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Post your thoughts on the matter. Also post-apocalypse thread.
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>>66124873
If you've got horses, the ability to maintain them, and the ability to ride them, why wouldn't you?
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>>66124873
I could see bicycles once more becoming bane of many heavy duty survivor machines.
IRL we had battles between soldiers on bikes and tanks and bikes had won.
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>>66125041
What? Any sources?
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Horses were used by the US army in Afghanistan, so its not like they're useless in he age of the assault rifle. Anyone who makes use of them is going to have an advantage over those who don't.
>>66125041
I feel like horses are more practical in a post apocalypse. They can travel over rough terrain easier, don't tire out its rider over long distances, and the rider has both hands free while riding. Weren't there polish cavalry divisions who beat German tanks during WW2?
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>>66125229
That was a one time thing with the Polish
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>>66124873
https://www.youtube.com/watch?v=PkwR8H3Oksk
Not sure if its what you're looking for, but it seems relevant. The idea of a group of LARP'ers charging down the road in grain alcohol fueled cars, restoring order one town at a time feels pretty comfy.
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>>66125229
Cavalry during the 20th century were just horse mounted infantry, they almost never actually fought from horseback, they treated horses essentially as personal transports, a bicycle trooper wouldn't ride his bike at an enemy while firing his pistol and a cavalryman wouldn't do that either.

As for bikes vs. horses, bikes don't require food and are much more efficient in terms of calories per mile than a horse, furthermore the human isn't resting while riding a horse, riding a horse still takes relatively significant amounts of energy. As for bikes relying on roads you don't need a very good quality road to ride a bike, a roughly hew dirt path would work fine most of the time, not to mention that in post apocalypse you have the ruins of the old world, so there wouldn't be a shortage of roads unless you lived in the Yukon territory or something.
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>>66125493
>furthermore the human isn't resting while riding a horse, riding a horse still takes relatively significant amounts of energy.
I've ridden a horse, briefly. While it's true it's not a passive activity, there's no fucking way it takes anywhere near the energy riding a bicycle does.
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>>66124873
https://www.youtube.com/watch?v=BYpnyxLqaTc&t=5s
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Well, Nausicaa manga has like best post-apoc cavalry charge ever made. It's not exactly realistic, but not unbelievable either and it's cool as fuck.
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>>66124873
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>>66125637
The true Wheel of Pain
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>>66124873
I don't want to go
>hurr durr it depends on the setting
But it kind of does, where is the game located? What caused the apocalypse? How much tech has been preserved? If your pretty stone age + whatever you can find in a old ruin, a beast seems more practical, if it's like America in Twilight 2000, bicycle mounted troops seem waaaaay more useful than bringing back mounted infantry.
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>>66127273
Good taste detected
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>>66125493
>bikes don't require food and are much more efficient in terms of calories per mile than a horse,

A. They still require food, as you require significant amounts of energy to operate one. It multiples existing human energy reserves, whereas a horse (or motorized vehicle) draws upon its own energy reserves to operate.

Furthermore, you're forgetting the crucial info that humans and horses do not consume the same foods for sustenance, so you will (in theory) never have to share your food with one another. A horse can also graze while stopped and feed itself (though this is variable depending on your location). While it takes far more calories to power a horse, the horse takes its calories from sources that humans don't, and can take in many of those calories on its own initiative.

>furthermore the human isn't resting while riding a horse, riding a horse still takes relatively significant amounts of energy.

While sitting in the saddle all day is not easy, it's far, far easier than riding a bike all day. A bike is actively powered by the person riding it, whereas the saddle is primarily about comfort - you're not powering the horse to make it move, you're just trying to stay on its back. It's really uncomfortable to ride for 12 hours straight - trust me, I've done it - but even an average person can do that if it's needed, as it's purely abut comfort. You simply cannot ride a bike all day, unless you SPECIFICALLY train for that skill.

Other advantages that a horse has over a bike:

>The horse has a mind of its own. This means that, when provided with directions, it will automatically take the ideal path (as far as it can determine) to go where you want it to go. They can be so effective at this that entire tribes of Indians could accurately fire their bows, over the shoulder, while directing and controlling their horses in formation with only their knees. A bike must be constantly and directly controlled by the rider.
>Horses are taller.
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>>66125229
>and the rider has both hands free while riding
A confident cyclist doesn't need hands, either.
Spinning wheels are a gyroscope and the entire point of the nose of the saddle is so that you can control the bike with your thighs.
https://www.youtube.com/watch?v=_SWdCutqSWQ
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>>66125229
>Weren't there polish cavalry divisions who beat German tanks during WW2?
That's a meme.
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>>66130023
>That's a meme.
Not entirely.
Anti-tank weapons were standard issue and there were several battles where Polish cavalry dismounted and fended off armor from defensive positions.
There was even a successful cavalry charge against tanks, albeit an accidental one
https://en.wikipedia.org/wiki/Battle_of_Mokra
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>>66128155
WW1 based. I have it so that the world was pretty much already devastated, save for the actual world-ending catastrophe brought forward by Not!Cthulhu. I want to create a more or less believable image of a cavalry charge.
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>>66129945
>The horse has a mind of its own

That could potentially be a double edge sword as horses are prey animal that can be spooked or stubborn (braying and throwing of rider, etc)

Adding to that horses have a lot of bullshit you have to deal with they die fairly easily from weird shit Like riding hard and putting away wet (not to mention a broken leg is a death sentence) they can also kill you fairly easily plus taking care of them is an every day chore regardless of the season where as bike you can just store it in the winter. More so horse are fairly noisy so for scavenging ruins and scouting.

Although all that said a bike would be shit for a cavalry charge horses are taller as you said and have more power, can go farther distances under their own power so horse would be better for work use a war.
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>>66125637
It doesn't, but when you are riding a horse the horse is burning calories too. The calories of man+horse is less than the calories of a man walking or a man riding a bike.

>>66129945
>Furthermore, you're forgetting the crucial info that humans and horses do not consume the same foods for sustenance
While horses can graze you are likely also feeding them actual horse feed as it doesn't require that you rely on the land when you are moving outside of familiar or stable territory. Land where that feed is grown is land not being used for human food.

>The horse has a mind of its own
Which is why horses make shitty mounts, they can be spooked or buck you off in a panic. A bike won't suddenly refuse to move because it is scared of something or flip you over because there was a gun shot. Which leads to another issue, horses require far more effort. A bike is a fairly simple machine, once you build it make sure it doesn't rust and you are good, a horse needs constant medical care, re-shoeing, feeding, and of course training so that it will let people ride it and won't be spooked by gunfire or something.

There is also the fact that horses are a lot harder to replace. If a tribe has 100 total adult horses and loses 20 of them in battle replacing those horses will take months if not years (depending on the number of juvenile horses), if you have 100 bikes and lose 20 of them you can replace them all in like a week of hard work if you have the material.

>Horses are taller
You could just make a taller bike if you really wanted.
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>>66130577
ITT:postapoc tallbike jousting
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>>66130614
radical
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>>66130577
>Which is why horses make shitty mounts, they can be spooked or buck you off in a panic. A bike won't suddenly refuse to move because it is scared of something or flip you over because there was a gun shot.

War horses IRL are actually surprisingly stoic animals. The kinds of things that spook them are (generally) the exact same kinds of things that spook people too, and could and would charge head-first into gunfire with little fear if well trained enough. At that level, it's far more about the nerve of the rider than of the horse.

Furthermore, the fact that they have minds of their own is actually advantageous when engaging in any kind of maneuvers, as horses will actively avoid obstacles and other horses in their formation. This enables to rider to concentrate solely on aiming their weapons effectively. For example, motorized polo was a massive failure and never took off (except somewhat recently in Africa) because when they transitioned from horses to bikes, crashes suddenly were far more common and far more dangerous, even accounting for rider skill. It's typically extremely difficult to aim any kind of weapon while on a bike and still control it effectively in any kind of maneuver.

>While horses can graze you are likely also feeding them actual horse feed as it doesn't require that you rely on the land when you are moving outside of familiar or stable territory. Land where that feed is grown is land not being used for human food.

Hay, alfalfa, and oats are not complicated crops to grow, and can be grown in relatively "poor" farmland so that better land can be used for human crops. Said hay, alfalfa, and oats are also just as valuable to grow for things like sheep, cattle, and pigs, so that commodity will exist in that economy if even one of those are ranched. It might require some additional growth in that area, but the commodity needs to be grown either way if you're doing any kind of ranching.
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>>66125145
Can't find the thing on the web (it was in an history book about WW2 in Baltic States) but basically only tank battle to take place in Lithuania was won by a group of Germans on bikes sitting in bushes with few rocket launchers and a machine gun.
Bycicls was the thing that allowed them to get all the equipment and possition so well.
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>>66130834
War horses IRL are ridiculously trained though. That's breeding, training, feeding, the whole whambam for a whole lotta time.

You don't just take a 10 year old horse and turn it into a warhorse.
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>>66124873
this would be your cavalry
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>>66124873
As always Africa has you covered in the 'what post-apoc X look like?' department.

The Janjaweed are known for their mounted raids. Basically get gun, get horse = strike fast and cheaply. Perfect disposable raiders.
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>>66125001
fpbp
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>>66125041
Bikes need access to a vulcanized rubber for their wheels. While you might have a lot of wheels laying about at first after a while that resource will be depleted anf you'd have a hard time going around on your bike.
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>>66132633
I just love that kind of real life ork shenanigans
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>>66133204
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>>66133185
There have been rubber shortages in the past too, you now.
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>>66133185
this, in addition to bikes aren't a cav substitute, what bikes allow you to do is move infantry further than marching would in the same time span, they can't take on the cavalry roles of scouting or pursuit because they're both more energy intensive and a -lot- more roadbound than cavalry, or even marching men.
So, if you want post-apoc RRFs and your roads are still good, bikes are great.
However, if you want post-apoc forces mobile enough to do more than simply shuttle between road-linked towns, get you a quadruped of suitable type for the locale.

Now, the other thing to consider is what type of apocalypse is this? If it's a tech dies nogunz one, you can go full wicked chivalrous, if it's a tech stays one, you're mounted infantry, unless you're some sort of steppe nigger who's ūnlikely to encounter regular forces and can thus get away with using a sabre or lance.

Final point, if you do get a nogunz scenario, the -type- of horse matters, as well as their numbers. if you're not operating from a fixed position you need 3-4 horses a guy to do horse archer stuff, but you can get away with littler, lighter horse.
If however you want to LARP Acre, you're going to need bigger horses, which means less of them, which means a smaller cavalry arm, which in turns means you're going to want them better protected, just as well the horses are bigger so they can carry your mailed ass.
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>>66128317
How many other protags have successfully genocided humanity like Nausicaa did?
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>>66125145

Well there's fucking Finland for one
>skis in the winter
>bikes in the summer
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>>66124873
Couple of things worth noting, in addition to what's been mentioned - horses have a higher absolute ceiling in terms of power (and carry weight) than a bike, and can be harnessed together quite effectively; if it becomes about more than just one soldier on one mount, horses have their use in teams and for carrying as a significant advantage (even fast, light horses, that are un-optimised for it)

And then there's other pack animals to consider for post-apoc civilisation needs - mainly oxen and other bovines, but pic somewhat related
Actually just the only related pic I had.
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>>66124873
Sounds cool
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Cool stuff here
Trying to put a post-apoc setting together set in England where things went balls up in the 60s and fancy modern equipment is, after many years, in very short supply, but very much in over my head with trying to work everything out.
Stuff in this thread has been really useful, hadn’t really thought about the potential of cavalry, could have it as both traditional for groups that are mostly gunless and mounted infantry for those with some more.
How would you go about putting a world together if minor nations are starting to form, but there’s still lots of murderous abominations in a lot of places?
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>>66125229
nah, they used the cavalry as mobile infantry. However, there were italian horse cavalry divisions that managed to succesfully defeat soviet troops.
https://en.wikipedia.org/wiki/Charge_of_the_Savoia_Cavalleria_at_Izbushensky
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>>66133382
Dont forget getting those horses, most places wont have access to much beyond thoroughbreds or standardbreds which arent a heavy framed animal. The breeding program alone to get a destier like animal would be quite hard in a post-apoc
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>>66127273
>>66128317
Such a glut of patricians on /tg/ today.
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>>66124873
>not one mention of unicycle wrestling
I'll be you'll cowards don't even smoke crack.
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>>66125001
pretty much
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>>66127273
>>66128317
>>66143341
The fact that Miyazaki hasn't drawn more manga is a travesty
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>>66145822
True and so is the fact that Nausicaa (in it's true form) hasn't been animated. Also, probably saddest thing is once you finish the manga, you realize how bad every other post-apoc fiction is compared to it. Wish this genre was better. Oh well, YKK and Shoujo Shuumatsu Ryokou (though it ripped things from Nausicaa directly rather than being original) were decent.

Are there any good western post-apoc comics? Movies I know are typically bad with almost sole exception of Mad Max films.
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>>66147544
Not comics but The City of Ember is a decent YA post-apoc series
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>>66136670
Well, it's kind of hard to say whether she genocided humanity because natural selection tends to find a way and that was kinda the point of Nausicaa herself acting as a champion of nature against engineered ecosystem which she considered a perversion. There is also the fact that she didn't destroy the Garden, so more positive (and less, given that Heedra/Hydra are preserved there too) knowledge/technology of old world is still there, including medical technology to change humans to be able to breath clean air. Curiously Nausicaa herself seems to have been modified for breathing clean air yet still is able to breath toxic air opening possibility for Eve intepration should those abilities be hereditary.

But regarding your question I don't know if any other protagonist has done anything remotely similar. It was such a bold ending. Really, only guy I know who dares to even speculate about things like that openly is Pentti Linkola.
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>>66132633
this
>here's your cavalry bro
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>>66130123
the real successfull cav charge was the italian one on the russian front
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>>66142905
this is actually something i've been reading a bit about recently, it turns out there's actually a fair degree of debate about how common destriers really were, and how big.
They've measured horse armour from museums and it turns out to be suitably sized for modern field hunter types.
Now i don't know how that size relates to post medieval category, or how it applies to modern horses in places without hunter types, but it seems to indicate a decently sturdy modern horse would be adequate for usage in battle.
Destriers seem to have been a specialist type, so i'd suspect unless you want to guarantee having the heaviest lancers, modern warmbloods will do.
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>>66124873

I wrote a sequel to Atlas Shrugged that is half post-apoc, half wild west. You are welcome to use it.

Essentially, horses are EXPENSIVE, which is why only someone with land and peasants to work it could maintain a warhorse and thus be a knight.

https://emlia.org/pmwiki/pub/web/IronLegion.IronLegion.html In my setting horses and mules are the go-to for mobility away from what's left of the rail system.
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>>66152478
I imagine that's fairly valid, do you have canals as well?
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>>66152478

It's mostly set in North America, so there are riverboats down the big rivers (Mississippi, Colorado and so on). It's where you're likely to find some civilization left since those areas stayed fertile when the industrial base to make phosphate-based fertilizer went to shit (and since waterwheels can be a thing).
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>>66152608
Dont forget the Great Lakes can be a major hub for trade typically shipping downriver or along it though, the weather can be horrendous.
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>>66142153
To add to this and try again; how exactly would you write an apocalypse scenario so that pretty much all industry and infrastructure is fucked, but society has not been entirely wiped out, and started to rebuild, though much land is incredibly dangerous, and filled with murderous abominations?
Seems like nukes would be an obvious answer for the radiation, but don’t really want to go nuclear with it
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>>66153603
Resource collapse and then poasibly comet or resurgence of magic? Say society is hitting peak oil, enters into a long emergency scenario where things grind to a halt slowly only for weirdness to come creeping back from the fringes. Things once thought gone now roam the wilds.
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>>66124873
The biggest problem with post-apocalyptic cavalry is the same problem they've had since the end of the civil war, firearms are easily made and obtained. Even if we assume a hard collapse with no industry or access to chemical refining we would still see black powder firearms advanced enough to make cavalry a sideshow, at best we might see hussars or dragoon type tactics where the horses are a mobility aid only.
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medieval knights are post-apocalyptic cavalry.
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>>66153675
>resurgence of magic
>post-ww2
Thanks anon, got ideas starting to come together now, could set the actual thing a good while after shit hit the fan, magic and old English folklore and such has come back, nations occupying the island with stuff ranging from medieval level equipment to salvaged 50s era weaponry
>Second war of the roses
>King Arthur comes back in England’s greatest time of need
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>>66130577
>but when you are riding a horse the horse is burning calories too.
But they aren't YOUR calories. The rider will have more energy in the fight.
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>>66153603
funky extra-solar radiation toasts 90% of infrastructure and plays cats cradle with the genes of anything with a breeding cycle inside its area of effect, so anything that was born & reproduced inside however long the rad-storm lasted is now prone to highly exotic mutation, maybe even genetic windback so you get chickens laying dinosaur eggs or whatever.
Dodgy science but good enough if you background it.
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>>66154235
So how far post WW2?
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>>66153119
https://www.youtube.com/watch?v=9vST6hVRj2A
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>>66155767
Early 50s sound good?
>>66155271
Thanks anon, could tie that in with the magic stuff
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>>66154235
The Thames has reclaimed London turning the city into swamp. Within what was once Buckingham Palace now lives a fearsome beast. Some claim it's a great red dragon stirred from the slumber of eons by the changing times and seeking to build a new horde.
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>>66154235
>Mercenary bands made of the descendants of soldiers, both native and those who fled across the channel before the water became too dangerous have thrived on the lasting turmoil
Whilst lesser groups may wield cruder weapons, some have done well enough to afford and maintain mounts, and the finest, such as the famed desert rats, are said to still operate combat machines, at costs that only the second war of the roses can fufill
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>>66127273
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>>66157096
Many however make due with often most troops on foot with a select few among them mounted upon horse or mule to serve as advanced scouts and dragoons.

During the summer, after the Kraken and Sea Serpents have moved out to the greater seas, the Icelanders come from the north, their longships either powered by sail or rarely diesel motors. Many also have commandeered old naval,ships and use them as floating bases their massive size and fuel requirements not feasible to run but, more than suited to serving as a base.
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>>66155966
>Dangerous, little-understood things roam the dead zones spanning the country.
>Some believe that these are beasts last seen in tales of old returning, some that the radiation has made hellspawn of it’s victims.
Neither belief can explain everything that has been seen roaming the wastes
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>>66157482
The Icelanders’ arrival was unexpected, for foreign arrivals had not been seen since the second Normandy evacuation.
Whilst Europe has certainly been lost to the worst of the destruction, it is unknown if the Icelanders come simply to raid for resources and riches, or if they are fleeing something terrible
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>>66157736
To go into the forests at night is to never return. The horned ones roam beyond the fires light. They, walk between the beams of moonlight and carry blades crafted from metal of another age. Tall, lithe and maddeningly beautiful they lure men to their doom. Tricking them into becoming lost among the now returned primeval forests where mighty boar and bear once more stalk alongside far worse.
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>>66145822
He has made like three or four albums on top of Nausicaa, plus a dozen or so oneshots across the years collected in Miyazaki Hayao no Zassō Nōto.

I'm grateful for what we have, Nausicaa is a goddamn masterpiece, and manages to do in 7 issues what other mangas can't in hundreds of chapters.
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>>66158755
His other stuff aside Journey of Shuna isn't sci-fantasy with god tier worldbuilding and most of his stuff lacks bold/radical themes (without being preachy) like Nausicaa though. Wish there was more manga or maybe even movies by him like that. His movies even if very good always feel like he is restraining himself too much. Maybe not with Mononoke, but honestly that was just kind of Nausicaa rehash of some themes in Nausicaa (manga) with less interesting feudal setting.
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>>66154235
>Radiation hotspots have wreaked terrible harm upon the less cautious, but sometimes a survivor comes back changed.
>whilst their brains seem scrambled, the body starts to show a far greater resistance to radiation, an anomaly that has not yet been explained
>some claim to have seen these men do strange things out in the dead zones, but those places can be harsh on the mind, and people can be forgiven for not seeing things as they are out there
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>>66147544
>Nausicaa (in it's true form) hasn't been animated.
Well there is going to be a stage play version

>https://www.animenewsnetwork.com/news/2018-12-11/hayao-miyazaki-nausicaa-manga-gets-kabuki-stage-play/.140687
However that is supposed to work is a mystery to me
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>>66159492
Rad-wizards?
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>>66160054
Absolutely rad-wizards
Unstable, and without any formal teaching of it, but rad-wizards nonetheless
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>>66157736

Very unexpected

https://www.youtube.com/watch?v=Ihjx3mX75y8
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>>66158984
>Princess Moanoke
>Castle in the Sky
>Howl's Moving Castle (different enough to be his)
>Future Boy Conan
>Nausica Valley of the Wind
Are all pretty well built scifi fantasy settings.
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>>66154235
>Most of the traditional army were wiped out by the dead zones, or fighting the monstrosities that emerged from them, leaving considerable amounts of old-age equipment that have lured many-a scavenger into great danger
>whilst many of these survivors became mercenaries or settled down into new nation’s armies, bringing their knowledge with them, some saw the brutality of the apocalypse and succumbed to it, becoming roving bandit gangs
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>>66160075
Such souls often become shamans in more remote areas, practicing their vexing craft for those willing to provide offerings or something in trade. Such services include cursing poor souls to suffer from illnesses to excising 'zone sickness' by drawing out the vile and toxic energies.
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>>66160312
>The reign of terror of these bandits lasted until many settlements banded together, uniting their militaries and hiring all the mercenaries that they could afford in order to wage war on the fiends.
>Once-comrades battled to the death, and despite the losses suffered, eventually the reign of the bandits had come to an end.
>Of the surviving gangs, many fractured and split apart as they fled their hunting, others were devoured by creatures of the dead zones
>Very few battle-hardened groups mostly held together, and have dug in inside of abandoned cities or ruins, but have not changed their raiding ways
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>>66160093
All of those (aside Mononoke, which I already covered) are him holding back and restraining his vision in order to make simple work for children. Also, Nausicaa movie is simply heavily cut (was made when there was only like 2 volumes) version of manga with inferior ending.

But yes, these are good works. However, not on the same scale as Nausicaa in manga form.
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>>66160535
Such men however do not sit idle. Even as bandits fell these villages and their new protectors began to cast their eyes upon each other. For, after the Great Ruin good land was hard to come by and winters always meant starvation lurked close by...

This cycle of chaos,peace and war would become like the season's for the land. With villages banding together to conquer rivals, only to lose their grip and watch as the brigands came crawling back. A pattern of misery gripped the land.
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>>66124873
just read about the great toyota war and you're set
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>>66125001
because they're expensive to maintain and produce, in terms of both effort and food, if you're going for a very low resource availability post-apoc, or a weird resource availability, like mad max
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>>66124873
god i wish that were me
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>>66160700
But even as human misery filled the land, dangers lurked upon its fringes. Upon battlefields came ghouls, men changed from unspeakable acts their jaws distended and hands rending talons that feast upon the unburied dead. Strange spectres lurk spectres lurk upon the cracked roads, ghostly machines faster than horses which chase travelers down and crush their bones beneath rattling wheels. And worse yet, the fair folk the horned children pluck babes from the crib to steal them away to their timeless hideaways. The Icelanders speak when they rarely do of mighty giants whose skin is like Rime and trolls that can tear men in twain. Such is the world in this post age.
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>>66124873
>Nausicaa
The Nausicaa Manga is absolutely nuts. Honestly, I think simplifying the evil Forests "twist" to a simple revelation that it's actually cleaning the earth is far better than the double twist where it's also terra forming the planet into an unsustainable habitat for the current humans.
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>>66160382
>Though these folk are a rare sight, some have tried to recruit their skills into scavenging expeditions or even combat with other nations.
>Those leading scavenging teams into dead zones have often returned with lots of valuable salvage and stories of what these strange people can do
>In direct conflict, results have been far more mixed, as many have proven too unstable to work effectively, or held too little mastery over their powers
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>>66160904
Most feared though are those lost to the Curse. Vile energies rendering them somehow both less and more than human. Emaciated frames glowing radon blue as their skin burns away in radioactive fire and they are driven mad by the pain, lashing out at those that draw too close.
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>>66160700
>>66160874
Whilst many villages still writhe in this cycle of death, some nations have begun to form.
At the end of lands, the Kernow federation struggles against many beasts of its dead zones
Some form of order had begun to come about in London before the flooding, and the great beast emerging
Yorkshire and Lancashire continue to fight viciously over each nation’s claim to being the true return of England as a nation
In wales, groups have fortified many old castles and begun efforts to restore minimal parts of the railways, though their industry is still dire and armoured cavalry rule engagements
>>
>>66161090
What's the Scots up to? Also I'm liking this so far
>>
>>66160891
It's a sad ending yes and Nausicaa's morals are questionable radical "hard-green" thinking, but it makes more sense than film where the forest was natural. Like said by Miyazaki such a planned ecosystem can't occur as a natural phenomenon. Also, even if you don't like slap in the face ending, the journey to there is far better than in anime. That cavalry charge, black humored "edgelord" antics of Namulith, far more nuanced God Warrior, Kushana's incerible growth to a better person, Yupa's Journey and great sacrifice, fearsome Heedra/Hydra etc. There's tons of things, sights and feels here.
>>
>>66160966
>shunned from civilisation for what they have become, those lost to the curse often disappear into the wilderness to prevent further harm
>should the afflicted live on long enough for the madness to finish devouring their minds, they may become feral beasts, wielding their raw power without restraint
>They are rare enough that a scavenger should hope to never see one their whole life, but a blue-glowing silhouette in the mist is a truly terrifying sight
>>
>>66161123
Thanks anon, first time I’ve ever tried this so I’m really happy how it’s worked out so far!
>The fledgling nations in Scotland have done well to avoid the worst of the damage done by the apocalypse, but now lie in the path of the Icelandic exodus, and those who would take safe land by force.
>Caught off-guard by the sudden arrival of a naval invasion, many settlements have begun to join together, as to the north come the Icelandic, and to the south some great evils begin to stir
>>
>>66161152
>>
>>66161278
I like it. So, do we have legit dragons in this setting?
>>
>>66161521
I’m not really sure
Something big and scary in London that could be one
>Terrible things roam the swamps of London
>some believe that truly terrible beasts of old have finally returned to reclaim the world
>some believe this to be the product of extreme radiation and whatever lay in the depths of now abandoned research facilities, things made out of desperation to fight the Germans, or the Soviets
The world may never know the true nature of the monsters in London
>>
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>>66161347
I still can't believe Namulith was written by Miyazaki. Probably most un-Miyazaki character I have seen in his works. Ruthless villain who just wants to see world burn and completely beyond redemption. Then again the manga generally shows unknown side of Miyazaki not seen in his other works.

My favorite character is Kushana though. I really like her story from revenge obsessed warrior princess to a good ruler with compassion. Not to mention how badass she can be in a battle.
>>
>>66161521
I’m going to go and sleep now, thanks for all the help!
Anons feel free to add more stuff
>>
>>66161633
Across the channel.

The lands of the Francs is no better from Paris to Marseilles madness reigns as men turn to beasts and specters roam the land.
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>>66124873
Extended motorcycle "steeds", chainsaws with hilts, and the unfortunate use of a foreign made bootleg dvd as holy doctrine
>>
>>66125229
>has both hands free while riding
You can't ride no-handed?
>>
>>66162803
Worked for the Mongols.
>>
>>66147544
Stand Still, Stay Silent is alright. Not nearly as good as Nausicaa but not your average drivel either
>>
A horse needs a *minimum* of 2 hours of care per day, so sure why not.
>>
>>66162590
>Many fled across the channel as France boiled
>Some have since tried to return to their homeland, but none are ever heard of again
>>
>>66161633
Any ideas on what sort of folk would make a good party?
Part of a small mercenary band seem like an ok choice, anything from getting dragged into major wars to expeditions into dead zones
>>
>>66154235
Old castles have become valuable for their protection, and those who are able to have worked to restore ruins to fortresses
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>>66166526
I would think a mercenary band, monster hunters, maybe a group of 'knights' from somewhere that's slowly forming into a nation?
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>>66168198
I wonder if there isn't analogues to witchers and the like? Also how advanced was the pre-apoc world again?
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>>66168865
Early 50s for the old age
We have got rad-wizards already, if a little unstable
Witches could fit under the same idea, but there’s tons of room to add stuff
>>66159492
And posts that followed cover what we have so far
>>
>>66168944
Alright, and it looks like the Scandinavia countries have giants, France has werewolves and the English have spirits?
>>
>>66169026
Originally I was trying to keep it to England for simplicity, but anons have written some great stuff
Seems like Icelanders may be fleeing giants and such taking over their home, and France and mainland Europe has been devastated beyond normal habitability by radiation - made monsters of men and other abominations
England itself seems to be full of all sorts of things on the loose, from spirits to far more physical threats, even something that could be a dragon in the ruins of London
>>
>>66168198
Thanks anon, knights could work well, though they would naturally be more attached to their home nation
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>>66169783
No problem and while that's true I could see knights questing for things such as 'holy relics' from the lost times.
>>
>>66169845
>the knights have returned triumphant from their quest for relics, with a Bren gun
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>>66170040
I mean yeah, mind how far out from the end are things?
>>
>>66169845
>Groups who have accumulated enough weaponry and resources, through scavenging or manufacturing their own, have previously launched “crusades” to reclaim land lost to the beasts of the dead zones, bandits, or worse
>In Caerleon, a great man has led his knights to countless victories in crusades, and some talk of King Arthur himself having returned to save the land
>>66170167
I’m not quite sure what you mean anon
>>
>>66170264
Sounds like Caerlon is the main 'nation'
>>
>>66170351
Didn’t really mean for that to be the case, was just trying to present another faction and an example of crusades
Meant to say before that the leader being thought of as the return of King Arthur could just be hyperbolic storytelling between settlements, or propaganda. What is for certain is their continued success in leading medieval-level knights and troops to retake heavily infested territory
>>
Caerlon has in recent years risen to prominence as an island of stability. Boasting a host of well armed soldiers and even fortified borders with artillery posts from the years of the Great War. Caerlon is known for its lack of monsters this in part due to the efforts of the Gray-coats hunters of fearsome beasts that have built a lodge within the lands borders.
>>
>>66133218
That top left killdozer is one sexy thing, hot damn.
>>
>>66170621
>armoured knights supported by heavy old age artillery
Fuck yeah
>>
>>66170621
The Gray-Coats though few in number are respected for their skill in hunting the more dangerous beasts of the land. Known for their signature Gray long coats they're use not only of more common swords but also their finely crafted black-powder rifles and pistols. Each carefully crafted by a Lodge smith to suit their owner. The weapons are designed to use the small pre-packed cartridges with ammo suited to various beasts.
>>
>>66170701
Caerlon has over many years clashed time and again with Lancastershire the two nations have recently come to a truce of sorts. Though cannon point towards each others borders the lands between, soaked in blood have been left to be this empty stretch of once prosperous farms has since become a tangled forest in which deadly ghouls and spirits lurk.
>>
>>66170880
Called the Bonefields it is said each Fall Solstice that among the rattling dead branches the souls of war-dead wander seeking out blood of the living. Locals leave at the edge of the wood often bloody cuts of mutton and bowls of blood to appease the restless souls.
>>
>>66170621
>>66170732
>>66170880
>>66170981
Great stuff
>>
>>66125493
>Cavalry during the 20th century were just horse mounted infantry, they almost never actually fought from horseback
Cavalry charges with lance were still used extensively in WWI, Russian Civil War and Spanish Civil War, even if the majority of cavalry's role shifted towards mobile mounted infantry even earlier. They (charges) went truly obsolete only by WWII, which almost half a century down the line.
>>
>>66171034
Forgot the pic. Oh, and they were big in Polish-Soviet war as well.
>>
>>66160835
>doesn’t know about apocalypses where the planet gets along fine without humanity
>>
>>66170995
I'm just hapoy to be worldbuilding, so what is the main city of Caerlon? An old castle now built up once more into a city? Maybe it has electric lights thanks to windmills and is something more modern than most think at first glance?
>>
I suppose having small, wild mechs scattered across the post-apocalyptic wilderness for civlized people to tame and ride would be out of the question, wouldn't it?
>>
>>66171125
Probably a bit past the scope. As the tech is at ita most advanced late fifties. Now, spooky possessed motorcycles might be a thing.
>>
>>66170880
Caerlon boasts a thriving city, its centered upon the Caer an ancient castle which has over the years become fortified snd fitted for more modern living. The town lies mostly behind a mighty wall, upon its ramparts and watchtowers machine guns carefully maintained pan across the land alongside artillery and catapults. Those within the walls are of a budding nobility made of those able to profit upon finds from the Corrupted lands or from days of serving as mercenaries and gathering war trophies. Here windmills creak generating electric energy to bring flickering electric lights to life to ward off the terrors of the dark.
>>
>>66125249
Some of that was also the Polish Armored Loveseat, the TKS.
>>
>>66171723
Should I keep,going with this or is there no real interest?
>>
>>66171083
>>66171723
>>66172562
I like it anon!
Caerleon is a place in southern wales that some historians have speculated to have once been Camelot if I remember right, why I went with it
>>
>>66124873
That's a pretty awesome image. That said, domesticated animals would be hit really hard by a world end scenario. Assuming we can stabilize enough resources, then this would be feasible. I'd sooner picture more of a Weird Western vibe than a straight jump to Old World Cavaliers though, except for aesthetics (or for your Post-Apo Gang tropes).
>>
>The Yorkshire League, under the leadership of a man boasting royal blood, has finally liberated York and made it their capital
>After rising tensions with Lancastershire over claims to being the true England, the sudden execution of a diplomat lit the powder keg and war exploded between the two nations
>>
>>66172787
So, York and Lancaster likely are the ones dealing with nasties creeping in.

>>66172607
My mistake Im a Yankee and don't know much of England!
>>
>>66172787
This of course has drawn mercenaries to the lands in search of wealth and power. Those that come often seek to raid coffers if villages
>>
>>66172895
No worries anon!
>>
>The Yorkshire League’s standing army is one fortunate enough to wield considerable numbers of old-age weapons and equipment, and are reputed for accurate and fast rifle fire
>This force has been bolstered by numerous mercenary groups, from mounted knights to skilled stormtroopers
>It is said that even some of the desert rats have been hired to the cause
>>
>>66124873
Depends on the setting
>>
>>66174739
Among the Englanders rumours abound of the half-beast Francs whose blood simmers with the Curse. They whisper such poor souls will during certain lunar phases becone overcome with bloodlust and madness their bodies warping as it takes hold.
>>
>>66175430
>Cursed franks made it ashore during the second Normandy evacuation
Oh fuck
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>>66175493
I meant to say francs, but there’s nothing to say those folks aren’t francs called frank
>>
>>66175493
Wonder how good a mercenary a we're-franc makes?
>>
>>66175680
If they are twisted with bloodlust and madness when under the influence, I’m not sure how useful they would be as a merc
Setting a captive one loose deep in enemy territory at the right time however....
>>
>>66175744
Valid point. I imagine the Francs probably use a similar tactic
>>
>>66175923
>French mercs specialised in smuggling their cursed comrades behind enemy lines before a full moon, getting the hell out of there, and the recovering the poor franc afterwards
>>
>>66174739
>The second war of the roses has only continued to escalate, as more settlements and mercs are called to arms
>As the countryside is torn apart, troops must sometimes be careful not to draw dangerous beasts out of the ruins and dead zones towards them with the scale of their fighting
>>
>>66176585
>Both sides have resorted to underhand and brutal tactics to try and bring the war to a quick end
>Franc merc companies have been set loose behind enemy lines to wreak havoc, always inflicting too much damage before hunters can find and destroy the cursed individual
>Great beasts have been lured into the paths of armies, and the settlements around them
>Many of these dangerous tasks require small, capable teams to traverse through dead zones to sneak behind enemy lines, or even intentionally draw the ire of it’s occupants and draw them out towards foes
>These missions are beyond dangerous, and few teams return intact, let alone alive
>>
Dead zones though devoid of human life are anything but dead. Forests as primeval as if they never had seen a saw now dominate the landscape. Twisting brambles tangle the feet of travelers and twisting game trails lead the unwary astray. Biden among the branches and vines are treasures of a lost time waiting to be claimed by the bold and foolish.
>>
>>66177808
>Though standard old-age resources, and especially armaments from before the apocalypse are the most commonly sought prizes of dead zones, there are greater treasures for the foolish or insane
>Within some of the largest dead zones lie ancient facilities and bunkers, untouched by mortal men since the ending of days
>These treasure troves are supposedly said to hold anything, from stockpiles of untouched old-age technology to forbidden knowledge of the radiation and monsters that plague the land
>Many madmen and glory hounds have ventured into the great London swamps to find the bunkers from which the great beasts arose
>None have ever returned from these expeditions alive
>>
>>66178111
Suxh treasures are jealously guarded. Fearsome monsters claim the ancient bunkers beasts such as wyvern snd hydra now lurk within the crumbling masonry.
>>
Any ideas on an overall name to use for all this?
Massive thanks to all the anons that have helped so far, never expected this to make it as far as it has
>>
>>66178674
Radon and raiders?
>>
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>>66124873
I have been working on a post-apoc setting set in a ruined amerca. Kinda, a fantasy setting that's arisen from north america having literally blown itself back into the stone age.

There are three major Calvery heavy countries, or well, civilizations.

The Great Plains Kingdoms are dominated by native american nobility, as the reservations were well placed to survive, and rose to become the new gentry ruling over the grasslands and the scattered farming towns.
Sallying forth from stone citidels they prefer to fight akin to mongol horsemen bringing down enemies from extreme distance with ranged weapons.

Usually bows, and the odd black powder weapon for punching through armor. Sometimes carrying sachels full of grenades. Intricate modern firearms are beyond the scope of most nations because of the machines required to make them. But galloping up with a blunderbuss and blasting some bandit with it or throwing explosives then riding away while you reload or when you run out of bombs and others cover you with arrowfire works really well.

The Kings of heavy Calvery is the Divine Empire of California. Which operate akin to mideval knights. With orders dedicated to various gods of old. Usually Thor (marvel version) or heavy pistoleers dedicated to John Wayne.

These knights help the empire's kings enforce their, and their emperor's divine mandate.

They have eastern counterparts up in canada serving as a sort of knights templar group fighting monsters in canada, but their not really a major military force. More lone paladins than a calvery unit, who resemble a mix of the tutonic order and winged hussars.

The last is mexican rancheros, who are a powerful force in the southern lone-star kingdoms. While not a professional unit, they are some of the most famous outriders and mercenaries the texan lords can call upon between ranching seasons
>>
>>66178111
So what caused the dead zones?
>>
>>66179228
Something along the lines of extra-solar radiation, and simply being ground zero sites for where monsters started to appear, either without understanding or product of the radiation
Thought it might be better to not fully explain how everything has gone to crap, seeing as a lot of the stuff on the world so far has been a wobbly line cries crossing between a magical resurgence and radiation fucking everything up
>>
>>66179276
I meant to say criss-crossing there, nuts
>>
>>66178908
Nice one anon
The old name I had back when it was more just several jumbled ideas was Death Road to Cornwall, but after everything in this thread so far I don’t think that name really works at all anymore
>>
>>66161347
>>66161152
So, I actually went back and reread the ending to Nausica Valley of the Wind just to see if humanity ends up getting fucked and going extinct. Turns out its left vague, but the AI that Nausica killed was undoubtedly planning to replace humanity with new type of human. Also, the ending page makes reference to a historical record implying mankind lives on. Overcoming the "purification" process.
>>
>>66179532
I mean it works really but not sure it's thematic.
>>
>>66153820
The apocalypse in their case being the fall of Rome?
>>
>>66124873
Ever read the Horseclans books?
>>
>>66179276
>Whilst modern, old-age equipment is typically the best there is, it is in very short supply
>Older, less effective old-age weaponry is slightly more prevalent, and more simplistic designs mean that the most industrially capable nations have tried to begin small scale production of some weaponry
>>
>>66184945
What other stuff needs fleshing out?
We don’t need the entirety of England filled with nations, it is still full of dead zones and ruins, but we only have about four right now
>>
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>>66185682
>We don’t need the entirety of England filled with nation
I don't know, there's plenty to go on
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>>66185847
There is, just meant to still be apocalyptic, good amount of land full of nasties, and some settlements just haven’t unified yet, for any number of reasons
>>
>>66185847
We hsvent talked about the Irish really
>>
>>66185847
Alright, so far we’ve got the Kernow Federation around lands end, Yorkshire League in a self explanatory place along with Lancastershire, and finally Caerleon in southern Wales, though that’s the name of the place some have said Camelot was in, might need a new name for the nation at large
London is one gigantic swampy dead zone with something that could be a dragon in it
>>66186103
>Raiders have descended upon the Welsh castles from across the Irish Sea
>Coastal raids have grown into securing beachheads for pushing inland, as knights face off against ruthless sea raiders
>>
>>66186103
There's an ancient hardened data-centre of one of the tech companies serving a somewhat similar function to the Irish monasteries of old, keeping a little information alive.
>>
>>66186242
>Irish tech cult running around with PIATs
Guessing having the good stuff puts quite a target on their heads, they had better be good at using that stuff
>>
>>66186204
Also Chunks of coastal Scotland starting to unify against Icelandic invasion
Pretty huge amount of space in southern England aside from London being a big no-go, and Kernow down by lands end
Also northern England above the second war of the roses
>>
>>66186505
Order of Saint Turing?
>>
>>66185682
>The Kernow Federation lies almost entirely cut off from the rest of the world by thick and treacherous dead zones spanning Devon and Somerset
>Whilst rather isolationist and distrustful of outsiders, they have access to resources of considerable value to others, and trade-missions are sent by some to try and acquire these
>Amongst the dead zones, dark forests and plain bandits running loose in the lawless lands, the safest route through Devin and Somerset has been named the Death Road to Cornwall by those u fortunate enough to walk it
>>
>>66186860
Absolutely
>>
>>66186889
What could Kernow actually have that other people would risk going through some nasty areas to reach it?
>>
one thing op, people from 'oop north are mildly retarded, so it's Lancashire, rather than Lancastershire. The English like these little linguistic traps, it's how you identify those untrustworthy bastards from two villages over.

As for a name, something ironic from the poetry of the period, "A Green & Pleasant Land" or "There'll always be an England".
Or trawl Churchill quotes, he's always good for dynamite verbiage.
>>
>>66154235
Sounds fucking sick->>66159492 make Merlin a powerful Rad-wizard please, would be awesome.
>>
>>66169210
>>66170040
>>66170264
>>66170621
>>66170701
>>66170880
>>66171723
Fucking nice, are you going to release anything you create with this?
>>
>>66187594
I mean, maybe though I just wanted to worldbuild
>>
>>66187448
Thanks for the suggestions anon
Another anon called it lancastershire in the first post to actually flesh them out a bit so I just stuck with it when trying to think of names
>>66187548
Thanks anon, and absolutely!
>>66187594
Cheers anon! First time I’ve never really done anything like this before, so not really sure where to go from here
>>
>>66188052
My suggestion would be putting up a doc to collect info into and also possibly starting a dedicated thread for the concept. Also, though I'm not sure how hard it would be it seems like WFRP or a DH hack might suit this the best rules wise?
>>
>>66188456
Thanks anon, that sounds good, I archived the thread here to preserve it
http://suptg.thisisnotatrueending.com/archive/66124873/
Rules-wise that sounds good, and warhammer stuff sounds good for rad-wizards normally being unstable folks
>>
>>66186860
The order of Saint Turing traces it's roots to scholars that had fled to Ireland. In the End Time. They had become hunted souls by those who had turned back to fear and superstitions. In North Ireland they fled and hid among the monks of the now all but extinct Catholic faith. And, over the years developed a new gospel based upon the belief that, mathematical formula are the divine language of God. To this end each monastery has a hand built computer designed to run various formula in their fervent search for an answer and guidance from on high. The order also has over the decades helped establish such things as medical care, record keeping and a brewers industry using knowledge recovered or saved from the Dead Zones. Often the monks will hire those brave, or desperate enough to go to such places in hopes of recovering more useful materials.
>>
>>66188742
>The secrets and supplies held by the Order are looked upon by envious eyes, and so mercenaries are often relied on to defend the monasteries from bandits, or nations much akin to them
>The Order have the wealth to pay, and have trained some small few to weaponise their knowledge and technology, only to protect the great computers that fill their hallowed halls
>>
>>66188902
Those that seek to raid such hallowed grounds often learn that the legends of the monks hurling spears of fire and thunder and that the ground will only let the blessed walk upon it are more than simple rumor.
>>
>>66189054
These monasteries have also been descended upon by the Icelandic raiders landing in Northern Ireland, seen as easy pickings before PIAT toting monks emerge
>>
>>66189392
>be me Sven, the Icelandic Raider.
>hear about some weird guys that talk to machines, weird.
>hear they also have a ton of food,beer and gold and silver.
>decide to go a Viking and get me some loot. Even if they have magic.
>sail a month to Ireland, make way up the river to where they're supposed to be.
When suddenly
>everything explodes. Longboat flies into the air and my men snd me with it.
>apparently the weird ginger fucks do have magic, or at least high explosive mines...
>>
>>66189392
>The Icelandic raiders have seen more resistance from their Irish raids, as they are met by Irish coastal raiders, sailing north from south east Ireland to try and prevent these raids from escalating into full blown invasion of their homeland
>This has driven many Icelanders away from the Irish shores and towards Scotland, who are still reeling from the surprise of the Icelandic attacks
>Despite the fighting driving away most Icelanders, the bravest and most insane continue their attacks, only reassured that such fierce resistance must be to protect great treasures
>>
>>66188456
Sorry, not used to any of this;
Where should I go to put stuff together for this? I’ve got the thread archived, and could try a dedicated thread after this one ends
Not exactly good at art, but could give making a map a go, it would be more setting out general areas for nations and dead zones and such, given that the islands should be the same shape
>>
>>66191074
>Some scavengers claim that the great swamps of London have begun to creep outwards
>As the eastern settlements through Kent and Essex face more and more beasts reaving upon their lands, there appears to be no end to the monsters of London
>As weapons are smithed and defences prepared, a desperate fight for survival is about to begin
>>
>>66191528
That's usually the best bet. A dedicated thread will give people a chance to build on specific things if the OP has a thesis to build from such as what are major Dead Zones, what sort of beasts and monsters roam then etc.
>>
>>66192806
Thanks anon, I’ll give it a go once this thread ends
>>
Any other ideas for places? Still got most of Ireland and England empty, along with northern wales depending on how far the reach of Caerleon extends
>>
>>66193225
Sadly I dont know much of England. But, might i suggest that some place like Bath has gained a certain amount of mystic energy?
>>
>>66193253
Thanks anon!
>It is unknown how Bath became so direly irradiated, but it is certainly not a safe place for most
>It has become home to a gathering of those who have been changed by the radiation, and shunned from their homes in fear of what they may become
>It is unknown if the extreme radiation drew them here, or word of some form of sanctuary for the changed has spread, but many fear this place, and what it may become should they become lost to the curse
>>
>>66193253
>>66193738
That ok anon? A lot of the fantasy stuff has been tied to the radiation so far, but could carry that idea over to somewhere else if you were thinking of something different.
Also any ideas what Kernow could have that would make others risk the death road to Cornwall?
>>
>>66193738
Radiation does not work as it did in days gone. It corrupt not only the body but the soul. Changing the forms of living things as well causing the very essences of living things to be corrupted. Shades powered radium light stalk places where their bodies were cut low and those that live speak in hushed tones of bloodline curses that leave children disfigured and ailing in mind.
>>
>>66194259
Great stuff anon!
>>
>>66194259
>Those scavengers who intend to stalk deeper into the dead zones must hold some understanding of the creatures and spirits that lurk there
>With enough caution, they may be able to avoid angering the spirits of the passed, and being spotted by wandering creatures, fighting so deep into a dead zone will only attract more attention
>Changed ones are often valued for their unnatural knowledge in the ways of the passed and skills at avoiding their anger, but are hardly a common sight or option for scavenging parties
>>
>>66194603
The changed as they are called were I typically born to those who have come into contact with anomalous events. Such children are rare as most are stillborn. Those that do survive are often marked in some way, the first generation touched are oft deformed in spectacular ways ranging from multiple eyes to extra limbs and even scales. As more human blood mingles the taint dilutes but, never truly leaves. Those with it are sensitive, able to spot changes in the Zones as the radiation ebbs and flows like a tide pulled by an unseen hand.
>>
>>66195464
Nice work anon!
Already got stuff up above on how changed can come to be, but also potentially getting them born from people exposed to some bad stuff works too, and adds more reason that most people would want to avoid dead zones
>>
Thanks for all of the help anons!
Feel free to contribute some more, still got lots of empty space and such
>>
>>66195681
I mean regular radiation fucks with DNA the weird spooky kind probably should too.



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