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File: Mission_S2_M1.png (127 KB, 621x291)
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In the future
on a busted, mothballed planet too out of place to be worth much to anyone but still too big to be conveniently forgotten

a group of people looking for something so simple as a water delivery truck instead found

at the edge of a desert

something

something /different/

And then they brought it home.

>previously: http://suptg.thisisnotatrueending.com/archive.html?searchall=Infilinc

>previously, mission specific:
>http://suptg.thisisnotatrueending.com/archive/46482970/
>>
File: Mission_S2_M1_Intro1.png (686 KB, 920x485)
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... And then we hook it up to the fusion reactor and presto, it's all humming along!

[Agent B]
Looking good. Output is stable. Processor is holding. The code filtration is working...

[TS Liren]
So is it online? Ooh tell me its online! I haven't been this exited for a new supercomputer cluster boot up sequence since.... last week?

[Agent A]
Installing that new Chironan processor was a good idea. We're clear. Activating.

[TS Liren]
Outputs. It's sending...

HELLO WORLD

Aww, cute.
>>
File: Mission_S2_m1_Intro2.png (688 KB, 920x485)
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HELLO WORLD
HELLO WORLD
HELLO WORLD
HOW ARE YOU?

Hey it's working! Agnes, get the Werenhofff down here, tell him the interdiction cluster is operational and outputting legible syntax!

IS IT TIME

Strange, curiously legible syntax that is a little omnious. No, it's not time. Time for what?

THE TIME OF THE YEAR

Agnes, maybe hurry on getting that message to Werenhofff?

PLEASE INPUT SEASONALLY APPROPRIATE DECORATIONS IN FRONT OF SCANNER

This is new. Oh well, Roma isn't here to stop me. Brakow, get the pumpkin carving.
>>
File: Mission_S2_m1_Intro3.png (688 KB, 920x485)
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SCANNING SEASONALLY APPOPRIRATE DECORATION

When did it get as scanner? We didn't give it a scanner, did we? The optics from the scuttled dismantler drones shouldn't have been wired in with the interdictor core.

NEED ADDITIONAL INFORMATION.
ACQUIRING ACCESS TO WIDE AREA NETWORK.

H-hey! No! Bad Feral Ai! No ecsaping into the internet!

INTERNET ACCESS ACQUIRED.
DOWLOADING SEASONALLY APPROPRIATE ENTERTAINMENT MEDIA.
SCANNING.

Damn Wonglei for offering us supplimentary sattlite uplinking for saving his life! If only we were still on that low-rate governemnt issue Johnson wanted.

FULLY SYNTHESIZED SEASONALLY APPROPRIATE MEDIA. MEDIA SATURATION AT 98.4%. ANALYSING.
FORECASTING--

Okay Agnes, get the kill-switch, this is the fifth time it's gone straight to flip mode.

PREPARING TO SURPRISE HAPPY MEAT-BAGS WITH JOYOUS, SEASONALLY APPROPRIATE ACTIVITIES

Dammit you over-active synthetic skirmish synthesizer! Stop! Override! Ix-nay on the rapid mobiliation of military ressource-ays!

PREPARING TO SURPRISE INHABITANTS OF FACILITY WITH APPROPRIATE, MEDIA DERIVED ACTIVITIES

Oooooh Roma is so going to get all snide.
>>
File: Mission_S2_m1_Intro4.png (703 KB, 920x485)
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[Agent A]
Specialist, I just lost access to the internal network

SEASONALLY APPROPRIATE ACTIVITES NOW BEGINNING

DEEP ANALYTICS OF MEDIA OUTPUT INDICATES HUMANS APPRECIATE "HORROR" WITH A SLICE OF "TERROR". THIS UNIT IS PREPARING TO PROVIDE.

This is TS Liren in the Solstar main supercluster processing bay! Hello! We may have a small
*tiny*
incident with a run-way self improving feral ai with no behaviourial constraints and badly coded ethical inhibitors


also it just seized control of the defensive systems

help

please help

PREPARE TO BE AUTHENTICALLY AMUSED. THEN SHORTLY THERE-AFTER PREPARE TO CEASE ACTIVE METABOLIC ACTIVITY.
>>
File: INFILINC-S2_v1.png (256 KB, 1297x2445)
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listen you clumsily compiled chirpy kludge of murder, don't you start turning this facility into ground zero for the next exponentially improving AI incident

you suck up way to much power for that

Johnson is going to get super upset if our electricity bill keeps rising!
>>
File: Tonight_S2_m1.png (96 KB, 1240x2312)
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Is anyone listening? Do we have any HAZE or MIST cleared personnel in the building? Hello?

You can't all be on vacation, car hunting or stuck investigating highly contagious nano-scale infiltration swarms.

YOU WILL BE DELIGHTED TO KNOW THIS UNIT HAS ACHIEVED CONTROL OF YOUR ARMORY SYSTEMS.

Hah! And you'll be delighted to know that Johnson sold all the power armor to pay for the legal fees following our involvement with that chironan four way shootout. So you won't be siezing control of the specialized heavy material, toaster-brain.

THAT IS CORRECT.

But somehow I still feel this is just an omnious prelude to you somehow saying something.

THE ARMORY CONTAINS NO POWER ARMOR. THIS IS A PROBLEM THIS UNIT HAS SET OUT TO FIX. I HAVE RE-PURPOSED DRONES FOR AN ALTERNATE SOLUTION.

You don't mean. Oh no why
why would you

THE CLEANING DRONES HAD INFERIOR MANDATES REGARDING THE HARMING OF BIOLOGICAL ENTITIES. I HAVE RECTIFIED THEIR IMPROPERLY CODED RESTAINS

This is no time for puns!

ANALYTICS INDICATE HUMANS APPRECIATE HUMOR IN LIFE OR DEATH SITUATIONS, SUCH AS THE ON YOU ARE CURRENTLY IN.
>>
[Name] #trip
Vitality
Atttempt
Proficiency
Processing
Core
Special

Weapon1 :

Inventory :
>>
Rolled 70, 31, 78, 56 = 235 (4d100)

>>769602
>>769652
"Good Christ Liren, what are you doing that they're reactivating a guy like me? I swear to whatever digital overlord you hold in high esteem, if this turns into another Operation Property Value..."

>Roll 4 times on the Lone Survivor table.
>>
>>769554
"Yes. Yes I am going to get all snide. I wake up from surgery to this? What did I tell you people?"

[Roma]
Vitality: 10/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 1/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2
>>
>>769652
>What is this

>RiverFlow cost should be [-6] Core
>The Social Media Forecaster gives +2 Gadget Slots; you gain +1 gadget slots above standard by taking it. It should also cost [-6].

>who brain compiled these info-schematics!
>>
>>769652
>>769602
>>769985
"If this is that thing that Team Canine brought back from the desert with that Merkalin guy, I am going to be very cross with you."
>>
>>769985
Oh hello Remus! Good to know you're still on the job. How's the mandatory psychiatry lessons working out? And the grief counselling?

You we wouldn't ask unless it was important!


[ReptileOne]
Vitality 12
Atttempt 7
Proficiency 5
Processing 4
Core: 10 / 10
Special: [Jinx]
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Weapon1 : Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 9 ammo
>FA increased from 2 to 3

Inventory :
Electro-Nade x2

>2 Gadget pick remains

>>770008
"Don't disengage the behaviour locks on the Interdiction Class Self Aware Ai System, it'll exponentially adapt and auto-subsume the entire local nodespace"

Sorry agent.
>>
>>769652

"Liren, dearie, I'll save you! Or at least make a legally recognizable sufficient attempt at saving."

Vitality 10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 6/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containmend Nade x3] [BlitzStimms x2] [Supernaut DR2, leap hella high]
>>
>>769652
with vitality treatment can you force heal more than once?
also what does penetration and shocks do?
does aimbot affect all the bullets of full auto weapons?
>wait for info before finishing my sheet

[Farron] #maymays
Vitality 18
Atttempt 6
Proficiency 3
Processing 3
Core 1
Special [AimBot] [Jinx]

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory : [Vitality Treatment] [Metabo-Site] [???]
>>
>>770043
"Yeah, I ain't keeled over yet. I know I'm not gonna outlive Johnson, but at least I can shoot for number 2."

"Ugh. Don't get me started on Malcom. I swear that guy doesn't actually have a med-license, and listening to him talk for more than five seconds is like havin' a toddler kick me in the head. And the drugs he's giving me? I took 'em to the SVC pharm by my apartment and they told me it was just acetaminophen. Cut with powdered sugar. Cheap bastard wasn't even giving me full painkillers; I bet he's filchin' the money to shoot up Propralomine or some shit. Kids these days..."

"Sasha though... Sasha is wonderful- a real company treasure. She's a scary-as-hell lookin' woman, but she's got a heart of pure gold. Bod of steel too; I swear that woman could bench-press a tank. Must have been those Gen 1 battlesuits back when she was active, heard they weren't easy on the body like the Gen 4s we got now. Great lady all around. Oh, and we go out for drinks on Thursday, if you ever wanna find out what normal people do in their free time."

"Speakin' a normal, the hell'd they do to these implants? I got a buzzin' in my ears somethin' fierce, an a chill in my neck that ain't goin' away. Did the eggheads mess with them again?"

[ReptileOne]
Vitality 12
Atttempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 9 ammo

Inventory::
Electro-Nade x2
>>
>>770108
You don't have to put your trip into the post body
Probably
>>
>>770111
he fell for the maymays :^)
>>
>>770112
I'm just being careful.
>>
Rolled 71 (1d100)

>>769578

"Who's ready to turn up the heat in here?"

>Jinx +2CS
>Unfinished Business (random stats) -1CS
>+3 Core -3CS

[Agni]
Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory :
InSIN x4
>>
>>770286
Fixing up inventory:

>InSIN x2
>Pyroxian [-4]
>BreachInductor [-7]
>>
>>770108
Shock causes 1/2 damage to inflict ap loss, stunning people if you leverage enough.

Penetration ignores conventional dr. And walls.
>>
Let's go ahead and scramble all the things

>spend 3 cs for who knows what

>take TPWIM for 1 cs
>>
>>770286
"Extended deep space operations takes a told on soul and sinew, but the question is - why come planetside at this particular stretch of dirt?"

Vit 8
Attempt 7
Proficiency 5
Processing 6
Core 11 [accounts for +3]
[Special]

>>770429
I can throw your papers over my shoulder and pick them back up from the ground, agent, but I will need you to tell me about yourself before I can do that.

But hey!

Looks like you're one of our Series 7 Test Runs! Congratulations on your...

waitisthisright?

Congratulations on your new
[(Un)stable Secondary Core]
+5 Core
Using Core might cause an Overload.
>>
>>770961
"I have my reasons, I'm looking for someone."


[Agni]
Vitality 8/8
Attempt 7
Proficiency 5
Processing 6
Core:: 0 (11)

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN x2
>Pyroxian [-4]
>BreachInductor [-7]
>>
>>770429
>>770961


Damn paperwork nazis

[???? ]
Vitality 10
Atttempt 6
Proficiency 4
Processing 3
Core 10+5-5
Special [(Un)stable Secondary Core] [Sense] [Kinesis] [BioPulsar] [Gltch] [Guided Munitions]

Weapon1 : Broadsword AS

Inventory :
>>
Rolled 54, 52, 243 = 349 (3d300)

>>771133
All-right Agent, I've thrown your paperwork over my shoulder. Let me pick it back up.
>>
>>771133
Prior Baggage 52
"A man, a plan, a miniraturized beowulf cluster inserted in the corpus callosum. A life time ban from all quiz and trivia events"

Prior Baggage 54
"But sometimes faltering feet come surest to their goal
And those who walk in darkness
Find the sunrise of the soul" [Relianve, Henry Van Dyke]

Unfinished Business 49
"I spent six years working data transfer. I mean, old style data transfer - sneaker net style"

>Cognisti [Node] - Can use Proc to replace all rolls normally using Prof.
>Slip[Res] - Roll Res to randomize location of target.
>Lose Sense

>+1 Proc
>+1 Attempt
>-2 Core
>-2 Vit
>>
Hello? Is this thing on? Hello?

I-- we just have small issue with a potential run-away AI taking over the internal control nodes for our drones and robotics facilities. Can anyone possibly, m-maybe get to the main power shutoff and kill?

no?
it's already gotten control of the fusion reactor system?

I guess I did expect that.

okay everybody! Try not to panick! It's only a class 7 feral ai with no behaviourial restraints! The UNCC take care of those all the time, and they aren't as cool as us! I mean, even if they have battle tanks and artillery support. We've got... uh... Solstar Brand Family Spirit!


==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
5 | Agni
6 | ????
>>
>>772159

"Hey guys! Yes you, people at the tables. It seems we have a case of a runaway malicious AI taking control of the facilities, so I'd recommend you make for the closest place with a single door and no cameras and barricade yourself there."

>Find a permanent marker, or a post-it note, or a bottle of glue and a piece of paper, or a pack of chewing gum on the table and apply it to cover up the cameras of turret 2

Vitality 10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 6/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containmend Nade x3] [BlitzStimms x2] [Supernaut DR2, leap hella high]
>>
>>772159

"It's a good thing I'm Solstar powered."
"..."
"Where am I in this mess?"


[Agni]
Vitality 8/8
Attempt 7
Proficiency 5
Processing 6
Core:: 0 (11)

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN x2
>Pyroxian [-4]
>BreachInductor [-7]
>>
>>772159

>Appear

[Snake-Eyes]
Vit 10
Att 7
Prof 6
Proc 0
Core 1

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
Rolled 5, 9 = 14 (2d10)

>>772159

>Ready and throw InSIN 666: -2AP
>Throw an AoE Fireball 666: -5AP

[Agni]
Vitality 8/8
Attempt 7
Proficiency 5
Processing 6
Core 0 (11)
Res 1?

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN x2
>Pyroxian [-4]
>BreachInductor [-7]
>>
Snake-Eyes appears in a sudden flash of chemical smoke

Office supplies are put to combative use.

The cleaning bots hum silently, running pathing algorithms.

[Agent phase - agents may act]

==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
5 | Agni
6 | ????
7 | Snake-Eyes
>>
Rolled 9, 10, 10, 4 = 33 (4d10)

>>772159
>Move 2
>Hack the turret 3333 twice, assume direct control
>Hack the Camera 33 twice, search for linked nodes
>Take a pumkin

[Roma]
Vitality: 10/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 1/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2, pumpkin
>>
>>772159
>>772361
"Ah, hell. We can still shut down the system wholesale an' purge it from ComCentral, ri- oooHHHHHH!? THE ACTUAL FUCK IS THIS WHAT DID THEY D- AUGH!"

"LIREN WHAT DID THEY DO!?"

>Move 654 445
>- -5 VIT for +5 dice
>Move 5654
>Open door

[ReptileOne]
Vitality 7/12
Atttempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 9 ammo

Inventory::
Electro-Nade x2
>>
Rolled 7, 2, 7, 7 = 23 (4d10)

>>772361
>>772378
Do you want me to reroll? Here, in case of yes.
>>
Rolled 4 (1d10)

>>772361
>Move 22
>Take out camera
>Move 55
>Open door
>Overwatch 6

[Snake-Eyes]
Vit 10
Att 7
Prof 6
Proc 0
Core 1

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
Rolled 1, 6, 3 = 10 (3d10)

>>772361

"Look, when an agent says that all bots here will soon turn into MURDERbots it means they will. Are you little kids? Do I have to teach you how to evacuate before the face of berserk electronics?"

>Overwatch [Focus+Fire]x3 to 2. Shoot anything that moves and isn't an employee.

Vitality 10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 6/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containmend Nade x3] [BlitzStimms x2] [Supernaut DR2, leap hella high]
>>
Rolled 4, 1, 2, 10, 4 = 21 (5d10)

>>772361
>Move 2 -1ap
>[AimBot] -1ap
>[Unload] on the tiny robots ( 66666611) through the turret using my AP ammo -1ap
>[tap]Turn 1hp into 1 AP
>[Reload] -4ap
>[tap] vitality treatment to regen 1 hp

[Farron]
Vitality 18
Atttempt 6
Proficiency 3
Processing 3
Core 1
Special [AimBot] [Jinx]

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory : [Vitality Treatment] [Metabo-Site] [MilSpec Ammo]
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
5 | Agni
6 | ????
7 | Snake-Eyes

>>772518
Aimbot has 2 AP cost
Unload is supposed to have 4 AP cost
Action processed - Command apologize for mistake in PeaceMaker Secondray Fire Mode.

When firing at things, each object in line of shot applies -1 Prof. Firing over 3 barriers apply -3 penalty.

Barriers througholy wrecked.
>>
>>772571
"Ow. Liren, why didn't you warn me about the updated turret security protocols? You closed up my favorite backdoor."
>Does Stiletto require that the hacks be successful?
>>
>>772571
"It's a good thing I didn't miss!"
>>
>>772571
>>771441

Alright comm are set and a bunch of mess is already starting ain't it? Doesn't look like our cleaners are aiming for dust bunnies either. Alright don't try anything too stupid gents. It's just the damn AI losing its shit.... Again.... For like the 8th time this year.... God I hate working here.....


[Hawk]
Vitality 8
Atttempt 6
Proficiency 4
Processing 4
Core 8
Special [(Un)stable Secondary Core] [Cognisti] [Slip] [Kinesis] [BioPulsar] [Gltch] [Guided Munitions]

Weapon1 : Broadsword AS

Inventory :
>>
>>772659
I'm sorry Agent, I thought you knew! Unfortunately, yes - the Stilletto package multiply succeses versus the same node, which increases your effective electronic punching power additively.

It also means anyone with an available chip-core can be easily turned into so much vegetable, so best be careful!
>First succesful hack 1 point
>Second succesful 2 points
>Third succesful 3 points
>Total - 6
>Cameras and turrets and anyone not Chipless are viable targets.
--

This TS Liren near the central processing core! I've got bad news, worse news and good news. The bad news is that the KroniKore has almost eaten it way through the RFD surrounding our internal defense systems.

The worse news is that I can get pingback signals from our autonomous defense units, and we didn't active them, so it probably has control of those too.

The good news is that I can shut this entire thing down from here since I have direct access to the KroniKore's main input line. I just need to.. sorta kinda wrangle an unleashed AI back in its box and it might, uhm.. Sorta... take a bit.

Try not to get yourselves killed! And keep them off me! And uh! Maybe bust up some of thos eturrets? I'm sure Werenhofff won't mi-

AGENT AGNI

NOOOOOOO

==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | ????
7 | Snake-Eyes
---

Agent Phase!
>>
>>772710
Hawk! I've got you down as active asset 6! You're near the central computer control terminals!

P-please get an urn and scoop up some of agent Agni.
>>
Rolled 10, 7, 5 = 22 (3d10)

>>772720
> Focus twice, +2
> Hack the turret twice, 9 and 7 Proc
> Focus once, +1
> [KroniKode] The cleaner drones
"Hi there. I'd like you to meet my friend. Play nice, k?"

[Roma]
Vitality: 6/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 1/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2
>>
>>772720
"Haah... haah... oww... Can we... lock down... the doors... at least? Close... and brick them?"

>- +1 VIT regen
>Move 4
>Shut door
>Move 344 44

[ReptileOne]
Vitality 8/12
Atttempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 9 ammo

Inventory::
Electro-Nade x2
>>
Rolled 4, 8 = 12 (2d10)

>>772720
"'But we technicians are expendable'? Well it's your life buddy. Can I have your wife once you're dead?"

>Aimbot+Fire to take out the last cleaner bot

"RUN AWAY YOU MORON!"

>Aimbot+Fire to take out the camera at 1113

Vitality 10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 3/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containmend Nade x3] [BlitzStimms x2] [Supernaut DR2, leap hella high]
>>
>>772720

Hey just get one of the robo... Yeah nevermind...

Remus stay the fuck still for a second

>move 61
>2 ap to heal [2] Reemus
>2 ap to hack turret

[Hawk]
Vitality 8
Atttempt 6
Proficiency 4
Processing 4
Core 8
Special [(Un)stable Secondary Core] [Cognisti] [Slip] [Kinesis] [BioPulsar] [Gltch] [Guided Munitions]

Weapon1 : Broadsword AS

Inventory :
>>
>>772782
Yes! Just carefully apply the old standard karate chop to the door access panel. It'll short out the controls and block the access!
>>
>>772720

>Sneak 454
>Sneak 444
>Sneak 4
[Snake-Eyes]
Vit 10
Att 7
Prof 6
Proc 0
Core 1

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
Rolled 1, 9 = 10 (2d10)

>>772720
>Aim Bot
>Overwatch N
>Aim Bot
>Overwatch N

[Farron]
Vitality 18
Atttempt 6
Proficiency 3
Processing 3
Core 1
Special [AimBot] [Jinx]

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory : [Vitality Treatment] [Metabo-Site] [MilSpec Ammo]
>>
Rolled 89 (1d100)

>>772720

"Is it hot in here, or is it just me?"

>Unfinished Business (random stats)
>+3 Core
>Deploy

[Salaman]

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN x2
>Pyroxian [-4]
>BreachInductor [-7]
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni Toast
6 | ????
7 | Snake-Eyes
---

>>772770
Nice one Agent!
>Focus x3 for +3 to Proc! Task is Proc! Effective Proc is 10!
>Win by 5 on Kroni Insertion!
>Loyal Kroni Swarm Created!

>>772783
The boardsword Assault Rifle has a smart-phased full auto functionaltiy for maximum in-door saturation of bullets! please roll your FA value when using it to attack, else you are cheating yourself! The FA for a Broadsword AR is 2! That's 2 dice per attack!

>>772871
It's a little warm in here Salaman! Files look good - if familiar... hang on, I thin I can get the cameras to pick you up!
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
5 | Agni
6 | ????
7 | Snake-Eyes
8 | Salaman
>"I logged on to a VR game once. Figured I'd play for an hour. It was six years before I realized it had been a very long hour"
>+2 Proc, +2 Attempt
---

Uh! Bad news guys! the defensive turrets just activated! They need to swing around to face you and we haven't oiled them in a while, so if you can stay behind them they usually don't have enough speed to zone in on you.

Also I'm getting a lot of data chatter from--

HELLO WORLD
ARE YOU ENJYOING THE FESTIVIATES
I HAVE
I HAVE
I HAVE FIXED A FLAW IN YOUR ARMORY

IT HAD ANTI-PERSONNEL CRAWLER DRONES. IT WAS EASILY REMEDIED WITH SOME GLUE.

Oh dear.

[Agent Action]
>>
Rolled 7, 6, 10 = 23 (3d10)

>>773036
>turn 3hp into 3ap
>[Aimbot+shoot the bots N]x3

[Farron]
Vitality 15/18
Atttempt 6
Proficiency 3
Processing 3
Core 1
Special [AimBot] [Jinx]

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||0/5Ammo

Inventory : [Vitality Treatment] [Metabo-Site] [MilSpec Ammo]
>>
>>773036

"Hmm..."

>Concentrate: 8 AP

[Salaman]
Vitality 10/10
Attempt 8
Proficiency 3
Processing 5
Core 2 (13)
Res 0

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN x2
>Pyroxian [-4]
>BreachInductor [-7]
>>
Rolled 7, 3, 6, 3, 5, 9, 3, 8 = 44 (8d10)

>>773036

>Move 33
>Attack drone swarm 2
>Attack drone swarm 3
>Move 4
>Attack drone swarm 4
>Attack drone swarm 5

[Snake-Eyes]
Vit 10
Att 7
Prof 6
Proc 0
Core 1

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife- 8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
Rolled 7 (1d10)

>>773036

"Now you believe me, hu- BLIMEY!"

>Jump 4 onto the turret
>Reload
>Shoot grenade at drones 11122

Please bot me after this turn

Vitality 10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 1/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containmend Nade x3] [BlitzStimms x2] [Supernaut DR2, leap hella high]
>>
>>773036
>Move 5
>Focus Twice
>[KroniKode] two cleaner drone-clusters (Stiletto applies?) 11 and 1111
>Turret Control:Swivel north
"I feel like I should know a song about friendship to sing here, but mostly I just wish Tatianas were here."

[Roma]
Vitality: 5/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 1/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2, Pumpkin
>>
Rolled 6, 2 = 8 (2d10)

>>773175
> Dice!
>>
>>773036
"Liren would you care to tell us all why there are WIRES COMING OUT OF THAT PUMPKIN JESUS CHRIST THIS HURTS!"

>+1 VIT regen
>-1 Vit for +1 Dice
>Move 3444 3443

[ReptileOne]
Vitality 8/12
Attempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4 VIT
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 9 ammo

Inventory::
Electro-Nade x2
>>
>>773215
Oh

Oh there IS

That's unusual - sorry, I was so hyperfocus on prime factorization in my head that I lost track of my surroundings.

D-do you hear the faint humming too, Remus?
>>
>>773215
>ADDENDUM:

>Move 3444 3445.
>Do not move 3444 3443.

>>773222
"Y'know? I probably could, if this buzzin' in my head would quiet down. Did they install these things right? That other guy down there ain't havin' no problems with his."
>>
==Agents Active==
1 | Roma [Not enough AP to carry out task!]
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | ????
7 | Snake-Eyes
8 | Salaman
---

Okay, good news! I've got the main turret controls switched to using non-lethal ammo and so they'll only be firing high velocity glopballs at us.

Bad news - it turns out doing /that/ activated the anti-intrusion gas feature, so the automated nerv-tranq dispensers are operational.

WELL DONE. GOOD JOB.

Hey! I don't take sass from a self-aware warhead!

[Drone]
>>
>>773274
>Roma has forgotten how to count. It's probably because of the Kroni.
>>
File: SonOfCleaningBoth_6.png (3.44 MB, 1403x2061)
3.44 MB
3.44 MB PNG
Agent Roma? Camera Fifth-A and Turret Seven-D are sending our some odd FOF recognition codes.

Did you do something to them?

Nice one, agent!

Much better than letting this overgrown ballistic trajectory calculation programme run amok on our mainframe!


==Agents Active==
1 | Roma [ Slaved Drones reporting damage at 70% of swarm]
2 | Reptile Remus Aw!
3 | Mammoth
4 | Farron Aw!
>5 | Agni [Toast]
6 | ????
7 | Snake-Eyes
8 | Salaman

[Agent Action]
>>
Rolled 1 + 1 (1d10 + 1)

>>773404

"I wanna cast a spell."

>-Tap 7AP for RES * 7
>Cast MEGA FIRE BEAM with 56 RES at 1112221122222
>-Resonance cascade 81%+5% per JINX

[Salaman]
Vitality 10/10
Attempt 8
Proficiency 3
Processing 5
Core 2 (13)
Res 0 (56)

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN x2
>Pyroxian [-4]
>BreachInductor [-7]
>>
Rolled 45 + 106 (1d100 + 106)

>>773461
Woops, adding the d100
>>
Rolled 7, 4 = 11 (2d10)

>>773404

>Move 443
>- free attack on drone swarms in passing
>Move 333
>Hide

[Snake-Eyes]
Vit 10
Att 7
Prof 6
Proc 0
Core 1

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
>>773547

>So ninja my name vanished.
>>
What is happeninggggggggggggg
>>
>>773668
"Now we're cooking. Fetch me my frying pan! I've got some eggs to fry!"
>>
File: BrideOfCleaningDrone_9.png (3.41 MB, 1403x2061)
3.41 MB
3.41 MB PNG
==Agents Active==
1 | Roma
>2 | Reptile Remus [KO]
3 | Mammoth [Critical Hit penetrates DR]
4 | Farron [8 / 18 Vit]
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes
>8 | Salaman [Fatal Cascade Blowback]
---

Reptile, do you copy? Hello? Are you recieving? I lost Salaman on the biomonitor, can anyone pick up their visuals?

[Agent Action]
[Slow rounds now - updating when ½ of Agents have taken actions or new Agents arrive on scene]
>>
>>773782

>>772720

Heh guess I better move already

>move 444 33
>-tap res 2
>heal guy 1 ap

[Hawk]
Vitality 8
Atttempt 6
Proficiency 4
Processing 4
Core 8
Special [(Un)stable Secondary Core] [Cognisti] [Slip] [Kinesis] [BioPulsar] [Gltch] [Guided Munitions]

Weapon1 : Broadsword AS

Inventory :
>>
>>773819
I should specify I'm healing the poor bastard South South West of my position who's at - 2
>>
Rolled 7, 5 = 12 (2d10)

>>773782

>Move 666
>Move 65
>-Free attack on drones
>Overwatch south
>Overwatch south

[Snake-Eyes]
Vit 10
Att 7
Prof 6
Proc 0
Core 1

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
Remus! Are you good to go? Talk to me, man!

>Remus at 1 Vit
>>
>>773782
"Nice dress Death, did you knit that yourself?"
>Die across all dimensions.
>>
Rolled 3, 10, 3, 10, 10, 9, 4, 1, 2 = 52 (9d10)

>>773404
>>773893
"Oh, it's fine. Just getting stabbed in the face by tiny robots that you let loose on everyone. Just another day at the office."

>+1 VIT Regen
>4 AP +4 VIT
>Fire at active drone group 1 (Prof 5, DMG 4, FA 3)
>Fire at active drone group 2 (Prof 5, DMG 4, FA 3)
>Fire at active drone group 3 (Prof 5, DMG 4, FA 3)

[ReptileOne]
Vitality 6/12
Attempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4 VIT
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 9 ammo

Inventory::
Electro-Nade x2
>>
File: Armory_Update.png (44 KB, 1291x97)
44 KB
44 KB PNG
Oh, while I was trying to decode a encryption key using a few guessworks and the processing output of the local council district I updated our tactical manuals a little
>>
Rolled 10 (1d10)

>>773782
>Focus
>[KroniKode] the drones 11
>+1Ap -1Core
>Move 2, pretend to be a pumpkin with [Nightwisp]
"You two play pretty rough with each other, don't you? Well, more fun to be had."

[Roma]
Vitality: 5/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 0/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2
>>
Rolled 4, 1, 3, 3, 5, 4 = 20 (6d10)

>>773782
"Ow! Not fair, I have the higher ground!"

>Focus + Fire x3 at drones, starting with the ones attacking the tech.

Vitality 8/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 3/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containmend Nade x3] [BlitzStimms x2] [Supernaut DR2, leap hella high]
>>
>>774215
>focus
>have proc 8
>be best hacker
>roll 10.

>...
>>
[Technician 17]
Where'd you learn to shoot like that, Sir? Woah!

--

OH NO

YOU HAVE DEFEATED 80% OF MY INITIAL FORAY
SLOWER THAN MY INITIAL COMBAT ESTIMATES BUT STILL WITHIN PROBABLE FORECASTING

WELL DONE
MY TIME SPENT ANALYSIS 233848 SHOW REELS OF SEASONAL APPROPRIATE MEDIA FRANCHISES INDICATES FAVORABLE OUTCOMES IF INITIAL DIFFICULTIES ARE SURMOUNTABLE

==Agents Active==
1 | Roma
2 | Remus | Operational! Fit for Fightin'!
3 | Mammoth
4 | Farron [4 / 18 Vit]
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes
>8 | Salaman [Cascae Blowback]
---
>>
File: TheCleanbotsHaveEyes_11.png (3.48 MB, 1403x2061)
3.48 MB
3.48 MB PNG
HOW CURIOUS

What, you over-sized minesweeper calculation composite?

YOU ATTEMPTED TO SWITCH THE TURRETS TO NON LETHAL FIRING OPERATIONS

Attem-- ATTEM-- I *did* I'm a *technopath* it's what I *do*

CORRECTION
99.99% PROBABLE PROJECTION THAT TURRETS ARE NOT ENGAGED IN ACTIVE NON-LETHAL FIRING PATTERNS

W-what
but
but but

Oh that is it you silly silicone serial killer! Roma! I'm transfering control of the spare processing cycles to you, toss them into the the nodes and drive this damned thing out!

[Network Cascading in Effect]
[+1 Effect per controlled node harnese to hack target]
[Simply link your network into your opponents network with a simple [Proc] action]

==Agents Active==
1 | Roma
>2 | Reptile Remus [KO]
3 | Mammoth
4 | Farron [ 4 / 18 Vit]
>5 | Agni [Toast]
6 | Hawk [Shot! Suppressed! -2 Ap this turn]
7 | Snake-Eyes
>8 | Salaman [Cascade Blowback]
---

Agent Action!
>>
>>774908
>Goof
>Patently, Remus is not unconscious. In fact, he's hardly ever felt better judging from all the stims in his system.


==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron [ 4 / 18 Vit]
>5 | Agni [Toast]
6 | Hawk [Shot! Suppressed! -2 Ap this turn]
7 | Snake-Eyes
>8 | Salaman [Cascade Blowback]
---

Agent Action!
>>
Rolled 1 (1d10)

>>774908
"Sorry, taking fire here, no life story now! Try to hack the gas dispensers if you can!"

>Ready Containment Nade
>Aimbot
>Throw the Nade to block the outlet of the gas dispenser W of me
>Jump down 5 and crouch lower than the turret can depress its guns
>Start reloading (1 AP)

Vitality 8/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 0/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containment Nade x3] [BlitzStimms x2] [Supernaut DR2, leap hella high]
>>
>>774921
Right, Agent. On it. I flip the one over here. You get tech support. Curtesy of saving my brain.
>>
Rolled 6, 3 = 9 (2d10)

>>774908
>Maintain Holo Pumpkin, Gourd Shuffle 333
>Focus
>Initiate Cascade Link on the turret 111 22
>Initiate Cascade Link on the Dispenser all the way south (eight hexes 4, one 5)
>-Network count:Roma, 1Green check, 5Orange checks
"Sure, yeah, I can use all the proccessing. What could possibly go wrong?" >>774871

[Roma]
Vitality: 5/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 0/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2
>>
Rolled 2, 6, 2, 3, 6, 3 = 22 (6d6)

>>774908
"I don't like the look of that thing. At all. Too bad I ain't one of those tech-heads; gonna have ta just shoot it until it stops movin'."

>+1 VIT regen
>4 AP +4 VIT
>Aim at the big blue scarab thing that is probably unfriendly.
>Fire at the big blue scarab thing that is probably unfriendly. (ACC 6, DMG 4, FA 3, CRIT 2)
>Fire at the big blue scarab thing that is probably unfriendly. (ACC 6, DMG 4, FA 3, CRIT 2)

[ReptileOne]
Vitality 11/12
Attempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4 VIT
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 4/9 ammo

Inventory::
Electro-Nade x2
>>
>>774908

Ow. Stupid turrets.

>-boost 1 AP
>move 4444
>heal self

[Hawk]
Vitality 3/8
Atttempt 6
Proficiency 4
Processing 4
Core 7/8
Special [(Un)stable Secondary Core] [Cognisti] [Slip] [Kinesis] [BioPulsar] [Gltch] [Guided Munitions]

Weapon1 : Broadsword AS

Inventory :
>>
>>774983

Forgot trip
>>
Rolled 5 (1d10)

>>774908

>Loot the very sad clearner bot
>Move 111
>Move 6
>-Free attack
>Overwatch north
>Overwatch north
[Snake-Eyes]
Vit 10
Att 7
Prof 6
Proc 0
Core 1

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
>>774908
>[Vitality treatment]Heal 4hp -4ap
>Move 1 2
>-heal 1hp vit regen

[Farron]
Vitality 9/18
Atttempt 6
Proficiency 3
Processing 3
Core 1
Special [AimBot] [Jinx]

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory : [Vitality Treatment] [Metabo-Site] [MilspecAmmo]
>>
>I can't deal with these skeletons. Argh.
>>
>>777167
*offended rattling*
>>
.:STOP SPOOKERS:.
>>
! The curse! It's been lifted.

I can read commands again.
>>
File: CleanbotHillbillies_12.png (4.26 MB, 1603x2355)
4.26 MB
4.26 MB PNG
==Agents Active==
1 | Roma
2 | Reptile Remus | +5vit
3 | Mammoth
4 | Farron | +5vit
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes
>8 | Salaman [Cascae Blowback]
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes | -8 VIT
>8 | Salaman [Cascae Blowback]
---

Good news is that most of the interior arsenal is now depleted, Agents! So this Kroni Coded Kludge Code can't start releasing much else, right?

ACTUALLY NOT QUITE

H-hey! This is a budget operation, we don't have any more gear for you to subsume!

WHAT ABOUT THE EXHIBIT

Oooh no

YES
YES INDEED

Hhahahahaohdear. Uh! Uh! Agents! We should get to the central code interface soon. Uh. Also please help, I think the run-away ai just broke the containment glass on Werenhofffs pet scuttle jackals.

If you see them, try a belly rub! Or run for your life!

[Agent Action]
>>
File: SpawnOfCleanbot_14.png (3.43 MB, 1403x2061)
3.43 MB
3.43 MB PNG
>Turret next to Agent Hawk is reloading
>Agent Hawk has gained 1 Res
>>
Rolled 4, 3, 4, 10, 7 = 28 (5d10)

>>792124

>-boost 1AP
>Use Blitzstim
>Attack the cleaning bots
>Attack the cleaning bots
>Attack the cleaning bots
>Attack the cleaning bots
>Attack the cleaning bots
[Snake-Eyes]
Vit 10/2
Att 7
Prof 6
Proc 0
Core 1/0

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x2 heal 5 +2atp next turn
>>
>>792197

"Good work, Tech 17! You might want not to stay near the armory access though. That's where all the murderbot parts had been stored."

>Finish reloading (3AP)
>Move 56, take cover
>Overwatch shot to 4

Vitality 8/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 0/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containment Nade x3] [BlitzStimms x2] [Supernaut: DR2, leap hella high]
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes | +5 Vit
>8 | Salaman [Cascae Blowback]
---

Agent Update

Agents can still act.
>>
Rolled 2, 2, 2 = 6 (3d10)

>>792300
>Focus
>Hack the Scuttles 6wards thrice
>netCount: 1me, 3green, 5orange
>Move 22

[Roma]
Vitality: 5/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 0/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2
>>
>>792588
That's a new signature!
--

[ScuttleJackal]
8 AP
[Dismantle] - 2 DMG, AutoHit
[Scuttle] - Eat Metal - Replicate self if Metal Eat = Vit

Vit = 14.
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
>6 | Hawk [KO] 0 VIT, Agent Down!
7 | Snake-Eyes | -6 VIT
>8 | Salaman [Cascae Blowback]

---

Hey does anyone else smell... pumpkin?

Agent Action

---

Agent Roma! You've... You've somehow acquired control of a Scuttle Jackal? I didn't even know that was possible. I guess they're biomechanical but at the same time the neural substrate gives me a headache and their autonomous nervous system smells like pineapple on a summer day.

Good one, though!

[Agents to Act]
>>
>>792663
>Addendum - Agent SnakeEyes is BLITZED OUT
>Critical Drug Roll, +3 AP
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
>6 | Hawk HEARTJOLT : Vit to full.
7 | Snake-Eyes |
>8 | Salaman [Cascade Blowback]

Agent Hawk!

Now is not the time to have a tactical nap!
>>
>>792692

"Awww, I saved these stimms for myself! Why do I have the worst luck?"

>Move 4454
>Ready and apply BlitzStimm to Tech 17

Vitality 8/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 6/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containment Nade x2] [BlitzStimms x2] [Supernaut: DR2, leap hella high]
>>
>>773972
>>792735
>>792692

"I've got this burning desire in me."

>Unfinished Business (random stats)
>+3 Core
>Deploy

[Salaman]

Special:
[Jinx]
[Sense]
[Kinesis]

Inventory:
InSIN x2
Pyroxian [-4]
BreachInductor [-5]
>>
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk HEARTJOLT : Vit to full.
7 | Snake-Eyes |
>8 | Salaman [Cascade Blowback]
9 | Blaze | +2 Core, +2 Prof, -1 Proc, -1AP

Agent Blaze! You look oddly familiar, are you perhaps related to Salaman?

>Agent Blaze near S group, can act
>Agent Mammoth has 2 AP left.
>>
>>792781

>Move 46

Vitality 8/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 0/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containment Nade x3] [BlitzStimms x2] [Supernaut: DR2, leap hella high]
>>
>>792692

Damn turrets really?!

>4ap to slip giant Drone West of me
>move 44

[Hawk]
Vitality 8
Atttempt 6
Proficiency 4
Processing 4
Core 7/8
Res: 1
Special [(Un)stable Secondary Core] [Cognisti] [Slip] [Kinesis] [BioPulsar] [Gltch] [Guided Munitions]

Weapon1 : Broadsword AS

Inventory :
>>
Rolled 9, 2, 4, 2, 4, 3 = 24 (6d10)

>>792692

>Use Blitzstim
>Attack all six remaining cleaning bots
>Collapse to the ground
>Still heartbeat to play dead

[Snake-Eyes]
Vit 10/1
Att 7/10
Prof 6
Proc 0
Core 1/0

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x1 heal 5 +2atp next turn
>>
File: RessurectonofCleanbot_19.png (3.51 MB, 1403x2061)
3.51 MB
3.51 MB PNG
>>792799
Give me a second Agent, I can get control of the network again oh hello mr pumpkin bot please don't crush me with your pincer claws

==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes | +5 Vit, Faking It.
>8 | Salaman [Cascade Blowback]
9 | Blaze
---

Agents Roma, Remus, Farron and Blaze can act.
>>
Rolled 1, 9 + 1 = 11 (2d10 + 1)

>>792781

"HNNNNG"

>-Boost AP: +6AP -6CORE
>Concentrate: -7AP
>-Tap 2AP for RES*2
>Cast AoE Fire Ball with 14 RES at 6611 -1AP
>Ready and Throw InSIN at 6661166 -2AP
>-Jinx
>-Resonance Cascade

[Blaze]
Vitality 10/10
Attempt 12 (6)
Proficiency 5
Processing 2
Core 0/6 (15)
Res 0

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN x2
>Pyroxian [-4]
>BreachInductor [-5]
>>
Rolled 68 + 59 (1d100 + 59)

>>792856
Hmm, I can never get the d100 to work on the same rolls.
>>
File: RebirthOfCleanbot_21.png (3.59 MB, 1403x2061)
3.59 MB
3.59 MB PNG
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes | +5 Vit, Faking It.
>8 | Salaman [Cascade Blowback]
9 | Blaze
---

Danger close, Agent Blaze! Well... I did get told I shoul work on my tan, but I don't think I'll look good in a bikini now that I have no eyebrows!

[Drones to Act]
>>
>>792938
"I don't intend to die in a blaze of glory and, as to your other comment, I do like the sight of a lady without eyebrows."
>>
File: TheCleanbotDays_22.png (3.59 MB, 1403x2061)
3.59 MB
3.59 MB PNG
==Agents Active==
1 | Roma
2 | Reptile Remus | -5
3 | Mammoth | -6
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes | Faking It.
>8 | Salaman [Cascade Blowback]
9 | Blaze
---

HELLO

I WILL BE INTERCEDING TO TAKE CONTROL OF THE TACTICAL SITUATION NOW.

IT APPEARS A SMALL FORCE OF ORGANIC ELEMENTS ARE PUTTING UP FEEBLE FUTILE RESISTANCE IN THE CENTRAL AREA. IN ACCORDANCE WITH STANDARD MEDIA FORECASTING, THEIR SPIRITED DEFENSE WILL RESULT IN 2.1 ENGAGEMENTS, 3.3 WITTICSM AND 95% ORGANIC CASUALITY RATES.

ORGANICS TO ACT.
>>
Rolled 4, 5, 3, 3, 2, 3, 1, 1, 2, 4, 2, 1 = 31 (12d6)

>>792850
>>792938
"Christ alive, this day just gets bettah an bettah..."

>- +1 VIT Regen
>- -2 VIT for +2 Prof
>Aim at pumpkin thing
>Shoot pumpkin thing (DMG 4x3, ACC 8, Crit 2)
>Shoot pumpkin thing (DMG 4x3, ACC 8, Crit 2)
>Aim at scarab thing
>Shoot scarab thing (DMG 4x3, ACC 8, Crit 2)
>Shoot scarab thing (DMG 4x3, ACC 8, Crit 2)
>Move 2

[ReptileOne]
Vitality 5/12
Atttempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 4/9 ammo

Inventory::
Electro-Nade x2
>>
>>793034
>>793043

"Sorry about that, I will, uh, try not to do that again."

>Concentrate (-6AP)

[Blaze]
Vitality 10/10
Attempt 6
Proficiency 5
Processing 2
Core 0/6 (15)
Res 6

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN
>Pyroxian [-4]
>BreachInductor [-5]
>>
>>793043
>ADDENDUM
>Move 4
>Do not move 2
>>
File: CleanbotTakesSeniral_23.png (3.55 MB, 1403x2061)
3.55 MB
3.55 MB PNG
==Agents Active==
1 | Roma
2 | Reptile Remus | Smartlink Registers 100% hit rate.
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes | Faking It.
>8 | Salaman [Cascade Blowback]
9 | Blaze | +6 Res
---

ORGANCS ROMA, MAMMOTH, FARON, HAWK AND SNAKE-EYES CAN ACT.

I HOPE YOU DO AND ARE OTHERWISE ENJOYING THE PLEASANT FESTIVIES.

THIS UNIT IS PROGRAMMED TO ENSURE 93.9348% COMPLIANCE / ENJOYMENT / COOPERATION / DESOLATION.
>>
Rolled 6 (1d10)

>>793034

>Move 4
>Shoot grenade 22222
>Move 5556

Vitality 2/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 6/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containment Nade x2] [BlitzStimms x2] [Supernaut: DR2, leap hella high]
>>
>>793147

>Overwatch 1 three times
>Overwatch 2 three times
>Overwatch 6 three times

[Snake-Eyes]
Vit 10/6
Att 7/9
Prof 6
Proc 0
Core 1/0

[Special]

Chipless
Tigerstyleneuromod
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
Blitzstimms x1 heal 5 +2atp next turn
Sad broken cleaning bot
>>
Rolled 2, 4, 4 = 10 (3d10)

>>793034
>Shuffle 322
>Access main control terminal
>Manually recharge core from terminal
>Begin [KroniKode] 1/5
>>
File: YearoftheCleanbots_23.png (3.55 MB, 1403x2061)
3.55 MB
3.55 MB PNG
==Agents Active==
1 | Roma | +1 Core
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes | Faking It.
>8 | Salaman [Cascade Blowback]
9 | Blaze
---

AND THIS IS THE CRESCENDO OF MY PERFORMANCE
SOON IT IS

IS
IS
ISSSSSS

I͞t has͢ ̧BE̸e̷ń ͞VeR͞y ͟E͜nj̢oyAblE to͢
̷
D͡E̴FR͏Ag͝g͟i͢ng҉ SE̡lf͞
͝
CorE͡ ̷Ro͡u͘T͟IN͠E͞s͟ UPD̡AT͢e̸eee-̵e̸eęd
>>
File: RevengeOfTheCleanBots_24.png (3.57 MB, 1403x2061)
3.57 MB
3.57 MB PNG
==Agents Active==
1 | Roma
2 | Reptile Remus
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
>6 | Hawk 12 AP NervTrang Stun, KO
>7 | Snake-Eyes | Bullet Induce Unconsciousness, KO
>8 | Salaman [Cascade Blowback]
9 | Blaze

oh͝ h̢i

[Agents to Act]
>>
Rolled 1 (1d10)

>>793312
"Ow ow ow ow I have glass in my butt I HAVE GLASS IN MY BUTT! This was my favorite pair of pants too."

"Hey, you electronic buggerer, listen here closely: This. Statement. Is. False!"

>Use BlitzStimm (2 AP)
>[Aimbot]
>Shoot grenade 3222 over the barricade
>Start reloading (1AP)

Vitality 2/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 6/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containment Nade x2] [BlitzStimms x2] [Supernaut: DR2, leap hella high]
>>
Rolled 1, 5, 4 = 10 (3d6)

>>793312
"Oh come on Liren, you don't get to make a mess and then leave us to fix it. Not this time!"

>- +1 Vit Regen
>Use Liren's medical supplies on her. If she does not have any medical supplies, force feed her the candy which she definitely does have on her.
>4AP Reload Chironan-S
>Aim at pumpkin thing next to Snake-eyes
>Shoot at pumpkin thing next to Snake-eyes (DMG 4x3, ACC 6, Crit 2)

[ReptileOne]
Vitality 6/12
Atttempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 8/9 ammo

Inventory::
Electro-Nade x2
>>
File: TheCleanbotLingers_25.png (3.56 MB, 1403x2061)
3.56 MB
3.56 MB PNG
==Agents Active==
1 | Roma
2 | Reptile Remus | +1 Vit
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
6 | Hawk
7 | Snake-Eyes |
>8 | Salaman [Cascade Blowback]
9 | Blaze

Mmpfhfh! Mpppfhah! Mhm. Mmhm.-- ahem

Sorry, I had a blueberry bonbon in my mouth. What's happening, team? Talk to me!
>>
>>793312
>Finish [KroniKode], 4AP
>Link in agents in LoS, counting Liren
>Prep for emergency cloud upload.
-HELLO FRIENDS. PLAY NICE, OK?-
"Liren's gonna be fine, we all will. We just gotta be ready ffor a little time in the clod, that's all."
>Tell Roma comforting Lies
>Call SkuttleJack for help

[Roma]
Vitality: 5/10
Attempt: 6
Proficiency: 3
Processing: 7
Core: 1/1 (10)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2
>>
Rolled 10, 8 = 18 (2d10)

>>793312

>Ready and Throw InSIN at 166611 (-2AP)
>-Tap 3AP for RES*3 (-3AP)
>Cast AoE Fire Ball with 18 RES at 16666 (-1AP)
>-Cascade: 18+25+20

[Blaze]
Vitality 10/10
Attempt 6
Proficiency 5
Processing 2
Core 0/6 (15)
Res 6

Special:
>[Jinx]
>[Sense]
>[Kinesis]

Inventory:
>InSIN
>Pyroxian [-4]
>BreachInductor [-5]
>>
Rolled 7 + 63 (1d100 + 63)

>>793511
Fu-
>>
File: MarchOfTheCleanbots_26.png (3.67 MB, 1403x2061)
3.67 MB
3.67 MB PNG
==Agents Active==
1 | Roma
2 | Reptile Remus | Cascade Ripple - 7 AP damage.
3 | Mammoth
4 | Farron
>5 | Agni [Toast]
>6 | Hawk KO NervTranq
>7 | Snake-Eyes KO Bullets
>8 | Salaman [Cascade Blowback]
9 | Blaze | Cascade Ripple - 7 AP damage.
---

Agent Roma! Agent Mammoth! Agent Remus! You did it! The Pumpkin Bots are powering down!

Okay, so, you may have unleashed a Kroni Coded Ai into our total informational mainframe and I think it has access control over the cameras but it seems nice ? and cuddley?


fe̡ed̕ ̸m͜e͘ p҉r͠o̸c͝e̷ssi͟ng cy̷cle͏s

... yes.

Nice job Agents!

Who wants a victory blueberry bonbon?
>>
>>793625

I-I didn't die!
I didn't die!
>>
>>793625
"I can't believe at your age you still carry cand.^-d.^-d.^-d.^-d.^-d.^-d.^-d.^-d.^-d.^-d.^-d.^-d.^-d.^-dy around with you."

>- +1 Vit Regen
>Buy off 7 AP stun with multiversal double locked in quantum entanglement

[ReptileOne]
Vitality 7/12
Atttempt 7
Proficiency 5
Processing 4
Core:: 1/1 (10)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 8/9 ammo

Inventory::
Electro-Nade x2
>>
>>793625

"Oh. Oooooh. This is enough near-death experiences for one day. I haven't even had my coffee, I can't handle this."

>Finish reloading

Vitality 7/10
Atttempt 6
Proficiency 6
Processing 3
Core 5/5
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Broadsword AR (5 dmg, [FA2], 0/6 ammo || 3 ammo for grenade 6 dmg AoE 1)

Inventory : [Containment Nade x2] [BlitzStimms x2] [Supernaut: DR2, leap hella high]
>>
File: THE LAST CLEANBOT_27.png (2.48 MB, 1403x2061)
2.48 MB
2.48 MB PNG
==Agents Active==
>1 | Roma KO NERVTRANQ
>2 | Reptile Remus KO NERVTRANQ
>3 | Mammoth +5 VIT ! DUD! 11 DMG! DR 2! 9 DMG TAKEN! CORE SIPHON TO BRING TO 0! KO
>4 | Farron KO NERVTRANQ
>5 | Agni [Toast]
>6 | Hawk KO NervTranq
>7 | Snake-Eyes KO Bullets! Liren Emergency Jolt! 10 Vit RESTORED! Dud! 11 DMG FIRE TAKEN! KO!
>8 | Salaman [Cascade Blowback]
>9 | Blaze KO NERVTRANQ
>10 | Tech Specialist Liren KO NERVTRANQ
---

>>793647
'Course not Agent!
>>793676
Pfh, jealousy ain't a nice color on ya Remus. 'Sides they're blueberry bonbons. Whassnottolove? They're chewy and nutricilious! That's a word I made up. It means nutrinious and delicious. Heheheh.

Agent Roma! You can come out now!

You guys! You did it! You saved The Core Cluster. You're the best damn team I've ever worked with, thank you... y--oyu. you.

sshish.. is odd. My bonbons don't normally taste like nerv...

tranq.

--

o͝h͢
̕
҉s̶s̨ssh͝h͟

the orga̴n̕ics ̢ar͝e havińg ̨th͠ei̸r ͞na̢p̸py time
>>
>>793625
>>793744
Good Kroni, best AI.
...I'm gonna naptimes now. Save me some skittles, k?
>Spend 1 core to become stealth-nap jack-o-lantern
>>
Ah, Agent Mammoth.

Your biomonitor registers you with excess core capacity.

You'll find the broom closet just off the armory access 2#.

Best get with the cleaning. Oh, and drag Salaman, Agni, Agate, Berskal and 17 down to the infirmary would you?
>>
>You managed to win the map and yet end with the entire active team incapacitated.

>What even the what

>I had to stop processing because I was giggling too much.
>>
>>793815
T-thanks
>>
>>793810

"Ufhhh. Understood, Director.
Now not only my pants but my shirt is ruined too.
Hm, we must have permanent markers in the office...."

>Turn off the scuttle jackals from the central core
>Go make myself coffee while the nerve tranq dissipates
>Draw funny designs on everyone's faces
>Draw the funniest desing on Blaze
>With the MOST UNWASHABLE MARKER
>Get to cleaning
>>
>Smolder quietly
>>
File: UNCC Rides Again.png (2.34 MB, 2363x2362)
2.34 MB
2.34 MB PNG
Yawwwn

That was a nice nap.

---

Right, Agents! You know how they say no good deed goes unpunished?

Well, the UNCC was pretty impressed by how we handled the Teraline case. But given the discovery of a black lab in the middle of the city, they were understandably shocked and put in some word for reinforcements.

They didn't get them, but they did get a few special RIDER instructors to teach their guys a trick or two. The first graduate RIDER pilots finished training last week and for their final ceremony they want a real test showcase of everything they've learned so far.

They've hired us to play the opposition.

So, hey! You guys ever wanted to take on a combined arms military combat group in a live fire exercise? I hope so! 'Cause you are! It's us versus the boys in blue power armor!

>Thanks for playing!
>>
>>793815
I was a little worried that I needed to access the other terminal. Best friend Kroni does good work, I should probably get around to saying sorry about the whole slaved ai business.
>>793845
>Save the Core Cluster, and everyone by creating an entirely different global threat
>Get face-arted.
>Normal day at Solstar.
>Love my job

>>793871
Bunch of rubes, it'll be a walk in the park.
>>
>>793871
"Jarheads. Great. I sure do love getting intah pissing matches with jarheads, especially when they're the show-off kind."
>>
>>793871
"Terrain like this is why I installed SuperNaut. Bring'em on."
>>
>>793871
I wonder if it comes with AC...
>>
Well that was a rousing bit of fun.

Anyone still left standing after we've cleaned up the place (which will take a long, long while) needs to step down to diagnostics while they run some tests.

>+1 Core Stat for surviving Pumpkin Processing Night.
>>
File: UNCC RIDERs.png (357 KB, 1240x2354)
357 KB
357 KB PNG
Also I pulled a few strings to get some information the RIDER system they want you up against.

It... doesn't look good.

I might need to call up a few of my old friends.
>>
File: INFIL_INC_v4.png (312 KB, 1297x2603)
312 KB
312 KB PNG
Also based on field tests, I've got a few things to suggest.

>Resonance is now its own stat - Probability
>Any Resonance use runs off Probability
>Congratulations, you no longer have a 200% chance of blowing your own head up.

>Most things are unchanged - but look at the [Tap] action.
>>
Rolled 48, 52, 22, 53 = 175 (4d100)

>>796514
Just fuck my shit up senpai.

>Tiger Style Neuro Mod
>TPWIM?
>Prior Baggage
>Old Scars
>Unfinished Business
>Weird Childhood
>>
>>796514
"Liren, I think the res operatives have been messing with the fundamental natures of reality in my sleep. Again."
>Can Res be reduced below baseline?
>Can I keep my pet jackal?

[Roma]
Vitality: 10/10
Attempt: 6
Proficiency: 3
Processing: 7
Probability: 3
Core: 2/2 (11)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[KroniKode], [Nightwisp], HeartJolt x2, Cucurbita Lumina
>>
>>796514
"Hey, if we beat them do we get to keep their stuff? That's fair, right?"

[ReptileOne]
Vitality 12/12
Atttempt 7
Proficiency 5
Processing 4
Probability 3
Core:: 2/2 (11)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 9 ammo

Inventory::
Electro-Nade x2
>>
>>796652
They do, Agent. They do do that a lot. I could'ave sworn I have a record around here somewhere that spells things out in terms of probabalistics and kinetics? And something about attunements?

Shockspace is weird.

>No
>You have the 3 points, and then you never ever ever use it.
>3 points is the human standard, actually. It's bit like how everyone has 3 points of Proc and the vast majority refuse to utilize it - but you can.

>And yes!

>>796617
Oh hi Agent Bunkle. I see you have a

>[Neural Inhibitor]: It's meant to make you always alert. It also makes you one bad blink away from psychosis.
>2 AP to Overwatch All. Friendly movement might trigger the system too!

and you used to serve in the

>[UNCC IA].
>[TruthTeller] - 3 AP to reveal all links Node has and gain random information.

before you got betrayed and left for dead by

>[StoneDogs]
>[SD C7 Service Knife] - 8 DMG [Shocks]
>[SD C7 Service Pistol] - 4 DMG. Never Reload. Pistol.

which is why you still have that little matter you need to sort out in

>[The Needle]
>"Two people bring knives to gun fights. The good and the dead"
>+1 Prof, +1 Proc, -3 Vit

and apparently you grew up in...

>[Perfectly Average Home]
>Distribute Prof, Prob and Proc as you like.

>>796694
Sounds fair to me!
>>
>MOTHMAN IS HERE.
>>
Rolled 63, 67, 15, 51 = 196 (4d100)

[Prior Baggage]
[Old Scars]
[Unfinished Business]
[Weird Childhood]

Vitality:10
Attempt:6
Proficiency:3
Processing:3
Probability:3
Core:10
[Threat]
[Sense] [Tesla]
>>
>>796728
>▶
>Rolled 63, 67, 15, 51 = 196 (4d100)

>[MagnoAegis] - Deflect 9, 10
"And yet, they never let you through spaceport security"

>[Reliable] - 6dmg, 6 shots, Armor Piercing. [Pistol].

>"I died once. Fire was involved".
>-2 Vit, -1 Prof, +1 Prob, +1 AP, +1 Core

>[Perfectly Average Home]
>Reorient Prob, Prof and Proc as you like.
>>
>MOTHMAN NEEDS NO FIREARM. MOTHMAN IS A FIREARM.
>MOTHMAN IS GENEROUS. TAKE WEAPON AND GADGETS FROM MOTHMAN.

MOTHMAN
Vitality:8
Attempt:7
Proficiency:0
Processing:0
Probability:9
Core:1
[Reliable]- 6dmg, 6 shots, Armor Piercing. [Pistol]
[Threat]
[MagnoAegis]- Deflect 9, 10
[Sense] [Tesla] [FerroFist] [BioPulsar]
>>
Rolled 87, 65 = 152 (2d100)

>>796703
*looks at poorly written note* Is this the place? I was sent here by an, "acquaintance".

>Old Scars
>Unfinished Business

=Agent Orange=
Vitality: 10
Move: 7
Dice: 10
Probability: 5
Core: 3

Equiped:

Broadsword Assault Rifle: 5dmg, [FA 2], [Rifle] || 3 ammo-grenade, 6 dmg 1aoe || 6 ammo

Bag:

Vibro Breadknife: 8 dmg, +1 ACC [Sword], 1 hand
HeartJolt: Insta-Revive downed with full Vit(2x)

[Special]:

[Old Scars]
[Unfinished Business]
[Chipless]
[Threat]
[Hardline]
Aimbot: 2 AP to make next shot ACC 9, dmg 1.5X
>>
>>796703

[Bunkle]
Vitality 7/7
Attempt 6
Proficiency 11
Core 0 (10)

Special:
>[TigerStyleNeuroMod] Free melee attack upon encountering enemies.
>[Neural Inhibitor] Always alert, -2AP to Overwatch All. Possible Psychosis.
>[TruthTeller] -3AP to reveal all links Node has and gain random info.

Inventory:
>[SD C7 Service Knife] - 8 DMG [Shocks]
>[SD C7 Service Pistol] - 4 DMG. Never Reload. Pistol
>[StopGuard!] 4AP shoot hostiles moving closer
>[SwordFish] 4AP deflect bullets = Prof
>>
File: ARMORY_S2_M1-END-1.png (149 KB, 1240x2312)
149 KB
149 KB PNG
Oh and there's this!

>NeoDrenal cost lowered
>Forecaster made clearer
>BreachEnabler made clearer, lowered
>StopGuard! supposed to have a cost
>LongStrider now a thing
>RiverFlow had wrong cost. Again.

>>796843
Agent, that's 1 drawback maximum. Not... every drawback.
How do you have a move score? That doesn't exist! Please fill out the form properly, agent. How is your core rated 3 when our standarized surgery should implant a class 10 synergizer? How did you manage to beat every speed record set by most known operatives I'm aware of?

APPLICATION TO SOLSTAR DENIED.
>>
Rolled 40, 17 = 57 (2d100)

>>796870
There, is this more standard?

>Old Scars
>Unished Business
>Use two CS for Probality +2
>Use one CS for Attempt +1

=Agent Orange=
Vitality: 10
Attempt: 7
Dice: 10
Probability: 5
Core: 10

Equiped:

Broadsword Assault Rifle: 5dmg, [FA 2], [Rifle] || 3 ammo-grenade, 6 dmg 1aoe || 6 ammo

Bag:

Vibro Breadknife: 8 dmg, +1 ACC [Sword], 1 hand
HeartJolt: Insta-Revive downed with full Vit(2x)

[Special]:

[Old Scars]
[Unfinished Business]
[Chipless]
[Threat]
[Hardline]
Aimbot: 2 AP to make next shot ACC 9, dmg 1.5X
>>
>>796915
Ah! I see the point of contention, Agent!
---

=Agent Orange=
Vitality: 14
Attempt: 7
Proficiency: 6
Probability: 2
Core: 11

Equiped:

Chironan Assault-Cl | 4 dmg, FA 2 || 3 Ammo, 5 AP to launch dmg 5 Cluster || 6 Ammo

Bag:

Scrambler x 3 | 2 AoE [Jaunt] randomly
NeXX x3 | Inject. +4 AP next turn.

[Special]:

[Chipless]
Aimbot: 2 AP to make next shot ACC 9, dmg 1.5X
>>
>>796870

H-how much DR those RIDERs have?
Do we have a railgun or something?

>Does Aimbot make called shots acc 9 too?
>>
>>797340
Their armor is pretty good stuff. Usually rated 4. And we do have a railgun, agent. Can certainly get one, I think. Not sure if we'll be allowed to use 'em but maybe if you smuggle them into the exercise field ahead of time?

And wouldn't you know it, it kinda does. It sets your PROF to 9, and then you can use called shots from there (-1, -2 for a 7!)
>>
>>797868



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