[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


Welcome to Nobledark Imperium: a relatively light fan rewrite of the Warhammer 40,000 universe, with a generous helping of competence and common sense.

PREVIOUS THREAD:
http://suptg.thisisnotatrueending.com/archive/60121526/

Wiki (HELP NEEDED!):
https://1d4chan.org/wiki/Nobledark_Imperium
https://1d4chan.org/wiki/Category:Nobledark_Imperium
https://1d4chan.org/wiki/Nobledark_Imperium_Notes

LAST TIME ON NOBLEDARK IMPERIUM:
>Nicassar
>Yu’vath
>Loxotl
>Vespid
>Xenoweek2.holopict
>Ultramarines
>Bits and pieces on Hives and C’tan Vampires

WHAT WE NEED:
>More stories or codex entries for Nobledark Imperium. Anything that gets stuff off of the Notes page or floating around in space and into concrete codex entries would be appreciated.
>Writefaggotry in general would be greatly appreciated.

and, of course...
>More bugs
>More weebs
>More Nobledark battles
>>
The picture for the Mont'kau battlesuit and the writeup for the Iron Minds are up on 1d4chan. Anything else I missed?
>>
One last bump with content coming up for interest.
>>
File: 1514505101293.jpg (308 KB, 800x800)
308 KB
308 KB JPG
>>60371811
The joke is that OP's pic is actually a girl, and is essentially an example of Krieger pin-up art.
>>
Imperial historians generally consider the Ullanor campaign to be the last major military action of the Great Crusade and a harbinger that set the stage for of the War of the Beast shortly thereafter. However, to those who participated in the crusade itself, there was little to suggest the Ullanor campaign would be of such significance. Ullanor was seen as one of the last major pockets of significant military resistance in the galaxy, but at the time of the Ullanor crusade peoples’ minds were beginning to shift away from exploration, warfare, and conquest and more towards consolidation and rebuilding. Most of the major threats to the Imperium during the Great Crusade were seen as dealt with. The Slaugth were believed to be extinct. The Yu’Vath were seen as crippled, though not completely eliminated. Guilliman’s fear of a “counter-Imperium” located somewhere in the galaxy seemed to have never been realized. The map of the Milky Way had not been completely been filled in, but there was less and less of an area for any such an empire to hide. However, few would claim the Great Crusade was nearly over. Many planets were still in the process of reconstruction, a process that was expected to take several centuries given the extent of the damage from the Old Night.
>>
Do we have much on the secret wars beyond “they happen occasionally”. Are they specifically wars of religion between sects represented in the synod, or do the include covert operations against each other by any non-government Imperial factions? Do they rise much above the level of large scale criminal activity?

I know we’ve reduced the level of factionalism and inter-faction violence in the Imperium, but it’s not eliminated, and this seems to be its main showing.
>>
The empire at Ullanor was discovered quite unexpectedly by the Imperial Fists as part of their unification of the neighboring Osroene Sector near the border between the Segmentum Obscurus and the Segmentum Ultima. The people of the sector had reported numerous Ork raids over the years, most of which had been beaten back at great cost. They said the raids had become more intense over time, but had little more information on where the Orks were coming from or why the raids were so frequent beyond their general direction of attack. Similar sectors had reported the same thing, to the point that one Imperial map made shortly before the Ullanor Crusade has the Ullanor Sector rather cheekily labelled in High Gothic as “Hic Sunt Orcorum”. The Imperial Fists made a short Warp jump, expecting to find little more than a pirate base formed by a particularly successful Freebooter. When they saw the actual source of the raids, they immediately turned around and sent an astropathic message to Old Earth for backup.

What the Imperial Fists reported from Ullanor was shocking. Normally Ork camps resembled nothing more than the camps of a simple warband writ large. Nothing more advanced than a series of tents and ramshackle huts, and nothing more permanent than some Mekboy quarters and da Drops. Not Ullanor. Ullanor had been united by a rather ambitious warboss, who had decided to build his influence over the sector slowly than let his reign be a simple flash in the pan. Instead of a simple scrap-ridden wasteland and encampment, the planet had been criss-crossed by a series of Ork-made bunkers, crude and spartan but nevertheless planned in terms of their placement. These buildings were but crude fortifications compared to the permanent structures erected by the Orks at places like Gorkograd on Prax. However, at the time of the Ullanor Crusade, it was an unpleasant surprise.
>>
>>60376011
The increasing Freeboota attacks on the neighboring systems weren’t simply raiding parties. They were the signs of an empire ready to expand.

The threat posed by Ullanor was clear, even to the Steward. Having nearly been choked to death by a similar Warboss after a hasty and ill-advised personal assault on the hollowed-out world of Gorro, the Steward knew full well of what a Warboss of that caliber was capable of. Such was the threat posed by the empire at Ullanor that five primarchs and their respective Space Marine legions were called in to deal with the threat: Rogal Dorn and the Imperial Fists, Fulgrim and Terra’s Sons, Mortarion and the Death Guard, Jaghatai Khan and the White Scars, and Horus Lupercal and the Void Wolves. Each had their own role in the campaign. Mortarion’s troops were to form the backbone of the army, a fighting force of such fortitude that they could weather anything the Orks could throw at them. Terra’s Sons were to act as shock troops, striking at points of particularly hard resistance and cutting down the ‘ardest Boyz. Rogal Dorn’s job was to tear down any Ork fortifications and prevent the Orks from using the terrain against them. Jaghatai was to chase down any survivors to prevent them from regrouping, as well as contest the mechanized cavalry game with any Ork bikers. Horus was to hold the orbital high ground and use the Void Wolves to board and clear out any ork ships in orbit.
>>
File: Urlakk Urg's face when.png (268 KB, 400x407)
268 KB
268 KB PNG
>>60376029
The Imperial Crusade had hoped to simply pick off the warboss and see his nascent empire implode. However, the Warboss at Ullanor, Urlakk Urg, was clever. Instead of exposing himself to danger by leading his army from the front, he kept himself hidden, where Imperial assets could not simply pick him off. In order to keep morale up, he used the bunker system spanning Ullanor to appear where he needed to be in the thick of the fighting to show his Nobz he hadn’t lost his stomach, then taking advantage of the chaos of battle to avoid being sniped. Further complicating the matter was the fact that Urlakk Urg didn’t always give his orders in person, instead creating a system of messengers to carry his orders for him when he had to be elsewhere.

In the end, it fell to the primarch Horus to end the threat of Urlakk Urg. Taking his flagship, the Vengeful Spirit, Horus opened a channel to recievers on all frequencies and began insulting the Warlord. For two hours Horus taunted Urlakk Urg, claiming he was cowering in his bunker like a pansy instead of fighting where everyone could see him and suggesting that rather than an ork perhaps he was merely a particularly overweight and foul-tempered gretchin. Urg tried to resist for as long as he could, recognizing correctly that it was a trap, but eventually his temper got the better of him. Eventually, Urg broke down, sending a message back to Horus incensed that he would say such things from behind the safety of a starship and claiming he wouldn’t be so glib if the two were meeting face to face. Horus, having finally figured out which bunker Urlakk Urg was hiding in, responded by slagging Urg’s bunker from orbit with a Rok-Buster torpedo.
>>
>>60376087
“And that, gentlemen, is how you do it. Now, let’s apply some fungicide.”
-- Primarch Horus Lupercal, after hearing Urg’s response to his message

At the apparent death of their Warlord, the Orks began to lose morale and the tide began to turn in favor of the Imperium. On a local scale the Orks recovered quickly from the loss, with the various lesser Warbosses taking over where Urg had left off, but without Urg to hold them together the different Warbosses could no longer act as one, and as a result were picked apart piecemeal by the Imperium. Many Warbosses spent their last moments engaged in a war on two fronts, both fighting the advancing forces of the Imperium as well as their fellow orks for control over the WAAAGH!
>>
>>60376107
The Imperium celebrated at the destruction of Ullanor. Some rumors say that Ullanor was turned into a world dedicated to the Imperial triumph there, though the Steward would be quick to point out that this was not the case, as removing the Orkish spores from Ullanor alone would have taken more time than elapsed between the Triumph at Ullanor and the War of the Beast. Ullanor was worth more as a productive world than a self-congratulatory glory shrine anyway. Nevertheless, a celebration was held on Ullanor the likes of which had not been seen before. Eleven of the nineteen primarchs showed up, the five who had served at Ullanor who were awarded additional honors in recognition of their service as well as Lorgar, Magnus the Red, Angron, Sanguinius, Guilliman, and Perturabo, as well as numerous chapters of their various legions, regiments of the Imperial Army, representatives of the Titan legions and the Adeptus Mechanicus, and more. An invitation was even extended to the eldar, though only the inscrutable Eldrad showed up, and much of what he did on that day was unknown.
>>
File: Foreshadowing.jpg (125 KB, 350x335)
125 KB
125 KB JPG
>>60376292
Unfortunately, their celebration proved premature. Although Horus’ patented strategy of sniping the enemy leadership with extreme prejudice and cleaning up whatever disorganized remnants were left after the chain of command was disrupted had worked numerous times before on the battlefield, here it had failed. After Horus’ bombardment Urg was still alive, though wounded, beneath the rubble. Blood dripping from his wounds, Urg made his way to a device in his chambers, a Mekboy contraption the Orks had taken to call a tellyporta, which transported him to a nearly airless rock in the middle of nowhere before the Imperials began sorting through the rubble. This world had been Urg’s backup plan in case the Orks at Ullanor were defeated and had to come around for another go, but it had now become his place of exile. Urg bellowed in rage, furious at the Imperium for taking his empire, furious at the git that defeated him through such deceptive and underhanded means, and furious at Gork and Mork for allowing such a thing to ever happen. This rage brought Urg to the attention of four other beings who shared Urg’s hatred of the Imperium and had a very vested interest in seeing it destroyed.
>>
>>60376301
Thoughts? Areas for improvement?

I know we've been trying to avoid using Dorn as a background primarch, the only problem is I was having a hard time thinking of someone who would see Ullanor and decide to do the smart thing rather than YOLO it for the glory. I was going to use Perty but he definitely would.

Had some trouble with the society on Ullanor. Was trying to make something that seemed intermediate between your normal Mad Max-style Ork camp and the structured cities with industry and farmed...livestock the Beast-era Orks had, to show how far along the Ullanor Orks were getting.

The celebration bit is a bit weak. Wasn't sure how to handle it. Thought about whether the eldar would show up and decided to downplay it, this is humanity's last big solo moment before the War of the Beast. So I thought most eldar would be too snooty to show up, they didn't want to expose Isha to a mon-keigh mosh pit, Asurmen was busy being a ninja, etc. So I figured pro-xeno Eldrad showed up, but decided to hang around the edges like the mysterious Space Merlin he is.
>>
>>60371811
So going with the theme, what canon propaganda methods would the Imperium use, what might it have tried and abandoned, and what does it see as right out?
>>
File: 1529130179622.jpg (77 KB, 640x640)
77 KB
77 KB JPG
>>60376367
I like it for how it gives background to the rise of The Beast.
If any criticism could be given, it's that it could stand to have something about how the forces on the ground were having trouble against the Orks; not "Iron Cage" sorts of trouble, but showing that they were getting bogged down and facing unexpectedly stiff resistance that made picking off the Warboss the most viable way to win, as I think most people would expect five Legions of Astartes led by Primarchs, even with the lower power-levels of this setting, to be capable of rolling over even an entire planet of Orks with minimal difficulty.
>>
File: 1512402673163.jpg (73 KB, 616x1000)
73 KB
73 KB JPG
>>60376702
It's canon that the Imperium distributes... "morale-boosting" posters of Jubbowski to the troops, so it's a fair bet that the Imperium at large makes willing use of sex appeal in their propaganda and recruiting posters, especially since one of their regents is a goddess of Fertility.
Yes, this includes posters of xenos women.
Outright pornography is "banned" in the same way that it is today, in which it's technically against the rules but everybody is still doing it, you're just not supposed to get caught.
Only the Slaneeshi-tier degeneracy is right out.
>>
>>60376367
I really enjoyed it, and the use of Dorn was pretty well handled.

For Ullanor I might go so far as to have solid fortresses and large workshops for Gargants and the like, possibly an orbiting Rok that was on its way to becoming a shipyard. An interesting thing about Ork tech is that its weirdly non-linear, with their inbuilt engineering programming unlocking as the Whaagh collectively perceives need for it, not as they actually develop the capacity to do something. Their industrial capacity would seem horribly mismanaged if it was anyone else, but Orks might have a production line for advanced ordinance and ship parts before they even begin to slightly improve on their infantry weapons from baseline sluggas.

The celebration seems fine, maybe a bit more detail distinguishing how the Primarchs celebrated and how the troops and adepts in attendance did. Not to say they wouldn't mix with their men in celebration, just that the small group of galactic warrior kings would be in a different mood and disposition than their troops at an event like this.

Eldrad was probably looking at the orktech remnants and musing about the Krork.
>>
>>60376829
>>
>>60376702
as well as what >>60376829 said they do a lot of education and reinforcement of government mandated messages, particularly on recognizing and stoping vectors of contagion and corruption. They have the prominent and somewhat invasive disease screening programs, but on top of that they would have various localized curriculums on spotting chaos corruption, distinguishing it from normal corruption/disease/perversion/bloodlust to prevent mass hysteria, and similarly recognizing gene-stealer plots. This would also probably have some level of slant towards Imperial ideals of civility, duty, and unity over tribalism, but whether its intentional indoctrination or just the Imperium's cultural bias is ambiguous. Part of that latte bit is that Chaos corruption tends to take the form of extreme renunciation of the values of one's home society, which blurs the lines further.

Theres also the thought of the day, which is also more along the Unified Imperium's values as opposed to those of the Imperium of Man's.

>>60376001
Relating to the secret wars, the Imperial government might tend to promote a polite level of credulity and willingness to question one's respective clergy, though perhaps not your religion itself, so that Chaos has a harder time infiltrating your faith. This would also help tamp down those secret religious wars by making the populous at large less willing to fight their fellow Imperials for their religious leaders. This might be a sticking point with some members of the Synod, but most would accept the necessity.
>>
>>60376367
Looks great and needs adding to the page. Probably in the Writing section
>>
>>60376829
Are there Ogryn moral improvement posters? For science.
>>
>>60376729
It wouldn't have been the entire Legions, just elements from them. The presence of the primarchs would indicate that they would have been the best of the Legions. It would have been a significant force, but not a mind breaking one.
>>
>>60378058
How could there not be, Ogryn need love too.
>>60376367
Would honestly keep Space Merlin away from this one. Such an event would cause ripples in fate and he should have know what was going to happen.

Either that or mention it as a proof of his fallibility.

Other than that it's perfect
>>
>>60376829
>Yes, this includes posters of xenos women
So...eldar pin-ups?
>>
>>60379317
Oh yes.
>>
>>60377029
Ignoring the nose for the moment do Tau have a sex drive? Or breasts?
>>
File: 1529007619065.png (143 KB, 468x807)
143 KB
143 KB PNG
>>60379317
Yes, lots of Eldar pin-ups, especially since they're one of the major parties in the Imperium. LCB is canon in this universe, though with a bit less of the "die heretic!" drama.
>>
File: 1525572937895.jpg (403 KB, 1000x1000)
403 KB
403 KB JPG
>>60380801
A sex drive? Oh yes, most definitely, though their attitudes towards sex make it so that inter-caste relationships are viewed in the same light as incest and paedophilia in terms of how taboo it is. Relations with other species works because "casteless" individuals aren't technically a different caste, so it's fine if a bit weird.

Breasts, on the other hand... they have them, but they are, in general, not nearly as pronounced as the propaganda posters make them out to be. Yet another example of the Tau thinking they're a 'bigger' deal than they really are.
>>
>>60381228
I can imagine that there are at least a few craftworlders with a fetish for eldar in human clothing. No attraction to humans but there's something about an eldar wearing human clothing that just drives them wild. Maybe it's the juxtaposition of sophistication and primitive or something but it really does speak to something deep in them. As far as odd fetishes go it's very mild, especially when you look at the Chaos eldar and how extreme shit can get. It's also only mildly odd. They might get teased about it a little but only about as much as
>S_L_U_T_T_Y
>E_A_R_S
so it's not really an issue.

And then that poor eldar moves to one of the Enclaves where eldar adopting human fashions is pretty normal. They would visit the temple often.
>>
>>60381370
Is there or should there be a difference in what Tau find attractive based on Caste? Of there is should it be inherent or a result of media manipulation?
>>
>>60382052
the priestess is wearing a business suit
cock_rampage.holo
>>
>>60382052
There is one good fanfic were in one part Macha wears human lingerie to seduce inquisitor.
>>
>>60382565
Inter-caste breeding is possible, so what each caste finds attractive is probably heavily infuenced by their media/social constructs. Like Fire-Caste finding ponytails attractive or something superficial like that.
It looks very silly to other species but the Tau take it very seriously. Yes, this means they have long, angry philosophical arguments about "traps."
>>
>>60382052
It has been mentioned that with the possible exception of Saim-Hann the temples don't work as in that manner.

It is also a thing that Carry On Priestess is an in-universe film.
>>
File: 1352747177082.jpg (53 KB, 520x347)
53 KB
53 KB JPG
How far can you push the Imperium's religious tolerance before serious people start knocking on your door?
>>
>>60384909
This is a good point, and bad news for the Eldar in question. Of course, he may go on to try and relieve his frustrations by going and doing battle with the Imperium's enemies, so it's a good thing for the Imperium.
>>
>>60386522

Oh lol that guy's still at it.
>>
>>60386522
Religion in general is tolerated, and even endorsed, because Faith is a good deterrent against Chaos. The things that would get people knocking on your door are the general symptoms of Chaos corruption, such as promoting extremism, iconography too similar to the symbols of Chaos, endorsement of ideas in conflict with the Imperium's ideals, ect.
Of course, since the general populace has at least rudimentary understanding of Chaos and the signs of it's influence, it would be hard to start any sort of public Chaos cult without getting caught. There's probably plenty of false alarms against religions that sway too close to the ways of Chaos, but if you can prove your innocence you'll be tolerated, if kept under watch.
>>
>>60376729
>>60377026
I agree, but that's what I was having trouble with. It's was difficult to figure out how advanced the Orks should be, given that Ullanor is supposed to be like Gorro in being advanced but just a few steps from crit-ork-al mass. So stuff like Brain Boy tactics or gravity whips are right out. Floating Rokk forge might work. Ork tactics definitely need improving. What exactly could the Orks be doing to bog down the Imperial advance?

If someone else wants to rewrite the celebration section, go ahead. I'm stumped at how to handle it.

>>60378831
It wouldn't be whether Eldrad would be involved, rather the question was would humans invite eldar to the afterparty of Ullanor celebrating kicking in the teeth of the biggest warboss they had ever seen out of politeness. Perhaps humanity at that point was still thinking of the eldar as "those neighbors you call up from time to time to help move the couch, and vice versa, but don't invite to your parties". Eldrad would not have in any way been involved in the actual fighting on Ullanor.
>>
>>60387782
I'm not sure it even needs to be advanced brainboy tactics, or whether too much detail needs to be added. The simplest solution is to state that the sheer number of orks combined with the established defenses caused the Marines to advance more slowly than anticipated, with the Ork spaceships putting up enough of a fight that Exterminatus-ing the planet was infeasible. Say something about how taking out the Warboss was not a requirement for victory, but a shortening of the estimated length of the battle from potentially months of fighting and attrition to mere weeks.
>>
>>60376001
The Shadow Wars are a catch-all terms for anyone who doesn’t want to follow Rule 5 of the Imperium, “no open warfare between member worlds”. This ranges from everything from neighboring theocracy worlds who consider each other’s beliefs to be heresy to megacorps and planets owned by Rogue Trader dynasties trying to pull the rug out from under each other a la Shadowrun. Indeed, it was mentioned that sometimes they try to exploit the fact that the Imperium doesn’t tolerate this kind of behavior, such as planting fake Chaos artifacts to make it seem like one religion was actually a Chaos cult all along.

>>60380801
Tau canonically have a sex drive. It’s just that the Ethereal council in canon want to dictate every aspect of Tau life in canon, and that includes who breeds with whom to produce the kind of offspring the Ethereals want. Breasts I don’t know. Tau are said to have much shorter pregnancies than humans or eldar. For all we know they’re like most mammals in that they really only produce milk when pregnant. Of course applying Earth biology to anything on T’au is likely an exercise in futility.

>>60382565
>>60384237
It probably would be different, given each of the caste's different origins. In canon the Fire Caste still pride themselves on being descended from T'au's equivalent of Mongols (despite the fact that a modern Fire Caste soldier has about as much in common with them as a modern soldier or office worker does with some warrior tribe), to the point that they have a holiday, Tau'kon'she, where they hunt down a ceremonial clonebeast to connect with their heritage.

I always envisioned it being exactly what it says on the tin, a ceremonial hunt of a cloned animal on foot using low-ish tech. When they were younger, Farsight wanted to perform the ceremony using pulse rifles, saying it was more efficient. Shadowsun was exasperated by it and said he was missing the point. Ironically the two have reversed position later in life.
>>
Looking at the wiki should we split the Necrons, tyranids, Dark Eldar, other Xenos, and historical species off into a “Xenos” section? With the intention of eventually splitting the Necrons, tyranids, and Dark Eldar into their own sections once their entries grow large enough? It would be a good way of cleaning up the “Drafts” page.
>>
>>60388209
Sounds good. If you think you can do it then I'm all for it. I'd be scared of breaking something
>>
bump
>>
>>60387782
>gravity whips are right out
As I understand it attack moons/planets and gravity whips are cusp of brainboyz stuff, not specifically requiring their presence. When Ullanor is later turned to The Beast's flagship for the assault on Sol he didn't have brainboyz at his disposal, and if he had his new patrons might have gone out of their way to eliminate them, since they're inexorably bound to the Gorkamorka.
>>
File: 1527740663771.jpg (61 KB, 679x960)
61 KB
61 KB JPG
Sorry I went another thread without actually finishing the Conquest of Laer, its forthcoming.

Something I'm unsure of, but wanted to include, was taking the detail of the floating Laer cities and making the fusion candles. This would also involve making the planet itself a gas giant and having the oceanic world the Laer originated from be a moon orbiting it. Part of this is just to make the floating cities have a purpose beyond "strange xenos stuff", part of it is that the Laer would be moving their home world away from the Eye, with plans to stelafy(?) the gas giant once they were out of the immediate danger zone. This would first appear to be a means to escape the Crones, but would prove to be a means of spreading the reach of Slaanesh.

Other bits are Fulgrim not declaring his legion to have reached martial perfection, but to have reached the peak of his and their capacity for transhuman advancement within the bounds of his (aesthetic) ideals. I'm also having him and Lucius split up and fight in different theaters for the campaign, one taking the gas giant and the other taking the capital moon. My current plan is to have Fulgrim commanding the massive air war on the gas giant and Lucius taking on the fighting on the world of shallow seas, giving Lucius a chance to hold the Blade of Laer as a trophy for a brief time before relinquishing it to Fulgrim and subsequently artifact containment when the campaign is over. However, if people think it should be flipped, and Fulgrim tested with temptation, thats also doable. Ultimately the Primarch will distain the weapon, being much more attached to Fireblade and noting he found curved swords unattractive and inelegant.
>>
>>60392372
almost forgot, should the torch-planet be a slowboat, or should the torches be there to accelerate it to speed to use a huge warp drive?
>>
>>60392372
IIRC Laer is already a moon of a gas giant in canon, so there's no worried on that front.

I'm not sure with Lucius and Fulgrim. You could have them both tempted, Lucius being the one to claim the Blade, offering it to Fulgrim as a prize of battle, then getting it dumped in an artifact vault. Though that depends on if Fulgrim got the "don't touch the fucking snek sword" memo from Eldrad.

We probably want some reason for why Fulgrim didn't get corrupted like in canon if he does end up handling the sword, especially given how corruptive it is. Even Horus managed to avoid being corrupted by Chaos in this timeline after quite a bit of struggle.

>>60391374
I think it was better tactics -> low presence of attack moons, functional tellyportas -> gravity whips -> Brain Boyz -> ALL OF THAT AND MORE, PREPARE THINE COLON
>>
>>60392713
>IIRC Laer is already a moon of a gas giant in canon, so there's no worried on that front.
I feel dumb, I guess I'd forgotten
>>
>>60392713
If we need a reason for why the corruption didn't take this time, maybe play up the friendship between Fulgrim and Ferrus Manus in this timeline; emotions are power when it comes to the Warp, and having a strong enough emotional attachment to the Fireblade might give him strength enough to resist the snek sword's corruption, especially if he'd been forewarned by Eldrad.
>>
File: 1528617817337.jpg (331 KB, 1600x1200)
331 KB
331 KB JPG
>typical Perturabo city defense positions on Terra
Effective, positioned in beneficial locations, yet completely invisible to anyone not specifically looking for it.
>>
>>60392393
Should have warp drives. They wouldn't be much of a large scale threat without them.
>>
>>60392713
He was better educated to the risk
>>
bump
>>
>>60376829
Actual hard bans and what requires an outright ban are more of a local concern. So long as it's nothing extreme enough to fuelling Slaanesh neither the Commissariat or the Adeptus Arbiters will give an official shit, although they may give you an unofficial and off the books caution as one citizen to another that if the line is ever crossed they will break your neck.

It was mentioned that there was lookalike porn of the Imperial couple. It's not illegal on many worlds although vast majority of the Arbiters, Securitas and Inquisition think that it absolutely should be and are in a hanging mood over it. But they can't officially do anything about it because local matter. The compromise was reached that they would allow such distasteful material to exist and not visit the perpetrators house in the dead of night with a multi-melta on the condition that no material was produced that implied infidelity or degeneracy.

Eldrad in such material is depicted as the foxy grandpa. Eldrad does not object to being depicted in such a manner despite historical drama always being stalled due to his demands for outrageous royalties. Nobody is sure why and people are generally afraid to ask him idle questions in case he give troubling answers.
>>
>>60395660
I can very easily imagine every sewer grating and maintenance entrance being able to instantly turned into a bunker or murder hole at a moment's notice. The picrelated is also amusing in general.

Was there then any discussion on how large the defense forces there would be for somewhere like Terra. Have they adopted an Eldar Guardians' model or is it more just an inflated PDF with necessary marines and other troops?
>>
>>60386705
The idea of a tolerated instead of a promoted faith is certainly interesting, and makes think about the implication of possible rebellion or splinter groups. Something like the Severan Dominate or even the Nova Terra Interregnum that small or even large swathes of space get a small look at that which must not be known or even just imagine it and go full of fanatic.

I'd imagine a few old wars in the past 10k years would have been the need to draw back on this extremism, although I don't know if we have written anything on such a subject, or even if there was a discussion on should such a concept be included.
>>
>>60400138
Old Earth in this AU isn't tithe exempt, it's just never had to conscript because it typically has enough volunteers. Add to this the simple weight of the population. Old Earth is a the most populous planet in the Imperium. It is in the initial stages of being a shellworld. Despite looking green and pleasant from orbit it is an Ecumenopolis with layers of development beneath the surface even if quite a lot of it is vast and spacious caverns big enough to have their own weather. The population is in the trillions, the soldiery it produces is in the billions.

And then there are the tether-top stations of the Daisy Chain and the orbitals that are technically part of Old Earth because they are in it's gravity well.

Then you have the Luna Lagrange Point Sprawl which sits in the place where Luan and Earths gravity cancel each other out and has a population in the billions all by itself and is holy ground to the Void Born. And then you have Luna and it's vast shipyards and it's own orbital facilities that whilst an indipenant fiefdom under the Imperium as all member worlds tend to be is closely related and has been for ten thousand years and are so close that the border is more or less barely a formality.

Old Earth is very well defended for the simple reason that it is the cultural and administrative heart of the Imperium and a hub of more trade than most other entire sectors.

Also any attack on Old Earth would be very close to Mars and Mars doesn't take risks and will defend Old Earth even at the cost of potential advantage to itself in part because of the original treaty, in part because a substantial number of it's own people are kind o hazy on where their loyalties ultimately come down and in part to send a message.

And then there is the Solar Void Born Migrant Fleet, the Jovian Orbitals and the various other lesser players that are only lesser when compared to their immediate neighbours but anywhere else would be heavy hitters in their own right.
>>
>>60400912
And as it is the biggest cultural and commercial hub in the galaxy and neighbours with Mars it has access to all of the best toys both imported and locally produced. And all the forbidden shit in the Ganymede Vaults that the Imperium hopes it will never have need of.
>>
>>60400912
>>60400946
All very good to know. It's been a bit tedious to crawl through the wiki, so apologies for having to restate anything already up there. My future DH game thanks you
>>
>>60401043
Let us know how it goes. It would be nice to know how it works as a setting for DH.
>>
>>60401043
Also forgot to mention. It has more psykers by both raw numbers and per head of the population than any other planet. Prospero used to have a higher percentage at 100% but then the planet vanished because Ahriman can't into maths.
>>
>>60400317
Yes, it is also worth noting that Oscar (the Emperor in this canon) is considered by Isha to be "a god in denial"- while not quite as powerful as canon Emps, he's still in the same ballpark, and better able to focus what power he has.
Part of the reason religion is in a 'tolerated' category is because he very much doesn't like being worshipped as a god, and just got tired of trying to enforce a hard ban on worshipping him because damnit, they just keep doing it, and unlike in canon he's not willing to Exterminatus an entire planet just to make a point of "don't worship me bro."
There isn't a single unifying Emperor-worshipping religion, though they tend to share similarities, with the main one also being the one that makes them the easiest to deal with- Emps is still moving around with his Traveling Court, so any worlds that get in a crusading mood against their fellow man for being "heretics" can usually get stopped dead in their tracks by their deity showing up and asking to have a word with their leadership.
>>
>>60402317
Mostly he isn't worshipped by the mainstream interstellar faiths. Katholians see him as a saint, Prometheans see him as a paragon and Yechudians see him as a prophet for example. Venerated but not worshipped.
>>
>>60403219
Even if it isn't "mainstream" to worship the Emperor, the sheer scale of the Imperium means that a "backwater" religion worshipping him could be several planets worth of people ready to enact "the God-Emperor's holy will." Miniscule in the grand scheme of things, but significant enough to have a place in a Dark Heresy game.
Of course, even the most fanatic of zealots in this universe don't really compare to the canon- sheer exposure to so man xenos races means that at the very least, any (relatively) major religious purges are going to be less about xenos/mutants/abhumans and more about ideology. Some of them may be about "untrustworthy xenos," but then they forgo the ideological aspect of "burn the heretic."
In short, their purges are a pick-and-choose compared to the canon Imperium's "all of the above," plus a general reluctance to purge people you've been coexisting with for centuries at this point.

Not to mention that the Emperor-worshipping religions that thrive (ie don't get cracked down on as hard) are the ones that emphasize the Emperor's love, sort of like how the Christian sects that emphasize Jesus' forgiveness and love have been much more successful than the ones that focused on fire and Brimstone.
>>
>>60400912
After all that the Space Marines who live and work there are barely worth mentioning
>>
>>60400912
There are probably a bunch of Webway gates in the Sol system as well. My guess is they're all post WotB gifts from Yme-Loc because there is no way the Great and Boutiful Human Dominion would let an active Webway gate exist in their territory (beyond the disconnected one they stole and tried to reverse-engineer).

We know Titan and Ganymede have ones. In-universe it helps add to the secrecy of the Grey Knights (you barely ever see anyone leaving Titan) and help quash the ridiculous claims of a clandestine facility on Ganymede. The Imperial Palace has one for use by the Royal Court, but there might be others for the ambassadors from Craftworlds and the like (maybe built within spitting distance of what was once Stonehenge or Uluru for irony).
>>
>>60400912
Did we ever figure out which Space Marine chapters, if any, have a presence in the Sol system beyond the Grey Knights? I know we said the First Founding chapters each have a right of recruitment from Earth and the surrounding areas because Sol humans have the highest compatibility with geneseed (the idea being to prevent any First Founding chapter from dying out, though Iron Hands and Vlka Fenryka probably never make use of it).

Maybe something like the Ultramarines Honor Company, where each chapter has about 100 marines on rotation. Mostly to keep Sol and to a lesser degree the surrounding systems (Molech, Cthonia) safe.

Why would Sol need to be kept safe? Even though it is the most heavily defended system in the galaxy there are still problems. Like that time during the Genestealer Wars where a genestealer cult was found on Old Earth and was thankfully wiped out before it could get too entrenched. Most people don't know about that beyond some very high-ranked Sol Arbites and the usual suspects like the Inquisition and the Royal Court, they covered it up to prevent a panic.
>>
>>60403849
>help quash the ridiculous claims of a clandestine facility on Ganymede
I'd like to think that Ganymede's surface has a rather pleasant set of cities and civilian facilities, and various very robust utilities (nominally) dedicated to supporting the many industries and polities in the Jovian orbits, which are themselves another highly built up and prosperous part of Sol. The Ganymede facility might also stash big stuff like anomalous ships, maybe even uprooted locations, in the Jovian atmosphere, deep enough not to be found.

In past threads it was noted that the restrictions on non-humans tourists visiting Old Earth is barely noticed by most visitors to the system, as its not so much as being kept out of Rome as it is being kept from wandering the Vatican's gardens and halls. Most visitors, human or Xenos, might only come so close to Sol as the belt (presumably now mostly habitats), and be perfectly satisfied that they've been to the heart of the Imperial Capital.

Also, I think we'd said Venus was fully terraformed by the GaBHD, but was hard hit in the Age of Strife and only had a small and regressed population. They might have had some awareness of the wider solar system, but only from the passing Voidborn ships.
>>
>>60404268
Almost all of Sol had some human habitation in the DaoT in canon. Even Mercury, although in canon it is a mining world.

Ganymede is supposed to be off limits though. The official story is the planet was contaminated with Warp fallout from an experimental engine breach. There's probably just enough justification to explain why ships keep going there but otherwise it's unusual among the Solar bodies in that it's mostly uninhabited.
>>
>>60404018
All the first founders (and possibly more) should have a presence there except;

The Wolves of the North/Space Wolves/Vlka Fenryka because Russ needed to relocate. Also the land that he loved was made wretched and unrecognizable.

White Scars because the Mongolian people and associates relocated.I

Iron Hands because Terra is secondary to Mars.

Death Guard and War Hounds for similar reasons.
>>
>>60406986
White Scars is debatable, since Terra is still something of a holy place for them, and pilgrimages to Terra and more specifically the plaque overlooking what was once the steppes their ancestors roamed being almost a rite of passage for them.
If nothing else, they probably have at least an honor guard to stand near the plaque and look official/dissuade troublemakers from trying to graffiti it.
>>
>>60406986
I'd assume Terra's Children still recruits there, but Fulgrim might have also started recruiting from other worlds he found sufficiently civilized, or had sufficient ties to the GaBHD to satisfy his Human Dominion fetish.
>>
>>60406986
Iron Hands would definitely be either on Mars or Orioc. Depends on what the political situation is. Orioc could call for the Iron Hands to be there since that's where Ferrus Manus came from and it's part of Orioc's contribution to the Mechanicus and the Imperium as a whole. Mars and the Olympus Mons brotherhood might see that as a threat with Orioc trying to assert greater importance than them, especially since Ferrus and the Iron Hands were Mechanicus Skitarii and therefore subjects of the Fabricator-General.

Either way it would be a political stunt, as the AdMech probably has tons of high dakka troops keeping Holy Mars safe.

>>60408016
"If you touch that, we will burn everything you know and love to the ground. I mean that. Every last man, woman, and child. Your homeland will be erased from the pages of history, only remembered as 'that place that happened to anger the sons of the Khan that one time'".
-- White Scars Brother Güyük, creating an incident...I mean, guarding the monument.
>>
Is someone working on Por'O M'arc's diplomatic mission? I was under that impression
>>
Decided to put together our musings on the Ilmaea and fix that math issue...

At the heart of Commorragh are the Ilmaea (lit. black sun/stolen sun), the twin suns that power the Dark City. Commorragh could accurately be described as a set of dual Dyson spheres, two spherical outgrowths of the Webway stacked one on top of the other (Upper and Lower Commorragh, respectively), each with an Ilmaea at their center. Each star artificially crushed to the size of a red dwarf by the Old Eldar Empire at the height of their power using technology now since lost. Because of the technology used to shrink their size, the Ilmaea also have an extremely long expected life span, comparably to that of an actual red dwarf. Although Commorragh was originally founded as a Webway port and became a haven for the Old Empire’s rich and famous before becoming what it is now, it also performs a remarkably good job as a disaster shelter. In theory, one could outlast the end of the universe inside Commorragh.

Approximately 1640000 years ago, the Old Eldar Empire went to war with and defeated an unknown, now-extinct alien species. This was not an uncommon event in eldar history, every few million years or so an external threat would arise that would actually threaten the supremacy of the Children of Isha. Sometimes these enemies were resurgent Brain Boyz, sometimes they were extra-galactic or extra-dimensional species like the architects of the Harrowing, and sometimes they were simply native Milky Way races, occasionally fellow children of the Old Ones, that bit off more than they could chew. At first the eldar fought these wars based on the half-remembered wishes of the Old Ones, believing themselves to be safeguarding the existence and self-determination of their fellow sentients, but at some point things took a darker turn.
>>
>>60412404
According to legend, the race that fought the eldar 1.6 million years ago had been a true threat to the galaxy, believing themselves to have a manifest destiny over the Milky Way. The eldar beat the would-be galactic conquerors back to their binary-star home system and then, as punishment for their hubris, stole their two suns, leaving the species to scream in anguish as they slowly froze to death in the darkness. It is uncertain how justified the actions of the eldar were, given their tendency to self-glorify and distort their own history, but the accounts of the Black Library (which are considered to be less biased) do seem to support the idea that the species . However, the fact that they were willing to resort to such draconian means of ensuring their dominance, destroying an entire biosphere of an already defeated foe, already showed the rot seeping into the heart of the Old Empire.

In the years after the seizure of the Ilmaea and their placement as trophies within the biggest Webway port of Commorragh, the Ilmaea became an important symbol in eldar society. The Ilmaea became seen as a symbol of eldar righteousness, an indicator of how the chosen of the Old Ones and Asuryan could do no wrong. Depictions of the Ilmaea became common in Old Empire art, and many wealthy Sidhe lords sought to have Ilmaea of their own. Most were artificial mock-ups made of fusion reactions, but a few were real, stolen from life-bearing systems to complete the symbolism. The Old Empire at least had a fig-leaf of justification for confiscating the original Ilmaea. The nobles…did not. The Craftworlders and Exodites do not think highly of the Ilmaea, considering them a symbol of the Old Empire’s hubris of the highest magnitude.
>>
>>60412418
Each of the Ilmaea are modulated to give off the perfect amount of light and heat to the surface of Commorragh below, giving them a sinister black color when viewed through solar filters. This allows Commorragh to be kept habitable for life without the need of expensive artificial blinds. There is no day or night cycle on Commorragh, only a perpetual twilight, the time when light still exists despite the coolness of the oncoming night…and also the exact time when the shadows are longest and predators find it the easiest to hide. The similarities have not gone unnoticed.

Although the technology to create the Ilmaea has since been lost, the technology to keep the stolen suns modulated still exists. The size and intensity of the stars has been ever so slightly tweaked over the years to balance growth as the Webway pockets of various Kabals have been stitched into Commorragh. Indeed, if the containment were ever to fail, the stars would most likely violently expand back to their former size. The Lord of Commorragh, Asdrubael Vect, has used this to his advantage at one point, deliberately dropping the shielding on one section of the Ilmaea to scour an entire district of Commoragh clean in order to burn one infamous rebellion to the ground, sending a message to all of Commorragh of the sword of Damocles Vect has hanging over their heads.
>>
>>60411807
We discussed it at length, but I'm not sure if anybody committed to writing something about it.
>>
>>60412422
I like it. It really drives home the monstrous arrogance
>>
File: servo brains.jpg (1.07 MB, 2677x2047)
1.07 MB
1.07 MB JPG
>>
>>60413089
I've been trying to write something about it, but it's been slow going.
>>
>>60416061
Is this old stuff, or new? Either way, it looks really cool! Though with that said, the thumbnail really makes it look like they're doing the 'Haters gonna hate' walk.
>>
>>60416193
Old, sadly. Just a bump.
>>
>>60411807
Did we come to a decision on how long his round trip lasted? Keep in mind he would have been at least 15 and wouldn't live past ~45.
>>
>>60409619
So the Iron Hands still operate out of Antarctica? I like it. I'm guessing the Sons of Medusa chapter inherited the planet Medusa when the Legion broke up.
>>
>>60409619
So how many Space Marines would there be on Earth at any one time?
>>
>>60417511
Probably a year or three. It takes, what, a year to get from one end of the galaxy to the other in best case weather. It would probably take that long to get to Old Earth from T'au or Ultramar. Depending on how many detours or pit stops there were.
>>
>>60416501
Did that one ever get on the wiki?
>>
>>60388197
What other holidays do the Tau have?
>>
>>60401936
I was debating the possibility of jumping into it just from the start or trying to pull a bamboozling by going with a more pulpy version of 40k with some dimension hopping. Playing with a bunch of old tabletop buddies that are 40k veterans that have talked about wanting some variety, so it is certainly viable form as I see it, but still just planning stages so far.
>>
>>60420160
I would wager around 1000 of various 'honor companies' (if we wanted to go that route.) THey serve a dual purpose of recruiting and serving as a low level honor guard but overall just a big veteran presence in case the worst comes to pass. I'm figuring here that the custodes know that they could only do so much in an emergency
>>
>>60425617
sounds reasonable, though the defense of Old Earth does also have massive navy assets, what could be assumed to be one of the best equipped and most psychic PDF forces in the galaxy, and the whole of the rest of the Sol system's defenses around it.

Also I assume the daisy chain is just as well suited to wartime use as the rest of Old Earth
>>
>>60425617
There has not to my knowledge been any decree that the old Legions can'r recruit from Old Earth so I imagine that they do simply for traditions sake if nothing else.

Dark Angels never abandoned Franj or it's people so they would have a presence and would have maintained it's recruitment station and officer academy. It's a place of great cultural significance, not just to them but all Soave Marines. The current Chapter structure is, they would claim, directly based on their old knightly orders.

Terra's Children/Empire's Children. Old Earth is a cultural hub and they are very much people of high culture. They are the elite of the elite, the Renaissance Men one and all and as such there is no place more deserving of their attentions than Old Earth.

Iron Warriors remain in the Kingdoms of Orioc, in now less bleak Antarctica. After the Primarch died it was all they had left to call home. The Sons of Medusa, more loyal/slavishly obedient to Mars, have Medusa now. But they stand vigil over their lord's tomb, their Technologitek-Supreme. They will remain true to his memory and fight for what he fought for in the name of what he fought for.

White Scars have ceremonial presence at their obelisk but little else. For most of their recorded history they were chained slaves and as such hold no love of that time. The Obelisk marks the time and place that they beat their oppressors with those chains.

Skand was hist hard during the War of the Beast. The few survivors of the Nordyc moved wholesale to distant Fenris to start again. The Wolves on Old Earth are there as bodyguards to secure contracts with the Navigator houses. Only Bjorn Fellhanded of Kraken Bay remembers Skand. Only Bjorn remembers the Nordyc as they were.

Imperial Fists still have their old Calbi recruitment posts. Originally because Dorn wasn't about to give up a homeland he had fought so hard for and later because the Imperial Fists don't surrender territory.
>>
>>60426049
Night Lords. Yeah. Old Earth still has a bit of a crime problem for no other reason than the sheer size of the population. Mind-wipe and probable death on a surgeon's slab is seen as a reasonable execution method. Occasionally there are people who join willingly, they tend to be a bit odd.

Blood Angels would guard the Tomb of Sanguinius. Possibly there is a splinter chapter that has set up shop back on Old Earth but the Duscht Jemanic people relocated to the Baal system more or less in whole and the Blood Angels followed them, so no recruitment posts. Though if there is a descendant chapter operating from Old Earth the Blood Angels wouldn't care one way or the other.

Fuck I got mixed up wit the Iron Hands and Iron Warriors in the previous post. Iron Warriors probably wouldn't stay on Old Earth. Macedonia was almost totally exterminated. They would have had to rebuild from the station and fortresses they made off world, Olympia and other such worlds.

War Hounds go where they are needed. They have no real connection to earth instilled by their Primarch because Angron hated his homeland. They would have rebuilt in a Post-Beast galaxy off-world by choice.

Ultramarines' core chapter relocated to the other end of the galaxy for Guilliman's Plan Secundus and simply because that's where their attention was needed at the time.

Death Guard go where they are needed and they and their spawn never stop crusading. Maybe they or their progeny still maintain a recruitment post on Old Earth but what off it, they recruit from everywhere.

KSons, yes because psychic. Technically they're recruiting from the Prosperans but the Prosperans all live on Old Earth now so it amounts to the same.

Luna Wolves operate out of Luna and don't come closer than the Lagrange Sprawl.
>>
>>60426471
Word Bearers have some presence as they maintain their recruitment post in the Yndonesic Bloc and station guards at sites of some importance to the Katholian faithful. Also they have the honour of playing guard to the Collective Synod who meet there, a duty they share with the Salamanders.

Salamanders for much the same reason as the Word Bearers. A whole bunch of stuff of importance to the Promethean faithful is found on Old Earth and the protection of their representative in the Synod. They still have their facilities in the Afrique League.

Raven Guard don't have much presence on Old Earth. They won't turn down recruits but they don't go out of their way. Corax had not much love for Earth, the memories of his family were heavy in his heart and when they moved their shit to Deliverance saw no reason to waste the budget maintaining the old stations.

Alpha Legion ________________________Redacted. Ave Hydra__________
>>
What should the ship Por'O M'arc travels on be called?
>>
>>60411807
First attempt.

https://pastebin.com/FfyiRdJY

Feel free to add to it.
>>
>>60428848
>https://pastebin.com/FfyiRdJY
definitely a good itinerary, now it just needs some more meat.
>>
>>60428155
The Ultramar ship might be something like Hector or Gloriana, the voidborn ship could be Shrewdly Esteemed or Bountiful
>>
>>60428155
>>60430883
Escorted, of course, by the Imperium's cruiser "Stalwart Dawn" and the destroyers "Glasgow Kiss," "Providence," "Ready Or Not," and "Say My Name."
>>
>>60431273
I swear those names are a reference to something but I can't pin down what to.
>>
File: 1469416718039.jpg (1.44 MB, 1920x1080)
1.44 MB
1.44 MB JPG
>>60433553
Here's a hint.
The series has ship-naming that just fits the more standardized, mass-produced warships of the Imperium- the more irreverent names alluding to both how restrictions on ship names are looser because one puny little destroyer isn't really that much of a representative to the Imperium at large, especially since it probably won't survive more than a few actual combat engagements of any real scope, and how such deviations from our modern more systemized naming patterns have largely been abandoned because the sheer volume of warships being produced quickly outstripped any list of notable people or cities or planets or notable anything, so at some point they just stopped caring beyond trying to ensure that there were as few repeats as possible.
>>
>>60434177
Are you saying it’s a culture reference or a halo reference?
>>
>>60435026
It's a Halo reference, because those are all names of UNSC ships.
>>
>>60424122
Possibly they would have the day the first National Ethereal Council was formed.
>>
What should Por'O M'arc's companions be called?
>>
>>60428848
I like the reference to Ventris.
>>
>>60382052
Do we have any examples of slutty ears?[spoiler/]
>>
>>60392372
Did Fulgrim have white hair in this AU?

If he did it could be a side effect or inconsistency with the longevity effects of the gene-seed. It's essentially natural greying allowed to continue indefinitely.
>>
>>60434177
How stupid can a ship name get and still get rubber stamped by the Navy?
>>
>>60439880
Depends on the class of ship; Battleships will have grandiose names befitting the face of the Imperium's naval might, while the expendable destroyers tend towards the irreverent. It also depends on your understanding of what names are "stupid;" humans love their in-jokes, word-play, and double-meanings, so clever wording for a tasteless joke is considered passable.
If there are any hard and fast rules, the first would be "No names that put the ship in danger by sounding Chaos-y;" a ship named "Blood-Drinker" is going to be more dangerous to warp-travel in because the crew believe it's more dangerous, and the Warp make things real, and by the same token is likely to draw unwanted attention. Plus void-sailers can be a bit superstitious, which is good when the good-luck charms for safe passage help (however minisculely) because they believe they work, but if they think a ship has a "cursed" name, it can become a self-fulfilling prophecy.
Other than that, no Explicit vulgarity (again, implied or using word-play is fine, just no swear-words), and no use of speciest slurs (with exceptions for self-depreciating humor).
The main other consideration is whether the crew will willingly serve under a ship with it's given name, hence why phrases like "Two For Flinching" are common choices, as again, humans like their injokes. They can petition to have the name changed officially, though that can be a long legal process like everything else in the Imperium, and it's usually easier to just try to transfer to another ship.
>>
If thread survive until this evening I'm going to take another stab at the last High Lords. Hopefully will be better this attempt.
>>
>>60437852
It adds a timeframe to when Uriel's grandfather was active. Presumably he fucked up royal and released the Nightbringer towards the end of his life.
>>
>>60440292
>barrel of Mon-keigh
>glory to the telecommunication hub
>violence is golden
>advanced maneuvers in zero gravitas
>Prime mover
>suspicious spaceship No.3
>>
>>60442784
>Rod of the Emperor
>Right Arm of Abbadon
>Left Arm of Abbadon
>Ominous Corgi
>Follow the Red Dot
It's also worth noting that this is mostly a human thing; the Eldar are too prissy to have fun with their ship names, preferring to give even the smallest of vessels grandiose or at least philosophical names. Tau ship names occasionally come off as extremely inappropriate, but it's always unintentional, with them not realizing why the Gue'vasa always start snickering when talking about the food-transport "Load of Seed;" Why do they find farming references so amusing? It's a ship that's load is usually comprised of seeds.
>>
>>60443266
And then there's Prince Yriel. The Prince named his flagship after a god of tricksters and postmen. After that he gave no fucks and let his captains name as they saw fit. His captains are as mad as him.
>>
>>60438831
Every picture of Taldeer. The sluttiest of ears.
>>
>>60443266
>Mad for the Emperor
>You probably thought that was clever
>Sparkling Richard
>Hasty arms dealer
>Frank exchange of views
>long arm of the law
>Void be the most venerable tomb
>Suspicious Spaceship No.7
>Toast of the Tournament
>Whatever the captain says it is
>the slippery sload
>Button Pusher
>>
>>60443266
It's possible that the Eldar sometimes do name their ships funny names (at least the corsairs do), but they're funny by Eldar standards and thus wrapped in seven layers of metaphor which are hard for anyone to figure out.

Tau might give funny names, but they might also find things funny in a different way, like how a lot of Japanese humor revolves around kanji puns (though the Tau language has an actual alphabet rather than logography and uses derivational synthesis like long, borderline unpronounceable German words).

Humans and eldar might also use these names because they refer to ancient cultural references. The exact context of said references no one knows, they date to before the Age of Strife, but it's another way of keeping ancient culture alive. So you might get ships like the Titanic with absolutely no one getting the ominousness of it (what, it's a big ship, right?)
>>
I feel the need to put a warning label in front of this, this is a Fabulous Bill/Dark Eldar story, and its fairly creepy. I'm even disturbed by it. I wrote it when it hit me just how messed up the New Men are.
I am a monster.

Is it surprising, that I admit it so readily? Most monsters are only reluctant to admit it because they have been raised their whole lives to believe it is not so. I have never had the luxury of knowing anything else. I have always been a monster.

I remember everything. I even remember vague flashes of those that came before. Memories of those whose cells were cultured to create my DNA. The sheer pain of those tortured to provide the power to restore those dead cells to life and revert the differentiated cells back into an egg. I remember the sheer terror of my mother as she was clinically violated in ways unthinkable to the average mind, and then forced to watch for eleven months as an abomination grew inside her. All the while her offspring communed with her mind and was privy to her thoughts. When I was born she rejected me, threw her suckling and adoring infant from her breast. The Drukhari caretakers took me away and put me in a kennel, feeding me with a bottle before switching to kibble. Apparently this was not an uncommon occurrence.
>>
>>60446178
At six I was transferred from the kennels to the pens. Even though I was only a child by normal standards I looked twice that age. Our creator had tried many ways to accelerate our development. However, every attempt he crippled the batch’s ability to use psychic power. Something to do with the trade-off between soul development and time to adulthood. His solution was to accelerate body growth while slowing down mental development. Children in the body of adults. We were segregated into age-specific crèches and switched from a diet of kibble to live prey. Some kind of bird, I don’t know exactly what. At first I had trouble adapting to the change, but after watching those around me I eventually figured it out. Grab the head and twist. It was so simple.

None of us had names. Most of us were incapable of speech, beyond throaty screams and animalistic howls. We created a rudimentary language, composed of gestures, pheromonal signals, flushing of skin patterns, latent psychic communication, and what few sounds we could make. It was a crude language, but it worked well enough for our purposes. I had my own internal system for telling individuals apart. The one who always smelled was Stinky, the one who pushed the others around was Bossy, and so on.
>>
>>60446197
I remember our creator. How I hated him. I will never forget his odor, a strange mix of preservatives and death. Although most of the overseers smelled of death in some way, none of them smelled like he did. Sometimes he would come to the pens and take one of us away. They never came back. He considered us all failures. Stinky had digestive problems, Bossy was too aggressive, my eyesight was too poor, and so on. He also considered us failures as a group. He had expected us to come out of the womb walking, talking, and quoting philosophy. Instead he got a set of maladjusted ghouls, pale-skinned soldiers that seemed incapable of what he wanted. It was strange. He wanted to create supermen, humans that could grow into functional adults without the need of any other. Yet he treated us like animals, apparently not noticing or not caring about how we hid things in our pens, or filched things from our Drukhari caretakers. Stinky even broke out of his pen to kill one that had threatened his surrogate mother. She was one of the few who hadn’t rejected her infant abomination. I envied him for that.

I remember my first kill. I was fully grown at the time, both in body and mind. Our creator had struck some kind of bargain with a Drukhari Kabal, using our services as soliders against their rivals in exchange for reciprocity. Of course, we had no idea that any of this was going on. All we knew is that we were suddenly taken outside the pens and dumped in this strange, new environment. I could smell the pheromone markings of the ones who had gone ahead of us. The alluring scent of the males, the more familiar scent off the females, smells of battle and blood. They triggered some kind of curiosity in us, and we moved ahead.
>>
>>60446216
I followed the rest of the herd until we reached the din of battle, where we started to split up as our interest waned. I came across a Drukhari taking cover behind a series of containers, more concerned about shots fired from the other side than an ambush from behind. Our eyes met for a second before I attacked. Like an idiot I charged him in a straight line, and in response he brought up his splinter rifle and put a round into me. It was painful, and the poisons covering it would prove problematic in the long term, but at that moment I stopped more due to surprise than to pain. The two of us stared dumbfounded at the crystaline needle sticking out of my chest, clear fluid already hardening and forming a scab on my pale, blue-veined skin.

Looking back on it today, being older and wiser I would have done things very different. I was young and stupid. Fortunately so was he. If he was smart he would have stayed back, using his superior speed and agility to wear me down from a distance. He had grown fat and arrogant glutting himself on mon-keigh souls that were so much smaller and weaker than he was. He wasn’t expecting a mon-keigh his own size, who could look him in the eye with their flat, grey eyes. In the split second he stood gawking at the failure of his splinter pistol to put me down, I lunged forward and snapped his neck. Grab the head and twist. Just like the bird.

When the fighting was over I was returned to the pens without any medical attention. My body temperature had dropped and I had gone into shock. Our creator half expected me to die from my injuries and the others to cannibalize my remains. “The inability of man to eat his own dead without preparation is yet another biological weakness of our kind”, or something to those words. However, his expectations were misplaced. The others in my crèche did not eat me. They huddled up to me, keeping me warm through the night with their body heat.
>>
>>60446233
I remember the first time I was exposed to the trigger scent. Our Creator had picked another fight, this time with a group of humans even larger than we were, dressed in armor so heavy they were as wide as two of us put shoulder to shoulder, and smelling so revolting to our senses our creator smelled good in comparison. He wanted us to attack them, and we weren’t doing as he had wanted. Although we may not have been the smartest of beings, we weren’t dumb. That’s when he released the trigger scent. All of a sudden my nostrils were filled with a musky odor, and my vision was awash with a kaleidoscope of colors. We rushed at the towering figures with a sudden disregard for our own safety as we had before. The giants were bigger and stronger than we were, but we overwhelmed them in a tide of bodies. Bossy ripped out the throat of one of the giant men with his teeth, even though it took him several tries to do so. One of the other giants tore him in half for that with his bare hands a moment later. We killed and killed and killed, until there were none left to kill, and then we tore the corpses into tiny pieces in a frenzy. I heard an animalistic scream. It took me a second before I realized it was coming out of my throat.
>>
>>60446249
I remember when I was supposed to have died. Yet another Drukhari Kabal had come to our creator with an offer. They needed bodies and hunting hounds for a raid on realspace. I was one of those that was given. It was the first time I set foot in the Materium. I was almost overwhelmed, the cool breeze on my skin, the feeling of soil between my toes, the sheer number of scents and sounds and thoughts around me. The raid did not go as planned. The Kabalites had expected to find a world of farmers and fishermen. They had not predicted that an army had been dispatched there on rotation. We fought like cornered beasts, but a raiding party had no chance against a dedicated army, and Dukhari and members of my crèche alike fell to lasgun and shuriken fire. I took a lasbolt to the shoulder and dropped, nearly trampled in the confusion. I was lucky to have “merely” broken a leg. After the battle the dead were piled high, the corpses to be disposed of by burning. I was buried among them, overlooked among the dead and the dying. Though my arm and leg would not regain function for another month, I was able to pull myself free and limp to the safety of the forest, the smaller humans apparently unable to smell my trail of blood.

Our creator had treated us like animals.

And if there is one thing that animals are very good at doing, it is surviving.
>>
>>60426049
>>60426471
>>60426558
It doesn't need an actual Space Marine to run a recruitment center, although it will take at least one to run a training facility. Any working the recruitment desk would be so broken as to not count. Lets say 5 per training facility for practicality. DA, TC/EC, IF, NL, WH, DG, KS, WB and S. Lets assume that RG and U handed recruitment rights over to a splinter group in the post-Beast break down. That's ~55 space marines

BA, WB and WS all guard historical sites of extreme cultural significance. Lets say 20 marines going taking shifts. ~60

The Adeptus Custodeus habitually have 300 to guard the Emperor and Empress at all times but they go with them on tour. They would have to leave some behind to remind political rivals that starting shit will get get them a kicking. Lets say ~50 are habitually left behind to guard the Imperial Palace

The Space Wolves have a deal with the Navigators. 1 Space Marine for 1 navigator, wiggle room both ways for skill. The space marines have a few dozen established colonies and are going through somewhat of an age expansion under Logar's rule and are increasing their realm substantially. A hundred provincial colonies lets assume tops. But in this Imperium most of the Navigators have moved to the Jovian Orbitals for the privacy. Most but not all. Many of the older families still have substantial holdings on Old Earth. So a minority of them lets say ~20

So that's ~185 all together assuming none intentionally keep larger presence there for some reason

Space Marines tend to form Chapters of ~2,500 and the Luna Wolves all claim the Lagrange Point Sprawl as their homeland but The Sprawl isn't Old Earth. Also most of them will be out doing there job. Maybe a company worth at home at any one time. 100 + 20 specialists

In a similar manner the Iron Hands claim their ancestral homeland of Antarctica and do dwell there. Lets assume that they are organized in a similar manner to regular chapters

~425.
>>
>>60446262
Excellent work. I’m gonna keep it in mind when sowing the seeds of fabulous bill’s fall
>>
File: 0 out of 10.jpg (218 KB, 1240x874)
218 KB
218 KB JPG
>>60441270
Fucking shit fuck It turned out worse than last time. Fucking shit.

I apologize to everyone. My incompetence made me a liar.
>>
>>60446262
>>60412422
>>60428848
These are all great, although I would say that Por'O M'arc could use some additional entries at the end there.

>>60444625
Someone needs to make use of some of these sooner or later.
>>
>>60451075
might be good to post the Por'O M'arc itinerary in the thread and let people add events and details to it, then save the best additions for the wiki
>>
>>60446136
The Mechanicus once found a DAoT- era ship registry with hundreds of thousands of names... including over 500 Yuri Gagarins. They have no idea who or what Yuri Gagarin was, but he was clearly important. So they named a battleship after him.
>>
>>60444625
>Roll For Circumference
>Return to Sender
>Field Expedient
>Watch This!
>Uncomfortable Silence
>Buyer's Remorse
>Once More With Feeling
>Do Unto Others
>Old Razzle Dazzle
>Percussive Diplomacy
>>
>>60428848

A previous thread said M'arc brought back tales of Krieg and Cadia; should he have visited those in person, or only heard about them?
>>
>>60454087
For the Kriegers, he either only met one of their regiments, who only refrained from shooting because of the Astartes with the Emperor's personal seal escorting him, or he saw the planet from a distance before his ship was fired upon (only warning shots, but a Krieger's warning shot is one that doesn't hit anything vital).
Cadia is a maybe, though it would be a good way for him to have seen exactly what the Imperium was up against. Also the obscene military escort brought in to protect him for his visit, plus being forced to duck and cover into the subterranean defenses would be a good eye-opener about just how understated previous reports on the viciousness of the Imperium's battles had been.

So I'd vote for only having tales from Krieg and observations from a distance, but a boots-on-the-ground visit to Cadia.
>>
>>60454228
Why not have M'arc somehow end up alongside a Krieger regiment while on Cadia, the Kriegers having been called to help defend it for some reason or other? Sure, the Kriegers wouldn't have been friendly (to say the least), but they'd much rather focus their guns on the daemons trying to eat their faces rather than the wet-trousered Tau huddling under a bush and crying for his mum.

Then, after the assault is repulsed, a long affair which dwarfs any Tau battle M'arc is aware of, the Imperials go 'huh, only a million zillion losses, maybe they're losing their touch' or something like that, much to M'arc's slack-jawed astonishment.
>>
>>60452140
One idea since we were talking about giving Tau characters a bit more agency in the previous threads and M'arc's trip seems ripe for 13th warrior "diplomat/scribe thrown into the midst of action" would be to have M'arc take a more active role in the attack of the pirates.

One potential way might be extrapolated from something the Tau do in canon. The Tau can all understand Gothic due to translation modules, even if they can't speak it well. They use this to play dumb and overhear when Imperials let things slip. M'arc could have been captured and played dumb as a poor little xeno ambassador who has no idea what's going on, only to overhear vital information.

Or we go full Bilbo Baggins tricking the trolls.
>>
>>60454955
I do suppose seeing Kriegers in action on Cadia makes sense, especially since he gets to witness first-hand how, in stark constrast to the rest of the human defenders, the Kriegers seem to almost intentionally die in droves, holding their lines long after they become almost undefendable, ignoring their falling brothers as they all keep firing and, at the end, bayoneting until they all lie dead, breaking the momentum of enemy assaults time and time again at the cost of platoon after platoon getting wiped out to a man. And still the rest march forward to take their place, unflinching at the blood and gore and muck, unheeding of how their brothers explode to their left and are perforated to their right. The other humans at least have the decency to seem nervous when the next tidal wave of horrors starts rushing towards them, realizing when falling back to a stronger position is the best move, doing it because it's their job. The Kriegers are just unnerving, and even the other humans seem to think they're disturbing.

The Tau Empire dismisses this report as mis-observed military maneuvers as seen through a civilian diplomat's eyes- what possible purpose could there be for an entire section of the military that would throw their lives away so pointlessly? Such an inefficient concept could not possibly be true; how would such a unit even refill it's ranks if it was decimated in almost every battle it fought?
>>
>>60456045
My only criticism is that Cadia would be a hell of a detour
>>
>>60456454
Perhaps, but it's also the Imperium's best way of giving the Tau diplomats a demonstration of exactly what the sentient races of the galaxy are up against, so perhaps going it alone isn't the smartest move. It's one thing to talk about a hole in the fabric of reality that leads into a hell-realm, quite another to stand on the planet sitting in the only stream out of said hole and look up at the sky and instead of stars see alien geometries and twisted visages of horror and madness (with protective visors of course).
Not many better ways to convey "the Warp is dangerous yo" than by giving a front-row seat to a war that never ends against a tide of twisted abominations.
>>
>>60456885
I can imagine him getting back to The Empire and suggesting that it stop being referred to as the Tau equivalent of "hyper-space". It has entirely the wrong connotations and forms an unrealistic standard of indifference in the minds of the masses. He would then get a petition going to have hyper-space reclassified as something like twisted-space. The petition, like most of the shit he wrote down, was totally ignored by the majority of the Ethereal Council.

Hyper-space, they claimed, was just something that they didn't know enough about but would tame and measure in due time. Stories of it being actively malevolent were just fairy tales by impressionable and superstitious barbarians from over the border.
>>
>>60456885
So what additional place also need to be on his tour?
>>
>>60457182
How exactly should the Ethereal Council be organized?
>>
>>60456008
Would a Water Caste have had any combat training or would that be something he and his retinue would have had to reluctantly learn from what lessons their guards were patient enough to give?
>>
>>60454041
http://suptg.thisisnotatrueending.com/archive/18945868/
>>
>>60459719
He wouldn't. The Fire Caste know how to fight, the Ethereals are surprisingly good at it, and the Earth Caste have been known to pilot battlesuits on rare occassion (at least in canon), but I can't think of any occassion anywhere where a Water Caste was expected to fight.
>>
>>60460706
I'd honestly expect at least couple of Fire Caste bodyguards to go along on an extended trip into unknown territory.
>>
>>60458106
Well if we assume the route was from Ultramar, past the hubworld league and ruins of Prospero to Cadia, then south to segmentum Solar to visit Old Earth and back through Ultramar on the way to Tau space, there are plenty of sights on the way. It would be good to put in a description of wonderment at the grandeur of Ultramar, truly worthy of being a capital of a wealthy empire all on its own, just to set the stage for the awe inspired by visits to Old Earth (akin to walking into the heavenly abode of a god, and waiting in a chair before the god's writing desk, except all built with the full measure of effort required to shape the physical world) and the mix of recognition and incomprehension of seeing the Cthonian circle in its faded glory.

On Cadia M'arc might get an interesting explanation of what the Eye of Terror is, translated into more relatable concepts for him by an Eldar officer.

There was also the notion that his party might be given a chance to meet one or both of the semi-friendly Necron lords in Imperial space. An arranged visit with Trayzn would be very courtly and fine, and Por'O M'arc would be treated to finery, a peek in the cabinet of curiosities, and all the history and xenology he could withstand from his gracious host, with Trayzn himself quite interested in acquiring the first Tau diplomat to truly see the sights of the galaxy. They could meet the Nemesor on their return journey (avoiding any diplomatic incident with the casteless blues) detouring slightly to see him leading a group of Imperial officers on a bug hunting expedition in the galactic southeast. The Tau emissaries might first think it some boast about the ability of the Imperium to repel the Tyranids, but would soon realize it was a means to show them the power of the NSE to their north without putting them in the crosshairs of that same overwhelming power.
>>
>>60461702
I think we settled on having a small number of skilled Tau guards accompanying him, but few enough and none so respected to lend real credence to his tale when he returned. The fact that they would say the same thing in terms of military matters M'arc could have misinterpreted would remain explainable with noted braggarts (by tau standards) or fairly young officers.

I'd also want to put in some more examples of the Tau party being astonished by Abhuman variance, maybe speculation about the universality of biological caste that doesn't actually apply much at all.
>>
>>60457182
>Stories of it being actively malevolent were just fairy tales by impressionable and superstitious barbarians from over the border.
The Impeium's claims that it is home to the remnants of an even older empire of horrific devil-eldar are probably fables spun from centuries fighting pirates that retreat deep into hyperspace when cornered, a tactic the Tau have learned to be theoretically possible, conflated with the dark city of Eldar raiders they're sure exists hidden away in some uncharted nebula in the eastern galaxy.
>>
On a strategic level (tactical too I guess) is the NSE much different than the canon Necrons, or do they fight with more of the post-biology, post-scarcity flavor we've given their society? I'd figure that their void warfare is more centered around stars than worlds, and the deployment of their legions to a planet would be more contingent on killing high value targets or seizing particular things, leaving extermination or biosphere pruning to scrabs.
>>
>>60462087
The Silent King isn't as omnicidal in this AU. He'll break you down until you can't get back up but probably not outright exterminate anyone. Possibly out of some residual sense of nobility or just apathy. Ultimately it doesn't matter. His big plan is slap the Big Red Cadian Button and kill everyone everywhere.
>>
>>60460658
Eh, I'd think most of those are simply too long. Admirals and shipmasters need to be able to direct ships without having to say an entire sentence for each name.
Two-word names are preferred, but five words is generally the limit, and ships that reach that limit are usually using conjunctions and prepositions. This is because overly-long names are annoying to deal with, both in-universe and out.
>>
>>60461972
Should Por'O M'arc travel some of his journey through the webway?
>>
>>60462832
From what its derived from I can actually imagine written Gothic has some iconographic qualities and other ways of compressing meaning into short pronunciations, so some moderately long, unwieldy names in english might be shorter and more compressed in gothic, but not to the extent of fitting clause upon clause into a name.

I'd imagine the Inquisition's =][= would be a prime example, with the flourishes actually denoting something of the gravity and extent of the organization it represents. Imperium might written on official documents "][mperium" with similar meaning. Actually, controlling the development of High Gothic over the millennia of Imperial history might be one of the throne's most powerful propaganda tools, guiding galactic discourse by shaping the language preferred by the interstellar nobility, trade interests, and martial organizations like the Astartes.
>>
>>60464249
maybe just a quick jaunt, more of an Eldar humblebrag than an actual journey. Could be a detour taken to show off a Craftworld, since he includes one in his accounts and is predictably doubted over it.
>>
>>60464301
Maybe, but for the reason that Brevity is the mother of Wit, I would rather we try and keep names reasonable within the confines of the English language. Part of the creativity is finding ways to convey the idea without having the entire "Navy Seal Rant" painted on the side of the ship.
>>
>>60464301
>interstellar nobility
I remember that from past threads, we had made a distinction between planetary aristocracy, what you might find ruling a feudal world or star system, and Imperial or interstellar aristocracy, who are nobility recognized by the Imperium itself. The former would be petty nobles in stone forts up to homegrown planetary governors serving Administrated worlds, the latter would count among their ilk the Navigator houses, Rogue Trader Dynasties, important Voidborn clans, and powerful lineages from applicable Survivor Civilizations, and ruling aristocracies from interstellar polities that have graduated from the management of the Administratum. The faces of the Imperium most often seen by planetary aristocracy, much the same for most planetary governments, are the Administratum, Imperial Army and Navy, and occasionally the internal security and corruption hunting branches of the Inquisition. Planetary aristocrats might also be prone to see the Mechanicus as an Imperial organization, instead of an empire of faith and separate power also under the Imperial umbrella. The responsibilities and dealings of interstellar aristocracy, on the other hand, would bring them into contact with a great variety of ordos and agencies of the Imperium's civil and martial service, and while practices such as buying officers' or administrative commissions are strongly discouraged in most of the Imperium there is a significant aristocratic presence in Imperial Service. Often interstellar aristocrats are patrons for ventures in their area proposed by organizations within the Imperium, such as mercantile conglomerates, the projects of local forgeworlds, salvage expeditions, etc.

Theres also been mention of the Imperial Court, who seem to be the favored aristocrats and officials in service of the Imperium that hang around the Golden Throne despite it often being empty even when Oscar is on Old Earth, and trail after the Bucephalus when the Royals go on tour.
>>
>>60464479
yeah, I agree, I've just really enjoyed the times these threads get wrapped up in the linguistics, or economics, or art history of the setting.
>>
>>60460706 (same)
>>60461702
I derped. Water Caste do occassionally fight, but it's cloak and dagger spy actions. Poison in your tea rather than shooting you in the face. The Water Caste are who the Ethereal council sends if they want you to die quietly.

>>60464479
All the non-eponymous (i.e., The Tesla) Imperial ship names probably use High Gothic, which is translated to the audience in Latin. Latin is known for compressing long thoughts into witty sayings.
>>
>>60461724
Their encounter with a friendly Necron should probably be with either an unknown lesser noble who has thrown in his lot with the Imperium, a nobody by most standards. Or The Nemensor taking his favourite classic ship out for a ride.
>>
>>60466527
Being reminded of the literally who? Necron lords that would throw in with the Imperium, I pictured Trazyn taking his pick from whatever assets they have as payment for disconnecting them from the Silent King's command system.
>>
>>60466859
It adds a good dynamic to the relationship between Trazyn and the Imperium. All the Necrons in the Imperium with the exception of The Nemensor and his court have to go through his office. He can bind them to their forms and shut off the Assuming Direct Control doorways. Downside being that it does this by locking them out of the resurrection and consciousness transfer network. Other downside is that Trazyn names his price. Typically he takes nearly everything.
>>
>>60462087
Generally we've gone with a combination of post-scarcity singularity society meets imperialist Europe (think Opium Wars). If you have something they want they will absolutely crush you if you get in their way, but if you don't they either don't care about you or consider you a curiosity at best. Whether this is due to vestigial nobility or just plain apathy is down to the individual Necron.

A Necron Star Empire that notices you is a terrifying thing. Pray they don't notice you.

A lot of the minor literally who lords who have sided with the Imperium haven't done so because they necessarily like the Imperium, but because it gets them away from Szarekh and they don't like Szarekh. Or, again, the Imperium has something they want. Like the ability to pretend to be flesh and blood again, even if just for a bit.
>>
>>60465198
>"Presenting the most dangerous ship in this sector, the "Non-Te!"
>>
File: Spoiler Image (39 KB, 790x395)
39 KB
39 KB JPG
>>
>>60454955
Maybe they didn't visit the Eye firsthand, just saw it from a distance. Maybe what they stopped to see was the Maelstrom, considering it to be more ''''safe''''. It is between T'au and Earth.
>>
>>60472470
That would work better. They can encounter the Cadians and Kriegers there. Cadians he could see as about the best you can hope for in a 100% Fire Caste society, Kriegers about the worst you could fear.
>>
>>60468647
They might join for entirely selfish reasons but they might grow to something more noble
>>
>>60466527
The Nemensor has trouble telling species apart. It's possible that he wouldn't recognize them as the same primatives camping on his lawn.
>>
>>60464349
Which craftworld should it be?
>>
>>60464349
If M'arc isn't going to Cadia, then it should eb a Craftworld that's relatively vanilla, instead of some loony bin like Alaitoc or Lugganath. Biel-Tan, maybe? Bonus points for helping emphasize the Imperium's martial resources- since this happens early in Imperial/Tau relations, the Imperium might want to impress on the Tau that if the bluies do decide to start shit, the Imperium does have the capacity to give back thrice as much as they receive.
>>
>>60472470
>>60473148
While it would be a closer stop, having M'arc see the Eye directly not only makes the scale of the Imperium's struggles clearer to him, it also makes for a more unbelievable story, depending on how much experience the Tau had with warp storms up to that point.
>>
>>60474925
Ulthwe if he's going to the eye, if not I'm not sure
>>
So how different would this saga have been if it had been in the Noble dark Imperium?

>>60475989

Also if you have the time would you mind discussing the saga itself? I know it seems odd but it's one of my guilty pleasures that i want to have a nice and fluffy conversation about.
>>
So what's happened to Love can Bloom in this timeline again?
>>
>>60476267
Taldeer and LIIVI are a thing, but keep it on the down low since despite a lot of Eldar/Human shagging going on (especially among Cadians and Ulthwe Eldar), theirs is the first to have actually resulted in pregnancy. Big theory is that Isha engineered the pregnancy (though not the two getting together) as a way to bring about the Star Child, and as a gentle ribbing to Eldrad for forcing her into a political marriage. She genuinely likes Oscar, mind you, she just prefers to be the one arranging marriages instead of having it done to her.
>>
>>60475626
>>60475053
These two can be added together. Due to the nature of the webway it doesn't much matter which craftworld they come out at.

In terms of ships they take a Tau courier boat to the Tau Empire/Ultramar border. From the border they take a Trader Dynasty ship across Ultramar, taking in many sights and stopping off at a few worlds, and travel all the way to about halfway to the Hubworld League. There they meet the Diasporex fleet following the Void whale to the galactic hub. They get a ride with the diasporex but the Whale is off to spawn around the supermassive black hole at the galaxy's heart and the diasporex fleet intends to swoop around the hub to galactic north. Por'O M'arc and friends decide to stay on the hubworlds and wait for the next ship going west. The next ship heading westward will be some time but later that week there is a ship heading south to Praetoria where there is always a ship heading west. At praetoria they encounter a traveling troupe of Harlequins who were performing to one of the eldar Enclaves and claim to be heading out west and offer to take them with. They do head westward and stop off at a few exodite worlds and such. sadly the last hop westward was a bit further than the Tau anticipated and they exit on Ulthwe and get a look at their first craftworld. From Ulthwe they get a ride on a ship carrying Black Guardians to Cadia for training and they see Cadia at probably it's most peaceful. They still get to see a minor deamonic incursion and are given a tour of one of the capital bunker city. From Cadia they get on an eastward bound Void Born ship that had arrived on Cadia full of tinned food and was leaving full of soldiers. Soldiers get dropped off on the world they have been told to help reinforce in preparation for possible ork activity. Void Born are a cadet branch of House Lupercal and making their way in pilgrimage to the Luna Lagrange Sprawl on the doorstep of Old Earth.
>>
>>60476692
The return voyage would have been catching the big stable trade current between Earth and Armageddon but after that I got on ideas.
>>
>>60476112
Not sure how much different this would be; the conflict of interests for the canon reasons of "no consorting with xenos" could just as easily be replicated with more professional concerns about fraternization or such. Having Macha/Isha pulling the strings to get the two together is very fitting, though definitely less of the "Macha is thirsty" since in this canon she's got a gleaming golden husband to take care of her needs every couple of hours.
>>
>>60477529
All you added sounds good.
>>
>>60477529
They absolutely should visit a Fenrissian Colony
>>
>>60479418
Maybe not visit a colony, but definitely meeting some Fenrisians. They get the chance to meet Kriegers on Cadia, after all.
>>
>>60478291

Now I'm imagining Cadmus when he finds out LIVII referenced in the story, has also screwed and eldar warlock. Thoughts on that?

Also what would have the adventures been like for their respective children, in this universe?
>>
>>60476112
Story is good, but Macha should have been handled differently, needed another husbando for her.
>>
>>60480036
Maybe a trade and ferry convoy going from one of their worlds to another. As the Wolves are associated with the Navigators it could be a way to introduce them also.
>>
>>60446262 (same)
>>60447523
>>60451075
One thing I liked while writing it was illustrating the Objectivism-degenerating-into-social-darwinism ancap theme that we're really playing up with the Dark Eldar in this timeline. One the one hand, Bile is doing all of this in Commorragh. No one is able to stop him or tell him what to do.

On the other hand Bile is expecting the New Men to pop out of the womb as entirely self-sufficient Ubermenschen. Ignoring the fact that without parents or a social group to protect them, provide for them during their initial vulnerability, and teach them how to survive, you don't get functioning human beings. You get feral children and clever animals, if you're lucky. Human beings don't do well on their own. Neither, it seems, do eldar, tau, or any of the other sapient races.

Even Oscar, who cheated a bit by being some bio-cyborg instead of a gene-tweaked human variant and either already had language implanted as basic knowledge or skimmed it from the minds of those around him, still needed assistance from Malcador and others to help him develop as an individual. A role that during the DaoT would have probably been filled by other Men of Gold, Iron Minds, and various Men of Stone and Iron. A socially maladjusted Man of Gold is a terrifying concept.
>>
Bump.
>>
>>60484328
>A socially maladjusted Man of Gold is a terrifying concept.
On that note, if you want to do a write up on the mad Man of Gold the Grey Knights found and fought near the galaxy's edge I think you would do an excellent job. It would be cool to have a story to really show the horrible potential had Oscar been raised intentionally cruel, or even just under the alien, imperious regime of the Iron Minds.
>>
>>60468610
It makes it even funnier given Trazyn's still doing his body-double thing. Apparently, he's been gimping the ressurection protocols on his "patients" and giving them a flawed version.

Speaking of Necrons and how they view the living, what about a Necron that is patronizingly trying to save the primitives from when Szarekh hits the big red button. Spreads cults all across the galaxy called something like "The Church of the Second Soma", preaching how the world is going to end and only by replacing all your flesh with cybernetics will you survive. The Necron's idea being to save as many mortals as possible by uploading them into Necrons.

The cult is on the Imperium's list, because it popping up repeatedly across worlds is suspicious. It's also HOLY SHIT levels of heresy to the AdMech, because it advocates cybernetics be given to everyone regardless of rank and idealizes replacing all your meats with metal, which is super tech-heresy (the Ad-Mech would argue you are just supposed to go as far as possible).

Szarekh, being the guy who knows how to make crazy work for him, uses the cults as one of the ways he gets biotransference subjects. Any blanks get handed to Illuminor Szeras for his Necron Pariah research. Be careful what you wish for.

The only problem is it's yet another cult, in a world where there are Chaos cults, genestealer cults, Slaugth cults, probably vamp cults, and so on. I dunno. Maybe a little superfluous. Trying to think of more ideas for Star Empire Necrons.
>>
>>60486935
That Man of Gold was also the result of substantial Chaos corruption
>>
>>60488502
That could work. It also has ties to the reverse bio-transferance project that by 999M41 was just producing its first fruit.

The sister "cults" are run by the other run by some of the other Necron runaways. Although cult is probably the wrong word. They maintain genetic stockpiles of sapient mortal (even eldar despite the history) genetic material. Even if Szarekh manages to push the button they will resurrect their new friends.

Imperium is less worried about this one as it's not actually hurting anyone and the reasoning behind it is benign.
>>
Do the blood angels still drink blood?
>>
>>60464713
By 999M41 most of the old R'Trader dynasties are now interstellar mega-corps.
>>
>>60489828
It wasn't an intentional and coordinated change in policy. It's just that the Writ of Trade was only useful for being allowed across the border to trade with outsiders. Sadly almost everyone who could be traded with has come under the aegis of the Imperium or has died because they weren't under the aegis of the Imperium. Using the gathered wealth to start buying up internal traded deals and setting up a stable power base within the boarders is a lot less exciting but is a means of remaining relevant.
>>
So what's the difference in Rogue Trader Dynasties here?
>>
>>60490382
Not much for the most part beyond them being accountable (if they get caught) doing really shady shit in Imperial space. Then depending on the severity they will be given a warning or if it's bad enough the Imperium will jump right to violence.

Also interstellar scale mega-corps often have their origins with the Writ of Trade.
>>
I can imagine that in this universe there is a saying.

Put a Cadian human and a Ulthwe eldar in the same room and they'll be fucking each others brains out in half an hour.
>>
>>60446462
That's making the big assumptions that none of them are keeping additional staff there as a matter of pride and making a point, that none of their successor chapters are sending representatives to Old Earth or actively recruiting from there and that they are all only staffing things with the exact minimum.

Also in terms of the Adeptus Custard it has been mentioned that one of the duties they get lumped with is bodyguards for sector and sub-sector governor level of important people who are either vulnerable or whose loyalty is suspected of being a little fluid. I can imagine all the High Lords having one of them as standard at the least. Also sho is to say that the Space Wolves are the only one with a navigator deal?

My point is that ~425 is too low but nobody knows exactly how many there are because they are all in small amounts, there for lots of different reasons and belong to different orders that don't talk to each other or many other people often.

It could be anywhere between 1,000 - 10,000.
>>
>>60488502
Pic would be surprisingly related if discussing Armageddon. The ashlanders and outriders, especially the Kill Krazii tribe, are all Mad Max.
>>
>>60477529
If they're going from Sol to Armageddon they would definitely stop to show the remnants of the assault world. Did we have it that Ullanor became Armageddon's moon in its new position, or was it that Armageddon was Ullanor rediscovered?
>>
>>60493323
Armageddon is Ullanor after it got fucked up by a heroic ramming action. That's why it's still got so much metal to mine and make their armored regiments with.
>>
File: Savlar-02.jpg (289 KB, 1920x689)
289 KB
289 KB JPG
>>60493413
Well the fact remains, if the foreign diplomat is passing through the system, and has just seen Sol, the Armageddon locals would be proud to show off the rock that nearly smashed it all.

Also, while Savlar is definitely off the travel itinerary for Por'O M'arc's trip, I'm curious when the Tau would have encountered the least deserving peer among the Survivor Civs, or at least its hardy children. I think if the Imperium had its way the Tau wouldn't hear a whisper of the place until well after their induction into the Imperium, but since Savlar is the proverbial fool to confound the wisest men the planet's distinctive force recon units of drugged up extremophile cyborg survivalists toting archeotech small arms that have been tossed around an exotic chemical spill non-stop for twelve thousand years might have already been catching odd looks in the Damocles gulf.
>>
>>60493900
It's only one world in a big Imperium, they can hide it
>>
>>60493413
He should also go to Necromunda to see one of the most complete victories of the AdBio terraforming department. Also a tour of the Terminus Est, a space ship that predates his people's use of iron and almost older than bronze.
>>
>>60395660
There could be stories of DEldar managing to open a webway gate inside a city centre. They then realize how unfortunate that was. They dow get to report on that mistake.
>>
>>60498379
They might run amok for a few minutes, but soon all the various firing positions on every route out of their starting chamber would be manned and waiting, with troops assembling and deploying all around them from secret passages and trap doors.
>>
>>60499140
Which is probably why most Dark Eldar raids in M41 tend to be from backwater Webway gates that people usually don't use then slogging it to a planet a short distance away. After all, it's easier to attack from afar than try to pop out in the middle of the greatest resistance and not every planet can be guarded.

>>60493900
How far is Savlar from Sol? Is there a canon number or did we throw one out there?
>>
Wow, this is still going. Props to all ya'll for that. So quick question. I noticed that while Krieg was mentioned in the 1d4chan wiki yall have, I didn't see it discussed in detail like say, cadians or armagedon out riders or the blacks. Is that intentional, meaning you are ignoring them on purpose, an accident in that you have fleshed them out but they didnt end up on there, or have you just not really hashed them out much?

If it's the third, I'd be willing to drop some ideas for consideration, if your willing to get some input by new blood. Or I can lurk moar, whatever floats ya'lls boat.
>>
>>60500361
Kriegers are much the same as in Vanilla but here is how they got to that state

https://1d4chan.org/wiki/Nobledark_Imperium_Notable_Planets#Krieg
>>
>>60500408

Ah, missed the expand button. Quite daft of me really.
>>
>>60500448
>>60500408

So what's the stereotype for every craftworld if they were an eldar again? Each one used to be funny but now I want to know how they've changed to the updated drafts.
>>
>>60501805
Alaitoc - Actually has two. The main populace are seen as your stereotypical snooty elves looking down on the other species . They also look down on the other Craftworlds for bastardizing their shared cultural heritage (the fact that they've experienced just as much cultural drift doesn't seem to register). The young population wants

Saim-Hann - Hard-drinking, hard-partying wild riders. Seen as the most regressed by the Eldar, for obvious reasons. Also have a reputation for being nice guys both in canon and fluff due to the laid back nature of the Craftworld.

Biel-Tan - Gas the Orks, reconquest NOW! Highly aggressive and highly militarized. Seem to be pissed off all the time even before they got a permanently active Avatar crammed up their Craftworld. See the Imperium as the New Eldar Empire and while they don't hate humans and the other species, don't like how everyone keeps asking them to slow down. Basically Space Noldor (specifically Feanor and his sons).

Iyanden - Used to be intense isolationism. Now tends to be British Navy Spess Elves due to the changes brought by Kraken. Also wraithguards. So many wraithguards. Iyanden is the only Craftworld with a standing wraithguard population.

Ulthwe - Weirdos who dabble in psykery all day and circle the Eye of Terror, which makes them even more weird. Are seen as xenophilic, but really that's just due to Eldrad and their close ties to Cadia. Also a good chunk of the Craftworld is tied up in the Ulthran Cartel, which creates a different stereotype. Ulthwe isn't that xenophilic, they aren't Alaitoc or pre-Kraken Iyanden but they also tend to look down on people who live in cushy peaceful zones. The keel of Ulthwe got MELTED during the War of the Beast.

Yme-Loc - Nerds and artisans looking for the promised land.
Lugganath - 'What if we took all the eldar, and PUSHED them into the Webway'?
Dorhai - Screw Dorhai.
Kaelor - Game of Thrones fuckers who learned nothing from the Fall, and never will
>>
File: agri-world.jpg (202 KB, 978x563)
202 KB
202 KB JPG
>>
>>60503140
IIRC, Alaitoc isn't so much a 'young vs old' dichotomy as it is a 'traditionalist vs new guard' thing; the traditionalists hate that they have to team up with apes to get stuff done, while those who feel alienated by Alaitoc's ways are even more cosmopolitan and open than the Rangers of other Craftworlds.
>>
>>60501805
>>60503140
Ulthwe's xenophilia isn't even all that intense, just a collective version of the intense bonds one feels when sharing a traumatic experience together; it's just that their's and Cadia's is light-years in size and has been going on for thousands of years. It also doesn't help that Ulthwe Eldar tends to go around with more than the usual complement of human-made equipment, but that's mostly because they have far easier access to said equipment than most Craftworlds that aren't Iyanden, and as a world that's constantly at war like Cadia is, easy access to sturdy, easily-maintained equipment is of utmost importance.

It's just that the uninitiated see all this and think Cadians and Ulthwe eldar are banging 24/7. A more realistic look at general 'close' human/eldar givernmental relationships is Iyanden, where both sides tend to keep a respectful decorum between the two; it's not that they dislike working alongside each other, and they can be perfectly civil if need be, but at the end of the day Joe Human and Aldarel Eldar say goodbye to each other, shake hands, and go home to their own lives and families.
>>
>>60504494
Indeed. And also Eldrad Ulthran comes from there, who is seen by many as one of the most xenophilic eldar ever (as in willing to work with and cooperate with other species, get your mind out of the gutter), especially since he was the one who organized the Raid and set things up for the human-eldar alliance. Most Ulthwe eldar aren't like Eldrad (Exhibit A: Sreta, his own daughter), but most people don't know that due to Eldrad's legend being the first thing people know about Ulthwe. I suppose the best comparison I could think of would be like most outsiders thinking everyone in Australia is like Crocodile Dundee and Steve Irwin.
>>
File: 1529547934767.jpg (688 KB, 2000x1500)
688 KB
688 KB JPG
>>60503140
And then there's the Dark Eldar who got the fuck out of Commoragh when the Marriage happened. Not technically a Craftworld, but they've got a common point of origin, so close enough.
The fact that they chose to get out while they still could means that they're saner than most of the DE, but even if they're trying to adjust to Imperial life, they still got raised in Commoragh. Public opinion of them is pretty much along the lines of how modern society looks at people who work as strippers and prostitutes, or as mercenaries. Or to put it another way, humans have trouble telling one kind of Eldar from another if they aren't wearing spiky BDSM gear and trying to kill them, so finding out that the strange but overall decent Eldar neighbor or teacher is a former Dark Eldar is very similar to finding out your neighbor/teacher is a porn star.
>>
>>60505074
>finding out that the strange but overall decent Eldar neighbor or teacher is a former Dark Eldar is very similar to finding out your neighbor/teacher is a porn star.
Honestly I'd expect it to be closer to finding out they're a serial killer. Species unity might be enough for DEldar to live on a Craftworld if they move carefully, but I would expect the stay far away from human- majority areas for fear of a Night Lord paying a visit at three in the morning.
>>
>>60505175
While there are arguments for that, the other thing to remember is that the Craftworld Eldar probably look down on the Repentant DE and essentially lock them into the visitor areas of the Craftworlds and treat them like second-class citizens.
Human worlds are riskier (and technically against the rules, though enforcement of that rule is difficult because Eldar in general can't into paperwork), but the other side of the coin is that if you manage it, you can pass for a Craftworld Eldar to the locals and get treated as a weird xenos in an Imperium where Xenos are accepted citizens. It's the difference between being regarded as "the weird fella with jitters" and being seen as "the failure trying to claw his way back out of the hole he dug." Which considering that most of the Dark Eldar who left were Vatborn with no social standing and basically no rights in Commoragh, is probably pretty rankling since "they" weren't the ones digging the hole, they just got churned out of factories by the people doing the digging.
>>
>>60503140
Beil-tan aren't angry all the time so much as just aggressive. The common masses want conquest and demand the war be ramped up. Attrition is higher but so are birth rates. Ambassador Cain does his best to keep them calm, his daughter does the opposite.
>>
>>60505074
Now I want tamed DEldar waifu.
>>
File: Lucky.jpg (106 KB, 1000x668)
106 KB
106 KB JPG
>>60376829
that pic reminds me of lucky from van helsing
>>
>>60505323
It was also the trueborn that had fallen from favour that left. Basically everyone with some remaining ability of introspection, a passing knowledge of what Chaos eldar were and enough brains to want something else. There were billions of them, most have gone on to embrace the path system enthusiastically.

Their departure represented the Dark City becoming not just damned but forsaken in the eyes of the remaining eldar pantheon.
>>
>>60503140

So how would the canon factions and characters reacted to their noble dark counterparts here and vice versa?
>>
>>60507222
They would all hate and despise their other selves. Especially the Emperors. Only ones that might not be hyper-rage would be the tau and the Cains. And possibly some of the eldar.
>>
>>60507694

Okay cool. Since I don't want to take up the entire thread about this would you mind talking about it here?

https://boards.4chan.org/tg/thread/60507772#bottom
>>
>>60507222
>>60507824
I'm not sure the discussion is worth dedicating an entire thread to it, because we've already got plenty of "How would it fare in 40k" threads that all have about the same conclusion; "Purged/Exterminatused for being different."
40k is endearing specifically because of how grimdark everything is as the ultimate dystopia, but one of the byproducts of that is that it makes discussing it in the context of anything else rather pointless.
>>
If nobody is doing the Rak'Gol I'll give them a go? Are they still open season?
>>
>>60509759
Yep, pretty sure the Rak'Gol are something that hasn't been touched on yet, or at least there's nothing on the Wiki about them. Go ahead and give them a go.
>>
>>60510178
Does vanilla ever mention a homeworld?
>>
>>60511393
Not that I'm aware of. For the most part, the canon fluff seems to be "we don't know what the fuck they are or where they're coming from, but they're dangerous as fuck."
>>
>>60511530
Are there any vanilla commanders who habitually fight them?
>>
>>60511638
I don't think any are mentioned. The Rak'gol were created by Fantasy Flight Games for the tabletop RPGs along with the Yu'Vath, the Slaugth, the Strixis, and the like. Fantasy Flight Games lost the license to 40k RPGs and GW won't touch any of the races with a stick for fear of lawsuit. The best we've gotten are obscure offhand references to the Slaugth in the Horus Heresy series. So the Rak'gol are likely to be left a mystery in canon.

>>60490503
"Eversor" on the wiki is a really good example in this happening in action. It's a good example of how in this timeline "answerable only to the Emperor" isn't just a version of divine right IN SPESS (though in practice even a Man of Gold can't keep track of everything).

>>60508064
We did mention how nd!Emperor and canon!Emperor would see each other. Canon!Emperor would be pissed that Oscar has no long-term game plan like the Imperial Webway project. Oscar would point out that the Webway was a failed endeavor from the start, and would be furious at canon!Emps brutal utilitarianism, being essentially human in name only. Canon!Emps is the guy who even treats his Malcador like shit. Kind of like it's said in the Tales of the Emprasque: It's okay to make individual moral sacrifices to save humanity, but its pointless if it leaves nothing left of humanity's collective identity and soul to save.
>>
>>60512739
>(though in practice even a Man of Gold can't keep track of everything).
I think we've settled on only keeping track of the majority things, on a subsector to sector scale. It would be increased in detail of observation and range by various things, like having a population of networked inherent AI (machine spirits), Iron, and Stone Men whose senses could be commandeered, Oscar not restraining himself from sifting through people's thoughts, or use of the full extent of deific warp power he has dispersed into the institutions of the Imperium. The former is no longer an option, and the latter two are things Oscar would prefer to avoid if at all possible.
>>
>>60511638
Nope. From what I'm seeing, they originated back in the Rogue Trader days and are a fairly unique and interesting race, both of which mean that GW has not given them any kind of attention and likely never will.
>>
File: dreddbed.jpg (151 KB, 800x600)
151 KB
151 KB JPG
>>60512739
Answerable only to the Emperor also means answerable to agents appointed under his authority to administer an official kicking if you step out of line too far.
>>
>>60511638
>The intro

The Rak’Gol are a horrifying xeno-breed thought native to the Koronus Expanse out beyond the Halo Stars. The source of their animosity towards the Imperium and it’s peoples is as of yet unknown, there might not even be a reason. It could just be that they are universally hostile to anything that they see as competition. Attempts at opening up a dialogue have yet not been responded to with anything other than violence and even Rak’Gol language/s are utterly unknown despite the many centuries of encounters and listening. It is assumed that they have a language as they make sound and have ear analogues and their ships transmit and receive radio waves.

If they have distinct sexes it is not evident with greater differences in bodily structure seeming to exist through role. Technicians aboard their brutally designed ships tending to be noticeably smaller and more nimble of limb than the warrior-breeds. Exactly how this distinction is maintained as no form yet encounter has had reproductive organs is unknown. Theories range from cloning and manipulation at early stages of development to each type maintain a breeding population on some distant undiscovered homeworld.

>I was going to do more but it's 11:00 and I have work tomorrow.

>Does it have he right feel to it?
>>
>>
>>60518321
Dat filename, so lewd
>>
>>60515597
Looks interesting so far, but will have to see more to see where it goes relative to the canon stuff.
>>
>>60505074
Would reformed dark eldar soul stones be allowed in to the main infinity circuit or would they have to have one of their own?
>>
>>60523125
Probably if they can be verified as truly repentant. When in a soul stone the soul is laid bare for examination. A suspect former dark eldar can be examined to the examiners satisfaction as there isn't an upper limit to how long a soul can be held semi-dormant in storage.

>>60518321
God dammit this is a blue board!
>>
>>60378058
>>60378831
On the subject of Ogryn. Are Gav and Bob part of this AU?
>>
>>60514351
How many Arbiters would there be in a Hive at any one time?
>>
>>60493900
Is that what Savlar looks like? Because it looks like toxic shit and is therefore perfect.
>>
File: Savlar-01.jpg (357 KB, 1920x571)
357 KB
357 KB JPG
>>60527794
its the picture I use as a basis at least
>>
>>60505074
Would Deldar get slut shamed fortheir dress senses?
>>
>>60530580
No, but Imperial worlds might have laws about being edgy shits
>>
>>60531264
A way that the craftworlders identify former DEldar could be their habits of dress. Eldar have trouble with middle gears, it defines their history. When a DEldar tries to not be a DEldar anymore they go all the way. That eldar with the gloves, sensible shoes and a modest hooded robe that goes all the way to the ankles? The one that acts all prim and proper at all times? probably a runaway from the City of Sin. When they get on The Path they get on it hard. Partly because they tend to extreme and have managed to get EXTREME MODERATION but also fear that they are going to loose their only hope of redemption.
>>
>>60526195
Probably as little as one squad per hive. They are the elite of the elite of police. Regular police deal with regular crime.
>>
>>60534931
...I think that is vastly underestimating the sheer scale of a Hive. Sure, they're the elites of the elites, but when the normal police force is akin to an oversized Guardsmen regiment (very conservative estimate), and your elites/SWAT teams are a tenth of that, then even if you say the Arbites are a tenth or a hundreth of the Elite police forces, that's still, at it's most conservative, a force of dozens of Arbites per hive world. Assuming, of course, that this is a "backwater" hive where crime is relatively low and not a problem, while also not being close enough to anything important enough for it to get intentionally targeted by the corrupting forces of the galaxy.
>>
>>60535442

In that case it should be something like a thousand to ten thousand Arbites. Remember it should be the last place for a siege and regrouping. Plus hives house billions to tens of billions of people.

Altogether this means that on every hive world having a hundred thousand arbiters should be expected.

On Civilized worlds tens of thousands and on Feudal world thousands.

Finally when considering xeno diplomacy a permanent delegation of a few thousand should always be attached if only for the diplomat's sake.
>>
>>60536831
Really it should come down to a large host of factors that involve both the Arbites involved and the location of the world in the greater Imperium. I would say there is a possibility for a single backwater planet only has one actual 'arbiter' that oversees any matters of Imperial importance, while all local matters are dealt with by local security forces/PDF. Places like a hive world or worlds that sit smack in the middle of established trade lanes would probably require a heck of a lot more arbiters because of the numerous possible applications of Imperial law instead of just local ones.
>>
New Men story and Ilmaea up on 1d4chan. Tyranids, Dark Eldar, Orks, Necrons, and other non-Imperial, non-Chaos xenos moved to their own section (hopefully temporarily). Ullanor will go up if anon ever posts the revised version Or if these threads die I'll just throw the current version up there.

Should the basic summary of Por'o Mar'c journey go up?

Anything else that is essentially done and ready to go up that I have missed? Haven't been able to keep close track of everything. I think Nicassar and Yu'vath need to go on Notes page and could probably go on the main page with minimal hammering out.

Will try to work on crossing off some things on my to do list that need to go on Notes page, but no promises. RL work is still crazy.
>>
File: 1525573192820.jpg (234 KB, 530x583)
234 KB
234 KB JPG
>>60539542
Bless you for all your hard work, man; this project wouldn't be nearly as far along as it is without you.
Not sure if there's been anything else recently that needs to get added, or rather that there's anything in a complete enough state to warrant adding.
Again, thank you for everything you do!
>>
>>60539542
Por'O M'arc should go somewhere if only as a reference
>>
>>60540999
>>60539542

Por'O should be mentioned somewhere, but I thought his journey wasn't finalized yet?

P.S. Also thank you for all your work on this.
>>
>>60536831
Kryptman's planet had one semi-retired Judge. Possibly because the planet was very boring.
>>
>>60500167
Dark Eldar can also acquire slaves semi-legally in the Imperium. Slavery is legal on many worlds so long as basic standards are met, it being one of the things Oscar and Angron had angry yelling matches about.

Dark Eldar just have to dress like craftworlders, have some forged documentation and visit the right Imperial world. Exchange some thrones or equivalent in material or local currency and be on their way with a ship full of fresh slaves.

As far as the slave dealer knows he's just transferred some indentured servitude contracts with some eldar pioneers who need a few extra hands setting up colony on a maiden world.

It would be some considerable time later that anyone finds out the horror of what just happened. This is why the slave trade in the Imperium is seen as shady as all fuck and it is why the Imperial Craftworlders, even those who don't regard humans as "real" people, see the Dark Eldar as all needing a bullet; nobody likes their name being dragged through the dirt.
>>
>>60491669
Which other chapters would try to claim a bit of Old Earth?
>>
>>60539542
I say put Por’O M’arc up and have people add to it over time
>>
>>60543300
There might even be some sort of Pavlovian psychological obsessive-compulsive disorder among the Dark Eldar exiles. The Dark Eldar are used to having this constant feeling of having their vitality drained away due to their connection to Slaanesh. Which in the past they typically relieved by torturing someone. Having a spirit stone means they no longer have this feeling, but it's possible many of them still think they do as some sort of phantom psycho-somatic itch. And because Eldar are prone to obsessive behavior, it ends up becoming unhealthy.

This would not do the ones who do not have this problem and are just trying to live quietly any favors
>>
>>60528960
So what is the approximate population of Savlar and do they have any cities?
>>
File: 1250114422902.jpg (720 KB, 1350x847)
720 KB
720 KB JPG
So are the octo-humans staying as an example of ancient eldar dickery?
>>
What is the point of this thread other than supplying GW and the hack BL writers material to continue in their shitty toning down of the IP so it can appeal to the masses and end up as rubbish as star wars did? Free market research: the thread.
>>
>>60550028
Cool story bro
>>
File: wdhmbt.gif (46 KB, 278x234)
46 KB
46 KB GIF
>>60550028
>>
>>60549479
I'd vote for it. It's a unique explanation of where they came from and we always need more dickery in the universe.
>>
>>60515597
https://pastebin.com/Gbh9Kpaz

Done for now. Just a description of what they are.
>>
>>60547900
maybe a city around the foundry and a couple more, but they aren't much to look at
>>
>>
>>60552718
Feels like it needs a little bit more. Mysteriousness is great and all, especially with the Rak'gol, but I'm not getting much from the description aside from "no one knows anything about them besides they seem to not give a shit about anything, including pain, radiation, etc." They kind of come off as eusocial like ants, though I'm not sure if that's the intention.
>>
>>60552718
>>60556630
I agree, just physical descriptions and "nobody knows about them, period" comes off as a little... lacking. Leading with something like how encounters with them go (ie you only survive if you kill them first) or the circumstances under which they were discovered/where they operate gives context to the physical description, providing you a reason to care about these monsters.
Also, just a flat-out "nobody knows anything" seems a bit unrealistic, or at least leaves little reason for why the Imperium should be worried instead of just leaving their area of the galaxy alone until they've got less other shit to deal with. Not having exact information on them is fine, but the Eldar should have at least legends or myths or references to creatures that vaguely resemble the Rak'Gol, though without any actually useful information or even confirmation that it's actually talking about the right species. Also adding in their Canon connection with the Yu'Vath (or at least their technology) and you've got something that's actually worth the Imperium's attention and worry.
>>
>>60556792
They have a canon connection with the Yu'vath? Never knew that. Every time people mentioned them they always seemed like an Eastern Fringe species hanging around the Ghoul Stars and the like.

I think we did suggest they are a young (i.e., post Age of Strife) species, like the Tau. Kind of like a dark mirror to the Tau in a way, an up and coming species that turned into a nightmare instead of merely uptight.
>>
>>60557812
http://warhammer40k.wikia.com/wiki/Rak%27Gol
According to this, the Rak'Gol have a habit of collecting Yu'vath tech, and all their seemingly-random attacks on Imperial worlds have turned out to be worlds with ancient alien ruins on them.
Considering how the augmentations used for Abominations- the leaders of the Rak'Gol- bear great similarity to those of the Yu'vath, it's likely that either a.) they're scavengers who found a cache of Yu'Vath augmentations and got corrupted by them, or b.)they venerate/are/have some connection to the Yu'Vath, and are looking for something.
Heck, both together would work for an explanation: they found some Yu'Vath stuff, it corrupted their already-barbaric race into something monstrous, and now that Yu'Vath relic(s) are prompting them to look for something.
>>
>>60558051
Would it be okay for there to be in universe speculation that influence by that technology has caused them to become as they are now?
>>
>>60551866
Did we decide on what tech level they had by the time they joined the Imperium?
>>
>>60560797
Also how different would the events of Dawn of War been here?
>>
>>60478291

Still what would such a couple look like in this Imperium? Considering that it's is not heretical that is.
>>
>>60560865
I think it's covered in the Taldeer section to an extent.
>>
File: Stalingrad.jpg (153 KB, 1023x732)
153 KB
153 KB JPG
>>60395660
>The Inquisitor noticed that the roads within the hive cities were odd compared to other cities. The four street intersections were octagon shaped to let vehicles turn wider and force invaders to be funneled into the tighter streets. The alley ways had multiple firing angles from the windows or slits to allow anybody walking down to be shot from every direction above them.
>>
>>60560797
They had radio, they responded to the Imperium's communications in canon and the Imperium thought they were talking to normal humans until they saw their faces.
>>
>>60561120
Inquisitors are still discouraged from getting too intimate with their subordinates, but the rule is unenforceable.
>>
>>60562920
That's it. Like that but everything, the entire hive. It's beautiful in it's style and quite pleasant to inhabit but can with little effort or time be turned into a meat grinder that eats armies.
>>
>>60545461
Space Sharks possibly in their attempt to culturally usurp the Night Lords. KSons because psyker population. A whole bunch of others because nobody told them not to and there is a lot more recruit swapping because no reason not to.
>>
>>60486935
>>60488596
This needs some expansion if only to show what it would theoretically take to kill Oscar.
>>
>>60559096
Of course; phrasing meta knowledge within the context of the universe is a key skill when writing lore for a setting. Mix in a few theories that make sense to those in-universe, but the reader knows are highly unlikely or silly, or have them all be plausible, and readers will eat it up.
>>
File: 1529850741937.jpg (234 KB, 1920x1080)
234 KB
234 KB JPG
>>
>>60558051
Any other ideas to add?
>>
>>60504494
Although, it is worth remembering that there is a middle ground of sorts between banging 24/7 and just having their own separate lives outside of work. I mean, Human/Eldar relationships do exist now in this setting, and assuming (yes, all stuff past m-41 is noncanon speculation, I know) that everything goes reasonably well for the Imperium in this setting I can only imagine that number rising over time due to the whole starchild/ynnead thing.
>>
>>60575944
How will the Dark Eldar deal with the union of the potential species?
>>
>>60576778
DEldar and Cronedar will still be absolute shit stains with an extreme racial supremacy attitude. Many of the craftworldsers will also still have their attitude of supremacy but will see it as a glorious event in which their new slightly stupid friends are improved and made more eldar like and better.

The big problem will occur if the breaking down of the barriers also extends to those who are Isha's children even if she has rejected them. If that is the case then they will be kidnapping human women to breed an army of hybrid monsters and there will be an entire new branch of fucked up experiments to explore.

In the Dark City there absolutely will be an eldar purity movement denouncing this shit and killing vile blood-mixers. They can afford it as most of the population is tank-bred any ways so it's not like they actually need it.

Of the Cronedar some will see twisting the blessings of the All-Mother as the ultimate perversion and therefore fun and good. Others will see the blessing as a sign that they are still her real children and take it as validation. Others will just see the practical application. Hybrids will form a new underclass/entertainment/luxury food.
>>
>>60577540
>See that mon'keigh? Don't shag it, or Ges'tapo will get you...
Rad!
>>
>>60577786
Can you imagine either Chaos or Dark Eldar ever following a an order to not stick your dick in it?

Everything's a dildo if you're bored enough. - Lady Malys
>>
>>60574966
Date of first raids into Imperial Space, how much damage they did and the response would be a good one.

There should be some possible record of them by the Eldar. They owned the galaxy for a long time, one of them at some point would have met them. It could be just one of the oldest of the old voices in the Infinity Circuit but someone will have a vague recollection of something like them.

Speculation on the part of the AdBio about how they ended up like they are and what their homeworld might be like based on the biology of the recovered corpses.
>>
>>60560797
They had had really neat shit before the WoTB, not quite Olamic Quietude but still pretty great, but then Beast happened. Maintained something approaching Imperial Standard even up to the Macharian Crusade. Then the orks came back and destroyed everything else.

Rather then sink into the stone age they accepted the Imperium offer of membership.
>>
>>60577786
>Dark Eldar.
>Not fucking something
laughing_vect.holo
>>
>>60552718
I'm redoing it I promise
>>
Do all Craftworlders speak the same language? presumably the Old Empire had an official language for it's royal court even if it was just the language of the reigning monarch of the time. It's only been a few generations since The Fall for the eldar and if most of the craftworlds were drawn from specific patches of the Old Empire (as they are real space constructs rather than webway craft) then they might have started out with regional distinctions. By 999M41 have they amalgamated from diverse sources due to the initial mix up of The Fall and subsequent years of population shifts or have they forked out from a common source due to relative social isolation into distinct dialects?
>>
>>60586973
They might have slightly different accents but I doubt there would be too much change. We've said High Tongue is slightly psychic and uses thought-images for identifiers (plus a lot of body language and nonverbal gestures, also conveyed psychically if you can't speak face to face). Like if you say a singular "you" to a group of people the image of the person you are trying to talk to pops into your head. Or you say "get me that tool" and the image of what the tool looks like pops into your head. Trying to speak High Tongue without that makes it seem broken and weird, and to eldar who don't speak Gothic well it kind of makes them sound like stereotypic Slavic or Russian (this is backed up by canon slightly, I think it mentioned somewhere pre-Dawn of War that Eldar speaking Gothic sound Slavic). Given that it seems linguistic drift would be low given someone always knows the context of what someone else is talking about.

On top of that the eldar have gone out of their way to try and preserve as much of their pre-Fall culture as possible, seeing as its one of the few things they have left as an identity.

Canon explicitly says Eldar can tell each other apart by dialect instantly, suggesting regional accents and some variation.

We've explicitly said Commorrite is a distinct dialect from High Tongue that doesn't use psychic signifiers since most Dark Eldar have little to no psychic ability. Alith Anar (or whatever we decide to call him) can't speak High Tongue properly.

Ironically, given how long the eldar live, this means one of the best ways to spot a Dark Eldar/Dorhai/Crone infiltrator is spot the eldar who doesn't speak Gothic well. Most eldar would probably have to have some knowledge of Gothic just from the sheer time they've been around, even if they're rusty.
>>
>>60588378
>crone infiltrators that sound like Boris and Natasha
thanks for that thought
>>
>>60579033
At this rate Malys is getting enough quotes to have her own quotebook. One that would be banned both in realspace and the Warp, but one nonetheless.

>>60558051
Given the way the Yu'Vath work, it implies the race may have been subverted or else the Rak'gol ability to tank anything extends to Yu'Vath "replacement" and now the Rak'gol are taking the Crab People for a ride.

>>60584487
Something to mention, if your point in showing the pain tolerance is "look at how weird they are mentally!", pointing out that they aren't a bunch of drones might help with that. The first thing that comes to mind if you say non-communicative, everyone seemingly knows their place, and no self preservation instinct is ants and bee drones. Pointing out they do have individuality, they just don't give a shit about personal discomfort makes them more alien.
>>
>>60592088
Good point on the Yu'Vath. I think it would be kind of neat if both options are partially true; the Yu'Vath are, to some extent, subverting the Rak'gol, but the Rak'Gol are just so naturally competitive/tough/resilient that rather than being in complete control, the Yu'Vath are basically having to constantly fight just to "suggest" courses of action to their new hosts. Granted, what they naturally want isn't too different from what the Yu'vath would want them to do, but not having direct, reliable control over the "where" or "why" would probably be frustrating the Yu'Vath to no end.
The Rak'Gol like the Yu'Vath tech because it's technology that "understands" their brutality and desires in ways nothing else they scavenge does. Everything else just either does exactly as it's told without prompting, or intentionally sabotages itself. Yu'Vath tech has to be forced to enact the bearer's will, but isn't self-destructive about it.
Or something like that; basically, they like it because it appeals to their weird way of viewing the world.
>>
>>60592860
It will probably be going in the next thread now.

How good was their eyesight?
>>
you want propaganda?

here's some propaganda the troops will love.
>>
>>60594216
That's just adorable.
>>
>>60594191
I'd have their eyesight be not as good as a regular human just to not have them be better at everything. I could also add another slight weirdness as all of the signs and such on their ships would be in braille.
>>
>>60592860
It could also be that the intelligence in the Yu'Vath artefacts kind of like the Rak'Gol as they are just as brutal as they were in life. Kind of like. The Rak'Gol are not subservient to them and that's a problem they can't do shit about.
>>
>>60592860
>>60596014
Does it have to be a contest between the Yu'Vath and Rak'Gol intellligences, though? What if it's an actual merger, that the two races are so alike in thought processes that it's hard to tell what was originally Yu'Vath thought and what was Rak'Gol?
>>
>>60596430
It kind of does, yeah. While in function and result the two have formed what can be described as a symbiotic relationship with each other, by their very nature and the traits that make them so compatible, they both HAVE to be on top and in charge.
The irony is that this need to be the dominant one is one of the things that makes them so compatible; it's the constant competition that makes them work so well together.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.