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Welcome to Cultural Evo, the game of MULTIFACETED GROWTH. In Cultural Evo, you will control both a small but growing village, interact with other villages, and watch as your village's culture grows and changes with the years as events force them to grapple with new introductions to their worldview.

Continuing TURN 12 - see it here https://imgur.com/a/2oarz.

The prior thread was HERE!

>>43203 → →

Posting the current culture sheets, feel free to claim them at any time.
>>
I hope everyone is super happy!
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CLAIM
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TREE TRIBE REPRESENTING
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I am looking forward to this with all my limited acuity.
>>
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Current Population Counts
Ore Tribe: 56 people. (2 incidental birth per year)
Sand Tribe: 44 people. (2 incidental birth per year)
Tree Tribe: 49 people. (3 incidental births per year)
Mire Tribe: 38 people. (2 incidental births per year)
Brush Tribe: 20 people. (2 incidental births per year)
Grasslands Tribe: 30 people. (2 incidental births per year)
Jungle Tribe: 16 people (1 incidental birth per year)

Current Trading Routes
Ore Tribe & Sand Tribe: Ore Tribe receives Many Bricks, Sand Tribe receives Copper Bells and Copper Tools.
Tree Tribe & Mire Tribe: Tree Tribe receives Silken Fishing Nets, Mire Tribe receives Wood & Bark.
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>>52203
Claim
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>>52225
Oh shit I forgot to put the Jungle Tribe symbol on that. It's the dark green area.
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Oi can I claim?
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Fuggy
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>>52227
Hey sand tribe bros
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Claiming a spot in the Happy Brush tribe
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>>52203
for the five floral gods
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Reporting in
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Sup
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>>52243
Hello, i guess i can be the scribe?
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>>52234
its okay! we won't be there for long!

and suppp
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THE KHAN IS BACK
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>>52258
2nd
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>>52278
hi waitaminute uh

richard is that okay
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>>52290
He did state no one can pre claim tribes
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LIST OF SAND TRIBE GOALS
-Scavenge Ruins
-Math
-Scorpion Eugenics for GIANT SCORPIONS
-Eugenics in general
-Ores in the Ore Tribe Lava Forge
-Plant some shit
-Establish trade with the Tree Tribe
-Greek Fire Molotovs
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>>52290
is what okay, claiming tribes? Yeah, as long as there's no more than three.
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>>52296
i mean we have a vacancy i suppose but i didnt think it worked like that.

are you gonna be chill?
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Brushfriends, I wish to use our actions to contact the Jungle tribe!

If you would rather take other action, let it be known!
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>>52309
I've been there since thread 1 I got you mango
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also just to clear some things up, in the time span of the game no tribe's arachnids or insect pals will grow large enough to be ridden or even used as attack dogs, but you can get some pretty hefty specimens.
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>>52311

I'm down for contacting the jungle bros

Any ideas on the other action to take?
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>>52321
oh goddammit, that's a bit unfair letting sand tribes have no mounts
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>>52338
who said the sand tribe had no mounts? i don't recall saying that.
>>
So the Mire tribes plan is:
-Make sailboats
-Sail to mysterious island
-Invent archery
-Get bees from Grass tribe (?)
-Maybe make string instruments?
-Descend further into sexual degeneracy
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>>52316
okay. are you caught up on the philosophy and are you on board with our turn?

from last thread

>First move is two culture moves, first to combine good sensations + sacred tongue to introduce storytelling and the value of sharing sensations and experiences, and second to become interested in blindfolds as a way to increase the power of our other senses, for both hunting and for worship purposes

i can greentext cultural stuff from last thread if you want.

>>52338
camels?? and you'll get tech or breeding stock from someone else soon enough
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>>52305
Trait math
Action scavenge ruins
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>>52305
>>52305
Cultural trait: Religious Zeal
The tribe feels as if they have seen the literal underworld and spirits who aren't recycled go there to drown. Cannibalism becomes more revered since it is believed you are saving the spirit from the underworld.

Action: tree tribe begins cultivating the local berries even further. Trying to divert rivers towards their food source since the water is considered purifying. Essentially beginning experimenting with irrigation.
>>
>>52347
Sounds about good, since you're caught up the most I'll let you make the summary
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>>52344
It feels silly how putting several turns into something mounts you less than just going "Domesticate camel"
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>>52334
We should develop proper methods of cultivation, first for our happy plant, but that can hopefully be applied to more plants when we get access to them
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>>52354
>trait is about how bad water is
>action is about how good water is

???
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>>52344
Are there camels in the desert Richard
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>>52338
You get camels and horses
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>>52358
okay. it's probably a good idea to do it for the new thread anyways. gimme a sec.
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>>52363

I think our jungle bros may be able to help us with the cultivation once we get the trade route established. We should use our turn on something else.

I'm working on an idea but have nothing yet.
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>>52279
3rd
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>>52367
you'll have to explore, my friend.
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>>52364
Rivers are purifying
Large bodies of water are evil

>do you even Tree Tribe?
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>>52372
>>51532
Thats the summary post ya made for me last thread
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>>52384
Can we mount or otherwise domesticate alligators?
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>>52321
So spending several turns for eugenics of cat-sized scorpions gives us less than one turn of "domesticate the camel"
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>>52374
we are known for being helpful, yes

to be honest though i'm a little fuzzy on this trade proposal. what exactly are we talking about here? (wyatt do you know?)

>>52387
ah, my mistake. as you can see, i don't tree tribe.
>>
is there any more room in the tribes?
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>>52345
This turn's summary was
>Actually discover sails from spiders in cultural
Don't know about tribal action. Sell our advanced armor to tree and buy their traps ACTUAL TRAPS NOT GRASS TRAPS That would only take one turn, because we already have another trade route with them
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>>52374
Then let's explore our surroundings more. We may find something in our lands that we were unaware of, that can bring us more happiness, like a new material that burns well
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Tree Artist reporting in to say that our culture started producing dye to aide in painting symbols and pictures on trees
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>>52396
Mire was told no giant spiders after studying spider selective breeding, so you should have seen this coming. We did warn you.
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>>52380
Is everyone ok wity this?:
CULTURE: improve maths so we can begin study arquitecture. Build tiny houses just for hobby because we dont have the materials to make the real deal ones yet.
ACTION: keep taming animals specially horses. We need to learn how to ride those bitches
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>>52393
you can damn sure try
>>52396
you spent one fucking turn on it you absolute knobs and you still have big fucking scorpions
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>>52413
our sumary

Action:Continue taming horses

Culture:Use math to create a form of binary writing system
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>>52363

Maybe something like study how to use the ash for tattoos. Those happiest and closest to the sun become priest of our god and decorate their body with his symbol and smiles.

>>52405

Also down for this idea.

>>52399

I dont think we have one yet. We just want to establish one for possible trades. We think our tribes could benefit each other.
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>>52409
>>52387
shaman bro, do you agree with my idea of using paint?
It can lead to tatoos and it will develop our art and language.
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>>52399
Idk, they mentioned it before but they're not very clear
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im happy to join any tribe
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>>52409
Next round. Irrigation is more important for creating a sustainable forest for our people
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>>52413
And we would've spent an action every other turn doing scorpion eugenics.
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>>52380
>>52418
yeah, that
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>>52345
And I propose we do the last point by using hemotoxic venom as viagra.
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>>52425
okay actually yeah that works
I think with the fertilizer and irrigation that should give us yet another +1 to population since we'll have such a surplus of food.
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>>52399
Here's an idea, friends! In addition to revealing fire and its benefits to you, we also could teach you written language! Surely it would be useful for you to communicate ideas of sensations!
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>>52435
We need traps for our alligators, and tree's got traps, they don't have armours, so I say we trade with those good people, shall we?
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>>52439
I think this should be our plan:
>irrigation
>dyes
>leathercrafting
>heiroglyphics on leather partchment
>written language
>books
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Ok so just so everyone is on the same page it took 3 days for most of us to even discover fire. 3 full days.
You guys need to focus less on selectively breeding your monster fantasies into existence and realize the point of this thread is to create a culture! So calm the shit down.
Also- there is no winning here, hardly any of us have met the others so there's no need to be preparing for war or trying to guage yourself against other cultures advancements.
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>>52399
>>52442

We also have a plant that makes you very happy. And oh the sensations you feel after consuming it. You should really give it a try
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>>52435
Not a bad idea. And we can also make pretty silk lingerie.
Damn, now I kinda want to spend 2 points on reproduction just so that we'll outgrow all the other tribes.
There are a shit ton of insects in the world, why not a shit ton of Mire tribers?

>>52445
I don't know if Richard would let us actually domesticate alligators though. I don't want to waste a turn like the Sand tribe just did.
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>>52418
Warrior is true Grass Warrior
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>>52447
>>52447
I like dyes, and leather making. The language is to help us all communicate. I could care less about books at this point. That seems far enough ahead that we should focus on spiritual manners first. A strong religion helps keep the people in line. Also we can't forget about the deer mounts and interconnecting the forest in the canopy.

I do think we need to start trading wood with the sand tribe.
So a turn would need to be dedicated to visiting the desert. Which has scared the tree folk since its a land devoid of the spirits in our forest.
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>>52411
He said until late game. It feels fucking shitty that spending several turns would reap us fuck all while one turn of just "domesticate camel lol" gets us a free mount.

And apparently having them even be dog sized is too much
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CLAIM!
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>>52491
Camels are already large enough to ride and also not scorpions. Your rage is misinformed and meaningless
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>>52489
Your obsession with building bridges between the canopy worries me. What a waste of resources! Better to make the Forest more dangerous, and sell our services as Guides through it!
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>>52442
Fire smells pretty bad tbqh family
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>>52498
wut
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are there any more ore people in this thread?
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>>52509
Being able to ambush folks from above wouldn't make our forest more dangerous?
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Don't worry about the fucking mount bullshit. Every Tribe will have their own way of getting around.

Now give me your turn summaries, you fucking nerds.
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>>52489
>>52447
We need to think of the long term. What is our presence in the woven net of inter-tribe community? What can we do/provide that no one else can? Why should the other tribes not exterminate us and take our land?
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>>52511

But when you start roasting a freshly killed vermin over the open flame its smells sooo good. Always brings a smile to my face
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>>52461
We were told from the beggining that giant spiders were not possible, Richard say we might atleast try with these, plus giant spiders don't exist in the real world, but domesticated alligators do.
And traps for amor isn't a bad deal either, and it'll strenghten our relationships with the treebros
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>>52521
If there are fig bucking bridges between the trees, the enemy can use them too, ya know.
>>
>>52391
oh sup i didnt think you were still here

i'll repost the key bits in greentext form so we have it in this thread

>The "Jungle" tribe is actually entirely nomadic, roaming from place to place as a gypsy caravan
>We revere unique sensation above all else, and seek to peacefully spread the glory of these experiences through storytelling and sharing.
>We are skilled and ruthless hunters, and plan on developing our hunting ability so we can remain fed no matter where we are.
>We believe that sight is the least important of the senses, and regularly blindfold ourselves to enhance our other senses, for enlightenment purposes and for hunting purposes. We're working toward a hierarchy that is directly dependent on how successful an individual is at this practice, with the leaders of our tribe likely removing their eyes completely.
>We are the furthest thing from nationalistic, and welcome cultural influence as we travel and pick up new technology and members, as long as the central tenets of our culture is preserved--i.e. the sacred tongue and the glory of sensation.
>our language is based around a trio of emotions: YEE (positive, good sensation) KEE (Neutral, not a good or a bad sensation) and FEE (Negative, bad sensation.)
>aside from hunting ability, we also plan to develop our caravan technology, our storytelling capability, our open-mindedness, our blindfold rituals, and perhaps our mercantile skills, all for the sake of becoming a vital resource for the continent as a whole, while hopefully accelerating our own growth drastically until we've caught up with the early tribes completely.

(i'm also adding this, cuz it makes sense)
>We don't care too much about having a massive population, because it's easier to travel in a smaller group. The natural coming and going of members as we interact with other tribes is expected, encouraged, and will be the primary source of our population changes.


did i miss anything?


>>52396
he said that ages ago when the spiderbros tried it. i honestly have no idea how your scorpion idea even got this far.
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>>52508
The fucking point is spending several turns is worth fuck all than just one turn.
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>>52530
I would never burn tasty smelling food in a bad smelling flame
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>>52522
We send emissaries to contact the junglefriends

We also explore our lands for other things that we may be able to use to increase our happiness
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>>52531
Yeah ok.

>>52522
We'll invent sails using our silk weaving skills, and we'll trade our silk armor with the tree tribe for their trapping technology.
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>>52442
>>52457
we aren't a fan of material that dulls our senses, like alcohol and certain herbs--no matter how nice it might be otherwise, thats just not yee.
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>>52542
Go ahead and give Richard the summary btw
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>>52524
I'm not interested in making us useful artist. We don't need an export if we turn this forest into our Eden. If we can sustain ourselves and fight then we can live.
Tree Tribe doesn't need to expand, it doesn't need official allies. It needs to focus on helping itself before others.
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>>52546

You have to use the right wood for the flame. And you shouldn't be so against it until you try it. Let your tongue decide.
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I made something
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>>52522
>>52347
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>>52558
You are already trading with the spider people.
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>>52546
You presume wrong about fire, friend. It can smell very good, depending on what you burn. There are a wide variety of scents to be found.

Beyond that, you are not just tasters or smellers, but also feelers. The comforting warmth of flame is unmatched!
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>>52555

How do you know it dulls the senses? That hasn't been my experience at all. If anything it enhances them making everything much more..happy!
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>>52531
Also if we prepare ourselves instead of just jumping straight into catching gators, we could trade and make sails, then next turn we apply the same studying method we used for spiders with gators, allowing us to be prepared while inventing the scientific method in the process.
>>52558
Would you accept an armor for traps deal? It'll actuallly help your tribe, since you can barely defend yourself with just wooden armor.
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>>52522
1) We look to categorize the foods and poisons we have in this forest. We must know every plant that calls this place home!
2) Our people eat the beasts they hunt, the fish they drag from the rivers with the silken nets, and the children deemed to weak to support the tribe. Now, they wear the bones of any all that they have eaten, building layers and layers of memories and protection.
>>
>>52539
It's not like every tree is going to have a ladder leading up to it and it's the beginning of infrastructure my friend. If we can travel through our forest faster than our enemies or our prey then we have an advantage. It also lays the groundwork for an eventual Tree City.
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>>52558
I agree that isolationism and trees go hand in hand, and with our deer mounted warriors and knowledge of the forest we should be pretty adept at remaining unconquered isolationists.
However, I do think we should eventually get around to making armor and we can use that as an export. I think it would be valuable to have just a few close allies with very similar agendas, such as the jungle tribe for instance.

I don't like the path the mire tribe is going. We should eventually break off contact with them. Who needs silk when we (will) have leather?
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>>52584
We will be making our own armor shortly. Sweeten the deal, please.
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>>52572
Need and won't are two different things
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Fuuug i was out for dinner! Are there any mire places left? Mire tribe whore here btw
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>domesticating and riding alligators is possible
>cat sized scorpions and spiders can't even reach dog size
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>>52609
This entire game is nothing but people making assumptions, you included, friend.
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>>52609
Alligators are pretty big familia
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>>52603
What if we give you canoes so you won't have to be so afraid of water?
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>>52577

Lets discuss what our agenda should be moving forward. Where to you see the tribe going in the next few turns?
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>>52522
>>52418
See here
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>>52602
oops almost forgot my name sorry
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>>52623
>alligators
>being domesticated
>being used as mounts consistently
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>>52522
Hope I'm not to late.
Culture: Expand the throw shamans into lava to "throwing things into lava helps us determine it's spiritual powers".
Action: Keep playing in the lava and learn how to use it for smelting.
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>>52624
Waaait we dont need traps!! We need to start getting interested in navigation and stars!!
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>>52603
Refined silk armor is stronger than any armor, unless ore tribe suddenly enters the industrial revolution and invents steel.
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Awh, Mire is full already? Damn this three per tribe rule.
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Reposting because it was pretty cool and everyone should have one.
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>>52624
My "leaders" don't like you guys, but I really want to keep up an "alliance" with you, insofar as we can be allies. Let's say we keep trading wood for silk, and start trading information instead?
>>52638
Bingo! Both our lands have many, many plants! Let's start trading the medicinal ones!
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>>52631
Domesticated gators exist in the real world, I thought it was the sand tribe not the salt one.
>>52638
We can use alligators as horse carriages for our boats
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>>52644
Dont worry you can always give ideas
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>>52647
And this one because why not
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>>52522
Richard if you didn't get it before
Sand tribe is doing math for its trait and scavenging the ruins for an action
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>>52649
We already have medicine.
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>>52626
My main concern is securing our happiness. That means we need ways to keep our people safe, and to increase our population.

My immediate plan is to grow more and different kinds of food to increase the variety of our diet. This will make many people happy, and also help us grow.

I also want to develop new weapons to defend ourselves, preferably weapons that can cleanse with fire more effectively than bundles of dry grass.
>>
>>52542
I think we need to adress the elephant in the room regarding the tribe's practices regarding "carnal" sensations if you will? Is sexuality fluid and based on whim, for stimulation only? Or are permanent bonds made when two people find they are the best at pleasuring and being pleasured with this one partner? Oral must be a nigh religious procedure, no? Where are genitals held in the hierarchy of sensory organs?
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>>52649
We don't know which ones are medicinal yet though. Neither of us.

>>52638
Yeah, maybe your right. Besides, we might be able to figure trapping out on our own in 1 turn anyway, and I'd really like to keep a monopoly on boats.
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>>52542
Yeefeekee-Yee motherfucker
>>52587
Hey mire people we should jump on infrastructure too. Like I said, ropeway network across the waters for flat boats to be hauled easily.
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>>52656
Why do you automatically assume that it is sand tribe. We have had the most whimsical and Cooked up ideas so far.
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>>52522
Gonna need a solid summary from the Mire Tribe
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>>52656
We could also use Alligators and tame them for perhaps mounts, biting power while we ride them with our bows and whips in hand.

>>52657
I'll be doing that I guess, I'll stay loyal to the Mire.
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>>52656
Like a small amount of them? The point is
>riding alligators
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>Tfw didn't join thread early enough to be in a tribe without being a shoe horned in new faggot
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>>52670
Ok, so silk trapping and sails it is?
We inventing shit now
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>>52564
Kek, Very nice meme my friend!
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>>52673
Invent sails using our silk weaving skills.
Start looking at the stars for navigation.
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>>52673
I say we invent sailboats with our wood knowledge and weaving skills and we start being interested in the stars and navigation for our boats (?)
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>>52666
There are thousands of types of medicinal herbs, and combinations can be very potent! A trade would help us both!
>>52669
Well, there is other knowledge! We know the ways of plants and beast, surely you can trade knowledge we might like?
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>>52683
A new tribe may open in the coming turns, friend!
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>>52661
Right, lets focus on maths and forget about the retarded scorpion idea
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>>52688
This.
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>>52564
They're big guys for scorpions
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>>52683
You are not a shoe horner new faggot! You can join any tribe that isnt full that you want
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>>52667

Thats pretty much exactly what I was wanting to do depending on what we find this turn and possible trades. Sounds like we are on the same page.

We can potentially get new food sources from the jungle tribe and hopefully they can help with cultivation. I would also like to try to get lumber coming from them for many purposes, mostly bigger fires!
>>
>>52683
Ore tribe is pretty inactive. I think I'm the only one right now.
>>
>>52673
It's decided then.
>>52689
>>52698
>>52688
>>
>>52688
Sounds good to me, Mire Tribe Priest is the spokes person right?
>>
>>52694
>>52683

Correct me if I'm wrong but I think there are only two of us atm in the Brush tribe if you want to join
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>>52656
Realism is ridiculous when spiders can pump out fucking ship and armors worth of silk consistently
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>>52695
Scorpions are a good idea as mounts however no.

We should focus on large lizards however they would be the better option. Providing meat eggs and leather.
>>
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Man this quest has so much potential, I mean with enough time, ressources, traits, training, etc allot of things can be done. For example with a higher pop and the forging capabilities the Ore tribe could start making armor, and then once they get wood they can make weapons, AND THEN they could make a barracks or training facility to make full time Men-At-Arms/Knights!

Pretty cool imo Familia.
>>
>>52667
I believe we should focus more on defensive apparatuses than weapons.
We are not murderers, friends. Let His fire protect us.
>>
>>52725
Say that to the chinese and their silkworms, lmao.
>>
>>52725
They treat spiders better than they treat themselves. I don't know of any place in the world where that happens, but I've still seen trees killed by webs.
>>
>>52737
Still not sure if these guys are sun bros or the flaming cult from GOT
>>
guys, what if the happy happy punks decide to burn our shit?
>>
Stop moping Sand-bros, I told you guys not to get too hopeful about muh scorpions. How about do something useful off the back of the turn we sunk into breeding scorpions and make that cultural "breeding to improve" trait, to improve our people, and buff or food/leather/poison/carapace resource production. It prevents it from being a wasted turn because realistically we couldn't go straight into selective breeding if we hadn't bred anything so far.
P.S. I know the tribe is full, I'm not trying to vote.
>>
>>52737

We do need a effective means to spread glorious wildfire where ever we see fit.

>>52719

Also looks like I was wrong about only 2 of us
>>
>>52729
Yeah but everything moves so slow. Plus there are some people that just squat in tribes.Issues with this quest, but under different cicumstances with some changes it could be great.
>>
>>52737
I was intending for our primary defense to be the threat of the complete immolation of all they know, but I am open to ideas, friend.
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>>52744
You mean thousands of silkworms for a pair of clothes that takes hours to do?
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>>52729
My hope is to tame the savages and train them to stay on a leash and kill stuff for us.
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>>52755
They're gonna have to go through us first.
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>>52758
Yeah we can substitute scorpion eugenics for actual eugenics.
>>
>>52764

With fire, the best defense is a good offense.

Also much happier
>>
>>52767
and suddenly I realize the importance of spiderbro alliance (though you guys are even more flammable than we are with all your fancy clothes)
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>>52668
I like the "whoever stimulates you is your partner" idea. Makes sense for our tribe, and we can have an annual breeding festival to find sexual partners or something like that
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>>52759
>>52764
>>52774
Then either way I believe our first step is to find extremely flammable materials, and start learning how to make apparatuses that will utilize these materials.
>>
>>52546
fire is not inherently bad. our sensations do not have to be natural, just as vivid and as non-debilitating as possible.

that said, we're not gonna be an easy sell either. smoke'll fuck us up good.

>>52553
but yee

>>52580
of course it's an herb by herb basis, but if you feed us something nasty it BETTER be worth it. we're open-minded, but we have our principles.

>>52668
I'd say sexuality and sexual behavior is by no means frowned upon, but just isn't our primary deal. Oral, yes, should only be engaged between two very devoted invidivuals, but regular sex is very deprioritized, or, at least, just not that special. this means that 1. gender/sexuality is nearly meaningless to us because oral doesn't have gender requirements and 2. non-oral sex in general, though a lovely and incredible sensation, is secondary to the pleasures of the nose and mouth.

>>52762
what do you mean exactly?
>>
>>52778
Burning in a swamp would prove to be difficult, possible, but we're basically surrounded with water.

And as we discussed yesterday, you're probably not going to be making any greek fire if you aren't in a desert or an area filled with caves.
>>
>>52789
Hey happy tribe we can trade molotovs eventually
>>
>>52758
>domesticating and riding alligators consistently
>spiders shitting enough webs for fucking boats and armor consistently
>cat sized arachnids
>one turn to get permanent mounts
All possible.
>Cat sized animals even getting dog sized through eugenics
UNREALISTIC
And he said they could be a thing late in the game
>>
https://imgur.com/a/oatNz

Here you go, friends. I do not have enough time to post the actual things in the thread, so if someone wants to do that for me I'll love you.

Current Population Counts
Ore Tribe: 58 people. (2 incidental birth per year)
Sand Tribe: 46 people. (2 incidental birth per year)
Tree Tribe: 52 people. (3 incidental births per year)
Mire Tribe: 40 people. (2 incidental births per year)
Brush Tribe: 22 people. (2 incidental births per year)
Grasslands Tribe: 32 people. (2 incidental births per year)
Jungle Tribe: 17 people (1 incidental birth per year)

Current Trading Routes
Ore Tribe & Sand Tribe: Ore Tribe receives Many Bricks, Sand Tribe receives Copper Bells and Copper Tools.
Tree Tribe & Mire Tribe: Tree Tribe receives Silken Fishing Nets, Mire Tribe receives Wood & Bark.
>>
>>52726
You should focus on the shit you actually have.
Y'know horses and camels.
>>52765
Each turn is a year, and we live in a spider infested swamp, and started breeding special species of silk shitting and venom peeing spiders.
Also, silkworms only make silk once, when making coocoons, spiders can constantly knit webs.
>>
>>52805
hey

faggot

i said very very late game

I'm talking turn counts beyond what would actually happen.

i gotta go now for a bit but basically fuck you.
>>
>>52805
Sand tribe just needs to cater to Richard's fetishes more. He'll be more lenient with you that way.
>>
>>52806
>https://imgur.com/a/oatNz
I like this format better.
>>
>>52786
this works pretty well with my idea. we have partners and a breeding festival (which any male from any tribe can take part in), but as for sex and sexual practice, see my post.
>>
>>52791
Just a helpful hint from Sand, de-prioritising the kind of sex that can make babies is going to flatten out your population really quick, you're already the smallest tribe dude.
>>
>>52811
Brush we aren't trying to fucking get lizard mounts we are trying to domesticate lizards so our tribe can get leather and eat.
>>
>>52806
WE GOT TAR MY FREINDS
>>
>>52806

Hurrah for navigation!
>>
>>52203
How create my own tribe?
>>
>>52821
>not until very late into the game
>obviously means beyond the end of the game
>>
>>52832
We should do the look for new flora/fauna idea I suggested in the last thread at some point though. We might find a useful animal/plant to add to our cactus/lizard/scorpion farms.
>>
Culture : Taming and riding horses pleases the God Grass

Action : Continue domestication / start training for horse combat
>>
>>52829
valid point, and that occurred to me after i made the post. but we like being small, and we'll pick up extras in our travels naturally! that, along with the ideas that Wyatt suggested, should leave us just fine.

>>52842
you can't, but you can join a new one when it's created by OP.

>>52844
please hush
>>
>>52842
Tribes are pre-created by Richard. People simply join the tribe and control over the decisions of the tribe.
>>
>>52834

This makes me very very happy. We should begin working with this next substance to find out what its useful for asap.

Suggestions for actions this turn?

Also we need to convince the jungle bros to trade with us
>>
>>52842
You can't, but the ore tribe has 2 open spaces.
>>
>>52849
Well something is digging tunnels in the caves my guess is big moles big sneks big lizards I say investigate for knowledge
>>
>>52854
So what we gonn' do now? I say we go to the west and either discover new lands or fibd out that the earth is round, and maybe bows?
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Honestly, I think investigating the island can wait for a little while. We're the only tribe with boats, no-one's gonna beat us too it.
If we're planning on colonizing the island, we'll need a bigger population. I think it's best if we spend the next few turns doing some cultural shit, and maybe craft bows/catch alligators.

>>52806
>Tunnels that are fairly recent.
Gulp.
>>
>>52852
That Culture action has no meaning whatsoever. I think it should be like his:
>ACTION: Continue taming / start training for horse comba
>CULTURE: develop even more math things. Start to know geometry shit and some basics of arquitecture
>>
This turn we should probably:
map the swamp with our newfound cartography and wind powered boats, see if we can find any resources. (alligators)
trapping?
>>
>>52789
I'd also like to add that even though there's nothing that would make me more happy than purging the heretics with the power of the Sun in our hands our number is simply too small to withstand the full brunt of our neighbors with simple melee.

Either we start massively reproducing and focusing on battle arts and weaponry, or we look for alternative solutions.

Though we are happy right now and I have no doubt our incandescent Lord will always protect us, we must help ourselves so that He may help us, and currently we are quite weak.

We must not go quietly into the Moon's night, brothers.
>>
>>52867
I agree.
Let's expand on math and architecture.
the solution is primitive scorpion vehicles powered by horses and camels
>>
>>52853
Aww. I wanted to make shadow tribe
>>
>>52879
It'll help us tame horses and give is a horse riding bonus
>>
>>52883
Scorpion tanks?
>>
Awesome, we're well on our way to understanding our forest. Tree Tribe, if we are to make a utopia, we must make the forest provide for us. We must improve our agriculture, and trade what we can for new and exciting plants.
>>
Junglefriends! We, like you, consider the things that make us happy of the utmost importance! The best sensations this world has to offer!

We can teach you all the benefits of fire, and the sublime tastes it brings forth in beastflesh! We can also teach you written language to record descriptions of your sensations for all to know! All we ask is for plants that we can grow and eat to expend our diet. We wish to develop the greatest of foods together!
>>
>>52880
Trapping would be good. We need to stick to a general spider theme.
>>
>>52873
I feel going out to sail with rudimentary boats and sails might not be a good idea, I think we should atleast spend the next turn working on them and work on something for our culture.
However, did we ever end up looking at the Chasms that were created during the Earthquakes yesterday for 2 random culture traits?
I feel those could be interesting.
>>
>>52867
>>52883
>>52898
Or to be more clear, scorpion-based chariots that are the equivalent of ancient tanks.
We'll get out scorpion mounts via technicality
>>
>>52861

What's up, never done anything like this before and I don't know much about how this works but I chose to be a Shaman so you can kindly kill me off when I inevitably stop posting.

As a group I think there's something to note that we can create pictures and written symbols with all the soot we find around the volcanoes
>>
>>52894
Mmh. Yes but I like more to do two things at the same time. We need to finish developing arquitecture.
>>
>>52880
>>52878
Both good ideas, richard could give us some more shit if we map out the mire and it would increase our carthography skill too, idk about alligators tho, it would take about 3 turns to fully tame them i think and a bigger oop could be good, but how are we gonn stimulate that... We need something that would be good for more babies and something else
>>
>>52806
what succes we reach exatly
we can ride
we can use as cargo animal
we can put then in carrage
we can use them as a cattle
we can use a animal power to our farms
and so on..
>>
>>52906
We could investigate those, yes. We can even tie a string around our waists so we don't get lost.
>>
Btw, for any lurkers, ore tribe is open
>>
>>52906
Swamp sailing isn't that dangerous, going into open sea is.
We got whips and a BDSM kink from the ruins, we can still get materials from those
>>
>>52898
>>52908
We could also continue our eugenics program so farming carapace becomes easier, for armor and scorpion tanks
>>
>>52910
There was already a guy with that name. You might want to pick another.
We have a pretty good alliance with the sand. We can just go ask them how to write if we feel like it.
>>
>>52883
I think we should do geometry and investigate the tunnels gathering knowledge is the motif and what better way than exploration.
>>
>>52923
Oh, I felt that was the case.
I was trying to figure out who decided to give us whips and BDSM kinks. I think I might have skipped that round while skimming over the past rounds.
>>
OKAY JUNGLE TRIBE

imma write up the to-do list real quick and then we can decide on our next move
>>
>>52913
Basically its a very sucesful sucess
>>
>>52910
My thoughts for the next turn is to keep playing in the lava and if we figure it out then we can work on more tools weapons and armor for the tribe.
I'm not sure about culture.
>>
alright I missed the update while doing that I'll check it.
>>
>>52791
So, what's our turn 14 agenda, other than animal pheromones? Blowguns? Perhaps we justify killing the animals by attracting them with pheromones and feeding them a very sweet tasting and smelling but fatally poisonous berry. We could rationalize that if this vessel of death is sweet and smells good, death cannot be evil. This could also perhaps give us fearless troops in the hopefully unlikely event of conflict? We need a technological method of feeding ourselves, sensory satisfaction aside.
>>
>>52923
Ugh so many options.... The boat thing can wait i guess and the alligators will take a long time, mapping out the mire and having more babies is the best option, maybe something like, the more babies you have the better the spiders will be pleased because that will give em more food when they die?
>>
>>52931
We can do eugenics later that may be important but it isn't inline with what the tribe values. New knowledge is the goal and finding strange tunnels is exactly what we need to expand.
>>
>>52955
Kekkerinoes
>>
>>52900
>>52881

Suggestions for actions this turn? I've got one, not sure what else to do without trading with the junglebros

>Experiment with and explore the tar pits. Set a small amount of tar on fire to see what happens.

Maybe we can convince the jungle bros that since the warmth of the sun is a good feeling sensation that he is the one true god and should be worshiped.
>>
I forgot to add the name.
>>52940
>Explore Ruins
>Geometry

>Architecture study
>Begin collecting scorpion carapace for armor

>domesticate horses and camels
>??? (Design weapons based off of scorpions or something maybe)

>chariot research
>???

>scorpion chariots
>>
>>52964
Obviously that is something we have to do this turn. I'm really hoping we can convince the junglefriends to provide us with some plant seeds.
>>
>>52919
ID is different due to location change
>>
>>52955

>>52959
I suggested making silk lingerie, and we might be able to use venom as a form of viagra.
Also, insects have a shit ton of babies. We can just use that as a reason.
We could probably spend an entire turn focused on reproduction and increase our birth rate by 2.
>>
>>52955
I'm more than alright with this
>>
>>52911
we could evolve our rule selector and add the competion of the five god
club fihting
horse ride and care
math
hemp caligraphy
and runing
>>
>>52975
So we should do +6 population for action, and do something culturally to increase our annual birthrate?
>>
>>52972

Plant seeds, lumber and knowledge of agriculture are the main things we need from them.

We can teach them the secrets of fire and trade them some of our happy plant to see if they like it.
>>
>>52978
yeah, that was meant as bant but even while making it I realised I would be alright with it
>>
>>52964
So tar pits and ash tattoos for this turn?
>>
>>52975
If we research trapping, wouldn't that be a boost to our BDSM sex ritual perk?
>>
>>52954
Okay so maybe we look into the melting properties that lava has.

Or we look at how it tends to harden after a period of time
>>
>>52975
2 actions on babies is too many i think, we can always do 2 in a row... But the insects have many childs is a good reason and maping out the mire will make us better at navigation and carthography and it might reveal new things
>>
>>52940
>>52965
Or use several giant scorpions to move the chariot similar to sleigh dogs
>>
>>52965
Do we have irrigation?
Also, we know binding materials like using clay and sand?
>>
>>52956
>>52946

What do you guys think about a trade something like this? >>52992
>>
>>52542
okay, based on this and recent discussions

in no order:

1. Respond to Brush tribe (this actually should be the first thing we do obviously, but will it take an action? and what should we do with them?)
2. formalize our open-minded philosophy as discussed in the big post
3. refine our storytelling abilities
4. refine our hunting abilities, ideally by learning to recreate animal pheromones
5. refine our blindfold practices and work toward the hierarchy as discussed in the big post
6. establish yearly open-to-the-public breeding festivals as we discussed
7. formalize the yefiki language (yefiki is easier to type and looks better than yeefeekee so i'm using it instead with group approval)
8. refine mercantile abilities (this can come later, after we're regularly moving)
9. ACTUALLY START BEING NOMADS! (we'd start by heading to the grasslands to meet our other neighbor and maybe get some horses. this can wait a few turns, though.)
>>
>>52965
>Explore Ruins
>Geometry

>Writing
>Begin collecting scorpion carapace for armor

>domesticate horses and camels
>Architecture study

>Engineering
>physics

>Mechanics
>Chemistry

Scorpion chariots and chariots in general are not cut out for the desert

Maybe scorpions as the symbol but chariots aren't that great
>>
>>52989
I like this, see if we can assign the pantheon different rulings in one culture action
>>
>>52991
We could make nurseries, equality (in lowlyness) is one of our ways right?
Not sure if that would make more babies (is the birth rate calculated including infant deaths?) but that would make them more healthy.
>>
>>53022
>>52965
Plus the two adjoining tribes are a forest and mountain which chariots wouldn't really work in either.
>>
>>53011
The ore tribe has spent the last few turns just "experimenting" with lava. This should be the last turn.
What do you think of a cultural trait about protecting the tribe or something?
>>
>>53022
Not necessarily chariots, we can design a more tank like vehicle.
>>
>>53023
Dropped muh trip
>>52989
>>
>>53031
>>53012
> >>53009
>>
>>52975
aslo sauce? my google fu did nothing
>>
>>53040
We gotta do something with all the bricks we're receiving right?

So fortifications maybe? I imagine our area is mountainous
>>
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>>53009
Maybe. If we figure out how to bondage people tighter, we might be able to wrangle alligators as well. And we already have whips to control them.

>>53012
>>53031
>>52991
I'm basically thinking here "What do insects do?"
They multiply and get freaking everywhere. We're inevitably going to be left behind militarily by the Ore and Grass tribes, and so a huge population seems like a good idea, especially if we want to colonise the island.
>>
>>53031
We could do that, we could even adopt a cultural aspect to reproduce more often to reach a better understanding with our insect and arachnid superiors as when they reproduce, they reproduce in large batches.
>>
>>53049
ahh ok, i want that but i don't remember what the violet are supposed to be
>>
>>52989
I kind of like this idea. I dont like the gods occupation tough.
Maybe we can have a friendly fight (roll dice 1d6) and decide if it is developing math (me) or the gods (you). I think math is still better because it is the quick way. The gods is good because be got a bonus in everything we care but we loose a turn doing so.
>>
>>53043
that is probably the best maybe mounted on top of the horses.
>>
>>53067
Death?
>>
>>53001

Not sure about ash tattoos this turn. I think we are waiting to hear from the jungle tribe about a trade and then doing something with the potential items we get.
>>
>>53057
http://g.e-hentai.org/g/875822/2b2f6190dc/
>>
>>53069
There is no need to roll 2v1
I vote for warrior, but I like the idea for future use
>>
>>53078
Thank you father and pardon me for I am about to sin.
>>
>>53060
That's true. I don't want to do that yet because we are on the verge of discovering advanced metals, but I do want to start doing that soon.
>>
>>52898
Supp
>>
>>53067
I like your idea but again. We lose a turn and developing math is a more quick and direct way of doing itt. But yours is cool too. So how about dice?
>>
>>53088
Hello Mondo
>>
>>53092
see
>>53016
>>
>>53020
Agreed fellow Junglebro
>>
>>52956
we're already "brutal" hunters. i don't think we need to get much better than animal pheromones desu, at least right now. the death rationality is interesting, though.

>>52992
>>53017
noted.

what do you guys think? does that sound like a reasonable trade? it seems like an attractive one, for sure, but the biggest boon we get from it is a one-time deal (they don't need to keep supplying fire) while they're continually getting seeds and lumber and stuff from us.

i'm not sure on the herbs either. i'm inclined to say give us a sample first before we declare a regular trade for them. and we can likely cultivate them ourselves in our travels. and a sample of herbs and something that brush only needs to do once in exchange for a continual stream of vital materials seems...uneven.
>>
>>53022
>>53088
This is the plan of action IMO for now
>>
>>53074
A scorpion-shaped tank. Stinger could be a ballista that uses venom laced metal spears with molotov cocktails
Claws could be spikes or some shit.
The machine would be heavy armored, nigh unpenetratable.
>>
>>53089
see
>>53082
>>
>>53085
What do we do by means of food?

Is agriculture considered to be Urth and Ski working together to produce life
>>
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>Tfw no Slav Tribe.
>>
>>53096
Don't worry about the lumber for now friend, you can just give us enough seeds to start our own cultivation, that's what we really want right now
>>
>>53022
>>52965
We already have writing I believe with the monoliths
>>
>>53083
Im with you ::_:: so birthrate increase and maping the mire?
>>
>>53107
Actually thinking of something similar why i thought we should do mechanics
>>
>>53096
Fire is important, but perhaps only for seeds. That trade is hella uneven. How do we think fire smells though? Also, where do is it say we're brutal hunters?
>>
>>53096

We should only need the seeds once with cultivation tech as well. The only steady supply would be lumber and what do you need it for, you are nomads. We can promise not to burn down the whole jungle.

Also fire is a pretty big tech. It can lead to a lot more than just cooking food. Plus we have tar now. Maybe you will need something in the future, we can always revisit the trade agreement.

>>53114

We really need the lumber.

We need to build machines in order to deliver our wildfire
>>
>>53116
We have pictograms not an actual written language
>>
>>53118
Ok, sounds good. How do we increase the birthrate? Adding a suspension fetish might get us a headstart in trapping technology.
>>
Ohhh, you guys are using all our turns on scorpions... Fun.
>>
>>53082
Ok, sorry. I didnt see your posts. Well. We can do mine later. Boosting all what we care about the most is pretty smart actually.
So now... what is the most important things? I say we got:
>Berry: god of fights and physical greatness
>Violet: godness of health
>Rose: godness of beast and horse riding
>Sunflower: god of farming and friendship?
>Grass: god of maths and symetry
>>
>>53111
I have no idea. We have some goats that we herd and some fish. I think OP also said we are eating rocks too so that's metal. I wouldn't mind doing some trades with tree, but they have been gearing for war with every turn from the start of the game.
>>
>>53125
The lumber can wait until they feel like they have something they want a steady stream of it for, if a one and done trade makes them happier at this point, then let's do it.
>>
>>53134
Now that we think about it we can make sunflower the god of weapon making
>>
>>53130
We already have a bondage fetish thing, omg what if once a year or so the woman of the tribe make webs everywhere where they trap the men in and they bondage them and fug em, might increase birth rate and trapping skill
>>
>>53111
I just realized. Welcome to the tribe.
>>
>>53126
Then we shall complete that shit
I feel that Engineering should come before horses, and mechanics before physics.
Also, we should think about weapons, which would probably be based on the scorpion. Some sort of Katar Gauntlet for claws and a spear for a tail.
>>
>>53141

Fire is a big tech.

So seeds and culture tech for fire and sample of herbs?

If so give them herbs with no seeds so if they want some for cultivation we still have another trade chip.
>>
>>53159
That was the plan, friend.
>>
>>53151
That's already how we normally have sex though. We could start making sexy silk lingerie.
>>
>>53152
As one of the oldest living tribes we aren't very advanced.

Also thanks
>>
>>53143
Sunflower: god craftsmanship calligraphy is a mens craftsmanship weapons and oders woman thing
>>
>>53113
it will come soon, my brother.

also taking a quick ten minute break from paper writing. I suspect it will not take me much longer to finish. Maybe within the next hour or two.
>>
>>53177
what?
>>
>>53173
For men? Nohomo but the woman is the fugger in our tribe
>>
>>53096
>>53114
>>53125

not to mention we aren't gonna be able to maintain a "trade" relationship if we're moving from place to place. it'll be a different dynamic entirely, and i don't even think we COULD provide lumber for you on a repeated basis. however, i think we'd absolutely be open to fair one-time trade, i.e. we give you agriculture tips and seeds and you give us fire and maybe a dried supply of those herbs. what else do you have to offer aside from fire and herbs, though?

>>53123
our initial introduction established our hunting prowess.

lets pro and con fire real quick (with the knowledge that we pretty much need to take the deal eventually, fire is an essential)

pros
>warmth is awesome and we'll need it in colder climates
>fire is important for cooking food, which is a BIG plus when done correctly, because >cooked food tastes good and opens up a massive new world of taste and smell >sensations
>fire is portable

cons
>we're from the jungle, so we don't worry about heat
at all right now
>getting burnt is like the worst thing ever
>smoke sucks too

i think, after some time, we'd accept it.
>>
>>53173
I don't feel having sexy lingerie would increase our birthrate though.
I feel that we should focus our action on reproduction and try to have a cultural trait that will increase our birth rate by 1 per year, such as trying to be closer to our superiors by reproducing like they do.
>>
>>53174
Not in brains, but we have a relatively highly advanced industry. We have quite a bit of food and we have been making metal tools and even leather armor. The sand have been helping us a lot that way and it's given us a good alliance.
>>
Also, I know I probably didn't follow this in the original thread because I was still hammering out the kinks, but if you spend a tribal action breeding, you will receive ((# of Tribesmembers/10), rounded, multiplied by your incidental breeding rate, and then plus anywhere from 1-6 depending on a RL roll) new kiddos.
>>
>>53131
>>53154
Ok so this is the list for now


>Explore tunnels
>Geometry

>Writing
>Create armour with chitin and leather

>Engineering
>Architecture

>Horses and camels
>Mechanics

>Physics
>Chemistry

and how about adding on

>Medicine
>Glass

>Trading with tree tribe
>Fire

>Irrigation
>Glass

and then go from there
>>
>>53173
Suspension technology for BDSM and trapping sounds like a good use for our culture slot
>>
>>53218
Thank you so first turn we should up our birth rate and THEN we should focus on fugging, and the birthrate thing should be either sexy male lingerie or fugging like spiders
>>
>>53222
>>53131
>>53154

I feel like if we find more stuff next delve in the ruins we should try and go after whatever it is. Regardless of the danger. In my head the Sand tribe is to curious for their own good.
>>
>>53201
I think as far as the whole potential of the depth of flavoured food we could get from fire, it's a pro. Also, essential question, we need to smell and taste this herb first fo sure.
>>
>>53188
sorry since sunflower are supose to be god of weapon making we can use the sunflower as the god of craftsmanship in general
>>
>>53222
Nice trips.
Hmm, replace leather with copper.
List of Things to Do Eventually
-Medicine
-Glass
-Tree Tribe Trading
-Fire
-Irrigation
I feel that irrigation and trading with tree tribe should be done quickly so we can begin building with wood for our sweet ancient scorpion tanks.
>>53218
Aight.
I feel that two actions a turn is too slow to be honest.
>>
>>53201

Maybe just allow us access to a section your land for us to get our own lumber, In return we allow you through our lands to hunt many of the animal species that inhabit it that we haven't caught and burned.

Also just a friendship between our tribes, you see we too are nomads that roam our brushy land. Perhaps we can teach you of the one true god, the Sun and it glorious warm happy rays. Our tribes would make strong allies.
>>
>>53242
What would we do for an action for the first turn.
Since it would probably be a cultural trait that would up our incidental birth rate.
>>
>>53247
>>53257
Oh and weapons might be added with armor just in case Mire and Grass Tribes decide to attack while we are still vulnerable.
>>
>>53257
We can just say armour in general

>>53218
>I feel that two actions a turn is too slow to be honest.

Maybe adding after X amount of tribes members or X tech maybe more?
>>
>>53274
We were gonna swamp it out with our maps and boats
Also theres four of us.
>>
>>53274
Mapping the mire, +navigation/carthography and might give us new things
>>
>>53217
Let's expand on the copper bells cultural trait
>>
>>53280
I doubt they can get us from across map most of the stuff said is shit talk anyway. and if they did we have brick walls. they could throw spiders at us but I don't think that would work.
>>
>>53174
Ok so here's what I want to do next turn:
Action: Keep fucking the lava until we figure it out and if we have time also smelt some stuff.
Trait: "The tribe should be protected from danger."
>>
>>53285
Yeah. And also weaponry.
>>53218
Maybe that + two years a turn, and have the game end at Turn 80 instead.
>>53304
We don't have brick walls yet.
>>
>>53293
Think of me as someone who's just giving ideas, feel free to completely disregard my posts. Since I was late to the start.
>>
>>53302
To what?
>>
>>53261
this seems fine. this general friendship and the one-time trade seems fair and mutually beneficial.

>>53249
yeah. so our next turn is:

culture: research recreating animal pheromones

action: do all that shit with brush tribe and establish a friendly relationship. we'll get fire, freedom, and some herb, they'll get access to lumber and agriculture tech.

how does that grab everybody
>>
>>53311
well they still have to cross a desert
>>
>>53312
You can take my place as official since I'm going to sleep soon.
>>
>>53324
More like the sea, they have boats.
>>
>>53320
to quantify the even-ness of the deal, i'd say that works as one big boon and two small boons in exchange for one big boon and one medium boon. that's totally square.
>>
>>53324
and they can't really carry water like we can
>>
>>53298
So:
> mapping the mire
>Studying suspension(+X birth per year/ trapping?)
>>
>>53251
Yes. I like that. So:
>CULTURE: we have 5 gods, this are Berry (god of fighting and physycal greatness, this is our mayor god), Violet (godness of health), Rose (godness of beasts and horse riding), Sunflower (god of craftsmanship) and grass (god of math and symetry). Our people spend all the time perfectioning one or various of this things to please the gods.
>ACTION: keep taming hourses and start trying to use them in combat and to carry heavy things.
Is this right?
>>
>>53319
Spirits of the Metal strongly interact with Urth through refining iron ore and compliment ski (or something idk) once they are cooled into a usable shape.

Like idk the metal spirits help us honor urth and ski by forming themselves into a usable shape
>>
>>53338
Sounds okay
>>
>>53205
>I don't feel having sexy lingerie would increase our birthrate though.
It would if we make people wear it all the time ;)

>>53230
>>53242
>>53274
Honestly, I think we should spend both of our slots increasing our birthrate. (Through the suspension technology + something else) Then next turn we'll perform a breeding action + navigating the swamp maybe?

I was also thinking about catching leeches to use as medicine, and creating bandages out of silk. Maybe we'll expand more on our venom technology, and slowly try to make ourselves immune through digesting it little bits at a time.
>>
>>53331
we don't live on the coast we live at an inland oasis that's what Richard said anyway when we finally settled down.
>>
>>53340
ok
>>
>>53320

And a sample of seeds for us to begin our agriculture, the rest looks good.
>>
>>53350
Medicine is always a good idea, also is anyone keeping track of all of the actions we've performed?

Poisoned darts?
>>
>>53350
>INB4 all of the mire dies because of poisioning.
We're not that far behind with birthrate, and using both actions seems like a waste.
>>
>>53345
How about "Putting metals to use pleases Urth and Ski"?
Or could that make our people dumb and give things away?
>>
>>53355
Great!
>>
>>53351
Oh sweet.
After we make scorpion tanks, we begin work on scorpion tank boats
Also, is it just me, or do I imagine our carapace armor looking like a mix between a scorpion and a knight?
>>
>>53358
that's included in agriculture tech! a deal should of course be fair, but we try to be generous when we can!
>>
>>53320
I'm on board
>>
>>53384
I guess we could look into that later on I suppose,

since our people are dumb then maybe we could look into how we transfer information to generations
>>
Is there a space for me?

I vote breaking up rocks in a designated area to make it more fertile and full of dirt.
>>
>>53407
I think we should get our learnings from the sand tribe. They have nothing but learnings, but I don't think this is all that important. What does a tribesman have to learn? There's goats. We eat them. There's fish. We eat them. There's rocks. We put them in fire and made those tools out of them. Done. Right?
>>
>>53393
i feel like the turn after should be two actions:

from the to-do list

>formalize our open-minded philosophy
>formalize our aforementioned attitudes toward sex/establish yearly open-to-the-public breeding festivals

i've got a plan for the turn after that too, but by then there will be a world event and a new tribe so lets see what happens.
>>
>>53374
We have rough medicine made from spider poison, as far as I know.
>>
>>53390
How I imagine the chitin armour
>>
>>53439
I am trying to read into the other threads to catch up to this lol I am assuming a bit too much.

Go with the last post you said then
>>
>>53415
Welcome back.
We are just about to crack the code to magma forges. I think we should continue with that. Not sure about culture. I'm considering "Protecting the tribe is important" or "Making useful things made of metal please Urth and Ski".
>>
>>53446
We can always make bows...but y dont we map the mire out this round?
>>
>>53447
If U want I could draw some chitin armor concept art?
>>
>>53452
yeah sounds good.

Improving tools would occur due to superior metals :D but a bit later i guess.

I back your thing.
>>
>>53473
What would be dope
>>
>>53285
I am planning on increasing the action rate once all the tribes are introduced.
>>
>>53447
>>53473
Eh, I imagine them having Maximillian style of medieval helmets with segmented bulky armor..
>>
>>53468
Ok so we invent suspension tech for extra sex + trapping.
And then we map out the mire some more.
Seems like a good plan.
>>
>>53491
Pls dont, it will be chaotic i think
>>
>>53491
Ok thanks for letting us know
>>
>>53441
Coolio
>>
>>53493
Rich heres our claim
>Suspension technology (+1 birthrate bc of the BDSM perk and Trapping)
>Exploring the mire and mapping it. (maybe we find gators?)
>>
>>53493
So it's decided that
Culture : Expand on Suspension tech for extra intentional Birth rate
Action : Map out the Mire for more information / resources.
>>
>>53492
You guys realize we are working and advanced metals now right?
>>
>>53473
>>53492
And also spiked because years of being bullied for being nerds have left us with an edge. :^)
>>53491
Nice.
>>
>>53516
please give us your forge technology and ores in exchange for our knowledge
>>
>>53492
Realistically, even our biggest scorpion's carapaces will lend themselves better to scale mail than any kind of plate.
>>
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Alright I'll begin the chitin armor, in the mean time enjoy this FRESH MEME.
>>
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soon
>>
>>53529
That's pretty much been the plan from the start of the game. Sand has been good for the dwarves.
>>
The action increase will be to two tribe actions per turn, with 1 culture action as per normal, and only one of the tribe actions will be able to be turned into a culture action.

When it happens, that is. Expect around turn 20 or so, by my current predictions.
>>
>>53534
I am aware.
>>53535
Oh, and also them wielding some katar-gauntlet-shield hybrid of a weapon would also be neat.
>>
How do junglebros think of adding a new cultural element where we have a "pack mentality" like wolves? It'd be to communicate our senses to hunt better.

Also, how about we change the punishable by death thing to we punish criminals by removing their tongue?
>>
>>53529
>>53516
The answer is clearly to collab for composite materials guys. :^)
>>
>>53535
Damn horses. Very difficult to ride they are.
>>53541
I like you
>>
>>53529
>>53516
We should update our trade agreements and we can give you alcohols so you can be real dorfs in exchange for some other knowledge like fire or something.
>>
>>53547
When are you going to introduce the next tribe? I am curious
>>
>>53552
What are we going to give them?
Sand for glass?
"Oh yes thank you sand tribe for giving us this fragile material that will break into shards to stab my fleshy body."
>>53559
>Ore Dwarfs
>Scorpion Knight Architects on Scorpion Tanks
FUND IT
Why do I feel that the Sand Tribe would have Romanesque armor
>>
>>53559
Honestly think we should embark on a collab project once we've figured out something that we both want, that we could both lend our expertise to.
>>
>>53516
We could work the ores too, if you gave us some and you mined even more, we would be able to get a full industry.
>>
>>53559
I'm not sure that's the best trade for me, but the dwarf in me can't resist booze. Ore can take a vote on it. The only problem is that you guys have like nothing to burn.
>>
>>53544
Sand is also broken down rocks so we respect em'
>>
>>53590
>>53559
Something to burn, you say? Oh, if only someone had a veritable supply of wood around!
>>
>>53581
Well chitin and ceramics are both very valid materials for armour if used in the right way. Also Lizard leather for flexible sections. Don't be a grump, I was just trying to contribute ideas.
>>
>>53549
We don't seem like sadistic people, and removing the tongue, to us, that just seems so depraved and evil. But the pack mentality is interesting, hunters just become a single, unwavering response to stimulus.
>>
>>53604
We got lava you heathen
>>
>>53615
Are you Sand Tribe? No? Shut up, junior. Let the adults talk.
>>
>>53604
What the hell do you want from us?
>>
>>53604
I think the last time this came up the tree guys started getting mad and talking about eating our babies. Send a trade party and we will be happy to make some kind of deals.
Ore needs food and sand needs wood.
>>
>>53590
Sand smelting though. Can do cool shit with glass.
>>
>>53625
We need irrigation and we will send you a pack of food for ores or metal parts/tools.
>>
While we're on the topic of armor. What armor would the other tribes have?
>Mire and Grasslands men wear the equivalent of web and grass lingerie respectively
>Tree tribes wear shitty wood armor decorated with baby skulls
>Jungle tribes wear also shitty wood armor decorated with spices
>Brush tribe wear bone armor covered in skulls with masks, the torso has one giant artificial smiling skull on it
>Ore Tribe ???
>>53612
It was a joke due to all our sand.
>>
>>53623
Well, if you need Wood to Burn for Ores, we'd be happy to trade you some for a small amount of the finished products! We can even sweeten the deal, quite literally, by trading fruits with the Ore representatives as well!
>>
>>53627
I can dig it.
>>
>>53491
>>53547
awesome

>>53535
wonderful

>>53549
that's a little "scorpion mounts", but if richard says it's okay it'd be pretty cool. keep in mind, though--we don't need to get that much better as hunters. we're already excelling in that category.

tongue removal makes sense, but, similar to above, i can't imagine we'd have to deal with that many criminals, at least enough to have a unified punishment system. save that for later in the game, i think, if we do it at all. like >>53614 said, we don't really swing that way. it might become necessary later, so don't discount it completely, but for now, yeah.
>>
>>53636
Ore tribe will have iron armors if they get an anvil and work iron.
>>
>>53636
>>53647
I suppose I should also mention what would they look like A E S T H E T I Cally as well
>>
>>53640
WHo needs hot oil when you have molten glass
>>
Are my happy bros still here?
>>
>>53644
whoops, forgot my trip

this is obviously me though, even without the ID
>>
>>53676
I am, friend.
>>
>>53534
Our scorpions are cat-sized like the spiders I believe. A bit bigger due to our eugenics program.
>>
>>53637
How about something like teaching us to farm and stuff for finished goods?
I'd also like to hear from ore guys if this is good.
I'm not comfortable arming them yet, but I think this will go well.
>>
Made this real quick
>>
>>53695
No, that's not fair. Giving you the means to production is never a good idea, it cuts us out of a market. We trade product for product, or knowledge for knowledge.
>>
>>53707
Needs more traps.
>>
>>53636
Mire tribe has a strenghtened silk and bark armor, which is probably as strong as fuck considering how durable spider shit is
>>
>>53710
Tree Tribe, we would like tree seeds and wood in exchange for uh..venom.
>>
>>53693

Did you see the updated trade? Are you cool with this?

>>53320
>>53358
>>53393

If so our second action would be to begin cultivation of the new seeds to raise our population?
>>
>>53710
Ok then. I don't think we need wood for much. How about just food and maybe some animals for finished goods?
>>
>>53729
That's exactly the deal I was hoping for, but our other action should be to experiment with the tar we just found.
>>
>>53715
How about now
>>
>>53756

Thats our first action, I was talking about the second, right?
>>
>>53725
No. We can get venom as well.

>>53735
We can give you regular food supplies, but animals need to stay in the Forest. Trade Food for Ore, it's not so hard.
>>
>>53763
Make them all traps in the "What actually happens"
>>
>>53766
The deal takes one of our actions.
>>
>>53771
Ok, we give you fucking bricks, pottery, clay tablets and clay, maybe also liquor.
>>
>>53771
The ore itself? You mean the goods right?
Sounds good for me. I'll take a vote with the guys.
>>
>>53793
I haven't been reading, what is up for trade with the Heathenish Tree Folk?
>>
>>53771
>>53782
We should trade ceramics with holes in them so you no longer have to clean yourself in a river you can take showers and wash the evil right off your body. Also alcohol.
>>
>>53385
>>53340
Wait I thought Grass was the God of Beasts and fertility?

Other than that, it sounds good. What should we do for our next turn?

King, you want to develop more advanced math?
>>
>>53778

Oh, I thought once we established contact with the other tribe we could trade freely. If so then that's fine. We can begin working with cultivation and the lumber next turn.
>>
>>53782
No seeds, but we can do Wood for Clay and Clay Products. If you want to throw in liquier, fine by us!

>>53793
Sure, we trade you Wood, and you send Ore to the Sand Tribe for smelting and production. They then send it to us, along with the Clay, when they receive our Wood shipments.
>>
>>53802
They want out metal stuff and they will give us food. I think any kind of trade with them will be a good idea for us. Tensions have been high so I'm pretty much down for whatever.
>>
>>53816
Trade clay to help them build waterproof/stronger/less flammable treehouses.
>>
>>53828
If you give us wood for clay and clay products then it's a fucking deal, just wait for others to accept, use them wisely.
>>
>>53828
Woops, I mean we trade you FOOD, although we can send some Wood as well if you like.
>>
>>53829
Well food and wood would be good for you, but maybe they would ask for more.
>>53832
Forgot name.
>>
>>53828
We are the only ones that can smelt right now and I'm happy to see sand get wood, but I don't think we need it much. We have some twigs and stuff to make small fires here and we are working on lava.
The deal is metal stuff for food between ore and tree.
>>
>>53829
How safe are we in terms of giving them our metal stuffs, we could always look into breeding more of our goat-like mammals. They offer berries and wood.
>>
>>53834
You can send us anything extra you like, but I'm personally more interested in the stuff you guys make of wood and bones.
>>
>>53856
They would need to research blast furnaces and metalworks, also making them and getting anvils and working the ores.
>>
I feel like we should do what i planned with ore chief way back first thread when we first started. We should team up with ore to make a canal on the border of the land and make a trade town.
>>
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>>53856
Really that's up to Richard and whoever happens to be running tree tribe. So your guess is as good as mine, but I think the items we have now are not a high danger and more food should help us get our numbers up.
>>
>>53880
We could do wonderful things with wood, also build the canal faster.
>>
>>53880
I can dig it.
>>
>>53893
kek
>>
>>53877
What do we need their wood for?
>>
>>53893
Fucking Lol'ed
>>
>>53896
>>53909
>>
Oh jeez this is a lot of stuff, I'm lost. How would I join, if that's possible at this point?
>>
>>53222
WE NEEVER TRADE WITH THE CANNIBALS HOW DARE YOU
>>
>>53907
The canal would give us both arable land and a port for the mire tribe to trade in.
>>
>>53880
I'd also like a river that we could turn into steam with the magma. Then we could get some cool steampunk stuff and you couldn't be happy we are killing water.
>>
>>53893
>Literally become the me~me civ
ruins, not even once
>>
>>53909
We don't need wood? I'm after more food.
>>
>>53893
traps aren't raised to be warriors
>>51547
>>53947
we can change the god's thing also i have to sleep so goodnight
>>
>>53954
Oh okay.

More food (and they offered lumber so we'll take it) for usage of our tools. No weapons.
>>
>>53925
Some tribes might have open spaces if you ask. Ore is full right now. You can also wait for the OP to make a new tribe. Not sure when that will be.
>>
>>53944
Steam engines combined with engineering and mechanics holy shit
>>
>>53958
Night Warrior
>>
>>53965
We could purify the salt water by making it steam and letting it cool down.
>>
>>53965
I think you guys might have to figure out how all the "power" stuff works by inventing wheels and stuff first. It's just a pipe dream. Lol get it? Har Har Har dwarf joke.
>>
>>53982
Let us the science and architecture and you can go for something else, we have your back.
>>
Ore Tribe - WE WUZ DWARVES EN SHIET
Sand Tribe -
SCORPION KNIGHTS
ON
SCORPION mounts TANKS
Tree Tribe - Metal Gear Solid 3: Baby Eater
Mire Tribe - Not!Drow Trap Spiderfuckers
Brush Tribe - Heh, I can be the nicest guy you meet, or twisted fucking psychopath, nothin personal friend, DUDE SUN LMAO
Grasslands - Traps
Jungle Tribe - DUDE FOOD LMAO YEE FEE KEE
>>53965
>>53998
>Scorpion Steam Engine Tanks
>>
>>53959
>>53834
So is this the deal? Everything good?
Also will you be sending the trade party?
>>
>>54016
Did you guys actually spend an action to establish contact yet? I don't remember you ever doing so.
>>
Alright I'm Finaly done the chitin armor, my bad for the long wait pc had a crash.

Any other requests?
>>
>>54016
Whose our speaker for this turn?
>>
>>54005
>sand tribe - fedora autists with a scorpion obsession

FTFY
>>
can we have faster turns? civ threads give 15 minutes before concluding what happens, I don't think we should be spending 30 minutes on choices.
>>
>>54028
I'm not sure how the trade with sand happened. I was watching the thread at the time, but I hadn't joined.
>>
>>54005
It's YEE FEE and REEEEEEEE
>>
>>54048
>>54049
Its finals week IRL, man. some of us, OP included, benefit from the longer time.

maybe later we can shorten them but for now i wouldnt worry about it.
>>
>>54044
I assumed it was me. I don't care so much as long as someone does it.
>>
>>54067
>Its finals week IRL, man. some of us, OP included, benefit from the longer time.
Seconded
>>
Wood!
Sand!
Ore!
By our powers combined, we form INDUSTRYMAN!

>>54016
I think we need to meet up, and us Tree Tribe need to spend a turn setting up farms/wood camps to actually start producing the stuff. Then it's food/wood to the Ores for ores, and wood to the Sands for clay/processed ores.

Why are the Sands the ones with ore-manufacturing capabilities?
>>
>>54029
Requesting several Chitin Armored Sand Tribesmen on a scorpion tank with a steam engine, about to run over crying Mirefags dreaming about spider mounts.
>>
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>>54066
We could skip chariots and go straight into steam powered automobiles with engineering and mechanics.
>>
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The fuck is this shit sand?
>>
>>54085
We can build with bricks so forges and stuff like that are a cinch.

Plus plenty of open space in a desert.
>>
>>54070
You can do it
>>
>>54029
>>54086
>>54087
We could have a ballista that shoots out venom coated metal spears/rods with a Molotov Bottle attached to them, and claw cannons.
>>
>>54085
North Pangean Free Trade Agreement

NPFTA

or somebody more clever than I makes a good acronym
>>
>>53817
Yes. Math as culture. And if we learn how to ride Horses maybe we can develop medicine as action
>>
>>54085
They are not. Only Ore can smelt stuff now. Unless I missed something.
You keep saying you want the ore. I don't mind that, but you guys don't know how to smelt either.
>>
>>54116
SOBEK
Scorpion
Ore
Baby
Eaters
Knights
>>
>>54114
y'all are getting a little ahead of yourselves. you haven't even domesticated camels yet.
>>
>>54116
>ore and sand tribe: fuck trees they're savages that eat babies
>mire tribe: hey tree tribe
>ore and sand: HOLY FUCK I L OVE THE TREE TRI-
holy fuck why yall so thirsty
>>
>>54132
I always assumed that it was the Sand Tribe who had unlocked Ore-Smelting. The Ore you traded to us was to be sent to them, smelted, and then given to us when we traded with them. If we can skip that step and you just smelt it directly, that's fine by us!

>>54142
I vote for this. SOBEK alliance now.
>>
>>54148
why are sand and ore fags so dilusional, they thinking 50 turns ahead
>>
>>54160
Turns only go to 40 something
>>
>>54172
WE HAVE A SET END? Will there be a second one?
>>
>>54151
We can disagree with them on a religious level, but we need food.
>>
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>>54114
we are engineers not wizards

>>54116
>>54158
Also here is a maybe map
>>
>>54160
Why aren't you thinking 50 turns ahead.
>if you aim higher than everybody else and still miss it doesn't matter.
>>
>>54188
Actually, it could slow defenders, and force them to take bridges.
>>
This really is just gonna be two turns per thread huh
>>
>>54114
Sry mane this seems a bit too silly so its gonna be a meme now
>>
>>54148
>implying we need camels
Mounts are for faggots. Real men use steam powered tanks.
>>54151
>This is what Mirefags actually believe
>Wood
-Fuel for forge
-Building material
-Can be replenished
>Food
-Ore Tribe has literally never had food
-Sand Tribe has cactus and small lizards for food
>>54160
Mirefags are truly the worst. Please dig a tunnel to the Underdark and stay there you shitty ripoffs of Drow.
>>54188
Cannons and Ballista sound like things we could potentially research.
>>
>>54206
It was already a meme in my eyes.
Card Games on Motorcycles
>>
>>54205
I think we should all talk a little less honestly. Or just be more efficient about it.
We're going through these threads way too quickly.
>>
>>54205
>>54219
We need more actions per turn to be honest.
>>
>>54228
That would just make us go through threads faster
>>
>>53958
Night!
>>
>>54186
>>54172
that's not a sure thing yet. we might go for longer than that.

>>54196
we're thinking 10 turns ahead, which is perfectly fine

>>54228
maybe this. at least we'd get more done in a shorter timeframe.
>>
Any Junglemen still in the thread?
>>
>>54247
>>54254
2 years instead of 1 per turn and the game being extended to Round 80 sounds pretty good to me.
>>
>>54255
yeah we all are i think
>>
I am done my thing that I have to do.

Now, unfortunately, you must wait slightly longer as I proceed to have a feelings jam with my girlfriend.

I will return posthaste, and we will continue our merriments.
>>
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>>54142
That sounds good.
>>
>>54282
Is the feelings jam in the horn pile?

Are you a filthy weebstuck fan?
>>
>>54282
"have a feelings jam"
As in talk? That wording..... is befuddling.
>>
>>54282
Jam her real good. I'm sure that's not code for your hand too.
>>
The current pace is so slow pretty much purely because I have been occupied with finals work and that hasn't left me any time to actually do the quest.

Now that I am done with college, things will be much, much faster.
>>
>>54306
Great!
>>
>>54293
this was established ages ago

>>54301
homestuck reference

>>54306
hey i am sorta wondering

will you allow jungle tribe cultural stuff that we'd get if we went open-minded nomadic or will you limit us on purpose? we're sorta jumping the "level curve" with this plan and i wanna know that you're on board with it
>>
>>54255
Here
>>
>>54306
Hey Richy, for Grass Tribe's cultural trait, can we give each part of the pantheon its own domain, or do we have to do a God a turn?
>>
>>54303
noooooooooob

thinking that our man richard don't got himself a sexy-ass ho, what you mean
>>
>>54306
awesome, hope you got straigh A+s
>>
>>54306
>>54331
Also will we get a boost in those things or is just for lore sake?
>>
>>54335
I'm sure he does. I just thought it would be a funny to read "have a feelings jam with my girlfriend." as "beat off".
>>
In my boredom I went back and found all the turns (I think) for the brush tribe for anyone that is interested.

Happy times
https://imgur.com/a/gWGBG
>>
>>54362
You've got a couple of repeats there friend, but good job!
>>
>>54362
Nice familia
>>
>>54384

Yea, I noticed after I looked back through it. Like our brush brethren I was a bit high when I was doing it.

Besides, the important parts needed to be stated twice
>>
>>54362
>https://imgur.com/a/gWGBG
I approve of this.
>>
Mire tribe; It has come to my attention that sandfags believe they're superior, despite them being a shit desert, and their most advanced tech being booze, so we must do what they are doing right now, act like complete dumbasses by planning out imposible technology.
I think that taming crocodiles is just the first step, we must tame all the beasts that come to us, just like arachnids (not counting the scorpion, since it was clearly banished to shit desert to repent for it's failure) and bugs did to us, and lead an army of brethen that will set the world on fire!
>>
>>54435
wait, your herbs are purely hallucinogenic? man, that changes things. i sincerely doubt that something that only augments VISION will catch on in our tribe. can you replace the herbs with something else in our trade agreement?
>>
>>54488
Sensations are more than just smells and tastes, junglefriend. Sights and feelings are also valuable for happiness.

Also we don't have anything else
>>
>>54255
YEEE
>>
>>54501
EY SUP DOGG
>>
>>54505
What did i miss?
>>
It doesn't say purely hallucinogenic, it just says vivid hallucinations. It affects more than just purely sight, also it relaxes muscles and organs.

Its only a small part of the trade, and still why not worth a try?

If I havn't convinced you then what would you like instead?
>>
>>54475
So you want crocodiles that don't overperform as they do on swamps and that can't survive without cooling down and needing water, move slow, etc, and you call us idiots?
>>
>>54196
>>54201
MEN OF THE SAND TRIBE! DO YOU HEAR THE WORDS OF THE MIREFAGS: >>54475
WE MUST PREPARE FOR WAR! COLLECT THE CARAPACES OF THE SCORPIONS AND WE SHALL FASHION THEM ALONGSIDE THE COPPER OF THE ORE TRIBES TO CREATE ARMOR! THEN, WE MUST BEGIN MAKING WEAPONS!
>>
>>54498
>>54517
We believe that the eyes lie and shroud the world in shadows. Only though the remaining four senses may we properly experience the world as it is. Furthermore, muscle relaxants are not of any use to us except for as medicine. We value our lucidity.

Maybe some members of your tribe can travel among us instead. It ups our population by a little bit (maybe you send like five people and we go up to 22?) and allows us to work more swiftly toward our goals, plus it cements the bonds between our tribes.

>>54512
A bunch. Control-F "jungle" and catch yourself up.

>>54525
[b] THIS IS STUPID [/b]
>>
>>54524
we bring water with us duh
>>
>>54196
>>54201
Actually, let's continue on our architecture research. We shall build a wall eventually, and research artillery to protect against the Mire tribes.
>>
>>54555

If we weren't already the lowest member tribe I would be ok with that. Maybe we are just looking at the trade wrong. Instead of using the herb as we use it then use it as medicine in which case we are giving you another valuable resource!
>>
>>54560
Daily reminder Mire Tribes are the most retarded tribe bar none.
>>
>>54565
I implore the sand tribe to listen to this man.

War will prevent our trade plans.

We can conquer the northern region as a unit and kill off those spider fuckers another day
>>
>>54575
We're substantially smaller than you, I thought, and you have a higher birth-rate
>>
>>54555
We are the second smallest tribe, barely bigger than you, I don't like losing any of our number to you.

Fucking Richard, why did we get stuck with these shitty plants no one wants as one of our only resources
>>
>>54592

Well they do make us happy, besides they can be used as medicine if applied properly.

>>54588

What about bone tools?
>>
>>54592
We will take the medicine...and two of your tribespeople. You will regenerate them by the very next turn. And, I can assure you, they will be treated like two of our own. Your spiritual wisdom is deep, and we respect your tribe sincerely and genuinely. You will also gain valuable information about the distant lands to the north and south if you cooperate.
>>
Holy fuck Sand fags are actually stupid enough to fall for obvious bait.
Those posts are exactly what you sound like when you start talking about giant scorpions and combustion engine powered tanks while you still havent even discovered the wheel
>>
>>54626

We barely have more people than your tribe and we are trying to grow ourselves. We can't give you any of our population.

What about bone tools or armor instead?
>>
>>54638
More fags planning wars with tech that only works inside of a swamp. Good luck.
>>
>>54626
Very well friend, but I suggest you heed our teachings if you wish to have any of our number live among you. Venerate our lord the Sun, provider of all things good, and be happy. If you do those things, I can accept this deal.
>>
>>54638
>I-I was just p-pretending to be retarded
>Drow Ripoffs everybody
>>
>>54666
nice meme dude
>>
>>54658
>>54649
I will let you decide amongst yourselves. For reference, we have 17 tribe members and you have 22, and you gain two people every year to our one.

We could only take one, but he would then have to have a knowledge of this armor and these bone tools so as we can then pretty much reach a happy medium between the two possibilities.
>>
>>54658

I must advise against this if we are to raise our own numbers. Besides, what if they dont adapt well to the other culture and burn the jungle or kill any unhappy jungle bros? That would ruin our tribes friendship.

Lets try to trade bone tools or armor instead, they are keeping the medicine anyway so really I dont know why we need to throw in much more
>>
>>54673
>If I call it a m-meme then h-he'll b-be wrong!
>Mirefags
>>
>>54684
If you taught us how to produce these tools and armor I'd consider it a fair trade once more even without your tribe members. However, we will be saddened that your bretheren are at this time unable to join the caravan.
>>
Too much shitposting, not enough memes. We need more MSPaint Art to glorify our civilizations.
>>
>>54687
wow dude please go on I really wanna hear your /b/ tier comebacks
>>
>>54695
Jungle poet, if you're around, maybe start working on that
>>
>>54687
I love how the tribes now hate eachother and call themselves names. If we didnt do that I would forget we are in 4chan
>>
>>54656
Aren't you the same fags who were thinking of making Greek fire while only being in a desert?
>>
Would this open trade open the sand people's eyes to the Gods Urth and Ski or are they hard set on following no god.
>>
>>54706
yeah lmao
>>
Who else in jungle tribe is thinking of turning our trees into giant death robots and leaving a trail of fire in our path as we steamroll the other tribes while shooting perfume scented napalm strikes at the civilians?
>>
>>54708
We acknowledge a difference in beliefs and try not to force our ideas on you. we will write down any knowledge that you give us but we don't follow your ideas.
>>
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>>54695
The daily life of a Mirefag.
>>
When is rich xoming back from hacking his girl?
>>
>>54736
nice meme my dude
>>
>>54730
Before or after we breed the horse-sized beetles
>>
>>54694
You are demanding: Knowledge of fire, Knowledge of bone tools and armor, some of our plants, and access to our savanna

For: Knowledge of agriculture, enough seeds to start a crop of whatever plants you have, and access to your jungle's wood

Now that I think on it friend, this is not so worthy a deal. Looking at your sheet, you do not actually have a whole lot of knowledge of agriculture, you just put seeds in the ground where you go. That doesn't seem worth the knowledge of fire or bone tools and armor, as we already know that much. We are really just lacking the seeds.

Correct me if I'm wrong, friend.
>>
>>54750
After, they will be our cavalry in our death march, we can equip them with broadside rockets that release (cotton candy scented) chlorine gas
>>
>>54766
Weren't you supposed to be Mire? What happened to that? :^)
>>
>>54771
I realized spiders were pretty gay
my internet went out for like 5 hours and I was declared inactive
>>
>>54798
>Mirefags aren't even dedicated to their own tribe
Not!Drow, everybody.
rip
>>
>>54771
What are the names or our other bros and associated tribe members
>>
>>54806
wow dude well memed
>>
>>54771
>Scorpiongirl
>Elder
>Chief Mando
>Scribe
>>
>>54836
Tis but a meme my former friend
read the spoilers
>>
>>54848
Sand Tribesmen
Sand Tribe Worker
>>
>>54848
i am older than some, also i claimed second on the thread.
>>
I'm not too sure why I made this meme, but I just did...
>>
>>54848
>>54878
Forgot name
>>
>>54846
haha dude you got me so good #PWND
>>
>>54884
It's actually cool anon, thanks.
>>
>>54887
Not in any order scribe
>>
>>54884
I like it! The Tree Tribe right in the middle, as the most important!
>>
>>54902
haha dude you got me so good #PWND
>>
>>54757
We are trying to reach a point of agreement. If there is an inequity we will work to fix it. such is the nature of trade. There is no need to be upset.

We possess hunting abilities that you cannot even dream of. We can detect, track, and bring down prey with our eyes closed. We are all too willing to share these skills, but they cannot be idly taught in a year. They require discipline and dedication to our way of life--if not our belief system. If your tribesmen were to travel with us for a time as I initially suggested, they would return with this deep knowledge of the hunt, and you will reap the rewards. However, you shot down that idea. If anything, that deal was against my people--you can repopulate easily, and eventually gain a powerful boon, allowing you to fully dominate the wild beasts of your land. Now, in exchange for our tutelage, information, and resources, what would have originally been free will now require further investment.

However, as I have stated repeatedly, we wish there to be nothing but mutual benefit in trades such as these. All we ask in exchange for our hunting prowess--not to mention the knowledge gained from a life of travel and sensation--is your friendship, your knowledge, and the discipline required for to learn the way of the hunt. This, of course, would be however many tribesmen you would be comfortable with losing for a few years. These tribesmen will be able to help us by teaching us your traditions and technology of fire and bone-working, and in return they will be fully trained in an art that cannot simply be traded for--not to mention all of the other benefits I have already outlined. The rest of the trade remains valid but may be reconsidered based on your response.

So, what do you think? This seems fair to me, and I've approached it from every angle in the above text.

We wish nothing but to share our light just as you wish to share yours. However, ours is not the kind that can be set and must then be contained. Ours must be refined, honed, and nurtured.

tl;dr we get bone-stuff and a population buff, you get eventual ninjas and knowledge of the greater continent. Your big tech boon for our big hunting boon and then some. I'm being generous here--plus it's a better opportunity for storytelling.
>>
>>54919
haha dude you got me so good #PWND
>>
>>54929
>getting baited this hard
>>
>>54929
>>54931
M-Mom D-dad, are you guys having a divorce!
>>
>>54940
>>54931
haha dudes yall got me so good #PWND
>>
>>54943
Go to your room, 2v/d.
>>
Stop wasting posts guys.
Let's just all shut up until Richard comes back from his hardcore sex.
>>
>>54884
This is kind of heartwarmy
>>
>>54921

Training doesn't really make us happy though, burning stuff does. And we don't really have a problem burning anything we've ran into so far. We understand and accept your culture and we hope you can do the same for us. We have to stick to the path of our god and do what makes us happy.

Plus as I said earlier part of our ways are killing people if they aren't happy and burning shit. If one of us goes with you and starts any of that it will cause problems between our tribes. I think its best we are just friends without assimilating any of each others tribes for now.

I do hope we get a trade agreement worked out though.
>>
>>54921
This is a very flavorful way of doing a skill/trait trade. Good on you for that writeup Helpful.
>>
>>54962
haha dude you got me so good #PWND
>>
>>54972
haha dude you got me so good #PWND
>>
Omg would these two please shut the fuck up, no wonder we are at like 500+ posts already, it's just these two going back and forth with copy-paste shit.
>>
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SHUT
THE
FUCK
UP
NOW
Both of you are pathetic losers. And you're wasting posts.
>>
>>54972
he is literally a peasant its not worth your time to talk to him
>>
>>54884
>Size relative to age/population size/ relative strength
>Not making Grass swoll as fuck
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>54989
>>54972
haha dudes yall got me so good #PWND
>>
>>55000
If we did that Grass would be a trap :^)
>>
>>55004
Lmao they deleted I'll stop now
>>
>>55004
No but really are you autistic?
>>
>>55016
Nah just fed up w/ sand shit so I decided to be a reddit tier troll
>>
>>55024
>It's a Mire pretends to be retarded episode
>it's every episode
>>
Ok sorry I need to get some sleep guys. Someone take over for me.
I lose my vote when I go, but I suggest:
Action: Keep fucking the lava and if it works start smelting armor/weapons/tools.
Culture: "Making rocks into useful metal things pleases Urth and Ski."
>>
>>55024
You guys are the one giving us shit
>>
>>55024
Ok so you are actually autistic.
It's just a fucking game dude stop ruining it for the rest of us.
>>
>>55034
Yeah I need to go to bed too.
Mire's actions are
>Invent suspension tech for fetish sex + trapping
>Map out the mire to look for alligators.
>>
>>54964
i spent a hella long time on it desu, thanks senpai
i'm a pseudo-writefag IRL, what can i say, it's my thing


>>54963
if you do not trust your own tribesmen, then maybe you need to rethink your system of values.

but, very well. if you do not wish for our skills, then we will not ask for yours. The trade goes through as originally planned, but we need not your herbs. What do you propose, then, to make this trade agreeable between us?

So far, we have--and are more than willing to give--our agriculture techniques and seeds, along with PERMANENT access to our multitude of forests, up for offer. What will you offer in return, aside from the secrets of your fire?
>>
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MEME FRESH FROM THE FORGE BASED ON A TRUE STORY!
>>
>>55069
A+
>>
>>55069
Fight Fight Fight Fight
>>
>>55069
truly a story for the ages

easily on par with the Odyssey or the Iliad, if such things existed in this world

The junglefolk will tell your story for generations to come
>>
>>55065
We will also give you unimpeded access to our lands, and thus all its animals and resources.

My offer of written language also stands, as I believe you would have great use for it.

And we trust our tribesmen. We trust them to follow our God's word to the letter, you understand.
>>
>>55065

Its not that we dont trust them, its what I would expect any of our tribe to do, but since you do not believe the way we do you wouldn't see it as we do, you would see it as murder of your clansman. This is why I take that precaution.

We offer access to our lands for our abundance of animal life and the knowledge of how to make either tools or armor out of their bones
>>
OKAY GUYS IM BACK

FIRST OFF - LOAD ME YOUR QUESTIONS

SECOND GIVE ME YOUR SUMMARIES

TURN 14 HAS A NEW TRIBE IF YOU HAVEN'T NOTICED IT'S EVERY TWO TURNS
>>
>>55069
10/10
>>
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>>55069
>>
>>55103
YOU'RE BACK!
>>
>>55099
>>55101
we don't need written language.

the access to the land and the ability to make tools seems fair to me. If we are agreed, the trade goes through.

>>55103
will the specificities of the trade take an action or will it just *happen* once all is agreed without us having to waste a space on it
>>
>>55103
Here is for sand tribe Richard
>Explore tunnels
>Geometry
>>
Hey gents, how do you play this particular game? I'm interested in dry fucking some ore.
>>
>>55103
claimed
>>
>>55103
>>Invent suspension tech for fetish sex + trapping
>>Map out the mire to look for alligators.
>>
>>55135

This works for me if my happy brush friend agrees.
>>
>>55135
establishing a trade and having it start to occur happen in the same turn.
>>55151
can't preclaim shitstain
>>
>>55069
>Weren't you supposed to be a mire?
Hey I'm not that mire faggot, get his message to me out of it
>>
Did we ever fully agree on a cultural action?
>>
>>55103
TREE TRIBE REPORTING IN
I'm the only one here.

We doing two actions this turn, cuz FUCK CULTURE.
>>We gathering Wood
and
>>We planting Berry Bushes
Assuming we learned some stuff from last time, when we began cataloging forest plants, we should know what/where the good eatings are. I want a steady supply of Wood and Food in excess of what my people need.
>>
>>55161
He wants to know if it takes an action to establish it, which I believe it does

>>55153
I will relent.
>>
>>55161
but i mean would establishing the trade cost an action, and who's action does it cost, ours or theirs

i.e. do i have to say "our action is to accept the brush trade" for the brush trade to go through or can we use the action for something else, like a breeding festival or w/e, and just say "the brush trade goes through"
>>
>>55164
Shit my bad, but the meme has been made and cannot be undone, once born it is a part of all of us.

Can you not feel it in your bosom?
>>
>>55103
Our summary:
>>53340
Our questions:
>>54331
>>54348
>>
Richard where out thou
>>
>>55161
We were working on improving everything by having better tools from the lava getting out impurities.

And the farming stuff as usual.
>>
>>55146
roo roo please
>>
>>55182
I feel regret

>>55185
Got back from getting pegged by his girlfriend
>>
>>55193
Just join a tribe if their is space
>>
>>55193
Well basically you join a tribe with an open spot (out of 3) or just suggest shit as an anon and watch shit unfold.

Don't forget to make ms paint memes and art.
>>
>>55179
it takes an action from the requesting tribe (the ones who sent the emissary)
>>
>>55103
IF WE HAVE THE RESEARCH
CAN WE MANUFACTURE
SCORPION TANK-CHARIOTS
Basically, heavily armored vehicles that use horses/scorpions like sleigh dogs/steam engine if we advance that far to move. It uses a ballista that shoots out metal rods/spears coated in venom and have molotov cocktails attached.
>>
>>55179
It takes one turn to travel for the trade and another to actually make the trade, I believe. I'm sure he can improvise so we don't have to wait 3 turns before we finish the trade.
>>
>>55103
See
>>54331


For turn

>CULTURE: we have 5 gods, this are Berry (god of fighting and physycal greatness, this is our main god), Violet (goddess of beasts, horse riding, and survival), Rose (goddess of health and death), Sunflower (god of craftsmanship) and grass (god of knowledge and symetry). Our people spend all the time perfectioning one or various of this things to please the gods.
>ACTION: keep taming hourses and start trying to use them in combat and as work/pack animals
>>
>>55190
We also talked about "Making Useful Things Out Of Metal Pleases Urth And Ski"

But also the trade agreement between sand and wood and rock
>>
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why is anybody afraid of these motherfuckers, again
>>
>>55212
YOU SEE! WE WERE ALREADY GOING OUT OF OUR WAY AND SACRIFICING TWO ACTIONS FOR YOU!
>>
Are there any slots open for tribes?
Because I kind of want to join.
>>
>>55214
Come on man, that's too silly
>>
>>55233
Sand may be open, I'm not sure.
>>
>>55214
RISK ROO ROO

aye is it still possible the ore master race
>>
>>55184
Sorry King, I messed around with the Gods a bit.

Changing Grass and Sunflower was awesome, I really like what they now represent, but I thought we could flip violet and rose around a little

How do you feel about it?
>>
>>55232

Yea, I think Jungle bros need to make it a little more even since we spend 2 turns and them none.

Here is our other action

>Experiment with and explore the tar pits. Set a small amount of tar on fire to see what happens.

>>55233

Brush tribe may have an opening, i'm not sure. Plus a new tribe is opening soon.
>>
>>55234
Why its just a chariot with a ballista.

Flaming poisonous ballista
>>
>>55226
not sexy enough
>>55233
Mire probably has
>>
>>55247
Because you can't have a chariot with a ballista i fyou don't have wheels or even bows yet
>>
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>>54331
Each part can get a domain a turn
>>54348
Mostly just lore
>>
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Waiting in line for the next tribe hype.
>>
>>55178
>>55153
remember, the benefits of this trade run far deeper than what is in the agreement. if you need us, we will come to your aid. the jungle people are generous to their friends.

>>55103
>>55212
tight

so

culture: we research and develop our own animal pheromones, which we use to attract our food. our sensory and olfactory knowledge combined with our hunting skills should allow this to go through just fine.

action: establish yearly open-to-the-public breeding festivals and adopt the sexual philosophy discussed earlier:

>>52786
>>52791
>>52828


>>55214
dude stop
>>
>>55237
I kinda like the sand tribe, I think I will join.
>>
>>55240
I dont see the necesity of changing rose and violet. Sunflower and grass is ok
>>
>>55245
I have returned, what happy activities are we doing today?
>>
>>55263
>>55263
yo
>>55268
you didnt start on our sheet w/o our move did you
>>
>>55269
>>55237
WE NEED TO FIND WHAT IS IN THE TUNNELS.

>Explore tunnels
>Writing

>Create armour with chitin and leather
>Engineering

>Architecture
>Horses and camels

>Mechanics
>Physics

>Chemistry
>Wheels

and how about adding on

>Medicine
>Glass

>Trading with tree tribe
>Fire

>Irrigation
>Glass

and then go from there
>>
>>55268
Yee
>>
>>55263
>just for lore
fuck.
>>55240
want to change culture for math if there is still time?
>>
>>55263
Well Richy, since we've submitted 5 domains, I assume it's an invalid turn.

Can we change our culture trait this turn to advancing our math, to geometry?

That's what grass tribe agreed to be our next goal anyways
>>
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>>55283
Nope, I'm working on some as I release the others.

I NEED ORE, JUNGLE, AND BRUSH STILL
>>55291
MOSTLY lore.
>>
>>55103

brush tribe actions are

>Experiment with and explore the tar pits. Set a small amount of tar on fire to see what happens.

>Establish trade with jungle bros

>>55135
>>55065
>>
>>55234
Just imagine a chariot, but layers of metal in the shape of a tank hull on it, utilizing mills and horses to move, and the top has a cover and seat for people to enter, along with a ballista.
>>55258
That's why we're asking so we can begin research to make it.
>>
>>55286
I'll explore the tunnels, if that helps.
>>
>>55281

Anything you missed turn wise may be here https://imgur.com/a/gWGBG

Otherwise we are establishing a trade with jungle bros and experimenting with the tar pits we recently found. >>55301
>>
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>>55304
Stop that.
>>
>>55300
Full house check

Well, it's probably too late for us to change turns or whatever, we'll leave it up to the QM to decide
>>
Hey Richard, is a new tribe going to be created in the next turn?
>>
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>>55301
What are you trading with the Jungle Bros? Establishing trade also establishes what you start trading, or is this just a "trade route that we can fill in later" sort of deal?
>>
>>55301
pleasure doing business with you.

>>55300
okay awesome. and fyi, our trade with the brush people is not ongoing. it is a information and domain type deal, one-and-done with access to each other's land until further notice.

>>55268
here's our move again
>>
>>55311
The three tribe members vote on the two actions that list has been our guide line.

If you hadn't guessed Sand tribe values knowledge over all else
>>
>>55298
Yes this:
>CULTURE: our symetry obsession makes us develop math into geometry. Everyone in the tribe (because we are all scholarised) knows geometrics!
>ACTION:keep taming hourses and start trying to use them in combat and as work/pack animals
>>55300
>>
>>55315
they've been talking about it for like an hour

didnt you see the memes

>>55324
read the thing i said here
>>55327
and the posts they quote here
>>55301
for the details of the trade.
>>
>>55268
>>55327

We will most likely take you up on that offer since it took us two turns to get this trade going and it took you none.
>>
>>55331
Ok, I vote tunnels.
Knowing math and knowing the world are equally important.
>>
>>55339
desu i thought it would require some sort of turn-long approval on our end, we owe you guys a favor now for sure
>>
>>55332
>>55324
welp. I am ok with these anyway
>>
What tribes are open right now?
>>
>>55332
King new turn, culture let's go for the math, action how about we integrate horses into our farming? This upgrades our agriculture and population per turn
>>
>>55324

The specifics are in the links that followed.

Basically they get fire tech, access to our lands and bone tool tech

And we get access to their lands for lumber, agriculture tech and seeds

Also it can be updated I guess, this was just a deal to get things going. We plan to have open negotiations between the tribes.
>>
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>>55337
oki
>>
>>55357
Mire and bush, from what I have heard.
>>
>>55337
I don't know how much work you have in life, student or otherwise, but depending on the lifespan of this quest. I kinda want to write some little narrative things. Little anecdotes from within the tribe. Good idea? Worth it? You could also, as you are "a pseudo-writer"?
>>
So I have a stockpile of Wood and Food now, Sand and Ore, do you need this stuff now, or later? Basically, when should we start doing the Trade Routes?
When should we start building the Trade Town?
>>
>>55363
Perfect. and we now have fire and bone tools!
>>
>>55360
I say we stop a little with horses and start to develop medicine. Horses are cool for war and for transportation, but if we reaserch medicine we could trade lot of medicine
>>
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>>55363
Cultural contamination?

What is this and what effects would this have on a tribe?
>>
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Last up, ORE TRIBE ROLL CALL GIVE ME YOUR SHIIIIIT
>>
>>55357
Also new one inbound, lurk until new thread, then claim quickly
>>
Is the sand tribe open?
>>
>>55369
I just joined brush, I believe it's full now
>>
>>55382
>>55369
Alright, thanks for the help gentlemen.
>>
>>55384
Sorry, I recently took the last spot.
You can try mire though.
>>
>>55379
Richy, how does war work?

>>55375
Alright boss medicine it is, hopefullyit will also give us a pop boost!
>>
Ill brb for a while.
Mire tribe will
>Study alligators, how they live, prepare for future domestication
>Develop new muzzles, collars, etc... for mainly sex purposes
>>
>>55384
Ore seems totally depopulated. You could control the direction of the entire tribe.
>>
Pretty sure ore is open
Mire has one slot open I think
>>
>>55379
working purifying shit with lava (making better metals) which will help tools and everything.

Cultural I think there was something about technological progress being important.

>>55409
I am the only one in it at the moment.
>>
>>55234
>>55304
To be more precise, imagine a chariot. A prisoner treadmill is used as the wheel, with horses used to push it forward. The chariot is covered in several layers of armor, with a glass window. The seat has a ladder to climb to the top, which has a seat + ballista.
It'd take a lot of turns to do but eh.
>>
>>55417
Ok really though, it would be better if we just domesticated camels.
>>
>>55406
great. so now we:
>CULTURE: our symetry obsession makes us develop math into geometry. Everyone in the tribe (because we are all scholarised) knows geometrics!
>ACTION: we all got curious about the function of some plants and we start reaserching and developing MEDICINE
is this cool?
>>
>>55372
i'm a musician and a songwriter.

currently i'm in the middle of finals week, and come summer i'm gonna be recording an album with a crew of people, but there should be more than enough time for me to continue my commitment to this quest (and the prehistoric pokemon civ quest, which i'm also involved in.)

>>55376
if it is what i think it is, Jungle tribe embraces it! we have our key values, and we're more than happy to osmose some new skills naturally as long as these key values are maintained! as said earlier, the Junglebros are by no means jingoists. we believe in shared experience and sensation, which is perfectly in line with this so-called "cultural contamination!"
anyway, junglefam, the current plan for the next move (provided nothing gets shook up too bad with the new tribe) is this:

Culture: refine our blindfold practices and work toward the hierarchy as discussed in the big post

Action: formalize our open-minded philosophy that i've been espousing since the very beginning

>>55417
PLEASE be quiet
you're the same anon that was whining for scorpion mounts, right?

PLAY BY THE RULES OF THE GAME AND SHUT THE FUCK UP ABOUT FUCKING TANKS.
>>
>>55417
You should also construct a motor engine and mechanical wings for your scorpions to use them as planes, and attach giant cactus spheres to them that you release on top of your enemies like bombs.

Oh, you could also build your cacti into the megazord and fight off invading tribes with them
>>
>>55417
>It'd take a lot of turns to do but eh.
YOU JUST LEARNED SHAPES! ------- SLOW DOWN SPEED RACER
>>
>>55417
>>55424
I am making an actual schematic of the ballista thing although not exactly what scorpion girl said
>>
>>55416
The only one in it as for the only dude online? Or are you actually alone?
>>
>>55428
>>55429
>>55431
jungle tribe best tribe
>>
>>55376
basically the tribe starts to have cultural traits that would be present in another tribe
>>
>>55428
>we are kind and open minded
>proceeds to yell at someone to shut the fuck up
>>
>>55379
Now that Tree Tribe has the Food and Wood, we can start maximizing production! However...
>>Begin augmenting Trees with Houses. TreeHouses are good to have, for they keep us safe!
>>Begin looking into preserving the skins of our Deer friends, to preserve the strength and majesty. That, and their bones, will make our Hunters greater than any other!
>>
>>55428
I'm glad you enjoy my quest friend, thread tomorrow
>>
>>55425
Sure thing king, I think we should have some sort of military push after that turn, maybe try to develop bows
>>
>>55453

IC and OOC famalam
>>
>>55453
You have to admit though, the scorpion tanks are pretty stupid.
>>
>>55453
The whole tribe motif is knowledge so why shouldn't we follow in the motif and try to do the most insane shit possible. and if that fails think of something new
>>
>>55424
Camels, horses, or slaves. It's a potential idea. Although a treadwheel is better than a prisoner treadmill.
>>55428
Not really.
>>55431
WE FUCKING KNOW
>>55429
>muh slippery slope
>>
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>>55376
There is a random chance (rolled on my end with dice) for one of their traits to spread to you.

ANYWAY RAVINE TRIBE INCOMING
>>
>>55468
Claimed?
>>
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>>55468
BLYAT.
>>
>>55458
We could develop a culture trait to improve military. I think we should use our action for medicine or for trading. We need allies more than we need weapons.
>>
Why did WE Ally with the green tribe ?we are not degenerates baby eaters.
>b-but muh wood
We already have health,stamina everything you ever need we do not need wood.
>b-but muh food
We areadly herd animals and eat fish from the coast.
Did forget to say we have leather armor ?
The ore tribe is the most powerful one in the entire realm by the good one, we can crush ever other tribe if we desire.
>>
>>55478
same muh nigga.
>>
>>55482
We could do 2 actions next turn, bows amd send emissary, no culture trait
>>
>>55482
Mire is always open for trading, you'd have to send the emissary tho
>>
>>55495
Yes. Thats right.
>>
>>55456
i was hoping you'd be in the thread, i remember you mentioning being brush tribe. i'm enjoying both of these quests a ton, even though i should absolutely be studying for my finals right now. don't forget what i said about the lotad gardens. i want that shit to blossom, man.

crossover when???

>>55461
This. and "open-minded" doesn't mean "endless patience for silly shit" anyway

>>55468
OHSHITGETHYPE
>>
>>55263
>>55463
>>55269
Well, I say we should explore later once we have adequate weapons and armor.
>Begin collecting carapace from the scorpions
and
>Begin studying architecture
>>55436
Well, for the wheel we could use something the treadwheel with animals inside them.
https://en.wikipedia.org/wiki/Treadwheel#/media/File:Archscrew2.jpg
>>
>>55490
Claim?
>>
>>55509
>>55461
Was just kidding around mang

>>55462
Of course, I've been pissing on the idea the whole time
>>
>>55519
Claimed with another dude.
>>
>>55518
The one I am making is based off of a Galilean Design that doesn't use animals.
>>
>>55505
So how doyou feel about it?
This turn
Culture: Develop geometry
Action: Develop medicine

Next turn no culture, convert to action
Action 1: Used our advanced math and geometry skills to develop archery
Action 2: Sens trade emissary (marsh bros?) Honey and medicine for silk and maybe some tech or something
>>
>>55456
>>55409

So happy friends, what ideas do you have for this turn?
>>
>>55480
o shit waddup
>>
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THE RAVINE TRIBE IS NOW OPEN FOR CLAIMING

Current Population Counts
Ore Tribe: 57 people. (1 incidental birth per year)
Sand Tribe: 46 people. (2 incidental birth per year)
Tree Tribe: 52 people. (3 incidental births per year)
Mire Tribe: 40 people. (2 incidental births per year)
Brush Tribe: 22 people. (2 incidental births per year)
Grasslands Tribe: 32 people. (2 incidental births per year)
Jungle Tribe: 19 people (3 incidental births per year)
Ravine Tribe: 23 people (1 incidental birth per year)

Current Trading Routes
Ore Tribe & Sand Tribe: Ore Tribe receives Many Bricks, Sand Tribe receives Copper Bells and Copper Tools.
Tree Tribe & Mire Tribe: Tree Tribe receives Silken Fishing Nets, Mire Tribe receives Wood & Bark.
Brush Tribe & Jungle Tribe: Brush Tribe receives Seeds and Land Rights, Jungle Tribe receives Seed (in terms of Dicking), Fire, and Bones

>>55372
YES GOOD DO THIS
>>
>>55535
claimed
>>
>>55535
claim again?
>>
>>55535
Claim
>>
>>55535
>jewish manlets
>>
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RAVINE TRIBE CULTURE SHEET

AND NOW I DEPART FOR A BIT TO FUCK MY GIRLFRIEND
>>
Claimed.
>>
Sweet, im in.
>>
>>55538
Lets just fix my name.
>>
>>55535
Jungle Tribe writing soon come
>>
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>>55543
>>55544
You're too late, sorry!
>>
>sell the ravine tribe glass
>>
>>55551
When will the fresh Jewish Manlet memes come in for the ravine tribe?

Also check em
>>
>>55532
we need silk armour. We give them medicine and honey. And yes. I am fine with that
>>55542
HYPED. Welcome to the family my jew friends
>>
>>55551
Jungle tribe has no memes. Jungle tribe best tribe
>>
>>55551
I actually claimed before that, but I guess it doesn't matter anymore. :(

>>55490
proof^

one of you jew fuckers should save sacrifice yourselves so i could get in >:)
>>
>>55551

>>55537
and
>>55544

are the same ID, so i was literally the first one in, i just didnt waste time namefagging
>>
>>55535
>>55542
brush and jungle ain't really a trade "route," just a positive alliance. and we got land rights too. both parties get land rights, seeds is a one time thing, fire and bonetech are both one time things. like, now we have the ability to make bone tools and fire, they now have the ability to cultivate plant life and have access to our trees for use as lumber. we also can come and go as we please through the brushlands, but that is currently more or less inconsequential. and whenever we are in the brushlands, the dicking applies, but otherwise it will not. (whenever we're in friendly territory that isn't ours, the dicking applies, is the idea.)

sorry for being annoying but we spent a long time hashing this out!
>>
I'm off as well!
>>55542
My next turns suggestion is
>>55454

and if any anons want to join the Tree Tribe, be my guest! All hail the Cannibal Hunters!
>>
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>>55535
Claiming Ravine Tribe.
First order of business, we need to catch up with the people. Get into the mines for we have adapted to them for their riches.
Here is my long term plan Raviners.

Step one is to acquire a grand wealth of fortunes both of crop and gold from the underground ravine mineshafts. With the luxuries of stone and money. We may trade with our nearby savages to further make us rich and able to fund our projects. We're merchants afterall.

Next in the plan is to start development of our people. Make us advanced, the whole schi bang to make us kings of technology. With advancement we may further increase our endeavors to make us ALL RICH. ALL, POWERFUL!

This is our main goal to become rich. Become smart. Become advanced.
>>
>>55542
So I think that the theft of gems is should be punished by death and that the gems of the thief should go to the one they tried to steal from.
We should make caves in the rock faces as our dwellings.
>>
>>53452
Useful things culture. Also we keep fuckin' with metals in lava.

Sand and wood wanted to initiate a trade with us
>>
We need some new memes for our ravine felows
>>
>>55542
>>55456

looks like i got my pokeciv crossover

this is Asher's tribe to a T
>>
>>55533
This tar substance puts me at new heights of happiness! A thought occurs to me. Could we not continue to serve The Sun with the deaths of heretics? Could we not coat the non-happy in tar, light them aflame, and bask in the happy warmth, that they may atone for their wrongdoing?
>>
>>55594
>>55551
>>
>>55592
you're too late you slow motherfucker
>>
>>55602
but it says claims start >>55535 here, and i was the first one to claim.
>>
>>55537
>>55538
>>55539
these three people are ravine tribe, fuck everyone else.
>>
>>55547
awesome. it only makes sense, we are the sacred tongue tribe after all. lets have some stories to tell the other tribes when we come to visit!
>>
>>55542
inb4 Jew tribe
>>
>>55598

That is a delightfully happy idea. I had an idea on how we may accomplish that. What if we use the lumber from our trade to build some sort of machine that can throw our bundles of sticks and grasses a great distance. Then we soak the bundles in tar and just before we throw them light them with fire.

Oh the wildfires they will cause will be glorious
>>
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>>55615
Can I join then.
>>
>>55595
J E W S J E W S
E W S J E W S J
W S J E W S J E
S J E W S J E W
J E W S J E W S
>>
>>55637
No. Come squat in Tree Tribe instead. We eat people and aren't afraid of anything.
>>
>>55615
>>55581
notice me senpaiiiii
>>
>>55636
Oh happy day! We can even sentence those among us who fail to see the light to serve as our kindling! What a marvelous substance, surely this is The Sun's gift to us to reward us for our piety!
>>
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>>55592
>become smart, become rich, become advanced
Sounds like something a JEW would say
OH WAIT
>>
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>>55631
https://www.youtube.com/watch?v=5NylmdC_uEM
>Mfw
>>
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>>55436
Basically this is what I'm talking about.
>>
>>55675
HEY

HEY YOU


FUCKING STOP
>>
>>55649
Going to bed Junglebro. Keep those eyes shut, olfactory bulbs peeled, and mouth open while i'm gone?
>>
>>55675
That would topple over
>>
CONCEPT ART here of a sand merchant, this is concept art though so the meme quality is low
>>
>>55690
i'll do my damnedest

goodnight jungle tribesfam
>>
>>55695
Any other artistically inclined peeps, some concept art for all the tribes would be greatly appreciated
>>
>>55695
That sand bro is RIPPED, what do they do in the desert, eat protein and lift all day?

Where are all the anons looking for Tribes? There are 3 empty spots in the Tree Tribe!
>>
>>55675
You heard Richy, get out
>REEEEEEEEEEEEEEEEEEEEEEEE
>>
>>55694
It's a concept.
Basically an armored chariot with a window.
>>55695
They're obviously jews.
Nice job tho m8
>>
>>55535
>oh shit. Our pop growth is going to be outpaced very soon.

I vote for using our newfound tools to work out our farms to break the rocky soil and make some plains and fields.
>>
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>>55702
Well I've already done grass tribe so I guess I'll do Mire next
>>
>>55703
We don't want to be cannibals though :<
Oh well, I'll take what I can get, I have a hour to kill.
>>
>>55695
Can you do one for each tribe? That would be great
>>
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>>55656
>I'm forced to be apart of a cannibalistic fucking tree hugger clan, the literal opposite of industrial Slavs who eat and drink Vodka, a luxury.
>Tree people literally sit or rest in trees. Not fucking squatable.
>Ravine tribe has the perk of having riches and luxuries.
I fucking hate this tribe already.
https://www.youtube.com/watch?v=p646cALLgeY
>>
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>>55695
Good stuff lad
>>
>>55720
I leave the Leadership of the Tribe in your capable hands, then! I'm off for now. Aim for infrastructure, we want to UP our population, so start building houses and find a way to farm the Forest for sustainable Food!

Most important of all, find a successor by the time you leave! Do not leave the Tree Tribe empty and forgotten!
I beleieieieieieve in youuuuu....~
>>
>>55709
it would still topple over
>>
>>55717
I suggest either spider pirates or alligators as attack dogs.
>>
>>55594
I support that. And agriculture is useful.

Also, we need to have women put more of a child raising role and doing the education stuff too so that they can get pregnant more.


I wish this was the case for real life. Fucking third wave feminism.
>>
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I tried
>>
>>55743
We're working on it.
Quit being a shitter who moves goalposts.
>>
If gems are important because their shine is colored, that must mean that colors and aesthetics is important to us, I say we work towards incorporating more colors into our lives.

>Lets invent pigments and or develop a culture where aesthetics is important and making yourself and the world "prettier" is seen as a great thing to do with your life.
>>
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>>55754
Please tell me we are not actually working on it.
>>
>>55746
The other ore guy that was here hours ago was pretty adamant on not going agriculture route, but I was saying maybe it could be a homage to Urth and Ski just the same as shaping the metal spirits is
>>
>>55754
i'm confused by both of those statements
>>
>>55755
That sounds like an interesting idea I'm curious about what you think of these options.
>>55593
>>
>>55760
We are working on it.
>>
Um, we have 800 replies in this thread.
I think it is time for a new one.
>>
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>>55675
>>55760
Here is a better working Design and Richard plz no mad.
>>
>>55767
>>55760
>Sandpeople, one of the oldest and most advanced cultures
>Literally falls apart due to random fucktards
>>
>>55767
Lets put it to a vote, I vote no.
>>
Hey sandies what the fuck happened to our trading town?
>>
>>55767
We are not working on the Ballista right now NONE IS AT WAR AND WE ARE NOT STARTING AN ARMS RACE
>>
>>55762
fuck that other guy. Just holding us back from success.

Farming all the way, gonna make our rocky large area have farms and productivity so that we have everything everyone else has except lots of resources too.
>>
>>55791
I see nothing wrong with an arms race, unless the arms in question are stupid as hell.
>>
>>55787
We will work on the trading town Don't worry

>>55773
I put this here so now everyone has a design for a ballista cart.
>>
>>55791
I don't mean IC working on it, only OOC
>>
>>55773
>>55767
i am LITERALLY forbidding this you absolute FUCKNUTS.

NO MEANS NO.
REEEEEEEEEE STOP INTERRUPTING MY FOREPLAY YOU GIBBERING RETARDS
>>
i think i speak for everyone when i say

IT WOULD TOPPLE OVER

>>55799
this is another thing that does not make sense
>>
>>55796
We have to get the tech from Sandies, so lets focus on initiating this trade.

We were supposed to get a new culture last turn but whateves. It was going to allow us to make advanced metal tools/weapons that we were gonna sell to the baby eaters and sandfriends
>>
>>55799
War just doesn't fit the motif if we are forced into war we will build the Ballista cart besides that we are building the trading town and exploring the ruins
>>
>>55811
Richard I totally agree that a ballista cart is fucking stupid. I just wanted to show a workable design. I just want to fucking learn some knowledge in my tribe not become rome
>>
>>55811
*KEEEEEEE

thank god
>>
>>55815
If we have our way you guys can just buy our tools anyway
>>
>>54884
Happy Holidays from [Richard needs to name this fucking island group already]
>>
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>>52694
>You say that.
>Proceed to not even get into tribe
https://www.youtube.com/watch?v=1n03a7cLf0M
>>
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>>55593
So its agreed that we don't attempt to steal or thrift each other, but you dont say anything about stealing it from the others?

I say stealing in general is seen as a cardinal sin, and that anybody seen doing it has gems stabbed into his eyes until he dies. All of that tribesmens gems are then defaulted towards the community.

We should invent the ideas of banking and taxation within our community, since we are already able to put value on shinies for no reason other than they are shiny and we want them
>>
>>55797
So you're a warmonger?
>>55815
Yeah, something for the ruins is a good idea.
It's a dumb idea
>>
>>55811
KEE
>>
>>55829
It's Cevo because i'm an unimaginative shithead
>>
>>55834
For defensive purposes.
>>
>>55811
Richard would it be possible to build a trading town as like an action or would that be like a lore type dealio
>>
>>55842
JK if people have ideas and want to start a straw poll I can probably make it official unless it's stupid
>>
Fixed my name

And to think english is my first language.
>>
Cultural Action: Treat certain animals(i.e. whatever the tribe will accept) as lesser nature spirits than the rest and attempt to harvest them as a food source to free them from their lesser form so that they can be reincarnated as a greater nature spirit.


Tribe Action: Begin construction of a ceremonial temple of bones near the river. We're certainly not running out of them any time soon.
>>
>>55555
>>
>>55851
jew island
t. ravine tribe

israel?
>>
>>55834
We want to learn their is freaky shit in the ruins so we try to learn what is in the ruins
>>
>>55851
scorpions-cannot-be-bred-as-mounts island
>>
>>55851
yaaay. Lets start making suggestion and we will run a straw poll in the next turn.
I say "Filigardia"
>>
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>>52203
Drew the tribes.
>>
>>55831
I got an idea how about theft is cardinal sin and the thieves gems becomes nobody's and is held until a coming of age ritual where the one who preforms the best gains the largest chunk of held gems and to make sure there is always held gems everybody willing offers up at least 1 gem per year.
>>
>>55884
where's the jungle tribe :c
>>
>>55884
KEK grassland is mongol confirmed
>>
>>55852
Pretty sure your first language was Hebrew, goldstein
>>
>>55893
It is the far right one. The ravine tribe isnt there tough. They are too new.
>>
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>>
>>55869
So we develop armor, weapons and shields to explore the ruins and to feel a bit safer against the Grass and Mire tribes. So let's begin collecting carapace and metals from Ore tribe for armor and equipment.
Also fire, for torches.
>>
>>55884
Why are we niggers

>>55893
Yo
>>
>>55917
Next turn we William develope armour and explore ruins.
>>
>>55869
>>55917
Also find an animal to domesticate and mount so we can bail out quickly if things get rough.
Or a chariot :^)))))))))
>>
>>55914
I like it.
Also, we NEED to start a new thread,
>>
>>55953
Jesus Christ auto correct
>>
>>55960
>800+
>New Thread
Kek these threads usually last till 1200
>>
Grass tribe should see recurring numbers as a holy form of symertry
>>
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leaked mire concept art
>>
>>55953
This Turn
>Collect Carapace
>Architecture Study
Next Turn
>Build the Trading Area
>Fire for torches and molotovs
Next Next Turn
>Hopefully Steel and Carapace Armor
>Steel Weapon
Next Next Next Turn
>Explore the caves
>Begin searching for viable mounts
>>
>>55971
Heh
>>
So why do the sand and ore tribes think of themselves as the best whenever there's literally no one in the ore tribe anymore and the sand tribe is just a meme now?
>>
>>55981
I should admit they got their golden years (turns), but now... yeah. They are exactly what you say.
>>
>>55851
Hardric Islands
With the large island being named Har Island, and the small one is Dric

Yes I just took "Richard" and spun it around a bit
>>
>>55971
The meme magic hits hard
>>
>>55981
Well it's definitely not jungle.
And because metal.
>>55971
>Scorpion Knights
>Ore Dwarfs
>Tree ???
>Grassland Mongols
>Jungle ???
>Brush ???
>Ravine ???
We're slowly filling it out.
>>
>>55996
That's pretty clever, I upvote this :^)
>>
>>55976
>Explore tunnels
>Writing

>Create armour with chitin and leather
>Engineering

>Architecture
>Horses and camels

>Mechanics
>Physics

>Chemistry
>Wheels

>Medicine
>Glass

>Trading with tree tribe
>Fire

>Irrigation
>Glass

Don't know why you are so hell bent on armour and weapons not a single person poses a threat to us. We should take our time and roll play our tribe like we are supposed to. We are engineers architects theorists and philosophers in search of knowledge not war mongers.
>>
>>55971
YER GOOD WITH ME

and for those who asked, yes i am into homestuck, also, I'm super high right now and just waiting for my gf to take her meds and then i am actually gonna peace out fort he night.
>>
>>55971
Also the plate thingies are kinda based on the reinforced bits of samurai armor
>>
>>56017
You owe me a culture change bub
>>
>>55981
Does ore tribe have an open spot?

If so I'll fill it
>>
>>56013
>Explore tunnels with god knows what unprotected
You fucking what.
>>
>>55996
Yeah. This one is cool
>>
>>56028
Yea you good.
>>
>>56013
It's for protection, and to explore the ruins. If you don't want to explore them, then we can go
>Architecture
>Writing

>Build Trading Area
>Engineering
>>
>>55993
We are not trying to be the best tribe or atleast I am not. I am trying to play a democratic civilization obsessed with knowledge. Just like the ore tribe are rollback playing dwarven esque people. We aren't looking for your validity we are looking to have fu.
>>
Goodnight everyone, Lets hope tomorrow will be a day full of memes and new civ development. Also hope to see what the Ravine Tribe will do and if another tribe/s appear.
>>
>>56050
Oh one thing that I wanted to clear up.
Besides meme wars, mire really has nothing against sand or any tribe really, we are in a map location where trading is easy so hit us up if you got a deal
>>
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>>55914
>Complaints
>>
>>56073
We'll sleep on it.
>>
>>56050
That's the point though the sand tribe are obsessed with knowledge to a fault. They are afraid that missing an oppurtunity to gather knowledge will come back to bite them. They are the scientist who went to far.
>>
>>56028
any more?
>>
>>55921
yo?
>>
>>56073
It's all shit talk we'll definitely invest in trade with you guys. That's part of the reason for having a canal that lead to a trade city.
>>
>>56099
And we'd be missing an opportunity with not researching Architecture.
We could begin experiments with the metals and we'd actually get some decent food plus wood.
>>
>>56125
>>56099
I still think that the tunnels are a good idea.
>>
>>56037
Ok so what's the plan so far?
>>
>>56136
>>56099
We can do the tunnels later. We don't even have a fucking house and the ore tribe is waiting for us.
>>
>>56125
The reason we invested in lizards and cactus so we could have food. We don't NEED food from the tree tribe. You also have to remember that soon we will have another action. And that will speed thing along tremendously. Plus we out tech everyone else. We have an entire village that's why we got masonry and began domesticating animals and farming.
>>
>>56163
You know what we do need? HOUSES.
>Architecture > Houses + Trading for Wood and Metals + New Knowledge
>Let's see what we can do with these new materials
>This metal is pretty protective
>We really want to explore that cave though, let's make armor for our fleshy and fragile bodies to protect against anything that might be there
>>
we should probably
>Study alligators, how they live, prepare for future domestication
>Use the wheel in more advances ways, carts n shIt I guess
>>
>>56152
Action: Keep fucking the lava and if it works start smelting armor/weapons/tools.
Culture: "Making rocks into useful metal things pleases Urth and Ski."

We got the okay from Richard to have a lava forge at the expense of losing 1 birthrate.

We want to trade our new found tools and weapons to the sandfriends for learnings.

We want to trade our new found tools and weapons to the baby eaters for food (berries) and lumber.

We want to establish a bordertown that will be a trade central and canal.

We want to increase our population by looking into how to better feed ourselves. (Currently we eat rocks, birds, and a goat-like mammal all of which I don't think we even domesticate or if we do we're like herders)
>>
>>56200
Seconded.
>>
>>56221
>>56017
Ya owe me a culture bub
>>
>>56222
>Architecture
>Writing

>Build Trading Area
>???

>Metal and Carapace Armor
>Metal Weaponry or Irrigation

>Explore Cave
>???
>>
>>56221
thirded
>>
>>56246
Armor, then cave.
>>
>>56221
Huh, for some reason my name dropped and I'd changed. Weird

Also I thought we already did the lava stuff >>55468
>>
>>56200
Would that mean a departure from nomadism, or did you do that already?
>>
WHERE MY GRASS AT

I THOUGHT WE WERE LOOKING INTO MEDICINE AND TRADING WITH EVERYONE
>>
>>56258
Yeah that's the idea.

We do architecture because
>Cold
>Geometry + Masonry = Eureka
>New Knowledge

Writing because
>For our next generation and ease of communication

Then

Build Trading Area
>The Ore and Tree Tribes have substances, let's experiment with them!
>Testing out our new found knowledge

Next Turn
Metal and Carapace Armor
>Metal is a good protective material
>Carapace is as well
>We still want to explore the ruins but we are squishy, fragile and fleshy
>Let us use our mathematical skills and hard materials to protect our fleshy bodies

Metal Weapon(Shield-Katar-Gauntlet)
>More defense against supposed ruin monster
>Design it based off of nature
>>
>>56017
>literally one turn
>>
>>55999
jungle gypsies
>>
>>56341
What kills me is this thread started 7 hours ago too
>>
>>56341
>>56416
To his credit he's had finals and shit
>>
>>56639
Nah I understand lol, it was just like oh hey I'm back for a half hour but now this now that with no content. We all talked about what we wanted to do for hours
>>
>I go for 8 hours
>Sand tribe starts trying to research giant scorpions instead of researching engineering
>>
>>56946
We're actually doing scorpion armor and more sciences
>>
>>56946
"you cant have scorpion mounts"
"we countinue to breed scorpions"
>>
>>56955
>Chariots with Ballistas are the same thing as scorpions
How?
>>
Can someone give me a summary of what their tribe is doing real quick?
>>
>>57078
We need you to run the whole show til I get back in like 4 hours. Currently all we need is honey medicine upgrades and trade with the other tribes. All of the other tribes. Hell, even the jews. See you then
>>
We are def not giving our bafass weps and armor to baby eaters NO
>>
>>57145
See you man I'll try my best
>>
>>57173
I'm cool with that considering racial tensions have been existing since the first thread.
>>
>>57186
Would your tribe be willing to trade with mine?
>>
>>57186
please give us your ores in exchange for things/spoiler]
>>
>>57197
>>57078
See
>>55532
So just get those crazy fucks in the Mire to trade for silk, or any tribe for some form of armor
>>
Using current inventions the grass tribe is going to build quilted armour for our soldiers.
>>
>>57231
Before it is made official will that cost a turn or can we just make it?
>>
>>57231
I think its better to trade for armour cause anything we make will be worse compared to ore or sand armour
>>
>>57272
I mean the purpose of quilted armour is to be worn underneath plate armour we can get from the ore tribe.
>>
>>56965
Richard banned Scorpion tanks as well. I'm not hating on Scorpiongirl but, while I appreciate the enthusiasm, I think the obsession with giant scorpion mounts (last thread), and giant scorpion tanks/ballistae (this thread) are kind of derailing Sand Tribe. I think it is a lot more sensible to take things one step at a time, and not imagine (and the doggedly focus on) fanciful war machines/monsters that are far beyond what the tribe would/could conceive of. I'm also not convinced that getting over-hyped about the advanced armour we might theoretically create one day is helping us, we just seem to lose track of what's important while lusting after something so far off that we don't even know if that kinda shit will fly in this game.
>>
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>>57272
We can send schematics for armour and weapons to the Ore Tribe for construction. Pic related is an idea for a Grass Sword.
>>
Wow richard fucked us up reaaal good, giving us basically nothing.... I dont see y we need alligators but i guess since we spend half a turn on them we should probs tame them and do things with them..... No need for carts in the fucking mire, i mean there aint no roads here and we should prob invest the cultural trait again in kinky shizzle, after that we need to do a reproduction year and also make bows... And HOW THE FUCK SKIPPED THE BRUSH TRIBE THE MIRE SO EASILY we never agreed to let them through!!!
>>
>>57344
If they come through again just kill or capture them, we'll back you up.
>>
Hey, you skipped turn 13.
>>
>>57350
Thnx but who is we?
>>
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>>57236
Welcome to the Grass Family, by the way. Enjoy your stay!
>>
>>55971
I like the eyepatch.
>>
>>57422
Haha thank you for adding me.
>>
>>57231
Ayy that sounds awesome I'm gonna concept art dat
>>
>>57332
Pic related is similar to your pic related, its a falchion perfect for grass tribe, not a scimitar though because that is for sandniggers.
>>
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>>57446
Fuck forgot pic my bad
>>
>>57446
I was aiming for a cutlass but it looks like some Sand Tribe tier-shit. Maybe I'll send them the design.
>>
>>57450
That is much better you should join the Grass Tribe.
>>
>>57455
Sounds good!, Also I can't finish the quilted vest concept art for now so here's the meme version.
>>
>>57506
Whoops forgot to make a name.
>>
>>57506
Looks good, thank you.

Are any other tribes on that want to discuss some foreign topics such as possibilities of trade?
>>
>>57510
Culture : Grasslands blind one eye to use in situations where there is no light.


Did you know pirates actually covered one eye so when they go below deck they can simply flip up their eyepatch and be able to see the darkness of the ship's bowels? I think we should do the same too since we're gonna be trading day and night and exploring weird places.
>>
>>57312
I agree, the sand tribe are not warmongers and nobody has provoked or showed signs of hostility (canonically). We only officially know of ore tribe. So building heavy armour isn't suited for the desert when their are no creatures/tribes actively trying to attack us. Leather armour sure but carapace/metal that will retain heat is actually opposite of what is wanted. Leather I can totally understand and even metal weapons, but making war machines and prepping for it when we have had no problems just doesn't add up. The enthusiasm for preparing is great but lore ways actually makes zero sense.
>>
>>57522
I read somewhere when honey is applied to the eye it lightens the eye. Combine that with the pirate trick maybe we can make it so our people think honey improves vision.
>>
>>57522
That sounds cool for our lore as we adventure, I agree with this cultural idea.
>>
Any mire bro's left? I say more kinky trapping shit and study alligators (maybe convert to spider and lizard culture, although that would be dumb cuz that way we cant whip the alligators and shit) OR we could make the first wind mills, we have the woodworking skill, the weaving skills for the wind things and we have the wheel for gears, we can make saws from spider teeth and bones i guess and then we can make REALLY big ships, we would be the netherlands(wind mills, big ships, swamps)
>>
Is Richard sempai still around, or has he absconded? I wanted to do the Tree Tribe turn, since I think we are empty now.
>>
>>57552
Would you be interested in trading silk for honey?
>>
>>57522
that will be break our symmetry!
this will punished by our grass god m8
>>
>>57575
We attain Symmetry in the long run by allowing us to see both in the Dark, and the Light. Short term things like that blindfold we all have are only to enhance the one Light seeing eye, and to keep the Dark seeing eye covered till needed.
>>
Because of our obsession with symmetry all people born now are probably going to start becoming better looking.
>>
>>57580
heresy! our symmetric way shall not being forgotten the pursuit beauty must have sacrifices. you are an insult to our sacrifice childrens gender.
btw if richard give us horses we can steal other people childrem and stop to being traps.
>>
>>57595
We've been working in horses for nearly 2 days, when does it end?
>>
>>57604
i want to ask that to richard.
but in game time we spent only three turns
>>
Good morning nerds.

Yes, it was good.

I'll start the new thread relatively shortly - I have one last thing to do at college, and that's to pack my fucking dorm up, and then I'm free for the summer.
>>
>>57609
You're a god sir.
>>
>>57595
My friend, we must look at the Symmetry of the World in a bigger picture! It's why we have 5 gods - so no one god can be too powerful.


>>57609
I love you. Where do you live? I live in the GMT +8 timezone.
>>
>>57615
Philadelphia. I think that's -5
>>
>>57616
Richard my man how long until horsies?
>>
>>57618
Hey, so since you almost have horse like things and we have a wheel we can trade...? Wheel for whatever you have (no horses) and btw this isnt a final decision i firsy have to talk about it with my tribe mates
>>
>>57618
We have horses
>>
>>57627
Can we trade you grasslands bugs + honey meds for your silk and wheel?

>>57628
Welcome to the family. I'll make an updated image when the new thread gets posted.
>>
>>57525
Because you and someome else want to explore the tunnels
>>
>>57632
Maybe if they don't want the bugs we can chuck them some horse leather?
>>
>>57650
They'll want the bugs. Hell, they NEED them.
>>
>>57658
This. Meds and bugs for silk and wheels. We can later use the wheel for the Horses. We are going to rock so hard
>>
>>57615
Symmetry is a ideal of perfection no some zealot rule, but something so stetic base like a fake eyepatch should be no promoted.
>>
Any Junglebros lurking? We need to talk about our merchant skills, and our system of tribal leadership.
>>
>>57672
aesthetics base*
>>
>>57677
We could enforce it for our Navy or anyone who can be plunged into darkness at a moment's notice.
>>
>>57685
What do you think of the gilded armour?
>>
>>57690
*quilted
>>
>>57690
Quilted armour could be our equivalent of the black thing SWAT personnel wear before donning their kelvar outer shell.
>>
>>57692
>>57690
I think all should wear quilted armor because its the best we got and its not heavy enough were people need training to use it. Also once we get metal armor this quilted/gambeson will be helpful as an under layer to ease the use of armor.
>>
>>57690
that will be awesome just like the aztec but i also think about use of wood armor
>>
1st generation leader here, is Tree Tribe dead?
>>
>>57709
>>57704
>>57692
>>57677
>>57670

Holy shit we have 5 Grassfags

drawing new family portrait now
>>
>>57711
Plz no, id rather use leather than wood to keep our dignity
>>
>>57721
I read up on it and quilted armour can be made with a leather or woolen exterior stuffed with linen, cotten or horse hair.
>>
>>57724
Yes, you know your armor well! With our linen and horse hair we hace good quilted clothing and with thicker layers it becomes basic armor, thank you.
>>
>>57720
Why does everyone wants to be grass? I mean we are fucking traps
>>
>>57737
Okay i say wheels and weaving(or woodworkin) skills for bees and beeing skills (srry dont know the word lol) but im not the leader so i cant promise anything yet
>>
>>57724
I like this
>>
I think we should study chemistry next so we have access to greater medicine and even gunpowder.
>>
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>>57720
>>
>>57753
Ay thanks familia
>>
>>57750
No. We need the trade routes so we have a lot of things to experiment chemistry on.

Google "Man-at-arms]
>>
>>57609
How long will it take ya
>>
MIRE BROS where the fuck are u, anyways /idea list\
>tame alligators
Good for eggs, leather, mounts (or for pulling boats and overall fighting
>create windmills
We have the skills and the material so why not, it could saw wood and we can make big buildings and even larger ships, or to grind things we dont have lol
>more kinky stuff
MOAR BABIES
>sail to the east
To find new lands or just to discver that the world is a sphere (or not)
>make bows
With the venom and poison we can make this deadly, also we need range weapons for in our boats
>trade with the grass tribe
For bees and stuff (honey is delicious and could make our bows better, also we can put it on our bodies to keep ourselfs warm in the water duck style)
>make a giant web through the mire
Communication things (first internet evur)
>make super leather silk chitin armor muahahahah (or just chields)
-THOUGHTS???
>>
So now we:
>ACTION: research medicine
>ACTION 2: make bows
Then we:
ACTION: make trade trade routes with mire
CULTURE: we geométric now
>>
>>57781
Yes! Yes! Yes!
>>
Well, if we're discussing Actions here.
>Cultural) Emphasize the importance of recycling in the community. Nothing must go to waste!
>Action) Begin building abodes by using the wood and bones we have. Tree-houses are a go!
>>
>>57781
At this point we could probably skip to crossbows if we wanted.
>>
>>57790
>>57781
Now listen guys I have a suggestion, culturally I feel we should minimaly use ranged weapons in wars and battles because its more cowardly then melee, it could still be used alot for hunting but against a foe it should be up close, what do you think grass bros?
>>
>>57795
Bows are essential - life isn't fair. We must use everything we can.
>>
Hey Mire Tribe I'm back
Let's further that suspension fetish and also trade bees with the Jungle tribe?
>>
>>57781
bows seem to me like a new turn consuming crap we need some more simple like javelin and slings
>>
>>57795
If we wanted to be honourable in combat we would brandish our clubs and wear our grass skirts. While it is true crossbowmen are not very effective at short range we should use them to defend our borders when we finally make them.
>>
>>57812
Hurling rocks and pointy sticks at the enemy when you can cripple them with a single shot.
>>
>>57812
Im fine with this more brutal javs less bows
>>
>>57803
De already did fetish things last turn, se should invent the cart and research more about gators
>>
>>57821
Why would we need a cart in a swamp though?
We should get our birthrate up, if anything. Maybe invent bows.
>>
>>57803
We have a trade opportunity and a half with you.
>>
>>57818
>>57813
>>57812

We're getting off track. We're a trade tribe, so weapons should have less priority on the list. We need better meds and trade routes still, remember that. Through trade we can get pretty much anything we want.
>>
>>57834
A trade tribe?!
Isn't our lore bout fightan?
But I agree we should make more trade routes
>>
>>57818
This. Bows are essencial. We need efectivity. Not honor. We have oue little ones dress like girls for fucks sake
>>
>>57834
We are just preparing for the worst, the Brush tribe has been acting hostile to both the Mire tribe and ours. Remember they can start wildfires.
>>
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>>57840
Part trade, part fighting tribe. We trade cause we have the best meds and we fight for authoritah.
>>
>>57842
I agree with the king we should push for a trap-less society culturally.
>>
>>57840
I see Us as a trade/fighta tribe. We should be the focus of a lot of tardes but only for having allies. We will them later. Our lore since the begining said "fight" and "five plant gods" not "trade"
>>
>>57842
It is degenerative that we treat our young as materials rather than people. If a boy is born a boy he should be a warrior not a damn healer.
>>
>>57849
I don't know if you can remove cultural traits. I don't think anybody's done it so far.
>>
>>57859
That's true... maybe we could get lucky and Richard will have mercy and give us a good trait
>>
>>57858
We cant do nothing with that. Richard made that trait.
>>
>>57857
We fight for authority in the tribe. "gov't based on fightan"
>>
>>57863
Knowing Richard, he'll probably give you a worse fetish.
We are all in his magical realm.
>>
The Brush Tribe is insane. They believe the Sun is a god rather than plants. How long until they begin making "happy masks" from their young? We should convert them to the one true religion.
>>
>>57870
Richard you kinky bastard
>>
>>57873
We must not have such heretical thoughts to others unless they wrong us. Everyone's a potential ally / trade partner
>>
>Lots of people talking about a whole bunch of ideas to do
>That's cool and all
>King makes sure that our turns stick to our original plan
That's why you're the king, baby

Jesus they're are a lot of people on Grass team.

First off, we need horse archery, that's just a must. The Tree tribe trained fucking deer riding archery for likw 5 turns. the symmetry of ranged and unranged fighting will please Grass, and we can make horse archery/riding as a form of spiritual worship towards Rose.

Quilted armor would be nice, we can soend a turn domesticating sheep, then we can have layered armor, quilt and silk, which was an actual fucking thing with mongols.
>>
>>57878
Yes. Excepto sand people. They are very far so it should be difficult to trade with them. It is better just to wipe them alla
>>
>>57878
Apologies I acted without thinking.

With our gods perhaps we can have a festival of the Violet which boosts fertility among our people improving our birth rate.
>>
>>57885
No, they're not that far away. This world looks small and any distance could be mitigated with 2 - 3 days on horseback.

>>57882
What you said, but I'm in favour for trade route this turn and archery the next. Quilted armour will come after archery
>>
>>57885
If we were to send a pilgrimage to them perhaps we could convert them from atheism to the five true gods.

>>57882
They wore the silk armour to make it easier to remove arrows. Previously they were forced to push them through the other side but with silk they could simply pluck them out. Considering other tribes will soon invent archery they would be a useful invention.
>>
>>57892
We need meds before trade. We do meds and archery now and next we do trade and sonething else (geometry, we will need that to make our houses)
>>
>>57892
See
>>55532
We don't trade this turn, we need to develop medicine worth trading
>>
>>57902
Oh yes. Geometry was before archery. Yes, this one is right
>>
>>57902
Oh right. I was at school when you were talking about making meds first - sorry. I did not see that post. I thought our meds were already done....
>>
>>57885
Good luck grassholes
>>
>>57870
Hey so did you see my long idea list and the mill idea? I say we do the fetish thing and the gator investigation and next turn we can do the mill thing maybe and gator taming and after that maybe reproduction and bows
>>
>>57901
>>57902
also med can improve our numbers the jungle tribe has more grow than us we should account that
>>
>>57907
Geometry might give us a boost to archery research as well, idk

>>57914
Domestication of sheep might give us a pop boon, plus quilt armor.

Really, sheep are great. The entire Medieval English economy was based on wool.
>>
>>57914
Yes. Later we should make something to improve population. I say as a cultural trait we should make big "everyone more than 14 is in" orgies once a week.
>>
>>57913
What do we actually have that we can mill though? We haven't researched any farming yet.
I'd say we make more babies and make bows/medicine.
We should also probably put another point into navigation before we begin sailing. Or we can just make a giant piece of string to always guide us home.
>>
>>57926
Nah famine, you should trade medicine with us and homey for silk, with us
>>
>>57923
Stop trying to earn favour with the DM by upping your Fetish Power, dammit.
>>
>>57929
We can probably make better medicine though, since we can make bandages and use leeches.
>>
>>57923
Orgies? Marriage should be reserved between husband and wife or warrior and weaker nations women.
>>
>>57934
Have you guys even have medicine? We started eith basic medicines, we're upgrading them now
>>
>>57929
Although it will take longer if we research chemistry we can make much better medicine for trade and even gunpowder. Maybe our first ranged weapon could be a gun.
>>
>>57882
I like the horses and all but I dont wanna be a fuggin mongol, filthy mongols.
>>
>>57939
Thats dumb if we want more population
>>
>>57926
We can saw wood for bigger ships and mills are the basics of machines but gtg now dont dissapoint meh
>>
>>57949
Where would you get the supplies for gun powder?
>>
>>57951
I'm talking festival of the Violet for fertility. That should inspire people to breed more. Maybe we'll even find medicine which boosts fertility.
>>
>>57961
You are talking about sonething once a year. I am talking about sonething we do every week
>>
>>57961
We should just have a festival of Violet, which promotes love and fertility. The brush tribe has a festival and it increases pop.

The tree tribe has an orgy, it givea them like +3 pop, but they fucking eat babies so...
>>
>>57959
It isn't that difficult to be honest. But maybe we'll hold off on that, I don't want to ruin the game too early.
>>
>>57970
>He lets the weak ones grow to endanger the tribe.
And you call us Savages.
>>
I always thought that more food = increase In population
>>
>>57966
Well it is your decision. If you think weekly orgies would be more effective we'll do it.
>>
>>57977
True the king knows what's best
>>
>>57974
In the grass tribe there are no weak ones.
>>
>>57971
Where would you get charcoal the forges to make it the salt Peter and sulfur certainly not in the plains.
>>
>>57978
FOR THE KING!
>>
>>57981
The saltpeter could be found near the ocean and the charcoal made with wood but I didn't consider the sulfur. Unless a volcano tribe appears it's not going to happen I guess.
>>
>>57992
The ore tribe has the potential for sulfur
>>
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>>57991
Hail me!
>>
>>58033
When are we going to research facial hair?
>>
>>57873
>believes that plants are gods
>the same plants that can't live without the Sun
>thinks believing that the Sun is the one true god is insane

Our grassfriends have a sense of humor but they are a bit dull in the head, maybe from all their duels.
>>
>>58046
Can't touch sun, can touch plants. Where is your proof?
>>
>>58050
You worship piddly little flowers, but think that magnificent trees aren't where the true spirits lie? Come check out the Forest, we'll show you some true Gods.
>>
>>58064
Trees are insignificant. Flowers are complex and have multiple colours.
>>
>>58046
>>58046
>they burn animals rather than ride them
>they burn the plants rather than farm
>they burn their folk rather than have the berry justice
>>
>>58064
Mock our gods and the tree tribe shall have no trade at all.
>>
>>58064
What do your "gods" give you, deformed babies to eat? Our gods lend us strength in battle, health in life, control of beasts, mastery of crafts and mathematics.
>>
>>58071
You have to agree that Trees and Flowers are somewhat similar though. At least our people are on the right track to Divine Truth, unlike these lunatics around us. Spiders? The Sun? Rocks? None of that makes sense.
>>
>>58064
I'd rather not trip on a dead childs half eaten corpse in the woods
>>
>>58082
I agree, you are certainly second closest to the truth. Perhaps in time we will be able to convert you.
>>
>>58076
It's great, isn't it?
>>
>>58050
>>58064
>>58071
>gods
>spirits
>real
Kek
>>
>>58086
If it weren't for your smoke keeping insects away you would have been invaded a long time ago.
>>
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>>58089
Oh right I forgot about the godless heathens
>>
>>58090
Really can't say I follow that train of thought.
Why would anyone invade us?
>>
>>58089
If we were sand like you say rather then grown from the First Seed how come there are still deserts?
>>
>>58083
We finish our meals, thank you very much. Nothing goes to waste, as those uneaten will be counted among the Drowned, a fate worse than anything imaginable.

>>58084
We should have a religious conferance at some point, discuss the finer points of the Glory of Green.

>>58064
For some reason, I now see my ID as "7am AB+ Crossblood" Come to me for all your transfusion needs.
>>
>>58098
Your fire threatens our luscious grassland. Perhaps if you were to share the secrets of fire with our tribe we would be able to defend you from those who would do you harm?
>>58102
I agree a theory of mine is the trees are the spirits of the dead being reused a final time.
>>
>>58099
The sand tribe rose from the desert. The ore tribe rose from the rocks. The tree tribe came from the trees. The more tribe rose from the swamp. The bush tribe rose from the shrubs. The grass tribe rose from the grass. The jungle tribe came from the vines. We believe each rose from their environment.
>>
>>58109
Huh, giving you all our knowledge so that you can protect us from yourselves, you say?
An interesting proposition, let me ruminate over it and come back to you in a bit.
>>
>>58114
Do you not want to spread the glory of the sun to multiple regions?
>>
>>57829
Because cart leads to more conplex mechanisms, and if de combine our knowdlege of heavy things suspensions de might get a classical era catapult
>>
>>58111
Are you meaning to tell me the First Seed was planted in only one area?
>>
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>>58122
You don't plant a seed in a rock
>>
>>58129
Perfection. None can stop us nomming the weak and tasty.
>>
>>58122
What you call the first seed, is just the way of the world. We are spawned in different places by the universe. How else are their different skin colours and ways of life. The first seed is similar in action to what we believe their were multiple spread across the land events that spawned our tribes.
>>
>>58132
The plant gods punished the heathens by scorching their ancestors skin so bad their descendants changed colour.
>>
How much till Rich comes? I am at math class and this is getting boring
>>
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>>58145
It's 1am so I'm going to go to sleep.
>>
>>58145
Are you on mobile? When I type shit on mobile my keyboard like, freezes up really badly. So let's say I type "Hello" what actually happens is "H" *pause* "E"* pause* "L" *pause* "L" *pause* "O" and the entire word appears. Hard to describe but it's really hard to write on mobile for me.
>>
>>58145
Almost forgot we should do something with the tree tribe, maybe we can steer them away from cannibalism.
>>
>>58156
Same for me. I write in notepad and copy over.
>>
>>58148
Night
>>58156
Mobile works just fine for me. Thats why I can be here even when at collegue or work
>>
>>58157
Why steer us away from a glorious practice? The weak must feed the strong, the dead must feed the trees, the trees must feed the spirits, and the spirits must feed the born! It all makes sense! If we don't eat them, their pitiful souls will be consigned to the Depths!
>>
>>58176
Sand tribe excepts your knowledge although it won't practice them.
>>
>>58148
It's 5:30 pm I've finished work!
Timezones, how do they work.
>>
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>>58213
I blame the tree tribe
>>
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>>58220
>>58114
>>58102

Good goyim, all arguing according to plan. Good goys
>>
I just arrive to work. Still nothing about Rich?
>>58213
14:15 here
>>
>>58129
perfect
>>58145
almost done, i'd give it another two hours before I'm FREE FOREVER, and by forever I mean until the summer ends.

Sorry about the delay, everyone! I have a lot of shit to pack into a very tiny sedan.
>>
may i join or is it and to late for a new player to join?
>>
>>58714
Never too late, pick a tribe and if it already has 3 people you can still join but you can't vote only suggest shit.
>>
>>58714
He's got at least 2 more tribes to introduce in the future, so just stick around and you can slip in
>>
>>58714
what tribes have less than 3 people
>>
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Updated world map by the way

Also, since I feel bad that I'm making you guys wait so long, I am going to give you some insight onto the remaining 3 tribes.

Valley, Antarctic, and Lava. One is atheist, one is monotheist, and the other is neither of the two.
>>
>>58742
RICHARD ITS YOU, and when do you think you will start the new thread?
>>
>>58742
how long till you can start the new turn
>>
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>>58773
>>58748
When I'm done packing my dorm up and going home.

I'll give you some fresh hot memes from the oven back from the earlier threads as repentance for my slowness.

Also, turn 15 will have a global event just fyi
>>
>>58742
So the island is Lava island?
Well now we definitely need to go there.
>>
>>58742
Great. And after you pack everything will be have more turns per day? It would be cool if you tell us a time in the day when the game begins so we dont have to be lurking al day waiting for it to start.
>>
>>58728
I think ore tribe and tree tribe have room? There's nobody in ore right now, i think.
>>
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>>58790
Yes, and yes.
>>
>>58854
>>
>>58780
Jesus H Christ, at last
>>
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>>
ill join the tree tribes
>>
The sand tribe never sleeps
>>
>>58929
Welcome to the Tree Tribe, my new cannibalistic brother! We like to know what's around us, so we're studying the flora of our land right now, and then we'll go into agriculture and medicine!
>>
Which tribes are currently open?
>>
>>58986
I'm here but other sand bros might be lurking
>>
>>58972
cool
>>
>>58986
ore tribe needs members
>>
>>58986
The only GrassLand one posting now is me. But there might be other ones lurking (that wouldnt be surprised since we are a fuck ton now, I think 6 or 7). If no one else is posting when the game starts you can join, just change your name to something of value in our tribe
>>
>>59043
Ore tribe is cool, but their cultural things are awful.

>>59010
Is it possible to join you gents?
>>
>>59048
Yeah why not
>>
>>59048
Please dont be a Sandfag. You are better than that anon.
>>
>>59057
The grassholes are jealous we have superior tech
>>
are there anymore tree people
>>
>>59076
Look at my horses bitch
>>
>>59090
Oh no what ever will we do when your horses have to walk through a desert, and then you get to our walls
>>
>>59057
SAND HAS GEOMETRY AND SHIT
>>
>>59103
Our gods will fuck with your walls sand brain.
>>
calm down you two
>>
>>59125
Don't even bother, they do this all the time. Focus on our future, let them worry at each other like dogs.
>>
>>59113
Ok keeping telling yourself that grassholes trap.
>>
>>59134
any way when the lava people kill them all we will be the first ones to pillage the remains
>>
>>59140
We are not traps you sand lover, its just that sometimes our girls are born with dicks and our boys are born with vaginas.
>>
the whore is back in town, so mire tribe what we gonn do now? Gator investigation and kinky shizzle? Then next turn gator taming and better boars and then reproduction focus and sailing either 1.round fhe world to the sand/ore tribe and find out that the world is a sphere or 2. Discover a new continent.
Thoughts??
>>
when is richard back?
>>
>>59191
about two hours since the last connection
>>
Update on what we're doing Sandbros?
>>
>>59203
That was an hour ago.So we have one hour more till he comes back. Having math in our civilization is rad!
>>
>>59208
Initiating trade with us so we can get our border town going.
>>
>>59208
>architecture
>writing

>trading colony on border of ore and tree tribe
>engineering

>Armour
>weapons

>explore tunnels
>mechanics

>physics
>wheels

>chemistry
>Forge

>glass
>irrigation
>>
>>59217
border town? You only have like 80 people tops between your two tribes. How are you going to make a border town?
>>
>>59226
It's a trading post between ore tree and sand
>>
>>59182
>Gator investigation and kinky shizzle?
I vote for this, yes. After that we'll work on our boats.
Apparently the island is Lavaland and I kinda want to see what Richard has in store for us if we reach it.
>>
>>59238
>not having horses so you can trade faster
>>
>>59252
>having walls and actual houses
>>
>>59246
I think he said that a future tribe will live there
>>
what are we doing tree people?
>>
>>59279
What if we murder them in their infancy and take over the island ourselves?
>>
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>>58865
this is what really happend
>>
>>59288
You brutal fucks.
>>
>>59288
Then you are a faggot.
>>
>>59289
>Propagrassda
Shouldn't you be busy in your gay clubbing trap orgy?
>>
>>59300
Seconded
>>
>>59300
it called true
>>
>>59289
Howdy germanic servants

Sand peeps, wut do?
>>
>>59307
You call your gay clubvbing trap orgies "true"?
Whaever suits your boat, oh wait you're too busy being faggots to even begin the process of making boats :^)
>>
>>59310
This is the plan of action
>architecture
>writing

>trading colony on border of ore and tree tribe
>engineering

>Armour
>weapons

>explore tunnels
>mechanics

>physics
>wheels

>chemistry
>Forge

>glass
>irrigation
>>
>>59310
Conquer the grass tribes and make them our slaves
>>
>>59289
Yes. Sand brains are Ore people's bitches
>>
>>59150
AS GRASS WILLS IT, HAIL SYMMETRY

>>59289
Kek, nice art Warrior
>>
what is our plan? is there even tree people in this thread now
>>
>>59150
>Girls are born with dicks
F E M I N I N E P E N I S
>>
>>59182
We should
>Bondage restrains, cuffs and shit for BDSM
>Study gators
>>
>>59329
>>59316
How is this
>>
>>59327
Yes, I am here. It's just you and me though. Richard is not here yet, so we do not have to take any actions at this time. Our plan is to imrpove our infrastructure right now, learn to build with wood, farm the fruits of the forest, and cure hides of the beast, so that when we decide to build the trading camp between Ore, Sand and Tree, we can help the other 2.
>>
>>59339
It works.
We should also begin research on boats ans mounts later.
>>
>>59344
what can we do each turn?
>>
>>59335
Yep and then next turn we should do gator taming and better boats and then we should reproduce and sail to the east
>>
>>59345
When we finish that list we will have more actions
>>
hello friends.

any junglefam on?

our plan for the next turn is as follows, i believe:

Culture: refine our blindfold practices and instigate hierarchy and the "true world"

Culture: formalize our open-mindedness toward all experiences, sensations, and peoples
>>
>>59344
>>59329
So maybe we can join the trading town cuz we can sail up the river
>>
>>59390
>>59367
Oops srry forgot my name
>>
QUESTION: IS ANYONE ALLIES WITH THE GRASS TRIBES
>>
>>59350
2 Actions, which are either Normal or Cultural. For now, we focus on setting up farms, lumber mills, and homes.
>>
so what about roads or wooden carts as a base for more indepth wood building next turn
>>
>>59400
Why you care?
>>
>>59413
No, We want the forest to be impassable to anyone not of us, so Roads are a bad idea. For now, our wood-building skills will come with pairing Homes and Lumber Mills.
>>
>>59417
We just do, alright?
Are you mad that you have no friends or allies?
>>
>>59410
>>59426

oh i see so like what about secret markings on certain tree to mark where to go like signs?
>>
>>59383
I'm here. Please clarify what you mean by "instigate hierarchy and the true world". Also, we need to establish guidelines for tribe leadership, and our merchant ways.
>>
>>59446
Forgot trip.
>>
>>59400
jungle has plans to ally with them

we have plans to ally with you too, but you're further away.
>>
>>59443
We could do that, aye, but codes are easy to break, and don't exactly help us. For now, we're not at war, so let's just focus on making our lives better.
>>
>>59410
Lowl lumber mails. Out of what? You first need the wheel then the weaving wheel thing then the skills then the saw
>>
>>59453
How can we have plans to allie with a tribe we've never met? Hearsay? or OOC?
>>
>>59452
the hierarchy related to how little one needs their eyes, with the most venerable members of our tribe removing their eyes completely. the "true world" is the concept that reality cannot be perceived the way it really is using eyesight. the world we sense by closing our eyes and learning to live without them is the real one.
>>
so maybe make the wheel then make better homes for our citizens
>>
>>59466
OOC. when we start migrating in a turn or two, we're gonna head toward the grasslands first, because we've already met the brush people and we have no reason or means to explore the craggy land to the south and west.
>>
>>59474
Could do, yeah. Basically, upping our skill with wood-working is a top priority, followed by food production, which will be fruit trees and berry bushes.
>>
>>59469
What level of "Daredevil" awareness are the sightless going to have? Equal aptitude?
>>
Ayy I hath returned
>>
>>59483
so our turn would be to up our wood working skill as a whole and make more efficient ways of harvesting the fruit off the trees and the bushes
>>
>>59439
Jungle and Mire are bros sucka
>>
>>59501
The gangs all here. We need a roll call image like grass tribe
>>
>>59507
As it is now, we have almost no skill in either. Our tools are bone and wood, so they are basic at best. Instead of wood working, I think building is a better choice. It's easier to gather Wood from a "Workshop" than to just dump it all in some random clearing.
>>
>>59484
considering our already present hunting abilities, i'd imagine we're pretty good at the whole daredevil schtick. honestly, how badass we are is entirely up to richard. whatever degree he deems realistic is where we will end up.

but we're gonna be badasses either way.


>>59510
we're still missing jungle poet
>>
Have been following ore tribe since first thread. Am dissapointed in you guys tryin to trade tree tribe. Sabaotging us by givin them our superior weapons and armour for food and wood. We have food remember fish village and goats. We sont really need wood yet. I think we should increase numbers we could just about wipe the babyeaters out now.i dont think they have weps or food besides bone clubs. Ore for life. If we really need wood jungle bros maybe. I say we get poison from sand bros and poison our stuff. And we dont need to fuck the lava any more for god sakes its a success. Plus we have a shit ton pf bricks and we havent used them how about a fort or something. Death to the baby eaters. If.we gave sand our weps for there poison we could ally and just take there wood. I refuse to spend five or more whatwver turns get superior weps and then instantly give.them to our enemies for muh food muh wood. Jut no really wheres the OG ore tribesmen to stop this atrocity. Please dont why u want wood we have bricks. captcha:trees
>>
>>59568
Hey look, an insane man. Enjoy your diet of rocks and fish, bro. Not like we're fucking rolling in fruits, meats, and berries here. No, you do your thing, stir up war between us instead of promoting unity like everyone else.
>>
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>>59568
>Have been following ore tribe since first thread. Am dissapointed in you guys tryin to trade tree tribe. Sabaotging us by givin them our superior weapons and armour for food and wood. We have food remember fish village and goats. We sont really need wood yet. I think we should increase numbers we could just about wipe the babyeaters out now.i dont think they have weps or food besides bone clubs. Ore for life. If we really need wood jungle bros maybe. I say we get poison from sand bros and poison our stuff. And we dont need to fuck the lava any more for god sakes its a success. Plus we have a shit ton pf bricks and we havent used them how about a fort or something. Death to the baby eaters. If.we gave sand our weps for there poison we could ally and just take there wood. I refuse to spend five or more whatwver turns get superior weps and then instantly give.them to our enemies for muh food muh wood. Jut no really wheres the OG ore tribesmen to stop this atrocity. Please dont why u want wood we have bricks. captcha:trees
>>
>>59537
yeah so building and add some culture that builders higher class wise to regular people?
>>
>>59590
Crustaceans, Fish and Goat meat.
>>
>>59568
>>59591
but seriously can this be the ore meme
that's some powerful concentrated shitpost right there, its beautiful
>>
>>59593
Not builders, but growers. If we can grow food, and wood, that helps both sides of what we want.
>>
>>59617

i see what you mean yeah do that
>>
>>59610
That's pretty legendary
>>
Hey Grass tribe what are our gods again?
Like what do each represent?
>>
>>59568
Calm the fuck down. If you disagree with something you can claim a posición in the ore tribe and have your vote. Also the ore tribe has very little people, why did you just lurk if you cared so much about them? Also Grass4Life KingRocks
>>
I'm back, if anyone cares.
Anyone want to fill me in on whats happened?
>>
>>56312
I'd say focus more on medicine; it's all we have that the other tribes don't at this time. Well, that and the true gods.
>>
>>59322
Well, they need our molds and writing, you are mad since we are together powerful.
>>
>>59713
Also, does the max of 3 rule still apply when we're not actually playing, or..? Because if it does, then I'll go.
>>
>>59697
Berries:fighta
Violeta:health
Rose:beasts
Sunflower:craft
Grass:math/knowledge
>>
>>59709
Grass got really mad and butthurt and started to think about making us mad by shitposting.
>>
goodnight every one
>>
>>59709
Here's the game plan
>>59316
>>
>>59734
that was the game plan back when you guys were building the tank

might wanna rethink things seeing as that's not happening anymore
>>
>>59731
#GASTHEGRASS
>>
>>59743
Actually grass is getting to be an annoying tribe.
>>
>>59741
Literal Chariots :^)
And the choices up to exploring the tunnel are confirmed.
>>
>>59730
Wasn't Rose health and honey?
If I'm wrong, then sorry, but I'm pretty sure it was..?
>>
>>59752
Yes, but Richard didnt want so many atributes in one god so he limited them to one attribute only each
>>
>>59763
Ah, thank you. Must have missed that.
>>
>>59747
>>59734
>>59709
Just got home no more ID fluctuation
>>
>Rich said that he will be back in two hours more or less
>That was three hours ago
GET HYPE, RICHARD CAN COME BACK ANY MOMENT
>>
Man I miss having singular control over tree tribe. I miss all the tribes hating tree tribe and I miss just hanging in the woods eating folks.
>>
>>59568
>>59708
I'm with grass king. Take a spot and start making votes. I don't think it's a good idea, but I'll go along with your plan because yolo or some shit.

But I don't know why you are so pissed at baby eating. (I would be happy to learn that trick from them.) And why exactly did ore have such a problem with them? All they did was talk a bunch of crap like everyone in this game non-stop (Expect maybe Sand.)

The way I see it playing out is we get in a war and population drops. Mire takes over tree once they are weak. A little rebuilding and mire kills ore because we are also weak from the fight.

You think it would go better? Go for it man. I think it will be fun to watch and I'll be happy to just have someone care about ore tribe even if we lose.
>>
>>59863
I like the optimism, King
>>
>>59874
Im sorry tree tribe. You aren't xenophobic anymore so all we need to get rid of is your fear of water.
>>
Also I just went to an art store and got a bunch of drafting stuff so prepare for some Draw faggotry, gayer than Grass tribe.
>>
>>59874
Your way of life promised our demise. We can't just build tree houses and do nothing but eat children, as glorious as that is. We need to work with or against other tribes, or they will steamroll us!
>>
>>59911
fuck yes
Hope you spread the love, don't just draw sand propaganda
>>
>>59922
Don't worry I'll do some dank memes
>>
>>59911
Great! I love drawfags even if you are a sand brain. Want to see a lot of "fan art" and memes of this quest. Can you do some of the Ravine and Jungle bros? They are pretty new and need some drawings
>>
>>59942
They were going to be who I started with
>>
I'M SORRY GUYS I LET YOU DOWN

MY PARENTS ARE FORCING ME TO GO OUT TO DINNER WITH MY GIRLFRIEND.

I PROMISE IT WILL ONLY BE A BIT MORE.

THE PAYOFF WILL BE SWEETER THAN COCKMILK, MY FRIENDS.
>>
>>59948
FUUUUUUUUCK have fun
>>
>>59948
Riot
>>
>>59948
SHIT, ok. Have fun!
>>
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>>59929
>>59731
>>59709
Here's a concept of what I think our chitin armor would be.
Without legs because I am lazy.
>>
>>59985
Nice!
>>
>>59948
They want grandchildren dammit!
>>
>>60025
they are jewish parents, so, yes, it's likely.
>>
>>60027
My boss is jew. And yes to everything you think he does
>>
While Rich is spending some family/girlfriend time we can debate the name of our island! Post fun/clever/good names!!
>>
>>60012
>>59731
>>59709
Also, is it just me or do I imagine the Sand Tribesmen using crossbows instead of standard bows?
>>
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Ravine tribe

Sorry it's has no colour.
>>
>>60162
Well we would need knowledge on bows to do it...
>>
>>60163
No Idea why it came out sideways
>>
>>59919
Sure, you obviously know what you are doing. I'm just gonna take a back seat and watch you fuck this up.
>>
>>60163
Nice!
>>
>>59948
No problem man. Have a nice dinner.
>>
>>60213
Ha, I'm so lucky to have an excellent tribe member like you, so helpful and thoughtful.
Seriously, what is your plan? Lay it out to me, because at least mine makes sense.
1) Establish a good economy of wood and food
2) Trade with the other tribe, getting tools, clay and fire.
3) Ensure our forest is well cared for, and spread both helpful plants to aid us and harmful plants to deter invaders
4) Learn guerilla and gorilla warfare to defend against invaders and large apes.
5) Establish a culture centered around cooking, with a specialty in Roast Baby.
>>
>>60360
Weren't you at some point trying to end the cannibalism? Truthfully that's the only reason I've had a problem with you in Tree Tribe.
>>
Ok CLAIM
also build the wall ;)
>>
>>60419
No, that wasn't me. I've always been pro cannabilism, as the other tribes can attest. I've tried to get agreements where we get to eat their kids too, but no luck :(
>>
Next turn hype.
>>
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Jungle tribe
>>
>>60142
Suckdicknia or killyourselfania or just northeros ::,-,::
>>
>>60525
Dope. I flipped my laptop upside down for that shit.
>>
>>60525
are you fucking me
>>
>>60525
>>60541
My phone is actually retarded
>>
>>60142
Bombassia.
>>
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Think this is right side up
>>
>>60525
Jungle Tribe is now Aussies.
>>
>>60578
MY ABSOLUTE GIGA NIGGA

remember, those face-bands are blindfolds now! when they're down like in the pictures its cuz, idk, as opposed to taking them off they just hang below the eyes.

i just don't think it makes sense that we'd keep our nose covered, ya feel me
>>
>>60606
Forgot ya trip. Poet? Wyatt? Helpful?
>>
>>60644
It's Helpful Junglebro. Look at the ID.
>>
Would claimed earlier but mobile almost impossible.
Do we need wood for weapons?
Now that we have lava forge can we spend a turn making weapons and armour or is that given?
Does sand tribe want to trade poisons for weapons and\or armour\goats\fish?
Also let's put our bricks to use maybe?
Any ore\sand bros around?
>>
>>60718
Im here just making art
>>
I'm gonna break but my vote is.
Action: start building our improved weapons\armour.
Culture:stars inspire new growth due to the abundance and depth. Focus on fertility
>>
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Grassholes killing the based sand tribe
>>
>>60800
>implying
>>
I stole this, but thought it was still fitting. Art credits to some fellow on reddit I believe.
>>
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>>60865
I'm an idiot, here's the image
>>
>>60800
Does any tribe have metal weaponry yet?
>>
>>61057
We almost do and we are going to be trading the stuff to ore and tree
>>
>>60578
I like how you draw fella
>>60800
Holy. Yeah, thats how it rolls
>>
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>>60800
Here is sand tribe builders.
>>
>>61057
Ore is straing to play with lava.
>>
>>60718
We've been making tools without wood for a long time. I see no need for wood, but sand could use it for boats.
I think the usage of the magma forge is constant. You will have to ask Richard.
Some brick defenses are a good idea. Been waiting on that for a while.

>>60745
What do you think about using some culture or action for safety. The magma forge drops our birth by one so maybe some safety stuff could help us fix that?
>>
>>60800
>>61081
The horse looks so fucking smug
>>
>>60606
>>60644
ah yes, my mistake.

>>60865
>>60884
fuck yes
was that from the button thing last year?
>>
>>60884
>leddit
>>
I'M BACK

give me a second to start the new thread.
>>
>>61393

Ohh shit, here we go
>>
>>61106
Yea I really like that idea. Safety training so we stop falling in caverns and lava pits. We are a mining tribe after all. We have the tablets to write on but I'm not sure we have our own language yet. Maybe we could adopt sand tribes language or something they gave us tablets after all but we can't read lol! Or am I wrong?
I'd like to get our birth rate back up.
>>
>>61393
great!
>>
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>>61393
Tree tribe
>>
>>61393
>>61419
Sorry bout sideways
>>
>>61419
My favorite so far
>>
>>61436

thread 5
>>
>>61139
think so
>>
Just realized its taking Richard long because of the World event
>>
>>61445
Oh! Hi Richard.
>>
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test



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