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Your name is Jean Capet, no, not anymore. Your name is Jean de Labendai now.
It has been less than a day, that your lord, who you served for seven years as a squire died. A tragic loss, only made worse by the fact that he died without any legitimate heir. Which is the reason this burden has fallen on you now.
You're left with a castle and three other holdings. In his prime, your lord used to reign over eight of them, which now didn't take long to find a ruler they deemed more fitting than a simple farm boy like you.
As your position is less than secure, you decide to do anything to strengthen it. Luckily, Lord Sang-Valois, ruler of a neighboring province, is seeking to marry off one of his daughters. Seeming like the best option at the time, you decided to pay him a visit.
How do you want to travel there?
>Take the main road. It's the quickest way, but there are rumours of bandits on them. [Takes 5 days]
>Take the smaller roads. They are more secure, but take longer to travel as they aren't in very good condition. [Takes a week at least]
>>
>>792423
>main road
>>
>>792423
>Take the main road. It's the quickest way, but there are rumours of bandits on them. [Takes 5 days]
>>
>>792436
Alright.I'll start writing.
>>
Safety is a nice thing, but if there is anything you don't really have, it's time. Like it or not, you will have to take the main road.
You step out to the courtyard, your deceased lord's sword at your side. Castellan Duncan is already waiting for you with a small company of good men.
>Mylord, we're ready to leave at your order. Have you decided on the way already?
You nod and tell him of your plan. He looks at you with approval, but a bit nervous, too.
>You're right on that, Mylord. We don't have a lot of time. If we keep our guard up at all time, we should be good.
He then helps you on your horse and hands you your weapon,
>a shortsword and a shield. You always liked it simple.
>a lance. You're not fully grown yet, so you need every inch of reach you can get.
>A broadsword. You always liked it strong.
>Something else? Write in.
>>
>>792547
>a lance. You're not fully grown yet, so you need every inch of reach you can get.
>>
>>792547
>>a shortsword and a shield. You always liked it simple.
>>
Rolled 2 (1d2)

>>792555 (1)
>>792559 (2)
Rolling for a tiebreaker. Also the next post might need a few minutes, I gotta grab something to eat.
>>
>>792547
>a shortsword and a shield. You always liked it simple.
>>
>>792613
damn auto update bugged..
>>
>>792547
>shortsword and a shield
>>
>>792613
>>792673
I'm back. And I guess my tiebreaker wasn't even necessary. Writing.
>>
Duncan hands you your shortsword, which you fix on the opposing side of your lord's sword. Then he takes your shield, a basic heater shield with the crest of House Labendai,
>an eagle. Flying high like our ambitions.
>a bear. Strong like our will to succeed.
>a serpent. Mysterious and cunning.
>two sickles over a field of corn. The Labendai rose from a simple start hundreds of years ago.
>Other. Write in.

>Tuttle? You keep this place in shape until we return.
you order your physician and only other council member, since you'll take Duncan with you. You're going to need every bit of proof you can bring. Tuttle is a good physician and knows many things, but you don't know how well he handles a lord's work. Especially on his own.
You're really going to need replacements for the council members who left.

You wave goodbye to the few people on the courtyard and ride through the gate. Duncan and eight of his men follow. The rest of them is to stay behind. You don't want your hold unprotected.

You've been riding at a pretty high tempo for quite some time, when Duncan closes the distance between the two of you.
>Mylord? Do you think this is the right way to travel? Our riding horses can handle it, sure. But what about the carrying horses. They are not used to it.

>Keep up this speed. Maybe we can even arrive a day early this way.
>Slow down a bit. Losing a horse is an unpleasant experience I do not wish to make.
>Send the carriage horse to the front. Let the slowest set the speed. Even if it costs us a day or two.
>Other (write in)
>>
>>792719
A wolf, hungry, enduring ambitious.

>Slow down a bit. Losing a horse is an unpleasant experience I do not wish to make.
>>
>>792719
>Slow down a bit. Losing a horse is an unpleasant experience I do not wish to make.
>>
>>792719
>Slow down a bit. Losing a horse is an unpleasant experience I do not wish to make.
Elk skull adorned with evergreen branches. Survive, battle, live.
>>
>>792742
>>792719
+1
>>
Alright. Writing.
>>
You look down on your shield, which shows an elk skull adorned with evergreen branches. Below, the words 'Survive, battle, live.' are engraved. How fitting. Looking at this shield gives you hope. You can do this. Farmer boy or not, you will learn what being a good ruler is about. And you will make house Labendai rise again.

Losing a horse is something you would not like to experience. Even though it is only a packing horse, it's still worth ten cows. And it's a brave and loyal horse. When it was younger, the convoi it was traveling with got into an ambush. This horse alone killed two of the attackers by kicks to the head. Never turn your back to a horse.
>I think we should slow down. You're right, Duncan. But not by much. We set five days as a goal. And I want to meet it.
He nods.
>Well said, Mylord. By the way, if we're lucky, we might make it to an inn tonight. Sleeping under a roof is nicer than sleeping outside, after all. But still, it will cost us a few coins.

Do you want to rest at the inn tonight?
>Yes. It will be good for the morale. Also we took some money so this will not be much of an issue.
>No. If we set up camp outside, we might cover a few extra miles. Also, we might need the coin later.
>>
>>792815
>>No. If we set up camp outside, we might cover a few extra miles. Also, we might need the coin later.
>>
>>792815
>No. If we set up camp outside, we might cover a few extra miles. Also, we might need the coin later.
>>
>>792815
>No. If we set up camp outside, we might cover a few extra miles. Also, we might need the coin later.
>>
>>792846
>>792863
>>792872
Alright. Writing.
>>
Rolled 3 (1d10)

Staying outside seems like the cheaper way. And since coin might become scarce in the future, you should keep your money together.
>I think we'll be fine, Duncan. We can handle a night or two outside.
The Castellan nods.
>Yeah. Back, when Master-at-Arms Guillaume de Pierre was still with us, he would let the troops sleep outside at any weather while on an campaign. Always said it was good for endurance.

When the sun begins to set, you stop and start setting up camp. The tents are arranged in a circle around yours. Also Duncan got a campfire going and now a pot of soup is steaming above it.
A soldier of your company, you know him as Guy, approaches you.
>Mylord? We still got some time. Should we build some basic fortifications? A little earth wall or something? I heard about bandits and such...


>Yes, build a wall. It's tiring, but this way your safety is a bit higher. Just in case.
>No, conserve the energy. We will need it tomorrow. Also, which criminal would come this close to our holding?
>No, use the energy for something more useful. (What? Write in.)
>Other (Write in.)
>>
>>793020
>>No, conserve the energy. We will need it tomorrow. Also, which criminal would come this close to our holding?
>>
>>793020
>No, conserve the energy. We will need it tomorrow. Also, which criminal would come this close to our holding?
more energy saved = more energy to use in case of emergency.
>>
>>792719
>>Slow down a bit. Losing a horse is an unpleasant experience I do not wish to make.
>>
>>793024
>>793031
Alright. Writing.
>>
>I doubt any criminal would come this close to our holding. A regular watch will be sufficient. Save your energy. You might still need it.
Guy salutes and returns to the rest of his company.
>Alright. I'll tell the others.

The next hour is spent with soup and idle chatter. It's a mushroom and cheese soup. And a pretty good one. You didn't know Duncan could cook this well.

It has become dark, the first watch is on their post and you are still sitting at the fireplace. So is pretty much everyone else.

What do you want to do?
>Talk to someone (Who? About what topic?)
>Sing. Might be good for the morale.
>Go to bed early. You'll need energy as well. Especially you.
>Other (Write in)
>>
>>793020
>Build some fortifications and keep men on watch. We can't afford to lose anything, men or property.
>>
>>793115
>>Go to bed early. You'll need energy as well. Especially you.
>>
>>793115
>>Sing. Might be good for the morale.
>>
>>793115
>Go to bed early. You'll need energy as well. Especially you.
Do we have guard shift rotations set?
>>
>>793115
>Go to bed early. You'll need energy as well. Especially you.
>>
>>793115
>>>Go to bed early. You'll need energy as well. Especially you.
>>
You decide to go to bed early. Afterall, there are still five days of travel left. And five days of travel back home. And some days inbetween.
You bid everyone good night and retire into your tent.
It's a basic military travel tent, so the biggest luxury it offers is not getting wet during rain. Well, if you're lucky and got one of the better ones. You lie down on your furs and wrap your blanket around you. You're feeling tired, but still... you can't really sleep right now. There is so much going through your head.

What are you thinking about?
>Your overall situation
>Your late Lord
>The future
>Lord Sang-Valois, his daughter, marriage
>Other (Write in)
>>
>>793281
>>Your overall situation
>>
>>793281
>Your overall situation
Engage tactical thoughts.
>>
>>793281
>Your late Lord
>>
>>793285
>>793314
>>793322
I'll see if I can combine those two.
>>
Rolled 8 (1d10)

Your thoughts wander to your late lord. Lord Labendai, when he was younger and took you into his service. Lord Labendai when he took you to the field the first and only time. How his armor was shining in the sun. How his gentle face turned completely serious once he saw the first of the bandits you fought back then. How he chased their fleeing leader down.
How he held judgement over the captured ones. How he ruled over his subjects. How he trained you in the things a knight should know.
Then, your thoughts shift. To the day his wife died giving birth. How this mighty man who seemed immune to everything in this world broke down crying. Just like he did when his only son died. Like he did when he realized the fever was going to be his end.

You shed a few tears in honor of this great man. Then you are filled by a mighty resolve. You will continue where he couldn't. You will bring this house to glory. You will restore what is lost. You will make him proud.
But how? You start to make up plans in your head. Some simple, some more complicated. You want to bring the people back. All that left. And a few more. You want to renovate the castle. Maybe even expand it. You want to train your own troops. You want to become an advisor to the king himself. You want to...

The morning comes quickly. Going to bed early seems like it was a good decision.

Your company continues to march uneventfully.
The evening comes and you make a stop in the middle of a forest, as this part of the road doesn't have an inn or anything besides trees.

Do you want to
>Build fortifications today?
>Save the energy again?
>Other (write in)
>>
>>793505
>>Build fortifications today?
>>
>>793505
>Build fortifications and station men to watch from the trees.
>>
>>793522
>>793605

Writing.
>>
>Guy? This forest seems... strange to me. To say the very least. Can you build some walls and such today? Also... is there a way to use the trees around to our advantage?
you ask the soldier. He nods.
>Sure. We'll get started right away.
Dinner, which today consists of fried pork in a sauce of honey and herbs, is ready at the time the walls around the camp are done. Your men don't seem like they did this for the first time. Before the walls, there is a little trench to put the enemy into an even worse position. Both the trench and the wall are topped with sharpened wood stakes. You can't resist but eagerly congratulate them on this masterful building.
>We had a good Master-at-Arms, you know? And a great Lord. We did this pretty often. You were only considered a full-fledged soldier if you could do this in two hours. With two others to help.
You nod approvingly. Your men seem to be trained better than you imagined. This is a good start to say the least.

Dinner is done and now you are sitting around the campfire. Except for the watchmen. These positioned themselves on two trees you decided to include in the fortification.
What do you want to do?
>Talk to someone (Who? About what?)
>Sing. Might be good for the morale.
>Go to sleep. You're protected as good as possible.
>Have everyone lie low. If anyone is there, they will come for us, if they think we are sleeping.
>Other (write in)
>>
>>793708
>>Have everyone lie low. If anyone is there, they will come for us, if they think we are sleeping.
>>
>>793708
>Have everyone lie low. If anyone is there, they will come for us, if they think we are sleeping.
>>
>>793708
>>Go to sleep. You're protected as good as possible.
>>
>>793769
Okay. Writing.
>>
>>793769
>>793837
>>793840
Wait a second... I need a few rolls first. Give me a roll of 1d12, 1d8 and 1d4.
>>
Rolled 11 (1d12)

>>793884
>>
Rolled 3 (1d4)

>>793884
>>
Rolled 4 (1d4)

>>793884
>>
Rolled 3 (1d8)

>>793884
>>
Alright. Going at it.
>>
You leave Duncan and another soldier sitting at the fire, to keep anyone out there away from suspecting anything. The rest go to their tents, ready to strike on a signal.
It only takes a few minutes before you hear a horn signal some curses and then then first screams of pain.
Quickly, you jump out of your tent, sword drawn.
There seems to be nearly a dozen of bandits who tried to attack your camp. Still, they didn't expect this much opposition. Setting up fortifications when it's starting to get dark seems to have some advantages.
Three bandits didn't make it to the wall. Two lie in the depths of the trench, impaled by a bigger stake. One is trying to climb out of it. Without a positive result. Some smaller stakes through an arm and a leg hinder him quite a bit.
Four others lie on top of the wall, feathered by arrows from the trees.
As far as you can tell, there are four of them left who barely made it into the camp. Three are in a pretty bad condition and are each cornered by two soldiers. But the last one seems dangerous. He's wearing more than cloth and furs. Some kind of plate armor that looks like he stole each part from a different person. In his hands is a huge woodcutter's axe. Duncan is locked in combat with him. Even though he is a pretty decent fighter, it looks like he's struggling.

Do you want to
>come to Duncan's aid?
>let a professional do this? (Change place with a soldier)
>Keep out of this? You're the sole left heir, you should keep your head on your shoulders?
>Other (write in)
>>
>>794048
>come to Duncan's aid?
flank stabs while duncan keeps him busy, no need to play nice with a bandit.
>>
>>794048
>come to Duncan's aid?
>>
>>794048
>>come to Duncan's aid?
>>
>>794048
>come to Duncan's aid?
>>
You decide to come to Duncan's aid. Everything else might take too much time.

How do you want to attack?
>Stab him in the back. He won't expect that.
>Shield bash him. This ill-fitted armor might shaky, stunning him.
>Taunt him to gain his attention, giving Duncan an opportunity to attack.
>Other (write in)
>>
>>794128
>>Shield bash him. This ill-fitted armor might shaky, stunning him.
>>
>>794128
>Other (write in)
Go in low, slash at legs, retreat. Make him lose his bearings, Armor is a bitch to work on and i don't know how good Jean is.
>>
>>794128
>>Shield bash him. This ill-fitted armor might shaky, stunning him.
>>
>>794128
Assuming that the combatant doesn't have his back to a wall...
>Flank him. Nobody does well splitting their attention between a sword at their breast and a sword at their heel.
>Tell Duncan to take this one alive.
>>
Okay, I'll try to combine these. Roll me 1d20. Best of three.
>>
Rolled 17 (1d20)

>>794290
>>
Rolled 18 (1d20)

>>794290
>>
Rolled 6 (1d20)

>>794290
>>
>>794301
>>794308
>>794327
Wow. You've shown him. You've shown him good.
>>
There's not much time to lose. You'll have to take him out quickly.
You storm at the bandit, who doesn't seem to notice you. Your sword slashes through the air and hits right at the connection of the armor's leg parts. You see blood splattering, feel muscles and tendons ripping and you think you can even hear a slight cracking of a bone.
Yelling in pain, the bandit tries to turn to your side, only to be stopped in his tracks by the bash of your heater shield to his back. The armor vibrates,stunning him.
Just as you want to call out to Duncan that you want him alive, his massive broadsword flies through the air and hits the bandit's helmet with the flat of his weapon, making him collapse completely.
>Thought you might want him talking, right?
Duncan says. You nod approvingly.
Looking around the rest of the battlefield, you see that your soldiers finished up the rest. The bandits inside the base as well as the wounded one outside are bound and are brought to you.
The plate-wearing bandit, which you assume to be the leader is stripped of his armor and brought to you first.
You wake him unceremoniously with a few slaps to the face.
>What... Where... Ouch... my foot... Argh...
After he got over the pain in his badly injured foot, he's looking at you evaluatingly.
>And who are you?
he asks. You add another slap.
>My name is Jean Labendai, Lord of these Lands. And you and your company just attacked me.
His eyes become wide.
>You? A Lord? Ahahahahaha...
His laughing stops due to another slap to the face.
>Oi... Stop this. This ain't very good for my fair skin. Also...
he turns around to the rest of the bandits.
>Clive! You idiot! You said 'an important-looking caravan with weapons'. Not 'the Lord with his armed forces'.
Clive shakes his head apologetically.
>Excuse... me... this... language... hard.
The bandits' leader spits blood on the ground.
>Damn foreigners! Never gonna hire any again.
You turn his head towards you again.
>That's right. Because attacking a lord is high treason. It's pretty likely you'll never recruit anyone again.
Slowly realizing his situation, his eyes go wide with shock.
>No... you can't... don't kill me... no...

What do you want to do?
>Their offence is clear. Kill them on the spot.
>They might have some reason for this. Give them a fair trial. (Right here? Somewhere else?)
>Other (write in)
>>
>>794491
>>Their offence is clear. Kill them on the spot.
>>
>>794491
qm of the old thread
thanks for doing this, i had no time to keep it up as is.

>Their offence is clear. Kill them on the spot.
>>
>>794522
>>794529
Alright. Writing.
>>794529
Sure thing. I loved the whole setting and would have regretted if it just went away. Nice to see you're still alive.
>>
>>794491
Unless we have plans to continue traveling today...
>They might have some reason for this. Give them a fair trial, right here and right now.
>>
>>794491
>Their offence is clear. Kill them on the spot.
sweet, loot!
>>
>>794491
>>Their offence is clear. Kill them on the spot.
>>
>>794522
>>794529
>>794578
>>794590
If we just kill them, what are we gonna fill the rest of the day with?
>>
>You attacked a lord. The punishment for this is death. May your souls find peace.
Not listening to their pleas of mercy, you take your sword and execute every single one of them on your own.
>This was impressive, Mylord. Not everyone can show this much strength right from the spot.
Guy says.
>I could say the same about your fortifications. If you hadn't built them, this could have ended a lot worse.
Now there are the corpses of eleven bandits laying in front of you. Except for the weapons of subpar quality they didn't have much on them. They must have had a base around here.

What do you want to do with the corpses?
>Give them a proper burial. Bandit or not, human dignity commands it.
>Cut off their heads and put them on a stake as a warning to future robbers.
>Just burn them. It's low effort and we don't have to deal with their stench.
>Other (write in)

What do you want to do after taking care of this?
>Rest and heal our wounds. This night was eventful enough.
>Try to find their base. There might still be some left. We want them gone for good.
>We're awake anyway. We could make a few miles. Might be tiring but could save us up to a whole day.
>Other (write in)
>>
>>794619
>Give them a proper burial. Bandit or not, human dignity commands it.
>Ask the men for their preference between patching themselves up or going out and earning more scars to show off around the campfire.
>>
>>794619
>heads on stakes
>Labendai clan ain't nuthin to fuck with
>rest and heal wounds
>>
>>794619
>>Give them a proper burial. Bandit or not, human dignity commands it.
>Rest and heal our wounds. This night was eventful enough.
>>
>>794619
>>Other (Mass grave, dump them in the trench defenses we built and cover them up)
>>
It's quite a bit of work, but you manage do dig graves for everyone of the bandits. The moon is up high as you are finished. Still, neither you nor anyone else really thinks about sleeping. Too much has happened tonight.
You sit next to your soldiers who are bandaging themselves, applying healing salves and cleaning their weapons and armor.
>Tell me guys, how do you feel about this?
Duncan is the first to answer
>I have leaving business unfinished. And if you look at these guys possesions, there must be more. At least a camp. Maybe empty, maybe with someone still in it.
Quite a few of your men agree.
>We need to make sure they are gone. We can't have them harassing travellers anymore.
Guy says.
>Duncan, what would we have to expect there?
He shrugs.
>Who knows? Maybe an empty camp, maybe more men. But considering the environment... I would say there might be five of them at best. Most likely less. More can't be fed from poaching and an occasional caravan.

What do you want to do?
>Make sure these guys are dealt with. Makes your lands safer, but might cost a good portion of the night.
>Stay at camp. There isn't much of them left. And it shouldn't be much of a real threat.
>Other (write in)

---------------------
Well guys, that's it for today. I'll be back in ~12-14 hours. Stay tuned. Thanks for playing.
>>
>>794802
>>Make sure these guys are dealt with. Makes your lands safer, but might cost a good portion of the night.
>>
>>794802
>Make sure these guys are dealt with. Makes your lands safer, but might cost a good portion of the night.
>>
>>794802
>>Make sure these guys are dealt with. Makes your lands safer, but might cost a good portion of the night.
>>
>>794802
>Other (write in)

Send like one or two volunteers to scout for a camp, and if they find it, deal with it in the morning or later when you return
>>
>>794818
>>794831
>>794832
Guys, I'm back. I hope your are, too. I'll get started with writing.
>>
All of this fight has taken quite some effort. But all of this effort will have been for naught if you don't finish the job properly. You must take out every last one. You tell this to the rest of your company exactly this way.
>Right. This is what old Lord Labendai would have said.He taught you well, mylord.

You order your watchmen to stay behind and guard the camp, while you take Duncan and the remaining six soldiers towards the forest.

How do you want to search for the hideout?
>Split up. This way we can cover more ground.
>Search for footprints and such. They must have left some, right?
>Ask someone if they know a better way. (Who?)
>Other (write in)
>>
>>797592
>Search for footprints and such. They must have left some, right?
Unless ever single one of the guys we just put down was a professional tracker that knew all the stuff to look for when following a person through the forest and how to not leave those signs themselves, they probably left a rather clear trail that we can figure out well enough for our purposes without tracking experience.
>>
>>797608
Alright. Roll me 1d20. Best of three.
>>
>>797620
Want I should roll all three since it seems it's just us for now, or should I roll one and leave the other two rolls to be handled by other posters like they should be?
>>
>>797621
Just roll as many as you deem fitting. Three are good, but two are too. Same as one.
>>
Rolled 15, 18, 16 = 49 (3d20)

>>797592
>>797622
Oops I rolled them all
>>
>>797623
Oops and you even did great on every single one. What a great tragedy.
>>
>Duncan? Can we somehow follow their tracks?
you ask your castellan. He points at one of the soldiers.
>Philipp here is a pretty good tracker. I think this should be fair game for him.
Philipp nods.
>That's right. We know that they came from this side of the road. Otherwise we would have noticed them crossing it and circling around our camp. Also, they didn't make much effort to hide their footsteps. I guess they intended to do so on the way home. Just follow me.
It only takes half an hour of walking until Philipp stops you in your tracks.
>We're there. Over there is their hideout.
You look in the direction he pointed out and see a cave. You would normally have simply overlooked this half-hidden opening, but upon closer inspection, you find that it is closed by a makeshift wooden door.

How do you want to approach this camp?
>There might be fighters left. Make noise to draw them out and ambush them.
>There can't be many of them left. Maybe we can sneak in.
>How about smoking them out? Might not be beneficial to eventual loot, though.
>Maybe we can negotiate with them.
>Other (write in)
>>
>>797639
>There can't be many of them left. Maybe we can sneak in
breach and clear: medieval
>>
>>797639
Breach and hecking clear, my dude
>There can't be many of them left. Maybe we can sneak in
>>
>>797639
>There can't be many of them left. Maybe we can sneak in.
If we get inside with them, we can probably corner them easily.

I'm not much for the mentality of "kill them because they're there", but anyone left in here is likely to just remain a career bandit and throw in with a new raiding party if we let them live.
>>
>>797645
>>797663
>>797681
Okay guys, roll me 1d20. Best of three.
>>
Rolled 7 (1d20)

>>797683
>>
Rolled 17 (1d20)

>>797683
Breach!
>>
Rolled 18 (1d20)

>>797683
And the third roll so we can continue.
>>
Rolled 9 (1d20)

>>797683
>>
>There can't be many of them left. Do you think we can sneak in?
you ask Duncan and Philipp.
>I would think so, Mylord. Let me take the lead. Then follow me in a few seconds.
the latter one agrees. He closes the distance quickly but silently. Then you send two more soldiers, and after that Duncan, then yourself.

Philipp opened the door only a few inches, barely enough for the nearly seven feet tall Duncan to pass through. Your eyes need a few seconds to adjust to the new lighting, but once you are able to see something, you immediately recognize Philipp and what seems to be one of the bandits. The bandit is knocked out cold and already bound and gagged.
>Well done Philipp. What's ahead?
you whisper.
>Thanks. Ahead there is a group of people. Two of them seem to be bandits, as the are the only ones who are not chained.
Your eyes open wide in surprise.
>Chained people? Could you tell anything more?
He shrugs.
>Not much. Only that they don't seem to be here voluntarily.
This is bad. If you don't somehow take out the bandits quickly, they might hurt the civilians.

How do you want to deal with this?
>Let's see if we can take them with some surprise arrows. It's difficult due to the somewhat cramped space, though.
>Maybe we can negotiate. They aren't in the best position, being outnumbered and their main force slain.
>Simply rush in there. This might be dangerous, but maybe you can take them by surprise.
>Try to trick them. Duncan is comparable in size and armor to their leader. Maybe the bad lighting might hide the differences long enough to take out at least one of them.
>Other (write in)
>>
>>797746
>Let's see if we can take them with some surprise arrows. It's difficult due to the somewhat cramped space, though.
Our men certainly seem to be trained competently. I trust them with this.
>>
>>797755
supporting
>>
>>797755
>>797757
Okay, give me a roll of 1d20. Best of three.

By the way, do you want to know DCs on future rolls?
>>
Rolled 15 (1d20)

>>797770
Sure
>>
Rolled 17 (1d20)

>>797770
If you would like to reveal DCs for the players, you certainly can. Personally, I prefer the mystery of a number unknown, but other players may feel differently.

If you wanna be proper about it, you're actually not supposed to reveal your numbers before or after they've been rolled against, because the players are never supposed to know how likely a thing is to succeed or not beyond their own conclusions.
>>
Rolled 7 (1d20)

>>797770
>>
>>797779
>>797782
>>797784
Those are some pretty nice rolls. This is going to be good.
>>
Using arrows in a space like this is a difficult thing. And a risky one. But you trust your soldiers. Two of them take up their bows and prepare an arrow each. Once they are completely sure to hit, they jump out of hiding and fire at the bandits. One is hit right in the throat and falls to the ground immediately, while the other one has an arrow piercing his shoulder, nailing him to the wall. The axe he was polishing falls out of his hand and lands on the ground with a rattle.
Your archer, Edouard, turns to you.
>Thought you might have some questions about the people around here.
You nod and walk toward the disabled bandit. Behind you, you hear two soldiers bringing in the other still unconcious bandit.

The bandit stares at you with fear.
>Who... the hell are you guys?

How do you want to answer?
>Formally. Introduce ourselves with name and title. Might show him how much he messed up.
>Rude. Shout a little, maybe punch him a few times. Might make him a bit more talkative.
>Diplomatic. There is a little bit of hope for him to get out of this alive. But only if he decides to cooperate.
>Other (write in)
>>
>>797819
>Diplomatic.
maybe there's an entire network of bandits we could bring down, serious loot might be at hand
>>
>>797819
>Formally. Introduce ourselves with name and title. Might show him how much he messed up.
>>
>>797828
>>797848
I vote to combine these
>>
>>797828
>>797848
>>797851
I'll see if I can combine these.
>>
>My name is Jean de Labendai, Lord of these lands. I'm sad to tell you but I fear the rest of your company has been met with a terrible fate. Not a single one of them will be returning here anymore.
He seems shocked.
>You... killed them.
Angrily, he grabs the arrow in his shoulder and yanks it out. He tries to get up and storm at you, but just falls to the ground. Duncan immediately grabs him and binds his hands.
>Now, now, my dear friend. I fear it wasn't our fault. We simply defended our lives. Also, attacking a lord is punishable by death. What should we have done?
The bandit spits out some blood and stays quiet.
>And I fear I could possibly interpret your last action as exactly this. So I think you should better tell me everything you know about your syndicate and the crimes you commited. Otherwise, I'll cut your trial a bit short. And your head even more so. Same with your friend over there.
You point at the other bandit, who is only starting to regain his senses.
>Okay, okay. Please, Lord de La...Laban... ah, forget it, your name, y'know, keep me alive. I'll tell you what I know.
he seems badly intimidated as you can't even see the slightest thought of lying.
>You know, we were simple people some time ago. I was a farmer myself. Just as most of the others. We were simple people living a simple life. Then the old lord grew ill and people started to leave. I had taken a loan from an unscrupulous moneylender named Bulgar to pay for my own farm. You might have met him on the battlefield. Seven feet tall and wearing an old plate armor.
You nod and tell the man of his death. He seems somewhat... relieved?
>He's... dead? Praise the Lord above. When people started to leave, nobody would buy my wheat anymore and soon I defaulted on payments. He took my farm, my animals and even my wife and children. Then he forced me to fight for him, if I wanted to see my family again. Sorry for the attack earlier. I was afraid Bulgar would come back with an ill temper. Always does when something gets messed up.
This man seems to speak the truth. But how could you know for sure?

>Intimidate him. Punch the hell out of him while telling him he's lying. If he is, he will change his story fast.
>Ask the chained people. Maybe someone knows about this.
>Other (write in)
>>
>>797924
>Ask the chained people. Maybe someone knows about this.

what a stand up guy, hopefully we can get him his farm back. speaking of which, would it be too much trouble to go check on it?
>>
>>797924
>Ask the chained people. Maybe someone knows about this.
>>
>>797924
>Ask the chained people. Maybe someone knows about this.
Also ask him where is his family.
>>
>>797930
>>797961
>>797962
Alright. Writing.
>>
>This is a very tragic story. May I ask your name?
you tell him.
>Yes, of course, Mylord. It is Stephanos.
You walk towards the chained people.
>Does any of you know this man over there?
A woman sewing a pair of pants looks up.
>Yes, this is Stephanos. One of the 'conscripts', as Bulgar called them. Poor souls in debt.
She seems to know something.
>He took his family and forced him to participate in the robberies. When he messed up an ambush a few days ago, Bulgar lost his temper. Badly. He beat him up and sent his family to the next city to be sold on the black market. The city is called... Durnholm, if I recall right.
This is highly interesting. Maybe you can still do something about this.

>Mylord? I've done much wrong in the short time. And I know you will pass the right sentence over me. I will gladly accept it, even if it was death. But please, save my family. They did nothing to deserve living as slaves.

Durnholm would be on your way to Lord Sang-Valois. It might take a few hours at least, a day or more if you're unlucky. Do you want to look for them once you come there?
>Yes, first we are responsible for our subjects.
>No, we can't waste time.
>Other (write in)

How will you punish Stephanos?
>He tried to attack you. The sentence is death.
>Forced labour (How long? What?)
>Let him go. He had no other choice.
>Other (write in)
>>
Sorry for taking so long. Something came up.
>>
>>798100
>Yes, first we are responsible for our subjects.

>Forced labour (How long? What?)
We need more people to help in the castle. Put him to work in the fields for a year or two.
>>
>>798134
seconding, more farmhands always good.
>>
>Stephanos, as your lord and judge in this case of treason and robbery, I find you guilty of said crimes.
You see the man tense.
>But I acknowledge the circumstances of your doings and therefore lower your sentence to two years of forced labour on my fields. After that, you are a free man. If it is your wish after these years, you may work for me to save up some money for a farm of your own.
The man smiles as broadly as you have never seen anyone before.
>Thank you, Mylord. Thank you. May the Lord above bless you!
You order Guy to do something against his still bleeding wound and then turn to the chained people.
>And now to you. I will free you in a moment, once somebody is able to find the keys to your chains. But for now I would like to propose something to you. As you heard, I am currently in the process of rebuilding which was once the most noble province of the kingdom. I hereby offer each of you to travel to my main castle and work for me. The work will be reasonable and the pay will be, too. But you are also free to return to your homes if that is what you wish for.
After a few moments, an old woman gets up from her place, where she was cutting carrots.
>Mylord, I would like to thank you for your kind offer. And I think I'm speaking for every last of us, if I say we are truly indebted to you. Therefore, I want everyone who wishes to live on the lands on this just lord, to raise their hands.
All hands rise into the air as far as the chains will allow them. The woman nods approvingly.
>That's good. Just like I thought. Also, the other guy you got over there will most likely have the keys. He is Bulgar's brother, Brogar.
Upon searching the man, you find a set of keys. They unlock the people's chains as well as a small room in the back, which is separated by another makeshift door.
Upon entering it, you are greeted by a few chests, each containing coin and a few jewels.
>Jackpot, Mylord.
Duncan says.
>With this, we can buy a nice few things. A new marketplace or a new church or something.
You nod.
>Or we might give it to these people. They are going to need a few coins to make a new start.

This is a difficult decision. What do you want to do?
>Give it to the people. They need it the most.
>Keep it. Who knows when we might need coin.
>Keep it. We can invest in something useful.
>Split it. They need some coin, but we could use it, too.
>Other (write in)

Also, what do you want to do with the smaller bandit brother?
>Give him a fair trial?
>Give him a quick trial? (Down with his head, he will most likely be guilty anyways.
>Other (write in)
>>
>>798205
>Split it. They need some coin

>Give him a fair trial?
>>
>>798244
Seconding.
>>
>>798244
>>798310
Writing.
>>
You send out a guard to look for a possibility to take these people to your lands. Upon returning, he informs you that there is a cart and two horses comparable to your packing horse that might pull it.
>We should be able to fit everyone on it. But there is one thing I would like to ask you. Do you want it done now?
You're confused. Why not?
>Just saying Mylord... We would need two of us to return this cart home. This would be two of us who wouldn't be able to accompany you for the rest of the way. Are you sure you'll be able to arrive safely without us?
Duncan joins the two of you, having overheard your conversation.
>Well, that's true. Even if the rest of the way goes smoothly, we want to show at least a bit of strength. Eight of us aren't much. Six are even less impressive. But if you took the people with you, you might seem more impressive actually.
You ask for some clarification. How can some simple farmers be impressive? Lord Sang-Valois will have lots of them, too.
>It's pretty simple actually. They might not be very impressive themselves, but their presence is. Taking out a gang of bandits is no small feat for someone with your age and experience. And doing it with eight soldiers only, even more so.

You give both sides some thought and decide to
>Send them home. This way we will be able to get them to work more quickly. Also, we don't know if a cart this full might not slow us down.
>Take them with you. You need every bit of glamour you can get.
>Other (write in)

You interrogate the last bandit. He confesses to every charge from thievery to murder. But he pleads for his life energically, saying he only did it out of fear of his big brother, who had always been bossing him around since the first day he could think of.
What do you do?
>Ask the people what kind of person he was. You might get new insights on this case.
>He confessed. And his penalty is death.
>He confessed. And he didn't seem to like it. He should get a lower sentence. (Prison? Forced labour? Losing a limb? Fine?)
>Other (write in)
>>
>>798442
>Send them home. This way we will be able to get them to work more quickly. Also, we don't know if a cart this full might not slow us down.

>Ask the people what kind of person he was. You might get new insights on this case.
>>
>>798442
>Take them with you. You need every bit of glamour you can get.

>Ask the people what kind of person he was. You might get new insights on this case.
>>
>>798442
>Ask the people what kind of person he was. If he is trustworthy, we might be able to use him.

>Send them home. We are unsure as to what may happen or if it will slow us down.
>>
>>798469
>>798475
>>798533
Okay. Writing.
>>
>Tell me, people. What kind of was he?
you ask the crowd. Nobody seems quite sure what to say, until the old woman raises her voice once again.
>A little bitch! Nothing less, nothing more. Never a single word that he thought might upset his brother. Rarely on a raid, since his frame is too weak for this. Some of us, tired and underfed or not could still take him on. This is why we were in chains. This little baby is too afraid of women and children. A good-for-nothing waste of space. A wastrel bad at pretty much everything.
Everybody seems to agree on this.
Is this enough information to decide on his punishment?
>Yes, he should (write in his punishment. I gave some examples in my last post. But everything else is fine as well.)
>No, we need more information on his wrongdoings.
>Other (write in)

You order two of your soldiers to get the cart ready and stocked with supplies. Luckily, this hideout had still some left. Enough to get them home at least. Also, you put the looted weapons and everyday items you got from the bandits on the cart. Basic stuff, but maybe someone might still have a use for it at home. If not, you might still sell it or harvest the materials..
You hand everyone of them a few coins. Nothing big, but enough to start anew. The people cheer and thank you a lot. They seem eager to start their new life.
>>
>>798633
>Yes, send him to his brother, figuratively and literally. We don't want people with a grudge running about, and he doesn't seem to be important in any sense of the word.
>>
>>798655
Yes.
>>
>>798655
>>798655
Writing.
>>
>>798633
>Yes, he should be given time working the de Lebendai fields as a chance to prove that he can be abetter person, since he can no longer drop his brother's name as an excuse for poor behavior.
>>
The case seems clear to you. He's an outlaw without any redeeming qualities, who confessed to enough crimes to kill him right on the spot.
>I, Jean de Labendai, lord of these lands, find you guilty. The punishment is death. May the Lord have mercy with your soul.
You draw your sword, ready to send him to his brother. But he struggles against his bounds, and hastily screams
>NOOOOOO! PLEASE! NO! I can help you. I swear I can. You are searching for some of our slaves, right. I know the black market. I swear I do. I'll bring you there. Just don't kill me! PLEASE! MERCY, MYLORD!

Well, he raises a good point. You do not know how to find Stephanos family. Will you accept his offer?
>No. I said Death and I meant it.
>Yes, but make his punishment life in prison, so he can never do anything like this again.
>Yes, but sentence him to a lifetime of forced labour. Let him finally be useful in some way.
>Yes, and sentence him to work for you for the rest of his life. He said he knows 'people' and you are looking for a new Spymaster anyway.
>Other (write in)
>>
>>798785
>>Yes, but make his punishment life in prison, so he can never do anything like this again.
>>
>>798785
>Yes, but let him help locate Stephanos' family in exchange for a sentence of forced labor.
If he continues to act poorly, he stays working the fields and risks being sent to prison for life instead. However, if he proves to be more civil without having to fear his brother, it may be worthwhile to afford him more opportunities.
>>
>>798893
seconding
>>
>>798785
>Yes, but sentence him to a lifetime of forced labour. Let him finally be useful in some way.
>>
>>798893
I support this, and if he proves useful enough to use later? Always good to have a scapegoat for execution on hand.
>>
>>798893
>>798900
>>798902
>>798915
Alright. Writing.
>>
>Okay, maggot. This is the last straw. Your execution is postphoned.
The man sighs with relief, then he realizes, that you never meant to stop it completely.
>We need you to find this man's family. And if you know of any other slaves that you captured from my civilians, I would be damn pleased to know about them too. We're bringing back everyone. One face missing is one head missing for you.
The man gets pale. So pale you feel like you could almost see through him.
>In addition, you will then return to my lands and work for your life. Your brother is dead and therefore you have no one to blame bad behaviour on. You mess up one time and my sword will make a mess out of you. You prove useful and I won't forget it. Understood?
The man nods heavily.
>Yes, Mylord. Thank you, Mylord. Blessed be you mercy.
You pack up the last few things and return to your camp. The rest of the night goes by quickly.

In the morning, you wave goodbye to the cart with your new subjects on the way into a new life. Then you get on your horse and help Stephanos on it, too. You're the lightest of your company and therefore the one whose horse can likely handle another person best.
You need him to identify his family without a doubt. Who knows if the bandit, who you now know as Brogar is telling you the truth or only lying as good as he can to save his head?
Brogar is bound to Duncans horse with a leash which ties his hands. He should better be fast if he wants to avoid falling too often.

Even though you're tired from the long night, you hurry a bit more than you did before. This night, you will be spending in a city. A city with a real in and stables for the horses. Both your men and your horses really earned it.
You leave your men at the inn after paying the innkeeper a handful of coins for your stay. You gave him a few more than he asked, since you want this stay to be as comfortable as possible. This is the last night on your lands. Tomorrow evening you will be on Lord Sang-Valois territory. That is, if you're lucky tonight.
>So, Brogar. You better don't disappoint me tonight. My sword is sitting loosely.
He nods frantically.
>Yes, Mylord. I will do my best. I'll just have to find the right people tonight. If we're lucky, I'll find them quick.

How lucky are you tonight? Roll 1d20 for it. best of three.
Know what? Add +1 to it. Not for Brogar's knowledge, but for your karma, which is positive in total.
>>
Rolled 9 + 1 (1d20 + 1)

>>799172
>>
Rolled 9 + 1 (1d20 + 1)

>>799172
Big money, no whammies!
>>
>>799201
>>799207
..........Come on third person!
>>
Rolled 10 + 1 (1d20 + 1)

>>799172
Daddy needs a nat 20
>>
Rolled 15 + 1 (1d20 + 1)

>>799172
i know it doesn't count, but i'd to see what i'd roll
>>
>>799222
...It's better?
>>
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10 KB
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>>799224
>>
>>799201
>>799207
>>799222
Well guys... Could have been worse.
>>799224
Timing, man. Timing.
>>
Brogar takes two hours strolling through quite a few streets, some more some less good looking, talking to various people. A grizzly old warrior here, a beautiful young woman there, a jester over here...
After some time he turns to face you and says apologetically
>I'm sorry, Mylord. I know where the next auction will be. I know where the slaves are kept. But... It will be two days until the auction. I'm sorry I couldn't arrange something private. Sometimes they do... pre-shows and sometimes even take pre-orders. Please don't behead me, I did the best I could.

Well, damn. What do you want to do now?
>Too bad, boy. This is the end of the line. (Execute him)
>We'll have to wait I fear. I hope Lord Sang-Valois won't start with anything before we arrive. (Easy, but takes time you might not have)
>You know where the auction is. You know where the slaves are. Can you somehow get us in? (medium hard)
>This is my realm. I'll round up whatever men I can find and crack down on all of this. (very hard)
>Other (write in)
>>
I added a little hint towards difficulty. This is a pretty decisive moment and I wouldn't want you to run into open knives.
>>
>>799349
>You know where the auction is. You know where the slaves are. Can you somehow get us in?

>>799360
I feel this is a good middle ground between revealing DCs and making the players squirm.
>>
>>799349
>You know where the auction is. You know where the slaves are. Can you somehow get us in? (medium hard)
>>
>>799349
>>You know where the auction is. You know where the slaves are. Can you somehow get us in?
>>
>>799378
>>799384
>>799387
Alright. Roll me 1d20. Best of three.
>>799378
I guess I might keep it like this, if you people like it.
>>
Rolled 3 (1d20)

>>799424
Rolling in the Deep

I like it. It gives some insight without necessarily laying bare the gears of the machine.
>>
Rolled 16 (1d20)

>>799424
>>
Rolled 3 (1d20)

>>799424
>>
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>>799459
>>799455
>>799460
>low rollers hanging onto the high roller for dear life be like
>>
>>799455
>>799460
You two... better be thankful people like >>799459
exist. Otherwise, you would be knees deep in shit right now.
>>
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7 KB
7 KB PNG
>>799496
Oh you know I'm thankful
>>
>>799496
>>799495
WOOOHOOOOOO
>>
>You know where the auction is. You know where the slaves are kept. Can you somehow get us in? And more importantly, out again with a number of slaves I can't name yet?
Brogar shrugs.
>I guess. But my plan involves you-
he points at Duncan
>-not taking off your helmet and not talking in any way. I'll cash in a few favours and see what I can do.
You give him some coin he uses in the next hour, talking to even more people and sneakily handing over a few coins every now and then.
After talking to a jolly, fat man in a colourful suit, he turns to you.
>Damn, this was hard. But I managed. This guy is pretty well connected and managed to get us a pre-show. Pre-orders are possible, but they will be higher than the usual price.
You nod.
>You must be pretty well-known here, if they let you pick first.
The bandit shakes his head.
>Not me. Bulgar.
He points at Duncan, who hasn't said a word in the last hour. Or taken off his helmet.
>He is pretty similiar to him. If he stays quiet and masked. I'm sometimes the only one to do the talking. Always depending on his mood.
He seems to look back at these days. But without much grief over his brother. It really must have been a difficult life so far.

The moon is already high in the sky when you enter a warehouse in a surprisingly neat part of the city.
You are greeted by two bouncers, both pretty big but still wider than big. Impressive guys. Whoever is guarded by people like this is likely to be a force to be reckonned with.
>Who's there?
one of them asks.
>Brogar and Bulgar, Ulf. How're you?
Brogar replies.
>Good so far. But who's the new face?
Ulf asks again.
>Our new boss. At least for now. Bulgar got into some pretty bad debt while gambling with this one.
Brogar replies again. The guards start laughing uncontrollably.
>Indebted! Our Bulgar! You heard that, Miroslav?
They open the door and let you pass, still shaking from laughter.
>Good guys. Albeit a bit simple.
Brogar tells you.
>Everybody who would be a bit brighter would ask for details. But not these two. Well, one less problem.
You enter a little office, where you meet a middle-aged woman in a well-tailored dress.
>Nice to see you again, guys. How can I help you today?
Brogar points to you.
>Got ourselves a new contract thingy. Thing is, he's the boss right now and does the business.
The woman smiles.
>Fresh meat, huh? Welcome to the part of the world, where morality is a bit more... grey.
she greets you.
>How can I help you, sweetie?
You fight back the blush on your cheeks and speak up.
>I would like to see what you got from the Labendai provinces.
Her smile is impossible to interpret. Who is this woman and what does she think?
>The Labendai provinces, you said? More, than I would like to have. Lord Labendai was a good man. It's a shame he ended like this.
Now you're surprised.
>You knew him?
She nods.
>Old friends, I'd like to call it.
I this moment, Duncan takes off his helmet.
>Long time no see, Missa.
Now her smile froze.
[cont.]
>>
>Duncan? What? Why? GUA-
He cuts her off quickly.
>Missa! Wait. Hear me out.
She nods.
>You got three minutes to clear up this situation.
Duncan turns to you.
>Let's start with a bit of introduction, so you know what is happening here, Mylord. This is Missa de Puce, our old spymaster. And... special friend of your old master. If you wonder why you don't know her, nobody except me and the lord did. Security reasons.
He turns back to Missa.
>When Jandant was in his last few breaths, he rose this boy from his squire to a knight. And his heir.
Missa's face is in complete disarray now.
>What? This boy? Why? How about raising someone competent? Like Master-at-Arms Guillaume?
Duncan shakes his head.
>He always was good at reading people. Which is why he knew Guillaume wasn't fit to lead. He fled the same day you did and entered another lord's service.
Missa's fist hits the table now. A goblet of red wine tips over and messes up a few letters and scrolls.
>Damn you, Guillaume. The men looked up to you. If you had stayed, more people would have done so.
Then she turns to you.
>Tell me boy, what makes you think you can ever replace Jandant?

Write in your response.
>>
>>799788
Because that old git literally gave me all authority and nobility he possessed so I inherited it all.

Sorry but that's the way inheritance works.
>>
Rolled 53 (1d100)

>>799788
because fuck you that's why
rolling for fucking intimidation
>>
>>799788
"Simple answer, I can't. Not now at least. I need more experience and time to learn how to do so. Right now, I need to be a different type of lord if I want to make sure that the province is restored. I need to make sure that not only these lands are restored, but also strengthened. The people have to return and truly believe in the unity and foundation of it. I need your help, your knowledge if I am to succeed.

That is why I can replace Jandant. Because I have to, and I know that I can't do it alone. Neither could he."
>>
>>799788
"I don't. The late lord's decision puzzles me just as much as the next man. Nevertheless, he made his decision and I trust his judgement; he must have seen something in me that led him to believe I can do him proud, so there must be something here. The best that I hope to do for the foreseeable future is to find what he saw by going through the motions, and I will need all the help I can get to do that."
>>
>>799856
This

Good enough
>>
Writing.
>>
>>799862
Okay then....
>>
>>799872
I was actually tempted to rewrite my post and incorporate your words into mine, but I figured I should just hurry and get my post in and leave combining them to the QM.
>>
>>799883
Okay, that's fair. I forgot to mention that I was confused at the decision as well, but I wanted to come off as confident but realistic.
>>
Alternatively: "I'm being asked how I expect to replace our late lord by a slave-trading operation hostess. This is real fucking cute."
>>
You try to stand as straight as possible and look directly into her eyes.
>Nothing. I can't be him, But still, he decided to give all he ever held dear to me. He must have seen something in me that made him decide like this. I might not be able to be him, but I will give it my all to protect what he held dear.
You see tears rolling down Missa's face.
>Damn... Why Jandant? Why did it have to end like this.
Then, she regains her composure.
>Well said, my boy. I hope you are ready to let actions follow.
You nod.
She offers you and Duncan a seat next to her.
>Now, tell me what I missed in the last few days.
Duncan and you take turns telling you of the reason of your travel, the battle, the bandits' hideout and your reason to be here.
>...and for short, you came here to free your subjects. By force or by coin wasn't really important, huh?
You nod.
>Whatever works. We can't be picky these days.
She gives you another one of her hard to decipher smiles.
>And because Jandant and I were... friends, you expect me to simply let them go for free?
You shrug.
>That would be the best possible outcome. But in case you see yourself unable to do so, I also have some coin.
You seem to have impressed her.
>A realistic view of business. That's a good thing to have, my boy. Know what? Each of them would normally bring around... 10 royal guinees. And I've got... 50 of them? What do you say about 200 guinees for all of them?
You look into her eyes, seeking for a flash of something that might set her off.
>This is a good offer. What's the downside?
Now she is laughing.
>Just like this, my boy. Just like this. The downside is that it's still quite a bit of money. And you get close to no taxes at the moment. If would give them to you for free, you know. But I have a reputation to keep.
You shake her hand.
>No matter the cost, my subjects come first. I'll take this offer, since I fear I won't get a better one.
Missa pats your head.
>You're a good boy. Jandant would be proud of you. So damn proud...
She wipes away a tear.
>Anyway, the come with free delivery, since I heard you can't lose any time.
Free delivery? This sounds good. But somewhat... vague. Missa seems to see your thought and quickly clarifies.
>I can't just let you do all of this on your own. You need some responsible adult to keep you out of trouble. I'll need a few days to settle my business here. Then, I'll close down this branch for the most part and go back home. I'll bring a few men, too. If Guillaume took so many, every single one counts. With this much of a company, we'll get your new aquisition delivered to your home safely.
This sounds good. You got all the people back. And on top, even a spymaster. One who seems to know her stuff.

By the way, my boy... The spymaster part only works, if my identity is really secret. You and Duncan, right? Oh... and this bad excuse of a bandit over there. But I think he knows when he should be quiet, right?
Brogar quickly nods. [cont.]
>>
He seems to have made aquaintances with her already. And not those of the pleasant kind.
>To keep my spying secret, we always pretended I was Jandant's concubine, who really was into court gossip. But I doubt this will work with someone as young as you.
This sounds reasonable.

>So, my boy. What shall my new identity be?

>My weird aunt from the city.
>My dancing teacher. (Dancing is considered a high art at the royal courts)
>Something else (write in)

You enter the slaves' quarters. Inside there, you find a lot of men, women and children who immediately recognize you, your crest and your accompanying castellan. When you tell them the news and open their chains, you are swept with gratefulness again. No matter how often you seem to feel this, it's great every time.
>>
>>800101
>>My weird aunt from the city.
Unless she actually teaches us dancing then its a bad option
>>
>>800047
>>800101
>My dancing teacher. By the way, giving me some lessons would certainly help the claim's credibility.
>By the way, we're trying to rehabilitate Brogar to be productive for us now that his brother is dead. If you give us a hand and help groom him for life without a violent thug for a brother, he may make for a satisfactory spymaster's assistant.
>>
>>800101
>Something else
an old babushka woman that cooks and cleans everywhere but is just very good at eavesdropping
>>
>>800147
i thought i fucking turned off my name
>>
>>800101
If she actually can teach us, >dancing teacher.
>>
>Something else
>My weird uncle from the city
>>
>I thought about something like my aunt or something, but I doubt this will work. Everybody knows I'm quite low-born. You're way too well-mannered and knowledgeable for this.
She looks amused.
>Sure? You're telling me, you were born low and continue to be as charming as a king.
You continue thinking.
>Is there something important you could teach me? Then you could be my trainer is whatever.
She nods.
>The courts love to dance. And I happen to be proficient in all of them.
This sounds good.
>Then it's decided. You're going to be my dance teacher, Missa. Thank you, for what you are doing for the realm.
She waves it down.
>No reason to thank me. The one who is going to do the most for the realm is right in front of me. At least I hope so.
So do you.
>Say Missa, one last thing... We're trying to make something productive out of Brogar here. Can you think of anything?
She glances at the bandit.
>Maybe he'll make an okay spy. I'd be willing to try it, if you're okay with that. You can't really use him for anything with physical work or something military. In these terms, he's as useful as nipples on a breastplate.
It's gotten late, so you return to the inn. Stephanos is waiting for you in the saloon.
>Did... did you find them?
You tell him what you found and tell him every name you were able to memorize.
>Was there a Maurice? A boy of four years with dark brown hair? And a Jeanette? A girl of seven years? Blonde like her mother? And my wife? Justine?
The Lord above seemed to smile down on him. All of the three were in the warehouse. And you were even able to memorize their names.
>Thank you, Mylord! Thank you for everything!
Stephanos breaks into tears of joy.
>They will return home soon. Do you want to go with them?
The tears are still overwhelming him, hindering his speech, but he manages to get out a few words.
>Yes. Home. Start over. Make. Things good. Do my best for you. Thank you. Mylord.

The next day is begun with another goodbye. But it's not that bad, as you know it is only a goodbye for now. You leave Stephanos and Brogar with Missa and continue in your usual company of eight.
The day promises to be mostly uneventful, as you now reached the well-organized lands of lord Sang-Valois. Only two more days and you will have reached the court.
How do you want to spend the traveling time?
>Sing.
>Talk to someone (Who? About what?)
>Think about something (what?)
>Other (write in)

-----------------------------
And that's it for today, guys. I'll be back tomorrow around the same time as today. Good night and thanks for playing.
>>
>>800101
>Something else
>My head maid
Good cover and plenty of chance to be around high profile people without arousing suspicion.
>>
>>800408
Damn it I was late
>>
>>800406
Sing raunchy songs
>>
>>800406
>Talk to Duncan about what Missa's previous accomplishments, as well as her real relationship with the previous lord. The part about being a concubine couldn't have been entirely false.
>>
>>800545
this
>>
>>800406
I support...

>>800545
>>800586
These.

>>800487
And also this. A little Good Ship Venus ought to go over well with the troops.
https://www.youtube.com/watch?v=kHEX9EpIL7o
>>
>>800545
works
>>
This seems very weird she left when the old lord dies now she immedietly returns to us. Something is strange here.
>>
Guys? I'm back. Sorry for being late, but my best friend just became a dad and I thought that was important.
>>
You decide that singing might be good for the morale of your troops. Some still seem lightly shaken from the events on the road.
>Soldiers! A song, two-three-four!
you command. And your soldiers gladly oblige.
https://www.youtube.com/watch?v=BfHnnVTxacg
Your soldiers are occupied with something now and pay less attention to your doings. You decide to use this to your benefit.
>Duncan?
you adress your castellan.
>Yes, Mylord?
he answers your calling.
>What's up with Missa? She fled the day Lord de Labendai died, just to re-enter my services not even a week later. Something about this seems... odd. Also, what were her previous accomplishments? Is there anything of highly impressive quality she did?
Duncan shrugs.
>Yes, it's not like you see something like this everyday. But I guess that's her way of grieving. You know, the concubine thing wasn't completely off. It started as a disguise, but when Lady de Labendai died, she was the only female he could still bear to be around. After some times, their relationship was kind of like that people have after being married for decades. It was a harsh shock for her to hear about Lord Jandant being ill, but his death was the final straw. I can't say for sure, but I guess it's just her way of grieving. Still, your speech seems to have reminded her of what was really important. The future Jandant saw. An impressive speech, by the way.
This sounds reasonable enough. Still, you will keep an eye on here for now. You thank Duncan for his open words and ask for her accomplishments again.
>She was great. Able to find anyone we needed to find, exposed spies before they even set foot on our courtyard, and brought in some little extra gold with the... network she ran.
Network? This seems a bit unspecific. So you ask for clarification.
>Oh, you know... Brothels, alehouses, one time even a small mercenary agency.
This sounds pretty impressive. Especially now, where coin might become scarce in the future.

The sun is close to sinking now. What do you want to do?
>Let's get to the nearest city and get us a nice inn there (costs coin)
>Let's stay on the road a little longer and make camp outside. (gets you a few extra miles)
>Let's stay on the road and make camp outside. Also add fortifications. They saved us once already. (gets you a few extra miles, less than the previous option, but still a few.) (The fortifications add defensive capabilities, but you don't know if Lord Sang-Valois likes having his lands dug up and his trees cut down)
>Other (write in)
>>
>>802631
>Let's get to the nearest city and get us a nice inn there (costs coin)
This way we can ask the locals info about the Lord as well.
>>
Alright. Writing.
>>
You decide that you need to know what you'll be dealing with from tomorrow on. Therefore, enter the city called Murat-sur-les-saules. It's a medium sized city without much that would make it stand out from any other city. You enter the inn located directly at the market.
>Take the rest of the day off. You did quite some work the last days.
Your men thank you and go off to find a good drink, a nice girl or other stuff they find entertaining.
You decide that you can't enter another lord's court without knowing what you'll be dealing with. You look around the inn, hoping to find someone who might tell you something of interest.

Who do you want to talk to?
>The grizzly old knight sitting at a table, drinking beer?
>The beautiful dancer who is taking a break just now?
>The landlord behind the bar?
>The offical looking guy with the monocle and the glass of red wine?
>Duncan. Who knows if he has some information? He was the one who knew about the lord's daughter in the first place, after all.
>Other (write in)
>>
>>802652
Duncan first, ask if he recognizes anyone here so that we can approach that person.
>>
>>802661
Sounds good.
>>
>>802661
>>802663
Smart action, guys. Writing.
>>
>Duncan? I need information about Lord Sang-Valois and everything else that might be beneficial to our mission. Can you tell me a thing or two?
Duncan nods.
>Sure. I'll tell you what I know. Lord Sang-Valois is a man of middle age and has three daughters. No sons yet. But his time of possibly having children is far from over. His eldest daughter Isabella is married already. To crown prince Dorian, if I might add.
This is impressive. He must be an influential lord if he managed to marry into the royal family.
>Then, he has two other daughters. Adriadne and Annabelle. I only got word that he wanted to marry one of them. Which one, I don't know.
You thank him and ask if he knows anyone around who might tell you more.
>Well, there are actually a few ones around. That dancer is pretty well known around these parts. Sometimes, she is even invited to the palace. The knight back there is Enrico di Fermi, of italian descent. Lord Sang-Valois once hired him as a mercenary, but after proving useful, he got command of Murat's city guard. They meet somewhat regularly. And last, the guy with the monocle. He is a famous scribe from Germany, going by the name of Klaus Schultze. Lord Sang-Valois gives much on his opinion.

Who do you want to ask?
>The commander?
>The dancer?
>The scribe?
>The landlord?
>Look for someone else (What kind of person?)
>Other (write in)
>>
>>802680
Dancer would be easy to approach if we had learned something from Missa already. Which we havent.
The commander would probably recognize our feat in catching those bandits, might even have heard of their evildoings before. Of course we leave some of the details out, like we sparing the brother.
I doubt we know much about literature and such, looking at our upbringing, so I dont favour approaching the scribe.

Commander is my vote.
>>
>>802680
>The commander
>>
>>802689
>>802705
Alright. Coming up. But first, roll me 1d20+2 for your military feat. Best of three.
>>
Rolled 16 + 2 (1d20 + 2)

>>802723
>>
Rolled 17 + 2 (1d20 + 2)

>>802723
>>
Rolled 14 (1d20)

>>802723
And a last one so we can go on.
>>
You sit down at the table in the corner. The knight looks up from his beer.
>Good evening, my boy. How can I help you?
he asks.
>Have you ever heard of a bandit named Bulgar?
you set a counter-question. The old knight nods.
>Yeah. More of a beast than a man. Wanted to get rid of him for quite some time yet. But he always managed to elude me. Heard rumors that he had set up a secret base on Lord de Labendai's lands. Why are you asking?
You smile at the old man.
>Because I'm here to tell you that you don't have to worry about him anymore. He decided to attack me and my company in the night. we killed him and, well... disbanded his bandit organisation, if you get what I'm saying.
He gets it and looks at you impressed.
>Well done, my boy. May I ask your name?

Do you want to tell him your name? If so, how do you want to do it?
>Formally. He should know who he's dealing with.
>Informally. We're mostly equal in rank.
>Other (write in)
>>
>>802756
His first instinct was to ask us how he could help us, so he should be a friendly fellow. At the same time, we want him to influence the lord, so we should present ourselves formally, but shoot down any atempt of his to be formal towards us. A former mercenary isn't a military man with a stick up his ass, friendly and familiar talk is the way to go.
>>
>>802756
>Informally. We're mostly equal in rank.
>>
>>802762
Okay, writing.
>>
>Well, to keep it simple, my name is Jean de Labendai. I was born Jean Capet, but on his deathbed, Lord de Labendai raised me to the rank of a knight. And his heir. Especially his heir.
The old night stares into the distance.
>Oh, yes. I heard rumors about Jandant being dead, but now hearing it as a fact truly saddens me. He was a good man.
You nod.
>He truly was. Taking a poor farmboy like me as his squire was a great deal already, but this... By the way, you knew him?
The commander smiles.
>Yes. I came to this land as a banished knight. He took me on my first campaign. He got me this position. A great man. Also, making you his heir sounds really like him. Sometimes he only had to look at a person and knew them immediately. He must have seen something special in you, Lord de Labendai.
You wave down the title.
>Jean will be sufficient. We're both knights, so I think we can be informal with each other.
He laughs.
>Just what Jandant said to me back in the day. You could really be his son. I'm Enrico di Fermi. So, just Enrico to you.
You and Enrico talk a bit more about your late lord and his accomplishments. Finally, the topic returns to you again.
>So now you're in charge, my boy. In charge of a nearly empty province which lost over half of its holdings and without much else.
You nod.
>That's sad, but it's true. I already returned around 80 people to the main hold, but there will have to be more to follow. These people need stability, which is why I need strong and lasting alliances.
Enrico understands immediately.
>And therefore you came here. Because you want to marry a daughter of lord Sang-Valois. Do you already know details about it?

What will you answer?
>Yes, I actually know some things.
>Yes, but I will need as much information as I can get.
>No, I will need way more knowledge.
>Other (write in)
>>
>>802798
I know the gist of it. He plans to marry one of his single daughters. And only one.
>>
>>802798
>No, I will need way more knowledge.
>>
>>802812
>>802832
Writing.
>>
>I know a few thing. He is the lord of these lands, only got daughters and the eldest one is married to the crown prince. Now he wants to get another daughter married. But this is where it ends. If you could tell me more about him, his daughters and maybe some habits of the court, that would be great.
Enrico smiles.
>Eager to learn, huh? That's a good thing. A very good one. So, I'll start with the lord himself. Lord Sang-Valois is a knight with the soul of an artist. He was a cavalier of some renown in his youth and is still taking part in tourneys. But his true passion is music, dance and especially theatre. His lands are rich in artists and artisans, but the finest horses in all of France are bred here, too.
This makes sense if you remember the parts of his lands you've seen so far. Green pastures everywhere. Some with cows, some with sheep, but mostly horses. Horses everywhere.
>His daughters are... well, unique. I don't know any other sisters who are this different. Isabella is a mirror of her father. She sings, dances and acts in theatre. Ariadne on the other hand is what the old vikings would have called a shield-maiden. She has a strong dislike for politics and the antics of the court and prefers to spend her days armored and on horseback. Then, there's little Annabelle. Only fourteen, she is well read and knowledgeable in financial and political affairs though.
This sounds interesting so far. But which one is relevant to your interest?
>I don't know, which one of his daughters he intends to find a suitor for. Annabelle is just barely old enough for marriage, but Ariadne has... proven difficult. The last suitor her father picked broke his lower jaw and lost a few teeth to a morning star. She didn't really like him.
This is interesting news. Two might be available? This might be quite beneficial to your cause.
Enrico smiles and pats your shoulder.
>Good luck with this, my friend. By the way, I'll do you a favour and send a courier to the court. It's considered considerate, to announce your arrival early, so they can prepare your accomodation. I'm sad that I have to end this good conversation so soon, but I have an evening patrol waiting to report back to me.
He throws the landlord a few coins for his beer and begins to leave.

You might still have time for one question. Do you want to ask a last one?
>Write in your question.
>>
>>802881
Ask him where you might "accidentaly" meet one of the daughters
>>
>>802881
Nothing I can think of.
>>
>>802909
>>802911
Okay. Writing.
>>
>Just one more question, Enrico. There might be lords more wealthy than me, with bigger armies than me, better trained in the ways of the court than me. The only thing I can do to succeed, is to win the girls' favour. Is there a way to... meet them outside the official audiences. Where could I do this?
Enrico wraps his coat around his shoulders.
>I guess you'll meet Ariadne on the training grounds just outside the castle. Close to the soldiers' quarters. Annabelle spends most time in her quarters. But she's still in the library a sizeable amount of time. You might get lucky there.
While stepping out of the door, he turns back one last time.
>Also, bring the lord a gift or something. It's considered rude to not bring anything.

He has a point there. What will you do about this?
>We've got a good amount of gold and gems still with us. Considering the shrinked size of our province, it might gain a bit more meaning. (costs a lot of coin, might possibly gain you some favour)
>We've got the bandits' weapons. Safe roads are one of the best presents you can give to a province focused on trade. (Costs pretty much nothing, but you can't say how much favour this might gain you, if any.)
>It's not that late. Maybe we can find something nice on the market. (costs less coin than the first option, favour gain depends on the lord's taste)
>Other (write in)
>>
>>802965
Def search the market for something the Lord might enjoy, we got some good hints on his tastes.
>>
>>802965
>It's not that late. Maybe we can find something nice on the market. (costs less coin than the first option, favour gain depends on the lord's taste)
>>
>>802965
>>It's not that late. Maybe we can find something nice on the market. (costs less coin than the first option, favour gain depends on the lord's taste)
>>
>Duncan, would you mind coming with me? I need some assistance on this.
Your castellan finishes his pint, hands the landlord some coins and joins you.
The market is just outside your inn. Most of the basic stands are closing already, but they mostly sold things like fruit and vegetables. The regular stores are still going strong.
After a quick inspection, you find that there's a jeweler's shop, an armory, a bookstore and a store selling soaps, lotions and clerical items.

Where do you want to go?
>The jeweler's shop. Basically can't go wrong with jewels.
>The armory. A fine piece of armor or a well-crafted weapon tend to make a nice, classic gift.
>The bookstore. Books cover so many topics, there must be one Lord Sang-Valois will like.
>The lotion and clerical items store. Odd combination, but maybe you need to think outside the box on this one.
>Other (write in)
>>
>>803031
Bookstore and armory. A gift for the father and a gift for the middle daughter. Time to start work.
>>
>>803050
Basically seconding this
>>
>>803031
>>The jeweler's shop. Basically can't go wrong with jewels.
Get him something unique and artsy.

>>803050
If you're going to get stuff for the daughters to then get some for all of them.
>>
>>803063
You can also get a book for the younger daughter
>>
>>802619
Tell him 4chan says conglaturations
>>802680
>I only got word that he wanted to marry one of them
inb4 Duncan misunderstood and he wants to get married to one of his daughters

>>803031
>The armory. A fine piece of armor or a well-crafted weapon tend to make a nice, classic gift.
>The bookstore. Books cover so many topics, there must be one Annabelle will like.
>Ask around to find an artist in town. Paintings aren't always terribly expensive, and Lord Sang-Valois is allegedly an art lover.
>>
>>803050
>>803058
Writing.
>>
>>803071
But wait. Roll me 1d20+2 for your taste in gifts, first. Best of three.
>>
Rolled 13 (1d20)

>>803079
>>
Rolled 7 + 2 (1d20 + 2)

>>803079
I assumed we were handpicking them, but ok
>>
Rolled 14 (1d20)

>>803079
And then I ruined everything
>>
>>803085
You are. But sometimes, simple things can be a better gift than something extravagant.
>>
>going for the middle daughter

Lads no
>>
You know that the lord is a lover of the fine arts, the middle daughter is a valorous fighter and the youngest is a well-read future politician.
This makes it pretty much easier to find what you want.
First, you enter the armory. Who knows if they got something ready? This shop might need the longest preparation, if you're unlucky.
But you're not. Duncan quickly finds something neat to show you.
>Look at this mylord. It's a shortsword not much unlike yours. Looks luxurious, but cuts well. Also, I got this set of riding armor. We don't know if it fits, but if it does, it might be the best present we could get Ariadne. And then, there's this rider's lance. Works great from horseback and doesn't have a downside that would make it a worse present somehow.

What will you take?
>The sword. We don't know if she likes swords, but if she does, we already have something in common.
>The armor. It's the most expensive, but it might be the best we can get for her. (Also, the smith might add some small modifications until tomorrow. Make it wider, smaller, engrave something, your call)
>The lance. Can't go wrong with this.

After that, you enter the bookstore. There are hundreds of books here, way to many to find one on your own, so you ask a clerk for suggestions. They hand you three books that might meet Annabelle's taste. Which one will you take?
>'Accounting made simple'. Not a very fun read, but lots of lessons applicable in everyday work.
>'Long way home'. A romance novel. If she enjoys a recreational read sometimes, this might be her book.
>'Historia Regum Britania'. A history book on the various rulers of Britain. Told in adventurous stories, a few everyday lessons of pretty much every topic are taught.

Now you are left with one question. What about the king? Will you look for a book he might enjoy? Or will you get him something more artistic?
>A book sounds good. Every good ruler should be well-read.
>Some well-made jewelery might be just the right thing.
>Something different? (write in)
>>
>>803136
>Sword
>Romance novel
>Bookstore

Rather than content, we should hunt down a book with a beautiful cover considering his taste for art.
>>
>>803136
>The lance. Can't go wrong with this.
>'Long way home'. A romance novel. If she enjoys a recreational read sometimes, this might be her book.
>Some well-made jewelery might be just the right thing.
>>
>>803136
Sword, we can say how useful it has proven itself to us and that she will find it useful aswell
Romance, other books are boring and she prob has tons of those
I as thinking about a musicbox, if there is such a jewelry thing. Or a play written in a book.
>>
>>803122
>not chasing the shieldmaiden that can give as good as she gets
>going for the loli that will use politics to make our lands her daddy's lands
I shiggy

>>803136
>The sword. We don't know if she likes swords, but if she does, we already have something in common.
Swords are as much a part of the batlefield as blood. Unless she's more norse than French and is somehow an adherent of Tyr, she can appreciate a sword for its artistic value even if she doesn't prefer to use it.

>'Long way home'. A romance novel. If she enjoys a recreational read sometimes, this might be her book.
The accounting book seems a little too dry to open a relationship with, and she probably already has that history book as a reference document.

>Ask around to try and find the best artist in town. Any patron of the arts would appreciate a good painting.
Whatever money we have left over should be able to cover a quick painting, and just your run-of-the-mill landscape painting should be doable before the sun sets.
Seriously, if Bob Ross can nail his shit in a half an hour, a medieval paint slinger can manage it in a few hours.
>>
>>803136
>The lance. Can't go wrong with this.
>A romance novel.
>Other:
A painting that includes horses and some battle to appeal to everyone.
>>
Rolled 1, 1 = 2 (2d2)

Alright. Writing.
>>
>>803202
>shieldmaiden
>Le strong hard headed tomboy

One of the worst archetypes ever.

Dont much care for a fourteen year old either, but she would appear a better choice for a lord.
>>
>This sword will be fine. One of its kind has proven its worth to us many times. I think she will understand the gesture.
You hand the smith a few coins and continue your search for the right presents.

>'Long way home' sounds good. Nothing like a bit of recreational reading every now and then.
you tell the clerk. He nods.
>An excellent choice, Sir.
You hand him a few coins before you continue your way to the jeweller.

>Good evening, Sir. How can I help the two of you?
an old man with a monocle-like magnifying glass in front of his right eye welcomes you.
>We are looking for a gift for Lord Sang-Valois. We thought of something like a painting or a comparable thing. Can you help us with that in any way?
The man nods.
>Not myself, but my son might. RENAULT! BUSINESS!
a few moments after the call, a younger man appears from a room in the back.
>Welcome to Renault&Renault, The city's best choice for art of any kind. How may I help you.
You explain your wishes to him.
>So... a painting that might appeal to Lord Sang-Valois, right? Usually, I take a few days, if not weeks for this. But I have a few in the back which I finished earlier. Do you want to take a look?
You nod and follow him into the room in the back. There, he shows you four paintings.
>A general on horseback, looking down a hill at sunset.
>A young couple sleeping in the shadow of a tree.
>A battle scene from this region's history. A group of horsemen striking down a batallion of footmen.
>A noble hunting party.
>>
>>803283
>A battle scene from this region's history. A group of horsemen striking down a batallion of footmen.

He was cavalry after all, so that should appeal to him.
>>
>>803283
>>A battle scene from this region's history. A group of horsemen striking down a batallion of footmen.

Should appeal to him
>>
>>803291
This.
>>
File: 6f9.png (144 KB, 502x794)
144 KB
144 KB PNG
>>803277
Back to your offsite quarantine, little memester. This board is not a place where you will find fun.

>>803283
>A battle scene from this region's history. A group of horsemen striking down a batallion of footmen.
I suppose this will do.
>>
>>803309
>Back to your offsite quarantine, little memester. This board is not a place where you will find fun.

Blow it out your ass faggot
>>
>>803283
>A battle scene from this region's history. A group of horsemen striking down a batallion of footmen.
>>
Alright. Writing.
>>
>>803277
Meh, basically a woman of higher standing who is not an attractive marriage prospect for others. Easy decision by my eyes. And gives us familial tie to our neighbor.
>>
>>803422

As it stands we're an up jumped farm boy, we're already going to be getting shit on by plenty of other lords. If our wife is an unruly tomboy without much in the way of feminine graces its not going to do us any favors, possibly it can narrow our diplomatic abilities to being more reliant on her father. Possibly not, of course, but its certainly worth considering i think.
>>
>>803460
On the other hand, marrying the loli means that we'll be politically subservient to Sang-Valois.

Are you people seeing why I didn't wanna fucking get married yet?
>>
>>803478
Well, we're going to be tied pretty close to him either way.

I should think the middle daughter would close more doors than the younger.

I'd sooner find a better choice as well, even from a weaker lord honestly.
>>
You point at the painting with the battle scene. Renault nods.
>A very good choice, Sir. I hope you are successful in whatever endeavour takes you to our lands.
You thank him and return to your inn, where you end the day with a pint of sweet, dark ale. This is a rare luxury for you so far. Due to the fact that you are only 16 years old by now, your late lord only allowed it occasionally, when there was some kind of celebration. You spend the rest of the night comfortable in the softest bed you've ever experienced. This must be how lords sleep. You could get used to it.

In the morning, you pack up your things, pay the landlord and set out for the final day of your journey. After an hour of travel, Duncan looks at you worriedly.
>Mylord, I'm sorry but I forgot a major thing. We should have sent a messenger ahead to inform them of our arrival. Now we will be considered incredibly rude.
You tell him of the messenger you sent from Murat and he seems quite impressed. You don't want to burst his bubble and keep the part that it was mostly Enrico's doing to yourself.
>That's good news, Mylord. This will make it easier for us.
You realize that he seems nervous.
>What is up, Duncan? You seem nervous. You weren't this nervous even when taking on Bulgar one-on-one.
He lowers his head.
>I'm afraid of what might happen, if you don't manage to get married to one of the girls. We need alliances. We need stability. Otherwise... I don't know what might happen.
You look him into the eyes.
>I know what will happen. We will endure anyway. We did some great feats on a simple journey. Who knows what we can do when we focus on rebuilding itself?
Duncan seems relieved by your spirit.
>You're right, Mylord. Still, we should give this our all. It might help us a great deal.

After some more hours, you arrive at Lord Sang-Valois' court in the early afternoon.
A guard greets you and asks for your identity and reason to visit. How do you want to respond?

>Plain and simple. Why make much effort for a simple guard?
>Round up all glamour we can muster. Good impressions start early.
>Hasty. we don't know if they started yet. We better don't waste time.
>Other (write in)
>>
>>803478
>we'll be politically subservient to Sang-Valois.
Why?
Also i don't think the marriage is avoidable or should be avoided. we need reputation and cred and marrying someone of noble blood does that nicely.
Since we're a knight, then having an accountant wife who can show us the ropes on what being noble is like is better than the tomboy.
>>
>>803503
>>Plain and simple. Why make much effort for a simple guard?
>>
>>803503
>Round up all glamour we can muster. Good impressions start early.
We will impress this simple guard because, until he either joins our lands or is made a knight, he has not yet earned our informality.
>>
>>803503
>>Plain and simple. Why make much effort for a simple guard?

We'll look like we're insecure in our new shoes trying to show off to a guard
>>
>>803504
>Since we're a knight, then having an accountant wife who can show us the ropes on what being noble is like is better than the tomboy.

Not to mention we're not exactly flush with funds. Warriors can be got a plenty with good coin.
>>
>>803503
> Round up all glamour...
No reason not to put on a show.
>>
>>803503
>Plain and simple. Why make much effort for a simple guard?
>>
>>803504
>>803546
Or we can have a wife that will stand up to us and the we can stand up to instead of a daddy's girl that will funnel all of our profits out the back door to be delivered to another lord.
>>
>>803533
This.
>>
Okay. Writing.
>>
You decide to keep it simple. Why make a big fuss about this?
>My name is Jean de Labendai. I'm here because I heard Lord Sang-Valois was looking for suitors for his daughter. I think you might already have met my messenger.
The guard turns towards the gate and knocks. A little window is opened and the guard tells the person in the back of your intentions. The person nods and after a few seconds, the gate is opened. An offical looking man in his fifties or maybe sixties, you can't tell exactly, welcomes you.
>Welcome to Château La-Roche. My name is Gerard. I am responsible for your well-being during your stay. I already ordered chambers to be made ready for you. Also, we prepared stabling for your horses. Do you want to take a rest first? The journey must have been tiresome.
You don't know exactly. A rest sounds good. But it would be polite to greet the lord of the castle first. What will be your way of action?
>Take a rest first. Not being all dirty and tired from the road might make a better impression.
>Greet the lord first. It doesn't have to be for long, but it would be considered polite.
>Ask for a tour around the castle. There are some things you might want to know.
>Other (write in)
>>
>>803660
>>Greet the lord first. It doesn't have to be for long, but it would be considered polite.
>>
>>803660
>>Greet the lord first. It doesn't have to be for long, but it would be considered polite.
I'm certain Sang-Valois would like to know who's getting cleaned up in his castle. He's served his country in the king's military; he shouldn't mind seeing what a person looks like coming in off the road, as long as they don't intend to continue wearing that look.
>>
>>803660
>Greet the lord first. It doesn't have to be for long, but it would be considered polite.
>>
Writing.
>>
You decide that the best way of action would be to greet the lord first. Gerard leads you to the great hall, in which fires are burning in a few fireplaces, making the room nicely warm and well lighted. Tapestry is hanging from the wall, showing various scenes. Battles. Horses. People. And the crest of house Sang-Valois, a silver eagle on dark blue field.
>Ah, the young Lord de Labendai. Welcome to my castle. Before we talk about anything else, I would like to voice my sadness about the passing of Lord Jandant. He was a good man.
You accept the condolences, then you have your men bring the presents. Lord Sang-Valois asks for a minute before you begin and whispers something to a servant, who hurries away.

It's been a five minutes spent with idle chat, throwing empty words forth and back, when you finally hear a voice from behind the lord's chair.
>Okay, father. I am here. You better have a damn good reason for getting me out of this spar.
The lord looks at you apologetically, then he turns towards the armored woman with fiery red hair that just entered the room.
>Ariadne. Please show a little dignity. We've got guests. Which is the reason you're here. Did you see your sister on your way here?
The door opens again.
>I'm here, father. I heard we've got some more guests?
the voice comes from a blonde girl your age, maybe slightly younger. This must be Annabelle.
>That's right. Aside from Lord de Pierre and Lord Belamy, Lord de Labendai has arrived. And I think he would like to greet all of us.
You step forward.
>That's right. My name is Jean de Labendai and I am honored to be here. I think you all know the reason for my journey.
You don't get much further as Ariadne starts laughing vigorously.
>What a great joke, father. This wimp as a lord? The big guy behind him seems believable, but him? Mwahahaha!
Lord Sang-Valois just lowers his head in shame.
>Ariadne. Please. Show a little dignity. At least a little. I'm terribly sorry, Lord de Labendai. She's... very direct at times.
You nod.
>It's not of relevance, Lord Sang-Valois. There are more important things in the world. By the way... I got each of you a little something. I hope you like it.
Duncan comes up to you. He and Guy are carrying the considerably big painting. Behind them, there is Edouard with the sword and Philipp with the book.

How do you want to hand over the gifts?
>Just let the boys bring them to their respective persons. Don't make much of a deal out of it.
>Round up some glamour and give a little explanation to each piece. This might be the slightly more difficult way, but it would greatly increase the impression, if you do it right.
>Other (write in)
>>
>>803881
>>Just let the boys bring them to their respective persons. Don't make much of a deal out of it.
We're a knight, not a merchant hawking his wares.
>>
>>803881
>Just let the boys bring them to their respective persons. Don't make much of a deal out of it.
>>
>>803881
>>Round up some glamour and give a little explanation to each piece. This might be the slightly more difficult way, but it would greatly increase the impression, if you do it right.
>>
>>803881
>Round up some glamour and give a little explanation to each piece. This might be the slightly more difficult way, but it would greatly increase the impression, if you do it right.
We don't need our explanations to be long and wordy. We're tired, and we're not trying to sell the gifts to them so much as we're trying to sell ourself.

>Miss Ariadne, as a woman of battle, I thought you might appreciate a good sword. In case it's not your favored weapon, I made sure to get one that looks fine on the wall as an art piece.
>Miss Annabelle, I've heard that you enjoy reading. I found you what promises to be an enjoyable story. I hope you like it.
>Your lordship, it's my understanding that you appreciate the fine arts. I wanted to have a painting made exclusively for you, but I did not have time; however, the artist that I was going to commission already had this finished, and I thought you would appreciate the scene depicted.
>>
Okay, writing. I'm curious to see what I will make out of this.
>>
>>803924
This
>>
>>803924
Very nice, anon.
>>
You decide to keep it simple. Lord Sang-Valois is likely surrounded by people using big words all the time. Maybe you can even stand out a bit this way.
>A little something for each of you. I hope these gifts speak for themselves.
The lord inspects the painting closely.
>What a nice surprise. This is not only of great quality, but it even captures one of our province's greatest battles. I think I will find a place in my private chambers for this. [best ending, massive boost in sympathy]
Ariadne looks at the sword with mixed emotions. You can clearly see she is used to different weapons.
>This is well made, yeah. But nothing I would use. Swords like this are for wimps who are too weak to carry real weapons.
She starts laughing again. The lord simply shakes his head and looks at you apologetically. You wait wait until Ariadne has returned to silence again, then you raise your voice.
>A sword like this has proven its worth to me in quite a few situations. If you would like me to, I would gladly demonstrate.
You can't quite tell Ariadne's emotions. What's this on her face? A hint of... surprise?
>Sure, wimp. If you got some time off, meet me at the training grounds. I'll show you what a real weapon can do. [medium ending, small boost in sympathy]
And at last, you turn to Annabelle.
>Sorry for having taken this long, but as it is said in Germany: the best comes at the end.
She looks at you kind of amused. Then Philipp hands her the book.
>Well, this sure is a change of pace. This is different from the books I normally read.
She doesn't sound fully convinced.
>Should I rather have brought 'Accounting made simple'?
you ask. Now she is laughing.
>No, no. You did well with this. It'll certainly prove a better read than 'Accounting made simple'. And also I don't have this one already. I'll surely take a look at it sometimes. [medium ending, small sympathy boost]

After a few more minutes of talk about this and that, Lord Sang-Valois gets up from his chair.
>Honestly, how could I be this bad of a host? You didn't even have time to take a rest after your long and straining journey. Please, feel just like at home in my castle. Rest, clean the dust of the road from your clothes and get used to your surroundings. We'll meet again in a bit for dinner.

You take your leave from the hall and return to your quarters to wash yourself and put on some less dusty clothes.

It's still some time until dinner. What do you want to do?
>Get to know the castle. Who knows if this might not prove actually useful?
>Talk to one of your men (Who? About what?)
>Find the other lords. You'll need to be well-connected in the future.
>Go to the library.
>Go to the training grounds. There is a challenge pending.
>Other (write in)

---------------
And that's it for today, guys. I'll be back in around 12 hours, I estimate. Unless another one of my friends decides to suddenly become a dad.
>>
>>804082
>>Go to the library.
>>
>>804082
>>Go to the library
>>
>>804082
>Go to the library.
Our date with Ariadne can wait for tomorrow. We were in a hurry to reach the castle, not a hurry to do everything else.
>>
Rolled 2 (1d3)

Guys, I'm back. And writing.
>>
Just as an aside, OP, but where did you learn your shit? I'm not very knowledgeable about feudalism but I feel like you've got your stuff straight
>>
You decide to take a look at the library before dinner. Maybe there are some interesting books. Or you might meet someone with less formality than during the audiences.
>Gerard, do you have a library? A good mind needs to be exercised regularly.
Gerard nods and signs for you to follow him.
>A nice evening read. What a great idea, Lord de Labendai. Annabelle also greatly enjoys this. I guess that's one of the things she and her father have in common. Although their choice of literature is pretty different sometimes, if I might say so.
This sounds like it's worth knowing. So you ask for their preferred choice of literature.
>Annabelle prefers books with a teaching value mostly. Especially of the economic and political kind. We even imported books from Italy and Germany already. Her thirst for knowledge knows no bounds. The lord himself is more of a free spirit. He enjoys prosaic literature, scripts of various plays and such. And we're there. The library is just behind this door, Lord de Labendai.
He bows and takes his leave. You watch him for a few steps, then you open the door and enter the library.

You're impressed. You've seen a few books in your life, but never this many in one place. The bookstore back in Murat looks like a shabby cart on a dust market place in comparison.
You take a few steps into the library, just looking around and taking in the atmosphere. Then you notice another person in here with you. It's Lord Sang-Valois himself.

Do you want to
>Greet him? It's polite and maybe you'll have the chance to get a bit of less formal conversation going.
>Don't disturb him. It's not a nice thing to talk to someone who just wants to read. Get yourself a book and find yourself some quiet corner.
>Get yourself a book and sit down somewhere close to him. If he wants to talk, he will approach you.
>Other (write in)
>>
>>806182
I just had a very big interest in knights and kings and everything that was connected to it since I was a little kid. My grandpa took me to all kinds of museums, gave me tons of books on this and such. The the internet came and made even more information available and now I'm here.
I still feel like I'm far from perfect at this. But I'm trying my best.
>>
>>806186
>Grab a book about politics and sit down opposite him.
>If he wants to talk he will.
>>
>>806188
That's pretty fuckin cool honestly. I've always had a subconscious fascination with knights since my family has a coat of arms, but I haven't ever really done any research on the subject.

>>806193
Seconding this
>>
>>806195
Just do it. It's pretty rewarding, actually.

Also, writing.
>>
>>806199
I've at least looked up the heraldry meanings, and I like to interpret them as I've descended from paladins.
>>
>>806186
>Get yourself a book and sit down somewhere close to him. If he wants to talk, he will approach you
>>
You walk along a bookshelf and grab the book that seems most appealing to you. It's called 'Surviving at the court'. You might learn a few useful things from this. Also, you like the gallows humor on the title. It's not like people were still being killed over a position of power, right?
You take the book and sit down opposite of Lord Sang-Valois. He slightly looks up and greets you with a nod. You answer the same way. A few minutes, you are reading silently until he breaks the silence.
>Brushing up on some basics, I see. Not a bad thing one can do. Don't take offense from this please, but especially from someone in your position. I did never expect someone as honorable as Lord de Labendai to have a bastard. Let me guess, your mother is this... Marissa woman he kept around in his last years?
He doesn't seem to know the truth about Missa, or even her name and you don't intend to correct him. But there is a little thing you might want to correct.
>I'm not a bastard. We're not even related by blood, as far as I know.
Now Lord Sang-Valois is looking at you with some confusion.
>I was his squire for nine years. Before that, I was a simple farmer boy.
The confusion on the lords face changes to a warm smile.
>Yes, he was the kind of person to do something like this. I should know, I was a squire at his court, too.
Now this is great news. Having things in common can never hurt, right?
>He must have seen something special in you. He was great at that. I didn't know someone in my life who could rival him in that. Also, sorry for assuming you to be a bastard, but you actually look quite similiar to him.
Thsi confuses you. The lord was a big man with blond hair, which was slowly starting to grey out. And then there's you, not fully grown yet, even at sixteen years of age and dark brown at hair.
>You know... you walk exactly like him. At times I can close my eyes when you speak and imagine he's talking to me. You may not be his son in blood, but you sure are in spirit.
You thank the lord for this great compliment, before he continues to speak.
>It's a long way from a farmboy to a knight. And another comparably long way from a knight to a lord. It might be a lot of work, but I think you might make it. Tell me, how good is your knowledge about what makes up a lord at the moment?

What do you want to tell him?
>Not very good. I became a lord around a week ago.
>My late lord, Jandant de Labendai, prepared me well. But still, nine years aren't a lot for all of this knowledge. Especially since I most likely wasn't intended for this position from the start.
>A few brush-ups here and there and I think I will grow into this quickly.
>I'm good, thanks.
>Other (write in)
>>
>>806200
That's a nice start. My earliest known ancestor was a farmer who had three cows back in 1029. Over the generations, the amount grew and around 1560, they sold all 600 now and bought a noble's title and some lands in Bavaria.
>>
>>806204
>Not much, but I am given a responsibility by my late Lord and I intent to honour his last wish and prove to everyone that he made a correct choice. It's the least I could do for the man who treated me like a second son.
>>
>>806204
While I would like to say that I understand the workings of a lord's duties and responsibilities, I have to admit that I will need some help with this. I spent 9 years learning, if only tangentially.
>>
>>806204
>>My late lord, Jandant de Labendai, prepared me well. But still, nine years aren't a lot for all of this knowledge. Especially since I most likely wasn't intended for this position from the start.
>>
Writing.
>>
>My late Lord, Jandant de Labendai, prepared me well. Still, nine years are a short time for somebody who has to learn being a knight before learning to be a lord. But I won't falter. I was given this responsibility by him and proving him right in his judgement of my abilities by becoming a great lord is the least I can do for this man who treated me like a second son.
Lord Sang-Valois smiles at you warmly.
>Well said. Jandant would have said it just like that, I would imagine. But losing over half of your holdings is a rude shock. You will need to learn quick. And surround yourself with the right people if you want to stand a chance. But if you're only half as good as Jandant was at reading people, this will come naturally. Is there anything I can do to help you honor my late friend's memory?

What do you want to ask of him?
>The hand of one of his daughters (Might cut the game of court short for you, but is risky as you might offend him)
>A good advisor (Might honor him, since you're indirectly praising the qualities of his men. But still, you don't know many of his men or their qualities yet.)
>Books with knowledge that might come handy (Might appeal to a sophisticated person like him, but you're not sure if you could learn as much from books as you could from a skilled advisor.)
>Nothing. He placed this burden on me and it'S my duty to carry it.
>Something else (What? Write in.)
>>
>>806238
>I would ask that which you have given my late Lord: your friendship.
Gives us flexibility and win us even more favor from him.
>>
>>806246
Seconding this
>>
>>806246
smooth as fuck
>>
Okay, writing.
>>
>Honestly, there is one thing that would mean a lot to me and which will greatly aid my cause.
you proclaim. Lord Sang-Valois looks at you with what you guess is excitement.
>You were a good friend to my late lord. and this is the one thing I would ask of you. The world out there can be harsh at times. Especially, if you're alone. The lone wolf dies, while the pack survives a wise man once said.
The lord smiles even brighter now and nods.
>What a great metaphor. And I, David Sang-Valois, would be glad to oblige. Let's be friends from now on, Jean de Labendai.
The two of you shake hands and he leads you back to the main hall. The two of you have been so eagerly focused on this conversation, that you completely forgot the time. You almost missed dinner. Just on time, you enter the hall, where the lords de Pierre and Belamy are already seated along their company. You take your place at Duncan's side and lord Sang-Valois takes his place at the head of the table.
>It's nice to see all of you in one place finally. I think you all will be glad to hear that we will be able to begin our talks tomorrow. For now, I only hope that you will enjoy what my servants created. He claps and the servants come in with tray after tray of food. Pheasant in honey and spices, pumpkin soup, baked potatoes with cream and lots over lots more. Now, only one thing is missing: Prayer. Nobody really seems to be sure who should do it.
What will you do about this?
>Offer to lead in prayer. Show you're a pious man.
>Ask Lord Sang-Valois to lead in prayer. It's his home after all.
>Ask one of the other lords to lead in prayer. Maybe you'll find out something about them.
>Keep silent and let the others sort it out.
>Other (write in)
>>
>>806278
Ignore my mistake in formatting. The spoken sentence ends after 'created'. The rest is a regular description of the situation.
>>
>>806278
>Suggest a chain prayer
>Pray briefly offer others to continue once we finished.
>>
>>806282
Here I was debating which to pick and you come to the rescue again. Seconding.
>>
>>806288
Glad to be of assistance
>>
>My dear fellow lords, may I submit an idea?
you ask. The three of them agree.
>How about we all pray? I start and say a small few things I would like to bring before the Lord above, then one of you and so on?
Lord Sang-Valois lights up immediately.
>Sounds like a great idea to me. What do the two of you think?
he asks Lord de Pierre and Lord Belamy. Lord Belamy agrees with a simple nod, while de Pierre claps his hands in enjoyment.
>What a marvelous idea, my dear! If I might say so.

You begin.
>Lord in heavens above, thank you for this meal you have given to us in your grace. I ask for you to take late Lord Jandant de Labendai into your loving embrace and let him live with you in eternity.
Then, Lord de Pierre takes his turn.
>Praise be upon you, Lord for our safe arrival and the hospitality of our host.
Now, it is up to Lord Belamy.
>Praise be onto you, glorious lord in heavens above, for all what you give to us everyday. Please assure that the following talks will find a pleasant end for anyone involved in it.
A talkative fellow, opposed to lord de Pierre, who doesn't seem to like much talking.
>Lord thank you for the guests you have presented me with and please let us enjoy our meal. Amen.
Lord Sang-Valois ends.
the next hour and a half is mostly spent in silence, as everybody is focused on pork, beef, fish, vegetable and much more in front of him. After that, Lord Belamy gets up and starts playing a tune on his harp, singing to it with a well-trained voice. This man knows what he is doing. After some time, he sits down again, receiving quite some applause.
Now, Lord de Pierre gets up with a small sight and starts playing another song on his fiddle.
He doesn't seem to really like the spotlight, as he looks kind of relieved when he finally sits down again.
Now, there is a weird silence in the hall. Do you want to fill it?
>Yes, we've got a flute we could play a tune on. It's not the most 'royal' instrument, but it would still offer quite some entertainment.
>Yes, how about singing a ballad? You know a few about topics like King Arthur or King Lear.
>No, this might feel like we're desperately trying to catch up with the others. Keep it this way.
>Yes, how about we start some conversation? (Topic?)
>Other (write in)
>>
>>806334
>Yes, how about singing a ballad? You know a few about topics like King Arthur or King Lear.
>>
>>806349
Okay. Roll me 1d20 for your ability to sing. Best of three.
>>
Rolled 4 (1d20)

>>806389
>>
Rolled 1 (1d20)

>>806389
>>
Rolled 14 (1d20)

>>806389
And a last roll from me so we can continue. Pray it's better than yours.
>>
>>806453
Not great, but not terrible either. Better than a fucking 4 or 1, definitely.
>>
You can sing somewhat well, enough to entertain at least. Therefore, you get up from your place, too.
>I would like to contibute to your entertainment, just as the two of you did to mine. I would like to sing a ballad about King Arthur of Britannia.
Then, you sing. Your singing voice is slightly abouve average at best, but just like when you're speaking, it all depends on the right intonation. This is where your talent at speeches comes in. The three lords seem to be well entertained and even a bit surprised at your ability. Once you end, you get the same amount of applause the other two got, so I can't have been too bad.
>That was very well sung, Lord de Labendai. I would like to thank all three of you for entertaining me this exquisitely. I wish all of you a good night and hope to see all of you in your best spirits tomorrow morning.

It's evening now, and you still got some time left before going to sleep. How do you want to spend that time?
>Meet with one of the other lords. We want to be well connected. (de Pierre? Belamy?)
>Go to the library.
>The soldiers of Lord Sang-Valois made a bonfire on the training grounds. Joining them might be fun.
>Go to your room and make plans for tomorrow. You can never be prepared well enough.
>Go to bed early. The journey took a lot out of you and you want to be at your best tomorrow.
>Other (write in)
>>
>>806464
>Go to your room and make plans for tomorrow. You can never be prepared well enough.
>>
>>806504
Alright. Writing.
>>
You decide to go back to your room and make plans for tomorrow. You'll need to be prepared after all.
What can you do about this situation? You find yourself in a position you can't really tell is good or bad.
The cons are easy to find. There are three of you, which will cause at least one of you to go home empty-handed, even if both daughters should be available to marry. Also, you're not completely sure what the girls think of you. Ariadne called you a wimp quite a few times. This is not a good sign. Also, Annabelle didn't seem completely won over, either. It could have been worse, sure. But also a lot better.
Still, you have a few positive points on your side, too. Lord Sang-Valois seems to have found a liking to you. And this evening, you proved that you're not going to be left behind just because the other lords are more used to situations like this.
So what could you do? You'll need a strategy. You won't be able to keep up with Lord Belamy yet, he is used to talking in big and fancy words. Also, Lord de Pierre is quite surely richer and more influential than you. His expensive looking clothes and big company of knights proves it.
How do you want to take on this situation?
>We have a way with words. If we give it our all, maybe we can out-word Lord Belamy. And Lord de Pierre is even easier, you guess.
>Your house has a glorious history. Maybe this glory is enough to out-shine Lord de Pierre's gold?
>Just be your usual self. Trying to be something we are not is not going to help.
>Other (write in)
>>
>>806553
>>We have a way with words. If we give it our all, maybe we can out-word Lord Belamy. And Lord de Pierre is even easier, you guess.

Unless someone has a better idea
>>
>>806709
Roll 1d20 for your speech talent. Best of three.
>>
>>806553

>Just be your usual self. Trying to be something we are not is not going to help
>>
Rolled 20 (1d20)

>>806741

We realy do need to fight the tomboy
The only way she will like us if we can beat her
>>
Rolled 11 (1d20)

>>806745
Aint gonna beat that
>>
>>806745
Damn, son! You showed them. You showed them good.
>>
Rolled 13 (1d20)

>>806741
I suppose we need a third, still.
>>
You decide to stay loyal to yourself. You can't be someone you are not. But still, you are great at speeches and inspiring people. Why not use this a time or two? After all, it's a part of you.

The night passes quickly. You're really starting to enjoy these soft beds. Maybe you'll get yourself one some time...
After breakfast, which is just as exquisite as dinner, you meet with Lord Sang-Valois and the other two in a secluded room behind the great hall. It seems to be a kind of study or council room. At the lord's side, there are his daughters.
>Welcome, you three. Please, take a seat.
You take the chair at the window, while Lord de Pierre takes the middle one and Lord Belamy sits down next to the fireplace. The lord starts his speech.
>Well, since I have told you no details until now, I might as well make clear what is before us. You know, I have no son who might become my heir.
The three of you nod. It is pretty well known.
>Therefore, I might have to look for an alternative person to continue my legacy. And the husband of one of my daughters is a pretty obvious choice. Isabella's husband is out of the picture, as he will be king in the future. Therefore, it would be logical to give my title to the first son that is born out of Ariadne's marriage.
He can't continue his speech, as Ariadne jumps out of her seat.
>WHAT? Don't I even get asked what I think before you sell me off like a piece of cattle? Do I look like I want to marry this old geezer-
she points at Lord de Pierre,
>This guy who looks and acts like his father fornicated with a flamingo-
she points at Lord Belamy,
>or this wimp over here who couldn't even lift my weapons? I am out of here.
She storms out of the room. Her father looks around apologetically.
>I am very sorry for her rudeness. I'm sure she doesn't mean it. But as she is gone now, I fear we might have to delay our little conference.
Lord Belamy shakes his head.
>Preposterous. Simply preposterous. I have not been insulted like this ever before. I can absolutely understand why you have to offer your title and everything it encompasses to get her a husband.
Lord Sang-Valois seems shocked.

What do you want to do?
>Defend Ariadne. This guy simply went too far.
>Keep quiet. It's just his opinion.
>Join in on the complaining. She can't just call you names like this.
>Other (write in)
>>
>>806802
>Defend Ariadne. This guy simply went too far.
Anyone doing a write-in?
>>
>>806802
>Defend Ariadne. This guy simply went too far.
>>
>>806818
I am. Just trying to think of how I wanna word this to reach my point.

My point being to use this as our opportunity to cash in that offer to spar with Ariadne.
>>
So I guess you found a consensus? I'll wait for the write-in, then I'll be writing.
>>
>>806802
>Defend Ariadne. This guy simply went too far.
"She is young yet, sir Belamy; she still retains many of the faults of youth. Time, patience, and a will to stand up to her will bring that temper of hers to run with a suitor rather than against him. I came prepared with all three of these things, and she has invited me to show her as much. Lord Sang-Valois, might I be excused to cross weapons with your daughter?"
>>
>>806802
>This guy simply went too far.

I dont care about defending the girl, but it is a bit far to insult our host
>>
>>806878
Perfect, anon. Fucking perfect.
>>
>>806878
Nice.
>>
>>806878
*applause*
>>
You stand up from your chair and look Lord Belamy in the eyes. It's not even difficult, he's rather small, if not tiny for an adult man. The only reason he appears taller than you are those ridiculous shoes he's wearing.
>LORD BELAMY!
you roar across the room.
>This girl is still young and retains some faults of the youth, this much is true. But these can be tempered by the patience of the right suitor. If you can't stand up to as little as this, I fear you might not be suited to marry her, if anyone at all. On top, violating the law of hospitality in such a grave way, I'm not even sure you're suited to carry the title you do right now. And to be honest with you about the flamingo part: Have you ever looked into a mirror?
Lord Belamy jumps up from his chair, sword drawn.
>And to be told off by a bastard like you! Preposterous! I won't stand for this.
He's nearly right for the last part, as Lord de Pierre gets up from his chair in the blink of an eye, grabbing Belamy's wrist and lifting him from the ground. His sword falls to the ground with a rattle.
>He's right, you know? And you're not making it any better by this. I think you should leave. Quickly.
These words and his show of power seems to have woken Lord Sang-Valois from his shock.
>Correct. I want you to leave immediately. Such a disgrace to your late father, I would have never imagined. Lord de Pierre grabs Belamy throws him over his shoulder and carries him out to the courtyard. Lord Sang-Valois and you follow him. A knight of Belamy hurries to the little group of yours.
>What's the meaning of this, Mylords? Why are you carrying my liege like a sack of flour?
Lord Sang-Valois looks at him grimly.
>This so called 'lord' of yours is a disgrace to the great man his father was. Not only did he insult me and my daughter, he even had the nerve to attack a guest of mine. I want you Belamys gone from my court and my lands as soon as possible.
The knight is shook by this revelation.
>This... can't be true.
Lord de Pierre shakes his head.
>As much as it saddens me, it is the truth. You better leave as soon as you can. Until then, I will keep him here, to avoid anymore problems.
The knight hurries back to the guest quarters and doesn't return for a while. Then, he returns bringing more of the knights of Belamy.
>We want you to release our lord in an instant and continue these talks. Otherwise we might have to resort to force.

That doesn't seem too great. What do you want to do?
>Try to deescalate the situation. We don't want any bloodshed.
>This guy crossed the line multiple times. And you just did once more. You should leave, otherwise he gets it.
>Call your men. You might only have a few, but the combined forces of Sang-Valois, de Pierre and de Labendai will most likely outnumber them by an impressive amount. This guy should know this, but he seems to enraged to really care.
>Other (write in)
>>
>>806981
>>Call your men. You might only have a few, but the combined forces of Sang-Valois, de Pierre and de Labendai will most likely outnumber them by an impressive amount. This guy should know this, but he seems to enraged to really care.

Even letting him go immediately, he was brash enough to draw steel because of words, he may well not be willing to let go being hauled around against his will.
>>
>>806981
>Call your men. You might only have a few, but the combined forces of Sang-Valois, de Pierre and de Labendai will most likely outnumber them by an impressive amount. This guy should know this, but he seems to enraged to really care.
>>
>>806981
>Call your men. You might only have a few, but the combined forces of Sang-Valois, de Pierre and de Labendai will most likely outnumber them by an impressive amount. This guy should know this, but he seems to enraged to really care.
>Even if your Lord does remain with us, his actions have denied him a favorable outcome from this trip; you would all do better to apologize to this man and return here later with cooler heads.
>>
>>806997
>>807032
>>807037
Alright. Roll me 4d20 for the success of your rallying efforts. Best of three.
>>
Rolled 4, 16, 13, 5 = 38 (4d20)

>>807050
>>
Rolled 14, 2, 10, 11 = 37 (4d20)

>>807050
Ohshi-
>>
Rolled 16, 4, 15, 6 = 41 (4d20)

>>807050
>>
Rolled 13, 17, 13, 16 = 59 (4d20)

>>807050
>>
>>807067
Too late.
>>
>DUNCAN! ALARM! BRING THE MEN!
you call out.
>HENRY! BRING THE MEN!
Lord de Pierre follows.
>MICHÉL! SOUND THE ALARM! ENEMY WITHIN THE WALLS!
Lord Sang-Valois calls. Lord Belamy tries to rally his men, too, but is silenced by Lord de Pierre who simply headbutts him, causing him to pass out. The knight of Belamy is having trouble bringing the knights on the field, resulting in a small group of 15 in the center of the court and reinforcements only dribbling out of the quarters slowly. The soldiers of Sang-Valois enter the fray from the main gate and the watchmen on the wall turn towards the courtyard, bows at the ready. The men of de Pierre leave their quarters in a well-organized fashion, cutting off the reinforcements for Belamy, which now have a flight of stairs and a sizeable force in their way. Duncan leads your men out of the quarters, taking up a protective stance before you and the other lords.

Battle stats: Your troops: 7 (Duncan and six soldiers)
Lord Sang-Valois' troops: 60 (20 on the walls, 40 on the field)
Lord de Pierre's troops: 40 (all on the field)

Lord Belamy's troops: 40 (15 on the field, 25 in the quarters)

Your advantage is obvious. How do you want to deal with the situation?
>Order them to throw down their weapons and surrender. They don't stand a chance.
>Order a volley of arrows.
>Order the men to enter close combat.
>Other (write in)

By the way, would you like a map or something first, so you can decide more strategically?
>>
>>807094
>Order them to throw down their weapons and surrender. They don't stand a chance.
Only a fool spills blood when there's an alternative.

In the event that Belamy's men are too stupid to realize that their Lord will die if they don't leave right now, we probably will need a map.
>>
>>807094
>>Order them to throw down their weapons and surrender. They don't stand a chance
>>
>>807094
>Order them to throw down their weapons and surrender. They don't stand a chance.
>>
File: Map.jpg (37 KB, 1152x648)
37 KB
37 KB JPG
Red is Belamy. Blue is Sang-Valois. Green is de Pierre. Yellow are your troops in the front and yourself in the back.
There are also some blue soldiers on the walls.
>>
>>807094
>>>Order them to throw down their weapons and surrender. They don't stand a chance
>>
>>807103
>>807107
>>807112
Is this still your vote, now that you got a little strategic overview? If so, roll me 1d20. Best of three.
>>
Rolled 4 (1d20)

>>807124
>>807132
It's definitely still my vote. If Belamy's men aren't smart, then they're dead.

Also, where is Jean in that picture?
>>
>>807141
Oh fuck we ded now
>>
Rolled 94 (1d100)

>>807141
Supporting wholeheartedly.
>>
Rolled 7 (1d20)

>>807132
Yes, order surrender.
>>
>>807150
1d20, not 1d100
>>
>>807141
He's in the yellow spot in the back. Along with the other lords.
>>
Rolled 13 (1d20)

>>807132
>>
>>807141
>>807152
>>807159
Writing.
>>
>>807154
Sorry, just flipped over from doing a bunch in the Post Apoc and Earthbending threads.
>>
>>807179
No big deal. Even the best of us get tripped up by numbers.
>>
>You are outflanked and outnumbered. All I have to do is order a volley of arrows and all of you are gone. Resistance is futile. Throw down your weapons and surrender!
you call out to the Belamy soldiers. They hesitate at first, but then start to drop their weapons. Only the guy who talked to you decides to do something stupid. He charges forward at your group. Due to the fact that he isn't wearing a helmet, Duncan knocks him out by hitting his head with the flat side of his sword. The Sang-Valois soldiers capture the Belamy men and lead them to the dungeons.

>This was... well, intense. And quite sudden. But I would like to thank the two of you. I can't imagine what might have happened if you hadn't been this courageous and quick to react. But tell me, what should we make out of this situation? Especially of Lord Belamy?

What is your decision?
>Try him yourself. You're three lords, with two of them being of quite some importance, this should be sufficient.
>Send a messenger to the king to pass his judgement. This takes longer, but it is kind of his matter, too.
>Other (write in)
>>
>>807207
>Offer to kust release him he learnt his lessons. No need to prolong the matter. Of course, provided that he made a small reparation.
>>
>>807207
>Send a messenger to the king to pass his judgement. This takes longer, but it is kind of his matter, too.
>>
>>807207
Public trial
>>
>>807207
>Send a messenger to the king to pass his judgement. This takes longer, but it is kind of his matter, too.
>>
>>807207
>Send a messenger to the king to pass his judgement. I personally feel that his status as Lord should be stripped so that he may earn it again by way of humility, but I do not think any of us have that authority.
>>
>>807207
>>Send a messenger to the king to pass his judgement. This takes longer, but it is kind of his matter, too.
>>
>>807217
>>807229
>>807233
>>807238
Alright. Writing.
>>
>>807207
>>Other (write in)

Hardly a matter for the king to get involved in, could just as well ransom himself
>>
>I think we should call the king's judgement upon this. We're all lords of his and therefore he should decide on this matter.
Lord Sang-Valois nods.
>This is true. We can't properly punish him without causing a lot of political turmoil. But the king could well do so. I hope you two won't mind if we paused our little conference for a bit. This has taken some considerable strain on me. I hope that I'll see both of you at lunch.
Both of you nod. This was a close call. You'll need some time off.

How do you want to spend this time?
>Go to the library.
>Go to the soldiers' training grounds.
>Talk to Lord de Pierre. He might actually have saved us back in there.
>Other (write in)
>>
>>807285
>>Talk to Lord de Pierre. He might actually have saved us back in there.
>>
>>807285
Talk with Lord de Pierre.
>>
>>807293
This.
>>
>>807285
>Talk to Lord de Pierre. He might actually have saved us back in there.
I would advocate for going to meet Ariadne, but this doesn't feel like the right time to fight her after having just fought someone else. Ariadne might be offended that we're so eager to share our sword with others.
>>
>>807285
>Talk to Lord de Pierre. He might actually have saved us back in there.
>>
>>807285
>>Talk to Lord de Pierre. He might actually have saved us back in there.
>>
Alright. Writing.
>>
You decide to meet up with Lord de Pierre. After all, he might have saved you when Lord Belamy tried to attack you. A simple 'thank you' is the least you can do. You find him in the courtyard, watching a few birds who are looking for anything of interest to them.
>Lord de Pierre? Sorry if I bother you, but I just wanted to thank you for what you did. Lord Belamy might have severely hurt me otherwise.
you proclaim. He offers you a seat on the bench he's sitting on.
>No reason to thank me. Every halfway decent person would have done like I have. Also, this guy went on my nerves for quite some time now.
We met when we first came on Sang-Valois lands. Do you know how hard it is to listen to his well-spoken complaints all day without the chance to escape?
You chuckle. This surely seems like a situation you wouldn't want to experience. Lord de Pierre points at the birds in the courtyard.
>Weird, huh? An hour ago, this courtyard was full of people who were ready to fight. Ready to kill and to die. And now it is this peaceful again? The birds are back, like nothing ever happened.
You can agree. This sure went over quickly. Still, you won't complain. Nobody got hurt after all. Except for that one knight. But maybe a hit to the head will set his mind straight.
>Know what, Lord de Labendai? I really dislike these titles and stuff. Would you mind if we two just were a bit less formal?
You shake your head.
>Not really. My name is Jean.
He smiles.
>Well met, Jean. I'm Armand. Or Armand the Unlucky, as they call me at home.
Now this sounds like an interesting story.
>Well, this name comes from the fact that the only moments that I get lucky in are moments which tend to be completely useless.
>I go hunting and kill two ducks with one arrow? Another hunter kills three. I win a game of dice? The other player realizes he doesn't have his money on him.
You smile at him warmly.
>Well, maybe you should keep me around. I tend to get incredibly lucky at times. I get attacked by bandits on my journey? We made fortifications to our camp just an hour before, which already take most of them out. I forgot to pack pants for the journey? My castellan gives me a pair of his which I could sew into two separate ones for me.
You both share a good laugh.
>You're a good guy, Jean. I hope we can be friends.
You nod.
>Same with me. But I fear there will be a thing at which we will have to compete.
He nods.
>Yeah. But even if you won her hand, I doubt I would be really mad. As long as you invite me to your wedding. Great food and drink, music and dance... being able to look forward to this would greatly brighten my mood.
You both have a good laugh again.
>Same with you, Armand. But make sure you've got enough dark ale and roast pork.
Lunchtime comes and goes. The meals are just as fabulous as ever. After the meal, Lord Sang-Valois approaches you.
>Lord de Pierre, Lord Labendai? We didn't set a specific time to take up the talks again. What time did you have in mind?

[cont.]
>>
When do you want to continue the talks?
>How about now? Why should we delay it further?
>How about tomorrow. I still need some time to recover from the morning.
>I'm okay with the time you would favour.
>Other (write in)
>>
>>807458
>>I'm okay with the time you would favour.

Also, disregard shield maiden acquire accountant
>>
>>807458
>I'm okay with the time you would favor

Being overly eager to get back to things might give off the wrong impression
>>
>>807470
>>807476
Writing.
>>
>I think you should make this decision. I could deal with most of your choices, I guess.
Lord Sang-Valois smiles and nods.
>Then how about tomorrow? I think I still need some time to even out the shakeup.
This sounds good. It was a kinda harsh situation, after all.

Now you find yourself with the rest of the day off. How do you want to spend it?
>Go to the library.
>Go to the training grounds.
>Do something else. (what?)
>>
By the way, guys... That's it for today. Also, I won't be able to run tomorrow. I will run again on Thursday, but I don't quite know when I will start.
I guess your best choice would be checking my twitter (@ContraImperator). I'll announce it there. Good night guys.
>>
>>807507
>Spar with his Daughter now
>>
>>807507
>>Go to the library
>>
>>807507
To the library again, need to learn all we can if we're going to fill our lord's shoes. There's only so much being incredibly lucky and endearing will get us.
>>
>>807517
Thanks for running
>>
>>807507
>Go to the library.
The time is not yet right; we will let Ariadne look over our sword in due time. For now, we should relax and try to put Bellend's disgraceful display out of our minds with some literature, and perhaps some banter with Sang-Vaolois.

>>807517
Thank you for putting up with us!
>>
>>807536
>>807557
Sure, guys. You're great to play with.
>>
>>807517

Thats for the read ahame i ahd work durning it
>>
>>807519
>>Do something else. (what?)
This. We had ought to get this out of the way
>>
>>807507
>>807519
>>Do something else. (what?)
This. We had ought to get this out of the way
>>
>>807507
>>807519
This. It's time to duel and impress her before the talks.
>>
Guys, I'm back. And writing.
>>
You decide to spend your afternoon on the training grounds. After all, you kind of issued a challenge. There were many things your late Lord taught you, but staying true to your word was one of the things he considered most important. You take your arms and armor and head out to the training grounds.
It doesn't take long to find Ariadne. She is in the middle of a spar, fighting a soldier with her impressively huge broadsword. And she's good, dangerously good. A quick step to the side and she hits the soldier's sword out of his hand. A following kick to the back throws him to the ground.
>Is this everything you guys got? Stop going easy on me, just because my father happens to be a lord!
The soldier on the ground lifts his hands in defeat and barely manages to mutter
>I... wasn't... going easy... You're.. too good.
Ariadne throws her hair back.
>Is that so? In that case, it's even worse. You're a disgrace to your battalion and I better see some damn progress in our next match.
The soldier stumbles to his feet and hurries away.
>Who is next?
Ariadne calls out. Then she turns around and realizes your arrival.
>Look at this, the wimp came out here! Do you want to ask forgiveness for the challenge you issued? Are you afraid of what I will do to you otherwise?
You shake your head.
>Actually, I'm here to step up to the challenge. I'm stronger than you might think.
Ariadne is laughing vigorously now.
>Look at this, the wimp found his courage! I like this, but soon, you won't. Still, I accept. How do you want to fight this out?

That's a good point. How do you want to fight?
>The full set. Start on horseback, lancing, then go down to on-foot combat. Tiring and difficult, but impressive if done right.
>Basic on-foot fighting with a free choice of weapons. Shows a lot of versatility by dealing with anything that might come.
>An old-fashioned sword fight. You wanted to show what a shortsword can be capable of, right? (Allow her to use her broadsword? Have her use the shortsword?)
>Other (write in)
>>
>>811399
>Basic on-foot fighting with a free choice of weapons. Shows a lot of versatility by dealing with anything that might come.
Time to embarrass this girl by demonstrating that closing, sword wraps, and generally not giving a fuck makes any given two-handed weapon as good as a pillow in a fight.
>>
>>811399
>Basic on-foot fighting with a free choice of weapons. Shows a lot of versatility by dealing with anything that might come.
>>
>>811410
>>811425
Alright, guys. I'm writing. Sorry for the delay.
>>
>We will do this like every true warrior would do. No fancy horse stuff, no set weapons. Just like the real thing.
Ariadne looks at you with the same fierce determination as always, but there is something else. Could this be... respect?
>Alright. The full training grounds will be our fighting space. One weapon each. No changes. What's your choice?
You take up your shortsword and shield. Easy choice. There's nothing else you're this proficient with.
>Then, I'll stick with my usual choice.
Ariadne exclaims as she tightens her grip around the broadsword.

The duel begins! How do you want to start.
>Get close. You'll have to get through her danger zone, but if you manage to, she won't be able to reach you easily.
>Stay at a distance. See what she does.
>Try to make her lose her footing. With an armor like hers, it will be difficult to get back up.
>Play it dirty. Slash the ground with your sword to create a cloud of dust.
>Other (write in)
>>
>>811577
>Get close. You'll have to get through her danger zone, but if you manage to, she won't be able to reach you easily.
By far the easiest option, in my experience.

I do this shit on a weekly basis.
>>
>>811725
Alright. Roll me 1d20. Best of three.
>>
Rolled 8 (1d20)

>>811758
>>
Rolled 7 (1d20)

>>811758
Time to look stupid
>>
Rolled 7 (1d20)

>>811758
And a third one, so we can continue.
>>
You storm forward, trying to close the distance between Ariadne and yourself. Once you get close enough, her sword will be way less dangerous. She launches an attack at you, which you barely manage to dodge. Now, you're close. She can't attack you without regaining distance n-
Her right knee rises and hits you in the crotch directly. Stars explode before your eyes. This is bad, very bad.

>Roll 1d20 to regain focus. Best of three again.
>>
Rolled 20 (1d20)

>>811809
That's dirty! Not something to expect from a Lord's daughter.
>>
Rolled 9 (1d20)

>>811809
... Right, I forgot that limbs are a thing in proper fights. Fug.
>>
Rolled 6 (1d20)

>>811809
And a third roll. Just because I said three.
>>
Rolled 11 (1d20)

>>811758
>>
Damn, this hurts. But this can't be the end of this fight. Not like this. Not today.
>FOR THE GLORY OF HOUSE DE LABENDAI!
you shout, forcefully pushing back the pain. In a quick move, you swirl around Ariadne and slam your shield into her back. She stumbles and falls into the dust, face first.

What do you want to do?
>This is too cheap of a way to win. Let her get up.
>A win is a win, regardless of circumstances. Order her to surrender.
>She won't surrender without some solid reason. Go after her and hold a sword to her throat. She might be more... agreeable this way.
>Other (write in)
>>
>>811846
>>She won't surrender without some solid reason. Go after her and hold a sword to her throat. She might be more... agreeable this way.
>>
>>811846
>>She won't surrender without some solid reason. Go after her and hold a sword to her throat. She might be more... agreeable this way.
>>
>>811846
>She won't surrender without some solid reason. Go after her and hold a sword to her throat. She might be more... agreeable this way.
>>
>>811856
>>811862
>>811867
Roll me 1d20. Just in case she got another trick up her sleeve.
>>
Rolled 5 (1d20)

>>811884
inb4 she kicks us in the balls again.

Bob Saget would love this fight.
>>
Rolled 12 (1d20)

>>811884
>>
Rolled 11 (1d20)

>>811884
>>811884
And a third one.
>>
You walk towards the helpless flailing mess that Ariadne is at the moment. She tries to kick at you again, but you expected something like this, so you avoid it easily. You put a foot onto her back, hindering her from getting up even more. Setting your sword on her neck, you proclaim
>You lost, so you should surrender. Don't you think so?
She turns her head as far a she can. You can see anger in her eye. But not really anger for you. More like for herself.
>Never! I can't lose to a wimp like you! I just can't!
She struggles to break free, but your foot stands firmly.
>You wouldn't dare to kill me! For my father's sake alone.
You nod.
>Correct. Still, nobody said I can't make a small... engravement. You sure would look cute with my name written on your neck.
Now you seem to have hit a weak spot. She blushes furiously.
>NO! Please! No! I surrender! By my honor, I surrender! Just don't do this.
Her plea is met with a nod and a smile.
>I accept your surrender. Also, this was a good fight. Maybe we should do this again some time.
She seems to have caught her temper again, as you help her to her feet.
>Not bad. You really got me there. Still, I got one question I have to ask you.
Okay, what might be her question. You make a gesture for her to go ahead.
>Did I... damage anything important? With my kick? I didn't mean to hurt you too bad, as you seem kind of okay. But you see... winning is pretty important to me.

What do you want to answer?
>Not really. A good armor deflects a lot of damage.
>I hope not. My house has already suffered too much from a lack of heirs.
>I don't know. Maybe you want to take a look? You know... just to make sure?
>It hurt, yeah. But stuff like this can't stop me.
>Other (write in)
>>
>>811949
>I hope not. My house has already suffered too much from a lack of heirs.
>>
>>811949
>>I don't know. Maybe you want to take a look? You know... just to make sure?
>>
>>811949
>I hope not. My house has already suffered too much from a lack of heirs.
One lord already pissed off Sang-Valois. Let's not make it two.
>>
Why does OP pic have boobs?
>>
>>811994
Weird phase during puberty, hormonal imbalances... you know, stuff like this. Also, writing.
>>
>>811949
>>I hope not. My house has already suffered too much from a lack of heirs.
>>
>I hope not. My house has already suffered too much from a lack of heirs.
you tell her. Ariadne nods thoughtfully.
>Honestly, I find heirs overrated anyway. First one gets it all never made much sense to me. Lord Belamy became lord due to being his father's eldest son. Not the most qualified of them.
You can agree to this in some manner. The father may be a great man, but this is never sure to stop the son from being horrible. Lord Belamy was a great example for this.
>So I heard you aren't late Lord de Labendai's son, either. Is that true?
You nod and tell her of your rise. She seems quite impressed, actually.
>From a farmboy to a knight is pretty impressive, I have to say. And even further? I don't think this happens too often. I guess you've got some potential, wimp
she says, but the 'wimp' doesn't sound as harsh as it once did. Also, it is accompanied by a light nudge to your side. You return the nudge and say
>Watch out, who you call wimp, my sweet princess. Otherwise, the wimp might kick your butt again.
Now you seem to have broken her in some way. Ariadne can't stop laughing violently, while blushing and unsuccessfully trying to get angry. It takes her a solid five minutes to compose herself.
>You're a weird one... Jean, was it right? I nearly think I wouldn't even care too much, if my dad decided that I should marry you. You might actually be okay.
Now, it's your turn to blush. This might as well be the highest compliment someone with her personality can give. Ariadne notices your blushing and takes you into a choke hold. This is easy to her due to being almost a head and a half bigger than you are.
>Don't let it get to your head. I said 'almost'.
She has herself a good laugh before letting go of you.
>Let's head back to the castle. Dinner should be ready in a few minutes.

She is right. You enter the room only a second before the servants, who are bringing the same amount of incredible food to the table as every day.
It's the evening now and you still got some time before heading to bed. What do you want to do?
>Go to bed early. We'll continue the talks tomorrow, after all.
>See if you can meet up with someone (Who?)
>Go to the library. Nothing like ending the day with a good book.
>Go to the roof of the eastern tower. It's a beautiful starry night.
>Go to the training grounds. The soldiers made a bonfire again.
>Other (write in)
>>
>>812050
>>Go to the library. Nothing like ending the day with a good book.
>>
>>812050
>Go to the library. Nothing like ending the day with a good book.
>>
>>812050
>Go to the training grounds. The soldiers made a bonfire again.
Why don't we go show some comradery and foster friendship with the people that make sure we don't die?
>>
>>812050
>>See if you can meet up with someone (Who?)
>>Go to the library. Nothing like ending the day with a good book.

The other daughter
>>
Rolled 2 (1d3)

Alright. Writing.
>>
You decide to take a little evening read. Who knows, you might learn something useful after all.
You take the way to the library without a servant this time. You managed to memorize it last time.
Once you enter the library, you find a familiar presence. Lord Sang-Valois is sitting in his usual reading chair again. He looks up from his books and greets you immediately. It seems that he is in a talkative mood.

What do you want to talk about?
>The things that happened this morning. You're still not completely done with it and this afternoon it seemed like he wasn't either. Maybe talking about it might help.
>Talk about his daughters (In general? One of them especially?)
>Talk about his expectations in a suitable husband for his daughters.
>Talk about politics. You might learn something useful.
>Talk about something else. (What? Write in.)
>>
>>812145
>The things that happened this morning. You're still not completely done with it and this afternoon it seemed like he wasn't either. Maybe talking about it might help.
>>
>>812145
>The things that happened this morning. You're still not completely done with it and this afternoon it seemed like he wasn't either. Maybe talking about it might help.
>>
>>812145
>The things that happened this morning. You're still not completely done with it and this afternoon it seemed like he wasn't either. Maybe talking about it might help.
>>
>>812152
>>812154
>>812209
Alright. Writing.
>>
>Good evening, David.
you greet your friend. He smiles and returns the greeting.
>About this morning...
You're not quite sure how to start this conversation and are quite glad when Lord Sang-Valois decides to do so.
>Yeah, it was quite a shock. I know Ariadne can be rude at times. I know people can get offended over this... But drawing steel because of someone disagreeing with you? Never would I have imagined.
You nod. This was the last thing you expected. Especially from a lord.
>And his knights... I knew the people of Belamy could be stubborn. But risking this much bloodshed? This can't be true. Alphonse never would have let this happen. But this so-called son of his...
A single tear is rolling down his face. This must have taken a lot out of him. You stay silent until he found his composure again.
>Thank you for your honest words and quick reactions, Jean. This could have been a lot worse.
You nod. This really could have become a massive disaster. But gladly, everything worked out.
>By the way, I sent a message to the king. The answer arrived just a few moments ago. He will come here in about three days.
An answer already? You don't quite get it. Sending a messenger would take way longer, normally.
>Well, you see... I implemented some kind of... new technology. Have you ever heard of messenger pigeons?
You shake your head. Whatever this is, it sounds intriguing.
>You can train regular pigeons to deliver messages. I don't quite know how, but Albert, my castellan learned about this when he was in the far east. This pigeon is way faster than a regular courier.
Still, this doesn't explain how the king can be here in three days. It is a week from the capital at least.
>We were lucky. The king happens to be in Chateau Sauvage, a royal hunting lodge in these parts.
These are incredibly good new. Maybe this will be over soon.
>So, do you know the king? What is he like?
you ask.
>I only met him a few times, as he is a busy man. But he is known for being both a famous general and a scholar. He commanded his father's army during three uprisings and the last civil war. They say he never lost a battle.
The king sounds like and impressive man. You're kind of anxious of meeting someone of his rank. Especially at the current state of your holdings. But maybe, you'll have some stability after these talks. At least you hope so.
Lord Sang-Valois yawns.
>It's gotten late. Good night, Jean. And thank you for the conversation it really helped me with the whole situation.

The morning comes quickly and the breakfast is as great as ever. Lord Sang-Valois sends out a few extra hunters after breakfast, then he meets up with Lord de Pierre and you in the back room of the great hall.
>So, my dear lords. Now, that I arranged a few things for the king's arrival, we can come back to the topic which caused his upcoming arrival. My daughter's marriage.
You notice that Ariadne, who is sitting next to the king, seems considerably less aggressive than last time. [cont.]
>>
Or at least she hasn't insulted someone yet.
>Well, there are a few aspects to consider. Let's start with the most basic one. Can you afford keeping my daughter fed, healthy and happy?
You know people. At least enough to know that this is a veiled question about the financial state of your province.
Lord de Pierre starts.
>Well, as you know, the de Pierre name doesn't come from nothing. Our house has been there since ancient times. Before the Romans, even. We lived of the mountains. Copper, Bronze, Iron and Steel. We mine it, we smith it, we arm our soldiers with some and sell a significant amount. So I guess I could easily provide for her.

Now it's your turn and you realize that your financial and geographical knowledge about your holdings are... lackluster at best. How do you want to deal with this situation?
>Let's take the logical approach. We know the lands and therefore should be able to find out what things we are living off.
>Let's take the honest way. It might be kind of embarrassing to admit we don't know, but we might get a pause to the talks during which Duncan could tell us.
>Let's take the charismatic approach. Speak about the beauty of our lands and the dedication of our people and avoid answering the question directly.
>Other (write in)
>>
>>812399
>Let's take the honest way. It might be kind of embarrassing to admit we don't know, but we might get a pause to the talks during which Duncan could tell us.
These aren't stupid people; let's not insult their intelligence by dancing around their question, and I'd rather not guess and be wrong.
>>
>>812399
>>Let's take the logical approach. We know the lands and therefore should be able to find out what things we are living off.
>>
>>812399
>Let's take the honest way. It might be kind of embarrassing to admit we don't know, but we might get a pause to the talks during which Duncan could tell us.
>>
>>812439
>>812452
Okay, writing.
>>812450
Did you realize your ID says 'queer'?
>>
>>812461
Did not.
>>
>Mylords, I have to admit that I am not very well prepared for this question. As you know, I have been a mere squire until a week ago. After this, I immediately left to meet you. Therefore, I could try and guess, but this would be insulting your intelligence.
The two lords nod. They didn't seem to be prepared for this kind of straightforward honesty.
>Therefore, I would ask you for a small break of maybe an hour, so I can consult with my castellan and bring back an answer worthy of the question.
Lord Sang-Valois nods.
>I shall allow it. It never hurts to have more nuanced information, after all.
You thank him and leave in search of Duncan. You find him just where you expected him to be. Out on the courtyard, writing down stuff in some kind of a household register.
>Duncan, I need your help. I am ill prepared for the questions directed at me. Right now, we are at our economic circumstances.
Duncan lowers his head.
>I am sorry, Mylord. I should have prepared you better for this. But we will get through this together. I'll run you through the common questions that are usually asked during this kind of conferences.
He takes nearly all of the hour to teach you about your province and its unique traits.

>Roll 1d20 for your success in learning. Best of three, as always.

-------------------------------------------
Well guys, that's it for tonight. I have to go to bed now, but I'll be back in around twelve hours. Sorry that we didn't get very far today. Life got me quite some stuff to do today. Thanks for playing anyways.
>>
Rolled 20 (1d20)

>>812503
>>
Rolled 18 (1d20)

>>812503
>>>Let's take the logical approach. We know the lands and therefore should be able to find out what things we are living off.
>>
Rolled 12 (1d20)

>>812503
>>
Rolled 10 (1d20)

>>812503
And then I ruined everything
>>
>>812512
>>812513
>>812519
>>812520
This is going to start really, really well tomorrow.
>>
>>812537
Thanks for running and putting up with us!
>>
>>812537
I'm enjoying the read. Sucks that I wake up after you're done for the night though, oh well.
>>
So is everyone decided on the middle daughter? No one wants to go for the younger?
>>
>>812675
We haven't even really spoken with the younger daughter yet. I'm more interested in Ariadne, but I'm willing to give Annabelle a chance.

I'm also gay, so I would honestly prefer a son as an option to Ariadne or Annabelle.
>>
>>812689
Considering shes supposed to be a bookworm i would have thought we'd run into her at the library, guess we'll see.

A woman that wants to be a fighter or one thats interested in politics and stewardship? The fighter just doesnt seem as useful, tgough i do love me a redhead
>>
>>812712
I thought so too, but we went to the library twice and wound up talking with Sang-Valois both times. I've actually felt like you've been pushing us toward Ariadne.
>>
>>812675
I wanted the younger one first cause her administrative shit would help a fledgling lord a lot but The older sister makes us heir to her fathers land when he passes. So yeah, im all for the fighter girl now.
>>
>>812755
Eh. We'd still be in line for it, and childrens would have a claim.

But yea, the middle daughter is feeling railroaded
>>
>>812755
I'm going for the middle daughter as well.
>>
>>812675
I was heading toward the younger daughter, but yeah both times we went to the library we've met the Lord. I'd still like to learn more about her before actually pursuing one.

though it seems to be too late for that
>>
>>812876
Not necessarily. We could start courting Annabelle and chalk up our interactions so far with Ariadne as the start of a great friendship with our sister-in-law.
>>
>>812881
Aren't we in the middle of talks or is this just "gauging our worthiness" stuff?
>>
>>812897
My understanding was that these were the talks.
>>
>>812974
So then we'd have to choose who to court here, right? I'm unfamiliar with how this works
>>
>>812997
I imagine the idea here goes like this: we court them during our short stay here, and if we and one of his daughters seem to have hit it off by the time we're getting ready to leave then Sang-Valois will have us wed and she will leave with us.

I really do hope I have the wrong idea here, because this seems like a really fucking short courting term.
>>
>>813021
I think this might be deciding who gets the honor of courting one of the Sang-Valois ladies, and once we've proven ourselves worthy we court whoever we choose.
>>
>>812748
>>812771
>>812876
Sorry that you feel this way. I didn't intend to railroad in any way, but the younger daughter is more like a... secret ending or something. She is spending much time in her chambers, so it is quite a bit harder to meet up with her than with her sister who is out there fighting and commanding all day.
Still, if you think I should have made this easier, I will implement this in the future.
Also, I am here and ready to run.
>>
>>814040
Nah, I feel like I know exactly where the window of opportunity was, the vote just ended up to be sparring.

I'm ready to play once others show up again.
>>
You've always been a fast learner, but the adrenaline rush due to the fact that you only have a limited amount of time makes it even easier today. You soak up information about economics, history, military and lots more. Your head feels incredibly... full when you return to the back room.
>Mylords, I am back with information. And again, I would like to apologize for the delay.
Lord Sang-Valois nods.
>We will be able to deal with it, I suppose. Still, I hope the quality of your answers will be worth the wait.
They will, that's something you made sure of. So you begin to talk.
>Well, as you know, House de Labendai is of impressive age, too. It's said we also were there before the Romans came. In this time, a lot of economic possibilities arose. Our holdings are up in the mountains, yes. But the valleys around them hold fertile ground perfect for the growth of grain and herding of animals. Our forests are rich in lumber and also produce a steady stream of charcoal. Due to five of eight holdings leaving our province and turning to the Lords Dupont and Daymarque respectively, we sadly lost our coal mines. But who knows? Once I rise from this difficult situation, they might change their mind again. Also, our lands are known for some of the best carpenters France ever had. From walls to wood carving, there is rarely someone to match them.
The lords seem quite impressed by your rise in knowledge. Especially considering the time. Having to ask for a break was kind of embarassing, but you already made up for it, it seems.
>Then, there is another question I have to ask. How steady and unwavering is your loyalty and friendship? Can I expect it even in the darkest of times?
This again is one of the courts veiled questions. Because it would be rude to ask a number of soldiers and the quality of defensive measures, the will to send aid in war and comparable situations is the asked.
>Well, Mylord. The House of de Pierre doesn't only mine and smith the metals. We also wear them. I'm certain you remember the gifts I brought. They were all adorned with my sigil, as they were all made in my lands. Each of my soldiers has weapons and armor of remarkable quality. Our fortresses in the mountains are considered impossible to ever fully conquer. High walls, deep caves below. Whatever might happen, we are well prepared on the inside as well as on the outside.

Now it's your turn. How do you want to answer?
>Also give a veiled answer. It's kind of expected and doesn't show our momentary weakness.
>Let's take this on straightforward. Numbers, qualities, facts. There's nobody here who might want to hurt us based on this, right?
>Let's get at this in a prosaic way. Praise our soldiers' bravery and valiance. Maybe this will help with the fact that there aren't too many.
>Other (write in)
>>
>>814066
>>Also give a veiled answer. It's kind of expected and doesn't show our momentary weakness.
>>
>>814066
>Let's get at this in a prosaic way
We are few but bold and loyal to a fault. Being endearingly honest has gotten us far, but not even our charm will be enough to balance out hard numbers.
>>
>>814066
>Let's get at this in a prosaic way. Praise our soldiers' bravery and valiance. Maybe this will help with the fact that there aren't too many.
They proved to be loyal to the house even in the most dire times.
>>
>>814079
>>814085
Roll me 1d20+3 for your prosaic abilities. Best of three.
>>
Rolled 14 + 3 (1d20 + 3)

>>814092
Henry Rollins
>>
Rolled 3 + 3 (1d20 + 3)

>>814092
>>
Rolled 15 + 3 (1d20 + 3)

>>814092
And a third one.
>>
You decide to take a shot at a kind of veiled answer. We can't hide it completely, but maybe we can make it less obvious, if we get at this in a prosaic way.
>Well, you see. The Labendai lands have bred many heroes of legend. I don't want to bother you with their names, you will have heard them often before. But the thing is... in some way, everyone can be considered a hero. Especially in my lands.
The lords look at you curiously. What exactly do you want to say.
>The times were dark when Jandant de Labendai died. People left in dozens. Even our Master-at-Arms took the old watch, our most elite force, hardened across many battles and fled into the service of another lord. But these man stayed. Their loyalty to the house forever unwavering. Their steel ready to be tested. I took only a handful of them with me on this journey. Still, we not only managed to take out one of the most notorious slave peddlers in all of France, we didn't lose a single man during the campaign.
You take Bulgar's helmet and show it to them. Their eyes go wide with surprise.
>Isn't this... the helmet of Bulgar the Beast?
Lord Sang-Valois asks. You nod.
>He did his evil deeds in this region for quite some time now. But we never were able to capture them. And you did. Without a single loss, even. You're impressive, Lord de Labendai.
Lord de Pierre nods in agreement.
>This is no small feat. Especially at your age and experience.
You made quite an impression. Without revealing that your main force is barely a hundred men across all holdings. But still, restoring a sizable force will be an important task.
Now there still are more questions to answer.
>What is your stance on religion, Mylords?
Lord Sang-Valois asks. Lord de Pierre answers first again. You kind of developed this dynamic.
>Well, I guess it is the way it should be. I go to church, I pray, my father had me learn latin in my childhood, so I could read the bible. I guess I'm not better or worse than someone else.
The turn is yours. What will your answer be?
>Basic, honest. You don't know much about religion because you can't read or speak latin and only understand a word or two.
>Eager. You're a firm believer against all odds that might have been thrown against you.
>Earthly. You don't pray much or are able to read the bible and understand what they say in church. You let your actions be your prayer.
>Agnostic. You're not really religious.
>Other (write in)
>>
>>814124
>>Earthly. You don't pray much or are able to read the bible and understand what they say in church. You let your actions be your prayer.
>>
>>814124
Earthly, indeed.
>>
>>814124
>Earthly. You don't pray much or are able to read the bible and understand what they say in church. You let your actions be your prayer.
>>
>>814128
>>814129
>>814132
Alright. Writing.
>>
>Well, I never had the chance to learn latin, therefore going to church or trying to read the bible is not much help to me. But I know that I can be a good person anyway. I'll do what the Lord above wants us to do. So basically, I'll let my actions be my prayer.
They should be used to it by now, but again, the lords are surprised by your honesty.
>Well said, Lord de Labendai. The small man's religion. I think the Lord above will understand. Maybe it is to his liking, even.
Lord Sang-Valois concludes.
After some time, he gets up from his chair.
>I've heard a lot of things about you, your lands and your people. I must say that both of you would be incredibly pleasant to have as a son-in-law. But in the end, I will only have a small part in the decision.
Both of you look at him quite puzzled. What does he mean? Isn't it his decision basically?
>Both of you met Ariadne before. You know how strong her temper is. If she doesn't accept you as her husband, I can't do much. I could put her into a dress forcefully, I could put her in chains so she doesn't kill me for it. But once she manages to get free of these chains, she will cut your throat in the night. And then mine.
Both of you look shocked until you realize it was only a metaphor and he is joking. The three of you have a good laugh on Lord Sang-Valois' side, and a kind of forced one with the rest of you.
>So what I am saying is impress her. Show her your worth. She will decide in the end.
Then he makes a gesture that the meeting has ended.

After lunch, there are no more talks scheduled. So basically, you've got two and a half day off until the king arrives. How do you want to spend the rest of this day?
>Go to the training grounds. We offered Ariadne a rematch.
>Train one of our abilities (which one?)
>Go to the library. We might find someone interesting to talk to. Or a book that might come handy.
>Search for Annabelle in special. We haven't seen much of her yet and spoke like three words.
>Talk to Lord de Pierre. This is a situation where one of us will have to come in second. We don't want any hard feelings in any way.
>Other (write in)
>>
>>814177
>Talk to de Pierre
>Search for Annabelle
>>
>>814177
>>Search for Annabelle in special. We haven't seen much of her yet and spoke like three words.
>>
>>814177
>Talk to Lord de Pierre. This is a situation where one of us will have to come in second. We don't want any hard feelings in any way.
>>
>>814194
This.
>>
>>814182
>>814192
>>814194
>>814225
Alright. I'll see if I can combine this.
>>
You decide to visit Lord de Pierre first. One of you will come home with a wife. But one of you will have to return empty-handed. And you don't want any hard feelings. The last thing you want is making it harder for you.
You meet him in the courtyard again, this time feeding old bread to the birds.
>Oh, nice to see you here, Jean. Come, sit down with me.
He hands you some of his bread.
>Weird, huh? The two of us sitting here in peace, feeding birds, while we should actually be the worst of rivals?
You shrug. This actually IS kind of weird, you guess.
>Still, I guess there's no need to do so. You're my friend and if you happen to meet Ariadne's expectation, I'll be happy for you.
You smile at him and reply in the same way.
>Absolutely. If I am invited to your wedding, that is.
You two share a good laugh. This man is truly a great friend.
>Tell me, Armand. Why is someone your age not married yet?
you ask him. Upon hearing this question, he nearly drops his bread in a mixture of surprise, anger and sadness.
>Well, I guess I am just unlucky. When I was just a bit older than you, my father tried to find me a bride the first time. And believe me, he did a great job. It was love on first sight. I returned home and she was expected to follow a week later. Yet, she never arrived.
You're not quite sure, but you think he's just wiped away a tear on the side of his face that is facing away from you. You put a hand to his shoulder.
>Ambushed. By bandits. They didn't take hostages for ransom. They just mindlessy slaughtered and pillaged. I was in the worst fit of rage I have ever seen a man in. I took as many men as I could round up. I found the bandits and slaughtered every last of them. Until there was no one left. I placed their heads on stakes by the road. But do you know what good came from this? Not much. Eliza was dead and she stayed dead. After that, it took me long, long years to be able to forget these horrible days. My old father passed away last year and there was only one expectation he had. I should be married by thirty-five. Otherwise, the land and title would go to my brother, Jacob.
This is a lot of a story to digest. Both of you are silent for a few minutes, your hand still resting on his shoulder.
>Thank you, Jean. Maybe this was what I needed. Now, I only need a bride. I am thirty-two and I doubt time will wait for me. But still, you will need a bride, too. I wish there was a solution for both of us.

How do you want to react to this?
>Lord Sang-Valois has two daughters. Maybe we can find a solution that is acceptable for everyone.
>I'm moved by your honesty. Still, none of us should go easy at the other.
>We need one more bride than we have. Can you think of a solution of which we could get another bride from?
>I'm not sure what to say. I'll have some thinking to do.
>Other (write in)

You decide to meet up with Annabelle. You haven't seen her much and talked to her even less.
[cont.]
>>
You decide that the best shot at it will be going to the library and hoping for the best. After all, you can't simply go to her quarters. Well, you could, but...
After some time in the library, you hear the door opening. It is her this time. She moves almost without a sound, which is an impressive feat considering her big, fancy dress. She puts a book back into one of the shelves and takes a new one out.
>Hello, Annabelle. Nice to meet you here.
She makes a light bow and comes towards you, her right hand raised a bit. You think you know what this means. You come towards her a few steps and bend one knee, while taking her hand and kissing it.
>I'm surprised, Lord de Labendai. I honestly wasn't sure if one of your heritage was any proficient at the proper manners of court. I see that this is not exclusive to certain ranks. I sincerely apologize, Mylord.

How do you want to respond?
>Please, don't talk about it. It's nothing special.
>Please, simply call me Jean. I don't really feel ready to be called Lord de Labendai yet.
>Some people simply are good at learning. I happen to be one of the lucky few.
>Other (write in)
>>
>>814283
>>814295
>Lord Sang-Valois has two daughters. Maybe we can find a solution that is acceptable for everyone.
>Please, don't talk about it. It's nothing special.
>>
>>814283
>Lord Sang-Valois has two daughters. Maybe we can find a solution that is acceptable for everyone.

>>814295
>Please, don't talk about it. It's nothing special.
>>
>>814283
>I'm moved by your honesty. Still, none of us should go easy at the other.

>Some people simply are good at learning. I happen to be one of the lucky few.
>>
Waiting for a third vote for one option. It's a pretty decisive one. At least the first.
>>
>>814319
>I sympathize with your past, but I also carry a duty towards the late lord. Let us do our best while honouring our friendship. I believe I'll be atending a marriage no matter the result!
>Manners are important, and much more infront of a lady as you are.
>>
>>814283
>two daughters etc

>>814295
don't mention it
>>
>>814299
>>814301
>>814346
Alright. Then I'm writing.
>>
>Lord Sang-Valois has two daughters. Maybe we can suggest to think about marriage for both of them. Then, none of us two would come home empty-handed.
Lord de Pierre nods.
>This sounds reasonable. But still. This would require one thing in certain.
Okay, there are some kinds of conditions. This doesn't really surprise you anymore. The courts are kind of a world of their own.
>He will be hesitant to let someone marry their daughter because she is only fourteen now. He once said that she should be sixteen or older, so we'de have to be incredible convincing. Also, you would be the only one able to marry her. And that's where the problems start.
You don't quite get the problems yet. Why should you be the only one able to do so?
>I could be her father, if you compare our ages. This won't be convincing him, but rather work the other way round. Therefore you should marry her.
This sounds like a logical decision. But is it really?
>Then it would be your turn to marry Ariadne.
you conclude. Armand looks to the ground.
>If only I could...
he mutters.
>Why shouldn't you be able to do so? She is old enough to not be questionable.
He takes his sword of his belt and puts it across his knees.
>I was no match for her. I might not have told you, but we met on the training grounds three times in total. She defeated me each time. In her eyes, I can't see the smallest bit of respect for me. This is where you are different. You beat her. When I lost the last time, she mocked me by saying that I was 'weaker than that wimp'. But in her words, there was respect for you. Hidden, but still there.
This is interesting news. But bad ones nontheless. One of you will most likely be forced to go home empty-handed. This is bad.
>Just go ahead, Jean. Marry her. Just like I will not be able to.
He puts his sword back and gets up.
>You're a good person, Jean. And an even better friend. But I fear friendship might not be enough.
His last words were honest, but full of a bitterness you never experienced like this. Maybe you could fix this, but the Lord above would have to give you miraculous powers for this. Unless this happens, something equally as unlikely has to happen.


>Please, speak nothing of it. My late lord just always gave his best when training me. He was a good man.
She nods.
>Sympathetic, well-mannered and modest, too. I have to admit that I am impressed, Lord de Labendai. These are great qualities in a person. And by the way, I started to read the book you gave me. It was a good read, although I usually enjoy my literature with some kind of educational background.
Well, this sure sounds... mediocre. There might have been a better book to impress her. But still, you didnt completely miss her taste.
>Oh, where are my manners? Criticizing a gift you gave me out of kindness. I am incredibly sorry, Mylord. It wasn't as bad as my words made it sound. I actually enjoyed it, too.
Wow, she seems to be really into this manners and court stuff.
[cont.]
>>
You sure could learn a thing or two from her. And not only on this topic.
>I am terribly sorry, Lord de Labendai. How can I ever make this up to you?

What is your answer?
>Again, please speak nothing of it. It's not your fault I didn't meet your taste.
>Well, actually there is something that you could do. I heard you are a well-read person. Could you teach me about something?
>Well, you could do me a favour (what?)
>Other (write in)
>>
>>814425
>>Well, actually there is something that you could do. I heard you are a well-read person. Could you teach me about something?
>>
>>814425
>Teach me about something?
>>
>>814425
>Well, actually there is something that you could do. I heard you are a well-read person. Could you teach me about something?
>>
>>814438
This.
Also I feel that the best course of action in the future would be to convince Annabelle to give Armand a chance, since Ariadne won't.
>>
>>814415
I feel bad for Lord de Pierre. Age gap aside maybe the youngest daughter could be interested on what he has to offer. I would tell him to not give up and try to talk with her.
>>
>Actually, there is something I would like to ask of you. I heard you are a well-read person, Annabelle. Could you maybe teach me in something? I am far from knowing as much as I would need to be a good lord. And even farther away from knowing everything I would like to know.
She smiles.
>Sympathetic, well-mannered, modest and stiving for knowledge? What's your next revelation? Are you completely fireproof or able to live without food? These two abilities are the only things you could be to impress me even further.
The two of you share a good laugh.
>There are a few topics I consider myself proficient in. Which one would be of interest to you?

What topic should Annabelle teach you about?
>Life at court. Behaviour, manners, politics and such stuff.
>Economics. From a single farm to the finances of a whole country.
>History. If we know what came before us, we can take the most useful parts and apply them for the future.
>Strategy. All kinds of military tactics in and outside of battle.
>Technology. Physics, Static, some natural sciences.
>Other (write in, I'll consider if it is within her grasp)
>>
>>814507
>>Economics. From a single farm to the finances of a whole country.
>>
>>814507
>Economics. From a single farm to the finances of a whole country.
>>
>>814507
>Economics
Gotta get them coffers full if we're gonna rebuild
>>
As an aside, I like her sense of humor.
>>
>>814534
This.
>>
>>814517
>>814533
>>814534
>>814542
Writing.
>>814538
Thanks. I'm trying to make my characters as entertaining as possible.
>>
>Economics sound good. I have a completely new financial situation in my province that we will have to to deal with.
She nods.
>Oh right, I heard about your holds. It's a shame, really. The region as a whole would be quite powerful, financially. But I am sure that you can function with what you have, too. It's just a matter of planning. Now, let's start with the basics...

Roll 1d20+2 for your success in learning. Best of three.
>>
Rolled 18 + 2 (1d20 + 2)

>>814572
>>
Rolled 4 + 2 (1d20 + 2)

>>814572
>>
File: economy.gif (1004 KB, 480x270)
1004 KB
1004 KB GIF
Rolled 3 + 2 (1d20 + 2)

>>814572
>>
File: 1478750948955.png (59 KB, 256x200)
59 KB
59 KB PNG
>>814581
>>
>>814581
Well done. You saved two others big time. Also, writing.
>>
Annabelle is a great teacher and you've always been a quick learner, so you soak up the knowledge like a dry sponge. You learn everything from the basics of budgeting a small household or business to the way taxes work and when exemptions might be useful. You feel like you could be the king's financial aide right now. Of course, you know that there is still way more to learn, but you feel like you could manage your holdings on your own already. Annabelle is satisfied.
>I thought I couldn't like you more, but again, you proved me wrong. You're impressive. Very impressive.

It's become late and you're starting to grow tired. Annabelle gets up from her seat and puts away the books the two of you used.
>I guess you know everything I could teach you about economics I could teach you. Do you have any more questions?

Do you? Write in your questions. Can be about economics, can be completely off topic.
>>
>>814650
Must not fuck up freeform, must not fuck up freeform...
>Ask about her interests aside from the court

I need to conk out, thanks for running! Glad I could be awake for it this time.
>>
>>814656
This.
>>
>>814650
What does she think about the marriage talks?
>>
>If I may ask, Annabelle, what do you do when you are not involved into court affairs, what do you do then?
She's lost in thought for a short while. Seems like she is spending most of her time with court affairs.
>Well, should time allow it, I read books, as you might know. Lots of books. About everything. And... I like astronomy. It's relaxing like regular stargazing, but you get to feel smart.
You have a good laugh. Then you get serious again.
>And if you would allow me another question, I would like to hear your opinions on these marriage talks.
She nods.
>Well, let's say they were... interesting so far. It doesn't happen often that someone draws steel over a disagreeing. But to be honest... he DOES look like his father fornicated with a flamingo.
After the two of you calmed down from your new laughing fit, she continues.
>I guess it is only normal to look for a husband for my sister, especially given her age. She is twenty-two years of age right now. Her market value, if I may use the economic term- don't tell her I did, she'll come after me with a mace again- doesn't rise with the years. I must say that I am quite happy to be this young still. It buys me some time to learn, after all. Who knows if that is a given with my future husband? Oh, I wish I could get someone who was as interested in knowledge as I am...

What is your answer?
>Good luck with that. Quite a few men are scared of smart women.
>You'll get one, I'm sure. After all, your father is likely to give you the same decision space as he is giving to your sister.
>Well, I am interested in knowledge like you are...
>I think I know someone like this.
>Other (write in)

----------------------------------
Well, guys. Sad to tell you, but i have to leave early today. Tomorrow, I'll be back around the same time as today. Good night, good fight.
>>
>>814722
>>Well, I am interested in knowledge like you are...
>>
>>814722
>You'll get one, I'm sure. After all, your father is likely to give you the same decision space as he is giving to your sister.
>>
>>814722
>You'll get one, I'm sure. After all, your father is likely to give you the same decision space as he is giving to your sister.
>Even before your father weighs in on the situation, perhaps you already have a candidate to consider.
>>
>>814758
This, and mention Armand.
>>
>>814722
>Well, I am interested in knowledge like you are...
>>
>>814764
Add this to my vote too.>>814739
>>
>>814722
>>You'll get one, I'm sure. After all, your father is likely to give you the same decision space as he is giving to your sister.

Fuck, missed the thread.
Lets just get Armand engaged to Annabelle.
They can officially marry in two years and it'll be before he turns 35.
>>
>>814722
>>Well, I am interested in knowledge like you are..
>>
>>814914
>Lets just get Armand engaged to Annabelle

Nah, he can have the other one
>>
Fuck that, he couldn't even beat the middle/best girl with three chances and we got it in one.
Plus he needs a sweet nice girl not an abrasive in your face wife to help him get over his dead fiance.
>>
>>815065
>an abrasive in your face wife

Yea, we really need that ourselves. Look good on us as up jumped peasant having that as our better half dealing with other lords.
>>
>>815220
She'll scare away all greedy lords that try to take advantage of our not-so-outstanding house position. And she's sure to be popular with our people.
>>
>>815246
>She'll scare away all greedy lords that try to take advantage of our not-so-outstanding house position. And she's sure to be popular with our people.

Greedy lords wont have much to worry about, with all the prosperity she'll bring.

If anything, she'll invite the contempt of other lords, who may well be tempted to just take our lands for themselves.

People might like her, sure. They might also like the prosperity and security the younger daughter would bring.

As a fighting man we've got that base covered, what we need is someone who can cover governance and diplomacy better, and lend us legitimacy in the eyes of other lords.
>>
>>815322
The common folk will lover her, they eat up rewards for skill instead of lineage after all.
The governance and diplomacy will be harder but we've got legitimacy out the wazoo whoever we marry. We'll be marrying someone related to the future queen after all.
>>
>>815333
>The common folk will lover her, they eat up rewards for skill instead of lineage after all.
>The governance and diplomacy will be harder but we've got legitimacy out the wazoo whoever we marry. We'll be marrying someone related to the future queen after all.

The common folk will be plenty happy in a stable and prosperous land, i should think. A woman that pissed off a lord bad enough he whipped out his sword in her fathers hall? To say diplomacy will be harder is an understatement.

Wont bring us much prestige having some armored hardhead with a mouth at our side.
>>
>>815375
>A woman that pissed off a lord bad enough he whipped out his sword in her fathers hall?

Actually, we were the ones to anger him enough to do that. She just put him in a bit of a mood.
>>
>>814722
>Well, I am interested in knowledge...
But say it with tact rather than so bluntly. Play to her humor.

Sorry guys, I have a soft spot for cute bookish types. Not to mention that this is a political marriage. Someone who knows so much about courtly proceedings is a very nice counterbalance to our strength and (as it seems) natural charisma.
>>
>>815703
And it's not as though we're cutting out Ariadne completely. We're still friends with Sang-Valois, and maybe we can help de Pierre toughen up. He's been a bro throughout these proceedings, and we're friends with him as well. I'm sure we'll have plenty of chances to hang with her if you're so keen.
>>
Hey, guys. I'm setting up a new thread at the moment. This one is close to falling off the board. I'll tell you when I'm done.
>>
And we're live.
>>818477



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