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Gloria-Etalia is a kitchen sink setting which sprung up into existence when OP gave /tg/ an Empty map and people doodled things onto it. Tecnobarbarians living a nation away from a mess of small nation states. Evil Treants plotting world domination by slowly expanding their empire. An intricate war game between an ancient dragon and a troll who rules a kingdom. It is a world full of nations interacting with each other, and the people interacting in turn.

PLEASE UPLOAD YOUR SHIT TO THE WIKI

> Thread Questions
What do you think is a good starting point for newcomers, so the project/setting? What unexpected fantasy elements do the more sci-fi factions have? What does each nation/religion think of the Iron angels (androids) ruling over the World Scar?

> Ongoing projects
GURPS (one guy doing it)
CYOA (possibly abbandoned)
CK3-Mod
Naming-Redo with AI designing conlangs

>List of lore that needs work
https://docs.google.com/document/d/1kYQRklR-RTMwvtHkh1kRvBi_SNooO8iNN-38zhQme2w/edit?usp=sharing

> Wiki
https://gloriaetalia.fandom.com/wiki/Gloria-Etalia_Wiki

> MEGA with Files
https://mega.nz/folder/7lYHkCCT#6JSP9fyLw_zPwRyFdpCmDA.

> Picture Standardisation
Pick whatever image you want for your nation, use your image editing software of your preference to make it 500x500 (it's much easier to work with squares, trust me)
Then go to lunapic.com, upload the 500x500 image, go to the tab 'art', select the effect 'fairy' and post the result on the thread.

>Thread 15
http://suptg.thisisnotatrueending.com/archive/74598279/
>Thread 16
http://suptg.thisisnotatrueending.com/archive/74636875/
>Thread 17
http://suptg.thisisnotatrueending.com/archive/74680656/
>Thread 18
http://suptg.thisisnotatrueending.com/archive/74693160
> Thread 19
http://suptg.thisisnotatrueending.com/archive/74753817

> Pic related
Classic Snow Elf Pin-Up to celebrate Thread #20
>>
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Small reminder to go to
http://suptg.thisisnotatrueending.com/archive.html

And upvote the Gloria-Etalia threads. This makes them more visible.
>>
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> Height Map
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Religions Classified for CK3 conversion, needs some work! And you can help.
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>>74816519 (You)
Template for sumitting Sins and Virtues for wider Religions.

> All traits
https://ck3.paradoxwikis.com/Traits

> How standard religions do it
https://ck3.paradoxwikis.com/Religion

(don't be afraid to make your own traits either)
>>
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> Most modern Religious map

Should we also prepare a cultural map? We have a linguistic one... kinda.
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OG map for anniversary nostalgia-posting
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Clean blank map for easy editing so you can do stuff with it.
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>>74816419
First of all i want to thank everyone who adres something to those threads, its been a blast writing lore here since tread one.
Second of all i want to say that im really doubting ability to convert this setting, especialy to ck3, since almost half of the nations (all that are not monarchies) wouldn't be playable.
Better to not także focus from the lore towards mod, since all it will do is bringing people from outside of 4chan into those threads after mod gets released.
>>
Happy 20th Thread Guys!

It feels like just yesterday the map was blank and I had real fun for the first time on /tg/. But now we've got a whole world, and we're on our way to getting even more done.
>>
>>74816667
CK3 will 100% eventually have playble Republics though.

As for people from outside of 4chan, I don't care much. The project is in zombie mode since 4 threads, any new blood is needed.
>>
>>74816419
>What do you think is a good starting point for newcomers, so the project/setting?
I am still planning on making a player character creation advice page and a DM quest advice page for each region which may be useful for newcomers to read since it can more candidly discuss some of the real world inspirations for things, and will all be on one page.
>>
>>74816814
Honestly, people shit-talk Westrasi for being too 'European' but I think this makes Westrasi the perfect 'introduction point' into the setting.

The player can easily relate to kings, republics, central religions, suspicion of mages, a few halflings and elves in human society, knights, mercenaries, etc. It's the standard fantasy setting with less magic in it.

Then, Whatever direction one explores, the world gets wilder, more exotic, different. And this is what I think makes it really interesting. A westrasi heading into Ram's Head is like an European going to indochina/india. A Westrasi going to the wastelands, or the frozen north, will be facing trolls and Baba-ostrogs for the first time. In a way, a player is introduced to crazier and crazier concepts as they depart from the Westrasi Sea in any direction. The world also gets more dangerous.

I think we should use that to help people understand the setting.
>>
>>74816419
>Month 8, Day 20, Year 5 of Era Wu

There is no time left to waste. Those at the academy have rejected my theory for the final time. They are haunted by dogma, and ignorance. Chasing the dreams of an Empire a thousand steps away instead of seeing the power that lay beneath their feet.

How many times has a shielding spell sparked with flame without cause? How often has a peach tree enchanted to grow longer sprouted with plums? Rumors from the west tells of Temegal war steeds turned to doves by elimination wards or Grenndarryn Tattoos sprouting off the skin the moment they come into the borders of the city.

The so-called Fundamental Four types of magic alone cannot explain these incidents. High Mage Xan-To is obsessed with the Dogma from the subcontinent, her eyes refuse to open. But I will open them.

I WILL see him again.


>Month 9 Day 11, Year 5 Era Wu

To prove my theory correct the fifth source must be found by looking at the other four.

The red wards of the Grenndarryn warlords grow in strength the farther north they are found. The choppy waves of the ocean grow ever still as one approaches the Great Reef. Control Magic is rare and weak in the south it is clear its origin lies in the reef.

It is common knowledge the intensity of war magic as one approaches the Great Rift and that Necromancy is strongest in the Dread Midlands. The Treants hold the source of all growth magic to be there sacred God-Tree, and no one has been able to match their control of foilage outside the Great Jungle.

This fifth, azure magic shows no obvious source, which justifies its apparent weakness. Evidence of its existence is not apparent outside the Great City. More research must be done.
>>
>>74816906
>Month 11 Day 13 Year 5 Era Wu

The academies of the South have proven as chaotic as their way of life. Each screaming charlatan is matched by the next, warring over glass beads of the pampered rich . You would have hated it. But any sacrifice must be made for our reunion. The libraries are stocked with the texts of a thousands races, perhaps wider wisdom can be found abroad.

>Month 13 Day 1 Year 1 Era Xon

I am just getting word than Emperor Wu has passed, his son has taken the name Xon in honor of the great Oni scholar. I hope his appreciation for their culture leads to less stagnation in our homeland. Your tragedy would never have happened under his rule.

I have taken to teaching to earn funds for the journey , the irony is not lost on me, love. These southerners will yield their life’s savings for a glimpse of “Souxi Mysticism” to satisfy their wealth driven ennui. They sicken me. To see them draw breath when you...

>Month 13 Day 4 Year 1 Era Xon

A large windfall has given me a series of options for my journey. The libraries of the south have proven hard to translate accurately, the locals are easy to take coin and hard to give nuance to sacred texts. Steeper means are required.

>Month 4 Day 7 Year 1 Era Xon

I know yous aid not to do this oh i miss you so much no no focus but it is clear this is the way is ee it i see th epath the lines are all around us that fool i will claw her face! Nononono i see it i see the way the way is rock and red and blodo and soil beyond beyond beyon!!!!!

>Month 9 Day 17 Year 1 Era Xon

I apologize for that, my love. I know you don’t like seeing me like that. But by the Night Mother it was glorious and I saw the path. We all know the Wastelands as the source of barbarism and the lost weapons of the ancients, but have we questioned what lies beyond? The Celestials hoard their precious Yari pass, but if the Fifth Source cannot be found in the lands of society, it must be found in the bosom of barbarism.
>>
>>74816932
>Month 10 Day 4 Year 1 Era Xon

Our journey begins, love. The families of my former students have made this dreaded patch of islands unsuitable for my travels. I have purchased a small ship to make my journey to the west. The gods themselves will fall before me when I find our magical source. And when I do, we will bask in the glory awarded to us.
>>
I would like to raise a virtual glass to a happy thread #20! There have been a few rough bumps in this road but I am amazed how far we have come. I want to thank all of the anons who have helped us get to this point, I have no doubt this project could have gone as long without you!


>>74816419
> Ongoing projects
I would like to point out that we have a list of basic stuff that still needs lore. Here is the list, it is also on the wiki, yaada yaada.

>https://docs.google.com/document/d/1kYQRklR-RTMwvtHkh1kRvBi_SNooO8iNN-38zhQme2w/edit?usp=sharing

>>74816578
>cultural map
Why would we need one? Most nations have a near unique culture anyways.

>>74816667
>half of the nations (all that are not monarchies) wouldn't be playable
Wait what? Is paradox going to release those nations as DLC or something?

>>74816950
Interesting...
>>
>>74814610
Looks good, though I wrote some lore based on the fact that Freegate was on the west side of the river on your old map that doesn't make as much sense now that it is on the east side, please move back.

>>74814619
>>74814791
>>74815030
The Celestial Empire history was a bit of a mess since the 4-5 anons who were writing stuff for that region didn't make a lot of effort to coordinate, which resulted in a bunch of lore that was impossible to reconcile.

I recently made a round of edits to several pages to change references to the "Celestial Empire" in ancient times to "Celestia Subcontinent" or "Celestial Kingdoms" (among other changes to achieve one set of key dates across all pages).

The Treant Empire presumably took inspiration from the process of how smaller kingdoms were absorbed by larger ones rather than just the scale, so I don't see that as being a big deal.

Qi-Fu is a bit more tricky. However, when I wrote Qi-Fu a while back, I assumed they have a cultural obsession with their roots in the Celestia Subcontinent, and throughout history copied every innovation that came out of the Subcontinent, even during time periods where the Qi-Fu were wealthier and better organized.
>>
>>74817073
Celestial Kingdoms at several times were quote advanced and the "Empire" as we know it legally is around 2000 years old so plenty of room for the Qi-Fu sto slob on their metaphorical knob
>>
>>74817073
Proto Celestial Empire could explain Qi Fu being obsessed. Also explains why the lost palace of Celestia isn't known to Celestials anymore.
>>
>>74816906
>Those at the academy have rejected my theory for the final time.
Why? This isn't explained.
>How many times has a shielding spell sparked with flame without cause? How often has a peach tree enchanted to grow longer sprouted with plums?
Are these questions meant to be rhetorical, because I genuinely don't know the answer to this.
>High Mage Xan-To
Who is this exactly?
>Control Magic
Why are you using meta-names in your perspective-based story?
>Emperor Wu
But the Suoxi have an empress.
>The libraries of the south
What libraries?

Honestly, I could go on and on. This story is hideously confusing and I'm not really able to make much sense of any of it. Is any of this true, or is this just a product of the author's imagination?
>>
>>74817575
Oh. It's you. Hi.

How are you?

I'm glad you been hanging around the thread but could you be quiet and let grown-ups talk?

Thanks, dear.
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>>74816519
>The Arn needs multiple faiths
Veles cult
Worshipers of the Arn that hold Veles as the highest among his peers. Trolls worship Veles above all other gods as their creator. Deceit, Music and Ambition are considered chief virtues of the faith. Human worshipers participate in raiding, human sacrifice, cannibalism and demon summoning. Those possessed by demons often lead the cult in summoning others of their kind.

Lorekeepers
Worshipers of Fryt the hearthkeeper. They practice oral traditions keeping the history of the world alive within themselves through song and poetry. Nobles with access to paper, ink and literacy spend their lives creating tomes of lore, debating law and philosophy. Northern herbalists, midwives and physicians prey to Fryt before engaging in their work. Honesty, Diligence and Compassion are chief virtues of the Lorekeepers. Hospitality is sacrosanct and those who commit crimes against host or guest are excommunicated from the order.

Stormborn
Warriors of the north most commonly hold Creed above all other northern gods. Honesty, Bravery, Pride and skill in arms are chief virtues of the Stormborn. Ancestor worship, ceremonial duels and celebrations are common practice. Stormborn seek glorious and honorable combat until their death. Warriors of creed are often left under the open sky on cliffs and mountain peaks so their souls may easily rise and join their god.

Waveriders
Those northerners that travel the sea, are in the grips of despair, seeking adventure, singing minstrels or glorious challenges prey to Skala, the ocean mother. Skala is said to be the wife of Veles and travelling bards worship both. Stargazers watch the nightsky for both navigation and fortune telling, keeping watch for auspicious births and dark omens.

(Need name)
Worshipers of Röde, old man winter, the great owl, are literal, cold and callous people. Vengance, Justice and honesty are chief virtues of Röde's worshipers. Will finish later.
>>
>>74816419
>ck3 mod
is this a serious endeavor? how much depth are we talking?
Also there better be giant clams in the setting.
>>
>>74816866
>in any direction. The world also gets more dangerous.
Unless they go south then they just find a big wall and giants telling them to fuck off your ancestors wronged us.
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>>74818263
>giant telling you to fuck off
Sounds dangerous.
>>
Mukwesk anon back, Been a few weeks I think? Had alot of IRL stuff to do, going to catch up on any major changes that may have happened in Westrasi before I make that ranger splatbook.
Glad this is still going, I meant to only take a few days off.
>>74816578
Stoked to see some wildlord worship in the Mukwesk. I was thinking, while I was away, since the forest is so tied to the Westrasi Hunter-Gatherer origins, that it would be a lingering tradition there and may even permeate parts of Uoros and especially Vesterland/Lahaila. What is exactly going on in those two countries? I'm feeling a little colorblind about which shades of what colors are there.
>>
>>74819362
Vesterlands and lahaila are very forest heavy IIRC, but sisilia is even more
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>>74817726
Once again, genuine criticism is dismissed in favor of snide quips and a perfect hug box environment where any genuine feedback is shunned.
>>
>>74819498
Sorry, I meant regarding the religion map specifically.

Also here's this logo
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>>74820922
I like this a lot. The faces are very gender neutral which is a very good think. The runes might be a bit much but I'm not knocking it. Thanks anon!
>>
So you know when I said I was going to flesh out the space gods? Well, uh, I did. Giant lore dump incoming.

Qaili was the first to realise their existence. They started to name things, the stars and rocks and other objects in the space around them. They saw themselves, and named themselves Qaili. Slowly they began to realise other things, like science, magic, and most importantly emotions. When Qaili realised emotions a great loneliness overtook them. Alone, they looked to the floating rocks that rotated around them and decided that it would be nice to have friends.

Qaili looked to the liquid planet of iron closest to them. Taking a piece of their life force they flung it to the planet and it hit, sinking from the surface into the core. Several years passed as the Qaili’s lifeforce slowly awoke the planet. During this time Qaili pined and yearned for companionship so they broke off a bigger piece of their life force and flung it to the second planet covered in water. It hit, and slowly sunk into the planet. More years passed. The iron planet was slowly coming into its existence. The water covered planet was developing faster than the iron planet, but still had not realised their existence. Qaili wondered how long it had taken them to realise their life in the universe, and could not remember.

>(1/8)
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>>74820981

With a sinking dread Qaili looked to the five planets circling their body, and back at their remaining lifeforce. The process of breaking off pieces of one self to awaken the others had taken its toll. Qaili was no longer the big bright yellow star they used to be, but was smaller and their flames were becoming darker. Qaili thought for many days, and decided that a short life with company was better than a long life absolutely alone. Qaili broke off more pieces of themselves, small enough to awaken the remaining planets but large enough to awaken them eventually. Qaili calculated the trajectory and flung them into space, hoping that they would hit their mark. This caused a great change in Qaili. Qaili grew much smaller and their flames started to turn orange. Qaili decided that in order to live to see friendship they would have to wait a long time. After much consideration Qaili took their sentience and subdued it deep within themselves, with the hope that one of their new friends would awaken Qaili the same way Qaili awoke them.


After thousands of years, Hadid came to realise their existence. They started to name things around them. They saw the sun, and named it Qaili. They saw themselves, and named themselves Hadid. It only had a little time to contemplate their existence when it was contacted by another planet, which called itself Ari. The two planets became fast friends, and for thousands of years grew and developed together. After these years went by they were contacted by a new planet named Alhaya, who came into self-realisation. Hadid and Ari rejoiced and taught their new friend everything they knew about the universe. The three explored the structure of the universe together and learned much. One day Ari questioned the possibility of the existence of other life in the universe. Thinking about this, Alhaya looked out into the distance past what they named the Niun Bawwaba, and saw another planet in the distance.

>(2/8)
>>
>>74820991

>cont. of paragraph

The three friends quickly sent out their greetings, and were surprised that they received not one response, but two! Soon enough they made two new friends, who called themselves Qazam and Eimlaq. For hundreds of thousands of years, these planets bonded, explored, and played together. It was difficult to communicate with Qazam and Eimlaq because of the barrier, but they were happy enough in their distance. Hadid, Ari, and Alhaya were three best friends. They were young, joyful, and happy.


One day Ari wondered if there were any more life forms in the universe. The rest were quick to disagree as there were no other planets in sight. They did not view the sun as an entity as it had never communicated with them and stayed dormant. Ari was dissatisfied with the answer their friends had given them, and pondered the question for several days. After much thought, they asked “can we create life”? This question shocked Ari’s friends for they didn’t know.

Years went by as they pondered and talked about the question. Arguments frequently rose on the topic until one day Ari declared that they would attempt to make life. They asked how, and she explained that she would create life by imbuing their surface with life force and guiding chemical beings to sentience. Ari’s friends wondered if this was a good idea and tried to convince them not to but she would not be swayed from their plan. Ari beseeched their friends to help them protect and nurture any life that would come from this experiment. One by one they agreed, and Ari started to create life on their surface.

>(3/8)
>>
>>74821004

Millions of years passed. As the planets grew older they became more dedicated to Ari’s project. Early single cullar life was found early on, and soon enough that life became multicellular. Plant life developed on Ari’s surface, which Alhaya fell in love with immediately. She loved the plant life so much that she pleaded with Ari to send them some to grow on their own surface, which they did by shooting a rock covered in moss from an underwater volcano. Ari’s and Alhaya’s surfaces were soon covered with plant growth, but while Alhaya was content with their plant life Ari wanted to create sentience, so they kept feeding their surface with their life force. By this point most of Ari’s life force was in circulation on their surface, supporting basic animal and plant life. When those beings died, Ari’s life force went to new beings. With the help and guidance of Ari’s friends, complex animals were beginning to form. The process was slow, but eventually the trappings of sentient creatures started to become apparent. Ari and their friends were overjoyed. They grew and matured over the years, focusing more and more on the creation of life. They considered Ari’s creatures to be the pinnacle of their achievements.

Ari and their friends were there every step of the way. When they started to develop languages, the planets taught them all they knew. When they started to create tools they were taught the applications of physics and science, even if they could not understand it fully. They knew and every single one of the beings personally, and they loved them. They named the race Tifls and celebrated their achievements. It came at a cost however, as Ari had to use almost all of their life force to maintain the planetary system that they created. She was still alive, but simply lived inside of the life that she made.

>(4/8)
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>>74821025

>cont. of paragraph

Other than that, everything was perfect. The Tifls were getting more intelligent by the day and everyone was happy. Then one day Eimlaq told his friends of an unknown and anien shight: five massive metal constructs on the edge of Eimlaq’s vision that were coming closer.


The planets were confused. What was this thing? They tried talking to it but received no response. They watched and waited with wonder and fright as these unknown objects came closer. They moved with purpose, but they did not seem alive. The planets could not understand what the objects were. They were even more puzzled and confused when the unknown objects went to land on Ari’s surface! They did not crash into the surface like a meteor, but instead landed directly on several acres of forest life. The planets were shocked; outraged! Thousands of years went into making that land, all destroyed in an instant. They were confused and talked about what to do. Ari was in pain because of the death from the landing, and wanted the strange objects off of their surface. Ari’s friends could only agree, as it pained them to see their friend hurt. They are debated on ways to get the objects off of the planet. However, after a mere week they would get their wish.

>(5/8)
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>>74821035

The objects took off, and hovering in Ali’s atmosphere they released several metal objects to fall on Ari’s surface. Ari, for the brief second it took for the objects to reach their surface, wondered what they were. Then they exploded, and she burned. Ari never felt this pain before, and they screamed with every fiber of their being. Fire bathed Ali’s surface decimating anything that stood in its way. The plants, animals, their creations and friends the Tifls, none were spared from a slow fiery death. Ari forced those creatures that could make deep underground, but few survived the blast. Ari’s friends were confused, shocked, and scared. It took hours for Ari’s screams to reach them, and by that time there was little they could do. After the objects bathed the surface with their purge, they went to the seas. They fired a concentrated beam of light, and the ocean started to boil, and the sea creatures started to die. Ari screamed all the while as pain racked their body and soul. Ari’s life force that sustained the planet was destroyed with every dead organism. It soon became too much to bear, and Ari fell silent.

Ari was all but dead, and in the weeks and months after this shock the planets were devastated. They lost not only a close and intimate friend, but their greatest achievement as well: the Tifls and their friendship. Devastation and shock quickly turned into an unbridled rage, which only grew as events unfolded. The land and seas were populated with strange creatures, completely different from the creations that they worked so hard on. New plant life was formed, and through vile sorcery they made the plants walk and talk. The metal death-carriers opened up and from within came ugly, fleshy things that took the land meant for the planet’s creations and terraformed it to their liking. All of Ari’s work was ruined, and it was all the fault of these vile creatures.

>(6/8)
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>>74818343
>Sounds dangerous
Sounds loud I imagine
>>
>>74821051


The remaining planets screamed and cried for their lost friend. They searched desperately for a way to bring them back to no avail. When they realised the truth of the matter, that Ari was gone, a new feeling started to burn inside of them. Revenge. They started to learn to read these foul creatures' minds. They learned of many things that they did not even know existed. They learned of the reason behind their foul genocide. They learned of their ignorance of magic and their reliance of technology. They learned of a nuclear power plant set up that would cause a chain reaction if it melted down. With that they knew what they had to do.

They pulled a meteorite off of it’s path and flung it towards the powerplant. They did the math and knew it was going to hit where they wanted it to. As the mushroom cloud burned brightly on Ari’s surface, they could not help but feel sadness for their lost friend all over again. As the human’s metal death machines took off and flew away, they became aware that some humans were left behind in bunkers to hide away from the blast. Anger filled them again, as these pests would not leave Ari’s corpse in peace. They debated among themselves, and agreed that they would get rid of these miserable beasts one way or the other. The planets forced themselves into the human minds, and through them destroyed all of the technological and scientific information stored in the vaults. They reasoned if they took away their one strength they humans would die off quickly. With one fell swoop they destroyed their technological advantage, and with it ingrained in the human minds their names, lest they would ever forget until their end.

>(7/8)
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>>74820981
>>74820991
>>74821004
>>74821025
>>74821035
>>74821051
Whose pantheon are these guys a part of?
>>
>>74821063

>(8/8)

When the humans exited the vaults they were ignorant and scared. Many died to the dangers that now plagued the surface. The planets watched and waited, playing and talking among themselves like they used to do, but always keeping a few feelers on the humans. They saw four ships come again, waiting for the chance and ability to strike. After binding their time and “collecting” enough meteorites, the planets tried to knock the human death ships out of the sky with meteorites. Two of the death machines used their lazers to blow the meteorites up, but two were hit and fell. One did fall and crash into the earth, and the other was hit in orbit around Ari. When the two remaining ships left again they watched and waited.

They hated these humans and their races that they brought with them for what they did to their friend. Even today they look for an opening to cause the downfall of the races. Their methods and practices differ from each planet, but they all want to see the humans feel the pain and loss they had to endure. They do it out of spite and sadness, and the vain hope that if they go away then maybe everything can be the way it used to be.
Honestly when I set out to write this I was not expecting it to have the tone of a children's cartoon and then switch to hateful power fantasy at the end. I think that it’s good it turned out this way however, as it gives these gods a depth that wouldn’t have come from emotionless bodies of rock.

I’ll go into detail on the various planets personalities and few notes later, as I’ve been writing for around 7 hours now and it’s about to hit midnight here. But all in all what do yall think?
>>
https://www.strawpoll.me/20895794/r

So what could we do to make the Celestial Empire a little less contentious?
>>
>>74818105
>Röde
Worshipers of Röde, old man winter, the great owl, are literal, cold and callous people. Vengance, Justice and honesty are chief virtues of Röde's worshipers. Lawspeakers, guardsmen, nobles, rangers and even many elves of clan Yssret follow the ways of winter.
>>
>>74821072
They are eldrich gods. No one worships them (except for maybe some wacked cult who have no idea what they are doing. I always liked the idea of cults doing the exact opposite of what their patron wants, but they do the patrons bidding anyways and so they don't really care.) but they are around.
>>
>>74821081
>3 votes
Honestly its not that contentious. It only looks like four or so anons actually bicker over it. Its more a case of accepting criticism and delivering that criticism with a little less salt and a bit more constructive feedback.
>>
>>74821125
I always liked Yogsothoth's habit of giving people any mind-shattering lore they wanted because people are so often shitty and he doesn't need to do anything to cause shit other than being helpful when asked.
>>
>>74821125
So is Alhaya building up a hostile (toward humans) sentient race on its surface? Or multiple hostile races?
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>>74821073
I kind of like the idea that all the "gods" of the setting are shards of Ari's being. The other "space gods" are trying to kill the humans but in doing so will take out what little remains of their lost friend.
>>
>>74821279
Like the Arn are just humans who made contact with some shard of Ari and ascended. The other shards are drawn towards belief or pushed by magic towards entities of worship like Lomonos, Gloria-Etalia and others. The end result of all that metaphysical power suffusing something is a little godling.
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>>74820971
Thanks.
I just forged them together from a totally foreign runic alphabet font I found, to vaguely resemble the latin alphabet, but still look different from our world. could always switch it up.

Throwing everything under the same image filter at the end is a great cheat for the /gd/ aspect of this.

Btw what's up with new arctic continent from a few threads back?
>>
>>74817011
To show cultures inside nations.
>>
>>74818241
As serious as possible. Imo it's doable.
>>
>>74818241
I'm just picturing how big dragons, giants and Skrug would be as 3d model units/champions.
>>
>>74822122
And the aztec mechas I forgot those. Should probably limit it to a single model for that one though.
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>>74822151
Those are still far away. Especially getting custom models.

For the Goldland ones, I imagin ed you get single OP units as levies from a special building. If said unit dies the building is destroyed and you never get it back.
>>
>>74822381
>Mecha tied to building
I can see it a bit differently, "construct" a vault by excavating it, get a single special unit spawned by an event. I don't think you should lose the vault though, it should remain there and give you a small passive bonus like other buildings do. You should get a permanent penalty to piety applied to the county it spawned in though or maybe even applied to your dynasty for being responsible for the fall of a machine god.
>>
>>74821125
>They are eldrich gods
They come off as easily relatable though. I don't really get a unknowable outer being vibe when reading all that. They sound more like vengeful WOW planet-titans than anything else.
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>>74816419
>http://suptg.thisisnotatrueending.com
Is that site every going to include links to responses to a post?
It's annoying to read without that.
>>
>>74822381
You cant demolish buildings in ck3. If modders are going to implement it, i guess it would be as a levy, or event decision troops
>>
>>74817073
>The Treant Empire presumably took inspiration from the process of how smaller kingdoms were absorbed by larger ones rather than just the scale, so I don't see that as being a big deal.
Treantanon here, my original idea was:
Treants took on the protocols and institutions of the Celestial Empire, mostly to communicate with humans in an organized way that would be familiar to and suitable for humans.
(I picked the Celestial Empire because it was nearby and supposedly quite old. If it is a bother, it could be changed to any other old imperialistic nation that had contact with treants. Merchant Empire is a bad fit, as they are supposedly young.)
Imagine walking into a mostly primitive alien world, and seeing the primitive locals call themselves by titles such as "Vice-Prosecutor General" and "Undersecretary", rigidly following codes that are obviously unnatural to them. That is the feel I was going for.
The versions of protocols and institutions used by the treants have probably changed less with centuries than those used by the Celestial Empire itself, because the treants themselves still think of those things as a "foreign element" that they do not use for dealings between treants, only with humans (and perhaps selectively with human-like non-humans).

It would be similar to how every IRL nation these days has a Minister of Defense and a Minister of Foreign Affairs, even if in some countries there is real power in those positions and in others there is not. There is a format that every nation applies on themselves, so that there is a common shared platform for communication and agreements. For example many international conferences assume that each country sends its Minister of Defense, which assumes that this position exists.
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>>74823037
That is better.
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>>74823111
No, I don't think it will. It by all means is a drawback to it.
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>>74823350
That is pretty cool. So it's kinda like cargo cults?
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>>74823435
It looks like a cargo cult, but a cargo cult is a delusion while this fulfills a function, treants have succeeded in establishing various relations with humans: vassal relations to vassals, trade treaties and guarantees of safety to the Morloux (and Radmir?), peace treaties (occasionally violated, but that comes with the territory) with Supprian alliance and Merchant empire, etc.
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Post-post Apocalypse weapon inspiration

Do we have anything like this in GE? Ancient sports equipment or tools being seen as weapons or reimagined into weapons.
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>>74823798
Honestly those would work pretty well as weapons used by giants against smaller opponents
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>>74823798
We had something similiar with morloux armour, that were made to resemble pre-apocalipse mechs.
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>>74823952
Huh, we should give them to the Giants then.
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>>74823798
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>>74821125
>They are eldrich gods
I kind of agree with >>74823059 its a bit too familiar to be "eldritch" they're more vengeful living planets than anything. I'm cool with living planets so long as we're not trying to wedge them into the whole outer being/tentacles thing. I think if we're going to add more lovecraftian content it should probably stem from :The Most Devout Followers" people. Or maybe some other entity from beyond.
>>
>>74823566
>>74823350
Similarly Treant "written" language is a pheromone etching based communication path only Treants and plantfolk can understand but it can be "translated" into a written form that used Uruz script for non Treants.
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>>74823350
I mean it is old, but at the time the specific age hadnt been established .

FIre FIst anon having a war in antiquity between the Celestial Empire, Magna Orde and Treant Empire was what was hard to square
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>>74823798
I had a story I wanted to write WAYYYYY back when that played into this
>>
>Celestial Empire
You have two cows. Imperial soldiers seize them and ship them to opposite sides of the empire for ideal milk distribution.
>Wyrd Tribelands
You have two cows. The next day, you have one cow that gives birth to twin calves. The day after that, you have two skeletons of long dead cows. The next day, you have two cows again.
>Tnz'qran Raiders
You have two cows. Each cow declares its desire to make you pay for its bondage, and fights the other cow for the privilege. They just end up exhausting each other, to the point where you can milk them both without any fear of consequence.
>Morloux Republic
You have two cows. You ruthlessly exploit the cows until they eventually demand civil rights and you are forced to grant them citizenship and pay them for their milk. Now they're starting to act weird...
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>>74821456
>what's up with new arctic continent from a few threads back?
It doesn't exist. Someone was pissed because he didn't like the setting, so he tried to add a place where he could make up anything he wanted and not be bound by what's already been made.
>>
>>74825272
>Araxian Kingdom
You have two cows. They are massive and you couldn't be happier
>Leixi-Airoxian Commonwealth
You have two cows and they each think they are better than the other
>Uraka
You have two bovines. You cannot tell if they are cows or bulls
>Saramese Kingdom
You have two cows...But what is a cow really?
>Veranese League
You have two cows, but they aren't as good as the two cows you used to have
>Sarkation Empire
Holy Cow
>Belaran Empire
You have five cows, but they are spread out across the globe and the sea if full of pirates, so in the end of the day you get milk worth of 2.
>Ruskata
You have two cows. Their sacrifice will be remembered. All Praise the Witch-Queen
>Ivory Kingdom
You have two cows. You want an elephant
>Halfling-Giant Alliance
You have two cows, one is tiny, one is massive. Your back hurts from milking the short one, and you stand up to milk the other.
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>>74825390
>Uruzattar Khante

You had 8 cows but one ate the others

>Grendarrym
You have 4 cows and they wont stop fighting

>Ecinev
You cane 1 cow and it keeps charging you for milk, plow labor, beef, its calves, lawmowing and fertilizing
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>>74825456
>Kingdom of Belara
You have two cows and you get them addicted to xuxu beans. Now you trade xuxu beans for milk with your increasingly addicted cows.
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>>74825529
Oh wait, shit, I didn't notice Belara had already been done. I'm retarted sometimes.
>>
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Did the Religion thing for CoDD, might revamp it later on, but seems like an OK start
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>>74825568
I am actually interested in how a religion that fetishize civilization would access sexual practices.

A lot of what we consider sexually civilized irl is because a certain sexual act is seen as immoral so its associated with savages.

The GE works on the reverse (something "savage" is inherently immoral) so it causes some oddities there.
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>>74825613
Yep, I imagine unlike IRL Christianity this would very immensely. Some faiths would consider polygamy more civilized others, would see cheating as more civilized than marriage etc. Heck, others might see executing anyone who cheats as more civilised.

For GE I just took the guess of 'what requires more regulation' basically it is a Church with a set head of state which controls more than half of Westerasi as such they would seek to control things as much as possible. Less so from religious point and more-so. If you make the rules so harsh anyone has to break them at some point, you can easily reign in any dissidents with your power.

That lord over there speaking up against the Church? Maybe have him stop or we'll bring up you sleeping with a man 10 years ago. How would your allies and Vassals like that?
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>>74825686
Also I think they church would set magic as uncivilized superstition .

That way they could hunt down magic users while accumulating magical power.

And whenever they use magic they can write it off as "miracles"
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>>74825763
I don't like the idea at all. Westerasi has never been described as being lacking in magic and "Monopolising Magic" is already the gimmic of the Chapel of Morloux.

Why would magic be seen as uncivilised if it's a science like any other which can be studied and understood? Maybe some Chapel can be against magic, but CoDD should not be.
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>>74825568
I fell like for Gloria Etalia faits keeping with CoDD there should be modified armed pilgrimages tenet, that considers them to be Righteous (no difference betwen beliver and non beliver betven those faiths).
Also witchcraft will definietly have to be split up into some magics (like "standard" magic and demonology or some other dark shit)
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>>74825919
I was referring to the Chapel of Morloux in that instance
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>>74825763
There could be "witch hunter" tenet that would encompass stuff like this (as i see it, it would make members of clrergy only characters possible of legally having magic knowlege), it would be definietly fitting in case of morloux, but im sure when fleshing out other religions it could be found fitting to them.
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>>74825919
Oh, it's you again.

Remember everyone:
>hide barrier threads
>ignore barrier posters
>don't respond to barrier posts
>>
>>74825922
I don't think every single Religion should have "Armed Pilgrimages" as that'd make it generic, but for sure.

Making a new category would likely not work, but we can "rewrite" Existing ones, as coding in new interfaces will be hard.

For Example:

Witchcraft - renamed-> Attitude towards Magic
Allowed --> All Magic Allowed
Shunned --> Dark Magic Banned
Banned --> All Magic Banned

Then we can change what each thing does, without having to from ground up rework the interface and game mechanics.

>>74825955
The Chapel of Morloux could have
> Attitude Towards Magic
All Magic Banned
> Tennant
Secret Magocracy - the Church Secretly monopolizes magic disguising it as divine rites and Rituals. (then some mechanical stuff, like buying stat buffs with Piety maybe?)
>>
>>74826009
Not that guy, but even if he is barrier anon, I have to agree with him in this instance. Westrasi shouldn't be free of all magic except in the religious sense. Sure, it probably won't be magic heavy, but I don't think that there should be some huge crackdown on magic or anything of the sort.
>>
>>74826009
No I am not. Who the fuck are you? I am the guy who made the religious chart.

It was long ago agreed that the only region truly lacking in magic in this world is the Celestial Subcontinent. Fucking lorelet.

The barrier guy has not been seen posting since like 4 threads you schizo, stop chalking up any criticism of your shitty ideas to your delusions as by this point you are way more annoying then. Fucking redditfag. Adress ideas not people, we are anonymous on here for a reason.
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>>74826050
This, also 'church dislike magic, because church bad' is probably the most cliche thing in fantasy settings ever at this point.
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>>74826023
>I don't think every single Religion should have "Armed Pilgrimages" as that'd make it generic, but for sure.
I wasn't talking about every religon, just about national chapters (faiths) that didn't cut ties with mainstream CoDD, just like all the gnostic religions in basegame have one tenet that unites them.
So for example arlaxians would have this unifing tenet, some warlike tenet with bull imagery, and religious tatoos. While belara would have almost completly different set of tenets since they are basicaly protestants from what i understand.
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>>74826093
Speaking of Magic what if Qi-Fu has the equivalent of a magical Resource Curse (https://en.wikipedia.org/wiki/Resource_curse)

Mie-Liz is one of three land based locations where flows from all 5 leylines intersect yet Qi-Fu is a borderline failed state
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>>74826093
Yeah, that makes sense.
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>>74826054
So >>74826009 is barrier anon trying to stir shit by tossing at someone else, namely >>74825919 the same things we tossed at them. Ignore it.
>>
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Started working on more Sins and Virtues for Religions

Emotism is a hard one because it basically tells you to be Emotional and Compassionate.
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>>74816950
>Month 15 Day 20 YEar 3 Era Xon

The sea is barren as we were, the crew grows hungry an imputent. Discipline exhausted the last of my magical supplies. The cape of the Slithering Ones lies ever out of reach. I pray this craft will not be your second tomb.

>Month 1 Day 5 Year 3 Era Xon

The lords of the Ivory Kingdom have welcomed our crew with open arms. They have shown interest in the way of magic as to defeat their enemies to the west. I will sell them all my secrets, save one. Let them have the magic of the old world to deal with petty squabbles, I shall be master of the magic of the new.

>Month 5 Day 13 Year 4 Era Xon

I fear the Ivory Lords grow suspicious of my genius. Day in and out they retreat to their pits to commune with their savage scaled goddesses. This mockery of love disgusts me .

>Month 6 Day 5 Year 4 Era Xon

The caravan to Xixia was beset by bandits. A few naga skull arrows made quick work of them love. The General’s Guard will not be be as easy to pass, tensions are high in the border.

>Month 7 Day 19 Year 4 Era Xon
THe violet energy flows through me, even now I can see Marthil’s Thoery of “SOul veins” is accurate. EVery breath I take is full of grand energy. I feel the power inside me. GVods will bleed at my feats. Just as men. The guards crumpled before us, even our own band screamed in fear. It was amazing.

>Month 8 Day 4 Year 4 Era Xon

Apolgies for not writing you again, I know you mustnt have liked that. The skirmish with the border forces has forced us to retreat into the Ivory Kingdom. Hiding from the Snake Lords and the Shogun’s dog in the muck like savages. We have taken shelter in a ruined Mausleuem. To think our fallen brethren erected such monuments of glory to honor such beasts. It is a blessing they never crossed the Knot.
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>>74826480
>Month 8 Day 5 Year 4 Era Xon
Whispers lay in wait in this cursed tomb, the party has scattered, they look on with fear and shame at the sickening displays before us. You are blessed to have no eyes to see this. To see such gaudy works in service to animals slick with the much fo disuse annoys and iririates me. I see signs you know. The darkness creeping, the energies storring inside. This is no source, but a door, a hole, a blackness.

>Month 8 Da7 510 Year 4 Era Xon

The wisdoms of the shadows of the snake pit has shown me the path to enlightenment. The sacred texts tell us of the mother womb in the Wall of the World, from which the Oni-Father emerged. In days of old pilgrimages were made. If the sources themselves can increase the power of magics they mother, then points between these sources can cause combinations to flourish. For any given spell, an ideal location on the globe must exist for that spell’s maximum efficiency.

If this Snake pit mirrors the Oni-Hole in qualities, its relation to its magical sources must be similar. Destruction to tear asunder the bounds of the mortal plane, permenwce to maintain this opening and growth to feed it. Marthil only theorized about these lines of power, but with proper geometry I can truly CHART them.

>Month 9 Day 11 YEar 4 Era Xon

Sucess did not come cheap but it has arrived. The crude tools acquired from my former party made it id̎͘ĩ͂̍̿͟f̑̈f̆̂͐iͣć͛̆u̶l̵ͧ̄̌̀͂̐͂t̨̋ ̂t̂̃o̶͌̍ͯ̽̾ difficult to ensure propperr form but my genius couldnt be stopped. I have chartered the lines of Destruction Growth and Permanence . When I find the source of this “Chaos” magic, I will find where it intersects with the lines of Control; and the, we can truly be together.
>>
>>74826495
(The Zalgo was meant to reflect scratching out a typo, didnt know how to get that effect in digital.)
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>>74826477
for emotists generous would be better virtue than arbitrary, since arbitrary kinda goes against whole compassionate for each other thing. Because of this i would also replace just with greedy.
For cult of the miracle i would go with
>Virtues: Diligent, Humble, Honest
>Great virtue: Zealous
>Sins: Lazy, Arrogant, Deceitfull
>Great sin: Cynical
>
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>>74826612
Arbitrary is literally making decisions based on emotions.
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>>74821238
I don't believe so... That would take millennia to create something viable to fight with. They might be beginning the process though.

>>74821456
Someone thought it would be a good idea to add a new map area but it was mostly shot down because we still have a lot to work on for the main continent. I think the anon who added it made a different thread detailing it out. I wonder how that went

>>74824779
>>74823059
Eldritch isn't the best word for them. My original intention was to make them warlock/cult patrons so there are more in world options then the Moka and the merfolk fish guy.

>>74826495
I'm calling it, he's going to go crazy at the end of this. Well, more crazy. Make sure to put it on the wiki! If you did it right now it would be the 200th page, funnily enough. And to answer this >>74826544 question, strikethrough should work well.
>>
>>74826612
Making all virtues traits with h bonuses and all sins traits with positive modifiers is a tad bit OP

Also what's great Sin and great virtue?


This is for the whole Emotist religious group for Emotism the faith it can be altered with tenants of course. That could be a way to get all positive Virtues. You pay for it.
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>>74826665
Rather fitting then since its a journey through several parts of the lore (with references to more)
>>
>>74826054
No one agreed on that, it's literally just your head canon that you're trying to force on everyone else. You're the one trying to force the entire setting to be a typically bland high-fantasy high-magic affair, by making magic this unopposed thing that's a part of every culture without possibly considering its consequences. I suppose you think that's a way to make things "interesting," that you'll make the Westrasi region "less boring" by making magic as common place as possible. We're on to your wacky shenanigans and we won't have it in this setting.
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>>74826695
I din't take balance into consideration, because i wanted to reflect the religion as close to how it is in the lore.

>what's great Sin and great virtue?
Quoting wiki:
Virtues and sins are traits which a religion or faith considers virtuous or sinful. Some tenets will add great virtues or great sins, which have a double effect.

Traits considered virtues will grant a character +10 same faith opinion and +1 monthly piety
Traits considered great virtues will grant a character +20 same faith opinion and +2 monthly piety
Traits considered sins will grant a character −10 same faith opinion n and −1 monthly piety
Traits considered great sins will grant a character −20 same faith opinion and −2 monthly piety
>>
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>>74826882
>>74826882
> It's just headcanon
Never mind that Westerasi has a Ley line originating in it. Making that place the literal source of that magic. Never mind 3/5 lay lines going smack dab trough the middle of it. Never mind a 4th one going pretty close to it.

Nevermind there being 4 ley-line Knots which produce special types of magic meeting in Westerasi and a 5th one right next to it.

Look I even drew in for you the areas with actually little magic in them; in pink so you understand how much of a fag and lorelet you are.
>>
>>74826941
Huh, I missed the great sin and great virtue thing.
Keep in mind CK3 doesn

Family -> Religion -> Faith

The base Sins and Virtues are reflected by faith. Sins usually give positive modifiers to offset -piety while virtues do negative ones to offset +piety. That is mixed up sometimes though.

Virtues that give positive modifiers are usually tied to 'tenants' of the faith.
>>
>>74826979
The Celestian subcontinent is low in magic because the continetal shelf that its made up of was broken off by two destruction lines.

We can prob see other reasons that lead to ley flows

(For example the Xuxu platue curves two leylines around it
>>
>>74827055
I like to think of Ley Lines as rivers. A River is a water which flows from a high up, down somewhere trough the path of low resistance.

The Blue Ley-Line starts at the real-word equivalent location to the City of Glass. The City of Glass literally isolated itself in an alternate dimension leaving that place as a hole in time/space.

The Black Ley-Line starts at the site of an ancient spell which cursed Komjatina with Eternal Night (Permanence) and balanced that out by cursing Seem with Eternal Day. One place always skips days the other always skips nights another distortion in space-time.

The other 3 sites don't fit the theme too well,though so that's just my theory. The Ywllow lines seem to inicate the crash site of the Elven Technomagical spacecraft, but they seem to start in the wrong spot for that.

Anyway if points of space-distortion are are holes in space time and origin spots for magic... the magic then comes from outside somewhere. And more importantly if magic is a river, what is the elevation? The mountains and terrain. That would be space-time cohesiveness. Magic thus is like a waterfall falling out of a hole in the sky following the path of least resistance. Slowly carving out a riverbed (chipping away at reality) to arrive at the ocean which re the places where space time cohesiveness is the lowest. The lines flow in seemingly contrary directions because they 'see' spacetime elevation trough varying categories. This means that there is spots which can be considered 'Magic Oceans' places where the magic from the leylines gathers and where the cohesion of reality is at it's lowest. Those places are not being chipped away at though because the magic there is stagnant, not flowing.

(this is just headcanon btw.)
>>
>>74826979
Leylines running through locations doesn't mean that magic is actively accepted and a common part of life in Westrasi, or that there are even mages there. All it means is that a leyline runs through that location, which may or may not be exploited. Even the intersections might not be known or cared for by anyone.
>>
>>74827299
the Blck ley line fits that theme flowing back into itself as it loops around the world. So it's both the origin spot and 'ocean'. Which would indicate that the difference in high-point and low-point are not in space, but in time for this one. Heck it might be that the ocean eroding the ground created the hole which then releases magic.
>>
>>74827299
If you went back and read up on the leyline lore, you'd know what the origins are.
>>
>>74827299
black leyline starts at the center of landing site of meteorite that destroyed pre-apocalipse civilization
just clearing that one up
>>
>>74827299
The Blue Line flows the Wyrldands

The Yellow Leyline from the Great Void

The black from the Meteorite of the midlands

the red from the surviving great Mollusc reef

the violet from the source of the Great Treant Jungle

The izil mountain and teh cursed wasteland both are bending leylines which telsl us that large mountain ranges and radiation both curve magic
>>
>>74827372
The guy who made it never put it on the wiki. All I could do is guess from the map and what I remembered.

Heck. It's still not on the wiki.
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>>74827513
Ah, so yellow is the oldest from an ancient Supervolcano explosion. Black from the Canibal Cults Meteorite which ended the world. Those 2 fit the space-time hole hypothesis well.

The black one needs moving though because it's a bit too far inland to correspond with the meteorite crash site.
>>
>>74827572
If only previous threads were archived.
>>
>>74827609
Ah yes, because looking up shit on sup/tg/ and going trough threads 1 by 1 looking for something I did not know was a thing untill last thread is something more reasonable to expect than simply following the OP and putting it up on the wiki.

> UPLOAD YOUR SHIT TO THE WIKI GODDAMIT
>>
>>74827689
>ctrl + f "ley"
>hop between the different threads until you hit the mark
wow that was hard
>>
Can't we just keep to the ley line lore that's already written, rather than making up new lore solely because you're too lazy to look at previous threads?

http://archive.4plebs.org/tg/thread/74494072
>>
>>74827819
https://gloriaetalia.fandom.com/wiki/Leylines
I'm adding it.

But I do like using this thread to talk about how the leyline flows work
>>
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>>74827914
I dont know how to add images.

This is the most recent
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>>74827979
Also someone with decent shoop skills shoudl overlay this on the politcal maps if possible
>>
>>74825344
>>74826665
Oh a shame I liked the look of it, and always like the idea that there's more to discover.

Anyway back to my original question about what religions are going on now in Lahaila and Vesterlands? I'm a bit too colorblind to deipher since there are so many similar tones.
>>
>>74827979
There are two magical HOT SPOTS in the north east ocean that have access to all 5 magic types and those waters are home to Merfolk.

Interesting stuff.

>>74828003
Technically someone COULD add a new continent, the issue is its gonna be hard to have it have anything to do with the main one without contradicting existing lore.
>>
>>74828080
Home to undersea atlantis style Mermaid cities?
>>
>>74827979
Well, there is the literal "upload picture" button for one.
>>
>>74828099
Yeah, that's basically the Quiflon-Fizon
>>
>>74827979
The Treants claim that the godwood is the source of the Growth Line, its probably that the godwood is actually CAUSED by whatever the actual source is.

No one but Treants have gotten that deep to check of course.
>>
>>74827914
Beat me to it lol. I added the pic.

>>74828003
It's still in the archives if you want to grab it. No one uploaded it to /sup/tg though so if you want it now is the time. ctrl-f "map" will get you to it.
>>
>>74828152
Now the question is. We know that the Treant were artificially created by humans to 'give will to nature'. Did they later sumble uppon said source of magic? Was said magic involved in their creation somehow?
>>
>>74828252
>>74828152
I mean its a fuckhuge jungle right next to a Steppe. SOMETHING is going on there.
>>
>>74828252
Magic was dormant while human colony existed, and reemerged after meteorite destroyed high civilization, so treants definietly were not made magical by them.
But whatever is in center of their jungle, definietly changed them, probably in similiar manner to how robots in world scar were made sentient.
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>>74816484
15 hours in MS Paint (3D!)
>>
boiomp
>>
So question about the CK3. How will we do it start-date-wise?

The CK3 game is made to be started ~900 and go until ~1500, though it seems more optimized for the 1066 start I'd say thus planning the mod to be optimized to be played for ~500 years.

The two possible start dates to consider would be 5000 or 4800. 5000 because that's the date at which we know most about the world and 4800 because then we can have some historical/present events as in-game events and so the rise of the Great Khan of the Uzataar Khanate triggers around 150-200 years into the game as CK3 intends with the Monghol invasions to in that game.
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>>74830479
i'd make 5000 the starting point, and if we ever consider alternate starts, then we can create the years before, but never past 5000k
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>>74830479
I was also thinking about 5000 start date,but we will see. Personaly i would make year 5000 and end of morloux war of independence as start dates.
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>>74830479
I like 4800
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>>74831205
We either start at 5k or we end at 5k
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All of the borders and characters that have been designed this far have been designed with 5K in mind. We'd need to start from scratch when it comes to rulers and such things, if we go from 4800, and many borders would be different.
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>>74831331
good point. 5k it is.
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>>74831331
Well it is GE 5k
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>>74828536
Any ideas for what's at the other leynodes?
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>>74832064
I am going to propose a few then

> House of Ancient Rites
The only place in all of Goldland which can 'fix' Golems. It's not really fixing them, rather players and complex rituals can help 'turn back time' for the machines in effect healing them. It is a risky maneuver though and 95% of the time it fails.

> Old Uoran Capital
The 2nd capital of the Uorans, not mainly known as the City of Wizards its the center of learning of the Magic arts in all of Westerasi and only widely known "KNOT" in the region.
It contains a few Univerities, though they are minor compared to those in the east.

> House of the Tineling Wizards
Said to be the origin of all of Halflingdom the house is inhabited by 'Those of Old Blood' the progenitors of Halflingking. They in fact are only half the height of a Halfling. Still those Wizards hold considerable local Power and are the ones pulling the strings behind the 'Lemba Chapel' and it's creation. They are powerful wizards, but not happy to teach other halflings and not really known about outside of the HGA.

> The Border City of Tunko'tto
Due to the value of the region as a trading port, and only safe bridge (untill recently) between east and west the City of Tunko'tto is the richest single city in the world. A Bridge between Westerasi and Celestia. Center of the Glass Road to the east and site of the World's only "Green" (Blue + Yellow) knot. The City was founded time immemorium and is inherited predominatly by Giants, Halflings, Celestials, Westerasi Humans, Oni, Gargoyles and some Naga.

> The House of 1000 Winds
A site where Tnz'qran Raiders can learn wind magic, supposedly established by Qi-FU diplomats who decided to stay behind from a visit to the Celestial Empire centuries ago. Due to it's Political neutrality it managed t stay around even in such an unstable region.


(just some proposals made quickly if bad, feel free to ignore)
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>>74832519
Not Golems, Godmachines
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>>74832519
I think that node where you put House of ancient rites is in sarkaton empire. I think it should be changed into something else more fitting
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>>74832649
Isn't that Former Godland land though? I thought it was recently conquered.

(I thought it'd be neat to have it as a non-owned holy site for the Techcult Religion. Another would be the Stone men of Morloux)
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I wanted to ask one thing about map: is bit of "land" of folowers of Filzon over the sealevel? It is white in some maps, but i don't think if this question was ever really asked.
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>>74832759
Yeah they're islands, but the mermaids controll them too.
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Ok so update on ck3 map project:
Previous problems were resolved, at this point i got almost all lake/ocean/sea coasts done, theoreticaly i could start sculpting the terrain but i want to get them done first.
New problems arose, since paradox decided to lock players out of scrolling all the way to the east, there is no way for me (and future players) to get camera all the way to the where parts of rams head, midland, and qi-fu are located. There are two ways to solve it:
>Wait unitl ck3 community presents some kind of problem solver on this one, or i in stroke of briliance realize how to remove imvisible camera wall
>Move map all the way to the left, ending east problem, but cutting folowers and black sand islands out of the map. I'm against this one, but unless there is way to solve cameraproblem it might be necesary.
Beyond that, it would be great if we could get some more detaled maps of the nations and regions, so when working on ck3 map i would have better references.
Beyond that i feel like we are safe on map front unless it fucks up on its own.
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>>74833186
Thats a big problem. I think we should wait as the community figures out how to fix paradox's issues. Consitering the games only been out for ten days I think it will be solved/patched very quickly. Thanks for your work anon
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>>74833186
I'm working on a goldland region map. I think a couple have been done already and are on the wiki.
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>>74833186
Go to your mod's folder. Go to MODNAME\gfx\map\surround_map and edit the surround_mask.dds & surround_fade.dds.
https://imperator.paradoxwikis.com/Map_modding this can be used to figure it out, but to remove them entirely change surround_mask.dds to solid black & surround_fade.dds to solid yellow. That will remove all of the cloud covering.

If you're not talking about the clouds, but the panning; "panning length variables are located inside common/defines/graphics/00_graphics.txt under nCamera and are called panning_width and panning_length."
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>>74816419
>!!!!HEY ANONS!!!!

You know that rule for Picture Standardisation where it has to be 500x500? Could y'all start to follow that rule, because I have just realised that I need to thake +250 images and resize them, by hand, for the pdf. That number is only going to get bigger, so could yall start resizing normal pictures when you upload? It will save me a lot of time and hassle.

Thanks!
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>>74833186
we can make the map a bit smaller and leave some empty ocean in the east too.
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>>74833473
I already figured clouds, tomorrow il check if change to panning will help.
If it works you are lifesaver anon.
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>>74832649
>>74832740
A time-related ritual site should probably be around the Wyrd tribelands
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>>74833692
That's generally the blue ley lines tho.
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>>74833728
Don't the blue lines intersect on the wyd lands?
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>>74833836
They start on wyrd
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>>74833872
So a blue/time related ritual site makes the most sense there then.
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>>74833885
It does not mean there can't be others.
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>>74833945
>so common there they are normal
>water in a desert
Anon...

Black/Blue being used to wind back time makes a certain amount of sense. That said extreme forces of nature are often worshiped or attributed to deities IRL by people that experience them often. In this setting wyrd lands have plenty of reason to be worshiping some time related deity at the very least out of a desire to avoid being fucked with time wise.
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>>74834095
They already worship the oath to the City of Glass
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>>74832519
>> House of the Tineling Wizards
Shouldn't this be all about chaos, change and impermanence? A site where madmen go to in order to direct chaos itself?
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Too much autistic fixation on the specifics of leyline stuff. Use it as a fun accessory to spice things up, not as a hard rule that all magic must be limited by or function according to.
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>>74832519
Red and Black leylines are too similar. Both seem to be about imposing order/stability
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>>74832519
Tunko'tto doesnt work since the established lore is that the Yari pass is the link between east and west.

I actually like the idea that no one even notices that node because its in the fuck all middle of nowhere. Lotsa "lost magic" vibe
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>>74834286
Inconsistency isn't fun it diminishes the overall result.
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>>74833885
Blue lines are chaos magic, they CAN cause time fuckery but its not just time fuckery they do
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>>74834306
Red controls, it manipulates and orders and structures things. Like the differcne between a lighting bolt and the electricty in this computer.

Permanence keeps things the same. It keeps a body alive, keeps the structure of a castle solid via reinforcement makes it stay day or night or spring or summer. etc
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>>74832519
>> The Border City of Tunko'tto
>Intersection of destruction and chaos
Shouldn't this basically be like the far north in warhammer? Kind of like the irradiated wastes but magic instead of radiation/fallout and pollution.
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>>74833522
It would be way easier if someone linked a tool for that. not all of us are shoop wizards
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>>74834370
You don't see the very close similarity?
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>>74833522
Out of curiosity why 500x500?
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>>74834407
Black magic literally cant do anything besides keeping something from changing.

Control magic is all about changing how something behaves
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>>74834393
It's in the OP... The website...
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>>74834382
Even if it is. It's the only place outside the Wall of The world. The only way East per land. People would game it.

The only other connection to the CE from Westerasi is from the LAC trough a rope bridge.
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>>74834437
Shouldn't red leylines spark sentience in creatures?
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>>74834497
Yeah which is why I liked the idea that no one even knows about it because its on a mountain in the ass end of the world bordered by two rural areas.

Like we already have the "pass between two realms" vibe with Yari
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>>74834555
And that Oni city in the mountains
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>>74834553
Maybe. Fuck if I know. It's magic.
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>>74834575
Its in the mountains, I don't think there is an actual route to the other side
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>>74834576
Red is all about improving and controlling shit. Its about establishing control over things. Isn't manipulation of things typical of complex thought? Improving a mind enough would make it sentient. It seems like red would be the most in tune with sentient life and psionic power.
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>>74834595
Its specifically a trade city between the irradiated wastes and the celestial empire
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>>74834626
Is it? Musta missed that lore. mind linking friend?
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>>74834634
Wiki link is in the OP Dou Qian is the city name. Its a big banking, trading, slaver city.
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Oh wow. In less than a day we are already at 200+ responses. Threads have picked up steam again. This is great
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>>74834662
Right but I dont see the bit where it says they have acess to the otherside of the wall?
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>>74834794
" these cities act as the only means of safe and practical travel through the mountains for trade and military purposes. "
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>>74834818
I doubt armies are going to march through the mountains. It would make sense as a sort of diplomatic neutral ground for nations though.
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>>74834555
Yari is a rope bridge for diplomats. This place is more like the Silk Road. And actually wide passable plane.
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>>74834555
Comparing the maps it actually lies inside the celestial empire on the other side of the mountains.
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>>74834497
>>74834971
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>>74834971
>>74834971
That said, there's nothing wrong with two means of overland travel from east/west. Both are remote and due to the intersection of dangerous leylines in the south and the dangers of a city run by Oni both are "interesting" locations for PCs to travel through.
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>>74834393
The windows photo app as a cut feature. Paint can also do it with "canvas resize".

>>74834428
The graphic designer OP 16 threads ago said that It both makes it easy to work with and is big enough to distern details but small enough so it doesn't take up a massive amount of space.

>>74834790
Agreed. We don't even have all of the posters from yesterday.
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>>74834971
>>74834980
>>74835041
I think three passes through the impassable mountains is a bit too much.

I like the idea that there is this podunk area in the Celestial equivalent of Cardith/Roswell/That one new England town where Steven King always sets his stuff where odd magic shit just happens but no one notices in wider society
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>>74835136
If the idea to make this node a trade port goes through that would make it.

I am not saying the pass idea isnt good, but tits one we already done, and the "small town with weird shit" trope is something I think this is a cool twist
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>>74835172
Yeah, I didn't realize Yari also had a pass through the mountains next to it. Back when the celestial empire was first written it was locked behind mountains and only Dou Qian connected it to the west.
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>>74832519
It is hard to tell from the map, but it looks like The House of 1000 Winds falls in Qssl'Orde territory, so it belong to the treants now.

The two nodes in the southern ocean are probably rainbow mermaid turf.

I added a plot hook for the Mie-Liz node a while back suggesting that the oni are trying to find the true center of the node for some nefarious purpose.

The stuff you added is pretty good. I have been planning to standardize/flesh out the Halfling-Giant Alliance page for a while, and this may have finally given me the motivation to do so.
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FYI, I did a quick run at overlaying the ley line and political maps if it helps discussion
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Posting relevant lore of Yari here:

This excerpt is one of many taken from the travel journal of Xuan Yingchao, Envoy of the Celestial Empress.

>First Excerpt – Yari and the Great Dragon Pass

It is tradition that every half-century, the Celestial Emperor sends representatives from their court to survey the lands that surround the great Suoxi Dan-Dio. I am privileged to have been selected for this task by our blessed Empress, and I have done a great deal to research the region that I am being sent to; the so-called Westrasi Sea. I find it curious that it is even compared to an ocean, considering that our maps depict it as being shorter than the Dan-Fo River that runs through our empire. Surely it would be more accurate to call it a particularly large lake.

I write this entry from a camp in the western foothill of the Wall of the World. While my companions are preparing to rest for the night, I consider it important to record my thoughts as I think them, rather than try to recall them in the distant future. Today, I shall write of the last days that I spent in my homeland and of the first steps that I took into this strange region.

I arrived at the city of Yari by aqueduct. The waters of the Dan-Fo can be somewhat treacherous and difficult to navigate, while the gentle and shallow channels made by Suoxi hands are ideal for narrowboats. As for the city itself, I found that there was nothing remarkable about it, other than the substantial military presence. They are stationed there in the event of an invasion from the other side of the Wall of the World, by the nation known as “Leixi-Airoxia.” They supposedly gave their country two names due to the two peoples that inhabit it, but I find such a concept to be absurd. We do not call our beloved empire Suoxi'Orde, simply because we have a small Tnz'ran population in the north.
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>>74835760

Yeah okay seeing it now there is an established southern pass.

Can we play the city of as a sort of Marvel New York/ Astro City/Top Ten/ American Dragon Jake Long/Ravnica set up.

It's big and bustling and full of magical races and random events and disasters and cultural meshing.

And due to Celestias weak central government it basically runs itself.

Like the road you walk on is just as liable to tell you directions as the person next to you is. (Since that person is a Snake monster who cant speak with words)
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>>74835647
The southern nations of the sea have shown in lore to be resistant to wider conquest
What if that blue line causes the southern coastal waters to be hard to navigate because they are full of Wyrland runoff?
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Also I by total coincidence made the Gid tied with Black and Red be the Celestials King God figure.

The Celestial Imperial Crest having that color scheme is some hypercrisis synchronizedness (
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>>74835203
Speaking of I want to put the organization of the celestial empire on the wiki alongside the local map but I cant find either
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>>74825456
>Treant Empire
Do cows swing from trees like that?
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>>74835813
I dont think a fuck huge magic mega city works for the empire since we have set it up as very low magic.

Also that node isnt liek overflowing with magic, It just kinda is there.

What if the fuckhuge big ass city is there but the actual node is centered on a suburb or rural exurb of the main city. They get overlooked because everyone passes them on the road to the big trade city but in truth they hold magical power and odd occurrences. A sort of "diamond in the rough" type of vibe
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>>74834286
>Too much autistic fixation on the specifics of leyline stuff.
My view is that the aim is not that you can't cast away from the leylines, but rather that it is much easier to cast aligned spells when close to them.
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>>74836260
Yup and here is the Celestia Map
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>>74836271
>The Celestials cut a chunk out the Dandio Orde

Reconquista intestines
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>>74836350
Or maybe a better way to think of it is that the Dandio'Orde joined the Empire.
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>>74836399
Yeah but look at the borde differnces seen on the Tnz and Celestial Maps

The celestials have one provience thats most of the Orde but then the Sin Ong/Sting On provence has the northneastern chunk and the Ion dan provence has the southeastern chunk
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>>74836424
Looking at it the traditional borders of the orde were along the northern danfo. When the orde fell the empire prob annexed that land to other provinces to act as a buffer
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>>74835051
>>74833522

Quick question to any Graphic Design Anons out there, would it be good to have a few different image sizes available to choose from? Like 500x1000 so full body character portraits can still be used.

I'm not a photo editing person so I don't know what the best way to do this is. What is the best option to allow for good looking photos of varying sizes while making it easy to implement into a pdf?
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>>74836271
>Sin Ong
The middle bend of the Dan-Fo river was a valued site for civilizations of the subcontinet for milinea.

When the First Orde conquered much of the north east, the antigenic Sin Ong kings managed to push them back at the river and force the ordes forces downstream to do battle at Ion Dan.

In the Xin-On era Sin Ong became known as the "Jeweld Nut" its conquest was attempted by many Xin but few got close.

Sin Ong itself was a major reason why the southern kingdoms couldnt recapture the Dandio'Orde for so long. Any attempt to move on the orde would see Sin Ong flanking the Xin's forces from the rear.

Sin Ong finally fell to Xin Baal-Zchrun, who imported magical texts from the Bezel Khanate and bonded his flesh and mind to demonic magics.

The Sin Ong fork turned dark red when Baal took it and it was said you could hear his screams in the flames.

With Sin Ong captured , Baal was able to make firm holds in Tnz lands for the first time in over a thousand years. The Xin never cemented his conquest, as after his first victory in Tnz lands, his soul was swallowed alive by insidious forces from within and beyond. For this he was seen as the last of the Nine Golden Heads, the final 9 Xin who fell to the Ordes before the rise of the modern empire.

Baal's successor Ea-Chon would finish the Souxi conquest of the subcontinent. In a political move, Baal's initial conquered lands were added to Sin Ong territory to form a buffer area.

In modern times Sing Ong remains a powerful force in the North, matched only by Ting Daodao due to that regions govenor being married to the Empress.

The governor and culture of Sin Ong is notoriously inexpedient minded so most Imperial regimes have seen fit to leave them alone, less the "Golden Nut" regrow its shell.
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>>74836473
Mukwesk anon here. as a /gd/ anon, I would say it's always better to have a variety of images/shapes, but keeping them within the realm of the same size is a good idea. like nothing wildly bigger or smaller.
>>74835051
Chill vampire states there's a /gd/ anon lready involved, but I'm not sure if they're still around or working on the pdf, or? I'm (very slowly) working on a Westrasi Ranger lore book. If people like the way I make PDFs, I would work on the PDF, unless someone else is already doing it, I took some time off, so I'm not sure what's going on.
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>>74838427
Mukwesk here again, btw, does anyone know if I ca get that fairy filter from lunapic as a plugin for GIMP or Photoshop? I could use it more precisely that way.
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>>74835813
>>74836150
The node isn't near Yari at all. It should be out in the wilds in a region that isn't inhabited simply due to the sheer effect the node has on the environment. Its destruction/chaos that can't be good for any civilization.
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>>74835848
>Sail into the south sea and you might lose or gain days.
I kind of like it.
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>>74832519
>>74834251
This, make it a temple to change not some smurf village.
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>>74834286
>Too much autistic fixation
Where do you think you are and what do you think this is? Also if its not consistent it will be shit so get to reading existing lore in a region you want to add to before you post ideas that blatantly clash badly.
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>>74835647
Thanks anon
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>>74835813
Thats a bit too high fantasy. Thats some next level planescape/MTG stuff.
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>>74835813
If you're looking for a city of magic you either have to go to one of the really magical nations or Dou Qian. Though it kind of sounds like the magical equivalent of a hive city from 40k. For the most part anons have pushed for only a sprinkling of high magic. There are a dozen or so liches total, only a handful of true dragons, Ents and trolls are the only really magical races and Oni are mostly illusionists. The nodes are effectively ritual sites. There isn't a dalaran or hogwarts that I'm aware of. The setting is more of a scifi post-post apocolypse swords and sorcery mash up.
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>>74839159
Good points
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We need more techno barbarian/post apocolypse content. We've focused way too much on magic. There's gotta be some more of pic related
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>>74840645
Yes, definitely. I feel like at this point we went to hard into magic to go back.
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>>74840837
There is always way back, someone just needs to want to write about technostuff
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>>74838483
I also pin to this question. It would make everything easier
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>>74840645
>Pic related
Dura son of Sell, he who bathed in the light of the desecration, he who walks in the shadow of the before time, enemy of the daystar, master of the tooth blade, slayer of metal beasts, father of one hundred bastards, bearer of many trophies, overlord of the pit, sultan of the blood, water giver, death denier, king of kings, alpha of the pack, primus dominus!
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>>74842610
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>>74842610
Who would win, techno barb alpha or araxian knight is full plate?
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>>74842610
And CEO of based
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>>74842644
Technobarbarian vary in equipment from full Techrelics to guy with an axe wearing furs so it's not really easy to say.

A fully decked out Technobarbarian in power armour and with a laser riffle would be able to take down dozens of Araxian Knights alone before going down.

Whereas an Araxian knight could take on 7-10 Technobarbarians without any relics.
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>>74842610
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>>74838829
I like the node being in the boondocks as well.

We can have a southern trade route but the node is "off the highway" so it goes beneath notice.
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>>74843202
Seems unrealistic that nodes would go unnoticed unless someone hides them on purpose
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>>74843365
We had hidden note in the past (Yugr one is hidden since their ritual hidding of their nation) so it wouldn't be out of question.
Thought maybe this one is somehow corrupted and so unless you are very close, you cant feel it?
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>>74842644
>techno barb alpha or araxian knight
regular techno barb loses every time to araxian knight
Alpha? an Alpha wins hands down.
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>>74843497
>Zha son of Dura
Ok, how about names for 99 other bastards Dura was father of?
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>>74843365
What makes you think that the world has a perfect accurate map of all of the leylines, especially in the more inhospitable regions of the world?
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>>74816598
I remember adding the storm island and kicking off this whole thing. I had zero idea what we would achieve and this far exceeded any hope. Good times were had and are being have
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>>74843497
Techno barb alpho on foot vs Euraxian Etalian Templar on horseback, the
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>>74843675
This
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>>74842610
>father of one hundred bastards
>dura dies
>his sons are all over the wasteland, trying to create legacy for themselves
>they all learn of his death
>come to pay him respects on funeral
>On funeral Battle brother of Dura reveals that he left behind stash of "enought techno-relicts to supply an army to conquer the world"
>its hidden somwhere on irradiated desert
>since funeral 100 warbands is searching glass wastelands of irradiated desert in one giant, bloody free for all
Unknowing to them all as part of stash is key to open "pyramid" that is missle silo, but not even dura was sure what can be found inside
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>>74843734
Oh, you are the OG OP of thread 1?
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>>74843675
Because there is like 10 knots in the world. It's very few. I'd rather utilise all to make neat lore rather than "lol, noone knows about it, no lore".

It is preference I guess.
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>>74843787
I like it.
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>>74843787
Kino
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>>74843636
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>>74843893
Does Frag have twin-brother named Granade?
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>>74843636
Fekht
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>>74843903
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>>74843636
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>>74843636
Krass
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>>74843636
I like the idea that a PC could claim to be a son/daughter of Dura as their background.
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> Her Imperial Majesties Bureau Of containment of Itzakodomo Relics

Among those of the lower classes it is not widely known that there was a world before this one. A world devoid of magic, but full of divinely forged artifacts. Some say said artifacts were so common every peasant had access to them, some even say that due to how common these divine relics became the line between peasant and royal became so thin it vanished. A truly terrifying prospect, isn't it? Abundance so great it made people abandon hierarchy and devolve into barbarism.

Travels around the world and diplomatic visits to various parts of it show that certain parts of the world are more abundant in said ancient relics than others. Cursed with the prospect of such world returning.

The ones the Imperial Diplomats have identified are in descending Order:
> Goldland
> Itzakodomo Land (including the Twincities)
> The Cursed Wasteland
> Pilgrimage sites at the World Scar
> The Thoughtcraft Commune
> The Mermen Holy Land (Most Dvout Followers)

It is though certain that said religious are present in the entirety of the world. Often misidentified as divine or mistaken for what is natural. Some say that the unparalleled abundance of Celestial Crops is due to them being a relic from those times. Her Majesty said to never mention anything heretical like that ever again.

The Bureao has existed in some fashion since centuries, as a group of scholars learning about the relics. Only recently as the Itzakodomo have started launching raids on other nations has the Bureao been officially created and granted the title of Imperial Organisation. With authority which is very real, but to be kept hidden.

Since our inception 7 decades ago. We have discovered many Itzakodomo Artifacts and even broken down Godmachines similar to the Titans of Morloux. Our archeological findings imply that in the 1st World, this land was considered poor. 1/2
>>
>>74844095
Im really against agiving celestials another organization. Maybe just add this to belara or some other nation? i feel like its really out of place in celestial empire that is suposed to be isolationist.
Also thougthcrafter commune is hidden from world at large from what i remember, so it shouldn't be on list.
>>
>>74844095
It had few valuable material and specialized in growing crops. In the 1st world food was so abundant it was considered worthless. We imagine all men of that time looked like those of the Fat Man's fleet. This discovery of course has never been brought up, for saying that even in prehistoric times the Celestial Subcontinent was anything, but the divine center of the world would have all of us mercilessly cut down. As for relics themselves, we are not to make them usable. We are to hide them. So hide them so Itzakodomo raiders may never find them for if any of their raids succeed they will send more.

We are to hide them so an ancient relic may never aid in a peasant rebellion. Still in spite of this secrecy we are permitted to study the artifacts as long as all research is given to the Empress herself to evaluate and be judged if it is 'dangerous'.

How much have I cried when my thesis on possible ways to repair of some of the found artifacts was to be burned. 10 years of my work considered to dangerous to exist destroyed in front of my eyes.

I do understand that decision though. If at the time I had a Laserpistola able to kill a 100 men, would my mind be tempted to resist? If I was certain I could continue living in luxury even in treason, would I keep my undying loyalty to the Empress? In truth that is unlikely, and that is why the 1st world should never return.

As unrestricted abundance leads to collapse and barbarism, and though we don't know how exactly, but that is how we believe the first world came to an end.
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>>74843815
You can have lore about a location without that location being a city of sorcerers or a wizard's academy or whatever. Use your imagination.
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>>74844153
Right I forgot the Thoughtcrafters are hidden. I intended to write this for a while and the 'we need more tech less magic' thing kinda prompted me to write it.

Also I don't think the CE is is isolationist,at least I didn't get the vibe from them.
>>
File: YAGA.jpg (290 KB, 1132x1000)
290 KB
290 KB JPG
So someone asked for Ostrog-Babas

So I made one
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>>74844245
Damn, is that an OG drawfaggotry?
It's really great.
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>>74844245
Looks awesome
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>>74844183
Your timeline is fucked. Glutton is not 5 thousand years old, friend.
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>>74844245
Damn, that's awesome! Great job anon!
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>>74844717
Don't waste your time. People still think that the Celestial Empire has existed since the dawn of time even though it's constantly been explained that it's not the case.

At this point, everyone has their own internalized timeline and trying to set the record straight isn't going to work.
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>>74844717
... you lack reading comprehension; he says that the people of the 1st world likely looked like the Fat Man due to food abundance.

Basically he is just saying they are fat, in a fancy way.
> We imagine all men of that time looked like those of the Fat Man's fleet.

I'm sorry you can't read English well, but at least don't be smug about your stupidity.
>>
>>74844717
>>74844768
Reading the passage again, it seems like the Celestial writer is comparing the ancient people to be like the Fat Man. Reading comprehension, goooo!
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>>74844245
>Be me, Chief of a small Khanate tribes.
>Have tiny raiding party, perhaps 250 strong in men and fifty goblins.
>Find safe ice, cross into Ruskata despite Khan's warning. My man throats and dicks are dry for too long this winter. A raid is good for morale
>Find barely defended villages, burn them down, eat their food, drink their strong firewater drink they call Wodka. Find pretty pale lady, others call witch.
>As she's brought to me she threatens me with death
>Have her tongue cut and have my way with her.
>When I'm done, pass it to my loyal bodyguards, but even without a tongue, somehow she's able to speak
>Tells me I'll never see summer
>Cut her head on the spot and have man bury it with a spike so she won't come back. is how we handle witches
>Continue pillaging, find three more easy prey villages
>Enemy sends a party, we outnumber them, rout them easily
>Go camp in a forest to stay away from sight of their main army. Give them men some rest before we hide back to the Khanate territory with new slaves and spoils
>In the night, whispers in the woods. Scouts report trees moving.
>Have them lashed and replaced by less supertitious sentries.
>That morning, we try to find out way out of the first, but it seems different than when we came and we can't find the trail.
>I swear I see trees moving in the corner of my eye.
>After hours riding, we finally find a clearing.
>Somehow we are missing a dozen men.
>Ground shakes.
>A tree moves
>It's not a tree, it's a massive wooden leg ending in claws. Rips into a horse with rider and flung them both away easily.
>Then we see the fortified house on top of it. Several of them.
>Twelve of those things rushing through the woods and into us, they begin firing arrows as the legs grab and slash at us
>We try to form up to fight but men are too terrified and disorganized. They flee into the woods, dispersing. I ride out.
>Can hear occasional distant screaming of them being picked off for the best part of two hours (Cont)
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>>74844893
>Ride in the silence forest for hours. Can't find my way out
>Can't even find my way back to the clearing.
>Night falls soon and quick. Make a fire.
>trees keep moving in the edge of my sight through the night, can't get any sleep for most of it.
>Fall out of sheer exhaustion almost near morning
>Wake up to find my camp surrounded by flayed men skinned and hung upside with deer skulls over their heads.
>When I pull one, I see no head, only their flayed genitals
>They were hung upside down, and heads cut off.
>Want to scream
>Can't. My tongue is gone.
>Look up.
>See >>74844245
>this is how I died.
>>
I am going to try doing some Ruskata Writefaggotry RuskataxGoldland to be exact. Let's see if it turns out ok.

> (no title yet, as dunno)
The 4th Croneprincess of the Ruskatan Queendom Yagana was an odd one. Her hair and iris were both of a black so pure, one couldn't see any depth in them. Like a shadow one could say. The Black Goat granting one such a pure black was a rare blessing, rare even among those of Divine Croneblood in their veins. This blessing is what likely, gave her a zealousness in the faith not matched by anyone in their Kingdom.

At the tender age of 12 she traveled to the Northern border and demanded that land will be her's and as it was Empty under crown authority it was granted. She wished for land up North as that is where heretics laid near. The day her Ice Palace was constructed she sent out a 100 prewritten letters to priests of various faith of bordering kingdoms. One's to the slaves of the Arn, to those who Worship 'Fey', to those who lick dragon Claws and to those of minor unknown religious sects.

Yagana then debated all of them, spending her days doing so often neglecting her duties in chaperoning her realm. Afterall their faith was the only true one and if not the ONLY true one, the Black Sheep by all means was the first among Gods, were he not? While Yagana would claim she won every debate, when she was young her arguments would boil down to Crones existing and her pitchblack divinely gifted hair. One would be amiss to believe the 4th princess was delusional, for after years her delusion came true. Years of daily debate have truly honed her skills to the point she truly won all of them. He greatest Pride is inviting a Belaran Missionary sent to the Blacklands to spread his heretical faith. Said missionary, left that day a converted man, ready to devote himself to the Black Goat instead.

1/X
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>>74845156
Her winning streak was bound to obviously one day end, even if she would never acknowledge defeat. From her connections she heard, that there was a priest of a foreign faith was kept as a prisoner of war there. He was a priest of faith she did not know, from a land she newer knew as such she arranged a meeting with him.

Paying the Belarians a sufficient price in soft metals, allowed for the meeting to happen. The priest was a truly odd man, he was young, but looked sickly and had metal parts embroiled in his flesh. Not any artifacts, just slabs of decorated metal sometimes piercing trough bone in in his limbs.

He spoke a language that resembled more the clicks of insects rather than the speech of men. His skin was orange red as opposing to pale white of Yagana.

And as such she stated
"Why do you believe your faith to be divine? What makes your God superior to the Black Goat?" - she smirked showing off her hair

"He protects us and our clan from all harm and keeps the dead among us alive with him forever."

"Ha, how is he protecting you, if you were captured in a lost war?"

The boy foreign priest smirked at what he saw as an ignorant remark. With even the translator looking flustered.

"The lady here is clearly not very worldly, the Belarans famously lost their recent attack on Thlectl'tltra. Sepetrtl, has blessed us with another victory. They captured in an act of cowardice, taking a diplomat sent to negotiate peace as a prisoner of war." - the translator looked at approval from a nearby guard, before finishing the translation

Yagana leaned forward showing off her Vantablack hair. "Then that makes your God similar to ours. Our Gods too protect us. It is Ruskata which first managed to stop the armies of the Great Khan! The unstoppable menace from the central steppe."

"Not before loosing half you land."

"No war is won ideally, will you tell me Goldland has never lost land!?"

2/X
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>>74844813
yeah my bad, I did a stupid
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>>74845368
"Were those of the lands lost those of little faith? Despised by your Black Ram?"

"Not that I know, many good servants were also lost in the war. What is your point, has Godland never lost land, not lost any faithful?"

"Never have the faithful of Goldland lost a spec of land. Only those Godless ones who abandoned the faith did. Or the Weaklings of the west, who chose to embrace magic and abandoned their duty towards the Divine."

"Are you saying that those who lost faith, were punished by being conquered? Or are you simply saying that all those conquered lost only because they did not have enough faith? You sound like one of 100 men who believe themselves immune to arrow fire. When 99 of them are killed because of their stupidity one proclaims they just didn't have enough faith."

"Only one who never saw a Godmachine could make an argument as silly as that. Whereas where is the proof of the divinity of your black Goat?"

"I am the living proof you silly man. Blessed by the Black God himself with divine black hair and magical power few grand mages can match!"

"Nothing made of soft flesh could be ever called divine. Neither can magic something present all around us be called Divine. Only the Godmachines unmatched in their power not similar to any other in the world can!"

Surprised at an answer so "utterly retarded", Yagana leaned over and in whisper asked the translator to explain what a Godmachine is. Him not being able to do so he merely said 'a Ostrog-Babas made out of Metal'. To which she smirked inappropriately for the situation.

"So let me show you the 'Godmachines' of our land." she was ready to amaze him only to declare them mere tools later.

The prisoner was put back in chains, though excitement could be seen on his face. Could there truly be Godmachines in another land? Ones which still function and have not been ripped to shreds part by part?

The Goldland priest was lead outside and the Princess left.
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>>74845634
Yagana understood how impressive the Ostrog-Babas could be to a foreigner. They were basically walking fortresses after all. One with a white brain might by mistake see them as divine. As such she hatched a plan. Under her rule she had a retinue of 40, but she would only show one.

One should be more than enough to amaze the man, showing that owning 40 is mundane should make him question his faith and pretending they are mundane should break is faith to shards.

As such she returned a Ostrog-Babas following her, but she did not see any amazement on the foreign Priests face. Instead she saw disappointment.

"I don't see anything divine" - he uttered in monotone, and not even the translator could make it sound polite

That statement deeply insulted Yagana. The Ostrog-Babas were not Gods, but they were made trough Divine Crone magic and many human lives need to be traded to the Black Goat to make one.

"How can you say that what you see is not divine!? You think your Godmachine could even face one?"

"It could face 1000"

"Really, it could?! There is not 100 in the entire land and you say one Godmachine could defeat them? Just one!?" the remaining 40 marched out as planned, now only bringing embarrassment to the cause.

"Very well, I shall see the Godmachine. Then!"
something ominous filled the air
"Guards, bring me a sacrifice!"

The Belarans knew what would happen next and they demanded to leave, but the Princess would not let them. They themselves had become her prisoners.

Dragged into a temple they were tied up and the foreign priest was made to clear before an alter decorated with bones and flayed skin.

"The deity of this land is sure a macabre on." - he said, but the translate only dared to translate "I admire the beauty of this altar."

A young maiden of Uzataar descent was brought into the temple her hands, torso and head placed on the alter. The rest hanging of to the side.
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>>74845819
Yagana opened a blank book and read off the spell. She took a severed Goat's Horn and laid it to the side. She prepared a bowl and mixed together some odd herbs. She then grabbed the Horn and stabbed her own eye. Not deeply just for it to turn red and for blood to leak on the horn.

Some dark power kept the foreign Priest down as she did the same to him. The Horn was then inserted into the mixture and dissolved as if it was sugar put in boiling water. Yagana started chanting, but it sounded as if 100 women were chanting and the mixture started boiling.

Yagana lifted it and spilled it on the back of the woman's head. Her hair as as if sucked in and her skull melted into a bowl with the boiling mixture changing to black tar as it consumed the brain.

Terrifyingly enough the Woman was still alive, being kept alive by the dark ritual as if to only prolong her suffering.

Yagana drank first of the tar and then she offered it to the priest opposite of her who refused it, as such she forced it down his throat. The spell was complete and their bloodshot eye turned entirely black.

In exchange for an eye the Black Goat would exchange between them all they ever saw.
Yagana started crying, for she saw what a Godmachine could do. All it could do. It would stomp on Belaran Mages and Knights as if they were insects. Ants beneath is metal feet. No attack launched towards it of any effect. A giant marching titans by all means truly capable of what they boy said it were. The princess started trembling as a thought crossed her mind. If the Godmachine she saw would come to Ruskata. Did they have anything which could possibly stop it? Would it be able to kill the Black Goat itself. A Titan out of metal... is that what it means to be truly divine.

With a stutter she uttered.
"Is that the one they worship in all of Goldland?"

"No, this is the one of my land and of course it is the grandest of them all (just his opinion), but there is many in the land."
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>>74845997
Before her eyes flashed images of other ones he saw too and they were all magnificent and grand.

It was then that Yagana in her heart renounced the faith in the Black Goat, even if she didn't want too in her mind. Her hair then turned a pale white and some sources say, she died of a heart attack. Others say she escaped to to go herself to Goldland.

> this does not actually say anything about the literal power about the Godmachines compared to Ruskata btw. she saw them as these super-grand things because the Priest saw them that way. This was more of a story of her actually loosing due to being of lesser faith. Her faith not being rooted in true piety, but in selfish pride.
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>>74846046
This sounds like Games Workshop writing about chaos, a bit wanky. As in, I'm sure a diety capable of granting magic to a whole bunch of witches wouldn't be afraid of a mech. But y'know, is fine writing. Just seems weird the Black Goat would give favor to someone who wasn't actually faithful.
>>
>hide barrier threads
>ignore barrier posters
>don't respond to barrier posts
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>>74846518
You're not Welcome
>>
I've seen an innumerable amount of /tg/ made settings in the years, and a question always buzzed in my mind: do you guys actually use in real games all this stuff you spend so much time clobbering togheter, or it disappears from your mind once you get bored of it?
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>>74846635
I have used it to write, which is already something, and I plan on run a game in it. The problem is that the sheer number of races and countries puts me off create all the needed templates, it's over 210+ templates to play in Gloria-Etalia. I could just restrict player choices to a small region to start will but that feels like it doesn't do the setting justice.

Another anon ran two one-shots in this setting already too.
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>>74846562
Is it bad that I think map is more interesting like this than with the big khanate blob?
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>>74846046
I dislike that you had to add a disclaimer here but I dig the story.
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>>74846765
Most of those still exist within the Khanate as composite territories, so good fodder for stories.

https://gloriaetalia.fandom.com/wiki/Uruzataar_Khanate#Khans_of_the_Uruzataar_Khanate
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>>74846782
There is people complaining about power-wank even after I did, there is this weird thing of people thinking everything is literal canon. I learned that from the previous things I wrote.

>>74846668
... there is 210 races? I can think of 20 maybe 30 at best.

>>74846765
I like the Big blob more. We already have regions full of tiny states. Then again those cultures all still exist within the Khanate. That's honestly one reason I am very pro the CK3 mod, because CK3 is the only Paradox game which has internal politics as a major things and things like this will be able to shine.

>>74846635
There is a guy making a GURPS suplmenet and we're working on CK3 mod too. ChillVapireAnon also ran 3 D&D5e games in the setting already. 2 of them exist summarized on the wiki.
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>>74846635
Oneshot anon here. I had a good time playing in the setting and I fully intend to use it again in the future.

>>74846046
Interesting. I'll add it to the wiki for you.

>>74846765
I think that we are so used to seeing a giant Khanate blob that seeing this is interesting. Those nations have a high chance of forming after the current Khan dies actually, so maybe someone should flesh them out. Maybe I will once I get through the rest of my to-do list.
>>
>>74846818
Yeah I like the portrayal of 'First Elves' culture from the "Gargoyle and Drow" story. It mentions the West Qi-Fu independence movement too I think.
>>
>>74846985
See

>>74846818


My personal favorite is Vargen, since it joined the Khanate peacefully to deal with internal politics.
>>
>>74846981
Around 20 races with 10 subvarieties, 200+ countries, not all of them who require templates but a lot of them require more than one. Such as Celestial Empire, you have to have different templates for each caste, plus priestess and assassin chicks.

Voroi and Vashia need templates too to represent their social stigmas and things like that. All countries with magic deal with magic different, this requires templates with a given set of abilities. Trolls alone need at least 3 templates, for example: Elder troll, female troll (with illusion) and young troll. Oni's have degrees of onihood so entry the !not-Tieflings, the full blood and the partial blood, that's 3 right there. Ogres. Oh god not even gonna start on those fuckers, I honestly gave up.

Amazons are both a national template and a racial template

Uraka i don't even know how to begin with the sylbari

Goldland and Technobarbarians are like...They require their own templates, but also multiple templates: A elder reaver barbarian and a mutant barbarian can't have the same template.

It's a lot, friendo.
>>
I think I just figured out why CoDD sees tattoos as civilized. The First Elves tattoo themselves with tattoos of the color of their eyes.

The first group of Elves to arrive in Westerasi were the Solanor and their goal was literally looking for ancient technology to rebuild their Space-ship after which they settled down and made some Citystates. Said Citystates were the only civilized places in Westerasi until Gloria-Etalia came to civilize the locals.

As the Humans civilized they slowly defeated and destroyed all Solanor Cities, but like romans took on aspects of Greek culture after conquest so did the Westerasi humans from the Solanor. (though on a much more minor scale).

In this case one such thing could have been tattoos.
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>>74847122
Hmm... what system are you talking about. Maybe you can get some people to help you to split the work?
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>>74847163
Based and lorepilled
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>>74847178
GURPS. Which I'll admit has the problem of being too granular.

For those not initiated in gurps, it's a system based on character points. So a dog and a human have the exact shame sheet but dog has

No Fine Manipulators
Horizontal
Quadruped
Increased Perception (Scent) +5
Decreased Perception (sight) -3
Decrease IQ -6 (base is 10)
Increased ST +2 (assuming big dog)
Sharp teeth
Claws (short)
Increased move
Size Modifier -1
etc.

So to create a T'cha-cha-cha bug, you need to add all their traits (when compared to a base human) together, advantages and disadvantages, to see how that would work.

If you look up a few gurps templates you will see.

Racial/national templates are less strict than races, they are there to help you understand your role in a society. So a voroi tribesman has the 'Social Stigma (second class citizen)' disadvantage right off the bat.

A Uraka Sylbari has some sort of 'Vulnerability' that if her emotional state gets too low, she'll start taking damage everyday that she can't heal until it's resolved.

A celestial peasant has status 0, while a celestial untouchable has status -2. Most Westrasi Kings have status 5, with big kingdoms like Belara and Morloux having status 6 for their kings. However the ruler of Bertranox might be only status 4, meaning that his standard of living and respect is roughly of a duke somewhere else.

A celestial Governor might have the standard of living of a king of Morloux, judging by size of provinces alone, meaning the Empress/Emperor has likely something like status 8.

I could go on but hopefully this illustrates why templates that aren't mandatory are still good to have
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>>74847182
We should create a religion for the Based God. People who follow the Based god will invoke it's name when they see something truly great or divinely inspired, shouting "BASED" at it. The Based God eternal enemy is the Cringing God. You feel it's influence whenever you cringe at something, meaning that thing was inspired by the cringe god. You denounce it by shouting "CRINGE" and tossing rocks at it. Even when it's a non living thing. Like, if a tree is too fucked up and you think it's cringe you shout 'CRINGE' and toss a rock at the three.

Followers of the Based God call themselves 'Based' and declare other to be 'unbased'. You can convert to the faith, but only if you do something really based and be witness by other based people. at least 3. However if you do fail to denounce cringe or cause cringe yourself, you are banned and maybe stoned.

The Based God is represented in many manners, not always a man or even not always a person. The cringe god is always a deformed humanoid frog.
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>>74816419
The Khanate page needs cleaning up.

The first post is Kara Khan, who while ethnically Uruz, ruled a Khanate centuries ago that doesnt map to the current one. It then goes over the history of the sub-Khans but doesnt breakdown how the Khanate operates overall.
>>
>>74847311
There is already someone Adapting Westerasi to be playable in GURPS. He's being doing ir for like 12 threads and supposedly is slowly progressing so you could try talking to him.

At moments like this I wish we had a discord.
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>>74846323
I see this as a clever way for the Black Goat to shove a boot full of humility into her ass. Also a test of faith at the same time. If she had put more belief in the Black Goat, she could have seen a way to defeat the God-machines through the mek-priest's mind. She lost, though, and so the Black Goat punished her by taking her powers (and raven hair) from her.
>>
>>74847450
He is me. I'm adapting Westrasi to be playable but I want to allow players to come from any race in the known world. The hope was that once the blunt work was done with templates for Westrasi book, making the larger, general book would be easier. Now I'm afraid I took a bite bigger than my mouth, as we say here in Croatia.
>>
>>74847476
Lure mech to a swamp and let square cube law fuck them up.
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>>74847511
Considering the terrain of jungles the Goldland have, the God-Machines are either light enough to not sink in jungle soil, or has something to counteract the mass.
I'm thinking more of the human element of the God-Machines: their pilots.
>>
>>74847476
Yep. There is a human piloting the mech. That is a massive vounerability a Black Faith priestess could use for example, but Yanina saw the proof of the "divinity" of the Black Goat in her own greatness as she was blessed by him.

She wanted him to be first among god's as that would make her one of the first among mortals. This arrogance was her downfall though as she tied her own prowace to him this when faced with an entity she couldn't dream to defeat (or she thought so), she questioned if anyone could even her God. Thus she was found not worthy of the Blessings bestowed upon her at birth.

At least my intention was also to imply she is in Goldland now, though in the story itself I didn't want to state if she survived or not.
>>
Has anyone yet writen about interactions between real gods? Like beteen Miracle of Creation and Wild Lord, or Forge Father (if he can be considered god) and black goat? Do they even know that other gods exist?
>>
> New Bread
>>74847949
> New Bread
>>74847949
> New Bread
>>74847949
> New Bread
>>74847949
>>
>>74847891
I don't think anyone did, but I am not sure if it's a good idea for it to exist. I personally would preffer that many Gods dislike each other or don't know about each other.

The black goat would likely only know of the divine entities of the Arn. (if they are real)
>>
>>74847610
God machines don't have pilots anon.



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