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Previous thread: >>992966

"Rhun, we need to lay low in the VTOL. we'll let them head into the cave, then flank them."

"Got ya! This is gonna be FUN!"

You and Rhun lie on your bellies in the foot-space for the pilot and co-pilot and wait.

An hour later, you hear a VTOL approaching at low altitude, followed by the sound of men sliding down ropes. A minute later, boots stomp on the snow towards the cave mouth.

>ATTACK!

>Wait

>Take a look through the scope and scout.

>Write-In
>>
>>1017697
Welcome to Shadowrun Occultist Quest!

>What is Shadowrun?

Shadowrun is an RPG series set in the world of 2072, 60 years after "The Awakening", the return of magic, spirits, and fantasy races into the world. Metahumanity now lives in a world of advanced technology and magic, where megacorporations are above the laws of nations and one-third of all humanity have no legal rights. Crime and corruption run amok, and mercenary operatives known as "shadowrunners" ply their services to both the criminal underworld, and to the very corporations that officially fight against them.

>How are success and failure determined?

A number of d6's are rolled equal to the relevant attribute+the relevant skill. 5's and 6's are successes, and the dice are rolled against a target threshold (1 for something trivial; 6 for a highly difficult /intricate task. 10 for something next-to-impossible). Each 6 rolled results in one additional die being rolled in the pool. Results are as follows:

Target number of successes is met: the action is a success.

Target number of successes is not met: the action is a failure.

Target number of successes is met, but more 1's are rolled than any other number in the pool: a "glitch" occurs: a minor outside complication arises that prevents success.

Target number of successes is not met and more 1's are rolled than any other number: critical glitch. Your actions fail in a way that is potentially disastrous for your long-term goals or your health.

You will have 2 points of Edge each "session" that you can spend to tip the scales in your favor. When requesting an action, you may specify that you want to spend a point of Edge to add "luck" or "effort" to a roll. "Luck" will add five dice to the roll's pool (great for situations where Redd is forced to work out of his depth). "Effort" will re-roll all failed dice on a roll if it does not meet the threshold, glitches, or critically glitches (the point will be refunded if none of these happen). This is good when you are playing to Redd's strengths, but want to make sure you don't botch something.

Good luck, and remember the fundamentals of shadowrunning:

>Shoot straight!

>Conserve ammo!

>Never make a deal with a dragon!
>>
>>1017699
Cast:

>Rhun "Hela'R Dryw" map Gaelwynn
A short, toned, and angry Welshwoman who serves as your crew's close-combat expert and recon gal. Has enough chrome and bioware in her body that she could probably tank a fall from the 10th floor of a skyraker into an acid vat. Against all odds, holds a Master's degree in Welsh History. Likes: Parkour, sex, narcotics, alcohol, swordfighting, Welsh autonomy from the UK, Lofwyr (The CEO of Saeder-Krupp), Saeder-Krupp. Dislikes: The English, the Irish, the Scottish, Tir Elves, "wankers", people who don't like Lofwyr or Saeder-Krupp. Is trying to quit Bliss.

>Rex Stirling
A Chicago native and former cleaner for Saeder-Krupp, now demoted to shadowrunning due to a series of unwise decisions that started with a decision to do a hit-and-run on the leader of a major street gang. A veteran of the Sinai Shadow Operations of 2065. Consummate professional (apart from the hit-and-run) and a hard, hard man. Likes: clean runs, gray suits, the Chicago Shatterers Urban Brawl team, and "Pacey Rae", his Gauss rifle. Dislikes: Messy runs, being double-crossed, "wizard bullshit". Has some unresolved trauma from the Sinai.

>Sudo Morphus/"N0b0dy"

The crew's decker. Used to just be an IT nerd, until S-K got leverage on him for redirecting spam-mail from one of their subsidiaries back to said subsidiary's servers. You have the closest relationship to him our of anyone on the team. Suffers from Sudden Unexplained Resurgent Genetic Expression (SURGE), which gives him oily, bright-green scales instead of skin, along with a tail. Likes: MMO gaming, decking, the occult, "me time", you (in a platonic way). Dislikes: violence, being overworked, Lance, himself. Mildly depressed.

>Tizona Cortez

An ex-pirate technically-nun, Tizona Cortez is your group's mage. She channels the power of God to smite your enemies and bring down the heretic government of Aztlan (formerly Mexico). Lives apart from the rest of the crew, in a convent in Charlotte. Likes: Jesus, helping the unfortunate, low-riders, sangria, Marlboros, fire, killing Aztlanti. Dislikes: heresy, blasphemy, apostasy, hangovers, Aztechnology, The Aztlanti, being ordered to spare the Aztlanti.

>"Barbie"/Lenore Lancester
Not a part of your crew, but a close associate. A total ditz when it comes to anything but fashion, smoothies, and calculating the thousands of variables needed to make the perfect sniper shot. Over 40 confirmed kills. Color-coordinates her duffel bags with her outfit. Suprisingly nice for a professional sniper. Does her work to help out her large family. Likes: fashion magazines, shopping, smoothies, small animals, her BFF Rhun, killing "bad guys", you. Dislikes: white after labor day, socks and sandals, unnecessary violence, reading. Your girlfriend.

>Lofwyr
Sole shareholder of Saeder-Krupp, richest entity alive, and one of the near-godlike Great Dragons. Your boss.
>>
>>1017703
Attributes:
>Body 3
>Strength 3
>Agility 3
>Reaction 3
>Logic 6
>Willpower 6
>Intuition 4
>Charisma 6

Skills:
>Magic 3
>Computer 7
>Academic Knowledge: History 7
>Academic Knowledge: England 1
>Artisan 1
>Leadership 2
>Interest Knowledge: Conspiracy Theories 2
>Language: English (native speaker)
>Language: Mandarin 2
>Language: Japanese 2
>Chemistry 4
>Etiquette 7
>Software 3
>Academic Knowledge: Magical Theory 6
>Academic Knowledge: Biology 5
>Language: Spanish 2
>Academic Knowledge: Ancient Languages 7
>Academic Knowledge: Philosophy 6
>Academic Knowledge: Religion 7
>Instruction 2
>Professional Knowledge: Wondertainment Industries 3
>Con 1
>Negotiation 2
>Professional Knowledge: Business Administration 6
>Enchanting Skill Group 1
>Arcana 2
>Assensing 2
>Blades 2 (NEW)
>First Aid 1
>Survival 1
>Professional Knowledge: Small-Group Tactics 3 (NEW)
>Street Knowledge: Magical Theory 3 (NEW)
>Academic Knowledge: Literature 3
>Alchemy 4 (Upgraded!)
>Pistol 1
>Pilot: Ground Vehicle 2
>Sneaking 3
>German 2 (New!)
Modifiers:
>Scarred: -1 on non-Intimidation Charisma tests, +1 on Intimidation tests.
>Blurry vision: -1 on Perception tests and Firearms tests on shooting someone more than 10 meters away.
>Social Stress (Gangs, Personal Intimacy): -2 on all Charisma-based tests when dealing with gangers or in a situation that demands emotional honesty or vulnerability with someone close to you.
>>
>>1017705
Previously...

You've really stepped in it now. Thanks to your weird-ass prophetic dreams, you have hints that the Horrors- extradimensional monsters older than time- are going to break into the universe well ahead of schedule: in just 23 years, in fact. You've managed to retrieve an incredible Atlantean artifact that can help: a kind of "time-viewer" which seems to be able to show any event that has happened, is happening, or is going to happen. Lofwyr wants you to hand it off to the Draco Foundation and look into both the history of Henry Armitage - one of America's most famous early skeptics as well as a personal friend of HP Lovecraft- and a Russian group called the Red Hand. Unfortunately, the Red Hand has been looking into YOU, and had deployed a strike team to retrieve the artifact. You managed to get the drop on them and eliminate them, but reinforcements have been dispatched...
>>
>>1017697
>Take a look through the scope and scout.
Also, has the other VTOL left?
Because we're going to get cut down if the other VTOL is still in the air and can turn its weapons on us.
>>
>>1017766
You heard it retreating into the distance.
>>
>>1017697
>Wait for a few minutes, then scout through scope
>>
>>1017845
>>1017766
As you lie in wait, you hear a thickly-accented Russian voice bark from the end of the VTOL:

"We see you, cyки! Come out with hands up now, or we kill you!"

>Stay silent

>Fire on the speaker

>Surrender and hope for a miracle

>Write-In
>>
>>1017936
>Fire on the speaker
Really, you thought they wouldn't have someone who could assense and see us through the metal of the VTOL?
Or it could just be one of them has natural thermal vision.
Or it's because they're not stupid.
>>
>>1017936
Can we take a quick look around with assense?
Get an idea of numbers, and how many mages there are?
>>
>>1018063

>Assense: There's 8 guards surrounding the transport. 1 of them is an Adept.
>>
>>1018395
Surrounded by 8 armed professionals. I'd say we're right and properly fucked. I wonder if we can use the VTOL against them, otherwise we're gonna have to go with

>Fire on the speaker
>>
>>1018395
I just want to say that staying in a vehicle that could get surrounded was a stupid idea. What were you thinking?

Are any of them in the line of fire of the VTOL's weapons?
Can we even activate and target the weapon systems?
>>
>>1018412
The VTOL's systems have gone into lockdown. Possibly because of a signal sent from one of their members. Oh, yes, another important fact: all members, save the adept, appear to be stuffed to the gills with deltaware.
>>
>>1018421
Adding new option:

>Hope/Pray
>>
>>1018422
Change to
>Hope/Pray
Time to call up that which we can not put down.
>>
>>1018421
So staying in the VTOL was the equivalent of trying to bluff being a Russian operative without knowing Russian?

How thick do the walls on the VTOL look? Like they can handle small arms fire?
>>
>>1018431
Yep. It appears to be a military model.
>>
>>1018433
Do we have the AK-97's and UZI IV's with us?
>>
>>1018436
Yep.
>>
>>1018443
Okay, then we can try to spray fire from the inside of the VTOL, and maybe Rhun can hit targets with the Marlin.
>>
>>1018443
Do we have any of the grenades? If so we can start chucking them from the gunship
>>
>>1018555
The dead VTOL pilot has two grenades on him.
>>
>>1018429
>>1017951

Tiebreaker, first vote decides.
>>
>>1018603
Shooting at the speaker with one of the AK's.
>>
>>1018609
You level the AK-97 on the shooter and spray at the speaker. You hear the ping-ping-ping of bullets bouncing off of armor, followed by shouting from the speaker.

"Этo шлюхa зacтpeлил мeня! Я yбью eгo!"

A second voice fires up.

"Heт, Cepгeй! Bpaч хoчeт, чтoбы oни живы!"

"Bpaч мoжeт идти eбaть ceбя! Кoгдa тpyc cyкa cтpeляeт мeня, я yбью их, тaк чтo вce ocтaльныe тpycливыe cyки бoятcя мeня!"

"Пoдyмaйтe o бoльшoй paбoтe, чacтный. Oткaз нe вapиaнт. Maшинa пoзвoлит yничтoжить кaпитaлиcтичecкиe cвиньи и пoлoжить кoнeц yгнeтeнию нeжнoгo paбoтникa. Лeнин никoгдa нe пoзвoлит нaм oтдыхaть, ecли бы мы нe cмoгли eгo тaк yжacнo."

"Enough of this shite! <<'N annhymerus' rhwygo oddi ar eich peli a gwthio nhw i lawr eich gwddf, bastardiaid Varangian>>!"

Rhun physically lifts up the VTOL pilot's corpse, pulls the pins on his grenades, and hurls the corpse out of the transport at the speaker.

"Чтo eбaть?! Cyмacшeдшиe шлюх бpocaют тpyпы y нac!"

"Oни в oтчaянии, бpaт! Их cпины к cтeнe, и oни знaют, чтo oни нe мoгyт бeжaть! Пoбeдa-"

The grenades go off simultaneously, spewing shrapnel and gas clouds everywhere.

You hear stamping and tramping all around the VTOL.

>Assense: One of them is on the ground and heavily injured. The others have formed up in a strike formation in the entryway and are preparing to breach.

>Dive out the shattered window and run

>Make a stand

>Pray/Hope

>Write-In
>>
>>1018645
>Write-In
Have Rhun go out the window first and draw her sword as she sneaks around to hit the team from the back.
We also go out the window and keep our head below the lip but a gun (at this point, probably the Skorpion or an UZI) aimed through the window towards where the team is going to breach. As soon as they do breach, fire on them so that it keeps their attention and provides a distraction for Rhun to get behind them and start cutting them down.
Since we're actually not at the ideal placement to be firing on them, as professionals they won't be expecting that we're already outside and hunkered down behind the armored VTOL's hull.

Is Rhun's sword monomolecular edged, or just a regular steel sword?
>>
>>1018665
Normal steel, despite the advice of the rest of the group. She wouldn't settle for anything less than an AUTHENTIC recreation of a Germanic greatsword
>>
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>>1018669
>Normal steel
You're killing me here, Rhun!
>>
>>1018680
Well, she DID compromise by using Molybdenum-Chromium Carbon Steel (AKA industrial tool steel that's nigh-impossible to break). It's a bitch to sharpen, so it's probably better to think of her sword as a vaguely sword-shaped kanabo. When she decapitates people with it, it's more due to the momentum of the swing than any major cutting edge.
>>
>>1018690
(Note that this isn't all too different from how greatswords worked IRL: they were anti-armor weapons because they basically smashed it apart).
>>
>>1018645
Let's go with this

>Have Rhun go out the window first and draw her sword as she sneaks around to hit the team from the back.
We also go out the window and keep our head below the lip but a gun (at this point, probably the Skorpion or an UZI) aimed through the window towards where the team is going to breach. As soon as they do breach, fire on them so that it keeps their attention and provides a distraction for Rhun to get behind them and start cutting them down.
>>
>>1018721
>>1018665
"Rhun, go out the window and flank them. I'll draw their attention."

"Got ya! They won't see me comin'!"

Rhun dives out the window, followed by you as you pull the Scorpion and spray a cloud of suppressive fire down the VTOL.

"Taким oбpaзoм oни хoтят, чтoбы пpикpeпить нac вниз, дa? Toвapищ Bлaдимиp, зaпycтить гaзoвyю гpaнaтy в caмoлeт: дaвaйтe кypить cyки внe!"

You hear a *plonk* noise from the other end of the craft and hear the clatter of a canister hitting the roof of the VTOL. You see a gas grenade drop down into the cockpit and start spewing green gas.

>Fall back into the treeline.

>Continue to suppress

>Write-In
>>
>>1018803
>Continue to suppress
Stay outside the VTOL; we don't need to actually hit them, just shoot in their direction to make them think we're still in the cockpit.
And loudly cough, make them think the gas is working.
>>
>>1018803
Don't we have a gas mask that we used in the room with the mushrooms?
>>
>>1018829
Yeah, we have the respirator, but who knows if this is a contact poison or not.
>>
>>1018825
Undaunted, you continue to rain fire down on the guards while feigning heavy coughing.

"Paбoтaeт! Иди и зaхвaтить eгo втopoй пoжapныe ocтaнoвки!"

Two of the eight guards sprint into the gas... and Rhun finishes looping around and swings her blade into one of the remaining guards. You hear a crunching noise.

"Eбaть дepьмo! Oни нe в кaбинe! aлмaзooбpaзoвaниe, ceйчac!"

>You've exhausted the clip for your Scorpion

>Get in there and help Rhun

>Switch to the Marlin and try to shoot the leader

>Write-In
>>
>>1019145
>Switch to the Marlin and try to shoot the leader
>>
>>1019145
Wait, shouldn't we have some spare mags for the Skorpion?
>>
>>1019145
>Switch to the Marlin and try to shoot the leader
>>
>>1019258
(You do, but you'll have to reload, which you can't do while sustaining burst-fire)
>>
>>1019145
>Switch to the Marlin and try to shoot the leader
>>
>>1019263
>>1019360
>>1019202

You pull the Marlin off of your back and line up a shot on the leader, squeeze the trigger... and the leader's head explodes.

It wasn't your shot: you saw that flatten on the chest armor of the leader. It was a literal explosion of green flames shattering the helmet.

Rough hands seize your back, and you're pulled off of your position on the nose of the VTOL by... the troll from earlier. He seems to have exchanged his rough leather suit for a set of modified Advanced Combat Armor.


"Y'all alright, son? I told ya not to go runnin' off on your own!"

>Who the hell are you working for?

>Great. ANOTHER group coming after the artifact.

>I'm fine, but my friend might need help.

>Write-In
>>
>>1019427
>Who the hell are you working for?
He could be an operative for Lofwyr, since SOMEONE had to have placed that communicator.
Or he's an operative for the Draco Foundation.
>>
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>>1019427
>Write-In
Oh thank God! Did the Big Boss send you?
>>
>>1019427
>I'm fine, but my friend might need help.
>>
I'm fine but my friend might need help.
>>
>>1019766
>>1019880

"I am fine, but I think my friend needs some help."

"We're working on that."

"'We'?! Who is 'we', exac-"

Your question is answered by the sound of gunfire and another burning explosion as more armored men sweep out of the treelines, advancing on the enemy fireteam.

"We're with the Draco Foundation. Was told there's a high-value artifact was unearthed in this area and being targeted by a third party. Didn't think that YOU was the guy who uncovered it."

"Well, most of it is in that cave, but there are a couple of key pieces in my cabin."

"Got ya. You 'n your lady friend go grab 'em; the boys and me are gonna take it from here."

>Go with them anyways

>Go back to the cabin

>Write-In
>>
>>1020236
>Go back to the cabin
We need to make sure that the devices at our cabin are secured.

Let the Draco team know that there are still active defense systems and to be fucking careful. The previous assault team was killed by them, so they should really wait until we can come back here.

Is there any way to know if these guys are really the Draco Foundation team?
Like asking how they're here so fast, when the order to secure the machine only came down 4 hours ago.
>>
>>1020272
2nd this option
>>
>>1020272
>>1020507
"How did you get here so quickly? The order only came through four hours ago."

"I don't ask questions. It's dragons, man. They put me here yesterday, told me to keep an eye on you and wait for further orders. Then I got 'em, and the rest of the team airdropped in."

"Alright. I set up some tripwires in the caves, and the ruin has some kind of active defenses in place. Be careful."

"10-4."

"RHUN, PULL OUT, WE NEED TO GET BACK TO THE CABIN!"

"NO FUCKING WAY, I'M KILLING EACH AND EVERY ONE OF THEM AND DANCING ON THEIR BASTARD CORPSES!!!!"

>Judge Intentions: She's berserk. It's going to take some major convincing for her to abandon the fight.

>Wait for the fight to end

>Go on alone

>Talk her into coming with you

>Write-In
>>
>>1020592
>Talk her into coming with you
Dammit, Rhun, does she want Lofwyr's approval or not.
>>
>>1020627
"COME ON, RHUN! LET'S MAKE LOFWYR PROUD!"

"I'M DOING THAT!"

>Judge Intentions: Well, looks like she's not willing to listen.

>Wait for the fight to end

>Go on alone

>Write-In
>>
>>1020875
>Write-In
I should've brought Rex instead. Rhun, if you don't come along I'm going to tell Barbie to change your entire wardrobe with the entire Old Navy spring collection!
>>
>>1020924
"I should have brought Rex instead! Rhun, if you do not come along I will tell Barbie to replace your wardrobe with the Old Navy Spring Collection!"

"<<Marwolaeth i fy holl elynion! Byddaf yn ymdrochi yn eu gwaed a diod oddi wrth eu penglogau!>>"

>Judge Intentions: She's barely aware of her own blood spilling from her shoulder. Literally berserk.

>Wait for the fight to end

>Go on alone

>Tranq her

>Write-In
>>
>>1021167
>Wait for the fight to end
>>
>>1021167
Get the Draco brows to keep their distance from her.

>"Rhun! We have back up from Loafweird (too drunk to spell =P) ,I need you to help me return to the cabin!"
>>
>>1021167
>Tranq her
Rhun's berserker rage is too much of a liability right now. Knock her out and take one of the Draco squad back with us to the cabin. The rest can hunker down until we return
>>
Tranq!
>>
>>1021433
>>1021585
"Shit."

You pull your dart pistols from your coat and level two barrels at her.

Two darts land home- to no immediately noticeable effect.

The troll from earlier pulls on your shoulder.

"Leave 'er, man! We needa make sure y'all's shit ain't gettin' jacked!"

You don't really have time to argue, as the troll jerks on your arm and starts leading you down the trail to the cabins.

>Who the fuck are you?

>Take your hands off of me!

>(Hit him)

>I have no idea what's going on.

>Write-In
>>
>>1021750
>Who the fuck are you?
>>
>>1021854
Seconded.
>>
>>1021854
>>1022021
"Pardon me, but who are you and what the ABSOLUTE FUCK is going on here?!"

The troll gives you a look.

"You just blow in from stupidtown? Y'all found some kinda magic whatsit in those caves up there, some kinda Russkie turbo-ninjas come ta steal it, Extraction Team saves your cotton-pickin' ass! We clear?"

"You are dodging my question: answer it before I shoot you, because IT IS VERY LATE AT NIGHT AND I HAVE HAD A VERY STRESSFUL WEEK!"

"Calm down now, son. Name's Jacob Bryan, Ah'm an operative with the Draco Foundation. Specialize in wilderness ops. Trust me, son, this is cozy shit compared to where I grew up. Ah was told to spy on you by mah superiors, 'cause we got a tip that you was diggin' up a dangerous artifact, and there was some question whether we would have to break your kneecaps ta' get it; no offense meant, of course."

>None taken

>Well, I'm just glad you turned up when you did.

>You expect me to buy that story, you massive yokel?

>Write-In
>>
>>1022072
>You expect me to buy that story, you massive yokel? If that is true, what is my callsign?
>>
>>1022072
>>1022106
This guy has a point, we don't have any confirmation on whose side these guys are actually on.
>>
>>1022072
>None taken
Arguing at this time is pointless. There is no evidence, short of a call from the Draco Foundation or Lofwyr, that would confirm that this team is from the Draco Foundation.

Instead, it's better if we just get back to where there's commlink coverage, then try to contact the Draco Foundation to confirm Jacob's story.
>>
>>1022313
Seconding this
>>
>>1022313
Hes right. The more we argue, the greater the chance of the cabin being broken into. Let's just go
>>
>>1022313
>>1022333
>>1022519

"None taken."

"Good, good! Glad there ain't no problem between us! HATE IT when things get too complicated!"

>You reach the cabin without further incident.

Jacob takes a good hard look at the cabin, then turns to you.

"'S clear, unless they're ghosts or some shit. I'll keep the place locked down tight until we can move the rest of the gadget out'a the cave."

>You can feel sleep exhaustion setting in: it's been a LONG night.

>How do I know I can trust you?

>I'll keep watch, thank you.

>(Go to sleep)

>Write-In
>>
>>1022624
>Write-In
"Alright, I got some stuff I need to get out of there anyway."
While we're reloading our weapons and making it look like we're packing our luggage, make some (text messages so that the troll can't overhear).

"Rex: This is Redd; got word from our boss that Draco Foundation supposed to take custody of something I found here. Problem is, not four hours after he said they'd come by tomorrow, a team claiming to be from the Foundation shows up, with one of the members someone that was already here at the lodge. I need you to verify with the DF that they've got an operative, troll named Jacob Bryan, here with an assault team.
"Could be they're just that good. Or I'm being tricked. We DO NOT want the boss angry over losing this thing to the wrong people, Rex."
>>
>>1022629
2nd this
>>
>>1022629
>>1022634
"Alright, I have some things I need to get out of there anyways."

While you reload and pack, you send a text to Rex:

THIS IS REDD: RECEIVED MESSAGE FROM LOFWYR THAT DF WILL ARRIVE TO TAKE POSSESSION OF ARTIFACT TOMORROW. 4 HOURS LATER, STRIKE TEAM CLAIMING TO BE DF OPERATIVES TURNS UP, INCLUDING SLEEPER AGENT ALREADY ON SITE. NEED INTEL IF THIS IS A SETUP ASAP. CANNOT AFFORD BAD HAND-OFF.

20 minutes later, you get a response.

THEY'RE CLEAN. LODGE HAS STANDING MONITOR STATUS DUE TO PROXIMITY TO INTEREST SITE, AND YOUR REAL NAME AND PSEUDONYMS ARE ON DF WATCH LIST AS POTENTIAL BETA-LEVEL THREAT.

THANK YOU.

>(Go to sleep)

>Stay awake as long as possible

>Write-In
>>
>>1022670
>(Go to sleep)
>>
>>1022670
>(Go to sleep)
At least take a 5 hour nap. The others should be fine until we return
>>
>>1022670
>>(Go to sleep)

What's a Beta-level threat and how do we get to alpha?
>>
>>1022704
I kinda of what to see where the rest of the group stands in their threat matrix
>>
>>1022679
>>1022697
>>1022704
You collapse onto the barely-used cabin bed and fall into a deep, dreamless sleep.

You wake up to Rhun leaning over you, a cross expression on her face. The second your eyes flicker open, she slaps you across the face.

"REDD, you LIMEY ARSEHOLE! You TRANQ'D ME! How could yeh do that? I thought we was mates!?"

"Din... you not pass out from that?"

"Oh, not fer like five minutes- BUT THAT AIN'T THE POINT! Bros don't tranq bros!"

>Sorry, sorry

>You were berserk, Rhun

>You were wasting my time.

>Write-In
>>
>>1022809

>Sorry, I didn't want you to regret your beserker rage once you came down and realized you had slain Draco Foundation assets and by extension bring embarrassment to S-K and most importantly Lofwyr's interests.

>So a tranq seemed like the best option in order to avoid that. Thanks for keeping me alive during this and I'll have to make it up to you.
>>
>>1022809
>Write-In
Sorry, but you were jeopardizing the mission and the DF extraction tean with your blood lust. I did what I felt was necessary to complete the job.
>>
>>1022809
>You were berserk, Rhun. I asked you to not kill those guys and you told me to fuck off. I needed to make sure that extraction went smoothly, and that was the only way to be sure.
>>
>>1022830

"And 'bros' also don't go into an uncontrollable blood-lust that could endanger our backup! I'm sorry it came to that however. You really need a code phrase to help you know when to stop your choppin an shootin."

See if we could get her a line to Loftwyr to report on the artifact retrieval. It would give her a chance to sperg out over her favorite dragon and might play into his pride in having such a devoted fan under his employ.
>>
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>>1022866
She could use a doctor. One like this
>>
>>1022873

Redd could probably do it using his alchemy skills, or that AI we got, to implant a trigger phrase into Rhun to snap her out of rages. With her permission, of course. Bros don't brainwash bros without telling their bros.

I would love for Redd and the gang to run into a shadowrunner group based on the It's Always Sunny in Philadelphia guys.
>>
>>1022830
>>1022833
>>1022849
"I am sorry, Rhun, but you were out of control! I did not want to risk you maiming or killing Draco Foundation assets!"

"That weren't gonna happen! I can tell friend from foe! It'd shame Agrona if I let the enemy live!"

"... Fine. Just don't expect me to take you on jobs involving subtlety in the future."

Jacob sticks his head through the door, his horns scraping the ceiling.

"If y'all are done with your lover's quarrel or whatever, Ah need yer John Hancocks fer the package hand-off. If y'all need an extra-legal lift back to the good-ol' CAS, we're movin' this mother of a grandfather clock to the Atlanta building and can drop you off."

"That would be... ideal."

You and Rhun sign a few electronic forms waiving your legal rights to the device via the law of salvage, as well as non-disclosure agreements promising to not go public about it. Then, you pile into the Draco Foundation's jump-jet and take off.

>So... you're from the CAS, then?

>Why is this device so important to the Foundation, then?

>(Remain silent during the flight back)

>Write-In
>>
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>>1022884

They've already got their runner names in the very least. Though I'm only fluent in their escapades by second hand accounts and brief snippets of /tg/ lore.

https://youtu.be/0V784AiYtG8
>>
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>>1022901

By all means take the ride back home with the Draco Foundation operatives.

Wondering if there's any way the Draco Foundation could manage to save/gently exploit the Night Gaunt population around the former 4th World Atlantis history browser creche.

I know the Jacob won't be able to add much to that sort of conversation but maybe there's a researcher or another expert on the jump-jet we can share these relatively tame paracritter paleontological findings with?
>>
>>1022958
Most of the team on the jump-jet are clearly paramilitary operatives, but you do see an elf in the jet's storage bay taking measurements of the device.
>>
>>1022901
>Why is this device so important to the Foundation, then?
As an aside, did we salvage any of the the Red Hand's gear?
>>
>>1022901
>>So... you're from the CAS, then?

Ten chat with Ruhn, and try to make it up with her.
>>
>>1022901
>So... you're from the CAS, then?
What about all of those extralegal weapons, commlinks, the fucking bodies with DELTAWARE, and the VTOL?
That was all stuff that we either could have used, sold, or needed to complete Lofwyr's job.

Don't tell me the players forgot all of that stuff in Bavaria.
>>
>>1023223
>>1022969
>>1023393

"So... you're from the CAS, then?"

"Yessir! Cherokee outpost in the Appalachian region. Mom ran a general store, dad was a hunter. Got good with working in the wilds with him, and huntin' some'a the critters is harder than the stuff the Foundation pays me for. Got recruited through the CAS military."

"Ah. And, this device... why is it so important?"

"Hell if I know, ask the egghead. He's knows all of that stuff."

"And... about the gear..."

"We've seized it. Helps cover the cost of fueling this jump-jet."

"ALL of it? Even the deltaware?"

"ESPECIALLY the deltaware. That stuff? Unmarked. Whoever these fucks are, they've got some underground, UNDERGROUND docs working on them."

>(Ask for Draco Foundation's help with investigations)

>(Talk to scientist about the device)

>(Talk with Rhun for the rest of the flight)

>Write-In
>>
>>1023432
>(Talk to scientist about the device)
>>
>>1023432
>Write-In
My friend Rex got picked up from UCAS Spec ops to join SK "cleaning services". Hopefully, we at least can keep a couple AKs and an Uzi or two for the trouble of disarming the traps.
>>
>>1023432
>(Talk to scientist about the device)
>write-in
At least ask for one each of the AK's and UZI's, and complete images of the commlinks with properly generated hashes so that we can go over the data (and phone numbers and Matrix addresses) on them later.
>>
>>1023446
>>1023447
>>1023453

"Well, I... require an AK, an UZI, and datadumps of the commlinks."

"I'm sorry, I can't give you those... but I'll let you know how our investigation is going, and if we need a man to do some fieldwork, you'll be the first guy I call."

"Alright, then."

You head into the mini-hanger and approach the scientist.

"So, what is so important about this device?"

"I'm afraid that's classified."

>I found the device; maybe we can share notes?

>I'm an occultist; maybe I can help?

>I know it can use magic: how the hell does that work?

>How does this thing look through time?

>Write-In
>>
>>1023667
>I'm an occultist; maybe I can help?
>Write-in: I already know enough to be making educated guesses as to what it is for and why our great benefactors regard it as so essential to what is to come. While I can appreciate the need for secrecy and security, especially from the deeper metaplanes, I think it can do more harm than good sometimes."
Essentially a "look, I know we have to keep secrets so that cultists don't learn about this, but we need to work together and our dragon overlords seem to expect it of us, because we are fucked if we can't stop what is coming".
>>
>>1023708
2nd this
>>
>>1023667
Thirding >>1023708
>>
>>1023708
>>1023746
>>1024654

"I'm an occultist; perhaps I can help? I can make an educated guess about why they want it, and being all cloak-and-dagger at this point will only hurt people."

"... Fine, since you found it, I suppose we can talk. The artifact appears to be powered by Atlantean arcane batteries, which accumulate mana from mana wells and allow them to be used in thaumatech. Before you ask, no, we don't know how to make thaumatech yet. Anyone who figured the trick out would be the recipient of an eight-million nuyen bequest in the Will, and only a complete idiot would turn that down.

Anyways, this thing SEEMS to be... picking up shadows and echoes of events in the manasphere. Past events, it should be pretty dead-on about. Future events... those are more tricky. Impressive stuff."

>You spend the rest of the trip talking about the precise mechanisms and phenomena of the machine.

You make it back to the Charlotte airport at 12, and manage to get back to the flat at 1.

You walk through the front door and immediately almost trip over a model tank the size of a shoebox.

The living room has been converted into a warzone. Camps of raiders in their scrap-metal vehicles are scattered here and there among model-mat deserts, geared up to besiege a 3-foot-tall model fortress atop the coffee table remodeled as a mesa. Planes hang from the ceiling in the middle of mock-dogfights. Flickering holographic sandstorms and smoking craters are projected here and there.

Sudo and Rex are currently looming over a formation of ERC troops entrenched around a fuel depot under assault by fearsome Raiders, engaged in a heated discussion.

"That's a STUPID IDEA, MAN! You NEED that fuel for your Rolling Fortress! How do you think you can get your breach force close enough to take out my guns without it!"

"IMMORTAN REX NEEDS NO FUEL!! HE IS FUELED BY THE FIRES OF HAAAAATTTTEEEEEE!!!!!!"

Rhun beams, and you can see misty tears in her eyes. ""This is beautiful. Why did I ever leave you two? So, who's who?"

Sudo speaks up. "Well, I'm controlling a rough approximation of the Draconis Major detachment of the Red Lotus Sect of the Eastern Rim Consortium-"

"AND I AM IMMORTAN REX, DEATHLESS GOD-KING OF THE BALESTAR SHREDDERS!!!!!"

>Pardon me: what are you doing?

>Sudo, are you trying to pull Rex into your antisocial hobby?

>Clean this junk up: we're back on the clock

>Sudo, we need to talk; off your tail and come downstairs

>Write-In
>>
>>1024965
>Write-In
I figured Rex would assume command of a much more organized force
>>
>>1024965
>>Write-In
"Well whatever hobby allows Rex to remove the stick up his bum is fine with me. But we should look into getting some paying work soon."

Watch them finish up their little engagement then call up a team meeting to find a job.
>>
>>1025030
Seconded!
>>
>>1025030
>>1025371
"I would have figured Rex would assume command of a much more organized force."

"I have to cut loose somehow, Redd. Besides, the Battle of the Crimson Altar was fought between Raiders and ERC forces, and Sudo's the ERC guy."

Rhun rushes over and hugs Rex.

"Well, iss nice ta see ya starting to embrace yer inner berserker! Mebbe one day yeh'll fight with me side-by-side, blades in hand!"

"I don't think that's at all likely, but its certainly nice to have your feminine charm back in the house, Rhun. Now, you've got to show me any combat footage you have from this mysterious trip, so we can start drawing up training regimens.

Rex and Rhun retreat downstairs. You and Sudo are left in the middle of the miniature warzone.

"So... how'd the Bavaria trip go?"

"Well enough. Lofwyr has saddled us with busy work, some of which may be right up your alley."

Sudo pales a bit. "What? Lofwyr himself is giving us orders now?"

"Was there a point where he wasn't?" you wryly respond.

>Run 3: Bavarian Vacation COMPLETE

>2 Karma earned

>Relationship with Rhun improved

>New Contact: Draco Foundation (Connections 5, Loyalty 1, Favor 2. Provides: Networking, Legwork, Personal Favors. Payment: Services).

>Improvements: (select any one of the following:

Improve active skill by one

Improve knowledge skills by two points total

Improve language skills by three points total)
>>
>>1025712
Could we also get our eyes fixed?
>>
>>1025712
>Improve language skills by three points total)
We should learn Russian, sense we're investigating a Russian equivalent of Hydra.

>>1025749
We could probably get some glasses for cheaper instead. Plus Redd could take Barbie to help pick some frames that would match him perfectly.
>>
>>1025749
Yep. Vision correction would cost around 5k nuyen. If you want to talk cybereyes...

The basic cybereye system gives you perfect 20/20 vision, an image link, a built-in camera, and can have extra tech added onto it.

Cybereyes basic system
Essence Tech Capacity Rarity Base Price
Rating 1(Basic Prosthetic) 0.2 4 3 4,000¥
Rating 2 (Advanced Systems) 0.3 8 6 6,000¥
Rating 3 (Corporate Upgrade) 0.4 12 9 10,000¥
Rating 4 (The Bleeding Edge) 0.5 16 12 14,000¥
Flare compensation 0.1 -1 4 1,000¥
Low-light vision 0.1 -2 4 1,500¥
Retinal duplication (Rating 1–6) 0.1 -1 16(illegal) Rating x 20,000¥
Smartlink 0.2 -3 8 (semi-legal) 4,000¥
Thermographic vision 0.1 -2 4 1,500¥
Vision enhancement (Rating 1–3) 0.1 -Rating Rating x 3 Rating x 4,000¥
Vision magnification 0.1 -2 4 2,000¥

(Rarity increases the odds of finding the item at a higher price than base. Smartlink tech allows you to use smartguns. Retinal duplication allows you to beat retinal security scans. Alphaware costs 20% more and is +2 Rarity, but only drains 80% Essence. Betaware costs 50% more and is +4 Rarity, but only drains 70% Essence. Deltaware costs 150% more and is +8 Rarity, but only drains 50% Essence.)
>>
>>1025821
Glasses wouldn't fix the problem. It's more similar to cataracts than other kinds of vision problems.
>>
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>>1025821
Alright, since no one else has voted, I guess Redd is learning Russian!

I'm signing off until tomorrow, so tonight's question is: should Redd get cybereyes, or just vision correction surgery?

>Get the surgery

>Get cybereyes (Specify what type and with what upgrades, reference pic related)
>>
>>1026282
>>Get the surgery
>>
>>1026282
>Get the surgery
>>
>>1026282
>Get the surgery
If we want more goodies, like a smartlink and vision magnification/enhancement, then we should buy a better set of contacts, or get AR glasses.
>>
>>1026282
>Get the surgery
>>
>>1026282
>Get the surgery
>>
>>1026282
Can we get one cybereye?
>>
>>1026655
That normally isn't done unless one eye is just straight-up missing. Asking for that wouldn't decrease Rarity or Cost.
>>
>>1026663
Also, I'm back! Currently generating new potential runs for you guys, and will write stuff up when done.
>>
>>1026664
Sounds good. Kinda want to get back to a good old shadowrun.
>>
>>1026668
>1 week later

You're 3 days post-op. It's nice to have your eyes back in working order, no longer having blurs and smudges in your vision all the time. Your credstick's feeling light, though: Sudo managed to find a doctor who'd give you a reasonable price for the surgery, but it was still 3k. Anything less, and you'd have probably ended up going under the knife of a back-alley doc who learned medicine from organleggers.

>Credstick: 2042 nuyen

You've been spending post-op sniffing around the Matrix for Red Hand, but they seem to have gone underground: the best way to keep Lofwyr happy is to spend your time between runs looking into the Armitage connection.

You log into the terminal Sudo hacked together for you in his free time (it uses the scrubbed-down processor of Lance's drone as it's core; you appreciate the visual of the metallic skull on your desk casting a holoscreen out of its eye sockets) and see a message from Andrea:

HEY BUDDY. BET YOUR CREW'S FEELING HUNGRY FOR SOME WALKING-AROUND MONEY, YEAH? WELL, I'VE GOT SOME POTENTIAL JOBS LINED UP FOR YOU: THEY'RE TIME-SENSITIVE, SO YOU'RE GONNA HAVE TO PICK JUST ONE. DON'T WORRY ABOUT THE OTHERS, WE'LL FIND SOME OTHER BOYS TO HANDLE IT. DETAILS INCOMING.
>>
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>>1026687
THIS FIRST ONE MIGHT ASSUAGE ANY GUILTY CONSCIENCE OF YOURS: A CLIENT WANTS A TEAM THAT CAN DIG UP DIRT ON A LOCAL GANG. SEEMS LIKE THEY'RE CREATING SOME PROBLEMS THAT CAN'T BE SOLVED THE EASY WAY. PRETTY STANDARD FARE, BY MY BOOK. HEAD TO THE CELLTEC CLINIC IN UNIVERSITY CITY AND ASK FOR MR. JOHNSON.
>>
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>>1026715
THIS ONE'S WEIRD. IT'S NOT EVERYDAY YOU GET A LONE STAR DETECTIVE COMING TO THE MOB FOR A FAVOR. GUY WANTS SOME HELP PUTTING AWAY SOME YAKS FOR GOOD. WOULDN'T GET INTO THE DETAILS, BUT PROMISED THIS WASN'T A DEATH RUN OR SCREWJOB. I CAN SMELL BULLSHIT, AND THIS GUY WAS CLEAN. HIS NAME'S DAVID BISHOP, AND HE WORKS IN THE LONE STAR STATION ON JEFFERSON AVENUE IN DURHAM. PAY HIM A VISIT IF YOU WANT THE JOB.
>>
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>>1026726
YOU EVER HEAR OF THE BURNS FAMILY? OLD TOBACCO MONEY FAMILY, TRANSFERRED THEIR FUNDS INTO ATOMICS, EVENTUALLY SOLD THEIR PLANTS INTO SOME KIND OF ENERGY CONGLOMERATE IN EXCHANGE FOR SHARES. WHEN SAID CONGLOM GOT SNAPPED UP BY THE DRAGON, THEIR SHARES GOT BOUGHT FOR HUNDREDS OF MILLIONS. GLORIA BURNS IS ONE OF THE CURRENT GENERATION OF THIS OLD-MONEY FAMILY, AND HER DAUGHTER RECENTLY VANISHED WHILE IN THE PCC. SHE'S CERTAIN SHE KNOWS WHO DID IT AND WHY, BUT SHE WANTS PEOPLE TO CONFIRM AND DO SOMETHING ABOUT IT. SWING BY OUR PLACE TONIGHT AND SHE'LL BE IN THE BACK ROOM. MAKE SURE TO INVEST IN SUNSCREEN IF YOU WANT THIS ONE.
>>
Looks like our options are some Franking and smear job, Dragnet 2072, or Lindbergh Baby scenario
>>
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>>1026738
WANNA DO A PACKAGE RUN FOR A DEMIGOD? THE FREE SPIRIT "HE-WHOSE-EYES-BURN-LIKE-WILDFIRE" NEEDS SOME COMPETENT RUNNERS TO COURIER SOMETHING FOR HIM. HIS ENVOY WAVED ENOUGH NUYEN IN MY FACE THAT I WASN'T GONNA ASK QUESTIONS, BUT THAT PROBABLY MEANS THAT THIS JOB IS DANGEROUS. THE ENVOY WILL BE HANGING OUT IN THE RAFAEL FRESH TOBACCO DEPOT FROM 2-6 PM. HE'LL BE WEARING A GOLDEN CROSS LAPEL PIN. ASK HIM ABOUT THE TASTE OF CINNAMON. AND TRY NOT TO LOOK TOO MUCH LIKE WOOD IN FRONT OF THE CLIENT.
>>
>>1026738
This one looks to be the more interesting one so far, judging solely by it's cover. It's got a missing girl/heiress, old money, new locales and the client's already got suspects/enemies in mind. It positively reeks of 'complications'.
>>
>>1026751
Definitely Lindbergh Baby scenario
>>
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>>1026749
"CUTTHROAT"'S A FRIEND OF THE FAMILY. NICE GIRL, ONCE YOU GET PAST THE KNIVES SHE CAN SHOOT OUT OF HER WRISTS. SHE'S CURRENTLY SITTING IN JAIL, AWAITING TRIAL FOR A TRIPLE HOMICIDE. TALK TO ME IF YOU WANT TO HELP A SISTER OUT.
>>
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>>1026758
THIS LAST ONE'S WEIRD AS HELL. AN AZTECH SUIT CAME IN AND DROPPED A FAT CREDSTICK IN FRONT OF ME TO ROB... AN AZTECH FACILITY. YEAH, YOU DIDN'T MISREAD THAT. HE'LL BE IN DANTE'S INFERNO AT MIDNIGHT. HEAD TO THE THIRD CIRCLE AND ASK FOR MONTEZUMA.
>>
A lot of pros and cons for each job
Job 1: weaken a gang's influence, but might get put on their shit list
Job 2: Good reputation from Lonestar, but unknown variables
Jobs 3&4: a lot of money, but seems like a screw job
Job 5: Helping the mob out, but dealing with a pyscho.
Job 6: Fucking Azlanti
>>
>>1026765
>>1026758
>>1026749
>>1026738
>>1026726
>>1026715

>Take "The Hospital Job"

>Take "The Banzai Caper"

>Take "Indian Affairs"

>Take "Up in Smoke"

> Take "Spare Us the Cutter"

>Take "Of Quetzals and Mirrors"
>>
>>1026769
There's no information on expected payouts?
>>
Torn between > Take "Spare Us the Cutter" and the Old Money job
>>
>>1026772
Nope, but none of these are milk runs, or even that easy, which means they pay well.
>>
>>1026769
>Take "The Banzai Caper"
Always nice to have the police owe us a favor.
>>
>>1026769
> Take "Spare Us the Cutter"
Picking this one, mob rep and a potential assassin in our debt out of gratitude seems like a good choice
>>
>>1026769
>Take "Indian Affairs"
We should be savvy enough to know that there'll be a sudden, but inevitable twist to this whole affair.
>>
>>1026769
Is the gang he wants us to interfere with Halloweeners? Because weakening them sounds great, and we're already on their shit list.
>>
>>1026769
If not, then take the old money job
>>
Spare us the cutter!
>>
>>1026769
>>Take "The Banzai Caper"
>>
>>1026769
> Banzai Caper
>>
>>1026769
IMPORTANT NOTES:

>Tizona will not assist in "Of Quetzels and Mirrors": working for an Azlanti will sit bad in her mouth

>Rhun will not help in "The Banzai Caper": she hates working for cops.
>>
>>1026868
First round of voting complete! Second round:

>Vote for "Indian Affairs" (Investigation job, pays 12,000 nuyen per day before mob cut)

>Vote for "Spare Us the Cutter" (Assassination job, pays 240,000 nuyen, no mob cut (internal job))

>Vote for "The Banzai Caper" (Weird job, pays 187,500 nuyen before mob cut)
>>
>>1026879
Second round ends at 4:30.
>>
>>1026879
>Vote for "Spare Us the Cutter" (Assassination job, pays 240,000 nuyen, no mob cut (internal job))
Let's make up for our group's behavior while we were working in Bavaria.
>>
>>1026879
>assassination job
Wait, the job is to kill Cutter, not break her out?
>>
>>1026886
Could be to kill a witness?
>>
>>1026889
Yeah, it's to kill someone to throw her trial.
>>
>>1026895
Good, we just make it look like they fell off a truck
>>
>>1026879
>Vote for "Indian Affairs" (Investigation job, pays 12,000 nuyen per day before mob cut)
Like I said, this one has complicated and convoluted written all over it. Money-wise, no way this isn't taking days, if not weeks, to solve.
>>
My vote is still cutter.
>>
>>1026879
>Indian Affairs
>>
>>1026879
Banzai Caper.
>>
>>1026769
>>Take "The Banzai Caper"
>>
>>1026960
>>1026939
>>1026938
>>1026937
>>1026909
>>1026886

WE HAVE A TIE!

I'll give you guys one more piece of info and an extra 45 minutes to settle the tie:

>Sudo will be very reluctant to kill an innocent without good reason

>Vote for "Indian Affairs"

>Vote for "Spare Us the Cutter"

>Vote for "The Banzai Caper"

If this results in another tie, I will personally make the decision.
>>
>>1027038
>Vote for "The Banzai Caper"
>>
>>1027038
>Vote for "Spare Us the Cutter
>>
>>1027038
>Indian Affairs
>>
Banzai Caper!
>>
>>1027038
>Vote for "Indian Affairs"
>>
>>1027111
>>1027062

WOULD LOVE TO HAVE DINNER WITH MRS. BURNS TONIGHT. EXPECT ME AT 7.

>7 PM

You go through the front door of Our Place, nodding at Albert and Fred, the troll bouncers. You stroll through the lovingly-decorated front area of the restaurant to the black door that leads to the private section. You check your firearms in the dimly-lit coat room beyond, and walk to the private room marked on VR.

Mrs. Burns is a fine-looking lady: despite being in her late 50's, she barely looks a day over 24, with a petite nose and a sheer blue dress wrapped around her willowy figure.

>Perception: you can see the faint surgical scars and injection marks that indicate that her figure is far from naturally acquired.

>Judge Intentions: She's very nervous, biting her lip and playing with her jewelry like mad.

Her head snaps up so quickly that you swear she should have gotten whiplash. She recoils briefly at your facial scars, but recovers admirably.

"Ah, hello, Mr..."

>Smith. Frederick Smith.

>Russo. Vincent Russo.

>Call me Redd, Mrs. Burns.

>No names, Mrs. Johnson.

>(don't respond)

>Write-In
>>
>>1027207
>No names, Mrs. Johnson.
>>
>>1027207
>Russo. Vincent Russo.
This is our time to shine.
>>
>>1027229
By giving out the SIN we use in our everyday life?

Yeah, it's a great way to shine, letting everyone in the shadows know how stupid you are.
>>
>>1027207
>Write-In
Mantis Toboggan, M.D. Now you want to save your daughter, you're gonna have to gimme some aspirin, a roll of duct tape, a bag of peanuts, and four beers.
>>
>>1027246
Serious answer: Just call me Redd, let's make this low key
>>
>>1027244
I was actually trying to find which of our SINs Vincent Russo was, the main one or the side one. Since it's out main, change mine to

>Call me Redd, Mrs. Burns.
>>
>>1027264
Any reason in particular you want to use her real name?
>>
>>1027307
We're going to be privy to her private life and she'll soon tell us of her friends, allies and enemies.
>>
>>1027264
>>1027249

"Call me Redd, Mrs. Burns. I was informed you have a problem?..."

"Yes, Mr. Redd, it... it has to do with my daughter...

My sweet Sophia... she's always been so irresponsible, you know? I've always told her, you know, she has to be careful, your status means that you need to be on your guard, what what you do and say, watch where you go... but she never listened to me. Always going around with her artsy friends, getting involved in all kinds of dangerous causes..."

"What sort of causes?"

"Oh, everything you could name! Environmentalism, metahuman rights, SINless support, even those anti-extraterritorial wingnuts-- all the popular progressive stuff."

"And this brings us to her disappearance, right?"

"She told me that she was going to an art show at LA, flew out three days ago, and... I haven't heard from her since!"

>Have you considered that she might have just run off?

>Did she have any enemies?

>Why aren't you going to the privsecs about this?

>Write-In
>>
>>1027325
>Did she have any enemies?
>write-in: What about your enemies? And what about her friends? Have any of them started asking you about where she is? It might help narrow down the suspects.
>>
>>1027325
>Why aren't you going to the privsecs about this?
And also
>Judge Intentions
>>
>>1027339
2nd this
>>
>>1027325
>Why aren't you going to the privsecs about this?
And also
>Judge Intentions
>>
>>1027346
Before we get more into her daughter's disappearance along with possible motives and suspects, I really want to know why she's turning to shadowrunners.
>>
>>1027339
>>1027373

"Why haven't you gone to the privsecs about this?"

"I don't want this to become a stir. I've been keeping all of this VERY quiet, and contracting private security to get my own daughter back- why, I would never be able to live it down!"

>Judge Intentions: She's telling the truth. Or, at least, what she thinks is the truth.


"Did she have any enemies that would want her dead? Do YOU have any enemies that would kill her to get to you?"

"Well, Sophia was always complaining about this guy, Howard Leaping-Panther? Some kind of art-dealer in the PCC, she always felt like he was a creep. But I already know who did it."

"You do, ma'am?"

"Jewel Frazier. He's a big wheel at Blue Dog Tunes- you know, the record company?- I have an EXTENSIVE collection of jazz memorabilia, and he's been after me for it for YEARS! He's planning on using my daughter to force the sale."

"... Well, have her friends contacted you about her?"

"Oh, she doesn't let her friends know about ME! Hates the Burns family name, but is she ever willing to spend the Burns family MONEY! I only know something's happened to her because someone blew out her tracker chip in LA."

>Judge Intentions: Once again, the truth, or what she thinks it is.


>Don't you think that's rather extreme for some kitsch?

>Have you considered that she might have just run off?

>What do you want me to do?

>Write-In
>>
>>1027454
>Have you considered that she might have just run off?
>What do you want me to do?
>>
>>1027454
>Have you considered that she might have just run off?
Do you have monitors on her accounts to track spending? Since the tracker was disabled we may trace her by paper trail.
>>
>>1027454
>What do you want me to do?
>write-in: has she, or her accountants, noticed any strange activity in her family's funds? Could Frazier try to get Sophie to drain be family's accounts so Mrs. Burns will have to sell to him?

Of course Sophie could have just run off. But telling Mrs. Burns that without any evidence doesn't help either of us.
We should look into it, certainly, but if the girl was going to run then she would have taken money with her.

It's like the question about private investigators. Of course she wants this kept deniable, the answer was obvious.
>>
>>1027454
>Have you considered that she might have just run off?
Considering the company you say she keeps, her behavior and how she views her family, it's a very likely scenario.
>>
>>1027500
Without taking money? Considering what we were just told of Sophie's spending habits, that doesn't fit.
>>
>>1027510
Mrs. Burns only said Sophie's tracker was knocked out so far. That's why I suggested to look at the money trail to track purchases in LA
>>
>>1027481
Well, now we know that while she's worried about her daughter, she isn't desperate enough to find her by any means possible. This could've just as well been a last resort gambit to find a daughter that's been missing for far too long.
>>
>>1027510
Yeah, but we haven't really gone in depth (hacker style) into her social circle and any new causes and people she may have run into or fell in with.
>>
>>1027524
True, I concede to that point. Sophie seems like the active rich and might account for her mother hiring mercenaries to track her if this is a simple runaway case. At worst, this could be similar to Patty Hurst and her escapades.
>>
>>1027466
>>1027470
>>1027500

"Mrs. Burns, have you considered that your daughter may have just run off? Considering the company she keeps, her behavior, and how she views you..."

"I don't blame you for thinking that, Mr. Redd, but she never checked in at the resort she was staying at and her security detail lost her in the airport. That's where her tracker vanished, too. I had a tracker on her credstick, but we found that smashed on the tarmac. "

>What do you want me to do?
>This is going to cost you, Mrs. Burns. This sort of work isn't easy or cheap.
>Do you have any leads?
>Write-In
>>
>>1027538
>Write-In
You want us to track her down, inform you of her status, and bring her back if she's kidnapped like Patty Hurst before she does anything extreme, correct?
>>
>>1027538
>Do you have any leads?
We know she thinks Jewel Frazier has her. Does she suspect where? As far as she knows, does her daughter and her suspect have anything to do with each other aside from the jazz collection?
>>
>>1027559
Also this
Really bad at quoting the proper posts today
>>
>>1027595
That's cool, everyone has one of those days
>>
>>1027559
>>1027561
"So, you want us to find her, inform you of her status, and retrieve her if she's been kidnapped, correct?"

"Yes, and please DO be discreet about it. I want to avoid embarrassment over all of this."

"Very well. Where do you think Mr. Frazier is holding her? Does he have a connection to Sophia?"

"I really wouldn't know, that's your job, isn't it? Sophia IS part of an alleged band signed to one of Blue Dog's records: the Corporate Freight Houdini. Some kind of... "post-ironic fringecore rock", or something like that. I promised 12,000 nuyen per day to your employers: will that be enough?"

>Yes

>No (try to negotiate upwards)

>Yes, but if this gets ugly, my men and I will need hazard pay

>Write-In
>>
>>1027538
>What do you want me to do?
"I assume you want her brought back regardless of the situation she is in, but how do you want the rest of it handled? With extreme prejudice, or as quietly as we can? The answer will determine the final cost."
>>
>>1027741
>Yes, but if this gets ugly, my men and I will need hazard pay
>>
>>1027741
>Yes, but if this gets ugly, my men and I will need hazard pay
We'll just have to rely on Sudo and our skills for a more complete picture of our target and her connections.
>>
>>1027741
>Yes, but if this gets ugly, my men and I will need hazard pay
>>
>>1027775
The others might have skills that could help us on the ground. Tizona and Rex can do a lot of leg work while Rhun can look into the band. Isn't she a metal head or something?
>>
>>1027753
>>1027775
>>1027778
"That will do for now, but if this gets ugly, my men and I shall require hazard pay. Put aside funds into your shadow accounts accordingly."

"Very well, quite reasonable. Now, is there something we sign, or?..."

>Yeah, sure. (pull out your commlink). Just put down your signature here.

> No, just make sure you keep the nuyen coming, and don't try and screw us.

>This your first Shadowrun? The fixer deals with that.

>Write-In
>>
>>1027803
>Write-In
>Our mutual acquaintance will see to the details, Mrs. Burns.
>>
>>1027803
>Write-In
"The person who arranged this meeting will take care of that."
>>
>>1027828
Backing this as seems professional and would make her more inclined to utilize Andrea's services in the future
>>
>>1027803
>This your first Shadowrun? The fixer deals with that.
>>
>>1027803
I honestly thought us more polite and formal than these answers would imply.
>>
>>1027880
(The actual answers would be formal and polite)
>>
>>1027888
It just puts a little distance between what we choose to say and what actually gets said in-character. Not too much of a problem really.
>>
>>1027828
>>1027858
>>1027876
"Our mutual acquaintance will deal with that. Have a nice day, Mrs. Burns."

You walk out of the private dining area and back to the safehouse.

You come in to Rhun talking into her commlink while lying on the sofa, eating fatback.

"... oh, really? I'm in? Fecking A, yeah! Imma be o'er there righ' away!"

Rhun hangs up, kicks up to her feet, stuffs her cheek with a piece of fatback, and hustles toward the door.

"Shee ya' Redd!"

>Where the hell are you going?

>We're working, Rhun

>Have fun, Rhun

>Write-In
>>
>We're working, Rhun
We're back on the clock
>>
>>1027939
>We're working, Rhun
Time off depends on what you got into.
>>
>>1027939
>Write-In
"When are you expecting to come back? We just got a job, and we'll need muscle once we find the target."
It's going to take a while to find the girl, and we WANT it to take a while, considering we're getting paid by the day and we didn't negotiate any kind of early completion bonus.

So Rhun going off on her own for a day or two is fine.
>>
>>1027939
>We're working, Rhun
and this >>1027947
>>
>>1027955
I'm specifically letting Rhun go to whatever thing she's going to, not telling her she can't go because we're on a job, even though we're going to be doing nothing but Matrix research and legwork (which Rhun is NOT suited for) for a minimum of 10 days to make enough money to be the equivalent of the other contracts we passed on.
That's 10 days of her not doing anything. It makes no sense to do that.
>>
>>1027939
>We're working Rhun
>>
>>1027967
Just letting her know we're on the clock. She can go do whatever but when I call, she's available and on her way if I ask.
>>
>>1027955
>>1027945
>>1027944
"Rhun, we're working. We have a missing persons case that we are working for the skyraker set. Take the week off, but make sure that you're ready to go in 10 days or so."

"Cool, got ya, I'll be there, got bands to book and flyers to print!."

"Well, good luck with tha- what?"

But Rhun is already out the door.

You sit down on the sofa and steeple your hands. This job has multiple angles on it, at least for research:

>Research Burns family history

>Research Gloria Burns's personal history

>Research Sophia Burns's personal and recent history

>Research Jewel Frazier and his label

>Research Corporate Freight Houdini

>Research LA Art Show (Mrs. Burns mentioned an artist who worked under the name 'Sanguine' displaying his latest works at it)

>Research tracker tag technology

>Research Howard Leaping-Panther

>Research security detail
>>
>>1028057
>Research Sophia Burns's personal and recent history
>Research Jewel Frazier and his label
>Research Corporate Freight Houdini
>Research LA Art Show (Mrs. Burns mentioned an artist who worked under the name 'Sanguine' displaying his latest works at it)
>Research tracker tag technology
>Research security detail
We also need security camera footage from the airport to see what happened to the girl and the tracker tag.
>>
>>1028057
>Research Burns family history
>Research Sophia Burns's personal and recent history
>Research LA Art Show (Mrs. Burns mentioned an artist who worked under the name 'Sanguine' displaying his latest works at it)
>Research tracker tag technology
>Research Howard Leaping-Panther
>Research security detail
>>
>>1028057
>Research Burns family history
>Research Gloria Burns's personal history
>Research Sophia Burns's personal and recent history
>Research Corporate Freight Houdini
This is standard due diligence.

>Research Jewel Frazier and his label
Our client's main suspect. Doubt he's connected seeing how little of her daughter's life Mrs Burns was privy to, but you never know.

>Research tracker tag technology
>Research security detail
Might be an inside job.

>Research Howard Leaping-Panther
>Research LA Art Show (Mrs. Burns mentioned an artist who worked under the name 'Sanguine' displaying his latest works at it)
>>
>>1028101
Backing this
>>
>>1028101
>>1028141

You start with due diligence: logging onto your terminal and compiling a quick profile on the major players in this drama.

>Burns Family History

The Burns family are, as Andrea said, old money. Originally tobacco farmers (well, tobacco farm OWNERS) in the same part of North Carolina that the Duke family grew their millions in, the Burns's managed to sell off their farms and switch to atomic power just before the Masters settlement could have screwed them out of their fortunes. When the Duke Energy company started buying up all potential competition in the wake of the Shiawase Decision, the Burnses were first in line to turn their plants over- in exchange for shares and favorable stock options, of course. Duke Conglomerated Power kept their family wealthy for a few decades, until Saeder-Krupp started setting up their fiefdom in North America. Ruhr-Nuklear bought up Duke Conglomerated for a cool eleven figures: and a ten-figure slice of that went to the Burnses- who by now had achieved a status in the CAS that the Dukes held almost 200 years ago.

The Burns family are a high class of social animals: the women sparkle in the spotlight at the parties, and the men blend into the background and keep the money coming in, in-between hunting trips to Africa and Asia. The Burns family has some enemies- many rural people despise them for the Tuckaseegee Leak that left a wide tract of woodland a nuclear dump, and the local socialist and populist movements tend to use the Burns as symbols of Everything Wrong With the Country- but none of them seem to have the kind of power needed to kidnap Sophia.
>>
>>1028206
>Gloria Burns

Mrs. Burns is the latest in the line of celebrity Burns's. She enjoyed a brief trid career acting in serious dramas such as "Gently Fell the Lilacs", but quickly transitioned seemlessly into the REAL career of of the Burns women: marrying old men and outliving them to add their money to the Burns trove. Her victim of choice was some genetic hanger--on of the Shiawase family tree, who stuck along just long enough to produce Sophia, then conveniently died from choking on a plum while laughing at a dirty joke during a city-wide failure of the DocWagon alert system. Mrs. Burns seems to be a major fan of jazz and it's musical progeny, often spending extravagant sums on memorabilia and owns a house/personal jazz museum in New Orleans, supposedly built on the site of Louis Armstrong's childhood home.
>>
Satchmo's ghost is behind it all
>>
>>1028248
>Sophia Burns

Sophia Burns, as your research has turned up, is three people. The first is Sophia Burns, moody mid-20's daughter of Gloria Burns, living out her life as another moon caught in the gravitational field of her mom's celebrity. In the lovely photos and clips that graced the gossip sites, she was always somewhere behind her mother, usually with a combination of crossed arms, pursed lips, and gyrating eyes.

>Perception: You have to personally say that Sophia is not cut out for the limelight. Compared to her mother's million-nuyen face and figure, Sophia looks... not ugly, but plain, which in certain circles is essentially the same thing. You manage to find several images of Sophia with a number of young men in ill-fitting suits and the look of someone navigating in the waters of his social betters (or richers, at least).

The second person is Shotgun Maria, the edgy, daring lead singer of Corporate Freight Houdini infamous for her confrontational, daring, and politically-active performances (such as the time she lynched the CEO of Aztechnology in effigy while opening for Switchknife Hellions at Austin City Limits). Famously tight-lipped about her background in this persona, Shotgun Maria has quite the cult following, some of whom seem to have an... unsettling level of parasocial interaction with her.

>Perception: 'Shotgun Maria' is a hell of a stage persona: if you didn't know what to look for, you would say that the pale-skinned ork on stage in a black-stained wedding dress was someone entirely different from the Plain Jane at the public functions. Looking more closely, you can see the prosthetics she uses to pass as a goblinoid. It helps that she's tall and in decent shape for a human, allowing her to pass as a short, malnourished ork.

The third personality is Alicia Krueger-Duran, an avid political activist and conspiracy crank who co-runs a MeFeed stream called "Citizen Eye": a self-styled "watchdog group" dedicated to "Exposing The Things They Don't Want You To Know About".

>Perception: Alicia Kruger-Duran was the hardest persona to unearth: it took digging through an underground music forum and finding Duran leaking details about the group's next album to start connecting the dots. Her 'Alicia' persona is also an ork, and it looks like she just uses the same prosthetics for both 'Alicia' and 'Shotgun Maria'. This has led to theories connecting the two to abound.
>>
>>1028301
>Corporate Freight Houdini

"Become the Man. Destroy Yourself. Free the World."

Thus proclaims the opening screen to Corporate Freight Houdini's official Matrix site.

CFH style themselves as "corporate raiders restructuring the public consciousness through the heavy arsenal of complex guitar riffs and paradigm-shattering lyrics!" They seem to be angling STRONGLY towards shadowchasers: those people who idolize the IDEA of the shadowrunner, while knowing next to nothing about the life. They have good marketing, but... less-than-inspiring talent that seems to lock them solidly in their niche.

The band's six members all use pseudonyms:

Vocals and Lyrics: "Shotgun Maria"/Sophia Burns

Guitar: "Sidewinder Highrise": Male Elf

Bass: "Fenway Mantis": Female Elf

Drums: "Cat-Rabbit": Female Troll

Keyboard: "Cable Burnout": Male Human

>Perception: you recognize Cable Burnout as one of the men on Sophia's arm at some kind of function or another: the paper gave his ID as "rising star electronica composer Joshua Sandusky"
>>
>>1028332
>>
>>1028332
CFH are signed to "Uprising Records", a subsidiary of Blue Dog Tunes, managed by Jewel Frazier.

It's been 6 hours since you started your research, and you feel that, with this initial work done, it is time to invite Rex and Sudo into the investigation. Each of you should take an angle and work it:

>Assign your choice of Rex, Redd, and Sudo each to one of the following angles:

>Jewel Frazier

>Inside Job

>Howard Leaping-Panther/Art Show

>Write-In other possible angle
>>
>>1028338
Perfect.
>>
>>1028340
>Redd to Howard Leaping-Panther/Art Show
>Sudo to Jewel Frazier
>Rex to Inside Job
>>
>>1028340
So sorry guys, but I'm going to have to get off early. Feeling really burnt out from today. My bad.
>>
>>1028390
No problem QM. My only request is that you pick up an ID so we can tell when you are posting more easily.
>>
>>1028390
>>1028408
Yeah, this anon has the right idea.
>>
>>1028340
>Sudo to Jewel Frazier
Put our hacker on the main suspect.

>Rex to Inside Job
Let our professional dig around and see if something's off.

>Redd to Howard Leaping-Panther/Art Show
We'll handle the art show and the 'creepy' Howard Leaping-Panther
>>
>>1028340
My gut feeling, so far at least, tells me that her ork-posing has gotten her in some hot water. Bad enough (and excusable) to act like an ork when you're not, but to (successfully)pretend to be one and deceive both one's music fans and MeFeed viewers. All the while she's some pampered, rich brat slumming it out of (what they'll assume is) boredom or for a thrill.

Might just be a scorned fan/stalker gone off the deep end after finding out the truth.
>>
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>>1028340
>Redd to Howard Leaping-Panther/Art Show
>Sudo to Jewel Frazier
>Rex to Inside Job
Have Sudo look into data trails, while Rex interviews/looks into Piss-poor security solutions. We can handle some creeper, our group members are experts in their fields
>>
>>1028340
>Jewel Frazier
Sudo

>Inside Job
Rex

>Howard Leaping-Panther/Art Show
Redd
>>
>>1028408
I'm back, with a snazzy new trip made in honor of the craziest motherfucker I've ever played an RPG with. Shine on, you crazy diamond.

>>1028750
>>1028742
>>1028732
>>1028345

You call Sudo and Rex down into the basement.

"We are now on the clock, gentlemen. One of the idle rich, Sophia Burns, has gone missing, and we have been contracted to find her. Now, I have taken due diligence and done some background research, and from that, I have found some obvious possibilities for us to look through. Sudo, use your Matrix skills and investigate Uprising Records and Mr. Jewel Frazier. Our client believes he's the culprit, but... I am not as confident. Regardless, we must check it out to be thorough."

"Uh, yeah, sure! ...You sure this guy manages some kind of counterculture label? Guy looks like every other troll in a suit I've seen."

"Rex, I want you to investigate the security detail and the manufacturer of this tracker chip. You're the expert on security measures and I want to see how the kidnapper beat the detail."

"Executive Protection, huh? These guys have a pretty good rep. I'll see what I can find."

"I'll be investigating this art show our target was going to attend. There was an art dealer in LA that apparently left a bad impression on the target: I want to cross him off the suspect list."
>>
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>>1028812
>4 days later
Sudo drops you a text file:
JEWEL FRAZIER ISN'T THIS GUY'S REAL NAME (BIG SURPRISE THERE). HIS REAL NAME IS ABRAHAM FRAZIER, A GOOD OL' COUNTRY BOY FROM ALABAMA. WAS A DRUMMER IN A GROUP NAMED "SUICIDE STRANGLEHOLD" FOR ABOUT FIVE SECONDS, THEN SPRINGBOARDED INTO THE PRODUCTION SIDE OF THE BUSINESS. EIGHT YEARS AGO, HE FOUNDED UPRISING WITH THE BLESSING OF HIS OVERLORDS IN BLUE DOG TO PULL IN THE INDIE SCENE (OR AT LEAST THEIR CREDSTICKS). LEGAL NAME CHANGE HAPPENED AROUND THE SAME TIME, PROBABLY FOR IMAGE REASON. HAS A "HISTORY" WITH SOPHIA BURNS: THEY HAD A FIVE-MINUTE FLING AROUND THE SAME TIME UPRISING SIGNED CORPORATE FREIGHT HOUDINI. I'VE GOT NO HARD EVIDENCE, BUT THREE GUESSES HOW THOSE TWO WERE RELATED. HERE'S THE WEIRD THING ABOUT ALL OF THIS: JEWEL DOESN'T SEEM TO BE A BIG JAZZ GUY, BY WHICH I MEAN HE HATES THE STUFF. HE'S SAID SO PUBLICLY! GOT NO IDEA WHERE THE CLIENT IS GETTING THESE IDEAS ABOUT THE KIDNAPPING BEING MOTIVATED BY JAZZ RECORD THEFT. ALSO, RHUN'S BEEN CHOKING ON OUR BANDWIDTH! TOOK A PEEK INTO HER TERMINAL, AND SHE'S BEEN RENTING SPAM NODES FROM HERE TO ATLANTA ADVERTISING SOME KIND OF METAL SHOW CALLED "RAIN RUIN REIGN"- AND SHE'S RENTING OUT THE SPACE! SHE'S EVEN RETAINING THE SERVICES OF SOME TWO-BIT CATERING COMPANY FOR IT! DOES SHE NOT GRASP THE IDEA OF "LOW PROFILE?"

>5 days later

Howard Leaping-Panther, it turns out, has a bit of a history as a lech: people in the art circuit were quick to divulge tales of the art dealer tripping over himself (sometimes literally) chasing after high-class tail. He never seemed to target Sophia in his escapades, however, and he has no record, criminal or otherwise, of taking things any further than the average horndog with too much money and too little sense. He attended the art show, called "Grand Guignol: Ugliness is Beauty", along with many of the more avant-garde of the West Coast art scene.

"Sanguine"'s real name is Angel Maria Ripoll Arias, an Aztlanter sculptor known for his use of disturbing artistic themes, such as rape, torture, mutilation, and unnatural monsters. These works were all carved with such realism that there was talk of Sanguine having to have witnessed their subject matter first-hand (a likely event, in your personal opinion). His centerpiece of this display, "The Rape of Venus" (showing the subjugation and conquest of a beautiful woman by a horribly disfigured and withered man, captured in the act of shattering her skull with a hammer mid-penetration) caused a great deal of shock and admiration in equal measure. Sanguine also used this show to announce to a number of others a second, private show of "his most unconventional and revolutionary works" in two weeks time at a location known only to the invited.
>>
>>1028885
Is Rhun trying to give us a flashing neon sign saying "Hey Halloweeners we are here"
>>
>>1028885
We need to look at the connection between Jewel and Mrs. Burns, since as Sudo mentioned he hated Jazz.
Of course, it could simply be her own narcissism acting up, that if she places such importance on jazz then everyone else must, too.
>>
>>1028885
(Important note: it's only been 6 days TOTAL since you received your contract. Apologies for ambiguous wording.)
As you print out your findings and file them away, Rex comes down the stairs.

"Security detail's clean, sir. Mrs. Burns was very helpful and willing to give me access to her mountaintop villa and 120th-floor skyraker penthouse condo. Interviewed the guards involved; they aren't sure how the principal vanished. Facilities she was using only had one way in or out, and it was empty when she went in. Videotape confirms. Goes into a stall and never comes out.

Tracker chip was subcutaneous, implanted at the base of her neck; only three ways to turn it off. You could physically cut it out, overload it, or there's a manual kill-code that can be sent from EP's system. The first one would require a medical environment, and the second one's risky as hell to the implantee, although maybe our kidnappers just didn't give a shit about that."

"So ANOTHER dead end. I am getting rather annoyed with this."

"Didn't say it was a dead end. Mrs. Burns was talking to her accountant on a holoscreen when I was leaving. Apparently, there are some discrepancies in her accounts, and the investment firm that manages the Burns wealth are getting worried about an audit."

As Rex leaves, Sudo sends you a message: SHIT. BEEN DIGGING THROUGH UPRISING RECORDS'S BANDS. ONE OF THEM WAS THE BAND AT THE TEXAS ROAST.

>Assign each member of your three-man team to further investigation:

>Investigate Cable Burnout

>Investigate Bathroom Security Footage

>Investigate Tracker Circumvention

>Investigate Burns Family Financials

>Investigate Sanguine's Private Show

>Investigate the Jewel-Sophia relationshihp

>Investigate Rhun's Party

>Investigate a Custom Angle
>>
>>1028885
My bet is our little rebel got herself mixed up with some crazy 'artist' and his 'revolutionary works' (read: weird and horrific as shit)
>>
>>1028937
The artist is giving me some off putting vibes, like Taken vibes
>>
>>1028945
Dumb question, but what do mean by "custom angle"
>>
>>1028967
If there's a connection you think might exist that I didn't list, feel free to list it.
>>
>>1028945
Sudo
>Investigate Burns Family Financials
This is our most promising lead so far. Daughter goes missing and now money is being moved around. No such thing as coincidences in shadowrunning.
>Investigate Cable Burnout
Let's see just how deep our poser's little rabbit hole goes.
>Investigate Bathroom Security Footage
See if there's been any tampering.

Rex
>Investigate Tracker Circumvention
Still the best one of us to look into this.
>Investigate Rhun's Party
And have him look into what the fuck Rhun is trying to do and give her lessons in 'low profile'.

Us
>Investigate Sanguine's Private Show
>Investigate the Jewel-Sophia relationship
These two look like they'll need a Face's personal touch.
>>
>>1028984
Gonna back this. Rhun's little event might jeopardize our case and long safety
>>
>>1028945
>Investigate Bathroom Security Footage
>Investigate Tracker Circumvention
Rex.

>Investigate Burns Family Financials
Sudo

>Investigate Sanguine's Private Show
>Investigate the Jewel-Sophia relationship
Redd
>>
>>1028994
Long term safety*
>>
>>1028994
>>1028984

>Two days later (day 8 of investigation)

>Sanguine's Private Show

It took a lot of legwork and 'Vincent Russo' suddenly becoming VERY interested in avant-garde sculpture, but you managed to get a general location for this party: somewhere in Phoenix, Arizona. Cross-referencing that with a list of rented spaces gave you an underground warehouse with ground access in the heart of Phoenix and a tunnel leading into an underway that ran out into the barrens: AA front door, E back. And, honor of honors- you managed to get three invites for you and two guests to the function! Reservations at the Howling Canyon Urban Resort included: a car will pick you and your guests up when it's time for the show.

>Jewel and Sophia

Getting to Jewel was easier. A quick read-through of his company's history, a dab of hair product, and you managed to score an interview with Jewel, and went through the motions until you could bring up Sophia.
"Oh, HER. Of course you had to bring that up." Jewel shifts uncomfortably in his XXXXL leather chair. "Look, she was alright. Smart, rich, kinda cute, liked the kind of shit Uprising was putting out- she even managed to turn us on to a pretty good act, you know- but it was a mistake. She-" his eyes flick towards the door for a second- "Look, she had some kinda fetish, man. Look, I know there are some things we trolls can't help, but I've always tried to keep it classy, you know? Go against the stereotype- not like those nuts that file down their tusks and horns- but by showing people that trolls can be more than brutish dumb muscle! But when it came to, you know- fucking- she wanted me to be all Mr. Big-Dick Monster Man, roughing her up an' shit, and I don't play that way, y'know? I think of myself as a gentle giant. Anyways, I started getting freaked out when she started saying shit like 'rape me harder!' and 'make me feel like I'm gonna break!', and I started thinking, she's only sleeping with me because she's got a troll kink, and I just called it off right then and there." Jewel leans back and coughs uncomfortably into one baseball-mitt-sized hand. "That last part's off the record, got it? Just make some shit up about us being too different. It's half-true, anyways."
>>
>>1029234
Either her goblinoid kink/posing got her in serious trouble with some very scary and offended people or she's tied up in some crazy artist's basement.
>>
>>1029234
Rex: I don’t have money. But what I do have are a very particular set of skills; skills I have acquired over a very long career. Skills that make me a nightmare for people like you. If you let my daughter go now, that’ll be the end of it. I will not look for you, I will not pursue you. But if you don’t, I will look for you, I will find you, and I will kill you.
Redd: That old cliche, really? You had a 7 hour flight to make a better bit than that.

In all seriousness, we should bring Rex and maybe Rhun to the art show. Awakened Liam Neeson demands it!
>>
>>1029234
>Day 9 of investigation

Rex comes up to you early in the morning.

"Finished checking out that lead on the tracker. I'm not gonna lie, sir: I'm stumped. There was no flatline indicating premature removal, there wasn't a signal spike, and archive records say the kill-code hadn't been sent: if I didn't know any better, I'd say the chip just vanished off of the face of the earth. Had a bit more luck with Rhun, though: apparently, she isn't using her real name and has made sure nothing can get back to our physical address. Two of the bands have gangers and critter hunters in their lineup, and a private corporate party is being held at the event. Couldn't talk her out of it: she says she's safe, but would love for me to help with security: I declined for now, but if you think it's best, I'll help."

>Help with security, Rex

>I'll need you for something else, Rex

>Make it clear to Rhun that the party's off.
Four hours later, Sudo shoots you down a message:

RE: BURNS FINANCES. LOOKS LIKE THE MISSING ¥ IS GOING INTO A SHADOW ACCOUNT IN THE CARIBBEAN LEAGUE. IT'S BEEN PILING UP FOR A WHILE: LITTLE MICROTRANSACTIONS OF 1K¥ TACKED ONTO EVERY TRANSACTION THE BURNS ACCOUNTS HAVE MADE OVER THE PAST 4 YEARS: EVER SINCE HER FLING WITH JEREMY MEYERS, AKA 'C4B13 BURN0U7'. TURNS OUT HE DOESN'T JUST PLAY A DECKER FOR CFH. DESU, HE'S REALLY NOTHING MORE THAN A SKIDDIE TRIPPING ON A NOVAHOT SETUP HE'S NOT SKILLED ENOUGH TO FULLY USE: ALL IT TOOK FOR HIM TO TALK WAS A DEMONSTRATION OF HOW EASILY HIS 'SMART' HOME'S HOST COULD BE VIOLATED BY SOMEONE WHO KNEW WHAT THEY WERE DOING.
HE SET UP THE LEECHER IN THE BURNS FINANCIAL SYSTEM FROM A HOOKUP TO GLORIA'S TANK. MAKES IT LOOK LIKE MRS. BURNS HERSELF IS RESPONSIBLE FOR THE GHOST ACCOUNT IF THE LEECHER'S LOCAL HISTORY IS TRACED. THERE WAS SOME 10 MILLION NUYEN IN THE ACCOUNT, BUT IT'S DOWN TO LIKE 8 MILLION NOW. GOT GREY ACCESS TO IT, AND IT LOOKS LIKE .5 OF THE MISSING PAIR WENT TO A NUMBER OF LA ACCOUNTS: PRETTY SURE SINS HOOKED UP TO THE ACCOUNTS ARE COVERS FOR RUNNERS. THE REST WENT TO AN UNKNOWN ACCOUNT SOMEWHERE IN THE AZTLAN GRID, BY WAY OF THE YUCATAN.

THIS BRINGS US UP TO THE FOOTAGE. NOW, I'VE CHECKED THE DATA FRAME-BY-FRAME, AND IT'S CLEAN, BUT I THINK I KNOW HOW THEY DID IT. TAKE A LOOK:

(The footage from the LAX bathroom starts playing. The empty bathroom is blocked off by the EP detail, who go through the room, checking each stall. Then, Sophia Burns walks to the stall at the end and closes the door. 5 minutes later, a detail knocks on the door, then kicks it down and sweeps the room. Nothing.)

NOW: WHAT'S WRONG WITH THIS PICTURE?

>Write-In the answer
>Just tell me, Sudo
>>
>>1029321
>I'll need you for something else, Rex
We're on a job and it's fine for now if Rhun wants to have fun while she's still not needed. This is her gig and she'll have to handle herself without us while we're *on a job*

>Just tell me, Sudo
Also Redd, Rex and Sudo will investigate the tracker circumvention one last time. Unless Sudo gives us the answer right now.
>>
>>1029321
>Help with security, Rex

>write-in
Stall at the end? Right where the wall is?
Probably a fake wall, and she got out that way.
>>
>>1029350
>>1029339

Tiebreaker vote, first vote wins.
>>
>>1029350
2nd this
>>
>>1029350
>>1029599

ALLOW ME TO GUESS- THERE WAS A FAKE WALL IN THE STALL.

GOOD GUESS, BUT NO. WHY WAS SHE USING THE STALL AT THE END WHICH IS IN THIS CASE IS DESIGNATED FOR PEOPLE WITH LARGE FORM FACTORS, LIKE TROLLS OR PEOPLE IN WHEELCHAIRS, LIKE IT IS IN BATHROOMS ALL AROUND THE WORLD?

... WHAT ARE YOU SAYING?

THERE'S ENOUGH ROOM FOR TWO PEOPLE TO EASILY FIT IN THERE. SOPHIA, AND THE MAGE THAT HELPED HER VANISH. DROP A HIGH-LEVEL INVISIBILITY EFFECT ON HER- THE KIND THAT BEATS CAMERAS- CRAWL UNDER THE DOOR, AND SNEAK INTO ONE OF THE STALLS. FROM THERE, JUST WAIT UNTIL THE PRIVSEC GUYS SPREAD OUT AND START SEARCHING THE SURROUNDING AREA AND SLIP ON BY. THIS BATHROOM IS PAST THE SECOND LAYER OF SECURITY WARDS, AND THE LOCAL SPELLSNIFFERS IN THAT PART OF LAX? SOMETHING DRAINED THEM.

AH. THE MAGE MUST HAVE ALSO TURNED OFF THE TAG USING A LESSER MECHANISM DESECRATOR.

WUT

A "GREMLIN HEX", SUDO. ANY LEADS ON WHO OUR MYSTERY WIZARD?

NO, BUT I BET THEY'RE ONE OF THE LA ACCOUNTS. GIVE ME A FEW DAYS AND I CAN GIVE YOU HIM. IT'D ALSO HELP IF I COULD GET HER COMMLINK DATA: MOST COMMLINKS KEEP AN ARCHIVE OF ALL DATA ON THE SERVICE PROVIDER'S SERVER. THAT'S WHY MINE'S CLOUDLESS. MRS. BURNS MIGHT BE ABLE TO PULL THE RIGHT STRINGS AND PROVIDE ACCESS.

>Go after the mage, Sudo

>Let's see what we can do about that commlink data.

>I want to know more about this 'Sanguine', Sudo. Most of his life before he appeared on the art scene is an unknown, and I have a bad feeling about him.

>Leave it, Sudo. We have a party to prepare for.

>Write-In
>>
>>1029734
>Go after the mage, Sudo
>Let's see what we can do about that commlink data.
>>
>>1029734
>Go after the mage, Sudo
>Let's see what we can do about that commlink data.
>>
>>1029734
>Write-In
Sudo, go after the mage and call Tizona in for back up. Her own insights might help. If the mage goes back to the artist, dig into the artist's early life before entering the scene. If not do it anyway, something is rotten about this, and it isn't Rhun's taste in music.
I'll call Mrs. Burns to get the proper promisson and inform her of the leech account(s).
Hopefully Rhun's affair won't get out of hand and become a distraction.
>>
>>1029810
Adding this to my choice here >>1029783
>>
>>1029734
>Write-In
Call up Barbie, and ask if she knows any rumors about Mrs Burns and her jazz collection.
Like why she thinks Jewel is after it even though he has publicly sated he hates jazz.
>>
>>1029810
>>1029830
CONTACT TIZONA AND GET HER HELP TO LOCATE THE MAGE. IF THE MAGE IS CONNECTED TO SANGUINE, DIG INTO HIS BACKGROUND. IF NOT, DO IT ANYWAYS. SOMETHING ABOUT ALL OF THIS IS MORE ROTTEN THAN RHUN'S TASTE IN MUSICAL GENRES. I WILL GET PROPER PERMISSIONS FROM MRS. BURNS TO ACCESS THE PHONE RECORDS.

GOT YA.

You dial the number Mrs. Burns provided to you.

"Have you found my daughter?!"

"No, Mrs. Burns, we unfortunately have not found her yet. We are making great strides of progress towards her location. There is a shadow account we believe she had created to facilitate an escape from her security for reasons currently unknown to us. We believe we can find out more by referencing her commlink data, but we will need your legal permission as her next-of-kin in order to-"

"Absolutely! Whatever you need to bring my daughter home safe!"

A few minutes later, you have remote access to her commlink records. No calls since her disappearance and no GPS data, but given that a mage with a gremlin hex is involved, that isn't very surprising. You start sorting through the reams of data...

>3 hours later

Sophia wasn't stupid. She covered her tracks, using some kind of cloudless program to stop data from being backed up, but the metadata that a call was made wasn't blocked. She's been having a number of chats with an Aztlanti number. Quite lengthy ones, in between posting as 'Alicia' on a number of sites devoted to pro-HMHVV activism, pro-goblin activism, support groups for 'deformed' Changelings...

>Judge Intentions: This data paints a picture of someone obsessed to an unhealthy degree with anyone and anything seen as 'grotesque' by the world at large- her descriptions of the figures of orks and trolls seem to emphasize their 'difference' with a clear sexual overtone.

She slipped up recently, though. One text exchange to the Aztlant number managed to slip into the records, dated a few days before the disappearance:

SANTAXIPE: HAVING SECOND THOUGHTS?

SOPHIA: I'VE PAID THE MAGE AND GIVEN YOU YOUR FEE. WOULDN'T BACK DOWN NOW FOR THE WORLD. DO YOU PROMISE YOU ARE AS GOOD AS YOU SAY?

SANTAXIPE: BEYOND ALL DOUBT. I SHALL GIVE YOU EVERYTHING YOU REQUESTED AND MORE BESIDES. JUST MEET ME AFTER THE SHOWING, AND WE WILL GO TO MY THEATER IN SAN DIEGO.

>Contact Sudo and Rex about this

>Research theaters in San Diego

>Write-In
>>
>>1030029
>Contact Sudo and Rex about this
Team Liam Neeson is ready
>>
>>1030029
>Research theaters in San Diego
Get the Intel before calling in the team.
>>
>>1030029
>Research theaters in San Diego
>Contact Sudo and Rex about this
Loving how both of my guesses here >>1029280 were kinda right. Her obsession with goblins and the grotesque ended up getting her locked up in some crazies basement. She might even be there willingly.

Another guess is that she's reached a point in her obsessions where she wants to be a part of the grotesque now. And has found someone willing to indulge her.
>>
>>1030099
From her last text, this is exactly what she wants and she paid a lot of money to get it. From the looks of it, about a million Nuyen.

Stupid girl had to go with an artist instead of a professional black clinic in Chiba. This is what's wrong with hipsters.
>>
>>1030117
I'm sure she was promised and likely demanded that top-of-the-line, grade A ugly/grotesque. Not any of that everyday, mundane shit.
>>
>>1030135
Bleeding edge SOTA is from Chiba.
The only reason she'd go with some Aztlani is if she was more enamored with the "artistry" rather than getting sculpted bioware that works.
>>
>>1030153
She's more into the 'artistry' for sure. When we find her, I have a feeling she'll rant on about 'transcending' herself or 'elevating' her form or some such rubbish.
>>
>>1030099
>>1030053
>>1030046

Cross-referencing personal data with context cues, you locate a condemned San Diego clinic owned by Mr. Arias, AKA 'Sanguine'.

You speed-text Sudo and Rex

LOCATED SOPHIA BURNS. SHE IS IN SOME KIND OF SAN DIEGO FACILITY OWNED BY SANGUINE. FORMER CLINIC. TEXTS BETWEEN THE TWO SEEM TO INDICATE THAT SHE'S PAYING HIM FOR ILLEGAL SURGICAL WORK OF SOME KIND. GET ON STANDBY ASAP. NOT SURE OF OPTIMAL WAY TO PROCEED.

>Contact the client and inform her of the circumstances

>Try and hit 'Sanguine' in his 'theater'

>Try and hit 'Sanguine' at the show

>Write-In
>>
>>1030232
>Try and hit 'Sanguine' in his 'theater'
The show is going to have witnesses and extra security.
Use the time we have to scope out the security at his clinic and prepare to ambush him there.
>>
>>1030232
How many days has it been now? The girl isn't being forced to do this stupid shit, so money is at the forefront of my mind here. We'll probably stop the operation from going forward, but I don't mind waiting till the day before to bust her out and deliver her to her mother.
>>
>>1030264
The show is in 4 days.
>>
>>1030247
This seems like the reasonable choice. No doubt the show is to unveil Sophie's new look. Though I'm torn on telling Mrs. Burns the whole truth.
>>
>>1030284
Then we've got a limited window to act if the surgery hasn't occurred yet. Factor a day for travel, we've got 3 days
>>
>>1030232
>>1030284
>Try and hit 'Sanguine' in his 'theater'
Than this >>1030247 is a pretty good idea. Bust her out a day before.
>>
>>1030324
That doesn't seem to make much sense.

Sophie is going to be at the show and then will be going to the theater/clinic.
She's not going to be there before the show.
>>
>>1030247
>>1030324

You open up the group chat for your cell

ALL HANDS ON DECK: TARGET ON THE RADAR FOR EXTRACT. TARGET IS IN SAN DIEGO BACK-ALLEY CLINIC WITH SANGUINE, LIKELY FOR RADICAL PLASTIC SURGERY. GET KITS READY ASAP!

You get a response back from Rex and Rhun:

Rhun: CAN'T UNTIL AFTER THE CONCERT MAN. PLAYING W/ RAZOR CRUSADE AT THE EVENT! WAIT TWO DAYS?

Rex: HAVE TO WORK SECURITY AT RHUN'S EVENT. WILL PEEL OFF AND JOIN GROUP IF NECESSARY. ARMCHAIR ADVICE: MOVING MORE THAN FOUR OF US INTO SAN DIEGO WILL SET OFF ALARM BELLS.
(Select three teammates to take to San Diego):

>Sudo

>Rex (will have to pull him off the show)

>Rhun (will have to wait two days)

>Tizona

>Barbie
>>
>>1030455
Take Sudo and Barbie. Have Tizona provide magical security in lieu of Rex and take him with us.

Taking Tizona against an Aztlani might be really good or really bad. With the objective being to bring the girl back alive I'd rather not take the chance.
>>
>>1030455
Sudo, Tizona, Barbie.

I don't like bringing in this many people since it means less money because of more cuts, but we have to assume that Sanguine may be a blood mage (remember to get the bounty from the Draco Foundation) and Sophie could have hired a runner team from LA to provide security until the operation is over, anticipating that her mother would hire runners.
>>
>>1030455
>Rex
We need muscle
>Tizona
Best way to gank the mage? Use another mage
>Barbie
No one escapes
>>
>>1030489
>>1030491
>Rex
What, are you planning on doing something within two days, before Sophie is even in San Diego?
>>
>>1030503
I will remind you that there are TWO shows Sanguine was involved in: the Grand Guignol show in LA, and the private show in Phoenix. For important reference, BTW: you'll arouse suspicion by not attending the Phoenix show after getting tickets.
>>
>>1030518
Not if the shows cancelled.
>>
>>1030521
Yes, but you don't know WHICH show Sanguine meant in the text, and I'm not telling...
>>
>>1030518
How many days has it been since the show in LA?
>>
>>1030539
About 10-12 days.
>>
>>1030455
>Rex
We need Muscle for this job.

>Tizona
There's a blood mage involved in this somewhere, I just know it.

>Sudo
Deckers are always useful.
>>
File: Carbine_Jackal.jpg (310 KB, 1536x1152)
310 KB
310 KB JPG
>Sudo
>Rex
>Barbie
We need hacking, Spec ops skills, and Halo 2 jackal sniping prowess
>>
>>1030552
>>1030509
>>1030491
So, what, you're going to hit the clinic as soon as we land in San Diego?
Not even have Sudo check the networks around the theater for activity to see if Sanguine is even there?

And we have to be in Phoenix in 4 days if he's not.
>>
>>1030551
Before we leave, can we have Sudo check the networks around the theater to see if there's any activity coming from it?
>>
>>1030595
She's in the clinic in San Diego and will have the surgery only after the showing. We get eyes on her, and the clinic. Extract her a day before the surgery and attend the show as planned.
>>
>>1030604
Sure, but he'd be working at a -8 penalty due to interference.
>>
>>1030628
>She's in the clinic in San Diego
What makes you say that?
She was supposed to go to the theater with Sanguine after the show.

>>1030633
Has Sudo run his Trawler Agent on Sanguine to track his activities immediately after the show in LA? Like where did he go, is he still in LA, did he book a flight to Phoenix?

I think these questions are more important right now than who to bring.
>>
>>1030640
>LOCATED SOPHIA BURNS. SHE IS IN SOME KIND OF SAN DIEGO FACILITY OWNED BY SANGUINE. FORMER CLINIC.
That's what our research has told us. We can have Sudo try to get (electronic) eyes on her. Whatever the case, She'll have to come to the clinic for the surgery.
>>
>>1030640
RRH: WHERE IS SANGUINE NOW?

N0BODY: FLEW OUT OF THERE TO HIS TIJUANA STUDIO: CONVENIENTLY IN DRIVING DISTANCE TO HIS CLINIC. GIVE ME A SEC AND I'LL DIG DEEPER....

N0BODY: NAILED HIM! SKITTERED OFF TO SOME BORDER DUMP NEAR TUSCON, "SILVER HILL", A WEEK AGO. SOMETHING ABOUT A "RETREAT FOR INSPIRATION". FUN TRIVIA BIT: SANGUINE RENTED A TANK SEMI USED FOR MOVING MEAT OVER HIWAY FOR THIS "RETREAT". PHISHY, YEAH?

New Option:

>Hit Sanguine at Silver Hill
>>
>>1030652
That's just what we told the team, if you read through our research again, you'll see that we actually didn't have any confirmation that she's there right now.
>>
>>1030687
Semi-important note: the team's Matrix handles:

Redd = RRH

Sudo = N0body

Rhun = Helar D'ryw

Rex = Rex Stirling

Barbie = AMG (Anti-Material Girl)

Tizona = FaithfulSword
>>
>>1030687
Did the semi meet him at Silver Hill?
>>
>>1030702
Rex's player has corrected me: Rex is Shotgun Shogun
>>
>>1030724
N0BODY: YEP! MET HIS PLANE THERE. CAN'T GET THE FILM FOOTAGE FOR ANY OF THIS: NOISE IS CHOKING MY SIGNAL. GOING BY BILLS AND RECORDS.
>>
>>1030687
>>1030736
Grabbing the artist/surgeon might also be a good idea. Stash him somewhere until the show, grab our target when she goes to meet up with him after, and release him after, none the worse for wear. Might just work.
>>
>>1030736
And the clinic, studio, and this retreat in Silver Hill are all in driving distance of each other?

It looks like it would be better to have Sudo go to the clinic to check for activity, and bring Tizona and Barbie with us to Silver Hill to see what activity is there and what kind of beasts/meat Sanguine is preparing to take to the clinic.
>>
>>1030788
A misunderstanding: he FLEW to Tuscon, then went to Silver Hill. 6 hours away from San Diego/Tijuana
>>
>>1030808
So he spent about 4 days in Tijuana near the clinic, then flew to Tuscon/Silver Hill and has been there for the past week.
Is this timeline correct?
>>
>>1030836
Yes!
>>
>>1030844
Then the operation was probably already completed at the clinic.

And he used his private plane to fly to Tuscon (do you mean Tucson, Arizona)?

Then the clinic is probably empty by now.
Let's hit him in Silver Hill.
>>
>>1030892
I mean Tuscon, Aztlant. Border crept north.
>>
So:

We have four votes each for Rex, Sudo, and Barbie. Do we have a consensus to hit him at Silver Hill?
>>
>>1030952
>Silver Hill
>>
>>1030952
>Silver Hill
>>
Silver hill
>>
>>1030970
>>1030989
RRH: NEED YOU OFF OF THAT PARTY, SS. WE'RE GOING IN HARD ON THE TARGET.

SINAISHOGUN (player got his own handle wrong): ROGER THAT. MEET YOU AT AIRPORT.

RRH: N0BODY, LEN, NEED YOU TWO AS WELL.

N0BODY: I'LL PACK MY SCALE CREAM. HOPE I DON'T END UP SHEDDING WHILE DOWN THERE...

AMG: OOH, AZTLAN! LOVE THE FEATHER HATS DOWN THERE!

You all board the plane to Tuscon with bribes prepared (courtesy of Mrs. Burns's pay account) and weapons stored in deniable slots.

The plane takes off from Charlotte International. Rex has the aisle seat, where you can see him sweeping his eyes back and forth for any would-be hijackers. Sudo plugged himself into the in-flight simsense as soon as takeoff was completed and is out like a light. Barbie is sitting next to you, looking out the window. You check to see if the gloves are in your carry-on.

>So... how are you?

>...I have a gift for you, Len!

>Target's a male Aztlanter, six-foot four, 150 pounds...

>Write-In
>>
>>1031037
>...I have a gift for you, Len!
Spend the flight paying her some much needed attention

>Target's a male Aztlanter, six-foot four, 150 pounds...
All-business mode engaged after landing
>>
>>1031037
>...I have a gift for you, Len!
Spend the flight paying her some much needed attention

>Target's a male Aztlanter, six-foot four, 150 pounds...
All-business mode engaged after landing
>>
>>1031055
>>1031162

"I... have a gift for you, Len. I meant to give this to you after coming back home, but things got... complicated."

You hand her the glovebox.

"Awwww... these are so CUUTTEE!!! It looks a lot like the Vashon Island line they put out in 2064 based on traditional Siberian dress, but the cross-stitching is a bit weak- oh well, I can just fix that at home- but besides that, they're literally both fashionable AND tight enough that I can use them on the job! Thanks SO MUCH, Freddy! These are my new cold-environment gloves, totes!"

"I am glad you like them so much. So, how was your week while I was in Bavaria?"

"Oh, like, I really missed you! But it was literally GREAT! Lexus made her weekly call to me and told me all about this new program? Her group is writing for a team competing in Desert Wars? Some kind of anti-hacking thingy, but it sounded SUPER COOL! Anyways, so then I went down to House of Ramones because Lionel's birthday is coming up and I wanted to get him a real leather jacket..."

>The flight passes in a haze of Len's rambling about fashion, her siblings, and various humorous misunderstandings

You touch down in Tuscon and pass through the airport without incident (although you had to resist making a hex sign when you passed under the gate to Aztlan proper, with it's looming frieze of sanitized representations of the Aztec gods glaring down at those who passed beneath it).

"Gah, WAY too dry and hot! How do people LIVE here, it's like 70 in the middle of winter!"

"So, like, why are we here again?"

"Extracting a principal for a client. You're going to provide us overwatch, Barbie."

Rex hands Barbie her dossier.
"Principal is Sophia Burns, AKA 'Shotgun Maria' and 'Alicia Kruger-Duran'. She's a member of the idle rich that has some kind of fetish for the grotesque. She's gone under the knife of Angel 'Sanguine' Arias, a med school dropout-turned-sculptor who is holed up in a nearby border sprawl called Silver Hill. Real nutjob. We're retrieving the principal from the site for her mother. Find a sniper nest and install yourself in it, provide us cover."

"Okay, Rexy!"

"Good. Now, Redd: how should we handle things with Sudo? Keep him holed up somewhere and providing ranged aid, or coming with us? He might be more useful without a bunch of static."

"I'm right here, you know."

>Keep him off the front line

>Take him with you

>Write-In
>>
>>1031224
>Take him with you
>>
>>1031224
>Take him with you
>>
>>1031224
>Write-In
>Sudo, how would you feel if you were under the sniper nest? You would be doing some digital overwatch and providing Barbie an extra layer of protection.
>>
>>1031242
>>1031238

"I want you with us, Sudo. Silver Hill probably has a lot of noise going on, and I want that reduced as much as possible."

"What, in the line of fi- okay, okay. Just... let me get my game face on."

You see Sudo close his eyes and breathe for a few seconds. When he opens them, they're hard and steely.
"Okay, let's get this behind us."

Silver Hill is really nothing more than a pile of shacks and throwup apartments sprawling over itself, forming a tight labyrinth a 2 hour bus ride out from the Tuscon sprawl. You can see the border wall a mere 10 kilometers in the distance, marking the border between the Pueblo Corporate Council and the Aztlant Nation. A smaller, more rickety fence stands around Silver Hill.

The bus disgorges you outside of the fence, at a crumbling concrete bus stop. A metal sign bolted to a post nearby says "Colima de Plato: Población 1024".

"Curious. I thought small towns with no real financial value had gone the way of CD players."

"Rustic and depressing. Great."

"Um... I'm sure it's got... nice people in it?..."

Rex sniffs.

"This place smells like shit and sand. Brings me back..."

The fence has no real security, just a narrow door with "Por favor, cierra detrás de ti" painted on it in peeling letters.

>Perception: You can make out a cross carved into the metal, long painted over.

You pass through the gate and into the township.

Ruin and disrepair surround you on all sides. Half-collapsed huts creak in the desert wind, empty stone edifices crowd with starving families, and everywhere there is the stink of minimal sanitation and hygiene.

You go up the street and towards the remains of a town square, where you see a curious statue. It looks like it once was a statue of a robed man, but time and vandals have crumbled the face away to an almost smooth edifice with a single horizontal cleft at the level of where the mouth once was. You see two villagers down on their hands and knees before it, praying fervently.

>Perception: you see the flash of something brightly-colored in their hands, in this sea of browns and greys.

>What a wretched and desperate people

>Why do they even live here?

>What does Sanguine want with a place like this?

>(Approach the praying townsfolk and engage them in conversation).
>>
>>1031353
>What does Sanguine want with a place like this?
Test subjects and practice dummies most likely. Gotta hone that craft somehow.

>(Approach the praying townsfolk and engage them in conversation).
>>
>>1031353
>(Approach the praying townsfolk and engage them in conversation)
Maybe ask them where this guy is? There really isn't much point in hiding anymore, is there? I feel like we kind of just need to do this quick, and get out.
>>
>>1031360
>>1031417

You walk up to one of the prostrate villagers and clear your throat.

"<<Pardon me, sir, I am looking for a friend of mine here, do you think you can help?>>"

The villager- an old man half-blind in one eye- jerks up and looks around.

"<<Who's there? Oh, outsiders.>>"

The old man gets up and shoves something in his hand into the pocket of his ratty pants.

>Perception: You can make out light blue prayer beads with faux-gold filigree dangling out from the top.

"<<Must be a good friend of yours, to come out to this damned place for him. What is his name?>>"

"<<Angel Arias.>>"

The man recoils.

"<<I-I'm so sorry, your holiness. I did not realize you were here to see Father Arias. He lives beneath the temple on the hill. Saint bless you.>>"

The man points up to a rise in the middle of the town. An old, abandoned church squats atop it like a malevolent toad. As you walk away, he suddenly seizes the back of your shirt and starts groveling.

"<<Please, forgive me! I did not mean to offend you! Do not have me punished!!>>"

Sudo walks up behind the man and roughly pulls him off of you before throwing him down into the dirt.

"We know where he is? Let's go, then."

>Judge Intentions: Sudo's face is like a deathmask, unmoving and inscrutable.

>Memory: You've seen Sudo act like this before. Sometimes, when he's under a lot of stress, he just... shuts down on the inside.

>Yes, you're right

>What was that for, Sudo?

>Are you feeling okay?

>Write-In
>>
>>1031464
>Are you feeling okay?
>>
>>1031464
>What was that for Sudo
>>
Damn. Maybe should have brought Tizona. This is gonna be bad.
>>
>>1031464
>Tell Sudo to focus on decking and leave other roles to more suitable team members. His initiative is appreciated but unnecessary.
>>
>>1031475
>>1031486
"What was that for, Sudo? Are you feeling okay?"

"Perfectly fine Redd. Just providing ah.... Overwatch, as you said."

Sudo smiles at you. It is a... strange smile, the kind of smile made by someone trying to approximate a smile based on diagrams and pictures without ever actually made the facial expression themselves.

"By the by, do you recognize that statue? It's buzzing around in my head, but for the life of me I can't think of it."

The words come out clipped, precise, like someone had carefully lined them up before firing them out into the world like bullets from a Glock.

>Memory: the statue conjures up images of old, cthonic religions adoring subterranean, insatiable deities.

"Not... in particular. Let us go and retrieve the principal post-haste. And Sudo? Just... worry about the Matrix, okay?"

"Of course, I suppose I should have let Rex handle him."

You head up the road towards the church...

(And that's it from me for today. Driving back from Ohio tomorrow, so will be out for a bit!)
>>
>>1031674
The research and legwork portion of the shadowrun was pretty good. Can't wait to see what future jobs have in store for us.
>>
>>1031591
We got tranq darts
>>
>>1031674
The crumbling stone facade of the church looms before you as you ascend the hill. Barbie split off from the group shortly after your group cleared the square, heading towards the tallest of the tenements:

AMG: IN POSITION FREDDY. JUST TO LET YOU KNOW, I'M STILL A BITTY BIT BELOW THE TARGET, SO MY ANGLES MIGHT BE SUCKY. SORRY :(

Sudo speaks up in the same clipped, emotionless tone as earlier: "I'm picking up a camera on the church, along with a new security system. Marking it on your AR display."

A set of wires running up from the ground to a camera mounted near the front door of the church. The doors themselves also light up, highlighting the shiny new hinges and a heavy electronic lock.

"I could try to hijack the system and open the door. Not sure if I could do it without tripping an alarm, though: my initial probes in AR show a pretty hardened system."

"And if that always fails, I can just blast the door open with Pacey Rae. I'll just need a minute to strip off this fake backpack around the battery and wire her up."

You consider this direct option. Hitting the target head-on will likely cause shock and confusion in the short-term, but will also discard any appearance of surprise and risk drawing the attention of the Aztlanter government. On the other hand, the townsfolk seem to believe you are here to visit Sanguine: perhaps you can pose as a client?

AMG: HEY, FREDDY? THERE'S A COUPLE OF TOWNIES PUSHING A BIG ICE BOX TOWARDS PART OF THE HILL, AND A HAND JUST LITERALLY FELL OUT OF IT! TOTES GROSS!

>(Go Loud) Shoot your way in

>Have Sudo hack the system

>Pose as a client

>Pose as an official

>Follow the ice box

>Write-In

(Not sure when I will be able to respond to this, but just want to leave you with SOMETHING)
>>
>>1032203
>Pose as a client
Fooling the townsfolk and fooling whatever staff and security this guy's got here might be 2 very different things. But let's see just how far inside we can make it with some social infiltration.
>>
>>1032203
>Follow the ice box
The hole in the security that has to be opened to let them in is probably more likely than posing as a client (who would have gone to his Tijuana studio) or a government official (we don't know enough about Aztlani culture/government culture to be able to make the checks.
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>>1032212
Change mine to >>1032217
The ice box is likely to give us the better in.
>>
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Hey if there's anymore questions you want answered to kill time, let me know! Rhûn is ready for your questions!
>>
You could even ask why I usually make Redd's life harder than it needs to be! Also why I'm in the CAS instead of Prydain!
>>
>>1032356
So what does Rhun do between runs?
What about her academic career? Which university or college, if any, is she affiliated with?
>>
>>1032309
How dedicated is she to shadowrunning? Is it simply how she sees herself best helping Lofwyr or does she have an interest in it just for it's own sake?

Will she ever develop good tastes in music?

What are her views on the other Great Dragons? How about on magic in general?
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Well since I'm also here just spinning my wheels till QM gets back, I'll extend the same offer as Rhun. Fire away.
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>>1032394
Same as over here >>1032377
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>>1032394
How much time does Sudo spend on Jackpoint?
How savvy is he concerning the shadowrunner decking scene?

Has he thought or tried to complete his medical degree in some fashion?

What started his interest in the occult, and how deep does it go? Has he experienced or seen things that Redd would consider too dangerous for a novice? Has he taken any trips to the metaplanes?
What's his level of knowledge concerning magic?
>>
>>1032405
Sudo's interest isn't in Shadowrunning, it's in stopping giant eldrich abominations for causing Armageddon. He somewhat despises his job.
As for music, that's one subject I didn't consider when putting Sudo together.
He doesn't have any views on the other Dragons, he hasn't met them and doesn't know enough about them. In all honesty he does hold a bit of a grudge against Lofwyr for forcing him into this, but he's had opportunities to walk away since then, and has chosen not to, mostly due to Redd.
>>
>>1032406
Not as much time as you'd think, actually, especially for someone with a
Sudo has connections to a gang f hackers that have been his friend since childhood, and he used to work with them quite often, but beyond that not so much. He only got back into decking a few months ago.
He has thought about it, but he couldn't do it and Deck at the same time. If he ever walks, it's one of the first things he'll do.
Sudo's interest started... you know what? I'll let the QM tell you. Redd was there when it happened. Since then, Redd has kept him on a tight leash, uncertain as to whether or not he can handle it. Although he did take him on a trip to a different metaplane with him, once. Knowledge concerning magic? Not too much.
>>
>>1032406
>>1032432
Shit, made a mistake with that first sentence. What I meant to say was "Not as much time as you'd think, actually, especially for someone with a reputation as he does. Sudo's hack that brought down Hermes several years ago made him a bit famous on that site."
>>
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>>1032374
>>1032377

I go to Dante's Inferno, training and excercises, reading, exploring the city and in general messing around. Gotta know your town and know your people. I invite Rex and Sudo on outings but Sudo doesn't like to go. Also I shop my particular fashion of clothes with Barbie, and sometimes talk to Redd about the mundane historical stuff I enjoy.

Running is just what I do, doing it for Lofwyr is just a bonus, although I'm slowly growing to love working with Rhonabwy more because he's nice(er).

What are ya talkin' about? I have great taste in music! I love almost everything except American Country and Easy Listening. Metal just attracts my kinda people more. Besides, I don't judge people for their tastes in music, Redd just has a stick up his ass about things like that.

I don't really care about that stuff because I don't know about it. Other dragons don't care about me so I don't care about them. I have to deal with spirits being pissy at me all the time so I pretty much have to know something about magic.

As for my prestigious academic career, it was an attempt by my da to get me to not be part of his old gang, but then I got into a spat with the NW Kings in Manchester and then there was the time I helped burn down part of Oswestry. I have ruined a lot of things for a lot of people.

I graduated from a Carmarthen public school partially funded by Rhonabwy, and I used to sing in the choir before I got into running. I graduated from Chester College with a Masters in British History, with specializations in the Medieval and Classical periods. Then my gang ran me off to Denmark to keep me from causing trouble then trouble happened in Stockholm when I went to compete in Lefcon in an AR fighting game tourney (placed second globally!). Then I got dragged to Austria, the Free States, then booked it for the CAS when I got a message from S-K about work in the CAS. My current alias is as an adjunct professor at Chapel Hill.

Hope this answers some questions.
>>
Also I'm part of a band called Razor Crusade. Yes, I think the name is stupid, I wanted to call it Alkanai or Staurakian but our other guitarist Ashbringer (her nickname not mine) didn't want to change it.
>>
>>1032465
>My current alias is as an adjunct professor at Chapel Hill.
Do you have office hours? Teach any courses?
>>
>>1032516
No because I live in Charlotte. I do often get mail for research assistance like there's not a librarian. I'm basically a student aide for British History. Last time I checked there was some dude named Spellman spearheading that. Plus my area of expertise is delightfully unstudied so nobody ever does anything on it. Also I get to grade people's papers sometimes. I try to do an actually good job but I don't dedicate a lot of time to it.
>>
>>1032552
I was hoping to introduce you to Corrigan while you were working security mate. I hear she loves the company men despite her punk attitude. If she's still in town I'll try and set it up. You game?
>>
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>>1032554
Sorry about that, technical hiccup.
I'll consider it when off the clock
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>>1032575
Anyway ask feel free to ask questions.
>>
>>1032575
What's Rex's military background?
Does he have a specialization?

How badly did he take getting demoted to a runner team, from being an S-K internal operative?
>>
>>1032673
I was a demo/heavy weapons specialist attached to the UCAS Army Green Berets.
I also have extensive training in Kravmaga and Gun-kata.
During my service, I was deployed to the Sinai Peninsula to stop some warlord oppressing the region at the rank of captain. Most of my squad was wiped out execpt for a few others (Namely Rusty Shackleford, an Intel operative).

With regards to the demotion, I was supposed to be an overseer for the gang, but became reckless thanks to Rhun's influence, running over a major crime lord, and losing high priority asset (Redd). This was damning to the annual employee evaluation as one imagines. You wouldnt believe how much resources were expended on that gang war along with a SK safehouse being compromised. Though, I'm only on probation, not outright fired.
I liberated Redd after coordinating a massive siege on a Halloweener stronghold with only 83 people (mostly a rival gang and a small runner team for back up). They were all left to be arrested by Lonestar while I ran off the police and was heavily dazed with Redd.
>>
>>1032807
Is Rex the kind of operator that sticks to just one weapon and one weapon only, or does he prefer to have a wide collection and a weapon for every possible situation/target?
>>
>>1032857
It varies by mission, but I keep a Winchester 2064 military shotgun and an Ares executioner SMG on hand when I'm deployed in the field. There is a sliver gun too, though it's underpowered to me. Pacey Ray, my thunderstruck gauss rifle, can be found in missions where heavy combat can be expected.
If push comes to shove, I'm willing to engage in hand to hand combat with foes. I can dominate my opponents with Kravmaga and Gun-kata at melee range. I can further shock my foes with a pair of electro-gloves. And when that fails an armored van at ramming speed kills most things. As you can see I'm a major threat at any range.
In terms of defense, I wear armor weave clothing (currently in the market for some surplus military grade armor; that gear is expensive). This is further enhanced by aluminum weaved bones for durability and gene modded shark skin to make it difficult to grapple me.
>>
>>1032941
This is why we get along well. Metal skeleton bros unite!
>>
>>1032941
>>1032948
Do your everyday SINs have permits and licenses for all of your ware and equipment?

Do you have smartlinks?

What types of vision (thermal, low-light, UV, ultrasound) do you have?
>>
>>1032975
1. Yep! All my arms are licensed to my fake SIN, Rhûn Hir Ap Maelgwyn (not my real name).

2. Nope! I do my best work like a true artist by hand. That and I much prefer blades and bludgeons.

3. Nothing special but my glasses have low-light, zoom and record AV feed.
>>
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>>1032975
Prior to demotion, SK employment covered the railgun permit and other high grade material permits. The Army veteran status gives me some permits of firearms (the current arsenal) along with the mods. Aside from the ones I mentioned earlier, I have cold and toxic resistance. You would think the soldier going into the desert would get heat resistance, but no the Colonel said "after this you're going to invade the Yukon"
Standard AR glasses with camera and thermal imaging
>>
>>1033034
There is a fake identity too: Frank Morgan, demolition expert. He has the shotgun registered to him
>>
>>1032975
I've got a license for everything, although they are all on a fake SIN I got as a present.
I do. Lets me deck and helps me with a number of other things, like shooting... thankfully I haven't had to yet.
Normal eyes but when I SURGEd, I gained Electroceptors in my head. I can tell where electronics and people are by it
>>
(I'm back, baby! Nauseous from the Tail of the Dragon, but I'm back!)

>>1032217
>>1032219
RRH: WHERE IS THE BOX NOW?

AMG: LOOKS LIKE A GROCERY STORE? BUT THERE'S, LIKE, NO GROCERIES IN IT. MUST HAVE BEEN A BIG RUSH FOR FRUITS! THEY'RE... GOING INSIDE WITH THE BOX! THAT HAS TO BE AGAINST HEALTH CODE!

N0BODY: GOT A GLIMPSE THROUGH AIMCAM. MARKING AND ROUTING.

You follow Sudo's AR map to the forsaken bodega: RAMON'S FRESH FRUITS is written above the entrance in honest-to-god paint, instead of AR text or holo-screens. You can see candles and cots in the dimly-lit space beyond.

>Wait for the ice box crew to come out

>Engage in covert observation

>Intercept and replace the ice box crew
>>
>>1033109
>Intercept and replace the ice box crew
>>
>>1033109
>Engage in covert observation
I plan to tail the ice box crew, then as soon as whatever door they go to opens, swoop in, take them out, and enter.
>>
>>1033129
I will note that we don't know where the ice box crew is supposed to go, what path they're supposed to take, or the passphrases they need to know.

>>1033109
Did the ice box come from the church to the bodega? Or did they stop at the bodega on the way to the church?
>>
>>1033130
I picked replace cause I'd rather be able to point to a reason why where somewhere we're not suppose to be while snooping around.
>>
>>1033145
Then wouldn't that just cause the alarm to be sounded if the ice box team isn't where it's supposed to be or is sneaking around the outside of the church instead of just going up to the back door and punching in the passcode in the keypad?
>>
>>1033136
RRH: WHERE DID THESE GUYS COME FROM?

AMG: UHH... IT LOOKED LIKE THEY WERE COMING UP FROM THE FENCE. NEARBY... A MEAT TRUCK! YEAH, "CIPACTLI CARNE"! BUT WHY WOULD A DELIVERY TRUCK HAVE A HAND IN IT? DANGIT, THIS JUST MAKES THINGS MORE CONFUSING!
>>
>>1033161
Well change mine >>1033129 to
>Engage in covert observation
>>
>>1033168
>>1033130
You quietly slip through the doorframe of the bodega. The interior appears to be some kind of mass dwelling space. A shrine of some sort is erected against one wall, with many candles surrounding it.

>Perception: the statue appears to have been a brightly-colored veneration, but its colors are now faded and dull. Someone appears to have taken a chisel to its face, carving off all of its features- with the exception of the mouth, which has rusty stains smeared on it. Flies circle around a piece of rotting flesh placed before it.

Two men in a uniform of some kind- brown clothes nominally better than the torn rags of the townsfolk. They appear to be talking to a man laying on one of the cots.

>Most of the people in this room are asleep. The few who are awake stare at you with disinterest.

>Investigate the shrine more closely

>Try to overhear the ice box crew's conversation

>Slip back out

>Write-In
>>
>>1033212
>Try to overhear the ice box crew's conversation
>>
>>1033212
>Try to overhear the ice box crew's conversation
and then
>Investigate the shrine more closely
>>
>>1033238
>>1033242
"<<...y family needs me to provide for them. I beg you, take someone else!>>"

"<<To be chosen by the Saint is an honor. Your offering is holy and just. You know the law: if you refuse...>>"

"<<No. You cannot cast them out, they would not survive! At least give them my rations, please!>>"

"<<I will ask the Father about that. Now, rise and come with us. The time for the Communion approaches.>>"

"<<Please... just let me say goodbye to them.>>"

"<<... Two minutes. If you flee, your family will come with you.>>"

The man walks towards the door, his body shaking. The men with the ice box follow. You withdraw deeper into the shadows as they pass by: they don't spare even a glance in your direction.

You approach the shrine and examine it in more detail:

>Perception: a name was once written on the plinth of the statue, but it has been deliberately chiseled away. You can see the rusty stain on the mouth is some kind of blood: the thickness and spread of the stains looks like it has had layers of blood smeared on it's mouth over time.

>Assensing: A blend of fear and reverence clings to the statue. The faint magical aura typical of a worship object emanates from it.

>Knowledge: Magical Theory: This object isn't charged enough to be used as any kind of magical object yet: but with further worship, that could change.

>Knowledge: Religion: The religion of these townsfolk clearly derives from Catholic beliefs: not surprising that they would live here, due to the fact that the Christian faith is illegal in Aztlan. But the faith seems to have been distorted at some point to focus on the veneration of this faceless saint-figure. The emphasis on the mouth in this statue and the cleft on the other seems to emphasize a ritual act of consumption: the bloodstains and the ice box make said act... sinister in your mind. The fear that the town directs toward the church suggests that the church houses the faith's temple, and that the church demands a sacrifice from these people. The position on the hill, and the clearly Cthonic nature of certain iconography you saw passing through the town, tells you that there are tunnels beneath the church that likely house the TRUE temple of the faith. In summary: this town's faith is some kind of syncretic faith blending Christianity and some dark Cthonic faith that demands human sacrifice.

SINAISHOGUN: ICEBOX MEN ARE ESCORTING A PEASANT FURTHER ALONG THE ROAD. THEY'VE PUT A BLINDFOLD AND HOOD ON PEASANT. WHAT'S THE CALL?

>Take them out and take their place

>Follow them and take them out when they reach their destination

>Write-In
>>
>>1033361
>Follow them and take them out when they reach their destination
>>
>>1033361
>Follow them and take them out when they reach their destination
>>
>>1033361
>Follow them and take them out when they reach their destination
>>
>>1033498
>>1033684
>>1033770

You edge your way out of the hollowed-out bodega and tail after the guards with the icebox. They wind through the narrow dirt streets, deeper and deeper into the slums. Eventually, they turn down a dead-end alley that terminates at the foot of a metal hatch. A stake is driven in the ground halfway between the hatch and the mouth of the alley, with a complex sigil engraved around it.

>Knowledge: Magical Theory: You don't recognize the exact nature of the sigil, but its angles seem to gleam with malicious power.

>Knowledge: Religion: You've seen an illustration like this before, in a book on Sumerian sacrificial rites!

"Looks like some kind of bomb shelter. US built them all over the place during the 20th century. Ah... back then, all we had to worry about was nukes and communists."

One of the men removes a loop of rope from his belt, hastily ties one end to the neck of the hooded peasant, and the other to the stake. They then roll the ice box up beside him and start quickly heading back up the alley. You and Rex press yourselves up against the wall as they walk by, and you catch part of their conversation as they walk away:

"<<Move your feet faster, man! I don't want to end up hearing the screams again.>>"

"<<We're fine. We've got what, ten minutes until they take the offerings? We won't hear shit.>>"

"<<Why does the Father want those people, anyways? What makes them so holy? They're even uglier than the rest of us!>>"

"<<Don't question the will of the Saint, you enormous jackass! What if the Father hears us? At least we don't have to look at their ugly asses anymore.>>"

>Wait ten minutes for the "offering time"

>Have a teammate replace the peasant

>(Go Loud) Shoot your way in

>Have Sudo try and hack the bomb shelter

>Knock out the guards and pose as them

>Write-In
>>
>>1033885
(To clarify: this is a VERY ABANDONED part of the town. It clearly was made for many more people than are actually in it. Taking out the guards in broad daylight won't set off any alarms in this area)
>>
>>1033885
First, does Barbie have line of sight on this area? Can she provide us with sniper support?
>>
>>1033945
She has LoS on the surrounding area, but not on the alley with the hatch. There's a pigeon coop in the way.
>>
>>1033954
Could Rex get up there and move the coop?
>>
>>1033966
"I'll try if you want, sir. Fair warning: I hate pigeons and the people who raise them. They are nothing but rats with wings and worse hygiene."
>>
>>1034006
I say do it, because if some THING comes out then we're going to want all the firepower we can get.

As for the bomb shelter, does it even have a wireless network? It's 20th century infrastructure so it shouldn't have wifi.
Does Sudo see ANY wireless networks here? Cameras, AR tags, anything?
>>
>>1033885
Well then let's move the coop to get ourselves some sniper support if things go bad.
>>
>>1034049
>>1034059
"Rex, get up there and move the coop."

"Understood, sir."

Rex heads into the apartment

"On the roof, sir. Moving coop... and it's moved. Nothing in it, fortunately. Coming on down."

AMG: GOT A GREAT SIGHTLINE NOW :)

>The guards have left the abandoned section by this point.

>Wait ten minutes for the "offering time"

>Have a teammate replace the peasant

>(Go Loud) Shoot your way in

>Have Sudo try and hack the bomb shelter

>Write-In
>>
>>1034157
Have Sudo check for any networks; there shouldn't be any networks considering the age of the buildings, but new security systems might have been installed.
>>
>>1034218
"Sudo, do you see any wireless networks inside?"

"Hmmm... nothing, save the lights. But there's something about these people I can't figure out. Especially those guards... take one alive for me would you? I want to ask him a few things..."

>Judge Intentions: You can hear a purr of predatory curiosity in the voice. This is the first time you've heard any emotion in Sudo's voice in this state.
>>
>>1034257
"Unfortunately they're already beyond where we could capture one of them without bringing undue attention to us.
However, I suspect that the answers will become apparent when whatever it is that Sanguine has called up comes for its pound of flesh."
>>
>>1034280
We can absolutely take one if we still have Narcojet patches on us.
>>
>>1034296
I say go for one. But also ask Sudo why he's suddenly emotional again. And how a lizard can purr.
>>
>>1034385
https://www.youtube.com/watch?v=WLQfn9itZZ4
>>
>>1034157
Anyways, I say we go in there, knock those guards out (kill them if we have to) free the villager, and get ready for whatever is coming.
Because I don't think anyone here is ok with human sacrifice.
>>
>>1034433
Seconding.
>>
>>1034433
>>1034576
"Rex, help me take out those guards. Use slap-patches."

You and Rex manage to creep along behind the guards and slap-patch them. Rex catches his mark mid-fall and transfers seamlessly to dragging them off. You, however, drop yours by accident before picking them up and pulling them back into the shadows.

Sudo takes one look at them and turns away.

"Not those ones. The ones in the bunker."

>Judge Intentions: Is... he annoyed?

>WHAT ones in the bunker?

>Great, now we wasted two slap-patches for nothing

>You should have told me that, Sudo

>Write-In
>>
>>1035018
>Focus. On. The. Matrix. Sudo.
Tell him that he's free to lose his shit when were *not* in unknown territory, fighting an unknown enemy.
>>
>>1035025
2nd this
>>
>>1035025
>>1035035
"Focus on the MATRIX, Sudo. This is not the time to be focusing on trivial things."

Sudo doesn't give any sign of listening to you.

You head up to the bound peasant, cut his hands loose, and escort him to the end of the alley before taking off his blindfold and hood from the back and whispering to him "<<We are friends. Run and live.>>"

The peasant hobbles away without so much as a word.

You're left with the hood and blindfold.

>Wait ten minutes for the "offering time"

>Have a teammate replace the peasant

>(Go Loud) Shoot your way in

Write-In
>>
>>1035050
>Have (us) replace the peasant
Obviously while only pretending to be tied up and no blindfold under the hood, or very loosely blindfolded.

Send Barbie a message to slap-patch Sudo if he gets too erratic or goes off the reservation.
>>
>>1035050
On 2nd thought, do this:
>Have (us) replace the peasant
Obviously while only pretending to be tied up and no blindfold under the hood, or very loosely blindfolded.

Send Barbie a message to slap-patch Sudo if he gets too erratic or goes off the reservation.
>>
>>1035053
Rex is the only one who can 'go GI Joe ' since we're dead weight in any fight. Barbies useless if we go indoors since no more line-of-sight and Sudo's a hacker currently losing his mind.
>>
>>1035052
>>1035059
Barbie is currently several blocks away and inside of a tenement. She is not immediately available to assist except via sniper fire.
>>
>>1035069
I thought Sudo was supposed to be where Barbie was?
>>
>>1035071
No, he obviously isn't.

Also, why the fuck would we put on the hood and not be able to see, and fire upon, whatever comes out, when we could tie up one of the guards?
>>
>>1035074
>Have a guard replace the peasant
Sounds like a pretty good idea. We really should of left Sudo with Barbie.
>>
>>1035083
No, we shouldn't have. The interference from being so far away from the networks he needs to hack would have resulted in a high penalty, enough where we might as well not have brought him with us.
>>
>>1035085
On the other hand, he's always going to be stressed when going along with us, enough so he may even start hindering his usefulness to us. Right now, he's acting like a loony who may or may not need to be put down later on.
>>
So, do we have a consensus on having one of the guards replace the peasant?
>>
>>1035050
>Write-In
Have one of the guards replace the peasant.
Have Rex get into a good firing position to cover the shelter's door and the alley.

Which gun do we have, the slivergun or the Skorpion?

Question Sudo about the bomb shelter; he has electroreceptors in his eyes, is he able to see how many "people" are behind the shelter's door? Are there any electronics?
>>
>>1035110
I'm all for it.
>>
>>1035112
Backing this
>>
>>1035112
>>1035113
>>1035127

(The Slivergun: you don't have any points in Automatics, which includes machinepistols)

You take the knocked-out guard, bind his wrists to the stake, and put the blindfold and hood on him.

"Rex, please get into firing position. If whatever comes out that door is a monster of some kind, remove it."

"Understood."

"Sudo, what do you see in the bomb shelter?"

"Electric lights: new ones. Modern wiring. The walls are thick: I can't detect anything beyond 15 feet. There are two men coming towards the door: their EM fields are... interesting. Like the people in the store, but more so."

As you open your mouth to ask him what the hell he means, the hatch starts to creak open.

Two figures, their bodies completely obscured by brown robes and hoods, walk out. One of them grabs the icebox by the hatch and starts wheeling it into the shelter. The other one walks towards the guard tied to the stake.

>Perception: You notice that both of the figures seem to be hobbling more than walking, and you can hear quiet wheezing emitting from one of them with every step. The one pulling the icebox seems permanently hunched over, and you can see... protrusions of some kind on its back, masked by the robe. The other one is a towering figure- eight feet at least- but is emaciated, if the way the robe hangs on their body is any way to judge. As the figure comes to the unconscious guard, it bends down to take a closer look, and its robe shifts slightly, giving a brief glimpse of a gnarled hand with at least eight fingers, covered in a patchwork of surgical scars, with each finger ending in a gleaming bladed nail made of some brassy metal.

>Assensing: Pain. Fear. Rage. All these hang around the robed figures like a fog. And yet, their auras are still and calm. They're metahuman, but... WRONG. Sick. Diseased. Like a forest pool overgrown with algae. You can pick up traces of chrome in them, but it is minimal. You can also pick up the astral signature of many, MANY Health spells applied to them over the past week, all from the Aztec magical tradition.

AMG: UHH... ARE THOSE GUYS IN COSTUMES??? THEY'RE A BIT LATE 4 HALLOWEEN!

>Gun them down now

>Watch what happens

>Wait for them to turn their backs, then open fire.

>Write-In
>>
>>1035133
>Write-In
Wait for them to turn their backs, kill one, take down the other with a narcojet slap patch.
Communicate this to the rest of the team via text.
>>
>>1035133
>>1035141
On second thought, try to narcojet both of them.
While this part of the town is abandoned, the sound of a gunshot could travel into the bomb shelter and alert other people within.
>>
>>1035141
We wasted our narcojet patches on the icebox men eariler, but we might have the tranq pistols
>>
>>1035145
We do have those.
>>
>>1035146
I thought we had more than two slap patches.
We'll have to correct that in the future.

For now, use the tranq gun.
We should get a SuperSquirt with DMSO-mixed narcojet. That way we don't have to be as accurate.
>>
>>1035149
>>1035145
>>1035141
RRH: GET READY. REX, YOU DART ONE, I'LL DART THE OTHER.
The tall figure starts prodding and probing at the guard, before finally cutting the rope with a flick of the wrist and dragging him towards the door.

As the two turn their backs, you toss one of the tranq pistols to Rex and take aim with the other:
you fire on the tall one- as does Rex, your two darts burying themselves into its back and sending it tumbling, woozy, to the ground. You quickly level your pistols at the heavy one and fire again:

This time, you bring the short one down. He collapses into the shelter, the muffled slapping noise of flesh hitting floor echoing faintly.


>Take a closer look at the hooded figures

>Head into the shelter and seal the hatch

>Write-In
>>
>>1035200
>Take a closer look at the hooded figures
>>
>>1035200
>Take a closer look at the hooded figures
Hopefully with we find something on them
>>
>>1035200
>Take a closer look at the hooded figures
>>
>>1035213
>>1035217
>>1035221
You walk up to the tall one and turn it over:

A face without nose or lips stares back at you, its eyes covered by dark glass. Studs appear to have been driven into various points throughout the face to give it a spiked appearance, and there are clear surgical scars on the figure's hairless head and around the places where the nose and lips would normally join with the rest of the face. The glass appears to be attached to a pair of goggle lenses surigally attached to the face.

The hands are abnormally large, and each have nine fingers on them, terminating in the brazen blades. Further surgical scars dance crazed spiderwebs all over the fingers and bisect the hands. Both hands, you notice, are right hands.

The arms are abnormally long in relation to the body, with metallic struts screwed into them. You can see holes on the arms indicating other struts may have been there once.

Sudo comes over to you from where he was examining the other body, looking... normal.

"Extensive and incredibly invasive surgery all over, and that one suffered from Proteus syndrome. I might be able to tell you more, but I'd have to crack his head open and take a look." He laughs for a second, until he sees how you are looking at him. "T-that was a joke...

Uh, could you assense these guys while I examine this one?"

>Sure, Sudo

>Nice to have you back. Take a look at this one.

>If you can promise me you won't kill him

>Write-In
>>
>>1035264
>Sure, Sudo
>Nice to have you back. Take a look at this one.
>>
>>1035269
2nd this
>>
>>1035264
>Sure, Sudo
>Write-in
"Keep an eye on the electrical wiring system in the shelter, though. A surge in it could indicate an alarm being sounded.
"Rex, take a look at the hatch, see if it has any security systems, or if it's a completely manual lock."
>>
>>1035269
>>1035291

"Sure, take a look. Nice to have you back, Sudo. Rex, check out the hatch's security system."

You bend over the figure and start assensing it.

You can feel the trademark scarring of cyberware, mostly concentrated around the back and heart. The aura itself... chill, and void of any real emotion. Almost like an animal's aura, more than a person.

You turn to Sudo, and see that his face is a deathmask again- only this time, there's a suggestion of rage boiling beneath.

"Someone must pay for this. This one had Marfan Syndrome. He probably told them he could 'fix' them, and then..."

Sudo waves a hand to finish his response.

>Perception: The hand's movement is slightly jerky, with a sudden start and stop of the motion.

"We will, Sudo. Now, what does the electrical flow look like?"

Sudo turns his face towards the shelter.

"No change. I can detect a faint Matrix signal, though."

"Lock's completely manual, Redd. Real old school stuff."

>Head into the shelter

>Hide the deformed bodies, then head into the shelter

>Disguise yourselves as the freaks and the guard and head into the shelter

>Write-In
>>
>>1035345
>Hide the deformed bodies, then head into the shelter
We are on a timer now; the guards will be missed and an alarm sounded.
>>
>>1035345
>Hide the deformed bodies, then head into the shelter
>Disguise yourselves as the freaks and the guard and head into the shelter
May not be very convincing but could buy us a few seconds to get the jump on anyone suspicious of us.
>>
>>1035345
>Hide the deformed bodies, then head into the shelter
>Disguise yourselves as the freaks and the guard and head into the shelter

Do Rex and Redd speak spanish?
>>
>>1035345
>Hide the deformed bodies, then head into the shelter
>>
>>1035402
Yes, they do. Sudo doesn't.

>>1035373
>>1035402

You strip the robes off of the deformed freaks, shuddering slightly as the full extent of their surgeries are revealed. You then move their unconscious frames into a nearby pile of rotting wood.

"Sudo, you definitely need to be under one of the robes, and your shark skin makes it hard for you to pass, so you too, Rex. Use your subvocal mic to translate for Sudo."

"Good. We won't talk, anyways: the tongues of those people were cut out."

You strip off your cheap travel suit and put on the guard's outfit, before loosely applying the blindfold. Sudo and Rex toss the robes on: Rex takes the tall one, which trails significantly behind him.

https://youtu.be/zFqXgcDQ1Ig?t=599

The shelter tunnel runs on for what seems like an eternity in your blindfolded state. Occasionally, you hear distant footsteps and the creaking of tortured metal, or unpleasant dripping sounds.

Rex (sub-vocally): Jesus... It's like someone crossed a hospital with Hell.

Eventually, Rex and Sudo stop suddenly. A voice echoes, distorted, over an intercom:

"<<Ah, finally, you're back! About time, too! First, the raw materials, please.>>"

You hear Rex push the icebox over metal.

"<<Yes, yes... oh-ho, VERY good... a nice, healthy color on that spleen... Cato, Wicker, make sure to bring the trader some extra... hold on. I thought I sent Wicker with you, Cato! Ah, never mind. The growing boy DOES need his rest, after all! kekekeh.... Now, let's see what I have to work with... off with the hood, Cato!>>"

Rex: he wants the hood off, Sudo.

You feel the hood pulled free from your head.

"<< Ah... those scars, very nice... now, the clothes...>>"

Rex: The psycho's locked up in some kind of surgical suite. Glass is frosted, can't really see in. He's watching us over a camera.

>Let Sudo strip you

>Whisper into your subvocal mic to let you go.

>Write-In
>>
>>1035576
>Let Sudo strip you
>Write-In: Whisper into the subvocal mic to both of them to get ready to go loud, and Sudo to take our gun and ready to use it.
>>
>>1035576
This >>1035600
>>
>>1035576
>>1035600
This
>>
>>1035600
Backing this
>>
>>1035600
>>1035623
>>1035649
>>1035662

Redd: Do what he says, but get ready to go loud. Sudo, take my gun and don't hesitate to use it.

You let Sudo strip you down to your underwear.

"<<Alright. Torso first... no, no. How about... the back! Bah, nothing! Hands? Arms. FEET!... legs. AAAARGH!>>"

You hear the violent clatter of metal on ceramic as something is upended.

"<<NOTHING! ABSOLUTELY NOTHING! How is that possible, this one is from the farm, yes? How can he NOT have something to inspire me, to tantalize my appetite?! Damn de la Rosa, just throwing her enemies in here willy-nilly! She wants results, well: garbage in, garbage out!>>"

You hear a crackling sigh. "<<Just... prep him for sacrifice and drop him in the pit, like the others. And bring the shepherds this.>>" You hear the grinding sound of an archaic printer.

Rex: It says "<<Your offerings are not enough. Send two of the most impure tomorrow.>>"

>Walk off with Sudo and Rex and drop cover once you are out of the camera's range.

>(Go Loud) Tell Rex and Sudo to open fire on the frosted glass

>Write-In
>>
>>1035694
>Walk off with Sudo and Rex and drop cover once you are out of the camera's range.
>>
>>1035694
>Walk off with Sudo and Rex and drop cover once you are out of the camera's range.
>>
>>1035694
>>1035712
>Write-In
Sub-vocalize to Sudo to check to see if there's a wireless network in here now, and if he thinks he can hack into it.
>>
>>1035694
>(Go Loud) Tell Rex and Sudo to open fire on the frosted glass
>>
File: lost hospital.png (2.15 MB, 1920x1080)
2.15 MB
2.15 MB PNG
>>1035708
>>1035712
>>1035716

You walk off, guided by Sudo and Rex, for a little bit. Then, the blindfold is pulled off of your eyes and your clothes are shoved in your hands.

The dimly-lit chamber around you is coated in a thin layer of rust. A rusty cot leans against a wall, with a stained mattress resting on it.

Sudo and Rex have pulled their hoods down.

"This is deeply, deeply disturbing shit, sir. I would like to personally state that I have the creeping terrors. I say we go back and kill that psychopathic fuck."

"The 'patients'... he cut into their heads. Lobotomy, maybe. I think he cut out their tongues, too. He also has clients here... I think they are willing. He's working on one of them now."

"Is there a Matrix signal here?"

Sudo nods.

"Can you get into it?"

"Yes."

Sudo plugs himself into his deck and goes limp for a minute. When he comes back, you hardly notice a change in his facial expression.

"Bypassed the system. There's surgical equipment wired into the system, along with cameras, alarms, locks, a directory, a control for something labeled 'the grinder'... and a communication uplink. Aztech. I pulled Sophia's file."

You take a look. You don't understand most of the technical jargon, but the word "<<complications>>" jumps out at you several times, as does "<<More work required>>".

>Mess with the surgical equipment.

>Throw the alarms

>Try to find her in the client rooms.

>Activate the grinders

>Use the cameras to look around the hospital

>Write-In
>>
>>1035868
This is, in fact, me.
>>
>>1035868
>Try to find her in the client rooms.
>Use the cameras to look around the hospital
>Write-in: Sudo, you've got some medical training. Go through Sophia's file, is it safe to move her with these complications?
>>
>>1035868
>>1035881
This
>>
>>1035868
This >>1035881
>>
>>1035881
This
>>
>>1035881
>>1035905
>>1035915

"Sudo, find Sophia."

"Alright. I can do it by AR from here... She's in the surgical suite. About to go under the knife."

"Can we move her?"

"I think so. We will have to amputate the... wing-like attachments. I can do that with the equipment in the room."

>Let's just smash through the window and kill the fuck

>Sudo, unlock the door. We'll do a rolling entry and kill him.

>Sudo, unlock the door. I want him alive.

>Write-In
>>
>>1036015
>Sudo, unlock the door. I want him alive. He doesn't deserve the ease of death yet.
>>
>>1036015
>Sudo, unlock the door. I want him alive.
We need to rip the knowledge of what metaplanes he's been visiting from his mind.
>>
>>1036015
>Sudo, unlock the door. I want him alive.
I only want him alive in case there are any unknown security measures around, matrix or otherwise. Soon as we're clear, put a bullet in his head.
>>
>>1036015
>Sudo, unlock the door. I want him alive.
Have Rex go to the room and beat him up. Then bring him out.
>>
>>1036023
>>1036043
>>1036044
>>1036063

"Sudo, unlock the door. Rex, bring him out. Alive."

"Understood."

Rex heads out of the room. A few minutes later, after the sounds of a struggle, Rex comes out, bleeding from a cut on his face and carrying Sanguine bound hand and foot over a shoulder.

"<<What is this?! How dare you?! I am about to perform a delicate procedure! Unhand me, peasants!>>"

>Who taught you how to do this?

>You disgust me, Angel.

>What are you trying to accomplish here?

>'Artist obsessed with the grotesque turns people into living sculptures.' Isn't that a bit cliche?

>Tell me about your security and who's paying you, or my friends here will hurt you.

>(Hit Him)

>Write-In
>>
>>1036134
>'Artist obsessed with the grotesque turns people into living sculptures.' Isn't that a bit cliche?
>Tell me about your security and who's paying you, or my friends here will hurt you.
>>
>>1036134
>Write-In
"<<You will answer my questions, or we shall be taking a trip to Kadath and the places beyond. As twisted as your soul it, it can still fetch a decent price. Now, tell me where you learned your art. And no lies; I have already gazed upon those that wait beyond the Gate, and I will have the truth.>>"
>>
>>1036177
2nd this.
>>
>>1036177
>>1036188
"<<'Artist obsessed with the grotesque turns victims into living sculptures.' Rather cliche, is it not? Something you would see on late-night public-access trideo. Now, Mr. 'Sanguine': who is paying you, and what security measures do you have in place? Answer quickly: I am not sure how long my patience for you will last.>>"

"<<Go to hell, you son of a wh-EEE! Fine. Aztechnology is my patron. They provide me with the studio and the materials, and in exchange, I share my methods and findings with them. I have a bio-monitor on me: if I should die or come to great harm, they will know. Otherwise, the only people here are myself and the priest. Now please, let me go: I must return to my art!>>"

>How did you learn how to do this?

>Tell us where this priest is.

>We're taking Sophia Burns back to her mother. Get in the way, and you die.

>Get Aztech on the horn. I want to talk to your manager.

>What does Aztech want with... this filth?

>(Call Mrs. Burns: you have signal thanks to the booster)

>(Kill Sanguine)

>Write-In
>>
>>1036515
>(Call Mrs. Burns: you have signal thanks to the booster)

>(Kill Sanguine)
For all your artistic skill, you have certainly earned a place at the table... an autopsy table!!
Rex, finish him... painfully if you please
>>
>>1036515
>How did you learn how to do this?
>Tell us where this priest is.

>>1036544
If he has a bio monitor and Aztech is bankrolling this operation, do you really think we can get away before the hit team gets here?
We got here by bus, and don't have a goddamned car. It's two hours by vehicle to get to an airport we can escape through.
We have to find a vehicle to boost, and hope that a VTOL or thunderbird doesn't come at us while we're on the road.
>>
>>1036544
In addition to the Azzie killteam that'll be scrambled to this location as soon as the bio monitor flatlined, what are you going to tell the client? We haven't secured the principal yet, we haven't checked her condition or vitals, or figured a way to get her out.
>>
>>1036515
>How did you learn how to do this?
>Tell us where this priest is.
He doesn't need to know why we're here until after we've successfully seen it through.

>Make him tell us if Aztech has any kind of tracking device on him, or a way to track him.

We kill him only until after we've completed the mission and are able to return home. Tranquing and stashing him somewhere after he's told us everything useful sounds good.
>>
>>1036689
Should we also ask him if there is a vehicle in compound
>>
>>1036710
We should get him to tell us everything he knows about the compound.
>>
>>1036689
>Make him tell us if Aztech has any kind of tracking device on him, or a way to track him.
We should use assensing an Sudo's electrical sight to see if he has any cybernetics aside from the bio monitor and sweep him for RFID tags.
We should sweep ourselves after we leave as well.

Doing it ourselves is more reliable than trusting him.
>>
>>1036718
Then check the wireless network and the terminal he uses to check the shelter and the tunnel network.

He can just lie. The GM is under no obligations to make characters always tell the truth.
>>
>>1036634
>>1036689
>>1036718

"<<How did you learn how to do this?>>"

"<<I'm an accredited surgeon in Aztlan! The very best! I make them, the priest helps maintain them when things get hard! I keep asking Aztechnology, try and look into a more permanent solution, but do they listen?! NO! I hope he trips and falls into his grinder one day!>>"

"<<Where is this priest? ANSWER ME!>>"

"<<He sleeps in the room above the grinders! Now, let me go, or I will start screaming and howling! The priest will hear, and he will make your blood boil out your eyes!>>"

>Kill him, Rex

>Break his arm, Rex

>Break his jaw, Rex

>Knock him out, Rex

>Let him go, Rex

>Write-In
>>
>>1036733
That's where Judge Intentions comes in. Not perfect, but what kind of Face would we be if we couldn't reliably suss out lies and liars.
>>
>>1036742
>Knock him out, Rex
Unless we can get him to talk without raising any alarms.
>>
>>1036742
>Write-In
Shoot him with a tranq dart.
Sudo, look for anything in here you can use to induce short-term memory loss. We can't afford to have an Azzie hit squad come down on us.
Rex, bind and gag Sanguine, put the hood on him.
We need to check the cameras to see what we're up against.
We also need to see what condition Sophie is in.

>>1036746
You rely on it like a crutch.
>>
>>1036742
>Write-In
Gag and bound him
>>
>>1036765
Are we not suppose to rely on it? Not blindly so, of course, but we're pretty shit at combat, so gotta pull our weight somehow. The talky bits are where we're suppose to shine. It's not perfect, but what is?
>>
>>1036789
We're also supposed to be the planner and the one who makes the decisions because we're a genius.
Yes, we should use our social graces instead of our trigger finger, but we're also supposed to use our head.
Something that we have come very close to botching very badly a couple times.
>>
>>1036834
Way I see it, the more info he tells us (whether we believe or not) the more options we have to work with.
>>
>>1036765
>>1036774
So, do you want to just KO him, or do you want to do this like XXYRIC suggests?
>>
>>1036895
yeah this>>1036765
>>
>>1036895
Yeah
>>
>>1036929
>>1036765

"<<Be quiet.>>"

You plug him bewteen the eyes with a narcojet dart. Angel slumps over.

"Sudo, find an amnesiac or something around here. I would prefer not to have Aztechnology's private security on our tail. I would rather not look over my shoulder for the rest of my life. Well, do so more than usual."

"... Fine..."

"Rex, bind and gag our talkative friend and put the hood on. Were there cameras in the surgical theater? How is Sophia?"

"The principal is... well, you should just take a look. As for cameras: I think Angel fucking LIVES in that room when he's here."

You go into the surgical suite. There, you see Sophia Burns, suspended in the middle of the suite:

Spikes of bone adorn her outer arms all the way to the shoulder, where they form some kind of epidermal coating, rising into a ruff of rib-like spine and stretched, living skin. Her head is bald, bristling with implanted horns. Her face is a patchwork of artfully-inflicted scars, which, combined with her mouth of needle-like teeth and eerie symmetry, makes her both erotic and repulsive. Nails of shining gold have replaced her natural finger and toe-nails. A tail sheathed in bone deposits, ending in a gleaming golden barb, winds between her legs. Her breasts, navel, and crotch have had additional skin layers added, making her appearance sexless, like a model toy. Her skin is flawless, like ceramic, with subdermal gold deposits in the shape of strange sigils across much of it. Complementary silver patterns form the mock-outline of a dress on her skin. And-the triumph of the whole thing- a pair of mock wings bloom from her back, leathery and bat-like.

>It's... beautiful

>It's... hideous

>Why would someone do this to themselves?

>What a waste of talent

>Write-In
>>
>>1037018
(To clarify a point: Sophia is under anesthesia: there's an IV drip nearby)
>>
>>1037018
>What a strange compulsion to have. Help me get her down.
Really hope we have a clandestine way of getting her back to her mother.
>>
>>1037018
>What a waste of talent
>write-in: make sure that we're all wearing gloves, look for bleach to destroy any evidence of our passing, make sure to collect the darts so that they can't be used as sympathetic links to track us down, and examine Angel's terminal to see if he has the security system tied in there that we can access.

Once Sudo finishes with Angel, we should get him started on Sophia, to examine her and see what he can do with the equipment here.
We'll need a way to get her back to the CAS without going through normal channels.

>>1037066
>get her down
>when she's got an IV drip, there were complications in the surgery mentioned so we don't know if it's even safe to move her right now, and she's sure to get violent when she regains consciousness and realizes we're keeping her from realizing her dreams
Yeah, how about not doing something stupid like that.
>>
>>1037078
She can't stay up there, so get her down as safely as is possible and after having done whatever's necessary to ensure she's stable.
>>
>>1037018
Shit, forgot a legit option:

>(Call Mrs. Burns)
>>
>>1037118
>She can't stay up there
Yes she can, it's a medical surgical suite, and she's meant to be up there for surgery. Having her stay there does not harm her, and in fact, helps Sudo reverse some of the surgeries/make her more easy to move out/safer for us to handle.
>>
>>1037078
Doesn't Rex know a guy in the intelligence community who could help us out?

>(Call Mrs. Burns) She needs a status update
>>
>>1037140
I mean that we do have to get her out of there and to her mother at *some* point in the near future. She can't stay up there indefinitely, so she's gotta come down as safely as possible. Also, why would we reverse anything when that wasn't what we were hired to do and this is something she actively wanted. Do whatever's necessary to stabilize her condition and make her able to be moved, but the rest is between her, her mother and a team of highly skilled and paid surgeons.
>>
>>1037171
Yep. His friend "Rusty", connected to the UCAS's intelligence agencies. Solid guy, but major conspiracy crank.
>>
>>1037173
Because we need her kept in the surgical suite so that Sudo can identify the complications, determine if they are life-threatening or will impact Sophia's health if she is moved, and remove/stabilize her for transport.

And Sudo said that we have to amputate the wings if we're going to move her.
So let's wait until he finishes that before taking her down.

Otherwise we'll just have to put her up in the suite again when it comes time to get her out of here.
>>
Mrs Burns, if given an update about this, WILL order us to kill her.
>>
>>1037228
So we agree that she can't stay up there, then
>get her down as safely as is possible and after having done whatever's necessary to ensure she's stable.
>>
>>1037241
I agree with this; getting Sophie down first is a good bet, then we assess her condition and move on from there
>>
>>1037241
Yes, we agree that she can't stay up there but you're voting to get her down before we have any way of getting her out ready, a way back to the CAS secured or even planned, and your original vote was to just get her down without doing any of the prep work that Sudo said was necessary.
>>
>>1037252
>I agree with this; getting Sophie down first is a good bet
I just finished pointing out that she needs to stay in the surgical suite so that Sudo can work on her and so he can better assess her condition than if she's disconnected from the machinery.
>>
>>1037253
Couldn't we use Rusty, Rex's CIA friend, to find a RELIABLE connection to help us cross into friendly territory? If we need to cover travel, we can add it to the hazard pay.
>>
>>1037253
I'm for doing whatever's necessary to get her, and keep her in stable condition. Mind you there is a (what I'm sure is a) blood mage running around and we have no magic support whatsoever. We really need to not be here if and when said mage gets wise to us.

So, again, do whatever we can to keep her safe but we can't stay here for too long. Who knows what kinds of spirits are patrolling the place.
>>
>>1037261
Dude, that response came out a few seconds before yours according to the timestamp. So pardon me
>>
>>1037271
Maybe, but he's a UCAS intel spook and we're trying to get into the CAS from Aztlan.
>>
>>1037285
I outlined why she needs to stay in the surgical suite here >>1037228
That's 5 minutes before your post, and I was pointing out that she needs to be up there for Sudo to work here >>1037140

And Sudo already mentioned he needed to amputate the wings when he first went over Sophi's medical file, which was four and a half hours ago.
>>
>>1037171
>>1037078
>>1037066
Well, of these three actions, which ones do you want to enact?
>>
>>1037329
Still voting for >>1037078
>>
>>1037338
This >>1037173
and this >>1037078
>>
>>1037329
>>1037078
Voting for this one
>>
>>1037338
>>1037348
"...What a waste of talent. A man capable of turning people into living works of art, as unsettling as they may be, but instead he wants to butcher the deformed into horror trid rejects."

"Well, the second is a lot cheaper, sir. In addition, I'd guess they're like... I don't know, doodles or something?."

"People cannot be 'doodles', Rex. Now, we need to enact Clean Sweep protocols here: we do NOT want the Azzie to have access to our DNA. Look for some bleach. I am going to examine the terminal."

There are, in fact, TWO terminals in the room. The first appears to be hooked up to surgical equipment of some sort, so you disregard it and go for the other one.

Jackpot. This is Sanguine's personal terminal. It appears to be partitioned into four sections.

The first is the camera system access: you can see easily two dozen more... victims of his madness throughout the facility, shuffling about, carrying out day-to-day tasks: a six-armed monster folds sheets in a laundry room, arms occasionally spasming in a way that's painful to watch. A grotesquely swollen and obese figure uses its one functioning hand to stir a massive cauldron of unidentifiable stew, a waterfall of drool falling out of its loose jaw. A grotesque monster, barely visible in a veritable fortress of rusted supports, clatters through the halls, pulled along by a pair of impossibly long arms. One camera shows a chamber dominated by a large concrete pit. An elderly man in a feather headdress is asleep in a chair made of bones near it.

The second looks to be a diary. All of Sanguine's "work", the processes he developed, semi-coherent rants to the camera... it's all here.

The third appears to largely maintenance programming: there's a section marked "EMERGENCY SHUTDOWN PROCEDURE". It appears that, in case the base is compromised, Sanguine was to activate a drive wipe and flee to an escape vehicle with personal copies of his research notes. The base would then seal and fill with an acidic aerosol, melting all evidence.

The fourth section is an inbox. message chains between Sanguine and Aztechnology fill it up.

>Copy research data for later sale

>Copy research data for personal use

>Delete research data

>Copy inbox for later sale

>Copy inbox for personal use

>Delete inbox

>Initiate emergency shutdown

>Call in Sudo to amputate the wings

>Write-In
>>
>>1037492
>Copy research data for later sale
>Copy research data for personal use
We'll decide what to do with it later, but not ruling out selling it to those who may have a dim view of all this.

>Copy inbox for later sale
>Copy inbox for personal use
Same for this.

>Delete research data
And
>Call in Sudo to amputate the wings
>>
>>1037492
>Copy research data for personal use
>Copy inbox for personal use
This is data that can either be used by us for our explorations into the metaplanes, or can be handed over to Lofwyr for targeting Aztechnology projects that threaten to step up the timetable for the Horrors coming through.

>Call in Sudo to amputate the wings
>Write-in
map out the path to the escape vehicle.

The plan is to get to the vehicle and initiate the emergency shutdown. It will delete all data, we leave a copy of the data with Angel and leave him, the data, and the vehicle somewhere.

When Aztechnology picks him up, he won't remember, but since he escaped with the data and the shutdown protocol was initiated, Aztechnology will assume that he was attacked, he escaped, and that the attackers were trapped in the facility and died.

That will keep them from thinking to hunt us down if they believe we're dead.

If he can do it in the time we have, we should also have Sudo drop some tracking worms into the data we leave with Sanguine, so that Lofwyr can make the determination later whether to send more assets against Aztechnology, or simply observe for now.
>>
>>1037539
>>1037515
You copy the research data and inbox onto your commlink and draw up a map to the escape vehicle. Then, you send Sudo a message on his commlink:

RRH: GET IN HERE AND START THE SURGERY. NEED TO MOVE PRINCIPAL ASAP.

Sudo enters the room, strapping on a pair of gloves and a bloodstained coat. "I need privacy, but I also need help. I need to amputate those wings because Crazy fucked up, and now they're causing an allergic reaction. Make certain I'm left alone. Also, Redd? I need you to go over these files and find something for me. I need the drug that he was using to elicit the less-willing into compliance, and I don't speak Spanish. They're called 'Galak' and 'Laes'. I need you to find them, they aren't in here."

Sudo turns to Sophia "Now, don't disturb me. I need to concentrate."

>Judge Intentions: Sudo looks... normal again.

>Knowledge: Magical Theory: You recognize both drugs. Laes is a magically powerful memory-erasing drug, and Galak is a magic drug used to weaken people's willpower and make them very vulnerable to suggestion, among other things.

>Take Rex and look for the drugs

>Look for the drugs alone

>Don't look for them

>Ask why Sudo wants them

>Write-In
>>
>>1037630
>Take Rex and look for the drugs
Also
>Assense Sudo and the surroundings.
>>
>>1037630
>Look for the drugs alone
>Write-in: Make sure that there are no magical wards or spirits by assensing.
Also inform Rex of the plan so that he is ready to move both Angel and the principal once we're ready, and to keep an eye on the cameras to make sure that the Priest doesn't move from where he is.
>>
>>1037630
>>1037673
This. Sudo needs a guard, and he needs not to be interrupted, so we don't ask him why he needs the drugs.
>>
>>1037702
>so we don't ask him why he needs the drugs.
The drugs make sense: we asked him to induce short-term memory loss in Angel, so he's asking for memory-erasing drugs that Angel apparently stocked.
>>
>>1037714
>Memory: You DO remember Sudo slipping into the room earlier, while you were at the terminal. You can't remember why, or what came of it.
>>
>>1037731
I have a feeling we're gonna need to kneecap Sudo after this is all over.
>>
>>1037659
>>1037673
>Assensing: Sudo's aura seems normal: he's focused on the surgery he's prepping for, but otherwise, his emotional range is standard. You don't detect any wards or spirits nearby.

>Look for the drugs alone

>Take Rex and look for the drugs.
>>
>>1037749
>Look for the drugs alone
Leave Rex to keep an eye out for and on Sudo.
>>
>>1037822
You leave Sudo to his ministrations and start searching the shelter's tunnels for the drugs.

Your instincts eventually lead you up a passage and into a dimly-lit room uncomfortably close to the pit room. A chair sits in the center, with an IV drip beside it. You see a fridge in the corner of the room. Inside is a number of syringe bottles. You take a look at their labels: one is marked "Laes suspension" and the other "concentrated galak pollen extract".

>Perception: You hear the rattling of wheels and the creaking of rusty metal from up the hallway behind you, along with wet, strained whimpers.

>Hide!

>Stand still

>Walk out as if you belong here

>Write-In
>>
>Walk out as if you belong here
>>
>>1037932
You pull yourself together and stride out of the door like you belong here. The... THING in the rusting wheelchair pays you no attention as it scrabbles on the floor with three of its limbs.

You return to the theater to see Sophia lying on a nearby trolley, while Sanguine lies on the operating table, a chest incision healing from a magical salve. Sudo appears to be... wiring a heart monitor chip into a CPR machine.

>Sudo, what have you done?

>Sudo. EXPLAIN.

>(Hit Sudo)

>(Tranq Sudo)

>(Shoot Sudo with the Slivergun)

>Write-In
>>
>>1037981
>Sudo, what have you done?
We have a plan, and he is complicating it.
I mean, yes, it may work that the machine will keep the bio monitor going until the shutdown protocol kills Sanguine and Aztech thinks he simply couldn't make it to the escape vehicle, but why take the chance that they don't?
>>
>>1037981
>If this doesn't work, I'm shooting you in the kneecap when this is all done.
>>
>>1037981
>Sudo. EXPLAIN.
"Goddammit Sudo, I had a plan that relied on him being alive with the bio chip!"
Plan was >>1037539
>>
>>1038278
>>1038183

"Sudo. Explain."

Sudo looks up. "I'm, uh, saving as many lives as I can. While at the same time, killing the bastard that did all of this. Great, you found the drugs. I was worried you wouldn't be able to. Listen, you told me to wipe his memory of today. If that's all I wanted to do, I could have used the stuff he already had in here. Or a few good bonks with a hammer, heh."
[
"I had a plan, Sudo. And you are making it complicated. What exactly are you trying to do?"

"The drugs you have are far more powerful. So I'm going to use them to give this guy a second chance at life."

>Really? You want to lobotomize him?

>...Fine, have it your way. If this doesn't work, I'm blasting out your kneecaps

>We don't brainwash people, Sudo.

>(Shoot Sanguine in the head)

>Write-In
>>
>>1038520
>Second chance at... What The Fuck!
>(Shoot Sanguine in the head)
With a real gun only *after* confirming with Sudo that his unappreciated stunt actually works.

>If we manage to make it out of this, I'm giving serious consideration to blowing out your kneecaps.

Personally, the only thing I hate worse than mind-rape are mind-rapists that believe themselves justified in using it. Not to mention that that shit erodes trust like nobodies business.
>>
>>1038520
>Really? You want to lobotomize him?
>Write-in: Sudo, we are dealing with the Big A here. Their reputation for vindictiveness and pure spite outstrips that of the Great Dragons, and they work for that reputation. We need a plan, a proper one, and simply mind-wiping him will just mean that he becomes another SINless, homeless, destitute man who will wind up as a blood sacrifice here in Aztlan.
"If we bring him with us, then what? We keep him around until we rebuild his mind and skills? And what if he gets recognized? Aztechnology will realize that the people who attacked their facility made it out and destroyed an asset of theirs.
"What's your plan, Sudo? Does it have a better chance of success than mine?"
Sudo's altruism would be fine if it didn't put us in bad situations.
We might as well put our business administration skills to use to plot out how Aztechnology would respond and analyzing Sudo's plan.
>>
>>1038561
Seconded. What hell mang?
>>
>>1038520
>>1038733
(You)
>>
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>>1038743
Yeah, I'm at Rhun's player's home RN.
>>
Yeah this might be confusing so I'll namefag while QM is hanging at my place.
>>
>>1038733
Yeah, Sudo is creating a huge target on our backs
>>
>>1038765
What, like shooting Angel won't make the target even bigger?

As long as Angel is still alive, Aztechnology can try to get their investment back, but if we just shoot him like >>1038561
wants, then that'll paint an even bigger target.
>>
>>1038791
Good point
>>
>>1038802
So, wait, you're still voting with the other two to shoot Angel?
Or are you supporting >>1038563 now?
>>
>>1038807
Changing it to support Redd's explanation of Aztech's response
>>
>>1038826
So, the consensus is to spell out to Sudo why he's being dumb?
>>
>>1038791
I'm fine with this, so long as he *only* forgets us and what we did here. Any talk of doing more or mind-fucking anyone gets Sudo shot. We have his research and correspondences, now let's figure out a way out of here.
>>
>>1038875
I disagree most strongly with your choice of action, both in regards to Angel and to Sudo.
>>
>>1038866
Impart upon Sudo, very strongly, that this is the line. And more than just because we have personal experience with shit like this, this is about fucking decency. What he proposed and was about to do was just straight up monstrous.
>>
>>1038887
I'm still just talking about kneecapping him.
>>
>>1038866
Keep it to the facts and the plan, and keep nRpUr's personal morals out of it.
>>
>>1038866
Speaking for myself, yes
>>
>>1038903
Do we actually know what Redd's view on his experience is? He's lived through something similar and I can't remember if he's ever said something to betray his thoughts on it.
>>
>>1038904
>>1038903
>>1038893

"Sudo, we are dealing with the Big A here. Their reputation for vindictiveness and pure spite outstrips that of the Great Dragons, and they work for that reputation. We need a plan, a proper one, and simply mind-wiping him will just mean that he becomes another SINless, homeless, destitute man who will wind up as a blood sacrifice here in Aztlan. If we bring him with us, then what? We keep him around until we rebuild his mind and skills? And what if he gets recognized? Aztechnology will realize that the people who attacked their facility made it out and destroyed an asset of theirs. What's your plan, Sudo? Does it have a better chance of success than mine?"

"The plan doesn't change, we just have two bodies to wheel out instead of one. As for him, I don't plan on keeping him, and no-one will be able to trace us back to this once we initiate the emergency shutdown. I might not love Lofwyr like Rhun does, but giving Angel to SK gives him a second chance, and it gives SK a potential asset, which I know you, Rex, and Rhun will appreciate. If it's him you're worried about, don't be, there's a way to keep him on a leash, it's how Aztech is doing it."

>... If there's a way to control him, fine. But don't brainwash him.

> I've been brainwashed, Sudo. I won't let someone else be victim to that, even if they're a monster

>This is over the line, Sudo. Don't push this. I WILL hurt you if I have to.

>(Shoot Sanguine in the head)

>Write-in

>>1038951
(Redd... isn't a fan. It was like being a prisoner in his own body, forced to bear witness to his actions but completely unable to influence them.)
>>
>>1038969
>... If there's a way to control him, fine. But no brainwashing
> I've been brainwashed, Sudo. I won't let someone else be victim to that, even if they're a monster
>>
>>1038969
This isn't brainwashing, though.
Memory erasure and identity reconstruction are about creating a new person.

The brainwashing that Redd describes sounds more like forced mental responses rather than erasing his identity.

What Sudo is trying to do is ego death, not brainwashing, and our academic skills should be enough to know the difference.

So no mentioning brainwashing because this is not what he's doing.

>Write-in
"Sudo, stop and think. We're taking the vehicle to get out before the shutdown procedure kills us, right? So what will Aztechnology think if the vehicle is not here but Angel and their blood mage haven't called in for a pickup?
"They'll know that whoever attacked the facility got away."
Use our Business Administration skill: would Aztechnology expend the effort to track us down if they know we got away? Or would they put it down as a loss and simply move on?
>>
>>1039014
>>1038987
I vote for green anons second idea. Because ego death is kinda worse you're just mentally killing the dude just like he did all these people. Kinda shit in my opinion. Also risky because blood magic psychos own this man.
>>
>>1039014
Why should he be against bodyjacking, but be fine completely fine with ego death? I'm sure he knows the difference. I'm saying he's iffy about mind fuckery and at least have his backstory to lean on to support that.
>>
>>1039046
He lobotomized those people, that's why they're mindless monsters, not because he wiped their memories. He'll essentially be a clean slate if we wipe him.
>>
>>1039052
If you want to talk about backstory, how about that out of everyone, Redd is closest to Sudo?
>>
>>1039046
I'm actually against the ego death and bringing Angel with us. I want to stick to the original plan of leaving him with a day's memory wiped, a cracked vial of Laes to explain the memory loss, and being easily picked up by the Big A.
Aztechnology, being the masters of blood magic, likely have a sample of Angel's blood that they will use as a sympathetic link to track him.

And the people here have been lobotomized to subservience, their intellect no longer able to understand their situation.
Ego death would mean being able to become a new person. It's the same as a bullet to the head, something that Redd is no stranger to doing to other people.

>>1039052
Killing a person, whether physically or mentally, is different from keeping them enslaved.
And killing a person is something that Redd hasn't had much qualms against.
>>
>>1039087
And to be clear, enslavement is bad, murder is worse.
But we're a shadowrunner and Angel is an Aztlani involved in their blood sacrifices so I would prefer to kill him if there were no consequences, but because there are likely to be consequences, I would prefer to not kill him and not take him with us.
>>
>>1039077
Yeah, and now the one he's closest to wants to do something like this.

As for being fine with killing, Redd should know that there are far worse things one can visit on others than simply killing them. I can imagine him being fine with shooting someone in the head and lose no sleep over it. Harder for me to see him be complicit in ego death or bodysnatching.
>>
>>1039097
Yeah, I don't want to deal with cyber Jaguar-Warriors
>>
>>1039097
I'm also for this.
>>
>>1039109
Ego death allows the soul to accrue better karma by becoming a better person.

The worse things than simply killing them involves taking a person to the metaplanes and related ritual sacrifices.

And in this Sixth World you need to make a distinction between bodysnatching (which is a specific crime and occurs when the soul is away from the body) and hijacking (not to be confused with bunraku parlors and consensual personafix use). And that's not even actual brainwashing.
>>
>>1039161
(Redd, IC, has serious personal moral concerns with interfering with a person's mind and free will like this: destroying a SELF, to him, is worse than just killing someone, since an afterlife of SOME KIND exists in certain)
>>
>>1039161
Long and short of it is that I personally find it to be a monstrous thing to force on anyone and you clearly don't think Redd would particularly care. Only Redd's opinion on it matters. And I'm honestly fine playing him however way he views it.
>>
>>1039195
>destroying a SELF, to him, is worse than just killing someone, since an afterlife of SOME KIND exists in certain
Wouldn't that be destroying a soul, and not a self?

Because as long as the soul exists, it can still go to an afterlife.
Or are you referring to the metaplanes related to afterlives being chosen by the current self at a subconscious level as represented by the Guardian of the Threshold?
If that was the case, then what about those Buddhists who achieve ego death as a part of their enlightenment, or those that suffer it due to dementia and neural degenerative diseases?
>>
>>1039195
Which makes the fact that it's Sudo suggesting such a thing all the more upsetting. I'm sure we can blame it all on our decker's heightened stress levels, caused by being so close to the action, and maybe sweep it all under the rug after the mission's over. We were the one that decided to take him with us, so we'll likely let this go.
>>
>>1039218
I'm sure a lot of these beliefs are tied up with his very, very visceral experiences, so they might not be very rigidly thought out.
>>
>>1039218
The basic idea is that if someone is killed, they aren't destroyed because their soul goes on to the afterlife. If someone's ego is forcibly erased by another, they are DESTROYED in a way that merely killing someone cannot accomplish, and distorts that soul, possibly forever. The only thing worse is destroying a soul entirely.

To answer the other two questions: Redd views the former as a spiritually sick practice (from his subjective viewpoint), and the latter as incredible tragedy.
>>
>>1039282
>If someone's ego is forcibly erased by another, they are DESTROYED in a way that merely killing someone cannot accomplish, and distorts that soul, possibly forever.
Okay, that's something that I had not gotten from any of the discussions of the self, the soul, and the afterlives from the sourcebooks.

I was under the impression that since the soul is, while connected and co-dependent on, separate from the body (otherwise how could the soul astrally project and shedim bodyjack unattended bodies), and while removing body parts doesn't affect Essence but implanting cyber/bio-ware does, that memory and self did not affect the soul unless the chemicals used to alter memory also were disruptive enough to the holistic astral system of a soul in the first place.

But this also means that the soul is mutable and can be altered and molded far more readily than previously thought.
>>
"Sudo... this man is owned by blood magic wielding lunatics. The risk involved in dealing with him is IMMENSE. Just... wipe a day's worth of memory and leave him in the escape vehicle."

Sudo approaches Redd and put his hands on his shoulders, looking him in the eyes. "Redd, I know you're right. The simplest thing to would be just to take a day of his memory, and use him as a scapegoat. I'm doing this because I have the opportunity to pull something good out of this god-forsaken Hellhole. The man who orchestrated this, who created all these monsters, he dies. But maybe I can let someone better walk away. No, he doesn't deserve a second chance, but neither did you when we found you. And of all of us, I was the only one who argued for your life. Rex, Rhun, Tizona, all of them wanted to kill you while we had you helpless. Because it was easy. Because we'd still get paid. Because the only reason I had for fighting for your life was because I thought you could do better. And I was right. I pulled a madman out of that Cathedral, and since then he's become my friend and my teacher. I'm begging you, let me do something right."

>Memory: you remember the first time you and Sudo met. You were still laid up in a private hospital controlled by S-K. Sudo had come to your room with questions about your occult probings and subsequent possession. In your desperate, mind-scrambled state, you offered Sudo a chance to study under you if he interceded with Saeder-Krupp on your behalf. At the time, you thought he was just a fool you could quickly shake off: but he proved to be an intelligent and ambitious student you thought worthy of sharing your secrets with. But, perhaps he was too ambitious...

>... I trust you, Sudo.

>...This isn't what's right, Sudo. If you want to save him, do it with words, not by FORCING him to be what you want him to be.

>... I should have never offered to teach you. Do what you will.

>... If this is what you think is right, we have nothing more to say. (level slivergun at Sudo)

>You've been blinded by ambition, my student. Let this be a lesson to you. (Shoot Sanguine in the head)

>Write-In
>>
>>1039334
(This is the case with Laes: it is a drug that ERASES memories completely, beyond the ability of technology or magic to recover. It is the most powerful amnesia-causing drug in the world)
>>
>>1039410
>...This isn't what's right, Sudo. If you want to save him, do it with words, not by FORCING him to be what you want him to be..
And we honestly do not have time to sit around and play Dr Phil right now.
>>
>>1039410
>... I trust you, Sudo.
Because of the Aztech afterlife, yeah, I don't think keeping him from that one is going to keep me up at night.

>>1039426
You mean in large doses. There's a booming black market for the stuff, and the Tir uses it heavily on their border patrols.
In normal doses it shouldn't damage the soul as there's no associated Essence loss, though it'll take days to weeks of memory away.
>>
>>1039410
Has Redd talked with Sudo about the afterlives that exist on the metaplanes, what happens to the soul, and how it can be damaged?

Since Redd hasn't suffered Essence loss, he only experienced brainwashing and he didn't have his soul damaged, just his mind.
>>
>>1039462
(The latest source on Laes says that it erases memories beyond the capacity of magic in ALL doses. Also: the level of memory-erasure Sudo wants to pull off would be to the level of damaging the soul, especially given the fact it's being mixed with another magical drug)
>>
>>1039494
If soul-damage affects whether you can go to your afterlife, what about the street sams who get cyber and bioware, cutting their Essence down close?
>>
Okay, I think this thread is getting derailed into areas I will fully confess I am not an expert on. All I am saying is that, from his SUBJECTIVE POSITION, pumping a man full of enough Laes to annihilate his personality is as fucked-up to Redd as removing the personality of an AI to turn it into a corporate brainwashing machine. This doesn't make agreeing with Sudo the "wrong" choice: it just means that Redd will have trepidation about this.
>>
>>1039537
That's basically how I view it here >>1039257
This is an area that's hitting way too close to home for Redd.
>>
>>1039537
Fair enough, if Redd is hitting the limits of what he knows as a magical researcher not in his field of specialization.
>>
>>1039442
>>1039462

Voting between these two. First vote decides.
>>
>>1039756
>...I trust you Sudo. Just remember that He is YOUR charge.
>>
>>1039768
Complicit in ego death it is then. We should think of a way to deal with the blood magic and sympathetic links he likely has.
>>
>>1039841
How's Tizona going to react when we bring this guy back? She hates the Azlanti and may smite him with the power of OG OT God.
>>
>>1039865
Might make our lives easier to be honest. But we're all in on memory-wiping and rewiring this guy and having a veritable newborn around for the foreseeable future. Our corporate overlords likely have ways of beating the blood links the Azzies have on him.
>>
>>1039756
Reds didn't bring up the blood magic/sympathetic link issue; I think that's a major oversight that needs to be addressed. We brought it up, so why didn't Redd?

>>1039865
We'd be sending him straight to S-K, was my impression. That way we don't have to deal with an angry nun.
>>
>>1039909
Ok, thanks for the clarification. For a moment I thought we'll have him live in the safehouse's basement
>>
>>1039909
He's Sudo's pet project though, so I imagined they'd leave the rearing to him. With his memories, he'd have been valuable. Without, he's an overgrown child that'll need their hand held for a good long time (unless we put some cyberware in him, bunraku style).
>>
>>1039943
Even if we use personafixes on him, that would negate the value of his natural surgical talent, since her would be limited by the software.
>>
>>1039768
"... I trust you, Sudo. Just remember: he is YOUR problem, and that means that you have to deal with finding a way to counter blood magic tracking, understood?."

"O... Ok. We just need to get both of them out of here now. Grab that tray and throw a blanket over them, no one's going to question a strange mass of flesh under a cloth here. I'll figure something out."

"...I suppose that is true. Rex, throw a cloth or something over them and get ready to wheel them towards the exit."

As Rex loads Angel and Sophia onto a trolley, you turn to the terminal.

>Perception: you see movement on the monitors: the elderly priest has gotten off of his throne and is coming up the hall!


>Rex, get the gauss rifle ready

>We need to get out of here: (activate shutdown sequence)

>We've got the blood mage coming our way.

>Write-In
>>
>>1039963
>Rex, get the gauss rifle ready
Let's just paste him with a tungsten slug, let Montezuma deal with that
>>
>>1039955
He won't have any very soon. The memories will be irretrievable very soon, and trying to teach it all to a relative newborn seems like a lot of effort. Also, there's no telling what he might've learned from the Azzies.

We should also take as much of the Laes with us as we can safely smuggle. Being okay with all this does open up some new options for us going forward.
>>
>>1039963
>Rex, get the gauss rifle ready
>write-in: Get the robes back on. Once we see him, and you've got a clear shot, take him down, Rex.
>Make sure that the drugs we got are safe. Laes is very useful, it can be rolled into cigarettes, and having some of the good, prescription stuff beats buying from the Ancients.
>>
>>1039963
>Rex, get the gauss rifle ready
That mage needs geeking badly.
>>
>>1040000
>>1039998
>>1039982
"Rex, get your gauss rifle ready and put your robes back on. Take him out as soon as you have a line on him."

"Roger."

Rex and Sudo throw on some robes and you put on a spare surgical outfit, a cap, and a mask: hopefully, this will obscure you from the mage's traditional senses.

You head out of the hall with Sudo and Rex, pushing the trolley in front of you. As you round the corner, you see the mage about 20 meters ahead of you.

>Assense: Following behind him, visible on the astral plane, is a giant, hunched-over skeleton made of black, smoldering volcanic stone, smoke pouring out of its eye sockets and mouth, and a raging fire in place of a heart.

>REX, FIRE NOW, HE'S GOT A SPIRIT!

> (subvocally) Rex, hold your fire, he's got a spirit on him! We need to find a way around.

> (subvocally) We need to bluff our way past him. He's got a spirit on him.

>Write-In
>>
>>1040365
> (subvocally) REX, FIRE NOW, HE'S GOT A SPIRIT!
If the mage dies, the spirit is freed and may just decide to fuck. Or it could very well like the guy and take issue with his sudden death. Might also not even be this mage's spirit and when we kill him, it'll kill us and report back to it's master.

I'll back any better plan put forth at this point. Just remember that any interaction with an unknown mage with unknown spells is bad news and likely to lead to disaster.
>>
>>1040428
decide to fuck off*
>>
>>1040365
Well I don't think we can bluff a spirit, especially if it or the mate assenses us. Therefore we need to either avoid them or kill them. Killing them would, however, be loud and attract more enemies down on us. I say we find a different way.
>>
>>1040365
Before we decide, can we activate the emergency shutdown remotely?
>>
If the mage or the spirit decides to look at us in the astral (and the spirit does that automatically if it looks at us) it'll see that we're not Sanguine, and that he is actually on the trolley.

We can't bluff our way past that. So we either need to shoot now or take an alternate route.
I would suggest that taking an alternate is the best course of action: Aztechnology may know of this spirit and have its name on file.
Another blood mage could summon it and ask it details of what happened here.

If all it knows is that suddenly the shutdown protocol was engaged and the vehicle needed to escape was gone, that's slightly better than if it got a look at us and can confirm that someone attacked the facility rather than leaving it in question whether there was an attack by shadowrunners or Angel decided to go rogue.

>>1040365
> (subvocally) Rex, hold your fire, he's got a spirit on him! We need to find a way around.
>>
>>1040781
Nope! It can only be activated from the central terminal or from an Aztechnology master control located in Tuscon (the second option was implemented to prevent Angel from going turncoat).
>>
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Rex's player is back to provide something that might help.
Rex is an asteral chameleon, meaning it is hard to assense him.

Not sure if this is helpful, but it might help you get another option.
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>>1041040
Well that would have been useful to know. Can our Decker activate it from a distance? Also, how does it work if it kills everything in the place, but requires a person to be in the place to activate it?
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>>1041040
How well covered are the two on the trolley?
If the cloth is thick and covers the entire trolley, it might obscure the auras of Sophia and Sanguine.

>>1041125
There's most likely a timer, since it was said that Sanguine was to activate it then run to the escape vehicle with all of his research notes.
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>>1041081
The problem is that Sudo and Redd are still easily recognizable, and we don't want anything having a trace of us.
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>>1041194
I don't suppose Laes works on spirits too?
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>>1041125
Yes, he can, and there is an 8-minute evacuation timer.

>>1041270
No, it doesn't.
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>>1040900
>>1040428
Tiebreaker between these two.
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>>1041341
> (subvocally) Rex, hold your fire, he's got a spirit on him! We need to find a way around.
>>
>>1041375
Redd: Rex, hold your fire, he's got a spirit on him. We need to find a way around.

Rex: Shit! I think I spotted a way out through the kitchen.

By some small miracle, Rex manages to find another route through the shelter to the escape van. You unload Sophia and Angel into the back and tie them up, then pile in.

"Trip the emergency switch, Sudo."

"Got it."

You roll off towards the CAS border, Sudo jamming a nearby alarm as you roll through the fence.


>3rd run: Indian Affairs COMPLETE

1 Karma earned

Income: ((12,000¥ * 12 days=144,000¥)-20%(Mafia cut)-1000¥ (Aztlan entry bribes)-2200¥(CAS smuggling fees)-10,000¥ (disenchanter security fee to break all magical trackers on Sanguine and Sophia) +9,000¥ (negotiated hazard pay)) =111,000¥. Your cut: 27,750.

Reputation: High Society +1!

Street Cred +1!

>CHOOSE AN ACTIVE SKILL TO IMPROVE
>>
>>1041539
How does Con or Pistol sound?
>>
>>1041539
Though I'm tempted to increase our Enchanting skill, we haven't used it much.

So we're using a simplified Karma system?
Because depending on how much karma we have, we could raise some of our mediocre skills to average levels, or increase one of our high skills up one.
>>
>>1041587
Negotiation might also be good. Everyone leaves a little bit happier, and a lot less bloody.
>>
>>1041638
We also need to considering improving our Magical Theory.
We have the directive from Lofwyr to investigate the Red Hand, so we have to consider skills that will help with that.

Also, instead of improving just Pistol, we need to consider Automatics so that we can use our machine pistol to its full capability.

But in regards to our gun skills, we can use a smartlink to cover for some of our weaknesses.
>>
>>1041539
Can we only improve one skill?
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>>1041867
You can improve three skills beneath 3, two skills beneath 6, or one skill at or above 6.
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>>1041905
>Con
>Negotiation
>Automatics
>>
>>1041539
>Con
>Negotiation
>Automatics
Going with this unless someone has a better line-up.
>>
>>1042099
>>1042723
>>1042958

New thread. Sorry that it's mis-numbered, I am sleepy.



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