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Welcome back, cadets, to the eve of a great victory and the sixty-ninth installment of Mecha Space Pirate Quest. Today, you are Lieutenant Amos A. Wedge of the United Jovian Colonies Independent Defense Force, Special Operations Units and Logistics...but first, you're going to be someone else, briefly.


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mecha%20Space%20Pirate%20Quest
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG
Brazilia's Kawaii Space Jam Gallery: http://pastebin.com/pZtRmbWS

Last time, you unmasked a traitor, potentially made a friend among the enemy, resolved a hostage situation without casualties, and gunned down dozens of local girls dressed as maids with a tranq-dart SMG.

Yes, we are starting a bit early, but that's so I can unload some plot on you.
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>>933831
Oh sweet delicious plot. Been a long week of waiting.
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The room, the General's private office on board the great Mekong-class prototype battleship Iulia Maesa, named for a woman who saw her grandson made emperor and then had him strangled, feels colder than the temperature regulators indicate. It's so quiet, the quiet tap-tap-tapping of Bethany Cabot's armored fingers against her armored forearm as she leans against the wall with her arms crossed over her chest can be heard as loudly as the ticking of an antique clock. If she knew how much it was bothering the two young pilots seated on either side of their immediate commanding officer in three markedly uncomfortable chairs before the great jade desk of the General in charge of SOUL, she would have been delighted.

After all, she has had time to acquire a healthy dislike for both of them. The boy is a squirming, arrogant little weasel and the girl is spooky. Whether or not it's the result of some strange religious trait, something about people who genuinely believe in peace in a galaxy like this unsettles her on a primal level. After all, Bethany Cabot is quite a competent fighter. Instead of her usual uniform with her hair pulled back in a secretaryesque ponytail, she's still wearing her armored flight suit, sleek and black and glittering like the carapace of some dangerously venomous wasp. Her helmet...she accidentally left under the General's desk. Whoops. Well, nobody but Hermione can see it from here, so it shouldn't be a problem. Her hair hangs as wild as a witch's mane around her face, and her cheek works as she chews on a wad of mint gum. Quietly. Chewing loudly annoys Hermione and right now the last thing Bethany needs is for her General to be more annoyed.

The boy looks nervous, to her eyes. His gaze keeps darting around to the others, and he looks like he wishes he was ten kilometers away from here. The girl's face is impassive, but slightly wary. There's a serenity in her eyes that sets off warning klaxons in Bethany's mind for some reason, but then again, she's biased in that she absolutely despises S-Pop, to her mind the most degenerate and artless genre of music. She can say that with certainty given that she doesn't even consider Voidray and Skazz music. Still, neither of them worry her half so much as the Lieutenant. He has his PC out, and is casually flipping through a file that she suspects is the RCC's bible.

[Continued]
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Not that General Fairchild looks annoyed. Simply bored, and rather like she doesn't have time for SOUL B sitting in front of her, scrolling through the holographic display on her PC. She's still in her formal uniform, the one that reminds Bethany of some ancient warrior-queen poised for the battlefield. Both of them have had a busy, busy time of things in the wake of this latest debacle. “Before I assess our losses.” The pink-haired woman remarks calmly, “Let me issue my congratulations to Lieutenant McAllister for the data he retrieved and the excellent combat footage. You have given me the means to salvage a PR win from this, a small but bright silver lining. It's a shame there was no opportunity for you to hit Starwind, but I understand the reasoning in your report. There was no time when you could have had an assured chance of success, and he always had at least one allied machine around of sufficient power to damage the S-Slayer II.” She taps a spot on the screen, and with a thoughtless hand motion, sends the Lieutenant a file, “Your mech has been cleared for completion. You're dismissed to go and oversee it, if you like, or go do...whatever you do when you aren't here.”

The Lieutenant looks up, and his eyes meet the General's. For a moment, he doesn't say anything, but despite her im-fucking-peccable self-control Bethany feels her fingers twitch towards one of her weapons. She knows that, even here at the heart of a UJCIDF warship at a UJCIDF base on Europa, if the pope desired it the Lieutenant would have a blade through the General's throat in a heartbeat. She despises the fact that someone so profoundly unreliable is currently the public face of the SOUL pilots, “Perhaps I should stay.” He remarks, opening up the file she sent him and scanning over it, “I believe it might be instructional, to witness your role in this new age.”

The General isn't intimidated, standing up and putting her palms on the desk, leaning down until their faces are inches apart, “Get out of my office before I have security drag you out, Josiah. I let you have your talk with your best friend's son, next time I want you to defeat him. Decisively. Are we clear? Be thankful I haven't ordered you to bring me his head already.”


The priest smiles. It's a calm, understanding smile, the sort that reassures troubled parishioners and carries the reflected light of God's love. He stands up. Bethany feels the hair on the back of her neck rising, her calm visage almost slipping as he reaches for the cuff of one sleeve...and tucks his PC into a small pocket there, “I understand you perfectly, ma'am.” He salutes, then turns to go, but pauses in the doorway, “By the way, Alice and Roarke seemed very happy together. I trust you don't mind me attending their wedding?” The question seems to be rhetorical, as he leaves before Fairchild can respond.

[Continued]
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The General grinds her teeth together, her fists clenching on her desk. Ensigns Young and Fleur share a quick glance, doing their best to hide their nerves. It isn't good enough.

“One ship lost to pirates. The only reason I have not been forced to immediately retire in disgrace is that the Cleander was not yet SOUL-affiliated and I can blame most of this on that halfwit Pomade.” She starts, “Most of this. The sole consolation I have over the Cleander's loss is that its Captain will assuredly die painfully, my intelligence assures me that he has enemies among the Iron Kestrels. The rest, however, is on your heads.”

“A few mecha and a handful of traitors, so what?” Ensign Young shrugs, and if Bethany wasn't on Lysa's side of the room she would reach out and smack him. Fortunately, Hermione Fairchild is better prepared. Her riding crop sears the air with a vicious crack, splitting Keith's lip and leaving a searing red line along his cheek. She puts her whole body into it, her hips and shoulder behind the motion, and all of those fencing sessions with Bethany must be paying off, because it sends the boy reeling and falling out of his chair, tumbling onto the carpeted floor. Lysa's pupils shrink to the size of pinheads.

The General stands up, smacking the end of the riding crop against her palm as she walks over and viciously jabs the toe of her shoe into his ribs, “Two squads of Bluegills, destroyed. Worse, they were elite veterans, and all six of them are dead. Some had families that would have asked questions if Major Cabot were not considerably more competent than either of you have turned out to be.” She kicks Keith again, smiling at his agonized groan.

“Keith!” Lysa starts to rise to her feet, but Bethany was already expecting it, and her being positioned where she is isn't a coincidence. The blade of the mono-rapier hums as it halts half an inch from the idol's precious throat.

[Continued]
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Bethany, puffed up with pride, smiles cheerfully at Lysa and holds up the hand not gripping the weapon, sticking her index finger up and wagging it remonstratingly, “Tut-tut-tut! You should leave dangerous things like that alone.” Major Cabot looks pointedly at Lysa's hand, resting on the hilt of Lysa's sword.

The General kicks Keith again, but seems to derive a little less pleasure from it, “Then, there is the matter of your own mecha. Do you have any idea what those cost?” She stamps her foot down on Keith's midsection, and leans on it, staring him in the eye, “Because the senior Bucephalus technicians have explained it to me, at length. In the time it takes to produce your mech, we could create literally hundreds of Pumpkinseed IIs...and Pumpkinseed II's, you pathetic excuse for a boy, GIVE ME RESULTS!” She kicks him hard in the stomach, then pulls away in disgust as he vomits on the floor.

Lysa's fingers tighten on the swordhilt, and Bethany, for just a moment, starts to enjoy her rare chance to bully the silly pink girl a little bit less than previously. After all, she can't very well kill her, the General hasn't given her permission.

[Continued]
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“Don't think I've forgotten you.” Fairchild promises the girl, “Ensign Young might have been stupid enough to attack Merrow, but this whole mess happened because of your failures.” She kicks Keith again, and he rolls over with a groan, huddling up to try and avoid her foot.

“Aunt Hermione, please do not do this. It is ill-done, and unfair to my Keith.” Lysa's eyes narrow slightly.

“Oh, it's unfair? Or ill-done? I'll tell you about unfair, I could tell you about life being unfair for years and not run out of material. What's unfair is that you were left in command for less than an hour, and in that time, you lost five SOUL mecha. Five. The entirety of Squad A and most of Squad B. This...this is...” Her shoulders start to shake, and she stomps on Keith again, almost reflexively, “I won't go into the details, or Ensign Young would be leaving this room in a plastic bag, but we all know what happened. Worse than the sheer staggering financial losses from five SOUL mecha being taken out of commission, we lost two key assets, and both of them are directly your fault.”

“My fault? I must protest, I have done nothing wrong. You specifically stated that the cheer was to be used when we engaged Avalonian forces.” Lysa protests, “Nobody could have predicted Naomi Heim was a replica of the Avalonian Lady of the Woods.”

General Fairchild's mouth twists into a grimace, “Yes, major engagements, not brawls with some...some remnants and children. I don't blame you for the cheer, or for your decision to arrest Heim. Your handling of it, though, was appalling, well below your usual standards even to the point of sloppiness.” She grits her teeth, “Did you enjoy that game, needling the Heim girl while she was too distraught to respond? Oh yes, we have those comm logs, losing your mecha did not stop me from finding out how they were lost. Now answer the question, did you enjoy it? Was it fun for you? Because these are the games I enjoy.” She kicks Keith again. And again. He's stopped trying to ward her off with his hands, “And at worst, I lose a minor investment that has failed to pay dividends. Your game cost me much, much more.”

[Continued]
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>>933831
AWAKEN MY KESTRELS!
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“It was not our fault. Ensign Merrow refused to listen to reason at all, then he attacked Keith. And me.” Lysa clasps her hands together in front of her chest.

“Really? After Ensign Young...” Another kick, “Shot first, I can't say I blame the Merrow boy. You directly failed in dealing with him. You failed still further by provoking him. You rendered your failure absolutely unforgivable when you lost to him. Both of you. My prized SOUL B, defeated by A's junior pilot. How disgusting.” She shakes her head.

“Aunt, please stop hurting him. Please.” Lysa's voice shakes a little as she speaks, her eyes large and glassy.

“Hurting him? You're concerned because I'm hurting him? You stupid little girl, do you have any idea of how dangerous Rudolph Merrow is as an enemy? Do you realize everything I am risking by not making a public blood sacrifice of both of you and instead telling a particularly dangerous lie to this particularly dangerous man? You should show a little gratitude, I'm the reason the two of you are still alive...and what do I see for it? What harvest do I get for my constant hard work and effort? Nothing! You give me NOTHING!” She stomps on the prone Ensign's ribs, Bethany smiling as she watches.

[Continued]
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>>933891
>>933906
Damn, Fairchild. I have been waiting for this for a while and you do not disappoint.
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On one hand, they totally deserve all of this.

on the other hand, god damn.
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“Pro...paga...” Keith tries to speak, but Fairchild stomps on his head as she steps over him and returns to her chair.

“You look good on a poster until you start talking. So far, you have been the biggest failure of all. A complete disappointment. We've taken some excellently staged footage of you fighting minor pirate gangs in the Belt and the Trojans, true, but that is a complete non-accomplishment in light of the ascension of the Kestrels and the ongoing war. Which, by the way, has produced pilots like this.” The General turns away from the bloody boy and taps the PC on its stand, selecting and displaying a file on the holographic screen. It's an image of a tall, barrel-chested young man with a goofy grin that suggests he doesn't know he's having his picture taken. His head is rounded, melon-like, with short brown hair and a small, snub nose. General Fairchild grabs a packet of tissues from a pocket on her uniform and tosses them on top of Keith.

Lysa frowns, “And who exactly is this?”

The General sighs, “This is Ensign Amos A. Wedge. Although I suppose his promotion has gone through by now, I certainly signed it as swiftly and largely as I could. Average grades in scholastics at the Academy, but top of his class in physical education and most combat classes. Apparently he didn't take his sims very seriously, though, he did serve a remedial year on the Brutus.” She smiles, “...Which seems to have paid off. He's best friends with the youngest son of Chairman Luther Luxol, handpicked to be one of his bodyguards. Now, while their squad is technically SOUL, I fully intended for the young princeling to sit out this war in a safe little backwater well away from anything dangerous. Instead, now-Lieutenant Wedge has led them to victory against Avalonian forces multiple times. He has a reputation for surviving dangerous, even suicidal missions, including being the first UJCIDF pilot to shoot down a Paladin. He's well-liked by his Captain and colleagues, the locals are reputedly fond of him, and even the Avalonians respect him. Apparently they've nicknamed him the Blue Knight.”

[Continued]
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She pauses a moment for effect, then delivers the punchline, “Oh, and he's dating the designer of the Pumpkinseed II, which he pilots. He has done all of this in a standard line mech, albeit our most recent generation and apparently lightly customized. We ran a sample profile of him on JNN, and the results were...astounding. He's pure propaganda platinum.” She smiles, it's not a nice smile at all, “Which leads me to your punishment. Ensign Young! Those tissues aren't for you! I never gave you permission to leave your various disgusting fluids on my rug.” She brains him with a precise toss of a metallic spraytube of cleaning solvents, “Clean up your messes for once. For now, you'll both have to use secondhand mecha. Officer models, of course, but not SOUL machines. Your budget is being reallocated to Lieutenant Wedge's squad. Thankfully, we're reforming SOUL and won't be reliant on individual squads for much longer, but all three of those pilots and their mecha have become major assets. Ensign Young, we have fitted a Warmouth with a pair of spare arms from the S-Slinger and a remake of your combat rifle. For now, it will serve your assigned role adequately.”

“A Warmouth!? But they're hideous!” Finally, Keith protests, only to be cut off with a groan as Bethany gets a kick of her own in.

“You will accompany me, your role in the new SOUL awaits you, flawed as you are. I do not simply expect great things from you, Ensign Young, I demand them..and if you are a diamond that requires some chiseling to shine, then I am more than happy to hack you into shape.” The General smiles at Bethany. It's a relief, Bethany had been a little worried that taking the initiative and putting the boot to Ensign Young might be ill appreciated.


“Accompany you where?” Ensign Young wipes the blood off his lips as he frantically scrubs the carpet clean, filling the General's mostly-decorative wastepaper basket with little balls of damp, chemical-smelling paper.

“Qu'lir. I am going to go on television, smile for the cameras, pin the Titanium Medal for Valor on Lieutenant Wedge, and I am going to talk relentlessly about SOUL's great victories and the important new strides we're making. Thankfully, my usual headache is being cooperative for once, he's content with his plunder and will probably make a blustering public statement that supports our narrative.” She folds her hands on her desk, “I do not, I cannot, consider the defection of Heinrich Merrow as permanent, nor the seizure of Naomi Heim. Rudolph Merrow's son cannot be exposed as a pirate, or worse, as a Green Man sympathizer, during this war. It may come in useful someday, but not now, not when SOUL is this fragile. In the event that he comes back, it is with no questions asked. He is on special assignment, he was always on special assignment. As for Ensign Heim, she will be retrieved or she will be dealt with. Of that, I have no doubt.”

[Continued]
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“Yes ma'am.” Keith hides his disgust as best he can after hearing her casually allude to the murder of a young pilot...and what he thinks, perhaps, was the hinted-at murder of the families of fallen veterans. He puts up with a lot from these vile people, from those who've given up on having ideals. He knows why he has to. He bows his head and endures because he knows, ultimately, justice will be done and the guilty will all be punished. General Fairchild, in his opinion, is a person on the verge of an abyss, and perhaps she has already stumbled, “And the others?”

She shrugs, “They will not be your problem outside the system. Save your questions for Avalon.”

Lysa interjects, “Aunt, if we are going to Qu'lir, I believe this would be a wonderful opportunity. Qu'lir is a broken, bitterly divided planet with a monstrous history, I know that I could help them. With kindness, friendship, and an earnest desire for peace we can heal their world and make it a better place.”

The General doesn't bother hiding her enjoyment as she replies, “No.”

“No?” Lysa blinks, not understanding in the least.

[Continued]
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Shes got something planned for the wedding/tourney we have to figure out some way to make her cancel whatever shes planning. Maybe we can threaten to release all the data we found on Psyche, that would really fuck up her plans
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>>933932
Well they do have it coming. Aces are valuable assets, sure, but the thing is, Jesus and Lyra aren't aces. Lysa maybe, but Keith is a specialist with the same skill level in gunnery as Amos who has 17s across the board.
Sure being a specialist means Keith can do more with less, but even when given a amazing machine, his results were adequate at best. In a war, you really can't have soldiers like that eating resources when they could be used elsewhere.
>>934034
Might be harder than it looks. She could have the S-Squilia have a exhibition match with us to prove it's worth.
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>>934044
I'm expecting an assassination attempt on a bunch of our key people or a sneak attack. I mean Haman's done it in Zeta so it would make sense
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>>934034
Okaeri Darling!~

What do you want first? Dinner? Bath? Or WA-TA-SHI~?
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The General rests her palms on her desk, and leans across it to look Lysa in the eyes, “No. I don't need you to bring this planet under my control, and you and Ensign Young have been enough of a bad influence on each other. You are staying here, to prepare for your ridiculous concert and to think very carefully about how you handle your duties in the future.” Her eyes flash, “And if you ever think of losing a fight to someone like Merrow again, I can't guarantee you and Ensign Young won't be stationed on separate systems for the durations of your lives.” She grabs the girl by the chin, forcing her to look at her, “Are we clear?”

Lysa reaches up and smacks the General's hand away despite Bethany's swordpoint at her throat, “As always, aunt. After all, I owe you the greatest debt of all.” She smiles bravely, “You will be attending the concert, yes? I beg of you, bring Keith with you. Already, I miss him sorely.” Her voice doesn't quiver, she just reaches out for Ensign Young's hand, and squeezes it.

The General's gaze narrows, “I'll consider it, depending on your continued talent and loyalty. Don't embarrass me again.”

"Of course not. I shall strive to make you proud of me." The pink-haired girl smiles. It's a smile as sweet and white and wholesome as milk, "I swear it."

The General briefly considers thrashing her, too, but it would be counterproductive and could easily go very wrong, Lysa isn't nearly as useless with a blade as her boyfriend is. Instead she jerks her head towards the door, "Take him and get out of my office. I want you prepared for transfer off this ship within an hour, I'll let my people handle the paperwork."

Lysa's smile is very strained, "To which ship am I being assigned, Aunt?"

General Fairchild imitates her tone, "To no ship, O niece. You are to remain on Europa. Work on your music, do whatever trivial little outreach you want to do to a notorious pirate who might very well kidnap you regardless of what her husband wants, do NOT go to Auditorium with or without a mech. You have access to my estate, of course, that should be enough to keep you occupied until I get back. Before the New Year, I will prove that SOUL deserves its budget, and I will return stronger than ever."

"If you feel you can win your battles without me, I suppose I have no choice. An hour, you said? Come, Keith, I shall tend to your wounds." Lysa salutes, curtsies, and helps Keith up, letting him lean on her as they hobble out of the office together.

[Continued]
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>>934057
Well, beefing up security and defenses after that failed assassination would be a given. Everyone would be on guard and I think Clemmy, Sam, and the rest would make sure that the security for all key personnel would be top notch.
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...Don't get me wrong, nobody deserves that more than Keith, but the rib kicking seemed a tad much, Fairchild...Christ, it's like watching Hitler knife-fight Pol Pot. You think to yourself "I don't care who wins, as long as I get to watch the loser suffer, and these two are both great at hurting other people real badly," and then halfway through you remember "Oh, right, I'm watching another human being wailing in horror and pain" and a chunk of the fun is gone. Not ALL of the fun, of course, but some of it.
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The game proper begins in one hour.
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>>934078
Maybe he should have constantly fucked up letting Roarke get stronger and stronger while ruining all her plans. If he was anyone else he'd be court marshaled so fast

>>934074
Still, wouldn't hurt to have some black mail that we could threaten to use
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>>934100
Don't get me wrong, he deserved every single kick, just maybe not all to the ribs.
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>>934109
He should have been kicked in the throat considering just how much he has fucked up, getting it in the ribs is getting off lightly
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>>934109
I think the most horrific part of it is Jesus's little viewpoint paragraph. The dude actually does believe in the shit he says, which makes the rest of Beatrix's viscerally enjoying him having the shit beaten out of him even more repugnant.
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>>934100
Well either way seems like she is going to be out of the system for 3 months so contact may very well be a no go. We need to gather data from the Biggs Book of Bastardry and build up Psyche as well though. If they are going to do a non squad souls format, it means we may be facing a Paladin sort of situation with them.
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>>934100
At the tourney/concert the bitch will be standing next to roarke all night, and he already promised her with no room for misinterpretation that when this turns out to be a trap, he is going to snap her neck.
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>>934093
Glad I caught this thread. I must say the mark of a good antagonist is someone you just can't wait to see more screen time of but won't miss when they're gone. And I must say general fairchild does this to perfection. Bravo sir. Can't wait for more adventure with Amos.
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>>934133
I think she's referring either to paladin types, or switching to using Thoroughbred MPs. Reminds me, raiding the testing of those seems like an excellent idea.
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>>934130
You're not wrong, hence my hitler/pol pot comparison. Both them bitches be crazy. To be specific in my statement, Fairchild is Hitler, and Jesus is Pol Pot.
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>>934133
Thats another thing, we aren't strong enough to split ourselves in two right now. We should space tow Psyche over to Auditorium and work on combining them. Or at least keep them close enough we can protect both without splitting our fleet.

>>934137
Ya but she knows that we're going to kill her if she does anything so she can plan for that. You know a kind of "I knew that you knew I would do that so I did this". And she would probably make it so that it implicated someone else and have them take the fall.
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>>934149
>Jesus is Pol Pot
You know...this website leads to me typing shit I never in a million years thought would ever leave my keyboard
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>>934153
Don't think thats even possible, especially in the time frame. To tow colonies would likely take years or some big gates.. which would also likely take years. I don't even think there are Colony sized microgates either to make it possible. Mind you, we aren't exactly small. Psyche itself is a super fortress with guns that can outrange a Wels and we have a good number of ships. Remember; The green skulls were considered huge and had about 5 ships. We've got double that, and are working on making psyche fully functional with it's factory. Plus side is the gate jump isn't too far. Just a day or so.
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>>934193
Necessity is the mother of invention. And the Green skulls were huge for a pirate band, not a faction.
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>>934153
It was pretty clear when he said it that if ANYTHING goes wrong she dies, regardless at least that was the implied threat,
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>>934153
>>934137
Excellent points, though remember fairchild's trying to keep from rocking the boat as alot of her projects and assets are in precarious positions right now. Its why she gave up psyche so easily and everything else just to salvage a propaganda victory. Her betraying us in any way publicly defeats all this and could tip things over for her. If she attacks it will be subtle. But I doubt she'd even risk that at the moment, as much of a threat as roarke is in her eyes he's pacified at the moment. Funny thing is with all the trouble we've caused the Jovians (among many other groups) it wouldn't have to be her who sent the assassin (if the Jovians were even the ones who sent him). Between all the shit we've stirred and us poking around the megabass project and forming a legitimate powerblock quite a few of the top brass, fairchild's peers, could easily have put the hit out (again making assumptions here, alot of people want us dead, probably more than even roarke suspects or knows about).
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>>934231
I'm pretty sure it was one of the corps who sent the guy
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>>934203
Invention also requires more than scrap and a shoestring budget if you want it quick. A thing you must realize though is we will not be Jovian huge even if we became a faction. We may have dozens of colonies, but that will likely make us more like a planet or two of power. Thinking we need to directly oppose the Jovians is a bad idea, and if your worry is splitting up now, realize that we are going to have multiple colonies under our name. That amy mean we get more ships, but we are going to have to spread out anyways to cover our assets.
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http://pastebin.com/fmEZtbaZ

After taking some advice from Brazil, I made some modifications to the Sniper configuration to the CROWE, mainly reducing the BV value and reducing it's WA penalty. It's also slightly weaker, but with AP ammo and 7 kills of damage, a full burst will potentially destroy even medium weight limbs and armor.
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>>934236
Very possible, and we have set up to be a future producer of mecha and have been bumbling around the megabass project. Actually that is only the most recent memories in a long stint of pissing off (aka stealing or publicly humiliating the latest hardware of) various corporations. Although, again, we have enough people who feasibly want Roarke out of the picture to make narrowing the field hard. The only people who I don't think it would likely be is the Avalonians, and that's only because of the timing of the infiltration. Again It wouldn't super surprise me (the war had been long planned and clearly there was a previous measure of intelligence/infiltration into the solar system. I just don't think we were on the radar for such drastic measures, plus the aversion I'm assuming most (although probably not all) of the Avalonian commanders would have to such tactics.
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>>934285
Nah the Avalonians would leave us alone, we're a much bigger thorn in the Jovian's side then we are in theres since we're based in sol and usually target Jovians and other Sol planets
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>>934285
*radar yet
oops didn't mean to imply we weren't a big, asskicking, deal currently to the Avalonians, especially on the periphery we claim as our own.
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I wonder whether Wong is dead or just eating supper...
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>>934300
He said we're picking back up at 9
>>
>>934296
Yeah, there are a whole bunch of reasons it probably isn't them. Actually who else do you have trouble imagining sent that assassin? It's hard to think of factions with no reason at all to do that. (especially as factions have well... factions within them.)
>>
>>934306
Oh, whoops, I must have missed that, thanks.
>>
>>934322
No big deal

>>934317
Really just Avalon, excluding Bellegor if he knows who we are which he probably does, and Stern's side of the Jovians. Pretty much everyone else is a suspect
>>
>>934327
I dunno, Belegor probably wants to fight us face to face.
>>
It's roughly two hours after you saw the mandrake. Irina is taking a nap in her quarters, but you've got things to do, so you've cleaned up, charged your power armor, and made yourself look presentable

“Farewell, Blue Knight. I may have failed in my mission, but there is no one I could have been defeated by that I would boast of more than you, Sir Amos Wedge.” Sir Hector Van Damme clasps your forearm in a Roman salute, shaking hands one last time. Many of the maids are sick, or feeling groggy, but they're all alive and unharmed Those who weren't waking up on their own already have been given first-aid stimms to get them back on their feet.

“Thank you, Blue Knight. I know that as long as there are people like you on both sides of this war, someday it will end.” Dame Elizabeth Wayland smiles brilliantly, holding onto Sir Hector's arm.

You blush and rub your head, “Ah, thanks. Thanks. I just tried to do the right thing. Most of these girls were just locals upset by the changes in Innsmouth. Some of them even said they just wanted to see Captain Clearwater or explore a real starship, their plan was pretty bloodless despite what their leader wanted, it would be a shame for them to get a criminal record for this.”

Hector shrugs hugely, “I don't know how well that will work out, most of them will probably leave town and try to blend in elsewhere, but I'll give them the best start I can. Good luck to you, Blue Knight!” He waves as he and his followers depart, the two presumably-stolen Terns the Avalonian had arrived with flanking his own battered mech.

Garret returns from helping with the downed maids, whistling as he scrolls through his PC's contacts list. It seems to have grown significantly longer. Simon looks questioningly from the holographic screen to him, but Garret waves him off and turns off his PC.

[Continued]
>>
>>934353
...Garret, you already HAVE a catgirl, leave some for the other pilots.
>>
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You make your way back onto the ship, planning to wake Irina up and talk for a while. You, personally, are pondering whether or not the mandrake is something Simon should know about now. However, your thoughts are scattered by Captain Clearwater throwing his arm around your shoulders. As always, his uniform shirt is unbuttoned and his hair is disheveled, “Amos! Fantastic work! Just absolutely the best! I can't wait to tell Old Baldy about this! We just received news, his ship finally broke the Avalonian blockade. The Oman fleet is coming to back us up on Qu'lir.”

His PC bwongs at him, and he fumbles it out of his pocket and lifts it to his ear, “What is it? Oh, Sedgewick, can you make some hot cocoa and...what? An incoming transmission, you say? What kind of ship? What do you mean 'don't know but she's one of ours'?! That is abominable grammar for a communications officer! Really, it should be 'I don't know'. Now try saying it again. Splendid! Doesn't that feel better? So, it's not a Wels...wait, what do you mean, it's bigger than a Wels? An Arapaima? What do you mean 'too many weapons and no ansible array and also looks nothing alike', that's also grammatically...” The Captain sighs, a long-suffering expression of dismay on his face, “Well, nevermind. You say it has a transmission for us so patch it through to the bridge. Did they say who it was from? General Who? Oh. Um, yes, tell her I'll be right there. Coping with an, um, emergency situation.”

He looks at you, makes incoherent but panicky hand gestures for you to follow him, and terminates the call, sprinting down the hallway towards the bridge. You follow along behind him. Your armor isn't exactly made for sprinting, but it can pick up a lot of momentum, and you don't reach the bridge too far behind him as he dashes in, vaults the ring of control panels around the Captain's chair, settles into his seat, fixes his hair, and barks out in his best officer's voice, “Onscreen.”

You spot a strange silhouette on the ship's monitors, and the sight unnerves you more than words can say. A strange, dual-pronged shape that almost makes you think of two regular sized ships welded together, to form a titanic battleship bristling with countless guns.

[Continued]
>>
>>934365
Oh boy.
>>
>>934365
...the speed he got back to the bridge with, and him vaulting the panels, makes me think the Captain is far, FAR more competent then his inability to use technology would imply.
>>
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A cold-faced woman with a rather old-fashioned shoulder-length haircut of brilliant pink gazes at you from a command chair that almost resembles a throne, its hard angles and black-and-gold coloration matching her outfit. Everyone on the bridge stands up and salutes her, which she barely acknowledges before she begins speaking, “Cruiser Cicero, this is General Hermione Fairchild of the Iulia Maesa, UJCIDF SOUL. You are several kilometers outside of Innsmouth and have landed in an undesignated airport, do you require assistance?” She looks him over, and frowns, a sharp downward bow of her mouth.

The Captain coughs nervously into his fist, “Well, ma'am. This is Captain Matthias Clearwater. We had a bit of, uh, a hostage situation. Local insurgents backed by Avalonian regulars had taken over the ship, and unfortunately we were in lockdown due to the anti-Starwind procedures and were unable to resist them. Our local SOUL squad put together a pretty clever plan and managed to disable enough of the insurgents to force a parlay. We did lose one of our prisoners, but we kept the Paladin and were able to unmask a double agent on the ship's very bridge crew, ma'am.”

“Roarke Starwind is in this system!?” The General is on her feet immediately, her fingers bared like talons at her side. For the first time in your life, you see raw, unfiltered hate in someone's eyes, so intense it almost pushes you back a step.

“No ma'am! An Avalonian mech masqueraded as the Black Ogre, it seemed to know what would happen when we called it in, ma'am. It was playing his music and everything.” The Captain clarifies.

The General sinks back down into her chair, “I see.” She takes a deep breath, “Where are the insurgents now?”

You're grateful for your power armor's helmet, she can't see you glance over at the Captain. The thought of that battleship's guns unloading on the forest out here with no population centers around to try and preserve is a terrifying one. Yes, you're sure they would avoid your ship, but that's small comfort to anyone else who happens to get in the way.

“Long gone.” It's strange, for once you don't hear any mirth in Clearwater's voice, he's completely calm, “They kept their word, and we kept ours.”

[Continued]
>>
>>934394
Well people aren't perfectly well rounded, an incompetent organizer can still cook a mean chili, etc. BUT, and this is a big thing, you won't even make the jump from 2nd to 1st lieutenant, never mind get to captain, if you don't develop a well honed sense of when to shut up, salute, and be as accommodating as possible to someone you even suspect is a superior of more than two ranks above.
>>
>>934468
Hm. Got a bad feeling about this. Think she'll try and say 'go kill them all'?
>>
Her mouth twitches downward, but if she doesn't believe him, she shows no signs of it, “A pity. I wish to extend my commendations to your SOUL squad in person. As soon as you have dealt with the dead and wounded, set sail for Celephais. General Oman and I would like to congratulate those who took the Paladin Berenger into custody in person...and have the prisoners transferred to my ship. This incident has highlighted the need for added security.”

“Ah, we don't have any dead.” The Captain notes.

She blinks at him, “None? Well, I suppose your homegrown terrorists are probably incompetent bumpkins in every regard, but surely you haven't incinerated their corpses before making positive identifications of their identities?”

He shakes his head, “None dead on either side, ma'am. Lieutenant Wedge, Ensign Luxol, and Ensign Biggs neutralized all hostiles without resorting to lethal ammunition.”

For a moment, the General just stares at him. Then her hands slowly creep up over her mouth, “Oh...oh my...” She breathes. “This had better not be an exaggeration, Captain.”

“Absolutely not, ma'am. One young woman was rather badly cut and would have bled out if the Lieutenant hadn't administered first aid. She made a poor choice, getting into a monosword duel with a SOUL officer. Some others had rather severe bruises and a few dislocated limbs from attempting to detain Ensign Biggs, but on the whole no harm was done.” The Captain smiles.

You can see the General's eyes shimmering, “Send the security footage to my ship IMMEDIATELY. I need to see this. The people of Jupiter need to see this.”

The Captain blinks, “Oh. Um. How?”

[Continued]
>>
>>934609
Amos is going to get showered with Fruit Salad, isn't he?
>>
>>934589
Probably not. A paladin and a dead/captured traitor are a fair trade, after all, but she's likely to violently berate our beloved captain. She'd probably hold off if she knew it was Amos in the power armor, since she's about to use him for propaganda hardcore and doesn't want him knowing what a venomous bitch she is, but since she doesn't...
>>
>>934609
>>934622
...well, I'm man enough to admit when I'm completely and totally wrong.
>>
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“How what?” The General's good mood seems, alas, to die in its crib.

“How do I send you that? Is it an app on my PC? Let me see if I can find it...” The Captain gets out his PC.

“Is this a joke?” The General demands to know, “You really don't know how to isolate the relevant security camera footage and send it to me?”

The entire bridge crew shakes their heads.

“Where is your comms officer? I have the personnel files here, she's one Martha Blume, correct? In her case, feel free to send her over with the files personally, if need be, on Celephais.” The General's smile is a bit strange.

Captain Clearwater clears his throat nervously, “My apologies, ma'am. Blume was the traitor. Warrant Officer Sedgewick is our new comms officer.”

Sedgewick, a slightly frogmouthed man of indeterminate somewhere-in-his-twenties age with mousy blondeish hair salutes, “I'll figure this out in a moment, ma'am. I used to build ham radios for the outlying settlements out here as a hobby, this kind of thing is just a little more complex.” He smiles, “Ah, there we go. All set. Uh, did you want me to come by personally with this?”

“No. Not in the least. Just send it to me and get to Celephais. The Martian ship can keep Innsmouth safe in your absence. Glory has fallen upon you, gentlemen. See that it does not prove too heavy a burden for your shoulders to bear.” She cuts comms, and the Captain collapses into his chair with a sigh.

[Continued]
>>
>>934609
...and oh, man, it's a shame that Irina's not there to do the thing for the Captain right now.
>>
>>934631
>Got rid of Mara
>Got Kai
Best timeline
>>
>>934626
Agreed. Damn that surprised me.
>>934631
This not so much. Plus side, we replaced the traitor with UC's very own James bond. Things are looking up..
>>
The ensuing hours it takes to ensure nobody on the crew is hurt that hasn't received attention, getting all systems rebooted and checked for any signs of Avalonian hacking, and moving the Cicero across the continent to the grand capital city of Celephais in the north pass you by completely. You take a nap, relieve some stress with Irina, hop in the sims for a practice session just in case the General wants a demonstration of your swordplay, clean your body, and spend an uncomfortable hour or so sitting on a stool with just a towel around your hips while Irina paints a portrait of you. One thing about having an artist as a girlfriend is that it's remarkably hard to tell her no when she wants to use you as a model.

A glimpse out the viewscreen as you race the sunset to Celephais reveals a sea of green and gold fire. Wheat and corn stretches as far as the eye can see in every direction, unlike Innsmouth Celephais is surrounded by plains and is a vital supply point for the UJCIDF. Somewhere in one of the briefing files that you haven't read, it lays out just how many tons of wheat come out of Celephais daily, but you're more concerned with the vast city itself. A hive of tremendous towers linked by incalculable numbers of bridges, it has a proper spaceport and before long you've landed. You're hoping for a night on the town with your friends, but alas, it isn't to be. Captain Clearwater interrupts your squad and Asphodel's squad planning which bars to hit first to inform you that the prototype battleship Iulia Maesa has landed, and that General Fairchild has personally instructed your squad to report to her before General Oman's arrival. You really have no choice but to do as she says.

So, in full formal uniform, your stark whites standing out compared to Garret and Simon's cyan and white, you board a shuttle Tern and make your way there.

[Continued]
>>
>>934763
Think I got the proper music for this sort of situation. https://www.youtube.com/watch?v=z-fleXlIRbs
>>
>>934631
>Best Timeline
Finaly got to catch up with this thread.

>>934317
About the assasin, it could be anyone, even Mars trying to blame it on Jupiter.
Do you really think that Hakim would think of Roarke as an good person? Our fame for saving Fatima may seem like a threat to him and we don't even know about it!
>>
>>934797
From the sounds of it, Mars likes Roarke and Hakim would especially like him. He avenged his old war buddy and saved his daughter, then fought a Paladin. Sure he's no faithful muslim, but he's likely someone of value and respect.
>>
>>934808
Do not forget that he has a harem.
>>
>>934808
Old war buddy?
And Fatima is not his daughter.
>Sure he's no faithful muslim
This can mean much, depending on how much he really cares about this sorts of things.
>>934818
I don't know if it really matters if he isn't even a muslim... But anyway, KEK.
Also, Do you know who else have a harem? Fairchild, and i don't think that it helps them to get along.
>>
>>934846
Yeah, Fatima's dad and Hakim were in tanks together during the war. Hence saved his old war buddy's daughter. As is from snipets we got, he seems pretty flexible. Hell, the reason why he said bidepal mechs were haram was to protect the budding companies on mars.
>>
>>934808
Hakim aint the only man on Mars with money, anon.
>>
>>934846
>old war buddy

He wasn't saying Fatima was Hakim's daughter, he was saying she's the daughter of the Sheikh, who was his old war buddy.
>>
>>934861
Sorry, i misunderstood your reply, it is probably just my sleepyness as i didn't got much rest.
>>
So, How much time do we have before Hakim kicks the bucket, and how will the civil war last?
>>
>>934882
>How much time do we have before Hakim kicks the bucket?
Until the spores finally catch up to him after many years of medication and remedial treatment or he gets assasinated by Fairchild.
>And how will the civil war last?
Please explain to me why a civilo war is going to happen, but the answer for your question is obviously: Until Roarke gets his ships and mechs on Mars.
>>
>>934882
Depends. Could be a decade or less depending on the situation and his health. Rashad was planning on killing him, but his death likely hurts his faction and the like. If they had plans Rashad's death probably delayed it to the point of non-importance.
>>
>>934763
Wong, I had an idea sometime ago...
Would you give me your permission to QM a quest based in your universe but in a distant system?
I'm not saying that i'm 100% bent on doing it, but i had some ideas for something along this line.
>>
Also, can anyone explain to me how the Martian political system works?
>>
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Irina is on the Tern too, much to your surprise, although she doesn't seem too put-out about it, and as she sits beside you with her head resting against your shoulder you find you're not too put-out about it either.

Garret is, though. “She is absolutely going to take credit for this.” He groans, “I don't know how, I don't know when, but she is absolutely going to try and pretend she personally mentored all three of us and have her name plastered all over our accomplishments.”

Simon frowns, “How do you know, have you met her?”

Garret shrugs, “Not personally, but my brother Trevor has. Believe me, I've heard all about General Hermione Fairchild. This war is a delicate balancing act of sometimes wildly conflicting interests, and General Fairchild has a way of making her interests come first. She's a skilled politician and commander, no doubt, but the word is she's been embarrassed by Roarke Starwind repeatedly in the Solar System. I wonder why she came all the way out here.”

“Well, that's obvious, isn't it?” Irina asks, “The Paladin.” Her tone is just a little bit sharp.

“Maybe she's here to make sure you don't destroy my blueprints for my SOUL mech this time.” Garret replies.

Irina's eyes narrow dangerously, “I will never, ever build a drone shaped like an eagle like some...some Martian. I have my self-respect and you are going to have more guns than you know what to do with on your mech so be content and don't get me in trouble.” She scolds him.

“W-what about, um, mine? It's okay if it's not as flashy, I'll make do.” Simon asks hesitantly.

Irina smiles, “Yours is going to be very special, Simon. Although Amos' is my true magnum opus.” She nudges you.

You're interrupted by the sound of Garret swearing, and as you look out the viewport you join him. You're not passing by Bluegills or Pumpkinseeds. Rank after rank of Pumpkinseed IIs fill the mechbay of the Iulia Maesa, and instead of regular command units you see dozens of mecha as large as the Black Ogre or Sir Hector's mech. They're huge, eighteen meters at minimum, apart from some smaller blue-and-black ones. Garret swears even more when he sees them, “Holy fuck, holy fuck, holy fuck.”

Irina is staring too, in stunned silence, “They...they really did it.” She whispers.

Simon frowns, “What is it, guys? I-I don't get it.”

You do, though, suddenly. “Simon, those are SOUL machines. Reproduced SOUL machines.”

[Continued]
>>
>>934909
Cults of Personality, Like the one on Mars, rarely survive the death of their founder unscathed. Just look a Venezuela. Also, the Shia and the Sunni sects of Islam have been at odds sporadically for the last 1000 years because of a dispute over Mohammad's rightful heir.
>>
>>934938
Industrial Oligarchy masquerading as a Theocratic Dictatorship
>>
>>934942
oooo, shiny
>>
>>934942
Oh...oh, shit.
>Meanwhile, aboard the Rhinehawk
"What's wrong, Roarke?"
"I don't know why, but all of a sudden that scene from robocop, with the black guy "A new toooooy!" while looking at a newly procured gun, flashed through my head."
"...the hell is Robocop?"
"...I have failed you all as Captain."
>>
>>934965
>black guy SAYING
What the fuck, fingers?
>>
>>934942
..Fuck. MP Bettas, and medium weight class machines. This is not good.
>>
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>>934942
THEY'RE MASS PRODUCING THE BIG ZAM???

Everyone's fucked.
>>
>>934942
Ooooh, Bass Frames!
>>
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>>934942
>>
Sudden and very important question, didn't I post the weapons for the upgraded Swordfish a few threads back and can anyone repost them?

Apparently whatever ate my files before ate my writeups of Amos' and Caesar's upgrades too.
>>
>>934987
Aye, you did for mention the upgrades for Caesar and we have Amos' tactical missiles in the alst thread.
>>
>>934998

I need the missiles too. I lost all of Amos' weapon systems but those were by far the most complicated.
>>
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>>934942
...And here were we thinking that mass producing 140CP mech would turn the tables and give us an edge against them.
By the memes, how naive were we...
>>
>>935011
[Arm Mounted] Amos Tactical Missile Array: Range 550m, WA +3, 10K (7K of structure), Fuse (Missiles can be set on a timer or detonated remotely), 10 Missiles, 29.5 CP, 7 Spaces, 3.5 tons
I'll dig further for the rest.
>>
>>934965
>>934974
>>934976
>>934978
>>934986
Guys guys, don't panic! We too can acquire similar (exactly the same) machines through our own procurement processes (steal them!). I suppose we could be boring and build our own mainline and officer/specialist/breakthrough mecha, but that's the more long term (boring as shit) solution. Ahahaha. I wonder whats going on in avalonian mecha and doctrine development right now though? That's the big question. The response and whatnot.
>>
>>935032
Yeah, that was kind of what I was implying. That my own reaction was "oh shit", but Roarke's would be "a new toy!"
>>
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>>934976
Man, now that I've posted that I want to make a MP Big Zam but I don't have the time to learn the system and rules.
>>
>>935024
And here's what I got from your talks about upgrades.

I have two general setups for the updated Swordfish. In one, the Swordfish Lance becomes one-handed and your other arm gets a new Active Beam Shield composed of beam fins.
There was also mention of more armor and a better throwing weapon, but thats it so far. Can't find exact numbers.
>>
>>934942
>dozens

Whoops, that should be "at least a dozen". That's a scary typo.
>>
>>935024

Goddamnit, those were the complicated ones.
>>
>>935061
Complicated, but pretty nice. Can be used for trap set up, breaching, or forcing someone to surrender when 10 missiles are stuck to their mech.
>>
Came continues in an hour so Wong can eat and try to remake this mech.
>>
>>935021
Eh its a rule of human innovation, if you've thought of a good idea chances are someone else has. And with the incentive (active war) and resources the Jovians possess its no surprise they got it out before us. Although I'm sure if there was no war the whole development process would be mired in enough politics of every variety to give us a reasonable chance of pushing something through first given our small logistic and institutional overhead (even account for very modest production capabilities), meaning we can implement things at the speed of "Roarke said so". Mind you the soul machines were never the intended top tier, just elite, so it goes to reason they were at some point meant to be mass produced (and they were getting ok data on the initial soul A and B, discounting they were mostly bushwhacking low tier pirates).
>>
>>935074
Well, if they are all Kaiser sized, it means they are likely Medium weight. No mention of bigger machines so no MP-Tarrasque. We could still do it, but they'd be balls expensive.
>>
>>935049
Making a base frame is actually pretty simple. The complicated part begins when you get into the ATM.

And THAT, my friend, is where the true abyss lies.
>>
>>935085
Well, I guess I can make the simple parts if it doesn't take too long. Does anyone have a link to the rulebook?
>>
>>935110
no worries. Let me disassemble a soul machine I made. So! With a medium frame with medium armor, you got 92 Cp and 43 tons. The standard add ons should be another 10 CP and 3 tons. Put 7 thrusters in each leg for 14, 5 in each arm for 10, and you have 24 cp of thrust. All in all, 126 CP for a very basic frame.
>>
>>935165
The Pumpkinseed II is 120, these things are probably hovering somewhere between 170-190
>>
>>935184
yeah, but this is a frame with no bells, whistles or weapons. Once you add the standard soul gear the cost flies up. Even more if you want to keep it MV -4.
>>
>>935165
Wait, isn't the Kaiser a Medium and ~18 meters tall? The MP Big Zam is 28.
>>
Amos' stuff is saved, now I'll just have to remember what exactly I did for Caesar.
>>
>>935196
Yup, the base Kaiser was a thoroughbred, the rival to the Bass frame. There was talk about them recommissioning them and considering SOUL machines are super customs of both, there may even be mp Kaisers.
>>
“MP Bettas. I can only imagine how much they're costing the taxpayer, but I'm happy they're there.” Irina sighs fondly, “Look at their little antennae. I want to see them in action, I imagine they'll be more well-rounded than the prototype, I've seen her data and the build she went with. Ah, they have Swordtails, too!” She frowns, “And some HIDEOUS Bucephalus remake of the Swordtail with none of its efficiency or class, probably with some edgy name designed to oversell its lethality because Bucephalus technicians never age mentally past fourteen. The Swordtail was built to be the 'standard' SOUL mech, I just never thought they'd reproduce the others, too.” She glances around, “It looks like most of these are modeled off the general-use SOUL mecha, not the specialist variants. That makes sense. I bet the Swordtails have a Fugu loadout with beam cannons instead of missiles or beam hawks, and those Bucephalus ones can be reconfigured into sniping models. They've all kind of got the same look, which I don't like, one of my favorite things about the SOUL mecha is how unique they were.”

“I think we have bigger things to worry about. We're landing, everybody act cool, don't embarrass Captain Clearwater, and remember that we're all on the same team.” You announce, feeling the Tern bank towards a rack and land, letting you out. A young man with tousled brown hair and some bandages on his face is waiting for you at the bottom of the steps.

He salutes crisply, “Good evening, sir. I'm Ensign Keith Young, at your service.” You return the salute, and as you put your hands down he smiles, “I believe I'm the General's conduit between her office and you. Despite your higher rank, you can treat anything I say as coming from her.”

“Yuh-huh.” You grunt, unable to account for why you're doubting it so much.

[Continued...also, despite that one Anon who wanted the Betta to be some oddly-shaped winged mech from xenogears, sorry, it's a gespenst! ]
>>
>>935283
On the one hand, Gespent kicks can be a thing now. On the other, Jesus better not be a dick just because he's Fairchild's lapdog.
>>
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“I'm the man who almost shot down Roarke Starwind.” He says, boasting.

You blink at him, “Really? What was that like?”

“And this is the man who shot down a Paladin.” Garret jerks his thumb at you, “Take us to your boss, Scooter, I'll believe you're in charge when I hear it from someone whose uniform isn't the same color as mine.”

“Scooter?” For a moment, you think there might be trouble, the newcomer is clearly fighting back some simmering anger, but he fights it back successfully, “I prefer Ensign Young. My friends call me Jesus.”

“Really? I thought your name was Gretchen Colburn, since you almost shot down Roarke Starwind and all.” Garret comments sarcastically.

The newcomer grits his teeth, “I would have got him if both of my squad members were with me.”

“Close doesn't count.” Simon remarks, and Garret nods in agreement.

“You'd better take us to the General, these guys are still coming down off an adrenaline high from combat.” You lie to him, “It's good to know that even the Black Ogre can bleed.”

Ensign Young shrugs, “He's nothing special, it's all intimidation and tricks, his mech wouldn't even stand out very much in SOUL.”

>[Be Kind]
>[Be Unkind]
>>
>>935325
>[Be Unkind]
>>
Do not encourage his shit. DO NOT.
>>
>>935325
>Be neutral
Amos wouldn't give a shit about Jesus, when he slips up though go full drill instructor on him
>>
Alright, I found a download for the corebook and what I'm assuming is an add-on called Mekton Zeta Plus. I'm just guessing at the heights of each weight class here, since I can't find any information about height, so feel free to correct me.

MP Big Zam

Frame
Light Heavy Torso 14 C/S/K, 7 Tons
Light Heavy Left Leg 8 C/S/K, 3.5 Tons
Light Heavy Right Leg 8 C/S/K, 3.5 Tons
Light Heavy Pod 7 C, 14 S, 0 K/Tons

Total Frame cost 37
Total weight 14 Tons

Seems really light for such a massive mech, I recall a Medium Striker someone made in a thread a while back weighing 15 Tons, though it did have a lot more Servos.

Armor
Medium Heavy Armor, Torso and Pod, 16 C, 8 Tons
Light Heavy Armor, Right and Left Leg, 14 C, 7 Tons

Total Frame Weight: 29 Tons
Total Frame Cost: 67 CP

I feel like I'm messing something up, it seems like it should weigh way more than this. And is there a place where they tell you the cost of sensors and cockpits? I remember people listing their cost in previous threads but can't find it in the pdf.

>>935325
>Try to be kind and get fed up with his "I'm literally Jesus" act
>>
>>935325
>Be Very Unkind.

Let's go Garrett, we don't want to rue the day we crossed the man who almost [Heavy Emphasis on the almost] dinged the Black Ogrr.
>>
>>935325
>Be neutral
>>
>>935330
I can agree with that. First flaw I see is he is underestimating an ace combatant. Even a Ace using a knight can be lethal and do a lot of damage on the front lines. Hell, thats the sort of thing that could get your mech's arm or head blown off.
>>
>>935325
>[Be Kind]
no point in antagonizing the Help
>>
>>935310
Eh, his funeral. He's on thin ice, although Amos at this exact moment may not know this. To Fairchild he's the golden PR cow, and she would murder Keith before screwing that up. Her eyes lighting up when the bloodless liberation of our vessel shows just how high her hopes are for Amos being recruitment drive material. Besides Amos is used to the bullshit grind that is any Armed forces; as long as Keith only spouts rosy idealism and doesn't cross anyone or get his itchy trigger finger it likely won't be something Amos gets hung up about. I would pay to see Simon snap at Keith's prodding and then subsequently snap Keith ahahaha.
>>
>>935325
>[Be Very Unkind]
"Not just being unable to recognize failure, but you don't even respect a skilled pilot? why are you even here?"
>>
>>935325
>>[Be Kind]
>>
>>935345
Rather "How did you even get out of the academy,
>>
>>935325
Opps forgot
>Be neutral
>>
>>935338
To add on that, ask how he did it. When he mentions how far he shot, poke at that. Long distance makes it hard to target through cover. What if he used cover to defend himself to close in? You'd be far away from support or worse, he could target your allies while you are unable to get a bead on him. That could be fatal man!
>>
Hey, guys, if you're voting, respond to the post with your vote, don't just reply to someone else going "Yeah this I agree do that" because I'll miss it.
>>
Also, as always you guys managed to get a tie by inserting a neutral option. Somehow.
>>
Rolled 10 + 14 (1d10 + 14)

>>935368
Just doing my job, ah that remind me when Amos does snap rolling for Intimidate
>>
>>935325
Be Neutral
>>935366
>>935368
Sorry about that. Still, I don't see Wedge being kind or unkind to start, at least ntil Keith shows disrespect and makes a mistake.
>>
>>935371
So, in 5 seconds or so when he insults the Pumpinseed II?
>>
>>935370
its like this is all a game to you, thunder. do you really enjoy playing with imaginary peoples emotions that much?
>>
>>935370
Fucking hell Thunder
Get wrecked Keith
>>935325
> Be Unkind
>>
>>935372
Most likely. I can see Amos pulling off a Navy Seals thing with that nat 10 intimidate. Bloody hell thunderbird.
>>
>>935373
Well, Thunder is an avatar of a furry god.
>>
>>935380
>Furry
Boy I hope that was a misspelling
>>
>>935370

14 is nowhere near Amos' actual modifier, but oh well, ACCEPTED.
>>
>>935325
Be savage.
>>
>>935383
Even a 20 would be enough to scare the shit out of many people and Jesus has a Cool of like.. 3 which might make him piss himself.
>>
>>935382
Zeus fucks women as a beast. Multiple times. That's a furry if i ever saw one. :^)
>>
>>935396
Nah the women are furries, he's just a guy who likes to fuck human women
>>
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“Really? That's interesting.” You can't decide whether to be kind or unkind to this newcomer, but the truth is, you really don't care. A lot of people have 'almost shot down' famous pirates. To tell the truth, you're sure Simon could tear this guy apart, he's everything Asphodel dislikes about SOUL. “I'm sure you'll get him next time.”

You see him trying to figure out whether what you just said was intended to be sarcastic or encouraging. It's neither, just a verbal space-filler, a completely empty platitude. Still, he does something stupid, and keeps talking, “You must be happy to be out of those little deathtraps, I can relate. My real mech is, er, damaged and I volunteered to pilot a Warmouth in the meantime, to avoid having to requisition anyone else's machine. I mean, of course a real SOUL officer can succeed with anything, but it reminded me how much I hate the line mecha. No need for accuracy because the grunts can't shoot straight to begin with, am I right or am I right?

“Maybe you could do just as well with a Shetland, it wouldn't stop you talking.” You remark, again with complete neutrality, “I'm not saying you're wrong. Maybe the pilot does matter more than the machine. After all, I've been winning with my Pumpkinseed II, and from the sounds of things you've been doing an awful lot of losing.” You look down at him, and make eye contact at exactly the moment you see that primeval fight-or-flight reflex hit his animal hindbrain, leaning forward over him and asserting your greater height, “Who are you, again?” You ask, “I thought A and B were all aces.” You're just being honest.

[Continued]
>>
>>935371
Keith has already shown disrespect though.
>>
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>>935409
Oooooohhhh this is gonna be good!
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>>935409
God damn, get shit on, Keith.

You just know one day he is going to do something spectacular and have the shit eatingest grin in history.
>>
>>935409
Nothing burns more than the truth.
>>
>>935423
No he won't. He'll keep picking fights until he winds up someone with no sense of mercy. And we all know that will end well.
>>
>>935434
Well yeah, he'll be dead. Hopefully.
>>
>>935423
Keith is going to end up as a well meaning extremist
>>
>>935423
Sadly that award belongs to miles, who managed to shut off the thrusters of a paladin in a master harpy. There's probably clips of her harpy dancing to techno already.
>>
>>935441
I almost hope he runs into Belegor
>>
>>935441
but he's already works for Black Ops
>>
>>935450
He won't. He'll probably get in a fight with Lori when she's fighting someone else and gloat over taking her down. He'll probably end stealing nanomachines to make him strong enough to stop war forever.

>>935452
He isn't trust with any black ops missions, he's just the poster boy
>>
>>935455
Or Lysa will have a psychotic break and dose him with nanomachines for the same objective.
>>
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"Ensign Keith Young, I've never lost a single simulation battle." The only thing keeping him from snarling is fear.

"That's nice, does Avalon challenge you to simulated battles often?" You ask, your hands tightening up into fists, "Being SOUL doesn't make you a damned superhero, it just means you have the potential to be a good pilot, and you...you're wasting yours. I don't care who you've fought, I'm not here for any one particular enemy, I just want to win this war and go home. That's why I keep winning, because I don't stop even after the job is done. For Jove's sake, how can you call yourself a soldier? Where's General Fairchild? She ought to know the situation the Cicero is in, personnel-wise. We need more pilots and more mecha. After all, we've actually been fighting this war." You point at him, "Disrespect the brave troops who died so I could make that lucky shot and bring the Paladin down again, and I'll feed you your own boots. Yeah, I said it was a lucky shot. It was. I admit it, I don't think I could have handled that Paladin one-on-one, and I didn't try because this isn't about my personal Jove-damned glory. It's about winning this war and killing the last Green Man so humanity will finally be safe. All of humanity, even the Avalonians. I'm not proud of the ones I killed, I don't boast about it, I just did what I had to be done, and the fact that you don't understand that proves you have no idea why you're even here."

"Well said, Lieutenant." The voice you hear is calm, polite, and chipper. A girl wearing a pilot suit descends a liftwire from one of the Bettas, "But you'll have to forgive Keith. We're all sort of new here. You're, um, kind of the most decorated SOUL pilot on the ship, I think. It's a real honor to meet you, sir." She takes off her helmet and salutes, revealing a pleasantly cute face with an infectious smile and wavy pink hair, "Ensign Lana Fleur. Keith is my sister's boyfriend, so I've got to stick up for him a little, sir."

>[NO, KEITH MUST BE BULLIED!]
>[Stop bullying Keith, talk with Lana seriously]
>>
>[Stop bullying Keith, talk with Lana seriously]

Time to talk to actual people.
>>
>>935480
>[Stop bullying Keith, talk with Lana seriously]
Be professional and let Keith stew in his impotency!
>>
>>935480
>>[Stop bullying Keith, talk with Lana seriously]
>>
>>935480
>>[Stop bullying Keith, talk with Lana seriously]
God damn it more Fairchilds
>>
>>935480
>[Stop bullying Keith, talk with Lana seriously]
>"He's complete shit though. You should do something about that."
>>
>>935480
>[Stop bullying Keith, talk with Lana seriously]
>>
>>935490
Got a feeling these are all Neverland children. Pink hair girls the right age for the experiment. Could be a possibility, especially if they are all skilled.
>>
>>935480
>>[Stop bullying Keith, talk with Lana seriously]
>>
>>935490
I wonder what brain problems this one has
>>
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“It's alright, water under the bridge.” You don't spare Young any more thought than necessary, “Ensign Fleur, it's nice to meet you. Those are the stealth mecha I've heard so much about, right?” You shake her hand, since you're talking pilot-to-pilot, and turn a cold shoulder to Keith.

“There's more than one Ensign Fleur here, sir.” Another one pulls herself into view over the lip of her Betta's cockpit hatch, a toolkit in hand and her slightly darker pink hair pulled back into a pair of fat, loose braids. She whistles, “Is that your tech? You're a lucky man, sir. Ensign Lyanna Fleur.” She salutes, “We're the designated Betta squad, we still haven't determined which of us is the commanding officer yet, but so far we haven't needed one. We're thinking of calling ourselves the Blue Rose Squad, just because we're the Fleur sisters and our Bettas are blue.”

Lara wrinkles her nose, “It's a terrible name and I'm repainting mine. It sounds like you got it out of a romance novel. I told you, Three Black Stars is simple and elegant, it has mythological significance and makes us sound terrifying.”

[Continued]
>>
>>935511
>Fairchild's three nieces get to be this universe's Black Tri-stars
I don't know how to feel about this
>>
>>935511
OH GOD THEY'RE MULTIPLYING
>>
>>935518
If they are at least less shitty than the other ones of their family, I'm okay with it.
>>
>>935511
Tri stars. Guessing that means there is one more here then. Looks like that theory may be true yet.
>>
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>>935530
Calling it as Jung Freud right now
>>
>>935535
Hair isn't pink enough My bet is either the pink haired chick from Eureka seven or that crazy gamer one from King Gainer.
>>
This was actually pretty fun, so I decided to try and make a more full version of the MP Big Zam for even more fun. There's a lot of stuff it'll be missing though since it's 2 am and I don't want to read the entire rulebook. Mostly thrusters and power plants and such. I guess I'll save this in notepad and see if I still want to figure it all out tomorrow.

Also I can't find the formula for determining weapon weight and spaces anywhere. Can anyone tell me what page that's on?

MP Big Zam

Frame
Light Heavy Torso 14 C/S/K, 7 W
Light Heavy Left Leg 8 C/S/K, 3.5 W
Light Heavy Right Leg 8 C/S/K, 3.5 W
Light Heavy Pod 7 C, 14 S, 0 K/W

Frame cost 37
Frame Weight 14 Tons

Armor
Medium Heavy Armor, Torso, Pod, Right Leg, Left Leg 32 C, 8 Stopping Power, 16 Tons
I figured the MP Big Zam would have pretty heavy armor. I'm also pretty sure the MP version didn't have a shield like the regular old Big Zam, but correct me if I'm wrong.

Cockpit 1S, 0W
Sensors, Torso, 4 C, 2 K, 1 W/S
Backup Sensors, Torso, 2 C/S/K, 1 W

Total Frame Weight: 32 Tons
Total Frame Cost: 75 CP
Either I'm doing this wrong, which I think is the case since the rules say 100-300 CP would be a high-end mass produced mech (or was that reffering to when you had everything on the mech instead of just frame and armor?) or I discovered the secret of mass producing something is to give it less servos.

Mega Particle Cannon WA 0, 12 K, 600 meter range, Mega Beam, 225 CP (18 x 1.25 x 10)
Mega Beam seems bad. A 20 K beam with 300% range and +3 accuracy costs 120 CP. IMO an almost sure kill with one shot if you hit would be better. I'm basing this off of the fact that if this gun hit the MP in the torso it would still do 12 of 14 kills and the MP Big Zam is bigger and has more armor than almost all the mechs used in Wong's setting. It would be doing serious damage no matter what it hit since the maximum stopping power is 11 and the maximum kills is 22, meaning that if what I know about the system is right, this gun firing on a target with Mega Heavy torso armor would be able to 3 shot a Mega/Super Heavy torso, 2 shot everything from Armored Heavy to Medium Striker, and one shot everything else at 1.8 kilometers and if WA bonuses apply outside of maximum range, only have a -1 modifier beyond that.

4x Missles 10K, 825 meter range, 5 CP (4 x 1 x 1.25)
MP Big Zam is supposed to have 4 missles for little things like tanks, but I don't know how useful they'd be in Mekton. The cost also seems really weird.

With my limited knowledge of the Mekton system, the MP Big Zam actually seems kinda good. Even better if you don't use a Mega Beam weapon and somebody who knows the system makes the missles for it.
>>
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“Both are fitting for a trio of heroines.” Lyanna argues, her voice becoming cold and a touch formal.

“Mine moreso. Besides, our sister left me in charge, it is only right that I name our party.” Lara's matches hers.

“Mmm. Debatable.” Lyanna's eyes narrow.

Garret winces, “I never knew how easy I had it with my siblings.”

“Some are worse than others.” Irina grumbles. “They all remind me uncomfortably of mine. It's the hair.”

You give them both a glance, and shake your head, which is how you miss the third one approaching. Her skin is a little more pale than the others, with a smattering of freckles across her nose, and her eyes are an eerie pale green. She has a nearly silent tread, she's close before you realize it. She looks up at you with almost puppylike happiness, and says quietly, “Wow, you're cuter than I expected.” She giggles, and goes up on tiptoe, grabbing the front of your shirt and leaning in with her lips parted before you can stop her...

In spite of that you're not at all surprised when Irina belts her hard enough to send her sprawling. The blonde winces, rubbing her fist, “Ow, chins are surprisingly hard.”

The girl bounces to her feet with the grace of a monkey, her teeth bared...and promptly gets strongarmed back by Lara, “You deserved it, idiot.”

Lyanna shakes her head despairingly, “A mother bear will always protect her cub. Honestly, did you just sleep through the briefing? He's taken, don't make one of our better mechanics hate you.”

Irina looks flattered. Lyanna winks at her.

“Sorry, sir. Lyra's a bit impetuous.” Lara smiles, “So, if you're not assigning us all to Shetland Bay Maintenance Duty over this or having us court-martialed, um, which name did you like better, sir?”

>[Blue Rose Squad]
>[Three Black Stars]
>[NEITHER!]
>>
>>935544
>[NEITHER!]
Black Tri-Flowers. Seems pretty good.
>>
>>935544
>Black Tri-stars
Can't beat the classic
>>
>>935544
>>[Three Black Stars]
>>
>>935544
>>[Three Black Stars]
fuck it, I just want to see someone step on their face when they fail a jet stream attack.
>>
>>935544
>Nena Trinity

Oh dear god
>>
>>935555
better keep Moe away from her if they meet. also quads
>>
>>935555
the scary thing is we likely just got all 4 as our reinforcements to deal with the paladin.
>>
>>935544
This is how you get Hep C or some shit dude. Bitch take him out to dinner first.
>>
>>935566
>>935567
I'm more worried about her bombing cat people when she gets bored
>>
>>935577
Plus side, with how Roarke uses Ali pics, we have high chances of killing her!
>>
>>935544
>[Three Black Stars]
>>
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>>935544
>[Black Tri-Flowers[
Also, now that Wong have used hilda for the the Neverland Squad, i need to find another apropriate daughter material to Roarke...
At least he didn't used Kawai.
>>
>>935543
There was a anon that made a MP version of the tarrasque for the Tourney, its one of the secondary mechs i didn't add to the list yet.
http://pastebin.com/MKKdKk88
>>
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"Three Black Stars. It's a bit more distinctive." You say after a moment's contemplation. Helping them out seems like a nice way to show there are no hard feelings.

Lara smiles warmly, "I think we're going to all get along great, Lieutenant. Honestly, I was worried you'd be a little scary. I mean, our aunt thinks better of you than she does even of the established aces who joined up, and previous Lieutenants have been people like Butcher Farragut. Um, can I get a picture with you, actually?" She holds up her PC hopefully.

>[Yes]
>[No]
>>
>>935595
>>[Yes]
Sure, why not. Get Irina, Simon, and Garret in on this. Group photo time!
>>
>>935595
>Yes
Established aces huh? Probably those aces Karen told us about after snooping online.
>>
>>935594
>2 less Kills, 200 meters more range, less than 1/10th the cost
Either Mega Beam really is shit, or I miscalculated the cost of the gun.
>>
>>935585
I hope so. My ass-jitsu idea was gold.
>>
>>935595
>>[Yes]
I really wanna say no
but there is not reason for Amos to say no
so Yes
>>
>>935594
Thats not possible, who would even know the specs of the machine and then be able to enter it. Almost all the people who worked on it were killed and Duncan is the last person who we know has it
>>
>>935605
Megabeam cannons are incredibly expensive and a thing you must realize is that when you make big expensive guns, they get even more expensive with space efficiency.
>>
>>935585
>>935607
I think I'm going crazy.
I hope he doesn't use Kawai.
>>
>>935595
>[GROUP PHOTO TIME!]
One day people will look back to this and be nostalgic because of "the good times".
>>
>>935595
Group photo!
>>
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>>935607
>>935612
Is this what they call a Tsundere (male)?
>"Oh YES! It would be so coo-- I mean, no, no, n-no, its not like i like ass-jutsu or anything... Baka"

But you gotta admit that Kawai would be perfect daughter for Clemmy in terms of appeareance and personality, as she can keep up all that bloodlust and competitiveness even without having a major trauma.
Not that being Clemmy's daughter would let her be perfectly normal...
>>
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>>935631
FUCK I AM GOING CRAZY.

I hope he doesn't use Kawai before Roarke has kids.
>>
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>>935610
>Who would even know the specs of the machine and then be able to enter it?
Duncan, or maybe some appointed test pilot that he payed to promote a MP design of his mech when he heard that Roarke was using the Tourney to decide upon new designs to mass produce.
Or Athena stole a mech he mounted just for fun of seeing if he could do it and registered herself to the Toruney has "Banana:The Masked Rider"
>>
"Sure, get everyone in on it." You agree.

"Yay!" Lara sets a timer on her PC and lodges it between a bench and one of the racks, skipping back over to join you. The other Black Stars join in, and after a moment Keith joins in too. Everyone smiles. Despite everything, it's a happy moment, preserved perfectly in time.

"Call on us any time you need us, LT. We won't let you down." Lara smiles, checking her chronometer after taking the picture, "Ah, suppertime approaches." The three of them leave, presumably in search of food or a good seat or something. You're not really worried, your sleep and digestive schedule have been thrown off enough lately.

"Ensign Young, are you hungry?" You ask, out of politeness.

"No sir." He replies, seemingly having learned his lesson, "General Fairchild should be in her office, it's this way." He leads you to a lift. The Iulia Maesa is too big for your tastes, both the ships you served on were cruisers. The Brutus was a fat old Channel and the Cicero is a lithe little Pangasius. It's easier to get around on one of them, and you don't have to rely so much on holomaps. You're completely lost within the first few turns, but Ensign Young guides you swiftly to the officers' quarters. These, too, look a lot nicer than you're used to seeing.

[Continued]
>>
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>>935636
>tfw Kamille and Kawai band together to fight with Dio for the Iron(Kestrel's) Throne
>>
>>935661
"She's beating everyone up with her ass! Kamille keeps shrieking about how he's a guy! Dio's just yelling "Useless" over and over again and isn't moving! What the hell is going on?"
>>
>>935664
Fucking Space Madness.
>>
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>>935664
>"It's already Monday? Oh my, how time flies fast!"
Says Akai's Daughter, the royal advisor on mystic matters.
>>
Speaking of space madness and jojos i might as well throw this in here since I have to be away studying for tests.
https://www.youtube.com/watch?v=bwv_2OKxZr8
>>
>>935678
I wonder if anyone's layered this with Ornstein and Smough's theme too.
>>
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You almost don't recognize the General at first. She's traded out the warrior-queen formal attire for a surprisingly baggy and comfortable black uniform with her rank insignia on the collar. She meets you outside of her office, and takes you to a small but comfortable space-compatible hydroponic flower garden. You're beginning to realize just how large the officers' quarters are on this massive vessel, and that the part of it allotted to Fairchild is immense. Tea is served by a beautiful but silent dark-haired aide, you don't know enough about tea to be sure what kind it is, but it tastes alright.

The General smiles warmly, "Amos Wedge. I must say, you have exceeded expectations time and time again. What you have accomplished is truly remarkable. You, Lieutenant, are a man I am proud to call one of my most important assets and the pride of the SOUL program." She takes a sip of her tea, "SOUL is being reorganized. The strategy of small, independent squads led to issues of insufficient oversight, and at last I was able to secure support for a move towards a more centralized form of SOUL. Henceforth, it should be thought of as a military unit, which is why we've been working on more cost-effective variants of the existing SOUL machines."

You see Irina look nervous at the words 'cost-effective', but then, you can't blame her.

"Miss Irina Gaunt." The General smiles warmly, "A rose among thorns. You are looking lovely, dear girl." She folds her hands on the table, and leans in confidentially, "I've read your personnel file, and believe me, I know someone whose career is being held back because of someone else's grudge when I see one. I have every intention of letting you shine in SOUL, and to produce wonders. Speaking of which, do you have any drafts for the two mecha that aren't already designed?"

Irina smiles a bit awkwardly, gets out her PC, and sends the General a file.

"Mmm. Approved. I see what you're trying to do, perhaps...this research would help you?" The General sends Irina a file.

Irina scans through it, then nods, "I...yes, that would help, but this is...?" She looks up, questioningly.

The General smiles, "Call it a gift. If anyone ever asks, I shared this information with you for the good of all Jupiter. We must all do what we can in these trying times, after all. Now, I'd like you to increase your estimated budget by twenty percent. Amos' mech is going to need to be strong, at some point he inevitably will face another Paladin. Speaking of which, Lieutenant, I trust that Keith here explained that he is to be a conduit between us?"

You hide your horror at the idea that he wasn't bluffing well, "Yes ma'am."

"Very good, polite and to the point. Just as your file says, you're loyal, patriotic, and you take orders without flinching. Keith is to work under you for the duration of his time on Qu'lir. As it stands, he has a lot of work to do, but I want you to try and turn him into a proper soldier."

[Continued]
>>
>>935691
>I want you to try and turn him into a proper soldier."
[BULLYING INTENSIFIES]
As does the asskicking
>>
>>935691
>turn keith into a proper soldier
This may be our hardest mission yet.
>>
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>>935691
>I want you to try and turn him into a proper soldier
Bluegill Joe himself wouldn't be able to do that if he had 100 years.
>>
So Soul has become Titans now
>>
>>935699
Now we just need a goggles wearing baldy and a Jerid.
>>
>>935691
>As it stands, he has a lot of work to do, but I want you to try and turn him into a proper soldier.
Being Amos is suffering, first a suicide mission against a Paladin, now this? When we agreed on Nightmare mode difficulty?
>>
>>935704
Baldy is the other general, and Keith is our Jerid...
*sigh* I don't think we'll win enough to even get to fight Kamille...
>>
>>935715
Keith isn't Jerid. He's more like Katz.
>>
Game resumes at the usual time tomorrow.
>>
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Okay, about the Tourney:
>Is Cali here? You didn't showed us your mech, bro.
>Chimaerabro, do you still want me to screencap the Tourney format to you? I had forgotten about this, but now i'm free to do it.
>Avalonanon, Templar-last form, when?
>Paladin-sama, if you get to read this when this thread is still up, areyou really keeping out of the Tourney man? It would be an honor to have a verniers-faithful to fight at our side.

Also, just for curiosity...
If you guys had to make a side-quest protagonist that is a pirate pilot from one of the Iron Kestrel's Crews, which crew would you choose, and why?
>>
>>935749
I may have figured out the format. Take a look and tell me if it's correct.
http://pastebin.com/Zd7UPxMp

Just not sure if I'll be here when the tourney happens with how crazy my work schedule is lately.
>>
>>935687
You can add space jam to anything
https://www.youtube.com/watch?v=3OZU3fi08-o
>>
>>935760
I have to check your numbers, but the format is 10/10.
I don't know exactly what Wong thinks to do in this sort of ausence case... But eitherhe is going to play as your pilot or the other players would, no? In any case, you still gets to watch your pilot kicking ass ^^

But i'm sorry for your schedule anon, may luck and destiny be merciful with you and let you be able to spend your time with us for many times as still possible.
>>
>>935766
>You can add space jam to anything
I can already imagine all the video edits on GYchan...
Maybe we should play this on some fight for extra laughs, KEK.
>>
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>>935691
>Keith is to work under you for the duration of his time on Qu'lir. As it stands, he has a lot of work to do, but I want you to try and turn him into a proper soldier."

The only way that little shit is going to become a proper soldier is massive amounts of head trauma, a few lost limbs, a hell of a lot of brain surgery, and possibly some mad science with a side of cybernetic implants designed to violently shock him whenever he does or says something stupid.

But since Amos is old school I suppose we'll just settle for massive amounts of violent beatings.

Either we'll force the stupid out of him or put him in a coma. Whatever comes first really.
>>
>>935749
school has been taking up all my time. but soon. yes...soon
>>
How expensive are the MP SOUL machines?
>>
>>935809
class was just canceled. well, I should have the time to do it today
>>
>>935820
but first i have to go shovel my driveway
>>
>>935805
Don't you understand? We are going for full circle like in the SRW universe, we made Simon stop whining and man up, and now he is going to go hard and beat some sense into Keith like his counterpart...
The question is how much Amos is going to intervene on this, or if he will end up just watching how everything develops...

Also,how is this going to work exactly? I know that the UJCIDF normally uses two squas of three with coordenated by the higher ranking officer, but now we have 7 people on this ship as it seems... So is Amos going to be that Ace who goes solo on threats while leading the squads?

>>935825
No problem, i can wait, no class today too.

>>935812
You are not the only one wanting to know this oba-san, but we will know soon enough when Roarke gets to steal so sweeeeeeeeeet MP Souls mechs...
>>
>>935847

Yo Brazil, if you're still maintaining the Space Jam pastebin, here's the most recent Libra.

>>934272
>>
>>935812
Depends on what they do. Removing stealth for just the active cloak, no beta armor, simplifying or removing the built in melee weapons could cut the costs significantly as well. Though, that might not even be a thing since with a proper assembly line, mecha construction speeds up to 50 cp a day. By the looks of it, we got MP Slayers as well if they are 'ugly swordtails'.

>>935847
Simon reaming Keith over his actions against the people while acting high and mighty will be a magical moment.
>>
>>935766
Nah, I know they layered Ornstein and Smough's theme with Space Jam. I was wondering if someone layered all the layers together, so it'd be Space Jam/Kenshiro's Theme/Stardust Crusaders/Ornstein and Smough
>>
>>936312
That would be a bit of a mess.
>>
>>936316
Perfectly suited for the internet then.
>>
>>935691
>As it stands, he has a lot of work to do, but I want you to try and turn him into a proper soldier."
Lets try the tried and true method for turning little shits into proper officers. Anybody have a career NCO to spare?
>>
Hooboy, if I vanish midway through today's thread, blame the SJW report brigade on /tg/. I may have accidentally dropped a few redpills too many.
>>
>>936523
Which thread? The filename one? The Teddy Roosevelt one?
>>
>>936523
what happened?
>>
>>936523
Is it just me or is /tg/ a lot slower these days?
>>
>>936523
Gotta be careful about that man. SJWs are everywhere now.
>>
>>936312
Somebody just please do it already.
>>936523
Is /tg/ under attack?
>>936607
>tfw you live on a dystopian futuristic world and everyone just thinks that this is "normal"
Can we even hope the edpill the normies enough? Sometimes i think that everything is lost and we are only watching the world burns...
>>
The fact that /tg/ has been taken over entirely by butthurt commies amazes me.
>>
>>936631
people are talking politics on /tg/, causing a shitstorm. Business as usual.
>>
>>936631
I see a few /tg/ threads with political shitposting. Just business as usual really. Honestly, civil discussion of politics is as rare and mythical as a unicorn.
>>
>>936655
mostly because civil discourse of politics requires a level of engagement higher than screaming at a box of words that hurt your feelings.
>>
Testing, am I banned or not?
>>
>>936683
Apparently not
>>
>>936683
You live to redpill another day.
>>
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>>936639
Ain't like the right has any better conduct. The left screams, the right screams, I close the tab and go to another thread.
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>>936683
You are still with us Wong, god bless you.
>>
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>>936730
>Ancap pain.
>>
I just realized the irony in the political leanings of this group sometimes and the fact that two of Roarke's more popular waifus are a trap and a religious Muslim woman.


>>936730

I just believe in setting my political compass towards freedom and sailing in that direction. Sometimes that involves a stroke on the right, sometimes it involves a stroke on the left. Right now, the current I see pushing against freedom goes left, but that has changed before and probably will change again in my lifetime. Generally speaking, the vast majority of people on both sides are what we would consider as "good", with hearts full of love and good intentions for those around them. Both sides have brilliant people and dull people, passionate people and idle people, but where they differ, ultimately, is in their priorities. However, the priorities of one group right now are extremely foolish. That's just what I think.
>>
>>936797
dont worry, us lefties are just bidding our time, waiting, watching, shit posting about Brazils taste in waifus...
SHES STILL SHIT BRAZIL!
>>
>>936797
Quick question, are you ok with a spy in the Space Jam? just real quick, yes or no.
>>
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>>936797
To me, the problem isn't exactly the hearts of most people, its the fact on what they believe is "right"...
This is what made me go ancap, the fact that people advocate that they are doing "good things" but in truth end up discussing "who should be forced to what with money taken from x people" and the law is turned in "legalized plunder" for the ruling party to force their views on everyone.
For me, people should be free to do what doesn't directly hurt each other proprieties(including bodies), and the only things to be protected should be the natural rights of the individual and not "muh feelings".
If you are interested in defending freedom, Wong, maybe you would find something worthwhile in our philosofical bases, i'm not saying to you go full Andrew Ryan, but learning more rarely hurts... And you can just disprove our views if you find something wrong with them.
Also, about Roarke's harem... Is it really the first time you noticed it? I've already questioned you about it, how can Fatima be okay with Sam? I'm surprised she didn't said something to Roarke until now... Wait, does she even know about Sam's secret? OH CRAP! THIS IS GONNA BE GUD!
>>936810
Yeah, i agree, Sam is pure crap, not even a real woman, KEK.
>>
>>936820

A spy for who?
>>
>>936948
Y'know. A spy for THEM.
>>
>>936948
Jove.
>>
>>936968
The Jerries? Is it time for the Battle of the Bulge already?
>>
>>937001
THE NAZIS DISCOVERED SPACE TIME TRAVEL, THEY'RE AIMING STRAIGHT FOR ROARKE'S DICK

BATTLE OF THE BULGE 2: SPACE HILTER BOOGALOO
>>
>>937013
Battle of the bulge 2: How Sam got her groove back.
AHAHAHAHAHA sorry couldn't resist!
>>
>>937065
Battle of the Bulge: Saving Private Samantha.
Saving Samantha's Privates? ;^)
>>
>>937102
>Jesus sees this porn parody linked on GYchan
>"But she was most recently a sergeant, not a private..."

How deep does the autism hole go?

She was a sergeant, right, and her brother was the LT? Or did I get it backwards?
>>
>>937115
Let's be honest her. Keith isn't autistic, he's just an idiot. His understanding is too high to fit there. Karen would likely be more likely than him.
Also, I leave to make cookies and eggnog pancakes and all of a sudden nutters on /tg/. The hell.
>>
>>936948
Random question, but is this summary of the previous war accurate?
>CUSS are assholes
>Greenmen blitz the CUSS heartland Zabi-style with revolutionary tech and mass casualty attacks
>Martian Greenmen pretend to be horrified.
>CUSS fights back, inflicting some casualties but generally losing and eventually ceasing to be a coherent entity
>Jupiter and Co enter the fight with massive numbers of increasingly capable mecha
>Martian Greenmen get caught sporing people.
>Solar System turns on Martian Greenmen
>Green Lady is shot down over Avalon
>NaNa 01 incident.
>Greenmen launch massive attack on Europa. Flyod Beck is KIA, Extrasolar Greenmen forces suffer disproportionate casualties and/or are cut off from their homeland.
>Beset by all sides, the Greenmen strongholds outside the solar system fall one by one, until only Mars remains
>Purging of Mars
I was always a bit confused as to how the Martian Greenmen were apparently the last to go.
>>
>>937126
>Let's be honest her. Keith isn't autistic, he's just an idiot.

>throws huge fits when things don't fit his world view to the point of immediate violent response
>laughably poor impulse control
>is (perhaps ironically, given how he understands everyone due to high empathy) utterly inept at social interaction with normal people
>probably really hates loud noises

I'm pretty sure he's just a high functioning autist.
>>
>>936885
DONE! i hope...
http://pastebin.com/eFdHv9D1
>>
>>937247
>Design and Decor(+3Cl, 2 CP)
Is this a typo?
>>
>>936885
people should be free to do what doesn't directly hurt each other proprieties(including bodies), and the only things to be protected should be the natural rights of the individual and not "muh feelings".

Not to shit on your parade, Brazilanon. But we've already seen the effects of an ancap society in the Industrial Revolution. Widespread rapine of resources and exploitation of workers.
>>
>>937264
oops i didn't capitalize the "L" in +3CL
>>
>>937143
IMHO, it should be
>Formation of CUSS
>Cultural & Economic isolation of Sol System
>Creation of Greenmen
>Widespread use of Greenmen in colonies and elsewhere ala Dune Mentats.
>CUSS Civil War
>Greenman WMDs used.
>Discovery of Sporing.
>Earth Gate closed and Jovian forces turn the Belt into a blockade from Martian Greenmen reaching Jovian Gate
>Mech enters foray to counter Greenman Biomech.
>NaNa-01 incident.
>Elsewhere, CUSS disintegrates after killing off the few remaining Greenman Colonies with massive casualties.
>Purging of Mars
>>
>>936683
which thread Wong? i want too see some butthurt
>>
>>937279
>Not to shit on your parade, Brazilanon.
Feel free to attack my parade anon, i'm not here to be always right, but to try to do good(and have fun) and that includes hearing others opinions to find the truth... So i'm okay if you guys show me arguments about my political views.

I'll look more closely to this period to see if i found some developed answers to your reply, but just from improvisation here.

>the effects of an ancap society in the Industrial Revolution
Under a monarchy, without any real widespread knowledge about ancap law, with very possible interference from the crown when you talk about resolution of disputes... And taxes, probably.
>Widespread rapine of resources
What do you mean by this? Are you talking about depleting natural resources in a time when people didn't even understand any idea of the impact it can have on the world on a big scale and didn't have to worry about PR because there was no such things as advanced means of communication?
>exploitation of workers
First, "exploitation of workers" only exist in a marxist sense where people believe in a mythical "Intrisic Value" of goods based on work necessary to produce it or other mumbo-jumbo, and where by monopolising the means of production the owner would "rob" the workers from what should be theirs...
But there is no such thing.
Marxism is a stillborn theory that was already refuted when marxs published it, there is no such thing as this exploitation as the value of goods is subjective and both parts consented upon a contract, even if this contract can be seem as "unfair" for one side or another.... If it doesn't go against the law(based on natural rights and any form of pre-existing contract that can interfere in this situation) it is valid.
Also,when talking about this time frame, people normally get very upset about "muh child labor", but let me say something about this: Before the IR most of this children would simply be DEAD.
They had shit lifes and slaved away in terrible jobs to keep the production flowing? Yes, but at least they got to be alive, different from just a few decades before when humanity didn't have this levels of acess to goods and widespread possibility to get to have basic levels of resources to heavily lower the numbers of children dying of a variety of factors... And to keep them fed.
>>937414
Two things:
>NaNa was before the Lady's fall
>CUSS disintegrated in day one, after this what survived was their various military forces spread through the galaxy that now were independent from each other + Ancap PMCs+ Independent Planet's Forces(that probably were very rare as it should be very difficult to rebel against the CUSS).
>>
>>937464
Its mentioned that CUSS took its time to die. It was dead by the time that mobile suits were in true mass production, but it was barely hanging on when the first prototypes were deployed.
>>
>>937464
Hey Brazil, here's the Gold-Tail: http://pastebin.com/kjUVfT1L

Pilot Description is in there too.
>>
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I decided to flesh out the MP Big Zam even more (the one Brazil posted earlier seemed more like a high end mech than a mass produced one to me, though it's undoubtedly a better and more expensive mech) because this is actually a lot simpler than I though.

I also realized I fucked up the Mega Particle Beam's range and cost (used the CP cost multiplier instead of range multiplier and forgot to add the CP cost multiplier respectively) and misspelled missiles. I blame notepad for not highlighting misspellings so you don't know when you miss a letter.

Maybe an obscure pirate band can use it and get shit on because it's bad if Wong feels like using it.

MP Big Zam (Potentially MP Big Zol to avoid conflict)

>Frame
Light Heavy Torso 14 C/S/K, 7 W
Light Heavy Left Leg 8 C/S/K, 3.5 W
Light Heavy Right Leg 8 C/S/K, 3.5 W
Light Heavy Pod 7 C, 14 S, 0 K/W

Height 28.5 Meters

Frame cost 37
Frame Weight 14 Tons

>Armor
Medium Heavy Armor, All Servos 32 C, 8 SP, 16 Tons

>Options
Cockpit w/ Environment Pod 2 C/S, 0 W
Sensors, Torso, 4 C, 2 K, 1 W/S
Backup Sensors, Torso, 2 C/S/K, 1 W
Liftwire .3 CP

>Thrusters
8 MA, 9.6 CP

Total Frame Weight: 32 Tons
Total Frame Cost: 85.9 CP

>Weapons

>Beam Options
Mega Particle Cannon: WA 0, 12 K, 1050 meter range, Mega Beam, 202.5 CP (18 x .9 x 1.25 x 10)
Standard Large Beam: WA 1, 10 K, 975 meter range, 18.75 CP (12 x 1.25
Wide Angle Beam: WA 1, 8 K, Burst Value 2, 60° Angle, 550 meter range, 54 CP (12 x 1.5 x 3) (Optional 48.6 CP with WA 0)
"Fuck You" Beam: WA 3, 20 K, 2700 meter range, 120 CP (30 x 2 x 2) (Optional Burst 2 for 180 CP)

4x Missiles 10 K, 825 meter range, 5 CP (4 x 1 x 1.25)
>>
>>937247
>>937480
Working on putting them on the pastebin.

Mechbay,senpai, can you help me with something? Could you please check the libra's numbers? Just to be sure...
>>
>>936948
One of the extrasolar colonies? At this point a few of the remaining independent nations are probably thinking of hiring the Kestrals as mercs if they can. IIRC After War Gundam X basically had that scenario
>>
Just a moment, some computer troubles.
>>
>>937535
>"Hey, guys! Check my MP mech!"
>Doesn't have the same weapons of the original in tuned down versions.
>Instead, You choose from 4 options of beams, with the cheapest layout costing 94CP and the Expensiver one costing more than some SOUL mechs...
Anon...Please...
>>
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>>937541
I think one of the things that's throwing you off is that the Grenades and Scattershot rounds have only 5 bursts, so it has half the weight and spaces of the tracers/AP ammo.

It also already has a clip of both ammo types already loaded, and when I mated them I did so with the spaces of the ammo included in the math, since I couldn't find a rule that stated whether or not you mated them before or after ammunition.

The reloads are also just that, reloads, and the only thing they cost is CP.
>>
>>937615
I never said the weapons were MP, I made those for fun, and I've said all along I was making the MP Big Zam, not a Wong-verse MP mech, pay attention.

http://gundam.wikia.com/wiki/MA-09_Mass_Production_Type_Big_Zam

I made it as much like the MP Big Zam as I could. The gun IS a tuned down version of the original Big Zam, that would do much more damage, and if you want to be so anal about it I'll remove everything but the Mega Beam since that's what the MP Big Zam used.
>>
>>937615
Oh, missed the last part, sorry. The cheapest weapon is 18.75 (or 19 if you're supposed to round.)
>>
>>937541
Well, the base Mech looks fine. I'd evaluate the CROWE stuff too but my head suddenly feels weird. No more math for me right now.

>>937609
'ey Wong, did you ever explain the cybernetics stuff?
>>
>>937662
Can't do anything right, it's 15. How did I fuck that up? It's correct in the notepad.
>>
>>936985

I'm going to say no, just for now. Sure they exist but having one you know is a spy would be difficult.
>>
>>937652
Oh, sorry, i didn't got it, warui.
So looking at things like this... I guess it is pretty okay, and it would be cool to see how it would fare in this universe.
But you forgot the anti-missile missiles... And could add that reflective coating to make it more closer to the original.

>>937681
Hmmmm... How so? Because it would be hard to keep from metagaming?
>"Hm... Gentleman, i belive there is a spy amogs us."
>*Everyone looks at Daryl*
>[What say?]
>Every replies is people trying to come up with excuses to unmask Daryl on the spot.
>Thunder rolls 10 at something to help doing it.
...I can imagine.
>>
>>937730
>anti-air missiles
Don't even know how I forgot those. Do anti-missile missiles also count as anti-air? Does anyone even use planes that aren't Tulwars or Scimitars in-universe?
>>
Huh, finally caught up with the latest thread. I think I've spent 2 days, complete with an all-nighter, to get here.

And now, I am here. Sweet.
>>
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You and Ensign Young exchange glances, neither of you looking or feeling thrilled with this plan.

"Consider him, for the time being, your aide. You have my permission to discipline him. Report to the former royal plaza tomorrow at 700 sharp, you'll be receiving commendations for your deeds. This latest one hadn't yet crossed our radar, or you might be getting more, but for now this will have to do." She shuffles through a few files on her PC, "Major Cabot, here, and Colonel Luxol will be your immediate superiors from now on." She indicates her aide, "You'll also have the assistance of another Lieutenant, Josiah McAllister of the Reformed Catholic Church, and your subordinate SOUL squads. Tomorrow, you get the recognition you deserve, and after that...we win this war. We'll drive the Avalonians back to Ulhar and purge the city with fire if we must." She smiles.

Garret looks a little nervous at the mention of a Colonel Luxol, you have a feeling it's going to be his older brother, Trevor, although he must have been promoted since the last time you've seen him.

"Bethany, I leave things in your hands, I have a ceremony to arrange." The General smiles at her aide, a stunningly pretty woman with long, dark hair.

Major Cabot smiles, and takes your PC, adding a few military numbers to your contacts list, "Take it easy today, we'll have the three of you doing sims this afternoon, testing your mechanic's weapon designs and other such special systems."

[Continued]
>>
>>937808
I forget, is Bethany a misandrist too?
>>
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>>937775
Welcome aboard lad! The Iron Kestrels are always needing more hands!
You got accepted after just 2 days of training? It took me more than a week to get here! Hey boys, i think we have new ace material here!
So, from all you have seen this far, please respond:
>What was the best part?
>Best fight?
>Best Roarke music?
>Best Girl?
>Thunder x Brazil x Paladin x Avalonanon x Mechbay, who is best namefag?
Which is the best namefag ship? Brander or Thunzil?XD
>>
>>937808
Would the fact Keith was the one who evaluated the Tarrasque and was responsible for it being captured by the Kestrels be something Amos can find out if he reads Keith's personnel file?
>>
>>937823
i think she's just an asshole. bordering on sociopathic.
>>
Just wondering, did nobody know about the automatic stat sheet on Google Drive? There's a link to it on the 1d4chan Mekton page. I just found it and it seems incredibly useful. I tried to post the link but 4chan keeps saying it's spam.
>>
>>937861

Amos doesn't really have that kind of grudge.
>>
>>937861
I really, REALLY super hope so, if only to enjoy the mocking that will most certainly follow, but how/why would he look through them enough to find that out?
>>
>>937918
Maybe not, but if you just found out a guy you disliked a good bit gave North Korea a nuke, would YOU let him go without at least a couple minutes of good mocking?
>>
>>937918
It's not really a question of grudge, more "I can't believe you were that stupid."
>>
>>937920
Well if I had to deal with a person I would read their file just to know how they usually act and their general temperament.

It's important to know as much as you can about your subordinates and enemies both. Information is power.
>>
>>937808
Can we refuse the commendations? set a good example to Jesus, we aren't here for medals or glory we are here to protect our home.
>>
>>937920
If we're supposed to be Training him we should read his personnel file.

Things we can Say when we learn of the full extent of his personality:

>"You're not a soldier, you're an child with a Messiah Complex."
>"Have you never heard the saying 'Don't be a hero?'"
>"How did you ever make it through basic?"
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>>937826
Let's see here...

Best part: there's a lot, but motherfucking HANAAAAAAABI! taking out the Agamemnon has got to be the best.

>mfw

Scariest part was when aloha snackbar happened. Shit, thought that was the end. Bruce could have counted, but Wong did give out advance warning...

Best Roarke music: ooh, that's tough...I like my Queen as much as Kenny Loggins...gotta go with Don't Stop Me Now. First song of the quest best song.

And now, Best Girl...I can't pick one, they're all good.

Best namefag: Without Thunder, I doubt all of this crazy and fun shit would have happened.

Brander is a respectable name, but Thunzil wouldn't be out of place here...but Thunzil sounds like some shitty medication or something.
>>
>>937464
>with very possible interference from the crown when you talk about resolution of disputes... And taxes, probably.

When you view the monarchy as a private corp with very limited shareholders, yes. The IR was ancap's wet dream.

> depleting natural resources in a time when people didn't even understand any idea of the impact it can have on the world on a big scale and didn't have to worry about PR because there was no such things as advanced means of communication?
Corporations already do this even with adv. means of communication & threat of bad PR. What makes you think that anyone else can do better?

> Before the IR most of this children would simply be DEAD.
They had shit lifes and slaved away in terrible jobs to keep the production flowing? Yes, but at least they got to be alive, different from just a few decades before when humanity didn't have this levels of acess to goods and widespread possibility to get to have basic levels of resources to heavily lower the numbers of children dying of a variety of factors... And to keep them fed.

This is a very, very bad justification. At least they get to be alive shouldn't be your base Standard of living unless you're extremely desperate and resources are scarce to non-existent.
>>
>>937953

You and Bethany would get along just fine.

His personnel file would mention something like him being involved in the testing of the Tarrasque, maybe a note that he disliked it, but if you want to really go off on him you should find a real reason or wait until you're Roarke again. Or better yet, Caesar.
>>
>>937980
How long until we are Roarke again?
>>
>>937914
I know the RPG thread on /m/ also has a form for filling out mech stats.

Been thinking about making one for the tournament, so I'm also wondering if the auto calculating sheets have worked for others, too.

Also, another question: when making a professional, are you allowed to take the same profession multiple times until you hit your age limit?
>>
>>937980
Honestly, not looking for a reason to go off on him, just want him to realize how big of a fuckup he made in writing the Tarrasque off. I distinctly recall his reasoning was based on him thinking it was unheroic.

We need to beat that Messiah Complex out of him.
>>
>>937985
Oh...oh, forget Roarke for a moment - though I can't wait to be him again either - just imagine the sick burns Caesar is going to have for Jesus once HE hears that the entire reason the Tarrasque was passed over boiled down to "it's too shooty" and "it's ugly". Roarke's good at raising Jesus's hackles, true, but Caesar could give him a fucking aneurysm with the right ammo.
>>
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The sims are just what you're used to from the Academy, it turns out. A rounded ball like the cockpit pod of your mech, hooked up to a lot of computers and data processors. You, Garret, and Simon are all seated in different ones. At first, it's pitch black inside, but then as you put on your helmet and hook up with the HMIS, flickers of ghostly blue light cross the screens, which gradually becomes clouds of blue fog composed of countless tiny asterisks.

You hear Irina's voice over the line, “Alright, Amos. Today, we're going to be testing some of the weapons I've been designing for your new mech. Granted, these trials aren't perfect, but understanding how you use the tools we build for you helps us a lot in the long run.”

A framework appears around the cockpit ball. It's fairly generic, a sort of catchall SOUL machine frame, you think. “First.” Irina states, “We'll be using a Bass Frame. This is going to be a bit more clunky than the finished product, but bear with it, okay? Alright, which exercise do you want to try, fighting a group or fighting a singular enemy?”

Weapon icons pop up, although most of them are grayed out on your screen.

>[Fight a group]
>[Fight a solo enemy]
>>
>>937980
Well, we'd likely need to see his training and combat skills to get a good feel of him. Likely with Simon using a forest simulation with their current machines. Then we can poke at his fighting style
>>
>>938034
>[Fight a group]

We can test out how the new weapons work on various mechs.
>>
>>938034
>[Fight a solo enemy]
Just to let us get used to the clunkier frame before we go all out. Don't want poor familiarity messing up the test data.
>>
>>938034
>>[Fight a solo enemy]
>>
>>938034
>>[Fight a group]
Will push us more then one enemy
>>
>>938034
>>[Fight a solo enemy]
>>
>>938034
>[Fight a solo enemy]
Might as well get used to it first.
What's the CP limit for the tournament? I doubt I'm going to enter anything, I just want to see if I can make a mech for it and I figure working with a limit would help me learn more than just making whatever I want.
>>
>>938069
I think the limit is 140 CP, but I don't know about any other limitations set.
>>
So, I don't think anyone clarified. Was the Palomino or Morgan bigger? Did either of them have a specific shtick, because all I can remember were they were just good grunt frames.
>>
>>938069
140 CP, can't have an MV below -2, no Energy Pools, no Energy Shields, no Beta Armor.
>>
>>938077
Morgan is a Heavy Striker, Palomino is a Medium Striker.
>>
>>938086
>140 CP, can't have an MV below -2, no Energy Pools, no Energy Shields, no Beta Armor.

Gotcha, thanks. Gonna have to build one now, even if it isn't in time for the tournament.

Good practice for when I have to teach my younger brothers how to build their own mechs in this system
>>
"Let's do a one-on-one fight." You suggest.

You hear Irina humming as she goes through a list of potential options, the occasional cute little "Hmph~" Reaching your ears whenever she finds a particularly cruel option.

"You sound like a princess in an old simflick, singing while you work. Where's your animal companions? Shouldn't you have a bluebird on your shoulder or something?" You tease her.

She laughs softly, "Princesses live unhappy lives, they're forced to marry princes and become queens. I'm quite thankful not to be one...ah, here's the perfect opponent for you.

The misty void around you pulls back like a cloud of darkness, revealing thin grass and heather. Your stomach lurches as the HMIS informs you that you're at an angle, your machine automatically moving to compensate for the steep slope of the hill you're standing on. Stretching out around you in all directions are arid desert badlands, jagged hills of multicolor rock rising up like teeth from a skein of canyons and arroyos. You don't see your opponent anywhere.

A small window informs you that your right-hand armaments are online, some kind of beam sword and a rack of missiles attached to your right pauldron, along with an emergency heavy missile of the kind you're used to in the neck of your mech.

>[Take to the air to scout around]
>[Do your searching on the ground]
>>
>>938034
>>[Fight a Group]
We are likely going to face more foes in the future and learning how to handle them may well be important.
>>
>>938166
>>[Take to the air to scout around]
>>
>>938166
>On the ground.

Sky might be faster. But turns you into a target with no cover.
>>
>>938166
>>[Do your searching on the ground]
It provides cover and a means to sneak up on them. If we rush in, we will get shot. Dumb AI or not.
>>
>>938166
Well now, this is a pickle, Sky gives you best viewpoints but leaves you fairly open. Ground can get you liable for an ambush and the clunkiness could hurt. But it also sets them up for ambushes, too.

[Ground]
>>
>>937964
>monarchy as a private corp with very limited shareholders
You really made me laugh with that one, HAHAHAHAHAHAHAHA.
The problem with any real world monarchy is that they normally didn't get their resources and power through valid forms, normally they just point to things they never even saw and go "that is mine!" and do whatever they want with the force of arms without caring for the propriety of others... This is an state, not a corporation.
And i'm almost certain that just before the IR, there was something about the crown confiscating the propriety of rural people and forcing thousands of them to go to the cities...
>Corporations already do that.
True competition doesn't really exist, and most of the big companies know that they can get aways with many crap because the government have their backs and people doesn't have much alternative for their products because of "muh copyright' or "muh legalized avantage beyond everyone because i bought the right people on the government and got privilege over everyone!".
Also, Brazil have one of the biggest reserves of natural resources on the world... And guess what happens? Anyone who is on power feels like he have to reap away as much as he can before other people take the stage, while in ancapism you can only reap what is yours.
Anyway, i don't think that "Protection of nature" is a good justification for anything, and that soon enough science will solve our environment problems in one way or another... That or people will start to go full Earth Federation and want to kill everyone who dares to mention the idea of cutting a tree. Then maybe people will care more about stoping to buy from Not Eco Friendly corps and such... But for now, we aren't living on certain death risk and the pain of other living beings are a invisible problem to people who don't see it happening on their daily lifes...
(I also belive that in a century or so we may be able to just clone any extict species and all this disscussion will be laughed at by ours great-grandsons.)
>Children
>At least they get to be alive shouldn't be your base Standard of living
MAN, you would prefer to let them die because "they shouldn't live like this"?
The IR gave them an option, they took it because they felt that this was the best idea for surviving, if they were forced to do it by the crown or by being banned from their lands or something, this doesn't have anymore to do with ancapism.... And to be true, ancapism didn't even existed yet in that time, we are just drawing paralels based on situation.

Also, this weren't to be forever, after some decades the production of wealth grew so fast that the conditions got better for everybody, and the cheapening of prices allowed people to have more and more things, getting them out of poverty and allowing them to choose better jobs, in the end the "evil capitalism" helped all humanity to ascend to never witnessed before levels of wealth in global scale.
>>
>>938166
>>[Take to the air to scout around]
>>
>>938166
Are you using the projectile travel time rule?
>>
>>938217
Doesn't seem like it with how missiles and beams zoom.
>>
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You climb down the hill, unable to avoid a small shower of rocks, and land in the cul-du-sac of one of these little canyons. Pale purple flowers are blooming along one of the hillsides, and there's a small pond fed by a creek leaking out of the hills. With your thrusters barely active, you move along the ground instead of through the air, accepting the slower pace as a risk to take in exchange for not making yourself a big, flying target. You also activate your beam weapon. You're not quite sure what to call it. It's a beam saber with a heat shield over the hand like a jousting lance, with a long, fat-bottomed blade that comes to a needle tip. Looking close, you can see coruscations in the A-particle sheath around its plasma core, a spiraling pattern much more visible than on your old beam estoc. Just at a glance, it seems easier to wield, too, the HMIS targeting in a more sophisticated way than previously.

[Right Handheld] Amos Custom Beam Lance: WA+2, 12K (only 2K of structure), EMW (treats SP as 4 less than usual), Quick, 41 CP, 8 Spaces, 1 ton
[Right Arm-Mounted] Amos Tactical Missile Array: Range 550m, WA +3, 10K (7K of structure), Fuse (Missiles can be set on a timer or detonated remotely), 10 Missiles, 29.5 CP, 7 Spaces, 3.5 tons
[Head-Mounted] Emergency Heavy Missile: Range 1200m, WA +2, 12K, 1 rocket, 3 CP, 3 Spaces, 0.5 tons

In addition, you have some kind of shield, but it doesn't seem to do anything special yet.

>[Roll 1d10+11]
>>
Rolled 3 + 11 (1d10 + 11)

>>938265
>>
Rolled 6 + 11 (1d10 + 11)

>>938265
Right then, put a maneuver in this.
>>
Rolled 1 + 11 (1d10 + 11)

>>938265
Damn we really need to get better fists
>>
Rolled 8 + 11 (1d10 + 11)

>>938265
>>
>>938265
C'mon, C'mon, work.
>>
Rolled 1 + 11 (1d10 + 11)

>>938265
>>
>>938281
Pfft, now where do I roll the damn dice...
>>
Rolled 9 + 11 (1d10 + 11)

>>938293
And I think I got it.
>>
>>938277
Keep in mind that our fists are crosslinked and quite expensive. Its really a pity that most of the special melee moves are useless to us now.
>>
>>938337
Doesn't mean we couldn't use stronger fists
>>
>>938337
Not necessarily. Pin and throws will be useful when we have arm bits since they allow us to eat up enemy turns. It won't allow us to weild yes damage, but their nature can help us quite a bit.
>>
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Rolled 5 + 3 (1d10 + 3)

You've never received formal ASP certification, but you've worked with Garret's Warmouth enough times to recognize that this machine has one. It's hard to see with so many walls of multicolored, banded stone around blocking your view, and it's hard to hear with the hum of your engines, so you flick it on. It reports that there's a lot of iron ore in the soil around here, these sims can be quite detailed sometimes. As a matter of fact, you even spot Irina doing some level editing, the local plantlife becoming a bit less repetitive as she adds more flowers and vines.

You're almost so busy messing with the ASP and trying to figure out how your new missiles work that you nearly blunder right around the corner into something gargantuan. You only spot the huge, mushroom-shaped mass of metal when you're right on top of it. Damn it, big mecha like that shouldn't hide!

Irina chuckles wickedly over the comms, "Did I just hear a gasp? Good to know that I can push your buttons without even being there, darling. This little beauty is a Bahamutcorp prototype and a testbed for Project Skywalker designs. It was offered up as a SOUL machine, but it was unfortunately rejected."

The thing lumbers forward on chickenlike legs, huge and powerful, its flattened body turning to face your mech as it powers up a tremendous beam cannon.

>[Roll 1d10+5]
>>
Rolled 4 + 5 (1d10 + 5)

>>938347
>>
Rolled 9 + 5 (1d10 + 5)

>>938347
>>
>>938347
Time to dodge.
>>
Rolled 4 + 5 (1d10 + 5)

>>938347
>>
Rolled 5 + 5 (1d10 + 5)

>>938354
And fuck, am I not paying attention.
>>
>>938347
Oh boy
>>
Will you...?

>[Spend one action to enter melee range, using a dropkick, then attack with your beam weapon]
>[Use your missiles, if selected I'll then ask whether you're planning to spam them or fire off one at a time]
>>
>>938370
>>[Use your missiles, if selected I'll then ask whether you're planning to spam them or fire off one at a time]
Fire a single probing shot
>>
>>938370
>>[Use your missiles, if selected I'll then ask whether you're planning to spam them or fire off one at a time]

Salvo fire. All of them. Keep the fuck off missiles.
>>
>>938370
>>[Use your missiles, if selected I'll then ask whether you're planning to spam them or fire off one at a time]
Fire a probing shot to see how it works and if it hits, use a 3 missile burst.
>>
>>938370
>>[Use your missiles, if selected I'll then ask whether you're planning to spam them or fire off one at a time]
one shot to test for AMS
>>
>>938370
>[Use missiles]

One shot per time, maybe fire some at the rocks for concealment if missiles don't hurt it so that you have some time to move.
>>
>>938390
No. You do not fire all the missiles. Missile salvos lose effectiveness if you fire a large volley and the success gap isn't huge. You are looking at one hell of a gap for all 10 to hit.
>>
>>938405

I'm kind of in agreement with you that smaller bursts are more effective unless you are Oda Yoritomo using HANABI.
>>
Missiles it is.

>[Fire one missile per action]
>[Fire one and if it hits fire three]
>[Fire three per action]
>[Fire five per action, EMPTY THE CLIP!]
>>
>>938427
>[Fire one and if it hits fire three]
>>
>>938347
"Rejected? For what, being too dangerous?"
>>
>>938427
>>[Fire one and if it hits fire three]

>>938405
I stand advised.
>>
>>938427
>[Fire one and if it hits fire three]
>>
>>938427
>>[Fire one and if it hits fire three]
>>
Feed me 1d10+15s.
>>
Rolled 10 + 15 (1d10 + 15)

>>938453
Ready to rock.
>>
Rolled 10 + 15 (1d10 + 15)

>>938453
FIRE
>>
Well, a couple questions on making weapons. I know I shouldn't ask here, but I've been looking all over the place and I can't find any answer at all. It feels like I'm the only one asking them.

1. Is the amount of space a weapon takes up based off of it's base cost or it's total cost?
2. I think I already know this one, but just making sure A weapon's Structure in kills is based off the number of spaces it takes up?
3. Do you round how many spaces something takes up? If so, do you round to the nearest whole number or always up?

>>938456
>>938459
Holy shit guys.
>>
Rolled 3 + 15 (1d10 + 15)

>>938453
>>
Rolled 3, 5 = 8 (2d10)

>>938456
>>938459

+11 to both.
>>
>>938469
And that was my 3rd roll ever. Feels good, man.
>>
>>938465

Missiles, amos' favoured fuck-you-in-particular weapon of choice.
>>
>>938456
>>938459
Welp! Missiles work!
>>
>>938456
>>938459
>>938469
Oh. Well. Huh. That happened.
>>
And give me some unmodified 1d10 rolls because you got a megacrit and three crits.
>>
Rolled 5 (1d10)

>>938481
>>
Rolled 8 (1d10)

>>938481
>>
Rolled 7 (1d10)

>>938481
>>
Rolled 7 (1d10)

>>938481
Amos Wedge does not fuck around. This data needs to be saved.
>>
Rolled 7 (1d10)

>>938481
REKT
>>
>>938487
>>938490
>>938492
Triple Sevens too spooky
>>
>>938487
>>938490
>>938492
And so the fate of mooks in the Tarrasque continues.
>>
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>>938487
>>938490
>>938492
>>
>>938492
>>938487
>>938490
HAIL KEK!!
>>
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>>938494
Not surprising when your last name is this guy's first.
>>
>>938465

1. Total cost, hence why Space Efficiency is the best thing in the game (reduces the Spaces required for the weapon by 1 for every additional 0.5 CP spent).
2. No. Most weapons have Kills of damage dealt equal to Kills of damage they can take before being destroyed (so an 8K chainsword does 8K per hit and can survive 8K damage). Their weight is equal to their structural Kills divided by 2, so that chainsword would weigh 4 tons. Some weapons, mostly beam-related ones and missiles, work differently in terms of determining their structural kills.
3. Always up.
>>
>>938502
The one true Rogue one.

It really should have been a rogue squadron movie.
>>
>>938504
>Always up
Well fuck there goes my ammo. At least I have a lot of leftover CP.

Other than the gun, which I'm proud of, this is undoubtedly the shittiest "mecha" anyone made by far. I'll finish making it and probably make up a jobber you can play for laughs in this thing.
>>
>>938504
Can you put Space Efficiency on Ammo?
>>
>>938504
I thought that multipliers didn't add space?
>>
Rolled 1 (1d2)

>>
>>938504
Question: for determining thruster cost, do I need to add the weight of my armament, too?

>>938540
>d2

Interesting choice, let's see where this takes us.
>>
Well I can't decide on a name for my gun, I like them all. You guys pick for me please.

Thunderclap
Thor's Hammer
Zeus' Fist
Long Dong of the Law
>>
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Rolled 3 (1d6)

You're quick on the draw, as always. Besides, you want to test out these new missiles of yours. You fire one, to test its defenses, and sure enough...a glowing golden sphere interposes itself between your missile and the mech. It's not good enough, though, not nearly good enough. The missile, a slender, black tube with a drill-shaped tip, tears through and lodges itself with a crunch against a pod at the rear of the enemy mech, a flattened rectangular thing. One of the small, complicated windows you've been ignoring for now, starts to flash black and orange, displaying [DETONATE!] over and over. You tap on it, and with a roar of flames, the pod is torn from the mecha and the shield crackles out of existence. (Shield mount severed).

You feel a grin spread across your face. The missiles are built into the thick armor of your pauldron, arrayed in a circle like the bullets in a cowboy's gun, and this time three of them spear the air at once.

Two of them strike dead-on where you know the cockpit is, and with any other mech, that would be it, this one would be toast, their cockpit would have been apple-cored...but the armor on this thing is tremendously thick. Your hits scratch and ding it, but fail to penetrate (Torso SP reduced from 11 to 9).

Your last shot, however, goes off-target and hits low, and you see electricity jet from all of the smaller ports of the enemy mech's main torso weapon. Its big cannon, though, seems to be just fine. The fault isn't yours, you think, you would have destroyed any other mech with that salvo...but this one is just too big, too tough, too mean to go down so easily.

>[Feed me 1d10+12s]
>>
>>938565

To clarify, that last one was causing a weapons malfunction in the Tarrasque's perimeter gun for 3 rounds.
>>
Rolled 2 + 12 (1d10 + 12)

>>938565
>>
Rolled 8 + 12 (1d10 + 12)

>>938565
>>
Rolled 5 + 12 (1d10 + 12)

>>938565
>>
Rolled 9 + 12 (1d10 + 12)

>>938565
>>
Rolled 10, 1 = 11 (2d10)

>>938574
>>938575

+12
>>
>>938582

And someone give me a parry roll, 1d10+12. Spend Maneuver and Luck if you like, you need to beat a 22.
>>
>>938582
Well here is hoping that shield is active. Looks like we'll need it.
>>
Rolled 6 + 12 (1d10 + 12)

>>938591
Spend 3 luck I guess
>>
Rolled 8 + 12 (1d10 + 12)

>>938591
>>
Rolled 6 (1d10)

>>
Rolled 5 + 12 (1d10 + 12)

>>938591
Hmmm.. so it is not an active shield? Well 5 luck should do just in case.
>>
>>938603

It actually is active, however the data for the shield hasn't been entered into the simulation, you're using about half of your available weapons systems right now. You have access to it as if it was a normal shield with no other properties besides its DA and SP for now.
>>
>>938611
Hey Wong, out of curiosity, would SOUL adopt the Iskander Beam Rifles for use with their mechs?
>>
>>938603
>>938594
Are we really spending Luck on a sim-fight? Even if we should job, this isn't seriously.
>>
Here it is. Nobody asked, wanted, or needs this but I did it anyway and probably made so many mistakes doing it. I think the gun's pretty alright, but everything else... not so much. I don't even know if I can still enter into the tournament. Anyway, I had fun, so it doesn't matter.

I'm debating making a jobber like I said before or using the chick from Star Wars: Tie Fighter because I doubt anybody's made a character based off her yet.

http://pastebin.com/PMHM5gM3
>>
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And it proves, it, too. That tremendous beam cannon fires an eye-searing blast of light thicker around than an ancient oak tree. It tears through your mech's right leg as though it wasn't even there. You swear as you realize this means you don't have enough power to properly fly anymore, just jump, but you ignite the thrusters near your mech's shoulders and dodge the follow-up shot.

>[With your leg missing, it would take you two actions to enter melee range and bring your main weapon to bear, but at least you get a dropkick]
>[Use your missiles again, you have six left]
>>
>>938643
>>[With your leg missing, it would take you two actions to enter melee range and bring your main weapon to bear, but at least you get a dropkick]
>>
>>938639
Did your pilot get her scar from tripping and cutting her face on the edge of a filing cabinet too?
>>
>>938643
>[Use your missiles again, you have six left]
>>
>>938639
Already fucked up twice. Go me. Ignore the Base after the Mega Heavy torso.

Give me a minute to move the backup sensors into the torso from the pod (or just say .5 CP of space efficiency on Thunderclap is used to make the Backup sensors take no space because the math is correct, I just forgot to move that .5 to the backup.)
>>
>>938655
Dunno, she may end up being a 14 year old boy that sucks almost as much shit as Jesus.
>>
>>938667
>sucks almost as much shit as Jesus.


I don't think a child of that age has the bodily capacity to survive such a thing. All of his vital organs would rupture.
>>
>>938643
>[Use your missiles]

3 bursts of 2 missiles each, then?
>>
>>938643
>[Use your missiles again, you have six left]
>>938672
This sounds good.
>>
>>938643
>>[With your leg missing, it would take you two actions to enter melee range and bring your main weapon to bear, but at least you get a dropkick]
Close in and hope it tries to use it's close range option. Actually, don't drop kick. RAM! Ram is a +1 and it can make it lose a action.
>>
>>938643
>[Enclose with one action and then fire 3 Missiles]
>>
Did we ever get a final Verdict on ammo Weight?
>>
Missiles it is!

Feed me more 1d10+15s!
>>
>>938699
You mean space efficiency? Dunno, I just gave mine a bigger pod. If you mean how much it weighs, .1 x Weapon Total Weight.
>>
Rolled 2 + 15 (1d10 + 15)

>>938699
>>
Rolled 6 + 15 (1d10 + 15)

>>938706
It's time
>>
Rolled 3 + 15 (1d10 + 15)

>>938706
>>
Rolled 10, 10 = 20 (2d10)

>>938708
>>938710

+11 to both.
>>
Rolled 7 + 15 (1d10 + 15)

>>938706
>>
>>938717
RIP
>>
Now feed me 1d10+12s.
>>
Rolled 5 + 12 (1d10 + 12)

>>938720
>>
Rolled 9 + 12 (1d10 + 12)

>>938720
Oh boy.
>>
Rolled 7 + 12 (1d10 + 12)

>>938720
>>
Rolled 1 + 12 (1d10 + 12)

>>938720
>>
Rolled 9 + 12 (1d10 + 12)

>>938720
>>
Rolled 8, 6 = 14 (2d10)

>>938723
>>938724
>>
Another Parry roll, you might want to add Luck to this one. Or not. It IS just a sim, but...you want to be a badass.
>>
Rolled 6 + 12 (1d10 + 12)

>>938747
+12 right?

Also, when the rulebook says MA 8 thrusters allow for flight, that means for any size/servo configuration right?
>>
>>938747
>>938761
Shit, I forgot to add 1/3rd of our luck. Can I still do that? Do I need to roll again?
>>
Rolled 6 + 12 (1d10 + 12)

>>938747
Nah, no luck
>>
Rolled 2 (1d10)

>>938767

Nope, no redos.

If you have enough thrusters per ton for MA 8, you can fly. That's that.
>>
Rolled 2 + 11 (1d10 + 11)

>>938789

Well, you're still alive. Give me a 1d10+10.
>>
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>>938789
You can seriously just make anything fly no matter what it looks like?

I made a flying Not!Stormlord. Well, I pictured Thunderclap being a lot longer than a Vulcan Mega Bolter, but still.

I don't know how I feel about this.
>>
>>938761
>>938769
There was an very high chance of failing and you added nothing or used any maneuver rolls. What the hell.
>>
Rolled 3 + 10 (1d10 + 10)

>>938798
>>
Rolled 5 + 10 (1d10 + 10)

>>938798
>>
>>938802
See >>938767 got distracted between asking +12 and writing the rest and forgot.
>>
Rolled 6 + 10 (1d10 + 10)

>>938798
>>
>>938800

I feel like you need to take a step back and look at it again. If something looks too ridiculous to fly, I might limit it from flying or suggest GES systems like most Martian hovertanks have, but I don't anticipate it happening..

Also, generally speaking I never rule out overriding what you say your mech looks like in my game.
>>
Rolled 7 + 10 (1d10 + 10)

>>938798

>>938802
Man, it doesn't matter too much, its just a sim for testing, and we can't know for sure that when we get out of here we will not be ambushed by terrorists or something.
>>
Rolled 8, 2 = 10 (2d10)

>>
>>938833

Ah, right, feed me 1d10+12s. I'm assuming you're expending three luck on that first one.
>>
Rolled 10 + 12 (1d10 + 12)

>>938838
YES!
>>
Rolled 5 + 12 (1d10 + 12)

>>938838
>>
Rolled 9 + 12 (1d10 + 12)

>>938838
>>
Rolled 2 + 12 (1d10 + 12)

>>938838
rolling
>>
Rolled 7, 2 = 9 (2d10)

>>938853
>>938857

Using these two for expedience, but I still need a few more dice. 1d10+14!
>>
>>938818
I added 8 MA because it was the best I could fit on. I don't even know for sure that it'll get into the quest unless you decide to use it yourself, I might not decide/have time to make up a character before this thread dies (and thus lose all credibility.) If it does end up in the quest just houserule the thrusters not working in atmosphere. Or they just have 2 MA in atmosphere or something. But just in case I'll put down my picture of it here. Give me a minute to make sure it all works out, I'm a stickler for things at least sort of look like they're following the laws of physics.
>>
Rolled 2 + 14 (1d10 + 14)

>>938868
More dice
>>
Rolled 1 + 14 (1d10 + 14)

>>938868
Roger!
>>
Rolled 8 + 14 (1d10 + 14)

>>938868
>>
Rolled 1 + 14 (1d10 + 14)

>>938868
>>
Rolled 3, 7 = 10 (2d10)

>>938882
>>938883
>>
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>>938871
>>938890
Alright, I think this'll work for me. I don't know if it'll all fit within the rules unless you just decide to say "OK" and roll with it.

It has the same basic shape/silhouette as the Stormblade (I realized putting a long gun on a Stormlord wouldn't work OR look good) but instead of the fixed turret it's able to turn a full 360 degrees. This is also the pod with all the ammo.

And obviously instead of a fuck heug plasma cannon it has a rotary cannon. I don't know how large a 10 K gun would be though.

The problem is that the gun would come out of the pod instead of the tank's body, the torso. I don't really know how else to make it look, since tanks are so simple I'd have to say the Pod is part of or inside the body of the turret, which wouldn't work either.

Originally the pod would just be a compartment in place of the troop carrying part of the Stormlord and everything else would be the torso.
>>
File: latest[1].png (1.34 MB, 1279x723)
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Momentarily, you panic, but you still keep your head enough to aim your missiles and launch them all. It doesn't do any good, the giant bipedal tank drops its body as low as it can, the missiles soaring high overhead. It fires, and for just a moment, your heart stops. You can feel the virtual heat through your HMIS, hear the sound of your mech's paint crackling away as it sears your mech right at the center of its torso (Torso SP reduced to 6, Torso Kills -9, leaving you with 3 Kills there). Fortunately, you throw your mech aside once again, catching yourself with your remaining foot and left hand. You fire all the thrusters you have left, spinning your mech head-over-feet and bringing your remaining heel down in a stomping kick, but the bipedal mech moves aside. It fires at you in close range, tremendous golden beams ripping the virtual heavens asunder, but it can't touch you. You adjust your course slightly, grab the lip of its enormous body, and haul yourself up onto it, activating your beam lance and stabbing it downward with all your strength. It punches deep into the core of the enemy mech, and you fire all of your thrusters again, going nearly horizontal and racing along the top of its flattened body, leaving a line of molten metal in your wake. You soar past, and the blastwave of your opponent exploding nearly pastes you against a hillside before a blinking red [Victory Achieved!] flashes across your screen.

[Continued]
>>
>>938913
There we go. Pretty good sign that we managed to this much with only the lance and missiles. Imagine what a full kit, better speed, and a proper active shield will do. Also, got this weird feeling Garret is getting a Qubeley or maybe something equally crazy. There is one in his color after all.
>>
>>938913
Damn. We nearly (virtually) died, but we took it out.
>>
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You pop out of the sim, and open up the hatch of the simchamber with a grin, “How'd I do?” You feel pretty good about yourself. After all, you just cut that thing in half.

“Mmmn...” Irina sighs. The three Fleur sisters, crowded around her monitor, sigh too.

“He's a Pumpkinseed Deuce pilot, right?” Lara asks, crossing her arms and nodding, “Whenever that thing did a volley, he was hesitating a little on the first shot, like he was expecting the Deuce's shield to intercede.”

“What a killer.” Lyra smiles, her teeth sharp and white, “What a monster. This is gonna be so much fun!” She giggles, leaning back on the forklift she's sitting on and kicking her heels.

“Lara's right, there was some hesitation.” Irina shrugs, “But you still won, and quite handily too. I had it set on ace difficulty and everything. I was worried for a moment there you weren't taking it seriously...but you wouldn't do that to me, right Amos?” Her eyes flash like a lioness' in the fluorescent lights of the mechbay, “Even if your personnel file mentions you used to goof off in sims at the Academy, you would never do that when it would embarrass me, right darling?”

“Anyone who would embarrass a peach like you can't call himself a man.” Lyanna Fleur remarks grandly, “Of course, we expect nothing but great things from Lieutenant Wedge. Right girls?” She looks around at her sisters and subtly starts lifting her arm up, aiming for Irina's shoulders...but Lara smacks Lyanna's hand down before Irina can notice it. Thankfully.

“Of course, you would have been almost unscathed if I'd implemented the shield design I came up with...but I wanted you to get used to the plasma lance and delayed-detonation missiles first. Apparently you have, so...I can set you up for another round at full strength, if you like.” Your girlfriend smiles at you warmly, twirling a lock of her hair around the stylus she's using to take notes with. Most people just use the holoscreen's touch matrix keyboard, but you're not surprised she prefers writing the old-fashioned way.

>[Sure, let's do a group fight this time, that should push us a little]
>[Sure, let's do another one-on-one...and pick someone tough!]
>[I think I've done enough in the sims for now]
>>
>>938956
>>[Sure, let's do a group fight this time, that should push us a little]

Get those girls in the sim too.
>>
>>938952
>[Sure, let's do a group fight this time, that should push us a little]
variety is the spice of life and I want to see this baby mow down a flock of knights!
>>
>>938956
>[Group Fight]

Now that we're not hobbled like Hobbie, might as well try the group fight.
>>
>>938956
>>[Sure, let's do another one-on-one...and pick someone tough!]
Time to fight either Joe, Merrow, or Flint
>>
>>938964
meant for >>938956
there with the group fight.
>>
>>938639
>>938912
Actually, can someone tell me if I have the right idea about ammunition?

If I'm right, each Clip holds a single shot of the gun the ammo is for, and each time you fire you use one clip? So the amount of times you can shoot a ballistic gun is Number of Clips + 1 (for the rounds already in the gun.)

>>938956
>[Sure, let's do a group fight this time, that should push us a little]
>>
>>938639
>>938912
>>938972
I borked this fucking hard. I made the ammo 10% instead of 1.
>>
>>938962

A group fight here is you versus multiple opponents.
>>
>>938956
>Hesitation

This is why I refuse to implement Active Shields on my mechs. Too much that can go wrong for the amount it costs.
>>
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“This time, I think I'd like to try facing multiple opponents. That should give me a workout.” You look suspiciously at Lyanna, who looks as innocent as possible while Irina is looking.

“Right, I have just the scenario in mind.” Irina smiles sweetly, “This time, you won't be using a generic Bass Frame with some randomized armor, I've got the alpha profile of your SOUL mech right here for you. It should weigh less by the time we've finished construction and optimization, and be more maneuverable with some supplementary verniers, but for now, enjoy.” She blows you a kiss.

“You've got a vindictive smile on, so I know I'll have fun.” You comment, and you hear her chuckling as you settle back into your seat and close the hatch, the screensaver fog reappearing.

This time, the frame is taller, and as the unit specs pop up on your diagnostics screen, you see that it really does strongly resemble a Pumpkinseed II. It's blue, your color, your dad's color from back when he was a pilot during the War, but it towers over your old Pumpkinseed II. Its head is the same shape, cross-shaped eyeslit and all, but sculpted into a more knightly, forward-thrust visage like a visor and topped with a rounded spike. Its pauldrons, too, are larger and have more shape to them, which makes sense considering one has your missile systems in it. The shield has a strange shape with two prongs in front and two coming back over your elbow, like an obese H-shape, with a pair of heavyweight beam cannons similar to beefed-up versions of your old Amos Custom Rifle installed beneath the shield.

"I still need a name for it." Irina says, "I've been working on a few, but I'm just not sure. Tell me if you think of any, alright?"

[Continued...but any names you think of and mention, Amos will work into the next post]
>>
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Irina's Mech.

Medium Weight Torso: C/S/K 12, 6 tons
Medium Weight Head: C/S/K 6, 3 tons
Light Heavy Left Arm: C/S/K 8, 3.5 tons
Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Light Heavy Right Arm: C/S/K 8, 3.5 tons
Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
Medium Weight Left Leg: C/S/K 7, 3 tons
Medium Weight Right Leg: C/S/K 7, 3 tons

Armor: Officer's Light Heavy (7 SP, 10.5 CP, 3.5 tons) on all locations, does not ablate from damage caused by attacks dealing less than 4 Kills

Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
Backup Sensors (Torso): 2.5 CP, 1 Space, 2 Kills, 1 ton (Yes, this has Space Efficiency)
Advanced Sensor Package (Head): 10 CP, 2 Spaces

Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Torso Storage Module (1 CP, 1 Space), Liftwire (0.3 CP), Spotlights (0.2 CP), Weapons Cross Linkage (Repeating Beam Cannons 2 CP), Deluxe Anti-Theft Lock (0.4 CP), Stereo (0.1 CP)

Armament:
[Left Arm-Mounted] Amos Custom Hero Active Shield: DA 0, SP 12 (does not ablate from damage caused by attacks dealing less than 8 kills), 67 CP, 1 Space, 6 tons
[Left Arm-Mounted] Amos Repeating Beam Cannon x2 (stats show an individual beam cannon): Range 550m, WA +1, 8K, BV 3, Fragile (only 1 Kill of structure), 34.5 CP, 3 Spaces, 0.5 tons
[Right Handheld] Amos Custom Beam Lance: WA+2, 12K (only 2K of structure), EMW (treats SP as 4 less than usual), Quick, 41 CP, 8 Spaces, 1 ton
[Right Arm-Mounted] Amos Tactical Missile Array: Range 550m, WA +3, 10K (7K of structure), Fuse (Missiles can be set on a timer or detonated remotely), 10 Missiles, 29.5 CP, 7 Spaces, 3.5 tons
[Head-Mounted] Emergency Heavy Missile: Range 1200m, WA +2, 12K, 1 rocket, 3 CP, 3 Spaces, 0.5 tons

Thrusters & Speed: 7 per leg, 8 in the torso, moves 500 meters per turn in flight or can run 200m. 22 CP
Total Weight: 58 tons
>>
>>938985
Well now that I've borked everything and realized my tank can in fact shoot more than 6 times, I should ask. When you're calculating kills and end up with a decimal, do you calculate Weight based off of that (so 1.5 kills would be .75 tons) or round? I'm assuming the former.

And I'm going to try to roll up a character in my free time, I won't have much for the next week but I might be able to finish it up. Do I roll a random number of character point or use one of the fixed amounts?

>>939017
That's actually very similar to the Knuckle Kaiser. I think the servos are all the same, as is the Officer armor.
>>
>>939011
Pumpkrieger
>>
>>939011
>>939017

Some quick Googling shows me that Irina is derived from Eirene, Greek Goddess of Peace.

Call it the Peacemaker, maybe? Peacebringer?

Piecemaker?
>>
>>939017
>[Left Arm-Mounted] Amos Custom Hero Active Shield: DA 0, SP 12 (does not ablate from damage caused by attacks dealing less than 8 kills), 67 CP, 1 Space, 6 tons
SWEET JESUS. That shits amazing!
>>
>>939021
You don't need to roll up a Character. It's assumed they're Elite Crew.
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>>938655
Would you believe I have a scar from almost that exact same situation.
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>>939017
Ahh, and for names, there is the Delphinus. Based on the constellation and dolphin. Likewise, using the Dolphin for it would work well. A clever animal and a machine that is also quite clever. It also looks quite capable of raping the enemy.
>>
>>939032
But how many character points is that?
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>>939011
Hoplite. Spartan. Thinking of other spear type warrior names.
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>>939033
Are you a scary hot TIE Bomber Pilot?

>>939037
It just means they roll 16s when in the Cockpit.

>>939022
>>939035
>>939038

Kinda want to reference Irina in the name. Its her baby after all.
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>>939035

This one gets points for being the only aquatic-animal-related one so far. I also believe Pumpkinseed Jack was one that was brought up earlier.
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>>939041
Let's call it the Gaunt special then.
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>>939011
also, PumpkinHead

Sorta think that the lineage based off the original pumpkinseed name should be kept.
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>>939021

When would you have half a Kill?
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>>939041
No unfortunately.
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>>939035
We should probably name the spear a harpoon, then
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>>939047
A quarter, actually. If I'm doing this right, since Thunderclap is 25 CP it's ammo has .25 kills. I have 7 High Explosive Armor Piercing Ammo, so it SHOULD weigh 1.5 Tons.
>>
>>939017
Pumpkinight Delphinus
>>939021
Characters are A-Crew... How did you got 1.5Kills in something? I believe thats impossible... Are you talking about missiles? If so you should round them up to 2Kills
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>>939011
The S-Scylla, Greek fish monster and the multiple heads are a reference to our missles
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>>939042
>>939045

The Pumpkinseed "Gaunt Special."

Or "Grim" if we don't want it to be too obvious.
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>>939017
Shellcracker
https://en.wikipedia.org/wiki/Redear_sunfish
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>>939055
Hell. If we're going that route. Might as well suggest S-Kraken.
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>>939053
Fuck, can't even math. 1.75
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>>939042
Aye I remember that one. Nothing fancy or spooky. A good name for a good machine. Could also use the Baiji.
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>>939059
Kraken would work much better for Simon since its all about grappling
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Could go for a knight name like Gawain or Lancelot I know code geass did it but I'm a sucker for knights
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>>939061
So, a weapon's weight is basically its ammo's kills times the amount of shots it has?
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>>939055
>http://pastebin.com/PMHM5gM3
>>939056
>>939057
>>939059
What about S-Pumpkinseed?
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>>939056
>>
>>939067
Throw in the Gaunt special part and I'm down.
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>>939065
I would love to give it i Knightly name, but i think we should leave a reference for the Pumpkinseed too.
...And there is the fish-name thing that also makes sense, but i'm not too eager to follow that, meh, screw Bahamut.
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>>939073
You realize Amos has no reason to dislike them and Irina would want to keep with the naming sequence of her company
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>>939074
Do you realize that Amos has no reason to care about a company who almost canceled the entire mech line of his girlfriend just because they jobbed for the Black Ogre and Irina can name it whatever she wants now that Fairchild is so eager to please her?
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>>939072
>>939059
>>939055
I'd rather it not be given a monsterous name. For one, that is more Keith or First mate's thing. Our machine should be one of results, not looks. A practical machine with a name that befits it's flexibility and capabilities. The Squilia fits Biggs due to him going full punch, and the Delphinus fits our strategies and the fact we have used team work to our advantage.
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>>939066
The weapon's weight is half the amount of kills in structure it has, which is how many kills of damage it does. Wong told me that earlier. Thuderclap does 10 K, so it weighs 5. Ammo weight and Space is 1% of a weapons cost before space efficiency (I remember that part.) So each Clip weighs and takes up .25 K/S.

>>939067
I realize I forgot to add the spaces for the thrusters. I'm just going to basically redo it all now.

Anyone got a name for the lady in this post's >>938639
pic related?
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>>939077
Amos has never said anything like that all he's ever said was they were stupid for tossing her away, that doesn't mean he hates the company
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>>939079
thats 1% for every bullet, Bro
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So let's see...

>S-Delphinus
>S-Pumpkinseed Gaunt Special
>S-Shellcracker
>S-Pumpkinseed Jack

Posting Karen butt so people will notice and vote.
>>
>>939079
Alright, thanks for that.

Man, making a not-a-certain-type-of-Mobile-Suit-that-goes-fast is hard with 140. It's a nice challenge, but I know it's either sacrifice survivability for more weapons or sacrifice weapons for survivability.

It's gonna be interesting, that's for sure

>>939084
I vote for Delphinus. Totally not biased because of Ace Combat, nope.
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>>939084
>>S-Delphinus
>Thinking Karen will attract attention
Having a laugh Wong
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>>939084
>>S-Delphinus
I'll stick by that name and it isn't one that should be an issue since it's both a constellation and a genus of the dolphin.
Pumpkinseed Jack would be my second choice. Just not a fan of gaunt. Seems a bit too try hard.
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>>939080
I never said that he hated them, just that he never said that he liked them either... And i don't see him thinking that far in this situation, his girlfriend just asked for a name for the mech she specially gave to him, he would probably answer a name he liked and Bahamut corpo wouldn't even pass through his mind in the midst of this happy moment.
He is a direct a truthfull guy, not a long term players who worries on appealing to everybody.
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>>939084
throwing in my pity vote for S-Shellcracker
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>>939079
>>939082
I did say clip. Shit. I think the point still stands though. I have 7 Shots of .25 weight ammo.
>>
>>939084
>>S-Pumpkinseed Jack
>>
>>939091
Everyone pilot knows the naming scheme of the two major corps. And its not trying to please people its just following the established naming pattern used by every pilot and mechanic
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>>939084
DISREGARD THIS POST >>939092 SAME ANON

>S-Shellcracker
>>
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This time, as the landscape phases in, you can see that it's a little bit less severe...and from the fact that it's got a bit more variety, you suspect that this is one of the mission-style sims you used to have to do for combat exams back at the Academy rather than a straight-up duel. Your mech is crouched down in the lee of a big, stony cliffside, and your theory about this being a mission-style sim is confirmed as you peek down into the valley and spot a squad of five Knights kicking up dust along a curving road leading deeper into the mountains. Their rollers are carrying them at a prodigious pace even on foot, and although they haven't reacted to you you worry that you might be close enough to have popped up on their sensors by now. Now, whyever would they be pretending to ignore you?

"Can I use Pumpkinseed in the name?" You ask.

Irina laughs over the comms, "If you want to, sure, so long as it's distinguished from a regular Pumpkinseed somehow. There's a lot of good in that design, it just had to be utilized properly."

>[Attack now]
>[Follow for now]
>>
>>939084
S - Pumpkinseed Gaunt special.
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>>939084
>S-Pumpkinseed Gaunt Special
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>>939084
I would have said S-Spearfish or S-Marlin because its got a long spear.
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>>939100
>>[Follow for now]
>>
>>939100
>[Follow for now]
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>>939100
>Follow
>>
>>939090
Its his girls last name.
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>>939084
>>939089
Sometimes i worry about Wong being a closet Karenfag...
>>
Thus far we have three for the Delphinus, two for the Shellcracker (counting mine), one for Pumpkinseed Jack, two for Pumpkinseed Gaunt Special.

We'll keep the voting open for a good while, though, but respond to this post from now on with your vote for the name. It has Fatima in a swimsuit, so notice it!
>>
>>939100
>>[Follow for now]
Keep our ASP systems on full alert just incase of a ambush.
>>939110
Why not just name the lance or missiles that or make that like the 'design sheet' name? Like how we have the Knuckle Kaiser and Black Ogre.
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>>939114
Thats more our machine got a nickname, you can't give your own machine a nickname. Thats douchy
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>>939112
>Delphinus
>>
>>939117
Not necessarily a nick name. You have the design name and the Code-common name. Ones the name for the Bahamut corp execs to say 'fuck ya lot' and the other is for the PR and general ease of speech.
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>>939112
Throwing in with Pumpkinseed Gaunt Speçial before I fall asleep.
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>>939112
>Fatima in Swimsuit

Best Girl.

I do like the Delphinus but I want to give Irina some recognition in the name.

Eh, I'm gonna abstain.
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>>939122
But you don't do that yourself. If it gets thats as its common name then its cool, I just don't want Amos to do it himself
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>>939112
NOW THIS IS WHAT WE'RE TALKIN ABOUT!
>>939079
Mai Uaifu
>>939088
Hmmm? What are you working on anon?
>>
You stalk them at maximum sensor distance. They aren't slowing down, which worries you a little. You were expecting them to turn on you right away, but instead they keep going, following the road right up to the side of a mountain, where a huge cave descends into the mountainside, so big that it's been only partially plugged by a dilapidated castle built into its mouth.

Approaching the castle, the Knights abruptly split apart, forming a wide line facing you and spreading out until they're each 100m apart. Those on the edges crouch down in shallow pits with boulders for cover that seem to have been dug for the purpose, while the one in the center, presumably their leader, waits unhurriedly on the road. They're each 100m from each other, within approximately equal distance of you...and waiting. As you enter 550m from their position, your optimum range for missiles or your beam cannons, you have a choice to make.

>[Engage them at range here, where you're in the open and four of them have partial cover...but you outrange them]
>[Close in for melee instead, you can tear Knights up with a fierce promptness in melee]
>[Show yourself, then leave and see if they follow you to protect their base]
>>
>>939133
>>[Show yourself, then leave and see if they follow you to protect their base]
>Move to flank them while watching for followers
>>
>>939011
>>939017
Azure Cavalier?
>>
>>939126

I will say that there's absolutely no way to stop Irina from getting massive credit for this mech no matter what else happens.
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>>939130
>Mai Uaifu
Why not.

Having to put thrusters on this thing because it's a tank in space is really making this difficult.
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>>939112
Delphinius.
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>>939133
>[Show yourself, then leave and see if they follow you to protect their base]
Hey, are we alone in this?
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>>939133
>[Show yourself, then leave and see if they follow you to protect their base]
Incidentally, I did the math. So far the new machine is 334.5 CP. lowering the MV to -2 would be 38 CP which is cheaper than the Slinger. However, if they used that super coating on the rest of it, thats just 21 CP extra. This baby is sub 400 and it looks very capable of kicking ass.
>>
>>939133
>Show yourself and Flank 'em.
>>
>>939147
sorry, meant -3 Mv. Still, that is pumpkin seed II levels of weight and this baby has variety. Could use the missiles with the fuses as mines, traps, ambush, hit a close squad with the burst guns, or go to town with our lance that is better than Caesar's.
>>
Rolled 7, 3, 5, 5, 4, 5, 10, 5, 7, 10 = 61 (10d10)

Also, feed me 1d10+12s. I'm going to need ten, so feel free to roll multiple times!

These are all at +8, long range penalty is a bitch.
>>
Rolled 6 + 12 (1d10 + 12)

>>939159
>>
Rolled 5, 7 + 12 = 24 (2d10 + 12)

>>939159
Rolling two
>>
Rolled 6 + 12 (1d10 + 12)

>>939159
So it is. Let's see how we do. Say, didn't those guns have 6 kills to them?
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Oh, and here's a rough hex map. Those blue squiggles are Knights, the red squiggle is Amos at optimum attack distance. As you can see, from there, they're all taking long range penalties and he isn't. You've chosen to pull back and try to draw them out, whether you return to this position where you don't have to move between targets, or if you want to circle around towards one end of the line, is up to you.
>>
Rolled 5 + 12 (1d10 + 12)

>>939159
>>
Rolled 2 + 12 (1d10 + 12)

Alright I think I'm going to stop fucking with this soon and I'm not going to post about it at all anymore after I'm done with the ammo, but I I'm going to do a step-by-step of how I'm making Thunderclap's ammo.

I made a new Thunderclap and Thunderclap 2 costs 20 CP. Since ammo Spaces and Kills (this is referring to structural kills, right?) is Weapon CP x .01, each Shot takes up .2 Space and has .2 Kills, right? Since I don't have any modifiers, they also cost .2 CP each. Every 5 Shots would equal 1 Space and 1 Kill.

If I wanted to add AP to the shot, the S and K wouldn't change, but each would now cost .8 CP. Is everything right so far?

>>939159
>>
>>939163

Not two at once!
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Rolled 6 + 12 (1d10 + 12)

>>939170
You're so needy
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Rolled 3 + 12 (1d10 + 12)

>>939170
I'll throw another one at them.
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Rolled 8 + 12 (1d10 + 12)

>>939159
>>
Rolled 5 + 12 (1d10 + 12)

>>939159
More rolls?
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>>939174

We'll need a 1d10+12 parry roll for that. You're trying to beat 18.
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Rolled 3 + 12 (1d10 + 12)

>>939166
>>
Rolled 1 + 12 (1d10 + 12)

>>939179
Done and done
>>
So I need two more 1d10+12s. One's your last dodge, one's a parry.
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Rolled 4 + 12 (1d10 + 12)

>>939170
fun fact, any dice roll that isn't a six and up cannot hit us and any we roll that is 5 or better cannot be beaten by the current numbers we have.
>>939179
Add a plus 1 for this.
>>
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Rolled 5 + 12 (1d10 + 12)

>>939184
>Done and Done
>pic related
>>939185
>>
Rolled 8, 5 = 13 (2d10)

Well, your strategem of running away got you hit twice. That didn't exactly go well.
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>>939190
Better than the last time and this is a heavier machine. 2 weight categories heavier than what we pilot. Plus side is that the armor is pretty thick and our body takes more hits.
>>
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As you lift up out of your pursuit pattern and bring your weapons to bear, they're prepared for you. Thunder fills the sky, and two shells clang off your armor (-1 SP to right arm and left leg)

"Amos, don't get distracted! Don't underestimate them just because you've fought them before, either!" Irina snaps, "Get your head in the game!"

"I'm trying to think of names, sorry." You duck around the curve in the road, putting rock between you and the Knights, who are now roughly 800m away. They show no sign of moving, and the two that hit you are waving their lances in a comical little victory dance. It's worth taking the hits just for that. They're definitely acting like this is a trap, otherwise they would have pulled back to the castle or the cave or something.

>[Stay here, engage at long range despite the penalties, use your Emergency Missile because this is within its combat range]
>[Risk another salvo and get back to the distance where you can engage without penalty, which takes one action and would still let you shoot with the second]
>>
>>939166
Getting fancy now Wong.
>>
By the way, is it Delphinus or Delphinius?
>>
>>939199
>>[Stay here, engage at long range despite the penalties, use your Emergency Missile because this is within its combat range]
>>
By the way, you've recovered luck and maneuver for this battle. I'm using the excuse that it's because it's just a sim and also because I just feel like it.
>>
>>939199
>>939203
>[Stay here, engage at long range despite the penalties, use your Emergency Missile because this is within its combat range]
Delphinus. If it's only one shot, use aim and a maneuver. We may as well show what we are capable of.
>>
>>939199
>>[Stay here, engage at long range despite the penalties, use your Emergency Missile because this is within its combat range]
The joys of infinite ammo. Also I think I read somewhere in the manual that a burst weapon can shoot at as many hexes a turn as its BV so maybe we could try that?
>>
>>939209
could do that. Use our free 2 hexes of movement, one move, and hit them from their flank.
>>
>>939199
>>[Stay here, engage at long range despite the penalties, use your Emergency Missile because this is within its combat range]
Are we really hidden behind a rock firing at them and ducking when they aim on us?
>>
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>>939199
[Engage at long range}

>>939203
Delphinus

Also, making a mech within 140 points and having it go fast while hopefully not dying so hard is, well...hard.

>mfw trying to figure out weights for every thing and wondering if I got it right.

Pilot soon.

I'm so sorry Kaminsky.

Here it is: http://pastebin.com/5b9USSRa
>>
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>>939209

Indeed. I have no idea whatsoever how that works with infinite burst weapons, at all, (and have a tentative houserule regarding it), but with the enemy positioned like this one burst can hit two of them.

>>939213
>>939209

Like this? Because this would put you within combat range for your gun and is reachable from your current position.
>>
>>939218
Did you know that the reason there are all these pictures of people looking disinterested in their own death is because it was considered to make them look more holy at the time.
>>
Rolled 4 + 6 (1d10 + 6)

Oh, also, initiative. 1d10+5, please.
>>
>>939225
Yup. Depending on the angle they can't use their shield and get a penalty to defend. Could throw some luck on the shots to make sure they hit.
>>
Rolled 6 + 5 (1d10 + 5)

>>939232
>>
Rolled 7 + 5 (1d10 + 5)

>>939232
>>
And now feed me 1d10+12s. The first one is automatically getting +3 from Luck/Maneuver.
>>
Rolled 6 + 12 (1d10 + 12)

>>939238
>>
Rolled 1 + 12 (1d10 + 12)

>>939238
>>
Rolled 5, 2 = 7 (2d10)

>>939239

Since you're using your beam cannons, that's 22.
>>
Rolled 4, 10 = 14 (2d10)

>>939244
>>
Rolled 9 + 12 (1d10 + 12)

>>939238
There we go.
>>
Rolled 10, 8 = 18 (2d10)

>>939245

You just squeak in a hit on that 10 because Knights have a DA penalty on their shields.
>>
Rolled 8 (1d10)

>>939250

Sadly, the waist-high fortifications they're behind means that one completely escapes his comeuppance, his legs being covered. The other, however, got critted.
>>
Rolled 1 (1d10)

>>939252
>>
Rolled 2 (1d10)

>>939257
>>
>>939238
I have made Rolling Thunder 2 and am now confident that I didn't mess it up more that someone could easily explain how to fix because I sank 20 CP into weight efficiency when I only needed 8. I'm going to go back over it again tomorrow to make sure. Rolling Thunder 1 (Alpha?) was a mess because I had to keep going back and forth making changes and forgetting a couple here and there. Maybe I'll fix it one day.

tl;dr can someone tell me if all my math is right because if it is I can enter the Optional 2 loadout into Space Jam which doubles my HEAP ammo count

http://pastebin.com/kpS3bjDU
>>
Rolled 10, 6 = 16 (2d10)

>>939241
>>939247


Feed me more 1d10+12s!
>>
Rolled 6 + 12 (1d10 + 12)

>>939261
I forgot spoilers aren't a thing in pastebin. Oops.

>>939264
Add 2 luck/maneuver
>>
Rolled 9 + 12 (1d10 + 12)

>>939264
Stop rolling 10s Wong
>>
Rolled 7 + 12 (1d10 + 12)

>>939264
>>
Also, before i forget about the TEMPLAR...

Its frame costs 42CP, not 48, and weights 18 tons, not 18.5.

But he forgot to add the Ammo weight, totalizing 42.8 tons.

What makes its thrusters cost 16CP.

And leaves him with 137.8CP.

And assuming that he is going to use them on weight efficiency...
139,8CP

Now he just needs to allocate the thrusters...

>>939218
Checking yours.
>>
Rolled 7 + 12 (1d10 + 12)

>>939264
>>
Rolled 3, 8, 7 = 18 (3d10)

>>939266
>>939268
>>939269
>>
>>939268

It was for the first attack, so your shield got it.
>>
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>>939278
>added luck
>got the lowest roll
GG me.
>>
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You decide to stay at a distance...but you can't do anything from here. So you run OVER the mountain. You back up, hit your thrusters, and literally charge up its side and over the top before zooming over to a stony shelf that gives you the commanding high ground over the five Knights, spraying them with beam fire from your dual-linked cannons. One successfully hides behind its waist-high fortification, the other, the one closer to you, isn't so lucky. Your shots tear across its chest and right arm, tearing up armor and hydraulics alike. (Right arm nonfunctional, Torso -1 SP, -2 Kills, meaning 5 SP and 8K).

This seems to get their attention, at least. The leader comes soaring towards you, apparently intent on closing into melee range. The two on the right flank follow him, sticking close together and firing a shell each. The first one you catch on your shield, unaccustomed to the mobility the Knights have on land. Much to your shock, the shell doesn't even leave a dent, your shield is completely unharmed and still looks new, as you dodge away from the next shell. The Knight who was protected by his fortifications fires two shots that you easily dodge, while his comrade awkwardly switches his lance to his left hand and fires a singular shot that again fails to hit you.

>[Feed me more 1d10+12s, more! More! Achieving general consensus on what to do is good too.]
>>
Rolled 1 + 12 (1d10 + 12)

>>939281
>>
Rolled 1 + 12 (1d10 + 12)

>>939281
Add 1 luck.

I'd say jump two hexes up, next to the knight closets to us and fire our spray gun. It'll hit him and the two behind him, right?
>>
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>>939282
>>939283
I think we failed the second half of battle.
>>
>>939284
yup, the Dice Gods giveth, and the Dice Gods taketh
>>
>>939283
>>939282
This is why we plan before throwing dice. The hell anons.
Either way, we could fire a salvo of missiles at each of the approaching knight escorts before engaging. Leave some undetonated because you CAN waste a turn plucking those things off(and failing)
>>
Rolled 9, 1 = 10 (2d10)

>>939274
>>939282
>>
Rolled 2 + 12 (1d10 + 12)

>>939281
Praying with a recently deceased chicken now.
>>
>>939287
I leave the planning to you niggas, i just roll man.
>>
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>>939287
It's not like talking first would have done anything real to change the rolls. It would still be random chance.

>>939291
I think it's time to stop rolling.
>>
Rolled 8 + 12 (1d10 + 12)

>>939292
This is a first come first serve system. Blindly rolling can lead to bad situations. Speaking from experience mind you.
>>
>>939291
did you sacrifice the chicken's soul to the Dice Gods or to KeK?
>>
More dice please. Just keep rolling until I tell you to stop.
>>
Rolled 10, 5, 8 = 23 (3d10)

>>939283
>>939291
>>939295
>>
Rolled 9 + 12 (1d10 + 12)

>>939297
This is one hell of a fight. Funny how this is us fighting with a limiter on the machine's mobility and we are still doing well.
>>
>>939299
Did... did that first roll crit? It's 5+ right?

Wait, no, I spent 1 luck. thank god.
>>
Rolled 5 (1d10)

>>939290
>>
Rolled 2 + 12 (1d10 + 12)

>>939300
>>
>>939301

I'll tell you what happened. Amos used his free two hexes of walking distance to go north and unsuccessfully do four quick attacks to the Knight trying to get up in his melee range. Said knight has now failed to hit him twice, and now I need something like eight more rolls against his buddies playing artillery.
>>
>>939296
Dice Gods. Apparently the celestial mail got mixed up and went directly to KeK.
>>
>>939218
Your base frame weight is 27 tons.
With options its 29 tons and cost 69.8CP.
Also, this is your weapon:
Handheld Custom Shotgun: Range 300 meters, WA 0, 8K, Ammo 9, 1 reloads, 31,852(31,9)CP, 10 Spaces, 3 tons(+2,5 from ammo).
Current CP total: 101,7
Weight: 34,5 tons.

6,5 normal beam rapier?
CP:108.2
Weight:35.5 tons

MA12? 16 CP.

CP:124.2
Weight:35.5 tons

What will you do now, anon?
>>
>>939306

The good news is, just parrying your one unmodified natural 1 attack cost that Knight its left arm, it no longer has a shield.
>>
Rolled 3 + 12 (1d10 + 12)

>>939297
+2 points from luck
>>
Rolled 8 + 12 (1d10 + 12)

>>939306
>>939312
This shit is getting weird as hell. What the fuck is even going on. Why is Kek doing this?
>>
Rolled 6 (1d10)

>>939313
>>
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>>939314
Chaos anon.
>>
Rolled 1 (1d10)

>>939314
>>
Rolled 10 + 12 (1d10 + 12)

>>939306
And to think we still have some more budget for this baby.
>>
Rolled 6 + 12 (1d10 + 12)

>>939318
Let me show you something...
DEUS VULT
>>
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>>939318
>>939320
KEK WHAT DOES IT MEAN? WHAT ARE YOU TELLING US?
>>
Rolled 6 (1d10)

>>939320
>>
Rolled 1 + 12 (1d10 + 12)

>>939325
Time to keep rolling!
>>
>>939281
>The first one you catch on your shield, unaccustomed to the mobility the Knights have on land. Much to your shock, the shell doesn't even leave a dent, your shield is completely unharmed and still looks new, as you dodge away from the next shell.
GAMMA ARMOR!?
ITS HAPPENING!
GAS THE KNIGHTS! SYSTEM WAR NOW!
>>
Rolled 10 (1d10)

>>939323
>>
>>939327
Said so on the sheet. Imagine if Amos was plated in that stuff. We would be laughing at their gun fire and smacking their shit down.
>>
Rolled 1 + 12 (1d10 + 12)

>>939328
Last roll for the night
>>
>>939328
looks like Wong has raised a Jihad to your Deus Vult Brazil
>>
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>>939328
>mfw
>>
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>>939334
The divine ire is upon us, somehow we have agered the gods... AGAIN.
>>
>>939335
depends if that is a long range shot. the 6 would be enough to beat a nat 10.
>>
Rolled 8 + 12 (1d10 + 12)

Loggerhead update for the list, had to redo the weapons to make them legal.
http://pastebin.com/PKaErQ5q
>>
>>939334
Thunder, go to bed, and then sacrifice something to the Dice Gods later. Maybe remove Kebab or help with /pol/'s plan to take over the island nation of Tuvalu
>>
>>939338
I am imaging one of the girls messing with the vr to boost their AI and hacking to make it more interesting.
>>
Rolled 3, 9, 5 = 17 (3d10)

>>939323
>>939326
>>939334

I might have responded to too many, but oh well.
>>
>>939332
Now, Imagine a Paladin covered in it.
>>
>>939341
Wait... Island nation of Tuvalu?
Could you elaborate on that?
>>
Rolled 9, 8 = 17 (2d10)

I'll do the rest of the rolls myself since it's late.
>>
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>>939348
here's the thread cause i'm going to sleep in a few
>>>102851595
>>
>>939323
Thats not how you vult deus Brazil.
>>
>>939356
fucking, the hell? triple arrow makes it crossboard why the fuck din't it work?
>>>102851595
>>
Rolled 5, 4, 6 = 15 (3d10)

Versus 18, 22, and 17
>>
>>939358
>>>102851595
WORK DAMN YOU!
>>
>>939360
fuck it.
>>
>>939360
You need to indicate which board is being linked to, anon.
>>
Rolled 5 (1d10)

>>939359

And because I dropped a point of luck on each of those, only one hits.
>>
>>939363
Calm down, i already found it.
But why did you start a war with them?
>>
>>939360
>>939363
Just go to the page it's on, click No. in front of the post number then copy paste the url here.
>>
>>939368
>>939364
forgot about that part. it's 5 in the morning here.
>>939367
Brazil it's /pol/, why do we need a reason? We have some Aussie and Indonesians bring their boats, some /k/ommandos come along, and we begin the Anschluss
>>
You run north, igniting your beam lance and launching a volley of stabbing attacks against the approaching lead Knight. He deftly avoids most of your blows, but one catches his shield and tears through it, severing his arm. He doesn't even manage to scratch your paint.

The others fill the sky with shells, but all they accomplish is dinging up your right arm (-1 SP). Your paint isn't exactly factory-fresh, but you're still primed for some killing.

"You like dolphins, Irina?" You ask over the comms, staying frosty and preparing to hack this first Knight in half, "How about the S-Dolphin?"

"That's a bit plain, isn't it? Maybe the S-Delphinus." She suggests, "Stay focused, don't blow it when you're doing this well."

[Continued]
>>
>>939371
>5

This. Game continues tomorrow, usual time.
>>
>>939373
>doing this well
Everyone's whiffing everything

Do I need to post Rolling Thunder 2 again?
>>
>>939371
>>939376
Holy shit you're right. Damn. Didn't even notice.
>>
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>>939376
Thanks for running Wong, it was an honor as always.
>>
>>939376
I am ok with that. This has been a hell of a night. >>939378
Yeah, we are whiffing with a machine with zero weight loss and a -5 when we are use to -3s. Those 2 points would very much have turned things around nicely. This isn't even it's final form!
>>
>>939382

Also, these are veteran Knights with A-class dicepools, which are normally more rare than you would think.
>>
>>939402
Wong are you still there?

Could you answer some questions?
>>
>>939407

Post them and I'll try, but I'm pretty much half-awake at this point, maybe 3/5 awake.
>>
Hey gents, what would your preferred Ace mech be?

I've been tempted to stat up a 200 CP beast for shiggles.
>>
>>939408
>How does Fatima feels about Sam? Does she knows about Samantha's secret? Shouldn't she make a fuss about it because of her islamic point of view?
>Why are A-Knights so rare?
>You mentioned a few worlds in the outer systems before... Is there any civilization worth mentioning too? Could be one that is more famous in the SSL, or one that you just want to talk about because you find them cool... But me and other anons are very curious about the people on other systems that aren't Avalon.
>When you talked about genemods in the other thread, what was your concept of them? More Anime-style(animal characteristics and quirky things) or more "Super-Soldier" style(Human traits enhancement)?
>Just out of your head, do you plan on making the new S-Master Harpies more powerfull than their original SOULs mechs or more plain? I mean, is the new Miles's mech have the S-Slinger Weapons and Torso?
>Anything worth of notice in the Solomon colonies? Besides the orphanate, i mean.
>...Do Space Brazil exist somewhere? I wouldn't be surprised, because even if the nation were dead the HUE would probably persist until it found fertile soild in which to flower again.
>Also, in the last nuclear war on Earth, who got nuked? No need for a complete list, just out of your head.
>>
>>939413
I made the Gladiator in a attempt to do something near this level... The results were fairly interesting.
http://pastebin.com/ctbJhre1

If you want to spar someday, i would kindly give you a challenge ^~
>>
>>939416
Well, i think that Wong fell asleep.
>>
>>939416

1. Fatima is Hakimite, not Sunni or Shiite. She's more fussy about Lori than Samantha. If she knows about Samantha, she doesn't really care, and hasn't tried to pry.

2. I mean that A-Class Knights have shown up a lot, Amos and Roarke both facing veteran strike teams. They're not AS common as I've shown, not "so rare".
3. Calm down, if there was AND you know about them, I would have mentioned them
4. Both and neither
5. They're not called that, and you'll see
6. Play the game
7. For the umpteenth time most countries from Earth DO NOT EXIST AND HAVE NO SPACE EQUIVALENT! You're not the only one guilty of this, I've had to explain repeatedly that there's no Space Canada or anything like that. You'll run into people with Brazilian names, but not a whole civilization of them.
8. Earth. The Middle East got the worst of it.
>>
>>939794
1-Interesting, What is the Hakimite opinion on this?
2-Oh, so no "Spores induced super soldiers"?
3-Okay...
4-So... Like some mix of the two, but not exactly intended with that on mind?
5-So its the "S-Longshadow" then?
6-If i live enough to actually see this...
7-
>Space Canada
HAHAHAHAHAHAHAHAHHA
EVERY TIME!
...Okay, understood.
8-... Are people now fighting for the "sacred craters" of jerusalem?
>>
>>939402
It does show far Amos has gone and what a good machine can do. He's only a point higher than A class crew and the 5 knights are worth more CP than his soul machine. Hell, looking at it, a 7 CP boosterpack with a limit of a 8 MA boost could allow Amos 10 turns of 12 MA with only a single move, allowing him to hit and run, though the other possibilities for this baby are also good. This Hero armor trivializes knights and lighter, cheaper machines, not to mention what other things that extra 20% budget can do.
>>
>>939805
what's so funny about Space Canada?
>>
>>939805

I feel like I've answered most of these already.

Number eight I'm gonna pull your pigtails for asking, though, I'm going to be a bullying sempai if you think that Earth isn't locked off from everyone but the ultra-rich.
>>
>>939829
They don't know that they have space fleet?
Like for you know WAR?
>>
>>939829
Well, it's sort of those weird things where nothing changes even when you take them to a futuristic or bizarre path. Space America you have a bloated budget, and Space France gets you things like Avalon. Canada? Their main outlook is one thats friendly. Add that to space and you just have.. friendly people in space. It's like using a super fancy machine to make oatmeal. End of the day it's still oatmeal.
Now if there was a Space Germany or Space America causing trouble for them, then things change dramatically.
>>
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>>939829
Space anything reminds me of G-Gundam, with that floating islands in the middle of space...
And then i think of Rudolph Merrow being Space Amuro there, and i just can't stop laughing...

Oh, also, check this:>>939271
>>939831
UWAAAAA S-SENPAI P-PLEASE HAVE MERCY!
>I really don't remember you answering the first one... But about the last one, even is there was like 6 people on the whole planet, i would be surprised if they didn't got a motive to fight for jerusalem...
>>
>>939831
Hey Wong, I've been working on making my mech not as garbage in my free time and made a new gun that costs 18 CP. Since ammo Kills/Spaces are 1% of the gun's cost each shot has .18 Kills/Spaces right? I know I round Spaces up, but how do I round kills?
>>
>>939847
Well, from what I looked at it's like this. You got a 10 CP gun. You have 10 rounds of it and thats 1 CP. That ammo is now 1 Cp/1 kill. So 1 Space and 0.5 tons. unless you are putting 100 rounds of ammo in it at once, that should not be the case.
>>
>>939859
I'm putting 20 Shots of .18 CP ammo. I could just use the post-Space Efficiency cost of 20 I guess.
>>
>>939863
So you would have 3.6 CP worth of ammo. Round that up and it's 4 spaces and 2 tons. So 2 CP for space efficiency for your gun and 4 if you want to keep the weight down.
>>
>>939872
I know you round spaces up, I'm asking how you round kills of structure. I end up with 3.6 and don't know if I'm supposed to round up or down.
>>
>>939883
kills you round up when it comes to fractions. Same with spaces. Don't think there are many examples in mekton of rounding down aside from maybe MA.
>>
>>939847

I get it, now that verniers are out, ammo 'tism is gonna be the new "annoy Wong" button.

Look, the space and kills of your ammo WILL BE EXACTLY THE SAME. IT IS CALCULATED EXACTLY THE SAME. WHY WOULD IT BE DIFFERENT?

I'm sorry, but this retarded ammo weight gets on my fucking nerves harder than you would believe. Ammo shouldn't have weight, but apparently it's unbalanced to remove it, and apparently all corebook guns are wrong and made wrong.

If you can't figure it out yourself make a beam cannon instead like I would.
>>
>>939893
I understand the pain Wong. If you want I can just make a pastebin for general things you said so people who ask these questions can look at it first. Should ease things up for you.
>>
>>939893
Uh, sorry man. I couldn't find anywhere in the book where it said how you round kills with decimals. I didn't want to assume wrongly.
>>
>>939902

It's fine. Did you miss it earlier when I said that seeing fractional Kills makes me ree harder than Fairchild?

>>939900

I wouldn't mind that.
>>
>>939918
Damn dude. That's actually impressive.

I was wondering, can you put space efficiency on thrusters? I made a second ammo loadout for the gun, but would need space efficiency on something to fit it in and didn't want to add it to the gun and have to go back through every step checking my CP math. You know what, I'll just post it all here and someone can check the math if they feel like it. I have things to do now. I'll include the second gun too, I think it's better than the first.

Oh, and just in case it comes up, the Torso has 24 Spaces. I gave up 1 Kill for 2 spaces.

Unarmed Frame Cost: 83.3 CP
Unarmed Frame Weight: 34 Tons

Weapon

Thunderclap Beta: Torso Mounted WA 0, 8 K, 20 S, 400 meter range, Burst 4, 20 CP, 4 Tons

Frame+Thunderclap Beta: 103.3 CP, 38 Tons

Thunderclap Beta Ammo
Clip 1, Pod: 20 HE, 4 CP, 4 K/S, 2 W
Clip 2, Torso: 5 HEAP, 4 CP, 1 K/S, .5 W

Frame+Thunderclap Beta+Ammo: 111.3 CP, 40.5 Tons

Thrusters: MA 7, 12 CP, 12 S

16 CP, 8 Weight Efficiency

Total CP: 139.3 CP
Total Weight: 32.5 Tons
=======================================
Optional 1

Thunderclap Beta Ammo
Clip 1, Pod: 20 HE, 4 CP, 4 K/S, 2 W
Clip 2, Pod: 10 HEAP, 8 CP, 2 K/S, 1 W

Frame+Thunderclap 2+Ammo: 115.3 CP, 41 Tons

Thrusters: MA 7, (ll.2875) 12.5 CP, 11 S (One Space Efficiency)

8 CP, 4 Weight Efficiency

Total CP: 135.8 CP
Total Weight: 39 Tons
======================================
Optional 2

Thunderclap Gamma: WA 1, 8K, 18 S, 400 meter range, Burst 2, 18 CP, 4 Tons, 4 Space Efficiency 2 CP, 20 CP Total

Frame+Thunderclap: 103.3 CP, 38 Tons

Thunderclap Gamma Ammo

Base 0.18 CP/K/S/W

Clip 1, Pod: 20 HE, 3.6 CP, 4 K/S, 2 W
Clip 2, Torso: 10 HEAP, 14.4 CP, 4 K/S, 2 W

Frame+Thunderclap Gamma+Ammo: 121.3 CP, 42 Tons

Thrusters: MA 7 12 CP, 12 S

10 CP, 5 Weight Efficiency

Total CP: 134.3 CP
Total Weight: 37 Tons
>>
>>939918
Alright. I'll get right on that with some basic rules.
>>939932
And the first one is no you cannot put space efficiency on thrusters.
Have a Decal for the Delphinus
>>
>>939932

Alright, I'm trying not to get mad at you, but for fuck's sake I've told this group literally dozens of times that Space Efficiency on thrusters is technology that doesn't exist yet.
>>
>>939940
Alright, it doesn't matter, it'll still fit on the gun if my math's right. I'll fix it when I have time.
>>
>>939940
Space Efficiency->Weapons=good
Space Efficiency->thrusters=not good
>>
>>939893
Ammo is heavier than you would think. A yank soldier might be lugging around 30 pounds of the stuff.
>>
>>939940
And I assume that space efficiency on the cockpit, passenger space and storage space gets you shot. On second thought, airlines invented space efficiency for passengers years ago.
>>
>>939940
Boom, pastebin for all your needs Wong. http://pastebin.com/g3rjLa2k Add what you need or any other things if you wish.
>>
>>939932
Forgot, there's also an 18 space pod.
>>
>>939987

Airlines don't have extremely complicated machinery that translates human brain signals into movement for a robot weighing upwards of twenty tons. That said, for something like a Tern that is basically a designated passenger shuttle, I might allow passenger space to be Space Efficiencied provided it isn't to a ridiculous degree.
>>
>>940076
I'll keep that in mind for my own pet projects. Have some music for a possible Caesar vs Naomi fight. The lyrics fit the pair quite well.
https://www.youtube.com/watch?v=NLsa6tj9-tM
>>
>>940076
So... No Space efficiency on Cockipit balls?
Oh crap, back to the drawing board of shinobi harpies, i guess....
>>
>>940581

Harpies normally use ejector seats.
>>
>>940584
Well turns out they got a retarded monkey to do my hours so instead of working 5-10 I'm working 5-12 and start at 5 am tomorrow so they can make me work 39 hours since I'm part time and everyone's a pile of shit.

>>940584
Brazil reviews the submissions, right? I'll see if I can get my housemate to make a pastebin of my final build. Hopefully it's right.
>>
>>940584
So wong what would a thoroughbred mp look like if it sacrificed all of its armour, most of its weaponry and anything else for sheer Delta V thrust? How high speed could it get? does this give you the idea for high stakes super speed mech races?
>>
>>940695
You might as well get a striker torso, fill it with as many thrusters and appendages needed to store those thrusters.
>>
>>940695
We had those sort of ideas with the Rocs actually. Using the one macross race course for full use of the machine. As for speed, if you remove everything but the frame and filled it with thrusters you reach way past the point of most machines(and people). After all, the space to ton ratio is double, and aside from hands basic components and sensors it would only take it's weight in thrusters to reach 30. Double that and you are looking at 60. Make it a plane shape and you double it. Mind you, it'd be fragile as hell, worthless in a fight, and expensive while taking a few turns to build up speed, but the options are there.
>>
Finally back from work.

>>939311
First off, I need to know how you got those numbers, because that helps me a lot and I am gonna teach my younger brothers how to make their own mechs.

Secondly, that shotgun still needs to get some space efficiency so I can actually fit that damn thing on my mech's arms. And I'm confused about the "1 reload" listed. Does that mean I only have 1 reload or I reload 1 mag on an action?

And third, now I have some options:
-I can improve that bog standard beam rapier to something a little better so it's less of an emergency weapon.

-I can put a shield on it: I think I still have some spaces on the arms.

-I can try to make another weapon so that I'm not so reliant on the shotgun...maybe a forearm gun would do (and be ironic in the process)

>>939893
I'm sorry about that. It is a pain in the ass to make ammo, I agree.

>>939900
Please do, that would be very helpful.
>>
Start feeding me 1d10+12s. Your mech has -2 SP on its right arm, -1 on one leg, and no actual damage. One Knight (missing its left arm and shield) is in melee range, two undamaged Knights are behind him in shooting range, and two more Knights (one missing its right arm) are behind fortifications outside their combat range but inside yours and shooting with the long range penalty.
>>
>>940802
>>
Rolled 6 + 12 (1d10 + 12)

>>940802
Welp, take out the melee first with our lance.
>>
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Rolled 3 + 12 (1d10 + 12)

>>940802
LETS GET THIS ROLLING, LADS!
>>
Rolled 6 + 12 (1d10 + 12)

>>940806
I fucked up my dice input
>>
Rolled 8 + 12 (1d10 + 12)

>>940802
Take out melee first
>>
Rolled 3 + 12 (1d10 + 12)

>>940802
Rolling.

>>940791
Oh, forgot that while it's really fun to build with the 140 CP cost, it's really hard to make a copy of pic related.
>>
>>940802
>>940812
http://pastebin.com/uruGQLRc

He'll be back around 12 but won't be able to fix anything until around 8 or 9 pm tomorrow.
>>
Rolled 10 + 12 (1d10 + 12)

>>940802
Also, my ADF-01 Lightning Beam Cannon Build may be non-kosher now by Ammogate. Can someone help me double-check.
>>
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>>940838
>>
>>940791
If i remember correctly it was...
8+BV(x2)+Range mod(0.88)
To have the weapon price:
Then add the 12,somethingCP from the ammo
Form these, 6,somethingCP adds to the price and spaces(Because its the equiped pent) upping it to 20,somethingCP,then 5,somethingCP to reduce its spaces to 10.
Now add up THE RELOAD(Yes, one reload, an extra mag that isn't equiped in the gun until the first one is used), totalizing 31,9CP.

Did i help? Feel free to ask more questions kouhai, i'm kinda occupied, but i will try to answer you when i get free time.
>>
Rolled 10, 3, 7, 5 = 25 (4d10)

>>940808
>>940812
>>940816
>>940817
>>
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>>940903
Whats is their modifier?+12 too?
>>
>>940903
Welp, if you add the +2 from the lance, I think thats 3 hits for the Knight.
>>
Rolled 4, 10, 3 = 17 (3d10)

>>940903
>>
>>940918
'ey Brazil, my roommate linked me this and I thought it would fit Akai: https://www.youtube.com/watch?v=WWB01IuMvzA

On a similar note, if MSPQ was an Anime, what would the opening song be? Something akin to Rock and Roll or more like 80's Power Metal?
>>
>>940896
Oh, shit. The weights were wrong for the servos on my end. Okay, so that explains the weight differences.

Will double-check the cost of the gun later, since I have to go somewhere.

Thanks, Brazil.
>>
Rolled 2, 7 = 9 (2d10)

>>940918

Yes.

>>940823
>>940838

And that will do it for this round. Only one should have been able to get LoS on you last time, and while they could move and resolve the problem this time, I let them all shoot last round so it wouldn't be fair.

>[Use ranged attacks]
>[Try for a dropkick and more melee]
>>
>>940956
>>[Use ranged attacks]
>>
>>940956
>>[Use ranged attacks]
>>
>>940956
>[Use ranged attacks]
Our gun's burst is pretty good for this sort of thing. One shot destroys their limbs after all.
>>
Rolled 2 + 12 (1d10 + 12)

>>940956
>[Try for a dropkick and more melee]
>>
>>940956
>[Use ranged attacks]
>>
Feed me 1d10+12s.
>>
Rolled 10 + 12 (1d10 + 12)

>>940986
Here's a +1
>>
Rolled 1 + 12 (1d10 + 12)

>>940986
>>
Rolled 8 + 12 (1d10 + 12)

>>940986
>>
Rolled 10 + 12 (1d10 + 12)

>>940990
>>
Rolled 9 + 12 (1d10 + 12)

>>940986
>>
Rolled 2 + 12 (1d10 + 12)

>>940986
>>
Rolled 4 + 12 (1d10 + 12)

>>940992
>>
Rolled 4, 9 = 13 (2d10)

>>
Rolled 10 + 12 (1d10 + 12)

>>940986
>>
>>940996
With the +1, it looks like we got a pass there! What are we using, missiles with their high ACC? the Guns? Both for style points?
>>
>>941014
Man, I must be doing something right today. Thank the Dice Gods
>>
Rolled 6, 6 = 12 (2d10)

>>941012
>>
Rolled 8 (1d10)

>>941024
>>
>>940938
Hmmmm... This is a classic suggestion, but the problems lies in Akais musical abilities in which she doesn't have much confidence... At least not when sober.
Instead, she would prefer to do sing & dance something more like this:
https://www.youtube.com/watch?v=nFou81Ckke8

And for our opening... Well, there is no discussion, it MUST be something from Queen.

I recommend this one:
https://www.youtube.com/watch?v=VEJ8lpCQbyw
>>
Rolled 2 (1d10)

>>
Rolled 6, 3 = 9 (2d10)

>>940992

I linked the wrong roll to you.
>>
>>941076
I have no idea what is happening, but I am going to assume explosions and a scenario that would work well with some Saboton.
>>
>>941015

You actually hit twice (four times since your guns are crosslinked), and since I was assuming you were hosing down an area, you also hit the other guy once.

So first you cut the melee Knight in half, then you hosed down the two out of cover ones with fire, hitting one in the torso (knocking its SP down to 4, with 5 Kills remaining), and right leg (SP -2, Kills -5, same as the Torso, for 4 SP and 1K left). You also hit the guy next to him once...but you critted on him because he rolled a 4. You got an 8 on the cinematic chart (and I accidentally rolled one more time than necessary and reused it as the location roll for the last thingy in this paragraph), so his controls are jammed, meaning he takes -2 to everything until it's repaired, and gets half damage to the torso (-1 SP for 5 left), and the cross-linked shot had to be randomly rolled because it's not a crit so it hit his left leg (-1 SP for 5 left, -2 Kills for 4 left)

This -2 means that Thunder's 1 actually hits. A 1 with your guns is a 14, a 3 with his damaged mech is a 13. Thus you double-barel him in the chest for -2 SP (leaving him with 3) and -7K (leaving him with 3). Neither is down, but they're both heavily damaged.
>>
Rolled 5, 8, 9, 2 = 24 (4d10)

>>940994
>>940998
>>941002
>>941014
>>
Feed me more 1d10+12s. Don't worry, things should be less insane soon.
>>
Rolled 8 + 12 (1d10 + 12)

>>941138
LOS
>>
Rolled 4 + 12 (1d10 + 12)

>>941138
>>
Rolled 5 + 12 (1d10 + 12)

>>941138
More dice
>>
Rolled 2 + 12 (1d10 + 12)

>>941138
Alright. This is turning out quite nicely.
>>
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Rolled 7 + 12 (1d10 + 12)

>>941138
FORWARD YOU FOOLS!
>>
Rolled 9 + 12 (1d10 + 12)

>>941138
>>
Rolled 9 + 12 (1d10 + 12)

>>941138
>>
Rolled 5, 3, 6, 1 = 15 (4d10)

>>941144
>>941149
>>941151
>>941153
>>
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>>941160
>tfw the memes gods smile upon your weeaboo battoujutsu degeneracy
>>
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Rolled 7 + 12 (1d10 + 12)

>>941138
KEEP SHOOTING!
>>
>>941170
Speed equals life

Speed equals death.
>>
>>941165
Can't recall if the lance cannons used ammo or not, but it's impressive that we are handing sustained fire with minimal stress. And now I am hearing the Doomguy theme during this entire thing. https://www.youtube.com/watch?v=MEYxYcLi1lc
>>
>>941193
>tfw you heard this when Roarke was facing off against the harpy horde
>>
Rolled 7, 9, 6, 10 = 32 (4d10)

>>941160
>>941161
>>
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>>941179
>>941178
>[EUROBEATS INTERNALLY]
>>
Rolled 7, 7, 2, 4, 3, 7 = 30 (6d10)

>>941204

I want you to know that it's strangely satisfying to describe someone just...opening up a gatling volley and tearing apart enemy mecha with it after all the melee and fist fights so far.
>>
>>941247
We faced the bullet hell, but now.. we ARE the bullet hell! https://www.youtube.com/watch?v=mbzaLCF4U34
>>
>>941247
Wew

>>941214
Hear it coming, see it coming, in the shape of words to be. So can you feel it in the wind? Rising like a tide of energy?
>>
"Yes dear." You punctuate your words by slicing the Knight in front of you directly in half with a swift overhead, the gout of fire from its ensuing explosion shielding you momentarily from retaliatory fire as you drop down and crush its lance underfoot, deliberately snapping it so that if another one loses its own weapon it doesn't try to pick it up. Shells still crackle by overhead, but you've got your feet in the dirt now, you're no longer a flying target. You lift your shielded left arm, and level the big double-barreled cannons, opening fire and sweeping them in an arc that tears ragged holes in the armor of the limbs and chests of the two Knights foolish enough to be out of cover. They're still flying, although one is wobbling a lot, but they strongly resemble the old tin cans you used to shoot at with your pa as a boy, full of molten holes left by the plasma rounds.

"That's more like it, but this is a stress test of your mech, Amos. It's going to get a bit harder." Irina sounds smug.

"Let me guess, it's a trap and there's another squad in the castle." You quip, dodging another hail of shells, raising your shield negligently to brush a round away before it can hit you.

"How did you know!?" It's Lara's voice this time, sounding shocked.

"Look at the castle, some of my shots have missed and that old masonry isn't standing up to them well. Since the Knights aren't active yet, I can SEE them inside." You really can. This is one of the reasons why you can't take sims all that seriously, "Irina, I thought you said this thing was clunky? I mean, it's a little hard to maneuver, but the horsepower must be insane." You rev the powerful, maneuverable thruster nacelles on your back around, revving them up and making them glow. These Knights have a different pattern than you're used to seeing, black armor with a sort of white eagle design that has a skull's markings superimposed over it. The superposition almost makes the bird look like it has lungs. You feel like you've seen it before, but you're not sure where. As you dodge the last shot in the volley, you reorient your gun, sweeping it first one way, then the other. With the armor shredded, the vulnerable inner circuits and cockpits of the two exposed Knights take hits. Their shields are pulverized and torn, and it's not enough to stop you from blowing them to pieces in midair. It's been...probably less than a minute since you joined combat, and three hostiles are already neutralized. Your mind goes back to that first time they ambushed you and shot up your ride, and your fingers squeeze tighter around the joysticks controlling your weapons.

Five new Knights are tearing their way out of the castle, but at least they're not dug in and you only have two more on your side of the arena.

[Continued]
>>
>>941282

ooo...

Where in the world did she get data for our Kestrel modded knights.
>>
>>941282
Welp, this is going to definitely be a fitting test for the Delphinus.
>>941319
It's not hard to repaint a machine and put some decals on them. Just means the boss fight is going to be amazing... and gives me an idea on how to beat the black ogre. Just requires about 7 CP for 10 turns of shenanigans.
>>
>>941319
Nah, they heard that we took an avalonian ship and guessed that we would use the Knights...
But they were wrong, we turned the "surviving" Knights of Psyche into "Osano-Wos", and are obviously going to make modifications on the others from Lori... If we don't just let them do it themselfs to try to prepare for the Tourney and came up with various interesting designs(like the templar) without us even having to interfere...

Also, Do you guys have suggestions for 140CP-ish Custom Knights?
>>
>>941342
To be fair, the knight isn't even in the pastebin yet. I'm probably going to rustle up a pastebin full of canon mechs that need to be added at some point this week.
>>
And now that my laptop's cooperating again, feed me 1d10+12s.
>>
Rolled 4 + 12 (1d10 + 12)

>>941386
>>
Rolled 4 + 12 (1d10 + 12)

>>941386
FIRE THE EVERYTHING GUNS
>>
Rolled 5 + 12 (1d10 + 12)

>>941386
>>
Rolled 4 + 12 (1d10 + 12)

>>941386
DICE!
>>
Rolled 4 + 12 (1d10 + 12)

>>941386
>>
Rolled 2 + 12 (1d10 + 12)

>>941386
Fire the guns!
>>
Rolled 8, 7, 9, 1 = 25 (4d10)

>>941390
>>941391
>>
>>941390
>>941391
>>941395
The number of 4s concerns me.
>>
>>941397
>>941395
>>941391
>>941390
Look at all the 4's
>>
>>941408
>4 is death
>>
Rolled 2 + 12 (1d10 + 12)

>>941386
ROLL HIGH!
>>
>>941342
Yo Brazil, since you were concerned about how the CROWE was built, I made a step-by-step of how I built it showing the math at each step. should make it easier for you to double check it.

http://pastebin.com/G5myRPQP
>>
Rolled 6, 5, 2 = 13 (3d10)

>>
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>>941406
>>941408
>>941420
>Amos has become death, destroyer of worlds
>>
Rolled 5 + 8 (1d10 + 8)

>>941395
>>
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>>941423
I will give it a look eventually... But now i'm tired and already fighting my tiredness to be here with you guys XD.
>>
>>941406
It just means something scary is right around the corner, no big deal, right?

What's the worst that could happen?
>>
>>941458
Final fight is the Kaiser riding the Tarrasque with thee Zul, Master harpies, Archen and the Flowerhorn. All using their rolls.
>>
Rolled 10 + 8 (1d10 + 8)

>>941397
>>
>>941473

And they're all JoJoposing. Every single one of them.

Also, someone roll me a fresh 1d10+12 parry.
>>
Rolled 2 + 12 (1d10 + 12)

>>941482
More dice
>>
Rolled 1 + 12 (1d10 + 12)

>>941482
That fills me with dread and somewhere in the background, 100 Osano-wos
>>
>>941489

The Betta is there too but nobody sees it.
>>
Rolled 5 + 12 (1d10 + 12)

>>941482
KEEP FIRING!
>>
Rolled 8 (1d10)

>>
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>>941489
>and somewhere in the background, 100 Osano-wos.

>tfw you realize that you can really make an Osano-Wos army of weeaboo pirates.
>>
>>941496
You know I bet Keith only runs easy modo missions on the sims and doesn't even touch lunatic difficulty the filthy fucking casual.
>>
>>941509
>implying that he doesn't use hacks he found on GY/v/
>>
>>941523
Hacks? Please. Jesus is too damn moral for that. He'd just use the guides and FAQs like a god damn scrub.
>>
>>941509
Nah, I'd bet Keith is like the class pet. Does extremely well in sims of the highest difficulty, but fails to translate that into real results in the real world. Especially when his opponents aren't following AI script and act unexpectedly.
>>
Well, I almost fucked that up by using the far-off Knights' attack modifier as their defense modifier.
>>
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“Seven to go.” You note cheerfully, “I like the pattern on these, did you do it?” You're used to the much more ornate Knights you've seen outside of sims, these black knights look much more functional. You alter your angle of fire, and spray down the two Knights still behind cover. Some of your shots just miss, some are muffled by the berms and low walls erected for the Knights to crouch behind, but you blow up the one-armed Knight's weapon.

“What? No, this is from whoever was last using the system. I thought it looked interesting so I used it.” Irina replies, as a shot you're unable to avoid sprangs off your left leg (SP reduced to 5).

“Those are pirate colors.” Lyra notes, “The Iron Kestrels, I believe.”

Irina laughs, “Oh, that's ironic, whoever did it mixed all the factions together for this map. Ah, lemme see if it's logged...”

You notice something then. In the mouth of the cave with the castle built inside it, you're getting the readings of another mech, but it's just...standing there. Watching.

>[Starwind Kick the one-armed, unarmed Knight (10K damage), take his cover, use your remaining Action to light up the last Knight over here with your guns or missiles)
>[Starwind Kick the unharmed Knight (10K damage), take his cover, use your remaining Action to finish him off with melee attacks if you're lucky]
>[Continue the beam gatling barrage, it's been working well so far]
>>
>>941578
>[Starwind Kick the one-armed, unarmed Knight (10K damage), take his cover, use your remaining Action to light up the last Knight over here with your guns or missiles)

Missiles first. If he survives that, then guns.
>>
>>941578
>>[Starwind Kick the one-armed, unarmed Knight (10K damage), take his cover, use your remaining Action to light up the last Knight over here with your guns or missiles)

Give them a one way ticket to the gun show
>>
>>941578
>>[Starwind Kick the one-armed, unarmed Knight (10K damage), take his cover, use your remaining Action to light up the last Knight over here with your guns or missiles)
>>
Rolled 2, 6 = 8 (2d10)

Feed me 1d10+12s.
>>
>>941578
>>[Starwind Kick the one-armed, unarmed Knight (10K damage), take his cover, use your remaining Action to light up the last Knight over here with your guns or missiles)
love how that move has become partof Roarke's legacy.
>>
Rolled 9 + 12 (1d10 + 12)

>>941578
>[Starwind Kick the one-armed, unarmed Knight (10K damage), take his cover, use your remaining Action to light up the last Knight over here with your guns or missiles)
Guns,and take cover before Roarke gets out of the castle.
>>941607
BACK IN BLAAAAAAAACK!
>>
Rolled 8 + 12 (1d10 + 12)

>>941607
>>
>>941607
Ohhhhh!
>>
Rolled 1 + 12 (1d10 + 12)

>>941607
>>
Rolled 2 + 10 (1d10 + 10)

>>941613
>>
Rolled 2 + 10 (1d10 + 10)

>>941623
>>
>>941629
Did we just explode the damaged knight with a kick?
>>
Rolled 6, 5, 10 = 21 (3d10)

>>
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Rolled 2 + 12 (1d10 + 12)

>>941607
>[GUITAR SOUNDS]
>>
>>941578
So, are you guys ready to job to the Kaiser?
>>
>>941637

I almost forgot he was damaged, thanks for reminding me.
>>
>>941649
I expect us to call bullshit the instant the Kaiser shows up. Roarke has always operated very aggressively to reduce casualties, no way he'd sit back and watch his mooks get trashed.
>>
Rolled 6 (1d10)

>>941638

Ignore the six because it's more effective to just chestkick the already-damaged one-armed Knight. That 5 nearly takes off the survivor's right arm, and the 10...let's see what that does, shall we?
>>
Rolled 6, 4 = 10 (2d10)

>>941659

Rerolling because "random subassembly" on a Knight is dumb, they're not really replete with subassemblies. And a second roll for the cross-linked shot's location.
>>
Rolled 9 (1d10)

>>941666
>all of these 6s.
>>
Rolled 2 (1d10)

>>941670
>tfw it makes me reroll again.
>>
>>941655
Me too
>>
>>941655
>>941677
>yfw Hector 2: Simulated Boogaloo
>>
>>941655
Well they really haven't made this a realistic scenario with kestrel knights. Who knows, maybe this is going to be a PvP surprise match with Simon or Garret?
>>
Rolled 1, 1, 4, 6, 6, 1 = 19 (6d10)

The first Knight gets -1 SP, -5K, leaving it with 4 SP, 3K in the torso. It's missing its weapon and its right arm is nonfunctional.

The second Knight gets mauled. Its right arm takes -2 SP, -5K, leaving it at 4SP, 1K. Its torso gets hit once, then critted. -2 SP, -2K, leaving it with 4 SP, 8K. It's also knocked out of cover and loses an Action.

Feed me 1d10+12s.
>>
Rolled 5 + 12 (1d10 + 12)

>>941696
additional dice
>>
Rolled 6 + 12 (1d10 + 12)

>>941696
roll
>>
Rolled 1 + 12 (1d10 + 12)

>>941696
Melee the close one and fire at the second.
>>
Rolled 9 + 12 (1d10 + 12)

>>941696
Amos 'Iron Kestrels made into kettles' Wedge everyone
>>
Rolled 5 + 12 (1d10 + 12)

>>941696
>>
I'd wait on the last one, but no need, they had a 1 and a smaller modifier than you.

Feed me more 1d10+12s while I update this hex map.
>>
Rolled 4 + 12 (1d10 + 12)

>>941736
Oh joy, more mechs getting wrecked
>>
Rolled 5 + 12 (1d10 + 12)

>>941736
>>
Rolled 10 + 12 (1d10 + 12)

>>941736
Even more Dice
>>
Rolled 5 + 12 (1d10 + 12)

>>941736
>>
Rolled 1 + 12 (1d10 + 12)

>>941739
>>
Rolled 5, 9, 7 = 21 (3d10)

>>941740
>>941741
>>941742
>>
Rolled 7 + 12 (1d10 + 12)

>>941736
OH KAISER, MY KAISER!
>>
Rolled 3 + 12 (1d10 + 12)

>>941744
I'll just throw another dice roll at you just in case.
>>
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You charge forward, the weight of your new mech giving you an idea. You ignite all thrusters, leaving a line of burned vegetation in your wake as you soar low above the landscape, go into a flip, and launch a perfectly-executed Starwind into the one-armed Knight's chest servo with your mech's foot, sending it reeling back with a loud crack of shattering metals and plastics. Automatically you cross your left arm over your body and drill the remaining Knight with plasma fire, tearing open its chest and arm. The five new Knights are rolling towards you at top speed, and three of them level their lance-cannons and fire in a line. It's not good enough, they're too far away, and even the closer Knights can't hit you. The one-armed one tries to grab your legs, and you shove it down, ducking a shot from the other nearby Knight you mauled as you put your beam lance through the chest of the one-armed one. On foot, you leap out from behind cover and dart into the survivor's foxhole, your weapon raised high. He's too slow to block, and you swing the weapon down like a sword to bisect his mech from right shoulder to left hip, putting your shield between yourself and the ensuing explosion. Now you have cover, and can watch the five Knights coasting nearer to your position. They're joined by the mech from inside the cave mouth, which is larger, darker, and from even this far off seems to have an unusually-shaped head and profile.

"What is this, a boss fight?" You grumble over the comms.

Irina laughs, "Something like that. Like I said, whoever was playing last didn't bother to erase the settings."

"Probably our Aunt." Lana comments.

You hunker down behind the waist-high wall, pull a meal-bar out of your real-life pocket, and tear open the wrapper. Shells fruitlessly barrage the berm, making the air around you rumble in the game.

"Lieutenant, we're getting some static over the comms, are you alright?" You hear Keith's crisp voice.

"Yeah, s'fine." You mumble around a mouthful of chicken-and-bacon flavor, "Why are you here, where's Irina?"

"Your voice is really indistinct, sir, please speak up. Miss Gaunt is in the lavatory right now." His voice becomes waspish, "Your strategy is a bit inefficient, and you're playing on the General's map, you should really start thinking things through more often."

"Kssssh, kssssh...what was that?" You rub the meal bar wrapper all over the comms, "Ksshh ksshhh kssshhh...wuh-oh, you're breaking up. Oh phooey, what a shame." You swallow the last few bites of the meal bar without using your hands, checking the beam cannons to make sure they're not overheating, and finally peeking over the top to confront your enemies.

All six of them.

[Continued]
>>
>>941786
So we are literally fighting against the monster Fairchild believe us to be... I can wait wait to see what she cooked up inside her sick and perverted mind...

Are you ready to stare into the abyss with us, anons?
>>
>>941798

It'll be one that sends clemmy's mech forward to CQB amos and then boost knuckles her in the back to explode both her and amos.
>>
>>941798
Are you ready for badly edited Snippets of Recordings of Roarke saying sexist things?
>>
>>941786
OK, tl;dr Amos is owning Knights. Bed now because my boss is a diseased cunt.

>>941798
If you're done finding out how bad Rolling Thunder is, or when you finish, reply to this post. I'll check tomorrow evening.
>>
I just realized how many times I've actually called Lara Fleur Lana by accident.

Lara Fleur is correct. Any use of Lana should be noted to refer to Lara.
>>
>>941817
Ah, when you make a mistake on a sibling's name. I know I've done that in real life.

Also, fixing up my mech for a second review later.
>>
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>>941803
You should have seen the BBC canal on japan covering Trump vs Hillary... Even i was ashamed of the level of absurdity of their edits, and i'm not even from an anglophonic nation!
>>941817
Could you post their pics and names in separate posts to help remembering and associating them? It would help.
The only one i already learned was Lyanna(Hilda).
>>941805
>>941819
>tfw you have become the oficial tourney's mech reviwer...
>>
>>941837
Mech reviewer and introducer of Space Jam Challengers.
>>
“Lieutenant, if there is a problem with the comms, the entire unit will have to be inspected and repaired. I will be sure to send you a report on their findings.” Keith notes.

“Kssssssh.” You reply, lifting the head of your mech just enough to peek around the corner. The enemy mecha have formed a firing line. Behind the Knights looms a slightly taller one, it's hovering off the ground, balanced on the tips of its pointed toes.

“I should also like to caution you, sir, that that eating in the sims is cause for disciplinary action and that audio is recorded so...” He tries to be louder than you, it doesn't work. You've been obnoxious with real nobility.

“KSSSSSSSSSSSHHHHHH....” You hum into the comms. Whatever is behind those five Knights, it's red. Red and pink. There's a strange mane of brilliantly pink nanofiber hair hanging behind its head, and it has a heart-shaped sensor mask. It's armor is sculpted almost like a dress, with long articulated panels of armor around the waist housing a complex thruster portfolio, and puffy, extended sleeves that hang below the wrists. You duck back behind the berm as it fires a slender, continuous indigo beam from the emitters in those puffy sleeves, the laser sending a sheet of dust rising up from your shelter, accompanied by another volley of shells from its underlings.

“Ensign, if you don't get out of my chair and away from my coffee, I'll twist your ears off. Shoo. Go find someone else to bother.” Irina's voice is back, and chiding. She's silent for a moment, apparently observing the situation, then huffs indignantly, “Oh she would NOT! She would NOT just be standing there like that playing artillery piece, that's not NEARLY showy enough! Hold on, let me just access the personality settings...and the reaction times...I just have to make a few modifications here...”

>[Attack while Irina is busy]
>[Try to distract Irina]
>[Do something else]
>>
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>>941844
>"YOKOSO, MINNA-SAN! ARE YOU READY TO JAM!? ARE YOU REAAAAADY TO 「SPAAAAAAACE JAAAAAAAAAAAAAM」!?"
>>
>>941837

Sure, this is Lara Fleur with Naomi.
>>
>>941850
>>[Do something else]
>Hide behind cover while Irina tweaks her sister
The whole point of fighting other aces is to get used to their style, let her make Rosita more realistic
>>
>>941850
>>[Attack while Irina is busy]
Narrow down the knights and artillery assaults. An idea comes to mind of using our own burst to slowly whittle down the number of shadow images the archen have before dealing with it.
>>
>>941850
>[Attack while Irina is busy]
Are we in range for the missile? Fire two volleys of two.
If not, then Heavy Missile.
>>941857
We are already under cover.
>>
>>941837

And this is Lyra Fleur.
>>
>>941850
So is Irina going to come to her sister's wedding?
>>
>>941865
Man I was super happy when she got wrecked.
>>
>>941866
It will be weird when Rosita is super friendly to her sister and hears she has a boyfriend and is doing well.
>>
>>941850
>[Attack while Irina is busy]

Gee, Irina, getting a bit salty there.

>>941837
Sorry about that, but you have a better handle on how to build mechs than I do, so I'll defer it to you.

Also, Verniers are pretty fucking expensive. Still
sticking to the MV limit.
>>
>>941869
She totally deserved it in G00.
>>
>>941869

Gundam Arche is the inspiration for the Flowerhorn even if they're aesthetically different and I'm not even gonna pretend otherwise.
>>
>>941856
Cute.
>>941865
I don't know what to make from her... We will know when we see her in action.
>>941866
>Amos, Ceasar, Simon and Garret reunited in the wedding,
>Fairchild uses her secret plot of making outer-system assasin bunny girls piloting robed Knights attack the wedding or something.
>SOMEHOW, Keith screw everything up for her again and it ends backfiring badly and she can't blame it on avalon.
>Then Everyone jump on their cockpits to protect the wedding while united by a common threat.
>>
>>941881
>I don't know what to make from her... We will know when we see her in action.
You know the phrase "Don't stick your dick in crazy"? She killed crazy so she could fuck you instead
>>
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>>941878
Regant boss fight when?
>>
>>941881
>getting Simon drunk as shit so he can seduce said assassins
>>
>>941881
mannerisms seem exactly the same as in the show, down to the first meet kiss attempt.

Then again, her team mates seem to be more well balanced and level headed. Hopefully she doesnt go shooting up weddings again.
>>
Feed me 1d10+12s. Also, while the Archen isn't moving, would you rather attack the Knights with...

>[Dual Beam Repeater Cannons]
>[Tactical Sticky Missiles]
>>
Rolled 2 + 12 (1d10 + 12)

>>941892
>[Dual Beam Repeater Cannons]
pew pew
>>
Rolled 1 + 12 (1d10 + 12)

>>941892
>>[Dual Beam Repeater Cannons]
Pew the pews!
>>
Rolled 2 + 12 (1d10 + 12)

>>941892
>[Dual Beam Repeater Cannons]
>>
Rolled 10 + 12 (1d10 + 12)

>>941892
>[Dual Beam Repeater Cannons]
>>
Rolled 6, 1, 10 = 17 (3d10)

>>941896
>>
Rolled 6 + 12 (1d10 + 12)

>>941892
>[Dual Beam Repeater Cannons]
Guard the missiles for the last boss
>>941891
Also, Bethany is probably bedding Lyanna, seems very probable.
>>
Rolled 6, 3, 5 = 14 (3d10)

>>941899
>>
Rolled 5 + 12 (1d10 + 12)

>>941892
>[Dual Beam Repeater Cannons]
>>
>>941906

I've never watched Cross Ange, is there some reason for that or just a general commentary on how Bethany and Lyanna are from what you've seen of them?
>>
Rolled 2 (1d10)

>>
Rolled 4, 2, 3, 4 = 13 (4d10)

>>941900
>>941902
>>941906
>>941912


MORE DICE!
>>
Rolled 5 + 12 (1d10 + 12)

>>941930
MORE DICE!
>>
Rolled 1 + 12 (1d10 + 12)

>>941930
>>
Rolled 9 + 12 (1d10 + 12)

>>941930
and more dice coming up
>>
>>941915
Both.
It seems like something Bethany would do for power or influence or to have a card up her sleeve...You got it.
If Lyanna is anything like Hilda she would probably fall for it only to maybe regret it later.
The thing is, on the anime pratically begins with Hilda in this polyamorous relationship with this strong willed(and somewhat abusive) girlfriend being the head of the harem, and after her death Hilda becomes the new owner of this same harem... Which she abandon in her quest to freedom and ends up on bad terms with, what ends up with her relying on her ex-rival(protag) to help her when she needs someone and scalate into full-passion by the end of the series.
And thats all without giving you any major spoilers.

So based on that, i wouldn't be surprised if she was having an affair with bethany and may ends up betrayed somehow by it, only to grow up from that if she survive.
>>
Rolled 8 + 12 (1d10 + 12)

>>941930
>>
Rolled 7 + 12 (1d10 + 12)

>>941930
DICE MORE
>>
File: Hilda.gif (2.73 MB, 480x270)
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>>941930
FOR THE KESTRELS!
>>
>>941934
>>941936
>>941937
>>941940

Two more!
>>
Rolled 9 + 12 (1d10 + 12)

>>941930
ok
>>
Rolled 4 + 12 (1d10 + 12)

>>941944
dice
>>
Rolled 9, 7, 5, 2, 2, 9 = 34 (6d10)

>>941944

>>941934
>>941936
>>941937
>>941940
>>941941
>>941945
>>
>>941946

Successful parry, everything else missed.
>>
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It would be wrong to shoot at the boss while Irina is messing with it, so you don't. Instead, you shoot at the Knights. It's an awkward angle, but your volley of practically-aimless beams manages to land a solid double-barreled blow on the chest of the one on the southern end (Torso SP reduced by 2 to 4, Kills by 5 to 5).

“Amos!” Irina snaps, “You little...hmph! There we go! Cheating won't help you this time, Amos Adventure Wedge!” The pink and red mecha's thrusters flare, giving it the look of purple wings of light. It actually has its hands on its hips now, cocking its pelvis to one side and flipping its hair in a sassy way.

“Ohohohohoho~ You think you can stand up to ME, little boy? To the Princess of Space! Watch with awe, I'll throw a fit if you don't!” The mech poses dramatically, Irina's voice rolling sarcastically across the comms.

You duck beneath a hail of shell fire, throwing your shield up to guard against a stray shot. This whole mission has been a nonstop artillery pounding, but your new mech is taking it like a champion. For now.

The boss mech, much to your surprise...leaves the cover of its minions. A pair of copies shimmer into being, one mecha becoming three as they whirl into an elaborate dance to disguise which is the real one. It waltzes forward, then takes to the air, lifting its arms high and forming a heart shape with its fingers. Apparently, it wants a gunfight.

>[Give it one, use your guns]
>[Your missiles are more accurate, use those]
>[Focus on the Knights instead, you've damaged one]
>>
>>941960
>[Focus on the Knights instead]

Less guns and swords out of the battlefield will go a long way. Besides, I'd rather not have a Knight pop us in the back while we're fighting the sim-Archen.
>>
>>941960
>>[Focus on the Knights instead, you've damaged one]
>>
>>941960
>>[Give it one, use your guns]
The knights are less a threat than the archen. As is, they are sort of back ground noise from our position while we damage race the Archen.
>>
>>941969
>>941967
No. Do not given the Archen free turns to shoot us. Do NOT let the ace have a chance of hitting us with it's rediculous weapons which will shred us. The Knights are a lesser issue and we are not guaranteed to hit them. If we do not focus down the Archen, we will lose.
>>
Rolled 2 + 12 (1d10 + 12)

>>941960
>[Give it one, use your guns]
Let us get rid of the shadow clones first, then we go with Heavy missile on her.
>>
>>941960
>>[Give it one, use your guns]
>>
Feed me 1d10+12s.
>>
Rolled 9 + 12 (1d10 + 12)

>>942006
>>
Rolled 6 + 12 (1d10 + 12)

>>942006
FIRE
>>
Rolled 2 + 12 (1d10 + 12)

>>942006
>>
Rolled 4 + 12 (1d10 + 12)

>>942006
>>
Rolled 5 + 12 (1d10 + 12)

>>942006
>>
Rolled 9, 2, 3, 4 = 18 (4d10)

>>942008
>>942010
>>942011
>>942012

Fortunately for you, the sim version of an ace is usually a bit less powerful than the real thing, so she's got just +14 to dodge.
>>
Rolled 10 + 12 (1d10 + 12)

>>942006
here ya go
>>
>>942012
Test Post pls ignore
>>
>>942012
The Number of 4s I've rolled after the deuce 10s early in thread is disconcerting.
>>
Rolled 10 + 12 (1d10 + 12)

>>942006
>>
Rolled 6 + 15 (1d10 + 15)

You just saved yourself from six shots of Idol's Wrath thanks to your shield.

>>942013
>>
>>942017

Another successful parry. She's lost a clone, but she's tearing your shield apart.
>>
>>942026
I'm good like that
>>
More dice please.
>>
Rolled 1 + 12 (1d10 + 12)

>>942037
>>
Rolled 2 + 12 (1d10 + 12)

>>942037
>>
Rolled 4 + 12 (1d10 + 12)

>>942037
looks like we've gotten a taste of the sort of machine that would hard counter the Delphinus. Heavy armor makes it hard to hurt enemies from range, and a constant stream from some ace level fire power will sting. Mind you, this is a true ace versus us and our bulkier machine.
>>
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Rolled 8 + 12 (1d10 + 12)

>>942037
I'm guessing 1d10 + 12s?

Also, redid my mech and added pilot and backstory.

http://pastebin.com/ZpaF77e2

Verniers are expensive as fuck.

And these rolls.
>>
Rolled 3 + 12 (1d10 + 12)

>>942037
>>
Rolled 10, 2, 4, 2 = 18 (4d10)

>>942025
>>942038
>>942041
>>942042
>>
>>942043
well this is to see how well our machine could handle the situation and to stress test it to the limit. Nothing better than a storm of aces including a super ace.
>>
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You respond with plasma. As the pirate mech lifts itself high enough that the berm isn't shielding you from it anymore, you roll onto your back, laying flat to keep the Knights from being able to shoot at you too, and launch a fusillade of bolts into the heavens. Some, she dodges, but others rip through what you momentarily think is her mech...only to sigh with disappointment as your HMIS flags it as a hologram.

“What's the matter, giving up?” Irina chuckles, “Let me show you how it's done!” Her voice becomes sheepish, “I'm not controlling her, just providing sound effects. I mean, um, GAZE UPON MY SCARLET RADIANCE AND DESPAIR!” With a saucy gesture, the lightning-fast winged mech fires its lasers. You throw your shield up between them and you, indigo light splattering around the sides...but then, horrifyingly, it starts to burn through, the beams lancing through holes melted into your shield (reduced to SP 5) and into your arm. Fortunately, they've lost too much strength coming through your shield to pierce your SOUL-quality armor. You frantically fire another volley, but she avoids it and continues firing, your shield melting down around your arm. (Shield SP reduced to 1, Arm SP reduced to 4, -1K left arm).

“This will be a bit easier when your mech is complete, really complete, but for now...suffer at the hands of a lighter mech. Get angry at it, Amos! You're going to have to defeat this thing someday, you know!”

[Continued]
>>
>>942057
Get Mad Amos. https://www.youtube.com/watch?v=Z-ThyXkarFY
>>
More dice! 1d10+12s!
>>
Rolled 2 + 12 (1d10 + 12)

>>942062
>>
Rolled 4 + 12 (1d10 + 12)

>>942052
It's one hell of a stress test.

>>942062
Rolling
>>
Rolled 10 + 12 (1d10 + 12)

>>942062
AYE AYE
>>
Rolled 7 + 12 (1d10 + 12)

>>942062
Wong we gotta talk about your dice addiction
>>
Rolled 9, 2, 5, 4 = 20 (4d10)

>>942063
>>942064
>>942065
>>942066

Automatically adding some luck to your attack rolls because of Irina's encouragement.
>>
Rolled 4 + 12 (1d10 + 12)

>>942070
More dice?
>>
Rolled 9 + 12 (1d10 + 12)

>>942062
>>
Rolled 9, 4, 1 = 14 (3d10)

>>
Rolled 9 + 12 (1d10 + 12)

>>942038
>>942062
>>
Rolled 4, 4, 4 = 12 (3d10)

>>942072
>>942073
>>942077
>>
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Did Wong die again cuz its 4am?
>>
FEED ME 1d10+12s!
>>
Rolled 9 + 12 (1d10 + 12)

>>942086
Are we shooting yet?
>>
>>942087

Yes.
>>
Rolled 6 + 12 (1d10 + 12)

>>942086
>>942087
Shooting it like a rooty-shooty cowboy.
>>
Rolled 10 + 12 (1d10 + 12)

>>942086
Last one for the night, I really need to get some sleep.
>>
Rolled 9 + 12 (1d10 + 12)

>>942086
>>
Rolled 7 + 12 (1d10 + 12)

>>942086
>>
Rolled 6, 10 = 16 (2d10)

>>942090
>>942091
>>
Rolled 8, 6, 7 = 21 (3d10)

>>
Rolled 6 + 12 (1d10 + 12)

>>942098
>10 gets countered by 10
Dang

Also what about my 9 up there? >>942087
>>
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>>942098
>>942090
>>942091
>>
Rolled 7, 7 = 14 (2d10)

>>942099
>>
Rolled 2 + 12 (1d10 + 12)

>>942086
>>
Rolled 10, 4 = 14 (2d10)

>>
Rolled 5 (1d10)

>>942107
>>
Rolled 5 + 12 (1d10 + 12)

>>942107
scary tens
>>
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>>942107
>>
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Irina sighs, “Maybe this was a bit too challenging for right now. I mean, she's an established ace, and...sometimes I forget with how competent you are that you're pretty young, too. It's alright, Amos, I don't expect you to win on your first...” Your plasma bolts sear the air again, as the molten metal of your shield drips from your shoulders.

Fwang! A piece of metal lodges itself in the dirt, a smoking, heart-shaped sensor mask still visible. A bent half of the bow-like thruster matrix that provides the Archen the appearance of wings joins it in the dirt. With one holograph still floating at its side, the headless Archen touches the long scar (-2 SP, -5K, 5K remaining) on its torso.

You can't help grinning, “Win or lose, don't count me out just yet. I can still draw blood.”

Fire pours both ways, from heaven and towards it, plasma bolts crisscrossing as the two of you slug it out. Your shield is torn to bits, and your arm further damaged (Shield destroyed, -1 SP and -3K to left arm, leaving it at 3 SP, 4K). Unfortunately for her, it's not enough to melt your sturdy frame. One shot clips through her remaining hologram, and the next strikes her mech squarely. You see it lift higher into the air as your shots start striking home. The right-hand weapon sparks and malfunctions, the left arm jerks and twists beneath a sky-searing volley of plasma bolts, the torso rips itself apart and you see for yourself that you've cored the cockpit.

The enemy ace mech falls from the sky, crashing to the ground with a crash. Grinning wearily, you level Delphinus to its feet, and grab the dropped shield of the fallen Knight that used to be here. It fits awkwardly in your hand, but it will serve. You march out to face the enemy...and hear the General's voice.

“Freeze and deactivate program. Well done, Lieutenant, you've certainly exceeded expectations today.” The screen goes blank, and you open the hatch, stepping outside to the pink-haired woman's smiling approval, “You really have impressed me with this display. Yes, you're perfect for SOUL's needs...but I can't help thinking your face isn't very intimidating. Perhaps, and this is just a thought, we should find a mask for you to wear.”
>>
>>942115
Oh dear gods.. we have become the Char.
>>
>>942117

We'll call ourselves...

Mr Wong
>>
>>942115
>we should find a mask for you to wear.”

Are you saying someone with an impossibly round head wouldn't freak a normal person out the first time they saw it?

Or that something distinctive like that wouldn't quickly become an icon on its own?

Pls, not everything needs to look like your phantom of the opera preying on women misogynist scum, Fairchild.
>>
>>942122
>implying masks arent the most radical facewear
>>
>>942122
or we could dress wear a Zorro mask with our new hat and be the Lone Ranger.
>>
>>942122
could always go with a helmet and power armor set for combat. Something blue of course, both Roman and intimidating compared to the jovian designs.
..I just pictured Amos as a ultra-marine.
>>
>>942128
>zorro mask
>not even a real mask

Why would you want to look like Robin? Most of those kids die young, you know.

They also really don't serve the purpose of a mask very well, since they don't hide anything except your crow's feet if you've got them.

I say full helm or bust.
>>
>>942115
So tomorrow then?
>>
Monday! New thread! Probably short because of the holidays!
>>
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>>942149
>MFW have to wait even more for the return of Roarke Starwind adventures.
>MFW stuck in Space Vietnam: Catgirl Edition
>>
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>>942151
>yfw
>>
>>942149
But either way, have a good weekend Mr. Wong.
>>
>>942149
Goodnight, thanks for running!
>>
>>942149
Thanks for running Wong, i fell asleep in the middle of the session... But that wasn't your fault, i was just too tired.
See you monday, it was an honor as always.

For anyone who expects my reviews,,, Let me just came back from college i will give it a look at your designs.
>>
>>942325
Oh, sorry. I thought you were the official reviewer since you're always around and were doing it so much earlier in the thread. Just ignore me then.
>>
>>942386
I kinda do it to not worry Wong with it, because he tends to get "REEEEEEE" with little ATM rules that just desnecessarily complicate things...
But i have fun with this type of thing.
So even if i'm not exactly an official helper, if i can ease things a bit for Wong and deal with the more craas and obvious errors, i'm not opposed to doing it.

So, yeah, i will help when i can...
>>
>>942151
Bah, I like this perspective as well. Let's us see the world at large, enjoy a different style, and get to bully Jesus on a personal level now. Besides, this is good info. Gamma class armor, even if it's the shield is major info. It certainly is a ace killer though. Makes me wonder if Fairchild will try to keep with the Blue Knight name with our 'mask'.
Hector is going to be in for a treat when we become Avalon's Black Knight equivilent
https://www.youtube.com/watch?v=LBY0C0ytUvc
>>
>>942474
I don't know if using a mask would be such a good idea...
What if Fairchild is planning on do neural manipulation on Amos?
Maybe thats her plan, she is planning to Hijack Amos brain and force him to attack the wedding or something.
Or worse, if need be, she can just substitute Amos by another person with a helmet and arrest Irina or something.

I don't know, it could be cool, but it seems kinda fishy somehow, Amos doesn't seem like the type to hide his face while fighting... And Fairchild herself suggesting this? Strange, very suspicious.
>>
>>942739
Would be a stupid move on her part. It would in fact be the DUMBEST move on her part to do that. First off, the only tech capable of that is spores and green skull circlets. Both are obvious and very much despised. Using either and getting caught would be a sign of guilt on Fairchild's part because she'd be the only one to give her the mask. Anyone close to him would notice something off because the personality shift or wooden acting, and it would definitely hurt his commanding and combat skills which are one of the reasons why Fairchild likes him. It's like melting down a priceless golden sculpture to turn it into a club; a complete waste and it doesn't make any sort of sense for her.
As an aside, I am taking up the 200 cp officer mech design with a very special Dutchman loadout; Shining.
>>
>>942739
He could just wear the same helmet and gasmak the Mps do in public
>>
screw the mask. Amos ain't no fancy lad. leave that shit for jesus
>>
This mech of mine glows with an awesome POWER!
It's +3 grip tells me to defeat you!
Take this! My love, my anger, AND ALL MY SORROW!
SHINING DUTCHMAAAAAAN!
And now, pastebin! http://pastebin.com/w5yRgXe4
>>
>>943207
The question is if amos can politely refuse the mask?
>>
>>943395
Probably could if he asks why he should be intimidating in a polite and respectful way. Part of his charm is the fact he's a pretty good natured guy. A friendly giant so long as you don't mess with him. Then he gets things done. Perfect Face material and the sort of person you would want to surrender to when he comes knocking in his machine.
>>
Huh, looking at the ATM, I'm trying to see if I can make a Beam Shotgun of sorts.

Without Scattershot for Beam weapons, though, the best I seem to be able to do is one with short range and lots of BV, or a literal scattergun with the wide-angle modifier.
>>
>>943420
Agree.
But power-armor would be okay.
>>
>>943364
Are you up to a duel with my GLADIATOR?
We could do it here if you want.
>>
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>>943364
You know I'm wondering if Rolling Thunder isn't all that bad now. Because of how low the CP cost is, most people use weapons with low kills. The only weapons the the Dutchman has that could actually be dangerous to Rolling Thunder in a short amount of time would be the Heat Axe and Ball and Chain. Even all 3 Crack Grenades would only reduce the armor by 3 SP and do no kills in damage.

They Axe and Chain would destroy it in like 2 or 3 turns though since it has all of 2 Servos, one of which all kills damage goes straight to the ammo supply, and one pseudo Servo.

Wait, let me math this out. Assuming the Dutchman has the Hydraulics bonus, the Chain would do 3 K on the first turn and go up by one every turn after that. So it would take 5 turns if they all hit the torso and destroy a LOT of ammo if it ever hit the Pod. The Axe would do 1 K on the first turn and go up by one from there, so it would take 7 Turns. But again it would destroy so much ammo if it ever hit the pod. Luckily I put all the AP ammo in the Torso. I knew the Pod would be the Achilles Heel.

It would take 3 attacks to immobilize the Treads with the chain but Thunderclap with AP ammo would one shot all the Dutchman's servos but the Torso (doing a minimum of 5 damage to Heavy Striker Armor when using AP.) RT could remove all the Dutchman's servos but the Torso in 5 turns. Less if Burst 2 came into play. With regular ammo it would take twice as long to do anything.

tl;dr AP is Rolling Thunder's bane but it eats anything without it or a reasonably powerful gun.

MFW I actually did a pretty OK job and Rolling Thunder seems to be competitive. And it's actually a lot like a massive Merkava. Beautiful tank.
>>
>>943364
....And Wrong pastebin
>>
>>943514
well that is five flavors of embarrasing. here http://pastebin.com/nb0sR5dg
>>
>>943508
Well, a thing you must realize is that there are a few ways I can win. One involves using a pin and getting behind you, another involves the rock and it's 22 kills. Also that was an old pastebin by mistake. This is the newer standard load outs. http://pastebin.com/YnhC0xA0 either way, the machine is designed to work in groups and fulfill multiple rolls. the burst guns are good enough to shave armor off a tank, and designed to remove limbs from their allies to heal themselves using the quick slots.
>>
>>943560
Well yeah, I never said you couldn't win. Just that I was surprised at how good of a chance RT had. I never thought it would bet taking off entire limbs with one shot.

I don't think Burst is very reliable though, that's why I went from 4 originally to 2. You have a roughly 6% chance to hit one location with all 4 shots, assuming you get 4+ over the RT with equal bonuses. That's what made me realize it wasn't as good as I thought. Not only is it more likely to hit a location you don't care about, you also have to get lucky at the same time your enemy gets unlucky.

Think you posted the wrong pastebin, the Rock has 20 Kills in that one, not 22.
>>
>>943604
>Forgot to add the bonus from arms(+1) and hydraulics(+1).
Now i will review your mech.

Also... To Avalonanon:
>Not using electro-glass coating to turn your armor into a holo-screen.
>Instead just use the same scheme of painting/carvings as every Knight ever.
>... Coat of flame made me blush, though....
>>
>>943624
gotta rep the home team a bit
>>
>>943638
*wrong team
Fixed.
:^)
>>
>>943624
originally, I had planed on the armor reflecting the flames and the filigree blackening. So it would look like a charred monster within and suit of flaming armor. But that's too elaborate for a non-ace mech. Maybe it will up grade to this if this character survives long enough to be an ace
>>
>>943604
Yes, in a normal situation against normal machines, but burst and blast weapons do better against groups and bunched up machines. Especially machines that have few limbs. Incidentally, a thing to know about blast. The hits are split into groups of 5 and hit different locations. So a volley of grenades would shred 6 CP of the machine. Have two standard models and thats 12 in the blast radius. Their shields provide some protection as well so they aren't too fragile. Likewise, as I said if they pin you, the tank can't move which means you can't aim your gun around if the pin is behind you. With the weight difference and penalties you receive, each axe strike would be at a +3. That means the chances of criticals or that ever scary critical then 10 on the location chart becomes more likely. Same with cockpit hits.
>>
>>943662
Victor IS an Ace kouhai, we all are aces here, even if we are minor aces all rounders.
In terms of stats, we have Reflex 10 and 6 points in all mecha related skills, plus mecha tech and Awareness.(And Luck 8)

So you could do the FIRE ARMOR thing, probably, if Wong is okay with that.

>>943644
>>943667
Also, aren't any of you anon sacrificing your HMIS in exchange for -5% on the cost? You would only lose your M.Pool point, could be a good exchange if you guys are needing more 7CP.
>>
The more I think about it, the more Space Efficiency annoys me.

It's literally a goddamn tax you have to pay in order to use that awesome new weapon you built.
>>
>>943667
Weight difference is +1 for every Ton? That's a bit crazy. Though wouldn't it be +2 because the Standard loudout is at -4? Or do you round weight up when deciding that?

But there's not turret rule? Why would a tank cannon not be able to rotate because the tank itself couldn't move?

>>943709
I thought it would be good to keep it if it ever ends up being used again. Did Wong just remove all maneuver? It seems like specifying no maneuver meant it could be used outside of the tournament.
>>
>>943724
Wong didn't remove maneuver, but you could buy "Manual Controls" to cut your price by -5%(Gaining 7CP) and losing only one maneuver as your pilot only have 6 points on his skill roll.

Also, who is your pilot?
>>
>>943709
really? well now. i guess it's time to go crazy then isn't it?
>>
>>943724
simple; because you didn't choose the tank version which gives you penalties and buffs for using it. Even then, being pinned and held in place would make it hard to turn your turret. And no it's not every ton. It's every 10 tons. The standard has enough weight loss to be in the -3 area. You do not and are thus in -4.
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>>943749
>tfw a zaku is holding onto a tank's turret while it turns again and again to try firing at him.
>"You can't catch me! Hihihihi!" giggles the Zaku pilot.
>Tank pilot is swearing more than Bruce Kelly after running out of vegemite.
>mfw
>>
>>943743
Mai Uaifu. I decided to use the name you gave.

She's at the bottom of this.
http://pastebin.com/uruGQLRc
I suppose I'll do that after you look it over.

>>943749
>Tank rule
Sometimes I think "Cool, awesome Real Robots!" and other times I hate how overly complex Mekton is and how poorly laid out the book is.

The latest pastebin with all the weapons and loadouts said the Standard loudout is 40.5 Tons and Rolling Thunder's 37 Tons. 30-39 is -3, 40-49 is -4. Do you mean after it's used its grenades?
>>
>>943743
>>943767
By "that" I mean add manual controls.
>>
>>943749
>>943767
Fuck that would have been better than what I did. Too late now. Not doing literally everything all over again. Especially with the shitty work schedule my asshole boss gave me.
>>
>>943778
Wait, I have to. If Wong makes us use Body Forms then it doesn't fit into any one of them.
>>
>>943724
Okay, this wasn't so crude, but here we go anyway.

First, your amor weight 11tons, not 10, and your torso has 22K not 21.

Second, WHY DO YOU NEED A LIFTWIRE IN A TANK? You could just use a normal stair man...

Third, your torso ammo should be 20 with your are going with the AP version, because you just applied the x4 to the normal 20 shots ammo, so that was the result: 20 shot AP ammo by 14.4CP.

Four, Weight efficiency doesn't lower your base weight in this universe, it only apply to MV, so you should also redo your flying system if you calculated using 37tons.

But in general you did a good job with your math... And when you find time, please format it to the pastebin format, it helps not angering Wong as he tends to go "REEEEEEEE ITS HARD TO UNDERSTAND" in some cases.

Okay, in terms of functionality...
Choosing Tank form could be a good idea because of the +2 armor bonus and the 360 firing ability, but it will make your MV penalty go up... What can make firing and dodging difficult against other elite mooks.

Whatever should be your new MA... I guess it won't be high anyway, what makes you incapable of skitting people... But you're a TANKer, so this isn't going to kill you in the first turn, your problem is: One-hitters and snippers, the first ones because of their high DPS and the second ones because you don't seem to have any form of giving chase to them, and firing with -8 penalty is just absurd.
There is also the ablating guys, but we don't have many of them around here, so you'll be fine... Until you run into one of them after this and he Works through your entire armor in two or three turns max, THEN you're screwed, more so if he can do that from afar(but this is pretty rare, as they tend to be close range).

Also, your gun has the problem of being closed ranged and have to count on luck to hit twice on the same location...

Conclusion:
Fast-Outrangers will wreck you.
One Hitters can do it if you don't shoot out their arms in the first two or three turns(but you'll have more chance at it than most people, believe me).
Ablating can be a problem, but they're rare and tends to be short-ranged.
Assorted melee types may have a bad time with you, depending on how things go.

But you have a cool and fun concept for a mecha and a pilot, and i think that it can be much FUN... Even more if he gets to surprise us in battle.
>>
>>943767
>She's at the bottom of this.
No... She isn't, is this the right link?
>>
>>943854
While you're still here, you ever get around to doublechecking the Libra's gun?

>>941423
the pastebin
>>
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>>943783
Also, don't you forget about buying a Deluxe Code Lock, i know that they're expansive but you're going to a PIRATE tourney in a PIRATE colony in the middle of the PIRATE zone of the belt! Be carefull kouhai...

[spolier]Or i may give you a little scare by "borrowing" it of you and take a little stroll down street with it to teach you a lesson... Uh, what does this lever do?[/spoiler]
>>
>>943854
>>943859
Well, doing this is moot because the overwhelming chances are I won't be able to redo everything because my boss is an ass (he seriously thinks having a set of 2 of working time with each set being far apart is a good idea.) But I'll do it anyway.

>armor
Oops.

>torso
Removed 1 Kill to get 2 Spaces. Mega Heavy had 22 but it wasn't enough.

>ammo
It's carrying both. The 20 shots are in the Pod (along with the majority of the thrusters. I noticed my friend forgot to copy paste their distribution.)

>liftwire
Not going to lie, added that because autism. An earlier version had a total ending in .7, so it fit well. Then I forgot about it.

>thrusters
I calculated the thrusters before weight efficiency. I did everything in the order they appeared (made it easier to do the math.)

>Everything else
I knew people that outranged Rolling Thunder would be a problem, it is a 15-20 meter tall tank after all. I didn't want a short range gun, it just ended up that way (Read: I'm shit because I've done this twice before and require clearly defined, excruciatingly detailed step by step instructions to do anything and have to set everything up with excruciating detail with clearly defined sections (I think that may make me autistic) so having to constantly go back and make new guns and fit them in, then calc the ammo and thrusters was literally Hell.) Burst 2 was a "if it happens it'll be useful" thing.Especially after I realized I'd be one shotting Heavy Striker limbs with Heavy Striker Armor.

I figured a tank would be a whole lot worse than a humanoid mech since this is pseudo-Gundam: The Tabletop but everybody else was doing relatively small humanoid stuff so I figured why not.

I guess if I do find the time I'll fix it.

>>943859
Guess he forgot that too. Amazing. Again, it'll be in the next pastebin. I'll make 100% sure of it this time.

>>943907
That goes back to the excruciating detail, I didn't look at the options in detail until I finished the first Rolling Thunder, and then I would have had to add them back in and fix everything at ever tier (especially thrusters FUCK THRUSTERS.)

tl;dr I'm garbage, my boss is garbage, I may be able to fix it if I have another week or so
>>
>>943907
>>943933
>Heavy Striker
I am autistic. Medium Striker.
>>
>>943933
>Removed 1 Kill to get 2 Spaces

Wong houseruled that you can't exchange kills for spaces on servos.
>>
>>943990
I feel like I should just re-read all the threads all over again with all the stuff he's houseruled/explained in previous threads and I need to now know.
>>
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>>943895
>http://pastebin.com/G5myRPQP
>You received Megu-chan's seal of approval.

>>943933
>Torso
Why don't you tune down the tread one level and use the point to buy space efficiency instead?

>Ammo
I know he is carrying both, but you applied the 4x mod in the 20 Ammo set to create your APammo... So it should have 20 AP bullets to cost that, not 10, lol.

>Range
So...If you don't much care about the burst, why not change it for 2x range modifier?

>Thrusters
Thats okay, but you should caculate it again after the changes to be sure of your final weight while doing it.

>TL;DR(and all the emotions put in the text through words)
I'm sorry about your boss anon, and i hope that it will get better eventually for you in your job.
But don't feel guilty man, this is just a game, we're here to have fun (...And spread the sacred madness of the ATM!Ph'nglui mglw'nafh ATM to Wong wgah'nagl fhtagn!), so don't you worry about this or get mad at your friend because of that, everything is okay, that sort of things happens with everyone XD.
And you're not trash anon, every human life is unique and special on its own way, as we are things of such complexities that is pratically impossible to have two of the same, and even if you feel sometimes that you're horse than a bug or something, don't despair, as even your existence have made a difference on this crazy reality...

...And we need all the help we can get with this one, God helps us all.
>>
>>943990
Not exactly, if i remember well... He said that none engineer would risk the lives of a pilot(even more an ace) by making this sort of things...
...But in a crazy custom pirate mech? I think you could try to talk to him about that.
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>>944007
>tfw you took to long to reply and the other person maybe has comitted suicided before you finished.

Also
>and even if you feel sometimes that you're horse than a bug or something
>even if you feel sometimes that you're horse than a bug
>that you're horse than a bug
>horse than a bug
>horse
...What.
I-i... Can't never forget...
>>
>>944007
>Torso
Didn't know trading Kills for Spaces was banned. I'll do that next verion. If I do a next version.

>ammo
Oooohhh, THAT'S what you meant. I'm retarded and autistic then.

>range
Figured when making the gun it needed more damage potential. My rough idea for the next is to give it more Kills and more accurate.

>Thrusters
Keeping final weight and weight after space efficiency would be a good idea. Don't know why I didn't do it.

I'm not mad at my friend because of the forgetting, I was in a rush telling him what to put in the pastebin and then he had to remember what to put in for like half an hour. It's my fault.
I hate him because he at the last M&M Ice Cream Sandwich and it was mine.
I paid for them that means I get 3/4ths.
I do hate the shit out of my boss though. Proper tard, that one.

>...And we need all the help we can get with this one, God helps us all.

Fucking right. This presidential election, Sweden bending over backwards for immigrants instead of trying to find out which is a migrant and which is a terrorist, brexit, everything that happened because of brexit (like people in London STILL screaming to make London a city state so much I even know about it in Assville,Georgia, USA.)

I think I'm just going to play Infinite Space for a couple days then re-make it. If it gets in it gets in.

>>944031
Yeah, I had no idea what was going on there. Honestly it's one of the worst and weirdest typos I've ever seen. I don't even know what you were trying to say.

But if it makes you feel better, in my last year of high school I had to write this super long opinion piece in pen because my teacher wanted it to be "more special" compared to all the papers we typed before. I decided to write it about the misallocation of funds and uneven attention/responses/emotions to less dangerous diseases like breast cancer compared to ones like heart disease. It was 5 pages long, was worth like 20% of my final grade and took me a collective 6 hours to write.

I spelled tumor toomer. Every. Time. I even KNEW how to spell it, which made it worse. My teacher made sure to find every misspelling. Luckily I was really good friends with her. She had a long laugh at my expense when she showed me though.
>>
>>944051
>give it more Kills and more accurate
I'm Russian now.
*make it more accurate
>>
>>944031
>>944051
Didn't notice at first, but...
>comitted suicided

I was trying to make my story the same level of sudden-onset-inability-to-English, but, I don't think I did....
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>>943721
They should at least increase the space capacity of servos a bit.
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>>944051
>he ate my stuff
I wish you luck on dealing with this, god have mercy on him...

>Political things
This was just the opening friend, next year things will get even more crazy, just you wait!

>London
HAHAHAHAHAHAHAHAHAHAHAHA
I'm still laughing so hard at this... Seriously, this just makes no sense at all, all would this even work in a pratical sense? But know what? It would be pretty funny if they really went through with this plann, i can't even imagine the ramifications...

>Russian
Is Putin paying you well?

>Horse
it should be "worse" instead, i was going to make a comparison with maggots or something, but it was too long to translate from BR so i kinda gave up half-way and it ended horribly.

You know, when i began playing here i was very shy and worried about my typing... But as time went on the occasional sleepness just made me stop caring about it, and then these sorts of things just tend to happen more often...

But it makes some sense if you take in consideration that i picked up english from nothing without much help... Well my parents speak english, but i didn't get any formal education on it until the end of my childhood, and by then i was tottaly out of begginer level from day one and was just bored by any teachers that insisted on begining with the basics...
...These sorts of bizzare errors tend to happen sometimes as result.

>>944056
I was mostly joking, but you did sounded a little too dramatic... Nah, don't worry, it was probably just my paranoia ^^"
Or my time spent on /r9k/ reading their depressive comments and trying to discover a pattern...

Also, the stupid horse typo made me remember that crazy horse-girl game, and i just exploded in laughter just from remembering it again.
>>
>>944114
I have no idea why they're even trying. It's the seat of the UK's government (possibly the British government, Scotland and Ireland both had a majority vote to against brexit, and them voting to leave the UK isn't far fetched) and all the sources I find put the majority somewhere between 52 and 54%.

Also, don't worry about me killing myself. I think my hatred for my boss will keep me alive at least until he's dead.

Anyway, bed now. Work's at 12 and I'll need all the sleep I can get.
>>
>>944126
Good night kouhai, sleep well.
>>
>>944126
The population of northern ireland is about 1.8 million and the population of london is about 8.6 million so yeah. London alone has more people in it than northern and southern ireland.
>>
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Alright, did some more adjustments, changed the shotgun to a beam rifle, added a shield, ditched verniers, etc. Redid Pilot background as the first one didn't make sense to me the more I thought about it.

Still following pic related

http://pastebin.com/tdqhLjxe

Thoughts: Since I intend to hold the beam gun in a two-handed fashion, I could lower the arm servos a notch and keep the weight light. Could also lower the torso, too.

The range on the Beam Gun could be overkill, but satisfied with everything else. Wonder if I should add the weight of the clips it has.

Verniers are still expensive as fuck. Also considered adding a virtual cockpit or the ACE system, but dunno if haram.
>>
>>944211
Pretty shooty. Might not want to get too light either since lowering the servos is also effectively lowering your HP.
>>
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>>944211
>Beam Shotgun
Interesting to see that finally someone decided to try with a Clip-Fed Beam Gun, well at least from what i remember out of my head, i think you're the first here.
But i don't know if that was a good idea anon, yeah you may have a better chance to make use of that BV now and it was cheaper than the original one, but does it do that much damage that scattershot would do? i doubt it, but this is your choice to make.
Oh, and don't forget that your weapon should take 24,6 Spaces and you'll need space efficiency for that.

>Frame
You forgot to add the weight of one of your hands, so your weight should be 0.5 ton higher.

>Thrusters
You calculate your thursters before the weight reduction, so you should put the thursters like in the Rogue's Gallery, before the final weight.

>Target Analyzer
Maybe a good choice for these 5CP, and definitely a good choice for a Elite Mook, it also will help you against multiple loadout opponents like the Walkure, Libra and Dutchman... But your main weapon incapability of calling shots don't let you take all the advantage of that you would normally gain from it, and talking about weapons...

>Beam sword and shield
Please specify the type of sword just for the purpose of being vey cool....Also, giving it melee capabilities was a good idea, but don't forget that in terms of melee you are still under Pumpkinseed II level of melee capabilities, so it would be a show to watch you go against someone near the same level of your melee, as it would be a true mook fight.
And there is the fact that, with a weapon with a range like this, you could try to go for your enemies legs and then skit him the rest of the fight instead.

>Others
Beta Armor is not haram for Avalonians, Beam Clips don't have weight, virtual cockpit is not haram and i don't believe that the ACE system already exists.
Also, don't forget to put your mech in Rogue's Gallery format, it is taking too much space currently.
Oh, and there is no point in reducing your weight when it don't surpasses 40 tons and it won't reduce the price of your thursters.

>Suggestions:
If you need more points for your gun(because space efficiency), you could try to debuff your shield to DA0 and 4SP and transfer one point of armor from your legs to your shield-arm to help you to tank with it, and sacrificing either MA or
the target analyzer to get the remaining points.
You should also keep in mind that you should transfer all the thursters possible to your torso, as you'll lose your match if it gets destroyed anyway, so its your safest bet possible, as there is no risk of you losing them during the match.
You can also change your 6K Beam sword for a 3K, quick, one of the same price: The advantage is that it would benefit from your arm damage bonus twice, but the con is that you'll need to hit two times intead of just one... There is also the ablating factor, but i belive that it is also more complicate to explain.
>>
>>944326
Scattershot is too random for my liking. I'd sooner take 9K to 1 spot than some random number to every spot.
>>
>>944326
Alright, then.

-Yeah, I was thinking about that trade off. scattershot can be REALLY damaging. I'll go back to the shotgun and lower the burst value on that weapon since I don't think I'll need that much BV anyway.

But yeah, I saw nobody tried a Clip-Fed beam gun and wanted to try it out. It's actually not that bad to make. Plus >>944357 is right, scattershot is random as hell.

And the total weight included space efficiency
anyway, just didn't make that clear.

Still deciding over taking the shotgun or beam gun.

-Fug, thought I added it.

-Okay, was wondering how the order went.

-Huh, you can't call shots with beam guns. Good to know. Or was that for shotguns and their scattershot ability?

-Yeah, the melee weapon was meant as a last resort weapon. Also, I want to get everything fixed up before I get into the fluff of things.

Then again, I could make a beam pistol, maybe 2...clip-fed beam guns yet live.

-Okay, good to know. I could probably replace that Target Analyzer with a Virtual Cockpit then. Or make those extra CP for ammo.

-Again, just need everything fixed up before I go do fluff, but I added the extra stuff for review purposes. It will be formatted once it's done.

- Thought DA 0 costs more...but I could do that with the shield. I know my earlier drafts didn't have a shield on them. How bad would not having a shield be?

-Noted, was thinking about that already. I could also reduce my MA, maybe, since the full flight speed I have requires both action to be spent. On the other hand, I could just run away from most easily with that distance. I only know of one mech that matches that distance and one that outspeeds mine.

-Definitely will consider that. Again, I could just make beam pistols to cover that instead and forego melee.
>>
>>944357
For me, the best thing about Scattershot is that a successful hit will deplete armor on all servos, provided that they don't have officer armor.
>>
>>944363
I would want to combine it with some sort of effect like incendiary to feel good about it
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>>944369
Oh sure, scattershot by itself is fairly crappy because of it's extremely random nature. But paired up with additional effects (In the Libra's case, Burst fire) than it can be extremely effective, especially if your willing to spend maneuver or luck before using it.

The downside of that, of course, is that it will get extremely expensive, ammo wise. (For example, a 5 kill weapon with Incendiary Scattershot will cost 1 CP per bullet)
>>
>>944358
>And the total weight included space efficiency
What?
idk what you wanted to inform by that, but the weapon isn't with space efficiency, redo the math man...
>>
>>944544
Meant the total cost of the beam gun should have had space efficiency factored in. If it isn't, my mistake.
>>
>>944623
Always a pain to try and figure out the ammounts when it's like that. Got to take off a third of the CP, then add on 0.5 CP per space the thing takes up to find the amount the original weapon has. Makes fixing and modifying the mount trickier as well.
Also BRanon, 7 CP is not as good a deal as you think it is. Consider how much cp it takes to raise the kill on something like a gun with some basic bonuses. Let's say 2-3 CP. Add half that to the cost thanks to space efficiency, and another 1 thanks to weight efficiency if you are straddling the curve on weight. Might even need to add in some extra thrusters if ma dropped. For that you lose something that can pull you out of a pinch if you use it right. More so if Wong gives us a bigger maneuver pool.
>>
>>944326
the knight lances are clip fed
>>
>>945198
The knight lances arent beam guns.
>>
>>945213
yes. you are right. i just had a brain fart
>>
Hey have we seen the gelgoog yet?
>>
>>944389
This
>>944623
I don't think that the prices includes it anon, if i counted well, the end result from applying your multipliers IS the CP price listed.
>>944702
Man, we are A-Crew.
And because of the fact that Wong decided to make our aces recurrent characters, and that you can't improve attributes, he also thought that everyone of them should have Reflex 10.
Considering that, as A-crews implies a +16 modificator, our mecha skills can only be 6 in everything.
That makes all of us lesser aces all-rounders, like Amos in the begining of his quest, and gives us only 1 Maneuver Pool point.
So 7 CP or 1 MP, your choice.

You're right, it is something that depends on your mecha style... But in most cases, 7 CP is still better until you get more MP and CP... And even i am considering using it, but it depends on how this should work fluff wise.
>>
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>>945338
The Pumpkinseed Jaeger is a Gelgoog if i'm not mistaken.
But Not!Hunk isn't much talkative about the details...
>*BADUMTSS*
>>
>>945753
i want this. in fact i want all of zeons beautiful baby's.
especially axis.
>>
>>946077
Dutchman is the Zaku II, Cardinals are Doms, Rooks are Goufs, and I made a machine thats basically the Bigro. We are on our way to Zeon levels, especially with Psyche being our Solomon.
>>
>>946165
in all effects we are the zeon of this setting. the only difference is that we started out as pirates and location.
that and we only kinda have the tech advantage (karen)
>>
>>944702
>>945720
Back home, will try and fix some things.
>>
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>>946883
Very upset with a friend today, so i'm going to bed early, don't be in a hurry, in 6~9hours i will give it a look for you.

Also
>tfw you like someone so much, that even if you know that it would be almost imposible to be with that person, you can't help but suffer with all the stupid life choice and romantic decisions this people keep repeating even when you warn them about it.

Half very mad, half very dissapointed right now.
>>
>>947060
That's fine, just deal with what you need to deal with.
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>>947079
And made some more adjustments.
Inspired a bit by the S-Puffer, now even more shoot-bang at the cost of being slower. Such is life.

http://pastebin.com/WqtA1CT7

Thoughts: No shield could be bad, really bad.

Tempted to really some fun and go S-Puffer harder with twin pistols as primary instead, while taking something else. Maybe be a madman and move servos down a notch.
>>
Out of curiosity (although it might be relevant), for anyone still here, what's your favorite SOUL mech, counting the Tarrasque and Zulfiqar prototypes?

I'll state now that my favorite is the S-Swordtail. It's the "designed to be an MP eventually" mech, the most basic SOUL machine...but in my head at least, it looks very cool, since it's a bit like a red Trombe with a greek-helmet-themed head instead of a flowing Archenesque mane of hair. Also a tail of overlapping armored plates instead of a cape.
>>
>>943907

I'm cracking up at the thought of Akai taking a tank for a joyride down the streets of Auditorium. Even if Red Siren would scold her unmercifully for doing that in her colony.
>>
>>947685
The S-Sling-hahano. Honestly, it's tough. For looks I enjoy the Betta for being a Gespent. They never get any love same with the Huckebeins. For sheer practicallity I say it's the Delphinus. Even if scaled back it's a machine that fills every roll under the rainbow and is only getting better. If I was thinking of the mechs as rpg classes, the Delph gets Hero with it's balance. For taking it for a ride.. Tarrasque. It's the Big zam. I'd love to stomp around in it.
>>947690
I'm also expecting detroit level car strippers for the unlucky fools who don't protect their mechs.
>>
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>>943990

It's a tank, I'll allow it.

>>943998

On the subject, the way I handled it when I statted a Mechatank (and yes we are using body forms, so your tank would have -1 MV, +2 SP) was that I gave it Leg servos and filled them with Thrusters. Although I might change that to Arms, add Hands (as weapon mounts), and give the Aaliyah even more firepower.
>>
>>945753

What? Pumpkinseed Jaeger? Is that a tourney mech?
>>
>>947719
http://pastebin.com/Ym9xXtKR
I figured since I made up a gyan krieger for the military we should have a gelgoog jaeger for ourselves. Though its more of a regular gelgoog without an energy blade.
>>
>>947719
>>947723
And yeah its supposed to be not-hunks.
>>
>>947695

Honestly Auditorium is much better for that than most places. Yes, it's a pirate colony, but it's also a strict idolocracy and thieves hate unlicensed thieves stealing in their territory. California Station is much worse, considering that even in the more upscale parts you have criminal gangs like the one that assailed Colonel Stern.
>>
>>947727

I'd suggest something like the R-Jarja instead, honestly, a gelgoog looks more like a down-the-road version of a Dutchman. We don't need to use up every single cool MS as an image for a mech in this game just yet, there's going to be crazy shit in the Generation Two game.
>>
>>945720

I believe the Myrmidon Granny actually has Reflexes 8, and her Mecha skills at 8, because she's old.
>>
>>947741
Well my first one was going to be a zaku but then that got taken. Then I was going to do a zudah but I got to thinking about how the space police had gyans and you cant have gyans without gelgoogs. Also my knowledge is limited to the original series, 00 and IBO and the original has all my favorites.
>>
>>947751
Also the gelgoog doesnt require much thought. Its got a naginata, a gun and a shield and can be pretty accurately recreated within the point limit.
>>
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>>947746
Interesting, but in that case you'd still only lose 1MP.

Also, going by that reasoning, could Akai have Body 6 instead of 8 because she is a little girl? With Luck10 instead of 8 because she is StormDragon non-sense material?
>>947690
>Spoiler
Would still do it anyway, then try to "tank" Siren's scolding, fail to do it, begin to cry while blabering about "i-i...i just wanted to help her to not leave her mech unprotected anymore...BWAAAAA" and end up melting Siren's heart by being too kawaii to live.

>>947741
Hm... I just gave a look at the R-Jarja... But i think that i disagree with you on that Wong, because the Gelgoog looks to me more like some specialist melee mech and have a quite simple(even if absurdly cool) design... While the R-Jarja is a much more exaggerated mech in armament and fluff, and could easily be some kind of custom zaku, as it doesn't have much difference in frame but have a dual shield peculiar loadout with a peculiar head.

TL;DR: the AMX-104(R-Jarja) looks much more crazy shenanigan with strange loadout, and i can't imagine a gelgoog using half of the crazy options that a zaku normally do... A gelgoog isn't very gelgoogly without a its shield and beam naginata loadout.
>>
Also, now i'm very tempted to do a custom knight based on this:
http://www.gundamkitscollection.com/2014/09/1144-knight-r-jarja-custom-build.html

But... Why would it have a lance and a sword?

And some ideas for secondary mechs i plan on making soon:
-Pumpkinseed Ninja
-Pumpkinseed VF
-Space Knight Custom
-/K/ommando Harpy.
>>
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>>947830
... And i just noticed that the Gyagya could be a good choice for a crazy evolution option for the Gelgoog.
>>
>>947845
Charge a fucker with your lance and switch to sword for close combat, or the sword is just a backup if the lance breaks.
>>
Have the supplementary rogues gallery: 100% canon mecha with 100% canon stats that haven't been added to the rogues gallery for some reason.
>>
>>947935
And I forget the link http://pastebin.com/LsnpqE7Y
>>
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>>947848
No, the gyagya is a Gyan variant. If you want gelgoog variants you need Pauldrons. Big ones. World of Warcraft tier ones.
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>>948066
Not wide enough.
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>>948066
Okay so:
Zaku > R-Jarja
Pumpkinseed > Gyagya
Gelgoog> ReGelg

More suggestions?
>>
>>948096
Dude there are tons of possible variants for those three machines. Well maybe not so many for the gyan but definitely the gelgoog and the zaku probably has more than those two put together.
>>
>>948104
I'm not looking for a definitive answer, just some information to decide upon that thing of if the Pumpkinseed Jaeger should be a Gelgoog or not.
But the final answer is up to Wong anyway, so thats okay.
>>
>>948124
Well I made it to be a gelgoog and I am far to lazy to remake it into something else now so if it cant be a gelgoog it'll just be some random gelgoogesque mech.
>>
>>948096
Actually, most likely sort of variant for the Zaku is the Geara Doga. It's pretty much the Zaku IV and some of it's variants are pretty nice. I mean, look at this custom version! It's got bit weapons AND a bitching hat!
>>
>>947685
I like the S-Betta honestly. I like how it can go stealth and I always love me some pile bunkers.
>>
>>947685
the zulfiqar
if only because it is a gundam and someone else designed it.
>>
so are we stating a new thread or using this one?
it's on monday right?
>>
>>948479
Depends on wong but it is Monday for the next thread. Either we'll be wrapping up with the awards ceremony or going back to Roarke to see it from his view point. Either way this is going to be an important turning point. SOUL for the most part wasn't hard to handle because SOUL B was the only group against us directly. With these MP models and their reorganization, we will most certainly need to build things up before New Years.
>>
>>948854
well if we start useing are new mecha production zone we can make are own mp suits.

dear god what if we just mas produce the kaiser but with gun? that would probable help. or we make a harpy that doesn't kinda suck in everything but speed
>>
>>948932
We're pretty much making Zeonic when we get our government up and running
>>
>>948932
Not that easy. Cost and time aside, the DC for the Kaiser MK I would be 6 D20s and making sure none of them fail. Karen might do it, but thats tying her up making Kaisers as oppose to doing other things. It is a good machine, but it's also one that requires a ace to be good.
Using tourney mechs for production models and updating them with the proper tech could work and we have the personnel to run the assembly lines. Honestly I was developing a support unit for the Dutchman and other machines that use the quick swap connectors. Transports limbs in it's pods for easy switching and getting downed pilots to safety.
>>
Ok, for next Space Jam Actualization:
>Avalonanon, did you saw the comment i did on the Templar, please check that >>939271 , and then correct or confirm it as last form for me to add.
>Libranon, i'm uploding this: http://pastebin.com/4Kngz2BC on the space jam, if this isn't your last form, please correct me.
>Tank-kouhai, please insert info on Mai Uaifu on your pastebin, and do your last minute modifications.
>Buddyanon, are your mech ready?
>Also, i will begin to add the secondary mech NOW! Send me all of your designs!
>>947685
My top 5:
>Delphinus
>S-Slayer
>Tarraque
>Swordtail
>Can't choose between the Zulfiqar and the Kingswordfish.
>>948479
We can use this one, the same thing happened on the Kirito fight session.
>>949029
I think we'll need to ask Wong on how we are going to deal with this exactly... Also, in face of our new discovery, do you guys prefer to focus on sheer number of mechs? Or try to keep pace with the MP SOULS?
>>
>>949109
Got Buddy v4 here, ready to check.
>>947261
>>
>>949109
Honestly? We will never really be able to catch up with them in terms of Soul machines. They have a larger number of resources and two megacorps backing them in terms of engineers. We would not be anywhere close to making the same class of machine and by then they will have something else. Rather, it might be wise to go wide, but have means to keep our aces safe. Support mechs, means to withdraw our pilots, traps and defenses designed to deal with things like MP betas and active shields, all of these could work. Rather than constantly remaking machines, use standardized packs or even spare parts to get them back in the game.Hell, use loot we grabbed to make them.
>>
>>949153
Yep, make do with standardization and focusing on getting pilots back safe while working to gain resources. Once we get more resources than the other side, then we can match SOUL.
>>
>>949029
what i meant was a kaiser frame. like the kaiser can no longer be called a thoroughbred any more. if you take a downed version of it it would have.
good armor and shield and good speed.
combine that with artillery or just give it a freaking sword and it's would be a great mp frame.
besides we have psyche now. it built the freakin megas.
>>
>>949153
well have a soon to be married karen.
i'm pretty sure she's already has a mech or two in the works to go against the knight and pumpkin seed ll
>>
>>949219
*we
>>
>>949211
The frame alone isn't necesarily special. On par with the slayer really. It's arms would allow for more melee oomph, but not so much range aid. As is, the base frame with a good thruster profile and armor would likely go past the 140 mark, maybe more. An option is to make a 'space only' machine with light hydraulics. Reduces costs and has more space, but is also a space only machine and not designed for atmosphere.
>>949219
Honestly, both machines aren't necessarily hard to kill. A 140 model generalist should be able to handle them.
>>
>>949153
>>949199
The Valkyrie is basically designed to fight in extremely high threat melee environments. The Kathrine Custom/Guard variant is actually pretty good at tarpiting ace mecha. It would probably take Rowarke an entire turn to take it down, as opposed to the 3-4 knights he'd kill.
>>
>>939271
Got it i will fix it.
>>
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>>949109
The Pastebin you have still has the old Sniper setup on it.

here is the latest.

http://pastebin.com/kmWQsTm6
>>
>>949262
well we live in a asteroid field not a planet we most likely wont have to worry about to much of a atmosphere.
a generalist mecha world be great though. if we do have karren make her own mecha design it shouldn't really have any gimmicks.
>>
>>949500
gimmicks are not necesarily bad. Small things like boosterpacks, quick swap, stat boosters and the like do have uses, and carrying some scatter grenades make enemies like keith who relies solely on beam weapons a joke. There are many cheap counters to the tricks of the SOUL team.
Besides, I'd rather Karen focus on the two SOUL machines we captured and rooting out the bit systems. If we could make more bit weapons, we could amplify our firepower even with our smaller roster.
>>
>>949617
yeah i get that. really though something like the zaku expy would be best. a frame with different types of weapons. maybe designed to look like the kaiser world be cool.

didn't wong say that the kaiser could be considered a "karen custom"? or am i remembering that wrong?
>>
>>949653
It's the Karen Mech 1 since by this point it's less a thoroughbred and more it's own thing. But yes, the Dutchman and Myrm are bound to be work horses for the Kestrels. The G-hand design might work wonders for us too if we use group tactics. After all, Bettas can't do much if grappled and a team of two mechs, one the grabber and one the stabber could take them out with little damage once they decloak.
>>
>>949719
cool.
is it wrong that i want to have karen own her own mech company?
>>
Okay, I'm trying to figure out how missiles are made since I'm trying to make a not-Jesta as a side project and I'm wondering how people get the amount of missiles they use per pack (struggling with making the tube launchers and grenades it has). Is it just a number that you specify?
>>
>>949989
You buy by individual missile.
>>
>>950001
Okay, that makes sense. Thanks.
>>
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>>949653
Something that looks like the Kaiser?
>Check pic.
This is a Grapearl, it has two shields like the Kaiser, and it even wears shades like Roarke himself!
How many points should we spent on it exactly? Are we making him a officer mech or something more like a Pumpkinseed II? And Should we equip weapons on it or just focus him on melee?
>>949397
Okay, let me change it.
>>949346
Who are you exactly?
>>
>>949956
Ehhh, with the way the Belt is turning it might just be more a collection of small companies and engineers working on projects to see which ones rise to the top.
>>
>>950116
no monopolies though.
And only friendly competition, nothing like the backstabbing fucks the other two are.
>>
>>950115
that's actually really cool looking.
also more like the pumpkin seed II or the knight.
with bigger mechs that cost more to substitute with soul and what ever avalon has for there elite/not super ace level units.
>>
>>950115
>Grapearl
also i just found out this is from gurren lagann.
kamina could really be a good roarke spawn.
a lot of those mechs could be kaiser mp or karen mecha, if she kept the same style.
>>
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>>950115
I still want pick related for an officer mecha.
>>
>>950150
Monopolies shouldn't be too much an issue if merit is involved, but there will likely be rivalries. That shit happens no matter what. Unlike the other sides, unless we grab resources from others, some projects might take priority.
>>
>>950278
sure, but we cant favor one over the other.
that leads to them sabotaging each other
also when we do take coloney we aren't going the way of the jovian, that is letting the corp. do what ever the fuck the want and let martians force every one to worship allah
>>
Its better to have the corp be completely controlled by the government along with their only being one
>>
>>950340
like zeon with zeonic?
>>
>>950436
Yup Zenoic turned out so well for Zeon
>>
>>950451
>>950436
They had Zimmad and MIP as competitors. It was Anahiem that was the single supplier company, and that worked so well for the federation.
>>
>>950530
But all of the corps in Zeon were run by the military which is the big difference
>>
>>950539
...Not really?
>>950115
Also the YMS 23C ghoul probably looks better for an mp Kaiser.
>>
you know what?
every anime i have seen or read has stated that the prototype is supposed to be better then the base model like in gundam.

thats stupid. a prototype is a proof of concept. like thee shinobi is the prototype and samanthas is the finished product.
>>
>>950609
*the
(dammit)
>>
>>950609
Think of it like this. Because the machine is a prototype and test bed, they have to put everything they have to make sure it works. Once the concept works, they then have to make it cost efficient or make up for components that cannot be replicated easily, like the Gundam's lunar titanium. As is the Kaiser's various boosts are the sort of things that would be hard to replicated on a massive scale because many of them aren't needed for the average joe or requires the person who made them being capable of replicating it. In the end, because it is a test bed and proof of concept, they have to make sure it fully tests something and doesn't explode or die because failing would mean all that money, and future profits, go down the drain.
>>
>>950665
well i guess that makes sense. in real lie though most things are just a proof of concept. like the wright flyer compared to a biplane. the wright says flyings possible, the biplane does it.
>>
>>950925
We all know that, it's all just an excuse to explain why the hero has a super-special-awesome robot that's better than the stuff the frontline mooks get
>>
>>950925
In real life mechs are completely useless when compared to regular planes and tanks.
>>
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>>950340
I disagree, we should let people compete and see what comes out from it, or we risk losing things because of bureaucracy or because "You don't have a license for that!".
>"But... They will backstab and explode each other!"
So we should ban all guns! Because people can hurt each other with them!... Seriously, thats why police exists, and we should let them work to deal with this.
...And we all know that we are probably going to prefer to make our own mechs anyways, as we have Karen and Psyche-16.
>>950550
>Is pic related a better Kaiser MP?
This looks more like a CQC Dutchman Custom, normal frame, two shields and medium weight armor... The Grapearl is simply much more Kaiserish, even down to the non-sense factor of wearing shades!
Also, it would gave a reason for a future ace customize a "damaged and lost""Kaiser MP" into a new form of ace mecha... YES, the gurren laggan!(now with drones!)
>>950957
We can't be sure if this would apply to the future anon, what if we really invent an HMIS system someday?
>>
>>950231
That one is really cool.
>>
>>950609
Technically they went back and made a prototype gundam which was not as good as the real gundam.
>>
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>>950925
>metioning airplanes as example.
>Not mentioning Santos Dumount who after demonstrating his prototype just gave all of its plans to various newpapers and let them publish for free to let people create as much MP versions as they wanted.
>>
>>947685
Zulfiqar is my favourite because Exia is my alltime love of the franchise.
>>
>>939271
have a look. http://pastebin.com/eFdHv9D1
>>
so what are we going to call are kindom in the asteroids anyways? some one asked this before and people liked falconia.
i personally world like to be called the independent belt alliance or something like that. the i.b.a
>>
>>952563
Could go german with the name like Eisentor(Iron Gate).
>>
>>952662
I like this one.
>>952020
I sorry kouhai, i think i may have messed up HARD on your math last time.
Let me go with this here, and you can point any errors in my accounting:

Your frame plus armor costs 78, right?(42+36)
+Options(12CP)= 90.
Then you add the price of your weapon... 22,6.
So... 112,6, Plus ammo(1,8), then 114,4
Plus shield(7.5), 121,9
Plus vulcans(1,7),123,6
Weight is 42.8 as you can easily confirm, so Thrusters do indeed cost 16 CP.
This leaves you with 139,6...
But with -4MV because it doesn't account for weight efficiency.

Could i give you a suggestion in case you want to turn your weight down? Maybe you could drop Beta Armor.... AND buy the best shield that you can WITH Beta armor, like Amos.

Or you could remove Beta Armor from 3 servos and use the 6 CP on weight Efficiency.

Or you could equip Medium Striker legs with no Beta armor in them and use the 4CP in weight efficiency... and 2 in something else.

Or you could turn your MA to 8, and then drop the Beta from 2 servos.

Or you could give up on two reloads, carry only one, and then drop Beta from two servos... This would deal with the problem(2 Beta Servos + 2 Reloads=5.2CP and 0.6ton, which would leave you at 134,4 and 42,2tons, so you could spend more 5CP to be ate -3MV).
>>
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>>949397
Done.
>>952778
>>952020
Also, i'm trying to convince a drawfag friend to draw Victor and Akai together, suggestions? Pics for reference would be welcome too.

Oh, but i can't confirm with 100% confidence that it will happen, but it have a good chance of going forward.
>>
>>953124
what's your opinion of are nations name?
>>
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>>953610
Eisentor have a very good meaning, that would be perfect for our localization in the belt, and becomes self-explanatory: If they want to pass, they will have to go through our iron gate, be by goodwill... Or by force.
Falconia sounds realy great and have a good "80s" feeling about it, but doesn't have the same impact...
But i don't know... we need something more... something to add up to that context
>>
>>953124
how about having a conversation over a hologame explosion
>>
>>953124
That, or the latest Bayfilms from Space Bay Studios on Ganymede.
>>
>>947685
SOUL-Mech?

S-Flowerhorn. Nothing gets my boner more than high speed mechs exchanging blows with melee weapons. Ranged weapons are for heroes and soldiers.

Alternatively, S-Slinger. Cause I like the Strike Freedom, and fuck you all haters.
>>
>>953746
thats a good name for a defence garrison. but not a country
>>
>>954153
The Belt pretty much is a defense line. In terms of it's breadth, the defensive bases, and the fact it kept the greenmen from doing shit, the Belt was the great wall of Sol. Falconia makes me think of Griffith too much, and this place isn't exactly a friendly place to those who wish to take it.
>>
>>954168
well yes. except also no.
a defence base does not have civilians running around under foot. there usually behind the wall.
not the wall it self
>>
>>954182
Well 16-Psych has a colony and is a defense base. When we get the mine in full production, it's definitely going to have "civilians running around under foot".
>>
>>954290
yea i guess.
holy shit we have a god damned mining facility pretty much untouched by others that can last or years at a time.
if we wanted to and didn't sell the metal at bulk we could just build thousands of mecha.
not enough to take on the jovians but certainly enough to secure our independence.
a good way to make money and mecha.
question though, the nanites can turn iron to other metals right? or do we need to make them/buy them?
>>
>>954182
Honestly, the perfect sort of defensive fortification requires that sort of things. People who can maintain them, provide food and supplies during a seige, able to make weaponry and the like on their own and are generally self efficient. To do that, civilians are indeed needed.
>>
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Buddyanon here, got a new version up, since I found out how handheld weapons work. Added a simple bazooka to round it out a bit.

http://pastebin.com/wKAriCSV
>>
so... a while back I asked in one of these threads where to start watching gundam as a series, finally got the time to start doing so, just want to say thanks to the anon who posted the graphic that tells me the order to watch all of these in!

maybe now I won't miss most of the references in this quest, that said its been fun participating even if I'm not in on everything.
>>
>>955381
So, how is that going for you? What did you already watched, and what did you like about it?
>>954365
Years? More like decades, maybe even a century... And i don't see we seeling it, we are probably going to use most of it for mechs anyway, as it makes more sense from a bussiness point of view.
Also,Independence is very possible if we play our cards right... And i don't know what to respond to you about the nanites.
>>954513
THIS.
>>955109
I'll give it a look.

Also, by what Dutch-senpai said about mecha construction time and effort... In what order do you guys think that we should make our mechs?
I'm not exactly sure of which are our possible designs to be used before the Tourney, but this ones i think i can confirm:
>Harpy(65 to 86 CP)
>Shinobi Harpies(85 to 102CP)
>Rocs(120CP)
>Osano-Wos MP(Not!Morgan IIs)(160CP? It will need some little changes)

In my humble opinion... I think that our first plan should to fill the vacant space left by the harpies used in the roc production with more Rocs... And then make a squad of Shinobi Harpies for special uses in every ship (5 per ship? maybe?), before focusing to fill our ships with a great number Osano-Wos to be able to oppose the more common Pumpkinseed IIs that our troops may encounter.

Any other ideas?
>>
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>>955109
I didn't sleep today, and didn't sleep well yesterday... But let me give a try on your mech...
Frame costs 40CP
Armor costs 24
So...64
Then comes your options... That costs 20.8CP.
Interservo links always cost 6CP, doesn't matter the weapon... This was house-ruled after i got into a disscussion about it when making the Za Walkure... So i think that we should re-check it with him just in case.
84.8CP

Your beam rifle of 34.5(After Space efficiency is okay).
So, 119,3CP.

And you forgot to apply the shots multiplier(0.9) on both pístols, what would result in them costing 4,1 CP...Plus 4CP in more ammo...
131,5.
And then comes your bazooka, totalizing 136,3CP.

So, it was obvious that you wouldn't have points to pay for your thrusters...

Also:
>Beam Guns structural kills
Weight is always based on structural kills, and Beam Guns doesn't have their kills halved, i don't know from where you got this info...

>HYPERSPEED MISSILES
I'm not against it exactly... But why? I don't think we are seeing 40MA mecha so soon... Well, at least not without it being a Paladin i think... Are you thinking of shooting this onto ships and hoping for crticals?

>Weight and speed.
Also, you total weight should be 37.5... And MA 10 translates to 500m per turn, not 550.

>Beam Pistols
You know that this close range will put you within range for getting hit by melee mechs, right?
>>
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You know, maybe one day we will rob this from one famous museum.
>>
>>955599
>So, how is that going for you? What did you already watched, and what did you like about it?

only just starting with the 1979 one, the (first?) one, the old animation makes me giggle a bit (sparkling spaceship(white base?) that is just 2 frames of alternating sparkles on an other wise static image) but its interesting so far, i'm bad at explaining what I like about things though so i'll hold off till I finish this.

mind, the animation isn't a con, its really interesting seeing animation this old and it still has a certain charm to it.
>>
>>955599
i meant the fact that even tempered iron is kinda weak compared to all the new metals and stuff people make mecha with. probably atleast steel
>>
>>955599
i think that the harpy mp or what ever it's called would be a pretty good mech in group's it's fast and can take a hit. the shinobi seems to be a storm dragon thing though. as for rocs and osano-wos.... we have the new tourney mech's to fill there position later, besides steal a bunch of pumpkin seed ll part and put the regular pumpkin seeds into two's
>>
>>955632
Funny thing is, if this vase did last all the way to the current era, it would indeed be considered a priceless treasure.
>>955905
Rocs are harpy pluses. We just picked Roc because calling the improved harpy pluses harpy plus plus or something gets long and weird.
Osano-Wos work best when we capture heavy strikers and remodel them for general use. The costs are kept low and it does not take much to refit them. Aside from that, turning our standard harpies into shinobis or rocs seem like a good idea. Especially with how stealth units are going to be more an issue.
>>
>>955979
oh, i thought is was something else.
>>
>>955988
Nah, understandable though. Either way, first priority alongside looting some booty should be getting Psyche fully operational. Maybe with some shield generators as well. It'd help getting the parts and bits we need for our fleet going. Should also look into the reactive shield tech as well. We do have a specialist on the subject and an avalonian example of one.
>>
>>956030
We could work out a deal with Judah to get us the materials we would need to fix up Psyche
>>
>>956030
>>956036
getting a working shield would be good
judh isnt the only scrap vender we know though.
also i think psyche would be kinda awesome a s a defensive position, its a great place to put our mane base of operations and maybe make a bigger colony there to both get the metal and keep are fleet and people safe
>>
>>956059
Judah has plenty of contracts we can use and he could probably use the money
>>
>>956065
yes but he's JUDAH
he's going to get as much money as he can from us
the stingy bastard
>>
>>956091
We'll "gently" remind him whose colony he's hiding out on from the cops
>>
>>956096
"gently"
yeag lets not be to "gentle" he has kids to feed
>>
>>956096
He is a legitimate if shifty businessman so he doesn't need to hide from the cops.
>>
>>956099
*yeah
damn it
>>
>>956100
he helped us
fairchild has killed an entire ship of people for a prank!
if she see's him then he and every one else he know is going to die
>>
>>956105
Didnt see him though.
>>
>>956105
they saw his ship.
they know who he is
besides they recorded who was on it
>>
Let the salt mining commence again lads.
>>
>>956470
what?
>>
>>956531
Looks like the EC vote happened. Trump's in. Hilary lost some votes.
>>
>>956541
wait there really redoing it?
thats just sad
>>
>>956553
It's just a formality. the November 9th election is technically just the people telling the state electors who they should vote for. Once they vote, then it's official who becomes the next president.

it was also the last gleaming hope the left had to reject trump, and it got completely and utterly crushed beneath the boot of reality.
>>
>>956592
i wonder how fucked up pol is getting right now.
>>
>>956470
>>956618
10/10- Would win again.
>>
>>956620
what's your opinion of a mp kaiser/thoroughbred/keran custom design/name?
>>
>>956644
Could always call it the ogre.
>>
>>956644
Medium Torso, Light Heavy Arms, interchangeable Fists(One High Acc, One High Damage, One balanced).
10MA
Light Heavy Armor
Two 10SP Shields One reactive, one DA0.
Servo Interlink(Hands)

Appearance based on the Grapearl.
>>
>>956662
what about gun or sword hand?
wait
gun hand.
gun
hand
perfect.
>>
>>956678
Weapon mating is a thing, mate.

so we can have gunbladehands.
>>
>>956694
yeeeeeeeeeeeeeeeeeeeeeeeessssssssssss
>>
>>956618
too many happenings occurring at once. We might OD on happenings and salt
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>>956694
Just don't forget that you can't link weapons of different classes, so even if we had gunbladehands, only the Hands and blades would attack at the same time.

And Ro
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>>956848
And Roarke doesn't seem to like to spend time shooting at people, it doesn't work well with his style of keeping proximity.
>>
>>956854
yes well these aren't for roarke are they?
there for are elite mooks, a officer mech.
people do swords and guns not hands.
roarke is a really wierd man in that regard.
>>
we are doing it today right?
hopefully as roarke.
>>
>>956896
The thread would still be fine for another night, but Wong wants to make a new thread so most likely its because we're playing as Roarke again
>>
>>956901
sweet. when? like in a hour or right now?
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>>956912
Just about
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>>956901
Hi Thunder, how are you doing man? Everything's alright?
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>>956922
that pic
.>>956919
also what's your take on the mp kaiser ?
>>
>>956933
It isn't a good mech to mass produce. Its strength is all the upgrades its gotten and how specialized all the systems are. For an mp version to be useful you would need to have your grunt learn how to do hand to hand which requires really good piloting and personal skills
>>
Reasons to hate SRW Z3 - the shoddy animation on anything that's not a UC gundam unit.

Reasons to love SRW Z3 - Watching Basara sing 28 enemy units to death in a single turn.
>>
>>956938
thats why we have gunbladehands silly
>>
>>956950
Still requires stats in h2h and teaching them how to handle a radically different mech
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>>956950
If you are really going to do it, you can just give it +3WA quick 1K hands, and mate a gun and a another melee weapon for it.
When the 1K hand hits the first two attacks will only ablate the enemy and then the sword parts are going to inflict real damage.
Also, the mating will reduce the space from occupied by all those weapons.
>>
>>956954
well they don't need to learn punch fu
the mp would probable have a downplayed hands and given either a gun a sword or something that i have not seen here for some stupid reason
a bayonet.
>>
>>956966
also this sounds good to.
>>
>>956968
Thats the biggest strength of the Kaiser, it's an incredibly specialized mech. You would be better off coming up with a completely new mech
>>
>>956978
Well, in ay case medium weight machines are costly and heavy no mater what. Ace pilots can use them, but unless they get weight loss they are not going to hit much.
Actually had an idea to make Combiners. Individual machines are cheap, but combined they could be a major beast. In short, I plan to make a MP getter robo.
>>
>>956978
well. does anybody want to make the grapearl?
cause i still have watched gurren lagann
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>>956996
That tech doesn't exist yet according to Wong
>>
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>>957002
Curses. Ah well, guess I will enjoy the fact there is a gundam pilot sniper worse than Kira Yamato.
>>
>>957001
Hmmmm... Master Harpy level?(18x)?
Or do you want a prototype first?(It will not be Kaiser-level, but will still be Ace level enough for a main character to use)
>>
>>957016
why not both?
the better elite mech would be cool but in reason
it needs to be massed produced for us after all.
>>
>>957028
The difficulty of the machine construction does not ram up until 225 or so with mechs, so that would be the limit. Would take 5 days on the assembly line but it would certainly be a strong machine that can be stand up to a lot of foes if done right.
>>
>>957049
>225CP
That seems okay... Do you guys prefer more beefy shields or Beta Armor? And is it important to be able to go through Gamma Armor?
Reactive Shield is a must? Yes or No?
ASP?

And for last, but more important, if i'm remembering well, you don't necessarily link all weapons by just linking them in a row... Normally there is a "trigger" weapon who signalizes the other to attack, no? How do we deal with that and the risk of losing a arm and the links?

Also, where is the new thread?
>>
>>957049
225 what exactly any way? pounds? dollars?
also if it even slightly resembles the kaiser, that being
big shields and armor
very fast anyways.
it could be really good.
>>
>>957083
shield isn't good if the mech dies to a bullet that didn't hit is.
reactive isn't REALLY necessary.
maybe make it so that there are two different systems there.
also even if it is exactly 225 we can afford it.
we literally have a mech makeing base. we can just make mecha for free now(kinda)
>>
>>957109
It's not that easy. 225 is indeed the limit for difficulty 15, but that extra two days can be a killer. Might be a good idea to get the quicker 140s out first, then see about better gear, officer variants, and other such things. We are going to be flushed with pilots, so more machines isn't bad. Especially with 140 being better than the Knight or Pumpkinseed II's costs.
>>
>>957167
yes but a 225 mech is much better than a 140 mech, two days is a okay amount of time for a much better mech at least for a officer mech any ways.
besides i like mecha that can hit out of it's range any ways. so 140 could be okay if it's deadly
>>
New thread is up >>957157



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