage large enough to accommodate you and all the satyrs within it.

They watch you warily, some start to reach towards their weapons.

“Who the fuck do you think you-” Gol Karin starts.

He cuts off when bolts of magical force slam into his chest, courtesy of your magic missile spell.

Now the weapons come out, and the spells fly in your direction – deflected harmlessly by your Spell Mantle.

“I won't waste time explaining what you did wrong” you say quietly “you'd no doubt try to justify it or insult my students. Neither interests me.”

“Stupid little man-” one Satyr swings a cold-enchanted blade at you. Only to be engulfed in a spray of flame, stumbling backwards he bellows in pain.

You let the satyrs come to you, with weapon and spell – neither of which is any threat to you – their weapons cannot pierce your defences, and those of their spells that might be able to affect you, you easily dispel. Every time they attack you, you punish them with your own magic. Eventually they get the point and back off, burnt, bleeding and some with broken bones.

Then the justifications come.

“We weren't going to hurt them” protests one “they attacked us first.”

“If they'd gone along with it they'd have enjoyed it” insists another “some of them looked like they'd be up for it”. You slam the tip of your staff into his ribs, hearing something pop and receiving a very satisfying hiss of pain.
>>
“I told you” you say, your voice rising in volume “I'm not interested in your excuses!”

Hitting them with your staff, and occasionally fists and feet is much more satisfying then using magic. Much more visceral and real. You lose yourself in the moment, striking them again and again, until all six lie bleeding and unmoving at your feet. Your staff is red with their blood, and your hands and night clothes are painted in patches of red too. Breathing hard you realise you're sweating, beads of sweat running down your face, and your clothes are stuck to you. You don't know how long you've been beating these scum, but you are weary and your arms leaden, perhaps that is why you stopped.

Despite your fatigue you feel invigorated somehow, as if your actions have had some sort of reward.

Some of the satyrs are still groaning in pain, others are silent - dead perhaps. A part of you wonders if you will get in trouble for what you did, but a much larger part doesn't care. They were going to hurt your girls, what you did was justified.

“Come near the girls again” you say to the satyrs “and I will kill you.” None answer you.

Releasing your spells you stride into the night, still furious.

>Go and talk to the girls who organised this little prank
>Wake up the Daves and yell at them
>Talk to the other club leaders – explain why their students were out so late
>Other (?)
>>
>>47855879
>Wake up the Daves and yell at them
>Talk to the other club leaders – explain why their students were out so late
>>
>>47855879
>Wake up the Daves and yell at them
Let's not cause problems for the other students and our own girls.
>>
>>47855879
>>Wake up the Daves and yell at them
>>
>>47855912
The wording implies the other teachers already noticed, so explaining for them would more help.
>>
>>47855879
>Wake up the Daves and yell at them
>>
>>47855879
>Wake up the Daves and yell at them
>Talk to the other club leaders – explain why their students were out so late
>>
>>47855879
>Wake up the Daves and yell at them
>>
Daves it is, writing
>>
File: 00001263.jpg (183 KB, 600x849)
183 KB
183 KB JPG
>>47856064
>The Daves' faces when
>>
You can't really imagine what they Daves were thinking when they hired satyrs for an event that had a lot of teenagers attending. Eventually you conclude that they weren't thinking about the risks, it's the only thing that really makes sense. Maybe they were drunk when they hired them?

Storming into their tent, still covered in slowly-drying blood you poke them awake roughly with your staff.

“Azar?” grumbles Dave, raising his head from the pillow and looking at you with blood-shot eyes “what? Go to bed you madman, no more Skullbusters.”

“No more Skullbusters” you agree “unless it's me busting your skull over the stupid mistakes you've made!”

“What?” mumbles the other Dave as the first just stares at you in confusion.

“Real satyrs” you say, standing up and folding your arms “not illusionary ones – what were you thinking?!”

Dave waves a hand dismissively “We were watching them all day in event and they left afterwards, per our agreement.”

“Oh really?” you say “well that doesn't explain them being around to try and rape some of my students does it?”

Now the Daves are wide awake, their eyes open as they sit up, one fumbles for a lantern and you light it for him.

“What in the Nine Hells are you talking about?” says Dave.

“I was woken up by a Message spell...” you explain what happened to you, finishing with “so after dealing with them, I came straight here.”

The Daves eye the red staff, and the stains on your nightrobe and hands.

“I see” says one softly “do we need to...clean things up?” He asks. And this is why you trust them, despite their boneheaded mistakes sometimes. The first thing they ask about is hiding the evidence of what you did, or might have done.
>>
>>47855879
I kinda want Sallazar to start taking levels in Fighter now, holy shit.
>>
“No” you say, calming a little, just a little “well probably not, I didn't try to kill them, though they'll be feeling it for a long time. But what possessed you Dave? You didn't think this would be dangerous? No fae can be trusted – and certainly not satyrs around...anyone who can't defend themselves.” Your girls of course can defend themselves and were on the verge of crushing the disgusting beasts when you showed up, pride wars briefly with the anger burning within you. Your hands feel moist, in fact your whole skin feels slick somehow and you can smell brine, strange.

“They were supposed to leave” insists Dave “that was the deal. We hired them to provide more of a challenge to the teams and then they were supposed to go. Yes they asked to stay the night and celebrate but we told them to go.”

“They came back.” you point out “you put something irresistible in front of them, and they came back, you idiots.”

Dave bristles “Azar, you're angry, I get that. But whether you like it or not your girls are going to have to deal with stuff like this sooner or later. Sure we messed up, and we're sorry, aren't we Dave?” The other Dave concurs and the first continues “But as much as you care about these girls they're your students, not your damn family. Teaching them stuff is fine, even being angry about what happened, sure. You need to start thinking with your head and not your heart. No more hiring satyrs, fine, done. We're sorry ok? Now go to bed.”

>Actually I want payment for your mistake – like help in the competition
>You need to apologise to the girls, not to me
>They are family to me! (Still angry) receive something special
>Fine (leave)
>Other (?)

Only 1 result will be used, no combining.
>>
>>47856445
>You need to apologise to the girls, not to me
>>
>>47856445
>You need to apologise to the girls, not to me
>>
>>47856445
>You need to apologise to the girls, not to me
>>
>>47856445
>They are family to me!
I don't even care about the reward, I just want Sallazar to say this.
>>
>>47856471
Eh, while a cute sentiment, I don't really think they're "that" close yet.
They're obviously very important to him, but I don't think its really family yet.
>>
>>47856445
>They are family to me! (Still angry)
>>
>>47856489
That's fair.
>>
>>47856445
>Your hands feel moist, in fact your whole skin feels slick somehow and you can smell brine, strange.
Oh boy, mother is watching.
>>
>>47856445
>You need to apologise to the girls, not to me
If it were combinable, I'd probably pick family too, but this seems more relevant right now, and while Sallazar thinks of them as that (in my opinion), I dunno if he'd say it.
>>
Apology it is.

Maybe you'll get that thing some other time.
>>
>>47856598
aren't you proud of anons being IC over taking the shiny bait you dangled in front of them?
>>
>>47856678
Its not really 'bait' Ichor plays nice most of the time.
Now I wonder what we could have gotten from Flexbro though, I feel he and the wizard would get along pretty well.
>>
>>47856678
Surprised
and proud
The proud part is how Sallazar feels when his girls win a battle
>>
“I'm not the one you need to be apologising to.” You reply “I expect you to apologise to the girls first thing in the morning.”

“Alright, alright” says Dave “none of them were hurt were they?”

“He'd have been a lot more coaled if they had” says the other Dave.

“They picked up some cuts and bruises” you say “but nothing they can't handle” pride colours your tone a little.

“Still” admits Dave “that never should have happened – we'll apologise first thing in the morning, after we've checked to make sure the satyrs are gone.” Something in his tone tells you that if they haven't left under their own power, they might not be leaving in one piece.

You leave the Daves to sleep and walk away, calming down somewhat, before heading back to rest yourself, is there anything you want to do?

>No (just rest, exclusive)
>Talk to the girls
>Talk to other club teachers
>Other (?)

Only the first option can't be combined with others.
>>
>>47856782
>Talk to other club teachers
>>
>>47856782
>>Talk to other club teachers
>>
>>47856782
>Talk to the girls
>Talk to other club teachers
>>
>>47856782
>Talk to the girls
>>
>>47856782
>Talk to other club teachers
>>
>>47856782
>Talk to other club teachers
Probably should let the girls rest.
>>
Networking it is, instead of wandering into the girls sleeping tents.
>>
>>47856782
>Talk to other club teachers
We can talk to the girls in the morning.

Somewhat related, I think Sallazar would be far more relieved that the girls messaged him before anyone got seriously injured in spite of the fact that they might get in trouble than he would be angry about the prank and the party and whatnot.
>>
Before turning in you make your rounds and talk to the other club leaders, or in some cases their assistants. You explain what happened after some of their members snuck out. Reactions range from angry to relieved to amused, but all seem grateful that you stopped anything serious happening. You receive several invitations to informal meetings and lunches, and even a serious invitation from one of the club heads to visit their school for a direct match (or several matches) of your club against theirs.

You are seriously considering it as you head to bed: it should be a win for your girls to help the clubs points total, and it'll be a fun experience for them. Plus the school in question isn't an all-noble or thieves-guild sponsored one, which should keep attempts at comprising the girls modesty to a minimum.

The next morning you see a number of shame-faced girls emerging from tents...and one who shows no shame at all. Lucinda gives you a smile and a cheeky wink over breakfast, before helping the other girls clear the table.

You send the rest of the club away under the supervision of the other instructors and gather the girls who were out last night pranking together in private in the forest and away from the main camp.

Most look like they know they're in for a scolding: you see unhappy expressions or carefully blank faces.

“Firstly” you say “I want to you know how disappointed I am in all of you. Playing pranks is one thing, but straying so far from camp could have meant anyone could have attacked you. Safire isn't the only one who would make valuable spell components if she were cut up.”

You see several pairs of eyes go wide, good. After shocking them a little you say “and you put not just yourselves in danger but all those boys as well – do you really think if anyone had come to grab you that they'd leave a dozen witnesses behind?”
>>
Nataline and Janrael hang their heads a little at that one – though none of the girls look comfortable with that idea. Clearly they hadn't considered that.

Finally, Lucinda speaks, after Janrael, Nataline and Syphoebeus give her a nudge. Nevyn seems a little withdrawn, as if deep in thought.

“Sir it was my idea” says Lucky “I convinced everyone to go along. I should be punished, not them.”

Nataline rolls her eyes and adds “Not what we meant Lucinda, Sir I knew it was dangerous but I chose to go along. Lucinda was meant to say that it was a joint decision – we are all equally at fault – so whatever punishment there is we will face it equally.”

>No punishment – you've already been punished enough
>Apologise to the boys
>Light punishment
>Moderate punishment
>Heavy punishment
>Other (?)

Write in custom punishment as you wish, and combine or modify options freely
>>
>>47857410
>Moderate punishment
>>
>>47857410
>Light punishment
>>
>>47857410
>>Apologise to the boys
>Moderate punishment
>Can we get a sewer adventure going? While the sewer is still running? They'll have a shitty time and feel like crap, but they won't be able to flush the memories on consequences out of their heads for a long time.
>>
>>47857410
>Light punishment
Just call it a moderate punishment they can make lighter by sharing the burden. Like cleanup or having to set-up the trainings gear in the club for a while, so they can make it easier due to being several instead of just one.
>>
>>47857410
>Light punishment
>>
>>47857410
>>Apologise to the boys
>>Moderate punishment
>>
>>47857410
>Moderate punishment
>>47857472
I agree with this, moderate punishment (because it was stupid and risky) but they can make it easier for themselves due to standing up for eachother.
>>
>>47857470
>>47857488
>Apologise to the boys
Can someone explain how that makes any sense? They didn't do anything to them, its not like they forced them to go.
>>
>>47857472
Thats fair. As long as we put in the apology to the boys.

I'd want the girls to interact more with the kids from other schools, make more friends, expand their circle.

>>47857508
Because they were being drawn into a rigged game.
>>
>>47857528
>As long as we put in the apology to the boys.
Not part of it, and I see no reason to.
>>
>>47857528
>Because they were being drawn into a rigged game.
I don't really see how a harmless prank is apology worthy.
>>
>>47857528
How about not trying to insert the thing you want into a vote that doesn't have it?
>>
>>47857410
>Light punishment
>Moderate punishment
I like the moderate-but-easier-with-teamwork idea.
>>
>>47857548
It wasn't harmless at all? They could have gotten them all killed. Whole no witnesses bit.
>>
>>47857585
>They could have gotten them all killed.
>They could have gotten killed from being in the nude for a few minutes
Yeah..no.
>>
>>47857548
They got dragged into that thing with the satyrs. That was dangerous.
>>
>>47857600
And not the girls fault, so not actually relevant at all.
>>
>>47857410
>Apologise to the boys
>>
>>47857600
>The girls should apologise for the boys being onconvenienced by the guys who wanted to rape them
Are you serious.
>>
>>47857600
That would've happened anyway, and probably ended worse without the girls there to call their OP wizard paternal figure.
>>
>>47857595

Pally literally wrote it from Sal's pov. Treat it as word of god that it would have been dangerous.

>>47857607

The girls organised this thing. How is it not their fault. If it wasn't, why are we punishing them.
>>
>>47857615
No, they got dragged into a fight with fey where they could have been killed.
>>
>>47857630
>Pally literally wrote it from Sal's pov. Treat it as word of god that it would have been dangerous.
Except his PoV said no such thing.

>>47857630
>The girls organised this thing. How is it not their fault. If it wasn't, why are we punishing them.
What? We punish them for doing something that was risky for them, going out at night unsupervised. We are NOT going to make them apologise for something that isn't their fault, the satyrs attacking.
>>
I'm seeing a mix of Light and Moderate and I like the idea of the Moderate-but-Light if working as a team idea - so going with this.

Apologising seems to have more against than for, so going with not telling them to apologise.
>>
>>47857652
>>47857389
>You see several pairs of eyes go wide, good. After shocking them a little you say “and you put not just yourselves in danger but all those boys as well – do you really think if anyone had come to grab you that they'd leave a dozen witnesses behind?”
>>
>>47857647
Whoch still wasn't the girls fault, so you're basically saying they should apologise for the satyrs wanting to rape them.
>>
>>47857585
At that point it's becoming an apology for interacting with people, which goes against your own previous statement that you want them to expand their social circle, and the game itself was harmless, so you shouldn't have said "the rigged game" if you actually meant "their existence."

>>47857630
>The girls organised this thing.
They organized the prank.

>How is it not their fault. If it wasn't, why are we punishing them.
For breaking the rules and sneaking off at night.
>>
>>47857652
>and you put not just yourselves in danger but all those boys as well – do you really think if anyone had come to grab you that they'd leave a dozen witnesses behind?”
>>
>>47857670
>which goes against your own previous statement that you want them to expand their social circle,

Not the same anon, anon. Sorry. Just pointing out that their did in fact endanger the boys.
>>
>>47857665
>the scare them straight speach should be taken as gospel
Yeah nah. And if we go by the logic that they should never interact with people because someone might attack them and they get into crossfire, we're basically telling them to never ever interact with normal people.
>>
>>47857692
Given that it's their mere existence outside of a bubble that does that to everyone around them at all times, making them apologize for it is asinine.
>>
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56 KB JPG
“That's...very noble of you” you say, looking from face to face to see if anyone disagrees with a group punishment, no one does.

“Very well” you say, trying not to let your pride in their team spirit show – you're supposed to be castigating them, not congratulating them “in light of this shared responsibility you will all face the same punishment: For the next month you will be responsible for setting up all of the club equipment, and putting it away, including cleaning it if necessary, any questions?” There are none, in fact the girls look relieved. As they should, with five of them working together it it a five minute job at most – and that only on evenings the club meets.

You hear the Daves come walking up, ah good, just on time.

“And now” you say “I think the Daves have something to say.”

The girls turn to regard the Daves, both of whom look rather unsettled at so much attention.

“Ah, yeah, right” says Dave “We um, we're sorry, about the satyrs, that was our fault and um...”

Between the two of them the Daves struggle through an apology, which the girls graciously accept. Then Dave says “Azar we're letting each of the club heads have a look at the next dungeon map – a brief look mind, to explain stuff.”

You nod and say to the girls “back to the camp please.” After the girls have left the Daves show you the map “the point of this dungeon isn't exploring exactly” Dave hedges “it's tunnel fighting – fighting in all directions at once. We'll be putting in a few unexpected encounters here and there but the main objective is retrieving an item from each of the two big chambers whilst dealing with regular weak attacks. It's also a no-teleport dungeon, which means any extra-dimensional movement is limited to a few feet only. Any questions?” He then hides the map.

“None that I can think off” you say, looking at Nevyn's retreating form, an obvious distance between her and the other girls. Something is bothering her.
>>
“Right so, what's your team for this one?” asks Dave.

>Good team
>Team Fell Storm
>Custom team (follow-up vote)

You can customise the main teams if you want, otherwise the core 4 will be used.

Also, thread will end once the teams have been chosen. Next thread will be the dungeon.
>>
>>47858002
>Good team
>>
>>47858002
>Custom team (follow-up vote)
>>
>>47858002
>Good team
They need to get more cred on their sheet, Fel Storm is still way ahead of them.
>>
>>47858002
>Good team
>>
>>47858002
>Good team
>>
>>47858002
>>Good team
>>
>>47858002
>Custom team (follow-up vote)
We literally just did one with the good team, let some other girls have fun.
>>
>>47858052
Only custom team that would make sense, with girls that didn't have much to do recently, would be Tisania, Nataline, Lucinda and Calluna, which is not a good team for a multiple angle dungeon.

And Team Good both needs more experience and is absolutely amazing for this sort of dungeon because even their casters are extremly durable.
>>
>>47858033
They're not really competing with each other, and what happened to wanting them to just have fun? You know, our IC focus.
>>
>>47858002
>Custom team (follow-up vote)
>>
>>47858100
>They're not really competing with each other
I bet with you the girls in Team Good will enjoy not being overshadowed by Fel Storm.
They definitly are competing with eachother too, and thats a great thing.
>>
>>47858134
Yeah, "overshadowed." By at most one match. Pretty sure the last time Fell Storm got a match was before the good team was made, too.
>>
Good team it is.

Please pick a leader (POV character) and last chance to customise the line up.

POV
>Pick a girl

Line Up
>Default (Janrael, Anlanesa, Safire, Phaysis)
>Other (?)
>>
>>47858174
>Janrael
>Default
>>
>>47858158
By 2, 3 if you count their one Team match during the Fall of Dengorough.

>>47858174
>Phaysis

>Default (Janrael, Anlanesa, Safire, Phaysis)
>>
>>47858174
>Default (Janrael, Anlanesa, Safire, Phaysis)

Analesa
>>
>>47858174
>Phaysis
>Substitute Safire and Anlanesa for Lucinda and Calluna
>>
>>47858174
>Janrael
>Default
>>
>>47858174
>Lucinda
>Lucinda instead of Safire
>>
>>47858174
>Phaysis
>Default (Janrael, Anlanesa, Safire, Phaysis)
>>
>>47858185
>By 2, 3 if you count their one Team match during the Fall of Dengorough.
Can you not count or something?
>>
>>47858174
>Janrael
>Swap Anlanesa for Calluna and Safire for Lucinda
>>
>>47858174
>Janrael
>Default
>>
>>47858222
He's right though. Not to mention Team Goods successes amoint to one short icon raid, while Fel Storms are multi-party wipes.
>>
>>47858174
>>47858207
Changing to Phaysis as PoV, Janrael again would be boring as fuck
>>
>>47858174
>Phaysis
>Substitute Safire and Anlanesa for Lucinda and Calluna
>>
>>47858174
>Jan
>Default (Janrael, Anlanesa, Safire, Phaysis)
>>
>>47858174
>Phaysis

>Default (Janrael, Anlanesa, Safire, Phaysis)
>>
>>47858174
>Janrael
>Default
>>
>>47858174
>phaysis
>Default (Janrael, Anlanesa, Safire, Phaysis)
We just had Janrael
>>
>>47858174
>Janrael
>Default
>>
>>47858174
>Phaysis
>Substitute Safire and Anlanesa for Lucinda and Calluna
>>
>>47858174
>Janrael
>Default
>>
>>47858307
Also, replace the vote for default with
>>Substitute Safire and Anlanesa for Lucinda and Calluna
>>
>that mass spam of the exact same Janrael vote with a new IP each time
Literally wat. How retarded can waifufagging get?
>>
closing vote and counting
>>
>>47858337
To be fair, the Phaysis samefagging was equally as obvious and blatant, just with a different-yet-also-stupid method.
>>
>>47858352
It was pretty clearly only after the Jan samefag had become unbearably obvious.
>>
>>47858352
Given the revote, its obvious they just didn't want the Jan samefag to get his way.
>>
>>47858368
By which you mean pretty early on in response to Jan actually getting some votes.

>>47858370
>Countersamefagging is justifiable under any circumstances
There's a reason it's called *cancer* anon.
>>
>>47858352
There is nothing to be fair about, the Janrael samefagging was ridiculous and pathetic even before the counter samefagging started, it wouldn't have become a problem without that shittery.
>>
>>47858385
It didn't start early at all, wtf are you on about.
>>
>>47858385
I know you feel the desire to excuse your shittery with "b-but the others t-t-too", but that doesn't make you less cancerous and retarded for having done it to begin with.
>>
>>47858402
Count the timers on the votes.

>>47858421
>Anyone that disagrees with me is the samefag
Please actually kill yourself.
>>
Seems to be a tie on POV, so breaking for Phaysis for variety

And line-up is default: Janrael, Anlanesa, Safire, Phaysis

For your actions today the club gains 3XP and Sallazar gains 2XP

Thanks for playing and I hope you had fun.

Next thread will be sunday again, after this I will be switching back to Psychic Rebel Quest.

Special stuff you missed out on was a free rank in Teacher of the Ocean plus one or more of the girls referring to you as a father-figure.
>>
>>47858421
>This guy from age if mutants again
>>
>>47858385
>By which you mean pretty early on in response to Jan actually getting some votes.
Not really? Phaysis had only a few votes until it became really obvious around here
>>47858250
>>
>>47858448
>everyone who doesn't like me is the same boogyman figure
Sure anon.
>>
>>47858442
Thanks for running.
Not really sad about the loss, Sallazar needs some space to grow into.

>>47858448
Age of Mutants, what?
>>
>>47858442
>spoiler
This is fine
>>
>>47858471
You realize that's exactly what you're doing too, right?
>>
>>47858494
I wasn't the one he responded too. I just find his constant salt about this boogyman figure which I have seen him drag into other quests by now too, slightly psychotic.
>>
If everyone is samefag, then no one is samefag.
>>
>>47858494
If someone gets super defensive about a samefag like that and tries to excuse it, then its pretty likely the person who did it. Thats common sense anon.
>>
>>47858442
Thanks for running
>>
>>47858522
>I have seen him drag into other quests
It's still what you're doing.
>>
The greatest moment of samefagging was whether to let a guy play a boardgame with us.
>>
>>47858522
Literally never posted about it outside of aom before now fuckboy, and that's only because this QM runs both, so player base overlap is happening.
>>
>>47858557
Do you expect me to believe there is more than one person autistically ranting about this?
Are you serious?
>>
>>47858557
I'm sure its some completly different person bitching about the same thing no one cares about rom a small quest. That seems plausible.
>>
>>47858592
You should, because there are. You're also being autistic, so by default, just the two of us is more than one.

Also, not an insult in this quest.
>>
>>47858605
>You should, because there are.
No I'm sorry, but no. If you expect me there to believe there is a second person bitching about dem "you can't tell people are the same person on the internet reeeee", then I gotta tell you're full of shit.
>>
>>47858442
>Next thread will be sunday again, after this I will be switching back to Psychic Rebel Quest.
Why do all these cycles feel so short now...

Oh well, trading all the daughterus for best daughteru. Thanks for running.

Is it just me or has the mix with akun through Wyld World and AoM brought on a completly new and exciting sort of autism and faggotry into these quests?
>>
>>47858663
>Is it just me or has the mix with akun through Wyld World and AoM brought on a completly new and exciting sort of autism and faggotry into these quests?
You know the really amazing part is that basically this started by someone calling some anon out as being a constant troublemaker, which was responded with accusations of creating a imaginary hatefigure, and now the guy who made that accusation goes around accusing random anons that disagree with him of being that guy. And I'm somewhat shocked to realise I'm not actually sure if he's trolling or really doesn't realise the irony of this.
>>
>>47858663
Oh so this age of mutants is pallys akun quest? I don't follow those so I was kinda confused who anon was accusing me of being.
>>
>>47858721
Shameless Shilling

https://anonkun.com/stories/wyld-world/6wwJQpLySxApqJqnb/home

https://anonkun.com/stories/the-age-of-mutantsbr/hX9TtcfxFvAW2Ldo6/issue-1-welcome-to-gathysburg/Ak2v9D9y3QZ6pwsu7
>>
>>47858442
Do we have a chance to still pick the girls Wizard Specialisations before hiatus?
>>
>>47858751
I'll try to slot one in next thread.

Please remind me if I forget
>>
>>47858744
I already knew about Wyld World, didn't know you made a second akun quest. Are you going to make a new /tg/ quest when PoJ ends or just use the additional time for the others?
>>
>>47858783
once Paladin of Joy ends, I'll go down to 2 Akun, 2 /tg/
>>
>>47858698
>which was responded with accusations of creating a imaginary hatefigure
Which were correct. I was lumped in with other anons multiple times and someone kept insisting we were the same person for having a different opinion than them. It was annoying. Don't know if it was the same guy each time, but it did happen to myself and others and it was pretty frustrating.
>>
>>47858803
As far as I can see, Age of Mutant seems to be the superhero quest that was among your first ideas, right?
Going to give it a read, looks much better developed than Wyld World already, which kinda put me off that quest.
>>
>>47858842
It's worth reading for best goat alone.
>>
>>47858819
You realise as anon thats pretty normal? Why is this even a thing worth being angry about.
>>
>>47858848
>liking goat people
>ever

Satyrs and those fucks at the market can burn
>>
>>47858851
Somehow it's more annoying in the chat interface.

>>47858862
Gothal aren't quite goat people, they're just really big and have cute horns.
>>
>>47858862
She is not that kind of goat person, she just has the horns.
>>
>>47858848
>>47858882
I take it this is the resident waifu then? Is she good?
>>
>>47858911
>Is she good?
eh
Very tall musclegirl, sporty with horns
Enjoys making MC play lewd forfiets when she loses at boardgame
>>
>>47858911
Pretty great, I'd rate her Sofia level at least.
Twice as tall as the protagonist, got a solid backstory (if a bit clichee) that ties nicely into the main plot.
Also surprisingly kinky.
Now if only she could get some powerup to be a equal fighter with us she'd be perfect.
>>
>>47858950
>musclegirl
Another shitgirl, no thanks.
>>
>>47858965
>I'd rate her Sofia level at least.
Thats a bold claim to make, I'm going to take your word on that.
Though I like Isla slightly more
>>
>>47858911
None of the other fags mentioned the cute, nervous side she has that comes out sometimes.
>>
>>47859003
I was giving anon a preview, can't unveil the entire package, he's gonna need to read the quest for the rest.
>>
>>47858663
We'll also get to tell Lir about the six nieces she's going to have in a few more months, that'll be fun.



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