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What are some ideas for some fantasy world wildlife? Some creatures that are just animals that naturally occur as part of a fantasy ecosystem without being aggressive monsters?

Pic related is a salt lion from Hilda. They’re basically mini-sea serpents that live a bit off the coast
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>>76534829
Turtle cats
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>>76534829
AtLA had some cool mash-ups
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>>76535819
Don't Starve too
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>>76535819

I actually use Hogmonkies.
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>>76534829
I rarely use real world animals in my campaigns. I just do what ATLA does and mash-up animals to create new ones.
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>>76535819
It just says... bear.
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>>76534829

based and hildapilled
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>>76537151
Yeah
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>>76534829
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>>76534829
I like to steal from Speculative Evolution projects. Pretty much the best resource for this. Check out Serina, it's a classic https://sites.google.com/site/worldofserina/
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>>76539247
Neat
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>>76540127

Giant mammals should be more of a thing but I like megafauna in general.
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>>76540175
It makes sense given that dragons are somewhat common in fantasy settings. After all, those big lizards have to eat something
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>>76539633
Imagine your party entering the royal aquarium of some kingdom, and just seeing this big lad next to a sign that says “please do not harass the emperor bloon”
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>>76540319

Also Giants. Imagine how it changes the dynamic a little. A japanese fishing village would have a massive boon when a while gets beached on their shore. How does that affect ye olden fantasy village/city if you kill a giant King Kong sized buffalo thing?
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>>76535819
these are pretty nice
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>>76540399
Agreed! You could also have some pretty cool scenes as well, like the king’s personal steed being a horselike breed of giant goat
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>>76540435
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>>76540435
Megaloceros.
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I sometimes like to make regional relatives and similar species to some fantasy creatures, since evolution often creates many similar body types
One example is the flightless hill gryphon
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i am no artist but i though of this
i imagine it as a bird-like thing (something like a more upright kiwi) with dark red/orange feathers
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>>76541160
I like having things like that especially when it comes to races. I don't need 10 different dog people races when they could all just be regional variants of the same dog like race

>>76541340
I could imagine that as being some cute mascot or pet like creature. I recall there was a drawfriend who made a smug water dragon thing that begged for fish and would help fishermen but was generally harmless spiiting water at you being the worst it could do to you.
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I agree with the other anon that speculative evolution is a good source of fantasy wildlife. Personally I really like the future is wild, imagine your party having to go on a quest to get venom from an ocean phantom jellyfish
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The rock chewing slugs from Hilda would be a great addition to any fantasy setting as they could be the origin of most massive caves and maybe even the underdark since they like to eat and tunnel through stone
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>>76542399
>forgot pic
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>>76541340
>i am no artist
>posts a perfectly rendered drawing
I hate self-absorbed, talented faggots like you. Also, I'm stealing this creature for my campaign, thnks, get fuckd.
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>>76534829
Make dodecapodal arthropods -- that is, bugs with twelve legs -- and make them particularly frenetic and bug-like. Make them venomous but also make that venom harvestable and have magical properties, so there's a reason to distinguish between them. Mixing the venoms creates effects effects that are above and beyond just the combination of the two other effects. Try to create some kind of logic for how this works, too, so the players can get creative without having to pull shit directly out of their ass, i.e., their ideas are consistent with the rest of the setting and in fact follow from them in some way
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>>76542399
>they could be the origin of most massive caves and maybe even the underdark since they like to eat and tunnel through stone
I admit, that's an interesting idea, but why would they want to eat through stone so much, and how would that even work on a biological level?
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>>76544576
Worms eat nutrients in dirt, these slugs eat whatever nutrients are found in stone. They eat stone, absorb the nutrients, then shit out the leftover powder. Over time thousands of slugs will create massive cave systems and tunnels that couldn’t have formed with erosion
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>>76545326
>They eat stone,
How do they break it down and digest it?
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>>76540175
that's a buffalo, retard
bison only live in north america
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>>76546067
I’m not sure, they come from a magical world, so maybe they just have really strong stomach acid. Personally, I don’t think a slug that eats stone is the weirdest thing in your usual TRPG setting
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>>76535819
TWO TURTLEDUCKS
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>>76534829

Bumblebears.

Wingless, fur-cowered bees the size of bears, also four paws instead of six limbs. Produce honey instead of consuming.
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>>76546169
>so maybe they just have really strong stomach acid.
I was thinking that they would grind it with their teeth or something.
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>>76546146
Untrue, European bisons exist, I can go to pet them in a few hours from my home.
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I really love to steal from Kaijus, Monster Hunter and speculative evolution/palofauna/exobiology and scale them down, with still having some absolute units (specially in magic rich enviros).
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>>76539247
>tfw fear of horses
N... no thanks
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>>76548322
>Giant snails.
Fucking terror. In the Quest for the bird of time they have something like a Snail with a tongue than wounds with burning effects, nasty bugger.
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I usually take more obscure real life animals and make them more common.
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What cool propieties do you give the magical animals? Like Oil sacs than can be sold to alchemist or used for the party as throwing weapons, Pelt propities for armors and the like.
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>>76548397
They don’t need to be magical, sometimes people just want regular horns or shells... although, they could be potion ingredients, or a type of venom could be sought after
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>>76548451
RiP Twingo
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>>76549440
Cool
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>>76548397
One of the creatures in my setting produces a unique fuel gas that burns at absurd temperatures. The substance is hard to come by and store safely, but has found use in some industrial processes and weapons.
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>>76551990
That sounds really cool. Have your players found any interesting uses for it?
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>>76552008
It's just something for a personal worldbuilding / art project.
It's still an early concept, but I was thinking that it'd be used for cracking open tougher monsters and vehicles (either due to temperature change or just burning through the material). Maybe in a blowtorch or shaped charge-esque format.
It'd also have more mundane applications for welding high-grade materials and so on.
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>>76552195
Huh, cool
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>>76551990
New uses for loot is one of my prefered stuff, like hunting a monster to adquire x so you can defeat y.
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>>76552277
Was also tinkering with the idea of some kind of overpressured pneumatic gun that'd use heat to further expand the gas for even more power.
I'm not sure if it'd be a safe or mechanically sound idea, but that could be another application (although the temperatures involved might be too high).
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>>76552313
Make it so in a d100, it explodes when it hits a 00 or something, to make it a bit more spicy.
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>>76540385
Getting a strong CM Koseman/All Tomorrows vibe
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>>76535819
Why would a combination of a badger and mole make it giant?
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These guys could make a fun addition to some small villages
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>>76534829
Literally just buy the World of Kong artbook. It’s a fucking goldmine for fantasy creature inspiration
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Bump
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>>76553697
>Literally just buy the World of Kong artbook. It’s a fucking goldmine for fantasy creature inspiration
Thanks, what else would you recommend?
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>>76557811
Looking at speculative evolution projects helps a lot too, lots of cool ideas you can borrow and take inspiration from

http://amphiterra.weebly.com/

https://www.tapatalk.com/groups/conceptual_evolution/member-project-diyu-t3513.html

https://www.tapatalk.com/groups/conceptual_evolution/r-39-lyeh-t3509.html

https://superduque777.files.wordpress.com/2018/06/3-man-after-man.pdf
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>>76546067
They have symbiotic gut fungus break the stone down for them
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>>76552704
then you'll like the metamorphic birds
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>>76557811
Call me a filthy fucking weeb, but Monster Hunter and Made in Abyss have both come up with some fairly interesting wildlife (even when excluding the titular monsters).
Monster Hunter in particular does a nice job of fitting its wildlife into the
environment, especially with the latest titles.
https://youtu.be/Llr-nZPt5IE
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>>76559060
>Imagine your monk or Druid buys some fish for a pond from a shady guy at the market, and then a few months later they all just turn into birds and fly away
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>>76548343
this pig 110% knows martial arts.
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just sticking with extinct megafauna will fill most niches given even a cursory selection nets you long-legged crocs that could run as fast as a horse, rhinos trying to be giraffes, wombats trying to be rhinos, horse-bear-dogs and goddamned bigfoot.
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>>76534829
What other Hilda creatures are you particularly fond of, and why?
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>>76561242
Woffs, I would enjoy them in any fun fantasy setting. There’s just something nice and whimsical about those big floating dog heads
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>>76541340
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>>76540464
I hate art of clothes dragging on the ground.
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>>76535819
>>76536549
I absolutely loved how confused they were the first time they came across an animal that wasn't crossed with anything.
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>>76540399
>How does that affect ye olden fantasy village/city if you kill a giant King Kong sized buffalo thing?
pic related
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>>76559092
Both of these have GREAT ecologies my man, you are the good kind of weeb if you like that.
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>>76561923
>Food enough for multiple years
Does leviathan meat just not go bad in this world?
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>>76563036
Salted, Smoked, Brined, Pickled, Pemmican'd, Jerked, stored under oil or butter after roasting (also known as potting, it's done with shrimp and those little shits are delicate).
There are means and ends anon.
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>>76553697
after all these years, no one has ever uploaded a pdf.
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>>76534829
sometimes the best animals are just extinct ones.
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>>76563684
some of these animals introduce unique behaviors that don't necessarily conflict with your world. they can also add diversity beyond the European stereotype.
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>>76563704
just because they look like something you know doesn't mean they will act like something you understand.

for example lions have a pack mentality, but who is to say the marsupial lion doesn't share some tasty bark with this lovable oaf.
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>>76563719
if you are say playing a game with rangers you could make it something about trying to restore ecological order.
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>>76561683
>the terrible killwi

legend says that it stalks the lands of old zeeland, there where things have grown twisted it preys upon the unsuspecting zeelanders. it it said that only keeping a mauri silver-fern charm does it abide its time to the lest you should forget it.
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>>76563738
its weird but these videos on actual prehistory might help inspire your ecology.

https://www.youtube.com/watch?v=v3ZJdgXV4fk
https://www.youtube.com/watch?v=6P2YjcM7HuU
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>>76563684
>Financial difficulties? Don't hesitate to contact me!
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>>76564407
Heh
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>>76564407
https://www.youtube.com/watch?v=kZUPCB9533Y&feature=emb_title
sometimes the best memes are the extinct ones.
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Bump
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I just use speculative evolution creatures for that
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>>76534829
lets not forget that the denizens could selectively breed species. pre-columbian-america used to use dogs for everything from food to using their fur for clothing.
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>>76569292
That fucking bat is the stuff of nigthmares.
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>>76548451
>Ol' Macdonald gaint land shrimp have gotten out of the pin again.
>calls the police, "yeah, they dug the fence out again."
>leans out the window, "you big lovable oafs stop eating the forest and get back to the farm."
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>>76569654
they are called Night Stalker
In one game I use a intelligent version of then in the place of goblins
Players don't go in the wild or in the underdark without a few stacks of thunderstone anymore
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I tend to like to take a "fantasy wildlife" approach to all creatures in my settings, even established fantasy creatures. You can look at how certain real creatures are described in archaic bestiaries and apply that same logic to interpret fantasy creatures. Behold, a Griffin whelp.

>>76553360
You can't fool me, that's just a normal Manul Cat.
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>>76571056
jesus fucking christ
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>>76571700
Scale this up a bit and you have a Hydra
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>>76571733
>fucking eels
things are a fantasy creature all on their own. they are like the only vertebrate that actually goes through metamorphosis. they are vicious as fuck, they are also primitive.

guess what almost all species of eel, is actually one species of eel, its a matter of where they end up.
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by using lesser known dinos
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>>76571056
I will need a big flamethrower for those.
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>>76563165
That’s because there is NO PDF for the book, only a physical copy of it exists and last I heard it was too large and lengthy to scan. The best you’re gonna get are photos of every page
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>>76571056
Looks neat
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>>76546146
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>>76576231
Is that a Bob's Burger comic?
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>>76576754
lol iunno
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>>76563684
outdated restoration
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>>76571787
>they are also primitive.
>guess what almost all species of eel, is actually one species of eel, its a matter of where they end up.
Primitive how? Also, they're just one species?
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>>76553360
They're magically linked to actual catgirls. Kill one, the catgirl also dies.
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>>76579161
Huh, cool
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>>76576754
It's the Bob Cinematic Universe
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>>76577881
https://www.youtube.com/watch?v=RFi6ISTjkR4
there is another spawning group in the pacific that has truly speciated, but Moray eels in the Atlantic are just eels that don't go up rivers.
https://www.youtube.com/watch?v=xM1Gh99VOx8

so because the eels go through metamorphosis, we aren't 100% certain that any species of eel is its own species. Moray eels share qualities with silver eels in their advanced adult stages. sepeciation occurs with continental drift as continents become less available they start just living in the coastal waters.

so on the evolutionary tree eels are just above jawlessfish, they are their own branch but appear to be a derivative of a jawed, jawless fish. however in evolutionary evidence they are stuck there only because... we just kind of think it makes sense and not because we found staged evolution. its like [no evidence of eels]=>[eels exist and are a thing].
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>>76579965
There’s also a high possibility that the Loch Ness monster was actually just a large eel. Loch Ness eels are usually eight feet long, but some can grow to be a bit over twenty feet long
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>Giant, landbound octopi
>A colony of fungi that infests dead trees/old ruins, becoming a sort of natural forming golem
>Birds with human faces
>Lizards about the size of a horse, used for travelling
>Giant sandworms
>Monkeys/apes
>Animal like beings made out of grass/fungi
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>>76580677
Pretty certain the loch ness myth was perpetuated because the british managed to capture a German submarine in loch ness...
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>>76534829
Honestly, I really dig most Monster Hunter designs.
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>>76540399
One scene I've always wanted to include in something is a giant flier (sky whale or something of the sort) dying high up in the sky and its body getting picked apart by aerial scavengers on the way down (assuming there even is a ground to reach), like how whale carcasses are a whole carnival on the ocean floor.
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>>76545326
Well, white sand does come from fish poop.
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>>76561923
good shit
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>>76581123
>the DM informs your party that a majority of the gravel found in the Underdark is actually rock-chewing slug shit
How would your party react?
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>>76561923
Neat
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I use speculative dinosaurs for the lesser animalistic dragons that compose the megafauna in one of my continents
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>>76548179
what about being like a portal inside like they are bigger on the inside?
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go crazy
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>>76579965
This is really wild, thanks for sharing
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>>76583454
The rare shell-less Mimic.
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>>76583454
I will
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Had these little msuhroom creatures, were thinking of making them into a fairy variant
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>>76586686
>Had these little msuhroom creatures, were thinking of making them into a fairy variant
Interesting, how would they be related to normal fairies?
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>>76589336
Those are normal fairies, sans their glamour.
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>>76590069
Sounds really cool
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>Extinct animals, chimeras, and lesser cryptids
good thread
Let me plus one the Don't Starve mention earlier, The rabbits are all Jackelopes, dude. And their horns kinda look like butterfly feelers.
Had an idea in a thread a year or two ago asking what the lore justifcation was to use a living squid in a jar in lieu of a lantern. So I came up with the idea that they're holy creatures that literally eat away at darkness in a circle around them. An Hour in the Sun can kill them, leaving an unnatural shade around the corpse for a few days until reality sets in. While keeping them in the shade is roughing it in the short term until you can properly conceal it. They're happiest walking through caves and darkness eating as they go.
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>>76590069
>>76589336

Yeah basically regular faries sans glamour,

I imagined they would also specialize in reconnaissance, learning abt people's follies so as to better trick them into giving valuable (to a fae) gifts for little to no return
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>>76580677
I too have read Steve Alten's Loch.
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>>76580921
>capture a German submarine in loch ness...
>a German submarine
>in loch ness...
how in the FUCK do you do that?
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>>76579965
The most bizarre thing about them is that while they might have ancient lineages, eels themselves only have fossil evidence dating back relatively recently. They, as a lineage, can be traced back to the Cretaceous, mid Cretaceous if we're being generous on lineage.

This means that for as ancient as they look, true eels are more recent than turtles, monotreme mammals, birds, and many more. Even more bizarrely, among their closest living relatives are the tarpon, which look almost nothing like the damn things but go through the same bizarre lifecycle.
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Here's an interesting collection of weird monsters from 1910
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>>76592620
Wow
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>>76593316
Man some of those are extra silly. Friggin bored lumberjacks...
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>>76592415
https://www.youtube.com/watch?v=HCqR0_a6_so
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I know doc related isn't exactly what you asked for but may provide some good unique inspiration
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>>76561923
It's amazing how much shit is posted on /tg/, yet you can still find little gems like this.
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>>76595534
Truly incredible how tg will sometimes spit out a diamond
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>>76594968
I think All tomorrow has been pased one since we had the ability to up pdf in there.
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>>76563738
Looks like the Okapi ancestor.
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>>76563101
Ancient ways of hunting and preserving stuff everyday interest me more. What's Pemmican'd?
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>>76571787
>the only vertebrate that actually goes through metamorphosis.
Wait, what about almost all amphibians?
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>>76593316
Reminds me of this
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>>76599254
Be honest, would you play in a setting where all the normal animals are done in a Doctor Seuss style, and where Whos, Cats, Sneetches, and Grinches are playable races, and where the Lorax is a possible god for a Druid or cleric to worship?
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>>76599303
Buddy you fuckin' know it. In fact, we could probably make a Lasers and Feelings-style one page rule sheet.
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>>76599041
Native American food that became part of the culture of the pioneers and fur traders beyond settled areas of the European colonies in North America, before the US gained independence and spread west. Particularly the Metis (French-native mixed families).

It's roughly one part dried meat to one part fat (tallow), sometimes with fruit added in for flavor. There's no set recipe for it, people just used whatever was on hand. Technically it can be eaten raw but it's hard as rock in its basic form so usually it was added to water with vegetables to make a stew.

It can last for years just left at room temperature. Rumor has it that if packed in snow it could still be edible after decades.

If you ever wanted to know about pemmican (and 18th century frontier life in general) this is the channel for you:
https://www.youtube.com/watch?v=x_vLuMobHCI
https://www.youtube.com/watch?v=HQZj1-lSilw
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>>76600768
I love me some Townsends, part of what made me interest with that.
Lovely stuff, now I want to make it...
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>>76548293
>>76548341
>Trollman
Underrated artist, his redesigns on Godzilla Kaijus are surprisingly high quality
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>>76602389
>his redesigns on Godzilla Kaijus are surprisingly high quality
What exactly about his redesigns makes them so good?
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>>76600768
>>76601408
Isn't this basically just low-tech meatbread?
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>>76541568
>>76549440
Artist is Sarah Dahlinger.
https://www.artstation.com/sarahdahlinger
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>>76606843
How can we make a giant frog more interesting?
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>>76607560
he appears only on wednesdays
he can both hop like a frog and run like a man
his song echoes through the swamps, the forests, the ponds and lakes and rivers and streams
you must sing the song with him, lest you fall victim to his tricks
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>>76607560

They're ruled in matriarchal clans - the mother is a huge frog that births mature frog men through holes all over it's back.

They always put their clan first.
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>>76606905
>https://www.artstation.com/sarahdahlinger
Nice.
>>76602389
I been in a Kaiju spree in Devianart and its one of my fav, the subdue look of the kaijus and some of his ideas are nic.
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>>76605822
Mostly the fact that unlike 90% of the people making Godzilla fanfiction he can actually draw and the weird, mutant aesthetic he goes for instead of a more traditional "badass dinosaur" one
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Currently working on putting together a loosely LoZ-based setting in post-post-apocalyptic Hyrule and was considering some AtLA-style animals to populate the world though I’m not sure if this would add to the aesthetic or not
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>>76608833
Please, share with us what you have regarding this so far.
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>>76607560
Their skin produces an intoxicant which they use to trade with humans.
After their babies have burst from their back, new mothers can act as smugglers by stowing things in the birthing cavities.
Males can bludgeon you to death as they croak by swinging their heads at you and expanding their vocal sacs just before impact.
Excess webbing allows them to glide much farther than their large size would suggest.
They will beat the shit out of you if you approach their tadpoles, but the moment the little buggers finish metamorphose they're fair game.
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>>76609633
>Males can bludgeon you to death as they croak by swinging their heads at you and expanding their vocal sacs just before impact.
Fun
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>>76540399
I've always thought that Fantasy pays too much attention to the monsters eating the humans, and not enough to the humans eating the monsters.
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>>76612310
>this
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>>76612310
>>76612343
Laius pls.
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>>76612623
https://en.wikipedia.org/wiki/Delicious_in_Dungeon
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>>76612791
Underrated
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>Pelica-rantula
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>>76534829
>>76535819
this, literally just mash animals together
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>>76535819
Oh, so *that's* what hog monkeys are. I though they were smaller...
>>
>>76543070
That looks like a whale in the making.
>>
>>76534829
Just search for random images online, imagine their alignment and then picture them as how they fit in the setting, like:
Psionic Feline, CN
This mischievous, deer-sized beast is not a real menace, prefering to prank and confuse anyone who enters its grove.
>>
>>76561923
>ingredients go bad quickly but meat is good for years
Ehh other than that, great stuff
>>
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The mighty fire trout only catches fire when the skin dries out
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>>76619355
That's not all that unlikely in several very oily fishes, like the Lanternfish. Usually it's not a problem, mostly because modern fishers known better than to catch these things and lump them all together in the same warehouse, but there are documented cases.
>>
>>76619577
Dang I thought I was being funny didnt realise that's an actual issue
>>
>>76619610
It's not common enough to be an actual issue, but it has happened before.
>>
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>>76618284
Why restrict yourself to just animals?
>>
>>76547181
AND A PERERIDGE IN A BEARTREE
>>
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Go here
https://www.randomlists.com/random-animals
Set Quantity to 2
combine your animal sets into one weird animal
>>
>>76620070
So, is this part rock or plant or...
>>
>>76621464
It's part sword.
>>
>>76618938
as others have mentioned, the local peasants probably dry or salt the meat or something. Maybe delicate alchemical ingredients are damaged by pickling.
>>
>>76621464
It's just a dinosaur
>>
>>76621559
Cool
>>
>>76622498
Not JUST a dino
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>>76625994
Sword + Dino is equal awesome.
>>
How dangerous are the seas of your settings anons?
>>
>Here is your unicorn bro.
Choose one.
>>
>>76626327
Why do we have to choose one? Why can’t we have all of them and they just live in different environments and on different continents?
>>
>>76626688
Because that's the patrician option, and tg of late is pretty plebeian.
>>
>>76627123
And they will remain that way is we don’t teach them
>>
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>>76534829
>Hilda thread
>On /tg/
I don't believe my eyes
>>
>>76629924
Believe them at once
>>
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>>76534829
Merry Christmas!

What about Christmas-themed creatures besides flying reindeer?
>>
>>76619577
>lanternfish
>sets itself alight
bro
>>
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>>76632021
Merry Christmas anon!

>What about Christmas-themed creatures besides flying reindeer?
pic very much related
>>
>>76635567
I've read that one, actually, any other ideas?
>>
>>
Do you prefer big bois of smol ones as monsters?
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>>76626290
Moderately dangerous.
One of the major water bodies in my setting is the Vitreous Deep - a large, ocean-sized region rich with mineral and nutrient release from the planet. Chemical and geothermal resources in the area have spurred the development of settlements and waystations carved into the ice sheet above the water.
Native creatures of the Deep range from the relatively mundane to impressive sights such as the supercavitating "Svalk" mollusc and massive siphonophore colonies that can grow tens of kilometers in length. Most are fairly content to leave humanity alone, but some of the deeper residents may be more aggressive closer to their nesting grounds. Other than maintenance and prospecting, however, there are few reasons for humans to venture close to those areas.

The most dangerous parts of the Deep, ironically, tend to be at the surface - at breathing holes and land carcasses where surface caravans are much more likely to run into local wildlife. Several species of the Deep have adaptations allowing them to shamble onto the ice sheet to breed or avoid predation - the rare and highly contested breathing holes have in turn fostered some fairly potent combat-oriented developments.
>>
>>76632021
>>76636513
Christmas wolves? Be good and Santa gives you presents, be bad and Santa releases the wolf pack.
>>
>>76639328
That's some heavy metal enviro right there my man.
>>
Welcome to the recent past!
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>>76609379
Seconding. How was your Christmas, BTW?
>>
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>>76641063
>there is no end to ideas
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>>76648840
Why gators? Any other suggestions?
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>>76535819
Based.
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>>76535819
The Hog Monkey looks proper badass.
>>
>>
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>>76618268
>>
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>>76659038
>>
>>76657250
Fuck you fart rock!
>>
>>76651991
Instead of reinders, his sled is pulled by wendigos.

You know how toys are made by santa's elves? Well, coal is made by santa's dwarves, and it takes just as much effort and dedication to get it black and with the proper luster.
>>
>>76660590
no, go back to /x/.
>>
>>76660590
https://www.youtube.com/watch?v=vJ4HeWqvU_A
>>
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>>76660590
>>
>>76638692
depends. A macro-scale threat in a limited resources environment can be involving because it forces you into mobility or inventiveness in order to cope, i'd say that'd make for a more satisfying antagonist beastie or a background hazard one.
Small stuff, like sub-stoat size, is going to be harder to deal with if it's a threat, because most of our defensive mechanisms aren't tuned for actual dangers at that size.
Plus, it generally means bugs and snakes and swarmy things and those're creepy.
>>
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>>76620256
oh boy I can't wait to introduce this magic animal
>>
>>76668394
have them be discworld camels operating in a laundry-style setting so mathematics is literally sorcery.
Behold, camels of eldritch power.
>>
>>76668394
Now all you need is some sort of mad arabian seller of camels.. .
>>
>>76668839
What shall his name be?
>>
>>76671490
I see one part... Crazy something.
>>76668262
And what about populating your setting with? Creepy crawlies or scenic monsters?
>>
>>76673405
Crazy max but spelled Mackz
>>
>>76674632
I was setting it for crazy Hassan, an old tg meme.
>>
>>76676090
Oh, sorry for being new, but thank you for being nice about it
>>
>>76676090
>>76677607
https://1d4chan.org/wiki/Hassan
>>
>>76678478
yes, I know Hassan he tried selling me camels at a rodeo in Texas.
>>
>>76668414
>have them be discworld camels
Discworld camels? What?
>>
>>76682341
https://wiki.lspace.org/mediawiki/Category:Camels
>>
>>76682967
Huh, I never read that book. Wait, why wouldn't that kind of camel run all creation in a "math is magic" setting?
>>
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Giant platypus with hawk's beaks instead of duckbills in the niche of saltwater crocodiles.
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>>76539247
>5'11 vs 6'0
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>>76684420
I too have read Green Antarctica.
>>
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>>76685158
>read Green Antarctica.
I haven’t, details, please?
>>
>>76684420
That is amazingly adorable.
>>
>>76686402
>Antarctica never glaciates (or at least never glaciates completely) leaving a relatively warm, habitable continent with a functioning ecosystem. Essentially, Antarctica remains more or less the live continent that it was 20 million or so years ago. Despite being a live continent, Antarctica remains isolated by distance and the circumpolar currents. Even without glaciation, six month nights and six month days, and various local conditions make this the strangest, most exotic place on earth.
>Then there are the human natives. They're assholes.
https://docs.google.com/document/d/1lLnX36YVSCsq-TjqeNErG9lS7jMITHDKXfufM9Vw3DY/edit
>>
>>76581038
Monster Hunter is a gold mine for animal looking creature designs
>>
>>76606905
Crockatrice
>>
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>>76690025
Narkarkos is still one of my favorite video game creature designs of all time.
The reveal is pretty fucking great.
>>
>>76668394
thats how you get camels with 2 humps
>>
>>76690183
Glue covered Dragon Squid that lives on a bone filled lake and uses dragon bones as puppets to attack is pretty awesome monster
>>
>>76534829
What about deliberately created chimeras?
>>
>>76692398
Does that count as wildlife or weaponry?
>>
>>76626290
Greatly. Saltwater deadens magic slightly, so long-range magical assistance is difficult or impossible on the high seas. Hydra-Eels, animate seaweeds, undead coral reefs all pose dangers before you're even far from the coast; shipbuilding species of course run patrols both state-sanctioned and pirate; the open seas present problems including doldrum elementals, St Elmo's Willowisps and lodestone fish; and at places where the depths circulate near where adventurers might possibly sail there's always deepwater merfolk, fucked up lifeforms that i steal straight from our earth, and the benthic variants of the all-pervasive gnomes (which in my setting naturally generate via random excitation in the thaumic field).
As well as all of the dangerous stuff there's always fun wacky stuff like a pirate gang of orcs that lost their ship and have to raft their bodies like ants, dead skywhales still too buoyant to sink through water, or magical creatures or persons too stranded to get home without adventurer assistance.
Not that this will ever see play because tfw scheduling
>>
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>>76660590
>>76666037
>>76667182
>>
>>
>>76668394
Mega Camerupt
>>
>>
>>76696979
Why would the eyes be down below? Doesn't make much sense.
>>
>>76553043
The same reason a lion and turtle is the size of a moutain and an eel hound is fucking huge.
>>
>>76701484
It's not a creature built of pragmatism, it's a creature built of philosophy. It's a proud stationary guardian of the rainbow bridge it does b....
Wait, actually is it fucking Heimdall.
>>76696979
Dude is that Heimdall?
>>
>>76701484
False eyes for intimidation, or to cover the blindspot underneath the head?
>>
>>76702074
You mean like what some butterflies do? Neat idea.
>>
>>76703507
Yeah. Seems like it'd be fitting for a gatekeeper or sentry creature, too.
>I'm watching you, fuckface. Don't try anything funny.
>>
>>76703804
I don't think that it would likely be that intelligent, but it's certainly an interesting idea. What other methods might they use?
>>
>>76564407
Oy vey
>>
>>76707337
Well, a gatekeeper/sentry creature like the one in the image seems like it'd have been a product of intelligent design - by a deity or other, given the ornamentation.

Large ears for monitoring non-visible actors could also be useful. Or smaller companion sentries, to pursue intruders where the larger creatures cannot.
>>
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>>76534829
What about partially mechanical wildlife like Rahi?
>>
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>>76696979
>>76701484
>>76701713
>>76702074
>>76703507
>>76703804
>I'm watching you, fuckface. Don't try anything funny.
>>76707337
>I don't think that it would likely be that intelligent, but it's certainly an interesting idea.
>>76708802
What other methods might they use?
Based off these, I assume it talks. Crudely. Whether it actually understands what it says or just parrots memorized patterns of sound doesn't really matter.
>>
>>76711472
What's with the spines on its back?
>>
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>>76714706
Neat, have any more images like this, please?
>>
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>>76534829
I wrote a guide on how I create animals for my world of Caleon. In HERO of course, but probably usable in some way, even if you print it out and keep a copy in the bathroom for hygienic purposes.
>>
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>>76720809
>>
>>76558084
>http://amphiterra.weebly.com/
Well this shit is just fucking great
>>
>>76563165
>>76573992
It is a bit lengthy, 217 pages in total. All time favorite art book. Seeing these posts made me want to thumb through it again.
>>
>>76553697
I hope you can still find this in book stores because they want crazy prices for the book online. I've seen it going from $160-600
>>
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>>
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>>76534829
Does anyone have any ideas for some of the creatures inhabiting a world where reality is unstable, but shored up by perception, human civilization focused entirely in the most stable areas?
>>
>>76559113
Then they die on the next day because their adult form exists only to fuck. Reject land embrace water.
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>>76577281
outdated restoration, not enough feathers.
>>
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>>
>>
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>>76731268
Why use giant beasts instead of wheels?
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>>76734074
Ground clearance and unstable terrain, most likely.
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>>76733159
Gross, why would they look like that?
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>>76736312
Deep Ones.
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>>76732523
Interesting, what niche would it fill?
>>
>>76737795
>Deep Ones.
Like Lovecraft, you mean?
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>>76745232
I do not.
>>
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>>76534829
Gentlemen... BEHOLD ! The Vvrat !
>>
>>76746854
Nice
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>>76746854
What's it supposed to be like behavior-wise, exactly?
>>
>>76720122
>>76561923
Are these two by the same author? They feel kind of similar.
>>
>>76746854
pretty good
>>
>>76750212
So, they live in a large swamp area, they eat loose vegetation, moss, mold, fungus. They mostly to intimidate anything that approaches, but if something gets too close, they start making distance, usually trying to get elevation by climbing, if attacked, they fly away.
>>
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>>76541568
How does Mughi fit into this?
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>>76569292
After Man! I have that book!
>>
>>76720122
This makes me realize carnivorous plants are a whole area of wildlife we've overlooked. What about poison-dart spitting flowers? (yes, I have just watched Jumanji again)
>>
>>76678478
I bought a camel from Hassan back in '06. Has an ethernet port in it's hump and it acts like a mobile wifi hotspot. Great guy.
>>
>>76755185
I feel that carnivorous plants are over-done, compared to other forms of dangerous plant. In real life they are rare and they need pretty specific circumstances to be plausible, all for the sake of having a fairly generic monster (usually) with the twist of being immobile. That isn't an awful concept, but I don't think it really justifies more than the standard one or two man-eating trees found in most fantasy settings. Plants do a lot more than just eat bugs. They can be horrible natural traps due to their defences, with poisonous leaves, spores, sap, or thorns. They can be symbiotic or parasitic with animals or other plants. They can be a source of numerous valuable substances, from drugs to wood (in fact, living things as a source of resources is a hugely under-used concept in fantasy and SF, especially gaming; reasons to go into dangerous places can be just as important as things that try to kill you).

I feel this thread has been pretty good, compared to the board in general recently. Do other anons feel it would be worth having another one when we reach bump limit, maybe even making them a regular thing?
>>
>>76755667
That sounds great! I love the idea of us having more threads for fantasy wildlife world building. Because the animals and plants of a world would definitely have adapted to the presence of fantasy creatures
>>
>>76755667
>>76755667
I would like that. This one has been up for 14 days too. Bi monthly Could be a thing, not making it a general because generals atract trolls, but a thing in general... Fantasy Wildlife Wensday?
>>
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>>76755667
>I feel that carnivorous plants are over-done, compared to other forms of dangerous plant.
What about plants that use vine/tentacles to defend themselves against predators? Is that more plausible, and if so how would it work? Also, I know that this picture is of a carnivorous plant, but it was the best example that I could find.
>>
>>76759014
>What about plants that use vine/tentacles to defend themselves against predators? Is that more plausible, and if so how would it work?
IDK any real-world examples, but it seems plausible that there could be some kind of swinging limb covered in thorns which swipes roughly in the area the plant is sensing damage. That would need some sharp reflexes by plant standards, but venus flytraps are a thing and it's fantasy so there has to be some leeway.
>>
>>76760652
>but venus flytraps are a thing
Don't some other carnivorous plants have sensory apparatuses for detecting prey too?

Also, what about more active attacks?
>>
>>
So we’ve agreed on Fantastic wildlife Wednesday, right?



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