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Hello again fellow creators and questers. It's been a while since I've had the time to do this, but finally I have a period of time to run another EvoGame series. The goal of this game/quest series is to see how far the evolution of these critters go, and to make a thriving ecosystem of creatures and aberrations.

As GM, I'll do my best to actively work on phylogeny charts to track the evolutions, and also make random events for the world to drive evolution down new paths. Since I've done this a few times now, and taken the time to observe/lurk on other EvoGames, I've picked up a few new tricks to keep everything organized and streamline too.

How to play:
• Open an image of a species in MS Paint, or your editor of choice
• Make one evolutionary change to that species
• Save as .PNG!
• Post your new species in the thread with a description of what evolution you've added and why.
• Details indicating what the generation of your species is important. Please indicate. (Base Organisms are Generation 0)
• Details regarding a creatures size or name aren't necessary, but are encouraged.
• Nothing too outlandish. Anything incredibly silly or outlandish will not be considered a canon species 95% of the time.

Notes:
• Unless stated explicitly, no species ever goes extinct. Old species can still evolve, even if they're not on the latest "chain"
• Try to make your evolutions gradual and realistic in biological standards.
• Everyday I'll add an update Phylogeny Chart to track changes. These take awhile, so please be patient.
• Every 12-24 hours I'll be rolling for a Random World Event.
• As a sort of relief to our past players and new players, this part of the game will NOT experience a mass extinction event.
• Have fun

New to the Game?:
• I know the sheer number of creatures that already exist is pretty daunting, and may make introducing something new feel precarious, but trust me when I say all new organisms will be welcomed with open arms.
• We also have a Discord to keep you up to date on EvoGame stuff, and chat with other folks. https://discord.gg/kk8eJgJ
• Imgur Gallery detailing the history of this EvoGame up until now be found here http://imgur com/a/KI3ku
• In this thread and in the imgur gallery will be a Blank Template that you can use to make any organisms you wish to make for this game.
• Just a note, while it doesn't matter how intertwined your organism is with the rest of ecosystem, the more dependent it is on the existence of other creatures, the more potential your organism has to survive.

The organisms in the picture above are the exisiting organisms as of Early Magnarovic Era. We are now in Mid Magnrovic Era, a period of prosperity and growth for life all around the world. Life now gets bigger, tougher, and weirder.
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Here is the most current map of Planet Essari, the home of our EvoGame in the Mid Magnarovic Era. Locations that are named are major regions where an abundance of life has developed in.

As a note to all players, if you want to identify a new area in the world with a name, or have your organisms reside within a specific ecosystem, please by all means do so.
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>>536274
the tails of the Hawlung grow bigger and stronger, allowing them to reach higher speeds in the water. This assists them not only in their ambush hunting but also in their little pilgrimages to find wounded prey when their "feeding" pheromone fills the waters.
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>>536690
an evolutionary offshoot of the Hawlung the Hawpires are smaller and decidedly less violent. Hawpires don't have the jaws of their Hawlung ancestors but instead have a series of hollow tentacles ending in sharp chitinous teeth, which they use to drink the blood of their prey.

to avoid the issue of discovery these tentacles can secrete an anesthetic to dull the pain and, unlike Hawlung, Hawpires don't cling to their prey, but stay close using the skirt-like skin that surrounds their body to keep pace with their drink.

They have grown smaller than Hawlung due to their change in diet, but this also helps them avoid detection.
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>>536274
Greys have become more intelligent and social, responding to conflict with the red throats. Greys have a tendency to use environment as opposed to adapt environment.

They will throw small objects, or club and slash with bits of bone and shell, but there is a failure to understand cause and effect.

Social groups are made of families spreading into distant relationships, working as a pack to bring down other tripod packs, even in a cannibalistic nature, or larger animals.
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>>536274
Red throats develop longer tails which are used to prop themselves up and rest on. A red throat colony will build earthen nests, and use them as a temporary shelter for a few weeks or even months until it degrades or the local food supply cannot support the colony. After that they will relocate; during this relation they are very vulnerable to predation.

It should be noted, Red Throats do not use tools and instead rely on their oversized hands and powerful neck and jaws to shape dirt, mud, and clay into a suitable home, or deadly pitfall.
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>>536274
The Skelper evolve to be pierce and enter through the innards of its bony shell, replacing marrow with muscle, allowing it to more easily hold onto its armor and alter it with more durable ones.
The Bone Skelper's mouth has also evolved into a jaw like structure, aided by bone to chew through flesh and crush through exoskeleton, crystals, etc.
The crystal spikes that were once small flakes on bone are now used as extra protection, shredding and deterring would be predators.
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Some of the Sujardin Floorgrass has gone through a mutation, pacifying the gene that hindered continuous growth. This plant can be found growing on the different larger plants of Sujardin. The plant grows up to its false flower and then its structure basically repeats itself, the roots starting just above the false flower becoming anchors to the bark of the host plant instead of bringers of nutrients. The plant continues growing, wrapping around the host plant over and over again, until one of its flowers pierces the canopy. Because of this reason the length of the plant can vary greatly.
This variety of Floorgrass is because of its nature called Sujardin Climbgrass.

The Sujardin Climbgrass has lost its ability to sting with its nettles around the false flower. These structures have instead started producing a sweet smelling, and tasting, sap/nectar. It lures animals to it who then come in contact with its columns along the stalk, loosening pollen on the creature and aiding the plant in its reproduction.

Amongst others the Sujardin Climbgrass attracts the different landbased Sproutlings, who feed on the sap, giving them additional nutrients. Its smell also attracts Grabrafs. The grabrafs however are too stupid to realise the sap is edible. Instead they rub it in their fur while grooming, using the smell to become more attractive to potential mates.
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>>537023
Another off-shoot of the Sujardin Floorgrass is the Sujardin Bloomgrass. This plant is mostly found in and around the borders of forests, the trees offering some protection against the cold. The Bloomgrass has with time nearly completely lost its stalk, an adaption to the cold, and to balance out the loss of sunlight living in forests has casued the Bloomgrass has developed extra large leaves to aid in its photosynthesis.
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>>536690
The Hawlung have finally decided to get with the times and develop eyes. Additionally, their basic cartilage skeleton begins to develop into actual bone. The skeleton allows them to support a larger body and the eyes make hunting easy enough to achieve a larger size
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>>536274
Some Quadruped Grabrafs have taken to living on the ground, outside of the heart of the forest. Here packs of them can be found on the lowlands of Sujardin Hooting and Tooting as they follow the Sujardin Sweetsprouts about, while feeding on any Braffifruits they come across. This newly found relationship can be thought of as being in the Sweetsprouts benefit since the hooting and tooting, aside from damaging hearing, can serve as a warning signal of predators.

Their fur has taken on the same colouring as the different floorgrass species found on Sujardin. This serves as a poor camouflage when they're out and about.

These Grabrafs have started to carry around Braffifruits in their hands. This is not the result of any kind of forethought, but instead caused by instinct and natural selection: those doing it have simply been less likely to starve.

These Grabrafs are called Biped Grabrafs
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Additional fluff:

>>537023
The inland smaller Pouchytails are especially attracted to the Climbgrass, usually swarming the upper levels of the forest by the hundreds as they feed on the sweet sap.

>>537161
The hooting and tooting of the bipedal grabrafs also serve to ward off any curious inland pouchytails of the smaller variety.
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The Sabretail has further adapted to the hunting of its brethren. It's build has changed into one more adapted to bursts of speed, it's backplates/spine changing from a role of focused on defence to one of aiding the Sabretail in its motion.

Bashing with its head plate, stabbing with its fangs and slicing with its tail-blade, these are the three methods of killing available to the Sabretail.

The Sabretail is not only exclusive to Nihiloram, but has also started being sighted on the northern reaches of Panoram.
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Pouchytails, have recently began loading stones into the backs of firespout broulders on Denui, at first, it was in an attempt to kill them, due to the lack of other food sources. However, these broulders commonly shot these rocks out with explosive force, killing overhead skyzol and causing it to crash onto the barren ground below. As a result, the Pouchytails of Denui and the Firespout Broulders have began a symbiotic relationship, the Broulders eating the skyzol carcass and the pouchytails eating their sproutling passengers. Furthermore, these Broulders have developed an exhaust pipe so to speak, in the instance that a rock actually does manage to clog their top vent.
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Speed and strength are valuable traits on Panoram, competing for food and defending against predators. Amongst the Toothlords, whose omnivorous diet has begun to lean more and more towards meat-eating over the past millennia, adapt to this with an increase in their muscle density and growth. Their internal skeleton allows for more and better muscles, while their ancestral tripodian exoskeleton diminishes. Becoming more of a carnivore than an omnivore, the muscles attatched to the "jaw" become stronger and more adept at ripping flesh and crunching armor.
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>>537595
>>537659

Sabretail vs Toothlord territorial fights when?
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>>537066
Evolution has finally seen fit to simultaneously give the Hawa descendants a chance on land and make them less flat.

The Hawlug have advanced the work the hawlung started, their primitive flippers developing into rudimentary limbs and their lamprey like jaw slowly taking advantage of their new "skull" to become a simple open and close job, with lips and everything.

the transformation of their limbs has made their old hunting methods a little more difficult, these days they go to prey more often than it comes to them, but their large new jaws allow them to eat more in a shorter timeframe than their Hawlung ancestors could, so they start to need a more complicated stomach, hence the bulking up. Also stripes turn up . Partially to break up their outline, but mostly to look snazzy.
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>>537616
The Pouchytails of Denui have lost their gas pouches and instead adapted to the heat and pressure inside of the Cannonback Broulder. With this their plates have quadrupled in mass, now enriched with metals. They now jump into the Broulders and let themselves by fired at jet speeds, piercing through the skyzol's and exiting on the other end. The downside of this is that they no longer can fly, only glide. Their bodies haves started to get covered in patterns that bring fear into their enemies.


OPERATION STEEHL RAIN COMMENCES! FOR THE GOD LIBRARIAN!!
Also, they have a small tongue now since their jaws have largely fused to the skull.
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Many cannonback broulders, seeking more food than what their relatively barren land can offer, take to the shallows and coastlines of Denui. Wading and eating the simple mosses and algae that grows in abundance here. As a result a case of Atavism occurs, giving these broulders more water friendly appendages, fit for swimming further out and as a result, acquiring more food. Over time, they develop yet another exhaust vent, situated at the bottom of their bodies, aiding them in staying afloat.
>Fluff info
>Born with an extremely hot core, must constantly exhaust heat or die.
>Can control the rate of exhaustion however, allowing bursts if needed, like dislodging/firing rocks.
>Pouchytails commonly jump on their backs when they're near land
>Pouchytails commonly swim out to gather stones for the broulders to fire at Skyzol.
>They're Big Guys
>For You
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>>537691
Once Toothlords get on Sabretails' level :^)
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>>537760

It's lonely up here, chum :^)
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Following herds of Skyzol leads to Shallows Cannonbacks starting a seabound life, and bringing their ammunition with them. Rather empty portions of their shell hollow out, giving the >>537748 Steel Rainetails a warm place to live, rest, and reproduce. Furthermore, due to the increase in iron caused by skyzol consumption, they become sturdier, their shells becoming a mixture of obsidian and iron, and their calcified underbellies hardening, deturring predetation from below.
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>>537694
Some Hawlug take a slightly different path to the rest, and develop a jaw filled with a material similar to baleen that they use to sweep up algae from the water to be later picked up by a quick swipe from the creature's primitive tongue

These creatures, called Bahawa, develop slightly more flipper-like fins than the Hawlug , which they use to steer themselves in the water. speaking of movement they evolve a pair of small tubes on their undersides which they can use to shoot out the water they have swallowed in their search for algae, in a jet, allowing them to put on a brief turn of speed.

feeding constantly on an extremely abundant food source allows the Bahwa to grow even larger. Which inevitably causes size to be part of their mating rituals. Males will "Dance" with other males close to them in size so that females can A: see which is bigger, and B: who handles their size better. Suffice to say the bigger and more elegant males have all the fun.
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>>537694
The sensible Hawlug, on the other hand, prepare for their day of victory. They evolve a more complex set of lungs that allow them to breath both in and out of water, along with a harder scalier hide both of which allow them to spend some of their time on land snapping at anything that gets close enough.

Having access to prey both in water and on land assists in another size boost, as there is more prey to go around.
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The Genetic Mulu strikes the unstable Foltanian leeches many times, producing many failures. These include, algae leeches, tripod leeches, grass leeches, and dubiously the burrower leech, which was essentially a burrowing braf, and soundly went extinct after it was out burrowed. However, one of these genetic concoctions survived, due to a lack of competition and a nearly untouched niche. This mutant being, the Crystal Butterfly Leech.
A fusion of the Torrian Crystal Butterfly and the Foltanian Leech, this creature functions and behaves mostly like a Foltanian Leech, with some behavioral and physiological changes.
>Physiological Changes
The biggest change is the growth of crystalline wings, allowing it to take flight. Other notable changes include the production of hardened crystal in place of calcium, giving it a rather flashier appearance and sturdier structure. The most minor physiological change is the growth of a sharp crystal at the end of its body, looking similar to that of a wasps stinger.
>Behavioral Changes
Behaviorally speaking, flight has affected these minor predators greatly, making them rather formidable in the Trifolt Delta, and nearly apex on the Torray Isles. Safe from predators, they fly over the treeline, seeking prey below them. Once found, they swoop down, anchoring themselves by stabbing into the creature with their tail, and sinking their sharp crystal claws into them. Once secure, their behavior varies. If it's a small organism, they'll lift it into the sky and consume it there in relative safety. If it's a large organism, they'll eat it there, drilling their sharp toothed mouths into them and killing them on the spot. Commonly, if another leech spots this going on, they'll mate with their counterpart on the prey's corpse, laying their eggs in the remains so their offspring may consume them once they're born.
>Other fluff
>Glamorous
>Top tier arm wrestlers
>Currently the only flying predator in all of Essari
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>>538009
Another strain also thrives, the Heated Leechbraf. These creatures are the result of the Warm Braf and Foltanian Leech. It ditches its exoskeleton and metal shell in favor of a primitive skeleton covered in sacs that store massive amounts of heat energy. These sacs when popped or used give off intense heat capable of melting flesh after a short period of time, deterring predators and killing prey alike. Aiding in the slaughtering of said prey, are veiny fins, filled with heat energy, capable of dispersing small amounts at a small time, allowing it short bursts of speed.
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>>537885

The Hawlug finally decide to move to land properly. Their legs grow longer and become stronger, strong enough to completely support their weight, and their tail becomes decidedly stiffer thus increasing a little in weight, balancing out their surprisingly heavy heads. Their tale fins atrophy as they are no longer used.

The Hawlug are now fast, land based hunters who prey on whatever they can catch and travel either in small family groups or completely alone. As speed is highly important to them their mating ritual involves males and females racing. If a male can keep pace with or out pace a female the female will mate with him. If the male falls too far behind however the female will leave him in her dust and return to the mating grounds. Going the long way round of course

an increase in available food and skeleton strength, gained from better nutrition, gives the Hawlug a significant growth spurt
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>>536830
>>539232
The Hunter tripod is an oddity. Derived from the Grey Tripod, they specialize in catching a ride on small braffbergs and landing on new shores after a few generations adrift. Their stocky frame belies the fact that they are powerful swimmers with a generous amount of blubber.

Hunters form communities of up to 30 members, but operate in small groups of 2-3 while searching for food. These groups are mate bonded, usually with two males to a female. While hunting the tripods are hostile to even other community members, and will kill and consume rivals if a situation cannot be deescalated over hunting grounds or kills.

They evolved alongside the Hawlug, preying on them though at times being preyed on in turn. Despite this, Hawlugs are their preferred food source.

Hunters will venture inland for up to several weeks before returning to the ocean to recover and rest.
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>>539232
>>539558
In response to predation from hunter tripods the Hawlug's colour scheme changes to be vaguely like their environment. They also develop a longer pair of canines making the whole "Hunting" thing a tad easier as their fangs get to pierce throats faster.

the combination of camouflage and long canines causes the Hawlug to return to their old ways as ambush hunters, as opposed to spending all of their time running after prey. This proves to be decidedly more effective, as it means you only need to be fast when you ambush your prey, and provides the necessary nutrition for a reasonable size boost
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REGION 2

Some burrowing brafs develop protrusions on their legs that help them more easily shift soil, dirt and obstacles out of their way. These claws are keratinous and grow from the end of their calcifying internal structures, with three on each forelimb and two on each minor limb. These claws also make it easier for them to tear through the tougher bark of the trees and frondly of Sujardin, and some even begin to prey on the Ambersprouts that they find occupying their burrows and tunnels in the cold season. The rich sap of Ambersprouts provides a wealth of nutrients, and they begin to develop a hibernation cycle that has them waking every few weeks to check their tunnels for unsuspecting Ambersprouts, eating the plant-like parts of them and unceremoniously depositing the muscle tissue at the end of their hidden nests. They grow larger, as do their tunnels. Additionally, their eyes - though not very sensitive in a traditional sense - have adapted to their almost constant conditions of low to no light. They develop additional optical receptors that allow them to perceive the infrared and ultraviolet spectrum, and they can identify their tunnels (opposed to the tunnels of other burrowclaws) by the distinct patterns of saliva they mark every so many meters. These invisible patterns are used to attract mates, and females with the most attractive patterns are pursued by the smaller and swifter males who bring offerings of Ambersprouts and harvested roots.
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>>536274
So many Surdurals.
First, hunter dural. One species branching from the scaled dural has developed some carnivorous tendencies. They still dig dens into the braffbergs, but not near as deep as their cousins. While hunting, they use their enlarged fins for a burst of speed.

---------------------------------

Eel Durals have the same ancestor as the hunter. Unlike them, they still feed exclusively on braffbergs. Over generations, they've grown longer, being more difficult for Leviathan Bull Tripods to pull out of their dens.

-----

Now the center image. Gills of leviathan surdural become more efficient. They become feathery in appearance, greatly increasing surface area for oxygen to diffuse into their bloodstream.

-----

Last two descended from that dural. Both arose from being swept in ocean currents. Trifolt Surdural live along the coast of the Trifold Peninsula. Those that were swept here had larger pectoral fins than average.

Flat surdural were swept to the smaller braffberg colony southwest of Leviathan. After several generations, competition for food became an issue. The smaller individuals did not to eat as much. They grew shorter and narrower with each generation.
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>>541308
And I guess a recap on Durals for any newcomers.

Durals are a group of fish-like organisms with twin heads, three eyes, and the mandibles of arthropods. While they have a calcified skeleton, their mandibles and fins are chitinous. As are the scales of those of the Pisces Braffberg. On each head, they have an ear-like structure.

For the mostpart, their diet consists mainly of the colonial pseudoplants known as braffbergs.

The most peculiar trait they posses is that the Dural family has three brains working in tandem. Two in the heads, and a third where the spinal cords merge at the base of the neck.
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>>537872 (You)
Some Bahawa find their way back to the great oceans that spawned their ancestors. Here they find that, without the constraints of close shores along with an increase in available food ,and their mating rituals own bias to larger Bahawa they get a hell of a lot bigger, which is why they're called greater Bahawa.

Size is not the only change. Greater Bahwa also take a leaf from the Hawlug's book and become decidedly less luminous, their darker colour scheme making it a tad harder to spot them in the deep dark waters.

In addition they find that they can no longer completely rely on currents to send food their way and so, to compensate for this, exchange their proto-legs for powerful fins which can move them forward at a respectable speed, increasing the rate at which water, and therefore food, pass into them.

Greater Bahawa also begin to move in small family groups for protection and begin to lay their eggs (which are cover in a particularly sticky gel) on other members of the pod, who care for them until they hatch. This method works better than just abandoning their young to the elements
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As the creatures that survived the end of the Triumphic spread across the continents unbeknownst to them they had passengers along for the ride. Some Muloctails had found that it was much easier to survive in this time of need by mooching of those more successful. These Muloctails continued shrinking all the while feeding the scraps of others, and then later on, on debris found on the creatures bodies. The Muloctails eventually made their unwilling companions into their hosts.

These Muloctails became known as Brevistails. The Brevistail can be found living on the skin, exoskeleton, etc, of most landbased creatures of Essari. There it makes it home in follicles, pits, indentations and other imperfections of the host's exterior. It gets its sustenance by feeding on dead cells, oils and dirt, produced by and found, on the host. It is this diet that its mouth have adapted to. The Brevistail is harmless to its host, causing nothing more than perhaps an occasional rash.

Being so small means that, even though a large part of the global population of animals has them, the hosts are completely unaware that they have them.

Simply one host individual making it from a landmass to another and coming in contact with another creature means that hundreds, if not thousands, of mite-sized are able spread their DNA to their brethren on the other continent. This way, the direction of the Brevistail's evolution has mostly stayed the same across all continents of Essari.

Think of them like these: http://phenomena.nationalgeographic.com/2014/08/27/you-almost-certainly-have-mites-on-your-face/
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>>542876
Being basically blind, the Brevistail develops atennae so as to more easily identify the stuff around it.
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>>536274
Some methan algea clutter together and over evolution they start to build floating algea islands
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>>543137
Got too heavy to fly?
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Over time, the Crystal Butterfly Leech developed a rather thin exo-skeleton, enough to defend against clawing, struggling, and basic enviromental hazards, but light enough to still allow flight. Speaking of flight, their wings have taken on a slightly more aerodynamic shape, and have developed muscles within them (protected by the aforementioned exoskeleton) to allow for further strength, and further control over their flight.
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Further wing development occurs, making it the most intricate part of the Crystal Leech's body. Their internal wing muscles thin, and branch out, allowing them to articulately move portions of their wings to allow them to catch wind under them. Furthermore, favoring speed and agility, their wings turn from crystal to skin, becoming much more fragile but much easier to use. Additionally, in the spirit of speed and agility, they develop a second pair of arms (legs?) fit for securing themselves onto prey, and killing them with greater speed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fluff
>2x the arms, 2x the gains
>Rests hanging from tree branches, similar to a possum.
>Amazing Sense of smell, taste, and touch
>Blind and deaf like Helen Keller.
>Has the ability to fly as high as the average Skyzol, but it expends alot of energy, ultimately meaning they prefer to fly over the treeline.
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>>538009
Another variant of the Crystal Butterfly Leech occurs, taking more genes from its Butterfly heritage.
The Crystal Mosquito is a small, fragile organism that cannot eat once it reaches full maturity. Rather, it reproduces until it dies. Instead of the usual leech mouth, they have a crystal needle, serving as an injector, and an egg sac underneath. They lose their arms, due to the feeling of their claws alerting their hosts. Instead, they rely fully on their tail, which gains a different sac, which carries a numbing agent. Furthermore, due to the loss of their sense of smell and taste, they gain highly sensitive antennae, allowing them to feel their way through their dark, short lives.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fluff:
>Hosts normally aren't harmed, the most common ailment being a rash or swelling.
>Occasionally, if the eggs are injected in a detrimental place, such as the brain, heart, or other vitals, the host will die an excruciatingly slow and painful death.
>No gains
>Terrible at arm wrestling
>Top Tier Glamour
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>>536274
Having a history of organisms feeding on their sap, Fluffbubbles develop the ability to produce a sticky resin. They have two benefits to this.
First, if the plant becomes injured, the resin should seal the wound. If punctured, the seal may even stop the loss of lifting gas.
Second, the resin can possibly gum-up the mouth parts of bubblecrawlers.
------------------
And for some in-depth info on the genus.
Bubble Algae are, with the exception of one species, flying plants that rely on the lift generated by lighter-than-air gasses. Mainly methane. Their methane supply is generated by symbiotic bacteria living along the plant's inner surface.
These plants reproduce asexually, budding off new bubbles.
In the close up in the corner of this image the vascular tissue can be seen on the internal surface. They radiate from the bottom of the plant and converge at the top.
Upon close inspection, they have a wrinkled surface. This allows the plant to expand and contract slightly depending on internal gas pressure.

Due to how these plants tend to stick to one-another, they give Essari what appear to be green clouds drifting across the sky.
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>>543175
Do they fly? i thought they are on the watersurface and gave birth to >>543528

Ok than yes, the biomass got to heavy and it sank to the waterline back.

>>543137
And it developed a hardened cell tissue to stabilize the floating isle.
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>>536274
Some of the seaweed evolve into a leave bearing plant to increase sunlight area
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>>536274
Some develope to build a crust around their bottom to protect against herbivores.
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>>536274
Others develope cells that can use nutritions without sunlight.
Enabling this generation to grow in deeper sea growing very long to reach with the photosynthese cells the light flooded water regions.
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>>536274
an off-shoot of the Bubble Crawler the Bubble Soara do not feed on the floating Algae bubbles but instead use them to reach their preferred food source, the Sproutlings found on Skyzol.

most Skyzol will have a few Soara somewhere on their bodies already, the little bastards being very effective hiders, but if they do not then they doubtless will after a vist to any bubble algae, as this is where the wee bastards wait for new hosts. These stowaways will regularly leave their hiding places to pounce on a member of the Skyzol's Sproutling colony and inject it's body with some of their digestive juices and then suck up the resultant sludge. they generally don't take enough to kill the Sproutling, but regular feeding will take a toll on the colony, and God help any Skyzols that are caught by a swarm during the mating season, as ,once the eggs laid by the female Soara hatch, they will make a beeline straight for the Sproutlings. considering that a single female can lay dozens of eggs at any one time and that swarms can be comprised of hundreds or even thousands of individuals it's unsurprising that the colonies of some Skyzol are completely decimated.

If the host Skyzol show signs of weakening it's passengers will jump ship the second they get near another Skyzol or a Bubble algae colony. In this effort their newly lengthened wings are extremely useful, allowing them to travel further than their bubble-bound cousins. they can even be filled with a gas similar to that of the bubble algae to allow them to reach even greater distances.
they have also developed extremely sensitive olfactory sense to allow them to detect when new host are near.
>>
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The Scorpion Braf grows an extra set of mandibles and in size.
Regions: Global except for Region 3.
>>
>>544710
I don't know about the Soaras, but Bubble Crawlers are global.
http://suptg.thisisnotatrueending.com/qstarchive/503385/#p508984
>>
Alrighty boys and girls, here is the official Phylogeny Chart for organisms at what I will describe as the peak of the Mid Magnarovic Era. If an organism didn't make it into this phylogeny chart do not fret, it just means they will be added in the next chart.

--QM's Notes for Chart & Future Updates--

> Red X's indicate animals that died out due to a lack of niches to survive in or an inability to compete with more complex organisms.
> A reminder that the cap for the maximum number of organisms is 220 as of the Magnarovic Era. (Globally: 40, R1: 40, R2: 45, R3: 50, R4: 45)
> As we get new and wonderful organisms in the world, they will continue to kill off older and less adapted creatures, mostly guided by my discretion. (I have a lot of education centered around ecology, so I am designing biomes with food-webs/trophic progression/regional speciation in mind)
> The Biomass Cap (Max Organisms) will be fluctuate as time grinds on with this game.
> Surviving Clades and Base Organisms (Gen 0) will always be exempt from this form of extinction, so in other words you guys will continually be able to make new organisms whenever available.
> While it may likely end up not happening until the next thread, I plan to close out the Magnarovic Era within in the coming days to usher in the next era.
> So in the next 2-3 days, expect the following from yours truly.
- A Random World Event (You guys will be rolling for the result.)
- The map of Planet Essari for the Late Magnarovic Era. (World Event does impact the outcome of this map.
- Another World Event immediately after the map is released. This event will also be semi-dependent on the outcome of the first World Event.

Thank you everyone who's been waiting around and building new organisms. Everything here has been amazing, and I can't wait to see more amazing creations from the community.
>>
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>>536869
The crystals that were once small spikes on the Skelper armor grow to surround it in its entirety. In addition, the Skelper has grown predator like tendencies, as it as grown claws and begins producing confusion causing pheromones.
>>
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>>537870
The Seafaring Cannonback, while mainly hunting Skyzol, stray shots are capable of smashing through and killing the Scorpion Braf. Those with a harpoon form more efficient at slicing through flesh and the iron carapaces of the Steel Rainetails, find themselves more likely to survive and reproduce. Overtime, their tails have grown certain characteristics in order to more easily slice through the living artillery and ammo, such as the springs tightening, allowing more pressure in slicing, and several magnesium strips at the tip of the spring, the force of the spring-loaded harpoon shooting at high enough force to ignite the magnesium and explode, causing a burst of speed of the tail.
>>
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>>536274
Couple plants and a new scorpion incoming.

First, in competition with themselves, Onolk Bristlegrasses have gotten taller. In spite of being named after Onolk Island, the species can be found on all three small islands south of Torray.

The most common short tree of the three islands is the Umbrella Cap. Around the rim of their namesake, yellow fruits grow. There are numerous large seeds in the center of the fruit. As their fruits ripen, they fall to the ground for animals to easily reach. They are most common along the rivers and streams of Nadlan and Rinel. Only small patches can be found on the grass-dominated Onolk.

The Chrome Scorpion gets its name from the iridescent glimmer of its shell, which makes them somewhat more difficult to see in shallow waters. No actual chrome coating. They are omnivorous, feeding on small bugs and fallen Umbrella Cap fruit. The scorpion is mostly aquatic, but will make short trips onto beaches for food and to bury eggs.
>>
>>546708
Oh, right. Also named the other two islands down below Torray.
>>
I want to contribute a bit here and there, so if one of you can give me some promising but underdeveloped critter to change and some kind of general understanding where this world is going, then that could be nice
>>
>>547340
pretty much anything that doesnt have a large tree needs love.
>>545792
the orange mantaray thing needs love at the bottom. It was called a Braffhemoth. Carniverous predator of smaller predators, and living fossil. Gradually becoming a trilobite.

next to it is fan coral that electrocutes prey.
>>
>>547340
Well if you want to contribute to an already existing creature you can look at any of the creatures on this picture >>545792 and continue an old or new line. If you want to create something new from a base organisms or surviving clades, use the OP picture.

Get to building dude.
>>
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>>536833
the red throat's tail becomes a secondary source of locomotion allowing them to move silently, or at times rear up to a much greater height than they normally would. The impact is that that their third leg has become much weaker and their overall walk/ run speed is much slower. Environmental pressures favoring stealth caused this adaptation.
>>
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>>536830
In direct opposition to the red throats, the Grey Tripods loose a tremendous mass from their tail, only to replace it in propulsor leg muscle. A grey can make truly massive leaps or move at great speeds.

A common hunting tactic is to carry a rock, and jump from on high to crush their prey with the rock.
>>
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>>547363
Brafhemoths fins makes them very agile in catching smaller preys, and thus several succesful specimens begin to develops accordingly dine and dash tactics when hunting.

This new Brafhemoths strain used their new strong mouth-muscle to clamp and destroy smaller animals, and then swallow them whole.

---
I want make something about the fan coral stuff as well, but the thread that contains some info about them seemed to have gone. I didnt include any size or gen stuff here because the last one didnt have them. Can someone tells me about what does X'd creature means, and the accepted sizechart as well?
>>
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>>547450
creatures with a big red x over them are extinct

as for the size chart it goes like this
'''Size increments'''
• Size 1: Sugar Ant (0.1 - 1 cm)
• Size 2: Bumblebee (1.01 - 2.5 cm)
• Size 3: Mosquitofish (2.5 - 5 cm)
• Size 4: Poison Dart Frog (5 - 10 cm)
• Size 5: Giant Water Bug (11 - 20 cm)
• Size 6: Birdwing Butterfly (21 - 35 cm)
• Size 7: Horseshoe Crab (35 - 70 cm)
• Size 8: Australian Trumpet Snail (71 - 100 cm)
• Size 9: Japanese Giant Salamander (100 - 150 cm)
• Size 10: Aldabra Giant Tortoise (150 - 200 cm)
• Size 11: Leatherback Sea Turtle (2.01 - 2.5 m)
• Size 12: Mekong Giant Catfish (2.5 - 3 m)
• Size 13: Giant Pacific Octopus (3 - 4 m)
• Size 14: Ocean Sunfish (4.1 - 4.6 m)
• Size 15: Tiger Shark (4.6 - 5.2 m)
• Size 16: White Sturgeon (5.2 - 5.8 m)
• Size 17: African Elephant (5.8 - 6.5 m)
• Size 18: Great White Shark (6.5 - 8 m)
• Size 19: Manta Ray (8.1 - 9 m)
• Size 20: Porites Coral Reef Colony (9 - 10.5 m)
• Size 21: Whale Shark (10.5 - 12 m)
• Size 22: Gigantosaurus (12 - 16 m)
• Size 23: Blue Whale (16.1 - 22 m)
• Size 24: Brachiosaurus (22.1 - 30 m)
• Size 25: Smaug, The Desolater (30m+)

as for the fan coral they're like sea anemones but their prey is digested at the ends of their fronds and they have small sacs of digestive fluid at the base of the fronds which prey sometimes rupture in their struggles
and here's their picture
>>
>>547450
>>547473
Also, things can currently get as big as size increment 19
>>
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>>547473
Some secluded specimen develop stronger and more flexible 'fan' to entrap animals, and by joining with other specimen, the 'fan' now become 'cups'.
>>
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>>547473
Meanwhile, the overmutation at the sacs caused it to inflate as it hurt the Algemone themselves. This creates a lot of empty holes in the enlarged lower portion of the organism as the species cant no longer sustain the dangerous sacs themselves. Many smaller organism used these hollow space to store younglings, or resting
This Algemone is
>Non-Threatening/Non-Predatorial to Sea Creatures,
and instead they now
>Sustain Itself from Filtering Sea Currents Only by Their Fans
>>
>>547515
>>547554
I'd highly suggest to put these in a specific Region. Global did just experience a culling of 50 organisms to stay in its organism cap
>>
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Braffious Tree now supports another log to better support themselves in a changing land. The biolumination support proven to be succesful to both specimens, thus its not surprising that the more successful trees are the one with more cordinated and strategic biolumination bacteria placement
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The Sandskelpers's elongated mouthstalks devlop a primitive system of muscles along the lower part of the stalks. Whenever something bumps into the stalks that the Sandskelper percieves as a threat, the mouths can retract themselves into the sand.

These Sandskelpers are also limited to the shallows seas of Region 3.
>>
>>547569
Righto, thanks for running this The Librarian

Im not very well versed in region placement for now, so
If someone who is more knowledgeable for this matter wants to dictate where
>>547515
>>547554
lived, please do and just tag them
Oh, and iclude this one as well please
>>547572
but a quick glance at the chart didnt seemed to have hosted an opening for it, so would the last guy be annuled?
>>
>>547582
no, it just means that something in that area's going to go extinct to make way for the new lifeform.

As for where those guys would go, I'd suggest region one because it's not at it's lifeform cap yet
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>>541308
Flat Surdural slowly shuts down one of its brain to preserve energy as the lack of food means the lack of need to move their heads. Their preferred head kept its size, while the less favored one shrink, but stil functional. True to the words of old, they grew shorter and narrower with each generation

>>547586
Do we have a say in which animals to kill? or is it mass-extinction event only? Global organism means that the animals in that pool is shared on all region, no? Its a bit hard without a clear borders in the chart to separate the animal by habitat

So, the animal I just made here would be annuled as well?
>>
>>547642
I determine what gets culled.
>>
>>547642
depends how well adapted it is to the environment (Librarian decides who goes, and is an ecologist, so they know these things) but it's mostly previous generations of creatures that people aren't evolving anymore (note that most of the x's are nearer the bottom of the chart.

yea global organisms can be found in all regions but global has a separate cap from the other regions

As for mass extinctions those are randomised (or at least they have been up until now) and happen at the end of era's (except this one I think).
>>
Random World Event: Stranger Tides

Essari has for over a 100 million years now been host to one of the largest recorded lifeforms to exist in EvoGames: The Braffbergs. Their ancestors survived two mass extinctions, and have long since established themselves as a not only a successful species, but has also been host to strange and wonder island ecosystems throughout Essari, with migrant species adapting specifically to these living habitats. Braffbergs have yet to impact the world beyond being their habitats, adrift in the ocean far from many landmasses and have never experienced a major change; but a shift in the Essari's currents recently destabilizes the largely static position of these islands.

So what is the fate of our Braffbergs? You decide! Depending on the rolls of the creators here, one or more Braffbergs may forever change, potentially altering world habitats, regional climates, or even the very state of the ocean.
>>
>>547859

--Rules/Die Outcomes--
> Roll a 1d6 to determine what World Event will impact Essari.
> As always, one roll to a person.
> Results of the Die Roll

> 1- Leviathan Falls: Both the Major and Minor Leviathan Braffbergs over the course of a few hundred years die, losing 80-90% of its mass. This change will impact organisms that are dependent Braffberg Leviathan, and also warm up/illuminate the ocean beneath, creating new reefs.
> 2 - Habitats in Motion: The destabilization of the Braffbergs, make them mobile setting them adrift on the world's currents. All four Braffbergs will shift into different regions of the world, and shrink somewhere between 30-50% in size. This event will impact organisms that are dependent on the Braffbergs static position.
> 3 - The Dancing Sisters: The Pisces Braffbergs are destabilized entirely and their tendril end up tangling around one another as they try to anchor themselves on the ocean floor. This causes the Sister Braffbergs to orbit one another, drastically altering the tropical currents, weather, and landmasses over just a few hundred years. This event will create a massive rotating current of warm water that will spawn tropical storms, and alter the climates of nearby landmasses to Pisces. The Pisces Braffberg will also grow 5-10% larger.
> 4 - Styrax Swell: The Styrax Braffberg destabilizes, drifting it closer to land, where it collects more food and nutrients to sustain a massive growth. The Styrax Braffberg grows about 200-300% in size, nearly rivaling the size of Braffberg Leviathan. This also causes Styrax to greatly alter the ocean currents around it, and for the Braffberg to develop its own individualistic weather/climate.
> 5 - The Broken Heart: The Gemini Braffberg suddenly tears in two over a few hundred years. These two fragments will rapidly drift away from the one another, eventually either colliding and merging with other Braffbergs or dying off.
> 6: Leviathan's Landfall: Braffberg Leviathan is destabilized and drifts up between Panoram and Foltania. It eventually drifts too close to shore and beaches itself on the wetland coastlines of Foltania and Panoram, creating a massive Landbridge. Leviathan, would be endemic to Regions 3 & 4, but more importantly would break the ocean current that runs between Panoram and Foltania, altering the environment over millions of years.

Get rolling.
>>
Rolled 6 (1d6)

>>547869
>>
Rolled 6 (1d6)

>>547869
Welp, time for weird.
>>
>>547869
no one roll this is the coolest one
>>
Rolled 5 (1d6)

>>547869
>>
Rolled 2 (1d6)

>>547869
>>
Rolled 2 (1d6)

>>547869
>>
Rolled 4 (1d6)

>>547869
>>
why are you doing this
>>
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>>547869
Come on 6!
>>
Rolled 1 (1d6)

>>548340
Forgot die.
Although 3 ain't bad either.
>>
>>547869
Sprout mobile from work, rollin
>>
Rolled 2 (1d6)

>>548363
Woops autocaps removed dice
>>
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Rolled 2 (1d6)

>>547869
A braffspire is an braffberg fragment who has survived landfall, and adapted. The land facing portion of the spire will harden and form a waxy, tough, surface. The ocean facing portion will adapt to withstand the pummeling waves, while the feeding tendrils will anchor firmly into the sand.

Over time braffspire will form coastal walls or even create organic lagoons, on occasion cutting off the coast to create a small salt water lake.
>>
For strange
>>
Rolled 6 (1d6)

>>547869
Rollo
>>
Rolled 6 (1d6)

>>547869
Parole
>>
Since we have a tie, we'll be having a tiebreaker vote.

http://www.strawpoll.me/11192482

Go forth and cast your vote.
>>
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>>545285
>>546558
Crossbreeding between the two species has resulted in a combination of both species.
>>
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>>546558
Some develop a fourth eye, allowing for superior depth perception and range of sight.
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>>546558
Some evolve hooks on its blade, allowing it to to stay embedded in its target as they reel in their prey.
>>
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Some Bzalgae evolve small spikes on its body, lightly pricking those who get too close on its sides.
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Others evolve stronger pheromones, attracting more critters near their tentacles.
>>
And a slightly weaker mutation also pops up, having slightly larger antennae than usual.
>>
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>>548915
>>
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Due to the Glovlord's lack of senses except for feeling with their tentacles, some have evolved echolocation, allowing them a limited field of view.
>>
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Others begin a primitive form of communication via forming high pitched noises from their mouths. It can also cause somewhat deafness to animals with prolonged exposure
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Some evolve a tail, ending also in a mouth.
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>>537161
With Grabraf helping alert them to danger, Sweetsprouts begin to grow larger and more nimble. The specimens with longer and articulated legs become favored, and their legs become increasingly important in their reproductive rituals. Although all Sweetsprouts contain male and female gametes, they are very selective about crosspollinating, and a combination of visual cues and neural interfacing via their tendrils is used to select appropriate partners.

Their fronds reposition to a more aerodynamic locale over their legs, laying flat against their body until it eventually fuses there. The Sweetsprouts can use these leaves not only for photosynthesis, but also flare them to produce drag when running in order to slow, maneuver and stop. This makes them incredibly agile, but they become more vulnerable as a result, needing to remain more aware of their environment as they become visible above the grasses and Grabraf.

Not pictured, their mouth now closes in order to produce a more suitable aerodynamic shape. This still functions much the same way, useful largely for drinking and shoving fruit into. It's slightly more articulated, although they are still unable to effectively chew anything harder than Braffifruits.
>>
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>>547576
The Sandskelper body are now able to retract to some degree as well, giving them a pinch movability. Being simple creatures they are, some materials in the soil they live in affect their coloration, altough this change is purely cosmetic
>>
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>>547515
them cups now semi-merged with their original stem smoothly leading preys into its core. The cups are becoming more thick and stronger.
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>>547554
The chamber parts of this creature expand it gets older, giving space to younglings of smaller animals
>>
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>>547572
Braffious Trees symbiotic relationship becomes more refined, to the point that the tree itself had a change of cosmetic hue to let other environtment inhabitants knows of its physiology
>>
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An abundance of food flows out from the land surrounding the Sea of Skelp. Tripod eggs, dead creatures and plant remains just to name a few. This cornucopia of organic matter spurrs the development of the Brack Skelper's mouths. They become more adept at "catching" and holding onto foods of all kinds with their now more articulate mouths.
>>
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>>540095
In region one some Hwalug have changed into a new species. This new species, dubbed Fihaw, are far larger than their primitive cousins and have evolved their jaws into seratted beaks, perfect for both the tearing of flesh and for holding oceanic prey, including their primary prey species- the muloctsnejk.

They spend most of their time either on shorelines, in shallows, or using their long webbed feet to swim through deeper waters looking for prey. they can even submerge themselves beneath the surface, for their nostrils now protrude from the top of their body, so they may breath even if the main portion of their body is beneath the waves.

to hunt the ellusive snejks they use their long tongue (not pictured), which is much like that of a chameleon, however, rather than being sticky at the tip, the tongue of the Fihaw is tipped with a sharp arrow shapped point, allowing them to spear prey under water and drag the unfortunates to their waiting jaws. This can also be used to catch prey in other areas but it's primarily used in water. To aid in this endevour their eyes grow far sharper, however their pheromone glands have atrophied.

During the breeding season Male Fihaw will swim between the major landmasses of Region one. Those males who survive will have garunteed mates at the end of their pilgrimage.
>>
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When a Mulocroc gives birth four squeeking soft-bodied enters the world. These then proceed to follow their mother around, living with her until adolescence. However this time when a long-tongued Mulocroc gave birth, what was born did not squeek. It did not follow its parent around. Instead it proceeded to kill and feed on it mother. What had been born was the result of an unholy junction between a long-tongued Mulocroc (Gen 11) and Toothed Serpentsnejk (Gen 13).

This crossbreed Species is called the Toothed Mulocroc-Snejk. While unfit for life in water, the Mulocroc-snejk has come to strive in the grasslands and woods of region 1. Here the omnivorous creature feeds on plants and hunts Mulocrocs, amongst other animals. It bites the Mulocrocs soft parts, killing it, and then proceeds to scoop out its innards with its long tongue.Seeing as the flipper is mostly useless for a landbased animal, it has instead come to be a way for the animal to attract mates. The more intricate pattern the Mulocroc-Snejk has on its tail, the more likely it is to reproduce.
>>
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>>549226
Fihaw's jaw muscles become stronger and their beak develops a more pronounced hook for ripping flesh.

In addition the rigorousness of their mating ritual has meant that their population in the shatturne isles has died out, so they may only be found in Morove, Ralia, Jobani and Brouldia. The latter two is where their population is densest as it provides the easiest pilgrimage
>>
>>549554
also they gen 13 now
>>
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>>548928
Drew a monstergirl version of this thing
>>
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The king enters the stage!

Time for a small essay:

A mutation has occurred amongst the Noble Skelpertrios. This has made it so that the stinger that has attached itself to prey now detaches from tentacle, leaving it attached to the victim. The Stinger then survives as a symbiote/parasite, living off its host's nutrients. This stinger then communicates with the skelpertrio master head by producing, releasing, and receiving pheromones through the hole that remains of the pheromone vessels after detaching from the Skelpertrio. By being connected to its host's nervous system the stinger largely takes control of the animal / influences the animal. This makes the host creature a part of, not a hivemind, but a collective. Hosts of the stingers can sometimes be identified by their strange behaviours.

An example of such a strange behaviour is a Grabraf, for no obvious reason, collecting spoiled braffifruit and then leaving it on the beach. These fruits are then much later eaten by Skelpertrios when they come up on the beach.

The Skelpertrios now come up on the beaches for a couple of hours regularly to later on return to the ocean.

Within this collective there exists a type of hierarchy consisting of Skelpertrios and hosts of stingers. The Skelpertrios are above their individual stinger hosts and the Skelpertrios are in turn subordinate or superior to each other, with the Alpha Skelpertrio on the top of the hierarchy. The subordinates within this collective are like the Skelpertrio's limbs basically slaves to the superiors, and in turn to the Alpha, unable to disobey any given instruction. The hierarchy amongst the Skelpertrios is determined by the potency of their pheromones and resistance to the pheromones of others, which in turn grows stronger as the Skelpertrio ages. As the Skelpertrio climbs in hierarchy patterns starts being more and more visible and the back of its "collar" grows until it looks as pictured on the image.

A little note here: the interfacing within the collective has a high latency and can in a way be seen as everyone posting e-mails to each other. It takes time for the pheromones to spread and individuals sometimes get desynced from the communication for a while if they're in some inaccesible area (like losing coverage with your phone and the mailbox in turn becoming unsynced).

>to be cont.
>>
>>552188

Being a part of the collective doesn't necessary have to be negative for the stinger's host. The collective is regulated to the benefit of its members. For example, if a host is attacked and killed by a predator all members of the collective eventually get informed. Another Example is a host that is a predator starving. If it is seen as being to the collective's benefit another host, let's say a quadruped grabraf, may be sacrificed by walking up to the predator and letting itself get killed. Because of what is stated above, non-skelpertrio members (i.e. stinger hosts) are statistically more likely to survive and reproduce than its brethren. Of course the offspring of a host is completely normal. For them to become members of the collective they'd have to get stung.

This Skelpertrio is named Regal Skelpertrio. The Skelpertrio pictured is what a high ranked individual looks like, those of low rank basically looks like the previous generation (Aside from the kelp shade).
>>
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>>552154
Once again. Anon to save the day. by the way, excellent job.
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>>553101
>>
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>>553163
its hard to think that, that little guy eventually grew up. sorta brings a tear to the eye, all thousand of them.
>>
>>553101
Thanks, and that's incredible
>>
Broulder Colonies have the tendency to have an excess of pheromones due to the mass reproduction taking place. Over time, they develop pores to expel these pheromones. The result, is a fog of aphrodisiacs being expelled on the surrounding area. These can vary by colony size, from a small burst, to a island covering smog. These pheromones, while making the organisms affected incredibly horny, also have the tendency to completely overtake their thoughts, making them behave strangely.
For example, Crystal Mosquitos effected by the pheromones will begin to coordinate and move in swarms, only injecting their eggs into creatures not coated in pheromones. Plant and pseudo-plant life isn't affected by this greatly, as many were already connected to the colonies via their roots.
Pictured is a smaller colony, to help with showing detail.
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>>541308
Whelp here's another monstergril thing
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>>536274
An off-shoot of the original Muloctsnejk Muloct-Rattlers are herbivores who travel in herds that can range from ten to forty members. they lack the size and spinal plates of their cousins, but do have plates at the end of their tails.

The purpose of these plates is to act as a warning signal. you see, when a herd is feeding several members will be designated as lookouts. These individuals will find the highest spot they can, and watch for predators. If they spot one they will begin to shake their tails and contract the muscles upon it, causing a loud rattling noise. Upon hearing this the herd will either make itself scarce or, if their are enough members, join in, causing such a ruckus that the predator is scared off (at least that's what they hope will happen).

Their coloration is more akin to their kelp eating cousins to avoid predators, and their decreased size and lack of body plates allow them to move faster than their ancestors for similar reasons.
>>
>>555141
>brightly colored fins
It's a trap!
>>
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>>542714
The Greater Bahawa get even greater, going through a massive growth spurt and developing a far larger jaw (giving the poor bastards something of an underbite)

They have also lost their pheromone glands, which have been replaced with far better hearing. In addition the males have developed an obvious indentation in their backs for the females to lay their eggs in. females are now more likely to choose males with larger egg ditches in addition to everything else. During mating dances males will do their best to show off their ditch.

also they now have two tubes to jet water out of, one on each side of the body.
>>
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>>556109
Sorry, didn't realize. THIS should fix things.
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>>557436
No, THIS should fix things.
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>>557617
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REGION 2

In the highlands of Sujardin, Ambersprouts have been successfully storing more and more nutrients in their bodies, allowing them to grow in size and stockiness. Their sturdier shape prevents heat and water loss by reducing their overall surface space, and they begin to generate a small amount of their own heat via a crude form of fermentation that aids in their digestion of Frondlyfruits.

Because their food requires them to interface directly with the Frondly, and due to external environmental pressures, their neural-sensitive tendrils move to the inside of their mouths. These tendrils both communicate with Frondly and grasp at the fruits, and each Amberwreath has between two and six tendril 'tongues', tied to the neural cortex they harbor just behind their eyes. Their mouths also feature a unique development in bark-like wooden structures that are useful in breaking down tougher frozen fruit pulp in the winter months, and these pseudoteeth grow back quickly when shed.

Their leaves move up around their neck-like structure, helping insulate them and isolating them on the 'vulnerable' end of the phyotoform, while the other end grows more defensive. Their stocky legs help swing their thick tail to and fro when preyed upon by other creatures, and their thorns have spawned spiny quill-like leaves that in addition to protecting them can also photosynthesize. They alternate between photosynthesizing between their foreleaves in summer and their hindquills in the winter.

Also they have four pheromone-producing growths for additional nuance of communication. Their olfactory based intelligence and perception is now advanced enough that they can smell Clawbraffs in their tunnels and communicate with the rest of their herd.
>>
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>>536274
The hawi develop an organ that allows them to create soft clicks, allowing them to echolocate to find food in the newfound scarcity of detritus due to braffiberg destabilization.
>>
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>>560789
Gen 2. As the organ becomes more sophisticated, they can now make much louder sounds at frequencies much higher than almost all other sound sensitive organisms can hear. This allows them to return to stealth and sense much larger areas by echolocating.
>>
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Our beautiful and strange world of Essari enters into the twilight days of Late Magnarovic Era. The landmasses of the world continue their slow march across the world, as the Braffbergs also reshuffle themselves in recent years to new positions around the world. Through all these global shift though, life has continued to change and evolve, unhindered by the changing world around it, and likely not be tested again by great extinction for another 100 million years. Global organisms have gradually regionalized themselves to pockets of the world where they have made the most of their assets and evolutionary gifts.

Regional Changes in the next posts, followed by the World Event this late afternoon.
>>
>>562098

Region 1: This region of Essari has by far experienced the greatest change over the past few million years. The landmasses Morvoe, and Ralia have merged with one another to create the new landmass Moralve, bringing life on these two landmasses together. This fusing of the two landmasses has also brought the world's two largest kelp forests together, which over a few generations intermingled and created the Skreesh Forest that extends across over a thousands miles of shoreline. In this time, the Braffberg Colony Gemini has anchored itself near the Jobani landmass now becoming more accessible to organisms that would normally not venture so far into the open ocean; while the Styrax Braffberg Colony has drifted to the West out of the region. These changes in the landmass positions have brought with them wetter climates in the East, and much drier climate to the west coast, with one of Essari's first arid landscapes forming in Southwestern Brouldia. In spite of these climate and geographic changes, life in this Region 1 has become somewhat static, having long adapted to its homeland. Still while apex organisms like the Sleeping Broulder, and the Muloctisnejk dominate much of the Region, new organisms like the Yungthugian Braffious Tree >>549179, new Algemones >>549160 >>549176, herds of Fihaw, and the menacing Toothed Mulocrosnejk >>549305 have begun making their mark on life in this late era.

Region 2: The greatest changes to this region geographically/geologically, is the now closer positioning of the Pisces Colony to Sujardin, the loss of the Leviathan Colony to the region, and the recent Dormancy of the Mt. Denui, which has finally made the small Southern Island habitable for less hardy life. The new placement of the Pisces Colony has served to benefit the climate of Sujardin, allowing it retain its wet habitats and climates thanks to the channeling of weather systems that the unique Pisces Colony provides for the landmass. Sujardin has move southeast, allowing much of the southern coast to now experience Winters much similar to those in the Northern Hemisphere of Earth. Plant life continues to adapt and flourish in the wet and loamy habitats of the Sujardin, with a great forest of Frondly and Braffious Trees spreading throughout Northern Sujardin. Southern Sujardin has become home to vast fields of Bloomgrass >>537035, with pockets of Braffious Trees that are often overgrown with Climbgrass >>537023 dotting the green valleys. Sporutlings >>549002 and Biped Grabraf >>537161 roam the lowlands of Sujardin, while the new Amberwreath >>560671 dominate the highlands and mountains of the landmass. Elsewhere at sea Cannonback Broulders patrol the coastal seas in search of Skyzol to shootdown from the sky, while Skelpertrio >>552188 lurk in the reefs and kelp forests below waiting for an unsuspecting Grabraf to wander too close to the water.
>>
Region 3: Panoram and the series of smaller landmasses that surround it continues to the ideal paradise for organisms giant and microbial to thrive in. The recent southward shift in the landmass, has brought the majority of Panoram into Essari's tropical circle. The days are muggy and warm, and the evening cool and often wet from the daily rainstorms. In fact, many more storms visit the Panoram now because of the recent positioning of the Leviathan Braffberg, its massive size altering the normal paths of storms. Because of these changes life on Panoram is able to simply keep growing bigger, and deadlier as voracious packs of Glovlord >>548928 >>548940, Ferro-Scropion Braf >>548880 >>548885, hunt on land and the coastlines for their favorite prey, the Landlord Tripod. Elsewhere in the beautiful Freda Reefs of Panoram, migrant schools of Reef Sunderal, Hawa, and the resurgent Brafhemoth species >>547450 travel across miles of reef daily in search of food. Lastly, a small inlet sea, now known as the Sea of Skelp has become home to a massive population of Skelper >>549221 that have adapted to the brackish water that is constantly fed from the massive Canthral Glades to the North, and the Gensis Rainforest to the South. Elsewhere, the Bebin Islands have recently become home to smaller species of the Region, while Nihilorams shift southward, has allowed some plantlife to the return to the otherwise metallic landmass.

Region 4 has remained mostly unchanged in the last few million years, as its inhabitants continue to change and evolve into weirder more grotesque forms to fit their environment. In Foltania, the Trifolt Wetlands expand westward, soaking in much of the precipitation that is fed by the storms in the Suitan Ocean. This leaves the central region of Foltania as a sprawling dry grasslands of Bristlegrass. This gradually drying central region though has begun spawning pockets of arid, desert-like land in the some of the eastward reaches of Foltania, devoid of life as of yet. Regardless of this shift, much of the landmass remains very tropical in climate, with the coasts being constantly drenched in torrental storms. Meanwhile, the wandering Styrax Braffberg Colony continues on a slow trek, on a collision course with the Torray Isles. The Torray Islands have yet to be effected by this geographically, as life continues to grow stranger and more crystalline in appearance, with examples like the Crystalback Bone Skelper >>546367 and the Winged Crystal Leech >>543250 >>543352. Lastly, in the far southern reaches of the Region, a near string of little islands called the Suomalainen Islands have become home to what to species of plants of and animals that have become unique and exclusive to these small islands alone. >>546708
>>
http://www.strawpoll.me/11212529
Made a poll for when the Magnarovic Era should end.
>>
>>537748
As the Canonbacks have gotten out on the global oceans the Rainetails have endured an increasing evolutionary pressure towards toughness. Due to conflicts with Scorpionbrafs and simply becoming better a killing, Rainetails with oversized upper bodies with some extra protection has been selected for. This offers some resistance to the scorpionbrafs harpoons, and also increases the Rainetails effectiveness at hunting the Skyzol-Sproutling colonies.

It has also lost its face pattern (because I forgot to paint it, and I'm to lazy to fix it).

Here The Rainetail can be seen sizing himself up to an unseen competitor over a potential mate. The change in central weight allows the Raintail to temporarily stand up on its hind feet.
>>
>>562419
An offshoot of these are the Sujardin Rainetail. These have adapted to the forests of Sujardin. Here they glide among the trees and feed on the Sujardin Climbgrass's nectar.

Unlinke its more abundant relative, the pouchytail who like to team up for protection, the Sujardin Rainetail protects itself by beating the shit out off its enemies with its front feet.
>>
>>562419
Another offshoot is the Brouldian Rainetail, which is also found in Jobani. They live both on the Cannonback broulders that surround the two continents' coast and in the outskirts of the forest. From the forests these Rainetails glide out on the plains and feed on plants.

The colour of these is not to warn other like its Sujardin brother >>562429
, but instead it serves the function of camouflage.
>>
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>>540095
The Legs of the Hawlug change positions ,now being found directly beneath their bodies as opposed to protruding from the sides, in order to make the whole running thing look a little less hilarious and a little more effective.

With the new positioning Hawlug move less awkwardly and can reach even greater speeds, making ambushes a decidedly quicker affair. They find themselves growing larger as a side effect of this. Also they gain more obvious ears for the hearing of things
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>>546558
Ferro-Scorpion Brafs with claws specialized for crushing through armor can more easily get into the meat of their prey in less time.
Regions: Global
>>
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>>562776
Ferro-Scorpion Lancers that can tighten their springs more find their harpoons easily capable of cleaving through Rainetails. Overtime, they become more adept at tightening their springtails to smaller sizes.
>>
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Time to give the deserts a little life.
1/3.
>Brouldian Goblet Tree
The Brouldian Goblet Tree is an offshoot of the braffious fruit tree, that is more specialized for the barren nature of arid life. The adaptations include the encasing of fruits within a shell to detur drying, as well as provivding nourishment for the fruit within. Further adaptations are the growth of 2 branches with goblet shaped growth at the end, which has the purpose of aiding in the collection of rainwater. They have a slightly different coloration both foilage and trunk wise, as the drier conditions cause their leaves to turn a yellowish brown, and their trunks to darken.
>>
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Desert Life wew lads.
2/3
>Sandbloom
The Sandbloom is a rather strange descendant of the bristlegrass fitted for a dry existence. Sporting an extremely small stem, this plant lies nearly flat to the ground to prevent sand and desert winds from uprooting them. In addition to this, their petals brighten, to draw attention to themselves so that creatures may aid in pollinating them at their more... subtle location.
>>
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My lass has sand in her knickers lads.
3/3
>Foltanian Dune Shrub
These shrubs are the result of the desertification of their formally wet environment. There aren't many changes to these hardy shrubs, one could note the smaller amount of foilage, but that is to be expected of any plant in these conditions. No, most notably is the new way it grows fruit. Rather than waste water consistently growing many small fruits, it instead produces one large hardy fruit occasionally. Effectively managing the water used by the shrub and producing a higher quality offspring.
>>
>>562847
>>562912
>>562943
anti-aliasing looks like shit
>>
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>>541308
>>562098
In the shifting currents and travel of the braffburgs, many aquatic species would find themselves displaced. The Leviathan Surdural population was hit hard by the exposure to predators, something they haven't had much of over the last 30 or so million years.
What pulled them through this was a seemingly small adaptation: Eyes that could rotate in their sockets. Before this point, they were only able to look in a single direction. With how their neural structures formed, this had unexpected effects.
The optic nerve of the left eye connects to the spinal cord leading to the left forebrain. Likewise for the right. The center eye is connected to both forebrains. Main focus of the center eye switches back and forth between the two depending on the amount of visual stimulation. If fact, they can pay attention to two different things at once with no problems.
In sleep, they still remain aware of surroundings. One of the forebrains each remain active through half of the night, staying on lookout in order to fully awaken the animal if threatened.

In simple, the way they perceive visual stimuli cause their brains to become wired for complex multitasking.

and yes, their eyes are bigger than their brains.
>>
>>563494
Forgot to change location.
They are found in Greater Leviathan and the coastal waters of Panoram.
>>
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>>562847
Over time, they develop additional pockets for collecting water, and their crown grows taller and slimmer. This reduces water loss while also exposing their photosynthetic elements to sun during the height of the day. Their root structure grows stronger, piercing straight down through arid sandy ground to seek deep deposits of water that they draw to the surface.

The woody braffs that coat them become entirely immobile as their best source of nourishment comes from the tree on which they live rather than their environment.

It's also worth noting that they're slightly smaller than their forebears, able to more effectively endure harsh weather and require less nutrients which are harder to obtain.
>>
>>562839
Oh, and
>>546558
>>548880
>>548885
>>548893
>>562776
>>562839
Are now considered Ferro-Scorpion Lancers.
>>
>>548940
>>548935
>>548928
>"Time ta get mah groove thang on!"
>>
>>553186
Well your redraw is needlessly horrifying.
>>
>>565049
True, though it is a minor evolutionary update as well.
>>
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>>547393
They Greys have continued to adapt, their rear leg becomes less fragile, and white not overly visible, their antenna have continued to become more sensative and pick up on scent/ taste, vibrations, and light. While not a true version of sight, smell, or hearing, the combination works well for the tripods.

Due to braffberg leviathan's new location, the Greys were able to make it to region 2 within several generations, and are a bit of an invasive species.
>>
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>>547373
Red Throats continue to thrive in the face of evolutionary pressure. A serpentine method of locomotion has replaced their hopping gait, while the propulsor leg as atrophied into another manipulator appendage. These limbs help the Red Throats construct large mounds and nests in which their colony lives.

During storms, which signal a breeding time, the red throats will puff out their neck pouches to dramatic levels. Their primitive light sensitive antenna can detect this mass of red from a distance, and will begin courtship behavior.
>>
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>>539558
The hunter tripods experienced a wild boom in evolutionary diversity with many dead ends and failed lineages. Though the mainline is now lingering at the brink of extinction, a more sucessful variant has emerged.

The Hunters antenna have thickened and shortened, becoming a more refined version of the multi sensory organ of their cousins.

The Rear leg no longer is used to hop, but enables hunters to gallop along at a fast pace, or accelerate in short bursts.

Meanwhile the swimming tail has been lost in favor of paddling with all their limbs.
>>
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>>547450
Brafhemoths become more suited for their new life, their boney plating serving to create a rigid body suited for high speed dashes, white their mouth becomes wider to catch smaller prey with ease.

<I also was having trouble continuing to edit them from that perspective>
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>>565274
Limbs become more closely clustered together as the red throats body becomes more cartilaginous.
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>>555866
Rattlers develop a claw at the end of their tails. This is used to grip onto branches,allowing sentries a easier method of reaching vantage points, as well as allowing the Rattlers in general a method to more easily reach trees and feed upon them. also It provides an extra level of noise to their rattling
>>
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>>536274
The organisms which make up braffbergs become specialized, resulting in two symbiotic organisms.

The most visible part of the colony is made up of photosynthesizers. Obviously, they photosynthesize, producing sugars as food for the colony. The digestive organs of this species are greatly atrophied, but they hardly need them. Aside from making sugars, they store excess energy in the form of starch.

Making up much of the underside are the feeders. They form massive chains leading downward, filtering nutrients and plankton from the water, and at times anchoring small "splinter" colonies. Tiny colonies not part of the six major colonies. Most of their bodies are made up of digestive organs.

Where two of the organisms come in contact, their skin becomes thin in that spot, allowing for nutrients to be passed along through the colony.
>>
--World Event: Dawn of the 3 Dimensional Biomes--
During the Late Magnarovic Era, a new molecular compound is evolved by the plant life of the world: Lignin. What is Lignin you ask? Why its a molecule that structurally rigid, capable of stabilizing tall and heavy weight of plants, while also allowing the plant to sway in the winds without collapsing. This means that the Braffious Trees, Sproutlings, Algafeesh, and other Algea plants of the world can grow far beyond the limitations of their ancestors. This also means these new massive plants will have a greater potential for oxygen production and photosynthesis. This increase in oxygen will allow all organisms to also grow larger than their ancestors.

The one drawback to this new compound is that no bacteria or consumers exist yet that can actually breakdown the Lignin in dead plants, which means that the plants of the wetlands will not decompose but rather pile up and be covered up by the mud and silt of the swamps. The ramifications of this new molecules impact on the future of life on Essari is yet uncertain.

--Impact to Organisms--
> All Plant Organisms are now capable of growing to the Size 24 increment.
> All Terrestrial Animal Organisms are now capable of growing to the Size 17 increment.
> All Marine Animal Organisms are now capable of growing to the Size 19 increment.
>>
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>>568505
You know, I'm not sure if this was an evolution of the braffberg, or just an explanation of it.
>>
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>>548471
>>568505
Braffspires grow unmolested and unchallenged across the coastal regions of the world. While they are unable to filter the vast quantities of sea water their oceanic siblings can, they make up for it by being highly adapted to coastal living. the sands are continuously consumed and excreted for biological matter and valuable minerals that bolster their growth.

Braffspires grow more slowly than braffbergs, but reproduce and spread much faster. It is possible that a beached braffberg would turn at least partially into a spire over time.

Another much newer braffform is the braffbridge, a long highly modified feeding tendril that is used to connect braff colonies together. Over time these tendrils grow and condition to handle the forces required to anchor braffbergs to eachother, or even braffspires.

In the event of an anchoring to a braffspire, new flora and fauna will quickly find their way into the ecosystem of a braffberg, though a strong storm or gradual oceanic drift can break these bridges if the braffberg is too massive.
>>
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>>549554
Some Fihaw begin to spend less time on land and more time under water. This new breed, the Fihawqua, develop larger and more powerful lungs, allowing them to stay submerged for close to an hour. In addition their tails have grown longer and become decidedly crocodilian, allowing them to swim through open water with greater ease. As a by product of their movement from primarily land dwelling to primarily ocean dwelling their legs grow smaller and weaker.

In addition their behaviour has changed. Where before they were solitary hunters who would breed with different partners every year, they now pair for life with another member of the species and travel together after their first mating season.

This one and only mating season is a simple affair, in which males hunt down prey and take their catch to their female of choice. If the female devours the prey in its entirety the male has been accepted as her mate. If it is not then the male has been rejected and must try again, probably with a different female, as it is uncommon for females to change their minds.
>>
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>>570181
As time passes the Fihawqua experience a significant increase in size. You see since large prey is more likely to impress females during the original mating season large males are more likely to catch prey a female would appreciate, where as smaller males are more likely to fail and as such often go without a mate.

To move their increased bulk their tails have developed a large fin at their end, the increase in surface area allowing them to reach greater speeds with each movement. In addition they have developed a pair of small fins on their back half, which they use to aid them in maneuvering through the depths.



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