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File: Quest OP 2.jpg (127 KB, 541x750)
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Battle! Champion Edition

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Gobble
Twitter: https://twitter.com/GobbleQM
Pokemon, items, and summary: http://pastebin.com/tSNKt0Wm
FAQ and general concepts: http://pastebin.com/Ht1Q5E1p
All guides, player knowledge, and smutty stories: http://pastebin.com/u/Gobblepokemon

Themes: https://www.youtube.com/watch?v=6Y-ad_74T08 [Embed]
Quest theme: https://www.youtube.com/watch?x-yt-ts=1422579428&v=YW9QKy6oDkE&x-yt-cl=85114404

Recently: You've met your dad briefly and left the door open to possibly talk more later. You and Robin have begun your battle for the Pokemon League Championship. So far only Vlad and Zoroark have fought.

General rules:

There is a 10 minute voting period after each post. Non-contradictory votes will be combined as best as possible.

Write-ins for all votes are always welcome and encouraged. They may not all make it into the post or be altered to fit in, but I'll do my best to at least try to address the spirit of the write-in.

Very important or contentious votes may be redone in a stricter voting system as it comes up.

Combat involves rolls! Once there's a clear vote winner, we roll for the move accuracy/crit/secondary effect. Usually it's just three 1d100s. Sometimes you can get a modifier from circumstances, so be creative! Add flair, do tricks with moves, mess with terrain, whatever! This is not a video game. Weak moves tend to be quicker.

Call me out on a mistake and receive an apology butt or suggestive picture.

Badges: 10

Pokemon on you:
Devon (Houndoom)
Zappy Dan (Magnezone)
Aria (Meloetta)
Vlad (Crobat)
Trunks (Trevenant)
Oberon (Garchomp)

PC Box:
Raistlin (Alakazam)
Destiny (Kingdra)
Fel (Butterfree)
Leviathan (Gyarados)
Nibbles (Tyrantrum)
Lugia (Adelaide)
>>
ITS TIME FOR ALL OUR HARD WORK TO PAY OFF
>>
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>>
>>591655
Unless the dice diced to fuck us
>>
>>591681
>we crit fail every roll
>>
>>591699
>we triple crit Zoroark
>>
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"Great work by both battlers. Kat accurately predicting the use of Zoroark, and smart use of Scary Face to slow that speedster down!"

"That's right, Chip. And look at that drive to keep fighting. It looks like the referees will allow it."

Vlad just returned after using U-Turn. He took a typical blast of Dark Pulse and had his speed lowered a lot, but he should hopefully get that speed recovered with some time in his Pokeball. Still, that was a very effective Scary Face and this is Robin, so you never know for sure.

Robin’s Zoroark has taken two Flame Paths and a U-Turn, and it’s in rough shape.

“Are you sure you want to continue?” Robin yells.

Zoroark nods. He doesn’t want to let anyone down here at the championship battle. You can definitely understand his feelings.

You look him over some more. He’s on the edge of what you would consider in condition to fight. The thing that’s bugging you though, is that every second that goes by, he seems to look a little better. Not quickly and not a lot, but he’s catching his breath and recovering. Combined with it’s apparent flinch training, you can’t let your guard down even if you did come out better in that exchange.

You’d better throw out your next Pokemon.

>Devon (Houndoom)
>Zappy Dan (Magnezone)
>Aria (Meloetta)
>Trunks (Trevenant)
>Oberon (Garchomp)
>Run to PC box
>>
>>591713
>Devon (Houndoom)
Mega Evolve + Ember
>>
>>591713
>You look him over some more. He’s on the edge of what you would consider in condition to fight. The thing that’s bugging you though, is that every second that goes by, he seems to look a little better. Not quickly and not a lot, but he’s catching his breath and recovering. Combined with it’s apparent flinch training, you can’t let your guard down even if you did come out better in that exchange.
Hm. So maybe we can afford to hit him a little and not kill him?
>>
>>591713
>>Aria (Meloetta)
>>
Pokemon Quest is love, Pokemon Quest is live.

Although for the next one I would like to lose more times. We only lost like once during the whole thing, right? Losing can also be part of our development.
>>
>>591737
My autism will make me plan the best I can, speaking of plans. Here is every move we have seen not on the pastebin.

Ninetails: Imprisson, Shadow Ball, Toxic, Power Swap, Nasty Plot, Ominous Wind, Energy Ball

Galvantula: Bug Buzz, Discharge

Dragonite: Focus Blast, Rest, Snore, Aqua Tail

Gyarados: Hyper Beam, Double Team, Dig, Crunch, Earthquake, Hyrdo Pump Gyarados

Sylveon: Special Ribbon Block, Fake Tears, Draining Kiss, Hyper Voice, Wish, Toxic, Swagger

Zoroark: Dark Pulse, Scary Face
>>
>>591713
>aria
Aria has quick attack so robin would expect us to use it and go for sucker punch
I say we feint her by faking a quick attack and use sleep instead
>>
>>591737
[Glad you say so. Rival will be pretty darn competent. You'll have to be good to register on her radar.

I dislike the idea of fights you're supposed to lose, but if there's ever a quest where losing can be afforded and difficulty can be a little higher, it's something like Pokemon rather than a quest where a bad roll results in death.]
>>
>>591713
>>Oberon (Garchomp)
sandstorm
>>
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>>591733
[Yeah. Unless you're going to crit a powerful super-effective move, I wouldn't worry about it.]
>>
>>591713
>>Aria (Meloetta)
>>
“Aria! Go!”

Your legendary muse Pokemon appears with a slight twirl that ends in a fighting pose. Aria’s learned to take fights seriously, but in her own way. The fight is a dance and a song.

Robin considers her options as her eyes narrow. You can tell she’s deciding between two options, trying to figure out what you’re going to do.

In this form, Aria isn't as fast as Zoroark. That could make a big difference.

>Sing. Put it to sleep.
>Hyper Voice
>Quick Attack. Go for a quick KO.
>Relic Song
>Power-Up punch. Power up attack!
>Low Kick. He doesn’t weight much, but it’ll work.
>Drain Punch, super effective and regain lost health if you’re hit
>Thunder Wave, paralyze
>Dazzling Gleam, super effective!
>Close Combat. Go full power super effective!
>Something else
>>
>>591914
>>Thunder Wave, paralyze
>>
>>591914
>Quick Attack. Go for a quick KO.
We can Drain Punch if Sucker Punch happens.
>>
>>591914
>Quick Attack. Go for a quick KO.
Yeah it's nice priority move that does not hit too fast.
>>
>>591914
>something else
Feint quick attack and use sing instead
>>
>>591914
>Sing. Put it to sleep.
>>
I'm guessing she is either going Sucker Punch / Taunt. So we maybe don't wanna do a status move.
>>
>>591914
>Quick Attack. Go for a quick KO
>>
>>592003
Yeah either Thunder Wave or Sing.
>>
>>591914
>quick attack
>>
>>592020
Both of those would be unable to be used if Aria got taunted.
>>
>>591914
>>Quick Attack. Go for a quick KO.
>>
Rolled 92 (1d100)

[Roll it!]
>>
Rolled 16 (1d100)

>>592077
DICE
>>
Rolled 39 (1d100)

>>592077
>>
Rolled 77 (1d100)

>>592077
Crit mitigation training is really saving the day.
>>
>>592039
Which is why we should make it look like we're going for quick attack but sing instead
Zoroark probably knows sucker punch
Unless gobble crit fails aria is going to get seriously fucked up
>>
Rolled 52 (1d100)

>>592077
fuck
>>
>>592085
only 95 and up are crits so it's normal success for the both of us.
>>
>>592101
There is always the chance it has expanded crit training.
>>
>>592110
well that might be true but then we do have the crit mitigation training. Tough i dont think robin's pokemon have expanded crits.
>>
>>592110
And we also have crit mitigation training
So we should be fine unless we get fucked by sucker punch
>>
>>592077
>Gobble proceeds to crit success every roll.
Sweet fucking jesus. Robin too gud.
>>
>>592127
>>592131
inb4 its increased flinch training means every move can flinch on a 90+
>>
>>592132
She is the champion, it's funny I am thinking of red and blue right now. The rival became the champion before the protagonist.
>>
>>592132
This isn't a crit without extra training and last round he only got a 40 or 30 something.
>>
>>592137
Oh that would be such a fuck you to the player base and I love it
>>
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“Protect”

“Quick Attack!”

Aria shoots at Zoroark at an amazing speed, kicking up dust. But her attack harmlessly bounces off the protective bubble around Zoroark.

Zoroark looks a bit healthier. Robin looks relieved.

“And a cautious move by Robin.”

“Indeed, Chip. It looks like she’s decided to fight conservatively until figuring out what Aria and Kat have planning.”

Robin does tend to spend a lot of time setting up a single move or sweep. She’s placing a lot of concern on removing any advantages you have first before striking.

Robin offers you an almost apologetic look. “Good job, Zoroark!”

Both Pokemon are only a few feet away.

>Quick attack again! Protect rarely works twice
>Sing! She’s going to Sucker Punch this time!
>Thunder Wave! She’s going to Sucker Punch this time!
>Power-Up Punch, increase attack power while knocking it out
>Drain Punch, Regain health lost to whatever she tries
>Relic Song, transform!
>Swap Pokemon
>Something else
>>
>>592279
>>Thunder Wave! She’s going to Sucker Punch this time!
>>
>>592279
>Relic Song, transform!
Time to break it out.
>>
>>592279
>>Quick attack again! Protect rarely works twice
>>
>>592279
>>Thunder Wave! She’s going to Sucker Punch this time!
>>
>>592279
>Relic Song, transform!
Increase speed and do dmg at the same time, good choice.
>>
>>592279
Thunder wave
>>
>>592279
>Quick attack again! Protect rarely works twice
>>
>>592279
>thunder wave
Can't risk a sucker punch
>>
>>592279
We should thunder wave, use sing, then we can set up with power up punch and drain punch.
>>
>>592279
>thunder wave
>>
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Rolled 98 (1d100)

[Roll roll roll!]
>>
Rolled 27 (1d100)

>>592384
>>
>>592279
>Quick attack again! Protect rarely works twice
>>
Rolled 79 (1d100)

>>592384
REEEE
>>
Rolled 84 (1d100)

>>592384
>>
Rolled 27 (1d100)

>>592384
What is even with these dice.
>>
>>592384
jesus christ these rolls
>>
>>592401
3/4 being 90+ is kinda crazy. This explains how she always won though.
>>
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>>592384
Gobble! Gobble, you're cheating, aren't you? Apologize!
>>
it's okay though r-right?
because Sucker Punch wont work with Thunder Wave
right?
>>
>>592432
Nah, she is using Dark Pulse now.
>>
>>592432
>it's okay though r-right?
I dont even know why people voted for the non damaging move while Zoroark was so low in hp and still faster than us.
>>
>>592432
She wants a flinch.
>>
>>592455
It isn't like we have Drain Punch and are a legendary with super good stats or anything.
>>
>>592426
>>592455
Cause sucker punch exist and can fuck us throughly
>>
Geno truly did prepare us for the road ahead.
>>
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>>592481
The fuck you quoting me for?

Besides, Robin KNOWS we expect sucker punch. It's the last move she'd use.
>>
>>592552
Sorry did that by accident
>>
File deleted.
>>592561
Hmm, just be careful next time, Anon
>>
Fuck I missed the start of today too because of twitter. I really wish I knew why it's being such a piece of shit to me now.

At least I didn't miss too much.
>>
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She’s going to expect Quick Attack this time, right? In that case, you want to avoid a Sucker Punch. You’re the Status Queen!

“Thunder Wave! Paralyze Zoroark!”

“U-Turn! Plan 3!”

Oh no no no. You see it happen in slow motion. The Dark Type Pokemon leaves a small puff of dust and slams into Aria with a light green energy tackle before bouncing back to her Pokeball.

Aria spins, but not gracefully. It’s a critical hit!

But Aria isn’t so easily stopped. She slowly pushes herself up. She fires a Thunder Wave at Robin’s new incoming Pokemon, Ninetails.

And it’s a hit!

But still, Aria looks really hurt from that one attack. Zoroark is a bit of a glass cannon. The exchange did teach you something valuable, though. Zoroark’s flinch training either only applies to Dark Pulse, or perhaps just Special attacks. Robin is the type to concentrate on perfecting one very strong gimmick and using it in different ways then only half-dipping into several tricks. Just like how her Ditto seems extremely fast. There’s probably a catch to that, too.

Aria holds her side.

You look at the paralyzed Ninetails. Robin has to have a specific reason for choosing her. The thing that immediately comes to mind is that her Ninetails has shown that it can really take a beating. It’s one of her trickier Pokemon. Impression really helped it against Violet, and Power Swap gives it a way to turn it’s opponent’s offensive power into it’s own. You also remember it’s use of moves like Pain Split, Toxic, and Hex. This one is tricky.

It’s ability is Flash Fire, but Robin’s trained some of her other Pokemon to swap abilities under Vernon’s tutelage, so that could change.

Robin briefly eyes the rock columns in the arena. Ninetails is pretty close to those.

Finally, Robin has a lot of Fire Type expertise. It’s likely that Ninetail’s fire type attacks are stronger than normal.

>Relic Song! Transform while doing damage!
>use Role Play to gain the ability Flash Fire
>Drain Punch, regain precious health
>Power Up Punch, get swole!
>Zen Headbutt, try to flinch it using Serene Grace
>Swap Pokemon
>Aim an attack at the pillars, cutting off it’s path if it wants to go there
>Dive into the water for a short period, coating Aria against fire attacks
>Something else


[I want to be clear that moves are chosen before seeing how you vote. If it’s any consolation, you majorly screwed up her initial plan with Vlad]
>>
>>592702
>>Drain Punch, regain precious health
>>
>>592702
>>use Role Play to gain the ability Flash Fire
>>
>>592702
>Relic Song! Transform while doing damage!
She does have Ominous Wind and Nasty Plot, we need to beat it down fast.
>>
>>592745
Wait, I'm retarded about Ominous Wind. Still voting for Relic Song though.
>>
>>592702
>Relic Song! Transform while doing damage!
I can dig it.
>>
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>>592702
>Drain Punch, regain precious health

Also a pic for your butt folder.
>>
>>592702
Changing:>>592740
To:
>Sing

Should be slower than us now that it's paralyzed.
>>
>>592702
>Sing
>>
>>592702
Sing people have a good point, changing >>592745
to
>Sing
>>
>>592731
Changing to Sing as well
>>
>>592702
>Sing
use this and go on a rampage with drain punch next turn.
>>
>>592702
>Dive into the water for a short period, coating Aria against fire attacks
>>
>>592772
It's a good butt.
>>
just hope it doesn't know snore or sleep talk
>>
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>>592772
[Saved that butt. Thanks!]
>>
>>592832
This thing knows plenty of moves already.
>>
>>592842
might be able to counter a sound based snore with relic song too. Sleep talk is totally random as well so no plans like Robin would tend towards.
>>
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Rolled 44 (1d100)

[Roll!]
>>
>>592832
Ninetails nor Vulpix cant learn either of those moves, so we are safe.
>>
Rolled 84 (1d100)

>>592856
>>
>>592833
Damn you Shellder!
>>
Rolled 75 (1d100)

>>592856
>>
Rolled 63 (1d100)

>>592856
GOOOOO
>>
>>592868
>>592873
>>592875
All above 45 so we hit with sing and do it first meaning we can use a combo of power up punch and then go with drain punch for the rest of the sleep turns.
>>
>>592870
Ya, I know. It shoulda been a cloyster.
At least it's not an Onix using rock polish.
>>
>>592886
I'd rather go for Relic Song and Drain Punch.
>>
>>592892
I'd polish those rocks.
>>
>>592898
Yeah but Ninetails knows powerswap so higer offensive stats are a liability. So i guess we should just go with drain punches only.
>Power Swap gives it a way to turn it’s opponent’s offensive power into it’s own
>>
>>592898
>>592933
Actually i am completely wrong lets go with Relic song yeah!
>>
>>592933
But then we get stab Drain Punch and Close Combat. Also going Fighting form would make our Special Attack lower which is bad for Ninetails.
>>
>>592898
>>592933
>>592943
>>592955

I completely misread that Power swap swaps stats but instead of swaping our base stats it swaps the increases and decreases to offensive stats.
So yeah realic song and then drain punch is the right move.
>>
>>592968
Actually let me just paste what Power Swap does... because even that is wrong. I maybe too sleepy to be playing right now if i make mistakes like these but fuck it.
>Power Swap switches any changes to the user's Attack stat and Special Attack stat with any changes to the target's Attack stat and Special Attack stat. The stat stage changes provided by Power Swap may be Baton Passed.
>>
I'm sorta worried that she's gonna swap back to Zoroark. Then if we used relic song first, Zoroark will probably get a chance to hit us hard before we get a drain punch off.
>>
>>592990
Then Zoroark would get hit by relic song and get KO'd
>>
>>593006
Ah, I screwed up the order of operations
>>
“You know what to do! Power Swap!”

“Sing!” Thanks to paralysis, Aria is able to out speed her.

Ninetails stays focused and facing Aria while slowly moving towards the rock pillar formations. But before it can get there, Aria’s voice brings her to a crawl, then stop. Ninetail’s eye’s flicker and droop. She calmly lies down and falls asleep.

Robin’s reaction is a mix of being worried and impressed.

You notice there’s an echoey effect going on with the pillars. You see Aria yawn for a second and feel a little drowsy yourself when you hear the song faintly reflected back. It’s nothing serious, but if Aria had doing it at the right angle and focused in one of those tight spots, it could have backfired on you. Just like how she used the rock formations to reflect Noivern’s sound based attacks before.

Aria goes back to holding her side after singing. A visual reminder of her low health condition.

>Power Up Punch! Now’s the time!
>Drain Punch! Aria’s still hurt!
>Relic Song. Change to her fighting form!
>Swap Pokemon. This is a good chance to set someone up
>Psychic. Don’t get fancy, get offensive!
>Push it into the rock formation and Hyper Voice from a distance. (Will take a little longer but will be devastatingly power)
>Something else
>>
>>593040
>Relic Song. Change to her fighting form!
>>
>>593040
>>Drain Punch! Aria’s still hurt!
>>
>>593040
>>Relic Song. Change to her fighting form!
Hopefully she wont wake up on this first turn
>>
>>593040
>Relic Song. Change to her fighting form!
Yeah let's do this power up that attack. then go for drain punches.
>>
>>593040
>Relic Song. Change to her fighting form!
>>
>>593040
>>Relic Song. Change to her fighting form!
>>
>>592856
Damn, missed the start and I'll be missing more today as well.

Good luck anons, looks like you're gonna need it.
>>
>>593060
there will be a roll I guess.
>>
>>593040
>Relic Song. Change to her fighting form!
>Also move a bit so that the echo won't hit back.
>>
>>593040
Also be sure she does it in a position that doesn't reflect back at her
>>
>>593081
This.
>>
>>593040
>Relic Song. Change to her fighting form!

STAB first.
>>
>>593040
>Relic Song. Change to her fighting form!
>>
>>593076
[Sorry to hear, anon. Thanks for popping in, though]
>>
>>593040
>Also move a bit so that the echo won't hit back.
Yeah this! this is a seriously damaging move so we need to be careful with sound in this arena it seems.
>>
>>593040
>Relic Song. Change to her fighting form!
>>
Can we use the pillars to boost Relic Song?
>>
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I dont even wanna beat Robin. That is, I don't really care who wins. As long as we dont end in some kind of gay-ass draw.

Im more looking forward to the battle we're going to have with her later tonight.
>>
>>593133
That would give her a chance to wake up first I think.
>>
>>593137
I kinda hope we lose.

Let's be real though, however much the dice gods may temporarily dislike us, the system is kinda very skewed in our favor unless Gobble is weighing the fact that we get three times the rolls that Robin gets. It's almost impossible for us to lose barring making absolutely horrfic plays.
>>
>>593133
Not without spending lot of time to do it, giving Ninetails the chance to wake up or for Robin to change pokemon.
>>
>>593166
we have been close to losing before too.
>>
>>593195
We've been in real danger of losing maybe a couple times throughout the quest - we've been behind more than that, certainly, but streaks of poor rolls will do that and they've rarely ended up threatening the final result.

When they HAVE done that it's been because of shorter fights - 1v1, 2v2, maybe 3v3. I can't be bothered looking through the archives but statistically it really IS almost impossible to lose a full 6v6 barring significantly worse play or our opponent getting a handicap in way of easier DCs. Which I don't mind overall, but is a little bitter-sweet in this match specifically.
>>
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Rolled 5 (1d100)

[Roll baby roll!]
>>
>>593166
Pretty sure he does skew things. Someone gave him a chart for Bo3 probabilities way back when he started using it.
>>
Rolled 97 (1d100)

>>593253
>>
Rolled 80 (1d100)

>>593253
>>
Rolled 37 (1d100)

>>593253
>5
whiff
>>
>>593256
Based Anon
>>
>>593254
I figured that was more for setting the appropriate DCs for Kat herself than for any difference between Kat and her opponent. Remember Gobble's rolls are public too, and yet I can't really remember a single case where our opponent succeeded in a way that Kat wouldn't on a similar roll.
>>
>>593253
You do skew the DCs for Bo3 right Gobble?
>>
>>593256
>>593253
>>
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>>593253
>>593256
>>
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>>593277
[On some things but not others.]
>>
File deleted.
Wait a minute. Guys. GUYS! I just realized. There actually IS a battle more important than this OR the one in Robin's bed.

We opened Pandora's Box. That is, Dark Kat's prison. We need to deal with that fallout.

>>593300
You listening Gobble? We ain't done here yet.
>>
>>593300
Protagonist privilege?
>>
>>593308
Look, we have Clair, and Adelaide and a lot of people to help us, and I'm pretty sure Dark Kat stopped wanting us to die a while ago. It's not the kind of thing that can be handled really quickly, if you want it done right it's a gradual process of acceptance and reunion.
>>
File deleted.
>>593330
Dark Kat never wanted us to die. She wants us to suffer. And she's quite powerful, so we can use any friends and legendaries we can get our greedy, thievin little paws on.

She's dangerous enough that if left unchecked, she'll drag literally everyone down with us, slowly seeping her poison into everyone's minds through subtly manipulating our words and actions.

Meta: stop trying to avoid good role-playing. That's the part that differentiates this from a self-insert fapfic.
Problems aren't supposed to magically disappear because we don't like them
>>
>>593308
It will happen in time. Probably a LONG time, shit like that does not just "go away"
>>
>>593405
She wanted herself to die
>>
File deleted.
>>593405
That is to say, unless Gobble wants (Dark) Kat to make an appearance in his next quest. In that case, please don't tie up any loose ends.

>>593425
Yeah but at least lay the foundations. Right now it's that big elephant in the room and nobody wants to adress it.

>>593428
People often say they want to die when they really don't, to the point where they start believing it themselves.
>>
>>593446
Stop avitarfagging if you want to be taken seriously.
>>
Robin struggles with another internal debate. Ultimately, she chooses to keep Ninetails it. “Don’t worry about the plan. Just please, wake up!”

Ninetails does not wake up.

“Relic Song!”

Ninetails’ sleeping body is sent hurtling backwards from a powerful critical hit! The Fire Pokemon slides and bumps over a small tree trunk before falling right into one of the small ponds on the field.

“Oh no! What an unfortunate turn of events for Ninetails!”

“Indeed, Chip. That water can’t be good. The real question is, was that enough to wake it up?”

Meloetta spins and twirls, revealing her more physically offensive fighting form. A bead of sweat drips off her face as she lands and keeps an eye on the pond.

You see nothing pop out, but it’s only been a second. Robin’s face mirrors Aria’s. Bead of sweat and all.

>Have Aria dive into the pond after it!
>Stand by the edge to Power Up Punch Ninetails as soon as it comes out
>Close Combat whatever comes out
>Start up Echoed Voice, the move that becomes stronger the longer you keep using it in a row
>Leap over the pond and Psybeam into it
>Swap Pokemon
>Something else
>>
>>593490
>Drain punch whatever comes out
>>
>>593490
>Drain Punch Ninetails when it comes out.
>>
>>593490
>>Have Aria dive into the pond after it!
And Drain Punch it out
>>
>>593490

A moment of hesitation to glance at Robin, followed by a Power up punch.

Robin will make it clear if she is really worried about ninetails drowning.
>>
>>593490
>Drain punch whatever comes out
>>
>>593490
>Use Hyper voice magnified trough water!
Water makes voice go longer distances and can cause realy bad damage if a big enough sound wave goes trough it
Will this work HM?
>>
>>593490
>>Drain punch whatever comes out
>>
>>593490
>>593508
Sure, I can support Drain Punch.
>>
>>593490
>Have Aria dive into the pond after it!
>>
>>593490
>Stand by the edge to Power Up Punch Ninetails as soon as it comes out
>>
>>593490
>>593549
Shit i meant Echoed voice!
>>
>>593549
>>593564
[That could work.]
>>
>>593508
>>593550
Sound waves travel really well trough water and if they are powerful enough they can cause lot's of damage trough Hydrostatic shock. So consider using Echoed Voice.
>>593578
Nice
>>
>>593585
But Ninetails could actually be in serious trouble.
>>
>>593490
Supporting >>593508
>>
>>593531
As a heads up. Avatar fagging is against the global rules.
>>
>>593490
>Echoed Voice through water
>>
>>593605
It should wake up soon. it's only been a second since it got into the water.
>>
>>593490

>>593550
This.
>>
>>593633
Drowning doesn't take long anon, especially when you have zero control over your breathing.
>>
>>593605
Nothing is preventing Robin from recalling it.
>>
>>593490
Changing this: >>593514
to this: >>593564
>>
We'll have Aria go in after it if it hasn't come up in this next turn.
>>
If we are going to Echoed Voice we should have stayed the other form. Just commit to the physical move here.
>>
>>593490
>Drain punch whatever comes out
>>
>>593713
But using a physical move involes waiting longer for ninetails to get out of the water using echoed voice does extra damage in water as Gobble said and it does it this turn.
>>
>>593749
We don't need to risk anything serious. If Ninetails doesn't wake up it could be in trouble.
>>
File: battle 5.jpg (413 KB, 850x690)
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“Drain Punch it as soon as it comes up!”

You and Aria and the audience wait.

You push away any feeling of doubt. You know Robin. She’d recall her Pokemon if something was wrong.

It’s only been a few seconds, but the referees are exchanging looks, wondering how long they should wait before making some sort of call.

A few beads of sweat drip down your face now. You look to Robin. She’s not longer watching the pond. She eyes are focused on Aria, like she's waiting for something.

>Plan doesn’t change. Get ready to Drain Punch as soon as it’s out of the water
>Use Echoed Voice at the water! Aria will have to get close to make it echo in the pond, but it’ll be really powerful
>Swap Pokemon! It’s a trap!
>Leap over and use Psybeam!
>Grab one of the smaller rock pillars off to the side and toss it into the pond
>Dive in after it.
>Something else

[Sorry for skipping the roll but I thought it would be a serious dick move if you had gotten a crit or something]
>>
>>593787
>Something else
DODGE, by that I mean just keep a super defensive posture.
>>
>>593787
>>Use Echoed Voice at the water! Aria will have to get close to make it echo in the pond, but it’ll be really powerful
>>
>>593787
>>Grab one of the smaller rock pillars off to the side and toss it into the pond
>>
>>593787
>>Plan doesn’t change. Get ready to Drain Punch as soon as it’s out of the water
>>
>>593787
>Plan doesn’t change. Get ready to Drain Punch as soon as it’s out of the water
She's trying to psych us out
>>
>>593787
>Leap over and use Psybeam!
Well look at that it was a trap! Oh and Ninetails prob used dig! so leap up and use Psybeam on where it will come out of!
>>
>>593787
>Use Echoed Voice at the water! Aria will have to get close to make it echo in the pond, but it’ll be really powerful
Worth it.
>>
>>593787
>>Swap Pokemon! It’s a trap!
We've seen Robin battle enough to know when she is about to pull some bullshit, Ninetails is not in that goddamn pond is it.
>>
>>593796
FUCKCOCJRODHFBEID


IT'S DIGGING. DODGE.!!!!!!!
>>
>>593787
>Grab one of the smaller rock pillars off to the side and toss it into the pond
I feel like getting close is the last thing we should do.
>>
Guys it's digging out of the pond. It's gonna attack from behind
>>
>>593843
Anon has a point.
Kinda wanna swap Pokemon now.
>>
>>593787
Dodge nigga dodge.
>>
>>593867
Aria has a dodge chance and is super fast. I would hope just keeping aware would be enough.
>>
>>593787
I'll back Dodge.
>>
>>593837
It prob woke up and Robin had it trained to do dig if it was out of sight, meaning that it's now using dig to try and KO us so just try and leap and use a move below us. speaking of.
changing
>>593821
>>593787
to
>leap and use Drain punch at the last second on Ninetails as it comes up from the ground!
>>
>>593787
Changing:>>593809
To:
>Leap Up on top of one of the rock pillars. Get away from the earth
>>
We already get a dodge dice when in Pirouette form
>>
>>593843
It's such a robin thing to do. She did it in one of her battles before.
>>
>>593787
Climb onto one of the rock pillars? It probably can't reach us up there.
>>
>>593787
Get ready to dodge when it comes from down under
>>
>>593892
And? We can dodge even more.
>>
>>593787
>>593884
changing to
>Climb onto one of the rock pillars? It probably can't reach us up there.
>>
You'd think we would've seen the water drain a little if it was using dig.
>>
>>593909
She might also be biding her time for an attack when we can't see her. And it isn't like dodging back will lose us too much.
>>
>>593909
Nah. Go under water and then dig diagonally up.
>>
>>593909
eh. Pretty big pond. And it was already wavey from when Nintails got thrown in.
>>
changing vote from

>>593837
to
>Dodge
But expect to dodge from the ground
>>
>>593909
It's either that or a trap so it does not matter. Should have used Echoed Voice on the turn when it was thrown in the water.
>>
>>593938
We can say that safely in hindsight. But if Ninetails hadn't woken up that would have been really bad.
>>
>>593787
GTFO, now.

Dodge.
>>
I'm not really sure I like this fight so far. Even though it's probably not the case, I feel like Robin's taking advantage of us being worried about her pokemon.
>>
>>593968
We told her way back when she got her sick robot eye that she should use whatever you are given to battle.
>>
>>593968
Yeah because we shouldn't be worried. Being worried about her pokemon implies that she doesn't know when to take them out/keep them in. It's actually a slight against her as a trainer.
>>
>>593968
She would say or do something if she were concerned for her mons well being. We know her enough to know that for a fact.
>>
>>593968
I don't really agree, I thought it was obvious that it wasn't in danger from the start based on A: Robin generally worrying overly much about her pokemon - even using that to act so her opponent will underestimate her - yet seemed entirely unconcerned for Ninetails throughout this, and B: frequently using the 'pokemon gets knocked out of sight to let it execute a counter in secret' strategy before. I didn't see Dig specifically coming though.
>>
File: dawn_pokemon_by_mauroz.jpg (147 KB, 749x1066)
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[To be clear, do you want to leap onto a pillar to dodge? Or just leap away from the ground you're currently standing on and punch whatever hypothetically comes out? This is not a quote-only vote.]

>Leap onto a pillar where it's safe
>Dodge from the ground and counter with Drain Punch
>No, something else
>>
>>594008
>Dodge from the ground and counter with Drain Punch
>>
>>594008
>>Dodge from the ground and counter with Drain Punch
>>
>>594008
>>Leap onto a pillar where it's safe
We can punch it next turn since we are faster than it.
>>
>>594008
>Leap onto a pillar where it's safe
If she doesn't want to make a move and is just hiting her mon I'm sure the judges will start yelling at her. Forces her to make a different move and reveal her ninetails, wherein we can drain it then.
>>
>>594008
>Leap onto a pillar where it's safe
Aria's already wounded, I feel letting initiative slip is worth staying safe for now.
>>
>>594008
>Something else
What if we Close Combat the ground beneath us?
>>
>>594008
>Leap onto a pillar where it's safe
Then, Sing.
>>
>>594019
>>594020
>>594022
WE have good dodge chance with pirouette forme and getting an STAB attack in is worth the risk in my oppinion
>>594026
And lower our defense?
>>
>>593787
>something else
Defensive positions!
>>
>>594008
>Dodge from the ground and counter with Drain Punch
>>
>>594033
Do you think Ninetails would be ready a counter attack like that?
>>
>>594008
>>Dodge from the ground and counter with Drain Punch
>>
>>594008
actually yeah. can we do a ranged attack while jumping on to the pillar?
>>
>>594008
>Misty in the background.

My, my, my.
>>
>>594008
>Dodge from the ground and counter with Drain Punch
>>
>>594008
>Dodge from the ground and counter with Drain Punch
>>
>>594008
>Leap onto a pillar where it's safe.
We win in the neutral with the whole it's paralyzed thing.
>>
>>594008
>Leap onto a pillar where it's safe
>>
>>594039
No it's underground without orders or any idea about what we are planning, and we get dodge dice even if it fails.
>>
>>594008
Eh the idea won't work. Change >>594026
to just
>Leap onto a pillar where it's safe
>>
I would not be surprised if she picked up that trick where you buff every time you dig, playing safe and stalling the dig could result in a sweep; we gotta turn the tide of battle.
>>
Countering with a punch really seems like unnecessary risk given the whole paralysis thing.
>>
>>594081
If she is down there for another turn then we can switch out to our own anti sweeper. Oberon.
>>
>>594085
We need to heal Aria
>>
>>594008
>Leap onto a pillar where it's safe
>>
>>594073
>>594060
>>594059
We can always use Sing as well, you know.
>>
>>594008
>Leap onto a pillar where it's safe
>>
>>594098
or set up our own sweep with echoed voice or something.
>>
>>594085
Nope it just makes it even better there is a good chance that Ninetails cant even get that Dig to hit due to paralysis meaning that not only do we get a attack and a dodge we also get a chance to just have Ninetails fail on her attack
>>
>>594081
She can't sweep with Ninetails while it's paralyzed. Unless Ninetails can change it's ability to Natural Cure or it knows Rest we are relatively safe.
>>
Rolled 5 (1d100)

>>594013
>>594014
>>594043
>>594056
>>594058
[Punch]

>>594019
>>594020
>>594022
>>594027
>>594059
>>594060
>>594073
>>594108
>>594110
[Pillar]

[Alright! Roll me some dice!]
>>
>>594109
Unnecessary. After that crit Relic Song it will likely go down to one Drain Punch and that extra life would be a potentially huge boon as this battle continues.
>>
Rolled 41 (1d100)

>>594128
>>
Rolled 15 (1d100)

>>594128
>>
Rolled 96 (1d100)

>>594128
people need to be more aggressive!
>>
Rolled 60 (1d100)

>>594128
Let's go!
>>
Rolled 51 (1d100)

>>594128
>>
>>594140
If we knew we were gonna roll 91s and Gobble more single digits I would have been!
>>
>>594128
Oh dear, oh dear. Poor Robin's Ninetales really does not have the dice gods' favor.

Also am I really the only person n this whole thread who knows how to spell Ninetales?
>>
>>594140
Well we dodged that paralysis really well.
>>
File: 1365145349588.png (105 KB, 590x594)
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>>594140
>>
>>594140
Apparently.

Nice work, anon.
>>
Rolled 10 (1d10)

>>594128
>>594140
Do we even need this dodge dice?
>>
>>594169
no, but you nailed it.
>>
>>594159
Yes you are.
>>
>>594169
I feel like we're bullying Robin now.
>>
>>594169
Probably not, but we'll take that one anyway.
>>
>>594179
She crits twice, we crit twice. Round and round we go.
>>
>>594198
When she crits we still got passable rolls and our moves through though. Unlike her pair of 5s. And missing is a lot worse compared to regular hit, than a regular hit is compared to a crit.
>>
>>594179
How? We chose not to use the situation to our advantage and play it overly safe.
>>
>>594276
With the dice, anon. The dice!
>>
>>594276
I would kinda be surprised if Ninetales popped up right under Aria.
>>
>>594179
How it's exactly as >>594276 says
Were almost being disrespectful of Robin by being too scared to take advantage of situations that come.
>>
>>594293
I'm pretty sure it knows Dig, so it would make a certain amount of sense.
>>
>>594326
I mean yeah dig, but I would be surprised if Robin didn't train it to use a ranged attack from behind a target like ember instead.
>>
>>594296
I wouldn't say that. It could also be considered overestimating her by thinking she has the perfect plan for every situation.
>>
You’ve got a bad feeling about this. It’s just like Robin to use Dig at a time like this. “Aria! Get out of there and onto a pillar!”

Aria doesn’t hesitate. She gracefully leaps away, looking fabulous as she does it.

Robin looks panicked. This was not part of the plan. “Now! Ember quick!” Robin shouts as she looks to the pillars.

The pillars?

That’s when you see it. Tails start peeking out from behind a particularly thick pillar. Ninetails used dig to go there instead of coming out from under you! She leans in to shoot her Ember. Before you can warn Aria that she’s leaping towards the danger, Ninetails coughs and freezes up.

“Looks like Robin’s gamble to dig away and attack Aria from the side failed.”

“That’s right, Chip. Sometimes those nasty status effects are just too much to deal with.”

Robin cringes. She knows Ninetails tried her best. You have a feeling that Aria may have been able to dodge the attack anyway, even if she would have been dodging from the wrong direction. She just looked on her game there.

Ninetails, on the other hand, looks very much off her game. Robin isn't letting it bring them down, tough. “It’s okay, Ninetails. We’ve got one last shot! Give it your all!”

Robin points to Aria, who looks down at Ninetails from the top of her pillar above.

You can’t get a clear picture of Ninetails since she’s still partially obstructed from your view, but you doubt she’s in good condition. She took a hard blow, has paralysis, and spent some time in the water. She's probably not in the condition to do anything fancy. Of course, Aria is very hurt, herself.

>Drain Punch
>Power Up Punch
>Sing again
>Quick attack! Finish it before she tries something
>Hyper Voice and leap away. Collapse the pillars around her.
>Psychic. Reliable and strong
>Something else
>>
>>594354
>Drain Punch
>>
>>594354
>>Drain Punch
>>
>>594354
>Quick attack! Finish it before she tries something
Don't bother letting her set up some other bullshit. She might confuse ray or something.
>>
>>594354
>Drain Punch
>>
>>594354
>Drain Punch
>>
>>594354
>Drain Punch
>>
>>594331
Called it
>>594378
She is paralyzed and we are in our faster form.
>>
>>594354
>Drain Punch
Sweepidy-pi, gimme that hp.
>>
>>594354
>>Drain Punch
>>
>>594354
>Drain Punch
Aria needs the health, especially if she's going to keep jumping around like this.
>>
>>594354
>Drain Punch

Robin is a monster, we are not getting out of this without taking every advantage we can; she took out Mewtwo like a joke ffs.
>>
>>594354
>Drain Punch
>>
>>594354
>Power Up Punch
>>
>>594354
>Drain Punch
>>
>>594354
>Drain Punch
Fine, let's get some health.
>>
>>594354
>Drain Punch
This time with feeling!
>>
Rolled 35 (1d100)

[Alright! Let's roll!]
>>
Rolled 50 (1d100)

>>594461
>>
Rolled 34 (1d100)

>>594461
>>
Rolled 40 (1d100)

>>594461
>>
Rolled 97 (1d100)

>>594461
LETS GET READY TO ROOOOOLLLLL!!!
>>
Rolled 71 (1d100)

>>594461
>>
Rolled 62 (1d100)

>>594461
What was the para chance again?
>>
>>594470
Well damn.
>>
We both did bad now I guess.

Still. At least we go first because of Para 1/4ing speed.
>>
>>594461
>>594464
Accounting for Kat's BO3, Robin definitely got the better roll here.
>>
[Don't forget the dodge roll]

>>594473
[25%]
>>
Rolled 8 (1d10)

>>594491
>>
Rolled 3 (1d10)

>>594491
>>
Rolled 5 (1d10)

>>594491
HAMMER TIME?
>>
Rolled 9 (1d10)

>>594461
>>
>>594495
Aaand we dodge!
>>
>>594495
You done good anon
>>
>>594504
is 8 a dodge for Aria? Hers isn't as good as Destiny's is it?
>>
>>594518
Destiny is a 6+
>>
>>594518
>>594530

so 8+ should be enough for Aria
>>
>>594538
Sadly it doesn't say on the pastebin, but I wouldn't be surprised if it was only 9+
>>
>>594569
well see what happens soon enough
>>
might not even need to dodge, drain punch is gonna hurt, and we hit first
>>
>>594623
True enough tough i suspect that if Ninetales survives Robin is going to use Pain Split.
>>
File: Ref.jpg (13 KB, 480x360)
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Both Pokemon are looking hurt and tired. Aria’s got the speed and offensive power, though.

“Drain Punch”

“Quick Attack! Hard as you can!”

Crap!

Ninetails shakes off it’s paralysis and zooms up at Aria. The small Fighting Pokemon leans backwards just in the nick of time, avoiding the blow and kicking off the pillar, hard. This sends the pillar crashing down and Aria up. She strikes Ninetails in the belly. It’s not a great blow, but it’s enough.

The crowd goes insane at the absurdly fast dodge and counter. Aria waves a bit, but never takes her eyes off of Ninetails.

“Ninetails is unable to battle.” A flag raises up.

Robin retrieves her, saying how proud she is.

“And that’s the first knockout of the match!”

“Indeed, Chip. A long series of plays and counter plays. Each trainer and Pokemon pushing themselves to the limit.”

Robin considers her next move for a bit, then throws out a Pokeball.

Golem. At least, it looks like Golem. She threw the ball behind the pillar so you couldn’t see it land, and the crowd is still cheering loud enough that you couldn’t hear it, either.

Aria only got a little HP from that Drain Punch.

>Drain Punch. You could probably heal to full
>It’s a trick! Sing!
>Swap Pokemon
>Power Up Punch, get strong!
>Close Combat and try to one-shot it
>Low kick. Golems are very heavy
>Something else

[Literally needed an 8+ to dodge. I actually had to check because I forgot. You guys did some extra training on her dodging to bring it up there.]
>>
>>594711
>It’s a trick! Sing!
>>
>>594711
>Drain Punch. You could probably heal to full

One way or the other, this ought to work.
>>
>>594711
>>It’s a trick! Sing!
Even if it is Golem best to be safe
>>
>>594711
>>It’s a trick! Sing!
>>
>>594711
We should be able to determine pokemon general well being, even through the illusion if it is Zoroark.
>>
>>594711
>Drain Punch. You could probably heal to full
It can only be either Golem or Zoroark, and both of them are weak to Fighting. And being now Normal/Fighting, Zoroark can't do that much against us except getting high rolls.
>>
>>594711
>Power Up Punch, get strong!
>>
>>594711
>It’s a trick! Sing!
Don't give her the chance!
>>
>>594711
>>It’s a trick! Sing!
Trick or not, putting it to sleep is a good move I think.
>>
Way I see it Sing is good either way. Also Golem could have sturdy and I don't want Stealth Rocks getting up.
>>
>>594711
>Jump up and Hypervoice from above. Turn the pillars into an echo chamber.
>>
>>594711
>Teeter Dance
I'm worried about counter if we use drain punch.
>>
>>594748

I like this as a follow up to Sing
>>
>>594711
>it's a trick! Sing!
Best move here no matter what
>>
>>594711
If we're singing, can we at least make sure we do it from somewhere where we won't get hit with it?
>>
>>594711
>>It’s a trick! Sing!
With the echo in here Aria needs to be careful, but it also means that the singing carries to everywhere meaning there is no escape!
>>
>>594711
This please if possible >>594775
>>
>>594731
Changing to Sing, but with>>594748

Deep sleep for Golem.
>>
>>594711
>Drain Punch. You could probably heal to full
>>
>>594763
Adding jumping up as high as possible and using sing to trap golem in an echo chamber and minimize the chance of sing affecting us
>>
>>594746
>Also adding jumping up as high as possible and using sing to trap golem in an echo chamber and minimize the chance of sing affecting us
>>
>>594789
This>>594863
>>
File: 1422779343763.png (91 KB, 800x700)
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Rolled 20 (1d100)

[Roll!]
>>
Rolled 59 (1d100)

>>594876
>>
Rolled 39 (1d100)

>>594876
>>
Rolled 43 (1d100)

>>594876

Rollan
>>
Rolled 76 (1d100)

>>594876
Alright then.
>>
Rolled 6 (1d100)

>>594876
>>
Rolled 15 (1d100)

>>594876
>>
>>594876
all this mediocrity
>>
>>594879
Well that is good enough.
>>
>>594879
Not sure if this worked or not
>>
Rolled 3 (1d10)

>>594876

We got hte same with Bo3 adjust
>>
Rolled 6 (1d10)

Oh right, dodge roll.
>>594907
Sing is 55% Accuracy
>>
>>594876
And gone again for the second time. I'll try and keep posted, but tablets are cancer to write with.
>>
Rolled 5 (1d10)

Should I roll dodge?
>>
>>594907
sing's got 55% accuracy, so yes. Not sure how the echoes are going to alter that, but they should make it stronger rather than weaker
>>
>>594917
so miss.
>>
>>594907
It's a lot better than Golem's roll at least.
>>
>>594931
We got a 59 though. That is a hit.
>>
>>594914
there's no 'adjusting' for Bo3 in this quest. you know that, right?
>>
>>594931
No that would mean it hits as we rolled higher than 55
>>
>>594934
no, it;s the same as golem's roll after Bo3 adjustment.
>>
>>594906
getting <59 on BO3 actually has almost the same odds as getting <20

>>594917
How does Gobble do accuracy for Kat's rolls? Is it adjusted for BO3?
>>
>>594944
>>594946
That isn't how this quest works though. We use pokemon accuracy.
>>
>>594946
It uses pokemon accuracy, and there is no BO3 adjustment as far as I can tell it is just best of 3 but critfails seem to take priority over crits?
>>
>>594876
Nice paralysis kicked in!
>>
>>594964
not paralyzed.
>>
>>594964
Ninetales was KO'd.
>>
>>594978
>>594981

Wow i am stupid...
>>
Also just a word of warning. Drain Punch would likely take 2-3, maybe even 4 Hits to KO actual Golem.
>>
>>594964
No tails is gone
We fucked it up pretty hard
>>
>>595014
Golem can have sturdy so it's really hard to one hit them even with a STAB and a super effective move.
>>
>>595043
Yeah, I think if we can manage it a Low Kick once we are good on HP is a safe call.
>>
File: golem.png (410 KB, 522x391)
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“Aria! Leap up and use Sing!”

Aria does exactly as instructed. Whatever Robin’s Pokemon was going to do, it’s cut off before she can do it. The creature that appears to be Golem falls asleep.

“Oh no! This is not what Robin needs right now. How is she going to deal with this?”

“It’s a tough situation to be in, Chip. I’m sure our audience can’t wait to find out.”

No pressure or anything on Robin. You look over to her. She’s concentrating hard, but looking like she’s having a good time.

You’re still not sure if that’s Golem or Zoroark. With Robin, it could even possibly be Ditto if she’s trained it to hold a shape when retrieved into a Pokeball. Either way though, a fighting move would be super effective.

Aria lands, panting a little.

>Swap to someone else
>Drain Punch, now’s the time to heal
>Low Kick, try to really hurt it
>Power Up Punch. Good time to increase your attack power
>Wonder Room. Swap everyone’s Defense and Special defence for awhile
>Dazzling Gleam from a distance
>Something else
>>
>>595061
>Drain Punch, now’s the time to heal
>>
>>595061
>>Drain Punch, now’s the time to heal
>>
>>595061
>Power Up Punch. Good time to increase your attack power
Increase that attack power!
then we go for Drain Punch next turn!
>>
>>595061
>Power Up Punch. Good time to increase your attack power
>>
>>595061
>Power Up Punch. Good time to increase your attack power
>>
>>595061
>Wonder Room. Swap everyone’s Defense and Special defence for awhile
Not because it's the best move. But because when else will we get the chance to use it? Plus it's gonna make both Robin and the announcers scramble to try and figure out our master plan. When you can't out-smart your opponent, out-chaos them instead.
>>
>>595061
>Power Up Punch. Good time to increase your attack power
incoming sleep-talk -> counter
>>
You guys really want to gamble on this thing not waking up?
>>
>>595061
>Drain Punch, now’s the time to heal
>>
>>595061
Drain punch
good to get some health back and possibly get rid of sturdy if actual golem or ditto
>>
>>595061
It's actually golem with early bird and it is going to use counter.

>>Dazzling Gleam from a distance
>>
>>595093
Low Kick, our strongest move (assuming this is golem), still probably wouldn't one-shot him either way. So if we need two attacks, might as well use power-up punch to set up.
>>
>>595061
>>Power Up Punch. Good time to increase your attack power
>>
>>595114
But Aria is still low on HP, Ninetales didn't heal much.
>>
>>595061
>Drain Punch, now’s the time to heal
>>
>>595144
I hate having to phone post.
This is >>593489
>>
>>595061
>Wonder Room. Swap everyone’s Defense and Special defence for awhile
>>
Huh avatar fag got banned.
>>
File: pikachu.jpg (150 KB, 768x645)
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>>595069
>>595073
>>595099
>>595104
>>595144

>>595074
>>595075
>>595087
>>595091
>>595115

[Looks like we need a tie breaker. Someone roll me a 1d2.

1. Drain Punch
2. Power Up Punch

Or if you voted for something else, Choose one of these two instead. Whichever happens first.]
>>
>>595183
Well they were breaking a global rule.
>>
Rolled 2 (1d2)

>>595199
>>
>>595199
2
>>
>>595199
>>595205
>inb4 we get rekt for staying on low HP
>>
>>595199
1
>>
File: 1419502447420.jpg (141 KB, 827x1169)
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Rolled 62 (1d100)

>>595205
[Power Up Punch it is! Now let's roll for it!]

Robin looks at her Pokemon and yours. You can see from the expression on her face that she was hoping you weren't going to use sing. She's running odds in her head.
>>
Rolled 63 (1d100)

>>595230
>>
Rolled 92 (1d100)

>>595230
>>
Rolled 90 (1d100)

>>595230
>>
Rolled 64 (1d100)

>>595230
>>
Rolled 5 (1d10)

>>595230
And now the dodge roll.
>>
>>595238
Well shit
Golems probably up but we probably hit it pretty hard
>>
Rolled 9 (1d10)

>>595247
Let's see that dodge!
>>
File: Dragonite_AG_anime.png (29 KB, 594x775)
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Robin hesitates for a second, then retrieves her Pokemon. Instead, she throws out Dragonite, who takes the Power Up Punch right in the gut.

It’s not very effective, and Multiscale reduces the damage even further, but it’s not like he didn’t feel it. Aria flips back and lands on her feet. Her fist glows a little with enhances attack power.

“I didn’t expect you to be able to use Sing well from there. I thought we’d have more time.”

“Oh! And Robin changes Pokemon last second.”

“That’s right, Chip. Looks like she wanted to keep that Pokemon in reserve. Aria has shown she’ll keep dishing out the pain unless Robin makes a change to her plans.”

The look on Robin’s face confirms what the announcers were saying. She was probably saving Dragonite for a different strategy.

She points “Now! Don’t hold back!” Her instructions feel like they’re for both her Pokemon and yourself. She’s letting you know that she’s far from done.

>Swap!
>Thunder Wave! You’re the Status Queen
>Sing again. It works.
>Teeter Dance, confuse it!
>Relic Song, Transform from Fighting to Psychic
>Dazzling Gleam. Take out of the sky!
>Quick Attack. Give it a powered up and STAB quick blow
>Giga Impact. Go full power!
>Something else
>>
>>595326
>Dazzling Gleam. Take out of the sky!
Multiscale is broken, don't hesitate!
>>
>>595326
>Swap.
>>
>>595326
>>Relic Song, Transform from Fighting to Psychic
>>
>>595326
>Dazzling Gleam. Take out of the sky!
It may not be our strongest out, but we go the speed going for us.
>>
>>595326
>Drain Punch
>>
>>595326
>Broke Multiscale
DEDGONITE!!
DAZZLING GLEAM NOW!
>>
>>595326
>>Dazzling Gleam. Take out of the sky!
>>
>>595326
>Dazzling Gleam. Take out of the sky!
>>
>>595326
>Dazzling Gleam. Take out of the sky!
Holy shit Fairies kill dragons!
>>
>>595326
>>Dazzling Gleam. Take out of the sky!
>>
>>595326
>Dazzling Gleam. Take out of the sky!
Aria might just get taken out here but there's not much else we can do.
>>
>>595326
>Giga Impact. Go full power!
It's going to drop us next hit, so we may as well make it as nasty as possible
>>
>>595326
>dazzling gleam
>tfw we may actually sweep robins team with meloetta
>>
>>595401
I doubt is since we have only KO'd one thing so far.
>>
>dazzling gleam
>in pirouette form

You guys are dumb
>>
>>595326
>Dazzling Gleam. Take out of the sky!
>>
Rolled 64 (1d100)

[Roll!]
>>
>>595428
Dude MS is broken Dedgonite is DEAD!
>>
Rolled 85 (1d100)

>>595432
>>
Rolled 62 (1d100)

>>595432
>>
Rolled 85 (1d100)

>>595432
>>
>>595326
>>Relic Song, Transform from Fighting to Psychic
>>
>>595432
>>
Rolled 2 (1d10)

>>595432
Dodge?
>>
>>595412
Yea but Zoroark is hurting bad golem is sleeping and we just broke multi scale

The chances of us actually sweeping are pretty low but we fucked a good portion of her team
Aria probably won't sweep but she did a lot of damage
>>
[Dodge well!]
>>
>>595438
>>595441
The sincerest form of flattery, huh?
>>
Rolled 6 (1d10)

>>595454
>>
>>595454
>>595452
We didn't
>>
Rolled 5 (1d10)

>>595454
>>
Rolled 6 (1d10)

>>595454
>>
>>595438
Did we do it? Is dragonite ded
>>
>>595454
Does Dragonite know any OHKO moves?
>>
Well I'm glad to have not been the only one to mess up the dodge. Hopefully we got the hit off since that only time one got extremespeed was the special event one in gen4.
>>
>>595471
nah, but Meloetta did a LOT more damage than Robin needed to gain advantage
>>
>>595472
Not that we've seen so far, but I think it's possible if Robin really wanted to.
>>
>>595472
Aria is still low on HP, Ninetales didn't heal us for that much.
>>
>>595454
Evidently not
>>
Oh well. Meloatta did good. Ninetales is down for the count, Dragonite has taken a good beating (can still recover if is uses roost), Zoroark is lowish on health and Golem is asleep.

This wouldn't be a fun battle with our rival if there wasn't some back and forth.
>>
>>595536
Dragonite has Rest + Snore. We need our next Pokemon to take it out is fast as possible.
>>
>>595536
>>595544
Oberon
>>
>>595536
Zoroark isn't lowish on health. Zoroark is low to the point that we have to be careful of not hitting it too hard
>>
>>595549
Sounds like a plan to me.
>>
>>595556
Gobble said it was fine so long as we didn't use a super powerful, STAB, SE move. However a weaker move would still be better because those are faster.
>>
>>595556
It has a skill that let's it heal a bit every turn.
>>
>>595569
[Yeah. basically you'd have to be trying specifically to hurt it. Like Robin's been telling you; don't hold back.]
>>
>>595577
But it's not out
Unless it affects it when it's not in battle
>>
>>595648
No, but it isn't on it's last legs anymore after the couple of turns it had out before being swapped.
>>
>>595648
It had one tick of it, so it isn't going to feint to something like Astonish from Trunks anymore.
>>
File: dragonite_by_chibi_pika.png (239 KB, 1024x741)
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“Dragonite! Extreme Speed!”

“Aria! Dazzling Gleam!”

Robin’s eyebrows go up a bit on hearing that.

Aria gathers pink energy for an attack., but it doesn’t matter. Dragonite rockets at Aria and plows right over her. She crashes into the ground as Dragonite flies back.

“Aria!”

She lies flat on her back. She pushes her arms, but doesn’t manage to get back up. She drops back onto the ground, exhausted.

“Meloetta is unable to battle.”

You retrieve her in her ball. ‘I’m proud of you. You did really well.” She really did. She’s given you a pretty good advantage over Robin.

"What power! What strength!"

"That's right, Chip. And look at how relieved Robin is. Meloetta was becoming a serious problem."

Robin leans on her knees and exhales. Meloetta was really worrying her.

You consider who to throw out next. You remember Dragonite being a bit of a tank. He hits hard and typically slow (some moves notwithstanding) and uses Rest to recover. It’s a mixed attacker. Safeguard will prevent her team from status attacks, so you should watch for that. It also likes to wrestle and grapple, so you should keep that in mind. She has a history of using Draco Meteor as a utility move to shape terrain instead of a direct attack.

>Devon (Houndoom)
>Zappy Dan (Magnezone)
>Vlad (Crobat)
>Trunks (Trevenant)
>Oberon (Garchomp)
>Run to the PC box
>>
>>595679
>Oberon (Garchomp)
All in.
>>
>>595679
>>Oberon (Garchomp)
CRIT KING
>>
>>595679
>Oberon (Garchomp)
>>
>>595679
>Oberon (Garchomp)
>>
>>595679
>Zappy Dan (Magnezone)
She'll hit us once, then we finish it with Sparkle Cannon.
>>
>>595679
>Oberon (Garchomp)
Let's go wiild
>>
>>595679
>>Oberon (Garchomp)
>>
>>595703
I'd rather not have Dan eat an Earthquake. Even if he is Dan.
>>
does dragonite have ice moves? cause that could be bad.
>>
>>595714
Not as far as we know. It does have Draco Meteor and Aqua Tail. This is a race to fuck it up with Dragon Claw first.
>>
>>595714
he has dragon moves, bro
>>
>>595724
Ice is 4x effective against Oberon and Dragonite can learn ice beam via tm.
>>
>>595679
>Oberon

Let's let the crit-lord loose.
>>
>>595737
He hasn't shown it before, and we can try Dragon Rush if we really want to go all in.
>>
I'm guessing Mega-evolve?

Only speed goes down and it should still be faster than Dragonite.
>>
>>595766
Hell yeah my man. We are going all out here.
>>
File: Garchomp.full.1653083.jpg (160 KB, 600x612)
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“Oberon! Your turn!”

“Oh! And it looks like it’s going to be a Dragon on Dragon fight!”

"That's right, Chip."

Robin narrows her eyes. Garchomp is another Poke that she knows can overpower her plans. He’s fast, precise, and has a good degree of independence that can mess things up.

“Alright, Dragonite! Let’s do this!”

Dragonite looks back and nods knowingly. You’re starting to get the impression that some of the seemingly generic stuff she says is code for a strategy.

Garchomp snorts and lowers his head in anticipation. Dragonite is apparently a worthy looking foe.

Hu, Dragonite is looking a little healthier now. Maybe he has the same healing training as Zoroark? It's unclear if he's at full health or not. That's not good.

>Sandstorm, get some cover
>Dragon Rush, a powerful dragon move with a flinch chance
>Slash. A high crit Normal type move in case she switches
>Double Team, get that evasion up
>Dragon Claw. Dependable.
>Dual Chop, Two hits to double your chances to crit
>Sand Tomb. Stop her from switching
>Something else

Also
>Mega evolve
>Don't mega
>>
>>595679
>Zappy Dan (Magnezone)
>>
>>595844
>Mega evolve
>Dual Chop, Two hits to double your chances to crit
Also a chance to break Multiscale if he is back to full
>>
>>595844
>Sandstorm, get some cover
>Mega evolve
Try and set up the sweeps.
>>
>>595844
>Dragon Rush, a powerful dragon move with a flinch chance
>Mega evolve

All in. No Risk, No Reward!
>>
>>595844
>Double Team, get that evasion u
>Mega evolve
>>
>>595844
>>Dragon Rush, a powerful dragon move with a flinch chance
>Mega evolve
>>
>>595844
>>Mega evolve
>Dual Chop, Two hits to double your chances to crit
>>
>>595844
>>Dragon Rush, a powerful dragon move with a flinch chance
>Mega evolve
>>
>>595844
>Dual Chop, Two hits to double your chances to crit
>Mega Evolve
>>
>>595844
>>>Dragon Rush, a powerful dragon move with a flinch chance
>>Mega evolve
>>
>>595844
>Dragon Rush, a powerful dragon move with a flinch chance
>Mega evolve
Go big or go home!
>>
Also we can't forget to use Devon before the end of the fight, we did promise and we are not the type to put winning over our Pokemon.
>>
>>595882
You should probably link to Gobble's post.
>>
>>595890
>Implying we would win using only 5 Pokemon
>>
>>595890
We will. But this and Golem are horrible match ups.

Oberon is very unlikely to sweep.
>>
>>595844
>Sandstorm
>>
>>595844
This
>>595863
>>
Rolled 1 (1d100)

[Roll for Dragon Rush!]
>>
Rolled 49 (1d100)

>>595943
>>
>>595943

Well now...
>>
Rolled 67 (1d100)

>>595943
>>
Rolled 33 (1d100)

>>595943
>>
Rolled 88 (1d100)

>>595943
>>
Rolled 11 (1d100)

>>595943
>1
wew lad
>>
>>595902
I agree, just making sure we didn't forget; it would be heartbreaking.
>>
File: 5.png (177 KB, 268x247)
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>>595943
Oh poor Robin
>>
>>595952
No flinch for us, but we hit and Robin crit-failed, so almost the same
>>
>>595943
Oberon you are a magnificent monster.
>>
>>595963
Dragon is super effective on dragon!
>>
>>595964
>>595969
Oberon Scares the fuck out of other Dragons. Turns out he was in Dragon prison for Dragon murder for 25 Dragon years.
>>
>>595943
I bet that the Dragonite is actually Robins Ditto transformed.
>>
>>595974
Well Oberon is King Of The Fairies. So it would be natural for him to fuck other dragons up.
>>
>>595974
He also gets all the dragon bitchs
Remember that flygon
>>
Oberon's theme song?
https://www.youtube.com/watch?v=dP75aZvWVdw
>>
>>595978
Imposter doesn't copy abilities, though, and Gobble mentioned Multiscale earlier on.
>>
>>596009
nope.
https://www.youtube.com/watch?v=DelhLppPSxY
>>
>>596009
You sure it's not "bow down to the king"
>>
>>595978
Multiscale reduced the damage, though. This guy's the real deal.
>>
>>596015
nah
https://www.youtube.com/watch?v=WnAvNdVyJB0
>>
>>596012
It does though.
>>
>>595978
>>596012
Never mind, it does copy abilities, so it's entirely possible.
>>
>>596027
If Ditto is able to copy Pokemon it can't see I would hope it doesn't get their ability too. But either way Ditto was also a huge threat.
>>
>>596012
Imposter
>As soon as the user comes into battle, it transforms into its opponent. Imposter copies the target's appearance, cry, moves (which all have 5 PP), Ability, stats (except HP), stat changes (but not stat multipliers such as with Choice Specs), weight, and Mega Evolution or form (regardless of held item). Imposter does not copy its opponent's IVs (for the purpose of Hidden Power), friendship or gender.
>>
>>596034
Ditto would have been a fucking problem
If we took him out that's even better than dragonite
>>
>>596034
The idea would be is she had it copy Dragonite beforehand and had it retain that form in pokeball. Though that would be a poor use of Ditto's ability.
As long as Robin has Ditto she can turn our Mega advantage into her Mega advantage.
>>
>>596034
It's been established that Robin has trained Ditto to be able to keep his shapechange in pokeball meaning that Robin has 2 ways to confuse opponents with 'fake' pokemon. Zoroark and Ditto.
But the way Robin panicked when Aria used Dazzling gleam i believe that the chance for this is actually quite small.
>>
>>596059
Actually a correction on the panic she just raised an eyebrow, it might be a ditto after all.
>>
>>596070
Probably confused at using a special attack in fighting form.
>>
>>596076
Or surprise that she knew a Fairy type move. But who knows when it comes to Robins plans.
>>
>>596086
She's worse than Aizen
>>
Apparently I don't know how Imposter works. Disregard me.
>>
>>596070
>dragonite was faster than aria
>ditto has been trained to be super fast
The chance of this being ditto are still pretty mediocre
>>
>>596086
We used that move during our Geno fight.
>>
“Dragon Rush!”

“Dragonite! In the water and Hurricane!”

Oberon flies off, mega-evolves, and intercepts Dragonite before he can get there and smashes into him with Dragon Rush. The large, round Dragon type Pokemon goes crashing into the ground and part way into the water. Unlike Ninetails, he doesn’t go in, though. He just flails gracelessly and slashes, still messed up from the attack.

“Oh, an unfortunate crash for Dragonite”

“That’s right, Chip. He looks like he might be confused.”

Dragonite barely stands up, shifting from one leg to the other in the shallow water. It won’t be able to stand another attack like that

You’re feeling regal. You’re feeling in charge. You feel like Garchomp.

>Dragon Rush again! Take it down!
>Dual Chop, double crit
>Sandstorm while he’s messed up
>Dragon Claw, don’t get fancy
>Sand Tomb, before he gets away
>Double Team, you’re probably safe to do it
>Something else
>>
>>596103
>Dragon Claw, don’t get fancy
>>
>>596103
>Sandstorm while he’s messed up
Ok now we set up.
>>
>>596103
>>Dragon Claw, don’t get fancy
>>
>>596096
Atleast she aint Improbin.
>Sandstorm while he’s messed up
Get that speed advantage!
>>
>>596103
>Dragon Claw, don’t get fancy
>>
>>596103
>>Dual Chop, double crit
>>
>>596103
>Sandstorm
A power boost and if she does try to Roost it will break Multiscale.
>>
>>596103
>Sandstorm while he’s messed up
>>
>>596103
>Dragon Claw, don’t get fancy
>>
>>596117
Actually mega evolved his ground moves do more damage, which is useless against dragonite. If he knew rock slide or stone edge he could get a damage boost.
>>
>>596103
>>596103
>>596117
Forgot to link this for the vote so just saying it aggain
>Sandstorm while he’s messed up
Get that speed advantage.
>>
>>596103
>Dragon Claw

No mercy from the edge of the blade
>>
>>596103
>sandstorm
Robins probably switching to sylveon to hard counter us
We need to lower there accuracy
>>
>>596133
Mega Chomp gets Sand Force, not Sand Rush.
>>
>>596132
Right, forgot that the ability changes too so ill just change my vote then.
>>596117
>>596133
>>596103
>Dragon Claw, don’t get fancy
>>
>>596103
>Sand Tomb
So we can confirm the ko
>>
>>596103
>Dragon Claw, don’t get fancy
>>
>>596152
>what is a flying type
>>
What if Golem is actually her Ditto?
Like she never had Golem with her but just had Ditto transform before hand. If so that means her last 2 pokemon are probably Gyarados and Slyveon rather than just one of them and Ditto.
>>
>>596148
Tough we do still need to use it at somepoint to make our Earthquake move just fucking destroy robin's remaining pokemon.
>>
>>596103
Switch >>596127
to >Dragon Claw, don’t get fancy
>>
>>596157
It's one of the few that work, mudslap too
>>
>>596161
We play it by ear anon.
>>
File: 1445139407426.png (58 KB, 800x800)
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Rolled 7 (1d100)

[Rollerino!]
>>
Rolled 8 (1d100)

>>596175
>>
Rolled 77 (1d100)

>>596175
>>
Rolled 90 (1d100)

>>596175
>>
>>596103
>Dragon Claw, don’t get fancy
>>
>>596175
My god. Poor Robin, she is just getting destroyed by the dice gods.
>>
Rolled 18 (1d100)

>>596175
Robin NOOOO!
She really is shaken right now.
>>
>>596183
>Crit low HP dragonite
>>
>>596183
This a crit?


>>596196
No Mercy from the edge of the blade.
>>
>>596183
Hopefully with the expanded crit training that's enough.
>>
>>596203
Expanded crit range
>>
>>596203
>>596204
normal crit chance is 10% I believe so yes it ought to be.
>>
>>596183
This is why Oberon gets all the dragon bitchs
This is why no dragons dare fuck with Oberon
>>
>>596175
Holy shit, I made that image forever ago to rag on people when I wanted Pokemon antics instead. Surprised you saved it.
>>
>>596229
And by that, I mean hanging with our Pokemon, not fugging them. Just to be clear.
>>
>>596196
Wait shit, Dragonite's not TOO low HP is he?
>>
>>596267
No
>>
>>596267
Guess we are about the find out. She did say to not hold back.
>>
>>596267
It should be fine, we aren't using our most powerful moves
>>
>>596267
too low to stay up after that, not too low that we'll cripple him
>>
File: gyarados and trainer.jpg (269 KB, 536x757)
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“Alright! Plan B, we’ll just-”

Oberon and you don’t have time to listen to it. He feels the flow and rushes forward with your tacit consent. You could order him to do something else, but this is what you want him to do.

He hits Dragonite like a purple laser, blowing the large Pokemon off it’s feet and into the air before he lands back down on the water. Oberon lands on the other end of the pond and crouches.

A moment passes.

“Dragonite is unable to battle.”

More cheering. Oberon looks to his subjects. Before Robin retrieves Dragonite, though, he politely bows. Despite the easy victory, he doesn’t think any less of his opponent. A true gentleman.

Robin says something to the Pokeball. You can tell that Oberon’s gesture meant a lot.

She reaches for another Pokeball. She hesitates though. She has to decide between two that she has. After a short period, she makes up her mind and throws it.

Gyarados!

You remember when he was just a little Magikarp. Robin got over her fear of Gyarados’ by getting to know him before he evolved. This Gyarados has had a bit of a territory issue with Levi, but they seem mostly over it. He doesn’t have the arrogance that most Gyarados have. Robin seems to have taught it a good amount of Special Attack moves, and you remember them being respectably strong.

You know he’s good at Dragon Dance and Rain dance, having practice with him with Levi. And his ability you’re pretty sure is Motor Drive, which is really handy.

>Dragon Rush! Flinch this one!
>Dual Chop, Crit him up!
>Double Team, that thing is dangerous!
>Swap out. It’s a bad match up
>Fire Fang. try to burn or flinch it even if the move doesn’t do much damage
>Dig. Be a landshark. You can probably pop up with a non-ground move and hit it from below it you keep a fast speed
>Something else
>>
>>596306
>Dual Chop, Crit him up!
>>
>>596306
>Dual Chop, Crit him up!
MORE POWER
>>
>>596306
>>Dragon Rush! Flinch this one!
>>
>>596306
>Swap out. It’s a bad match up
>>
>>596306
>Double Team, that thing is dangerous!
>>
>>596306
>>Dual Chop, Crit him up!
>>
>>596306
>Dragon Rush! Flinch this one!
>>
>>596306
>Dual Chop, Crit him up!
i highly doubt oberon will win this matchup but he should be able to tank atleast 1 or two hits while weakening Gyarados.
>>
>>596306
>Dual Chop, Crit him up!
>>
>>596306

>Dual Chop, Crit him up!
She's expecting us to swap out, so she's likely to use this opportunity to set up. Let's get in close while we have the chance.
>>
>>596334
Ya, Don't wanna swap and give it time to dragon dance.
>>
We need to take this out before it Double Teams and Dragon Dances all over us.
>>
>>596306
Hey Gobble? Dual Chop is going to be rolling 2d100 right? just want to make sure before we get to the rolls.
>>
>>596347
>>596342
Yeah i think we can swap after rain dance is up so that we can send out Trunks.
>>
>>596355
I'd say let more people roll.
>>
>>596365
>Let more people roll
>We get a 1 on the last extra roll
>>
>>596362
Good call. I like the sound of that.
>>
>>596372
Either way more dice are being rolled.
>>
Rolled 13 (1d100)

>>596355
[six rolls of 1d100 makes the most sense to me. Everyone likes rolling

On that note, give me your rolls, anons!]
>>
Rolled 20 (1d100)

>>596381
>>
>>596362
Gyarados is flying, so Grass isn't actually super effective.

Zappy Dan wouldbe the best match up. especially since Gyarados is really likely to use an attack -> Auto-lock
>>
Rolled 74 (1d100)

>>596381
>>
Rolled 5 (1d100)

>>596381
>>
Rolled 72 (1d100)

>>596381
man Robin just cant catch a break... Okay this roll is for ROBIN!
>>
Rolled 13 (1d100)

>>596381
Get dunked on
>>
Rolled 30 (1d100)

>>596381
Gogogo
>>
Rolled 82 (1d100)

>>596381
>>
74 and 72
>>
>>596390
This one does know Earthquake and Dig btw.
>>596391
>>596394
Not terrible
>>
well, looks like Vance was right about plans and getting punched
>>
>>596390
Yeah, but i was banking on using destiny bond to force robin to trade a buffed up gyarados for a Trevnant
>>
>>596403
No it's 74 and 82 my roll was for Robin.
I was feeling sorry for her and i want her to do good, without us having to hold back
>>
>>596418
Ah. okay. That makes sense.

And that other anon is right about earthquake too.
>>
>>596390
I think what we're learning is that we don't have an elegant counter for gyarados outside of just brute-forcing past it. These next couple rounds could make or break the match.
>>
Man. I just realized that Devon basically has no good match ups at all against any of Robin's pokemon.
>>
>>596440
Devon is a tenacious beast and he will pull trough no matter what.
>>
>>596440
He is super effective to gyarados, sylveon and dragonite
>>
>>596448
Okay. Just checked. Fairy is 1/2 to Fire, so Sylveon wouldn't be too bad. And Garantula would be a good match up if she has him. Think Sylveon though.
>>
>>596457
Devon, not Dan.
>>
>>596467
Sounds thematic to me. Starter v Starter
>>
I want him to match off vs Sylveon. It'd be a damn even fight
>>
>>596470
Well a mirror match with Ditto could be fun
>>
“Dragon Dance into Double Team!”

“Dual Chop! Let’s go!”

Oberon isn’t as fast when he mega evolves as when he doesn’t, but he hits, really, really hard. Dual Chop lands twice, smacking the Gyarados. No critical hits, but he felt that through his thick scales.

Gyarados manages to pull of Dragon Dance, but there’s no time for Double Team. Not with Oberon having landed and turned around. This is a fast paced match up

Oberon won't have an easy time against that beast with Dragon Dance in play. This could get hairy with a super effective move.

>Swap Pokemon
>Dual Chop again!
>Go full power with Dragon Rush!
>Double Team! Hurry!
>Dragon Claw, a great default move
>Try to get on it’s back and Crunch If you can hold up there, you might be able to take it down.
>Something else
>>
>>596496
>Go full power with Dragon Rush!
>>
>>596496
>Dual Chop again!
>>
>>596496
>>Swap Pokemon
Trunks, destiny bond
>>
>>596496
>>Dragon Claw, a great default move
>>
>>596496
>Swap Pokemon
>Trunks! Destiny bond!
>>
>>596496
>Go full power with Dragon Rush!
Finish it!
>>
>>596496
>>Try to get on it’s back and Crunch If you can hold up there, you might be able to take it down.
>>
>>596496
>Go full power with Dragon Rush!
>>
>>596496
>>Go full power with Dragon Rush!
>>
>>596496
>Swap Pokemon
>>
>>596506
Changing this to Dragon Rush
>>
Wow. I'm just realizing how great of a sweep killer Trunks is. Destiny bond + reflexive dark barrier means that he can always get the destiny bond off and the enemy has to choose between killing him or swapping out and loosing their stats.
>>
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Rolled 15 (1d100)

[Roll those fickle dice!]
>>
Rolled 54 (1d100)

>>596560
>>
Rolled 64 (1d100)

>>596560
>>
Rolled 61 (1d100)

>>596560
>>
Rolled 9 (1d100)

>>596560
>>
Rolled 58 (1d100)

>>596560
Poor Robin...
>>
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>>596560
[I'm sorry, dice gods. I won't insult you again]
>>
Rolled 19 (1d100)

>>596555
>realizing
... Oh god trunks would be fucking banned in tournament play if that reflexive barrier was an actual thing in pokemon and not a flavor for the quest
>>
>>596562
Why was mine deleted?
>>
Still no crits, but at least we beat her by a good margin.
>>
>>596560
>that pic

It's like you always know what I want, Gobble
>>
>>596573
The 54 is still there.
>>
>>596560
Atleast robin got his move off unless hit 80 accuracy, or that Gyarados didnt get KO'd with our move
>>
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>>596573
[Doesn't look deleted to me]

>>596581
[I'm glad]
>>
>>596583
Yeah I kind of hope the move still connected.

I don't really want to win because Robin had bad luck.
>>
>>596607
that fit doesn't look very fit. Not even any girl abs
>>
>>596607
>>596609
Like it's way too late to suggest it now, but we should have had Robin at least roll 2d100.
>>
>>596607
Well, I'm back and we haven't lost yet. Looks like this is shaping up to be a fight where Devon isn't going to have much to do.
>>
>>596660
Yeah I'm kind of annoyed by how well we're dong.
>>
>>596660
>>596670
One bad roll for us and good roll for her and the momentum will swing back the other way.
>>
“Dragon Rush! Hit it hard!”

“Ice Fang!”

Both Pokemon fly at each other. Gyarados is faster though, and snatches Oberon with Ice Fang, doing incredible damage and tossing him away.

Oberon should have been knocked out by such a super effective attack, but he bounces back off the ground instead of landing on his face, and strikes Gyarados in the side with a Dragon Rush.

Both Pokemon rest for a moment, panting. That Gyarados is tough.

Each of them eyes the other and grins. This is a battle among kindred spirits. Men. This is what people talk about when they go on about how Pokemon battles help understand how another feels. It’s a feeling of mutual respect and understanding about pushing yourself.

You need to decide what to do. In one hit he closed the gap to Oberon’s three. There’s no way Oberon can take another hit like that. Neither can Gyarados, though.

>Try to dodge and Dragon Rage
>Maybe you can Dig before it closes the distance
>Swap Pokemon
>Dragon Rush! Be glorious and brute force through the next attack!
>Something else
>>
>>596670
This is a lot closer than I think you're giving Robin credit for. We're getting lucky, sure, but she's an amazing trainer who is really, really good at turning situations like this around. Our best chance is to not give her a chance to gain momentum, because if she does, this is going to turn into an uphill battle immediately. We're still just one misstep away from bad times.
>>
>>596686
>Try to dodge and Dragon Rage
Dig on a Flying type wouldn't be worth it, we'd just be vulnerable as soon as we popped out.
>>
>>596686
>Try to dodge and Dragon Rage
>>
>>596686
>>Try to dodge and Dragon Rage
>>
>>596686
>Dragon Rush! Be glorious and brute force through the next attack!

If he goes down then we'll bring out Trunks to clean up.
>>
>>596686
If we dig can we use a different move than "dig" when we pop back up?
>>
>>596686
>Try to dodge and Dragon Rage
>>
>>596686
>Dragon Rush! Be glorious and brute force through the next attack!

King's Gambit accepted.
>>
>>596686
>Dragon Rush! Be glorious and brute force through the next attack!
>>
>>596697
[Yup! It'd be tricky (higher chance of failure), but yes]
>>
>>596697
dig would give it more time to pump up.
>>
>>596686
>Try to dodge and Dragon Rage
>>
>>596717
It could also have Earthquake.
>>
>>596735
It does have earthquake. We know this 100%
>>
>>596735
It does have earthquake.
>Dragon Rush! Be glorious and brute force through the next attack!
ROW ROW FIGHT DA POWAH!
>>
>>596686
damnit forgot to link aggain
>>596748
SO yeah FIGHT DA POWAH!
>Dragon Rush! Be glorious and brute force through the next attack!
>>
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Rolled 97 (1d100)

[Roll!

Roll well and hope I roll crap]
>>
Rolled 7 (1d100)

>>596767
>>
Rolled 70 (1d100)

>>596767
Welp. Time for trunks
>>
Rolled 36 (1d100)

>>596767
NAT 100!
>>
Rolled 62 (1d100)

>>596767
>>
Rolled 3 (1d10)

>>596767
>this is too easy
>>
>>596767
There we go. Now this will be fun.
>>
>>596767
Well well it looks like dice like Hex Maniac, but really who does not like Hex Maniac she is hot.
>>
>>596771
hopefully that's enough for a double knockout, but probably not
>>
>>596772
C'mon dude, this isn't the way to give her more advantages.

I'm just gonna assume it's /qst/ being shitty because some of my posts seemed to delete themselves as well.
>>
>>596779
Our next move is Trunks + Destiny bond. Then we're both down to 3 pokemon.
>>
>>596786
Why Destiny Bond? We could actually try to attack it.
>>
>>596786
Yeah Trunk out forces her to either change gyarados out negating that dragon dance or to sacrifice gyarados to destiny bond.
>>596788
Because Gyarados is way faster and stronger than Trunks and may just one shot him.
>>
>>596788
Destiny bond guarentees a kill. If we don't kill it then Trunks is dead the next turn. So I guess it's a choice between high and low risk.
>>
>>596783
What are you on about?
>>
>>596793
>>596796
Nothing is quad effective and he has mproved defenses. Those are why Gyarados 2 shot Oberon
>>
Plot twist: gyarados baton passes as soon as we send Trunks out.
>>
>>596802
>>596772's post is coming up as deleted for me.
>>
>>596805
Then we destiny bond and it's even better since the new pokemon is probably healthier than Gyarados
>>
>>596812
Nothing is going to one shot Trunks.
>>
>>596807
It's there on my end, so yeah, probably /qst/ being shit for you.
>>
Hmm. Just read up on destiny bond and it's not as great as I thought. Only lasts for one turn and it isn't priority or anything. I don't think it will even guarantee a kill on Gyarados.
>>
>>596467
>>596474
[Robin is pretty practical, but she also secretly wishes for that. She won't force it, though.]
>>
>>596829
Yeah, we can just actually attack. Trunks has imrpoved defenses and anti crit training. He can take one hit and either Feint Attack or Horn Leech depending on how weak it is looking.
>>
>>596829
How would it not guarantee the kill? That's quite literally what it's there for, we just have to start with Trunks' special move to force her to attack him.
>>
>>596837
He moves after Gyarados. If we get a destiny bond off then she can just not attack us the next turn.
>>
>>596837
Because Robin may just send out Zoroark on the destiny bond and use Taunt?
>>
>>596841
Trunks has attacks. Gyarados isn't looking too well.
>>
“Try to dodge, then hit him with Dragon Rage!”

Oberon nods before turning his attention at his foe. But as he does, a wave of rushing ground comes forth. Earthquake.

Oberon tries to leap up above it, but the ground sinks beneath him and he can’t kick off well. He flails his arms up and pulls himself above it as it pushes over him, and he gets out of the way of that wave, but the next one overpowers him and sends him crashing back. He falls, unconscious, out of the bounds of the arena.

While that’s happening, you notice Gyarados’ scales morph a bit. Oh that’s not good. He switched his ability to Moxie. You guess Robin hasn’t been slacking with that ability training.

“Garchomp is unable to battle!”

The crowd goes wild. Garchomp stirs a little, slowly regaining his consciousness. He seems barely aware of what’s going on, but he’s aware enough. He offers a very slight nod to his opponent. Gyarados nods back subtly.

Now he’s got increased speed and very increased attack. This could go really badly for whoever you choose next.

>Devon (Houndoom)
>Zappy Dan (Magnezone)
>Vlad (Crobat) - Medium damage, possibly still slowed a bit
>Trunks (Trevenant)
>Run to the PC

[Last vote of the night]
>>
>>596851
>Trunks (Trevenant)
>>
>>596851
>Trunks (Trevenant)
>>
>>596851
>Trunks (Trevenant)
Here's to hoping that this works!
>>
>>596841
>Trunks (Trevenant)
Time to win!
>>
>>596851
>Trunks (Trevenant)
>>
File: tdkobo1_500.gif (1.92 MB, 459x274)
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>>596851
>>Trunks (Trevenant)
Gyarados doesn't stand a ghost of a chance
>>
>>596851
>Dan

You guys realize that Gyarados knows ice fang, bite and bounce all super effective to trunks?
>>
Only problem is I don't think Earthquake can be blocked by Trunk's special move. At least it's half as effective.
>>
>>596873
we've got a wonky shield and destiny bond.
>>
>>596873
And those only super effective by 1. Dan would be double fucked by earthquake.
>>
>>596873
yeah, but his reflexive shiled will block all of those (except bounce which is a two turn move)
>>
>>596843
>Moxie
even if Robin does not attack we can just keep using destiny bond to force her to switch pokemon and get rid of the stat buffs on gyarados meaning its still a win for us.
>Gyarados attacks
>negated trough reflex protection
>We use destiny bond
>Robin decides to not attack
>We still use destiny bond
>Robin is forced to KO trunk sacrificing gyarados, switching and sacrificing stat buffs or not attacking which would bring us back to we use destiny bond if she does not attack.
>>
>>596873
That's part of the plan, the special move should buy him enough time to set up Destiny Bond and then Robin has to either trade with us or switch out and let the status effects flow.
>>
>>596851
>Trunks (Trevenant)

Look out, look out a ghost is about...
>>
Alright I trust it.
>>
>>596880
We'd have to stop at some point (run out of PP) and she could use more buffs in the mean time.

Destiny bond is pretty useless when you don't move first.
>>
>>596880
it's best to just block once and then attack. Gyarados is on it's last legs. Just use a powerful attack after blocking and it will be done.
>>
>>596894
Assuming we can get that good hit without getting bodied in the meantime, yes.
>>
A confuse ray may cause it to KO itself. The damage is based upon Gyarados' Attack which is pretty high right now.
>>
Trunks could also just go invisible to hit it with an attack.
>>
>>596894
True we could go with phantom force for max damage.
>>
>>596897
Gyarados is not very well off. We should really just try for Horn Leech.
>>
You consider your options carefully. Gyarados doesn’t have much health, but he’s an offensive beast right now. It’s very possible he can one-shot whoever you throw out next. He could sweep you if you’re not careful. Earthquake, Ice Fang, and everything else will make this difficult.

But you know a Pokemon that might be able to pull something off.

“Trunks! I choose you!”

[Thanks for coming everyone! I’ll be around for a bit to answer questions. I’m going to aim for running during the week, hopefully Tuesday, but it depends a lot on my workload. It’s calming down but still heavy. I’ll give as much advance notice as I can.]
>>
>>596899
On the other hand it would have a chance to double team . so Trunks could miss.
>>
>>596903
Thanks for running, Gobble.
>>
>>596904
True we are in a pickle right now.
>>
>>596903
Thanks for running Gobble.
>>
>>596903
Thanks for running!
>>596904
>>596907
We have Feint Attack and Horn Leech.
>>
>>596903
This is turning out to be really tense, Gobble. I love it. Thanks for running.
>>
>>596907
just reflexive block + horn leech. The shield will work for any of Gyarados' super effective moves. and the ones it won't work on 1/2 effective (earthquake)
>>
>>596917
This.
>>
>>596903
Thanks for running, I don't have many Pokemon images but please take a butt picture of my waifu as a token of my appreciation.
>>
>>596905
>>596909
>>596911
>>596913
>>596924

[Thanks for coming (and butts)! Glad you're enjoying it. Just remember that Robin is far from out of tricks, so don't let an advantage make you cocky.

I have no idea whose going to win and I love that. I was worried some stuff would be too bullshit but you guys are good at sniffing out schemes and picking up hints]
>>
>>596903
Night Gobble, thanks for running!
>>
>>596929
Nah Gobble, this is too easy. Robin needs 3d100 too :^]
>>
>>596903
Thanks for running Gobble.

Also, did a bit of a thought experiment last night and while there's not a ghost of a chance of it happening, the thought of a trainer from another franchise is hilarious.
>>
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>>596931
[In all honesty I do want to try something different to try to improve the dice with the next quest. I'll consider something like that after checking the math]
>>
>>596935
I feel like if you do give other characters more dice we should experiment with flat bonuses granted. Obviously if one boosted something to a crit level it wouldn't be a crit.
>>
>>596929
The real PokeSouls starts here.
>>
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>>596932
[A Yu Gi Oh Ghost type trainer?]
>>
>>596929
No matter who wins, this is a satisfying end to the quest. Robin has gone from a scared kid to an amazing trainer; the best of the best, and our toughest challenge.

If we lose to anyone, it would an honor to lose to her. There won't be hard feelings, there won't be resentment, no matter what happens, we'll go home with her and fall asleep in each other's arms, just like always.
>>
>>596903
Thanks for running!
>>
>>596935
>pic

Who is that, and how can I find more of her?
>>
>>596935
You should try steadily increasing the number of dice as the quest goes on, to account for trainers and their pokemon being more consistent. Like at the beginning it's BO2 and matches are really swingy because trainers don't really know what they're doing, but after we beat the 4th gym it becomes BO3 and trainers get a feel for how to battle.
>>
>>596956
And maybe let high level trainers not care about if they roll a 1 and just treat it as a regular bad roll.
>>
>>596943
Not one of the ones I considered, but more a stranded Inquisitor from 40k or a universally displaced Biotic from Mass Effect for two examples.

But yeah a YuGiOh Ghost trainer would be hilarious.
>>
>>596929
night Gobble!
reunion lewdbin when?
>>
>>596943
Also, lewd idea:

Loser doms winner.
>>
>>596966
Wasn't that one a given?
>>
>>596971
I don't remember anyone suggesting it.
>>
>>596972
I just figured it was implied.
>>
>>596959
Just have a 1 cancel out the highest roll, so that the middle one is taken instead.

But yeah, I feel like 1d100 is way to inconsistent for anything other than non-sentient wild pokemon.
>>
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>>596964
[If I can't run during the week I'll put one up instead.

Last time, people were recommending some forced exhibitionism and humiliation, so that'll be a strong theme. Besides that, I'm open to any suggestions]

>>596952
>>596953
[Thanks for coming. I'm glad you feel that way. Robin wants you to try your best and not hold back, even if that means clobbering her. To her, it doesn't matter either.]

>>596955
[I'm not totally sure, sorry. She might be an idol or Battle Maison girl. I forget.]

>>596956
>>596959
[Good stuff. I'll keep that in mind]

>>596966
>>596971
>>596972
>>596973

[I'm good with that.]
>>
>>596975
Yeah, the fact that Robin and Kat are pro trainers but she has a 1/100 and we have a 3/100 chance of just fucking up is kinda jarring.
>>
>>596980
You could always mix the two lewdbin ideas if we lose. I don't think Kat has had to humiliate herself in any of them before.
>>
>>596980

Man, we're so lucky to have her. Robin is going to be hard to top or even match in the next quest.

>Last time, people were recommending some forced exhibitionism and humiliation, so that'll be a strong theme.

Yesssss
>>
>>596993
That'd make a good AU if we did win as well.
>>
>>596980
Also, this been archived yet?
>>
archive?
>>
>>596993
But Robin needs to be the one who gets humiliated. It's too perfect for her.

That said, Kat getting in on that too also seems nice. Maybe both of them get humiliated by Claire.
>>
>>597006
>>597007
We JUST hit the bump limit on /qst/. We have a week.
>>597013
I know, but it just seems even better when someone who is almost always the on the giving end receives for once.
>>
>>596980
i just want lots of love for everyone, and domme-Kat for at least most of it. Been a little bit since that's happened
>>
>>597016
>>597017
What if Robin starts off on the receiving end and gets nice and humiliated, only for Claire to force Kat to join her just as its getting to the most embarrassing parts? That way, we get the best of both worlds, and Kat gets a taste of her own medicine right alongside Robin.

Besides, what's hotter than the two best trainers in the region both being forced to expose themselves and act all submissive and embarrassed? Pretty much fucking nothing, That's what.
>>
>>597016
Sooner it's done the sooner we don't need to think about it.
>>
I just realized a great mon for the next quest.

Staryu and Starmie, they're awesome.
>>
>>597033
Oh, hey, good call. There are plenty of water types who don't get enough attention who I'd love to see in the next quest.
>>
>>597029
You're god damned right. I'm diamonds right now.
>>
>>597029
nah, Kat's been subbing in a lot of the more recent omakes. Need us some fully subby Robin and Clair
>>
>>597040
If you want to get technical she just hasn't been in the last couple.
>>
>>597000
Nice trips.

Robin and Clair are pretty good.

I think the best thing is if we meet potential waifus early on so we choose wisely or collect them all by being /fa/ as fuck.
>>
>>596980
Before this quest is over Kat needs dick. Be it canon or no.
>>
I just thought of another good mon, Croagunk and Toxicroak are both excellent.
>>
Throughout this quest Kat went from Status Queen to Overwhelming Power mixed with some Cunning.
>>
>>597131
We still use our fair share of status. But we have been facing people who don't give us the time to debuff them so much.
>>
>>596980
Would using Will o Wisp make blocking with the Special protect easier?
>>
>>597309
To specify I mean easier than trying to use a close range attack.
>>
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>>596935
>>596955
Just in case you see this (If I was here yesterday I'd have told you then), but that's one of the Furisode Girls, a trainer class introduced in X and Y.
>>
>>602882
>>602882
>>602882

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