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File: part V.png (255 KB, 600x600)
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Previous thread:
>>236512
http://suptg.thisisnotatrueending.com/qstarchive
/236512/
Please take the time to read through all four threads (the links to the third, second, and first are in the archive) if you're a newcomer. You will be lost if you don't, and I don't like explaining things multiple times when there already exists an explanation that you can find.

Spreadsheet: https://docs.google.com/spreadsheets/d/17W1CLkQo0rpmR8dN0n_hZqqXcOIziAdPdfsJOvI14pc/edit#gid=0
(Keeping track of your stats, inventory, etc)

Last time, on Oh-no-suball Z,
>We're actually doing puzzles and shit aren't we
>"YUP."
>Well, at the very least we're not fighting anythi--god damnit.
>"The fuck is this dildo snake?"
engnyangyangyangyangyan LET ME TOUCH YOUR SKIN
>Gross
--and then you beat the bosses--
>>
>>261731
So we beat Mechis. We should probably check on Olivia and the others now and make sure they're okay. But Olivia first and foremost
>>
>>261186
>>261187
>>261792

Mechis falls to his knees, defeated.
He holds his sword up toward you, and makes another gesture with his arm, forming a cross.
You place Storm against the broad of his blade, and nod. He nods back, then his body crumbles before you.
His sword and its sheath remain on the ground, and the worms have disappeared.

His sword can wait, though.
>"Olivia!"
"Oh, f-fuck that hurt..."
>"Oh shit, shit shit, are you okay?"
"No, you dumbass I'm not--" she coughs "fucking okay!"
You lean down to offer assistance,
"I can w-walk!"
She slowly stands, keeping a hand firmly pressed on her chest wound. She staggers, and falls back,"Ow... Alright, maybe I'll just lean on you, but you're not carrying me."
She stands again and puts an arm on your shoulder. You brace her, and begin walking toward Mechis's sword. You take it, and the four of you head up to the room at the back of the chamber.
Within it is a chest, and within that is a scroll. You don't recognize the characters, but you find yourself perfectly capable of reading it, and you learn a spell for free:
Conjure Elemental Whip
The spell allows you to magically bind loose material together in a fluid-like being, that you control.
It will work on materials besides sand, and doing so will offer different elemental properties to the whip.

After a few seconds of looking around the room, Aqua points out a lever hidden beneath some canvas.
"I bet that's the quick way out," says Kazuma, "Before we go, is there anything else we need to do?"

>"I think there was a chest we never found, but I'm going to get Olivia to someone who can fully heal severe injuries--Aqua, you can't, right?" She shakes her head. "You guys can stay and look for that chest, I'll meet you back at the guild hall."

Kazuma nods.

You pull the lever, and a platform rises from the ground, and starts emitting a soft light. You bring yourself and Olivia onto it, and a moment later, you're standing at the entrance of the dungeon, looking at some very surprised archaeologists.

>"Can any of you heal severe injuries?"
They all respond by shaking their heads.
You nod at them, then begin walking Olivia back to town.
You walk for a good while, Olivia occasionally extremely tightening her grip on your shoulder, probably pushing through some of the pain.
She speaks up,
"Jesus, do you have any water?"
You spot a lone dead tree closeby, and set Olivia down next to it, as you fumble around for your waterskin. You find it, and hand it to her, and she takes a large gulp.
A moment passes in silence,
"Thanks for this."

>how do you respond?
>>
>>261807
"Don't push yourself too hard, i could carry you for a bit after all"

and

"I was really worried about you when i saw him hitting you with that attack"
>>
>>261837
>>261837
She laughs a little,
"Don't get all cheesy on me that quick... We've still got a ways to go before we're back in town."
She extends her arm, and you grab it. You help her get up, and then the two of you walk the rest of the way into the town, through the west gate.
People eye you both. Even though this world is fraught with adventurers, it must be a somewhat rare sight in this relatively peaceful area to see two people shambling back into town, with torn up clothing, and hands pushing on bleeding wounds.
>"Healer?"
You ask, to the crowd of onlookers.
A few point you in the direction of one.

You arrive and the moment you walk in, the healer jumps from his desk, and begins preparing a potion and spell without even speaking a word.

>"You're the healer?"
"Yes, my gods what happened?"
>"Dungeon, boss, sword"
"I... see, here, come lay her down on this bed," he leads you back into his establishment, and you help her get on a bed.
"Now I must warn you, this tincture will cause you a bit of pain, and you will feel a burning sensation after drinking it, but it will pass."
He hands Olivia a freshly mixed phial.
"After the pain passes, I will give you a passive healing spell, that will undo the damage that has been done, but it will take time. You'll need rest."
Olivia nods, and she grabs your hand, then downs the liquid.
Nearly immediately afterward, her grip tightens as her face compresses, and her legs straighten. She's bearing them down into the bed frame and holding on to you tightly to distract herself from the pain, and eventually, her sealed mouth gives way,
"Sweet mother Theresa's musty cunt! What the fuck is in that stuff?"
"I imagine you'd rather not know."
Her hand is still cutting off circulation to your fingers, but after a few moments, her grip subsides, as do her muscle spasms.
The healer casts a passive spell on her, and bids you farewell as you begin walking her to the guild hall.
You turn in the quest, and receive the 46,000 eris after tax.
You split the money four ways, and then feel the warmth of your guild card updating your information.
You leveled up twice, meaning you have two points to spend increasing your stats, and a whole load more skill points.
A moment later, and Kazuma and Aqua find you at the hall.
"Hey! Is she alright?"
"I'm fine, or at least I will be. I'm under house arrest though."
"Better that than dead."
"Very true."
>"What ended up being in that chest, anyway?
"Whole bunch of gold trinkets and a weird ring."
>"Weird in what way?"
"Weird in this way."
(1/2)
>>
(2/2)

He shows you the ring. It's a very intricate golden band that wraps nearly ten times, before ending in a very detailed serpent's head. At first you think it to be just an ordinary ring, but then the serpent head flicks its tongue. You ask to hold it, and Kazuma places it in your hand. It's far heavier than you expected, but not extremely heavy. One and a half kilograms at most. You put it close to your ear, and you hear machinations, little ticks and clicks of uncountable gears from within.
So far as you can tell, however, there's no activation mechanism.
>"Shit that is weird."
"Let me see," says Olivia.
A few seconds go by, before her face lights up in surprise, "Oh damn,"
The four of you go on chatting about how bullshit the puzzles were, while you enjoy lunch.

>what do you do?
--
Olivia increases her luck and constitution.
>>
>>262246
I'm gonna vote one on strength just so we are slightly less weak than a baby, and one on intelligence.

Let's get that heal too
>>
>>262281
You up your strength and intelligence, and also get yourself a lesser heal.

It is currently ~3:50 pm.

>What do you do?
>>
>>262456
Grab a bite with the lads and lasses, chit chat about that mission and see if anyone has any remarks to make about it.
>>
>>262688
Kazuma is the only one who has any opinions other than "shitty puzzles."

"It's odd that it felt like a game. Doesn't really seem all that practical, and the timing was just about right for you."
>"You're right. It was also designed like a level from a game, too. As if it were made to be beaten."
"I haven't really had many other experiences that felt that pre-designed, or gamelike. Have you had any others?"
>"Nothing particularly springs to mind. We've been prompted with what felt like story missions before, but as of yet we haven't been forced down a single path or anything like that."
"Story missions? Like in an RPG?"
>"Exactly like an RPG. We saved, or well we thought we saved this girl from bandits, and we spared the bandits. It turned out though, that the girl was a total nutjob. She went hardcore cruel on these guys, so we discreetly healed them. The next day, one of the two, Gribb, approached us in an alley and told us that it wasn't a robbery, but that she was actually a handler for a smuggling ring. Turns out," You lean in and whisper, "There's an underground movement dedicated to free and open discourse. Apparently the adventurers guild is kind of authoritarian. Makes my American blood boil."
"That sounds verbatim like something out of a hokey fantasy game."
You nod.

That's about as far as the conversation goes before you're interrupted by the attendant bringing the bill.
You pay 1200 eris for the meal.

>What do you do?
>>
Rolled 35 (1d100)

>>262912
Check the board of quests again then go looking for any useful defensive or utility skills we can learn.
>>
>>262995
There remains only one quest on the board within your skill level, the escort for the shipment of corn due south.

-Escort large shipment of corn south, 150,000e.

You also take a look around the hall for those who may teach you skills, but the place is fairly empty, and those who you do ask all have a similar response: they don't have anything to teach, or they don't know you well enough to.

Give me another d100
>>
Rolled 6 (1d100)

>>263108
When does the escort mission begin if we take it?
>>
>>263302
You examine the job listing closer:
"Leaves early tomorrow morning. Meet at south gate by five thirty."
>>
>>263335
Kazuma goes to sell the fist sized ruby he stole from the boss
>>
>>263335
Lets not take it, give Olivia time to recover.
Instead buy groceries to make dinner for everyone.
>>
>>264482
Full house wife mode engaged. +1 to this.
>>
>>264482
This.
She's one of our more capable fighters after all and mah waifu
>>
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>>264482
>>263711
>>264499
>>264506
The four of you head back to the shopping district, Olivia tentatively walking on her own and occasionally leaning on you.

Kazuma splits off to find a jeweller, and you find a general store. You decide to treat everyone to a good old fashioned American tradition: Charcoal grilled steak.
The meat and a metal cooling rack cost you 1700 eris in total, and you manage to find a noodle place that uses a coal stove, where the generous owner gives you some of the excess charcoal.

It's only about four, so there's no rush to get back and cook, so you also head to a tailor to see if any clothes strike your and Olivia's fancy, considering the recent development of hundreds of holes and tears in your current attire.
Actually, looking again now when you're not so panicked, you notice that her clothes have become quite revealing. You can see some side boob, and her pants are drooping slightly to one side, showing some of the top of her underwear.

She heads to the back of the shop to look for herself, and you do the same.
You find a couple of sets that catch your eye.
(On the far right of pic related is your current clothing)
>>
>>265184
Second from the left seems like the most stylish.
>>
>>265184
First one
>>
>>265290
Seconded
>>
>>265184
Second
>>
>>265184
First one seems stylish
>>
>>265259
>>265290
>>265296
>>265332
>>265348


First: II
Second: III
Third:

Any more voters? Calling it in 20 minutes, after I eat breakfast.
>>
>>265416
>>265296
I was seconding the choice of the first one, I should have been clearer
>>
>>265423
Oh whoops, you're right, I got the numbers mixed up.

The first wins!

You pay for the set of clothing, and wait near the changing rooms for Olivia.
She comes out wearing a light grey and crimson binding top, almost what you would have described as a sports bra back on earth, but more expansive. She also wears tighter pants than before, less like Goku's, but not leather skin-suit tight. They still bulge near their cuff, you guess she couldn't resist the short and loose look/feel. Around her waist is a belt with a split skirt, that won't impede movement in any way, but that adds a flair to the ensemble. Around her shoulder is a strap, which holds Vengeful Wrath.

She pays for it herself, carrying her old goddesses' attire in a sack. You look a fool standing next to her in your battered clothing, so you also change into your new dress.
It's significantly more comfortable than your Earth clothing, and you feel far more free.

You meet back up with Kazuma and Aqua, who are sitting outside that noodle shop from earlier, staring at the gem, wide eyed.

>"Kazuma, Aqua?"
"Y-yeah..."
>"...Y'alright?"
"This ruby, it, it's worth a lot."
"How much is a lot?" Asks Olivia.
"One and a half million..."
"Holy shit," you and Olivia say simultaneously. Doing a calculation in your head, that's roughly...
>"Forty six thousand dollars!"
Kazuma nods, "four million six hundred seventy two thousand yen, and there's not even an appraiser in town who has the kind of money to cash it out. They said the closest one would be the city to the south."

The four of you chat a bit about what you'd do with the money, then retire to the guild hall at about 5~ish, and you get to work preparing the steaks.

While cooking the American meal, you remind yourself that your cape should be ready tomorrow.

You add the finishing spices, and serve the meat to five hungry adventurers.
"Oh my god, is this what food was like in America?"
"America, I haven't heard of this place, is that where you're from, >>(you)?" Asks Darkness.
You nearly choke, but play it off with nervous laughter.
>"Y-Yeah! It's uh, to the, to the w~est"
"I can taste the flavor of smoke and fire! This is the food I was born to eat, you must teach me its ancient secrets!" Says Megumin.
"It's very good," says Kazuma.
You thank everyone, and soon after dinner, you all just hang out in the living area for awhile, playing games, practicing magic spells, chatting, etc., but eventually it gets pretty late.

>Do you have anything you'd like to do or anything you'd like to ask anyone before going to bed?
>>
>>265846
>>
>>265846
Did we take a bath? Not like it really matters but I'm just saying, dick cheese man, shit's nasty.
>>
>>265887
I think we showered at some point. But a taking a relaxing bath sounds like a nice before-bedtime activity
>>
Rolled 84 (1d100)

>>265887
>>265940
Rolling luck :^)
>>
>>265887
>>265940
>>266016

You decide that a bath would do you good, so you start off toward your room to grab some sleeping wear to set outside the washroom.
On your way back down the stairs, you feel someone grab your wrist and pull you down a separate hall. You're surprised, but it turns out it's just Darkness, now in her nightgown. She gives you a shush motion, and whispers.
"This morning, when you made breakfast, there were bananas in it, correct?"
>"Yeah,"
You lift a brow at her, signifying your confusion.
"Did you use a banana that looked... darker than the others, but only halfway up it?"
You're really confused at this point.
"Yeah, it just looked like part of it had gotten a bit more sun."
She turns away from you and leans on the wall, her face extremely red, and her body slightly shaking beneath the gown.
"Oh, by the goddesses...
T-that banana..."

>What do you say?
>>
>>266088
"Darkness! Did you... do anything to the banana?!"
>>
>>266088
I hope this isn't what I think it is...
>>
Rolled 72 (1d100)

>>266088
You're gonna tell me what you did that to that banana or I'm gonna get creative with another banana
>>
>>266151
This
>>
>>266088
Well, that's one way to get your potassium.
>>
>>266129
>>266144
>>266151 (winner)
>>266158
>>266159

"I uh...
I...
Unspeakable things!
P-Please, don't tell the others! They would never forgive me..."
>>
>>266182
One hand on her shoulder.
"This will mean you'll be indebted to me, do you understand the consequences?"

It's just a joke, but I can't help but wanna tease and prank her.
>>
>>266182
She should elaborate on the intricacies of banana use.
>>
>>266194
That's the way to treat her
>>
>>266196
This
>>
>>266216
>>266203
>>266196
>>266194
I love /qst/
>>
Rolled 4 (1d4)

>>266194
>>266203
>>266203
>>266216
>>
>>266196
Yes
:^)
>>
>>266223
>>266216
>>266203
>>266196
>>266194
You place a hand on her shoulder and lean in closer.

>"I'll agree. This means you're indebted to me. Do you understand what that means?"

Her face manages to somehow get even redder, and her breathing becomes intensely shallow. You can feel the heat radiating from her face.

"I... d-don't kn--"

You put a finger to her lips, and speak very quietly.
>"Tell me what you did with the banana."

She gulps, and you can feel her body shaking.

"I...
p-put it..."
You place your finger beneath her chin and lift her eyes to meet yours.

>"Yes?"
She simply stares at you, her eyes are wet, then she looks down, and begins moving her hand.

She places it on her stomach, and slowly pulls it across, down her thigh, and pushes slightly inward, pulling her gown tight against her figure.
"I... put it..."


She falls to her knees and enters a prayer position.
"I put it away wrong in the cabinet!"

And like that, the mood shatters.

"It started getting a little moldy on the outside, but since we're so short on money all the time, I didn't want to waste any food, so I just washed it off and put it back!
Please... please forgive me!"
>>
>>266283
Well played OP, well played.
>>
>>266283
Alright, I won't tell anybody, but remember, you owe me...
>>
>>266283
That's all right, so long as I get to show you where to put the banana in the right place next time ;)
>>
>>266300
>"Meh, okay, I won't tell anyone. But remember, you owe me."
With that, you walk off to the washroom and begin soaking.

You mess around with a couple spells, including your new elemental whip spell. Turns out you're able to use it on water, and the waterwhip can even maintain a tangible form while beneath the surface.

You finish up your bath and head up to bed. You see Olivia already in the bed, reading one of the books from the shelf in the room, and you're careful when getting in not to cause any of her wounds to flare.
>"Because you got hurt so bad, you get a complaint free night of coverhogging, but that spell's supposed to have you fully healed by tomorrow, so after that it's back to normal."

"I don't hog the covers."

>"Yeah, okay whatever."

Both of you turn in, and get some well deserved rest.

--

Give me 1d100, before we continue.
>>
Rolled 73 (1d100)

>>266329
>>
Rolled 66 (1d100)

>>266329
>>
Rolled 6 (1d100)

>>266329
>>
Rolled 91 (1d100)

>>266329
>66
>6
Interesting
>>
>>266333
You wake up in the middle of the night to a rustling noise, but you barely have time to register it; that Olivia is holding your arm close, pressing it between two soft and warm things; and that the covers remain over you both contrary to your expectations, before you fall asleep again.
--
Olivia shakes you awake, it's about four in the morning judging by how groggy you are.
">>(you), wake up!" She whispers.
>"Hhhwhat?"
"Just get up!"
You sit up and try to get a sense of what's happening.
You see Olivia, barely dressed, holding her shirt in front of her chest with one arm as she extends a piece of paper to you in the other.
You grab it, and begin to read.
"I understand this seems intrusive, but I must give you warning. Your actions have not gone unnoticed by our leader. I speak no ills against him or his character, but he may attempt to make contact with you, and sometimes his way of doing that can be... Unorthodox.
-Gribb"

>"Are you kidding me?"
You hand her back the note.
>"He said in his last note, 'If you ever want to contact me, go to Gus's,' but here he is contacting us, without our permission, again!"
"I know, right. What's the point in saying no if this shit's gonna keep happening. What do you think we should do?"
>>
>>266563
I mean, well, I can get it, while doing this is creepy I do think the forewarning is... welcome?
>>
>>266563
"Maybe we should go full paranoid. Set up night watches in shifts, never go anywhere alone, always be prepared to defend ourselves.

...or we can just try to contact him first."
>>
>>266563
Might as well try to make contact with him, we don't want hit-and-runs to be happening randomly throughout the day without our consent.
>>
>>266582
>>266592
>>266617
The two of you agree that it may be best to contact him first before shenanigans ensue.
You both try to get some more sleep, but it doesn't quite come easily, so Olivia heads to the bath, and you get dressed and head down to the living area.

>What do you do to begin your day?
>>
>>266710
Get our cape.
>>
>>266733
This, also a pair of shades for when the American dream is too bright.
>>
>>266771
This, then learn a cooking skill and set up a burger joint, McDonald's is the closest thing us Americans have to an official religion
>>
>>266771
>>266733
You decide it would be a good idea to go for a morning run, see if your cape has come in yet.
In all honesty, you doubt the tailor'll even be open, you probably just want some air.

You open the door, and are struck by a front of cold, misty air. You can smell the dew on the nearby grass, and there's a tinge of ozone just on the edge of the scent of morning. Your nose is already beginning to chill. Closing the door behind you, you begin walking out into the city. Its empty streets are void of any sign of civilization, but yet you can feel a calm breathing from the earth beneath you, and there's a shimmer in the air that tells you the place is alive. The cool blue that hovers over the buildings and homes around you is periodically broken by streaks of golden sunshine, breaking like waves over the roofs of houses, while farther ahead a silent fog beckons you.

You begin to speed up, moving your legs in rhythm with the small exhalations of the winds, making your way to the shopping district.

Along your way, you pass by the clock tower; a pillar, nay a monument to the city's happy inhabitants, and it's here you find your first signs of human life.
A man in trousers and suspenders is wheeling around a barrow of grain. You wave as a humble passerby as you jog through the center of the city, the very location of your arrival in this world.
He waves back, bidding you a silent farewell, as you both recognize each others' long lives of hardships and journeys, and respect the peace and rest that an early morning isolation can do a man.
You continue your run all the way to the shopping district, where you slow your motions to an adagio or lento, breathing heavy, and realizing now more than ever how god damn good it feels to run.
You find the tailor, and unsurprisingly, it's closed. Peeking in the window, however, you see your cape donned a mannequin, it must've come in last night.

You shrug, and walk around the shopping district, getting a better feel of the area. You pass by Gus's, and remember the letter and Gribb's invitation. Despite the injustices being done to the first amendment rights of these honorary Americans all around you, you can't quite muster any enthusiasm about getting involved in a potentially dangerous political movement.
Especially not after seeing Olivia hurt like she was yesterday.

You make your way back to the city center. The other man is gone, but you hear the distinct sound of hooves on cobble, and watch the north street for the source of the sound.
Soon after, a horse's head emerges, and in tow is a large stage, packed to the brim with sweet corn.
Driving the coach is a woman with a brown hooded coat draped over her shoulders. Her visible breath rises and gives the impression of a miniature locomotive.

Soon enough, you catch a glimpse of familiar blonde pigtails, and you jump behind an alley to avoid being seen.
(1/2)
>>
(2/2)
She doesn't see you, but she does stop the horses, lower her hood, and ready her bow at her side, looking around.
It's Annie, of course it is.
Satisfied in her search, she returns to driving.

A shipment of corn, headed to the south gate, she must've been the one asking for an escort.
You're pretty glad you never ended up taking that job.

>What do you do?
>>
>>267967
Finish up our morning jog and go make breakfast, blueberry pancakes piled up to the ceiling just like your dad did every Sunday morning when we were still on earth, reflect while making them on how glad you are to have found a new "family" even though we miss our old one
>>
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>>267967
Next best thing to shades, when the tailor opens, place in another special order for a mask in your national colors in order to truly become an American Hero.
>>
>>267967
Make some breakfast for everybody. Maybe make a remark about bananas when darkness comes.
>>
>>267997
>>268036
>>268251
You finish your jog, heading back east to the mansion, and you decide to make blueberry pancakes.

You whip up the batter, and evenly mix in a couple handfuls of blueberries. You pour a couple at a time onto a griddle that you're heating evenly with a sustained fireball that you move about the underside.

The time comes to flip them, and you do it in a practiced swift motion, revealing the perfectly browned surface of the pancakes.

You repeat this process until you have about thirty pancakes just slightly smaller in diameter than the plates in the cabinet.

Unfortunately, there doesn't seem to be any syrup, which you hadn't thought of before. You'll have to find another way to wet the cakes.
Mashed berries, fruit juices, or alcohols perhaps.
You'll have to ask people when they wake up.

Olivia comes into the kitchen, now fully dressed, although her hair's still wet from the bath, she comes over and stands next to you, both leaning on the counter.
"Pancakes, they smell good."
>"Thanks."

>Do you say anything before continuing?
>>
>>268795
Ask how well Olivia is healing
>>
>>268806
>"How well are you healing?"

She lifts the left side of her top to show you the spot where Mechis sliced her.
Only a long and thin scar remains, and it's light.
"The bones are all healed. The spots still a little tender, but I'm not in pain any more."
>>
>>268826
Are you all right to move around? You combat ready?
>>
>>268850
"Yeah, I think so."
She readies her bow, and knocks an arrow, and draws the string tight.
"Yeah, I'd say I'm alright."
She lowers Vengeful Wrath and slowly releases the arrow from its hold, returning the bow to its sling.
>>
>>268974
Ask if she has any ideas on what to use to replace the syrup.
>>
>>269263
"Booze, honey, whatever.
You could make your own, probably."

>"They don't have anything to flavor with, it'd just be sugar in boiled water. Granted, we've got real cane sugar so it'd be okay, but it wouldn't be any log cabin."

"It's better than nothing. I bet you could also start fuckin' with Darkness, and convince her to drizzle a little somethin somethin' on the stack."

You laugh halfheartedly. You know she's joking as she elbows you in the side and snickers, but you can't help but feel like it's a little too close to home.
>>
Rolled 71, 21, 27, 53 = 172 (4d100)

>>269323
Kek, girl's got some moves. Wait for everyone, offer them the breakfast as usual, and see what they're up for in this beautiful day.
>>
>>269327
Darkness enters the kitchen at about 5:30, surprised to see the pancakes, and more surprised to see you and Olivia chatting.
"Oh, good morning. I didn't realize you two were awake. I hope I wasn't interrupting anything."

Olivia waves a hand in dismissal and shakes her head.
>"Not at all. Feel free to have a go at the pancakes. Do you need any syrup or anything?"

"I hate to be rude, but I usually eat something far lighter in the morning before I train, just to ease the hunger without causing any upset."

>"That's okay, I understand." You remember the horrors back in high school of PE right after lunch.

"By the way, Antilles should be well rested by late morning."

You thank her as she leaves for her training.

People don't seem to be eager to wake up, so you and Olivia sit in the living area and hang out for a bit.
>>
>>270225
Reminisce with Olivia with how far you both went, at how many eventful turns your lives took, and if you ever want it to end.
>>
>>270253
"I've been thinking lately, it's why I woke up so early this morning, how is this going to end?"

>"The adventure? Being in this world?"

"Yeah.
Will we defeat the Devil King, or will we die trying, or find some other way to get out."

>"I don't know. It's a weird thing to think about, but I think it may be best to just live life. I mean, when you think about it, this isn't just some game world, or fake place designed to be played in for a few days. This is a real place, a world of cultures and peoples, and nations, and individuals. People are born here, they live here, they fall in love here, and they die here, just like Earth."

"And if we beat him, what next? Well, I know what next. I'd get to go back to The Dominion, and you'd either stay here or go back to Earth until you died again. Then you'd have to make the choice between reincarnation or heaven."

>"Shit, don't remind me. I've been trying to take my mind off how absolutely fucked humans are in that deal."

"You're right. It's not fair, and it got me thinking. I was a lot closer to death yesterday than I think any god or goddess has ever been.
I don't know what happens when I die, but it made me appreciate in some respects the situation you've been placed in, with knowledge of your own afterlife.
I certainly don't want to lose my experiences and memories, especially...
Well, especially the ones we've made the last few days."
She looks down.
>>
>>270374
Put a hand on her

"Don't worry, i will make sure you won't lose those precious memories. And i will make sure we will be able to make more of them in the future. Together."
>>
>>270919
She blushes, and places her hand on yours.
"Jesus...
You really are some all American cheese."

She stares outwardly for a minute or so in silence, then breaks contact.

It doesn't seem like she wants to take it any further, so the two of you simply enjoy some silence and company on the couch, staring at the fire as you ponder the very real possibility of your deaths.

It's another hour before you hear rustling in the kitchen. Olivia has fallen back asleep, and started leaning on you at this point, so you gently pry yourself away even though every beat of your heart tells you not to, to go greet the new awakeneer.

Kazuma is fumbling with a plate, moving a few pancakes off the huge stack.
"Oh, hey. You make these? They smell great."

>"Yeah, thanks. I don't have any syrup at the moment, but I could boil some. There's also booze, that works too."

"Nah, don't worry about it, I always liked them better without."

You shrug.
>"Suit yourself."

"By the by, I'll probably take a break from adventuring today. Probably just be running errands, and I bet you anything Aqua's gonna be out too."

You nod.

Aqua is next, and she confirms her unwillingness to pursue the thrills of adventure.
Megumin follows, and professes a desire for explosion-based adventuring only.
>>
>>271988
Fuck, I always forget to put the name back after posting on other boards.
>>
>>271988
Explosions sound good to me, let's go blow some shit up
>>
>>272297
After breakfast, you head out to the guild hall with Olivia and Megumin.
Kazuma and Aqua stay behind for housekeeping, and Darkness is still presumably training.
You arrive at the hall at about seven thirty.

There are two groups sitting at tables.
One appears to be high leveled, the other more mid leveled judging by their respective gear.
You find yourselves a table.

The job board holds a number of quests that are within your range of pursuit.

-In need of the fleet footed to scout an undead encampment, 20,000e.
-Landscapers wanted! 500e per hour!
-Looking for astronomers, send mail to Hewlitt Diosphetes for information.
-Pesky frogs out again. 1000e per.
-Escort undisclosed shipment east two cities over, 150,000e.
>>
>>272446
God damnit
>>
>>272446
Being an astronomer sounds interesting. If they have the same stars here than back on earth?
>>
>>272465
The astronomer job has the potential to be easy work for lots if pay, if we happened to read a book on astronomy, but since we don't have Kazuma to help out with our combined Earth knowledge, the frog job should be simple enough.
>>
Rolled 18 (1d100)

>Looking for astronomers, send mail to Hewlitt Diosphetes for information
I wanna know what it's about.
>>
>>272446
Actually, gonna go with frogs since megumin is with us
>Pesky frogs out again. 1000e per.
>>
>>273207
>>273235
>>273278
Y'all know you can take multiple quests, right
>>
>>273295
Oh... right. Then take both the frog and the astronomer job, prioritizing the astronomer one first.
>>
Rolled 14 (1d100)

>>273295
Seems like Frog and Astronomer then,

rolling for [Knowledge] Astronomy
>>
Rolled 89 (1d100)

>>273383
Let's average it out
>>
Rolled 92 (1d100)

>>273638
Bo3?
>>
>>273295
these are some really cheap quests
>>
Rolled 53 (1d100)

I like burgers desu
>>
You take the astronomer job and frog job.
When you tell Megumin about the frogs, she looks uneasy, but you imagine when she gets out there and starts casting she'll feel a bit better.

You head over to the attendant's counter and ask to send a letter. You give the name, and write, asking about the job.

After about half an hour of waiting on a reply, you figure that if one's coming it might not be till later, so you decide to head out on the frog job.

You reach an empty field, save for one giant frog.
The frog stares blankly at the horizon.
--
Jesus it's been a long day, the thread's also already at bump limit.
I think I'll be able to be more consistent tomorrow in the next thread, which I'll start once we reach an important event.
>>
>>276411
Time to get engage the frog and keep Megumin safe in the rear guard
>>
>>277023
You approach the frog with initiative!
Roll 1d100 for every action
>>
Rolled 96, 50 = 146 (2d100)

>>277356
Fireball him and have Olivia shoot an arrow.
>>
>>277402
2d6
1d10
>>
Rolled 4 (1d10)

>>277409
>>
Rolled 3, 5 = 8 (2d6)

>>277423
>>
>>277423
>>277427
The frog staggers, but recovers quickly enough to emit a loud ribbit before beginning to charge!

YOUR HP: 18/18
YOUR STAMINA: 61/61
YOUR MANA: 81/88

OLIVIA'S HP: 19/19
OLIVIA'S STAMINA: 101/111
OLIVIA'S MANA: 88/88
>>
Rolled 37, 8 = 45 (2d100)

>>277447
Cast Basic Spark while Olivia takes more pot shots.
>>
>>277502
You hit with basic spark, but Olivia misses.
1d4-1
>>
Rolled 3 (1d4)

>>277513
>>
File: Spoiler Image (112 KB, 500x281)
112 KB
112 KB JPG
>>277565
Forgot -1
>>
The frog is still coming at you, and you see two more appear from within the forestry about 200 meters west.
>>
Rolled 71 (1d100)

>>277795
How fast is it moving?
If it's possible to continuously run away from it, try to keep hurting them a bit with basic sparks and try to amass more frogs. When enough of them are gathered, have Megumin blast them all at once
>>
>>277795
Do we know what the frogs eat?
We could try to draw as many of them somewhere as possible.


Maybe we aggro and run towards a single location, we can even switch the aggro-er when it gets tiring.

This way we can blow up a ton of frogs.
>>
>>277823
Olivia is the only of the three of you which would be able to match its speed.

You hit with another basic spark, 1d4-1

>>277826
"They eat cute girls," says Megumin.

YOUR HP: 18/18
YOUR STAMINA: 61/61
YOUR MANA: 80/88

OLIVIA'S HP: 19/19
OLIVIA'S STAMINA: 110/111
OLIVIA'S MANA: 88/88
>>
>>277826
That's what i was trying to do, assuming the ribbit drew the other frogs to us
>>
>>277846
The giant frog is now 1 turn away, the two from the forest are 3.
>>
>>277837
Don't try to escape it, I saw that 0 damage roll
>>
>>277905
Try to finish off the closest one with basic spark and an arrow from Olivia.

>>277908
I thought i fucked my roll up again and rolled 1d4+1
>>
>>277915
2d100

You did fuck up the roll with a +1, but honestly I'm just asking for the clover extension to help me remember about the damage reduction from your wand.
>>
Rolled 73, 23 = 96 (2d100)

>>277929
>>
>>277954
1d4-1
>>
Rolled 4, 4 + 1 = 9 (2d4 + 1)

>>277985
I got you senpai
>>
Rolled 2 + 1 (1d4 + 1)

>>277992
Alright, I'm doing something wrong, you're doing something wrong, or clover is.
>>
>>277999
And the answer is clover! It reads -1 as a +1

Alright then, you deal 3 damage.
>>
>>278006
negatives are done as XdY+-Z
>>
>>278017
sweet.

The large frog reaches a distance where it can attempt to pounce.
It attempts to pounce on Olivia and fails.
>>
Rolled 70, 61, 26 = 157 (3d100)

>>278037
I wanna try the whole kite it while dragging the attention of other nearby frogs.
>>
>>278065
Olivia grabs its attention further by punching it, and then sprints off in the direction of the others. The frog follows.

One of the two frogs she's approaching gives another loud ribbit, and four more frogs emerge from the ground.

With her bow in hand granting her +2 s. rec., she can maintain a much better than average jogging speed for multiple hours. However, the frogs are much faster than they seem, so she has to push herself farther to maintain that speed.

She will lose a total of 11 stamina per turn that she is running. (-20 S. per turn for the sprint, +9 s. rec.)
>>
>>278200
YOUR HP: 18/18
YOUR STAMINA: 61/61
YOUR MANA: 79/88

OLIVIA'S HP: 19/19
OLIVIA'S STAMINA: 100/111
OLIVIA'S MANA: 88/88
>>
>>278200
So she can do it for another 9 turns and then we take her away so Megumin can blow that shit up?
Maybe do it for 8 turns and leave a bit left so she can help herself.

What do the anons think?
>>
>>278211
Sounds good.
How many turns does it take for Megumin to set up Explosion? Just to keep it in mind if it takes longer
>>
>>278248
Takes her a full turn before she can cast it the following turn.
Here's the damage calculation for an explosion, too:

1d100 + Mana (Max 400)+ Stamina (if mana < 200)

So for megumin that would be
1d100 + ([14/18]*100) + ([12/18]*100)
>>
>>278296
And that damage would be divided across the number of enemies within its target range.

The frogs each have 20 health +/- 1
>>
>>278296
>>278296
so 1d100 + 77 + 66?
>>
Rolled 19 (1d100)

>>278383
>>278296
Also this fucking place was screwing with me, getting connection errors, ahhh
>>
>>278383
>>278389
I've been getting some connection errors on /sci/.

Olivia hurdles past the other two frogs, now with three chasing her, and is headed toward the other four.

YOUR HP: 18/18
YOUR STAMINA: 61/61
YOUR MANA: 85/88

OLIVIA'S HP: 19/19
OLIVIA'S STAMINA: 89/111
OLIVIA'S MANA: 88/88
>>
Rolled 35 (1d100)

>>278646
Just keep it up I suppose.

>/sci/
This reminds me I need to start studying if I want to get another scholarship, but right now i just feel like killing frogs with explosion magic.
>>
>>278674
About once per minute (turn) two more frogs appear.
On the seventh minute of sprinting, Olivia is starting to reach her limit. She pulls a hard turn, and gives a thumbs up.
At this point, there are fifteen frogs.

While sprinting, a final two frogs appear in the eighth minute, and Megumin's explosion is ready.

YOUR HP: 18/18
YOUR STAMINA: 61/61
YOUR MANA: 88/88

OLIVIA'S HP: 19/19
OLIVIA'S STAMINA: 12/111
OLIVIA'S MANA: 88/88

Gimme that 1d100.
--
I'm adding an extra thing to the formula for detonation series magicks:

(1d100 + Mana [max 400] + Stamina [if mana <200])^(DTO)

DTO stands for Detonation Tier Operator. It's a value which is applied to the calculation of total energy released in Hit Points.
The detonation tiers and their operations, which you apply to the formula above are as follows:

Tier 1 - Minute explosions (like Poppers, if you've ever seen or heard of those. They're just little bits of magnesium and sparking material wrapped in tissue paper. You throw them on the ground and they make a pop, but it's not dangerous really. You can snap them in your fingers, and at worst you'll get a blister)
DTO = 0.1

Tier 2 - Small explosions (like a lame firework. It can do damage if it's right up close, but you won't be destroying any buildings)
DTO = 0.5

Tier 3 - Medium explosions (like a stick of glyceride. You can burst open rocks with these explosions)
DTO = 0.8

Tier 4 - Large explosions (like a chunk of c4, or a bundle of glyceride sticks. This shit is what they use to carve rock quarries)
DTO = 1

Tier 5 - Thermobarracks (Pretty much the largest you can get with conventional explosives without using 20,000 tons of glyceride)
DTO = 1.4
This is what Megumin casts.
All tiers above this are widely thought of to be incapable of casting by single wizards due to the sheer mana costs associated.

Tier 6 - Manhattan
DTO = 2

Tier 7 - Cold
DTO = 3
(This is the highest tier of explosion magick to have been successfully detonated and documented)

Tier 8 - Tunguska
DTO = 4
(An attempt at a tier 8 explosion was supposedly undertaken multiple centuries ago, but it was a failure, as the mana requirements far exceeded the expectations of the scholars. No further attempts have been made due to mass treaties)

-- Explosion tiers above this are strictly theory. It is accepted that they are possible given sufficient sources, but the hypothesized mana requirements far outweigh the mana capacity of all humans and magical creatures combined.

Tier 9 - Nova
DTO = 100

Tier 10 - Ragnarok
DTO = 1000
>>
Rolled 55 (1d100)

>>279242
An actually pretty interesting read, worth the wait/10, have you made similar info on other spells or lore?
>>
>>279279
Megumin is careful to aim her blast.

"Darkest of dark lords and ladies, by the kings and queens of the eldest kin, through the crimson bloodline...
Impress unto me thine power and will, so I may make your ancestors weep with joy!
Eeeeehchspurrrroooooosshun!"

The sky darkens, and a sharp pin of fire ejects, impacting the ground, and giving way to a bright and fiery explosion.
She deals 96 damage to every frog, then collapses. Olivia jogs up to the both of you.

"_Holy shit._"

"How was it?" asks Megumin from the dirt.

"_That was fucking amazing._"

>"You alright? No ruptured internal organs?"

"Yeah, I think I'm good. Megumin aimed it pretty far back."

"I am... unstoppable..."
--
The only other thing I've really put more than simple thought about mechanics into was character stuff with Olivia, in localized character interactions with the canonites, and in the Temple of Mechis."
>>
>>279333
Huh, interesting.
So I suppose we killed a bunch of frogs, but maybe it's time to go back since we'd need to guard megumin's tired body.
Take her back to rest. Maybe treat them both to some food-stuffs to help them recover.
>>
>>279360
You pick up Megumin and walk with Olivia back to the guild hall to turn in the quest.

You don't see Kazuma, Aqua, or Darkness there, so you turn in the quest, take your reward of 15,640 eris (after tax), and take Megumin back to the Kazuma Party Home.

At her request, you take her to her bedroom, and go down to brew her some tea, which you're then supposed to let cool to lukewarm.
The only party member at the house is Darkness, who you spotted out behind it training. Kazuma and Aqua must be out somewhere then.

Olivia declines your offer of making or buying lunch, and she seems like her stamina's fully back.

At the moment, the both of you are just standing in the kitchen, waiting for Megumin's tea to steep.
>>
>>279458
Something like "Wonder what people around here do for fun on their spare time"

Also considering to go check the bossman of that movement who wants to contact us (we don't know the boss name last I checked).
>>
>>279480
>"What do people do when they're bored here. They don't have video games."

"That's a good question actually. Kinda wish I knew.
I'd be willing to bet that there's some form of entertainment based around magic. There's also various kinds of board games, which we played some of the other night."
>>
>>279499
Ask if she wants to go check out the town later on to see what it might offer in terms of entertainment then.
>>
>>279516
"Sure.
Catch a fuckin' stay-in-carriage movie, sounds like fun."
>>
>>279541
Hah, ok that tea must be about ready, let's deliver it.
>>
>>279562
You bring the tea to Megumin, who thanks you as you set it on the night stand.

You go back downstairs and find Olivia in the living area, reclining on a couch.
>>
>>279619
What time is it again?
>>
>>279656
~10:30
>>
>>279664
Eh it's pretty early.
Go check out if the reply for the astronomer job arrived.
>>
>>279680
You head out to the guild hall, confident that Darkness can keep watch over Megumin, to see if there's been a response about the astronomy job.

"It doesn't appear so, sir.
And so you know in the future, we'll send a notification to your guild card if a letter arrives.
Thank you!"

>"Thank you."

"Alright, well shit what do we do now. Today's been super slow."
>>
>>279810
Well, maybe scout out the city before going to grab some grub for lunch.
Anything interesting around?
Maybe take a look at gus's from afar.
>>
>>279850
You hit the town yet again, searching for things of interest.
Your wanderings first bring you back to the library, where you recall there being an amphitheater. It's currently empty save for a couple sitting and sharing a meal, and a few lone students scattered about the seating, studying.
There are some flyers on the walls of the sunken theater, advertising a play dated tonight.

Olivia reads one,
"Who but S... Say-re-galt. An adaptation of the classic play presented by Axel Academy.
Don't know how the fuck to pronounce it, but we could do this later."
She looks at you, brow raised.
>>
>>279927
That seems like it could be fun, agree on coming back for the play later tonight.
See if we buy tickets or something early or just at the time.
Then go check out the other thing
>>
>>279957
With that, you head over to the shopping district, to look for anything regarding Gus's.

Staked out at the tables of a restaurant, which you order food at, you eye the comings and goings to the shop.
It seems to be a fairly unpopular location, as only a few people come in and out.
Most who enter leave after about ten minutes, others stay for a little longer, but nobody enters without leaving.

This movement might just be a bit more underground than you thought. That is, of course, until you see someone leave who you hadn't seen enter.

>"...Hey, did you see that guy go in?"
"Huh? Which one?"
You point.
>"Blond hair, stocky build"
"No I didn't. You think it's related?"
>"Don't know. Looks pretty shifty eyed, looking over his shoulder all the time."
He begins walking away from Gus's in the opposite of your direction.
>>
>>280086
Make a mental note of that. See where he goes.
>>
>>280086
Trail him around and see where he goes.
>>
>>280136
>>280743

You begin tailing him, wandering westward through the shopping district.
He heads out the other side, and dips into a residential area. He seems less paranoid as he walks for another few minutes, then stops at a totally innocuous house, and goes in, not looking over his shoulder once.
>>
>>280939
Interesting.
Maybe another base of theirs, or maybe just his home.

Take note of it's location just in case, then head back. We need to know a bit about these guys in case SHTF.
>>
>>281017
You make a waypoint on your guild card's map, and head back to the restaurant to watch for more conspicuous passerby.

After awhile, you don't see any other strange occurrences.
>>
Rolled 9 (1d100)

>>281187
Maybe check out the store, contact them before they contact us.
>>
>>282270
You enter Gus's, and find yourself by the empty purchasing counter, hearing the sounds of hammer on anvil.

Looking to your left, you can see the room where you found Storm.

Gus, the large dark skinned man with dreadlocks and a blacksmith's apron comes out and greets you, throwing thick gloves off and setting them on the counter.

"Can I help you?"
>>
>>282322
Do we have the letter on us?
I guess showing it would be more straightfoward
>>
>>282355
You reach into your pack and pull out Gribb's first letter, and show it to Gus.

He mulls it over, then hands it back.
"You may want to finish anything you have on your to do before you go ahead with this."
>>
>>282387
"Well I'm still waiting for confirmation on a job, but I'll come back soon after I'm done with everything else, shouldn't be too long, that good for you?"

I guess we do our little movie outing and the astronomer job first. This seems like a "main quest" and I think we shouldn't commit before we finish what's on our plate already
>>
Alright, this one's in the archive.
Be on the lookout for the new thread sometime later today, I have to run a few errands right now.
>>
>>282439
See ya
>>
>>282439
Thanks for the thread and the gud quest, Olivia-ish



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