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Previously you received some bad news and some good news before hatching a plan. Orange was still there.

Threads1-95: http://suptg.thisisnotatrueending.com/archive.html?tags=Snakecatcher%20Quest
Threads 96-99: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Snakecatcher%20Quest
Twitter: https://twitter.com/OuroQM
Party: http://pastebin.com/hcK81hKL
Inventory: http://pastebin.com/kpSHTiZi
Pastebin Directory: http://pastebin.com/yYATEBvy
Thing Where You Ask Questions: http://ask.fm/OuroQM
>>
>>227437
You sit down across from Aash at the table, the room curiously restored to how it must have been back when this house had been owned by humans. Humans that Aashenpreet had...well, no point retreading that little issue.

"There's something I'd like to ask you about the Seventy-Seven Shrines."

Aashenpreet starts to look sour.
"You mean those shrines that I betrayed. That you broke my faith in?"

"Uh. Yeah. Those ones."
Why do all of your friends hate you now? You thought Aashenpreet at least was over this.

She just sighs.
"Go ahead. Ask me whatever you want. Capture me again if you want to. I don't care."

"Come on Aash. I met one of your sisters yesterday."

"What? None of my kind would be here!"

"They had two heads so I'm pretty sure."

"They wouldn't send a priestess on a war fleet Cennen, that would be stupid. There's nothing we could do."

You hear a distant crash out somewhere nearby. It strengthens your resolve.
"The snake was on one of their ships and there was something really weird about it. It had black eyes like Eva. You remember Eva, right? And it ate Art."

Aashenpreet's eyes widen.
"Are you sure?"

"Absolutely. Being near it felt awful. Like I was choking and I was going to die."

"I didn't think they were real," Aashenpreet mutters. "What you and Hiss did to the Compact House, it must have been too much! I didn't think they'd ever let one out!"

"What? Let what out?'

Her eyes dart from side to side as if checking for watchers.
"You recall our visit to the House, do you not?"

"Of course."

"And do you remember the tunnels? The darkness? Do you remember the shortcut through the mountain heart?"

You stop. You remember it. You remember the darkness, the whispering, the things locked deep down within the holy mountain. You'd tried to pay them no heed. You'd practically forgotten about them!
"I do."

“Cennen, you must promise me that what I’m about to tell you must not leave this room. Tell nobody else. Not Zigzag, not your homunculi, not even Hiss. Do you understand?”


>”Of course.” You’ll keep your promise.

>”I’ll do my best Aash but if I feel like this is something they need to know…”

>”I keep no secrets from Hiss.”

>”Of course.” Lie.

>Other
>>
>>227438
>”Of course.” You’ll keep your promise.
Oh shit Ouro is finally back!
>>
>>227438
>”Of course.” You’ll keep your promise.
>>
>>227438
>”Of course.” You’ll keep your promise.
Though we might have to kill two heads later
>>
>>227438
>>”Of course.” You’ll keep your promise.
with the obvious stipulation that we'll relay tactical information to those that need it.
>>
>>227438
>>”Of course.” You’ll keep your promise.
But if it's something tactically important I will have to relay it, but only as far as what we need to do to not die.
>>
>>227438
>Other
Ask why we cant tell anyone
>>
>”Of course.” You’ll keep your promise.

"Of course. You know me Aash, I keep my promises."

She raises an eyebrow and you get the feeling that she disagrees.
"You want to know? You really want to know?"

"Yes!"
It was intriguing at first but you're starting to lose your patience just a little.
"You don't have to give me the full story, just how to fight it. Uh...you don't mind that I have to fight it, do you? Because I can't guarantee the safety of either head."

"That's fine. If you could grant her death then that would be ideal. I'm sure she would love it. But the point is moot. I can tell you what they are but I can't tell you how to fight them."

"What, you don't know?"

"You could say that. But it would be more accurate to say that they cannot be fought. You said it ate Art. Did you feel anything else from it?"

You nod, loathe to recall the thing's uncanny presence.
"It was unnerving but in a way I couldn't place nor explain. And being near it felt oppressive, for lack of a better word."

"It was hot? Uncomfortable? You wanted to look away?"

"Yes."

"There are some things in this world that should not be, Cennen. You know that more than most. We are inherently disgusted by such things because we know, in the core of our beings, that such creatures have no place in Aashimid's plan. It is easy to distrust or be disgusted by homunculi. But they are nothing compared to that."

"Great. Now can you tell me what it is already?"

"Along the slopes of the Chau Devi there are Seventy-Seven Shrines."
Aashenpreet bites her lip.
"But there are...there were others. The Deep Shrines."

You think back to the darkness in the tunnel.
"They're underground, aren't they? Beneath the mountain."

"Nothing in this world is a coincidence and the location of the Compact House is not exempt. I was told that what made the Chau Devi so special in the first place, so unique that Aashimid would mark it for himself was that it was already home to something else."

She stops and looks to you but you don't say anything. Eventually she continues.

"There's something buried down there Cennen. It calls to all of us with hooks in our hearts. No snake is exempt but most human servants cannot heart it. You could though I know not why. The lower and deeper you go, the louder and more insistent it becomes. And it is used as a trial."

"What do you mean?"

Aashenpreet looks to the side again, back and forth.
"It is a matter of priestesses alone. Not even the Suzerains are permitted to know!"

Now that sounds important. To your best knowledge, the Suzerains are the three constrictors who govern the Compact House itself. They have primacy over every other shrine and command the priests and priestesses. Attaraan had been one of them.
"Tell me what you meant by a trial."

"It is not the province of the Suzerains," she mutters. "They do not hatch with Aashimid's touch upon their scales. They are whole."
1/2
>>
>>227588
>No snake is exempt but most human servants cannot heart it. You could though I know not why.
Maybe because we're an alchemist? It would make sense if the art heart is buried there
>>
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>>227588
>"There's something buried down there Cennen.

A fucking physical portal to the heart?
>>
>>227588
"They are free to seek light and love as they see fit. But it is us, the chosen ones, we who Aashimid saw fit to scorch before we were ever even alive, who must seek darkness. The sun cannot abide us and we must be kept in shadow and secluded from all the impurity of the world. So you understand Cennen, why we must do service in all Seventy-Seven Shrines before we are fit to serve in the Compact House. We are the Chosen but our holiness makes us flawed, purity of the mind and soul but impure in form. That is why we must safeguard it so!"

You find yourself drumming your fingers on the table just a little. Aashenpreet can get really caught up in this sometimes. You guess she has a lot of conflicted emotions about being chosen in such a manner.

"Sorry. I'll try to get to the point. The Suzerains govern us but they leave many of our rites to ourselves. They are ours, the dark ways that those who approach the Compact from an origin already in light cannot be part of."

"Right, right. You said something about a trial?"

"I was getting to it!," she snaps. "In order to prove our purity, any priestess who wishes to leave the First Shrine and begin her ascension through them all to the Devi's peak must first undergo a test. It is not a pleasant one."

What Shrine had Aashenpreet been a part of again?
"You did it."

"Yes. And I'll say no more about that. But suffice to say, the hopeful initiate is lead down through the tunnels that spiral further and further into the deeper dark beneath the mountain. There are many tunnels down there, ones that we did not construct! And it is a labyrinth. The initiate is stripped of all human slaves and is turned around and lost within the tunnels on the very fringe of the Labyrinth. And there they must stay for a full turning of the day in the world above."

"Isn't it cold down there?"

"Extremely. But worse are the voices. When you're that far down they are loud enough to be real. Louder than the hisses of your friends as they slither beside you. They twist and tear at you and you cannot be rid of them and yet while you are there...while I was there, I was never more alone."

"But you made it through."

"Of course. Back then, at least, I was pure. There had been no doubt in my head. I had always been blessed, to have been Chosen and yet only with a superficial deformity. Albinos like myself often do well and become matrons."
You recall the fat and bloated white snake that greeted you in the First Shrine.
"Back then I thought it a sign of favour. Now I know it to just be a sign of luck."

"Okay. Okay. But how does this tie into the other priestess?"

Aashenpreet glares at you just a little.
"Not everyone makes it back, Cennen. Some become lost and are never found for even the matrons with the most experience have never mapped more than the tiniest edges of the Labyrinth. They starve to death and we find their skin and bones later. But a few get lost in more ways than just the physical."
2/3
>>
>>227649
Reminder that we need to at some point check out the portal in HOM and see if we are any closer to discovering a new type of Magic.
>>
>>227702
We need a nat100 for that though
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>>227712
It might have changed
No harm in checking
>>
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>>227694
Despite the mood and situation, it's nice to talk with Aash again
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>>227694
"They lose their way and do not return and for a time we assume them to have starved and mourn them. If only they had stayed! There is no shame in remaining a First Shrine handmaiden for your entire life or at least, no shame compared to what awaits below. A human marks their name upon a wall and life goes on. But then you hear them call through the mountain and the matrons send out searches and convene and their names are struck from that wall. That is when we know that the initiate failed in the worst way possible. That they listened too closely and for too long and couldn't resist. They had strayed down into the core of the Labyrinth and they had lost their faith, become unChosen, set aside for something else. It is best," Aashenpreet says, one hand cracking the table beneath it, "to forget that they had ever lived."

"What happens to them down there? What IS down there?"

"I don't know! Why would I know that? But they are why we seal the tunnels. Every entry and exit to the Labryinth below is blocked and is only opened for initiations. We cannot allow them to return to us! They are traitors and beasts and they are already dead! So we keep them trapped within the damn Labyrinth they love so much and we keep to the upper tunnels. If you stray too far down you hear them through the walls. Pleading and begging."

"So you just keep them locked up forever? Isn't that cruel?"

"Don't you dare judge," she hisses. "It is only natural that we should be ashamed! But if you were to meet one face to face then you would know why. For one to be here now...what Hiss did to the Compact House must be dire indeed."

"And that Art, uh, Art is common to them?"

"Yes," she says, though she neglects to say how she knows that. "Nobody knows who teaches them that. It is useless to talk to them. They are faithless monsters and the worst of the impure. End her suffering."

She sits back, dragging the chair across the floor.
"Is that all? You've already debased me countless times, are the shames of my sisters enough for you? Are you satisfied?"

"Ye-"

"Then leave."
She doesn't sound angry anymore. Just weary.

>Do as she says.

>Try to press for more information.

>"How long are you going to keep this up?"

>Introduce her to Aqua.

>Nobble.

>Pet snake.

>Other
>>
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Jesus christ I took way too long on that update. A little out of practice I guess.
In addition to the thread stuff I'm going to be running up Interludes between the posts. I got asked to make a few of them after all.
>>
>>227789
>Introduce her to Aqua.
Sea snake from close to Quedesh. They treated her like shit too.
>Sounds like that place is similar to the Art Heart. Snake wizards, lovely.
>>
>>227789
>"How long are you going to keep this up?"
Thanks for telling me all this. I understand that you're upset and I'm sorry for all that's happened to you but your have a responsibility to be strong for Zukhdeep. He thinks of nothing but your well-being and you need to take care of him too instead of wallowing in misery
>>
>>227789

>Introduce her to Aqua.
a barbarian by your standards i don't doubt but another person from the far side of the world who has tentatively joined up with us. an interesting example of how quedesh treats snakes not part of its political hegemony.
>>
>>227789
>"How long are you going to keep this up?"
>>227811
No worries, it was a really long update
>>
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>>227789
>Introduce her to Aqua.
The first snake whose life somewhat improved after meeting us!

Also, I want a mod for Darkest Dungeon set on the labyrinth, it'd be a kickass location
>>
>>227789
>Introduce her to Aqua.
Distraction snake, take care she will try to seduce you.
>>
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>>227437
>>
REQUESTED INTERLUDE 77

Sarminda yawned as she stared at the rising sun before petulantly biting into a small loaf of bread. Disgusting. It wasn’t even fresh!
But alas, such were the rigors of seafaring life. Nothing was fresh.

Yes, Sarminda thought to herself as she tossed the half-eaten loaf back to one of the human slaves attending to her in her immense gilded cabin, the seafaring life was hard indeed. She hadn’t been prepared. No fresh food, only half a dozen personal attendant and just a single room to call her own...She sighed as she watched another plume of smoke twirl up from the barbarian city on the shore.
She understood how the barbarian humans must feel. War was a harsh mistress.

“Mangoes,” she said idly, her slaves twitching to immediate attention. “Fetch me a basket of those instead.”

“Forgive us,” one of her slaves stepped forward. “You ate the last basket yesterday.”

Sarminda did her best to restrain herself and stopped from stamping her foot. This was a ship, not a palace. Everything was made from wood instead of stone and it was all too easy to forget that and get carried away. Namjott had already asked her not to put any more holes in her floor.
That was another prickly subject. How dare Namjott ask anything of her? He was just a human! A decorated human, certainly, one with a solid history of military campaigns in pacifying the Ti but just a human nonetheless. He acted as if he was in charge of the whole war effort!

Absurd. Sarminda was the Supreme War Leader here, she’d been appointed as such by the Invisible Court themselves! Her chest swelled with pride as remembered that appointment. She had been making inroads into securing her own position in the lesser echelons of the Court, she was sure she had been doing very well. And others must have recognized her excellence! She had been called into the personal court of a particularly glorious Rani, Tanni. Tanni had towered over her in the same way Sarminda towered over humans and just being there had made her know that was just one step closer to reaching that status herself.
And as a reward for her excellence and ambition, Sarminda had been assigned to lead the Punitive Force, a military power comprised of the forces of a whole THREE Rajas. The fact that every constrictor present was at least as young as she was had worried her somewhat, as had the presence of a human commander at all but Tanni had assured her that Namjott was necessary for doing all the busywork that Sarminda couldn’t possibly be asked to do.

And that ‘busywork’ had spread to encompass what seemed to be the entire campaign. Sarminda had thus far spent the war lounging about in her cabin while Namjott had handled all of the...actual war business. That wasn’t right. It had all sounded so clear when Tanni had explained it to her but now it just didn't feel right.
1/4
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>>227955
All of the great military campaigns she’d read about and studied...they didn’t have human commanders present to do the work for them. Snakes had lead them on their own.
The fact that those snake generals were typically multiple centuries old and that the forces they lead would eclipse this puny offering by a mere three Rajas completely escaped her.

It was almost like Namjott was the actual commander and that was absurd! That wouldn’t do, Sarminda decided. She didn’t want anyone to get the wrong impression. It was time to assert her authority. She pushed her fawning slave aside as she got to her feet, taking special care not to break him.
“Stay.”

Sarminda stepped forward from her cabin and into the halls of the Srstiputra. The corridors of the august command ship were the appropriate size, the ceilings at least fifteen feet high. The black wood creaked under the weight of Sarminda and the numerous other constrictors who currently called this ship home. Some of them bowed as she passed and she took the time to inspect them. A lot of them were wearing armour. Finely made armour of course but just the sight made her lip curl in disdain. Sarminda wore no armour, she was protected by her magic alone!
There were plenty of humans too of course, bustling through the corridors at roughly waist-height. The dimensions of the ship, the proper civilized dimension, dwarfed them and made them look like children. Fitting. For what were humans but short-lived children to be guided? Guided and used. The humans here were soldiers and slaves and attendants and were almost entirely male. Indeed, Sarminda had chosen to wear a female form upon this endeavour to help further differentiate herself from the human herds in a way beyond size, power and natural glory.

She let herself into the room that Namjott had claimed for himself without knocking or announcing her presence. The thought of catching the human in a disorderly state was strangely appealing. She was to be disappointed however for the commander was seated where he always was, apparently inspecting the plans of invasion.
The room was large, even for the Srstiputra, a large window of tinted glass over a six-foot high desk and table. It was here that Sarminda was supposed to be spending her time.
Namjott was to the side, seated at a much plainer, much smaller table that was forever at odds with the gigantic luxurious ensemble that she never used. She had set it up that way deliberately.

Namjott stands immediately, setting his work aside to bow.
“And to what do I owe this visit, Glorious One?”

Sarminda stopped. What was she doing here again? Surely she had a more important objective than to just annoy her subordinate.
“What are the plans for today?”
2/4
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>>227965
Her tongue nearly stumbles and she curses inwardly. Tanni had chosen her for this most important of missions, one guaranteed to kickstart her career among the Invisible! By the time she takes her first step in the Courts, she would not be able to afford such stumbles. She would be devoured, first metaphorically and then later, literally.
It was unlikely Namjott had picked up on her uncertainty, he was just a human after all. But she felt compelled to look extra impressive anyway so she took a few steps forward to tower over him, nearly banging her knee on his desk as she did so. Another near-miss she could ill afford.

“We will continue the bombardment, Oh Superior Most Beautiful and Bountiful. Resistance promises to be heavy so it would be wise to soften them up further before we close for the kill. Repairs are going well and we have upped the defe-”

“That is not a very glorious means of victory.”
Sarminda frowned, somewhat thrown off by the title he had used. The other humans didn’t speak like that. She had the sneaking suspicion she was being mocked but a human would never do that.
“There is much more at stake here than mere expansion or a few thousand human lives. When people hear of this, they will hear of me. The destruction of the city of Teleran must be impressive, it must be absolute, it must leave no doubts in the minds of my rivals of my power. Do you understand?”

“Of course, Holy One. But I believe the city is named Taldenral. Teleran is the countr-”
He didn’t get far before Sarminda spoke over the top of him again. It was only natural. The most important proclamation of a human could not be worthy of more time than her most basest of whims.
“The name is unimportant! It will be named Sarminder once I am through with it! Now stop wasting time reading reports and get out there and do something. Something to make the barbarians quail.”

“Did you have a particular act in mind?”

“Just make it impressive.”
Was it right to delegate this to Namjott? She had been against it before. But then she had been reminded of how much painful work it all was. A war hero does not read reports. She’d never heard them do that in the Songs.

She stomped back to her expanded bedchambers, still hungry, still vaguely dissatisfied. Her slaves were happy to see her but they had not magically conjured up any fresh food in her absence. She settled for swallowing one of them alive. It was a waste, she now only had five personal servants.
But she should have more than enough slaves before long.

3/3
>>
>Introduce her to Aqua.

"Fine. I'll leave. But are you doing alright, Aash?"

"What do you think?"

"No not about that, I mean about...well yes, that. I thought you were putting this behind you."

"I'm fine," she mutters. "Or at least I would be if you weren't here."

"Have you been talking to anyone besides Zukhdeep? Anyone at all?"

That gives her a little pause.
"I don't need anyone else."

"We both know that isn't true. Hey Aqua! Get in here!"
Aqua pokes her head into the room a few moments later, her shirt riding high on her midriff.

"Yes Senna? Who's this?"

"Who is she?"

"Aashenpreet, Aqua. Aqua, Aashenpreet. You're both Quedeshi, I'm sure you'll get along just fine."

"I'm not Quede-"
Aqua starts to protest but you manage to silence her with a look.
"I'm kind of close," she admits.

Aashenpreet narrows her eyes.
"A barbarian."

"Maybe by your standards, yes. By a lot of standards actually."

"Thanks Cennen but I'm not sure what this is supposed to acco-what happened to you?"
She's standing up, her eyes fixed on the mostly indifferent Aqua.
"Where did you get all of those scars?"

Aqua, somewhat taken back by the sudden change in direction, resorts to her default response.
"Why don't you come close and look for yourself?"

"Aqua please no, that's not going to work here. You can't eat Aashenpreet anyway."

Aashenpreet does seem to have taken her up on her invitation however, brushing past you to take Aqua's arm.
"They're everywhere," she mutters. "You poor thing!"

"Yes?"
Aqua seems confused by the attention.
"It was you lot who gave them to me."


>Leave them be for now, you have a team to organize.

>Find Zukhdeep.

>Hang around for a bit longer.

>You can't let Aqua stay here, she's supposed to be coming with you.

>Other
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>>227774
That snake looks so happy! Cute!
>>
>>228033
>You can't let Aqua stay here, she's supposed to be coming with you.
Poor oster has been through enough, let's go save him already
>>
>>228033
>Leave them be for now, you have a team to organize.
>>
>>227789
Yep definitely the Art Heart. Can't wait for Shrine Journey 2: Albino Boogaloo. I guess it makes sense if the purpose of the compact house was to make something that could destroy the Heart that the heart was close by.
>>
>>228033
>Aashenpreet is pretty Sheltered Aqua, she doesn't get the snakes of Quedesh treat anyone who isn't a snake in their courts worse than dogs. She's still a very nice person.

>Find Zukhdeep.
>>
>>228033
>>Hang around for a bit longer.
Make sure this doesn't backfire too horribly. Once we're sure they bond over being fucked by constrictors:
>Leave them be for now, you have a team to organize.

>>228048
Then I messed up the filename
>>
So what's the plan for that anti-art snake? Aash's info wasn't exactly useful. Maybe we could make a large single shot long range ammo brew for the caster?
>>
Calling it for
>Leave them be for now, you have a team to organize.

It is very cold
>>
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>>228084
Haha.

>>228137
Drop a large rock and hope it doesn't have dragon scales?
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>>228137
Brews are a no no, since she can affect our art trough them. We could go old school and set the boat on fire, have aqua finishh her off if she tries to swim away
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>>228154
Let's make the brew solidify as it reaches the air outside of the barrel of the caster. If we're outside of the art eating range the constrictor can't stop it. At that point the damage will come from physical force instead of art
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>>228137
Fire, Bigass rock, Ishmin, Sword it to death, use a bow. Basically physical force.
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>>228150
I'd like to think we can make a more clever idea than to drop a fuckin rock on it anon
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>>228175
So, using the caster as an actual gun. We don't even need to use a potion, just a regular projectile will do.
>>
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>>228194
Clever doesn't mean better. Also seems like something they wouldn't expect since its purpose is to fuck with the substantial amout of Art our forces can muster.
>>
>Leave them be for now, you have a team to organize.

"What do you mean? You're a serpent, aren't you?"

"Yeah but I don't think I was the right kind of serpent if you get my drift."

"You must be mistaken. All of our kind are free back home. Even the little snakes here would be venerated. This shouldn't have happened to you."

"It did. And I have to say, I didn't feel particularly venerated."

"I'm so sorry. I had no idea! Do they hurt?"

"Not anymore."

Aashenpreet winces.
"I can't believe it. This isn't right! Here, stay still. Let me help you."

It sounds like it's going just fine. You probably won't regret leaving them alone. And that's good because you're about to be real fucking busy.

You step outside, passing by Zukhdeep, the little homunculus still embedded in the trash where Aqua dropped him. He'll probably be fine.

Now, you can't afford to get distracted or side-tracked anymore. The sun is up and the day's only getting older. If Oster is still alive, if he's still out there somewhere...he's going to need your help.

But you and who else? Who do you plan on taking with you?

>Aqua. Obviously. They're on a boat.

>Zigzag. She's usually more useful than she isn't.

>Hiss. She's by far your most powerful ally. Nothing could go wrong!

>Aashenpreet. Not much of a combatant but helping Oster might help her.

>Hom. Why not? He's a giant pig monster and you're pretty sure he can swim.

>Orange. Choosing this is very mean.

>Other
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>>228240
>>Aqua. Obviously. They're on a boat.
>Zigzag. She's usually more useful than she isn't.
>Hom. Why not? He's a giant pig monster and you're pretty sure he can swim.
>Make lots of alchemy
>>
>>228240
>Aqua. Obviously. They're on a boat.
>Zigzag. She's usually more useful than she isn't.
>Aashenpreet. Not much of a combatant but helping Oster might help her.
>Hom. Why not? He's a giant pig monster and you're pretty sure he can swim.
Didn't Hiss say she had to stay behind to lead or something? Also Hom might be useful against that anti art abomination
>>
>>228240
>>228249
>Make lots of alchemy

Supporting if nothing else. Get the homuculi off whatever they are doing to help. We need to be stuffed to the gills.
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>>228240
>Zigzag. She's usually more useful than she isn't.
>Hom. Why not? He's a giant pig monster and you're pretty sure he can swim.
>Aqua. Obviously. They're on a boat.

Not >Orange. His female form has large flotation devices.
>>
>>228240
>>Zigzag. She's usually more useful than she isn't.
>Aashenpreet. Not much of a combatant but helping Oster might help her.
>Aqua. Obviously. They're on a boat.
and
maybe hiss as well but only if we feel we have a solid plan that doesn't risk her getting swamped
>>
>>228235
I don't see how dropping a large rock on it would work. If we become a large enough bird or dragon to carry a large stone we'd just be shot down
>>
>>228240
>Aqua. Obviously. They're on a boat.
>Zigzag. She's usually more useful than she isn't.
>Aashenpreet. Not much of a combatant but helping Oster might help her.
Plus she has the skillset of an infiltratior
>Hom. Why not? He's a giant pig monster and you're pretty sure he can swim.
>>
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Called. Writan
>>
>>228272
Aqua didn't get shot down
>>
>>228307
Because we flew as high as possible and then we needed to drop like 5 brews to perfect our aim before hitting the ship. We can't fly that high or accurately hit a target with a single huge rock.
>>
>>228323
Unless we use a collapsible brew on several large rocks to shrink he down to carry them. We've been overusing the whole turn into a bird and drop things tactic lately though, we should do something different
>>
>Aqua. Obviously. They're on a boat.
>Zigzag. She's usually more useful than she isn't.
>Hom. Why not? He's a giant pig monster and you're pretty sure he can swim.

Aqua is the most obvious pick by far. You're going to all have to get out there somehow and she's the only way you can do it undetected. As for the others? You and Hiss have already spoken why she can't go. She's essential for the defence and the whole reason the Deep Priestess is here in the first place is probably to take Hiss out the moment she shows herself.
But Zigzag, Zigzag is plenty durable. You've gone on missions with her before and they've always worked out well. She's just very useful in general provided that you can keep her tractable and that hasn't been a problem lately.
Guess you really scared her straight.

And then you've got Hom, your first and only combat homunculus. If anyone can handle it it'll be him. He might be able to offer some more insight on the priestess as well.

You'll leave Aqua here right now and go get the other two. Didn't Orange tell you that the homunculi were back at the mansion that Hiss stole? You've really got to tell those two to stop wandering around.

You make your way slowly back through town, noticing the devastation more and more. Entire sections of the city have been emptied in the face of advancing Ishmin infestations and the constant rain of missiles has taught the populace fear. There are rumours of serpents and monsters everywhere and people have started to avoid the rivers. There's something swimming in there, they claim.

You find Hom out in the mansion gardens, accompanied by a pretty redhaired snake but without Eva.
"Have you seen his sister? Uh, black eyes, kind of pale..."

The snake laughs as Hom pulls out more of her hair.
"I saw her before, she's gone off with Blue."

"Ah thanks. Who were you again?"

"Twisty."

"Pardon?"

"That's my name."

"Shit, that name sucks."

"And whose fault is that?"
She flicks a forked tongue in your direction.

"Right."
With that kind of body and that name she must have been one you'd given shape to in the census.
"Sorry about that."

"It's fine. Just something I'm stuck with for the rest of my life apparently."

You think back to Snouty.
"It could be worse. Hey Hom! You ready to brew?"

"aaaaaaaaaaaa"

You're going to assume that's a yes.

>Start restocking.

>You should do some experiments!

>Get Eva in on this as well.

>Nobble

>Other
>>
>>228431
>>Get Eva in on this as well.
>>
>>228431
>Start restocking.
At the very least we need a soulsight brew to locate Oster. I wish we could experiment though.
>>
>>228431
>Start restocking.
>You should do some experiments!
>Get Eva in on this as well.
Maybe make one new brew while Eva and Hom restock and help us brainstorm our experimental brew?
>>
>>228431
>Start restocking.
So is there a consensus on how we're going to deal with the deep one?
>>
>Start restocking.

You send Twisty off to go find Zigzag for you. And while she's doing that, you and Hom are ready to brew up a storm. This might be the last time you brew for quite some time. Best use it wisely.

>Choose fifteen potions. You can choose multiple of one type.
>>
>>228533
Hom might know more when he sees her. I still like the long range caster idea but idk how feasible it is since it wouldn't be very accurate unless we spend loads of time refining and practicing with it
>>
Just a heads up, my internet might be feeling that Game Of Thrones shake soon. Don't know if it'll stay good for the duration or not.
>>
>>228305
BUNYIIIIIIP
>>
>>228569
chapter just ended and it was 10 minutes shorter
>>
>>228548
Heal all x3
Soulsight x2
Champion brew x2
Snakebreaker x3
Lethal gas
Bloodkin x3 so we can all communicate silently
Soul guise so we don't freeze them
>>
>>228569
>a single show can tank an entire cunt's internet

Still can't get over that. Preemptive thanks for running if worse comes to worse.

>>228576
Bunyip would probably be handy for this mission.
>>
>>228586
My reasoning with that second soulsight is maybe we can fuck up the snake by entering its soul like we do with homunculi
>>
>>228548
6x Heal-All
3x Champoin Brews
3x Snakebreakers
1x Panacea
1x Love Potion
>>
>>228586
Looks good enough. I'll go with this so I don't have to go through the inventory and party pastebin on my phone
>>
>>228597
Not how it works with wizards or homunculi, doubt it'd work here.

>>228548
Heal all x3
Soulsight
Potence
Champion brew x2
Snakebreaker x3
Lethal gas
Bloodkin x3 so we can all communicate silently
Soul guise so we don't freeze them


>>228609
second soulsight is literally useless.
>>
>>228586
Looks like it's going to be this one. Writan'
>>
>>228548
>>228586
This but here's a smart idea that can deffinitely not go terribly wrong: how about we try Advanced thought brew or Mutagenic medicine on her?
Have hom brew them for extra cowardice
>>
>>228605
We don't know how to make panacea
>>
>>228586
Might want to squeeze a potence in in place of asnakebreaker.
>>
>>228622
Oh....well then
6x Heal-All
3x Champoin Brews
3x Snakebreakers
1x Soulsight
1x Love Potion
>>
>>228619
Can we not? The whole reason he wants the second soulsight is to try and rip up it's soul, which is infinitely more likely to kill us, then do nothing, than actually affect the snake.
>>
>>228625
We only need one potence and we already have it
>>
>>228619
Belay that remark, we've got a few more options coming in late!

Alright you lot, choose between these three:
>>228586
>>228618
>>228635

Cast yer votes
>>
>>228641
>>228618
>>
>>228618
>>228641
backing mine
>>
>>228641
>>228586
>>
>>228653
why? The second soulsight is completely superfluous.
>>
>>228659
Well we can always use extra soulsights. Your potence is superfluous too. We already have one in our inventory
>>
>>228641
>>228586
I'm not sure how this works but I'm voting for my original vote I guess?
>>
>>228659
>>228671
you guys know what could be super useful in a pinch and isn't superfluous.....Love Potion.
>>
>>228694
only if we catch a snake, and don't want to use wishes on it.
>>
>>228659
I think it's good to keep our options open. We can't kill it with art so maybe soul fuckery is a possibility
>>
>>228715
>can't kill it with art
>Try to sue art to kill it


Furthermore our soulsight explicitly DOES NOT work like that, at all, and every time we got near something like that it fucked us up badly. It's literal suicide to try.
>>
Rolled 1 (1d6)

Okay, this is actually going to a tiebreaker roll? Alright.

Evens is purple's list, Odds is the fellow with the gray kind of bruised color.
>>
>>228710
Catch snake. Wish for it to drink love potion. Wish for it to destroy it's memories of doing so as opposed to forgetting, so it doesn't remember when it wears off.

Save third wish.

Snake now wants to protect us and keep us happy for unknown reasons but it's their biggest motivation.

They're all young, and clearly don't have Tanni levels of experience with loopholes and lateral thinking.

Also clearly no concept of self examination or emotional control.
>>
>>228740
> love potion
> using obsolete potions
>>
>Heal all x3
>Soulsight
>Potence
>Champion brew x2
>Snakebreaker x3
>Lethal gas
>Bloodkin x3
>Soul Guise

The two of you brew as quickly and fervently as possible and fill your pack near to bursting with potions, elixirs and brews.

You work up a good sweat in the process and it stings your eyes, prompting you to step back from the cauldron for a little while. And by the time you've finished wiping your eyes Zigzag is standing right in front of you.
"You wanted to see me?"

"Yes. Do you remember what you told me this morning?"

"If this is about Orange you can stop. I don't understand your problem with him."

"No, no, not about that. Oster. We're going to get him back!"

Zigzag looks out over the bay.
"I'm not sure if you've thought this through."

"Does that make a difference?"

"No. As long as it tastes better than eating those Ishmin things. But what do you want me to do?"

>You want her to help infiltrate. Her venom is a very useful stealth tool.

>You want to use her as a human(?) shield like you have in the past.

>"Because I trust you not to mess this up."

> You want to point her in the vague direction of the enemy and watch her go.

>"Sometimes it feels like you're my only friend who doesn't hate me. Is that good enough?"

>Ask her to shapeshift into a different form.

>Other
>>
>>228776
>You want to use her as a human(?) shield like you have in the past.
>You want her to help infiltrate. Her venom is a very useful stealth tool.
>"Because I trust you not to mess this up, or if you do, be tough enough to un-mess it up. Just watch out they have an art canceler on one of the ship."
>Give her a knife so if she wants to take a few bites off someone not allied with us she can.
>>
>>228776
>"Sometimes it feels like you're my only friend who doesn't hate me. Is that good enough?"
We'll see what she should do judging by the immediate situation. Stealth is preferable though
>>
>>228776
>You want her to help infiltrate. Her venom is a very useful stealth tool.
>>
>>228776
>You want her to help infiltrate. Her venom is a very useful stealth tool.
>You want to use her as a human(?) shield like you have in the past.
>"Sometimes it feels like you're my only friend who doesn't hate me. Is that good enough?"
>>
>>228776
>pretty much all
>"You're really good to have around, Ziggy"
>>
Connection being very choppy right now. I might have to collect these votes and come back later
>>
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>>228895
>>
>>228945
>snekpepe
I'm actually sort of impressed anon
>>
>>228776
>>You want her to help infiltrate. Her venom is a very useful stealth tool.
>>
>>228776
>You want her to help infiltrate. Her venom is a very useful stealth tool.
>"Because I trust you not to mess this up."
And at this point
>"Sometimes it feels like you're my only friend who doesn't hate me. Is that good enough?"

But who knows how Ziggy really feels
>>
Yeah sorry guys, this shit is flickering on and off and making me pretty damn pissed. Unless it stops real soon we might have to just call it for today.
I will definitely be back tomorrow and in fact, I will be back everyday like I was in the Compact House until this is all finished and done.

>>228945
so rare it's unique
>>
>>229010
see ya flek snek
>>
>>229010
>all finished and done
...like with the quest
omg is the quest ending
holy shit
>>
>>229010
It cleared up pretty quick last time you ran on game of thrones day, don't give up yet
>>
>>229010
no worries man, happy to be back in business even for a bit
>>
>Mostly all of it.

"It'd be great if you could help with all of it. You can help us infiltrate with your venom breath, you're good in an actual fight and to be honest, I kind of want to use you as a human shield again. You're just really good to have around in general. You up for that?"

Zigzag shrugs.
"Sure. But why me specifically? I don't really care about Oster."

"Because you're someone I can trust not to mess this up and you're tough enough to make it even if it is. And hell, sometimes it feels like you're my only friend who I haven't pissed off. Is that good enough?"

"Are we?"

"Pardon?"

"Friends? Am I your friend?"

"You tell me Ziggy. But I'd like to think so."

"I've never had a friend before."

"What about Orange?"

That stops her.
"I hadn't thought about that."

"See? You already have more friends then you know what to do with!"

"I guess I do. I don't think I'd like it very much if you died today. I wouldn't want that to happen. Is that a friendship?"

"Close enough."

>Time to grab Aqua and get ready to leave.

>Give Zigzag a potion.

>There's someone else you need to see first.

>Other
>>
>>231507
How does her strength compare to a constrictor? Might be worth giving her a potence
>>
>>231514
Zigzag is about as strong as an average human.
>>
>>231507
>Give Zigzag a potion.
Potence
>>
>>231520
Okay yeah definitely give her a potence then
>>
>>231507
>Give Zigzag a potion.
Potence.
>Time to grab Aqua and get ready to leave.
let's roll
https://www.youtube.com/watch?v=VogWfA4zesA
>>
>>231507
>>Give Zigzag a potion.
Potence, but tell her save it until we get close to the fight, it doesn't last long.
>>
>>231507
>There's someone else you need to see first.
Let's say bye to Hiss at least. Kinda wanna see Eva too
>>
>>231584
this too
>>
>Give Zigzag a potion.

"And," you say as you rummage around in your pack for the bottle you're thinking of, "we can't have you go unprepared. Take this."

She takes the Potence and weighs it in her hands.
"This isn't like the potions you normally give me."

"It's a Potence. There's going to be constrictors about. Now, are you ready?"

"Sure?"

"Great. How about you Hom?"

"aaaaaaaaaaaaaaaaa"

"I'll take that as a yes. Let's go."

You put your pack back on and buckle your scabbard to your side while Hom hefts the entire cauldron onto his back. Zigzag trails behind the two of you as you depart.

You can see stones and missiles drifting through the sky above you as you make your way through the city. They move with deceptive speed through big and lazy arcs and the ground shakes beneath your feet.
Looks like they've gotten at least some of those trebuchets back up and running.

Aqua is sitting out front waiting for you, perched in the windowsill of Aashenpreet's impromptu house.
"It's about time," she says when she sees you coming. "Any longer and I'd probably dry out."

"You ready? How's Aash?"

Aqua just smiles cryptically.
"Exhausted. Let's go."

That's a little worrying.
"What the hell do you mean by that?," you ask as she drops down beside you.

"Guess."

"She wouldn'-"

"We got into a bit of a fight. Nothing serious. Why, what'd you think I meant?"

"Uh...that, I guess. She alright?"

"I'd hope so. I never said I won."

Hiss is waiting for you down by the docks, directing what's left of the human defenders of Taldenral to raise the battered down and broken defences back up. She kicks an anaconda corpse off the side and into the ocean as you approach.
"Cennen!"
And then her face sours.
"And...the rest of you. Are these really the people you've chosen?"

"Wouldn't have anyone else. Except maybe you."

Hiss just smiles wearily.
"You know I can't come."

"I do, I do. I'll see you later, alright?"

Hiss frowns.
"I can only hope so."

"Sennen! What's the hold up?"
A voice from behind. That'd be Aqua, of course.

"I'm coming, hold on."


>"Just give me a moment here first, please. Alone."

>Say goodbye to Hiss.

>Pet snake.

>"It's not too late to join us."

>Give Hiss a potion.

>Other
>>
>>231616
>Say goodbye to Hiss.
Kiss the snek
>>
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>>231616
>>Say goodbye to Hiss.
>>231626
You mean like this
>>
>>231626
This. Also use this chance to drink a soulguise and make bloodkin links to Hom zigzag and aqua
I can't think of any brews she might need except for maybe a dispel brew
>>
>>231616
>Say goodbye to Hiss.
>Pet snake.
>Kiss and semi-lewd hug
>>
>>231626
Actually let's give her the hiss brew too. Just in case.
>>
>>231616
Also, very important
>warn her about the deep priestess
Keep our promise to Aash and just tell her to wach out for the two headed snake who eats art.

This is just in case they send her in earlier.
>>
>>231642
I can get behind this as a precaution. I have a bad feeling that something awful will happen while we're gone
>>
>>231657
>>231642
Her avatar of death form is pure Art, she may get hard countered by the priestess. If she can absorb all art, Hiss' poison won't affect her.
>>
>>231671
The brew kicks her venom production into overdrive and I think her venom is natural and not magical in nature
>>
>Say goodbye to Hiss.

"Goodbye, Hiss."
You wrap your arms around her and pull her close. She feels as cold as ever and you savour it as best you can. You don't care that everyone is watching, that you have an audience mostly consisting of complete strangers.
You try to kiss her but she beats you to it and she doesn't let you go until you start to signal semi-urgently that you need to breathe.

"Don't you dare die," she whispers.

"I wasn't planning on it."

She tightens her grip just enough to hurt.
"This isn't a joke, Cennen. Promise me that you'll be safe. Promise me that I'm not making the worst decision of my life by staying behind."

"I promise. The people here need a Queen."

"And the Queen needs her alchemist! Cennen, sometimes I don't think you understand what you do to me."

"Goodbye."
You say it a second time, a touch more firmly and she gets the message. You press the Hissbrew into her hands.

"Find Oster and leave. No heroics, no attempts at nobbling. Just do your damn job for once."

"I will. But only if you promise me that you won't worry about me too much."

"Someone has to, you certainly don't do it enough. What's this brew for?"

"The deep priestess, that crazy two-headed thing I told you about, she might show up. She's their weapon against you."

"And what if she doesn't? What if she's still in the fleet when you arrive?"

"We'll think of something. I'm not going alone after all."

She scowls at Zigzag, Hom and Aqua.
"You might as well be. You have until nightfall."

"Pardon."

"If night falls and I don't see you again, I'm going to stop sitting back. Let it not be said that I don't fight my own battles! I'll crush this whole fucking fleet myself."

"What about the deep -"

She shoves you away but not unkindly.
"Goodbye Cennen. You should leave before I change my mind."

>Do as she says.

>Give her another potion.

>"Nightfall? I'll be back long before then."

>"No Hiss, you can't do that."

>Other
>>
>>231693
>Do as she says.
Let's do this shit
>>
>>231693
>Do as she says.
>>
>>231693
>Do as she says.
>"You too, stay safe"
I'm spook
>>
>>231693
>Do as she says.
>>
>>231671
Pretty sure venom doesn't count as art. The DP might cause the potion to stop working but it wouldn't affect all the poison Hiss put out before hand. I thing.
>>
>Do as she says.

You back away from her and return to where the others are waiting for you. Zigzag and Hom are standing by the very edge where the broken down and crumbling docks give way to the sea. Aqua is already in the water, still in human form.
"Are we good to go?"

"Yes. Let's do this."

"Haha, alright! Finally!"
Aqua suddenly sinks like a stone as she rapidly increases in density.
You don't bother waiting for her to come up.

"Come on, you two. In!"

You grab Zigzag and Hom's hands and the three of you plunge into the ocean. The water is cold enough to send a shock running through your body and you feel Zigzag's grip tighten as the snake reacts to the cold.

But she isn't the only snake down here. A long blue tail quickly wraps around the three of you and tightens into a long coil. Aqua gigantic half-human form picks you up bodily from her tail, one hand wrapped around you and Zigzag's torsos and the other holding Hom.

And just like that, you're off! Aqua darts into the ocean with tremendous speed, leveraging her size and strength into speed with each movement of her immensely muscular tail.

The water around you is murky and only gets dirtier as the force of Aqua's advance thrums the sand and muck of the ocean bed up into clouds. It rises around you, obscuring your vision and hiding you from above.

And then as your breath is about to give way, the muck fades away as Aqua briefly holds her hands above the water. You hear Zigzag grasping for breath beside you and she latches onto you immediately for what pallid warmth you have left.
But that's only a brief reprieve as Aqua returns to the depths just a moment later, determined not to be seen.

This repeats several times before Aqua finally retreats from the fleet, swimming far out into the open waters beyond the bay before finally surfacing again.

Zigzag gasps and moans beside you but says nothing coherent.
"Aqua," you speak through cold-numbed lips, "have you found it?"

"I think so."
Only her head and her hands are above the surface, her eyes locked onto the fleet in the distance.
"It's larger than the other ships but it isn't a siege-ship. It feels...more solid in the water too. Sinks deeper. Means there a lot of people like me on board."

Huh. You'd never even thought of that.
"Good work. Let's go."

It's time.

>Approach from the top. To the skies once more!

>Approach from the side. Have Aqua swim you in and then climb up to the deck.

>Approach from below. Aqua can get you in deep beneath the ship and you can make your way up from there. A bit more risky but they'll never see it coming.

In addition, vote for what potions you are giving to who. Currently Zigzag is still holding onto a Potence.
>Hand out potions (Specify)

In addition:
>Ask Hom to transform now.
>Have him wait until you're on board.

>Pet Zigzag

>Other
>>
>>231791
>Approach from the side. Have Aqua swim you in and then climb up to the deck.
>Give Hom a Champion
>take a soulguise
>Give everyone a bloodkin
>>
>>231791
First drink the soulsight to locate Oster and see what kind of opposition we have
>Approach from below. Aqua can get you in deep beneath the ship and you can make your way up from there. A bit more risky but they'll never see it coming.
Drink potence and regen
Drink a champion elixir
Give one to Aqua and Hom
Drink soul guise
Bloodkin link with all of them
>>
>>231791
Should we give aqua a bloodkin and have her wait four us outside as backup and getaway vehicle?
>>
>>231830
Also have Hom wait until we're on board
>>
>>231830
This
>>
>>231830
Calling it for this.
>>
>Plan of attack

You do your best to ignore Zigzag for now as you use Aqua's hand as a brace to lever yourself up to inspect the distant ships.
"Can you point out which one you think it is?"

"That one. It's near the siege-ship but it's not too close."

You drink the Soulsight and immediately cry out as the souls of the fleet pop out to you. No! That's too much!
You narrow your vision, blind yourself to all but that single ship. A jumble of mish-mashed souls are what awaits you and you can instantly tell that the ship is full of constrictors. Far too many souls on board have their own entourage of captive human souls lashed to them. Some of them have at least hundreds! The beauty of their souls range from shadowy slinking things not unlike Hiss to plump fat monstrosities to multi-faceted jewels. And around the core of the constrictor souls aboard the boat is the ...detritus. Wounded and bitten souls abound, some of them still leaking. But they are not who you are looking for!
You catch a glimpse of him in the back, hidden by the glare of so many more souls stronger than his. A crippled and weary soul with a dozen marks and scars of older bites and venom. The only damaged soul there in the process of healing.
You shut off your Soulsight before it drives your eyes from your skull.
"He's there. I saw him."

Aqua bobs slightly in the water.
"Are you sure?"

"Oster's a little unique in his own way. That soul couldn't belong to anyone else."

"Alright, let's g-"

"Wait!," you call out as Aqua almost sinks you all into the water again.
"Just a moment."

You drink your last Potence and your Regen as quickly as you can, chasing them all down with a Champion's Elixir before passing the other two Elixirs to Aqua and Hom.

"Zigzag? Now would be a good time to drink your Potence too."

She just murmurs something indecipherable as she clings to you.

"Come on, Ziggy. Oster needs you. I need you."

She scrunches up her face and does her best to shake off the cold.
"R-right."
She drinks the Potence and you suddenly gasp.

"A little lighter of a grip now thanks."

"Sorry."

With that done, you pass out the Bloodkins and down the Soul Guise that you'll need to protect them from contact with your Bane.
Are we all together?
You send out the thought as best you can and Zigzag twitches, surprised.

Yes?
That was Aqua.

Feels tingly
Zigzag.

aaaaaaaaaaaaaaaaaaaaaaaa
No prizes for guessing who that was.

You give Aqua the nod and she drops you all back into the depths. You won't be approaching from above or the side this time. You've already done that and they'll probably be ready for it. No, you'll be doing something far more dangerous.

The water clears and you find yourself beneath the shadow of a huge ship, Aqua holding you up just beneath it. If you wanted to, you could reach out and touch the hull above you.
That's the plan actually.

Zigzag? If you please?

1/2
>>
>>231933
I don't like this water. It's cold and it's salty and it's nothing like the bath. I thought it was going to be like a bath.

Zigzag? If you please?? You can have as many baths as you want later.

I'll hold you to that.
She adjusts herself beside you and you watch as she reaches out and gently touches the bottom of the ship. Touches it with her jagged, scale-encrusted hand.
Splinters and shavings of wood begin to dirty the waters around you immediately as, helped by both Potence-given strength and razor-sharp scales of her own personal Art, Zigzag pushes her hand through the ship's hull.

Up!

She breaks it wider and Aqua is already pushing you forward. Your lungs burn as you break the surface of the water and find yourself in a dark and empty hold at the bottom of the ship. There's nobody around.
You did it. It actually worked!

Zigzag pops through the hole by your feet a moment later, shivering and cold. She wastes no time in latching back onto you.

Hom is next, squeezing himself through just barely. His form is starting to become a little more fluid.

Aqua presses her face against the hole, unable to fit through.
I'll have to shrink back down, give me a moment.

>Wait. Tell Aqua you need her to stay outside and plug the hole with her tail. She's your getaway.

>Let Aqua come on board and ask Hom to plug the hole instead.

>Surely you have some kind of potion that'll stop up the hole for now...

>Leave the hole. Sure the ship will take on water but you don't plan to be here for long.

>Other
>>
>>231961

>Wait. Tell Aqua you need her to stay outside and plug the hole with her tail. She's your getaway/ distraction in the way or widening the hole if need be. Be careful.
>>
>>231961
>>Wait. Tell Aqua you need her to stay outside and plug the hole with her tail. She's your getaway.
>>
>>231961
>Wait. Tell Aqua you need her to stay outside and plug the hole with her tail. She's your getaway.
>>
>>231961
>Wait. Tell Aqua you need her to stay outside and plug the hole with her tail. She's your getaway.
I was thinking we could use a tree brew but this wood is dead so it wouldn't work. Maybe we could cover it with plants grown and removed from our body but idk how long that would last
>>
>>231961
>Let Aqua come on board and ask Hom to plug the hole instead.
Ready the caster too
>>
>Wait. Tell Aqua you need her to stay outside and plug the hole with her tail. She's your getaway.

Hold it, Aqua. Just stay down there and use your tail to plug the hole. It's probably for the best if one of us stays outside.

Well I won't argue with that.
She flips around and your view is immediately obscured as the tip of her scarred tail wedges itself into the hole. It's not a perfect fit but it'll do.
I don't really like being a lamprey so don't take too long!

Lamprey? The word is unfamiliar to you. You absent-mindedly stroke the tail and are rewarded by what feels like a full-body shiver.
Stop that.

You chuckle just a little as you unpack and ready the Caster. The three of you are in what appears to be some kind of store-room, surrounded by crates and barrels. Is this where they keep some of the food?

Cennen!
Zigzag's thought-whisper snaps you out of it as she points towards the far wall. What appears to be a human passes by the open doorway before stepping inside. You duck down behind a crate, dragging Hom with you too as the Quedeshi man wanders aimlessly through the hold.
Is he looking for something? He's saying something under his breath but you can't understand Quedeshi anymore.

If he keeps on going he's going to see the tip of the fat blue tail protruding through the floor and then you'll all be in trouble. You have to take him out and you have to be quiet about it.

>Do it yourself (Specify)

>Tell Zigzag to do it.

>Tell Hom to do it.

>Maybe he'll just pass you by?

>other
>>
>>232059
>>Tell Zigzag to do it.
Paralysis breath
>>
>>232059
>>Tell Zigzag to do it.
>Daze him and eat him
>"Hold your breath Hom"
>>
>>232059
>Do it yourself (Specify)
Vine tightly around the throat so he can't make a noise and finish him with the sword
>>
>>232059
Vine tangle, have zigzag paralyze him, use a word theft on him and leave him here
>>
>>232094
Also I just remembered that bloodkin would spread the knowledge of Quedeshi to everyone so that's kinda neat.
>>
>Tell Zigzag to do it.

Go on Ziggy, this is what you're here for.

She just sighs and opens her mouth.
Hom might want to stop breathing for a moment.

The man keeps walking forward, checking one crate and another. He isn't dressed like a sailor or a soldier. Is he somebody's servant?
And then, without another word, he simply collapses limply upon the ground.

Zigzag closes her mouth.
This is the part where I'd normally start trying to eat him but...
Her thought message trails off.

What's going on? Is something happening? Do you need me?

No, Aqua. Everything's fine.

You grab the paralysed man and drag him behind cover so that he won't be seen by anyone else passing by.
He groans very quietly, his eyes slowly darting around. Oh right. Zigzag's venom keeps them conscious throughout the whole process. Great.

>Just hide him and keep going.

>Take his clothes. Yours are sopping wet and cold.

>Kill him.

>Knock him out.

>Give him to Aqua.

>Use a word-theft on him.

>Use a different potion (Specify)

>Hom can probably dispose of the body very efficiently if you ask...

>Other
>>
>>232116
>Use a word-theft on him.
>>
>>232116
>Use a word-theft on him.
>Hide the body
>>
>>232116
This >>232124
>>
>>232159
Zigzag doesn't eat souls anymore, I don't understand this plan anyway
>>
Okay this looks like a tie but I'm not sure what 'give him to Zigzag' means in terms of this vote.
>>
>>232165
>>232162

Had forgotten about that. I meant to have ziggy eat his soul.
change mine to

>Use a word-theft on him.
>Knock him out.
>>
>>232116
>>Use a word-theft on him.
>Knock him out.
>HIde him
>>
>Word-Theft

Alright, just give me a moment. I'm going to need some of your blood Zigzag.

I'm starting to have second thoughts about this whole friendship thing

You don't bother to brew up an improved version of the Word-Theft. Just the base form will do. It's more useful to you this way.
Hom pops the man's mouth open and you force it between his lips before drinking the rest yourself.

You then bury him beneath a small pile of crates and sacks. He can probably still breathe underneath there and you know from personal experience that Zigzag' venom lasts for hours.

Let's go.

The three of you are at somewhat of a disadvantage when it comes to passing yourselves off as people who are meant to be here. Not only are all three of you obviously Teln but you're all human-sized as well. So even if you could pass yourselves off as Quedeshi you'd still be on a ship that treated you as inherently second-class.
If you'd found a way to get Aqua inside she could have posed as a constrictor and the rest of you could have been her slaves but that plan is off the table for now.

So disguise isn't really an option right now. What you need is to go unseen for as long as possible.
You lean around the edge of the doorway and confirm that the corridor is empty.
Oster should be up a few floors above us and on the other side I think. Unless they've moved him. Go!

The three of you dart down the corridor as silently as you can. There are doors here, small cabins for the less important human crew you'd guess. You pass by an open door that confirms your assumptions, long lines of empty hammocks.

And that's when you hear a loud stomping just around the corner.
That's an upside of a ship filled with constrictors. At least you'll always hear them coming!

You all creep into the open doorway into the empty barracks as silently as you can. It's a bit unusual really. The doors here are so large! But everything in this room is of human proportion at least.

The constrictor in question is wearing armour, a long battle-dress of woven and highly decorated chain-mail and plate. They're too tall to see their face.
Now, they should just pass you by and-

"Who's there! Announce yourselves?"
The constrictor paces down the corridor, inspecting each doorway.

Shit. Had they heard you somehow?

It's only a matter of time before they come back to this room. You look around but there's nowhere to hide, the room is full of only hammocks and small wooden lockers at the foot of each one. It is awfully dark at the back however...

1/2
>>
>>232170
Supporting.
>>
>>232248

>Get everyone into the back. Maybe they won't see you there.

>Run out into the corridor and make a break for it before they reach you. Maybe they'll be looking in the other direction?

>Shout out in your best Quedeshi 'Commander's business!' and hope he doesn't inspect you himself.

>Get into the hammocks and obscure yourselves, pretend to be sleeping sailors.

>Zigzag can go back into her natural form and fit inside one of the small lockers at least.

>The rest of you might be able to fit into a locker as well if you use the right potion.

>Have either Zigzag or Hom make a distraction so that the other two of you can leave. (Specify)

>Aqua! Do something!

>Wait around the sides and try to ambush this guy quietly. It won't be easy.

>Use a Potion (Specify)

>Other
>>
>>232260
>The rest of you might be able to fit into a locker as well if you use the right potion.
Use shapestealer on zigzag?
>>
>>232260
>Shout out in your best Quedeshi 'Commander's business!' and hope he doesn't inspect you himself.
>>
>>232289
Can we still use our brews and stuff if we do this and shapeshift back to her human form? Or can we return to our own form?
>>
>>232260
>Get everyone into the back. Maybe they won't see you there.
>Have ziggy turn back into a snake and carry her.
>>
>>232307
You can still use brews but you'd be stuck in her form.
>>
>>232289
Wait shit this would give Aqua her form too. Then she wouldn't be able to plug the hole anymore. Nevermind. Let's hide in the back and use our plant brew powers to blend into the wood as much as possible
>>
>>232260
>Get everyone into the back. Maybe they won't see you there.
I can't think of anything clever
>>
>>232260
Have Ziggy transform into small snek and obscure herself near hammocks while you and hom hop into hammocks. If he comes to check, have ziggy bite him on the ankle. Unless he has scales up already he would need prey sense to avoid being poisoned.
>>
>Get everyone into the back. Maybe they won't see you there.

Get back! Get back! Quietly!

What's going on up there? Do you need my help?

...Not yet.

You lead Zigzag and Hom into the back of the barracks, far from the light of the window and hope to hell that if you just stay still he won't be able to see you from the doorway.

To her credit, Zigzag freezes up immediately. She's very good at staying still. Hom has somewhat of the opposite problem, getting to his hands and knees in a vain attempt to obscure himself behind a hammock while you just crouch down and pra-

Actually no. Don't pray. Don't ever pray. That would be fucking disastrous.

The giant stops by the open doorway once more and obscures the light.
"Who's there?"

You can't help but notice the scabbard buckled to his waist. That is very large sword.

>Roll a d100 to hide. Best of the first 3.
>>
Rolled 81 (1d100)

>>232344
Gimme a 100 for thread 100!
>>
Rolled 96 (1d100)

>>232344
>>
Rolled 56 (1d100)

>>232344
>>
Rolled 25 (1d100)

>>232344
>>232348
noice
>>
>>232348
Damn. Nice roll anon.
>>
>96

The constrictor's gaze passes over you without a trace of recognition and you feel yourself relax for just a moment.
"Just the damn ship," he mutters and stomps off.

You let out a sigh of relief and you motion back to your two companions.
Give him some time to get ahead of us and let's go.

Hom gets back to his feet, his human form becoming more and more shaky. There's a distinct blood-and-blubber tinge to him now and Zigzag is starting to look hungry in spite of herself.

Please stop smelling like food Hom, she thinks. They'll sniff us out even if they don't see us.

You wait a minute or so and then re-enter the corridor, Caster ready in your hands. You probably won't be able to use it however. Too noisy.

The three of you pad through the corridor as quietly as you can. You're lucky that these all seem to be the sleeping quarters and that it's the middle of the day.

The wooden stairs up to the next deck are a strange contraption, most of the steps far too large and high for humans like you to walk along. But running along the centre of the stair is a separate stairway, one smaller and human-sized, built into the larger stairs themselves. That's the path you'll be taking.

Your trip up the stairs goes without incident but once you reach the top of it...well, that's another problem. If your earlier Soulsight was at all accurate this should be the floor that Oster is on but it would appear that there's a small complication in the plan.

While the lower decks might have been mostly empty, up here is anything but! You open the giant door just a crack and look out to see the hall filled with both humans and constrictors, all going their separate ways.
How the hell are you going to make it through there?

Let's just keep going up the stairs.
That's Zigzag's suggestion.

But we need to be on THIS floor!

Hom grunts quietly and points at the window. It only takes you a moment to divine his suggestion.

That's insane. Sorry, Hom.

What's going on up there? Do you need my help?

Maybe?

Zigzag shakes her head.
We can't just sit here forever. Someone is going to use the stairs eventually.


>Use the Skinshedder to disguise yourself as a constrictor.

>See if you can lure a constrictor in here to use Shapestealer on.

>See if you can lure some humans in here to use a Shapestealer on.

>Go by Zigzag's plan and go up another floor and figure out a different way down.

>Go by Hom's plan and go out the window and climb around the outside of the ship until you find Oster's room.

>Toss a potion into the corridor (Specify)

>Ask Aqua to make a distraction.

>Come up with a non-Aqua distraction.

>Try to take a hostage.

>There will be chaos if you just attack now while they're unprepared and unready!

>Other
>>
>>232402
>>Go by Hom's plan and go out the window and climb around the outside of the ship until you find Oster's room.
This one might just be crazy enough to work, and it would be extremely unsuspected.
>>
>>232402
>Go by Hom's plan and go out the window and climb around the outside of the ship until you find Oster's room.
>>
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>>232402
>Go by Hom's plan and go out the window and climb around the outside of the ship until you find Oster's room.
>>Come up with a non-Aqua distraction.
>>
>>232402
>Go by Hom's plan and go out the window and climb around the outside of the ship until you find Oster's room.
I'm tempted to throw some snake dispel clouds and open fire with the caster but let's try the sneaky way
>>
>>232402
>Ask Aqua to make a distraction.
>>
>>232402
>Go by Hom's plan and go out the window and climb around the outside of the ship until you find Oster's room.
Zigzag first so her claws make hand holds
>>
>Go by Hom's plan and go out the window and climb around the outside of the ship until you find Oster's room.

Actually, you know what? Let's do it your way, Hom. Nobody's gonna see this coming.

See what coming?
Aqua is still down below and very confused.
You better not be doing something stupid up there!

That remains to be seen!

Zigzag uses her edged scales to smash the window and squeezes herself through the porthole with ease. You do the same, smashing the wood apart to widen the window where you need it, splinters of wood and glass scraping against your iron flesh.

That was a little louder than you wanted it to be. You're now on a clock. It's only a matter of time before someone notices this!
You squeeze out and quickly lash yourself to the side of the ship with vines and branches.

You're only halfway up the grand ship itself and the sea rolls and churns beneath you. Once you've pulled yourself out Zigzag abandons her temporary handholds and grabs onto your branches, accidentally putting her boot in your face in the process.

Hom has a bit more trouble. You can see his flesh liquefying as he squeezes through the smashed-in window and for just a moment, you see three squealing mouths begin to emerge from within.
You take his hand in yours and he calms.

What's wrong with you, Hom?

aaaaa

Zigzag frowns.
Maybe he doesn't like boats? Something on this ship doesn't seem to be agreeing with him.

Could it be?

You slowly begin to work your way around the ship, climbing across it as best you can with the aid of your branches. It's a lot tougher than it looks.
Not only do you have to keep hanging on but you have to extend yourself in such a way to stay out of view of the windows! It's nearly impossible.

But the window you suspect to be Oster's comes closer and closer and you're nearly there...when a mighty shout can be heard from the smashed in window that you exited.
Oh no.

There's nothing to be done. You can't hide out here. You're going to have to leap for Oster's window.

>Need d100 rolls. Best of the first 3.
>>
Rolled 76 (1d100)

>>232494
Feelin lucky!
>>
Rolled 13 (1d100)

>>232494
>>
Rolled 24 (1d100)

>>232494
>>232504
Wew
>>
>>232494
Wait is the deep priestess fucking with Hom's magic?
>>
You scrabble along the side of the ship as quick as you can, no longer caring about being entirely quiet. As long as you can get out of view before someone sticks their head out of the window you'll be fine!

You don't quite make the leap but your vines save you, lunging out to smash a window and to pull you within. In all the hurry you're not quite sure if it's Oster's window mind you, but it should be close enough.
As long as it's unoccupi-

You squeeze the three of you through the window and then fall ten feet from there to the floor. It's not particularly dignified either. You land on top of Hom and Zigzag lands on top of you.

This doesn't look like a prison cell.

You find yourself at the back of an ornate cabin, the walls covered in thick and colourful tapestries and the wooden floors hidden by thick rugs and skins. There's an enormous couch in the centre of the room, one with its back to you. A bed and a desk sit to the side and the whole room is warmed by a fireplace crackling off to the side.

You'd consider it extremely cozy if it wasn't for the fact that everything is scaled up to twice the normal size.
And yet, disconcertingly large or not, it seems to be empty.

Zigzag wastes no time in making a beeline towards the fireplace and promptly begins to melt into an approximately Zigzag-shaped hot mess.
Oi, Ziggy! Stay focussed! We need to find Oster!

You pace around the other side of the room to see if there's anything you can use but a slight sound makes you stop dead in your tracks. Is that...snoring?
You ever so slowly round the corner of the couch. It's a magnificent thing, built to handle something far larger than any human, made from thick brass and red cushions. Now that you can see the front of it, you can pick out the silver dishes littered in front of it and the empty wine-jug that's almost as big as you are!

And more importantly, you can see that the couch has an actual occupant, one that its high back stopped you from seeing when you first entered the room. A beautiful Quedeshi woman in a mostly unsecured gown. She's lying in a state of disarray that you can only put to drunkeness, one delicate hand dangling off the edge.
She's probably around eleven feet tall.

Zigzag sees her at the same time you do and freezes.
Whoops.

Okay, so you did get the wrong room. But Oster's room should be right nearby.


>Quickly leave before anything else happens.

>Wake the constrictor.

>Nobble.

>Maybe if you wait long enough you can go back out the window again.

>Inspect the cabin first.

>You can use the fireplace to brew properly.

>Other
>>
>>232577
>>Quickly leave before anything else happens.
>>
>>232577
>Inspect the cabin first.
keys

>You can use the fireplace to brew properly.
snake oil to keep her asleep
>>
>>232577
>Quickly leave before anything else happens.
NOPE
>>
>>232577
Who's up for something really stupid?
Feed her an advanced thought brew
>>
>>232577
>Quickly leave before anything happens.

Urge to nobble... rising...
>>
>>232577
>Inspect the cabin first.
This might be the leader
>>
>>232591
>>232596
>>232600
why are we not looking around?
>>
>>232641
slightly meta knowledge i suppose. this person is just a figurehead, we might learn something from hanging around here, but it'd be better to expediently rescue oster.
>>
>Quickly leave before anything else happens.

You have to admit, you do feel the urge for just a moment. To have a snake laid out unconscious right in front of you...It's like an open invite for a nobbling. But you remember what Hiss told you back at the docks and you stay your hand. Nothing good would come of that.
And besides, you don't have the best success rate at nobbling constrictors. They're too damn large.

Best not to tempt fate and to just leave immediately.
Zigzag, Hom, quit gawking and let's go. If we wait here too long she's gonna wake up or a slave is going to visit or something. Fuck that.

There's only one door that you can easily see and it's immense, the handle is higher than your head. You open it just a crack and look out to see a hallway that's mostly empty.
There's a few constrictors and human slaves loitering around but they seem to have their backs to you, intent on watching everything but this cabin.

Are they guarding it? Is this someone important? Either way, they apparently aren't guarding the hall from something within the cabin itself so you might have a chance to sneak across to the very next door.

Hopefully that'll be the one housing Oster.

>Sounds like a plan. Go for it.

>Hold on a moment. Let's try literally anything else.
>>
>>232650
They already know we're on the ship, we should AT LEAST incapacitate her and maybe check to see if she has keys since she may be the jailor.
>Hold on a moment. Let's try literally anything else.
Toxic gas.
>>
>>232641
I'm gessing we're on a schedule and her waking up would complicate things.
>>
>>232658
Toxic gas could also kill Oster, hom, and zigzag
>>
>>232655
>>Sounds like a plan. Go for it.
Ill say this for now, i can't think of anything that isn't going to take a bunch of time, but if i see i suggestion i like ill change it.
>>
>>232655
>Sounds like a plan. Go for it.
Have a snake dispel in hand and a snakebreaker in the caster just in case
>>
>>232668
Toss it into the far end and have people hold their breath. It doesn't make THAT big of a cloud.
>>
>>232658
Really wish we had made a paralyzing gas right now. And brought a couple of antivenoms.
>>
>>232678
It could still affect them in this enclosed space
>>
>>232597
To elaborate on this. This snake looks important, what if we implanted her with the idea that there's a faction of traitors amongst the constrictors plotting to kill her, have her go mad with paranoia and start infighting within the fleet?
>>
>>232683
Oster has a closed door to shield him, and Zigzag and Hom can simply poke their heads out the window if need be.
>>
>>232655
>Sounds like a plan. Go for it.
I wish we had a second soulsight to pinpoint Oster's location for sure
>>
>>232687
an amusing idea but its even more meta than avoiding her because she's a patsy.
>>
>anons taking the guaranteed bad option.

Christ this is a transparent trap guys.
>>
>Sounds like a plan. Go for it.

You nod to Zigzag and Hom before cracking the door open again and pointing to the next one. Not only do you have to make a dash for it, you're going to have to do it silently. You're breath is starting to come short and heavy, even under the effects of the Champion's Elixir.

There are constrictors in the hallway. There's one literally right behind you. You cannot afford to fuck this one up.

And yet so much of it is completely out of your control.

>Roll a d100. Best of the first 3.
>>
>>232692
Yeah, but so is everyone else they sent. This is all an exercise to weed out the less competent youth
>>
Rolled 31 (1d100)

>>232699
>>
Rolled 18 (1d100)

>>232699
>>
Rolled 94 (1d100)

>>232699
RIP
>>
Rolled 74 (1d100)

>>232699
>>
>>232706
Not today
>>
File: 1449708349165.png (1.48 MB, 1199x1247)
1.48 MB
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>>232706
WE GONNA GET DAT BOI OUTTA DERE
>>
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>>232706
>>
>>232706
AND TEAR
>>
>>232718
is Hiss watching this via brand?
>>
>>232722
she can only yell at us through it
>>
>94

You lean the door open and Hom and Zigzag rush past you, neither of them making a sound. You follow them the ten paces to the next door and lunge for the handle.
And miss. Everything is too high up.

But Zigzag is on it, running up your extended arm and leaping off to grab onto the door. The handle swings down and the door opens silently inwards, dragging Zigzag with it.
You and Hom push on through, quickly and without making a sound.

Hom catches Zigzag as she falls and you push the door closed. You let out the the breath you had been unknowingly holding all this time.
Holy shit. You can't believe that worked.

You're in a large room, understandably so considering that it's all built to constrictor proportions. It has two doors placed in it, the one you just ran through and closed and one in the far side. It's a room piled high with cages, little metal boxes covered in bars. They remind you of the cages the hunters back home use to keep their dogs in.
Only these cages are all so much larger.

They're all empty as well save for one. You spot Oster in the far corner, huddled up unconscious in a foetal position. The cage is almost too small for him even then.
And he's breathing. He's alive. Orange was right. He's here and he's alive!

>Break open the cage.

>Maybe you can find the key somewhere.

>Brew something to help him out.

>Other
>>
>>232743
>Break open the cage.
try to bend it quietly with our ridiculous strength
>>
>>232743
>>Other
skinshedder him into something small enough to escape the cage
>>
>>232743
>Brew something to help him out.
Acid to melt the lock.
>>
>>232743
>Give him a heal all
he must be in really bad shape and we're going to need him able to stand and run.
And this >>232770
>>
>>232743
>Brew something to help him out.
Acid into the lock
This went really smoothly. Though I guess that's because of excellent rolls and not getting sidetracked by nobbling. Hopefully he didn't get mindfucked by the constrictors, I'm sort of worried about waking him up for that reason
>>
>>232770
>>232772
add give him a heal all
>>
>Brew something to help him out.

"Hold on mate," you mutter to nobody in particular as you unsling your pack from your back and dig out your cauldron. It's still wet.
You get to brewing as quick as you can. It doesn't have to be fancy, just a quick and dirty acid.

Once it's done you pour it slowly over the lock and cover your mouth as the room starts to fill with fumes. You keep this up until the lock melts off entirely and you spring the cage open, reaching in and pulling Oster out.

He comes out limply, still totally unconscious. He's a real fucking mess. The right side of his face is poorly bandaged up and beneath it you can see that they've peeled his fucking skin off. Fuck.
His clothes are stained in old blood and vomit and general muck. Your nose twitches. He's either been cooped up in this cage the entire time or unconscious the entire time because...well, he stinks of shit and piss. There's a general pallor to him that didn't used to be there and his hair is crusted with salt.

You waste no time in forcing a Heal-All down his throat.
"Oster, Oster...what have they done to you?"
Or perhaps, what have they not done? It doesn't look like they've tortured him or anything. Has he just been trapped in here unconscious all this time?

>Wake him up.

>Give him more Heal-Alls.

>Make something for him to eat.

>No time for any of that, gotta go!

>Other
>>
>>232857
>No time for any of that, gotta go!
Have Aqua make the hole in the ship much larger. Then we dive off into the water to the side from a window or just busting through this wall and she'll pick us up and take us to safety
>>
>>232857
>Give him more Heal-Alls.
Time to dive out the window onto the aqua bus
>>
>>232857
>>No time for any of that, gotta go!
>>232865
This pretty much.
>>
>>232857
>No time for any of that, gotta go!
I'm qorried about what the other anon said. If he was indoctrinated we can't afford him to freak out and give us away.
>>
>>232857
>No time for any of that, gotta go!
We gotta make sure he doesn't breathe in water while he's unconscious underwater. Maybe cover his face with a watertight leaf mask if we can grow one
>>
>No time for any of that, gotta go!

You can take better care of him later, you have to leave now. This has all gone too damn well. You pick Oster up and motion Zigzag and Hom over.
There's no window in this room. That's why you weren't able to find it properly from the outside. So you'll just have to find a different way out or smash a hole in the wa-

"Is the prisoner awake yet?"
A voice outside, feminine and Quedeshi. She sound tired.

"No. He's still out."

Shit. Where do you go? What do you do?

Zigzag tries to open the other door but finds it locked. If she smashes it down it'll make way too much noise.
The door in front of you swings open before you can come to a decision, a pointy boot nearly kicking you aside as someone impulsively steps in and shuts the door behind them.

It's the woman whose cabin you crashed into. She looks a little more awake right now but not much and she's only half-dressed, a thick outer-robe only half shrugged on over her gown. She inspects the room sleepily and yawns.
You're crouching down by her feet, Oster still in your arms. Zigzag is by the other door. Hom is hiding behind a pile of empty cages. None of you are particularly well hidden.

But what you all have in common is that you're all incredibly short and the woman's gaze doesn't deviate from her own eye-level, passing at least five feet over all of you without a sign that she's even spotted you in her peripheral vision.
For a brief moment you wonder if she'll really just leave and close the door again. But not even she is that tired.

Something catches her eye and though you can barely see her face from so high up, you can tell she's now looking straight down. At you.

"What are you doing down there?"
She's not shouting or crying out. It's barely a bored mumble. She doesn't sound malicious or angry or even really all that interested.

>Don't answer.

>"You are dreaming. Go back to sleep."

>"Who are you?"

>Nobble.

>Attack.

>Use Potion (Specify)

>Just try to leave.

>Other
>>
>>232946
>>"You are dreaming. Go back to sleep."
Palm a snake dispel if she doesn't buy it, use it then nobble. Tell zig to hold hethe breath first.
>>
>>232946
>Don't answer.
Initiate Aqua boat sinking and escape plan. Hit her with a snake dispel if necessary
>>
>>232958
No nobbling anon
>>
>>232966
We're a snake catcher and Hiss can sift her brain for info.
>>
>>232946
>"You are dreaming. Go back to sleep."
>>
I guess it's getting a little later for you guys, huh? Well I have to go to work soon too so tell you what, I'll wind it down after this next update.
>>
>>232979
Yeah I'm barely staying awake right now. I've been setting alarms every 15 minutes or so to be able to vote
>>
>>232970
Being a snake catcher doesn't automatically make nobbling a good idea every time
>>
>>232999
Doesn't mean it's a bad one either. IF we have to dispel her, she's should get nibbled so Hiss can pick her brain.
>>
>>232946
>>"You are dreaming. Go back to sleep."
>Nobble.
>>
>"You are dreaming. Go back to sleep."
>Nobble.
>exit stage left
>>
>"You are dreaming. Go back to sleep."

You're bit nonplussed about all this to be honest. Who is this girl? Does she really not care? Was she really in that deep of a sleep? Or...
You recoil a little as her breath gusts past you. You think back to the empty jug you'd found next to her and now the sway to her step and the wobble in her stance makes sense.

She's still drunk. Very, very drunk. It's amazing she's awake at all.
You look back at Zigzag, who's frozen by the door. She shrugs at you.
I don't know Cennen. I was expecting a fight.

"You're still dreaming," you say. Oh man this is a dumb idea.

"What?"
She squats down beside you and looks at you suspiciously.
"I don't speak barbarian."

"That's because this is a dream. You are still dreaming. You need to go back to sleep."

She blinks.
"That...makes sense. More sense than whatever this is anyway."
She turns to leave but a different voice stops her.

"Sarminda! I'm disappointed in you?"
The voice is deep and booming and ...familiar?

The constrictor looks around.
"Weh?"

"I went to the trouble of arranging for you to be woken up at this time so that this victory could be your victory. A gift. I didn't expect you to still be so terribly drunk. Show some fortitude."

Zigzag bolts upright.
It's coming from here! The voice is here!
She points to the other door in the room, the one she's standing next to, right before it slams open right in her face.
"Ow?"

At least a dozen Ishmin rush through in perfect symmetry, swords, spears and crossbows drawn.

Sarminda just looks confused. She steps on a cage and breaks it open.
"I don't have any Ishmin," she slurs. "I'm not that important yet."

"No but I am. Apologies, Honoured One. I was rooming with Namjott and I suppose he never saw fit to inform you of my presence upon this vessel. Perhaps if you spent more time actually commanding rather than drinking and feasting in your cabin...No matter. If I had known that I wouldn't have invited you along to the little trap I set with the prisoner."

Yeah. That voice is really familiar. No way.

Zigzag breaks through the door slammed over her only for an ornate glove to position itself over her mouth, shushing her like one would a child.
"Forgive me, Lady. I will get to you in just a moment."
Zigzag actually stops.

"Hello Cennen, it's been a long time hasn't it? How's Hiss?"
He steps into the room with a jaunty bounce to his foot. Still wearing those stupid pointy shoes. The rest of his attire is mostly unchanged as well. The layers of pastel robes, the stiff and heavy gloves, the golden mask fixed in judgement, even that stupid feather crown.
"But really, I have to thank you two times over. The first for setting me back on the right track, allowing my Lady proper time to educate me on my place. The second is for being so easily predictable. Although...not quite. I was expecting Hiss. Where is she?"

1/2
>>
>>233048

Just the sheer preposterousness of this is enough to make you feel like giving up for just a moment.
"Aren't you supposed to be dead? I thought Tanni said she was going to kill you."

"My Lady says many things, some of them are even true! But not most of them. I am here to supervise the invasion in her absence."

"Uhuh."
You're all invulnerable. These Ishmin aren't actually that much of a threat. Should you just straight for the throat or keep him talking long enough to escape through a wall? What's wrong with Zigzag?
She doesn't respond through the thought-link.
"Where is she then?"

"Oh, she's not here. As if she'd dirty herself with the likes of you. But even one such as she possesses the concept of...revenge. She told me to pay special interest in case you popped back up and really, it wasn't hard to figure out from that little bombing run of yours. She'll be quite happy to have you shipped back to her in Quedesh. Though she didn't quite specify what shape you had to be in at the time."

This is it. This is really happening. You can't fucking believe it.
"Really? This arsehole again?"

"This arsehole again," Tash confirms.
>>
And that's that for tonight! I have go to work soon. I have archived the thread just now, check the twitter for updates, etc etc.

This isn't the end of the thread. I'll be back tomorrow for a short time to finish off Thread 100. Until then, see you later and I hope you had fun!

>>232987
Jesus Christ man, get some sleep.
>>
>>233064
God damnit Ouro, you just love to see us suffer huh.

Thanks for running boss.
>>
>>233356
Suffering only makes victory all the sweeter, anon.

The fact that Tash showing up always does hideously bad things to player involvement nearly made me choose something different however
>>
>>233064
Man, I missed the last coyple of hours, totally wasn't expecting HIM.
Thanks for running you cheeky bastard
>>
>>233064
Thanks for running!
>>
>>233491
Glad to see your back Ouro, just a few questions for this situation.
1. is Hom big enough to break down the walls of this ship when he releases?
2. Snake fall girl , slash not boss, is she close enough to use the snake dispel without hitting zigzag
3. How shootable is " I don't know what guns are" Tash right now. ( we should drop him before his magical good looks or something else takes control of zigzag)
4. Can Aqua start bringing down the house ?
>>
>>233491
>Spoiler

Randomly surrounded out of nowhere by this guy? I'm already Reeeing. I blame Orange.
>>
I really want to see a snake try and fuck with Hom's soul. I image they would go catatonic.
>>
>>233797
Zigzag ate a homunculus soul once and she was perfectly fine
>>
>>233816
It was an unawakened soul in a bottle. Hom is a bit more fermented than that, a good bit. Though yeah I dunno if it'd have any affect.
>>
>>233820
Well he was also made with a soulguard brew so nobody can actually do anything to his soul
>>
Sorry guys, I may not be updating the thread today. Got some insomnia issues.
>>
>>234124
Classic ouro
>>
>>234337
Its winter in Australia. I'm surprised Ouro is even able to function. Maybe resisting his urge to hibernate is the cause for his insomnia?
>>
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It's alright Ouro I had fun drawing this.
>>
>>234447
Haha I actually had this exact idea the other day but I never got around to drawing it
>>
>>234567
Yeah same, I wanted to do it for a while but was always too lazy.
>>
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>>234447
So how about we get hiss one of these for the winter. Aash would probably like it more but it'd take a ton of wool and to make one for her
>>
>>234676
I like it, cozy snake sweaters for everyone.
>>
>>234676
Aash is too fat.
>>
Who is the best snake waifu? Who is the worst?
>>
>>236109
Hiss for best
Blue for worst
>>
>>236109
Aash used to be my favorite but she's been a real bitch lately
>>
>>236160
This reminds me
We need to find time to spend with our kids

EVA is getting to that age where she is being heavily influenced by others and since her only friend is Blue that has been and might still be an issue.

HOM...well HOM is HOM so im sure hell be fine.

Zukdeep is kinda a lost cause....SO I SAY WE MAKE A NEW ONE

They can be just like Zukdeep only he will be our therapy buddy and they'll be based on Hiss's parts.

I dont know i think Homunculi are my favorite thing about this whole quest. And since Hiss isn't gonna have our baby anyway we might as well go full Professor Utonium and create our perfect family.
>>
God Tier
Tanni
Zigzag

Good Tier
Hiss
Aqua

Bad Choice tier
Elle
Blue
Orange

Background Character Tier
Twist
Snouty
Deep Priestess

Fat Tier
Aashenpreet

Trash Tier
Sarminda
>>
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Snek bump
>>
>>236252
>hating on sarminda
She's just like hiss was early in the quest, only in different circumstances.

Also, Aash is not fat, she's just really big.
>>
>>236252
>>236422
Tanni is bigger than Aash, so she should be super fat tier.
>>
>>236422
>>236482
No.
>>
>>236486
Tanni is canonically the biggest snake still alive that we've met anon. Twice Aash's size
>>
>>236490
Some people can't accept that their waifu is FAT.
>>
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>>236252
>Orange
>bad choice
>>
>>236561
Hahaha this is basically exactly what we did isn't it.
>>
>>236598
It was an accident though
>>
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>>236622
Come on anon
Was it...
Was it really
>>
>>236638
Yes, because we thought he was a girl before we started, and once we found out, it was too late.
>>
>>236561
>>236598
That's more like ziggy's education
>>
>>236817
Except she's a girl by default and likely Hiss's mom, but yeah.
>>
Yo. Probably won't be able to start today at the usual time, been sleeping in stops and starts. But I do intend to finish the thread so I'll most likely still be running today, just a little bit later than usual.

And for the record, Aash isn't fat. Her true form is a little pudgy and chubby in the way pythons can get sometimes but that's it.
Calling her fat does sound like something a particularly resentful Hiss might do though so good work there.
>>
>>236886
Hiss is just jealous she's bigger I imagine.

Snek envy.
>>
>>236848
seriously so little discussion about that it surprises
short runs in the family
>>
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>>236886
Good to hear, man
>>
So the plan for the day is...
Step 1:Kill every motherfucker in that room
Step 2:Have a one on one duel with Trash
Step 3:Nobble the shit outta Sarminda
Step 4:Get Oster gotta there
Step 5:Explode the ship on our way out while not looking at it.
>>
>>237019
It's hard to picture her as her mom because she acts and looks younger than Hiss. Besides, we don't know for sure and we've got no way to confirm it until we invent snake maternity tests.
I'm also curious about Hiss' possible siblings and children. The serpent king was around for a while, any snake could be hiss' half brother or sister (even zigzag). And Hiss has probably gone trough about ten or eleven mating seasons, which means she probably has quite a few children of her own (I don't know for sure, but I think most oviparous snakes can lay over ten or twenty eggs easily). Going by those numbers she could've had up to 400 children troughout her life, up to this point.
Infant mortality rate in snake home is crazy high, though, so most of them are probably dead. But I'm sure there must be a couple dozen of them running around.
>>
>>237083
There are other constrictors in the boat, including the guy with no scales and the huge fucking sword.
Whatever Tash did to zigzag. The brand on his tongue was supposed to make his speech and probably other things as well more pleasurable to snakes. Maybe ziggy's just very suceptible to it (he might be able to control her if that's the case), maybe he got an upgrade or maybe that's not Tash at all.
>>
>>237183
If it was Tanni we'd feel it by now.
>>
>>237183
Well we won't know till later.
My plan was more of a joke than anything, but i really do wanna nobble Sarminda and get a good hit on Tash before we get out. The Ishmin wont put up much a fight so i might be doable if we get some good rolls.
>>
>>237288
Remember we're carrying Oster and Zigzag. Even witho potence it will be a hindrance.
>>
>>237288
There is literally no point to nobbling her
>>
>>237310
Actually since she is the command snek and has an understanding(albeit limited) of the court, delivering her to Hiss for lobotomy would trash Quedeshi moral.
>>
>>237301
But we have HOM and Aqua on back up if needed.
I not saying it would be easy but ill be a little salty if we dont at least try.
We've been pushed around my circumstances enough.

>>237310
The point is shut up why wouldn't we.
Shes an important snek
We are snekcatcher
It what we fucking do
Also this >>237341
>>
>>237341
Risk vs reward. I am in favor of GTFO as quickly as we can with Oster and Ziggy.
>>
>>237451
we're going to have to fight in passing, and I do not doubt Tanni gave Tash a snake charming art on parity with her voice. We're going to need to hit a snake dispel and fight while Hom breaks the window open.
>>
>>237341
Shes a figurehead in this fight who doesn't know what's going on and she still hasn't reached the invisible courts
>>
>>237474
It would still demoralize the cannon fodder even if they don't know it snakes. Kill Tash, the real master mind? They won't care cause he's human. Kill her who is ostensibly their better or on parity? They start to worry.
>>
>>237483
I'm totally down with killing her. I just think nobbling her in a ship filled with constrictors that we're currently trying to fight our way out of is retarded
>>
>>237491
1. Ko her
2. Grab Her
3. break open window
4 jump for Aqua evac.
>>
>>237527
Im down with this plan
>>
>>237527
We don't have any knockout brews and she's too big to just take with us. Even if we used a snake dispel she'd keep her super strength. You're totally underestimating how hard it would be to nobble her
>>
>>237864
our potence= snake strength
She tiny nao we not
She has no armor, we do
grab the snek and gg no re
>>
>>237864
>>237864
>>237876
Also i'm sure we have one of the shrinking plant brews in our bag somewhere.
If your really that concerned we can use one of those.
>>
>>237876
And you think we can do this while fighting off ishmin, other constrictors, and dealing with Tash's keikaku while protecting Oster's half dead unconscious body?
>>
>>237882
We'd have to force it into her mouth. It's really not even worth it anyway, you guys are just being impulsive
>>
>>237902
I'm with you anon. Right now is really not a good time for our reach to exceed our grasp.
>>
>>237889
>>237913
I will not let this slight against our person stand.
The situation isn't as bad as you guys think.
We have a good 5 min before the warrior constrictors show up
We may not have Knockout but a well rolled Snakebreaker will take care of the Ishmin and maybe Tash.
Then all we need to do is grab the girl and bail.
If that's too risky we have lethal gas to do the same job.
Sure i'm basing alot of this plan on good rolls and maybe i being impulsive but hey we haven't got this far without taking risks.
>>
>>237985
There are several constrictors right outside the door anon
>>
>>237985
Also unless we use it in the caster a Snakebreaker will kill everyone in this room including Cennen and our allies
>>
>>237995
>>238005
Lethal Gas is still and option then
>>
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>every plan we've ever had
>>
>>238018
That would kill everyone but Cennen
>>
>>238045
So true it hurts.
>>238057
I was gonna say this.
>>
>>237882
No matter what option we do there is going to be either an extra roll or some more difficult roles if we attempt to nobble the snake. There needs to be some value in the puppet snake In Order to justify that plan.
>>
I'd like to point out that the caster is loaded, none of them have seen it in action, and it can we can probably use it to make an exit route.
Also, they know nothing about Aqua, we could tell her to widen the breach in the hull and sink the ship with no survivors
Food for thought
>>
Another problem is that our brews might be blocked somehow since the bloodkin link might not be working and zigzag actually said Ow when the door hit her earlier. There's a chance that the deep priestess' ship came within art null range of us.
>>
>>238082
Having Aqua rip and tear at the hole might give us the distraction we need to paste Tash and make an escape route with the caster. Toss the lethal gas behind us when we leave and get the fuck out of dodge.
>>
>>238116
I'm just worried that Tash has some nasty tricks up his sleeve. He knows how dangerous we are with our alchemy yet he's standing smugly right in front of us with squishy human warriors backing him up
>>
Alright guys, update in an hour or so.

>>234447
Flek snek here is fantastic by the way
>>
>>238126
He probably does but:
He doesn't know about the caster
He doesn't know about the bloodkin
He doesn't know about HOM
He doesn't know Aqua
He doesn't know about plant powers
I think we can swing this our way and accomplish the mission if nothing else.
>>
>>238082
>>238116
If we're doing that Hom could knock out Sarminda and take her with us.
Hes a big guy
and Sarminda is weak and drunk.

>>238126
Well if that's the cause were fuck either way
his hidden trick could be fucking anything
we might as well take the risk.
>>
>>238136
Yeah our alchemy has definitely become significantly more dangerous than when he last saw us.
>>238139
She's a fucking massive constrictor with scale arts, hom can't do shit to her. It's time to let the nobbling dream go for now anon.
>>
>>238146
The priestess being in range to nullify our power is the only way I can think of him being able to straight no sell us. Anything else and we probably have a decent chance if we play it smart and prioritize.

1. Survival and escape
2. Safety of allies
3. Accomplishing our rescue
4. Killing Tash
.
.
.
.
5. Hurting the constrictors war effort/ nobbling
>>
>>238146
Shes in human form
HOM is buffed with potions
It would only take ONE ROLL
Feel free to not vote for it when the time comes but i will die before i lets this dream do the same
>>
>>238173
One extra roll is another chance for failure and I doubt lugging her around would make our other rolls more likely to succeed.
>>
>>238173
Her form is irrelevant when she's easily twice as big as us and has constrictor strength and scale arts. Remember when we used a potence and still got manhandled by Aash?
>>
>>238173
Still strong, still has scales, HOM doesn't count as a human for nobbling purposes, unknown snake arts.
HOM is much better held to help counter what ever bullshit Tash is going to pull. And you know he has something.
>>
>>238190
Hopefully hom gets a chance to shine here, I would be shocked if the constrictors didn't recruit any spirits to get revenge for the compact house
>>
>>238173
If nothing else your resolve to make bad choices is impressive
>>
>>238195
Even if there aren't any HOM is pretty good in a fight. And we gave him a Champion right? We should get him a weapon if he is going to be doing things like this often though. I'm thinking warhammer, to fuck with sneks with scale art but no dragon scales.
>>
>>238181
>>238183
>>238190
Holy shit fine i get your point
No Nobbling
No Fun allowed
Low risk No reward
Ill go be salty in the corner
But If we ever meet her again shes going in the bag

>>238195
Yeah that would be rad

>>238201
What is this amazing quest if not an endless cycle of bad decisions we learn to live with.
Fixing our mistakes is like half of the quest
>>
>>238209
>rescuing our comrade and fighting our way through a ship filled with constrictors isn't fun unless we also nobble someone
uwotm8
>>
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>>238230
Like i said doing cool and almost crazy things is a large part of what makes this quest fun.
Of course fixing the problems caused by aforementioned cool and almost crazy things is a hassle but for me it contributes to the feel of the quest.
But dont mind me
Im just bitching really
No need to kick the madman when hes down
>>
>>238281
And before anyone says anything
Sure its cool and crazy that we are breaking our pal out of a boat jail.
But thats the base amount
Im trying to get us to the next level of fucking crazy, and what better way of doing that than capturing the King on our way out.
>>
You can't help but appraise the situation a little. You, Zigzag, Hom and an unconscious Oster are currently trapped in a room that would be rather small if it wasn't built for creatures twice your size.

Blocking one door is Saraminda, a drunk constrictor who is nonetheless bigger and stronger than you. She's more confused than hostile right now but that could very easily change if you decide to escape through her. You don't know what kind of magic she has.

Blocking the other door is fucking Tash, of all people. You thought you'd left him behind forever but here he is. You still don't even know what his plan with Hiss had been and you don't really care. He has at least a dozen Ishmin with him with a variety of weapons, all of which are currently trained on you or your companions.

You are currently kind of invulnerable so that's not as big of an issue as it used to be but...Tash is too confident. He must have something up his sleeve.

Zigzag? What are you doing?

Zigzag blinks.
Sorry. I was just a little confused.

aaaaaaaaa

Thanks Hom.

Do you need me yet? You sound like something's going on.

Do you?

>Attack! Go for Sarminda first.

>Attack! Go for Tash first.

>Attack! Go for the Ishmin first.

>Use the Caster to blow a hole in the wall and escape.

>It might be time for Aqua's distraction.

>"What do you want, Tash?"

> Address Sarminda."Are you just going to let a human tell you what to do?"

>Use Potion (Specify)

>"Hiss isn't here but I'd be willing to take you to see her." In a sack.

>Nobble Sarminda.

>Use Potion (Specify)

>Other
>>
>>238344
>It might be time for Aqua's distraction.
>Attack! Go for Tash first.
I'm assuming we're using the caster with a snakebreaker. Tell Aqua to tear the hole way wider right after we take the shot, we can tell her exactly when with the bloodkin link
>>
>>238344
>>It might be time for Aqua's distraction.
crash the boat
>>
>>238344
>Attack! Go for Tash first.
>Attack! Go for the Ishmin first.
>It might be time for Aqua's distraction.
The caster should hit quite a few of them even if we only aim for tash. Shield Oster from any crossbows with our body
>>
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>>238344
>"What do you want, Tash?"
Even if it's from this pompous faglord I want to learn something about the ulterior motives behind the invasion
>>
>>238377
On second thought maybe Hom should transform and protect him
>>
>>238379
It's just that Quedesh is butthurt about the Compact House and Tanni is especially butthurt about us beating her. I'd rather not let him talk since he has such a strong effect on Zigzag.
>>
>>238344
>It might be time for Aqua's distraction.
>Attack! Go for Tash first.
>Nobble Sarminda.
>>
Alright, calling for
>It might be time for Aqua's distraction.
>Attack! Go for Tash first.
>>
>>238386
Retribution for the compact house is the official story, but by now it's pretty clear that the motives of everyone in the invisible courts, specially Tanni's, are ulterior.
>>
>>238401
Right, Tanni's motive is personal revenge against us
>>
>>238344
>It might be time for Aqua's distraction.
>"What do you want, Tash?"
> Address Sarminda."Are you just going to let a human tell you what to do?"
>>
>>238405
Dude, Tanni is cool with us, in fact she was able to get up some echelons thanks to us. She's still fucking dangerous and probably wants to eat Hiss and enslave Cennen, but it's nothing personal.

Anyway, it doesn't matter since we're about to cave Tash's mask into his face. I'm cool with that too.
>>
>>238417
Dude we stomped all over her constrictor pride by nobbling her multiple times and then fucked her over in the public eye by telling people that we were under her protection right after destroying the compact house
>>
>It might be time for Aqua's distraction.
>Attack! Go for Tash first.

Yes! We need you! Shake the boat!

Finally!

It takes a few more seconds before anything happens, time Tash spends simply staring smugly in your direction.
Behind you, Sarminda wipes her brow and accidentally puts a hefty dent in the wall behind her while doing so.
"Wait. Am I awake?"

"Y-"

The whole ship starts to a shudder beneath you, rocking from side to side! Everyone stumbles at least a little and Sarminda outright falls over but you and your friends were ready for this.

Get Tash!

You're on the attack! But how do you plan on going about it?

>Shoot him with the Caster. (Specify brew)

>Use a Potion (Specify)

>Use your sword.

>Just punch him.

>Grab him.

>Stay back and let Zigzag or Hom do it while you help them with the Ishmin.

>Other
>>
>>238425
>Shoot him with the Caster. (Specify brew)
I'm pretty sure it's already loaded with a snakebreaker
>>
>>238425
>Just punch him.
Strong as a constrictor.
>>
>>238419
Good times man
Good times

>>238425
>Shoot him with the Caster. (Specify brew)
SNAKEBREAKER
BAYBEE
What are the liklyhoods of capturing Tash. Just asking
>>
>>238425
>Shoot him with the Caster. (Specify brew)
Might as well use a Snakebreaker, we have 6 of them. There's no kill like overkill. Should take out a few surrounding ishmin too.
>>
>>238437
That's what the grab option is for.
>>
>>238444
Is the caster loaded?
>>
>>238444
...oh
well id rather see him die.
so lets stick to our GUN
hahahaha
>>
>>238425
>Just punch him.
Hit him in the face with the butt of the caster.
The room is crowded by Ishmin so we might have troubling reloading, and we might need the shot to take them out or shoot a hole to escape.
>>
>>238451
Zigzag can just tear through the wall. I'd rather not take a chance on just hitting him
>>
>>238444
Is a sneakbreaker from the caster going to fuck us up as well? I guess it depends on the roll, but is this a really bad idea or possibly a bad idea. I only know the sneakbreaker as the death AoE unless being fired from a caster changes that.
>>
>>238457
We've used the snakebreaker in the caster multiple times, it was pretty much made to shoot them. It completely funnels the explosion away from us.
>>
>>238429
>>238437
>>238439
Caster is wet and possibly clogged, and probably not loaded.

We're strong enough to snap his neck with a punch.
>>
>>238457
The Caster detonates it within the barrel, funnelling it into a cone.
>>
>>238463
We cleaned the water out right after entering the ship.
>>
>>238462
>>238465

Alright cool I remember what it did to the tree what wasn't sure on the specifics.

Also lol at all those water damaged texts in our inventory.
>>
>>238463
But then we have the Ishmin to deal with and who knows what Tash is capable of now.
I say we just blow him up.
>>
>no rolls
I'm not sure if I should be relieved or worried
>>
>Shoot him with the Caster.

Zigzag! Hom! Stay back!

You're not sure what would happen if you shot Zigzag with this and you're not all that willing to find out.
You heft the Caster and start cranking it, agitating the Snakebreaker Flask concealed within. Detonating a Snakebreaker in a closed room like this would normally be stupidity on a level that even you wouldn't contemplate but the Caster's indestructible shell helps contain it, channel it into a single directional blast.

The ship is rocking from side to side and you can hear the sound of wood splintering and breaking far below. The floor beneath you is practically jumping about but you do your best to aim and fire anyway. You focus more on keeping the blast away from Zigzag or Hom in the confusion than you do on making sure that you hit Tash directly. Even just winging him should kill him after all.

The Caster roars, the sound deafening in such an enclosed space, and the Flask explodes outwards. Tash, having been stepping back from the moment he saw you raise the Caster, throws himself to the side but it isn't enough. You see at least the edge of the blast clip him and send him crumpling into the far wall like a ragdoll.
The shot eviscerates a few Ishmin, tearing through armour and flesh with the same ease and blows the door (and some of the wall) behind them open.
Hell, you can track where the blast passed simply by the long scorch-mark left on the floor beneath it.

The remaining ten Ishmin attempt to spring into action but Hom is ready for them, letting his human form dissolve into his true monstrous self. The resulting melee is eerily silent and of course, you're currently deaf. That makes sense.
Zigzag is running over to get Tash, the Quedeshi still lying on his side. You can see blood beginning to pool.

Excellent. Now you just have to grab Oster an-

Sarminda steps on you. Yes, really. You turn around just in time to see her cautiously, exercising the hesitant precision you see in drunks attempting something complex, raise her boot to just above your shoulder and then slam it down. You hit the ground hard, the wooden floor cracking and groaning beneath you as Sarminda grinds you into the wood with her heel.
Fuck. It must have been the deafness. You'll accept no other explanation for letting her get the drop on you in such an embarrassing way.

You don't feel any pain either but even though she doesn't break your skin, you can feel your bones beginning to break and something tells you that your various internals probably aren't going to do so well if she keeps standing on you.
Fortunately the stomp lasts for only a moment before she overdoes it and sends you crashing through the floor and into the room below.

>Roll 1d100 to protect your pack. Best of the first 3.
>>
Rolled 52 (1d100)

>>238535
son of a bitch
>>
Rolled 76 (1d100)

>>238535
>>
Rolled 35 (1d100)

>>238535
>>
Rolled 86 (1d100)

>>238535
>>
>>238535
I just wanna say that I'm really glad the Caster exists. It's fuckin badass. Also we should tell Hom and Zigzag telepathically to protect Oster and maybe jump down into the hole we went through
>>
>>238540
>>238542
>>238544
Good enough
I swear even something this simple cant be easy
I Fucking love it, and that Snek Bitch is gonna pay ten times over for this is swear it
>>
>>238568
Snake dispel time.
>>
>76

You roll to the side as you fall and manage to protect your pack from getting smashed open. That could have been bad. Real fucking bad.
The room you've ended up in is thankfully empty for now and it seems to be some kind of constrictor armoury. Giant hammers, maces, axes and swords of all kinds along with a few stranger weapons that you can't quite place. Are those supposed to be gauntlets?
There's less of them in here than there probably should be, more empty slots than filled ones.

You probably groan as you get to your feet, you're not sure. At least Sarminda didn't follow you down here. You try to look up through the hole in the ceiling twenty feet above you but you can't see anything.
Zigzag? Hom? Grab Oster and get down here!

Might be a problem with that. The big snake's grabbed Hom!

Fuck! Can you free him?

There's a lot of humans trying to kill me right now.

The Ishmin? Just kill them and help Hom!

Kill them?

Zigzag?

I...can't do that. Let me paralyze them instead, it won't take much longer.

Great. That's just great. The ship shakes beneath you and you have to extend a branch to stop yourself from falling over.
Now what are you going to do?

>Reload the Caster (Specify)

>Find a door and make your way back up to the next floor.

>Use your vines to climb back up to the ceiling and through the hole.

>Escape!

>Start firing the Caster randomly at the ceiling.

>Use Potion (Specify)

>Other
>>
>>238581
>Reload the Caster (Specify)
Another snakebreaker
>Use your vines to climb back up to the ceiling and through the hole.
Have a scalebane ready to hit Sarminder with. I don't want to risk Zigzag getting hit with a snake dispel as well.
>>
>>238581
>Reload the Caster (Specify)
Scalebane without the bottle. It'll only affect snakes then.
>Use your vines to climb back up to the ceiling and through the hole.
>>
>>238581
>Reload the Caster (Specify)
Snakebreaker

>Use your vines to climb back up to the ceiling and through the hole.

WE NEED TO SAVE OUR SON
>>
>>238593
This.
>>
Does our ridiculous strength allow us to jump higher than normal and shit like that?
>>
>>238608
It does but unless you're great at aiming you're more likely to just smack into the ceiling than you are to execute a perfect dive through the hole.
>>
>>238581
Note to self: grow some wooden earplugs before using the caster
>>
>Reload Caster with Snakebreaker
>Use your vines to climb back up to the ceiling and through the hole.

You crack the Caster open and jam another Snakebreaker into the ignition chamber and while you do this, woody vines are growing from your body and snaking up the wall.
When they're long enough you send them up at the ceiling twenty feet above you, lashing each one to the side of the hole and pulling yourself straight up!

An Ishmin slashes you across the face with his sword the moment your head clears the lip of the hole. It doesn't break the skin and it doesn't hurt but it does obscure your vision for a moment.
You push the Ishmin aside easily and pull yourself up a-

An empty cage hits you hard enough to crack your skin just a little, the force of the impact throwing you to the side and nearly making you fall back down. Two more cages are thrown as you get your feet but both miss by several meters as you turn and face your attacker.

It's Sarminda. She's sitting on top of Hom, the slaughterhouse behemoth flattened out slightly but otherwise unharmed. He lashes out at her but her scales are up, coating her in light brown streaks and blotches. It's barely noticeable compared to her normal skin colour.
She holds another cage in one hand and drunkenly hurls it at you. It misses.

>Unload the Snakebreaker on her. Hom will probably regenerate.

>Rush in and engage in melee combat.

>Throw a cage back at her.

>Just grab Oster and leave. It's time for everyone to get out of here.

>Nobble.

>Attempt to reason with her.

>Use Potion (Specify)

>Other
>>
>>238642
Throw a scalebane at her
>>
>>238642
>>Throw a cage back at her.
barfight music play
>>
>>238642
Scalebane that bitch, tell Hom to attack wherever it hits because she'll probably be distracted by the pain
>>
>>238642
>>Use Potion (Specify)
Scalebane
>>
>>238642
>SCALEBANE
>THROW IN CAGE/NOBBLE
THIS IS THE WORST TIME FOR MY INTERNET TO GO DOWN OMG
>>
>>238642
> Use a potion
Scalebane
>>
>Use a Scalebane

You look through your pack for a Scalebane, noting out of the corner of your eye that Zigzag seems to be surrounded by a small cloud of Ishmin.
Your hearing is slowly starting to return thanks to the Regen brew you downed earlier, which means you get to be treated to Sarminda complaining.

"Nobody lets me get any rest on this stupid ship," she slurs while she tosses another cage at you. "And the food here is terrible, I wouldn't feed my slaves this swill. So why do-argh!"

The Scalebane bottle smashes against her midriff, breaking open and spraying her across the abdomen and some parts of her chest. A long streak of her scales shrivel up and fall off immediately.
Hom!

Hom doesn't waste time taking advantage of this, whipping his long spine-tendrils about to claw at her new soft spot.

Sarminda doesn't bellow in pain as much as she whines, a small piteous wail that ends when she leaps to her feet, pawing at Hom and lifting her up with her across her shoulders. She spins uncertainly and then tightens her grip on Hom when her back is to you, lifting the homunculus high.

She isn't even facing you. What's the worst that could happen?

And that's when Sarminda just lets herself falls backwards. Or at least, it looked like a fall. But her legs stay firm at the last moment, keeping her up even as she bends backwards at a nearly horizontal angle with explosive force, hurling Hom at you!

Hom hits the ground and splatters and you suddenly find yourself standing in front of a small tidal wave of pig entrails.

>Roll 1d100 to dodge. Best of the first 3.
>>
Rolled 64 (1d100)

>>238728
>>
Rolled 2 (1d100)

>>238728
fuck man what happened to his champion brew
>>
Rolled 88 (1d100)

>>238728
>>
Rolled 79 (1d100)

>>238728
>>
>>238737
OH FUCK

>>238740
NICE ROLL
>>
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You know a good idea for a brew
A brew that strips a snake of its art and shrinks it down to a manageable size.
This would take care of alot of our problems i think
Im suprised we dont have a brew like this yet considering all the enemy snakes out there.
>>
>>238756
...that's exactly what a snake dispel does
>>
>>238763
I thought the snake dispel only takes away art.
Your forgetting the shrinking part.
>>
>>238774
Growth is an art. The snake dispel made Aash into a tiny snake from her human form.
>>
>88

You dodge to the side as Hom momentarily loses coherency and slams up against the wall where you used to be. For a brief moment you reach out for the homunculus, unsure of what just happened.
But then he reforms without an issue and you relax.

"You're pretty durable for a human," Sarminda notes as she stumbles towards you. "Are you one of those small snakes? Guards! Where are my guaaaaarrrds!"
You can hear a lot of commotion outside but the huge racket that Aqua is making seems to be drowning out what's happening in this room. The constrictors elsewhere in the ship are too occupied with Aqua to even hear this.

Can we leave soon? There are other snakes here in the water with me!

Soon!

Sarminda tries to stomp you again but now that you know it's coming you're easily able to get out of the drunk snake's way. She smashes her foot through the floor and gets stuck for a moment instead.
"Namjott warned me about this," she mumbles as she pulls it free while sweeping her other leg around in an attempt to ward you off while she was vulnerable.

What's the best way to approach this situation? She actually seems to know how to fight, something you didn't quite expect when you first saw her. Should you just go all-in with a potion? That would probably work but on the other hand, if she throws you through a wall or the ceiling and smashes your pack then things could get nasty quick.

"You're a barbarian right? Do you want to be my slave? I lost one."


>Shoot her with the Caster.

>Nobble.

>Throw Hom back at her.

>Ignore her for now and help Zigzag.

>Alright, it's time for everyone to leave while you still can.

>Give Sarminda something to drink.

>Use Potion (Specify)

>Other
>>
>>238794
>Nobble.
Guys please this bitch need a lesson in humility
>>
>>238794
>Shoot her with the Caster.
Have Hom throw a cage at her face so she'll instinctively guard with her arms, then shoot her while her torso is exposed. Then gtfo.
>>
>>238794
>stall by talking
>Use Potion (Specify)
Snake dispel
>Hom Break us a way out and grab Oster
>Zigzag when I say now hold your breath
>>
>>238794
>Shoot her with the Caster.
Then gtfo
>>
>>238778
Oh ok...
So new idea
When we get him we make 10 of these and shove it into our bag.
You know for times when we have to deal with snakes.

>>238794
This >>238809
>>
>>238794
>Give Sarminda something to drink.
THOUGHTBREW, ADVANCED
>>
>>238809
I don't think we should risk using the snake dispel, if Zigzag is effected by it she will be killed by the ishmin immediately.
>>
>>238821
She'd have to breath it in, and that's IF the cloud reaches her. Also she's liable to have paralyzed the ishmin by now.
>>
>>238794
>Shoot her with the Caster.
>>
>>238826
Breathing is the only way she can fight right now since she's only willing to paralyze the ishmin with her breath
>>
>>238833
Hence we're giving her advanced warning to not breath when use it. They literally cannot hurt her.
>>
>>238794
>>Alright, it's time for everyone to leave while you still can.
>>
Rolled 5 (1d6)

Okay, I'm counting the generic nobble vote as a vote for the Snake Dispel plan which means we have a tie between that and just unloading on her with the Caster.
Evens for the former, odds the latter.
>>
>>238809
I'm changing mine to this>>238809
although i will admit thinks may be getting outta hand and we should probably leave
>>
I say we use the snake dispel on the guards that are about to enter the room as we make our escape
>>
>>238850
RIP in pieces
>>
File: 1463908398636.gif (1.13 MB, 560x372)
1.13 MB
1.13 MB GIF
>>238850
Boom Bitch. Can we grow something over our ears this time real quick?
>>
>Shoot her with the Caster

Sarminda reacts the moment you lift the Caster, darting forward and low with her scaled hands clamped around her midsection.

Distract her Hom!

Hom throws a cage at her head as per your instruction with the aim of getting her to drop her guard but it's no use. Why would someone with scale Art have such a reflex? She simply lets it break against the side of her head and keeps charging forward.

You crank the Caster as fast as you can and then fire wildly as she slams into you.

>Roll a d100. Best of the first 3.
>>
Rolled 27 (1d100)

>>238869
>>
Rolled 57 (1d100)

>>238869
fug
>>
Rolled 46 (1d100)

>>238869
>>
Rolled 61 (1d100)

>>238863
Ishmin are not susceptible to snake dispel, and
>You can hear a lot of commotion outside but the huge racket that Aqua is making seems to be drowning out what's happening in this room. The constrictors elsewhere in the ship are too occupied with Aqua to even hear this.


>>238869
>>
Rolled 19 (1d100)

>>238869
>>
>>238872
>>238873
>>238875
Fuck. Maybe it winged her at least? God I hope we didn't accidentally shoot HOM or Ziggy.
>>
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>>238872
>>238873
>>238875
>>
This is why we should have done a snake dispel. Now she's about to kill us.
>>
>>238886
It should slow her down at least with the ridiculous amount of force it generates
>>
>>238901
IF it hits her at all, which is unlikely.
>>
>>238901
Or she hits us and it just discharges into the ceiling or something. Constrictors are bullshit.
>>
>>238901
>>238911
>>238913
in hindsight
i think this guy >>238820 was on to something
We do what we always do
Get in the snakes pants and trick her into drinking some bullshit
>>
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>>238923
Well she is stupid drunk so the chance of it working are greater than zero.
>>
>>238930
was, was greater than zero.


Not now
>>
>>238930
She is stupid and drunk and used to human being slave she said it herself
It would have been easy

>"You're a barbarian right? Do you want to be my slave? I lost one."

>"Sure, In fact we got you something more to drink right here"

See very easy. The more i think about it the more pissed i get.
>>
>57

Sarminda falls over and drops to the ground at the last minute and the Snakebreaker blast sails right over her and blows a large hole in the wall, exposing the room to the outside corridor.
Welp. That probably got the guards attention at the very least.

You don't have time to think about much else because Sarminda didn't lose any momentum when she fell, skidding forward along the ground feet-first, both legs pointed straight at you.
One boot slams into your chest while the other drives straight into your pelvis.

Sarminda doesn't so much as kick you as she simply collects you and carries you along with her along her uncontrolled journey, smashing you through a wall-two walls before you mercifully impact something soft.

You blink a few times, stars dancing about your eyes. You managed to hold onto the Caster somehow and keep your pack safe, both practically little miracles in of themselves. There are cracks running down your skin all along your torso and lower body and you are really glad you can't feel pain right now because you're pretty sure that your ribs, stomach and testicles have been pulverized. Thank god for the Regen brew.

Now where are you? You lean up enough to get a good look around and then stop. You're all the way back in Sarminda's personal chambers, having been smashed through multiple walls. The tapestries have been torn up by her passing and you are now currently wedged in her giant lounge-bed.

Sarminda herself is lying on the ground in front of her, her right sleeve shredded and the skin beneath lacerated from shielding against the very edge of the Snakebreaker as it went over her.
She bumps against her mostly empty wine-jug and nearly sends it toppling over.

She woozily attempts to get to her feet but only manages her knees.
"Where'd you go?," she calls out, apparently not noticing you on the couch above her.


>Drop down and smash her in the head.

>Reload the Caster and fire.

>Pretend to surrender.

>Use Potion (Specify)

>Nobble

>Throw a potion into her wine jug when she isn't looking.

>Sneak past her and leave.

>Other
>>
>>238930
>>238948
Hell we could have had her drink a snake dispel.

>>238956
how far away are we from Zigzag and how big is the dispel cloud?
>>
>>238956
>>Sneak past her and leave.
>>
>>238956
Drop down and punch her in her exposed abdomen with our wooden hand, grow massive thorns on it toward her heart when it's in her abdomen
>>
>>238964
You're in another room.
>>
>>238956
Now we can use the snake dispel although this >>238966 idea is pretty tempting
>>
>>238956
>>238969
>Use Potion (Snake Dispel on her, heal all on self)
>Nobble

>>238965
Hard to do when everything is dust.

>>238966
She's not that drunk, she's punch us of or rip is in too before we get it done.
>>
>>238956
>because you're pretty sure that your ribs, stomach and testicles have been pulverized.
>testicles
>FUCKING TESTICLES

>Use Potion
Snake Dispel

>Nobble
She is coming with us
I wont leave without her
not after what she did to lefty and greg
>>
>>238966
That's fukken brutal m8.

Yo Ouro, If we do this, can we keep her heart?
>>
>>238982
Seriously why would we nobble her
>>
>>238956
>testicles have been pulverized.
>his hopes and dreams:gone

>Use Potion (Specify)
Lethal gas.

We have fucked around to long. Snakes are in the water and reenforcements are on the way.
>>
>>238956
>>238982
>>238976
Going with nobble for now.

>>238988
Information? Leverage?
>>
Calling for Snake Dispel and the maybe-nobble.
>>
>>238966
>>238984
You realize that she could snap our neck in the time that actually happens, yes?


>>238988
Punishment, vivisection subject, leverage, interrogation, using her as a suicide solider to clear our escape?
>>
>>238982
You mean Big-Rig and Randal.
>>
>>239004
>not the rolling stones
>>
Friendly reminder that she won't lose her strength from a snake dispel, she could still easily fuck us up
>>
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>>239001
>Punishment, vivisection subject,
>>
>>239001
>Punishment, vivisection subject
What the fuck man?
>>
>>239001
she can't do shit without her snake arts
>>
>>239018
Still super strong.


>>239013
>>239015
It'd make our alchemy better because we get to know how all snake organs affect it!
>>
>>239011
Your reminder is wrong, Constrictor strength is an art
>>
>>239022
A tiny strong snake is only a threat to humans trying to nobble it
>>
>>239025
Constrictors have it naturally, it won't be dispelled
>>
>>239025
No he's right Aash was still strong after dispel, just not big. Like How hiss would still have venom.


>>239027
>she goes rabbit of Caerbannog on us
>>
>>238988
torture
We are gonna fucking torture her like we did Elle and then some
She will be our living farm for snake supplies and gunnie pig like ZigZag was
She will be our punching bag like Orange was

And why does this snake deserve such treatment
To humiliate, and demoralize the enemy as well as take away the figure head every snake on these ships look up to
she may be a simple pawn in the grand scheme of thinks but to everyone on these rival ship shes the king and once we have her.
It only a matter of time
also revenge for our balls
>>
>>239032
Dude you are a complete idiot
>>
>>239032
we can restore our balls, man. No need to go full Mengele on her to punish her for something she didn't even mean to do
>>
>>239039
Yup and i'm having a great time.
>>
>>239057
She totally meant to hurt us though.
>>
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>>239032
This is completely out of character. We have stopped Hiss in the past from torturing people because it is petty and a stupid thing to do. But considering the other shit you have said in this thread, this doesn't surprise me at all.
>>
>>239057
Its the principle of the thing anon.
And maybe i'm being a bit over dramatic but hey work 12 hour shifts at a shitty job and you have to cut loose somehow.

>>239064
hey i never suggested we do anything we haven't already but i guess your right
id still like to take her as a normal prisoner though
>>
>Snake Dispel
>Nobble

You slowly get back to your feet, using vines and branches to help steady yourself until you finish regenerating. Sarminda still doesn't see you, occupied with blinking wood-dust out of her eyes. She finds her wine-jug and desperately quaffs what's left in there, dark-red drops falling to the ground like rain as she slowly finds the balance required to get to her feet.
Aqua has stopped shaking the ship. That can't be good.

You hit her in the head with a thrown Snake Dispel before she even knows that you're there and she gasps as she is engulfed in coloured smoke.
Her body dissolves just a moment later, nearly all of it falling to nothing and leaving just a tiny python behind. She's brown with tan streaks and splotches and she coils up immediately.

You drop down off the couch and land next to her, grabbing the snake just behind the head so she can't bite. You'd like to think that you know what you're doing here by now.
She's still damn strong but so are you and she's barely even two feet long now and as thin as a whip. You have the size advantage for when it comes to wrestling her down and pinning her beneath both hands. One near the top and one down by the end of her tail.

After a few seconds you feel the wishbond click into place and Sarminda stops struggling. You pick her up and she coils listlessly around your arm. Okay.

The door bursts open and two more constrictors run into the room, their weapons drawn!
And then they breathe in and fall to the ground as tiny snakes. You don't have to worry about them at least.

Help!
Aqua.
We need to leave NOW!

You run back through the hole Sarminda made and find the cage room mostly pacified, every Ishmin paralysed from Zigzag's breath. Hom is pressed against one of the doors to keep it shut while Zigzag stands over...Tash?
Oh right, he's still alive.

His robe is torn up and blooded and his mask has been knocked off, revealing his expression to be haggard.
"Okay," he says in perfect Teln. "I surrender."

>Shoot him.

>Take him prisoner for Hiss. She'd like the revenge personally.

>Use Potion (Specify)

>Other
>>
>>239075
>Take him prisoner for Hiss. She'd like the revenge personally.
>Knock his ass out with a punch.
>>
>>239075
>>Other
how about i just leave you here, bet thats not part of your plan.
>>
>>239075
I got what wanted my last request it that we make sure the ship sinks but for now
This >>239083
>>
>>239075
Finish him with a thorn punch
>>
>>239075
>Other
Just bash his head in.

So Aqua is probably dead. Any good plans for escaping? Wishing for Sarry to call off her forces? She is just the token commander so I am no how sure that will work. We have sneks in the water and only 1 skinshedder right? So we could carry Ziggy and the tiny constrictor but that leaves Hom out of luck.
>>
Do we have any potions to dispel wishbinds handy?

Zigzag probably needs one before we go any further, unless we're okay with Tash having one on her.
>>
>>239096
Well having both Tash and Sarminda captured should allow us passage out.


>>239083
>>239088
You realize that's just going to get us chased down and killed yes?

>>239097
>>239079
adding
>>
>>239075
>Take him prisoner for Hiss. She'd like the revenge personally.
>It's fine to rough him up a little
Guys he's the closest thing we have to a member of the invisible court, surely he can tell us something useful
>>
>>239097
Shit did what he did earlier count? If it did why didn't Ziggy try and stop us from shooting him?
She can still paralyze him real quick right?
>>
>>239075
>>239096
Changing from killing to knocking him out.
>>
>>239075
Finish him off up close and personal, I really fucking hate this guy.
Be ready with a snake dispel ready to crush in our other hand to use on zigzag if she attacks us due to being wishbonded
>>
>>239089
Oh shit we should use a soulgrasp first and bottle it up so hiss can eat it and learn stuff. I just really wanna kill him personally.
>>
>>239096
We could use the Skinshedder to turn into a dragon or huge bird but i wouldn't give up on Aqua yet i'm sure shes still alive
even if only barley
>>
>>239089
>>239114
>>239117
You are morons, that destroys his potential for leverage entirely.
>>
>>239117
I don't think we have one but Hom could do it. It's a good idea since we won't have to drag him with us when we escape.
>>
>>239123
What do you mean by leverage? You think they'll stop attacking us because we have a couple hostages the church definitely won't care about?
>>
>>239123
Leaving a guy as tricky and slippery as him alive as our prisoner is even more moronic.
>>
>>239124
There's constrictors on their way and some are already fighting aqua. I don't think we have time to brew
>>
>>239128
The Ishmin will, which is a god send.


>>239131
Knock him out then, and sew his mouth shut.
>>
>>239135
The Ishmin are all paralyzed by Zigzag's venom. Also stop being an edgelord
>>
>>239123
>>239135
Really i just don't trust him
I mean how much is Tash really worth in the end anyway we can get by the Ishmin just fine
And besides this is probably what he wants.
even if we do what you say after that shit he pulled with Zig i wont risk leading him to Hiss
>>
Alright, I'm seeing the most votes for knocking him out. Calling it.
>>
>>239138
>taking precautions against a known art is edge
Fuck off edgy murderhobo.

Also if you think that's ALL the Ishmin you're daft.


>>239142
We could just cut out his tongue after we get back to the land.
>>
>>239075
>>Shoot him.
We really shouldn't leave him alive anymore. He is way too dangerous.
>>
>>239144
>tfw players have no pattern recognition
This guy always has a clever plan and has been the biggest pain in the ass of the entire quest.
>>
>>239147
Yeah but >>239151
I will bet you the life of my 10th kid Tash as something up his sleeve or will find something to hide in his sleeves just you wait.
>>
>>239147
We can use the defang elixir to take away his brand art if we're really going to take him as a prisoner
>>
>>239151
>>239156
Thing is he's always had plenty of resources to use against us. Now he's got squat, in fact he might need our help depending on how gravely he was wounded.
He may have gotten an upgrade to his brand and be counting to use it to turn snakehome's snake against us, so we should be wary about that.
>>
>>239151
Honestly he is tricky enough that I am afraid trying to kill him will somehow be a trap. Its stupid but I can't shake the feeling that, right now, in this situation there are no good options for him. I half want to just leave him on the ship.
>>
>>239158
I agree with this much. If we're going to capture him and have him around our snakes he cannot be snake charming.
>>
>>239158
>>239166
>>239167
>>239174
Holy shit what if that's the fucking plan.
Tani is just fucking waiting for Tash to fuck up so she has a reason to send more troops and push our shit in.
She probably as a whole bunch of dudes just waiting for her signal
and that signal is Tash's bond breaking.
>>
>>239167
Same with the obviously inept leader? Since it was stated this fleet is nothing compared to what a real invasion by Qudesh would look like, maybe only a small faction of the Court wants war right now but if we give them good reason all of thier forces might be brought down on us.
>>
>Take him prisoner for Hiss. She'd like the revenge personally.
>Knock him out.

While you'd like nothing more than to kill Tash right here and now, what about Hiss? Surely she has even more reason to want vengeance. Presenting Tash to be her would be a most fine gift.

You raise your fist and Tash throws up his arms in front of his face.
"Again, I voluntarily surrende-"

You punch him in the head, restraining yourself enough not to kill him but still leaving enough to send him to the deck unconscious. Damn that felt good.

"Hey Ziggy, what was wrong with you back there? He doesn't have you wishbound or anything does he?"

She shakes her head.
"No. It was just the way he spoke to me."
Is she blushing?

"...We'll talk about this later. Hom, grab Trash. I'll take Oster."

Aqua? Where are you?

Get out of the damn boat already! Now!

Zigzag doesn't even wait for you to turn to her, using the combination of her Potence-driven strength and her Hungry Scales Art to shred a hole in the outer wall of the room. You can see the ocean roil below.
"Jump!"

The three of you jump, Sarminda coiling further up your arm as you do so. You hit the water and gasp from the sudden cold but knowing that both Zigzag and Sarminda are no doubt feeling it much worse than you keeps you going. Thankfully holding Oster above your head was enough to stop him from going under.

Aqua? We're in the water! Where are you?

Coming...

You duck your head underwater for just a moment and see her, still in her giant mermaid form, slowly coiling towards you. The water around her is thick from blood and she has several long gashes down her tail and back.

And yet her stomach is oddly distended and it only takes you a moment to see why. A long orange tail still dangles from her lips and you can see the bulging outline of a hapless constrictor ranging down her throat, torso and coiling in her stomach before passing even further down into her tail.
It isn't moving.

Sorry, Aqua thinks as she grabs hold of everyone. I can't swim very fast right now..

>Give her your remaining Heal-Alls. "You'll have to try."

>"Go at your own pace towards the coast. We'll protect you."

>Use a Potion (Specify)

>Make a wish (Specify)

>Other
>>
>>239181
>a small faction of the Courts
Not gonna say aye or nay to any speculation but this part is at least confirmed. You know that the Punitive Force is put together from the personal forces of just three Lords. Tanni isn't officially one of those three.
>>
>>239182
>Give her your remaining Heal-Alls. "You'll have to try."
1 at least.

>>239181
Post got cut off. But yeah Casus Belli for war if we kill them to bring all the court into agreement to attack
>>
>>239182
>Give her your remaining Heal-Alls. "You'll have to try."
Don't push yourself too hard, we'll protect you
>>
>>239182
>>Give her your remaining Heal-Alls. "You'll have to try."
>>
>>239182
A little bit of option one and two. I don't want to rush her too much but if we heal her a bit she should be able to go fast enough.

Also I already don't like this. All according to keikaku or not, Tash does not get to keep his art.
>>
>>239184
>officially
But with her Vitrya's blood on our hands? Who knows~

I am really thinking we just ship Tash and Sarminda back to Qudesh on a boat.
>>
>>239182
>"Go at your own pace towards the coast. We'll protect you."
We should still give her heal-alls though. I don't think they have any other amphibious snakes though unless some actual quedeshi constrictors can get that art.
>>
>>239182
>"Go at your own pace towards the coast. We'll protect you."
>Use a Potion (Specify)
Heal alls for everyone
good work team
>>
>>239182
>"Go at your own pace towards the coast. We'll protect you."
Still give her a heal all, take one for ourselves.

fun fact, when stressed, snakes can regurgitate recently ingested meals in order to quickly get rid of the lethargy of digestion and escape from danger

>>239195
Tash is a shithead and sarminda is an idiot. Plus young constrictors are disposable, that's why they get sent in missions like this, it's a selection mechanism. If sarminda was defeated (by a mere human at that) on this easy assigment what chance would she have stood on the invisible courts?
>>
>>239182
>"...We'll talk about this later. Hom, grab Trash. I'll take Oster."

>Trash

Freudian slip or typo?
>>
>>239195
>>239204
Besides we already destroyed the Compact House. That was the greatest slight we ever could have done to them. All this is just the icing on the heretic cake.
>>
>>239204
And what if the idiot was the spawn of a high ranking member of the court? I don't know if the constrictors give a shit about their young but they may have adopted that particular human idea. In which case convincing her to go out on a mission she was going to die in might be a cunning move in a push for full scale war.

Something to ask Aash about at least.
>>
>>239217
Constrictors are so over populated and decadent they eat baby snakes and consider it a delicacy.
>>
>>239217
They don't, in fact, infant snakes are a delicacy
>>
>>239212
Most snakes struck me as mostly just paying lip service to the House and their religion. Recall how that one asshole constrictor had no qualms about smuggling weapons in? And how they enslave the water snakes and anacondas despite the idea that all the snakes were equal or some such?
>>
>>239220
>>239221
Ah my bad. My shadowruns might be getting to me since Tash came back.
>>
>>239212
this>>239225 guy has the right of it. Their religion is an excuse to keep humans down. They really don't care about it unless they are actual priestesses.

>>239229
happens, I do agree on defanging him tho, or stealing his art tongue.
>>
>>239217
>>239225
Fair enough i guess it wouldnt hurt to check
thinking about it we should have along talk to Aash about the non religious aspects of her culture if shes willing and if shes not well we can make the new girl do it.
there's a lot we don't know
>>
>>239225
I wonder if there are snakes on the court who actually hold any regard for their religion
>>
>>239237
I'd imagine they'd die fairly quickly.
>>
>Heal-Alls
>"Go at your own pace towards the coast. We'll protect you."

You offer up a Heal-All to Aqua and she shakes her head.
Just a moment.
You are then treated to a very pleasant view of her essentially reversing her entire digestive system to vomit back up the entire constrictor. The snake corpse slaps into the water while you look away.
She then flicks out an almost-prehensile forked tongue to take your Heal-all, swallowing the entire body.
"Thanks."

"...No problem."
You won't be forgetting that sight for a while.
"Now head towards the coast but don't push yourself too hard. We'll protect you."
Another thought strikes you.
"Oh and keep us above the water at all times please. We have unconscious people here."

Zigzag gives you a look of silent thanks as Aqua refrains from dunking her in the cold ocean.
"You alright, Aqua?"
You down your last Heal-All to speed up the regeneration process.

"Yeah," she wheezes as she swims. "Is there anyone nearby?"

"Looks like you lost them. Keep going this direction for a while and then curve around."

"Thanks. Thanks twice I think."

"Twice?"

She nods to the bloody gashes down her body.
"If it hadn't been for that bottle you gave me before I would have been bitten in half. So thanks!"

"You don't need to thank me for that. You were only risking your life because I told you to. If anything, I'm the one who owes you after this."

"So we're even? Even for me trying to mush you up with my lure?"

"Looking back on it it was relatively...pleasant. And besides, all of my best friends have tried to kill me at least once."

Aqua laughs at that and while it might be tired and strained, it's genuine.
"I am not looking forward to when all of this pain snaps back. That's how it works right?"

"Yup."
You cup your crotch with one hand for a moment.
"I'm not looking forward to that one either."

Aqua laughs again.
"Did your-"

"Oh, they're fine. I regenerated. But when this wears off I'm going to feel it."

"That's good," Aqua nods. "I was wondering if I could get some more use out of them later."

You stop.
"That's uh, very direct of you."

Lacking anything else to say, you take your Defang Elixir from your bandoleer and pass it to Hom, who administers it to Tash. Just in case there's something to his brand that you don't know about yet. That incident with Zigzag is still niggling at you.

But apart from that, there's little else to do but sit back and wait for Aqua to ferry you away from the fleet. You're already far enough that they won't be able to catch up without sea-snakes of their own.
You can relax.

>Talk to Aqua some more.

>Talk to Zigzag.

>Let Sarminda return to her human form.

>Make a wish (Specify)

>Tell Hom he did a very good job.

>Just wait to get back.

>Other
>>
>>239243
>Tell Hom he did a very good job.
Ask him if he needs healing. Blink once for yes, twice for no.

>Talk to Zigzag.
So what happened? The art of his tongue get in your head? Also think thoughts to her, even if Tash bonded you and told you not to tell me, I doubt he forbade you thinking it to me.
>>
>>239243
>Talk to Zigzag.
Tell her we respect her reluctance to kill even though we don't really agree with it in war
>Tell Hom he did a very good job.
>>
>>239243
>Talk to Zigzag.
>Tell Hom he did a very good job.
Try to see if we can tell what's happening in the fight
>>
>>239220
>>239221
Correct. Snakes have absolutely no cannibalism taboo (see Hiss eating her own father) and in Quedesh, rising youth are seen more as enemies or potential competitors than successors.
This results in infant cannibalism, literally deadly politics and sending off large numbers of the youth on pointless crusades like this one.

Though one might argue they have to do such things because the combination of long life and early sexual maturity means that snakes outbreed humans by a significant margin.
>>
>>239243
>Talk to Zigzag.
>Tell Hom he did a very good job.
Give our boy a hug

So question.
How do we plan to win this war?
It could be the fact that i'm sleep deprived to all hell but i don't see how we can win this.
We can survive, we've always been good at that but the Quedeshi have been doing this for centuries and they can probably send more and more troops for centuries.
I just don't see an end to this that dosn't involve us losing to either the full force of their armies coming down on us or an endless cycle of jobbers.
>>
>>239256
Also keep her warm as much as possible
>>
>>239243
>Tell Hom he did a very good job.
>Check on Oster
>>
>>239262
Endless cycle of jobbers would be fine. Snakes raised on a diet of snake warfare and alchemists with snake alchemy to turn their tide. As long as they don't hit us with everything. We'll be fine. We destroy all but one major siege ship and with a skin shedder fliers and snake breaker aerial bombs we can ruin their entire fleet.
>>
>>239262
Exodus
>>
File: tegaki.png (13 KB, 400x400)
13 KB
13 KB PNG
Calling it. Writan'
>>
>>239262
Well we could repel them for long enough to make them lose interest in a war that has no reason other than revenge for a religion that most of them don't actually care about.
or nuke them to oblivion
>>
>>239273
That reminds me
we still need to make Naga her body. matter a fact we really need to sit down and have a nice brewing section with the kids.
Anyone down for making another Homunculus.
>>
>>239277
Yeah the quest doesn't have much time left for brewing before it ends I think but I want to do as many complex soul/spirit brew experiments as we can.
>>
>>239280
Im confused is the quest ending as the story is ending
or do you mean ending for today
sorry im really tired
>>
>>239289
the former
>>
>>239277
Yeah I'd like to get good enough at body crafting so we don't totally insult Naga. We got the soul part down for now, kind of, could use more knowledge about how our brews affect the soul.
>>
>>239293
Her name is Naja actually
>>
>>239292
>>
>>239293
Actually, aren't Eva II and Hom art spiders rather than souls?
That would mean we're still on square one
>>
>>239297
Could've fooled me that's almost a passable name for Cennen.
>>
>>239302
Well they're great imitations of souls at least. Basically we made a soul vessel out of art and since that art linked it to the art heart some spiders came to live in them. At least that's how I understand it.
>>
>>239305
I'm not even scared of spiders but something about that sentence gave me chills.
>>
>Talk to Zigzag.
>Tell Hom he did a very good job.

You pat Hom on one of his three eternally-whispering pig heads.
"You did a good job. I know you got knocked around a lot and it might have hurt but you were there for me when I needed you."
The Deep Priestess, the one you had been so worried about in the first place, hadn't even shown up.
"Do you need anything else? Two blinks for yes, one blink for no."

Hom is unable to blink. He stares forever. But you somehow get the feeling that he is just fine. A meat-sheathed spine extracts itself from his body for just long enough to wetly pat you on the back.

"Atta boy. I'm proud of you."
With that settled, you turn back to Zigzag.
"You still doing okay?"

"I'm fine."

"So what happened? That Art of his get into your head?"
Zigzag. Even if Tash wishbound you and made you never tell me, I doubt he forbade thinking it to me.

I'm not wishbound!
"Really. Just pushing me behind a door for a few seconds is NOT capturing me. I'm fine Cennen."

"So what happened back there? It was his Art then?"

Zigzag looks reluctant to talk about it.
"I think so? He just spoke and I felt weird for a few seconds. It wasn't anything more than that."

"No worries. Oh and by the way, Ziggy?"

"Yes?"

"I respect what you did back there. With the no killing thing."

"I wasn't doing it for you," she says but she's obviously pleased all the same.

The sun is sinking lower into the sky by the time Aqua reaches the docks, depositing you all on solid ground before quickly shedding her own skin.
A few moments later and the dark-skinned sailor girl you've grown accustomed to joins you. Her costume has been altered somewhat, bandages wrapped around her abdomen and legs.
She stumbles just a little as she hits the ground.
"Oof. That's a bit more than I thought."

Sarminda is still coiled up on your arm and is starting to get a bit restless. Is she growing larger?
You might have to do something about that.

>Make a wish (Specify)

>Tell her to retake human form.

>Start brewing right here and now.

>You need to get Oster and Tash to Hiss right away.

>Other
>>
Sorry about the huge delay on that one, guys. I'm starting to slow down. Will have to finish up this thread soon.
>>
>>239323
>Make a wish (Specify)
You can't harm anyone that I don't want you to.
>You need to get Oster and Tash to Hiss right away.
>>
>>239323
>Tell her to retake human form.
>Make a wish (Specify)
Behave
>You need to get Oster and Tash to Hiss right away.
>>239326
No problem, it's getting awfully late over here as well
>>
>>239323
>>Make a wish (Specify)
I wish you follow my every command
>Tell her to retake human form.
>Other
Giver her a Thoughtbrew Advanced and make her not want to hurt us
>>
>>239323
>The Deep Priestess, the one you had been so worried about in the first place, hadn't even shown up.
Well I'm not worried by this at all
>>
>>239323
>Make a wish (Specify)
Don't harm anyone or anything unless I want you to
>Tell her to retake human form.
Normal human size
>You need to get Oster and Tash to Hiss right away.
Also if she tries to escape wish for her to follow us to Hiss or something idk. Or we could manipulate her memories with a thoughtbrew to make her loyal to us for a few hours
>>
Gonna call this as making TWO wishes. One to behave and do whatever you tell her to and the second to ensure that she can't harm anything or anyone unless Cennen tells her to.
Is that fine?
>>
>>239347
Works for me.
>>
>>239347
I wouldn't mind a thoughtbrew for even more loyalty but it might be overkill
>>
>Two wishes.
>Tell her to retake human form.
>You need to get Oster and Tash to Hiss right away.

You unwind Sarminda from your arm and place the steadily-growing snake on the ground.
"I wish that you would behave and do whatever I tell you to do."

Out of the corner of your eye, you see Zigzag shudder involuntarily. Aqua also looks a little disturbed by the whole process.

"In addition, I wish that you cannot harm anyone or anything in any way without me telling you to do so. Understood?"

The snake coils up and hisses defiantly at you.

"Now re-take human form. At normal human size."

"-don't have to do what you tell me," Sarminda says as she sheds her skin to take human form. She may have interpreted your human-size comment a little liberally however as she is an even seven feet tall, still enough to tower over all of you.
Her black hair is long and curled and she wears a decorated gown covered by a thicker and splendid outer robe and the very same pointy boots that you so vividly remember standing on you and crushing your pelvis not so long ago.
"This doesn't mean anything," she says coolly, looking down her nose at all of you.

"Whatever, follow us. We've got to find Hiss."

You pick Oster back up and start down the road along the docks, Hom returning to his human form and picking up Tash. There are people here but not many and they recognize you and wave, even if they are a little wary of Sarminda and Aqua.

What is Aqua doing anyway? She's pacing around the lot of you, her eyes bouncing from your and Sarminda. What's going on?

"Hey," Aqua calls out. "Salamander. Or whatever your name is."

"Yes, savage?"

Aqua lifts her shirt up a little and for a moment you're both very worried and kind of excited about where this is going.
"Remember these?"
She motions to the countless scars that crisscross her body.
"You did 'em, didn't you? I recognize your human face."

Sarminda sniffs.
"And what if I did? I only lashed you the first dozen times. After that I got tired and gave the duty to a friend. Are you still sore about that?"

"Not physically," Aqua mutters.

"Then you should calm yourself. You might be acting more civilized now but when we first fished you and your sisters up you were nothing more than a perverted beast. We taught you to speak and trained you to be a person again. You should at least be thankful for that."

Aqua narrows her eyes and just when you think she's going to lunge...she holds back.
"Attacking you is pointless anyway. Whatever. Hey Sennan."

"Yes?"

"I'm not asking for you to do to her what she did to me or anything. But I'd appreciate if you wiped that look off her face."

"Excuse me? We civilized you!"


1/2
>>
>>239391
>"Shut up, Sarminda."

>"I said human sized. You're a little too tall."

>The above but with "Hell, I think Zigzag is probably a little tired of being the shortest person around."

>Insist that Aqua have at her.

>Mess with Sarminda.

>Use a Potion (Specify)

>Make Sarminda Aqua's servant as well.

>Make a wish (Specify)

>"Thanks Aqua but we don't have to lower ourselves to her level."

>Other
>>
>>239393
>The above but with "Hell, I think Zigzag is probably a little tired of being the shortest person around."
I was trying to think of a fake memory to implant with a thoughtbrew but I got nothing
>>
>>239393
>The above but with "Hell, I think Zigzag is probably a little tired of being the shortest person around."
>Mess with Sarminda.
Let Aqua use an advanced thoughtbrew on her if she wants to
>>
>>239391
>The above but with "Hell, I think Zigzag is probably a little tired of being the shortest person around."
>Mess with Sarminda.
>Use a Potion
Give her Thoughtbrew to >Make Sarminda Aqua's servant as well.
>>
>>239391
>Mess with Sarminda.
>"Back on the ship, Tash said he was dissapointed of you. Just how low in the hierarchy are you that a human be condescending towards you? In how many centuries do you think they'll let you have your first Ishmin?"
>>
I sort of want Zigzag to hit Tash with her paralyzing venom too just to be safe
>>
You know
Ill be the first to admit that i was being super edgy with my whole torture speech earlier. But fuck i really really wanna bully this girl.
Just non stop humiliation and teasing. No physical abuse just mental and emotional.
I would love that so much.
>>
>The above but with "Hell, I think Zigzag is probably a little tired of being the shortest person around."
>Advanced Thoughtbrew

"You know," you say, interrupting Sarminda. "When I said to take human size I didn't mean seven feet tall. That's still a little too big. In fact, I think Zigzag's probably a little tired of being the shortest person around."

Sarminda blanches but she's already shedding her skin. Within the minute she stands before you in miniature, barely four and a half feet tall. You push Zigzag over beside her and the difference is obvious, Sarminda not even eye-level with her nose. Hell, she doesn't even come up to your chest. She looks like a little girl, despite remaining in the shape of a full-bodied woman.
"I think you might have trouble stepping on anyone now."

Sarminda glowers, refusing to crane her neck to look up at you.
"Now you are simply being juvenile."

"Really? Well, you're going to need someone's permission to ever be bigger than that again. Forever."

"What?"

"Oh it's gonna get worse."
You drag the Advanced Thoughtbrew out of your bag and give to Aqua.
"Here, you can give this to her and she'll believe basically whatever you tell her for a while. You can give them memories that they'll genuinely believe in for a few hours or until they seriously examine it, whichever comes last. And besides," you say, thinking of Orange. "Depending on what you take advantage of their memories to do, you can still leave lasting changes."

"Really?"
Aqua stares at the bottle.

"It's not going to work when you say how it works right in front of me!"
Sarminda stamps her little foot.

"Actually, that's the great thing about it. It totally will!"

You, Zigzag and Hom keep walking on ahead while Aqua and Sarminda stop, Aqua forcing the brew down Sarminda's throat.

"Hey Salamander, I was thinking about what you said about wanting to civilize me. But wasn't it basically the other way round? I remember when you fished us up, you were so enamoured of my kind and our ways, weren't you?"

Looking back, you can see Sarminda start to blush a little.

"In fact, you basically want to be like me or my sisters, right? You know all this Quedesh nonsense isn't for you."

Sarminda starts picking at her clothes, as if they were suddenly a little too heavy for her. She doesn't get far before Aqua 'embraces' her tightly, pushing her face into her chest.
"So we'll see who 'civilizes' who, huh? Let me show you how to make a tail..."

Her voice trails off as you leave them behind.

>This might be a little too much. You should probably rescue Sarminda.

>Leave them to it.

>Go back but only to bully further.

>Other
>>
>>239477
>Leave them to it.
Eyes on the prize
>>
>>239477
>Leave them to it.
>>
>>239477
>Leave them to it.

Leave Aqua to her vengeance but remind her we might have use for a not completely brainwashed Quedeshi constrictor, despite her low standing.
>>
>>239477
>Leave them to it.
Remind aqua we need her alive and somewhat lucid
>>
>>239477
>Leave them to it.
Hopefully we'll bully her some more later
For now we need to report to Hiss, Get Oster in a cozy bed, and thank Orange for helping us.
>>
This brew might actually be more disturbing than a snakes ability to eat souls when you think about it
>>
>>239477
> >This might be a little too much. You should probably rescue Sarminda.

But more remind aqua that you want her compliant not broken.
>>
>>239508
It is definitely pretty strong! Cennen's only really used it to fuck Orange's life though.
>>
>>239508
>>239511
It's basically instantaneous Inception.
>>
>>239508
>>239511
Alot if our brews have tons of un used joke potential. I wish we could sit down for a thread and just think of ways to fuck with people.
>>
So what should our next homunculus be? I was thinking we could give it a bird form and a human form and modify bloodkin to share its vision using a mental link. I bet the ishmin insects scattered around would make good reagents for that sort of thing.
>>
>Leave them to it.

You decide to leave Aqua to it, calling out at the last moment.
"Remember to keep her useful for later!"

That just leaves you, Zigzag and Hom. Hom carrying Tash and you carrying Oster. You look down at Oster as you walk and brush a strand of tightly-curled and filthy hair out of his face.
He looks so pale. So weak. And fuck, that really is practically half his face missing.

You have a sudden urge to go back and join Aqua in giving Sarminda's psyche a good and permanent kicking but you stop yourself. That can wait. He needs to get help.

You can't help but notice that Taldenral is in even worse shape than when you left it, particularly around the river. Whole areas of the riverbank upstream have been reduced to rubble. What happened here?

By the time you reach Hiss' base, night has begun to fall. The snakes guarding the perimeter cry out when they see you carrying Oster and you are rushed inside. A bed is quickly cleared and you help bathe him and lay him down. And from there it's even more work as you grab Eva away from her time with Blue and dedicate her to making Heal-Alls. Oster will recover. You'll stake everything on it.

And Tash? He's tied up, chained up for good measure and then thrown into a cellar. Twist, the snake that had been friendly with Hom before, volunteered to help guard him.
You had to tell them several times that they are not to eat him and just to make sure, you asked a few of Hiss' living dead to stand guard there as well.

It's a fucking whirlwind of work and jobs and oh god, what if Oster caught something? A Heal-All won't fix tha-
A pair of cold hands clasp yours and the world slows down.

Hiss pulls you to her and kisses her and doesn't let go even when you start to run out of air. And even when she does, it's only a short reprieve.
"I'm so glad you're alive!"

"And more than that."

You spend the next five minutes telling her about your adventure, your defeat of Sarminda and most importantly, your rescue of Oster and your capture of Tash.
Hiss grows visibly more and more excited with each victory revealed to have been won in her name. By the end of it she's practically panting.

"So what happened here?"

"Nothing," she mumbles. "A bunch of anacondas swam up through the river, countless died. We pushed them back. But enough about that. All of that business...we can settle later. For now, I think you have a royal appointment."

She pulls you from the courtyard and beckons you upstairs only to stop when Aqua finally arrives, a chastised and obedient little Sarminda in her wake. You can't help but notice that Sarminda has her gown on backwards.

"You. Concubine. You can come too."
>>
And that's the end of the interactive part of Thread 100! I hope you guys had fun. The thread's already been archived ages ago, check the twitter, etc etc.

Now, there are two Interludes coming up. One long, one short. You should check them out!
>>
>>239550
Hype!
>>
>>239550
Thank you for staying up and doing this.
The thread was great
>>
>>239550
Thanks for running! I'll have to read them tomorrow morning, I stayed up way too late. Thread 100 was great.
>>
Oh hold on. I dont actually have time to do both interludes before work! I'll either do them later tonight after work or tomorrow and I'll say when I do them on the twitter so they dont pass anyone by.
Sorry.
>>
>>239575
No worries, hopefully this thread will last long enough.
>>
I can't wait to . . . Interrogate Sam. With a love potion
>>
>>239575
It's cool.

I love you. For doing this. Please continue. One day we will use alchemy to become the ultimate snake homonculus tree man and ascend. I wait patiently for that moment.
>>
>>239550
So when did our Champion brew drop and we feel extreme pain? How close was Hiss to orgasming just from us winning? Is including Aqua going to be standard now? Did we warn them about Tash's tongue? Also did we make sure he didn't die from blood loss? Oster looking any better? Aash visit him? How badly are the Quedeshi in disarray?
>>
>>239546
We did good gents. I think. Tash still spooks me and I am positive him dying is part of the Plan.
>>
>>239624
I wonder if being part plant is going to extend our life? Trees can live an awful long time after all.
>>
Did we manage to sink the ship?
>>
>>239867
Well Aqua left a huge hole in it so i would think so
>>
We should take note that things are aligning for our dream/premonition to take place.
>>
>>239886
Which one?
>>
>>239901
The one in which Hiss gets stabbed in the gut by an Ishmin
>>
>>239922
Im sure it will be fine.

So do we know where Liss and Aina are right now? Last time we saw them was on Oster's Regicide quest and he told them to leave the city.
I wonder what they are up to now.
>>
Well I can't sleep so I might as well write up the Interludes now. There are two of them, one long and one not-so-long. The first one has Tash as the POV while the other one does not.
>>
>>239922
I'm thinking that was foreshadowing the Quedeshi attack
>>
>>240016
Did you fall asleep is or this tash interlude ridiculously long?
>>
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>>240016
>tashnigger
>>
Sorry about the delay on this one. Fell asleep.

Interlude -1

Tash didn’t bother trying to struggle. The ropes that lashed him across the stone table weren’t all that tight, chances are he could have slipped out of them if he really tried. But his jailor knew that. Which meant that they didn’t believe it mattered if he could slip out of them or not, that he would not be able to escape what lay beyond.
And could he? No. Tash knew he couldn’t. He couldn’t talk or trick his way out of this one. And even if he did, where could he possibly go? What good would it be to escape if only to spend the rest of his life as a hunted man, forever mistrusting every face that wasn’t his own, wondering if each day could be his last?

He had to admit it. Tanni really got him good this time.

He lifted his head to inspect his surroundings, to see if anything had changed. They had not. He was still stretched out across a stone slab in a center of a warm and well-lit room. The illumination was provided by the four open windows in the inward-curving walls as well as the circular hole in the ceiling. The room was at the top of tower and was formally known as a Dhupa, a room designed so that a serpent coiling atop the large flat slab would always be bathed in sunlight and would always have a near-perfect view of the golden city beyond. Of course, what was pleasant for a serpent was damned uncomfortable to the point of being outright torturous over long periods of time for a human.
And it was no coincidence that the slab in Tanni’s Dhupa had metal rings hammered into each corner, perfect for holding chains and ropes and keeping them tight.

He’d been trapped up in here for nearly a day as far as he could tell, both alone and not alone. Not alone because Tanni had seen fit to give him companions. Alone because he was the only one of them still capable of proper thought. Tanni had seen fit to share his suffering with her pet children.
Men and women, boys and girls, ranging from half-grown youths to stooped men so old that they had to be carried by the others, all with the same placid smile upon their unthinking faces. They were slaves, human cattle that existed only so Tanni could feed on their souls. And yet they were cared for beautifully for their entire life, the Rani granting them every luxury and care imaginable. There were satraps who lived in less comfort.
And why? Tash could only ponder that the longer he had gotten to know his Scaled Lady, the stranger and more inexplicable she had become. Tanni had...hobbies. These ‘pet children’ were not metaphorically named, they were all half-breeds, methodically sired by Tanni in a male form upon human mothers every few years. Some she kept close to her side and fed upon them from a young age, so that they never know anything more than brainless bliss, some she lets range free for years or even decades.
1/?
>>
>>240684
They are allowed to go anywhere in Quedesh until one day Tanni simply has to reach out and close her fist around them and they join their brothers and sisters in her unthinking chorus.
Tanni doesn’t drain them completely dry either. She robs them of thought, of will but takes little besides from that. She grazes upon them over the years and for as long as Tash had known her, she has never eaten the soul of any other human.

So why were they up here with him? Did they still possess enough wit to report on his movements to their mutual mistress? Or was it something more esoteric, some ancient Art that he was not privy to? Could Tanni see through their eyes, wear their bodies as her own?

His musings were interrupted by the sound of a single footstep, the touch of slipper on stone. It was soft and gentle yet filled with poise and just a tone of restrained power, the step of someone who could shatter the stone beneath with their passing. He knew that sound better than he knew the sound of his own, the woman, no, the goddess that he had spent his life revolving around. Sometimes in obeisance, others in opposition, always in adoration. She had defined his life and he could never love anyone else. All other things were as mere shades compared to her.

He was intellectually aware that this was not a ‘true’ love, that Tanni had moulded his heart to her means with long and subtle manipulations. He had never had a choice in being transformed into her creature, not since their first meeting. She had come to devour the body of his father, her former court musician and it had only taken a word to capture his young heart. From then on she had mercilessly used him and cultivated an obsession within him. There was no love here and it certainly wasn’t mutual. That was an emotion that Tanni had never known.
Oh but what he wouldn’t do for just another echo of her presence! In the light of the mere knowledge of her presence, all of his plans and schemes now seemed tawdry and foolish.

“Tash,” she chuckled throatily. “Did you really think you could have ever really fooled me?”
Her first word set his heart aflame and all his pain forgotten. But then just a few words later she plunged him into abrupt humiliation. Tears were already running down his face and it took all he had to hold back from begging her for forgiveness.
This was all her doing. He knew the theory behind it. Certain movements of the body, perfectly pitched tones of voice...all with the aim of provoking direct emotional responses from the sleeping half of the human mind. And for someone so strung along as he was, she’d long conditioned him to react to even basic changes in tone.
His emotions and through them, his thoughts, were entirely under her control. She could have told him to slit his own throat and he wouldn’t just do it, he’d do it happily.

2/?
>>
>>240700
“W-water,” he managed to gasp out. Tanni just clicked her tongue slightly in audible disappointment, flicking another mental switch and making him feel small and ashamed. Tash wanted to die.

“Very well.”
Delicate hands retrieve a small jug of water from one of her brain-dead children and she held it teasingly above his face. He knew what was about to happen but he couldn’t stop the hope that filled his being as the water ever-so-slowly moved towards his parched lips. He couldn’t help it. The hope was entirely her invention.

A second later and she gave him the water he had called for, upending the entire jug over his face so that he spluttered and choked.
“Lick it up. If you can.”

“Thank you. Thank you.”
She flicked him from shame and despair to pathetic gratitude in an instant. He just wanted to help her, to please her, to even be able to look at her! He loved her so much.

Tanni sighed in boredom, evening him out to an almost coherent emotional state.
“It’s too easy with you now, Tash. Your little spark of rebellion has been crushed. Was that really the only thing keeping you from becoming entirely my creature?”
She didn’t let him respond. She already knew the answer.
“What were you hoping to accomplish with smuggling the priestess away like that? What were your plans with the barbarian princess?”

“Priestess was mostly l-luck,” he croaked out. His throat was as dry and parched as it had ever been but he had to talk. He didn’t want to let Tanni down.
“I needed a snake for my plan with Teleran, heard of her escape and happened to find her first.”

“And what was your plan with Teleran?”

“To seek an audience with the Serpent King or another royal snake. Symbolism still carries power. Felt I probably needed a constrictor to be let in, priestess was naive. Wanted to bring the royal back to Quedesh.”

“That didn’t quite happen, did it?”

“No. The royal snake found us. Stroke of luck. Young, inexperienced, easy to manipulate. I wanted to sleep with her too.”

“I’m well aware,” Tanni said, her tone of slight amusement making Tash cringe endlessly on how he could have been so foolish. Hiss had never been anything more than a meagre substitute for Tanni, a rough and accessible version of the Rani he could never have.
“But why bring her to Quedesh in the first place?”

“Knew she’d attract attention. Wanted to properly present her to the Invisible Courts, let her be passed around and get to know everyone. The princess was so volatile that I knew she’d shake things up, cause chaos. I only had to wait.”

“But you never got her to the Courts, did you?”

“No. Lapse in my disguise. She figured me out too early, left me behind. But it all worked out in the end. I knew at the time that she would still do what I wanted her to do.”

3/?
>>
>>240715
“And what was that, Tash? Why did you betray me in the first place? What was the end goal of this whole scheme of yours?”

“Chaos,” Tash whispered. “Quedesh...I love it but it is too stable, too stratified. Too old.”

“I beg your pardon?”

“Everyone who rules here is immortal or at least takes far too long to die. Nothing new happens.There’s no innovation. Did you know that in Teleran they have machines that can print out books that take years to copy by hand? We are a great empire. The greatest. But if Quedesh keeps on drifting on tradition and nothing changes the rest of the world will eventually surpass us.”

He heard Tani whistle under her breath.
“I see. You were hoping that if you introduced Hiss to the courts, let her run around as an amusing novelty...you were planning on guiding her to unmask the Maharaja, weren’t you?”

He nodded and Tanni even permitted him to feel a little smug.
“Would have destabilized the Courts. Shaken one of the pillars that this cursed stasis depends on. But she attacked the Compact instead which was just as good. It might be slower-”

“It might be slower but it’s still change,” Tanni mused. “I understand now. Quedesh is changing.”

Tash lifted his head, desperate to see her at least once. A single finger gently pushed his head back down, denying him even that but the touch alone was enough to fill him with desire. For the next three minutes he didn’t say anything coherent.
In the end he managed to choke out a few more words. They were important enough, after all. His final defence.
“I got what I wanted. You got what you wanted, Attaraan was disgraced. I suggested to him to smuggle in weapons, manipulated Jallhaodesh into causing strife. I destroyed him. Even Hiss got what she wanted. Probably.”

“When you put it that way,” Tanni remarks, idly choosing a tone that briefly makes him consider ripping out his own eyes. “We all benefited from the arrangement. Well done. I was right to make you my apprentice. And you are much too useful, I’m going to need you with me.”

Tash’s heart sang and he almost couldn’t believe his ears. She was actually going to let him go? He weeped helplessly at Tanni’s command and thanked her nearly a dozen times. But then a hand drifted, feather-light up along his chest and alighted upon his mouth.
At which point it then clamped around his jaw like a vice.

“Tash. I said I was going to need you with me. Do not mistake that for being spared. I will make you one with me. Your plans and schemes will all become my own. I’m going to take every useful piece of you and steal it for myself. But don’t worry, what’s left of you will live a long and happy life.”

4/5
>>
>>240727
Hope turned to despair in an instant. She didn’t even have to affect him for it.
“But wait,” he gibbered out. “Only children! You only eat your children! It’s a rule! You can’t eat me.”

Tanni just chuckled again.
“Oh Tash, you know I let some of my spawn out into the world. To grow, to become useful, to be excellent meals when I call them back.”

“No. My father is-”

“Why do you think I gave him the honor of a snake-gullet funeral? It wasn’t for his music. I did it because I felt bad for sleeping with his wife. Now stay still and let this happen.”

Tash relaxed, a slow grin spreading across his features as Tanni told him to be happy. This was it. It was happening. She was eating him and she was making him want it.

This all took place shortly after Tanni personally captured Tash while Hiss and Cennen were fleeing Quedesh.
This all took place some months ago.
>>
INTERLUDE TWO

Twist yawned as she paced around the cellar, keeping one eye on the prisoner at all times. Where was Hom? He'd said he would come visit her at some point during all of this tedious prisoner duty. Or at least, she had gotten that impression. The strange alchemist was a hard person to talk to.

Not that she was alone of course, she had five of the Queen's living corpses to keep watch over the prisoner with her. Something about a magical tongue? Well, whatever. Even if he was a Snakecharmer Twist doubted very much that he was a Corpsecharmer as well.

She just wished the Queen would come back and do whatever she was planning on doing with the prisoner already! They've been down here for nearly an hour!
Fat chance of that though, everyone knew what the Queen was doing. Absolutely shameless.

Twist hadn't quite gotten to the same point as some of her fellow snakes and she wasn't planning on doing so. Just because you wore a human body didn't mean you had t-

The prisoner coughed, gargling up something. Wasn't he gagged? Twist could have sworn they'd gagged him.
"You know," the man called 'Tash' said in a conversational tone, "Things could have gone really badly back on the ship."

What a friendly-sounding guy! Twist felt herself relax just a little even as one of the living corpses moved up and slapped Tash across the face.
"No speaking!"

"Cennen nearly made a very bad choice," Tash said, continuing as if nothing had happened. "I'd predicted that he'd capture me of course but I could only use a very light touch on his emotions or risk being found out. He almost decided to try and kill me. I would have had to break every bone in his body, maybe kill him and his companions and improvised from there."

The living corpse lifted his greatsword menacingly.
"The Queen said no talking!. Last warning!"

"But everything went fantastic! Didn't expect to lose Sarminda but she was even more disappointing than I expected in the end. Ended up right where I was meant to be. Not that I can expect any of you to understand. Plans within plans, children. Some times you have to do something yourself."

The corpse brought his sword down but at the same time, Twist could have sworn she saw his hands flash green for but a moment and suddenly Tash was standing, the ropes around him breaking like nothing. He ducked to the side of the swing and decapitated the attacking corpse with an idle slap.

Oh shit! They didn't have a human! Twist raised her voice in alarm but Tash kicked his foot at exactly the right time, sending his boot flying off and into her mouth. That gagged her for the second it took him to destroy the rest of the living dead.

Twist activated her scales as he drew close, spitting out the boot. This is still fine! She just has to spit poison into his ey-
Tash lazily moved to the side as if he'd already known she was going to do it.

Twist didn't live to see the gobbet of venom hit the ground.
>>
Interlude 3

Tanni sighed as she retracted her finger from the dead snake's eye-socket. She hadn't had the time to quite gauge the level of her Art defence. Going through the eye would defeat any level of Scale Art, provided they didn't blink at an inconvenient time.
But in doing so she had gotten her gloves dirty.

Hmph. They were going to get a lot dirtier.

The next snake had no defensive art at all. Tanni broke off a piece of stone from the wall as she advanced up the corridor and threw it through his brain before he even knew he was there.

Next three snakes, still didn't know she was coming. She had to get out of this mansion and they were in her way. The same trick with the stone took out the first but the second had time to spray venom.
Venom was rare but she'd seen it before. She kept her mouth, nose and eyes closed and reached outward until she located the sprayer. Then she just ran blindly at full force, the snake in front of her registering as only very faint resistance and a spray of wetness as Tanni forcibly passed through her.
The third one had Scale Art. It had been sixty-one years since Tanni had last had to fight someone like this. But on the other hand, she'd spent nearly a human lifetime learning how. Old habits died hard.
Just spread your palm like this, strike the abdomen like this, the 'invincible' snake bucked wildly under her strike as she vomited up a red paste that used to be the majority of her internal organs.

Tanni kicked the mansion doors down, picking one of them up as another scaled up snake approached and slamming them edge-first into her throat hard enough to choke her out instantly.
"You could have used some Dragon Scales," she noted, more to herself than anyone else, as she lazily spent a few seconds correcting her aim. Then she kicked the unconscious snake's head clean off, the gory projectile striking a human mercenary in the chest hard enough to renovate his ribcage.

And then she was free of the mansion, finally free into the city of Taldenral and she was running, running, running, her feet tearing huge gouges in the cobblestones beneath her as she shucked off her human skin and grew and grew and grew...
She'd find the princess later. She and the alchemist weren't important right now. Securing the next stage of the plan she had laid out with Namjott was.
>>
Alright that's actually it for thread 100. I hope you guys all had fun and I'll see you later. Next thread is...maybe tomorrow? I might have fucked my sleeping patterns a little just now.
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>>240877
Son of a bitch, I knew taking tash as a prisoner was retarded.
>>
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>>240877
fuck
>>240921
You saw what she just did, if we hadn't gone along with her plan she'd have probably curbstomped and captured us
>>
God fucking damn it. This time its fucking personal. We are going to fucking end her. I don't care if we have to use the Hissbrew even. Fuck Tanni in her fat stupid coils.
>>
So time to go nuclear on Tanni? Go Dragon with some alchemic additions, like regen, soul grasping pisoned claws, Danger brew breath, spiked tail, multiple wings, and meaner than Hiss on a bad day?
>>
>>241071
And wooden earplug so she cant do any of that bullshit nonmagical but totally OP manipulation on us with her voice.

And an improved version of the CE has been on my mind for a while, one that would mimic the impact negating properties of the Dragon Scale Art.
>>
Should we have nobbled her when we knocked her out and chained her up? Or does it not count because she wanted it to happen?
>>
>>241171
We thought we kncocked Tash out, but since we weren't trying to kill him it probably did nothing to her, and ziggy was the one who carried her.
>>
>>241171
>>241214
Actually, it was Hom
>>
>>241171
>>241214
Should have had Ziggy puff her then chain her.
>>
Wait she's part plant now yeah? Make that plant poison to take her out.
>>
>>241226
I was also thinking about that. Thing is we can't be the ones to use it
>>
>>241243
Our brand makes us immune to all venom and poison so we should be good
>>
>>241256
Right, I still want to make sure.
We should also check if it works trough skin contact or it needs to be ingested/inhaled
>>
>>241313
I'm pretty sure it has to be ingested or inhaled to bypass her scale arts but I doubt she's dumb enough to breathe in any gas brews we throw at her
>>
>>241313
>>241328
we can make it contact based. or mix it with a snakebreaker
>>
>>241463
Contact based brews would be nullified by her art scales
>>
You know the worst thing about all this
Now that we know all this we will probably get 0 prep time before shit gose nuts.
But man those intermissions were some good fucking reads
This is the best written quest i know
You do beautiful work Ouro i hope your getting some good sleep you earned it.
>>
>>241474
Wait I forgot that we can still use contact brews that target her scales specifically though
>>
>>241171
Fun Fact for anyone who's still reading this thread. You'll note that Tash made a big point out of voluntarily surrendering. You can only nobble if it is against their will.

Also, whoever sent me that ask.fm about constrictor life, the answer is in four parts already and rising.
>>
>>242394
Man i love this lore so much thanks for the extra info.
Your worldbuilding and writing in general is godlike.



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