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https://twitter.com/ThunderheadQM
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Nothing happened the way it was meant to happen....

It's June, 1945, the Second World War has been raging for over 5 years now, and in spite of the best efforts of the allies, Hitler's Reich reigns over much of Europe. The invasions of June the 6th were a colossal failure as Nazi Germany unveiled it's newest war machines. Jet aircraft, guided bombs and powerful tanks. D-day was a massacre, and with the Nazi's renewed pushes in both Italy and western Russia, the war was turning back in the favour of the Reich.

That was where you and your comrades would come in. Operation Silver Bullet was simple, parachute into the German heartland, infiltrate the German "wonder weapon" production facility and cause as much damage as possible.

To say that your chances of survival were slim was an understatement. It was a suicide mission from the beginning, and many of your comrades had taken measures to prepare for the very real possibility of death.

Your mission required some specialist equipment, long range bombers re-fitted to drop paratroopers. High-end, semi-automatic or fully automatic weapons and heavy weapons to boot. Every man jumping today was loaded for bear.

As you slept, you did not think about the coming carnage, you reflected on your life, and what made you who you were...

>You were a man returning home with ill intents.
>You were a man fighting to defend your home from a very real threat.
>You were a man fighting to avenge those you had lost in this war.
>Other (write in)
>>
>You were a man who did not want to be serving in the first place. But we all do what we must. You miss home.

(nothing happened the way it was meant to happen)
>>
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>>765746
>>Other (write in)
You were a man fighting to punish the wicked.

We're gonna Frank every Nazi we see.
>>
>>765746
>You were a man returning home with ill intents.
Does this option basically mean we're a german immigrant enlisted in the american army?
>>
>>765791
No, it means that you are a German Fallschirmjäger who defected to the Allies after seeing the horrors committed by the SS.
>>
>>765746
>You were a man returning home with ill intents.
>>
>>765746
>>You were a man fighting to avenge those you had lost in this war.
>>
>>765746
>>You were a man returning home with ill intents.
>>
Writing...
>>
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Your name was Burkhard Eugen, and you were returning home with ill intents.

Before the war, you had been an engineer, you were just about to leave university when the Reich marched into Poland, and the war begun. Your course was accelerated as soon as war began, the final few weeks of coursework being compressed into a pair of exams, which you passed with flying colours. You had first tried to join up with the Luftwaffe as a fighter pilot, you certainly met the fitness criteria. However, as your training went on you were deemed "surplus" to the reich's needs, and you were shifted from pilot training to become a member of the Fallschirmjäger, the paratroopers.

You had served the Reich resolutely for a few years, before you finally saw what the cost was for Hitler's utopia.

You watched as SS troops rounded civilians up like cattle and herded them onto trucks and trains, they gunned down those that either tried to run or were deemed "unfit" for whatever was planned for those being sent away.

You could no longer fight for the Reich, you could not fight for those who would allow such acts of brutality to go unpunished. And as such, you defected to the Americans.

The Americans were at first unwelcoming of you, and it's not like you could blame them for that. However, when you provided them plans for a major SS push on their lines, they welcomed you in with open arms. You were shuffled around for a bit before your were assigned to the Silver Bullet task force, where your skills would be most useful.

"Hey, Jerry. Wake up!"

You awoke to the awful roar of propeller engines, and the shaking of your unit's commanding officer, sergeant Trystan Gilmore.

Sergeant Gilmore stared at you for a coupe of seconds to make sure you were awake, before then yelling again, if only to be heard over the engines.

"We're jumping soon, get your kit ready!" The sergeant yelled, before continuing his way down the line, yelling at more people to wake up from their last minute slumbers. Not that you blamed them for try to catch some rest. It might just be the last nap they would ever have.

As you patted down your equipment, you began to check your weaponry. Your armament was not standard issue for either the American military, or the British. But nothing about this operation was standard.

>You were armed with an American Thompson sub machine gun. It would be useful in the close confines of the Märchenland
>You were armed with a modified BAR, the American weapon was shorter than normal, but was still great at long and short range.
>You were armed with an M1919 machine gun, the heavy weapon was a bitch to carry, but you could lay down some serous firepower with it.
>You were armed with a Boys .50 calibre rifle. Not even a Panzerhund could survive one of these.
>You were armed with something else entirely (write in)
>>
>>766129
>>You were armed with an M1919 machine gun, the heavy weapon was a bitch to carry, but you could lay down some serous firepower with it.
>>
>>766129
>You were armed with a modified BAR, the American weapon was shorter than normal, but was still great at long and short range.
>>
>You were armed with a modified BAR, the American weapon was shorter than normal, but was still great at long and short range.
>>
>>766129
>You were armed with an M1919 machine gun, the heavy weapon was a bitch to carry, but you could lay down some serous firepower with it.
>>
>>766129
>You were armed with a modified BAR, the American weapon was shorter than normal, but was still great at long and short range.
>>
Writing now...
>>
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You were armed with a modified BAR, the armourer refereed to it as a colt monitor. The American weapon was shorter and lighter than normal, but was still great at long and short range. The rifle had been refitted with a muzzle break to make the weapon easier to fire automatically.

In addition to your beefy rifle, you also carried a few other weapons. Strapped to your leg in a leather holster was the only memento of your time in the Fallschirmjäger, a Luger pistol that a number of your comrades had stated an interest in. You had a few magazines worth of ammunition for it. Aside from that, you were also armed with a few grenades and a knife.

As you finished checking and securing your weapons, you felt a tap on your shoulder. You turned to face towards the man who had tapped you and found your closest "friend" facing you.

His name was Logan Grant, he was an American paratrooper and one of the few people who was actually friendly to you. As you turned to face you, he grabbed your harness and began to pull down on the straps, making sure that they were tight. He nudged for you to turn around, which you did so, allowing him to tighten the straps that connected your harness to your parachute.

After a few seconds of tugging, he slapped you on the should and gave you the thumbs up. You nodded in return and began to tighten the straps on his harness.

>Chat with Logan, if only to pass the time.
>Keep quiet, you don't want to go yelling yourself horse before you hit the ground.
>Other (write in)
>>
>>766542
>Keep quiet, you don't want to go yelling yourself horse before you hit the ground.
>>
>>766542
>>Chat with Logan, if only to pass the time.
>>
>>766542
>Chat with Logan, if only to pass the time.
>>
>>766542
>>Chat with Logan, if only to pass the time.
>>
Writing...
>>
File: one long corridoor.jpg (1.71 MB, 2500x1995)
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As you made sure that Logan's harness was tight, you began to talk with him, if only to pass the time until the jump.

"So, Logan. How are you feeling?" You asked as you re-tightened one of the front straps and tied the remaining material around the harness to keep things tidy.

"I'm doing good, all things considered. What about you?" Logan smiled at you as you continued onto the straps holding his gaudy revolver in place. You still weren't sure as to why he carried such a large pistol, but he mentioned something about it's stopping power when he was telling you about it. Maybe that had something to do with it?

"I'm doing as well as can be expected. What with the very real chance of death and the guarantee of killing my own countrymen." You shrugged as you motioned for Logan to turn turn around.

"You know that there is still time to tap out if you don't want to do this. You can still-" Logan began, before you cut him off.

"Nien!" You paused for a couple of seconds, before sighing and continuing. "I have come to terms with that and I have made my peace. But I will not stand aside just because a fellow German is on the other end of my gum."

You tightened the final strap and slapped Logan on the shoulder to tell him that you were done. He turned to look you in the eye, before nodding.

"If you say so Burk'." Logan shrugged as he sat down. He waited for you to sit down before he changed the subject. "So, nice to see that you chose the Monitor. It's a good gun."

"Indeed, I'm surprised that you didn't pick one up for your own use." You nodded before gesturing to Logan's Thompson, the drum magazine that the weapon was supplied with had swapped out for a stick magazine, probably so that it could still be loaded and remain flush with his body during the jump.

"It's not that good in close quarters, if the briefing's right then that base will be all close quarters. Right?" Logan reasoned, you opened your mouth to respond, but you were cut off by the lights in your transport switching to red, and the sergeant yelling to everyone in the transport.

"STAND UP!" At his command, everybody stood up and faced towards the back of the transport, the jump doors remaining closed for now.

"HOOK UP!" Sergeant Gilmore called, and everyone began to hook up to one of the long bars affixed to the roof of the transport. The lines that everybody was hooking up was meant to automatically deploy their parachutes as soon as they jumped.

You hooked up as sergeant Gilmore yelled again. "CHECK YOUR EQUIPMENT!"

You checked the straps of the man in front of you, and tightened them before letting him check your straps.

"REMEMBER THE BRIEFING! WHEN WE HIT THE GROUND, FIND YOUR SERGEANTS! SOUND OFF!" Gilmore yelled at the assorted squads, one by one, everybody began to call out their numbers. First was the man with the number 18, then 17, and 16. The pattern continued down and past you.

You were fortunate that you were not a superstitious man, as 13 was your number.

>CONT
>>
>>767107

"ALRIGHT, WAIT FOR THE GREEN-" Gilmore was cut off by an explosion from the front of the aircraft which threw everyone around. The feeling of rushing wind and the aircraft pitching down told you more than a look behind you could have.

"FUCK IT!" Gilmore yelled, before hitting the manual release systems on each door, the canvas doors falling out of their frames as they fell away from the stricken aircraft.

"GO, GO, GO!" The sergeant yelled before he jumped into the icy black.

>Jump as fast as you can, you need to get out of this stricken bird.
>Unhook and help the people closer to the nose of the transport, no doubt they were injured by the explosion.
>>
>>767113
>>Unhook and help the people closer to the nose of the transport, no doubt they were injured by the explosion.
>>
>>767113
>Unhook and help the people closer to the nose of the transport, no doubt they were injured by the explosion.
>>
Writing...
>>
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As the line moved forward, you instantly unhooked from the bar and quickly made your way back towards the nose of the transport.

From the look of the cockpit, a flack shell had punched through into the cockpit and had blown the pilots to pieces. Behind them , 3 paratroopers were injured.

Before you tended to them, you moved the corpses of the pilots away from the aircraft's controls and pulled the control sticks back to level the aircraft out. It wouldn't be enough to stop you from crashing, but it would give you some time.

You turned around to see that many people had already jumped, however, one of the medics had joined you, and was helping one of the paratroopers.

You quickly tended to one of the other paratroopers, only to find that a piece of shrapnel had been sent into the back of his head, punching straight through his helmet. There was nothing you could do to reverse his death, so you tended to the other soldier, who had taken some shrapnel to his leg. You quickly grabbed a bandage and began to wrap the wound.

"WE NEED TO GET THEM OUT OF HERE!" You yelled to the medic over the sound of the engines and the flak. He looked up at you before nodding his head towards the man he was tending to.

"HE WON'T SURVIVE THE JUMP! WE HAVE TO LAND THIS DAMN CRATE!" He yelled back as he continued to wrap the around the injured soldier's bleeding torso.

"THERE IS NOWHERE TO LAND! WE EITHER JUMP OR WE DIE!" You yelled as you wrapped up the soldier's leg and helped him up as the transport began to pitch down. You lead the soldier to the door and hooked him back up.

He nodded yo you, before throwing himself out of the door. As he jumped, you looked back to see that the medic was still attending to the injured trooper, who was trying to push him away.

>Grab the medic and get him out before you hit the ground.
>Grab the medic and trooper, get them out before you hit the ground.
>Try and keep the aircraft level so that the medic can finish up.
>Jump out, if the medic wants to go down with the plane then you aren't going to stop him.
>Other (write in)
>>
>>767586
>>Try and keep the aircraft level so that the medic can finish up.
>>
>>767586
>>Grab the medic and trooper, get them out before you hit the ground.
>>
>>767586
>Try and keep the aircraft level so that the medic can finish up.
>>
Writing...
>>
You cursed to yourself as you noticed the medic's continued efforts. You quickly made your way back to the nose of the aircraft and unsecured one of the dead pilots as you yelled at the medic.

"I SHALL KEEP THE AIRCRAFT LEVEL, TELL ME WHEN YOU ARE ABOUT TO JUMP!" You yelled back to the medic as you strapped yourself into the pilot's seat. You reduced the throttle down to half and levelled out the aircraft to give the medic more time.

However, your return to level flight was noticed by the German AA gunners. As you levelled out, AA fire began to light up your transport, at first, the fire was inaccurate, but slowly the fire began to stitch through the air close to your aircraft.

Suddenly, the aircraft jerked and began to yaw to the right. You looked out of the cockpit window to find that your right engine had been hit and was burning. You stomped down on the rudder pedals and slammed the throttle forward as far as you could.

"ANY TIME SOON MEDIC, WE DON'T HAVE MUCH TIME!" You yelled back at the medic as you looked back at him. He looked up at you, before nodding and helping up the trooper.

"OK! GIVE US A BIT TO JUMP!" He yelled back at you before making his way back towards the tail of the aircraft. You looked forwards and felt your heart sink as you saw the flak sites growing closer.

You counted down from ten, and waited. Once the seconds were up, you looked back in time to see the medic hook up the trooper before pushing the injured soldier out of the door. A few seconds later, the medic jumped too.

As you made to remove your harness, you felt a sudden jolt as your other engine was destroyed by AA fire.

>Get out, NOW!
>Ride the transport down. It's gotta be better than jumping into all this flak.
>>
>>768021
>>Get out, NOW!
Is the repurposed transport a B29 or a B17?
>>
>>768021
>Get out, NOW!
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>>768050
Modified B-18 with all the armour, defensive guns and other equipment removed.
>>
>>768021
>>Get out, NOW!
>>
>>768021
>Get out, NOW!
>>
Writing...
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You were not stupid, you knew that if you were still on board this transport when it hits the ground, your funeral would have to be closed casket, what with your mangled corpse having been burned form the aviation fuel still on board.

As such, you didn't bother with unlatching yourself from your seat, instead you quickly cut your harness and sprinted towards the jump door, hooking yourself up as you went.

You jumped into the icy, black skies and waited. After a few seconds, you parachute deployed with a sudden jerk, retarding your fall towards the ground. However, a few late flak shells exploded around you, spraying you with burning shrapnel.

Your extra time in the air had dragged you far away from the designated jump zone, where gliders carrying the bulk of the operation's heavy equipment was meant to land. You jumped out over the forest, and landed in the trees. You fell into the trees, the sound of snapping branches and ripping parachute silk, the breaking tree branches helped slow your fall, but for the cost of some of them cutting you as you passed them. You hit the ground with a hearty thud and lay there for a bit as your exhaustion caught up with you.

As you lay there, you cursed having been assigned the number 13. It really wasn't working out for you.

You were dragged from your thoughts by the sounds of engines and yelling growing closer. From the yelling, you could tell that the people heading towards you were not American, unless everybody in the taskforce had suddenly decided to start talking in German.

>Get up and get moving, try to find somewhere high up to find your bearings.
>Get up and get moving, try and head towards the actual landing zone.
>Act like you are dead, maybe they will buy it and leave?
>Other (write in)
>>
>>768395
>Get up and get moving, try to find somewhere high up to find your bearings.
>>
>>768395
>Get up and get moving, try to find somewhere high up to find your bearings.
>>
Writing...
>>
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You didn't bother waiting to see if the incoming Germans would buy your bluff. Instead, you ditched your parachute before quickly getting up and running in the opposite direction, making to unlatch your rifle as you moved. The straps holding your rifle in place came away as you ran, letting the rifle swing freely in your hands.

You ran for about a mile before you came upon an old church, from the tire tracks you guessed that whoever was here earlier had left. As such, you ran up to the doorway and tried the door, and when you found it locked, you gave it a few firm kicks. When the door refused to budge, you released the safeties on your rifle and made to raise it to shoot the lock.

The door opened as you made to shoot the lock, and you found yourself staring in the face of a very un-amused priest. While many would be scared by coming face to face with an enemy soldier, he simply looked you up and down before speaking.

"I see that you are an American." He paused for a couple of seconds as he looked you in the eyes. "Or maybe not, it won't matter either way, the SS are looking for you and your allies."

"I simply need to use your clock tower so I may get my bearings father. After that I shall be on my way." You replied hastily as the sound of moving vehicles grew louder, the priest seemed to notice the sound, and moved out of the way.

"Get inside, quickly. I will try and tell them that you are not here, but be ready to run." He told you as you entered the church, the only illumination being provided by candle-light.

"There is a space under the pews, we used to hide Jews under there while they attempted to flee to the Alps. There is an escape tunnel to the cellar for if you need to run." The preist continued as he attempted to move a large wooden door bar into place. You quickly helped him move it into place over the door.

The priest nodded to you and lead you to one in between one of the rows of pews, before stepping on one of the stone tiles to lever it up. You took the hint and grabbed the tile and pulled it out of the way, revealing a small hidey-hole with a trail leading to somewhere, you couldn't tell as it was obscured by some kind of wood.

The priest gestured for you to enter, and you quickly climbed inside and helped the priest cover the hole as the vehicles began to park up just outside of the church.

As the hole descended into darkness, you began to decide on your next course of action.

>Support the tile, if you can stop the SS from finding the hole then you might just survive.
>Head over to the wood covering, you need to be there if things go south.
>Exit and sneak away, hopefully the SS will be too preoccupied with the priest to notice your escape.
>Exit and get to a good position to observe the SS unit, if the group is small enough you might be able to take them if you have the element of surprise.
>Other (write in)
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>>768766
>Exit and get to a good position to observe the SS unit, if the group is small enough you might be able to take them if you have the element of surprise.
>>
>>768766
>Exit and get to a good position to observe the SS unit, if the group is small enough you might be able to take them if you have the element of surprise.
>>
>>768766
>Exit and sneak away, hopefully the SS will be too preoccupied with the priest to notice your escape.
>>
>>768766
>>Exit and get to a good position to observe the SS unit, if the group is small enough you might be able to take them if you have the element of surprise.

>>768869
That was not what I intended to vote for.
>>
Writing~
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You didn't bother waiting for the SS to find you, there was no doubt in your mind that if they did find you then they would shoot you dead, not only for being an enemy of the Reich, but for being a German fighting the Reich. If they found you then they would likely view you as a traitor.

As such, you grabbed a few loose stones off the floor and jammed them in place to stop the tile from moving. Then, you carefully moved towards the wooden panel and gently pushed it. The panel came away gently and swung to the side, revealing the cellar of the church.

You quietly closed the panel made your way over to the hatch opposite to you. You carefully opened the hatch and made your way out into the graveyard. You stuck to the shadows as you made your way to the treeline, and from there you moved to a position where you could get a better look at the SS unit.

From what you could see, the unit was comprised of a single armoured half track with an exposed machine gun mount. Standing guard of the half track was a pair of SS soldiers. Meanwhile, their comrades made patrols in pairs around the building with dogs. from what you could see, the SS unit wasn't very well equipped in terms of personal equipment, they were armed with Kar-98s and a couple of double-barrelled shotguns.

However, as you considered your options, you noticed it. The large, paw-like prints on the ground and the gentle, yet noticeable sound of pistons moving in rhythm.

And then you saw it, the panzerhund. The damn SS unit had a panzerhumd.

You had seen those damn things on the battlefield, sure the early model ones could be taken out by concentrated fire from automatic rifles and grenades, but when working in packs they could overrun even the best defended positions with their rudimentary intelligence.

And they certainly had some kind of intelligence, after all, what kind of robot would work in packs to rip often a Soviet tank and then play with the unfortunate crew by ripping them apart slowly. Or play with a soldier by using the poor man as the stand-in for a rope in some bestial game of tug-of-war?

If you had to way up your odds, the element of surprise, and possibly the experience edge were in your favour. But the SS had you outgunned and outnumbered, even if their main rifle was a bolt-action. You could probably take them if you focused fire on the panzerhund and took it out first. It was defiantly under armoured, even for an early model. If you had to guess, this SS unit was assigned to keep the peace and root out jews. The panzerhund was likely just to chase down those that ran and scare people into submission.

>Engage the SS unit, you can probably take them.
>Stay low and let them pass, you can't win against those odds.
>Get out of there, if they spot you then you probably won't survive.
>Other (write in)
>>
>>769212
>Get out of there, if they spot you then you probably won't survive.
>>
>>769212
>Get out of there, if they spot you then you probably won't survive.
>>
Writing...
>>
>>769212
Didn't expect a Wolfenstein quest haha.
>>
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There was no way you were going to risk that damn pazerhund finding you. You had seen enough of them to know that it would rip you to pieces if it found you.

As such, you took your chances by heading deeper into the forest. You walked back by a good few hundred meters before stopping to check yourself.

You had a few slight cuts and scratches from flak and being hit by branches on the way down. However none of them were bleeding and the wind was blowing towards you from the direction of the church, so hopefully the dogs wouldn't pick up your scent.

You walked a further few hundred meters in before stopping again to grab your compass and a map. You also fished out your lighter to give you a bit of light so you could see what the hell you were doing.

It didn't take you long to find the church on the map, and from there you were able to find your rough location. And from there you had a few options.

You could try and make your way to the landing zone, if you were lucky then the rest of your comrades were still there, and were gathering for the assault on the Märchenland facility.

You could try and make your way straight to the Märchenland facility. You knew that the assault force would be heading there eventually, if you were lucky you might arrive at the same time as them.

Or you could make your way to a nearby village, maybe some of your comrades rallied there. It would be a good rally point too, nice and noticeable, fairly easy to find too.

One other option was to make your way back to the church, though if the SS unit was still there then you might be walking back towards trouble.

>Head for the original landing zone.
>Push for Märchenland.
>Check out the village.
>Return to the church.
>Other (write in)
>>
>>769401
She's a one-shot for now. But if there is enough push for it I might run more. I kinda want a high-mortality quest.
>>
>>769540
>>Head for the original landing zone.
>>
>>769540
>Head for the original landing zone.
>>
>>769540
>Head for the original landing zone.

>>769552
>I kinda want a high-mortality quest.
[scared]
>>
Writing...
>>
>>769681
just woke up
nice quest to have with ones morning coffee
>>
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You decided to make your way to the original landing zone, if you were lucky then the rest of your comrades were still there. If not then there was a chance that you could pick up some extra equipment.

As such, you began to walk, the sound of vehicles dying away with the distance. As you walked, you reflected on your orders.

Sure enough, your orders were to accomplish as much damage as possible. But the specifics of which were important to remember. Your orders were to harm the Nazi production lines in a few different ways.

You could simply go in guns blazing, blow up as much stuff as possible and leave. You could destroy the entrances to the underground facility, turning the whole place into one big tomb. You could find and kill any and all workers in the facility, from scientists to engineers, all to deprive the nazis of skilled workers.

Your options for causing chaos were almost unlimited, though the question was if you would stick to your moral code or not?

That was a stupid question, of course you would follow your moral code. If you didn't then you were no better then the SS scum. And you defected partially so that you could have a reason to kill those bastards.

It war roughly half an hour before you made it to the clearing, and you found it empty.

Well, empty was the wrong word. The clearing certainly wasn't empty, landed gliders littered the area. There were certainly signs that people HAD been in the area. At the same time however, there was nobody there right now. It looked like everybody had packed up and left as soon as they hit the ground.

However, you couldn't shake the feeling that things were too quiet. You couldn't hear the sounds of insects, or anything for that matter. It was as if the entire area, for miles around had suddenly decided to go quiet.

>Head for the gliders, you need more equipment.
>Wait it out, you want to be absolutely sure that there is nothing there.
>Leave it, make your way to the Märchenland facility.
>Leave it, make your way to the village.
>Leave it, return to the church.
>Other (write in)
>>
>>769830
>Wait it out, you want to be absolutely sure that there is nothing there.
>>
>>769830
>Wait it out, you want to be absolutely sure that there is nothing there.
>>
>>769830
>Wait it out, you want to be absolutely sure that there is nothing there.
>Leave it, make your way to the Märchenland facility.
>>
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>>769830
>>Wait it out, you want to be absolutely sure that there is nothing there.
>>
Writing...
>>
Yeah, you weren't happy heading into somewhere so... quiet. As such, you took up position under a large, bushy tree and laid down under it as you waited for whatever was out there to make a move.

You laid there for a few minutes, before something finally moved.

From around one of the transport, walked a pair of SS soldiers, each one armed with an automatic rifle. You watched for a few more minutes, and a few minutes later, the SS unit left on a pair of halftracks, escorted by a trio of panzerhunds.

You waited for a few more minutes, making sure to wait to make sure that the SS unit didn't return. Only then did you get up and carefully making your way towards the landed gliders.

The gliders had obviously been emptied quickly and professionally, however, some people in two of the gliders had been unfortunate to to survive the landings. One glider had taken flak straight to the cargo bay, killing many of the people inside. Another glider had flipped and crumpled on landing, killing everyone inside.

Thankfully, some equipment had been left behind by both your allies and the SS. You gathered the equipment up as you went, before laying the assorted gear before you once you were done searching through the scavenged gliders. Of the equipment you found, you only found 5 specialist weapons amongst the standard equipment, but they were worth it.

The first was an M9 bazooka. The bulky launcher was outclassed by modern tanks, but it was still effective against light structures, halftracks and panzerhunds. However, you only found 4 rockets for it, and the system itself was very heavy.

The next was a Browning Auto-5 shotgun. The weapon's barrel had been shortened to make the whole thing shorter, and while it was a predominately short range weapon, you had found some tungsten cored slugs, which could be powerful enough to punch into a panzerhund at close ranges. Then again, if you were fighting a panzerhund at short ranges then something had gone wrong.

The next hing you had found was a few demolition charges. Satchel packs filled with plastic explosives. The raw power of those packs was unparalleled, however, their use was overkill for most things. So maybe they would be good for if you really needed something gone.

After that, you had found an M2 flamethrower. The huge weapon was the stuff of nightmares, and for good reason. However, all it would usually take was one bullet to the tank to set the enter thing off, so you would have to be careful with it if you took it.

Finally, you found something that you had been looking forward to finding. An M1919 light machine gun. The bulky weapon was the definition of squad level firepower. However, it's use against panzerhunds was limited to scratching the paint, and you could only find a few belts of ammunition for it.

As you surveyed your options, you realised that you could only realistically take one of the extra weapons, maybe two if you planned it right.

>Which weapons will you take? (write in)
>>
>>770013
Take the demolition charges.
>>
>>770013
Auto 5.

Also demolition charges if possible.
>>
>>770013
>demolition charges
It's not overkill until you're inside the blast radius.
>>
Before I get writing, do you all want the Auto 5? I need more than 1 person to say yes before it gets picked with the demo charges.
>>
>>770054
Is there an actual downside to being awesome enough to carry three weapons?
>>
>>770069
it will be heavier than carrying just the demo charges, which will slow you down. It won't be as bad as carrying the charges and something like the bazooka
>>
>>770076
Alright, I'll roll with it. Might as well go full Blazkowicz and bring the shotgun too.
>>
Writing...
>>
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It took you a couple of seconds to make your decision. But eventually, you decided to take the demolition charges. There were 4 charges, you stuffed 3 of them into a field backpack, before then slinging the other one on. You also grabbed a telescopic scope off a broken sniper rifle before turning to leave.

You made to leave, only to return to the pile of weapons and grab the Auto 5 shotgun and all of the shells you could find.

As you slung the shotgun, you heard the sound of rifle-fire coming from the direction of the church. You quickly grabbed your BAR and took off back towards the church as you recognised some of the gunfire as American weaponry.

You made your way there as quickly as possible, even though you were weighed down by the extra ordnance. By the time you arrived there, you had missed the party. So you took cover behind an oak tree and surveyed the carnage through your scope.

From what you could see, someone had hit the SS unit with some heavy firepower. The panzerhund and halftrack had been blown to pieces, meanwhile the SS soldiers had been gunned down mercilessly, so you had to give credit where it was due.

As you surveyed the church itself, you vaguely made out the shape of friendly paratroopers inside, if you had to guess then there was about a squad's worth of soldiers inside. You paused for a few seconds as you put away the scope and picked up your rifle before calling out a sign-phrase to the paratroopers.

"FLASH!" You yelled out, loud and clear so that the men inside could hear you. There was a pause of a couple of seconds, before one of the troopers yelled back.

"THUNDER!" The trooper yelled the counter-sign, giving you the all-clear to approach the church. You quickly ran up to the entrance of the church, where sergeant Gilmore waited.

"Took your sweet bloody time Jerry. where the hell were you?" Gilmore asked as he motioned for you to enter the church.

"I was delayed. I was trying to keep the transport stable so that a medic could get the wounded out." You paused for a couple of seconds, before then asking Gilmore a question. "Speaking of which, did you happen to find a medic on your way here? he should have been with a wounded soldier."

Gilmore was quiet as he closed the door and moved the door bar into place, he only spoke once the bar was set.

"We found him, panzerhund got 'em. We found his body in the back of that halftrack out there." Gilmore turned to face you, before then looking past you. "We gave those SS brutes what-for. And we took their medic prisoner."

He gestured past you, and there, in the centre of the room was a woman in Wehrmacht fatigues, the white armband and her white helmet were both adorned with the red cross, the universal symbol of the medical corps.

>CONT
>>
>>770133

"We were planning on interrogating her. But nobody here speaks German. So maybe you could talk to her? She seems to understand basic English, even if she can't speak it." Gilmore shrugged as he brushed past you and took a seat on one of the pews.

"And how do we know that Sergeant?" You asked as you walked up next to him and unhooked the canteen from your combat harness.

"Because she started to fidget and look more panicked the moment Guzman started talking about having some fun with her." Gilmore shrugged as he noticed your scowl. "He reasoned that we're dead men either way, so we might as well stop worrying about the repercussions."

You stood and chuckled at that, not because it was a joke, but because you knew that the SS was more than capable at making a person suffer a painful death, if only because of their deployment of the panzerhund.

>Take a short rest for a bit. You need to get some water in you.
>See if Logan is here, you worry for your friend.
>Continue talking with the Sergeant. What happened to everyone else?
>Start questioning the prisoner. You don't have time to dawdle.
>Other (write in)
>>
>>770134
>Continue talking with the Sergeant. What happened to everyone else?
I'm off to sleep. G'night, Thunderhead.
>>
>>770134
>Continue talking with the Sergeant. What happened to everyone else?
>>
>>770134
>Continue talking with the Sergeant. What happened to everyone else?
>>
Writing...
>>
>>770082
That fucker could carry up to 8 weapons, with all the ammo. Take the shotgun, we have big shoes to fill.
>>
"So Sergeant, what happened to everyone else?" You asked as you sat down next to the sergeant.

"Everything was a clusterfuck. We arrived at the LZ in time for the commander to order everyone to secondary waiting positions before the assault. He seemed to think that we were compromised." Gilmore took out a flask and took a quick swig. You paused for a few seconds as you took a swig of water, then you asked another question.

"Do we have a working radio? There are a large number of panzerhunds in the area." You asked calmly, Gilmore glanced back at you with a slightly unamused look.

"We assumed as much, the facility here is the primary panzerhund production facility in the entire reich, if we take it down then jerry won't be able to build more of them." Gilmore explained calmly, you nodded at his assessment.

"I see, I have a few recommendations, but it will have to wait until we are away from our guest." You cocked your head towards the unit's blindfolded prisoner, who was visibly shaking.

"Then why don't we just deal with 'er?" One of the paratroopers spoke up. The man leaned against one of the large support pillars as he looked at the sergeant. "She's just dead weight at the moment."

"Because your way of dealing with her is to have your way with her before putting a bullet through her skull! And we are not going to stoop to that level." Gilmore fired back harshly.

"Why the fuck not? It's not like anyone would stop us. Besides, it might be the last pussy any of us get before we die on this suicide mission." The soldier barked back as he stalked his way over to the prisoner and placed his hand on her shoulder. The prisoner instantly flinched away from him in fear, knowing his ill feelings towards her.

>Support the Sergent. You are all beter than the SS.
>Support the soldier. A bit of a rough-around with her might help everybody blow off some stem.
>Stay quiet, though you will be watching that trooper.
>Kill the trooper, he has already fallen to the level of the SS. You will not allow it.
>Other (write in)
>>
>>770221
>Support the Sergent. You are all beter than the SS.
>>
>>770221
>Other (write in)
Hold em off while signalling for us to use him as a bluff for the interrogation, to the sergeant.
>>
Need a tiebreaker...
>>
>>770221
>Support the Sergent. You are all beter than the SS.
>>
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I'm going to call it for the current run, we'll start the thread back up in a few hours time, we didn't get as far as I would have liked, so we may run into the week if we keep the current pace. However, if enough people want it then we might run this on a more regular schedule.

Either way, if you have any questions simply ask them and I will answer them to the best of my abilities.
>>
>>770249
How hard is it to kill a Panzerhund? The descriptions and the results seem a bit inconsistent:

>The next was a Browning Auto-5 shotgun. The weapon's barrel had been shortened to make the whole thing shorter, and while it was a predominately short range weapon, you had found some tungsten cored slugs

>An M1919 light machine gun. The bulky weapon was the definition of squad level firepower. However, it's use against panzerhunds was limited to scratching the paint

>The panzerhund and halftrack had been blown to pieces, meanwhile the SS soldiers had been gunned down mercilessly, so you had to give credit where it was due.
>>
>>770221
>Support the Sergent. You are all beter than the SS.

You're right, we're all dead men but I'd rather not recieve the same judgement as the SS.
>>
>>769552
I really like this. Mabey alternate every week between this and pilot quest.
>>
>>770251
Maybe the ammunition type

>>770221
>Other
Lets have her interrogated and depending on how helpful she was, we will decide her fate
>>
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"You are right, we're all dead men walking. And we have all made the decision to die today." You stood up as you spoke sternly, your eyes locked on Guzman. "But we shall die with honour, and we will not stoop to the level of the SS by harming our prisoner."

"What, are you gonna try and push the whole honourable warrior bullshit too?" Guzman groaned as you made your way over to him and the prisoner. "Or are you just looking to save your fellow je-"

You cut Guzman off with fist to the gut, he crumpled from the unexpected blow. As he began to crumple, you grabbed a fist-full of his fatigues and hauled him up to look you in the eye.

"No, I am just giving you fair warning. If you dare stoop to the level of the SS then I will make sure that you regret it." You growled at the soldier before letting him fall to the ground. You waited for a couple of seconds for him to catch his breath, before speaking again.

"Out of everyone here, I have the most experience with the SS, and the mentality that drives them to perform such heinous acts." You explained as you felt the eyes of everyone in the room looking at you, the only exception being the blindfolded prisoner.

"Believe me when I say this, if you were to rape and murder that medic, then the SS will make it a point to capture us, if only to make us all suffer the most painful deaths they can muster." you continued as Guzman tried to get up with a knife in his hand. You kicked his legs out from under him, before then kicking the knife from his hand.

"You have experience with the SS?" Logan asked worriedly, you paused for a second to look him in the eye, before then sighing and nodding.

"Yes. My unit encountered them many times in the field..." You paused again as you unearthed the memories that you had buried deep.

-a street embroialed in war. Men and women fighting to defend their homes as the SS pushed up with machineguns and flamethrowers. The musky scent of crackling flesh filled the air as the flammenwerfers burned the living and the dead, the flames hissing in the downpour. The blood-curling scream of a women caught in the jaws of a panzerhund as it slowly closed it's jaws around her-

"Hey, HEY. Snap out of it Eugen!"

You returned to your senses as Logan shook you harshly, the worry on his face was evident.

"O-oh... my apologies herr Grant. I zoned out for a bit there." You apologised as you tried to shake Logan's hand off you, however his grip remained firm.

"No shit you zoned out there. You were mentioning how your unit encountered the SS, and then you just zoned out. Just stared ahead blankly and started mumbling shit in kraut over and over." Logan informed you, as he lead you over to one of the pews. "What the hell was that?"

>CONT
>>
>>773278

You were silent for a couple of seconds as you collected your thoughts and regulated your breathing. It took you more willpower than you expected just to stop your hands from shaking. But when you finally collected yourself, you looked back up at your friend, and sighed.

"We all have our reasons for fighting Logan. I was just... reminded, of my reason." You deflected Logan's question as you stood up. Makign to find a distraction.

>Interrogate the medic, she might have some infomation that could be useful to you.
>Volonteer for watch, if only to calm down a bit before the attack on Märchenland.
>Search the half-track and the SS corpses for equipment or other things of note.
>Other (write in)
>>
>>773278
>Interrogate the medic, she might have some infomation that could be useful to you.
>>
>>773282
>Interrogate the medic, she might have some infomation that could be useful to you.
>>
>>773282
>>Interrogate the medic, she might have some infomation that could be useful to you.
Tell her we saved her from getting raped by numerous men
>>
>>773282
>Interrogate the medic, she might have some infomation that could be useful to you.
>>
Writing...
>>
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You quickly distracted yourself by preparing to interrogate the captured medic. However, this took a few steps before you got to the interrogation.

The first thing you did was find a location to interrogate the prisoner. You could have interrogated her where she way, but it would be hard to get some privacy in order to converse with your fellow interrogators without her listening in.

You toyed with the idea of putting her in the hole, but you quickly tossed that idea away for practicality. Instead, you decided to use a sizeable storage room that was attached to the church's rectory. The room itself had a small window and a single light as it's sole furnishings. It took you a bit to move the boxes out of the storage room, but eventually you cleared the room enough for it to become usable.

After that, your next course of action was to find some co-workers for the interrogation. Your unit had certainly been shaved down a bit. having gone from 14 men down to 10, with 2 of the survivors being wounded. As such, you were rather limited in numbers.

Your go-to pair of co-conspirators were sergeant Gilmore and Logan. You quietly assembled the pair and took them to the rectory, where you briefed them on your current plan.

"Well, if you are looking to interrogate her, we could try and bring Guzman in on this, have her make a scene about deciding to have her way with her before dragging her to the room. It would defiantly put the fear of god in her." Gilmore suggested calmly as he took a seat on the preist's chair.

Idly, you wondered what had become of the old man, before you then expelled the thought from your mind.

"And how do you suggest we deal with him?" Logan cocked his head towards you. "You know that the moment Guzman starts moving her, she might start crying for him?"

"We could make it seem like he tried to protect her, only for a few of the men to intervene. Then we have Guzman leave her in there for a bit to stew before we send Eugen in." Gilmore suggested again with a shrug.

"Or, we could just have someone else drag her in and leave her in the dark about who it is." Logan suggested calmly as he took a swig of water. "That way we don't have to put in more effort than is needed."

"But then we might not get the best possible results. I still think that we should try and trick her." Gilmore continued to press his point. As the pair continued to bicker over the pros and cons of their tactics, it became increasingly clear that the deciding vote was with you.

>Trick her, the more scared we can make her, the more pliable she will be.
>Don't trick her, there's no point putting in wasted effort if she doesn't know much.
>>
>>773629
>Don't trick her, there's no point putting in wasted effort if she doesn't know much.
>>
>>773629
>>Don't trick her, there's no point putting in wasted effort if she doesn't know much.
>>
>>773629
>>Trick her, the more scared we can make her, the more pliable she will be.
>>
>>773629
>>Don't trick her, there's no point putting in wasted effort if she doesn't know much.
>>
>>773629
>Don't trick her, there's no point putting in wasted effort if she doesn't know much.
>>
"There's no point putting in wasted effort if she doesn't know much. she's just a medic after all." You spoke up, cutting off both Logan and Gilmore.

"Well, if you're so sure." Gilmore shrugged, before then getting up and heading towards the door. "Either way, we ought to get moving."

You followed the sergeant out, back into the main area of the church. You calmly made your way over to the prisoner, who was tied to a chair in the centre of the room. You then simply grabbed the back of the chair and began to drag it towards the room.

Almost immediately, the prisoner began to panic, her panicked cries mixing together into a panicked slurry of words. You ignored her cries as you dragged her towards the interrogation room. Logan lead the way while the sergeant explained what was happening to the rest of the unit.

As soon as you reached the storage room, you simply set the chair and it's panicked occupant in the centre of the small room. You and Logan then left the room, shutting off the light as you left the prisoner on her own. The pair of you were silent until you had completely left the rectory.

"Well, looks like we didn't need the whole act in the first place, just moving her was enough to get her to loose it." Logan pointed out as he leaned against one of the walls.

"Indeed. Maybe this interrogation will go much easier than planned." You suggested as Gilmore walked around the corner and sighed.

"Well, that took a bit of convincing, but everybody had been briefed on what will happen." He then turned to you and Logan in turn.

"Logan, I want you running security, make sure that nobody enters." The sergeant then turned to you. "Eugen, I'll let you do the talking. I'll hang back and make notes."

You nodded to the sergeant, before then walking back into the rectory, and then into the storage room. You hit the lights as soon as you entered, and sure enough, the prisoner was still sat there.

>How will you interrogate the prisoner? (what questions will you ask her? how will you introduce yourself?)
>>
>>773916
Calmly, but make sure she knows the weight of the situation. Let her know that we saved her life. Then talk about how we were disgusted by the SS during our time in the German military.

Perhaps mention that we were born in a SMALL village.
>>
>>773916
And as far as questions. Things like the routes of enemy patrols, what kind of security the factory has, any potential weak points in their defense. Possible escape routes. Things like that.
>>
>>773916
>>How will you interrogate the prisoner? (what questions will you ask her? how will you introduce yourself?)
So I just saved you from being the cock carousel of ten men. So I see it that you owe me a few answers. One, where is the Nazi factory. Two, what kind of defense is, and three, where are the weak points for the facility.
>>
>>773916
Reminder: It's not betraying the fatherland when you squeal for the greater good of all humanity, or at least the part of humanity that doesn't eat barbecued children.
>>
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You quietly made your way behind the medic, who was turning her head from side-to-side as she tried to hear whoever had just entered the room with her. As you walked, Gilmore leaned up against the wall by the door and took out a notepad and pencil.

As soon as you were directly behind the prisoner, you stopped and began to talk.

"Before we get started, I would like to make sure that you understand the weight of your current situation." You began as you lent up against the wall behind the prisoner, who seemed to flinch at the unexpected sound of a fellow German speaking to her in the fatherland's tongue.

"Myself and my sergeant have saved you from being the cock carousel for the better part of ten men. So I believe that you owe me a few answers to a few questions that I have." You continued as you began to walk back around the prisoner, she kept looking forwards as you walked and talked.

"Now, what will happen is very simple. I will ask you a question, and you will answer me to the best of your abilities. If you refuse to answer a question, then... well. I'm sure that you can guess at what will happen." You laid out as you came to a halt in front of the prisoner, before you then paused to give the prisoner time to take in the information.

"Now, my first question is simple, who are you? What unit were you assigned to?" You asked your first, basic question. The woman was quiet for a couple of seconds, before then answering

"M-my name is Klara Strasse. I am a combat medic that was assigned to the 7th SS Volunteer Mountain Division, Prinz Eugen." Strasse began shakily. Out of the corner of your eye, you could have sworn that you saw Gilmore flinch in shock.

"I see, next question: Were you based out of the facility in the mountains?" You asked simply, and after a few seconds, Strasse responded with a wordless nod. As such, you moved onto the next question. "In which case, what kind of defences does the facility maintain?"

Strasse was quiet again, as if she was weighing up the pros and cons of talking with you. However, she gave in and spoke after a few seconds.

"Well, there are a large number of pillboxes and bunkers built into the mountain-side. Additionally, the majority of the 7th is assigned to protect the facility. In addition, the facility is also protected by 40 panzerhunds, separated into 10 separate hunting groups. In an emergency, many sections of the base can be remotely sealed and the base can go into lock down to seal all the entrances with thick blast doors." Strasse explained, before then pausing and looking right at you, in spite of the blindfold denying her the ability to actually see what she was looking at.

"You are a native German, I can tell from your voice. Tell me, why do you fight your homeland?" Strasse asked with a curious tone of voice, as if she was trying to understand just why you were here.

>CONT
>>
>>774325
>"I'm the one asking the questions here Strasse, and you will do well to understand that." (ask another question)
>"If you must know, it is because of something that your SS comrades have done, and continue to do."
>Other (write in)
>>
>>774327
>"If you must know, it is because of something that your SS comrades have done, and continue to do."
>>
>>774327
>>"If you must know, it is because of something that your SS comrades have done, and continue to do."
I really imagine us as looking and sounding like the Captain from Das Boot.
>>
>>774327
>If you must know, it is because of the SS
>>
"If you must know, it is because of something that your SS comrades have done, and continue to do." You glared down at Strasse, who seemed to register the venom in your voice, and frowned slightly.

"Really? And what is it that the SS has done?" Strasse asked curiously, at that point it suddenly struck you that she may not have even been deployed to the front lines.

"What has the SS done... let's see. Rape, murder and forced displacement of civilians, execution of captured prisoners of war without trial, use of terror weapons on civilians...." You listed off one by one, before pausing and sighing.

"Look, I could spend all day telling you about the warcrimes committed by the SS. But frankly, we're getting off topic right now." You calmly diverted the topic back to something you actually wanted to talk about. "Final question: Do you know of any escape tunnels other ways out of the facility?"

"I don't know anything about escape tunnels." Strasse replied quickly, even if she did have a slightly dejected sounding tone of voice. "I'm sorry, but my unit was kept on a relativity short leash. We weren't allowed to wander around the facility."

You though about her answer for a coupe of seconds, before then turning to leave the room. However, you were stopped by a hand from Gilmore. who lent over to you and whispered in your ear.

"Ask her if she is related to General Strasse." Gilmore ordered you, before leaning back against the wall with a slightly more tense look.

"Before I go, I have to ask. Are you related to a General Strasse? Your surname rings a bell." You asked as you turned back to Strasse, who simply smiled up at you.

"Yes, he is my father. he actually runs the facility." She paused for a couple of seconds, before then adding an offer.

"You know, if you were to help me, he is defiantly in a position to... forgive your little wander away from the light." She smiled innocently at you as she gave you the offer.

>"I... might just consider that option. Good day."
>"No. I left for a reason Strasse. No offer you can give will win me back."
>Leave silently, you aren't even going to dignify her offer with a response.
>Other (write in)
>>
>>774572
>"If the Germany the SS are trying to create is the light, I feel more comfortable in the dark."
>>
>>774572
>"No. I left for a reason Strasse. No offer you can give will win me back."
Nazism isn't changing its ways, and we're not changing ours.
>>
>>774572
>>774644
This.
>>
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"No. I left for a reason Strasse. No offer you can give will win me back." You replied sternly, before opening the door for the sergeant, who walked out. You were just about to leave, but then you added one last note. "If the Germany that the SS are trying to create is the light in your scenario, then I feel more comfortable in the dark."

You calmly left after that, Strasse did not bother to try and push the offer as you closed the door. You calmly walked out of the rectory, to where Gilmore and Logan were waiting. They were quiet until you closed the door to the rectory.

"Is she related to General Strasse?" Gilmore asked hastily. You paused for a couple of seconds, before then nodding at him in confirmation. Gilmore didn't say anything in response, instead he retrieved his flask, removed it's cap and downed the contents in one go.

"I guess that this General is bad news then?" Logan asked as Gilmore stowed the empty flask.

"Bad news is an understatement. General Strasse is the head of the Nazi experimental weapons division, the creator of the panzerhund and a sick fuck." Gilmore practically spat. "Our contacts in the French resistance refer to him as 'Le Boucher, the butcher."

"What about his family?" Logan asked coldly, you recognised the look as a man surveying every option possible, even the ones that he would not normally consider.

"As far as we know, he's only got one family member left. And she's currently tied up in the storage room." Gilmore explained, before then sighing dejectedly.

"What options do we have?" You asked as calmly as possible, even though your sergent looked like he was just about to give up on life.

"Well, we could report that we have her to the commander, that way if the op goes tits up we can use her as a bargaining chip." Gilmore suggested as he wiped his brow.

"Or, we could let Guzman have his way with her and radio-broadcast the whole thing. Maybe we could force the general to over-extend his forces, then the entire strike force punches into the base while they are weak." Logan suggested coldly as he fiddled with the sights on his thompson.

>"We'll send her to the commandr. Worst comes to worst, we can pawn everything off onto him."
>"We'll go with Logan's plan. The general won't let his daughter be abused in that manner."
>"We will decide later, right now I have more questions for her." (what questions will you ask?)
>Other (write in)
>>
>>774753
>"We'll send her to the commandr. Worst comes to worst, we can pawn everything off onto him."
>>
>>774753
>>"We'll send her to the commandr. Worst comes to worst, we can pawn everything off onto him."
>>
I'm gonna call today's run here. I will try and run again later, but that will probably be just to finish up the thread before archiving it. At this rate I'll probably just run this as a mini-series along side Pilot Quest.

Either way, I'll see you all later.
>>
>>774801
See you soon.
>>
>>774801
Thanks for running.
This is really cool. would like to see you run it regularly.
>>
>>774801
Thanks for running. It's been a lot of fun so far.
>>
Thanks for writing! Great adventure!

Though, what's up with the American heroes constantly wanting to rape women? Would be a big reveal if we find out that in this dimension, the US has labor camps and terror tactics vs civilians too...
>>
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"We'll send her to the commander. Worst comes to worst, we can pawn everything off onto him." You agreed with a shrug. Gilmore nodded in affirmation.

"Then it's decided. I'll radio the commander and get some transport arranged. While that's happening, the pair of you will guard Strasse. Logan will wait outside, Eugen will remain in the room with the prisoner. I want safeties off, Strasse's father will probably expend every resource a his disposal to get his daughter back." Gilmore laid out calmly as he gestured to each of you in turn. You and Logan both nodded before then moving for your positions.

You walked back into the storage room and shut the door behind you. You and the other occupant of the room were quiet for a bit, before Strasse spoke.

"Is that you, my German friend?" Strasse asked curiously as you fiddled with the sights on your rifle.

"We are not friends Strasse." You replied simply as you continued to check your weaponry. If what the sergeant said was true, then you had to be ready for an assault at any time.

"You saved me from being... ah, what was the term that you used? The cock carousel for the better part of ten men? That makes you a friend in my books." Strasse smiled unnervingly at you, in spite of the blindfold that covered her eyes.

You wouldn't admit to it, but her ability to accurately guess where you were and look you in the eye while blindfolded was slightly unnerving.

When you did not respond, Strasse sighed, and then spoke again.

"So, you aren't the talkative kind then?" Strasse asked calmly as you removed the magazine from your BAR and counted the bullets in the magazine. As expected, you still had a full magazine.

"There is nothing to talk about." You replied calmly, before re-affixing the magazine to your weapon. The metallic crunch of the magazine locking in place made Strasse jump slightly, but it did not get her to shut up.

"Well, we could talk about each other. Talk about where we are from, and our families." Strasse suggested with a warm smile.

>"Fine, at least I'll have something to do..."
>No, now be quiet before I gag you."
>Other (write in)
>>
>>776306
>>"Fine, at least I'll have something to do..."
>>
>>776306
>"Fine, at least I'll have something to do..."
>>
>>776306
>>"Fine, at least I'll have something to do..."
>>
>>776317
>>776323
>>776372
>Trying to waifu the Nazi
>>
>>776432
Delete this
>>
>>776432
>Not going on a long-winded speech about how we were born in a SMALL VILLAGE
>>
>>776306
>No, now be quiet before I gag you."
OPSEC MOFOS!
We tell her where we are from and they will figure out our identity and try to find our relatives to blackmail us, it'd be worse than what we are trying to do to the general. For all they know, we just probably went MIA likely KIA.

DO NOT GIVE UP ANY DETAILS OF OURSELVES! Make shit up if we have to.
>>
>"No, now be quiet before I gag you."
>>
"Fine, at least I'll have something to do..." You finally conceded, prompting a smile from Strasse.

"Very good! So, where are you from?" Strasse asked enthusiastically.

"I was born in Herrsching, a small town southwest few Munich. I attended Munich university before I joined the military." You replied as with the least detail possible, locations really didn't mean much without names to pin to them.

"I see. I was born in Leipzig. I grew up there with my father and sisters." Strasse continued to smile as she recalled her memories of her childhood.

"How are the rest of your family?" You asked calmly as you tried to divert the topic away from your past.

"Oh, they are doing well enough. As always my father deeply involved in his research, even if he doesn't tell us much about it. Meanwhile my older sister is currently part of the SS Paranormal Division, specifically part of the occult weaponry section." At this, Strasse frowned an paused for a couple of seconds, before continuing. "Her and my father are not on very good terms right now. My father is a man of the sciences while my sister is a firm believer in the occult. They often have... disagreements."

"I see, do you have any other members of family?" You asked calmly, however Strasse was silent for a few seconds before she spoke again.

"Yes, my younger sister... she is part of the Hitler Youth, with aspirations to join the Kreigsmarine." Strasse was silent for a couple of seconds, before giggling.

"Believe it or not, she was originally set on becoming a pilot. But one day, father took me and her to see a gunnery exercise from one of the Kreigsmarine's battleships. She changed her mind after witnessing such firepower." Strasse recalled warmly, before looking back up at you.

"What about you, how is your family?" Strasse asked curiously, completely unaware that family wasn't something you were keen on talking about.

>"They are living in Herrsching... not that I would want to return."
>"They used to live in Herrsching... some of them left Germany before the war began."
>"I never really had a family... I was an orphan."
>Other (write in)
>>
>>776750
>>"I never really had a family... I was an orphan."
>>
>>776750
>"I'd rather not talk about it."
>>
>>776750
>"They are living in Herrsching... not that I would want to return."
>>
>>776750
>"I never really had a family... I was an orphan."
>>
>>776750
>"They used to live in Herrsching... some of them left Germany before the war began."
>>
>>776750
>"They used to live in Herrsching... some of them left Germany before the war began."
Doesn't even need to be true, she now knows too much! Do the Gestapo not exist in this timeline?
>>
>>776750
>"I never really had a family... I was an orphan."
>>
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>>776750
>"They used to live in Herrsching... some of them left Germany before the war began."
>>
>>776765
Then why not just go with the orphan option? If it's true, no targets for the Gestapo. If it's a lie, no targets that they know of.
>>
>>776771
Mainly since picking that makes us a orphan with no family, which makes it more boring. Its one of those choices that affect our origins.
>>
Writing...
>>
"They used to live in Herrsching... some of them left Germany before the war began." You shrugged, even though Strasse couldn't see you shrug.

"Really, and why did they leave?" Strasse asked curiously.

"They just didn't like how the Nazi party was running things." You shrugged again as you kept the answers simple.

"You said that some of your family left Germany, did some stay?" Strasse asked curiously.

"My father, stepmother and my younger sister left for America. Meanwhile my mother and my older brother stayed here." You clarified, before then sighing. "My mother married a high-ranking member of the Nazi party, meanwhile my brother joined a panzer division. Last I heard he was trying to transfer to an SS unit."

"Aren't you worried that the gestapo might go after them?" Strasse asked curiously.

"I never really liked either of them. I never really got along with them." You shrugged again.

"I see..." Strasse was quiet for another couple of seconds, before then grinning slyly. "Tell me, have you ever had a lover?"

"A few times in my life, but it never got very far in any event." You replied honestly, before then flipping the question. "What about you?"

"No, not even one." Strasse replied glumly. "My father was very protective. Him and my older sister had a major argument over her boyfriend."

>"Speaking of your sister, where is she based out of?"
>"You said that your father was protective, how protective can he get?"
>Other (write in)
>>
Can someone here explain how to text format? I want to make my own thread and I'm a newfag to this board.
>>
>>776918
"You said that your father was protective, how protective can he get?"
>>
>>776918
>>"You said that your father was protective, how protective can he get?"


>>776930
The sticky is your friend.
>>
>>776938
Help.
>>
>>776941
Also, you should be asking that in the general, not somebody else's quest.
>>
>>776930
>>776941
Head over to /qtg/ (>>772634) it's where a number of QMs hang out and discuss things. Additionally you can read the sticky.
>>
>>776940
>>776943
>>776959
I had read the sticky but I'm still a little unsure. Thanks though.
>>
>>776972
No problem. Hopefully /qtg/ can answer your questions.
>>
>>776918
>>"You said that your father was protective, how protective can he get?"
>>
"You said that your father was protective, how protective can he get?" You asked curiously, Strasse was silent for a couple of seconds, before she then answered.

"He is almost too protective. Me and my sisters were not allowed to date until we were 18, and even then he was very exacting of our suitors. If they weren't up to his standards then we were never allowed to see them." Strasse explained, before pausing again as she remembered back.

"Recently, him and my sister had an argument a few weeks back when she continued to visit a man who father didn't like." Strasse continued with her explanation. She paused again, before looking up at you and smiling again.

"You may have saved everyone in your unit. If your squadmates had raped me then..." Strasse paused again. "...actually, I don't want to think at what he would do."

Before you could respond, the door opened, and sergeant Gilmore poked his head through the door.

"Transport is here, get her up so we can move her." Gilmore ordered you as he opened the door and passed you some more rope.

You nodded to him, before turning back to Strasse and pulling your boot knife. You then cut the ropes tying her to the chair, before then forcing her to stand and then tying her hands behind her back.

"Oh my~ If you're so insistent on the ropes then why don-" Strasse began flirtily, before you cut her off.

"Quiet. Now keep quiet." You ordered her, before you then grabbed her by the arm and began to lead her out of the church.

As you lead her out of the church to the waiting convoy of assorted jeeps and Locust light tanks. You quickly lead her over to one of the waiting jeeps and sat her down in the back. You then sat down next to her and kept a firm hold on her as the convoy got underway.

As the convoy began to get underway, you couldn't help but shake the feeling that you were being watched.
---------------------------------------------------------------------

I'm going to call the run here. I'll try and run both this and Pilot Quest this weekend. Pilot Quest will run on Friday and Saturday, with this running on Sunday and Monday.

Either way, if you have any questions simply ask them and I will answer them to the best of my abilities.
>>
>>777186
See you Friday.
>>
>>777186
Enjoyed it, see you around
>>
>>777186
Consider my interest piqued OP, see you on friday.
>>
>>777186
See you friday, this quest could be going places but please don't over do it. I'm no qm but two quests must be hard to keep up with.
>>
>>777186
Appreciate the run QM.

Is anyone archiving this?
>>
>>780613
already archived:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Where%20Wolves%20Fear%20To%20Tread



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