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/tg/ - Traditional Games


File: intro shot.jpg (123 KB, 800x600)
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[synthesizers and horns]

Last time, on Adams and Eve...
>>
"Tomorrow Grug take Mike where other part of Mike spaceship fall."
>>
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[growling noise]

"Ghost People not like Eve and Tala. Not like any human."
>>
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"Ghost People come, take person away. Never see again. When Ghost People see you... no escape."
>>
"I should never have taken this shortcut Grug told me about. I can hear the river, but all the echoes make it-"
>>
File: live streaming game.jpg (110 KB, 800x600)
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"About time! Grug is probably waiting for me just around the bend."
>>
"What a view! I've never seen anything like this. I'll have to take Eve here some time."
>>
File: warning alarm.jpg (82 KB, 800x600)
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[growling sound]

"Wha-?"
>>
[growling sounds intensify]

"Now that's something I've seen before - or at least a close cousin!"

Roll a d12 and link to this post for whatever Mike does, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 3 (1d12)

>>48426953
Say 'crikey' a whole bunch.
>>
Rolled 11 (1d12)

>>48426953

Wrestle it!
>>
Rolled 7 (1d12)

>>48426953
Rodeo?
>>
File: windup.jpg (100 KB, 800x600)
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"Cr-"
>>
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[crunching sound]

"-aah! My spear!"
>>
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"It took me all day to make that! I might not be going back to camp with my spear..."
>>
"...but at least I'll have a new pair of shoes!"

[roaring noises]
>>
[growling]

"So you want to play rough, do you?"
>>
File: diledriver.jpg (93 KB, 800x600)
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[surprised crocodile noise]

"Hrrrrg- this must be the first time you've tangled with a national wrestling champ!"
>>
File: crocopile.jpg (111 KB, 800x600)
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SPLAMSH

[anguished crocodile noises]

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 11 (1d12)

>>48427633
Make them kiss.
>>
Rolled 6 (1d12)

>>48427633
Tame them. TAME THEM!
>>
File: wide open spaces.jpg (104 KB, 800x600)
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[growling]

"Didn't get the hint, did you? Looks like it's about to charge..."
>>
File: adjacent plots.jpg (123 KB, 800x600)
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"... That one too! Sorry, boys-"
>>
File: psi PSA.jpg (105 KB, 800x600)
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[fierce growling]
>>
File: chomp chumps.jpg (109 KB, 800x600)
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"-looks like you're both overdrawn!"

[surprised crocodile noises]
>>
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[wounded crocodile noises]

[noises recede]

"See you boys later! Don't forget to write!"
>>
"Grug should have met me here by now... but he's nowhere to be seen. This river is so twisting, there's no telling what's beyond the next bend. Maybe if I had a better vantage point I could spot him..."

>climb a tree
>look for higher ground
>keep following the river

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 12 (1d12)

>>48428165
>climb a tree
>>
Rolled 9 (1d12)

>>48428165
Climb a tree on higher ground
>>
File: fly paper.jpg (104 KB, 800x600)
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"KREEEEEE!"

"One of those pteranodons... Wing-Teeth. Lucky for me there's only one of them. I wonder if it has a nest around here."
>>
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"KREEEEEEE!"

"Better get climbing, before that Wing-Teeth decides to become an early bird..."
>>
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"*huff*...*huff*... Finally! I've been eating too much of the Flower People's food! This is as high of a vantage point as I'm going to get, and no sign of Grug..."

"KREEEEEE!"

"That Wing-Teeth again!"
>>
File: fly-by.jpg (73 KB, 800x600)
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"KREEEEEEE!"

"On second thought, maybe there IS a way to get a higher vantage point... I'll have to time this just right-"
>>
File: fly-bye.jpg (86 KB, 800x600)
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"-NOW!"

[surprised squawking noise]
>>
Lego Quest, hell yeah!
>>
File: frequent flyer smiles.jpg (68 KB, 800x600)
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[agitated dinosaur noises]

"I've flown plenty of planes, but I never dreamed I'd be flying one of these!"
>>
File: flyover country.jpg (86 KB, 800x600)
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"Wait, what's that in the valley? I need to take this in for a closer look..."
>>
File: Sardak to bother you.jpg (154 KB, 800x600)
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"It's Grug! And it looks like he's in trouble with the Sardaks!"

Roll a d12 and link to this post for whatever Mike does, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 9 (1d12)

>>48429278
Use that navy pilot trainig and dive bomb them.
>>
Rolled 6 (1d12)

>>48429278

Fly your winged friend down into one of the Sardaks, tackle another and throw your dagger at the third.
>>
File: fight club.jpg (117 KB, 800x600)
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"Capture the primate!"

"Get it!"

"Sardaks not capture Grug again! Grug break Sardak skulls!"

"Disarm the primate! Quickly!"
>>
File: tympanic panic.jpg (87 KB, 800x600)
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"Wait, what is that sound?"

"KREEEEEEEEE!"

"It sounds like-"
>>
File: ratings dive.jpg (91 KB, 800x600)
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"It Mike!"

"Ya-hooooooo!"

"KREEEEEEEEEE!"
>>
File: hanging glider.jpg (122 KB, 800x600)
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"Look out!"

"Watch out!"

"Run!"

"KREEEEEEEE!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field! And somebody else roll another d12 for whatever Grug does, too!
>>
Rolled 8 (1d12)

>>48429838
Pick up a sardak by his horn and then drop him.
>>
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"It's dangerous to hitchhike around here! Why don't you let me give you a lift?"

"Aaaaah! Get away from me!"

"SKREEEEEEEE!"

"Hup-"
>>
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"Alley-oop!"

"SKREEEEEE!"

"Aaaaah! Impudent primate! Release me at once!"
>>
File: throwaway line.jpg (58 KB, 800x600)
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"Whatever you say, great Sardak master!"

"Aaaiiiiiiiiii-!"
>>
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"Quickly! Capture that primate, before the other one comes back!"

"Grug already tell Sardaks, Sardaks not capture Grug!"

Roll d12 and link this post whatever Grug do! Grug put dice+1d12 in Options field to roll!
>>
Rolled 3 (1d12)

>>48430169
whack em!
>>
File: swing and a hiss.jpg (94 KB, 800x600)
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"Oof- Sardak hold still so Grug can smash!"
>>
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"I have it!"

"Sardaks not stronger than Grug!"

"Hold it for a moment-"

"This one is stronger than the others!"
>>
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"It does not matter."

KLUUNG

"Aaaugh-!"
>>
File: cruising attitude.jpg (98 KB, 800x600)
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"KREEEEEEEE!"

"Grug should be right... that's odd, where is he? Wait, what's that on the ground?"
>>
File: beat retreat.jpg (167 KB, 800x600)
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"Grug's club... but no Grug! The Sardaks must have taken him!"

"KREEEEEEEE!"

"But they won't get far!"
>>
File: dark park.jpg (14 KB, 800x600)
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>>
That's it for now, but I'll be back after a few hours of sleep and we can keep playing!
>>
>>48430612
Thanks for running LQ.
>>
>>48430612
thanks again lq!
>>
>>48427606
They're floating, how? :o
>>
Lego Bump
>>
>>48430629
>>48431151
Thanks anons, I'm glad you're having fun! I should be ready to start back up in about 90 minutes, give or take six hours.

>>48431222
Out of all the pictures so far, that's the one you pick? (nothing in this episode has been Photoshopped except to make the colors more crisp)
>>
It looks like I missed some stuff. The last thing I remember was Eve wandering in the woods.

Guess I'll check the archives first.
>>
>>48433653
That was the last episode (hence the "PREVIOUSLY ON CRIME T- I mean Adams and Eve"). We might come back to that, but this is what happened after Steve left the camp.
>>
"Still no sign of Grug... but at least I'm avoiding the rush-hour traffic! I wouldn't want to get caught in that mess!"
>>
File: jungle fervor.jpg (112 KB, 800x600)
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"Maybe I should circle back around and check the far side of the swamp-"

"KREEEEEEEE!"

"What's the matter, girl?"
>>
File: what a drag line.jpg (122 KB, 800x600)
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"A Sardak trap!"

"KREEEEEEEE-"

[pteranodon noise abruptly cuts off]
>>
File: lynch mob.jpg (114 KB, 800x600)
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"Whooooaaa-!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 9 (1d12)

>>48435941
Jump off and strangle the Sardak.
>>
File: rope trick.jpg (113 KB, 800x600)
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"Fella, I might not be from Texas-"
>>
"-but I know a thing or two about wrangling critters! Yaaah!"

"KREEEEEEEE!"

"Aaah-!"
>>
"Trying to take me down? I'll throttle you with my bare hands if I have to!"

"Pathetic primate! You are too weak to hurt me! Look how easily I turn back your paw! How many bones does it have? Shall we count? One-"

"Aaaaugh!"
>>
File: the end is in sight.jpg (80 KB, 800x600)
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"Wait, the rope! If I can only-"
>>
"Now, is there anything you wish to say to me before I throttle you to death, filthy primate?"

"Better hurry, your bus is about to leave."

"Wha-"
>>
File: scout's honor.jpg (94 KB, 800x600)
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"Wait, what are you doing? The tether is still connected to the beast!"
>>
"I know."

"KREEEEEEEEE!"

"Hrrk-!"

"Don't forget to write!"
>>
File: river's edge retreat.jpg (118 KB, 800x600)
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"That takes care of him... but Grug's been captured. They're probably taking him to their fortress-city. If I hurry, I can make it back to camp and grab some useful equipment before it gets dark..."
>>
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"It might be nice to have some help in dealing with the Sardaks... but I've already lost time dealing with this one, and they might get there before I can even catch up if I don't follow them."

...

>Go back to camp and get help
>Track them to intercept them
>Head straight for the Sardak fortress
>something else

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 8 (1d12)

>>48437123
We have to save Grug, but pick up anything useful on the way there!
>>
Rolled 3 (1d12)

>>48437123
>Track them to intercept them
>>
File: splash dash.jpg (109 KB, 800x600)
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"No time to go back - if I'm going to save Grug, I need to hurry!"
>>
[tree trunk cracking noise]

"Oh, no, just what I need!"
>>
File: grab and gulp.jpg (106 KB, 800x600)
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"He didn't see me! Only one chance... I'll have to time this just r-"
>>
File: gag order.jpg (86 KB, 800x600)
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"-rmmph!"

"Mike Adams no fight!"
>>
File: hush poppy.jpg (72 KB, 800x600)
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"What the devil- Urr! What are you doing here?"

"Quiet!"
>>
"Big-Teeth not know we here!"

[low growling noise]
>>
File: lead in.jpg (70 KB, 800x600)
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"Come, Mike Adams follow Urr!"

"You don't have to ask me twice."
>>
File: blind question.jpg (61 KB, 800x600)
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"Where are we going?"

"Urr take Mike Adams to cave of ancients."

"Cave of-?"
>>
File: light show.jpg (73 KB, 800x600)
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"This place cave of ancients!"

"Would you look at that? Some kind of naturally glowing minerals... Urr, what is this place?"
>>
File: glowing review.jpg (79 KB, 800x600)
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"Mike not hear good! This cave of ancients."

"I know, but-"

"Humans use cave of ancients since beginning of time. Always know about secret place. This most secret place in world. Not even Galdaks know about cave of ancients."
>>
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"Magic crystals in cave of ancients protect Urr and Mike from Sardaks."

"What do you mean, protect us?"

"Sardak crystal, one Sardak emperor sit on-"

"I've seen it. Grug destroyed it."
>>
"No. Sardak crystal still powerful, even if broke. Very powerful magic."

"Now that I might believe."

"Sardak crystal let Sardaks see other places. See humans, like Wing-Teeth see humans. Cave of ancients keep Sardaks from seeing hidden treasure of humans."

"Seeing... what do you mean? What are you hiding here?"
>>
"This."

"Urr, that's a piece of the Sardak crystal! It's dangerous!"

"Urr know. Sardak crystal very dangerous. But humans use Sardak crystal too, in legend."
>>
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"Long time ago, human slaves to Sardaks dig for crystal. Crystal not all in one piece, but every piece very powerful. Sardaks watch human slaves very close, but one slave very clever, hide piece of crystal. Sardaks not know about piece. Sardaks never find out."

"And this... is that piece?"

"Urr want Mike Adams to have."
>>
File: geologic.jpg (88 KB, 800x600)
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"This could be what we need to defeat the Sardaks once and for all! If I could figure out how to use this like the Sardak Emperor uses that throne... but I'm getting ahead of myself. Grug is probably already inside the Sardak fortress by now!"

"Urr know secret way into Sardak fortress. Urr too old to go, but tell Mike, Mike go, free Grug."
>>
File: running monologue.jpg (82 KB, 800x600)
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"I hope Urr's directions are better than Grug's... I can't afford to waste any more time!"
>>
File: neighborhood landmark.jpg (90 KB, 800x600)
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"If that's the 'really big tree', then the secret entrance should be right around this next cliff-"
>>
File: welcome mat.jpg (135 KB, 800x600)
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"What in heaven's name - it's some kind of ruins! Whatever it is, it must have been pretty impressive in its time. From what Urr told me, the entrance to the Sardak fortress should be inside-"

[growling noise]
>>
File: dinner alarm bell.jpg (140 KB, 800x600)
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"Oh, no... I can't get rid of you, no matter how hard I try!"
>>
File: call and response.jpg (139 KB, 800x600)
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[loud roaring sound]

"Something's got Big-Teeth worked up-"

[distinct second roaring sound]

"What the-"
>>
File: clash of the bitans.jpg (152 KB, 800x600)
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[roaring, more roaring]

"Looks like there's a turf war going on... and I'm right in the middle of it!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 1 (1d12)

>>48440508

Rodeo BOTH of them
>>
File: big talk.jpg (84 KB, 800x600)
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[roaring continues]

"Looks like I'm going to have to take them both down at once. Alright, boys, line up and we can make this easy-"
>>
[roaring, rock shaking noises]

"-aaaah!"
>>
File: snappy addresser.jpg (121 KB, 800x600)
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[very loud roaring]

"This is no time for a snack break!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 12 (1d12)

>>48440966
bite them
>>
File: dental plan.jpg (105 KB, 800x600)
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[roaring]
>>
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"So you want to play rough, do you..."
>>
File: it's a little gamey.jpg (86 KB, 800x600)
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"...let's see how you like it!"

[wounded dinosaur noise]
>>
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"Whoooaah-"

[angry roaring noises]
>>
File: traffic jam.jpg (128 KB, 800x600)
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[roaring continues]

"While they're occupied with each other, I might be able to slip by and get inside that doorway..."

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 12 (1d12)

>>48441829
Jump over them into the entrance.
>>
File: pin item drop.jpg (97 KB, 800x600)
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"No telling how long those two will be at it... and I need to get inside those ruins!"
>>
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"I'll have to go straight through, but I'll need a running start!"
>>
[loud angry roaring]

"Looks like I can keep that state high-jump championship for another year!"
>>
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"Made it! And just in time..."
>>
"...Big-Teeth is starting to give that newcomer a run for his money!"

[loud roaring noises]

"At least they'll keep everyone else away from this entrance!"
>>
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"I can hardly see... wish I had a flashlight, or even a torch. At least I can feel the wall. Urr wasn't kidding about the size of these stones! Whoever moved these blocks into place puts the pyramids to shame!"
>>
"Wait a second, there's an opening here. This must be the gap Urr told me about. The tunnel to the Sardak fortress should be on the other side!"
>>
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"Skeleton...- and they look like Sardaks. At least I know I'm going the right way."
>>
[rattling sound]

"That noise... it's coming from..."
>>
"...the gap!"

[clattering noises]

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
>>48443160
light them on fire with a torch or something
>>
Rolled 2 (1d12)

>>48443160
throw skeletons at the hole
>>
Rolled 4 (1d12)

>>48443175
whoops
>>
Rolled 10 (1d12)

>>48443160
Run for your life
>>
File: throw them a bone.jpg (112 KB, 800x600)
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"I really wish I had a torch! This should slow them down! Hrrgh!"
>>
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KRSSHHH

[clattering noise continues]
>>
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"On second thought..."
>>
"...maybe a strategic retreat is a better idea!"

[loud clattering noise]
>>
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[footsteps approaching, panting sounds]
>>
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[panting continues]
>>
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"I think I finally lost them! And just in time... I'm about... ready to fall over!"
>>
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"Better keep moving... I can barely see my hand in front of my face. That breeze feels good though - wait a minute, that's no breeze, it's a draft... and it's coming from here..."
>>
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SKRRCH

"I was right - there's a ladder!"
>>
"I bet I can get into the Sardak fortress from here..."
>>
File: split decision.jpg (59 KB, 800x600)
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"...but Urr told me to follow the tunnel until I saw a light..."

...

>Climb the ladder
>Keep following the tunnel
>Something else

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 5 (1d12)

>>48444189
>>Climb the ladder
>>
Rolled 10 (1d12)

>>48444189
Urr is a wise man, it will be stupid to not follow his advice. And that's what the real man would do.
>climb the ladder
>>
"If this ladder is unused, chances are wherever it leads will be unguarded. I'm sure Urr would want me to take a shortcut if he was here..."
>>
"Light up ahead... looks like this is my ticket out of here..."
>>
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[crowd noises]

"It's the Sardak fortress! I made it!"
>>
"Now I just need to wait for a break in the traffic..."
>>
"...and I can sneak on in with no one the wiser!"
>>
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"So far so good! I should be able to find Grug and get out of here as long as I don't run into any guards-"
>>
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"-oof!"

"Aaaugh- what... you are that primate that incited the others!"

"Uh-oh - I picked a bad time to start a fan club!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 8 (1d12)

>>48444965
Instant disguise
>>
Rolled 10 (1d12)

>>48444965
Headbutt!
>>
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"You look like you're about my size!"

"What? What are you jabbering about, primate?"
>>
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"I'm headed for a costume party-"

KRAK

"Auuugh!"

"-and I'm already late!"
>>
"Out like a light. Good. I can't make myself as ugly as you, but at least I can dress the part..."
>>
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"Can't do much on short notice..."
>>
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"...and with this green dye and hood..."
>>
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"...maybe I can actually pull this off!"
>>
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"Now all I need to do is find Grug... wherever he is."
>>
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>>
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That's it for this week! Things took a lot longer to shoot and I didn't get nearly as much done as I wanted to because even thought the new flying effect looks cool, it takes FOREVER to shoot correctly. Plus every single scene was built on the fly, and I was more obsessive about details than usual this episode.

I hope everybody had fun anyway!

If you missed the last episode, it's archived along with most previous episodes of Lego Quest on suptg:
http://suptg.thisisnotatrueending.com/archive.html?tags=Lego%20Quest

and the official Lego Quest wiki has pages for Mike, Eve, Grug, and lot of other characters:
http://legoquest.wikia.com/wiki/Lego_Quest_Wiki

If you follow me on Twitter, you'll get a tweet whenever a new episode starts or resumes:
@EndmanOfFuturon

Goodnight!
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>>48445691
Thanks for running, LQ!
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>>48445691
gaaaah I want to know where this is going

Thanks for running, LQ.
>>
>>48445691
thanks LQ!
any plans to return to your space settings?
>>
>>48445691
Thanks!



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