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File: TarokkaCardBack.png (498 KB, 600x840)
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(This may either be the best or the dumbest idea for a quest I've ever had.)

It is 2016 DR, the Year of Rain, considered by some as the height of the modern era. The people of Faerun have thrived since the feudal ages with new technologies, including machinery and electronics.

You are moving from the quiet town of Phandalin to the biggest city on the Sword Coast, Neverwinter. Your dad has gotten a pretty cushy job there, and your mom has family in the city.

>Name
>Gender
>Race (Anything from the 5e Player's Handbook)
>>
>>960848
>Alan Lovewood
>Male
>Sun Elf
>>
>>960882

>Race: Sun Elf, aka 'High Elf'.
>+2 DEX, +1 INT
>You have proficiency with the Longsword, Shortsword, Shortbow, and Longbow.

>Select a class
>>
>>960848
>Alana Lovewood
>Female
>Sun Elf
>>
>>961074
Druid
>>
>>961074
Druid
>>
>>961101
>>961141

You are learning the ways of the druid from your mother.

>Distribute the following values to the 6 Ability Scores as you see fit: 15, 13, 13, 12, 10, 10
>>
>>960848
>Noreel Mont
>Male
>Human
>Sorcerer
>>
>>961183
>Strength
10
>Constitution
10
>Dexterity
13
>Intelligence
15
>Wisdom
13
>Charisma
12
>>
>>961208

Alan's current Ability Scores:
STR: 10 (+0)
DEX: 13 (+1)
CON: 10(+0)
INT: 15(+2)
WIS: 13(+1)
CHA: 12(+1)

Current Max HP: 8

You are dozing in the car as your parents drive the car along the High Road. As you sink deeper into sleep, you being to dream...

(Music: https://www.youtube.com/watch?v=8Zz1r1WCHvw)


You dream you are in a grand castle foyer that's almost entirely decorated in blue. Ethereal music comes from no discernible source. You are seated at a masterwork table across from two individuals. One is a strange looking man with white hair, an exceptionally long man, and wide staring eyes. He looks like he's the height of a halfling, but halflings don't have ears that pointy. The other seems to be a human boy wearing a blue suit. He looks to be about two years younger than you, with pure white hair and piercing yellow eyes.

The strange man smiles. "It seems we have a guest with a very interesting destiny...my name is Ygor, it's a pleasure to make your acquaintance."
>>
>>961516

Ygor makes a sweeping gesture, indicate the whole foyer, "This is a place that exists between dream and reality, mind and matter."

Ygor snaps his fingers, and a Tarokka deck appears in his hand. "Tell me, do you believe in fortune telling?

>Yes.
>No.
>Write-in.


(Gonna go to sleep, I'll continue when I'm not fighting to keep my eyes open.)
>>
>>961540
>Depends if it comes true
Goodnight, dude.
>>
>>961540
>What is fortune but the whims of the cosmos. There is no luck no chance only the ordinance of mother nature herself.
>>
>>961540
>Yes
>>961141
>>961208
Why did you make the INT 15 and WIS 13? Druids use WISDOM as their spellcasting modifier!
>>
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>>961546
>>961722
(Combining)

"Depends if it comes true...but even then, what is fortune but the whims of the cosmos? There is no luck, no chance, only the ordinance of mother nature herself."

Ygor chuckles. "Perhaps you don't give the fates as much credit as they deserve..."

He places the deck of cards on the table and waves a hand over them. They begin shuffling themselves and two of them fly from the deck and place themselves side by side on the table.
Ygor flips over the first one, revealing a card that featured a skeletal spirit holding a lantern.

"This card represents the immediate future...The Ghost says that something from the past, whether your past or something from history, will come back to cause problems."
>>
>>962015

The second card flips over, depicting a foggy graveyard.

"This card represents the future beyond that." says Ygor. "The Mists say that something unexpected is in your future...something that is going to send you on a journey. What kind of journey will that be, I wonder..."

Ygor chuckles again. "Only time will tell...The coming days will present to you an odyssey. If that odyssey is not undertaken, your future may be lost to you. My duty is to provide you assistance to my guests to ensure that doesn't happen."

He hesitates.

"Ah! It seems I've forgotten to introduce my aide." says Ygor, looking to the boy sitting next to him. "This is Alphonse. He is a resident of this place, like myself."

Alphonse smiles warmly at you. "It is a pleasure to make your acquaintance."

Ygor looks back to you. "We must soon depart, but in order for you to get my services in the coming days, you must sign a contract..."

A piece of paper appears before you. You assume contracts to be long, full of jargon you don't understand, and written in eye-strainingly small letters. But this contract before you has one sentence:

"I chooseth this fate of mine own free will."

Under that is a place to sign. It's a bit odd, but you don't feel suspicious about it. You gather it just means you have to take responsibilities for your actions.

You sign the paper and Ygor smiles. The contract disappears.

"We shall discuss details further...until then, farewell..."

With that, you rouse from your trance-dream. You ponder what that all meant, but the car pulls into the driveway of your new home. You can see your aunt's car in the driveway- she owns the house, but there was a lot of space not being used since your uncle passed away, so she's letting you and your parents move in with her.

You can see Aunt Miarona walking out the front porch. She gives your mom a hug and then looks to you.

"Alan! How are you?"

>"I'm alright."
>"Not sure about living in Neverwinter, but I'll make the best of it."
>Write in.
>>
>>962032
>>Write in.

"Lonely. I need to get a girlfriend, honestly."
>>
>>962041
"Lonely. I need to get a girlfriend, honestly."

Miarona bursts out laughing. "Alan, you dog! i swear, you sound like your old man when he was about your age..."

You help unpack and get to the weapon that your mother gave to you when you went out to spend the night in a forest as part of your druidic learning.


>Choose a weapon to start with.
>Dagger,sickle, spear, mace, quarterstaff, sling, javelin, club, scimitar, dart, longsword, shortsword, shortbow, longbow
>>
>>962088
...Electronic longsword?
>>
>>962088
>sickle
>>
Druidic pet? Familiar? A pair of tits of course.
>>
Rolled 2 (1d4)

>>962095
>>962178

Rolling 1d4 to break tie. Even- Longsword. Odd- Sickle
>>
>>962245

You make sure to put your longsword away in your room.

You also take up your album of photos of you when you were young.

What did you learn when you were younger? (Pick 2 skill trainings. You are automatically trained in Perception)

>Animal Handling, Arcana, Medicine, Nature, Religion, Survival
>>
>>962255
>Animal Handling
>Medicine
>>
>>962255
>Medicine
>Arcana
>>
>>962258
>>962265

>Medicine is now a trained skill.

>pick another skill
>>
>>962271
>Animal Handling
I want to be a beast master.
>>
Rolled 2 (1d4)

>>962265
>>962272
Rolling 1d4 to break tie. Odd- Animal handling, even- Arcana
>>
You remember learning about how to treat injuries and learning magical theory when you were younger.

But now's not the time for reminiscing. You have class tomorrow.


(Gonna wrap it early, I'm not feeling too hot. We'll to classes and plot next time.)
>>
>>962384
See you later
The odds are against me.
>>
>>962384
Holy shit this is a real thing.
This is gonna be fucking great.
>>
>>963917
Were you afraid of it not being a thing?
>>
>>963928
I just never thought someone would make a quest like this.
>>
>>963944
Dude, someone is doing a campaign that is the unholy lovechild of D&D, Fate, Miami Vice/GTA, and Jojo's Bizarre Adventure. It was bound to happen.
>>
Odd



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