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File: Black Company Cover.jpg (111 KB, 642x924)
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Twitter: https://twitter.com/BlackCompany666
/tg/ Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Black%20Company%20Quest
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Black%20Company%20Quest
Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/97108/
Pastebin: http://pastebin.com/PZWwFGKT


"Black Hearts. Cold Steel. Dark Deeds."

These are the words of the Black Company, the infamous band of mercenaries that has been on one side or the other of every major conflict on the continent since its founding.
The Company has seldom cared who they fight for or the cause so long as they are paid, and paid well, when the killing work is done. Though they may be considered by some to be little more than glorified brigands, it cannot be said that the Black Company is not good at what they do.

Recently the Company has taken up a contract with a new employer, one more powerful than any that have come before. An employer with endless ambition, as well as the means and lack of moral scruples needed to pursue it. An employer that pays well...
>>
>>137017
"...okay." He's staring at you so seriously, must be something important.

You use your holy letter opener to break the seal and read the contents.

"...you didn't."

cont
>>
>>137054
The smug bastard just waggles his eyebrows in response.

---------------------------------------

>Don't give him the satisfaction. Say nothing as you fork over 10 silver. [Elite]

>"I'm impressed, that only took 2 days. Thought I'd seen and heard it all after 10 years with the Company." [Experience]

>"You crazy cock-brained bastard. You realise that having sex for coin makes you a whore, right?" [Courage]

>"But how did- where did you- even with-... Wait. You held hands or whatever and she still didn't give you any warning that all *this* would happen?" [Clever]
>>
Eeey QM, I've been meaning to see ya on. Your quest seriously inspired me to get off my ass and run a quest after a year and a half off the radar. Since your quest wasn't as Black Company, I decided to run something a little closer to the books without actually being called Black Company. Being a massive 16th century fan, I couldn't help but lean more heavily towards that as well. It was a time of mercenaries after all. Anyways I hope to enjoy your game just like anyone else, here's a link to mine.

>>119634

I was also the guy who posted the Green Ronin books on thread #5, hope you've found those a good read like I did.
>>
>>137017
AWWW YEAH
>>
>>137076
>>"But how did- where did you- even with-... Wait. You held hands or whatever and she still didn't give you any warning that all *this* would happen?" [Clever]
also call bullshit, claims of this nature need evidence to back it up. If he actually banged her the crazy fuck probably stole her underwear or something
>>
>>137081
Oh sweet, I'm glad to see someone doing a take on it a little closer to the books. (This quest is quite clearly in the standard-fantasy vein while merely being inspired by the books).

I'll be sure to check yours out, /qst/ needs more high quality QMs!
>>
>>137076
>"You crazy cock-brained bastard. You realise that having sex for coin makes you a whore, right?" [Courage]

And THEN hand him the Silver. Deals a deal.
>>
>>137076
>clever
>>
>>137076
>"But how did- where did you- even with-... Wait. You held hands or whatever and she still didn't give you any warning that all *this* would happen?" [Clever]
>>
>>137105
>He thinks Syka wears underwear
>>
>>137076
>>"You crazy cock-brained bastard. You realise that having sex for coin makes you a whore, right?" [Courage]
>>
>>137076
>"So she didn't let on to you about all this demon stuff eh? And you thought you were the one doing the fucking! Anyway crazy is as crazy does." [Clever]
>>
>>137139
Wait a minute.

>Syka
>Cyka
>Cyкa
>>
>>137252
A NU CHEEKI BREAKI
>>
>>137252
Blyat
>>
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>>137105
>>137115
>>137138
>[Clever]
with a bit of >>137177


>>137111
>>137168
>[Courage]

----------------------------

"But how did- where did you- even with-... Wait. You held hands or whatever and she still didn't give you any warning that all *this* would happen?"

"What you meaning by 'held hands'? I'm not dating the wench, Prince. We fekked and that's it. No intimacy there." CPL 'Bad Hand' looks perturbed at the very prospect. Of course, because holding hands is definitely more intimate than carnal knowledge. Everyone knows that.

"I don't care about your fekked up views regarding relationships, Bad Hand. I'm talking about her locking us in a city with Below on the loose!"

"Huh? Oh er, aye. I think she may have mentioned something about that." Hadrien looks away sheepishly as the sniggering of several fellow troopers suddenly turns into interested silence.

"She what?" You practically hiss.

"I thought it was some kind of dirty talk!" 'Bad Hand' Hadrien pleads "The bitch is crazy, right bru? How am I supposed to know when she's being kinky or serious?"

You hold his gaze for a few moments before looking stoically ahead, then hand him a small bag of silver.

"I should be giving her this silver, not you. We all know who really got screwed." Behind you sniggering turns to uproarious laughter from the Troopers within earshot, 'Bad Hand' scratching the back of his neck in embarrassment.

"Shut up down front!" Your little huddle is broken up by the ageing Lieutenant of 4th Platoon "All units in position, we move out in ONE MINUTE!"

This is it, any second now you're going to slam that servant door open and try and carve your way to the relative safety of the palace where the rest of your squad is waiting for you. All up, including the wounded, there are 150 fellow Black Company brothers ready to spill out from the side entrance of the Burlensk Villa. How you fight now will determine how many make it to safety, whether it's enough to seize the palace and whether you will be among them or dead in the street as Below-feed.

The Bloodknights staying behind, Count Vermillio's death and taking the time to patch up your wounds may all increase the casualties you take on this march but without you having gotten the message to them, they would surely have perished entirely.

This is it. In the final seconds before those small doors swing open into the hellish streets you raise your voice...

---------------------------------------------
> ""Our Father, who art in the bowels of the earth, feared and terrible be thy name..." [Courage]

>"Hold your dinner down, keep your swing up and do -not- fekking break formation. Let's go, lads!" [Experience]

>"Come on you dogs, did you want to live forever?!" [Elite]

>"Bad Hand! Know any good songs for this occasions?" [Clever]
>>
>>137340
> may the dark father not let loose our bowels or release our stomachs do yourself a favour and not die
Also how long to morning
>>
>>137340
>"Bad Hand! Know any good songs for this occasions?" [Clever]
While I like all the other options I just can't deny the urge to sing something cheery as we rush off to confront creatures from below itself.
>>
>>137340
QM real quick, can you post how good we are at the various responses. I never know if we're more Clever, or more Elite.

I imagine our Cleverness is through the roof.
>>
>>137340
>"Hold your dinner down, keep your swing up and do -not- fekking break formation. Let's go, lads!" [Experience]
>>
>>137372
You seized the southern gatehouse at roughly 8pm, 1 hour after the main assault to the west had begun.

All in all, it was roughly midnight when you left the palace alone. I'd say 5 hours at least until the crack of dawn.


>>137390
Not all [Courage] [Clever] [Elite] [Experience] choices will prompt a roll, I encourage players to choose based on what appeals to them the most rather than a mechanical advantage.

Clever II (+10 DC)
Elite II (+10 DC)
Experience I (+5 DC)
Courage I (+5 DC)
>>
>>137340
>"Come on you dogs, did you want to live forever?!" [Elite]

https://www.youtube.com/watch?v=CIGHCoVzqtk
>>
>>137457
Thank fek someone else got it.
>>
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>>137480
I think we all got it boss. Just not concerned with pointing it out.
>>
>>137340
>>"Bad Hand! Know any good songs for this occasions?" [Clever]
This'll be fun
>>
>>137340
>> ""Our Father, who art in the bowels of the earth, feared and terrible be thy name..." [Courage]
>>
>>137340
>>"Come on you dogs, did you want to live forever?!" [Elite]
>>
>>137510
Oh.
>>
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Pretty even split between all four.
1 = Dark Father prayer
2 = Soldierly advice
3 = NCO inspiration
4 = Bad Hand's singing

Give me a 1d4.
>>
>>137431
If we have five hours left we should ether wait out the deamons or bum rush the palace and hold out
>>
Rolled 2 (1d4)

>>137607
>>
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>>137608
Five hours is an eternity with the demons assaulting. That and if we get in the palace we get to loot it as well! And probably get a big fat bonus check for saving so much as. Assuming things don't go to hell (pun). Those hundreds doe. Man that was some ca-razzzyy.
>>
>>137608
The warded palace is the only real option as far as safety is concerned. Basements and the like might be safe for smaller groups (indeed it was discussed for our squad in #4), but you can't hide 1/3rd of the Company that easily.

It's been pure luck that the bigger Below denizens haven't already toppled the Villa and have been busy with the panicking civilian populace.
>>
>>137639
*saving so much ass
>>
>>137614
>DC Medium [60]
Best 1 of 3.


This is to essentially whether you manage to maintain control of the situation and choose what you fight against (otherwise it will be random).
>>
>>137666
>666
>forgotten trip
>Forgotten QM

This bodes well.
>>
Rolled 43 (1d100)

>>137666
Stop dropping your trip.
>>
Rolled 60 (1d100)

>>137666
>>
Rolled 41 (1d100)

>>137666
>>
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Rolled 17 (1d100)

>>137666
Given last time...
>>
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>>137688
>>137701
>>137704
>41 SUCCESS
And, given that all three first rolls were successful it has the added bonus of 'Got the Jump!' in your first Combat Round.

------------------------------------------------------------------

Hand on the door handle, you shout back over your shoulder to the Kreigstrom crowded in the servant quarters.

“Hold your dinner down, keep your swing up and do –not- fekking break formation. Let’s go lads!”

“HOH!” Good lads.

You swing upon the door into a scene straight out of the most rabid Chevalisse cleric’s descript of hell. Upstreet, a demented looking rabbit creature is using its fingers as human kebab skewers, further down the street a horseless chariot is dragging a dozen Neumunster citizens (horrifically still alive) by their intestines wrapped around their necks and directly in front of you what appears to be a collection of daemon dogs and faceless humans have set up a grotesque banquet.

This is not worth the double pay.

With an unintelligible war cry you and and Bad Hand leap out into the streets, your massive swords cleaving bloody path for your brothers as you go. Your Bittersteel does wonders in keeping the critters down, not killing them but causing immense pain, while Bad Hand endeavours to make up for his normal blade by chopping the creatures into smaller pieces. In short order the entirety of your brothers are out in the streets in good order.

---------------------------------------------------------

>Stay in the centre of the formation, with the wounded. You’re pretty banged up as it is. [Clever] / [Maximum Casualties]

>Shore up the main line with the Infantry, facing off against a pack of those faceless people. [Courage] / [Severe Casualties]

>Take your place at the forefront with the remaining Kreigstrom, more of those Snake-men are up ahead. [Courage +] / [Moderate Casualties]

> Seek out the biggest, meanest and ugliest of the lot you can find with CPL ‘Bad Hand’. That nightmarish creature chewing through the rear ranks will do. [Courage ++] / [Minimum Casualties]
>>
>>137809
> Seek out the biggest, meanest and ugliest of the lot you can find with CPL ‘Bad Hand’. That nightmarish creature chewing through the rear ranks will do. [Courage ++] / [Minimum Casualties]

FORWARD LADS
>>
>>137809
>> Seek out the biggest, meanest and ugliest of the lot you can find with CPL ‘Bad Hand’. That nightmarish creature chewing through the rear ranks will do. [Courage ++] / [Minimum Casualties]
>>
>>137809
>>Take your place at the forefront with the remaining Kreigstrom, more of those Snake-men are up ahead. [Courage +] / [Moderate Casualties]
>>
>>137809
> Seek out the biggest, meanest and ugliest of the lot you can find with CPL ‘Bad Hand’. That nightmarish creature chewing through the rear ranks will do. [Courage ++] / [Minimum Casualties]

We didn't take that Gain 1d6 Wounds At Near Death for nothing.

WE ARE THE BLACK COMPANY

WE DO NOT GO QUIETLY INTO THE NIGHT; WE ARE THE NIGHT
>>
>>137809
What IS our HP right now, OP?
>>
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>>137809
>Corporal 'Prince': [5/15 HP]
Clever II (+10)
Elite II (+10)
Courageous I (+5)
Experience I (+5)
Well-Armed I (+5)
Cloak of Command (+3)
Wounded (-5DC),
=+33DC
>>
>>137840
[5/15 HP]

Which is actually fantastic given the amount of 100's we rolled last thread.
>>
>>137858
That means we get 1s now right?
>>
>>137866
In a fair, just and beautiful world? Yes. So far experience tells Corporal Prince that this world is certainly not just, distinctively makes an effort to be unfair and is (with a few exceptions) generally lacking in beauty.
>>
>>137866
>implying /tg/ dice ever do what you want.

Who knows what /qst/ dice have in store? So far not good.
>>
>>137866
Fate is a fickle bitch who dotes on irony.
>>
>>137889
It would be glorious if it was a roll over.
>>
>>137809
>a demented looking rabbit creature is using its fingers as human kebab skewers
motherfucker did you just reference Blood C?
>>
>>137820
>>137821
>>137826

"There! There!" CPL 'Bad Hand' shouts with excitedly, pointing his massive Zweihander towards the grotesque monstrosity that lumbers out into the street. "That one is mine!"

It's... big. At least as tall as the two-storey buildings it smashes past. It's almost in the centre of your rear formation, and it's only just notice the little snack-boxes running around between it's feet. It's big, it's ugly and there is no way you're letting 'Bad Hand' take all the credit for it.

"Didn't your mother tell you not to be greedy, 'Bad Hand'?" You grin at him viciously.

"My whore-mother would have sold me to Kalgarri slavers if she thought they wouldn't charge her for the favour!" He cackles manically before fixing you with an exhilarating stare "Together then, brother!"

---------------------------------------------------
You have Got the Jump! (+20 DC)
You are Wounded! (-5DC)
Hadrien is Assisting! (+15)


Attack
> Use Bittersteel (+10DC)
> Use Ajiyimad Pistol (+30DC)

Stance
> Leaping Carnotaur (Double Damage)
> Sidewinder Wingshark (+1 Damage, +5DC)
> Addled Left-Lane Mutt (-3 Damage received, +5DC)

Abilities
>Use My Blood For His (-1 HP, +10 DC)
>Use Brothers in Arm Bonus (Best 1 of 3, instead of Best 2 of 3)
>No Abilitiy
>>
>>137994
> Use Ajiyimad Pistol (+30DC)
> Leaping Carnotaur (Double Damage)
Full damage time.
>>
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>>137991
>>
>>137994
> Use Bittersteel (+10DC)
> Leaping Carnotaur (Double Damage)
>Use Brothers in Arm Bonus (Best 1 of 3, instead of Best 2 of 3)

Stack all the bonuses!
>>
>>138013
This.
>>
>>138013
>>138019
Is this also a vote for
>No ability
?
>>
>>138013
I'm also OK with pistol if that's what people want
>>
>>138013
Supporting this.
>>
>>138013
You know what fuck it taking him out asap.
But lets use
>Use Brothers in Arm Bonus (Best 1 of 3, instead of Best 2 of 3)
does this save us from a crit fail?
>>
>>137994
>> Use Bittersteel (+10DC)
> Leaping Carnotaur (Double Damage)
>Use Brothers in Arm Bonus (Best 1 of 3, instead of Best 2 of 3)
>>
>>138018
Seconded
>>
Reminder that bitter steal does more damage and its longer lasting against demons.
The gun is just safer/useful.
>>
>>137994
> Use Bittersteel (+10DC)
> Leaping Carnotaur (Double Damage)
>Use Brothers in Arm Bonus (Best 1 of 3, instead of Best 2 of 3)
>>
>>138051
Correct in the long run. A successful strike with Bittersteel will inflict a permanent +5DC on any living(so to speak) opponent.
>>
>>138039
>>138062
Switching to this.
>>
>>138068
Oh.
Changing my vote to >>138018
in that case
>>
>>138068
Does it stack and is there a limit?
>>
>>138013
This

Double dam to lead off the fight
>>
>>138068
DC wise we get a got the jump bonus as well right? If so it makes sense to lead with that and save our pistol for if things get desperate.
>>
>>138062
Changing
>>138038 to >>138039
>>
>>137017
I've never played a tabletop game or participated in quest threads, but I have to say OP that I love reading these threads you guys make together. Top notch stuff, keep it up!
>>
>>138115
man using Bittersteel should really change shit up for us. Not as much damage but this thing should survive the first hit unless with crit it I think.
So if we can get it to wounded + Bittersteel that is a nice change to dc.
>>
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>Corporal 'Prince': [5/15 HP]
Clever II (+10), Elite II (+10), Courageous I (+5), Experience I (+5), Well-Armed I (+5), Cloak of Command (+3), Got-the-Jump (+20), Bittersteel (+10) Battle-Buddy (+15) Wounded (-5DC),
=+78DC

23rd Circle Overseer “Men’tkll’Chzall” [40/40 HP]
Enourmous [-20], Unnatural Hide [-10], Sweeping Pincers [-10], Lashing Tongue [-5], Brutal Strength [-10] Base Cunning [-5], Unnatural Resilience [-5] = -50DC

>DC = 78
Best 1 of 3, Brothers in Arms negates Crit-fails.

Time to Kill.
>>
Rolled 64 (1d100)

>>138180
>>
Rolled 33 (1d100)

>>138180
>>
Rolled 19 (1d100)

>>138180
>>
Rolled 1 (1d100)

>>138180
>>
>>138192
>>138180
plz?
>>
>>138192
WHY!!!
by 9 seconds!
>>138190
I hate you.
>>
>>138192
WHY. WHY.
>>
>>138197
Don't beg, it's unseemly.
>>
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>>138192
>>138199
>>
>>138210
19 is great. If anything I failed.
But damn. So close, My computer should have gone temporarily insane instead.
>>
>>138192
>>
>>138192
You know what, I'll take this.

If. IF you agree to WORST of 3 on your next roll.

------------------------------------------------

>1 Yes. I TOO LIKE TO LIVE DANGEROUSLY.
>2 No. IT'S A TRAP.
>>
>>138232
>2 No. IT'S A TRAP.
>>
>>138232
>2 No. IT'S A TRAP

With 5hp? Nah
>>
>>138232
>>2 No. IT'S A TRAP.
>>
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>>138232
Next -combat- roll I should say.

I know what I want.
>>
>>138232
>>138246
Nah mate I ain't no fakkin' git.
>>
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>>138237
>>138241
>>138243
>>138249
>>
>>138232
>>2 No. IT'S A TRAP.
If we had the next tier of my blood for his. I would have taken you up on your offer. But, not this time sir. We can't spare the hp.
>>
>>138258
Watch us roll sub 20s next.
>>
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>>138187
>>138189
>>138190
>19
>DC 78 - 19 = 59
>59/5 = 11.8(12) x2! (24)
>24 Damage Inflicted on 'Overseer'! [16/40 HP]
Overseer is Wounded! [+5]
Overseer is Afflicted with Bloodthorns! [+5]
Unatural Resilience Took Place! [17/40 HP]
Hadrien Unable to Assist this turn!

------------------------------------------

With a cry as old as mankind (half-panicked shrieking at your own insanity being the most part of it) half the Troopers in formation watch the two insane Corporals 'Prince' and 'Bad Hand' rush to engage the behemoth, slashing away at it's stumbling legs and pincers.

The creatures rounds on 'Bad Hand', giving you the chance to roll in-between its legs and shove your Two-Handed Blade up into its soft underbelly. A rancid pile of guts (and the half-digested remains of many a Sarsburg resident) spill out over your blade and much of your shoulder. No time to gag though, with an enraged roar the monster sweeps 'Bad Hand' away with one pincer and wheels about on you.

----------------------------

Attack
> Use Bittersteel (+10DC)
> Use Ajiyimad Pistol (+30DC)

Stance
> Leaping Carnotaur (Double Damage)
> Sidewinder Wingshark (+1 Damage, +5DC)
> Addled Left-Lane Mutt (-3 Damage received, +5DC)

Abilities
>Use My Blood For His (-1 HP, +10 DC)
>No Abilitiy
>>
>>138442
> Use Ajiyimad Pistol (+30DC)
> Leaping Carnotaur (Double Damage)
>>
>>138442
>Use Bittersteel
> Addled Left-Lane Mutt (-3 Damage received, +5DC)

Buy time.
>>
>>138442
> Use Bittersteel (+10DC)
> Sidewinder Wingshark (+1 Damage, +5DC)

Friendly reminder: double damage means for us too
>>
>>138442
> Use Ajiyimad Pistol (+30DC)
> Leaping Carnotaur (Double Damage)
>No Ability
>>
>>138466
Supporting. Let Bad Hand get a charge in if possible
>>
>>138442
>> Use Bittersteel (+10DC)
> Addled Left-Lane Mutt (-3 Damage received, +5DC)
>>
>>138442
>> Use Ajiyimad Pistol (+30DC)
> Sidewinder Wingshark (+1 Damage, +5DC)
>No Abilitiy

>>138468
does it.
I'd rather just use this stance as a way to make sure we get the hi,t weakening it more. Getting more time, and most importantly not dying.
>>
>>138479
>does it
It does.
>>
>>138479
Got-the-Jump (+20), Battle-Buddy (+15)
Thats lost I am am understanding correctly.


>>138486
Well damn.

We really can't take a hit from that thing normally much less double. Side winder or addled guys. We lose a big chance to hit since we don't have the surprise element. And Hadrien Unable to Assist this turn

We did gain a +10 from blood thorns and wounded.
Don't kill us guys. We still may have to do some more smaller fights yet.
>>
>>138442
> Use Bittersteel (+10DC)
> Addled Left-Lane Mutt (-3 Damage received, +5DC)
>>
>Bittersteel
>No ability

Addled Left-Lane Mutt and Carnotaur tied, give me 1d2.

1 = Mutt (-3 Damage received, +5 DC)
2 = Carnotaur (Double Damage)
>>
>>138442
> Use Bittersteel (+10DC)
> Addled Left-Lane Mutt (-3 Damage received, +5DC)
>>
Rolled 2 (1d2)

>>138551
>>
>>138442
> Use Bittersteel (+10DC)
> Leaping Carnotaur (Double Damage)
>Use My Blood For His (-1 HP, +10 DC)
>>
Rolled 54 (1d100)

>>138551
>>
Rolled 2 (1d2)

>>138551
here's to hope.
>>
Kek the dice want blood with double 2
>>
>>138569
>>138555
We're going full on aggressive. We better put him down.
>>
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>>138555
Looks like we're going for broke.
>Bittersteel
>Carnotaur
>No ability
>Corporal 'Prince': [5/15 HP]
Clever II (+10), Elite II (+10), Courageous I (+5), Experience I (+5), Well-Armed I (+5), Cloak of Command (+3), Bittersteel (+10), Wounded (-5DC),
>=+43DC

>23rd Circle Overseer “Men’tkll’Chzall” [17/40 HP]
Enourmous [-20], Unnatural Hide [-10], Sweeping Pincers [-10], Lashing Tongue [-5], Brutal Strength [-10] Base Cunning [-5], Unnatural Resilience [-5], Bloodthorns [+5], Wounded [+5] = -40DC

>DC = 53
Best 2 of 3.

Man against Monster.
>>
Rolled 4 (1d100)

>>138594
NAT 1
>>
Rolled 69 (1d100)

>>138594
>>
Rolled 42 (1d100)

>>138594
>>
Rolled 78 (1d100)

>>138594
hard act to follow..
>>
>>138602
nice.
>>138595
I love you.
>>
>>138595
you... were close?
>>
>>138615
Nah it's a Nat 1.
The qm does the first four and last four as Natural Nat 1 or 100.
>>
>>138595
Well done!

>>138615
A Nat 1 is auto-accepted and deals double damage, a 2-5 is auto-accepted (Same for 100 and 96-99 respectively).
>>
>>138594
Can we roll to slice it in half?
>>
>>138638
Does 2-5 do anything tho?
>>
>>138638
So do we roll for the next encounter?
Also how about casualties?
>>
>>138642
Yes you may! (Well not in half but decapitation)

Roll a 1d4, on a 1 it goes off. Usually it's 1d2 but this takes into account the creatures size.
>>
Rolled 4 (1d4)

>>138653
>>
>>138649
Means it is taken as the Best 1-of-3 instead of 2-of-3.
>>
Rolled 3 (1d4)

>>138653
>>
>>138657
Can we get any demon slaying bonuses if we kill enough of them?

How many is enough?
>>
>>138653
Wait if we had the black tongue ability would we be able to talk to the deamons?
>>
Rolled 1 (1d4)

>>138653
mk
>>
>>138704
>>138660
>>138655
>>138653
best of 3 right?
>>
>>138692
Too many for it to be worth it or useful for us if we want to live a long life.
>>
>>138698
Yes. Even command the lesser ones if you had the will for it.

>>138595
>>138601
>>138602
>4
>DC 53 - 4 = 49
>>49/5 = 9.8(10) x2! (20)
>20 Damage Inflicted on 'Overseer'! [0/40 HP]
---------------------------------------

Heralding it's charge with a furious roar the monster rushes you, trying to sweep you away with it's own size. It's confidence is apparent as it brings up it's forelimb to crush you into paste. You dodge to the side and the pincer slams into the streetwalk, allowing you to chop it clean off with strained warcry of your own.

Suddenly it is the giant daemon that finds itself on the back foot, flailing as more and more of its limbs disappear in beneath your great sweeping blade. With a keening bellow it topples to the ground, unable to support its own weight any longer.

The massive creature shudders as you sink the dirk-sized Blessed Blade up the back of its skull, ending it for good.

"Hang on, Prince! I'm co- ...Hey!" CPL 'Bad Hand' seems almost disappointed to rush to your side only to find you astride the corpse, cheering Troopers rushing past you either side.

There's no time for celebration though, you've made it to the Palace Gardens. Which are conveniently on fire, blocking most of the way. Refuge is a stone's throw away, but the fire means this could turn into a mad rush rather than an organized fighting retreat.

-----------------------------------------

>"No time to lose! Go, go, GO!" Rush through with the main force, quickly enough and casualties should be minimal. [Experience]

>"You, you and you! Hold this position before withdrawing!" Order some of the surrounding Troopers to act as a rearguard. Their survival is unlikely. [Clever]

>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]

"Go! I'll hold them off!" Hold of the daemon horde on your own, you only need to buy some time. [Courage]
>>
>>138811

>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]

For the company, men!
>>
>>138811
>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]
>>
>>138811
>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]
>>
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>>138811
I REFUSE YOUR OPTIONS

AND SUBTITUTE THEM WITH MY OWN

WE RACE WITH OUR HALF ORPHAN AT THE HEAD, AND SCREAM FOR THE SAINT TO LET US IN -

THAT THE COMPANY WENT TO SAVE THE ORPHANS

AND THAT SHE'LL BE RESPONSIBLE FOR LETTING HER DIE IF SHE DOESN'T LET US IN
>>
>>138811
>>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]
>>
>>138811
>>"You, you and you! Hold this position before withdrawing!" Order some of the surrounding Troopers to act as a rearguard. Their survival is unlikely. [Clever]
>>
>>138811
>>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]
Make sure Bad Hand is with us.
>>
>>138811
>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]
>>
>>138824
i dunno man

Like i dont think she runs things at all

they aint gonna open up for one double amputee orphan
>>
>>138824
Said Saint is probably at the Main Palace Gates atoning for her failure to save the orphans. Your squad *should* have seized the side entrance, this is about ensuring the Company get's there in good order.
>>
>>138831
Supporting this

Can we get a small inspiration boost to whoever holds the rearguard with Prince for that impressive show with the Overseer?
>>
>>138835
Oh I don't intend that, I'm saying we have her turn on the soldiers at the gate to let us in.

>>138836
Why the asterisks

Are you saying we haven't yet? I am a confused man, QM.
>>
>>138836
We should show her Kid, tell her that he/she is the last orphan and has been scared mute and therefore she must come with us, then we mind break her so hard she thinks that ducks are dogs and vampires give blood
>>
>>138847
>have her turn on the soldiers at the gate to let us in.
>The front gate, not the side one we're at.
>The choice was to how to deal with demons about to overrun us before we reach safety

Anon, just think about what you just said.
>>
>>138836
What do you mean by atoning?
>>
>>138811
>>"You, you and you! With me. The rest of you, hurry now on the double!" Take some men and hold off the daemon horde a little while longer while the main force makes their way through the garden. [Elite]
>>
>>138875
Aren't there wards, right? And she wouldn't stop fighting, right? I mean, I guess, but. Wait. Stop making me think things through!

>>138879
Fighting until death.
>>
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>>138816
>>138819
>>138822
>>138826
>>138831
>>138833
>>138880

>DC Heroic [20]
Pass = Not one of you falls, the Company arrives in good order.
Fail (21-40) = A few of your number succumb, the Company arrives in good order.
Fail (41-60) = Most of your fellow 'volunteers' die, [-1HP], the Company arrives in good order.
Fail (61-80) = All your fellow brothers die, [-2HP], the Company arrives in some order with a few casualties.
Fail (81-95) = All your fellow brothers die, [-3HP], the Company loses cohesion and takes severe casualties.
Crit-Fail = Locked in Combat + everything goes to shit (even more than it is)


Before we start rolling, vote on this.
Use My Blood For His? (+10 DC, -1HP)
>Yes
>No
>>
>>138898
>>Yes
>>
>>138898
Oops, that should be DC Heroic [25], taking your Elite II into account.
>>
>>138902
>>138898
coo
>>
Rolled 59 (1d100)

>>138898
>Yes
>>
>>138898
>yes
>>
>>138898
>Yes.

Soldiers live. He dies and not you, and you feel guilty, because you're glad he died, and not you. Soldiers live, and wonder why.
>>
>>138898
Yes
>>
>>138865
You know what, that's an improvement. I'm glad we've moved on to wanting pure mind-fucking the poor saint rather than actual fucking.
>>
>>138898
>>Yes
>>
>>138920
Oh, no that comes after the mind-fucking.
>>
>>138847
>Are you saying we haven't yet?

They were supposed to seize the side-passage from the Heigelen Guard as soon as they saw your men coming through the Palace Garden. You can't possibly know, anything could have gone wrong while you were away.
>>
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>>138865
>>
>>138920
We're not actually gonna end up doing either.
>>
>>138920
I actually just wanted to secure her loyalty to us, since having one orphan might give her a reason for living - and not stabbing us. In fact, it was the opposite of mind fucking! It was more like spirit-restoring.
>>
>>138920
Uhh, can we still do that last part
>>
>>138920
>implying you don't get one with the other
>>
>>138927
>>138936
>>138942
>>138946
>>138950
>image

>>138900
>>138908
>>138911
>>138912
>>138916
>>138922
>Yes
My Blood for His Activated! [4/15 HP]
Corporal 'Prince' is now Grievously Wounded! [-10 DC to combat rounds]
------------------------------------
+10 DC My Blood For His!
+5 DC Elite II!

>DC Heroic [35]
Pass = Not one of you falls, the Company arrives in good order.
Fail (36-55) = A few of your number succumb, the Company arrives in good order.
Fail (56-75) = Most of your fellow 'volunteers' die, [-1HP], the Company arrives in good order.
Fail (76-95) = All your fellow brothers die, [-2HP], the Company arrives in some order with a few casualties.
Fail (96-99) = All your fellow brothers die, [-3HP], the Company loses cohesion and takes severe casualties.
Crit-Fail = Locked in Combat + everything goes to shit (even more than it is)

Best 2 of 3.

Time to Fight.
>>
Rolled 80 (1d100)

>>138976
MOTHERFUCKING 1
>>
Rolled 24 (1d100)

>>138976
>>
>>138936
>>138942
>>138946
>>138950
Honestly given her probably decent ability and her heartbreak at the kids dying, I kinda hope she redeems herself (bites it) at the gate so we don't have to deal with a vengeful saint. More cute ladies will come along, after all that's what prostitutes are for.
>>
Rolled 92 (1d100)

>>138976
All men are doomed to die! This is our chance! Die in glory!
>>
Rolled 94 (1d100)

>>138976
>>
>>138984
>>138979
Well fuck
>>
Rolled 87 (1d100)

>>138976
Hey if we MF Saint, Kid gets a a mom
>>
>>138981
>>138979
Pretty good, actually.
>>
>>138981
YES

THANK YOU

OH GOD
>>
>>138985
That's pretty fukin close to a crit mate
>>
>>138989
52 Avg is still pretty good, you saved everyone's bacon there, son.
>>
>>138985
>>138984
whew its all about the small mercies (crit wise anyway)
>>138979
>>138981
52 ave huh, pretty decent, very good only a few fell. Actually assume nothing is F*ed on our squads end in regards with us getting in (thank you awesome detect evil pass=no possession) this has been a fantastic retreat.
>>
>>139000
Is there a rule against rolling twice?
>>
>>139019
Slower quests with little traffic might allow it, but it's generally good player sportsmanship to allow others to roll.
>>
>>139019
Only when it's a slow thread and not many people are on
>>
>>139019
Probably, or at least it seems iffy. In any case it was after the first three so not a huge deal. There seems more than enough people here to roll and its not slow so no need for that.
>>
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>>139012
>tfw you get to the point where players are just happy they didn't crit-fail
>>
>>139037
Your quest must be the envy of the QM community, OP.
>>
>>139028
Speaking of Merc quest slowed to a crawl so at least my assumptions about us sharing a population were proven correct.

>>139037
Quest is pgood tenn-outta-tten.
>>
>>139037
Each roll has a 5% chance to critfail. 3 rolls makes that a pretty common occurrence.

Your DC system is great but the dice could us work.
>>
>>139037
Well it is the homestretch (don't laugh at my ignorance on how wrong that may be) and we're in a bad way (4hp, surrounded by demons, etc.). That said the results don't really seem all to terrible before the 75dc. Honest with us confront the biggest threat we've already saved quite a few casualties (again don't laugh at hour far off this may be in the next few posts).
>>
Wait did Bad Hand die?

I thought he was making a stand with us.

And if he isn't could we call him out to stick with us to save a few more of our men (and maybe a HP point too?
>>
>>139052
The system actually has a good penchant to combine things towards less intense failures. It's a very slim statistical possibility to get 3 100s in a row.
>>
>>139071
Yea but 96-100 are all auto succeed with only one roll so it doesn't matter.
>>
>>139071
Though 3 100's in a thread is still not uncommon. Like what happened last thread.
>>
>>139079
True, though as long as crit-fails are dealt with well narratively I like the unpredictability they provide. Life mr. classic vampire being forcefully exploding from becoming a stephanie meyer abomination (he lit up and 'sparkled' when the holy blood assploded him)
>>
>>139116
*like *exploded
>>
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>>138979
>>138981
>>138984

You've been here before. Fighting retreats, messy routs, desperate last stands. This isn't the first time you and a few brothers have held the line against the odds. Keeping the foe at bay as you steadily give ground, you've done all this before on battlefields from Kalgarri to Ajiyimad.

The faceless abominations clawing at you are new though.

Trooper Manus slips and disappears, gone so quickly he doesn't have time to scream. Trooper Erin, you think her nickname was 'Kite' or something, she does have time to scream, and scream loudly, as the creatures swarm her. You pray to the Dark Father for protection or, failing that, a quick- clean death. And you feel something answer.

It only takes a few minutes, but it's possibly the longest few minutes of your life. By the time you reach the wide open passage the rest of Company is already inside, some Troopers yelling encouragement as your band rushes inside and slams the warded gate against the creatures of Below. Your arms ache and you feel dizzy from blood-loss, the bandages you received at Villa are all bleeding again either broken or new wounds received on top of them.

Upstairs you can hear the din of battle. For once the comforting sound of steel on steel and human cries rather than the chittering and growling of Below.

Your squaddies must have been successful in seizing the side passage, that much is obvious, but you wonder what the cost was...

--------------------------------------

>DC Hard [40]
Pass = No Casualties!
Fail (41-60) = 1 Casualties
Fail (61-80) = 2 Casualties
Fail (81-95) = 3 Casualties
Crit Fail = 3 Casualties + 1 to Severity

Best 2 of 3. No My Blood For His on this one.
>>
>>139116
As long as its funny the crit fail isn't that bad. Though I haven't seen a 1 rolled on the quest for quite some time.
>>
Rolled 78 (1d100)

>>139127
>>
Rolled 88 (1d100)

>>139127
>>
Rolled 31 (1d100)

>>139127
>>
Rolled 26 (1d100)

>>139127
>>
>>139137
winrar!
>>
Rolled 8 (1d100)

>>139127
>>
>>139137
SAvED
>>
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>>139137
thank you
>>
>>139135
>>139137
So 1 casualty, is that out of the fight or maimed/dead?
>>
>>139137
>>
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>>139170
>>
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>>139135
>>139136
>>139137
>54.5
1 Casualty

---------------------------
1. LCPL Marcus
2. Trooper Kid
3. Trooper Schuster
4. Trooper Durvano
5. Trooper Smiles-at-Dice
6. Trooper Belhamun
7. Knight-of-the-Line Verdun
8. Knight-of-the-Line Mask

Roll 1d8. Severity will be in the next post.

Taking as many 1d8 until I get a match (so 4 and then another 4 etc).
>>
Rolled 1 (1d8)

>>139193
>>
Rolled 8 (1d8)

>>139193
>>
Rolled 4 (1d8)

>>139193
>>
Rolled 3 (1d8)

>>139193
>>
Rolled 5 (1d8)

>>139193
>>
Rolled 5 (1d8)

>>139193
>>
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1. Just a Scratch.
2. Walking Wounded.
3. Walking Wounded.
4. Maimed.
5. Maimed.
6. Death.
7. Death.
8. Worse than Death.

Just 1 roll of 1d8 thank you.
>>
Rolled 5 (1d8)

>>139223
>>
Rolled 4 (1d8)

>>139223
>>
>>139227
they didn't need that limb
>>
>>139227
INCHES

LITERAL INCHES
>>
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>>139219
>>139221
>>139227

1. Left Arm
2. Right Arm
3. Left Leg
4. Right Leg
5. The Face

1d5 please.
>>
>>139227
He ain't gonna be smiling anytime soon.
>>
Rolled 5 (1d5)

>>139239
not the face
>>
Rolled 3 (1d5)

>>139239
>>
Rolled 1 (1d5)

>>139239
>>
Rolled 4 (1d5)

>>139239
>>
Rolled 2 (1d5)

>>139239
>>
Rolled 3 (1d5)

>>139239
Funnily enough, the face would be the least crippling spot.
>>
>>139246
HAH
literally CANNOT smile!
>>
>>139246
Comedy gold tho
>>
>>139246
DiceGods is enjoying this,especially the qm
>>
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>>139246
>>
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>>139246
>not the face
>it's the face
>>
>>139246
>>
>>139263
Smiles-at-dice is now smiles-at-everything.
>>
So should that be Trooper Smiles-At-Dice now smiles horrifically at everything or literally can't smile at anything.


>1. Permanent Smile
>2. Banished Smile
>>
>>139297
>1. Permanent Smile
>>
>>139297
>1. Permanent Smile
>>
>>139297
>perma smiles just to fuck with people
>>
>>139297
>1. Permanent Smile
Why let him lose it when he can keep it forever.
>>
>>139297
>1. Permanent Smile
people will ask how he got the scar now
>>
>>139297
>>1. Permanent Smile
>>
>>139297
>1. Permanent Smile
>>
>>139297
>>1. Permanent Smile
>>
>>139300
>>139302
>>139304
>>139305
>>139306
>>139310
>>139311
>>139317
New nickname ahoy, Trooper 'Smiles-At-Everything'
>>
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>>139329
>Run through horde of demons, comes out smiling

Honestly, I was expecting worse than this.
>>
>>139329
Hey just to satisfy my curiosity if it was mask that was maimed would it actually have meant anything for his re-attaching limbs/t-800 ass?
>>
>>139359
More like smiling because all the fleash from his lips to his ears are gone
>>
>>139359
He's smiling because of double pay.
>>
The once idyllic West Ballroom is a charnel house. Bodies litter the room, most of them Heigelen Guard. From the sounds of it, the fighting has carried on further into the Palace.

It's good to see your squad, Trooper Kid is busy making you proud by filching anything of worth off the corpses. Your Knight-of-the-Line stand guard while LCPL 'Jack' Marcus and Nissar help tend to the freshly arrived Black Company wounded.

Over in the corner, on either side of the slouched grey figure of Trooper Smiles-at-Dice, Trooper Durvano and Schuster are busy fussing over him/her/it. It looks pretty bad, Smile's face is a ruin. Whatever happened to him clean took most of his face off and ruined his jaw, you can see all the musculature and everything. Ew.

"Boss, plan went off without a hitch." Grins Caroline Schuster as you approach. She looks back down to the wounded Wildborn. "Well, until their Lieutenant blasted poor smiles here in the face with some Holy Fireworks or somesuch,"

"How bad is it?" You lean down for a closer look

"Ith urth" The Wildborn whispers through his ruined jaw.

"Naaww, matey. It'll fix up nicely enough, mark me words!" The ex-pirate Vendis Durvano guffaws "The ladies love a man with scars, harhar!"

"There are no lady Wildborn, you fool." Schuster scolds the Sabari mid-cuff.

"Eh?! No wonder the blighter gambles for fun!" Durvano looks back at Smiles in bewilderment "What the fek else are they supposed to do for fun?"

"Idiot." Schuster shakes her head. "Don't you worry boss. He won't be winning any beauty contest, but he wasn't much of a contestant in the first place, eh? Haha, we'll patch him up right good."

Looks like Smiles-at-Dice will live to fight another day, but he's in no condition to go anywhere right now.

Cont

>>139379
Mask would receive a -1 to the roll, there is some damage that just can't b fixed (like the total destruction of a limb or blessed weapon). Also all his death options would instead be worse-than-death.

>>139386
This is closer to it. Wildborn are inherently 'evil/unnatural' by nature, taking a Smite Evil to the face doesn't do anything to improve their looks.

>>139390
Double Pay = Double to gamble with, so you have a point.
>>
Immediately proceed to the Treasury
>>
We should offer any soldiers willing to surrender the opportunity to walk away after all this shit is over. There's no need to butcher people in cold blood holding up defending the aristocrats in this place.

I don't know about you guys, but I'm personally sick of all the fucking death. We just saw a city die. We just saw our comrades just die. Hell, even the Vamp's death was a fucking waste. Let's not waste anymore blood.

>>139424
And hell, let's offer some of those guards some of the treasury. Why not?
>>
Dragon nabbing is a go!
>>
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>>139414
"Prince, Ha ha!" CPL 'Bad Hand' comes rushing through into the Ballroom laughing uproariously "You done good, bru, you done fekking fantastic by all accounts! The lads outside the city won't believe it, eh?"

"I don't fekking believe it, 'Bad Hand', never-mind them." You can't help but chuckle. Sure, he's the crazier one of you two but you have to admit you got a rush from the whole thing.

"Yeah, well, it ain't over yet. 4th's Lieutenant
is charging me with taking a few lads and seize the main palace gates. Apparently most of the Heigelen Guard are still out there buying time for refugees to make it across the bridge. My job is to lock them out and throw away the key, HAH HAH HAH! Brilliant, no? Anyway, the Lieutenant says you done more than enough. Old man wants you to sit your arse down before you kill yourself."

----------------------------------------------

> "You know what? That sounds like a fekking fantastic idea." Remain in the West Ballroom, get some medical attention and much-needed rest. [Clever]

> "You're right, I'm buggered. But my men can help out. Lads, and laddie, go with the nice CPL here. All yours, Bad Hand." Get rest/medical attention and send your fighting-fit squad with CPL Bad Hand. [Elite]

> "And let you steal all the Glory? Not a fekking chance!" Follow CPL Bad Hand to the Main Gates. [Courage]

> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]
>>
>>139430
> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]
>>
>>139430
> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]
>>
>>139427
Oh I just used that picture for laughs. The Company isn't literally killing everyone they find, only the Neumunster troops that are resisting. Most of the refugees inside the palace don't even realise you're not on the same side.
>>
>>139430
> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]
>>
>>139430
Get dem ASSets
>>
>>139430
Can we perhaps discuss an option that doesn't involve the death of hundreds of people?

Like, other people in the quest can we start throwing ideas about?

>>139436
Oh, well that's good. I imean, I wouldn't even book it past the Book's Black Company to do that. Croaker says he doesn't write everything afterall.
>>
>>139430
>> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]
>>
>>139430

> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]

Take everything not nailed down, and some that is!
>>
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What can men do against such ruthless greed

Oh, the humanity.
>>
>>139430
>> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]
>>
>>139430
> "Have fun with that (he definitely will). Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that." LOOT. [Experience]
does loot include the saint?
>>
>>139462
Getting the Saint might include not locking people out to their deaths.

Just maybe.

ACTUALLY YES EVERYONE PUSSY

THERE'S PUSSY TO BE SAVED WITH THOSE INNOCENTS - LET'S GO SAVE THEM

QM I beg for time to convince these ravenous masses.
>>
>>139453
What can we do?
Why get filthy rich of course.
>>
>>139470
Do we have plan to escape with all that loot though?
>>
Okay for real, there's plenty of refugees out there and the Saint.

We could maybe recruit those Guardsmen by giving them a damn offer - surrender now and pull back or die where you stand. They'll be greatly outnumbered inside the base. On the other hand, we can get the refugees on our side by offering fucking sanctuary. Besides, we need some good to balance out the bad for letting those orphans die - come on guys, we got a load to work off. It will hardly cost us much, and we won't be consigning more people to the Below.

Not to mention our character's probably sick of all the horrific death at this point after having to walk knee deep in it.
>>
>>139466
>>139430
save the people omg gus i love this quiest but has no one been here since that start? what happened to acting liek we are on there side so we dont have to kill any one get piad from them as well and not killpretty mch every one liek fuck me guys im all down for mass murderning but we had a plan that would have goten us inside the place without lettign them knwo who we really wore put a bit more thought into this guys save the peopel we wre pretendign to be the good guys here also we are going to have to lie about how that kid is still alive arfter we siad they all died need to get black toung asap
>>
>>139453
Well, you guys kind of -are- mercenaries. I imagine greed was up in there in terms of motivation to do anything.
>>139470
Kek!
>>139474
Getting to the Palace -was- the escape plan, anon.

----------------------------------------
"Have fun with that."

"Oh I will!" CPL 'Bad Hand' laughs.

"Meanwhile my men and I will busy ourselves securing the Palace's assets, ensure they don't fall into the wrong hands and all that."

"Ohoho, and no one can say you don't deserve such a serious duty, brother!" He grins at you "And just what did you have your pretty eyes on?"

You can literally hear Durvano chanting "Gold, gold, gold" behind you. Schuster on the other hand is actually mimicking what appears to be a fire-breathing dragon behind CPL 'Bad Hand'. That or a seriously sick duck.

----------------------------------------------

>"Did you know it's Trooper Durvano's nameday next week? I'll need a handsome bonus to afford his present." GOLD

>"Did you know it's Trooper Schuster's nameday next week? She's always wanted to see a dragon, and I've always wanted one." DRAGON.

>"I cherish the innocent and the downtrodden, I shall ensure the refugees safety and hold them tight to my bosom." NO GOLD, NO DRAGON. WHAT THE FEK MAN?
>>
>>139482
Dude no matter how many civies we save their fate is up to necromancer boss - who doesn't care
Count headless - who is dead
Or
Superior syka - who will either sacrifice them or put them in the same pits that we found kid in.
>>
>>139485
It was more Bad Hand's enthusiasm that made me rush to action. Oh well, the motion has passed. And I surrender.

>>139484
No reason to be a dick about it matey.
>>
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>>139484
>>
>>139485
Get half to plunder gold and other half to plunder dragon. We have a saint to be plundering (with the orphan if we have it)
>>
>>139487
I completely forgot this fact. Man, our boss is a dick. Alright! I wish them a swift end.
>>
>>139482
That's up to our superiors to recruit for the whole company, and in this quest we're an affable evil sort of fellow. Not a goody two shoes. I'm sure the QM will offer us the opportunity to be good (or at least decent), and we've certainly taken it before, like with the drummer kid and risking our keister for our guys. Now please stop repeating yourself.
>>
>>139482
Now I'm not against some good-deeds up in here (Dark Father knows we need them) but this does have a few problems.

>recruit Guardsmen
That works for the standard Neumunster remnants, but we're also talking about the Heigelen Guard here. The Elite and Loyal members of the Palace.

>They'll be greatly outnumbered inside the base.
The forces inside the palace currently are outnumbered yes, but only because the majority of the Heigelen are out fighting on the bridge.
>>
>>139485
>>"Did you know it's Trooper Schuster's nameday next week? She's always wanted to see a dragon, and I've always wanted one." DRAGON.
>>
>>139485
>"Did you know it's Trooper Durvano's nameday next week? I'll need a handsome bonus to afford his present." GOLD
>>
>>139485
Quick question QM can we tame a dragon normally or do we need the black tounge ability?
>>
>>139485
dammit it op way do you do this me, making me choise i want all of them
as much as i want dat fuckign drgaon im tyrign to think long tearm and we need that sanit to back us up for staying here also if and when we get black toung and the dice are kind we will be able to ride the dragon anyways its not goign anywhere.>"I cherish the innocent and the downtrodden, I shall ensure the refugees safety and hold them tight to my bosom." NO GOLD, NO DRAGON. WHAT THE FEK MAN?
also thats more peopel to join the black company after we have saved them:P we can play up the ero part mahah
>>
>>139485
Wait i have a plan...What if we make a bet to counter his frekkin 15 silver bet that we can mindbreak the saint?
We let him captured her and we do the process after
>>
>>139485
>"Did you know it's Trooper Durvano's nameday next week? I'll need a handsome bonus to afford his present." GOLD

>>139494
I figured the Heigelen on the bridge might so scared shittless they'd be willing to throw their mothers to the below for a chance to not be locked out there.

I did not know the majority of them were out on the bridge, which then DOES make it a necessary evil to lock them out.

Hopefully we can have a chance for redemption, though that Saint is well and truly dead I imagine.
>>
>>139498
You'll need the Black Tongue ability, but with the deeds you've pulled in this thread you are certainly due for another Skill Point.
>>
>>139498
we need black toung>>139497
>>139495
we wont be able to spand the gold if we die here nad there will be planty of looting of the cit once this is all over liek how are we goign to spand it?
>>
>>139485
>>"Did you know it's Trooper Schuster's nameday next week? She's always wanted to see a dragon, and I've always wanted one." DRAGON.

Gold can come at any time
A DRAGON is far less common!
>>
>>139503
What now?
>>
>>139508
After this vote is concluded. I imagine that if DRAGON is selected 'Dark Tongue' would be a a shoe-in for the next skill point.
>>
>>139485
>"Did you know it's Trooper Durvano's nameday next week? I'll need a handsome bonus to afford his present." GOLD
>>
>>139504
I think anon has a brain tumor.
Roll 1d100 to avoid a stroke.
DC 20
>>
>>139510
we should get dark tongue any ways
beenign able to lie to peopel easyer, talk shit to demons(little ones might fuck off or help us) and get peopel to do this for us
>>
Rolled 97 (1d100)

>>139517
ahahh
na i jsut type wores on the lap top idk y
but il play along
>>
>>139520
Crit fail, you died.
>>
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>>139520
He actually rolled for it, the madman.
>>
>>139485
>"Did you know it's Trooper Schuster's nameday next week? She's always wanted to see a dragon, and I've always wanted one." DRAGON.

Why must you make me choose between my two loves? Dragons and gold. I can only hope that it is a golden dragon.
>>
>>139510
>>139485
Dragon
Dragon
ROCK THE DRAGON
Dragon
Corporal Aeron deserves a Dragon
>>
There's only one thing we should be doing with a Dragon...

https://www.youtube.com/watch?v=OKcuPnkG-mM
>>
Rolled 27 (1d100)

>>139526
>>139522
Kick Logic Out and Do the Impossible!
HeyheyheyheyHEY!! Listen up, you walking faces! Having left his homeland, he never yields, he never retreats and never regrets! He faces forward, and never looks back! He's Manly, He's Tenacious! tristan of Team black company is here to take you on! LET'S GO!!
really want to use these lines in the qst
i cant die rolling to come back alive
>>
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>>139535
>>
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>>139535
>>
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>>139490
One greedy vote for both

>>139497
>>139497
>>139502
>GOLD: 3

>>139529
>>139527
>>139507
>>139506
>>139495
>DRAGON: 5


Strap yourselves in kids, we're going for a ride.

----------------------------------------
With all the mad crap you've pulled on your way back to the Palace, and in full view of 1/3rd of the Company, you've gained a 1 SKILL POINT.

I'm assuming Black Tongue is the preferred choice, but this is up for votes anyway.

-------------------------------
>[1 SKILL POINT]
>>
>>139547
Black Tongue I don't feel like fucking dying.
>>
>>139547
You know what they say,
One you go black...

>Black tounge
>>
>>139547
Black tongue is nice. Demons are nice.
Nothing bad could happen.
>>
>>139547
>Black Tongue
>>
>>139547
black tounge
>>
>>139547
black tongue it is
also can we use black tongue in kissing or eating a chick out? just asking mybe we coud break the sanit with some good old tongueing? oh and makign peopel thinki we are heros that saveed the mand rider a dragon
>>
>>139547
black tongue
It gives us skill to eat out demonettes yeah?
>>
>>139560
wasnt really thinking banging demons would be a healthy thing to
thow banging the carzy bitch that made all the demons come out might be good
>>
>>139551
>>139557
>>139560
>Black Tongue
>3 sex jokes seconds apart from each other

SAINT IS PURE. SAINT IS NOT FOR LEWD.
>>
>>139563
Saint is also dead.

If she isn't, she probably wishes she is. Oh who am I kidding, she wishes she was dead now!
>>
We should totally enlist the dragon as an official member of our squad because that would mean An additional quarter share
>>
>>139563
What about __Kid?
>>
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>>139568
Jesus christ.
>>
>>139568
Kid is Androgynous
>>
>>139563
Saint is for sexual slavery
>>
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>>139563
>>139565
shes not died just upset
well whe she see us with the kid might have more to live for and be happy with us,
also if we tame that drgon we should ride it out and tyr to help to peopel outside and become a hero then bang the saint
>>
>>139583
All your ideas are terrible and you should kill yourself.
>>
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>>139568
mate come on
the kid has lost a leg
been blood socked and seen counts lees thigns kill all the people not to tlak about how young she is
>>
>>139587
No, not that kid, I mean Kid.
>>
>>139583
Speak English please, not whatever passes for 'English' in your third world country.
>>
>>139583
>become a hero
that's stupid, all the good heroes die at the end of their stories for love or honor or some other ethereal bullshit

We'd rather be the best soldier, means the best weapons, the best armor, the best pay, and the best booze.

Fuck heroism, pay me.
>>
>>139592
>>139590
>>139589
Don't engage with it.
>>
Hey guys you remember that daemon that was possessing one of our troops until it mysteriously fucked off.

And remember how I guaranteed that it would be our problem in the future?

what if it's possessing the dragon now?
>>
>>139602
.... Then we'd better get that Black Tongue, shouldn't we?
>>
>>139600
seriously, how the heck kids access this 18+ site? Fucking drunks
>>
>>139602
Can dragons get possesed? I feel like they'd have some kind of resistance because they're dragons and all that.
>>
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>>139602
Better prepare for AGP shit I guess
>>
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>>139590
>>139592
we cant have any of those things if all the peopel that would be able to give them to us would have died couse you know the deamons killing all the things right there.
oooh ok thats not soo bad if its dat kid
naa i jsut suck at spelling and i typ a bit too fast
>>139602
damm son i totaly forgot about that hmmm
>>
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>>139605
>thinking 18+ ever stopped anyone
>>
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>>139602
BAIL OUT

BAIL OUT

BAIL OUT
>>
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>>139611
>>139605
yer couse no one her every went on a porn site befor they wore 18 right guys guys
also heres a pic of a drgon
>>
>>139613
Hey, let's at least see the damned thing before we decide to what degree of damnation it actually is.
>>
>>139609
M8 there's more than one source of gold and glory in the world.
I'd rather not stick our neck out when we're already pretty fucked up, especially doing something as dumb as trying to ride a dragon.
>>
>>139620
Can we not? Just take the gold, get paid, bandage our wounds and go home. No one ever heard of possessed gold right? Gold never killed you? Let's take the gold. Let's take another vote, take the gold, and not die.
>>
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>>139627
>No one ever heard of possessed gold right? Gold never killed you?
>>
>>139620
i dont think its a realy big one couse remebr op sayign that it was a small one but a dragon when this frist started up.
>>139622
we will see who wins i nthe votes mate
but yer i know your thinking this
but become a drgon rider! and you know fucking up demons couse they are killing us as well and we dont know how much longer the wards will hold and we need bleesed things to put them down so better make the pristes start blessing all the thigns
>>
>>139627
gold is what has goten us this job in the frist place omg
>>
>>139627
that's fucking coward talk
we're getting a fucking dragon, we're gonna talk to it, and it's going to probably not eat our subordinates.
It'll be great!
>>
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>>139627
the only way gold has naver killed anyone is when you dont have any or wont any in the frist palce
>>
SKILL GAINED
Black Tongue
Terrible, nameless things reside in all four corners of the world. A mortal that speaks their dark language could command their attention… or obedience.
Converse freely with creatures of darkness. Or impose your will over them. Be careful not to bite off more than you can chew.
>FREE ACTION

---------------------------------------------

During that long, exhausting withdrawal through the Garden, when you prayed to the Dark Father, something answered. For a moment, with your back up against the wall meters away from safety, you thought they had you. But they backed away, not from your sword but your shouted commands. And the chittering, it started to make sense. That was the most terrifying part…

“Did you know it’s Trooper Schuster’s nameday next week? She’s always wanted to see a dragon, and I’ve always wanted one.” Trooper Durvano groans as Trooper Schuster fist-pumps victoriously around the bloody Ballroom.

“HA HAH! And you have the gall to call me mad!” CPL ‘Bad Hand’ grasps you in a warriors handshake. If even he is thinking it’s a crazy idea… “Good fekking luck with that, brother!”

SOME TIME LATER

“Heh… hey boss. This dragon, right… it’s chained up an all, yeah?” Trooper Schuster giggles nervously as you walk at the head of a fairly apprehensive squad in the depths of the Palace “It’s just… I don’t seen any bars and I don’t wanna get eat.”

Cont

-------------------------
Brothers are bugging me to watch Game of Thrones, so I'm taking a break. Sorry fellas, won't leave this unfinished.
>>
>>139660
Take care, we'll see you then.
>>
>>139660
take a break but you better not tell us what happens!!!
>>
>>139660
This episode is shit though.

Like all the others.
>>
>>139670
hold on are you tlaking about the qst we got on here or got? ether way you can kindly fuck off and get stomped on by a big dady
>>
>>139683
I really wish you got banned desu fampai.
>>
>>139683
Stfu subhuman
>>
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>>139685
>>139686
Who the hell do you think I am?!
'll be back in a flash, with a really huge drill
I will never forget... this minute, this second
>>
>>139685
>>139686
Just stop replying to him goddamnit boys
>>
>>139744
but but ....... im having fun
im offto dinner dont brun this down t gthe ground need to finsh it
>>
>>139744
This
>>
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>>139660

It's dark down here. Even with all the torches. The nervous chatter between your squadmates dies down to nothing, everyone keeping their eyes and ears peeled for the slink of a chain, a growl or the rasp of imminent fiery death. You can't even hear the battle upstairs anymore.

Dragons are supposed to fly, to enjoy the open air and pick their prey with impunity. You can't imagine being locked down here has done anything for it's temperament. You hope the Neumunster have at least been feeding the thing.

You see the teeth first. The flicker of a torch catching the knife-length fangs, saliva dripping down to the dungeon floor. It's eyes are a colourless white, pure menace radiating from them.

It's rearing to snap out at you, you have seconds at most. You'll only get one shot at this.

----------------------------------------

>"DOWN!" Pacify the dragon, prevent it from attacking. [Medium]

>"OBEY!" Bend the Dragon to your will. [Hard]

>"MINE!" ASSUMING DIRECT CONTROL [Heroic]

(It will be best 1 of 3 after choice is decided)
>>
>"MINE!" ASSUMING DIRECT CONTROL [Heroic]
>>
>>139767
>>"DOWN!" Pacify the dragon, prevent it from attacking. [Medium]
How smart are dragons in this setting, anyway?
Big angry lizards, near-human, super intelligent?
>>
>>139774
Bestial, but near-human in intelligence if not intellect.
>>
>>139767
I know this hurts you
>>
>>139767
>"MINE!" ASSUMING DIRECT CONTROL [Heroic]

Go big or go home
>>
>>139767
>>"OBEY!" Bend the Dragon to your will. [Hard]
>>
>>139767
>"OBEY!" Bend the Dragon to your will. [Hard]
MY EVIL IS LAW!
>>
>>139767
>>139778
Though seriously OBEY is my choice

Also use my blood for his
>>
>>139767so we will be able to use black tongue with the next roll?>"OBEY!" Bend the Dragon to your will. [Hard]
Good morning, sunshine
>>
>>139801
mybe we can sweet talk it into killing the people that have kept it down her and by seavering us it can have its revage and take the glold as payment with this places we will allow it to stay as a den.
>>139795
mybe not give it a tast of blood when we dont know how hugnery it is
>>
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As much as I love this quest, I have to say that skill trees look like ass. I say this with all the fekkin love.

Now, I'm no expert artist but this shit is interesting and I'd like to add fancy pics to the skill trees.

Assuming this file uploads as a image, would this be Black Company tier corporal face or too fancy? I'm drawing inspiration from WH Fantasy.
>>
>1 for DOWN
>2 for MINE
>4 for OBEY

"OBEY" takes it by a slim margin. [DC 40]

Use My Blood for His? (+10, -1HP) Current = [4/15 HP]
>Yes
>No
>>139806
Mate, I love the fact that you are drawing anything regarding this quest! I love that you remembered that we make a point of shaving (and trimming) every morning.

And yeah, the skill tree looks like dogshit because I use ms paint like a toddler, so go wild in sprucing it up!
>>
>>139811
>Yes
as much as i wouldnt like too i doupt that we could take a hit from the drgaon anyways so might as well use all that we can do,
we better be useing black tongue on this beast(dose it have a name we can call it as true names have power)
>>
>>139811
My blood for his. YES

Why do you need health when you can get a dragon to do the fighting FOR you?

Besides nothing is more manlier than proving you don't need your own health bar.
>>
>>139811
>Use My Blood for His? (+10, -1HP) Current = [4/15 HP]

Yes. We'll recover later
>>
>>139820
>>139825
yer we are going to have to get fixed up at soem point i mean we mus looking like a deamon with all the blood droping and on us and the bandges ans shit we must look fuck off spooky
>>
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>>139815
>>139820
>>139825
>Yes
My Blood For His Activated! [3/15 HP]

-----------------------------------

+10 DC My Blood For His!

>DC Hard [50]

Best 1 of 3.

Time to Dominate.
>>
Rolled 31 (1d100)

>>139834
>>
Rolled 68 (1d100)

>>139834
nope
>>
Rolled 97 (1d100)

>>139834
you will do as i say!!! and il give you your pride back, a mighty lair and gold and planty of foes to hunt what say you!!
is black tongue a pssvie thing? or will it add things to rolls
>>
Rolled 95 (1d100)

>>139834
We gonna wrangle us up a fire breathing lizard boys

Yehaw
>>
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>>139842
>>
>>139842
You have got to be kidding me.
>>
>>139848
He doesn't count, right? I mean come on
>>
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>>139842
>>
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>>139849
>>
>>139849
But think of the FUN, anon!
NEW QUEST
YOU ARE A MIGHTY DRAGON STUCK IN THE BODY OF A PUNY MALE CORPORAL
>>
we are trying to roll ovrr that right guys guys
fuck run away
>>
>>139852
Kick Logic Out and Do the Impossible!
>>
>>139852
I'd play that quest
>>
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There are two ways this can go.

>1. Take 1 casualty from the squad (everyone except Smiles is present). In return you can have another attempt.

>2. Accept the Black Tongue Backfire and converse with the dragon on 'equal' terms (spirit realm style). Failing this will almost certainly result in a very one-sided combat with you.
>>
>>139861
>2. Accept the Black Tongue Backfire and converse with the dragon on 'equal' terms (spirit realm style). Failing this will almost certainly result in a very one-sided combat with you.
>>
>>139861
shit who dont we like?
>1. Take 1 casualty from the squad (everyone except Smiles is present). In return you can have another attempt.
they all kewn the risks comeing here, you can all picks who gets eaten
>>139852
il do that was well mybe for a differnt time
>>
>>139861
Option 2

Tell it about the good pay and various perks that come from joining black company.

We've got pay , dental-
What dental insurance?
No I'm talking about the skeleton army we're working with.
>>
>>139870
that might work offer it a job all that jazz but then no one is going to be rideing it, say we will make some badass armor for it
>>
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>>139842
You stupid bloody fucking retard. Just stop rolling ever.

>>139861

>2. Accept the Black Tongue Backfire and converse with the dragon on 'equal' terms (spirit realm style). Failing this will almost certainly result in a very one-sided combat with you.

Let's try not to get possessed by a dragon shall we?
>>
>>139861
>>2. Accept the Black Tongue Backfire and converse with the dragon on 'equal' terms (spirit realm style). Failing this will almost certainly result in a very one-sided combat with you.
il chang to this one
try to tlak way out
>>139896
idk man mybe havig a drgon in us might not be too bad
>>
>>139905
>having a dragon inside us might no be so bad

That's a pretty fuckin gay thing to say man
>>
>>139861
>>2. Accept the Black Tongue Backfire and converse with the dragon on 'equal' terms
Just keep it simple, we get to live and potentially have a giant murderous lizard assistant, it gets to come out of the shitty dungeon it's currently stuck in.
>>
>>139912
oh and tell it can have the gold in the vault
>>
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I just realized something, do we look like pic related Forgotten?
>>
>>139915
We can't tell it that

The contents of the treasury are the city of Neumunster 'willing' contribution to the armed forces
>>
>>139912
Also, we could probably promise it revenge on those who imprisoned it.

...image the eyes bad hand will make if we help him out with a fucking dragon.
>>
>>139861
>>1. Take 1 casualty from the squad (everyone except Smiles is present). In return you can have another attempt.
>>
>>139941
its going to find out about it anyays and sorta dont want to get eaten
we are alredy gettgin paid and there will be tons of other lootign to do in all the rich house in the city once deamons have fucked off llike how are we going to spand any of that dragonos gold anyways?
>>139949
this as well
but guys i pretty much said all of this like 4 psot argo
>>
>Spirit Realm time


You’re not sure exactly what you hoped would happen when you told the giant, fanged, fiery-breathing death beast to “OBEY” but you are definitely sure it wasn’t for it to leap out and snap it’s jaws shut around your sku- huh. This is new.

You still see the real world, sort of at the corners of your eyes. The dragon’s snarling face is frozen inches away from you. Here though, you can see the black outline of the creature prowling meters away from you.

“FOOL, YOU SEEK TO CHALLENGE ONE SUCH AS I? ASGORGA, BREAKER OF BONES AND IMMOLATOR OF-“

“Absolutely nothing if you kill me here.” At least, that’s what you say. It comes out in a series of painful-to-hear rasps. But the dragon seems to comprehend you to it’s own surprise.

“NONE OF THE MAN-THINGS THAT CAME BEFORE SPOKE THE TONGUE…” It hisses in vague confusion. “WHAT IS THIS TRICKERY?”

“You want to fly again? See the sun shine on your wings, burn your enemies and all those things dragons do?”

You have the beasts attention.

---------------------------------------------------------

>“Think of the perks! And gold! Did I mention the gold?” Bribe the dragon. First time for everything. [Clever]

>“A creature like you, should settle for nothing but the best. You can be one of the best.” Inspire the dragon. First time for everything. [Elite]

>“You want vengeance, right? On the ones who chained you up here. Left you to rot. I can deliver that, I can deliver it in spades. Incite the dragon. First time for everything. [Experience]

>“Maybe you can take me. Maybe you can’t. But you can’t fight all my brothers upstairs, not chained up like that.” Intimidate the dragon. First time for everything. [Courage]

I will award bonuses for appropriate write-ins, either entirely fresh or whatever adds to the above options.
>>
>>139928
Actually we look like Dani Devito.
>>
>>139955
>“Think of the perks! And gold! Did I mention the gold?” Bribe the dragon. First time for everything. [Clever]

The way to a dragon's heart is gold. Even the most retarded guy should know this.
>>
>>139928
Our morning ritual involves shaving every morning. I'm not actually sure whether that means we are clean-shave or have a neat moustache.
>>
>>139955
>Write-in
Come with me and your name will be feared in thousand tongues. You will become death,destroyer of worlds and your enemy will fear you
>>
>>139955
ELITE

Tell him the black company is the best
>>
>>139955
Who the hell do you think I am?! im corpl (forgot name) f the black company the best whe nit comes to fighting(talk us up)and thigs
>>“You want vengeance, right? On the ones who chained you up here. Left you to rot. I can deliver that, I can deliver it in spades. Incite the dragon. First time for everything. [Experience]
the dragon pretty much said its name is ASGORGA, BREAKER OF BONES AND IMMOLATOR O so im thinking killign things would suit this dragon a bit better atm the ngold, that can come latter
uness he sees all humans a tings to eat
>>139961
nice
>>
>>139955
>“You want vengeance, right? On the ones who chained you up here. Left you to rot. I can deliver that, I can deliver it in spades. Incite the dragon. First time for everything. [Experience]

"Are you willing to never feel the air beneath your wings again? I mean, why should a great beast like you rot away down here when you can help us destroy the Neuminsters who kept you here."
>>
>>139959
dragon are also very pride full tell we can give his pride back become a mighty dragon to be feard and worshiped from all and that we have a mighty oppent to bring down e.g deamons
>>
>>139960
It just feels that quest is a lot like Drakengard for some reason.
>>
>>139962
GOLD
GLOW
FAME
THESE CAN ALL BE YOURS IF YOU JOIN THE BLACK COMPANY*

>*side effects may include reduced pay due to rule of quarters, death, dismemberment, suspicious double pay offers & crippling reverence of the dark father
>>
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>>139962
>image
I love it.

>>139963
> im corpl (forgot name)

I have to ask, do you even read the quest or do you just vote on what is currently going on without any knowledge of what has occurred in the previous threads?
>>
>>139964
I prefer to promise gold since we're mercenaries and we wont always go against the people the dragon hate.

>>139973
Dont bully stroke-chan, it's enough of a feat that he can manage to type.
>>
>>139973
i was here when it all started just not knowing all the peopels name off buy heart
>>139974
thank you sorta???? lol if we could talk with mouths i wouldnt have any issues(onto this board)
>>
>>139969
Of all the reasons Corporal 'Prince' signed up to the Black Company I can assure you GLOW was not among them.
>>
>>139976
> if we could talk with mouths i wouldnt have any issues

Somehow I dont think that is true.
>>
>>139977
GLOY probably wasn't that high on the list either
>>
>>139974
True enough. Here's something to help your side then.

"If you join up with me and my boys, we can help you fill out hordes of treasures and gold. Maybe even bitches and princesses."
>>
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>>139976
>if we could talk with mouths i wouldnt have any issues
Speech to text technology exists, I recommend looking into it.
>>
>>139977
It probably was the waifus wasnt it?
>>
>>139981
ummmm is the dragon going to end up taking the saint as payment? dont want that to happen
>>139979
i talk just fine jsut typing sucks
oh and ask if it has anyhtign we could do for it? liek killign or finding something
>>
>>139987
lol at thata gift
hmmm mybe idk
>>
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>>139980
>GLOY probably wasn't that high on the list either
You're right. GLOY wasn't very high on the list either.

>>139967
I haven't played the game, so I couldn't tell you.

>>139988
Maybe. It certainly wasn't the food.
>>
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>>139980

Glory... I was trying to say glory

we know what the next typo would've been
>>
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>>139995
>>139996
>>
I think that promising vengeance on his enemies takes it.

------------------------

Hard [DC 40]

Use My Blood for His? (+10, -1HP) Current = [3/15 HP]

>Yes
>No
>>
>>140005
Yes
Might as well
>>
Rolled 77 (1d100)

>>140005
>Yes
>>
>>140005
Yes, dragon worth it.
>>
>>140005
>Yes
need all the help should i roll this one:P
>>
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>>140006
>>140008
>>140009
>Yes
My Blood For His Activated! [2/15 HP]
Wew boy, calm down

-----------------------------------

+10 DC My Blood For His!

>DC Hard [50]

Best 1 of 3.

Time to Persuade.
>>
>>140012
(sorry)
+5 Write-in

DC Hard [55]
>>
Rolled 72 (1d100)

>>140012
>>
Rolled 67 (1d100)

>>140012
>>
Rolled 29 (1d100)

>>140012
>>
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>>140025
BOOM, DONE, DRAGON, EZ.
>>
Rolled 2 (1d100)

>>140012
We're not here to chain you.
We were actually hired to take this city and that usually involved killing whoever is in charge. If you want the pleasure yourself well... We'd be happy to help
>>
i think i should sit this one out
or should i?
>>
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>>140025
Thank God
>>
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>>140025
>>140030
>>
Wait I'm lost to what happened to our sqaud.
Can some one tell me what happened?
>>
>>140030
4 seconds
4 GODAMM seconds
>>
>>140038
We're in some mind's-eye telepathic link thingo with the dragon, they're not included.
>>
>>140038
yer sprit realm shit is happening
trying to get the dragon to join the black company
>>
>>140041
>>140045
I was talking about the damage done to them.
Like I know smiles at dice got fucked, but I have no clue what else happened to our sqaud.
>>
>>140063
That's pretty much it.
Smiles took a facial, everyone else got through with minor wounds at most.
>>
>>140019
>>140024
>>140025
>29 [STRONG SUCCESS]
In addition to not eating you, the dragon doesn't need to be convinced not to eat your squaddies either.

It still wants to test your will again in the future and make you it's minion though.


>>140030
Dang. Every time. The write-in is a nice idea though, I'll include that.


---------------------------------------------


"Are you willing to never feel the air beneath your wings again? I mean, why should a great beast like you rot away down here when you can help us destroy the Neuminsters who kept you here." Speaking this Black Tongue hurts your throat, but given that it's a choice between sore throat and dragon-dinner you press on.

“You want vengeance, right? On the ones who chained you up here. Left you to rot. I can deliver that, I can deliver it in spades."

"...GO ON."

You gulp, now for the big sell.

"We were hired to take this city. That usually involves killing whoever is in charge. If you want the pleasure yourself well... We'd be happy to help. It's not every day you get to see a Dragon eat an Emperor, I'm sure our employer would get a kick out of it."

The creature regards you in silence for a long time.

"AGREED."

"...really?"

"YES. BREAK THIS CHAINS, RELEASE ME, GIVE ME THE MAN-RULER AND I SHALL OFFER MY MIGHT TO YOUR LEADER IN RETURN FOR THIS."

---------

"Boss?! Boss!" You awake to Trooper Schuster slapping you repeatedly as the rest of the squaddies have rushed forward to surround the dragon, blades held at the read.

Asgorga seems fairly unconcerned by the attention, preening himself as he ignores the shouts of your squad. He's quite beautiful in a lethal, terrifying sort of way. Black scales with flecks of red all over, wings that catch the dim light glow even folded... he's got to be the size of a Carnotaur at least, easily as big as the monster you faced before. You know they can get bigger, but perhaps the confines of this place stunted Asgorga's growth.

"Stand down!" You shout at the squad "Stand down, I said! He won't hurt us unless you piss him off. So don't."

According to the squad you spaced out while the dragon had it's jaws wide open above you. Neither of you moved for awhile and then suddenly the creature slunk off to the other side of the cavern.

You try to explain the spirit realm experience to them. You fail. Most think you're just talking crazy. Durvano outright accuses you of pinching his good grog. But they obey you all the same.

LCPL 'Jack' Marcus oversees the unchaining , despite protests and complaints of batshit insane superiors, while you rest up against a wall. Trooper Nissar Belhamun wants to talk to you. In private.

-------------------------

> "Not now, Trooper. Wait until we get back up to the Palace."

>"Alright, Nissar. This about... earlier?"
>>
>>140063
Decent rolling stopped everything turning to a shit-fest. For once.
>>
>>140039
It doesnt work like that. If you rolled earlier you would've rolled the same as I did.
>>
>>140067
>"Alright, Nissar. This about... earlier?"
>>
>>140067
>>"Alright, Nissar. This about... earlier?"
>>
>>140067
>"Alright, Nissar. This about... earlier?"
>>
>>140067
Option c

Tell us about it on the way?
>>
>>140067
>"Alright, Nissar. This about... earlier?"
thow we are going to have to get better at bending people to our will if we are going to mind fight this dragon latter on
>>
>>140069
OK cool thanks.
I figured one casualty actually meant one death.
Also when will we hear from our sexy/crazy ex who is also our boss.
>>
>>140091
Casualty is down for the fight. It can end with death, grievous wound and all of that but it's not insta-death.
>>
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>>140071
>>140072
>>140073
>>140080
"Alright, Nissar. This about... earlier?" Of course. You -knew- that problem wasn't going to go away.

Trooper Nissar Belhamun nods his head, then looks around cautiously.

“It’s not safe to talk here, Corporal.”

You need to lean on him for support, you feel like you are on your last legs here [2/15 HP]. You’re not sure if it’s the blood loss or the winding tunnels but you lose track of where you are. You hope Nissar knows where he is going.

He leads you into a side-cavern, setting you down on a bench. Looks like a room someone was living in recently. Probably some poor soul supposed to take care of the dragon lived here once. You absently wonder where they are now.

“I have discovered who is possessed, Corporal, I’m surprised we didn’t find them out earlier.”

You hear the door click as Trooper Belhamun locks the entrance behind you.

---------------------------------------------------

> "So who is it, and is there a way to reverse the possession without killing them?" [Elite]

> “Why’d you lock the door?” [Experience]

>“Say… your common has improved a lot.” [Clever]

> “My, what big teeth you have.” [Courage]
>>
>>140106

>“Say… your common has improved a lot.” [Clever]
>>
>>140106
>“Say… your common has improved a lot.” [Clever]
>>
>>140106
>>“Say… your common has improved a lot.” [Clever]
>>
I hope he's not the stan, we're on 2 hps and this sounds like a terribly easy way to die.
>>
>>140106
> my what large teeth you have
But in black tounge
>>
I guess we didn't specify that we should check everyone.
Silly in hindsight.
>>
>>140113
yer so we got the dirty cop looking for the dirty cop
thats just great
are me mind linked with the dragon or was that just a one off becouse we went to sprit realm?
>>
>>140120
can we talk to deamons down here? mybe the wards dont reach all the way down or if you ask some demons to rock up they can just like old vampier rules? couse we are about to get shanked
>>
>>140113
>>140116
You know how last thread when we were checking everyone and there was one anon that mentioned we should probably cut Nissar too just to be sure and no one responded? Yeah.
>>
>>140126
We still have unbreakable, we're not out of this yet.
>>
>>140126
Aw man...why does everything suck for us?
>>
>>140138
we but we dont know if the deamon addd extra power to old mate here and even if we do win with unbreable and pass out we have no fucking idea where we are could die fro mno food water and of cousr the wouds we have that havened been dixed
>>
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>>140109
>>140110
>>140112
>>140115


“Say… your common has improved a lot.”

The thing that is Nissar stops mid-step. “Ah, I knew there was something I was missing. Damned mortal accents...”

So…” You start to speak in Black Tongue.

“Don’t bother pleading for your life, or running. Once I saw you speak the Black Tongue to that Unbound 99th I knew I had to have you.” The grin that not-Nissar flashes you is impossibly wide and has too many teeth. “You’re strong, mortal. But you’re new to this game. I’ve been at it for centuries.”

Not-Nissar's eyes start to glow with energy and his wicked claws pop out as he crouches, preparing to leap upon you.

----------------------------------

>“Sure, I’m a juicy target. But am I worth the risk?” Keep not-Nissar talking. Your squaddies should have noticed your absence by now. [Clever]


>“Maybe you can get inside my head. Maybe I can get inside yours.” Attempt to dominate not-Nissar with Black Tongue. [Experience]


>“Damn shame to see a Brother go out like this.” Take down Not-Nissar with lethal force if necessary. [Elite[


>“I wasn’t planning on pleading. Or running.” Tackle Not-Nissar, attempt to subdue him. [Courage]
>>
>>140153
>“Maybe you can get inside my head. Maybe I can get inside yours.” Attempt to dominate not-Nissar with Black Tongue. [Experience]

I really dont want to fight this thing physically.
>>
>>140153

>“Maybe you can get inside my head. Maybe I can get inside yours.” Attempt to dominate not-Nissar with Black Tongue. [Experience]
We're too weak to take him on physically and know that we know who he is, the risk of letting us go is greater than the potential risk of our squad bursting in.

This is our only hope...fighting a centuries old deamon on his mental battlefield. I'm less than enthusiastic about our chances.
>>
>>140153
> Experience

ASSUMING DIRECT CONTROL.
After all why destroy that which can be used
>>
>>140153
>“Maybe you can get inside my head. Maybe I can get inside yours.” Attempt to dominate not-Nissar with Black Tongue. [Experience]

As much as I would like to take the Clever or Courage options, I agree that we really don't want a physical confrontation at the moment.

In a way, making the attempt to dominate should buy us a little time regardless of success or not.
>>
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>>140160
Gotchu senpai.
>>
>>140153
>“Maybe you can get inside my head. Maybe I can get inside yours.” Attempt to dominate not-Nissar with Black Tongue. [Experience]
damm we got shit fight anythign we pick
but yes we dont want to get stab so mind fuckign it is
>>
>>140162
In a full health scenario I would see physical confrontation as an option, because this thing probably has super-mind breaking stuff. But considering we're pretty fucked in the hp's I prefer to have a mindbattle than a physical one.
>>
>“Maybe you can get inside my head. Maybe I can get inside yours.” Attempt to dominate not-Nissar with Black Tongue. [Experience]
>>
>>140154
>>140159
>>140160
>>140162
>>140171
>>140176

Alright. This being is on a similar level of difficulty as the Dragon, more due to skill and command of the language rather than raw will which is what you and Asgorga were relying on.

Hard [DC 40]

Use My Blood for His? (+10, -1HP) Current = [2/15 HP]

>Yes
>No
>>
>>140182
Balls to the wall, do it.
>>
>>140184
I mean he probably can down all HP in one hit, I dont think his dmg could be lower than 2.
>>
>>140182
>yes
>>
>>140182
>Yes
Die if we don't, sliver of chance surviving if we do.
>>
>>140182
Nah we've given enough as it is

Besides we only seem to fail from crits
>>
>>140184
from the windows to the walls let that sweat drop dow nmy balls
HeyheyheyheyHEY!! Listen up, you walking faces! Having left his homeland, he never yields, he never retreats and never regrets! He faces forward, and never looks back! He's Manly, He's Tenacious! (name) of black company is here to take you on! LET'S GO!! say this as we mind fuck this guy
>>140182
Yes
we are going to need some blood
>>
>>140182
>Yes

Not much choice, go all in. We want to win this badly.
>>
>>140184
>>140188
>>140190
>>140194
>>140196
>All aboard

>>140192
>I want to get off this ride
>Yes
My Blood For His Activated! [1/15 HP]
oh shit nigga whatchu doin?!

----------------------

+10 DC My Blood For His!

>DC Hard [50]

Best 1 of 3, due to Black Tongue.

Time to Persevere.
>>
Rolled 24 (1d100)

>>140203
This is gonna get messy, HARBINGER GUIDE MY DICE
>>
>>140205
Too good to be true. 5 internet bucks on last min crit-fail.
>>
Rolled 71 (1d100)

>>140203
>>
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>>140208
WE CAN DO THIS, WE HAVE FAITH.
>>
Rolled 28 (1d100)

>>140203
>>
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>>140212
UFCK YES WE DID IT SUCK MY COCK DAEMON AINT SHIT
>>
>>140205
>>140212

Wow. Just...wow.
>>
>>140214
say this as we make him the bitch
>>
Rolled 65 (1d100)

>>140203
What a shame
>>
>>140205
Noice

excellent his will bends to ours

Let's get the daemon to posses the Saint
We did say we'd mind fuck her
Plus NEW SQUADDIE

wait till page 137 gets a load of this
>>
>Inb4 the QM pulls a "this isnt even my final form" and I just pull the trigger and let everything go.
>>
>>140223
Seconded on having her get possessed
>>
With all the blood we've used on my book for his we might as well have FED THE FUCKING VAMPIRE!
>>
>>140223
Fuck no, exorcize this thing. I dont want a guy that can possess me while I'm sleeping around.
>>
>>140234
Who cares about a fucking vampire? We got his cool sword and a dragon. All in all I'd say this was a pretty profitable trip.
>>
>>140235

I'm onboard with getting rid of it, we're no cultist mage wannabe, and the damn thing is not something we should keep around.
>>
>>140234
>crit failing feeding a vampire
>crit failing resisting the vampire
I honestly would want to jnowbof the am would have turned us into either a ghoul or a vampire.
>>
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>>140234
*book*

God damm it
>>
>>140234
To be fair feeding him the wounded enemy soldier was solid plan. he just had the misfortune of grabbing the one asshole that was part angel.
>>
>>140241
the vampier died from drinking angle blood
and having a deamon minion is going to come in handy keep him. but get some blssed things on him so he cant play games and shit
can tel us baout demons and how thye cant get in the ward or how he got in tons of shit
>>
>>140245
It spells disaster at some point in time. I'd rather have a trustworthy crew.
>>
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>>140241
Eh, you -would- have a dragon if not for that crit-fail. Right now he's not a servant/pet, he's an interested potential partner.

>>140205
>>140209
>>140212
>24 [STRONG SUCCESS]
You manage to bend the daemon to your will, but your control is not complete. You are faced with a terrible choice.

-------------------------------

>1. Command the Daemon to abandon Nissar. The process will be violent, almost certainly killing him, but the creature will be yours to command at will.

>2. Command the Daemon to extricate itself from Nissar with care. Nissar will be unharmed, but the strain on your control over the daemon will be too much. It will regain control over itself after the exorcism.
>>
>>140261
> option 3

Offer it a different host
>>
>>140267
That's exactly how they tricked Page #137 into it so good thinking, but you'd need a viable host on hand right there.
>>
>>140261
>>2. Command the Daemon to extricate itself from Nissar with care. Nissar will be unharmed, but the strain on your control over the daemon will be too much. It will regain control over itself after the exorcism.
>>
>>140267>1. Command the Daemon to abandon Nissar. The process will be violent, almost certainly killing him, but the creature will be yours to command at will.

umm dude its going to kill nissar ether way and ho are we going to put this thing in? it wont be able to get in the saint and do you want to eb banging a deamon man vioce?
we can all always give it to the saint to kill
>>
>>140261

>2. Command the Daemon to extricate itself from Nissar with care. Nissar will be unharmed, but the strain on your control over the daemon will be too much. It will regain control over itself after the exorcism.

I swear to fucking god if this thing attacks and the nigsar doesnt kill it with magic I'm gonna be so fucing dissapointed in him I'll kill him dead twice.
>>
>>140267
Nissan survives
We don't have to fight (read: die)
And we potentially get a daemon posted squaddie with paladin powers

>> 140267
Stall for time or tell him the offer on the table
>>
>>140272
How long does the control last? Can we make a quick dash to grab that crippled orphan?
>>
>>140261
After we exorcise it, it is dispelled, right?

If so, then I vote this:
>2. Command the Daemon to extricate itself from Nissar with care. Nissar will be unharmed, but the strain on your control over the daemon will be too much. It will regain control over itself after the exorcism.
>>
>>140261
>2. Command the Daemon to extricate itself from Nissar with care. Nissar will be unharmed, but the strain on your control over the daemon will be too much. It will regain control over itself after the exorcism.

As much as we don't want a physical fight, we've come too far to simply abandon Nissar. Maybe freeing Nissar will swing the odds enough.

If combat results, would be awesome if Nissar obliterates it with some magic, pissed at it for possessing him.
>>
>>140261
Would a dragon be able to dominate/kill a Daemon if it tried to posses it?
>>
>>140287
Hahaha

Actually, if this is a viable option, then I switch my vote to this. Only if it doesn't kill Nissar or brake our control though.
>>
>>140267
Sure
>>
>>140273
Supporting
>>
>>140261
Get the cripled little girl, and than order the demon to transfer to her with out killing our guy.
>>
>>140356
tell the deamon if he kill the guy will distroy him
>>
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>>140273
>>140278
>>140288
>>140292

Knowing your command will only last a short while, you direct the daemon to leave Nissar, but to do so carefully. As the shadowy-creature forms in a sort of cloud above Nissar the ex-Slave part-time magos slumps to the ground. Unconscious.

FOOLISH MORTAL.” The cloud-daemon thing growls at you. “YOU AND YOUR PETTY MORALITY. NO ONE IS COMING TO SAVE YOU. IF I CAN’T HAVE YOU WHOLE, I’LL HAVE YOU IN PIECES!”

The air swirls as if there a hurricane in the room, objects are sent flying and so is some furniture. You see a statue in the corner nearly topple. In the midst of roar you hear someone pounding on the door. And then… Blinding light.
The doors burst open outwards ripping the lock off entirely.

Who dares?!?

“Hold your foul tongue, beast. I dare. Captain Elia von Harti, Saint of Stuttgart Chapel.” A thrown spear shoots out of the blinding light and buries itself shaft deep into the immaterial creature, golden chains wrapping around it and dragging it back to the material realm.

Impossible! The cloud-daemon shrieks “Such a thing could only happen near your Place of Power, Saint of Stuttgart! You cannot cheat this!

It’s only then that you notice the room itself, the altar you were sitting on, the statues of long-forgotten saints and heroes… the attempts to restore them. This… this is where the Saint has been living. For some reason you imagined her in some cathedral surrounded by singing choirboys and… cherubs or something.

This is Stuttgart Chapel, wretch. Founded here long before the Palace above and, Saints be good, will remain long after it is gone. There will be no imprisonment for you. END.”

With a terrible keening screech the thing that had possessed Nissar is torn apart by the tightening golden chains. Several of the statues in the room crack, one falling to shatter on the floor next to you. Saint Elia stumbles over to you, the effort of the banishment clearly having taken the stuffing out of her, as well as the signs of fresh battle damage all over.

Cont
>>
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>>140390
“Corporal Adam! We have to leave… mercenaries in the employ of the Necromancer have somehow seized the Palace.” She seems a little… confused, her eyes unfocused. She hasn’t linked your unrecognisable bloodstained outfit to the Black Company uniform yet at least.

But she seems to recognize what Nissar and the other squaddies pourning into the chapel are wearing.

“We need to save who we can- we…”

----------------------------------------------

>“Rest now, Saint. Your fight is over.” Slit the throat of Captain Elia von Harit. [Clever]

> “Sorry about this, ma’am.” Knock Captain Elia von Harti unconscious and take her prisoner. [Experience]

>“Captain Elia von Harti, I pronounce you as my prisoner and put you under my protection until such a time that we receive an agreeable ransom. You are not compelled to speak but [etc]…” Seize Captain Elia von Harti and take her prisoner. [Elite]

> “Easy now, Captain. No point in dragging this on. Siege is over, fight's done. Let’s try to avoid anymore unnecessary bloodshed.” Convince Captain Elia von Harti to surrender to you peacefully. [Courage]
>>
>>140390
You have color text? Holy fucking shit.
>>
>>140400
> “Sorry about this, ma’am.” Knock Captain Elia von Harti unconscious and take her prisoner. [Experience]
>>
>>140390
> stumbles from fresh battle damage

Bitch you can complain when you're at 1 HP

also knock her out [experience]
>>
>>140400
> “Sorry about this, ma’am.” Knock Captain Elia von Harti unconscious and take her prisoner. [Experience]
If this is roll to knock then:
>“Captain Elia von Harti, I pronounce you as my prisoner and put you under my protection until such a time that we receive an agreeable ransom. You are not compelled to speak but [etc]…” Seize Captain Elia von Harti and take her prisoner. [Elite]

I dont want no more physical tests with 1 hp pls.
>>
>>140400
> “Easy now, Captain. No point in dragging this on. Siege is over, fight's done. Let’s try to avoid anymore unnecessary bloodshed.” Convince Captain Elia von Harti to surrender to you peacefully. [Courage]
>I beg you, dear Captain.

Not really beg but if she has to die at some point, I'd rather seen it done through a badass duel between us.
>>
>>140400
> “Sorry about this, ma’am.” Knock Captain Elia von Harti unconscious and take her prisoner. [Experience]
Order the squad to do it, I'd rather not risk us fucking it up - given the rather poor state that we're in.
>>
>>140400
> “Easy now, Captain. No point in dragging this on. Siege is over, fight's done. Let’s try to avoid anymore unnecessary bloodshed.” Convince Captain Elia von Harti to surrender to you peacefully. [Courage]

Also thank her for the save. "We work well together. I hope we find ourselves in different circumstances in the future"
>>
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>>140400
> “Sorry about this, ma’am.” Knock Captain Elia von Harti unconscious and take her prisoner. [Experience]

if we can use black toung not to bend her to will but to clame her dow nand mybe put her to asleep
or even better yet lie as in yell look out il save you get t ofeet wave your weapon in front of you as to seem as to fight off the bads(your friends) then knock her out when she isnt looking lets keep the lie going that we are on her side if we can
>>
>>140390
> “Easy now, Captain. No point in dragging this on. Siege is over, fight's done. Let’s try to avoid anymore unnecessary bloodshed.” Convince Captain Elia von Harti to surrender to you peacefully. [Courage]
>>
>>140401
Bringing out the big boys for this.

>>140408
Given she spent the entire time fighting non-stop at the main gates against an endless daemon horde while you were getting your bosses brother killed? (And looting his neato sword)

>>140412
They're all (barring the attempt at persuasion in [Courage]) physical tests.
>>
>>140419
Black Tongue only applies to creatures of darkness. It holds no sway over Saints and other goody-two-shoes.
>>
>>140426
Fuck me, then changing to courage. Jesus fucking christ on a wall.

Cant we just let her go? I really dont want to deal with this shit, we're not fighting a saint with 1 hp.
>>
>>140426
>They're all (barring the attempt at persuasion in [Courage]) physical tests.
Can't we just order our men to knock her out / restrain her?
>>
>>140400
>> “Easy now, Captain. No point in dragging this on. Siege is over, fight's done. Let’s try to avoid anymore unnecessary bloodshed.” Convince Captain Elia von Harti to surrender to you peacefully. [Courage]

We have to go about this peaceful like. Then have our selves a good peaceful rest and healing.
Once all this shit is done. We will need one of them blessed blades. As we likely won't be keeping the bloodthorn.
If we do we have a regular blade that deals damage to everything and a blessed blade that shit seems on demons.
>>
>>140441
Didn't we steal one already?
>>
>>140434
The saint is readying her weapon at your squad members that followed her into the chapel, placing herself between you and (what she thinks is) harms way. She seems a little concussed, a doesn't realise these are the same soldiers that came inside the palace with you yet.

>>140432
She seems determined to fight her way out, but commanding your squad to move aside is also an option.
>>
>>140441
>>140443
we have a sword but its realy small only good for finshed off peopel not for fighting with
>>
>>140443
We did.

>>140444
Then let her go, I think we already fought enough, fucking hell I'm not about to die to catch a saint or whatever.
>>
>>140449
Agree with this
>>
>>140449
ichange to let her go order you man to leave her unharmded nad let her pass we neeed rest and got a dragon now
>>
>>140449
>>140451
This does mean she is the problem of the next Black Company squad she runs into though. Just so that you are aware.
>>
You guys realize the only way to keep her from suffering at the hands of superior syka is to kill her yourself or turn her over to the dark side.
>>
>>140414
Changing this vote to [Courage]

If that fails, just let her go.
>>
>>140455
Well then fuck the other squads, if I have to choose between my squad getting fucked or another, I choose another.
>>
>>140458
Seconded, but also make sure to disappear.
Since the second she finds the little orphan girl she will try to kill us no matter what.
I'm still surprised you niggas tried to save the kids when it was full of negatives even if we suceeded.
It either way its gonna be a problem for us.
>>
>>140463
i know try to knock her out
i keept tryign to tell them to let the kid die but nooo had to save the kid
lest we have a dragon to might be happy to hlep keep us alive
>>
>>140458
Voting this, I really dont feel like getting in the way of a pissed off saint.
>>
>>140455
In that case I'll support

>>140458
>>
>>140400
> “Sorry about this, ma’am.” Knock Captain Elia von Harti unconscious and take her prisoner. [Experience]
>>
I believe, with all the vote changing, that the [Courage] option has come out on top.

>>140463
Answer me, and answer me honestly. Were YOU behind the 'Orphan daemonhost' idea?

-----------------------------

Medium [DC 60]
It will be Best 2 of 3 because you did not help her save the orphans.

Use My Blood For His? Current = [1/15 HP]

>Yes, only in death does the ride end
>No, stop the train
>>
Rolled 99 (1d100)

>>140488
N
>>
Rolled 88 (1d100)

>>140488
>>
Okay, a [Courage] option with a side-note of backing off instead of attempting to subdue her if she resists.
>>
>>140488
>Answer me, and answer me honestly. Were YOU behind the 'Orphan daemonhost' idea
Yup
I figured I might as well find a way to shut the kid up for ever.
>>
Rolled 26 (1d100)

>>140488
>No
Wait you mean the grab the crippled kid and use it as the new host? Yeah that was me. Seemed like a good idea at the time.
>>
>>140492
>>140495
Lucky for you chucklefucks those rolls don't count until I get a vote on the My Blood For His.
>>
>>140488
No, I dont want to fall unconscious.
>>
>>140488
>No, stop the train
the train naver ends!!
>>140501
good since she happened to live thow all of this thoe......could feed her to dragon or make her tend to him.....
>>
>>140492
Looks like we dead.
>>140497
So does the little girl walk in, while we try to convince her?
>>
>>140488
>Yes, only in death does the ride end
>>
>>140488
> stay on the ride

Choo choo
>>
>>140488
>Yes, only in death does the ride end
>>
After this shit I want to grab a room, fortify it AND NOFUCKINGBODY GETS TO GET IN UNTIL WE'RE UP TO SNUFF. NOT EVEN THE FUCKING NECROMANCER HIMSELF GETS PAST THAT DOOR.
>>
>>140432
>Cant we just let her go?

That sounds like GOODY-TWO SHOES TALK!
>>
>>140488
>No, stop the train
>>
>>140522
>I want to live sounds like goody-two shoes.
>>
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>>140492
>>140504
>>140508
>>140509
>>140524
Sane people over here.

>>140511
>>140513
>>140518
But why.

-------------------------------------------

>DC Medium [60]

Best 2 of 3
Because apparently you hate orphans.

Time for Saint. WHO IS PURE AND NOT FOR LEWD
>>
Rolled 11 (1d100)

>>140531
>>
Rolled 53 (1d100)

>>140531
>>
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>>140533
>>
Rolled 10 (1d100)

>>140531
>>
Rolled 74 (1d100)

>>140531
>>
Rolled 73 (1d100)

>>140531
>>
>>140488
>>140511
I want to say yes because really this is the perfect chance and place to do this. Try to get the Saint to surrender, while there are visible signs that we are about to die, maybe even the cripple kid and Kid walk in during this.

I'm placing my bets on winning the saint over and maybe them healing us before we die.
>>
>>140531
We both know you want to roll for her to encounter or hear about the little girl.
>>
Rolled 20 (1d100)

>>140531
im not going to risk rolling my luck has been eating shit
but but i helped with carzy things befor
find fuck it
>>
>>140540
>>140533
>>140537
Well then. New squad mate go?
>>
>>140554
She's more for ransome than squad mate. A saint being a mercenary is not likely to happen, we're working for a necro-lord remember.
>>
>>140540
>>140533
/qst dice seem alright
>>
>>140546
>believing the kid will be our savoir
This kid will be our death, if she says anything.
>>
>>140556
You didnt saw all those critfails before right?
>>
>>140563
you didnt see anything
>>140554
shes not going ot join us unless we offer to chnge sides for more gold:P oh and blessed wepons
>>
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>>140533
>>140537
>>140540
>11
>53
>10

>10.5 [GREAT SUCCESS]

Well done! About time you caught a lucky break, this will have further ramifications than merely her surrendering peacefully.


Unfortunately, that brings us to an [END]. We'll start the next thread with the results of that roll. Thank you everyone for playing, hope you've been having fun!
>>
>>140570
I think we deserve like 20 skill points.
>>
>>140570
Thanks for running
>>
>>140570
Can we feed the dragon the crippled little girl.
>>
>>140576
nah, I do however think we deserve more than just double pay for all the shit we did.
>>
>>140570
So what will out boss/ex lover say?
Will she dote on us?
>>
>>140582
Okay not 20, but maybe 15.
>>
>>140583
>K bruh, whatevs I got shit to do.

Andddd scene.
>>
>killed a fuckton of demons
>got a dragon
>mindbroke a saint
Why is Prince best?
>>
>>140570
Thanks for running!
>>
>>140590
Because we will critfail and lose it all on a whim.
>>
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Guys,
This thread
>>
>>140570
Thanks for the thread mate
We are living dangerously on the edge but fucking shitposters tho
>>
>>140595
Wasnt that bad mang. I've seen worse at least.
>>
im going to need a drink to clam down arfter this ride fuck il love this one
see you next time
>>140593
i know right
>>
>>140599
i thought you're already drunk
>>
Thread is archived here if anyone is interested in the voting and the reading for posterity thing.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Black%20Company%20Quest

Next thread we will be seeing the dust settle, The Big One, is mostly concluded. Now we get to kick back and enjoy the (crumbling/burning) comforts of the Sarsburg Palace, either spending our Double Pay or merely basking in it. There won't be much in the way of lethal combat unless you go looking for it.

Is this >>140594 a reference to >>139842 ?? Had to include it in the tag hahaha
>>
Personally, I think my favourite part may have been 'Not the face'. Just too perfect.
>>
>>140604
And looting I hope?
>>
>>140601
Hey now, pls no bully.

We've established that a troll simply can't be this dedicated.
>>
>>140615
Stroke-chan is officially the mascot of bcq. If you ever get any drawfags they have to draw him first.
>>
>>140615
nah man, He is just annoying but that sonicfan tho. That is not cool hijacking a thread

So...when next thread?
>>
>>140615
>>140618
>>140604
ahah yer thats alright that roll got us down here but hay new thigns are now happwn
and yer my spellign isnt very good at typeign and the only time i get to be arprt of this is staying up to 1am which it is where im at
>>
>>140604
Thanks for running mate - I'm so happy that you're back! Loved this quest on /tg/

When are you running next?
>>
>>140628
Kiwiland?
but its fine with bad roll tho.
My last bad roll killed the MC and didnt get blueberry waifu :(
>>
>>140637
clsoe im in aussyland
it happenes
man thats unlucky
in this other quest im doign we fucked up hard got alot of peple killed and stuff so this one is still going pretty good vs that one, mc and friend is still alive lucky
>>
>>140645
damn
we are neighbor.
Greetings from your west neighbor
>>
>>140647
wow
greatings what are ou doign up so late?
arpart from this qst?
im goign to pass out see you next time :)
>>
>>140671
Quality post my aussie friend, thank you for your hard work
>>
>>140617
Fuck off, he just a retard.
>>
Godamn I missed another one, but this quest is bloody amazing.
>>
Further ramifications? What, will she Fall and become our blackguard waifu?
>>
>>145878
The Dark Father welcomes all.



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