Old thread: >>77857286Pic: climate map. Last thread: lots of neat heraldry stuff.
>>780426991st for Geijerfolk!
the 37mm pom-pom is the weapon of choice for Lottonian Reapers
Okay here's the sort of finished (ignore the half-abandoned geography outside Arvantha) map of the poor kingdom. No points for guessing any inspirations. Will now try to write some fluff for all of these clowns.
and here's a map without all of the political clutter if you're just interested in the geography.
So what's the deal with the giants' nation can we clear that up? They started as a kingdom then someone said they'd be more like a democracy that recently became indepent and then some anon added some vassal territories to it and called it an expansionist empire and people were arguing over that and since then I haven't really paid attention, did you people finally decide what to do with them?also there seems to be conflicting ideas about their size, are they big enough to ride an elephant like a horse or are they just kinda tall humans?
>>78042699Pointless cogs on everything is so last week, last year and last decade. The famous brass on brass fashion mogul Maddi Mobius says its a new day for lace, felt hats and sleek art deco.
>>78044153Them just being Dutch/Montenegrin is incredibly lame and we might as well not bother labelling them as different in that case. I think they should be proper 250kg 250cm-285cm lads with visibly different morphology (longer hands, stockier proportions, lower center of gravity) that get problems with their blood pressure if they go down from their high plateaus to sea level.
Whispers tell of the old Avanthan Secret Police, a shady organization of nationalists bent on the preservation of their Royalist foundation, the ASPs have survived the tumult of progress into the modern era as "Sleepers" that can walk any path in life until they're activated. Specialists in poison, subterfuge and menticide, it is said that they prefer not to kill their marks and would rather induce them to "sleep" with refined gas and chemical compounds so that when caught, their marks may be bought in to their cabal and brainwashed to increase their numbers.
>>78042699Your climate map sucks. Doesn't account for atmospheric or ocean currents at all
>>78044318I did mention they should have elongated skulls to go with their inca theme on the first thread
>>78044559The anon that made it did say he wasn't taking anything like that into account
>>78044682>it's okay for it to be shit on purposeWhy even bother at that point. If your climate map is just "top and bottom cold, middle hot"Might as well draw it in crayon too
>>78044553Favored armaments of the ASP when they weren't an underground organization included gasmask, a projectile resistant armored great-coat, and steam propelled grapple-gun. Recently as underground agents, the ASP have developed the implementation of a colorless, odorless gas derived from snake neurotoxin that can be used in various doses to confuse, incapacitate and kill by breathing it in. This gas is said to be delivered by a compact flechette gun or even their gloved fingertips via specialized gauntlet.
Trendy reading and entertainment material for the setting>Brass on Brass: A famous fashion focused gazette>The Works: A popular subscription-based engineering journal>The Boiler: Politics focused radio show with occasional episodes in popular fictive dramas>Grease the Wheels: Steam-Racer journal and after-market parts ordering catalogue>The Daily Top: Long running newspaper>Waterfront Blues: Navy magazine for Steamship enthusiasts
The Iron Horse Grand Prix is a bi-annual track race for Steam Coursers, specialized high speed convertible Steamcars. Individuals and businesses alike can both fund and enter this international race as well as sponsor its racers. Known for its daredevil drivers and dangerous winding courses, the Iron Horse is a place of glory and and its winners are practically guaranteed stardom.
>>78045149they're internal combustion powered instead of steam, but you might want to take a look at Franklin Automobiles. They're air cooled, and have a very different look than a lot of their contemporaries. Of course, there are also electric vehicles to consider.
>>78045197Steam Bike racing is also popular, despite the increased danger.
>>78045295Are you insane? The danger there is scorching your baby-maker
>>78045408Steampunk dick protection via racing pantaloons is highly advanced.
Would a traditional petrol combustion engine be the equivalent of necromancy in a Steampunk setting?
>>78045408>He doesn't want to feel the wind in his face at blazing fast ball roasting max speed of 24.1 kph on his steamcycle.Do you even steam bro?
>>78045775Given that our oil substitute seems to be radioactive jadewater, that feels correct.Safe refining process for that shit has not been invented though.
>>78045853Ahhh a blistering 15mph.
>>78045149Glad to see an old Mark I out of the museum for some air.
>>78042699Here is the actual country mapalso:The Chief Megaconflicts >>77930893>The Great Western StandoffWho will become the top boss in Westland?The Arvanthan Invasions, Aporoznian Civil War, Yssian Internal Fun, Post-Urlandic degenerate shit, Great Salient weirdness, Chancellery Internal Affairs, Pseutonic Nufaith Zeal, Communists in the North, Angirmen unification attempt, The Great Transcontinental Railway.A lovely cluster of plots, treaties and alliances that might explode into a world war soon.>The Great Eastern StandoffCan the Wayanaysi Soncco Huaman Empire ofthe Giants modernize and get their industry running before troubles arrives to their freshly conquered lands?Both are aftershocks of the great Isthmus War that killed a fuckload of people and ushered a new age in global politics.Future conflict: Jadewater reserves.
>>78046762I prefer the Mark III, it may be slow by contemporary standards but it still had the floating tri-axle for that classic race look, so what if it's forty years out of date, these babies are classy.
>>78042699>This shit is now a general
>>78045149>Series 1 (Annual, 26 man 24-hour endurance, Oval only, level to high incline, rain delay)>Series 2 (Bi-annual, 18 man turning course, level incline, rain delay)>Series 3 (Annual, 16 man bike trials, various, rain delay)>Series 4 (Bi-annual, 14 man Off-Road rally trials, all weather admittance)>Series 5 (Annual, 30 man oval track, high incline, can include sleet to foggy weather)>Series 6 (Bi-annual, 20 man 24-hour endurance technology exhibition, level incline, can include up to sleet weather)
>>78045149>>78045295>>78046762>>78047658>>78047805The interesting thing is that those races were originally formed due to backwoods smugglers adjusting and improving their personal vehicles to be faster and more stable than any of the lawmen's vehicles so they would be able to outspeed everyone in a chase. That naturally led to some bragging which led to people challenging those brags which naturally led to races we see today.The smuggler's innovation is one of the reasons so many personal steam vehicles have two pairs of front wheels. Greater stability and traction.
>>78047871Indeed the development of faster steam cars directly correlates to those bumpkin fucks and their endurance testing. The loss of the third wheel in recent race changes is testament to the corporatization of sport over time as it makes the cars lighter and easier to maintain and repair.
The whailer's bomb lance of the past may be history but this versatile tool, affectionately known as a "Brass Bess" has found a new life as smaller military explosive bolt and tow launchers now built for steamship boarding and breaching. Ship defenders well know that there are at least two men in every breaching squad with these deadly poppers.
In recent sky-lane news, after a week of bad weather, the red grade emergency alert was cancelled today for all ships over Urngrave, our military spokesmen assures that supposed first-hand reports regarding the appearance of the Evil Eye, fabled ghostly flagship of the vicious Harridan Queen, were nothing more than falsified claims and mirage, this on the eve anniversary of the legendary ship's reported destruction at the closing the Pirate Century. A distressing and growing annual occurrence by provocateurs and troublemakers that has cropped up recently even though that storied vessel was claimed by the clouds with all hands 100 years ago to the day.
>>78049057Other historic sky-pirate vessels in contemporary to the time the Evil Eye prowled the clouds and before: The Merimanga, The Fire of Dawn, The Bloody Hangman, The Dread Ram, The Prince Revenge, and of course Old Black Lace, source of many romance novellas.
reposting some older stuff while working on new flegs.
>>78049370Though some vessels are known for valorous action in battle, The Dread Ram is noted for being a ghost ship.Found on the Aporozian Glacier, it was set down pretty and intact as if it had been at a air field. It's boilers were found frozen over, but set so that such a freezing would not cause damage as is standard for landing in a cold area. However, its stores of coal were barren and its crystals were missing. If this were all, it could be said the pirates had made a controlled landing to take out their sleds, but all the land vehicles remained in the bay. No signs of anyone wandering away from the sight, no signs of battle, nothing. It was as if the crew had vanished in a routine landing.
>>78049057Around where would the major pirate friendly ports and airfields be?
>>78053556Stryitet is definitely an established place for various vagrants of ill repute that may or may not posses boats and airships.
>>78053556>>78053904Underland reputedly is hiring anything that barely flies as unidentified mercenaries against the Pseuttonics at the Arvanthan skies. Yssia might be doing the same as well.>>78049057Wait what? Airships (and barely steam enginea?) were not even invented 100 years ago - are these new pirates flying old ships that have been modified to fly?>The Pirate Century. The name rocks.
What sort of aircraft are there in this setting, if ny exist at all?
>>78054782Most discussed have been big airships aka zeppelins. They use steam engines.Fixed-wing aircraft most likely are thing of the dieselpunk future.
>>78054779>>78054782>>78055027War in an industrial era has always bred rapid advancement. Still, that flying battleship >>78049057 is too big for pirates or even mercenaries to own as well as being more akin to the deseilpunk future.
Here's my idea for the logo/symbol of the Military Council of National Salvation aka the Wojskowa Rada Ocalenia Narodowego aka WRON aka "wron" which means raven in Polish, which is the national bird of Arvantha.Very proud of the process on this one.
Holy shit, steampunk that's actually got punk. Never thought I'd see the day.Can't wait to lose fingers in the textile machines with ya, lads.
>>78056622Yep, see you around. Don't forget, any injuries in the workplace are your fault and deserve no compensation. Enjoy the mangled limbs.
>>78056622Not enough people seem to realize that the era of the Industrial Revolutions has a lot more parallels to the modern day. Monopolies, greedy business practices, the sudden and inevitable loss of jobs that workers had known for years.Heck, even corporations ruling entire nations for reasons of profit. The Honorable East India Company's policies of only growing cash crops led to millions starving to death in India after a bad harvest year. How is that kind of corporate nation not taken note of more often?
>>78056393That's fucking amazing, anon. The only nitpick I can come up with is the text stretching looks like TNG's season 5 title card, and maybe you could use a different font for it, but otherwise it's awesome.
>>78049057>>78049370>>78051782Doesn't fit, but can go here>>78044968>The Boiler: Politics focused radio show with occasional episodes in popular fictive dramasFictive dramas are old school radio stage plays and some are really popular, one of which was Pirate Century, a fictive about a future with airships that is now on syndication. The Harridan Queen was the villain of seasons 2 and 3 and was popular enough to get her own spinoff show that culminated in her faking her death. Fans of the show sometimes pull pranks about seeing skyships in bad weather because of Pirate Century.Some other fictive dramas besides Pirate Century include:Detective Rock: Well regarded new drama about a hard-nosed PI.All the Good Men Gone: An old war series with some dramatized real accounts.Mill Street: Ongoing soap about a young doctor, it has lots of cameo voice guests.Castor's Cradle: A horror anthology hosted by famous radio man Rayden Castor.Race of Champions: An old action series about steam racing which has a cult following.The Vandal: A popular series about a masked vigilante, now in its 4th season.
>>78044968>>78058175The radio itself is a marvel for the setting. As a means of wireless telegraphy, first of all they're gigantic (jukebox size) and work with electro-conductive vacuum tubes and binary switch steam transponders that use small amounts of Jadewater. Much like the first televisions IRL, its advised that long intervals near a Liquid Radio should be very much avoided due to harm over time. Within the setting the colloquial "radio" is a derivative of 'Jadwater radiation", not "electromagnetic radiation" like IRL
>>78058554Radios are very much a luxury good, so unless you're an individual of means, you don't personally own one. That said, they are not alien to the common man as older even larger models can often be found in workshops, factories, steamplants, government buildings and military bases for communication purposes as well as entertainment. The radio is also becoming a fashionable trend in restaurants, lodges and clubs much to the displeasure of the working man's musician. To that end, small "radio cafe" businesses are gaining popularity, where the point isn't going to one to be served a formal meal but rather to simply listen to radio programs. Radios are also common to many underground illicit outfits like betting parlors for the purpose of racketeering as sports betting via radio has become a big enough enterprise for the devil radio itself to become regulated in some countries.
>>78059007What about wired service? Customers on larger cities can run a wire to their speaker that has 3 channels (3 input wires in the cable).Probably good in less "free" areas
>>78059111I would imagine some cities are hard copper wired to hell and back, enough for there to be wire taxation on commercial and industrial businesses. The setting could specifically call it a Radio Tax. The biggest thing about radios however would probably the vacuum tubes, which are an example of some pretty advanced tech and intricate as fuck to mass produce.
>>78047871I'm actually curious as to what the everyday street criminal and lawman looks like in this setting. As the police in concept are relatively new but Steampunk is also commonly a fucked up mix of the Victorian era up to the early 1930's.
>>78045775>Necromancers using restricted black technology to refine combustive oils and lubricants from liquefying the remains of ancient corpses.Has a distinct 19th century burning Egyptian mummies as firewood vibe.>Steamplebs, my motorcycle runs on dinosaurs.
>>78059425Regular City Criminals don't change too much throughout history. Snatch the money and run, sneak away with the food, jump the person where others won't see or hear, that basic stuff is eternal.The lawmen however can range depending on the place as sophisticated as recognizably turn-of-the-century London Bobbies to old style Thief Taker Generals who give bounties to citizens for citizen arrests.
>>78059602The Hartlander Republic probably has Marshals and Rangers, basically glorified mercenaries and criminal headhunters.
>>78058554>>78059007Didnt we establish that radio is still futuretech - for example airships communicate using light not airwaves and papers is the mass information tech to go?Perhaps radtech is just only emerging? Or its something that is just atarting to be used in the wars of Great Western Standoff?>>78059573Demon bones are already used as a fuel source so we have that. >>78059602>>78059425Law and how is it enforced will heavily depend on the location. Some places are still feudal, there is quite many warzones or martial law situations, and then we have relatively civilized locations like Underland, some of the Chancellery or (potentially) the Darvinians. Angirmen kingdoms might be okay if you are not communist.But we also have Yssia where you are safe unless your bribes to correct people run out. Most likely the Giant law system is not the most lenient. Dunno about Crowlords, have they gotten soft over the centuries?
>>78059729Its a new entrepreneurial technology, brought about by the necessity for clear military communication during the GWS. Many among the worlds oldhead factions don't like it and want to repress it.
>>78042699>Steampunk SettimgSounds fucking neat, anyone mind giving me a breakdown? If not necessarily 'here's everything we've made', then more of a tone-breakdown? The do's and don'ts of contribution?
>>78059902>>78059729How about this. Stiff radio taxation can be an attempt to curb them from truly becoming a boom technology. The older Standoff models are huge and very difficult to move and the brand new jutebox size ones are still a pain in the ass to buy and implement due to the taxation and initial cost. They're an illicit niche but their utility is obvious. It would be like IRL world governments working to ban 3D printers from common use due to being able to scratch build working guns from plastic.
>>78059729>Demon bones are already used as a fuel source so we have that.How many mortal curses per capita occur due to the burning of demons?
I like the idea that the setting's fiction mirror's the setting's technology. So there are lumbering zepplin-style airships, thus a portion of the world's popular fiction has armored air-battleships, it makes complete sense.
>>78059295i mean let's be honest, they still are.
>>78059969the big things so far is that it is a human-only setting, and there is no magic. The Big Macguffin are Kiep Crystals, which can be used to power steam turbines that are light enough to go on airships. most of the countries so far are industrializing relatively recently.So far, there isn't a whole lot of colonialism, probably because nobody wanted to take the time to write it, but there is a fair amount of nationalism in the mode of 1860s central Europe.
>>78059997Demons are just large reptiles in this world btw
>>78043294The Reapers have lots of good shit.
>>78044692I didn't say it's a good thing, if you can do a better job by all means go ahead.Also the current map is "top cold bottom hot" implying the known world is just the north hemisphere
Steam-submarines, cutting edge navy tech or shallow depth commercial curiosity?
Are airships in this world armored like air dreadnoughts or are they fragile like real ones?if the former is there a fictional material that allows them to be armored without making them too heavy to float?, if the latter is there any justification as to what makes them capable war machines instead of just collapsing after being shot once?
>>78060958Blimps my man. Also, the giant zeppelin wasn't that fragile, just flammable due to helium and combustible paints back in the day. Shooting a zep once wouldn't topple it. Some fiction in-universe has armored air pirates though.
>>78044243>>78044968Brass on Brass started as an outspoken military editorial by the retired father of Maddi Mobius. An entrepreneur, Maddi took over the small gazette from her father (a former colonel) and turned it overtime into a popular fashion focused day-paper.Also metal allegories would be fun parlance. For instance, Brass being military easy speak for command officers due to their brass metals and brass uniform buttons. Copper in a steampunk setting likewise has a special place and "Copper" as slang for street officer law enforcement could be derived from their use of copper badges. Following this, the term "Tin-Man" could be a derogatory remark toward politicians as tin is a weak metal. This also follows some automobiles being referred to as "Iron Horses" with horse allegory therein >>78045149
>>78060431>So far, there isn't a whole lot of colonialismOne assumes, given that it's Steampunk, the same travesty that is early rubber plantations happend in this world, same as ours did.
>>78056393Feels very 1920's or Art Deco to me.
>>78060431>there isn't a whole lot of colonialism,It actually seems that there was colonialism previously (teaholds, parts of Giant lands, whole New Tynntarnian continent, perhaps parts of current CoDarvinia) but that ended faster as the british analogue Grand Parthesain suffered a volcanic eruption and the Year of Winter. The little Chancellory ports are remnants of this.Underland like wise has tradeposts all around the coasts.ULA was also trying their hand in colonism: Harrozho and the island of the jetpack samurais ( am I tripping or has its shape changed?)>>78059972That would not stopping jadradio becomimg widespread due the immediate military usability. How about this: its materials are known to be poisonous and very fragile. Therefore there exists no mobile versions of them and such airships lack them. No one wants a slight bump to kill half the crew. This danger is also the reason why they are taxed a lot.
>>78060947Depends on the reliability of pressurized jadtech.
>>78064670it is definitely not that compact yet though. still steampunk.
>>78066580I was thinking about this with the Ghost Fleet. Crystals probably keep the propulsions compact enough, but the question is how do they generate oxygen and fresh water? maybe there are some weird deep sea organisms that can be used for those purposes?
>>78067146Since the Crystals help with the boilers, then they are able to purify water by evaporating out the salt. And if they can keep their engines going, they can electrolyze the water for oxygen. Not at great rates and their diving time is still limited by Carbon Dioxide buildup.Jules Verne was able to make the Nautilus plausible when they wrote it in 1872, and even in it the ship had a limit of a few days before needing to resurface to refresh.
I wanna fly a flying torpedo ram.
>>78070334Those would actually be practical to invest in since airships have three dimensions of travel in the air and can thus ram while minimizing catching return fire.
>>78056393>"wron" which means ravenIt means (hooded) crow, you dumb fuck.It never cease to amaze me how people can't tell apart wrona from kruk and then further bumble this up when translating to English.
>>78072161I am Polish. I'm pretty sure wrona means raven.
>>78072161I'm sorry anon, in my language we use "vran" to generally designate all corvids, I assumed Polish worked the same way pls no bulli.>>78043793Update: the banners of the Arvanthan Banner HostsAs the Arvanthan Golden Age was coming to an end, the Asztalos dynasty was coming apart at the seams. Overextended and with a populace constantly on the verge of famine, the realm fell into civil war. This was exploited by the half-barbarian warrior tribes of the Northern Arvanthan Plain and led by the Veréb clan they swiftly conquered the exhausted lands of the Former Asztalos.Though linguistically and ethically very similar, being the product of the same migration wave, Northern Arvanthans are culturally quite different from their southron relatives. Their society was internally remarkably democratic, structured around hosts of horse warriors that elected their Atamans, though of course foreigners, slaves and serfs are excluded from this process.Though many southern noble families despaired at being ruled by half literate northern barbarians, their rule stabilized very quickly as the newly created Hetman promised peace, stability and a stop to wild unsustainable adventurism, which was enough to sooth the war-weary lower classes.The first Hetman distributed much of the conquered land to his vassal hosts which would go on to form a militarized upper caste ruling over local serfs, firmly anchoring his rule over Arvantha. An exception to this were the 3 hosts of Koháry, Úylaki and Althanni which were elevated to Household banners of Arvantha and form the core of the Royal Army along with the Royal host itself.
>>78073186Though the Veréb dynasty has largely kept its promise by remaining uninvolved in foreign affairs and ushering an age of peace (outside small scale minority rebellions which have always been a mainstay of Arvantha), their rule has left Arvantha behind the times as successive monarchs saw technological and social change as either unimportant or an outright threat to their rule and the stability of the realm. This self-content navel gazing has now resulted in what some are already calling "the Century of Humiliation" as the industrialized nations have started to dismember and destabilize the realm, culminating in an apocalyptic crescendo as the Tinshel mutiny ushered in the Warlord Era.The banner hosts remain one of the most stable pillars of Royalist rule in Arvantha though they are being shaken from below, as serfs revolt against the unjust tyranny of the hosts and from above as foreign powers and rival warlords descend on the masses of Bannermen cavalry with airships and all other sorts of technological contraptions.Hope is not completely lost for the Bannermen however. A small but ever-growing movement of agitators and ideologues calling themselves the "Banners of Spiritual Rejuvenation" have put forth a daring synthesis, a union of the old and the new, transforming the fossilized ritualistic landlords of the present into the lethal high-tech warriors of the future. Strange visions of men flying steeds of steel and aluminium and arcane plans melding engineering and rune magic emerge from their writings. If this is the start of a new dawn or merely the last rays of a dying breed remains to be seen.
>>78072900I'm pretty sure you should OPEN THE FUCKING DICTIONARY>>78073186Then you deserve extra bully for using languages you don't speak and assuming they work the same as yours
>>78056393>>78072161>>78072900>>78074120I herby declare that calling the the white Raven a White Crow and vice versa sends the natives of those countries into a rage.
>>78074120Jesus anon, did a raven steal your lunch money when you were a kid or what?
>>78074338It takes to be Polish to fully realise the extent of this never-ending confusion and how fucking annoying it is.
>>78073186>>78073283This is magnific!>Originally intended Arvantha to be just a minor shithole at the edge of map, now it is a crucial hotspot that can decide the Grand Western Standoff + has lots of interesting shit going on with landscape, heraldry and messy internal politicsLots of thanks goes to Heraldryanon but others as well>>78056393Is cool, gives a certain "these are new dudes here" feel to them>>78060958I think them as varying from civilian haulers to noble racers to swift scouts to dreadnoughts. First ones were transports to Isthmus War, due the horrific conditions in there.I dont think that the dreadnoughts should be too massive or excessively steelplated though. Suggestion: turret tracking and trajectory calculations are archaic - long range shots are impossible between moving airships? This means that air combat needs to happen close. Weapons are either gatling analogues, rapid firing cannons or big clumsy things meant to bombard the surface?Ramming is an option due ranges and speeds involved. Results naturally vary. Previous decades saw even successfull boarding actions, but the time of those is almost over.Surface to air flak as well cannot be perfected - perhaps issues with reliability or range etc?Remember also that airships are big and useful, but nations still need boots on the ground. Hence the meatgrinders.
>>78060958Normal dreadnoughts exist in this world. I always assumed that you can't get an airship as heavily armored, thus both naval and air ships are required. Otherwise it's kinda unbalanced.
>>78076327In the long run airships most likely are going to become better than naval ships. Particularly after dieselpunk jadtech gives us planes and all that fun. After that naval vessels certainly help logistics but are not combat vessels themselves. This mostly because of rule of cool, not everything needs concrete logic behind it.But in current era it feels that no-one is entirely certain and doing bit of both. Dreadnoughts are the trusted tech of the previous conflict and the airships are the raising star.
>>78075851the beauty of being a minor (but large) shithole is that it inadvertently becomes central when everyone else wants to carve off chunks of it.
>>78076491Crystal steampunk has kept the airships practical in shipping transport and as being able to wage war on ground troops. Ship-to-ship combat in the air is still akin to how normal navy's fight each other from a distance, but their major use is to be placed assisting ground troops advancing on a large area and shelling other ground based military targets.
I've been thinking of doing all of the Arvanthan warlords in this format, what do we think? Is it too much?
>>78078470The second test one I made.
>>78079115Please excuse the terrible grammar I did it at like 5 am without double-checking
>>78078470>>78078486These are fucking neat, but honestly they are bit too deep for current situation. Perhaps one example per side so we get a look into different types of warlords? But doing them all now is wow a liitle heavy.>>78079187Arvantha is should be capitalized, Opium should be Upium
>>78078470>>78078486I get the feeling that once the war is over, the Arvanthan area is going to be completely fractured but also under the nominal rule of other nations.
>>78078486These seem to be the the kind of group that would be able to stay unified if their nation falls apart, or at least for a while. I don't see them getting a well defined leader while defending, but if they become independent I think they will choose whoever led the largest or most well known group of militiamen.
>>78078470So this is some kind of last great gasp of the old pre-industrial ways of war?
Finally an opportunity to post things from my Austro Hungarian folder
Alright here's a quick overview of the 2nd Arvanthan faction, the previously mentioned WRON.>>78080286Yeah I'll do them as they come I guess. No need to rush.>>78082820Not if the National Protection Government has anything to say about it. Currently very possible however.>>78084219by nature of being anarchist rebelling peasants, I don't think the black-greens will ever amount to more than a regional nuisance.>>78086629Basically yes. As I see it they have 3 ways they can go. The way of the dodo, standard reform&opening up to catch up to the industrialized world or the secret meme path of techno-shamanism with planes replacing horses.
What is the Jutland equivalent in setting?
and here's the National Protection Government, a republican enterprise that is sure not to shatter between its left and right wings before long.>>78092082Probably some battle during the Isthmus War I imagine?
>>78090668>>78093575Avartha becoming pseudo warlord China is not a direction I expected it to go. Huh.
>>7809411210 bonus points if you can identify all of the reskinned warlords.
Idea for Yssian Flag. The flag is simple design (about the Lake Yss) that is easy to replicate - and as they desire to build their national spirit, the flag is everywhere. The official and true heraldry is such a mess of so it is not used much.>>78090668>>78093575Arvantha is so fucked. Beautiful!The invading forces probably should be given similar treatment?Anyone has ideas fot the last IEU Glacier valley nation? It is heavily involved in Arvanthan conflict and really needs to be detailed soon. I support rolling it if no one has any inspiration for them>what is the basic gear of combatants?Arvanthans vary a lot but are at least decades old to others. Old breechloaders are still in use? Not much rapid firing rifles or guns at all. Exept the massive amount of gear they have been given by their unofficial allies.But what Pseuttonic infantry uses? Or Yssian rangers?
>>78096316Nice flag.The invading forces are much more unified, I'm betting. At least the Yssian empire is held together by national pride.
>>78096316I think it looks pretty damn cool. Really kinda captures that "we're the bad guys here" look. Or maybe that's just how I interpret it because of Yssia idk lol.As for the IEU, I support rolling them because that usually gives interesting wildcard results. Would suggest splitting the big snake blob into 3 or so IEU countries though to add some variety though.For the gear, i imagine "classic" Arvanthan infantry to look like Crimean War Russians with unsophisticated greatcoats and outdated muzzleloaders and some early breechloaders. For support you'd have napoleonic era bronze guns and a dizzying amount of various cavalry units - bannermen hosts, north-eastern cavalry archers, royal household lancers, nobility-only hussars, irregular/bandit cav, etc.Of course the entire thing is trying to modernise itself asap so you have a bunch of anachronistic gear mixed in like gatling guns and airships.
You know what a Steampunk setting needs? More mini-guns.
>>78097070Where would you mount them? Airships?