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You will be playing, as the quest title shows, a agent working for the Sith Empire.

Our timeline will be taking place in the rise of the New Sith Empire, before the start of the game The Old Republic.

The voting period for a decision will be approximately 10 minutes, any votes cast after the vote is called by the QM will not be counted toward the final vote. In the event of a particularly heated or important vote the QM reserves the right to call a Final Destination vote.

Non-combat events such as perception, convincing people to share well guarded information, ect. will be resolved by a 1d100 roll, the highest of the three first rolls, will be the roll that determines success.

Combat rolls will be determined by a 3d10 and will be determined by the best of the first three rolls.

Previous Thread:
http://suptg.thisisnotatrueending.com/qstarchive/842769/

My Twitter because anons asked for it: @KeeperQm
>>
As you assert you next move you keep your eyes focused on the bulding in front of you. All around probe drones sweep the area around it, watching for any strange or unidentified person.

With the drones you watch a group of three or two imperial soldiers walking along in surveilance. One thing you noticed is there is a certain slack with the discipline. You know this you quickly caught some soldiers in leisure, while they should be keeping the watch.

Your body trembles when you remember your childhood and your dad's whip that hitted you each time you did something out of what you were intended to do. But you don't blame your father, most of the whips were well deserved.

With a quick search you conclude that sneaking inside the building would be the best. You are here to kill a captain. And any of those soldiers could be against you, it wasn't rare for soldier being more loyal to their superiors then to the empire.

As you keep a close watch you observe the partner on the patrols, both mechanic and human and take your time getting inside it.

Passing the patrols looked to be easy that is until you feel something slam against you. As you emerged from the coner a woman in a recruit uniform bumps against you. Surprising both of you. You need to think and fast.

>Try to use this oportunity to subdue her by physical force, grabbing her wrist and covering her mouth to avoid her screaming.(Will also require a roll)
>Engange in glorious CQC and knock her out (will require a roll)
> Use your wrist weapon to shoot a poison dart towards her. The wrist will be faster since it's activated by your hand movement and the strong poison will kill her even before she can scream.
> Do something else (What?)
>>
Poison dart
>>
>>897880
>Use your wrist weapon to shoot a poison dart towards her. The wrist will be faster since it's activated by your hand movement and the strong poison will kill her even before she can scream.
>>
Uh, well i guess i ain't old enough to get surprised. Anons didn't speared the random female soldier.

I'm proud of you guys.

Also votes are called
>>
>>897880
>>Engange in glorious CQC and knock her out (will require a roll)
>>
>>897946
Little bit to late anon.
>>
No silent assassin rating for us.
>>
You have practice for moments like this. Time to test how efficient is the gift your aunt gave you. With a simple move of your wrist you activate the dart weapon. With a muffled sound the dart flies towards the woman before she could recover from your encounter.

The dart strikes true, hitting right on her belly. Fortunantly cadets don't use the heavier plated armor most veterans or higher ranked soldiers have. So the dart pierces the cadet light armor hitting her skin and as you watch you remember what your aunt said when she gave this new poison to you.

"It's a very rare plant. From Drommund Kaas not at least. It's kinda glorious to know that were the sith come power influence even in the little things such as plants."

A light dark skinned woman in her mid forties speaks her voice is something strange. You wondered that time, if working for a Sith in the section of bio-engineering made her speak in such a alluring way.

"First it makes goes rapidly trough the blood stains and hits directly to the heart. But most poisons do that and aren't fun. This one goes up the stream and quickly make the victim have a urge of adrenaline. Then the blood vessels increase in speed and the poison takes effect. The throath get soar, making hard to breath and blocking the vocal cords with the inflation. Then as it slowly choke a person for any hope it goes to the brain and it's instant death. One single plant can do this."

She smiled to you and gave you a kiss on the cheek marking it with her dark coloured lipstick.

"Now use it well deary. I want to see you back to the familys dinner. It would be to boring if you didn't showed up because you died."

You watch the death of the recruit and all the effects the poison caused. Indeed it was quite efficient. You reload your dart with another move of the wrist making it ready for another round. Now you need to choose what to do.

>Search the recruits body for something usefull.
>Hide her body, you don't want some guard bumping into her body and sounding the alarm.
>See from were she came. Maybe there is someone waiting for her of she leaved a open door so you can sneak inside.
>Inform Watcher 16 of your location and that you are going for the captain now
>Something else? (What)
>>
>>898044
>Hide her body, you don't want some guard bumping into her body and sounding the alarm.
>Search the recruit's body for something useful.
>>
>>897981
Well she didn't scream, so i guess, you are still pretty silence.
>>
>>898059
Roll 1d100
>>
Rolled 10 (1d100)

>>898096
>>
Rolled 58 (1d100)

>>898096
>>
>>898112
Well unless someone else rolls it seems she won't help you much. Useless even in death.
>>
>>898117
Oh, things are getting interesting.
>>
Well that was easy. You say as you stare at the dead body. Moving closer to it searching for something usefull.

Besides the standard gear the recruits get once they to the army. You find a blue cardkey with her. It seems your recruit was having some fun with a officer. She just gave you the keys to the building. You stare at the body and give a smile saying.

"I could just kiss you. If you weren't well dead."

Shrugging you finish hidding the body leaving it over a garbage pile and covering it soon after. Unless something is looking for her you are pretty sure it's well hidden. You now have the card giving you the same acess as a officer in your hand.

>Go inside and use the card to pass the security doors. Once inside go straight to the officers floor and "greet" your target.
>Go inside, and try to locate your target by going to the security terminal (Will require a roll)
>Contact Watcher 16 and inform him of your mission progress.
>Something else? (Write in)
>>
>>898188
quickly fuck the dead female recruit to relieve sexual tension
>>
>>898188
>Contact Watcher 16 and inform him of your mission progress.
>>
>>898197
No.
>>
>>898188
>>Go inside, and try to locate your target by going to the security terminal (Will require a roll)
>>
>>898284
>Well glad you are keeping a close eye on me Watcher 16. It's just a little ansiety.
>>
>>898208
>>898244
You quickly make contact with watcher 16 using a ear piece for communication during such missions. Watcher's 16 emmotioneless voice comes from the comms.

"Oh, hello agent...i can see you are already inside the building. Guess i must increase your percentage chance of succeeding."

His voice comes and afte it. Apparently he is watching you and knows were you are. This is...unsetling to say the least.

"Your heart rate increased briefly agent."

The emotioneless robotic voice speaks through your ear.

"Oh...it increased again." You speak quickly

"No i'm just fine i want to go to the terminal room i could use some directions."

A quick beep comes from your datapad and a quick map with a blinking point indicates the terminal location


What do you say?
> [Scream internally]
> "Shut up you creepy machine." Then turn out the comms.
>If you can see me why didn't you contact me? If i knew you could hack the building it would make my mission easier.
>Well glad you are keeping a close eye on me Watcher 16. It's just a little ansiety.
>>
>>898316
>>898304
You know my vote.
>>
>>898304
Sorry 4chan ate my post..
>>
>>898321

"Well glad you are keeping a close eye on me Watcher 16. It's just a little ansiety."

The machine speaks soon after.

"Oh good. It would be unfortunate if you weren't able to complete the mission. Why agent? I have never failed a mission assigned to me before. I always have success and i don't intent to fail."

Because of it's emotioneless tone it's hard to read into Watcher 16 speech. If it has any. You push it away from your mind following the blink spot indicated on your datapad.

"I will assist you."

Watcher 16 speaks and you quickly see your datapad going crazy with multiple windows opening and closing as well as data being gathered. You are starting to think Watcher 16 is really some kind of A.I. and not a creppy officer behind a desk.

The terminal shows the captain location. He's in his office with two soldiers on the front of the room and he's screaming toward a monitor in his room. You quickly place a plug form your earpiece and hear the conversation.

"You told me that information was false!!! How could you do this i though..."

The voice is electronically changed making hard for you to acert the age or sex of the other caller.

"You concluded your usefullness to me. You though you were working as my hand but you were just a finger. And i'm willing to sacrifice a finger to achieve my goals"

The captain slam hard the table making you flinch sligthly .

"Don't you try to pull this wampa crap on me. Giving information of imperial military is treason punished by death! If i fall i will..."

"What talk?"

The voice cuts him with and the captain just clenches even more hard his fists.

"Beside you should take this time to leave the planet. Unless you want to receive some visit from...the intelligence."

You can see the man's face becomes pale and he's eyes wide in fear.

"But it might be a little bit to late. So..you should hurry dear. Bye bye."

> Ask Watcher 16 to trace the call. Go after the captain before he can leave the bulding.
>Provoke chaos in the facility make all alarms go on and initiate evacuation process.
>Something else? (Write-in)
>>
>>898412
>> Ask Watcher 16 to trace the call. Go after the captain before he can leave the bulding.
>>
>>898412
>Ask Watcher 16 to trace the call. Go after the captain before he can leave the building.
>>
>>898434
>>898437

"Watcher 16 trace that call."

The watcher responds without any emotion

"Yes."

As he does so you quickly take a look at the captain. He's still on his office, you can't affoar to loose track of him. Gathering your things quickly you move in controled short runs, avoiding so to make to much noise and not staying in a place for to long making in a considerable time toward the captain's officer.

Just a quick turn and you will be facing the captain's officer, a quick glance gives you the sight of the two soldiers in front of the door. This is good it means you managed to reach him on time, a beep on your ear announces that watcher 16 wants to talk and you anwser him.

"What you got?"

"The person who made the call is pretty cautious. There is a good number of false traces as well as wall trying to slow me down. But i will manage to figure more out in...10 minutes. By then will have finished with the captain."

You take a small breath trying to focus. You can't fuck this up. The two soldiers in the door are using a thicker armor, and unless you have a lucky shot you don't think it will be that usefull this moment. You need to act and fast.

>Peak the conner and use your rifle to kill both soldiers. (Will require to roll 3d10)
>Approach the guards and tell then you need to see the captain. (Will require to roll a 1d100)
>Toss your Thermal Grenade. This must take care of the guards but it will be extremely loud.(Will require to roll 3d10)
>Toss your poison gas grenade. This must take care of both guard at once and it will be less loud then shooting at then.(Will require to roll 3d10)
>>
Small bathroom brake. Will extend the voting period a little bit more.
>>
Also you only need to roll once i call for it.
>>
>>898521
>>Toss your poison gas grenade. This must take care of both guard at once and it will be less loud then shooting at then.(Will require to roll 3d10)
>>
>>898521
>Toss your poison gas grenade. This must take care of both guard at once and it will be less loud then shooting at them.(Will require to roll 3d10)
>>
>>898553
>>898564

>Roll a 3d10
>DC: 4
>>
Rolled 6, 3, 9 = 18 (3d10)

>>898583
>>
Rolled 3, 10, 5 = 18 (3d10)

>>898583
>>
>>898609
>>898620
Congrats you succeeded.
You make the Empire and your Family tree proud
>>
Grabbing the gas grenade you quickly resemble to activate once the timer is over. With a quick look you mesuare the corridor and in your mind you make a assumption of the distance and remeber your uncle teaching you how to throw a grenade while you were eight.

The strange thing about grenades? They are quite heavy for their size but fortunantly the one you have is lighter since it only has the gas inside it and the same device padron of a thermal detonator. Adjusting the timer with your idea of the distance and the force you will need to use to make it reach before they notice.

Then you roll that small spherical device of death. The grenades smooth slide reaches right on one of the soldier foot and the moment you hear a grunt you hear the grenade pour it's poisonous cloud. You can hear a exclamation comming from the down the corredor but before the soldier could scream or react the gas poured between their armor and touched their skin. You must get more of this poison with your aunt next time you see her.

As the muffled sound of two bodies hitting the floor comes to your ears and the sould of the grenade sucking back the poison cloud and venting the rest in the area you begin to approach. Fortunantly, you are still wearing the old clothes that belonged to the former owner of your ship. So the mask comes handy in dealling with any traces,for you are not quite sure how much of a dose this thing needs to end your life.

By instict you look at the soldier grabbing a key one of then had. A diferent from the one you have with you. This one is a red card key it must be only for high security personnel.

>Check the two bodies see if you find something usefull.
>Retrieve you poison gas grenade. (-1 usage)
>Open the door by staying with your back pressed against the wall and slide the card.

>Move the bodies from the way. It will take a small time but it will avoid you trip in one of then or something. Then you open the door
>Something else? (Write-in)
>>
>>898716
>Retrieve you poison gas grenade. (-1 usage)
>Move the bodies from the way. It will take a small time but it will avoid you trip in one of then or something. Then you open the door
>>
>>898716
>>Retrieve you poison gas grenade. (-1 usage)
>>Open the door by staying with your back pressed against the wall and slide the card.
>>
>>898765
>>898748
Alright. Retrieve the grenade, move bodies and don't be in front the door to be shot by the imperial captain inside the room.
>>
You retrieve your grenade and quickly work in moving the bodies. Just dragging then so both won't get in your way. Once that endevour is done, you move yourself in a safe position having your back against the wall so you can have some cover. Holding the card in your hand and sliding it down. The door makes a 'voosh' sound as it opens and unsurprising it's falled by blaster fire, four shots to be exactly, one in the door whe it was lifting and another closer to the floor. From the blast scorches and the amount of shoots fired you reconize the weapon as a heavy blaster, most likely the captain's side arm.

"Do not worry agent. I have isolated you and the captain. Anyone trying to reach you will be delayed."

Sixteen voice echoes trought your earpiece. So in the end taking your time payed off. Then the captain starts to speak.

"No, no!! I can't end my carreer like this... i'm not even in my thirties. You..you won't kill me i will end you! Then i will go after that back stabbing traitor. YEARS!!! YEARS!!! Doing what i was told and how my loyaty is rewarded? With betrayal!!"

>Let him talk. Maybe in his fear he will give you some information.
>Talk to him. Maybe he will give some information (Write-in)
>Trie to make a deal so he can walk away if he tells you who was the other caller. (Lie)
>Trie to make a deal so he can walk away if he tells you who was the other caller.(Don't Lie)
>Just shoot the idiot while he's talking. Your mother always said: "Son, if you are in a situation you will most likely be shot. Always shoot first." (Will require to roll a 3d10)
>>
>>898898
>Trie to make a deal so he can walk away if he tells you who was the other caller. (Lie)
>>
>>898898
>>Trie to make a deal so he can walk away if he tells you who was the other caller.(Don't Lie)
Need to know who it was first, maybe capture him so someone higher up can question him.
>>
>>898898
>Trie to make a deal so he can walk away if he tells you who was the other caller.(Don't Lie)
>>
>>898981
>>898983

"I don't deserve this! I was being loyal, i was helping the empire..."

You let him talk as you quick think in what to do. Trying to lie to him right now would be unwise, the reason would be in the face you saw through the terminal. The white pale face of fear the captain had, although your father tells you fear is a cgreat weapon it can sometimes bite you harder then a vine cat.

"...the information was supposed to be false. I would work by giving then false information...then i would out of this post, i would be by..."

You can hear a snort and a cry comming from the man. Honestly if your dad saw such a thing he would be disgusted, and if your grandfather saw it...you shiver in just thinking it. Fortunantly this gives you a small opening to talk while he rambles.

"We can make a deal."

This is responded by three more blaster shots and a scream that made you remember that one time you grandfather took you on a hunting trip and you saw a cornered animal. It was a scream of both rage and sadness.

"Don't lie to me!! I know fully well that giving information to the enemy is punished with death! You want to trick me you want to lure so you can have a clear shot."

Sighting a little, while still in cover.

"I'm not lying. If what you are telling is true this means that someone is trying to destroy the empire my job is to protect it. I know your loyalty was destroyed because you placed it in another person. But think...you want to be loyal tot he empire. We were all born to serve it. Then serve it once more. Don't die with stain of betrayal on your name."

As you spoked the man stopped sobbing something you speaked must have reached him. Maybe he could sense the thruth in your words. Maybe it's just a fragile hope. But you gave him ,not just a chance to not die immediatly as a traitor, also to get some kind of revenge. You sweet a little then you hear something being throwed and quickly a blaster slips on outside the room and into the corridor. You suppose it's the captain's blaster. He's not speaking after disarming, but you aren't sure you can really count on him not changing it's mind and shoot you. What do?

>Get out of conner with your rifle up and pointing, with your fingers out of the trigger but ready to pull it if needed.
>Get out of cover and shoot him.
>Toss your poison gas grenade.
>Warm him you are comming in. Then enter the office with your rifle holsted on your back.
>>
>>899158

>Get out of conner with your rifle up and pointing, with your fingers out of the trigger but ready to pull it if needed.
>>
>>899158
>>Get out of conner with your rifle up and pointing, with your fingers out of the trigger but ready to pull it if needed.
>>
>>899158
>Get out of conner with your rifle up and pointing, with your fingers out of the trigger but ready to pull it if needed.
>>
>>899196
>>899247
>>899248

With your back against the wall you allow yourself a brief second to take a breath then a second later you are already with your rifle up and pointing. First you check the conners, assert how your surroundings are. You glance from the wall you are taking a small spy on it. It and you enter the room with your weapon lifted. Fingers outside trigger but close enough so you can use it if it's a trap. You maintaing your discipline seeing the room not so much for your surprise you see the captain in front of you and...he's holding another blaster pointed at you. You jump a little expecting a shot or something but nothing came, as quick as the ansiety took you you choked it.

"I though officers could carry only one side arm."

The man gives a smirk as you speak. Now that you look at him closer, you must be both of the same age. Well maybe he is a little bit older but you can't think it isn't stressing being a captain in Nar shaddaa.

"Yes but that was my side arm this one here is for when i need another option...I guess you didn't trusted me enough to come inside without your weapon ready uh?"

What do you say?
>You know how it is old habits die hard.
>Family in the Military.
>I had the living shit of me whipped by my mother and father for not going with protocol. My father is a officer and my mother is a mandolorian.
>This has nothing to do with it. You can't expect someone to come in unprepared after you tried to shoot him.
>Write-in
>>
>>899324
>Family in the Military.
>>
>>899324
>I had the living shit of me whipped by my mother and father for not going with protocol. My father is a officer and my mother is a mandolorian.
>>
>>899324
>>Family in the Military.
>>
>>899335
>>899343

Come on keep calm. He talked to you so this means he doesn't want to shoot first. This is a good thing because you are very good at being the first to shoot.

"Family in the Military"

The captain looks at you as if he reconized something.

"You too?"

You nob to the captain. A silence perks the room with both of you still standing in the silence you complete the man's question.

"And not just that, but, my mother and father whipped the living shit of me if i didn't followed protocol."

The man stared at you interrupting you phrasing.

"That is every kid in the empire even the slaves whip their kids."

You continue to stare him saying.

"My father is a Major in the army, and my mother is a mandolorian."

That last one made him whistle. This is the kind of reaction you got every time you speaked who your father and mother were. You wonder how he would react if you tell your grandfather's name, but, this is against protocol.

"Damm, now i can understand why. Can't blame for comming in with your weaon raised. It's like being mad with a beast because it has teeths."

He then lower his weapon empty the blaster pack and quickly dismounting the gun. This guy must be really good with a vibro weapon.

"Sorry about it as you can see i'm pretty shaken. Pleasure to meet you i'm Captain Zarmer. Tersen Zarmer"

>Thats alright.
>Well at least you didn't shoot me. You don't know how close i was to shoot you. I just didn't do it because that would make me a liar.
>Pleasure i'm Barjoh Winbowl.
>I'm Agent 88 you can call me by my identity during this mission. Barjoh Winbowl.
>>
>>899460
>>I'm Agent 88 you can call me by my identity during this mission. Barjoh Winbowl.
>>
>>899460
>I'm Agent 88 you can call me by my identity during this mission. Barjoh Winbowl.
>>
>>899460
>I'm Agent 88 you can call me by my identity during this mission. Barjoh Winbowl.
>>
>>899479

You introduce yourself to the Captain and now that he isn't poiting a blaster to your face you allow yourself to relax and holst your rifle on your back. Zarmer falls on his office chair like he was carrying two hutt's on his back, he vision looks tired.

"So.... do you just ask the questions and i'm to be out of this world. What do we do Barjoh Winbowl"

Looking closely to the walls you can see a good amount of vibroswords even a vibrostaff decorating his walls. A quick glance allows you to reconize books, some even written in a language you don't know or had never seem before.

So what you ask?

>You like vibroswords a lot uh?
>Don't know this is my first mission
>You help me then i will decide what to do
>You can go take your things and leave the planet once i finish my questions
>First you anwser my questions. Then i debrief with my watcher, so he can check if this needs to be investigated and for the time until we resolve it you will be under my care as...a small brake from your current job. The rest will be with the higher ups.

And what do you ask/question him?

>Write-in
>>
>>899554
>First you anwser my questions. Then i debrief with my watcher, so he can check if this needs to be investigated and for the time until we resolve it you will be under my care as...a small brake from your current job. The rest will be with the higher ups.
>>
>>899554
>>899573
Also ask about the fucking swords.
>>
>>899554
>>First you anwser my questions. Then i debrief with my watcher, so he can check if this needs to be investigated and for the time until we resolve it you will be under my care as...a small brake from your current job. The rest will be with the higher ups.
>>
>>899573
>>899586
He chuckles as you speak about the 'small brake'.While he does so he pour some transperent liquid into a glass, however you reconize the bottle...'Hoth's sun' that is a Chiss drink, this thing is also know to be strong enough to make a tranoshan, a tusken raider and a wampa fall drunk with just one cup. And he drinked all in one go pouring more for himself after a moment he pours one for you leaving a glass close to your end of the table.

"Then ask away Winbowl."

First you can't stop your curiosity and you ask him about the vibroswords and staffs ornating his room. He gives the widest smile you can see

"Your mother was a mandolorian so you must know something about it. Ever heard about the story of the grand-mandalore? He started in a arena,so, as he rose in his victories he became a legend. I was always found of swords, i know they aren't a blaster and it's no lightsaber so i can deflect blaster bolts with it. But...for that i have another secret. So as you can see i loved martial arts. I even readed siths book showing the different styles of figthing. I think i'm better with the staff then with the sword. And it also keeps me in shape."

He tells flexing his muscle. Now you are nervous you have in front of you a man that is more dangerous unarmed then armed.

"Interresting well let's go to the questions."

He lifts his hand to make you stop and then he speaks.

"Now come on this is not how it's done. You have to get myself drunk so you can know i'm not lying or anything. And in a drink with friends they ask each other question. Beside there is something that is nagging me."

You take a deep sight and ask.

"What is it?"

He turns another full glass and to boot ends up drinking the one he poured to you. Refelling both of the cups soon after.

"How the in a stinky bacta deep ocean your old man manage to marry a mandalorian?"

>Indulge him tell the story with details.(Character development!!!)
>Said it in the most simple way (He saved her life)
>Tell him that you aren't friends and he is being questioned so he better have some discipline.
>Avoid the question and bombard him with your on qestioning

Who is your contact? Do you know him? How did it contacted you?
>Can
>>
>>899691
>Indulge him tell the story with details.(Character development!!!)
>Can
>>
>>899702
Well it's not like i haven't mistakes before.
>>
>>899721
And i can't english. Well this teach me to drink while Qming...
>>
>>899691

>Indulge him tell the story with details.(Character development!!!)
>>
>>899702
>>899776

Taking a deep breath you tell him the story your father told you, and the same story it was talked on their wedding anniversary. Your mother was a hired gun for a sith lord, she was a merc working under him. Apparently now he is a Darth now but this history isn't about him.

After such bomb you continue your tell. Your father was a soldier on board the vessel, he was a lieutenant at that time. He was also a lot more prettier, because this was after he got his face scars, although your mother keeps saying he still looks beautifull to her.

The point was they were about to pacify a region along the outer rim to form the grips of the empire. In this process the vessel was attacked while reaching atmosphere and both your father, mother and the lord falled from space into orbit and land crashed in some part of the planet.

Now you must say you avoided the chaos and your father commanding the troops and sending then into the life pods before himself. This was one of the reasons he stayed behind, or, he confessed to you he just wanted to make sure the beautifull red-haired got away safely.

The point was the lord didn't wanted to leave the ship. Something about honor and whatever. And your mother was pressed in heavy metal in a burning vessel. In the end when the ship land crashed only your father, mother and the lord were inside of it.

You take a small breath then continue speaking. Only the stars know how but the three survived the crash. My father somehow woke up and dragged the fainted sith lord across the burning wreckage and out of it.

This was how he got his face scourched. Heated metal can make quite the damage in a man. Let's just say it isn't pretty and after he carried the lord outside the sith told him my mother was still inside the ship.

And the crazy man went back to save her...Throuch flame and metal, bloodied, ribs broken and much more bones after surviving a land crash from space toward the planet, he went inside that inferno again and pulled her out of it.

"And that is the story."

Zermer face is of pure awe at your story seeing it as you discribed it. Although you hid a fact from him, and that is because it's a family secret. One your mother told you. Apparently your father stayed in the ship because she was under the wreckage and she was the one he saved. In that moment he broke protocol, he did what his heart wanted, he followed his passion and he rescued your mother first, before the sith lord. Your mother told you this because she still remembers his face with drips of molted metal bloody and broken giving her the widest smile. And in that moment she fell for him.

Now what?
>Begin questioning
>Write-in

The next post will be my last for tonight.
>>
>>899881
>Begin questioning
>>
>>899881
>Begin questioning
>>
>>900055
>>900111

Will continue tomorrow. Power is out. Living in the jungle is hard.
>>
>>900391
Goodnight
>>900000
>>
>>900055
>>900111

Standing at the end of the desk you watch a human drink a half a bottle of a alien alchoolic drink, you were surprised he reached this much. when you used to be a cadet and you were on your releave you drinked this booze before as a act of a bet. and you may or may not be upset about those eighth hundred credits you lost.

"I can't believe you are still alive. This Chiss drink is know for making a man drop. Once saw someone drink half a bottle before, but he was a trandoshan and after it he went beserk inside the bar."

He gives a burp,giving you a smile as he starts organizing the cups in a row. Then he poured the drink in the cups without spilling a drop into the table. By the emperor is this guy crazy, but you think that the booze will make him talk more easily and now it's way to late to start punching him. The booze must have numbed him even that a little.

"Well let's start."

>Who was the other caller?
>Is he on the planet?
>Can you give me a name?
>Try to indulge me, but, why the frack you believed him?
>Do you know were we can find him?
>Ask some other question (Write-in)
>>
I should have said it before but:

Welcome back folks.
>>
Guess this isn't the best time i will come back later then.
>>
>>901312
>Who was the other caller?
>>
>>901312
>>Who was the other caller?
>>
Well is there someone on?
>>
>>901312
>>Who was the other caller?

I can't remember if i voted already, so here i go.
>>
>>903070
Cool. As long i have at least one person interested i will continue
>>
>>903070
Just a quick question what do you think of the guest? Anything you feel is missing in it? Or is it to soon to have a opinion yet?
>>
>>903097
I like it, can't wait to see the direction it takes.
>>
>>903009
I'm here.
>>
>>903070
>>901506

"The caller was Ainae Stelkyl. She is a sith acolyte, pardon apprentice. Her name isn't very know between the sith and she is the apprentice of a sith lord. If my memory is still right, because i'm starting to feel the booze a little bit. She is one of this sith lord top students, which by the way are three but you can look into it at other time."

He stops for a small time. Well looks like things just got complicated. There is a sith in the middle of this bacta poo. Well this is important if a sith is doing something wrong you definitly need to inform the men up top about this. As he speaks he point with his finger to a vibrostaff. Looking at it you notice it's a sith weapon, one of those used in the gold age of the sith empire. It looks thinner and ligther with the staff body covered in a black metal with a golden Tuk'ata engraved on it, each tip of the staff had sharp blades that if it looks this deadly on a wall and not activated you think that it could cut through a thick iron door.

"She was the one that gave me that. A normal gathering she was a acolyte i was a corporal at the time."

It's easy to feel the sourness on his voice, it sounded like a mix of regret and sadness. By this it was easy to conclude she must have charmed him.

"Want a tip friend? Women are terrible and cruel. So when trying to deal with then you should always be on the tip of your toes."

Mentaly you thank him but you record of your father telling you such things when you were twelve years old. He also said that your mother was a special kind and if you were lucky you would find one too. But being carefull is always a good tip, be it in battle or out of it.

"Apparently there was this important thing the empire needed to get his hands on. Don't know what it is, sorry can't help you with that. She basically said that two jedis were comming, so to distract then she gave me a 'false tip' to be dropped towards the hutt, making him paranoid about the empire wanting some other thing the hutt had a basic false information so it would slow the jedis from getting said thing."

You see he's at half of the row of cups, and as he ends you can note his fingers are numbed, since he now couldn't muster enough force in his fingers to keep the cup, which makes it fall on the ground with the piercing sound of broken glass.

"To my surprise it worked. The Hutt increased his security force and the jedi were observing the hutt's palace and all was perfect...until i heard the rumours about a sith that went mad and slauthered the hutt's guards. Bodies torned as if a best had eaten it, scorched bodies, cutted limbs...more then forty tugs died that day...what ever or who ever was the sith that done that carnage i never want to make him angry."

He shivers but soon speaks

"And the that was it... something else?"

>Is she on the planet?
>Do you know were she can be found?
>No just this much is good. (end questioning)
>Ask some other question (Write-in)
>>
>>903244
Welcome anon. With the two of you i'm more then encouraged to continue with this tale.
Also same question. >>903097

>>903115
Glad you are liking it. I'm a slow writer my english is VERY rusted. So i guess this quest will help me sharp it a little. So i already say sorry for taking so wrong to type.
>>
>>903311
>Do you know where she can be found?
>>903324
You're doing fine. I like it so far.
>>
>>903311
>>Is she on the planet?
>>
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378 KB JPG
>>903337

For a moment you think he had finally fallen drunk but after a time he moved. This is the first time he hasn't tried to reach for a drink, he must really be at his limit.

" The Krayiss system. There is a sith temple that works as library for ancient sith sorcery there. She keeped talking about it, she spended so much time there she lived in there studying for something like a year. If she is in some place that would be the most likely place. I don't have any other idead. I guess Korriban is a good guess but it's full of sith and i'm way to scared to put my feet in a planet with siths, their ghosts and the deadly beasts. And of course there is Drommund Kaas. It's the bloody capital of the empire, but it's the capital huge lots of unknow things and i'm out of Kaas for about three years. Out of my mind i can thing only about these three places."

Well this is in imperial space so you might have more flexibility going to this worlds, well except Korriban, not even your granfather want to go there, so if there is a planet that he won't put his feet makes your REALLY scared. There is also all that thing about being a sacred place so only sith and higher ranked soldiers go there, however, you are with intelligence they can easily get such a thing.

"Winbowl!"

You snap out of it as the captain speaks up.

"Man you went in such deep thought, you have being like this for ten hole minutes."

Sixteen emotioneless voice speaks on your ear piece.

"It's true, you also wasted to much time killing him and getting the calls traced would give us a lead to this sith."

You are so glad that the captain can't hear sixteen bullshit then it struck your. Holding your hand up you press your ear piece and speaks with sixteen

"So you managed to trace the call? Can you tell me were it came from?"

Silence last for a moment it's almost a whole three minute watcher sixteen never hesitate before.

"Sixteen? Did you..."

He cuts you saying.

"No...i didn't. But i can confirm that she isn't on the planet. But i wasn't able to trace the call."

Well so much for sixteen efficiency strake being blow up by a single mistake.Zarmer starts to snore but you can always throw a cold water bucket to wake him up, but at least you have sure she isn't in the planet.

>Throw some cold water on Zermer to wake him up.
>Point out sixteen failure and how he must now review his success rate
>Ask some other question (Write-in)
>Try to wake Zermer gently. Don't comment on sixteen failure. (End questioning.)
>Do something else? (Write-in)
>>
>>903594
>Try to wake Zermer gently. Don't comment on sixteen failure. (End questioning.)
Well, we got a rogue Sith to find.
>>
>>903612

Roll a 3d10
>>
Rolled 5, 6, 3 = 14 (3d10)

>>903699
>>
Rolled 7, 10, 9 = 26 (3d10)

>>903699
>>
>>903711
Oh, hohohoho good good.
Oh by the way the DC was a 7
So this means you just made a suberb success.
>>
>>903723
Noice
>>
You gently approach the boozed captain. You take a look at the man as he sleeps well he is definitly well build this must be the result of trainning with the vibroweapons. Those things can be quite heavy and very hard to swing so a lot of skill, practice and a bit of strength was essential if one want to use it. As you touch the captain's shoulder you se him react reaching to grab your wrist, quickly you react as well being taken by your instict as you sense danger, you move your grabbed wrist and hold your hand on the captain's arm at the same time you strike directly against his throat. You may not have his body size but your mom teached you to shoot and to fight unarmed. As your strike, getting closer to the much bigger man so he can't throw you and reverse his grab on you. This was possible because it doesn't matter how much you are doped, you still need air and by almost crushing his throat you created a opening. Now you were the one twisting his holding it unto his back in such a way that any movement of the soldier would make him brake his on arm.

"Sorry sorry!! It was a reflex sorry i give!! I give!!!"

What you do?

>Break his arm.
>Break his arm and tell him to not do this again.
>Release him you know way to much about unwanting reflexes and you ahd your whole life to refine yours the captain hasn't
>Release him and make him being taken into your custody official. Also ask watcher sixteen to inform the people at the top about this rogue sith.
>You still have a underworld broker and a meeting with some ithorian to buy back the data of the sith invasion to the hutt's building. Evidence like this can't be walking around.
>>
>>903793
>Release him and make him being taken into your custody official. Also ask watcher sixteen to inform the people at the top about this rogue sith.
>>
>>903840

You release the captain's arm, and as you do he caress it, aparrently you did quite well, your mother would be proud.

"Are you human under the mask? You are the first one that made me give up. You earned my respect. But it was really a reflex please don't think i wastrying to run away."

You raise your hand so he can stop then speak

"I know i have trained to control mine since i was twelve. Mandalorian's, as you must know, have this thing of teaching their young about war and how to defend themselfs. So i trained since i'm very young. Maybe with time you can control it too."

He gives you a smile.

"That is if the higher ups let you live."

And it fades at the same moment.

"So we better make this official. Sixteen, please record captain's Zermer arrest and that he will be in my custody until i bring him to Kaas for the higher ups."

You clear your throat

"Captain Zermer, you are under arrest and will be under my care until i deliver you to the intelligence building in Kaas. In the meanwhile as a special condition you will assist me in my current duty and so, acquire enough work in this little time that you can at least live. So you are releaved from duty, all your authority as a captain is suspended while you are under my care and if you think in doing anything or i think you will do anything i will shoot you."

He glups and nods towards you.

"Good, now we need to organize and inform of your... temporaly leave. We can't simple go and not let someone in charge of this place now come along."

As you go you make official all the thing the brass and the intelligence like, following protocol announcing the captain's leave and the change in command. Some soldier grump and start ot protest but seeing Zermer alive the captain tell his man to behave unless they want to be whiped to death.

You spend the rest of your remaining day organizing, withj the help of the captain and sixteen. Tomorrow you will end your last two targets but this rogue sith worries you a bit, which makes you thing about your little sister. She was found to be a force sensitive and went to Korriban to under go on becoming a sith. You and your family don't have a word from her since she went there. As you rest your head on a bed inside the imperial building you allow yourself a good night of sleep

>End of section.

Will be ending here anon's. I will continue next sartuday anything just follow me on twitter so you can see when i will create a new thread.
>>
>>903993
Thank you for running.
>>
>>904017
Thank you for playing.



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