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Welcome one and all to Kobold Civ Quest. Ran something like this years ago on /tg/ and, [s]with nothing better to do[/s] because I like you guys so much, I decided to give this another shot on /qst/.

Real fucking simple premise here; You're a group of Kobolds that just recently got your shit kicked in by some other assholes that we'll determine later on, and your whole goal is to find a new place to settle down, recoup your losses, and seek revenge!

Or, you know, end up dying.

Now as is apparently common on this board, I went and set up a twitter for you fucks in case ya'll got questions or if you wanna' check up on the progress of when I'll be postin' again.

Twitter: https://twitter.com/QM_Brush

Dice rolls will be as such.
d10's, or multiples of them, for every basic task and such, and we'll be using Best of 5 because I'm super generous.
d100's will be used for random events and encounters. They can range from finding magical berries to coming across Kobold eating Owls.

So without further ado, let's kick it!
https://www.youtube.com/watch?v=1xDFWYt_pbY
>>
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Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Brushwood
Previous Thread: >>1174034
Pastebin: http://pastebin.com/b23EwJKW http://pastebin.com/Au5CRBV0 http://pastebin.com/asZV2aac

Previously on Kobold Quest: Your name is Khumgrin, you're the newest chief of a group of Kobolds that have just recently been pushed out of their home by some greedy, merciless humans. You've lost many of your kin, and were forced to find a new home in the form of a cave in the swamps.

You chose a war counsel of your most trusted friends, Gex, Tix, and Snas. You went exploring the swamp with Snas, came across a magic ring and a Feywood(magic tree), and then did battle with a Giant Enemy Crab.

Once home you decided you needed to have a reliable resource of food and materials. You sent Vik and Tix to some caves to harvest minerals, and in the course Vik brutally murdered an attacking giant Centipede.

At the same time you improved your abilities with the spear by fishing with Snas, surprising her with your prowess.

And this is where we pick up our story.
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Dawn of the 5th day

Giving a light yawn you roll yourself out of your mossy bed, stepping on some poor kobold's tail in the process and getting a nasty look for waking them up so early in the morning. Having a giant snuggle pile might be incredibly comfortable, but it did have its drawbacks.

Tip-toeing your way carefully around the others, you give a quick stretch before heading into your war room, where you find Gex sitting atop the triangular table, many large books at their side as they also read through one of them.

>"Mornin' Gex."
>"What uh, what are ya' doin' Gex?"
>"GET OFF THE TABLE! WAR ROOM TABLE IS NOT FOR SITTING!"
>>
>>1200652
>"Mornin' Gex."
>"What uh, what are ya' doin' Gex?"
>>
>>1200652
>"Mornin' Gex."
>"What uh, what are ya' doin' Gex?"
>>
>>1200652
>>"Mornin' Gex."
>>"What uh, what are ya' doin' Gex?"
>>
>>1200652
>"Mornin' Gex."
>"GET OFF THE TABLE! WAR ROOM TABLE IS NOT FOR SITTING!"
kek
>>
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>>1200659
>>1200679
>>1200702

"Mornin' Gex." You yawn, moving over to the table and taking a seat as you stare at the many books beside your local shamanwizardperson.

"Good morning chief." They reply back to you, still focused on the book in front of them and just giving you a small wave of their tail.

You look at the covers of a couple of the books, but they're covered in such strange looking runes that you can't really make head or tails of any of them. It's like trying to read Elvish.

"So, what uh, what are ya' up to Gex?" You ask, hoping to break the silence.

They smile at you, one that looks way more diabolical than it should. "So VERY glad you asked chief." Turning the back so that it's facing you, they start pointing to a few random spots on the pages, and you can see some drawings and figures written down, but still the writing is just gibberish to your eyes. "I've been studying up a bit on some new spells and incantations, you know in case REALLY bad goes wrong."

"Like the flu?"

"More like genocide." They respond. "So anyways, I've been studying three spells in particular and I wanted your opinion on which of them I should focus on."

You blink, scratching your scaley head as you look down at the pages again. "Why ask me, you're the one who knows more about this stuff than any of us?"

"True, but you're the chief. Anything I do should be based on what you decide is best for our tribe."

You nod, that does make sense. If you're the one who's making the big decisions, deciding which spells your shaman knows should be included in that. "Okay Gex, tell me what I've got to choose from here."

>Offensive spell: Gex will start calling the intruders horrible names, use crude language, and maybe be racist to wards your enemies. The words and horribly racist things that Gex shouts will be burned onto the enemies skin. Can only be directed at one enemy at a time.
>Defensive spell: Up to five Kobolds will have runes marked on their skin, which will glow when activated. When in use, all of the selected Kobolds will gain telepathic abilities with the other four, but will also let the others know their deepest darkest and stupidest secrets. Lasts for one day.
>Illusion spell: Gex's illusion spells will now have a small bit of weight to them, like a strong gust of wind, and be able to emit sounds like roars and screeches.
>>
>>1200767
>Illusion spell: Gex's illusion spells will now have a small bit of weight to them, like a strong gust of wind, and be able to emit sounds like roars and screeches.
>>
>>1200767

I feel like the illusion spell is more useful in deterring invaders, but the defensive spell seems insanely good in communicating with other people if our group is separated in combat or in exploration. Because of that...

>Defensive spell: Up to five Kobolds will have runes marked on their skin, which will glow when activated. When in use, all of the selected Kobolds will gain telepathic abilities with the other four, but will also let the others know their deepest darkest and stupidest secrets. Lasts for one day.
>>
>>1200767
>Defensive spell: Up to five Kobolds will have runes marked on their skin, which will glow when activated. When in use, all of the selected Kobolds will gain telepathic abilities with the other four, but will also let the others know their deepest darkest and stupidest secrets. Lasts for one day.
>>
>>1200767
>Illusion spell
Illusions are top tier if you're clever and the opponents don't automatically see through them for some bullshit reason.

You can derail an invasion hard just by coming up with something they don't want to deal with, like other humans, or a dragon's roar from afar or something.
>>
>>1200792
>>1200823

>>1200816
>>1200796

Oh boy a deadlock! Let's hear some reasons why you think one is better than the other. If it's still locked in ten minutes, I'll roll a 1d2 to decide which we go with.
>>
>>1200828
i want to know the stupids secrets of the people
and we already know illusions, variety is good
>>
>>1200828
The defensive telepathy spell can be used in more than one purpose. Exploration, Combat, basically any situation where a group is split. Plus, i feel like this allows for more flexibility in storytelling rather than being "lol dragon roar kbye".

Just my two cents.
>>
Illusions have a lot more defensive applications as well as utility in general compared to the runes, and while communications are quite useful for many circumstances we'll definitely want the ability to pick the when and where of our battles, especially at this critical early period.
>>
Rolled 2 (1d2)

>>1200840
>>1200845
>>1200860
All very good reasons. I'd like to let ya'll have both, but I need to be firm on choices.

Which is why I'm taking the responsibility away from myself and letting the random ass dice decide!

1. Illusion
2. Defense
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>>1200877
Rune magic it is. Writing.
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>>1200796
>>1200816

You lick your lips a little in anticipation, this seems like such an important, it could mean the very end of your tribe if you chose wrong! You've got to think very carefully about this.

"...Eenie, meanie, miney, moe!" You point to wards the Telepathic Rune spell, your little finger shaking a bit as you do.

For their part, Gex just smiles and nods, turning the book around and going back to their studying. "You got it chief. And if you wanted to pick another spell don't worry, I can probably learn a new one every two weeks or so."

You frown. "So...my choice didn't really matter."

They blink back at you....and just shrug their shoulders.

"Wonderful." You sigh, heading out of the war room and back into the main cave, where you bump right into Tix and Vik. "Oh hey, you all off to-"

"Off to get more resources yes." Tix interrupts you, bouncing from one foot to the other in what you think looks like a bad need to go pee. "Making great process, found a really good spot to mine iron, could probably last us a good five weeks before it's depleted."

"And I smashed some bugs." Vik adds in, resting his big ol' club on his shoulders and grinning at you with those big, sharp fangs on his. Show off.

"Well, you guys be careful." They nod back at you, the other two Kobolds whose names you can't remember following close behind.

You look around for Snas but realize that she's probably already out hunting and fishing. It's at this point you realize you don't really have a lot to do for yourself. The other Kobolds are doing their own things inside the cave, either preserving the fish caught earlier in the week or trying to clean up the cave some more to make it more hospitable. Fickie is off by the fire, still holding her only egg and rocking back and forth, mumbling to herself.

You could probably help out around the cave a bit, or go out and try and find Snas and do some more training.

>A. Help out around the cave, make things nicer.
>B. Talk with Fickie and see how she's doing.
>C. Go out and find Snas to train some more.
>D. Write in.
>>
>>1200943
>B. Talk with Fickie and see how she's doing.
Leaders need to be alert to the state and needs of their followers.
>>
>>1200943
>B. Talk with Fickie and see how she's doing.

She clearly isn't all there lately, especially with Vik gone. Maybe we can help with that?
>>
Ten more minutes to vote.
>>
>>1200943
>>C. Go out and find Snas to train some more.
>>
>>1200960
>>1201005
Talking with Fickie it is.
Writing.
>>
>>1200960
>>1201005

You decide to check up on Fickie. She obviously hasn't been doing that well since the incident of your home and tribe being nearly murdered out of extinction. Of course who has?

Walking over to her, you notice that she's peering directly at the flames of the fire, not even really paying attention to your or her surroundings. The egg that sits in her lap is rust colored with little green spots here and there, just like most Kobold eggs from your tribe are.

It brings back some better memories of when you were younger and learning about the history of your kind. "Every Kobold is born the same, each egg no different than the other. It is what we grow into that makes us who we are."

"Fickie?" You gently call out, causing her to jump a bit and look around frantically till her eyes land on you. She relaxes a bit, though her grip on the egg is still tight all the same. "Sorry, just wanted to check up on you and see how you were doing."

She nods, face filled with worry as she turns back to look at the flames. "Yes, I was alone with everyone here, alone by the fire with my egg." She rubs the egg a bit, as if making sure it was still there. "Alone, good to see tribe liking new home and everyone here, alone."

You frown a bit at how often she keeps repeating "Alone", and it's at this point you realize you don't know exactly what happened to Fickie during the onslaught caused by the humans.

>A. Ask Fickie what happened to her during the attack.
>B. Ask Fickie how her egg is doing, try to get her mind back to current things and get her talking.
>C. Leave her alone for now, it's obvious there's nothing you can do to help her.
>D. Write in
>>
>>1201121
>B. Ask Fickie how her egg is doing, try to get her mind back to current things and get her talking.

Keep her talking, but try not to bring up the attack directly.
>>
>>1201121
>B. Ask Fickie how her egg is doing, try to get her mind back to current things and get her talking.
She's obviously traumatized, going back over the events is something better left to her trusted mate than ourselves. Let's just try to get her to open up a bit and reassure her that she's not alone.

I imagine she's deathly afraid of losing anybody else, and that's not exactly something that can be cheered away, especially in our current circumstances.
>>
Ten more minutes to decide how to fuck with Fickie's psyche some more.
>>
>>1201158
>>1201167
B wins. Writing.
>>
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>>1201158
>>1201167

You want to find out exactly what happened to Fickie during the attack, but you feel like prying open that door is better left for another time. Instead you focus on the egg. "So, how's the egg been doing?"

She perks up a little at that, moving her eyes away from the flames and focusing more on the egg itself. "Good. Alone and by itself but it's strong. Can feel little one moving around more and more each day. Should hatch soon and be alone."

"That...is good." You say, not really sure how to respond. "I noticed you were a bit worried about Vik going off to the caves, I asked Gex to come and see if they could help calm you down."

Fickie nods her head, smiling a bit as she traces her claws across the eggs surface. "Yes, was scared I'd be alone that day, then Gex comes along and waves their fingers and says some words, felt less alone. Told me to stay by fire if I felt afraid and alone, fire good."

You look at the fire an-huh, it actually does feel a little soothing. You could probably just sit there all day and stare at that...nice...soothing...fire....

Roll 3d6. DC is 8.
>>
Rolled 1, 2, 5 = 8 (3d6)

>>1201289
Dammit Gex.
>>
Rolled 6, 1, 4 = 11 (3d6)

>>1201289
Uh oh.
>>
>tfw
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>>1201338
Forgot your roll bro.
>>
Rolled 5, 5, 5 = 15 (3d6)

>>1201346
Sorry
>>
>>1201352
Goddamn, no need to apologize for that roll man.
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>>1201354
I guess my luck transferred from Xenomorph Quest
>>
>>1201307
>>1201309
>>1201352
>6, 5, 5 = 16
>Three degrees of success.

You blink your eyes rapidly, looking away from the alluring flames and rubbing them with the back of your forearm before opening them up once more. The world is a bit sparkly at first, but your vision returns to normal in no time. "Wh-what?" Turning back to look at Fickie, you can see she's already gone back to staring into the flames, the world around her might as well not even exist anymore.

"I, uh, I've gotta' go talk to Gex for a moment Fickie, stay safe." She just hums to you in response, her eyes glossy and pupils dilated.

You stand up, stomping past Von and his fat ass and nearly stepping on what was left of Stubbs tail as you head into the war room to confront Gex. You're mad, you are very, very mad. "GEX!" You shout, voice echoing off the walls and getting the shaman's attention away from their books. "What in the world did you do to Fickie?!"

Gex looks at you for a moment, taking in your angry expression before letting out a sigh and placing the book aside. "So you looked into the flames yeah?"

"Oh you're damn right I did! Felt like I was gonna' just lay back and watch those things all damn day! So why-"

"Why did I tell Fickie, the one who had last three of her young, and also been through a terrible event to look at the soothing and relaxing flames?" They look at you with hard eyes. "What she's been through isn't something I can just magic away Khum. I looked into her mind, I saw what happened. It's..." They pause, looking away for a moment to close their eyes before opening them again to look at you. "It's better if I show you."

"Show me?" You ask incredulously.

"Yes, show you. I've still got the memory fresh in my head, not like it's going away anytime soon, and looking at it will give you a better understanding of what we're dealing with." Gex holds out their hand, palm facing upward.

>A. Take Gex's hand and see what happened to Fickie.
>B. Don't take Gex's hand, you'd rather just take their word for it.
>>
>>1201417
A. Take her hand
>>
>>1201417
>A. Take Gex's hand and see what happened to Fickie.

This is going to be interesting. VERY interesting.
>>
>>1201440
>Her
>>
>>1201417
>>1201461
Oh, okay.
>Take its hand
>>
>>1201471
>its
>>
>>1201471
0 for 2
>>
>Take her hand
>>
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>>1201440
>>1201454
>>1201471

You're hesitant at first, but eventually you reach out and grasp Gex's hand.

Then the world turns to black.

===
(You are Fickie)

Fire! There's flames everywhere and you can hear screams. Some of them sound like they're dying, other sound as if they're cut off in an instant by something loud and angry. Flames and screams, that's all you can hear!

You grasp the rust colored egg in your hands tightly, looking around at the many straw huts that littered the clearing, now completely on fire and burning quicker than should be possible.

"VIK! VIK!" You scream for your mate, other Kobolds rushing past you and out of the fire while you push further into the flames. You have to get back to your home, you have to find Vik and the hatchlings.

You push past the searing hot flames, protecting your egg as best you can when you finally break through them, landing on your knees as you find yourself in front of your house. You can hear your babies crying for momma'. You reach for the door, your clawed hand stretching out.

Tall shadowy figures appear in front of you, you can't make sense of their features with all the smoke, but you can see their grins. "Well well well, looks like we got ourselves a lizard that got separated from the pack."

"Naw, you call groups of these scaley fucks spawns, not packs."

"Heh, right. So Magistrate, what do ya' reckon we do with this one?"

You peer up, from between the shadowy figures come another, this one clothed in silky robes, their face shrouded by a hood. But those eyes stare deep into your soul. In one hand they hold a book, open and glowing. "Hmmm," Whatever this person is, it's voice sounds cold, even with all the heat, it's so cold. "Tell me Kobold. Is there anyone else with you? Are you alone?"

Alone.

Alone.

"M-my babies, my babies are in the hut. Please I have to save them!" You scream, tears running down your face.

The figure turns to face the hut, your babies screams getting louder. For a second he just stares at it, but then his free hand raises high, a ball of fire growing large and large around it as he does. His hand flicks out, it explodes into the hut and then-

===
(you are Khumgrin)

You scream as loud as you can, falling backwards onto the cool stone floor and panting heavily, the heat you felt in that vision still burning your scales. "She...they killed them in front of her. The bastards killed her babies in front of her."

Gex hops off the table, sitting in front of you and staring at you with sadness on their face. "Yes. She had to watch as her babies burned alive. All because she asked someone to help them."

You shake your head, anger flaring up in your eyes again.

>A. "Who was that, that shrouded man?"
>B. "What can we do Gex? There's got to be something we can do to help her?"
>C. "Gonna' kill every last one of them."
>D. Write in.

I'm fine with you choosing multiple ones.
>>
>C. "Gonna' kill every last one of them."

>D. Write in.
BY BURNING THEIR BABIES ALIVE IN FRONT OF THEM
>>
>>1201565
>A. "Who was that, that shrouded man?"
>B. "What can we do Gex? There's got to be something we can do to help her?"
>>
>>1201565

>B. "What can we do Gex? There's got to be something we can do to help her?"
>A. "Who was that, that shrouded man?"
>D. "Since Fickie still has an egg left, would it hatching help her snap back to the present, or only make her worse?"
>>
>>1201565
>A. "Who was that, that shrouded man?"
>B. "What can we do Gex? There's got to be something we can do to help her?"
We can already draw a lot of conclusions about the Magistrate. He occupies a position of power, yet he chose to personally conduct the raid; he had a personal investment in seeing this carried out, whether due to hatred of kobolds or what he stood to gain from the place it was at. He is comfortable with some manner of magic, likely arcane, and has the resources to be well-equipped.
>>
>>1201592
>>1201611
>>1201622
Writing ya'll.
>>
>>1201592
>>1201611
>>1201622

The image of the hooded man, the Magistrate sticks out in your mind above all else. "Gex, who was that hooded figure, the Magistrate?"

"The law, at least that's what I'd guess from what I know of Magistrates." Gex pulls a smaller book from the pile, this one you can actually read. It seems to be about laws and kingdoms. "Magistrates usually handle the smaller things, like petty disputes or thievery, but if a town were small enough and out of the way enough the King of the land might not care if a Magistrate took more power into their hands. Not to mention that the one we saw definitely has great control over arcane magics."

You sigh, leaning back against the cold stone walls as you take this in. This person, this Magistrate, he's probably the one responsible for your tribes problems. Before you had thought it just a bunch of greedy humans, but now you aren't sure what to think.

"And Fickie, what are we gonna' do about her Gex? She needs help but I don't know what to do? She's got a egg about to hatch soon, and I'm not sure if that'll help her or bring back those memories."

"There's nothing we can do Khum." Gex replies, standing up and stretching. "We've just got to be there when she needs us. No you," They point at you. "Need to get out of the cave and stretch your wings. Being cooped up in here isn't good show for a leader."

You nod, heading out of the war room and back into the main area of the cave. At the entrance you can see Von and Stubbs arguing with one another, the fatter Kobold waving his hands around everywhere while the shorter Kobold stomps his feet in anger.

>A. See what Von and Stubbs are up to.
>B. Write in

If ya'll wanna' go do something else besides follow the plot hook I'm game.
>>
>>1201675
>A. See what Von and Stubbs are up to.

We've seen the least from these two. May as well see what's got them worked up.
>>
>>1201675
>A. See what Von and Stubbs are up to.
Let's also see about having some kobolds get the lay of the land for future traps and defenses.
>>
Gonna' have to end it here for tonight guys. I WILL be posting tomorrow at 3 though, so there's that.

Hash some ideas for what you want done, I'm out.
>>
>>1201675

You guys are forgetting the ring, can we leave the ring with Ges before going
>A. See what Von and Stubbs are up to
>>
>>1202421

fuck! ignore my stupidity, they already said that it has charges but don't know what it does exacly
>>
>>1202421
>>1202422
Ooooh, magical ring of mystery ooooh.
>>
>>1201675
A
>>
We'll be starting in 24 minutes guys.
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>>1203334
Wooooo
>>
Alright kobold time, let us give us thanks to our dragon overlords
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>>1201688
>>1201726
>>1202421
>>1202436
>A. See what Von and Stubbs are up to.

Right now you'd take anything to get your mind off of what you just saw, even if it meant hanging out with Stubbs and Von. Heading over to the two, both of them bickering with one another, you catch the tail end of the conversation with Von grumbling down at Stubbs.

"...nd if you'd just open those ears of your for once you'd see that I'm right-"

"I'll keep my ears closed for as long as I darn well please!" Stubbs screeches back, making you regret being born with ears.

"Fella's." You cut in, causing both of them to turn to you. Von at least has the decency to look ashamed for his arguing, but Stubbs isn't even close to done yet.

"Chief chief chief!" The little Kobold jumps up and down, trying to get your attention even though you're right in front of him. "Von here wants to do something stupid!"

"I do not!" Von blubbers, two of his fat chins jiggling as he does. A small shiver goes down your spine.

"What is it exactly you're wanting to do Von?" You ask.

"Well," He starts, placing his large knapsack down and fishing out a couple vile's filled with bright blue liquid. "When I heard that you and Snas had come across a Feywood, I thought it would be an excellent opportunity to collect some sap from the tree. Having a standby of magical essence is only a good thing after all."

You shrug, nodding your head. "Yeah that makes sense. I guess. But who've had going along with you? I thought everyone else was busy with the caves, fishing, or fixing up our home."

"That the thing," Stubbs cuts in, looking incredibly pleased and smug as he grins back at Von. "Fatty here has been going by himself!"

"....Von?" You question, though the fat Kobold simply looks down at his feet.

>A. "That's very stupid and dangerous Von, you could've gotten hurt or worse."
>B. "That's pretty brave Von, at least for you anyways."
>C. "Well don't worry, me and Stubbs can go with you today since I've got nothing better to do."
>D. "Stubbs, I'd call you a tattle tail, except you've barely even got one."
>E. Smack both of them upside the head for yelling over something as stupid as this.
>F. "Write in."
>>
House Malroy quest is running right now so I understand if ya'll wanna' go be part of that instead since Father updates sparingly.
>>
>>1203420
> That's pretty brave von. Me and stubbs can go with you today. In the future bring a guard it's not safe out there I wouldn't want to see you get Hurt.
>>
>>1203420
>>1203420
>B. "That's pretty brave Von, at least for you anyways

lets try to build morale
>>
>>1203618
>>1203623
5 more minutes then voting ends. Surprised you guys are this caring.
>>
>>1203636
I don't even read Malroy quests and kabolds are my fetish so you take high priority.
>>
>>1203618
>>1203623

You give the fat Kobold a clap on the back, smiling at him. "That's actually pretty brave of you Von, didn't think ya' had it in ya'."

For his part, Von looks surprised at first but happy to be praised for being brave. Usually he's one of hte most cowardly Kobolds you know. "Well, uh, thanks Khum."

"But," You hold up a finger, stopping him. "From now on you bring someone along with you, last thing we need is you getting yourself hurt or something. In fact," You peer down at Stubbs and grin. "Me and Stubb will be joining you today."

"WHAT?!" Stubbs screeches at you. "But I had plans today! I was gonna' take a nap!"

"You can take a nap on the way there." You say, picking Stubbs up by the scruff of his neck. "Von, we'll follow you."
====

"I didn't really think he'd take a nap." You say to Von, holding the sleeping Stubbs in your hand as you three wade through the swamp. Having come out here a couple times before, you and Snas found a good route that only brought the water up to knee height.

"That's pretty much all he does. Sleeps and yells." Von stops for a moment at some oddly colored moss, collecting a bit in one of his vile's before going on. "Seems the shorter his tail gets the shorter his temper is."

"Yeah, remember when it was longer than his whole body?" You grin, remembering all the times Stubbs used to trip over his long tail. "Poor guy's gotta' be self conscious about it."

"Hmm, he could do with an attitude adjustment if you ask me. Ah, here we are." Von smiles as the three of you finally come upon the Feywood. "Now just to get out the tap an-"

"Hol' id' right dere'!" A voice shouts, and looking up you see that there's a-A BULLYWUG! A Bullywug's up in the tree! Not only that, but seven more of them emerge from the swampy waters, all of them carrying spears and looking pissed off.

The one in the tree jumps down, creating a big splash as he lands in the water and points his own spear at the three of you. "Knew we'd cad' you comin' 'ere. Sdealin' our dwee swap. Now, pud' yer' hands up!"

>A. "You put your hands up!"
>B. Surrender to them, you're outnumbered.
>C. Fuck this, fight them!
>D. Run away!
>>
>>1203685
>C. Fuck this, fight them!
wake Stubbs the fuck up and wreck some shit, I'm feeling up for some fried frog legs today.
>>
Rolled 23 (1d100)

>>1203685
> You put your hands up! I ain't doing with any bullwug cucks today.
>>
Rolled 13 (1d100)

>>1203685
>>1203754
second
>>
>>1203685
>C. Fuck this, fight them!

Let's hope our training pays off.
>>
>>1203754
>>1203894
Are you guys voting for fighting them or surrendering?
>>
>>1203941
I'm voting for telling them to surrender
>>
>>1203947
I really couldn't decipher that at all from your post.

If ya'll don't mind from now on actually putting A,B,or C when making a vote because it's easier that way.
>>
>>1203737
>>1203918

>>1203754
>>1203894
Also looks like we need a tie breaker.
>>
>>1203957
I'm counting 3 fight(One person is telling them to surrender with green text), 1 surrender
>>
>>1203976
Actually I think all off these are voting to fight
>>
>Try the diplomatic option
I can write-in, right?
>>
>>1203976
I mean surrender is affectively fighting if they don't agree to
>>
Alrighty then, ya'll are attacking then.

Roll me 5d6.
DC is 14.
>>
>>1204065
Sorry, roll me THREE 5d6. Best of three.
>>
>>1204075
IGNORE THIS. I fucked up. Everyone just roll 5d6 and it's best of three. God I'm fucking stupid.
>>
Rolled 3, 1, 4, 6, 5, 3, 2, 3, 4, 1, 2, 1, 6, 1, 1, 5, 6, 3, 3, 6, 6, 3, 6, 5, 3 = 89 (25d6)

>>1204078
Gotcha senpai
>>
Rolled 3, 1, 2, 3, 1 = 10 (5d6)

>>1204065
>>
Rolled 5, 1, 4, 3, 4 = 17 (5d6)

>>1204078
Bless this post RNG Jesus.
>>
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>>1204097
>>
Rolled 494, 272, 3, 46, 477, 328, 277, 467, 151, 262, 269, 371, 356, 255, 12, 236, 28 = 4304 (17d500)

>>1204111
Oh right sorry
>>
Rolled 1, 6, 2, 1, 5 = 15 (5d6)

>>1204078
>>
Rolled 1, 3, 1, 2, 2 = 9 (5d6)

>>1204078
>>
>>1204098
>>1204109
>>1204124
5, 6, 4, 3, 5= 23
You got three degrees of success.

And with that I'm calling it for now. I'm seriously burnt out from playing Overwatch in between posts that anything I post will just turn out to be shit. Expect something later tonight.
>>
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>>1204184
>C. Attack

You frown, as you'd let a bunch of toady fucks take you down. "Yeah no. STUBBS GET'EM!" You shout, tossing the small Kobold at the biggest Bullywug. The little bundle of pint sized fury wakes up in an instant, screaming wildly as he latches onto the Bullywugs face and starts tearing the shit out of it with his claws.

The other seven Bullywugs are caught off guard by your attack, so the one to your right doesn't even see your spear as it drives right into his skull and out the back, before you yank it free and start attacking another one.

At the same time Von has started tossing vile's of dark purple goo at another Bullywug, they shatter on contact and, horrifically, the goo starts to eat away at the frogs skin, leaving behind nothing buts bones and screams of agony.

Stubbs has managed to take out one of the tall Bullywugs eyes before being tossed off. "FUCK! FUCK!" The Bullywug screams, blood pouring out of his wound as he stares at the three of you in anger. "YOU FUCKID' CUDS!" He starts to rush you just as you finish stabbing your spear into another Bullywug's throat, causing it to fall to its knees and gurgle on his own blood.

It's now down to 5 Bullywugs, all of them extremely pissed off and coming straight at all of you.

Roll me some 5d6's.
DC is 16
>>
Rolled 1, 5, 3, 2, 3 = 14 (5d6)

>>1205475
>>
Rolled 5, 6, 1, 5, 5 = 22 (5d6)

>>1205475
>>
Rolled 6, 4, 1, 2, 6 = 19 (5d6)

>>1205475
>>
>>1205562
fuck yes
>>
Rolled 1, 2, 4, 2, 4 = 13 (5d6)

>>1205475
Eat shit bullwug
>>
>>1205489
>>1205562
>>1205569
6, 6, 3, 5, 6= 26
Three degrees of success. Jesus you're murdering the shit out of these guys. Writing.
>>
>>1205489
>>1205562
>>1205569

You grin, hell you laugh right in their slimy faces. 5 or 500, it didn't make a damn bit of difference to you. Right now you were whoopin' some frog ass.

Two of them try to attack you at once, but with a quick slap from your own spear you get them tangle up before piercing one of them directly in the stomach, yanking back not only your spear but their guts in the process. The poor Bullywug can only grasp at his loose intestines in a vain attempt to get them back into his stomach.

At the same time Spudds goes to town on the second Bullywug's ankles. He might not be blessed by the dragons, but a Kobold's teeth isn't something to laugh at. Pretty soon his maw is covered in blood, bits of flesh and tendons hanging between his teeth as the frogs ankles snap underneath him, where you drive your spear straight into his eye and pierce his brain.

Looking up to make sure Von is still okay, you stare in complete surprise as two Bullywugs are practically melting right into the ground in front of the fat Kobold, who keeps pelting them with vile after vile of nasty looking liquid.

The largest Bullywug, still clutching his eye, can see that this is a lost cause. He wasn't prepared to handle the likes of you three, and he proves it by bolting off.

"KHUM! If he gets away he could tell his people what happened!" Von screams at you.

You look at the retreating figure, and though he's a far distance away you feel like you might have a shot at striking him. On the other hand you've just completely slaughtered seven of his comrades, he might not want to fuck with the rest of your tribe now that he's seen what three Kobolds are capable of.

>A. Try to strike him by throwing (Spear, one of Von's viles, or Stubbs)
>B. Let him go, he's learned his lesson.
>C. Trail after him
>>
>>1205781
A
Throw Stubbs
>>
>>1205781
>A. Try to strike him by throwing
Use one of Von's vials.

We can't afford a war right now, and that's exactly what we'll get if this one escapes.
>>
>>1205781
>A. Try to strike him by throwing (Spear, one of Von's viles, or Stubbs)

We're in to delicate of a situation to let it escape, cons outweigh the pros when it comes to following him. No survivors.
>>
>>1205829
Stubbs
>>1205860
Vials
>>1205889
You're kind of the tie breaker here man.
>>
>>1206036
I'll switch to Stubbs.

He can slow it down until we get there, which is less risky than the vial.
>>
>>1206036
>>1206077
I'll concede with stubbs too
>>
ROLL ME SOME 4d6's!
DC is 14
>>
Rolled 6, 4, 6, 3 = 19 (4d6)

>>1206274
>>
Rolled 1, 1, 3, 3 = 8 (4d6)

>>1206274
>>
Rolled 6, 3 = 9 (2d6)

>>1206274
Did everyone forget that we have WINGS?! run him down, WITH OUR WINGS!!!
>>
Rolled 6, 3, 4, 2 = 15 (4d6)

>>1206274
>>
>>1207018
Wait are they actually functional? I thought they were too small
>>
Rolled 1, 2, 5, 1 = 9 (4d6)

>>1205781

Screw it now is as good as any.
Trail after him with out wings. The dragons have blessed us today in glorious combat now we ride to interrogate this defiler!
>>
>>1208590
>>1208590
A little late for that, we already threw snubbs at him
>>
Rolled 4, 1, 4, 2 = 11 (4d6)

>>
>>1206281
>>1206297
>>1207787
6, 4, 6, 3= 19
Two degrees of success.

You nod your head at Von, but instead of picking up your spear or even tossing one of fat Kobolds vials at the retreating Bullywug, you have a much better idea.

Well, it'll be funnier at least.

"GET'EM STUBBS!" You shout, picking up your small Kobold friend and tossing him for the second time that day at the Bullywug.

"Yaaah-hoo-hoo-hoo-hooey!!!" Stubbs screams, probably the happiest he's ever been as he's sailing high up in the air before falling down in an arc, right on top of the Bullywug with a loud thump.

You and Von race over to them, Stubbs scratching and mauling at the Bullywug, who can only shield his remaining eye from the rabid shortie. "Alright ease up." You lift Stubbs off of the frog with one arm, holding him in the air while he swipes at nothing. Glaring down at the Bullywug, you point your spear at him. "Now, what to do with you?"

"KILL'EM!" Stubbs screeches, reaching his tiny arms down and trying to scratch the frog some more.

"We uh, we might be able to get some information out of him, find out where the rest of his kind are." Von cuts in, still panting from having to run over here. "Just a thought."

>A. Kill the frog, you don't need any info.
>B. Interrogate him. (Specify)
>C. Let him go but follow him in secret back to his home.
>D. Write in.
>>
>>1210406
B. Interrogate him. (Specify)

Info on race, whereabouts of bullywag village.
>>
>>1210406
>B. Interrogate him

>D. After interrogating him, have snas follow him back to his village.
>>
>>1210406
>B. Interrogate him. (Specify)
"Never seen your kind before, so who are you people?"
>>
>>1210455
>>1210517
You guys already know what Bullywugs are, so asking him about his race doesn't net anything. Unless you mean his tribe in which case nevermind, good idea.
>>1210499
You don't know where Snas is right now, and it might take too long to find her and then track the Bullywug.
>>
>>1210556
Why don't we bring it home as a prisoner of war
>>
>>1210556
I was thinking we could take him back to camp, then let him run away.

Basically this >>1210563
>>
>>1210563
>>1210565
Alright, that's a plan.

10 more minutes to vote before we go with this if no one objects.
>>
Rolled 1, 6, 5, 1 = 13 (4d6)

>>1210406
B. Interrogate, Figure out where he is from/ where his tribe is. Also why were they going to attack him?
>>
Okay, just so we're clear on what we're doing.
>Ask him where he's from,
>Where his tribe is,
>Why they attacked us

And we're also bringing him back to the base as a prisoner.
>>
>>1210657
Yup
>>
>>1210657
sounds good
>>
>>1210657

good
>>
>>1210666
>>1210657
>>1210565
>>1210563

You flip your spear around, poking the Bullywug with the flat end as you try to get him to talk. "Alright you slimy toad, I wanna' know where you're from, and where your tribe is."

"I'm from go fug yo'self and my dwibe is at fug you."

You give him thwack with your spear, leaving a noticeable bruise across his face before you start pressing against his ruined eye.

"Aaaaagh! Ogay ogay!" You ease off a bit, the frog's breathing heavily now and visibly worried. "I'm from da' udda' side of da' swab, we saw you guys comin' in a foo' days ago, we was worried you was dangerous." He looks at the blood stains on your spear. "Look like we was rahd."

You try to think back to the first time you entered the swamps, trying to remember if you came across any sign of other civilizations, but your draw a blank. If these Bullywugs spotted you, you wonder what else did.

"Another thing," You quickly add, tapping him with your spear. "Why'd you guys attack us?"

For the first time the Bullywug looks at you like you're asking why water is wet, then his ruined face twists into anger. "WE DIDED ADDACK YOU DUMBASS!" He screams, trying to stand up before being push back down by your foot. "You guys were dakin' sap from our dwee," He points back to wards the Feywood a ways back. "We were jud' doowhying to prodeck whud was ours! You addacked us!"

Oh.
Ohhhhhhhhhh.

How do you respond to this?
>Write in

Go ahead, and I wanna' hear how you guys react with this news. Also do you want me to cut out the dumbass Bullywug speak?
>>
>>1210657
Sounds good.
I don't get the feeling that our protag would be particularly into torture or cold-blooded (heh) murder of prisoners but equally, I don't think he'd hesitate if it was necessary to protect the tribe. But either way imprisonment works for now.
>>
>>1210720
For those who might not be able to read my dumb ass lingo.
>"I'm from go fuck yourself and my tribe is at fuck you."
>"Aaaaagh! Okay okay!" "I'm from the other side of the the swamp, we saw you guys comin' in a few days ago, we was worried you was dangerous." "Look like we was right."
>"WE DIDN'T ATTACK YOU DUMBASS!" "You guys were taking sap from our tree," "We were just trying to protect what was ours. You attacked us!"
>>
>>1210720
>Well that was a misunderstanding, we'll take you back to our camp, feed you, fix you up, as our apology.

I think the bullywug speech is fine.
>>
Rolled 74 (1d100)

>>1210720

Looking to pursuade/ form a better relationship with this tribe over time (maybe subjugate them as allies later).

Look man the moment we entered this swamp we've been attacked from everything left and right. Humans, insects, and basically anything with a hardon that wants to eat us. As you can see by our size things seem to think they can eat us with no big issue.

I will apologize for the violent response but the turth is you were set to ambush us and we don't take kindly to that.

Come with me to my tribe and then we can see and talk about actually making good neighbors? As long as you dont favor the humies.


Also bullywug talk is all game.
>>
>>1210720
>"You guys were dakin' sap from our dwee," He points back to wards the Feywood a ways back. "We were jud' doowhying to prodeck whud was ours! You addacked us!"
Well fuck. I wish I hadn't missed the vote to attack because I though we acted a bit precipitously then.
Can anyone think of some way to avoid starting a blood feud with the bullywugs? Maybe murder this guy then carry the bodies back to their camp with a story about how they attacked from ambush and we were just defending ourselves?

>Also do you want me to cut out the dumbass Bullywug speak?
Nah, I appreciate it.
>>
>>1210720

WEll, It's our three since we killed the giant crab-spider guarding it and we attacked you because we were protecting what was ours.

Don't play innocent, you don't bring 8 armed warriors out here to play nice, if we hadn't attacked gods know what you'd have done
>>
Rolled 20, 15, 20, 10 + 7 = 72 (4d20 + 7)

>>1210732
>>1210746
>>1210748
>>1210751
>>1210756
>>1210762
All very interesting pieces of input.
By the way here's the amount of Bullywugs at their camp.
>>
>>1210767
That's supposed to be minus 7, so it's 58
>>
>>1210767
i'd be 100% willing to integrate bullywug and kobalds together. I'm sure that humans have hurt both. Lets be real humies are the enemies not bullywugs.
>>
>>1210780
i'd like to make an addendum to the previous statement. Maybe pitch it as willing ot train them to be warriors. We fought the Humies long and hard but lost our young and people. all in all if the bullwogs turn out to be annoying we make frog soup.
>>
>>1210748
>>1210751
>>1210756
>>1210780
>>1210808
So sounds like ya'll wanna' try and get him to take you to his town(heh, oh boy can't wait), and try to make amends? Bargain and offer to train?
>>
>>1210808
our relations with them may be forever ruined, we killed 7 of them, and these guys probably had family and friends among those 58 that will want our blood and make any peace talks difficult, unless their society doesn't give a shit about their dead
>>
>>1210814

I'm against it, I want to tend to his wounds, tell him this turf is ours now and tell Snas to find their home
>>
https://www.dandwiki.com/wiki/Bullywug_(5e_Race)
In case anyone's wondering, I'm using 5e's interpretation of Bullywugs. You can still pull of an alliance with offers of something equal to what they lost. Or option 2. Option 2 is quicker but infernally more horrible.
>>
>>1210819
>>1210823

I agree we may have irreparably damaged the relations which may be something we have to deal with. However I imagine the humans may be a common enemy and if they are they may have killed more than 7 bullymogs. Likely alot more.

But who knows what will happen. I do not however think we should waltz in there by our selfs. If we are to meet and talk in greater terms I think meeting at the tree would make a certain amount of sense.

Maybe not now though.
>>
>>1210814
>>1210780
>>1210819
Allying with the Bullys sounds nice (it's certainly the ideal from my perspective) but I'm not sure it's actually viable, especially if we've got this guy saying we attacked first.
>>
Okay, so your options are now.

>A. Tell the guy you want him to bring you back to his village so they can make amends.
>B. Bring the guy back to your cave, treat him and feed him to try and get on his good side.
>C. Just kill him right now, take his body to the Village and try to play it off as they attacked you first.
>D. Just kill him and dispose of the bodies. You didn't see nuthin'.

You can also have Snas follow him or try to track him afterwards if you choose B.
>>
>>1210877
Let's go with B, but blindfold him so he doesn't know where we live
>>
>>1210877
>D. Just kill him.

The other bullywugs won't know it was us, and we can play it off by saying some humans might have tracked us here.
>>
>>1210877
I'm going to push for B.

Possibly offering to help bury/ funeral rights their dead afterwards.

If it turns out that hes against it or their culture would be mega against it after fighting we murder him and it never happened. put the tree off limits for a bit and then try to diplomacy later (when the incident dies down).

Be sure to grab your spears so as not to leave evidence at the scene.
>>
>>1210877
>>B. Bring the guy back to your cave, treat him and feed him to try and get on his good side.
>With blindfold
>>1210900 We can always move to Plan D later if he displays resistance.

Having read the description of Bullywugs from the wiki I'm now less enthusiastic about an alliance, I certainly don't like the idea of prostrating ourselves before these stumpy frogs.
>>
>>1210917

but-but-but burying them means we don't get to eat some delicious frog stew

can we at least loot the corpses for anything valuable? I don't like being wasteful, and these swamps don't allow us to
>>
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>>1210893
>>1210917
>>1210920
Looks like we going with B, blindfolded.
Writing. Also,
"Hey bro, sorry we killed your friends, no hard feelings right?"
>>
>>1210920
A bit of flattery can go a long way and forming an alliance with a tribe nearly 60 man strong could be really helpful. Plus rhey might be able to trade with us which could prove useful. If it doesnt work out we could always just exterminate them.
>>
>>1210920

Their base description isn't much different than the way i've seen kobolds described. I mean normally we are seen as lower races so i mean if we instill some order maybe we have a chance.
>>
>>1210917
>>1210893
>>1210920
>>1210948


Okay, so maybe murdering seven Bullywugs wasn't so smart, but they pointed sticks at you!

"Shit, alright uh..." You look around, eyes darting to Von's fat belly and the large ass handkerchief he keeps there. You take it, earning a light 'eek' from Von, before wrapping it around the Bullywugs only good eye.

"Whud da' fug is dis?!" He screams, being hefted up onto his feet by you as you start dusting him off.

"Haha, well see we didn't know that the tree was your tree, big mistake on our part, but accidents happen." You try to laugh it off as a big joke.

"YOU KILLED SEVEN OF MY GUYS!" He bellows.

"And we feel really sorry for that, don't we fella's?" You motions for Von and Stubbs to agree, they just give some mumbles, Stubbs saying he enjoyed the taste of frog blood today. "See, shit like that happens all the time. Now, we're gonna' take you back to our camp and fix ya' up, get some warm food in your belly, won't that be nice?"

The Bullywug opens his mouth to say something, stops, then hmmms. "Well, I is preddy hungry."

You grin. "There, see, food fixes everything." Quickly and quietly you bend down to Stubbs. "Take whatever you can from the bodies and bring it back with us." The little psycho grins like a mad man and begins looting corpses as you escort the Bullywug back to the cave.
(cont.)
>>
>>1210958
>>1210975
I'd definitely approve a close alliance if we can pull one off but we shouldn't let them make bitches out of us. A combination of flattery and demonstration of military superiority, plus maybe some small token of treasure as a sort of weregild, could work.
I guess we did get a 7:0 K:D ratio despite being outnumbered almost 3:1 so the demonstration of military might could be considered already taken care of.
>>
>>1211026
Why would we ever want to make ourselves the bitches. Hopefully we can keep the illusion of famed prowess in battle. We also have war survivors so we are hardened and willing to fight.

This swamp is training our bodies and if we happen to train in arms and magic we could be formidable. I say make them equals or the bitches.
>>
>>1211026
plus i mean trade would be great.
>>
>>1210987

Turns out the Bullywugs name is Grand Horgin of Ribbit Town. Also it turns out that Bullywugs do not shut the fuck up!

"And den after the sevend female was sadified, I wend down on her mudda'-"

"That's very nice Horgin," You interrupt, left eye twitching like crazy. "But, thank the dragons, we're here." You peel off the blindfold, letting the Bullywug see your magnificent cave.

"Dis place looks like shid." Horgin comments, making you want to strangle the bastard. "Sdill, you does have a nice lookin' cave."

"Right we do Horgin, not let's get you inside and fixed up."

"And fed doo yeah?"

"Yes yes, fed doo." You imitate his voice, sticking your tongue out in disgust once Von takes him inside the cave. You think everything is finally in order when-

"KHUMGRIN!" For someone so sneaky, Snas shouts pretty damn loud. You can see her stomping out of the cave, going directly for you. "What the fuck is a Bullywug doing here?!"

"I'm sorry what?!" you shout back at her, fingers in your ears. "I can't hear you with my fingers in my ears, sorry you'll have to come back another-OW!" She begins smacking you with those hands of hers, and boy do they hurt. "Alright alright stop! I brought him here because..."

"Because..." She says, razor blades practically on every word.

"Because we fucked up and killed seven of his people and now we have to butter him up or else the rest of his people will come here and kills us all."

Oh boy if anger had a face it would be Snas' right now. "YOU FUCKING IDIOT!"

>A. Hey, I'm your chief remember, show some respect.
>B. I'm sorry I'm sorry, please don't hit me again.
>C. Wasn't my fault, Von wanted to go get the magic sap, we wouldn't even have been there if it wasn't for him.
>D. You're cute when you're angry.(Deathwish choice)
>>
>>1211049
>C

Eat a dick Von!
>>
>>1211049
>>D. You're cute when you're angry.(Deathwish choice)

They jumped us when we went to collect the tree sap, 8 frogs with spears pointed at us, if we didn't act fast we could be spear pin cushions right now
>>
>>1211049
WHo is snas? I'm behind on this lore? Also she really needs an inside voice.
>>
>>1211083
Snas is the cute rangerish Kobold girl who is better at leading and hunting and having better tits than you. Read the pastebins.
>>
>>1211049
>>D. You're cute when you're angry.(Deathwish choice)
>>
>>1211088
Fair, sounds like a decent kobold, possible future chieftess.

A mix of A/D would be good.
>>
>>1211110
>>1211108
>>1211081
>Choosing D
10 more minutes then we cast the die. Or something.
>>
>>1211049
D. You're cute when you're angry.(Deathwish choice)

This has been a hatefuck waiting ro happen
>>
>>1211115

we can't help but being honest
>>
Rolled 1, 4, 1 = 6 (3d6)

Alright you know what, that's four for D.
Roll me a 1d6, first three.
You have to beat this roll.
>>
Rolled 6 (1d6)

>>1211137
>>
>>1211145

would you look at that, with a dc of 6 she clearly want's us
>>
Rolled 2 (1d6)

>>1211137
>>
Rolled 6 (1d6)

>>1211137
>>1211145
>>
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>>1211160
>>1211158
>>1211145
Good job you guys.
Writing.
>>
Rolled 2, 6, 1 = 9 (3d6)

>>1211158
Sorry wrong amount of dice
>>
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>>1211145
>>1211158
>>1211160
>6, 2, 6= 14
>DC was 6
>Two degrees of success

You look down at Snas's angry face, and notice exactly how cute it is when her snooter scrunches up in anger, and how nice her eyes look when they're brows are burrows. "You're cute when you're angry." You grin.

Snas' entire face become emotionless, small hint of a blush on her face before she sputters angrily at you. "Sh-shut up you dork!"

She throws a punch at you, and on any other day you'd have your face caved in, but not today. You catch it easily in the palm of your hand, surprising her as you keep grinning. "I mean, you look reallllly cute." Her blush has pretty much taken over her entire face, but before anything else can be said you're both interrupted by a giant belch.

Coming out of the cave, all bandaged up and chewing on a catfish tail, Horgin' looks much more relaxed than he was an hour ago. "Well, I godda' say dis place is preddy gud. Nice food dad's fo' sure." He pats his big belly, a happy grin on his ugly face. "Well, we godda' go now if we wanna' be bag' befo' sundown."

You frown, not sure what he's talking about. "Go where?"

Horgin looks at you, and for a second you swear there's a mischiveous glint in his eye. "Back do' camp. Gonna' inna'duce you doo' da' Queen. Booey Wooey."

===

And that's a good place to end for now. Hope you guys had fun. We'll probably run something tomorrow. Any questions or suggestions?
>>
>>1211220
Alright, we deafeated our enemies, made a potential new alliance, and we might get laid. Good chiefting today.
>>
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>>1211248
>>
>>1211220
>cute it is when her snooter scrunches up in anger
>snooter
Snas a cute

>>1211220
Missed the first qst but I'm loving what I've been here for, but then kobolds have been my favourite race since I first discovered D&D. Just keep doing what you're doing.

>"Gonna' inna'duce you doo' da' Queen. Booey Wooey."
Thoughts guys?
Bring bodyguards/show of force? Weregild?
Prep Horgin on what we want him to say in thanks for feeding him/not leaving him in a shallow swampy grave?
>>
>>1211248
>>1211248
Yup, That's an A in my chiefly book

>>1211255
Thanks for running
>>
>>1211263
i have no clue. Considering the current annoyance level of these frogs I may need to reconsider my previous suggestion of alliance and opt for mass murder. Maybe we should just import orcs/half-orcs.
>>
>>1211263

bring Snas and Vik, we can take whoever with them
>>
>>1211289
Yeah and maybe you could also get some new named characters from the tribe who know yeah right okay yeah.
>>
>>1211301

how about we name those 2 nameless guard dudes?
>>
>>1211395
Ya'll wanna' do that go ahead, talk among yourselves. Hell, give them some backstory too. We've got till late afternoon tomorrow.
>>
>>1211416

I'm not going to name them as I'm shit at that.

However two brothers similar to each other and preferably who prefer a weapon and Shield.
>>
>>1211690
>One holds a shield while the other pokes from behind with a short sword.
>>
>>1211697

I was going more for both of them using a shield and weapon of whatever choice. Thats just my suggestion.
>>
>>1211708
I think this would be better and we name them Shawshank and Scraggles
>>
>>1212903
Twins same egg 2 embrios, they finish each others sentences im a highly annoying manner
>>
>>1212976
They don't do it because it's comes naturally to them, they do it be cause they know it pisses off everyone in the tribe from how annoying it is.
>>
>>1212976
And fuck daily
>>
>>1213141
Yes! Sometimes they fail to complete the sentence properly and say something the other didn't want but they just roll with it to not break character
>>
Gonna' try and run a little tonight. Be ready in twenty.
>>
>>1211220

"Booey...Wooey." You say, staring at the Bullywug with utter confusion.

Horgin nods again before tossing the catfish tail as he's finished chewing on it. "Yup, Queen Booey Wooey, lady of da' lillypad, madame of the marshes, boody of day' bog, dad' same Booey Wooey."

"And why do you think we're going to go along with you to meet your...queen?" You ask, crossing your arms and staring the Bullywug down. Around you the rest of the Kobolds are whispering among themselves about this Booey Wooey. Anyone with that many titles must be important. You feel a bit of jealousy, since you just got the one title of chief.

Horgig grins at you again, like he knows something you don't. "Cause if you wadda' make amends for whad' you did do' mah' friends earlier, you godda' go dalk' do' da' Queen."

You're about to tell him he can go shove it up his warty ass when Snas plants a palm over your mouth, putting on a fake smile as she nods her head to Horgin. "Of course, that sounds completely fair mister Horgin-"

"Da's Grand Horgin." He corrects her.

Snas grinds her fangs. "Right, GRAND Horgin. We'll of course go along with you to meet Booey Wooey. Just let us decide who we're bringing along for the journey, please?" Snas puts on some fake puppy dog eyes, which looks really really cute!

Horgin rolls his own eyes but nods his head as he goes over to a nearby puddle and starts getting his body wet again. "Awrighd', bah' hurry up."

Immediately Snas drags you back to the cave, where she smacks you with her tail. "You are an absolute idiot, you know that?" Before you can say anything she cuts you off. "No, shut up. I've already got enough to deal with without you saying something stupid. Now, we need to think about who we're bringing with us. This is probably gonna' end up with us getting killed, so I'd like some actually capable back up to make sure that doesn't happen."

"Well, I'm coming along." You both turn your heads at the sound of Gex's voice, who has a grinding bowl filled with what looks like red dust in it. "I just got done figuring out the telepathy runs before...he showed up." Gex shudders at the mention of Horgin. "So at least we won't have to worry about secretly communicating with each other."

You give Gex a thumbs up, which Snas quickly slaps with her tail. "Ow." You rub your bruised little thumb, glaring at Snas. "Okay, so we got the three of us, who else?"

Snas taps her chin, trying to think before snapping her fingers. "The two who were accompanying Tix and Vik to the mines."

You nod your head. "Oh right the..."

Cont.
>>
>>1214285
>Stik and Pike: Twin brothers who have apparently been training with Vik, pretty good with a sword and shield combo. Likes to finish each others sentences.
>Bordel and Laylel: Brother and Sister who have been going fishing with Snas lately. Good at sneaking and using knives. Really can't get along with each other.
>Slik and Wort: Best friends and orphans. Learned a bit of tinkering from Tix, managed to make a pair of crude bows. Always looking to impress.
>Write in.
>>
>>1214319
>>Stik and Pike: Twin brothers who have apparently been training with Vik, pretty good with a sword and shield combo. Likes to finish each others sentences.

snas as rogue
gex as magi
and we 3 as the martials

sounds like a party
>>
>>1214319
>Stik and Pike: Twin brothers who have apparently been training with Vik, pretty good with a sword and shield combo. Likes to finish each others sentences.
Dysfunction junction, here we come.
>>
Ten more minutes till the Sword and Shield Bros win.
>>
>>1214365
Count me in for them
>>
>>1214319
>>1214332

"...Twins who finish each others sentences....wait why them?"

"Because," Snas starts up, grabbing a bag full of her supplies while Gex grabs a backpack full of spell tomes. "Vik has been training them lately. They're not up to his, or even your level yet, but they're competent with a sword and shield, and I don't want to take away Vik when we'll need him here in case something goes wrong."

Well, you can't really argue with that sort of reasoning. While Gex and Snas prepare their stuff, you decide to head over to Stik and Pike and inform the brothers they're about to march to their deaths.

You find the twins sitting over a game of dice, both brothers looking up in surprise at your sudden appearance.

Stik stands up, a bone sword at his side and a wooden shield on his back, smiling like a madman at you. "Well hey chief, isn't very often you come over and talk to us, we were just-"

"-Havin' a go at a quick game of bad luck dice. It's where you roll the dice and see-"

"-How low you can score. Whoever gets the lowest roll is-"

"-The winner. Pretty fun right?"

Both of them stare at you, grinning. You feel a small aneurysm coming on but shake it off. "Yeah that...fun fellas. Listen we're gonna' go meet with the Bullywug's queen, and we could use a couple of people to back us up. So we picked you, congratulations."

Both brothers looks at each other and shrug, apparently having nothing better to do. Pike speaks up first. "That's cool chief, me and Stik didn't have much going on anyways, and we're-"

"-Always lookin' for something to pass the time, you can-"

"-Count on us."

"Khum," You turn around, seeing Vik and Tix standing there and looking a bit worried. Vik especially. "So, what's the plan while you five go off and get murdered by the frog fucks? I'm not in the mood to have another home burned down so soon."

>Go off into the caves next door and hide out there until we come back, better safe than sorry.
>Tix, set up traps, lots of them, and hole up in the cave. Protect our home.
>Write in.
>>
>>1214452
>>Go off into the caves next door and hide out there until we come back, better safe than sorry.
>>Tix, set up traps, lots of them, and hole up in the cave. Protect our home.

both, we trap the shit out of here and hide a somewhere else
>>
>>1214452
>Go off into the caves next door and hide out there until we come back, better safe than sorry.
>Tix, set up traps, lots of them, and hole up in the cave. Protect our home.
Bait and switch.
>>
>>1214492
>>1214496

"Tix, I need you to set up every single trap you have around the cave, don't leave any stone turned and make anyone who wants to get in fight for it."

Tix nods, the little pieces of metal hanging off her skin jingling as she does. "You got it chief, I've actually got this neat little idea for for the fish bones we've been piling up."

You turn to Vik. "Vik, after she's done setting up traps I need you to take everyone to the caves next door. Only try to fight if you think you can win."

Vik doesn't look happy, his warrior side wanting to argue, to stay and defend but nods his head.

"Alright, I'm trusting you two to keep us safe. Don't let me down."

"Yes chief." They both say, waving goodbye and you and the others head off.
====

It's been about an hour since you set off, walking in what seems like the thickest swamp muk you've ever stuck your toes in. Snas takes to it easily, and Gex has been using a levitation spell to stay out of the nastiest bits of it. The twins however are stuck in the same situation you are, wading waist(or chest deep for them) deep through the stuff.

Horgin has been hopping his way, from log to log, all the while going on and on about how amazing his home is. "Once you sees id', you gonna' be amazed."

"Yes Horgin, I'm sure we will." You roll your eyes before telepathically communicating with the others. "I mean come on, how impressive is a village in the swamp, a BULLYWUG village in the swamp, gonna' be?"

Snas responds first. "Don't be so sure, I had a look at the weapons that Stubbs snuck back after you all showed up. The spears were sharp and well made, that proves they're intelligent enough to build well."

"No to mention we heard that Bullywugs can be-"

"-Quite tenacious when they put their minds to it."

"Alright alright, I get it. Bullywugs aren't completely stupid. Geez." You notice that the fog in the area is really starting to pick up, in fact it's getting nearly impossible to see Snas who's just a foot in front of you. "Hey Horgin," You yell, causing the giant frog to stop. "Is this fog normal?"

"Normal?" He responds, laughing loudly like there's some big joke you aren't in on. "Heh, no, nuddin' normal abud' dis' fog. Id' how we hide our home. Speakin' of which..."

Horgin lets out a long whistle, and for a moment all of the sounds of the swamp stop. Then you hear the loud thumps of drummers, the fog starts to part and right in front of you appears...

Right in front of you appears one of the most amazing looking villages you'd ever seen. Horgin wasn't kidding when he said his village was impressive, these frogs had houses up in the trees, they had walkways and lanterns, they looked organized!

>"That's...wow you weren't kidding Horgin."
>"I mean, sure, this looks nice if you're into high up places and stuff."
>"I've seen better."
>Silence.
>>
>>1214624
>"That's...wow you weren't kidding Horgin."

I can't stick around tonight but I read the previous thread and like what you're doing. Hoping I'll be here for the next session.
>>
>>1214624
>>"I mean, sure, this looks nice if you're into high up places and stuff."

OOOOOh telepathy activated! time to discover Snas secrets and Gex gender
>>
>>1214624
>"That's...wow you weren't kidding Horgin."
>>
>>1215653
Do this yes priorities here
>>
>>1215102
>>1215800

You gulp, noticing all of the slimy and distrustful looking Bullywugs peering at you and your group as you wade further into the swamp. "This is...wow. You weren't kidding were you Horgin?"

For his part the Bullywug looks quite pleased at your words, that mouth of his twisting into the most crooked smile ever. "Ya', das' cuz' Booey Wooey is da' smardest lady who evah' lived. She build all dis' up from nuddin'."

"How old is Booey Wooey?" You ask, remembering that Bullywugs shouldn't be able to live past fifty years without becoming old and feeble.

Horgin thinks on the question for a bit, before shruggin. "Don' know, Booey Wooey been around so long dad' nobody here remembers. Dey' say she's as old as da' swamp."

Oh boy, that doesn't sound encouraging. As your pushing further into the village, to what looks like a large building made of straw, reeds, and wood, you begin to hear...music?
https://www.youtube.com/watch?v=ogTDa-vG2MQ
Crush, smack! Whip crack!
Smash, grab! Pinch, nab!
My lily-pad!
Our lily-pad!

The black crack! the black crack!
The black crack! the black crack!
Down down to Ribbit-town
Down down to Ribbit-town
Down down to Ribbit-town
My lily-pad!
Our lily-pad!

Bullywugs hop, and Goblins beat
Bullywugs laugh, and Goblins bleat
Batter, jabber, whip and hammer hoooooo!
My lily-pad!
Our lily-pad!

My lily-pad!
Our lily-pad!

The black crack! the black crack!
The black crack! the black crack!
Down down to Ribbit-town
Down down to Ribbit-town
Down down to Ribbit-town
My lily-pad!
Our lily-pad!


Walking into the building, you can see that it's filled with singing and dancing Bullywugs who are eating, drinking and...having some private time in the corners or on tables. "Uhhhhh." Is all you can say, watching as Horgin dances off, stopping to smack a couple other Bullywugs on their asses before hopping over to another Bullywug dressed in rather important looking clothes. They talk with each other, Horgin pointing over to your group a few times.

Telepathically you tell the others..

>Write in

(Let's see what you think you should do. Also sorry for the song, couldn't help it.)
>>
>>1215959
"We should stick close and behave nicely... Uugh, what the fuck is this place..."
>>
>>1215959

Let's just kill them all and take there better base
>>
>We have just arrived to their town and it is fucking huge. Pray they dont try to kill us and reinforce defences in case this goes badly.
>>
>>1215959
>>1216023
We need behave for now get information first, assess their potential as ally or foe. Mentally note key buildings armory etc
>>
Gonna' be late again tonight before I can do any updates, latest patch for Overwatch came out and I gotta' try and get my rank up in competitive, not to mention work.

Having responsibilities is a pain. Love you guys.
>>
>>1215959
>>1216165
this is good
>>
WOOO! Went five games straight in competitive today without loosing once! That being said, HOLY SHIT I'M TIRED!

Roll me some 3d6's to see what Snas noticed. No DC.
>>
Rolled 6, 3, 1 = 10 (3d6)

>>1218569
I got you homeboy
>>
>>1218569
>>
Rolled 2, 3, 5 = 10 (3d6)

>>1218569
>>
Rolled 3, 5, 3 = 11 (3d6)

>>
Rolled 1, 4, 3 = 8 (3d6)

>>1218569
>>
>>1218651
>>1218762
>>1218778
6, 5, 5= 16

You contact Snas using the telepathy runes, for some reason also feeling like placing two fingers against the side of your head is a good look. "Snas," You telepathically reach out to Snas, and for a brief moment your greeted with a picture of her and Gex arguing with one another like usual. But you also notice where they're arguing, back at your old home, the burning huts in the background still burned into your memory.

"-umgrin!" Snas shouts at you through her mind, shaking you out of the memory. "What did you want?"

"Right. When we were coming in through the village earlier, did you notice anything specific? Something that would stand out?"

"A few things actually." She says, and you're suddenly greeted with pictures, stuff that was seen through Snas' eyes as she continues. "Some of the boats had wicker baskets in them, and from the smell of them I think they were full of pipe-weed, that reed like plant that makes you feel light when you smoke it."

The next image shows two Bullywugs with spears, but just behind them you can see some robed figures, chains clearly interconnecting their feet. "I think they've got slaves here too. Not sure if it's just other Bullywugs or another race all together, but we might have some allies if we decide to fight back."

The last image shows another group of Bullywugs up in the higher rafters of the village, all of them with bows. "Just know that they've got plenty of bowmen ready to make us into pin cushions if we're not careful."

"So mostly just bad news then?" You reply, developing a light headache from all of this.

In front of you Horgin is walking back with the Bullywug he was talking to earlier. Now up closer, you can see that this Bullywug has a crocodile, or an alligator, head made into a hood for him, as well as a staff with a glowing end. "So dis' dem'?" The other Bullywug asks, looking you five over with disdain.

Horgin nods. "Yup, dis' dem'. Dey' da' one who killed seven of our guys."

There's silence between your group and the rest of the Bullywugs, all of them staring at you with a mix of intrigue and anger.

>Write in

What'cha gonna' do?
>>
>>1219202
Be diplomatic untill we get close to there leader then kill her and escape. get the twins in position to start freeing the slaves. Snas will keep an eye on the bullwug that led us here and in our escape kill him for he is the only one who knows our location. While we kill the leader and get will do his magic to keep us all alive as we Escape.


Bad plan but I don't think these guys are gonna be the most diplomatic.
>>
>>1219202

They jumped us pointing spears and we where on a numeric disadvantage, our only defense was the attack at the time, now we wish to talk so that this kinds of events don't happen anymore

Gex, prepare an ilusion or an invisibility

if we give the signal
twins cover gex with your shields, And we cover Snas with ours for us to retreat and not become said pincushions

the signal is frogs
>>
>>1219202
Be diplomatic and especially respectful toward the queen, stress that we were outnumbered and threatened with spears, give the impression that if we were able to murder 7 of their guys at an almost 3:1 disadvantage then pissing of our tribe is probably a bad idea.
We want to come out of this alive and with a set of trading partners ... not with a war on our hands.

But over telepathy make the plan clear if we need to fight.
Combine >>1219227 and >>1219328
>Gex uses illusions to shield us from arrow fire
>Snas kIlls the bullywug that knows where our camp is
>The rest of us kill the queen
>Twins shield Gex from arrow fire
>Escape if we can get away quickly, free the slaves if it looks like we might be in for a fighting retreat
>>
>>1219202
i don't think fight is a good idea,we are at a lot of disadvantage, just try diplomacy, we maybe we'll be able to get out of this just by talking
try to apologize and see what they want in return
>>
>>1219202
>>1219351
this is good
>>
Not gonna' run until Friday guys, sorry.
>>
You become distinctly aware of just how uncomfortable a hundred slimy eyeballs staring at you is as every Bullywug in the building has their eyes trained on you. You gulp, passing a quick telepathic message for everyone to stay cool while you handle this.

"Yeah, we're the ones who killed them," You start up, your voice cracking a bit before you start to gain traction. "And what brave, tenacious warriors they were! Why, if I hadn't had my best men with me who knows how dead I would've been! Why, I'd probably have my head on a pike, right in the middle of this fine, fine dining hall if luck hadn't been on my side." You walk over and place an arm around Horgin's shoulders, nearly vomiting just from the slimy feeling of the giant frog. "And it was all we could do just to wound the GRAND Horgin here." You grin, a few of the Bullywugs nodding to themselves while Horgin smiles at the praise. "Yes, you Bullywugs are certainly strong, smart, h-handsome individuals," More and more of them getting into this, giving you some shouts of thanks or stomping their feet. "Which is why me, and my people, would just love to form an alliance with you!" They're practically shouting in agreement now, the echos in the hall nearly deafening. Who knew you were such a great public speaker?

It takes a quick flash of lightning from the Bullywug with the crocodile head on his noggin' to shut everyone up, before he turns to you with slight mistrust in his eyes. "Awrigh, so you wanna' be fwiend's wid' us huh?"

"Yes, I do wanna' be 'fwiend's' with you, uh..."

"Mursh da' worsh." Mursh replies, absently catching a fly out the air with his tongue. He chews it for a few seconds before nodding. "Awrigh', bud' if you wanna' make an alliance, you godda' dalk' do' Booey Wooey." There's a loud murmur from the other Bullywugs as Mursh raises his staff into the air, before slamming it down onto the dining hall floor, sending out a large gust of wind. On the other side of the hallway a large door opens up, and what slithers through nearly makes you vomit.

Probably fifteen feet long, ten feet high, and who knows how many pounds, comes out the ugliest looking Bullywug you've every seen. Also the fattest. You're not even sure where this things legs are, or if it even has them! Hell, the only way you can tell that it's female is by the ludicrous eyelashes and lipstick.

A path opens up among the Bullywugs, and soon Horgin is dragging you over to the giant ass queen who you can only assume is Booey Wooey. About teen feet away Horgin stops, but pushes you forward. All the eyes are back on you again, and Booey Wooey stares down at you with...well you're not sure what exactly. Hunger?

>A. Bow down and greet her as respectfully as possible.
>B. Stay standing, assert that you're not lesser than her, but still be respectful.
>C. Be direct and too the point.
>D. Write in.
>>
>>1226460
>B. Stay standing, assert that you're not lesser than her, but still be respectful.
>>
>>1226460
>B. Stay standing, assert that you're not lesser than her, but still be respectful.
>>
>>1226460
B
>>
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>>1226507
>>1226678


You stay standing in front of Booey Wooey, in fact you try to make yourself appear a little taller by straightening out your back and puffing out your chest. "Greetings, oh great and, uh, bulging one, I am Khumgrin of the Kobolds." There's a small bit of snickering from the Bullywugs when you say your name, and the desire the maim them all has to get pushed aside for the needs of your people. "It is an hour to finally be in the presence of the great Booey Wooey-"

"Ah' ain't Booey Wooey." The gigantic Bullywug grumples, her voice sounding like sloppy pieces of ham being slapped against a wall. "Ah'm her daughter, Gooey." She looks down at your like you're an idiot.

You frown. "Well, then where the hel-...where is she then?"

"Oh, grandma doesn't leave her chambers much these days," Says another voice, and from behind the giant mound of flesh that is Gooey comes...a human? "Too many people tryin' to kill her."

You blink your eyes, trying to decipher what you're seeing right in front of you. This girl looks like a human, at least at first glance, but the occasional poking out of a long tongue and those wide, soulless eyes give away the fact that she may not be completely human. "I uh, who are you?"

She grins at you. "I'm Mooey, Gooey's my mamma' and Booey Wooey's my grandma'." She turns on her heel, before crouching down like a frog and hopping away. "C'mon, we'll go introduce ya' to grandma'!"

You really don't have much choice in the matter, so you and the others quickly follow after Mooey, with Gooey slithering behind you and making small talk with the twins.

"So miss Gooey, what's it like-"
"-Being the biggest Bullywug in the pond? Bet it's-"
"-Gotta' be a real hassle to even get around huh?"

You turn your head back, worried that the twins mouths may have just gotten you killed, but Gooey just lets out a light chuckle, causing most of her body to jiggle, as she answers them. "Oh, well, it ain't so bad babies, just means there's a lot mo' of me to love!" The three of them go back to talking, and you decide to try and have some mind talk with Gex and Snas.

"Okay," You start, doing the two finger thing to your head again. "So looks like we're gonna' be going straight to the Queen's chambers. Now, best case scenario is we all walk out of here with an alliance to the frogs, worst case is we get skinned alive and fed to Gooey over there."

"Actually," Gex cuts in, flipping through one of their tomes as you walk. "Worst case scenario is that Mursh takes our souls and puts them in his staff, and uses us as a power supply for the next thousand years."

"Or," Snas cuts in, shoving past Gex who sticks their tongue out at her. "Horgin decides to take the entire village and capture the others back home, making them slaves."

"Great, good news all around." You grumble. After traversing a few minutes down a small path outside, the way lit by fireflies, you come across a huge building made of the bones of some very large creatures.
>>
>>1226760

Mooey stops in front of the door, holding her hand up for the rest of your to stop. "Sorry but only, pfft, Khumgrin, pffthehe, here can see grandma'."

You look back at the others, some of them shaking their head no at the idea and others shrugging their shoulders.

>A. Agree, go in alone.
>B. Disagree, go in with everyone or not at all.
>>
>>1226774
A
We have telepathy any way
>>
>>1226774
Agree. And remember to prep a plan to murder everyone if this goes south
>>
>>1226774
>A
Telepathy means we're all still aware, and it's not like staying together makes us much less fucked if they decide to backstab us.
>>
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>>1226790
>>1226940

"Alright." You say, telepathically telling everyone to stay on guard as Mooey opens up a small opening in the much larger door for your to slip through. Just before going in you give one last worried look to Snas, who gives you a small smile in return.

Once inside you're amazed at just how big this building is, the architect who designed this place must have been amazing. Not only that, but the further you walk in you start to notice all the gold, rubies, diamonds, and other treasures just littered about on the floor, you actually have to tip toe around some gold coins or else you'd step on them. Maybe its the dragon in you, but you really wanna' just lay down and let all these sweet sweet treasure bury you alive. The only thing keeping you from doing so is the thought of your tribe, and how their survival depends on you.

Scooting around some more treasure, you make yourself to the middle of the room where there's a large throne in the center of it, made of bones and obsidian, it looks incredibly dangerous and intimidating. The back of the throne is facing you, but it slowly starts to turn around to wards you, and you realize you're about to come face to face with Booey Wooey herself!

....

Oh come on.

"Hi there!" The tiny frog creature waves at you, those little flappers she calls feet wiggling back and forth as her undersized body sits in the huge throne. "You must be the Kobold that killed my men, nice to meet ya'!"

"....Nice to meet you too...Booey Wooey?"

Booey Wooey smiles again before standing up in her chair so that you're more eye level with each other. "The one and only. I take it you already met my daughter and granddaughter." Booey Wooey hops off of her throne and begins hopping around on some coins, stopping to inspect a few every now and then before continuing on. "So, from what I heard you're looking to form an alliance with us. Why is that?"

You clear your throat. "Well, I just think it would be beneficial to both of us, I mean we're practically neighbors and it's a big swamp-"

"No," She says, turning around to face you with those unblinking eyes. "I want the real reason. Tell me."

Roll me a 1d100.
DC is 80
>>
>>1226774
A. agree go alone
>>
Rolled 19 (1d100)

>>1227005
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>>1227026
Oh god no, someone hurry up and make a new roll before OP comes back
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>>1227035
Hey guys what's going on in here-
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Rolled 26 (1d100)

>>1227005
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Rolled 11 (1d100)

>>1227005
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>>1227026
>>1227185
>>1227190
TPK, was a good run.
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>>1227005
show mercy OP
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>>1227026
>>1227185
>>1227190


You clench your teeth, it feels like needles are poking into your brain, your lungs feel heavy. "We....." You try to shut up, but Booey Wooey's eyes seem to compel you to speak more. "We...were trying....to gain favor....so that you....wouldn't know how....few of us there are."

"Mmmmm." Booey Wooey hums, hopping closer to you and swaying their head back and forth. "Is that right sweetie? And what would you have done if I said no?"

"...K-k-kill you." You choke out, whole body shaking.

She nods, as if expecting that answer. "Well, that's not very nice. Practical, but no nice." Booey Wooey blinks, and suddenly you find yourself falling backwards, control of yourself once more. You're about to call for your friends with your telepathy when you realize it, you CAN'T! Booey seems to realize what the confused expression on your face means and explains. "Oh, I canceled out the rune, not all that complicated really. Your shaman needs improve on that."

Booey Wooey begins hopping around again, ignoring you for the most part and seeming to be searching for something. Your breathing is heavy, but you're slowly starting to regain composure again. You can still feel your spear on your back, with Booey not facing you now might prove a good time to strike. On the other hand she hasn't exactly called for guards or anything, even though she knows you planned to kill her.

>A. Attack while her back is turned!
>B. Ask why she hasn't called for guards?
>C. What did she do to you just now?
>D. Write in.
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>>1227304
>>B. Ask why she hasn't called for guards?
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>>1227304
>B. Ask why she hasn't called for guards?
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>>1227304
>>B. Ask why she hasn't called for guards?
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>>1227313
>>1227347
>>1227382


You manage to sit yourself up, still breathing heavily but not as much as before. "Why, why haven't you called for guards?"

"Do you think I'd need them?" Booey Wooey asks, not in a mocking tone like you'd expect but one out of pure curiosity. "I suppose anyone who could get this close to me and still be unaffected by my gaze would have earned the right to kill me. AHA!" She smiles, hopping up and down as she pulls an obsidian war axe from underneath her pile of gold and jewels. The weapon has to be nearly as tall as you are, but Booey lifts it with ease. She hops over to you, and for a second you fear she's going to chop you clean in half with the weapon before it's thrust into your hands, the weight of it nearly making you fall over again. "Okay, that should do it."

"That should do what?" You ask, standing slowly to your feet while using the ax as a crutch.

"That should be enough repayment for your transgressions." She grabs some parchment and a quill, pricking her finger with it before speedily drawing up a map. "Many, many, many years ago I had an affair with Demi-God, back then he was called Cragg Skogg, we made love underneath the stars and shaped the land your standing on with our passion." You look down, suddenly feeling very icky. "Of course like most Demi-Gods do, he couldn't tie himself down to just one beautiful frog, and I came upon him one day with his head between a dryads roots. So I took his axe, forbade him to ever see me again, and went on my way."

"That's it?" You ask. "You just told him to never talk to you again and he did it?"

Booey looks at you with a small smile. "Boy, even if we stabbed each other through the heart it wouldn't change what we had felt for one another. Just recently I received a message that one of his sons is dealing with a dragon problem, asked me for the ax so he could give it to him. It had been a few thousand years, so I agreed."

Now things were starting to dawn on you. "And you want me to deliver the ax to him, is that it?"

"Precisely. Knew you caught on quick. Deliver the ax to Cragg, and I'll consider your debt paid. As well as agree to an alliance between our people."

She rolls up the map, giving it a disgusting lick, with her tongue before hopping over and stuffing it down your pocket. "You can go now." She waves you off, diving into a pile of coins that looks really fun.
===

Once back outside you are immediately tackled by Snas, giving you a tight hug. "I was worried." She murmurs, before pulling away and noticing the ax strapped to your back. "Wha?"

"I'll explain on the way back, but we have to go now." You give a wave to Mooey and Gooey, both of them having only taken one look at the ax and realizing what was going on. The rest of the Bullywugs give you a merry wave, apparently if Booey Wooey talked to you and you lived it meant everything was cool.

(cont.)
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>>1227526

"Alright, talk." Snas pokes you in the back of the head once you make it out of the village. "What happened in there?"

"Well..." You tell the group of your meeting with Booey Wooey, how she managed to hypnotize you or something, break your telepathy with the others, and how you're apparently now a delivery boy for a pair of past lovers. "And if we deliver the ax, everything's square."

"Hand me the map." Snas snatches the thing from your pocket, looking it over for a few moments before her eyes widen. "Khum, did she happen to tell you where Cragg would be?"

"No?" You notice the worry in her voice.

She flips the map around, pointing to a spot on the map with an X over it. "We'll have to go to Doom's Peak! CRAGG'S IN A FUCKING VOLCANO!"

".....oh."
=====

That's all for tonight guys, hope you had fun. Any questions or suggestions, I'm open.
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>>1227549
Thanks for running.

I'm interested in seeing where this takes us; us picking the comm runes actually makes it possible to guide the settlement's development and address problems at home even while we're out adventuring, though granted it might also be neat to just be away for a while and come back to a fortified bunker-town that we scarcely recognize.
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>>1227738
Thanks for the compliment, and yeah eventually we're gonna' be upgrading the settlement, maybe sooner than later.

Also, and some may not like this, I've decided to switch over to 1d100 for rolls. 3d6 was kind of more difficult than I expected, and setting up DC checks for that was either too hard or too easy.
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>>1227747
It's probably for the best, in my opinion; 1d100 best of 3 is generally pretty solid for rolls because it has more intuitive difficulties while also ensuring crits are rare and thus all the more dramatic when they do occur.
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Also when I ask what you guys wanna' see, I mean it. I know it seems like I'm following some train tracks here, but I'm literally making most of this shit up as I go. I was on the toilet when the whole Booey Wooey thing came to mind.
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>>1227821
uHuHAuhA

I'm liking it, we'll go on an adventure

I guess we take Snas and some other kobolds to go with us while we leave Gex managing things here.

I like the interactions so far and I want our kobolds to start thriving, I'd like to see more kobolds as I liked all the ones you introduced so far. Your characters are really funny
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>>1227821
Settlement-side problems can just involve the pains of choosing how to manage and obtain village resources, punctuated by occasional problems that demand attention, sometimes large, sometimes small, sometimes internal, sometimes external.

Even relatively minor things can become serious matters when taken from a settlement-wide perspective.

Like say if a few bullywogs randomly decide to demand "protection" money, we have to decide how to handle it. Maybe we could tell Booey Wooey about it and she'd shut them down... or maybe she'd instead see our pleas as weakness. Driving them off with force would probably work, but it might agitate relations, and they would probably try to stir up sentiments against us among the other bullywogs which would likely have negative repercussions later on... unless we take steps to address that as well. It's just a simple problem, but due to the official stances involved the course of action chosen suddenly gains a lot more weight, and much more could easily go wrong from mishandling it.

Pretty much anything will suffice as long as it convincingly demands the attention of the kobold leadership and our options for handling it are treated as having a long term impact.

If you're still strapped for ideas, maybe consider cheating a bit by looking at the event list for King of Dragon Pass or some other settlement management sim with a shitton of random events. While many events in the list won't be applicable to this setting, some might serve as prompts to help you think up problems or opportunities for a fledgling kobold tribe to encounter.
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>>1227821
I like Civ stuff
Like this

Population : 11
Food: 9 (-1/turn) (food is essential, followers rely on you for food and without it they will start dying)
Currency: 10 (you can spend currency on a variety of things - food, weapons, armor, etc. None of your followers are currently making any income)
Techs: None
Magic: None
Faith Points: 5
Special Items: None
Military: 1 armed cultist (strength 2) (equip: rusty iron sword)
Buildings: Abandoned Shack
Special People: The Messiah (you)
Infamy Level: None (raising this too high will make your life hard)
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>>1233527
That quest is dead where did you get this sacralige
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>>1233527
Problem is that crunch has a tendency to kill quests, either because the players end up just letting one guy decide allocations and he disappears or (more commonly) the QM gets understandably sick of managing all that shit and just quits one day.

It's best to leave it as some level of soft development; after securing initial resources have it mostly just be in the background unless he wants to introduce a shortage or something, or we decide on a direction for development and need new resources to do so.
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>>1233812
Here my friend, where all the dream die
http://suptg.thisisnotatrueending.com/qstarchive/1164216/

>>1233869
I just really like, this show the amount of things to do, but if this doom the qst then just keep this way
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>>1234078
I've ran a couple and want to try again I just hit a point where I drop it from lack of interest and overworking. I feel terrible about it though.




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