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Welcome again to Dark Empire Quest after our excruciating (for me) one day hiatus, but I'm feeling rested and rejuvenated. In case I haven't made it clear, my current plan is to run Dark Empire Monday, Wednesday, Friday, and every other weekend. My normal playtime is 7 EST on weekdays, and potentially earlier on the weekends.

Links:

Pastebin for potential Info Dumps
>https://pastebin.com/u/Timekiller21

Twitter feed I use to announced planned game times.
>https://twitter.com/DarkEmpireQuest

This is the map system I use for planning
>http://www.swgalaxymap.com/

And this is a gold mine resource for Star wars info, take with a grain of salt since this universe follows its own continuity. >http://starwars.wikia.com/


I allow between ten and twenty minutes for voting depending on the importance of the issue and how divided the vote is. If the vote is tied up, I usually allow an extra five minutes for a tie breaker, and if no one votes, I roll for the tie breaker (The will of the dark side)

I always try to incorporate (and encourage) write ins if they don't violate the spirit of voted decisions, though I may edit or tweak them to fit better.

***

Story and Game Basics:
Dark Empire Quest is set in an alternate version of Star Wars where many of the main story liens occur concurrently rather than separately. Ysanne Isard’s desperate struggle to hold together the remnants of the Empire, Zsinj’s greedy and selfish establishment of a personal fiefdom, Thrawn’s campaign to rebuild the Empire, with himself at the helm, and of course, the resurrection of Emperor Palpatine in the Deep Core.

We play as two characters, the first being Darth Sidious himself, reborn in a younger clone body and eager to reforge his empire. The second being a young Imperial captain named Alana Tyrna as she fights on the front lines and works her way up the rank ladder.

Through these two characters we will make decisions that shape their fates and, ultimately, the fate of the galaxy at large.

Will darkness rise anew from the Deep core of the galaxy? Will the Empire once again lord over its enemies? Join us and find out in Dark Empire Quest!

(1/2)
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Last we left our "Heroes", Captain Alan Tyrna of the Victory II-Class Star Splinter was in high orbit of Coruscant after a climactic battle to wrest control of the planet from Yssane Isard and her Warlord allies. Alana and her crew are still "licking their wounds" after a showdown with two Imperial Star Destroyers that left them last one standing.

The Emperor himself and his new apprentice-in-training , Mara Jade, returned to the Imperial Palace triumphantly where he began her Sith training in earnest, with the goal of breaking down who she was so he could reshape her into a true Sith.

We continue to follow Palpatine as he solidifies his hold on power and prepares to make his next move on the galactic stage, his presence and power revealed. Your training with Mara has been progressing well, you were successful in you’re attempts to force a "sacrifice" on her part. Having no meaningful ties in the galaxy (to the best of your knowledge) you forced her to sacrifice the only thing she cared about, your approval. Having shed that vestige of herself, she is well on the way to becoming a Dark Lord in her own right.

Of course, with Coruscant under your control now, it falls to you to decide how best to rule for the present. A war of conquest will have to be waged, tremendous starfleets dispatched, armies landed, battles fought. From where do you plan to lead?


>I will lead from the front, the crusade to restore the empire is ongoing
>I will rule from Coruscant for a time, matters here need my attention
>>
>>1404887
>>I will rule from Coruscant for a time, matters here need my attention
We need to cut out the rest of the disease and immunize ourselves from it first.
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>>1404887
>>I will lead from the front, the crusade to restore the empire is ongoing

The new Empire needs their figure as inspiration.

Also, do we have more Palpatines still in the cloning tanks?
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>>1404894
>Also, do we have more Palpatines still in the cloning tanks?
Tentative yes. I can't think of a way for you guys to exploit that yet, but really they just serve as extra lives which is doable, but risky, painful, and can be time consuming. It'd really suck to die and show up another ten years down the road.
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>>1404887
>I will rule from Coruscant for a time, matters here need my attention
need to give Mara her wings if she wishes to be our second. Plus it's probably a good idea to make sure that we're not going to be stabbed in the back by a warlord that has gotten use to the false reality that they should be in charge.
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>>1404945
Not to mention that the more we transfer our souls, the greater our madness grows.
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>>1404945
wasn't the legends version of the palpatine clones that since the empire was so powerful in the dark side his spirt corrupted and rotted them so he had to switch bodies regularly so he cloned a whole army of himself to deal with that.
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>>1404967
That and a combination of his bodies being sabotaged by his own doctor.
>>
>I will rule from Coruscant for a time, matters here need my attention
>writing
>>
The frontline is a place for warriors and admirals and their thrall armies. Not a place for an Emperor. The risks of being betrayed by a rear area commander are too high presently. I will remain here at Imperial Center and watch over things. Beyond that, it gives me time to meditate on the nature of the Dark Side. While doing so on your personal Skyhook, pondering the eddies and flows of the force, you have felt whisperings of the past, ghosts of Sith Lords felled long ago. A call for change, a call for a rebirth of the Sith following the rebirth of its (in your mind) great and most powerful advocate.

>They are ghosts for a reason, the current system will suffice
>Perhaps reform is needed . . .
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>>1404989
>>Perhaps reform is needed . . .
No man, no matter how great and worthy can rule the Galaxy alone. Like a mighty tree, our branches and roots must spread out.
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>>1404989
>>Perhaps reform is needed . . .

Lets cut this rotted tree down and plant a new one
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>>1404989
what was the system people we talking about last thread? Where we would make three different branches? That sounded like it had promise.
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>>1405015
>what was the system people we talking about last thread
[Spoiler]Patience, my young apprentice. All will be revealed soon[/spoiler]
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>>1405019
Do you ever plan to institute rolling into this quest?
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Reform is required if the Sith are to survive and triumph again. But what form will the revised order take?

>The Jeslax'raum Reforms
(Named for a Sith Philosopher, the Jesraxlaum reforms call for a five step hierarchy for the Sith. At the top is of course yourself, a Master to embody power and an Apprentice, to crave it. This is standard to the Rule of Two. Beneath this however, there are three levels of dark side users:

[Red]The Shadow Mages[/red] who will become an expansion and growth of the Byss Mages you have developed. Led by an Archmage, they are scholars, philosophers, prophets and alchemists, helming development of dark side prophecy and experiments.

[Red]The Blackguard[/red] are the growth of the Dark Side Elite. Lightsaber wielding fanatics who are more enforcers than thinkers, they will be taught extensive lightsaber and force combat techniques. They follow the "school of Maul" and receive little training in actual Sith lore. Likely, their head would be the Imperial Executor, Sedriss currently

The Inquisitorious are similar to their previous function in that their job is to hunt and to find jedi and force-attuned people to gather for the Empire. Led by the Grand Inquisitor, there could be some functional overlap between the Blackguard and Inquisitorious, in practice the Inquisitorious would be of a higher caliber and less geared for warfare.

Finally, you would of course replace Mara as the Emperor's Hand, not a true Dark Sider, but a potentially promising apprentice, should your current one ever prove inadequate.

>Abandon the Rule of Two!
(The murmurs of vanquished Sith have stirred something in you. Ruling the galaxy will become that much simpler with more Sith to share the burden. No longer will you have to contend with sub-par assistants and mere "adepts" when you can command a legion of Sith. Of course, with more Sith, you would have more avenues for betrayal than merely watching for your lone apprentice or uppity Dark Jedi.)

>Dark Side Integration
(The ultimate evolution of the New Order. Dark Side Adepts will be integrated into our government at every level. Admirals will had Dark Side advisers, or perhaps be dark siders themselves! The ultimate extension of our will. It will take time to find and train enough adepts, but when completed, the Imperial Governmental/military apparatus will be indistinguishable from the Dark Side hierarchy.)

>Write in
(This is a complicated topic, so if you do a write in, be clear if you are amending a plan, or creating your own. And for anything 100% original to implemented, it has to prove popular.)

>On second thought . . . Perhaps the old system wasn't so bad
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>>1405067
can't format for shit. fml

>>1405041
>Do you ever plan to institute rolling into this quest?
Like, in what way?
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>>1405067
>>Dark Side Integration
But not as overt or brazen as shoving in our Adepts into the retinues of flag officers and governors as that kind of thing leads to resentment and mistrust.
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>>1405067
>>Dark Side Integration

We need to make sure that these Adepts are competent. I don't want some idiot ruining a fleet because he can handle a saber.

>>1405073
Maybe for example when we are in a large battle and we roll for how well our attack goes, or how many soldiers we capture.
I am just afraid that this could just get to easy,
but I trust you. You seem to be doing fine so far
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>>1405067
>The Jeslax'raum Reforms
and maybe a bit of the Dark side integration as well. As in we make our own little inner circle of dark side users but we also put trusted individuals at high places of role like Moffs and planetary governors. Place a shadow mage or Inquisitor as the "right hand" or as "advisors" and use Blackguards as "body guards" to sway people to our will and way of thinking and to be our eyes and ears while still using the bulk of the three branches to their duties.
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>>1405067
>dark side intergration
But in like a nepostist way. The adivcer for the admrial need to know what the fuck he's talking about in regard to sphess combat
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>>1405115
*not like in a
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>>1405067
Supporting
>>1405099
Integration leads to one of the goofballs thinking they can lead, worse yet they'll have proof! They would also have possibly formed cliques and followings in the military that might back them.
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>>1404969
So is this clone body damaged...would we be able to tell with the Force?

Also OP, how lethal are in regards to Alana?

>>1405067
>The Jeslax'raum Reforms
Too many dark siders (especially if they can leverage military power) will just see our Empire schism and fight amongst itself.
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>>1405067
>Dark Side Integration

Fug yes. We just need to make sure the changes are gradual overtime so as to not alienate our currently loyal and capable bureacrats and commanders
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>>1405140
Well I imagine most if not all sith being fiercely loyal to the Emperor. The ones more likely to disobey us are the regular Admirals and Moffs.
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>>1405067
thinking about it more I shifting from dark side intergarion to >the jeslax'raum reforms
having to many dark siders in the pwoer heiricarchy whould just end badly
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>>1405106
This sounds like a good way.

Use our Dark Siders to reinforce our will throughout the Imperial government, instead of replacing the mechanics of government wholesale.

A good model might the NKVD / KGB political Commisariat and the Soviet military.
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>>1405177
I mean we could always do a mix of the Reforms and the Integration. While we do need Sith in powerful positions, we need competent people more. While I hate the commies, they did something right with their political commissars.
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This is a huge decision, so im allowing about fifteen more minutes for voting and discussion. Plus im on the road so writing is hard.
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>>1405190
that could be a good compramise. I worry a about back stabbing from other dark siders and b huge ass backlash from coming out as sith/dark sider.
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>>1405228
That's why we brainwash the recruits. I am talking about Hitlerx5. Propaganda should be one of our main focuses. When you can convince someone to do anything you want, that can beat whatever starship or superweapon you can create.
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>>1405239
Agreed, Dark Side Adepts need not be ambitious or too powerful, we should be the center of their existence; they being little more than extensions of our will.
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I like the general Commisariat idea and support it
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>>1405263
Shadowy Darksiders who go around ensuring our will is done and using their powers to help the non-Forceusers do their job?

That sounds cool to me. Perhaps we should look at Full Dark Side integration of the Dark Empire as more of a long term goal, one that we can attend to and watch over closely after the Galaxy is firmly under our control once more
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After this force discussion, how do you guys feel about intergrating the pentastar alignment. In return, we grant them semi autonomy, sorta like Hong Kong and china
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>>1405263
Alright then let's get it in one post for TK.

>>1405218
We are going to train our Adepts in the way that Jeslax'raum wanted. We will be at the top, but our Apprentice will not be ambitious, but will instead be fiercely loyal. As for the rest of our Adepts, they will be brainwashed and we will be given a cult like worship that no other ruler has been giver in history. We will roll with the line of "I have come back from Death to unite the Galaxy forever". We will also use our adepts to make sure that every level of the government is loyal to us and our agenda only.
>>
Alright, hard to count votes on a phone. But what I'm getting is that people like the Integration + Jeslax'raum reforms.

Would an acceptable compromise be to conduct the reforms but also include dark side "political officers" embeded with the military?

Seems like Force Commisars are mostly what everyone wants out of the integration, more than straught up Sith admirals. Correct if wrong.
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>>1405295
I think that is what we have come to, summed up here>>1405291
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>>1405291
I like it. Banking on the apprentice not being ambitious is a bit of a stretch but everything else allows for a good hold on power. I imagine the Dark kommisari being people like Chirrut from Rogue One, force sensitives who are religiously loyal to a cause. us in this case.
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>>1405295
That's right.

>>1405287
I think Kaine would throw himself to our feet. As I believe he was a loyalist and that he knows that we are the best way for him to keep the PA.
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>>1405295
I like it
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>>1405295
Seems like the group consensus
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>>1405295
Yup, sounds good.

The Imperial Komisari is a good name. 'The Emperor's Eyes' is another.
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>>1405295
Works for me. We get to keep the Rule of Two while allowing for Dark Side Adepts to take a much bigger role in helping develop and defend the Empire
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Also, do we have a Star Wars version of the ODST from halo?
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>>1405376
No, but I want them now. Hell, can we revisit clone troopers for this? the bio chip thing (stupid or not) was a good loyalty guarantee.
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>>1405384
Instead of chips, they can be subconsciously trained like in the book Brave New World. But the thoughts of Imperial Drop Troopers has me getting very aroused.
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>>1405391
Properly trained. Have a gen or two of "fast grown" they get trained, get real experience, the survivors come back near the end of peak functionality to train the second wave of normal, or "quck," growth clones who will last (possibly) longer.
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>>1405419
We should expect VERY high casualties for the first wave, but that is kinda the point, isn't it?
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Perhaps that ancient Sith was on to something. You will make arrangements to institute the reform, with your own special additions of course. When Jeslax'raum conceived of his new hierarchy, he hadn't envisioned the military as being part of it. You, of course, know better.

In addition to the three original branches, you add your own, the Imperial Komissari, they will be your Eyes among the "secular" navy, observing for deceit and betrayal, ensuring that they remain in line with your wishes.

This new hierarchy will take some time to fill out, and leaders will have to be selected for the various roles within. You will contemplate these issues at another time, first you have military problems to deal with.

Your battle fleets are consolidating in orbit of Coruscant, preparing for the next push into the galaxy at your direction. Independent Imperial forces, minor Warlords and patriots return to your banner every day, flocking in a small, but steady stream to the Core. Everything from Imperial-Class Star Destroyers, to battered old Nebulon-B Frigates.

Your military has already expanded dramatically in a short period of time, and with only a handful of worlds to draw from, and even fewer eager cadets, your Academies are having difficulty meeting with the demand for trained officers, and your old officer corps is getting whittled down by defections, desertions, time, and combat. Until more Academies and officers return to your Empire, you will have to have a solution in the meantime.

>Decrease academy training time, we will rush candidates through training to replenish our Officer Corps
>Lower academy entrance standards, perhaps if our Academies become easier to enter we can get more warm bodies in uniforms.
>The academy isn't sufficient, we will have to promote promising conscripts straight from the ranks, even though their dedication to the cause may be suspect
>We will make do with a significantly reduced officer corps, no matter the issues, adjusting our standards is not acceptable.
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>>1405467
>The academy isn't sufficient, we will have to promote promising conscripts straight from the ranks, even though their dedication to the cause may be suspect
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>>1405467
>>The academy isn't sufficient, we will have to promote promising conscripts straight from the ranks, even though their dedication to the cause may be suspect
>>
>>1405467
>>The academy isn't sufficient, we will have to promote promising conscripts straight from the ranks, even though their dedication to the cause may be suspect

Our Komissari will be able to pick out the dissidents with enough time.
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>>1405480
meant to add: with crash course through officers training. Incentives for continued, remote education. Loyalty and Commitment breeds advancement
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>>1405467
>We will make do with a significantly reduced officer corps, no matter the issues, adjusting our standards is not acceptable.
isn't that what the shadow driods are for? Sure we might be getting to many no recruits but we'll sure as hell hang on to the pilots we already got.
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>>1405467
>The academy isn't sufficient, we will have to promote promising conscripts straight from the ranks, even though their dedication to the cause may be suspect
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>>1405492
>isn't that what the shadow droids are for?
This applies only to command officers really. Tie pilots aren't TOO difficult to come by. Competent officers are
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>>1405467
>>>The academy isn't sufficient, we will have to promote promising conscripts straight from the ranks, even though their dedication to the cause may be suspect
This will be our Komissari's first test. In the mean time, I think Mara should lead the witch hunt; if she's available.
>>
There's a lot of questions and things floating around, let me hit them real quick.

>>1405154
>So is this clone body damaged...would we be able to tell with the Force?
There would be signs.

>Also OP, how lethal are in regards to Alana?
Not sure what you mean. The Emperor is far deadlier than our dear captain if that's what you mean.>>1405376

>Also, do we have a Star Wars version of the ODST from halo?
Death Troopers maybe? Not an exact analog though, no.>>1405499
>I think Mara should lead the witch hunt; if she's available.
She's still being trained, in mid "break down". Also it will take some time before any of the branches of your dark hierarchy are ready. Takes time to find force users, train them, brain wash them, etc.

Clear consensus on
>Promote dem conscripts
>Writing
>>
The conscripts you take have "on the job training" that will have to do. Perhaps you could even include some kind of extra training or incentives. Of course, if they are promoted, it would also mean a mandatory extension of their enlistment so we can get the most out of their service. On that note, there is a question about the makeup of your military personnel. Currently they are a combination of: a scattering of volunteers, a few clone units, and of course conscripts, usually hailing from less developed, less important, rural worlds, fleshing out the rank and file of your military. Replacing a platoon of Stormtroopers can be difficult, but certainly not impossible, though for your coming campaign, you will likely need to dramatically increase your manpower reserves which could prove a challenge.

With that in mind, we must still find men to crew our ships and man our guns. Especially where the army is concerned. What will our solution be?

>We will make do with a smaller military, our standards will not be lowered!
>It may be unpopular, but we will have to expand the draft to include our more populous worlds, including Byss, Empress Teta, and Coruscant.
>Perhaps our aversion to droids he become obsolete. Development of droid forces to supplement our soldiers s preferable
>Cloning may be expensive and time consuming, but it served well against the Separatists. We will open or capture more cloning facilities. Look, I know this one is a fan favorite, but just in case it's not obvious there ARE downsides and potential downsides to this.
>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans.
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>>1405376
No Restart the Dark Trooper Project. ODSTs are little more than glorified grunts with "special" plastered on the back of their body armor. Dark Troopers we can easily create through the much of the same tech we use in constructing our Shadow Droids and that they're practically powerful enough to destroy entire bases in small teams.
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>>1405544
>>It may be unpopular, but we will have to expand the draft to include our more populous worlds, including Byss, Empress Teta, and Coruscant.
But focus on Byss, most of the people there are practically slaves anyway.
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>>1405544
>Cloning may be expensive and time consuming, but it served well against the Separatists. We will open or capture more cloning facilities.

We will clone men for our more dangerous and specialized jobs, such as our Drop Trooper project.

As for the General part of our army
>It may be unpopular, but we will have to expand the draft to include our more populous worlds, including Byss, Empress Teta, and Coruscant.

We will also push a propaganda campaign saying how it is everyone's job to rebuild our new Empire. Propaganda is the name of the game, in my opinion.
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>>1405544
>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans. If they don't get any higher than squad or platoon leader, no one should be able to complain too loudly
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>>1405568
>>1405549
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>>1405549
>little more than glorified grunts
While I agree that they were no match for SPARTANS, you have to atleast agree that ODST soldiers were much more resilent and dependable than grunts. And besides, I have no problem using Dark Troopers, we just need to put them in a more 'Shock" role
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>>1405581
The Empire already has ODST equivalents that are also much more versatile and deadly: Storm Commandos.
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>>1405521
>Not sure what you mean.
As in, are you willing to kill her if we do something stupid?

How much plot armour does she have?
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>>1405573
Im fine with the rethinking treatment of woman after they a re still human, but we still need to be extermtly anti aliens or everyone will defect
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>>1405589
Now look at that. We don't even have to create a brand new soldier, we just have to tweak their job.
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>>1405544
>>Perhaps our aversion to droids he become obsolete. Development of droid forces to supplement our soldiers s preferable
>>Cloning may be expensive and time consuming, but it served well against the Separatists. We will open or capture more cloning facilities. Look, I know this one is a fan favorite, but just in case it's not obvious there ARE downsides and potential downsides to this.
>>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans.
Seeing the succes of the shadow "drones" maybe throwing out some stronger droids to buff up the army might not be to bad of and idea. Plus it would let us hide that dirty little secrete of the shadow drones... or we could just say fuck it and and turn wounded solders into cyborgs or something.
Clones could work in limited number as elite forces. Like Clone commandos. Since they are trained from birth it has been stated that clone troopers were better solders then storm troopers so instead of ordering them in bulk we could just make a few and make them really damn well.
As for the women and alien thing. At this stage maybe bring in women and just try to find a few female officers and solders that stand out and say they have earned their place in the empire as well. Aliens on the other hand will have to sit and wait unless we can get Thrawn under control.
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>>1405590
To be honest, I think there are consequences much more interesting than death. But I'm not ruling anything out.
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>>1405601
Admittedly, they're more like Navy SEALs or SAS than 101st Airborne or the VDV, but that's what reform and restructuring is for.
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>>1405544
>>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans.

Would this really be so radical considering our Grand Vizier and some of our Darksiders are Xenos?
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>>1405560
>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans.
Adding this to my choice, but we should take it slow.
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>>1405610
Fantastic. It feels good to finally come to an agreement.
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>>1405544
>Cloning may be expensive and time consuming, but it served well against the Separatists. We will open or capture more cloning facilities.
>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans.
women are ok, fuck Alien filth however.
>>
>>1405544
>Perhaps our aversion to droids he become obsolete. Development of droid forces to supplement our soldiers s preferable

>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans.
>>
>>1405618
Palp doesn't give a shit. But he did build his empire (fucking somehow) off of humans hating xenos. Since the Galactic Empire is a massive not!Nazi Germany and the xenos filled in for Jews/Homosexuals/etc
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>>1405618
The military is much more conservative. It's a "Boys Club" and has been since the Clone Wars. You don't have voters to please, so if people are skeezed out by you dark siders and Grand Vizier, they can deal. But you if you upset your military, you will have other problems.

Also,
>per ongoing debate about ODST/Dark Troopers/Storm Commandos.
I've made a note to give yall some quality planning time with your elite/special forces. Of which you have A LOT.

>Storm commands, Dark Troopers, Death troopers, Shadow Troopers.

Just to name a few.

Also: Jesus, you guys are super lively tonight, It's awesome!
>>
>>1405544

Seconding >>1405604
Use specialized troops for specialized jobs
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>>1405544
>It would be a slap in the face to true believers in the New Order, but maybe we must reexamine our treatment of women and non-humans.

>It may be unpopular, but we will have to expand the draft to include our more populous worlds, including Byss, Empress Teta, and Coruscant.

We do not care about popularity. And the new order people offended by our expansion of rights will hardly join the rebels.
>>
>>1405676
Women should be in more administrative roles, as biological differences still exist in this universe.
>>
>>1405676
Ok interesting

What if we integrated human women into the stprmtrooper corp and started out with some all Xenos battalion troopers? That might be the kind of gradual integration that would give us sorely needed manpower without pissing too many old boys military types off
>>
Alright. Update:

Massive outcry for Clone Commandos. I'm going to move that forward as a thing, but it's not at all a popular solution to your manpower problems.

EVERYONE seems to be in favor of "girlz N 2 army" so that's going to be a thing. There's some who favor the draft extension as well, and some small interest in droids.

>Writing
>>
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I forgot Dark Empire had droid soldiers in it
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>>1405732
We could use Droids as either wave attacks, or as specialized deep insertion missions
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>>1405736
What about as heavy weapons / mobile artillery?
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>>1405736
Guard posts as well. If you remove the retarded personalities
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>>1405742
As supplementary units mostly, as even after all these years; people still haven't quite figured out how to make droids smart enough to compete with living soldiers.
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>>1405742
>>1405745
These are both great ideas as well. We will save the Warm Bodies for the actual assaults and anything that needs critical thinking. I am wary of Guarding, as it seems that droids are easily tricked.
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>>1405751
I'm cool with that. Big and imposing Droid Shock Troopers to add some heavy firepower and psychological Impact to our Stormtrroper corps
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>>1405755
well, more of a backup. What was a 12 man duty station with 2 men at guard and a superior officer on hand is now 6 men and some droids. A monitoring station watching transmissions or hyperspace lanes, a comms/sensor room that used to hold 20+ is now 8-12 warm bodies and droids.
>>
As for the Death Troopers, aside from their current task of being guards for high-profile personnel and locations, they should be under the direct command of our Dark Side Adepts as their henchmen and as an internal security corps.

Essentially our equivalent of the SS and the Gestapo.
>>
>>1405764
Imagine a firefight going down, moon of Yavin for example, our guys fighting rebels turns into a bit of a stalemate, no one can really gain position. Boom, Destroyer droids roll up, deploy shields and covering fire, and our lads shift position around and behind them. nice mobile shield walls that fire and are almost entirely expendable
>>
Are we still discussing this? cause if we are i vote for
>Perhaps our aversion to droids he become obsolete. Development of droid forces to supplement our soldiers s preferable
>Cloning may be expensive and time consuming, but it served well against the Separatists. We will open or capture more cloning facilities.
And "girls N 2 army".
Basically this >>1405604
Kinda feels like C&C Nod.
>>
>>1405778
There you go. That's more what I was thinking
>>
>>1405785
>they should be under the direct command of our Dark Side Adepts as their henchmen and as an internal security corps.
You're Describing your Shadow Troopers. They operate outside of the navy hierarchy. They are what the Dark Siders on the Revenant-Class have with them.

For the record, still writing. TON of shit to cover.
>>
>>1405544
>Perhaps our aversion to droids has become obsolete.
>Cloning may be expensive and time consuming, but...
>It would be a slap in the face to true believers in the New Order, but...

NOTES:
>Restart Rohm Mohc's Dark Trooper program.
>Becoming a cloning template will serve as an incentive - only the finest of our military will be donors.
>Mara Jade, Isard and others in our military have served us well. We shall permit women greater...wiggle room.
>If truly pressed, we MAY explore extending this treatment to near-humans (if it can fit in Stormtrooper armour without modifications). But not yet.
>>
>>1405886
Take your time, man. I friggin' love this quest.

Also to add to this ( >>1405788 ) point, we could make it so that the droids are controlled or controllable by a local specialist trooper rather than autonomous and accepting verbal commands. More puppet like maybe? Keeps people in control
>>
>>1405886
Huh, with their kind of gear; I'd have thought that Shadow Troopers would have been black ops, doing all sorts of things that one would attribute to ghosts. Having them shadow and stalk Moffs and Admirals seems like an expensive use of talents better suited to spreading chaos and making people disappear.
>>
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A multi-pronged approach to the problem will be best, you think. Of course, you miss the glorious days of your Clone Army, soldiers obedient unto death, bred for only one purpose. But, such an army isn't practical to maintain without massive popular support for a war that ideally won't last too long. Neither is a given for you in this case, but you believe such projects have a future as a special forces wing of the military. You begin looking into small scale batch cloning, of course, at some point you will need to select templates . . .

Conscription will be extended to your major worlds, the manpower need is simply too great, but you provide several potential exemptions so the burden is lighter. You know there will likely be protests, perhaps even riots, but an Empire is built on Blood and Durasteel and a price must be paid.

More interestingly, you decide to ease pressure on the anti-female bias in the military. With a huge segment of your population opened up to recruitment, you will find more able soldiers, crewers, pilots, and officers than you had previously. At least until you can get this situation more in hand. Ideally, you would fight the bias with Imperial propaganda aimed at increasing the acceptance of women in the armed forces since it's not technically illegal. If you could find some sort of poster figure to represent women in the military you could use it to further your cause . . .

You have some interest in keeping your avenues open, and will consider increased development of automated combat units, despite the Separatist armies fairly dismal performance. Of course, with these other incentives, budget will be tight.

With the future of your Dark Order decided, and your military situation coming into control, it's time to look beyond your borders to the galaxy at large . . .

(1/4)
>>
>>1405900
>near-humans
That's a line I can't see myself crossing. The empire has always been Human, and if we cross that line, I fear we become indistinguishable.
>>
>>1405914
>poster figure to represent women in the military
Well that won't be hard at all
>>
>>1405915
We should accept them, there's no reason not to. Sith have been near humans, or even weirder
>>
>>1405908
Well, Wookipedia calls what I am thinking of "Darktroopers" http://starwars.wikia.com/wiki/Darktrooper
IN this continuity they are loyal to the sith rather than the navy/army, but they are NOT force sensitive. Shadow Troopers and "Darktroopers" have sort of amalgamated into one thing. Death Troopers do more of the spec ops stuff in my mind. In any case, that will be fleshed out more at a later date. Promise.

>>1405900
>..wiggle room.
fucking lol'd
>>
With the traditional Galactic Capital in your hands, you have burst onto the galactic stage in grand fashion. Your "survival" has been made known to the galaxy at large, whether or not they choose to believe. Although you do know that at minimum, the supposed Jedi in the Rebellion must have sensed your return.

No longer are you cooped up in the isolated and sheltered Deep Core, as you consume the Imperial Remnant's territory, you emerge onto a wider field with potentially hostile neighbors.

After a collection of briefing from Admiral Zahn, Executor Sedriss, Director Isard, and your Grand Vizier, you now have a more accurate and nuanced view of the galaxy at large.

To begin with, Isard presents all known information on the Imperial Warlords that were previously operating under her wing but have since failed to recognize the Dark Empire as the legitimate government.

The closest of these is the Brentaal Protectorate, centered on the vital" crossroads" of Brentaal which sits astride both the Perlemian Trade Route and the Hydian Way with other major worlds like Alsaka, Chandrilla, and Ralltiir falling under the banner of High Admiral Lucious Reddrin, a stiff-necked, wasp-waisted veteran of the clone wars who has done his best to convert the worlds under his sway into fortresses against the enemies surrounding him, lusting for control of the trade lanes his mini-empire sits upon.

The Protectorate is estimated to wield a navy of over a dozen star destroys and their escorts, plus the Executor-Class Intimidator.

Don't worry, shitty map to follow. I'm MS painting as hard as I can.
>>
>>1405929
Sith are separate from the Empire. I can see us recruiting any force sensitive species, but the Empire needs to stay Human
>>
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Harssk's territory is centered on Corellia, though with the Admiral dead, and his navy all but obliterated, little holds this fiefdom together save a Corellian Defense fleet of a single Star Destroyer and its escorts. Corellia itself is a juicy prize, not to mention the handful of worlds contained in that small pocket empire, but without a significant defense force, it's vulnerable to seizure by other factions, including the New Republic.

More pressingly, Grand Admiral Thrawn, your penultimate military genius in your last life, now potentially your greatest obstacle to power. Thrawn is running his own Empire to the Galactic North. Not much is known other than that Thrawn has been engaged in a series of battles with the New Republic, driving them steadily back, though recently he has been recouping his losses it seems, as the front has been quiet.

To the Galactic South East, the scattered remains of Isard's former Imperial government. Though Isard has pledged unswerving loyalty to you, many of her former worlds are not keenly leaping to their new lord, with many playing a sort of "wait and see" with their loyalty. They don't actively oppose you, but there are riches for the taking as it were with many relatively unclaimed worlds lying in this sector, roughly between Courscant and Corellia.

Further south, Admiral Delvardus runs his own kingdom, the Eraidu Authority, centered on the toxic factory world that was also the home of Grand Moff Tarkin. His reach stretches up to the ship building world of Yag'Dhul. Another quite valuable prize, but on the opposite side of the Deep Core from Coruscant, and your own seat of power. Estimated to command nearly a dozen star destroyers and their escorts, his power is significant.

Officially, the New Republic has made no comment on the apparent return of the Emperor, they have been involved resisting aggression from Thrawn and chipping away at various warlords, as well as recruiting "neutral" worlds to their cause. Their military might is substantial, their forces battle hardened, their leaders experienced. But politically, they are not strong, and they are spread over a wide area with many enemies. Exact strength is unknown

An anomaly on your borders is the so-called Dushkan league. a genocidal race of aliens, Yevetha, who were previously used as slave labor (given their technical aptitude) on a Type II Orbital Repair Yard, rose up against their masters and seized control of the Black Fleet, a naval fleet of approximately half a dozen star destroyers of various types and, most alarmingly, three super-star destroyers. One Executor-class and two Allegiance-Class. They have since supplemented this sizable cadre with their own, home-built warships. They hold a sizable portion of space, and a number of productive worlds, although they seem primarily isolationist. Little more is known.

(3/4)
>>
>>1405934
>http://starwars.wikia.com/wiki/Darktrooper
Ah, the disadvantages of the EU... Having a lot of things that have the same name... Still, I trust in your judgement; this is after all your game.
>>
You lack the military might to be everywhere at once, your forces, though growing, are still fragile. For instance, were the squabbling warlords to unite against you, or the whole strength of the New Republic to fall on you now, your forces would likely be destroyed. To that end, you must decide where to focus your efforts. Withfive combat fleets (after the defections at Coruscant) of which only four are combat effective, and a skeleton defense of Coruscant and the Deep Core, you can't be everywhere at once. Some strategies have been proposed.


>Black Fist
That Chiss, Thrawn is up to something. We will garrison the border heavily and send scouting operations into the neutral territories to find out what his plans are. Risky, but when dealing with an enemy like Thrawn, best not to take chances. This is a cautious plan to secure a potential advantage against what may become a wily foe.

Three fleets will be deployed to the border with Thrawn, a fourth at Coruscant, the 5th in repair.

>Strike Hammer
We must secure our rear areas first. Exterminate the dastardly Xenos in the negs. The Dushkan League will be destroyed. Securing the shipyards would also be a bonus. This would be a brutal campaign of total subjugation, either complete genocide or re-enslavement of the Yevetha.

Three fleets will be deployed to attack the Dushkan league in a fourth at Coruscant, the 5th in repair.

>Red Moon
The Brentaal Protectorate may be an armored shell, but it covers vital worlds and strategic hyperspace lanes. No matter the cost, we must take it. This would be a slog of a campaign and likely each world would have to be taken in succession leading to extensive siege warfare.

Three fleets will be deployed to invade the Brentaal Protectorate, a fourth at Coruscant, the 5th in repair.

>Tattered Banner[/bold]
The loose regions of the Imperial remnant must be consolidated first, even if it risks bringing us into conflict with powers like the New Republic or the other warlords to the south. This option is the most low-intensity, primarily being conducted against no organized opposition, but it leaves our neighbors unengaged.

Two combat fleets sent to the "arrowhead" region of the Inner Core to secure the allegiance of the worlds and minor warlords there. Two fleets held in defense at Coruscant, one in repair.

>Write in
As usual, if you pick this option make it good. Sweet, simple, nothing crazy detailed, we are looking BIG picture.


This bit will obviously take a lot of brain storming and discussion, so there will be a delayed vote.

Please let me know if you have any questions, I will answer them as best I can, and as always, please be clear with write-ins if you are modified an existing plan or creating a new one entirely

Also you may need/want this map: http://www.swgalaxymap.com/

But no need to get too granular. Come up with an OVERALL strategy, and that can be fine-tuned.


(4/4)
>>
>>1405962
>>Red Moon
Setup an economic stronghold. to build from before going into >Strike Hammer
>>
>>1405962
>>Strike Hammer
>We must secure our rear areas first. Exterminate the dastardly Xenos in the negs. The Dushkan League will be destroyed. Securing the shipyards would also be a bonus. This would be a brutal campaign of total subjugation, either complete genocide or re-enslavement of the Yevetha.

We will genocide these xenos. They have tasted freedom and they are drunk on it.

After that hopefully quick campaign, we will turn our focus

>Red Moon
The Brentaal Protectorate may be an armored shell, but it covers vital worlds and strategic hyperspace lanes. No matter the cost, we must take it. This would be a slog of a campaign and likely each world would have to be taken in succession leading to extensive siege warfare.

Before we initiate red moon, we will organize our ground forces so we can be as efficient as possible with them
>>
>>1405962
>>Tattered Banner
What we really need are allies and manpower, the galaxy has had enough of Imperials fighting Imperials and the moment we reunite the disparate warlord holdings is the moment we are powerful enough to challenge either the Empire of the Hand and the NR.
>>
>>1405915
Allow me to clarify. When I say near-human, I mean races that are in shape, almost indistinguishable from human - clear offshoots who are little more than colour palette swaps.

Zeltrons, Arkanians, Echani, Pantorans, that kind of thing. Twi'leks and clear subhumans are, of course, still right out. Even better if we restrict them to roles where their face must be covered, such as Stormtroopers and TIE Pilots. (Brutal units from which most candidates wash out anyway).

Of course, we could go the other way - point out that Thrawn's treachery is a clear example that aliens cannot be trusted.

>>1405934
Why thank you. I'm glad you enjoyed it.

>>1405962
>>Strike Hammer
It simply wouldn't do to fortify our front line, only to find three SSD's jumping in from the rear. We absolutely must prevent a war on multiple fronts. To that end, we must eliminate the enemy behind us before we can set our gaze forward.

As our enemies are of a single race, biological warfare becomes a possibility. If we can find a way to genocide them cleanly, we'll get three free SSD's out of the deal.

In the meantime, we use the unaffiliated warlords as a buffer against the New Republic. Once we have destroyed the Yevetha, we can turn our focus to Kuat.
>>
>>1405962
>>Tattered Banner[/bold]
We need to secure our interior before we can advance or our glorious empire will rot from within.

However, instead of keeping 2 defense fleets at the capital we need to send one of those fleets to Corellia to secure it and its famous shipyards.
>>
>>1405939
but why?
>>
>>1405962
>Strike Hammer
Then
>Tattered Banner
First clear the xenos to prevent a backstab and multiple front war then move to take the Imperial remnant so we can flank Brentaal.
Where is Corellia i can't find it on the map?
>>
>>1405962
>Red Moon
>>
>>1406017
When you have something as precarious and precious as the Galactic Empire, we need yo have unity and uniformity. Having a multi-species Military organization will lead to nothing but treachery and unneeded hostility in the ranks.
>>
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>>1406033
>Where is Corellia i can't find it on the map?

Right on top of Nubia.
>>
>>1405999
If the need arises for MORE recruits to fill our Empire, I am sure we can revisit the issue.
>>
>>1406043
Wrong.

>By virtue of having the most disciplined army in the galaxy, all racial infighting will be stamped out, and if not, the Kommissari will deal with it.

>By adopting species, we gain support of traditionally underclass species, and they will love us while they still remain under the boot heel of the Empire.

>By being more inclusive, we critically weaken the Republic, being now that they can no longer claim to be the only representation for all species.

We only benefit.
>>
>>1406005
Seconding this approach.

>Tattered Banner
Let's quickly secure these undefended worlds before they fall under the sway of an enemy.

Then:
>Strike Hammer
>>
>>1406047
Well no wonder i couldn't find it with Nubia covering it up.
Thanks.
>>
>>1406047
Alright, since Corellia is an important target i believe we should conquer the Imperial remnants as soon as possible so we can take it and deny the Republic an important prize.
So who first? Strike Hammer or Tattered Banner?
>>
>>1406066
>>By virtue of having the most disciplined army in the galaxy, all racial infighting will be stamped out, and if not, the Kommissari will deal with it.

How do you plan on stamping out this species tension? Did you forget how brutal we were to the xenos in the previous empire? And what do you plan on the Kommissari doing? I bet even half of our Secret Police will also be xenophobic. It's wanting us to reverse basic tribalism instincts.

>By adopting species, we gain support of traditionally underclass species, and they will love us while they still remain under the boot heel of the Empire.

We could look to the British Colonies after WW2. They fought for them and then wanted their independence. If we train these xenos to fight in war, they are going to turn around on us in their own independence movements. Also, not a lot have forgot how we treated xenos in the past.

>By being more inclusive, we critically weaken the Republic, being now that they can no longer claim to be the only representation for all species.

Well that's just the problem. We aren't trying to become the Republic at all. By being inclusive we are trying to out-republic the republic. I hope you realize we are recreating a totalitarian galactic government and not a moralistic democracy.

And even if your points were valid, we would have mass defections of both Kommissari and Military because of the xenos
>>
>>1405962
>Tattered Banner

I believe if we quickly went on to occupy these territories and THEN went on to subjugate Admiral Delvadus' Eriadu Authority, then we would have a much stronger united front against the other major factions.

>>1405999
I would personally be fine integrating Near-Humans into our military more. I recall COMPNOR having a lighter stance towards them, so I don't think it would be too much of a stretch for our Empire to accept them in this most challenging of times. But like>>1406056
said, it can probably wait for now.
>>
>Tattered Banner has it, barely
>writing
>>
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Weighing all options, you decide to go for the easy prize, the scattered worlds in the Inner Core that formerly fell under Isard's banner. The primary prize in this area is a small cluster of three extremely valuable worlds. Kuat (The famous shipyards that are home to Kuat Drive Yards, a major producer of Imperial Warships) Balmorra (A factory world known for its battle droids and armament manufacturing) the third, Neimodia, is no longer at the height of its importance as the center of the Trade Federation, but nonetheless would make a valuable addition to your Empire. You have received sketchy reports that a hostile military force controls these systems and may have to be wrested away by force. Beyond that, lies Foundry (A factory world) Humbarine (An encumenopolis) and Commenor (A vital trade hub). This axis of advance is the primary arm of Tattered Banner with a reinforced Combat Fleet assigned to it, the second axis of advance, roughly parallel on the Corellian Run is a much less important avenue and will be assigned a reduced Combat Fleet accordingly.

The current plan is to advance steadily from world to world, leaving a small garrison and picket force behind until the primary fleet reaches Balmorra/Kuat/Neimodia where they will enter into siege operations if necessary to avoid damaging or destroying the vital infrastructure on these planets.

Once successful, they will separate into smaller components to hit other nearby worlds.

>This plan is acceptable as it is
>We should assign an additional combat fleet to this operation, pull one of the two defending Coruscant
>Caution should not be exercised with the prize worlds, if necessary they must be razed to the ground to ensure their obedience!
>write in
>>
>>1406185
>The plan is acceptable as is
>>
>>1406185
>>We should assign an additional combat fleet to this operation, pull one of the two defending Coruscant
>>
>>1406185
>>We should assign an additional combat fleet to this operation, pull one of the two defending Coruscant
We need to do this fast before any of the Warlords or NR start to think that these worlds will be easy conquests now that they know that Haarsk is dead and that we're on the move.
>>
>>1406185
>>We should assign an additional combat fleet to this operation, pull one of the two defending Coruscant
>>
>>1406185
>We should assign an additional combat fleet to this operation, pull one of the two defending Coruscant

If anyone DARES to attack Coruscant now, they're going to get a Force Storm and Tarkin's super laser up there ass. Knowing that, we might as well send an extra fleet to this operation
>>
Consensus seems pretty clear.
>writing
>>
Such valuable prizes cannot be left to chance. A third fleet will be dispatched, with Tarkin and her escorts kept in reserve to protect Coruscant. With luck, the surrounding enemies won't react to a weakened defense here . . .

The combat force will be dispatched shortly, time is of the essence.

The final question remains, who should have actual military command over this operation?

>Admiral Zahn (A proven, steadfast leader who follows The Book to a 'T')
>Admiral Yazz (A fiery and aggressive commander, who has a reputation for ruthlessness)
>Executor Sedriss (Loyalty unto death, has little strategic imagination)
>Write in
>>
>>1406239
>Admiral Yazz (A fiery and aggressive commander, who has a reputation for ruthlessness)

huh, This has turned out to be pretty nifty.
>>
>>1406239
>>Admiral Yazz (A fiery and aggressive commander, who has a reputation for ruthlessness)
But with the caveat that if he ends up destroying more than what is necessary, he may end up having a once in a lifetime meeting with us.
>>
>>1406239
>Admiral Zahn (A proven, steadfast leader who follows The Book to a 'T')

Admiral Yazz seems like a commander that might be a little too destructive in retaking such valuable worlds, while Executor Sedriss...

Does Executor Sedriss have any notable merits as a commander aside from loyalty can combat skill?
>>
>>1406239
>Admiral Zahn (A proven, steadfast leader who follows The Book to a 'T')
We want thes worlds conqoured, not obliterated.

Their infrastructure needs to be intact and populations willing to sign up.
>>
>>1406264
>Does Executor Sedriss have any notable merits as a commander aside from loyalty can combat skill?
Sedriss is . . . competent. He is not a fool, but he tends to be a "The emperor told me to do X so goddamit I did X. He's the guy if you want things done YOUR WAY and that's it.
>>
>>1406239
>Admiral Zahn (A proven, steadfast leader who follows The Book to a 'T')

Unfortunately we can't command the operation
>>
>>1406288
Delegation is the art of leadership Anon.

Our Emoire is too large to manage alone. We need to pick the right people for the job and trust them to execute it well.
>>
>>1406297
And I understand it, but us leading from the front would make such a better tale. Well, Palpatine has never been the one for leading from the front, that was Vader's job
>>
>>1406281
Huh, I suppose that has merits in of itself.

Still, I have no reason to believe Zahn won't undertake this operation OUR WAY so I think my vote still stands. Perhaps we can have Sedriss conduct Operation Strikehammer in the future, he seems like the kind of commander who would leave no stone unturned as far as that brutal campaign will go
>>
>>1406308
>Vader
And Mara will at some point (probably) become an option for this, but previously yall opted to trainer the proper way, which is also the long way. Currently, she's still undergoing that.
>>
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>>1406324
I miss Vader so goddamn much, TK.
>>
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>>1406339
>I miss Vader so goddamn much, TK.
RIP in Pieces

>Zahn,Zahn he's our mahn! if he can't do it, no one cahn!
>writing
>>
Zahn should suffice for a task such as this. Forces are readied for the coming campaign, three combat fleets prepare to launch an attack into unknown territory, the first wide-scale offensive you have undertaken. It remains to be seen if this will be the springboard to future campaigns, or a quagmire that leaves your navy off balance and vulnerable.

***

And that's all I have time for tonight. Next game session will be Friday, 7:00 PM (EST) I have yet to decide if I will play this weekend or the next one instead, so stay tuned! Next time we will probably join Alana and see what's shakin on Splinter.

As always, follow the Quest on twitter so you can stay appraised of any updates
>>https://twitter.com/DarkEmpireQuest


And in case you missed any of the action, some fucking hero archived the two previous threads:
>http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Dark+Empire

Thanks so much, you guys are great!
>>
>>1406393
Good night dude, thanks for running again! Looking forward to seeing how things are going for Alana
>>
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Session 10 of Dark Empire Quest starts . . . Now!

As always, follow Twitter to stay up to date on game times.
>https://twitter.com/DarkEmpireQuest

Previously: The Emperor restructured his Dark Side organization, instituting a modified version of the Jeslax'raum Reform, restructuring your Dark Adepts into a series of structured branches. Control of Coruscant has been solidified and Isard's Imperial Remnant has collapsed, some of her forces coming over willingly, but with many others being left leaderless and scattered.

The Emperor himself has opted to make rallying these separate planets and forces a priority, before they can be grabbed up by a potential rival. Once the Inner Core is secure, the pathway to Corellia will be open as well, as well as long avenues of advance into New Republic space.

A new phase of warfare is about to begin for the Dark Empire, and it will need to be carried by loyal soldiers at the front, like Captain Alana Tyrna.
>>
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"Captain Tyrna, your signature," your Executive Officer Lieutenant Roth Tierce says upon passing you a data pad. Endless padwork, signatures, and bureaucracy followed your engagement at Coruscant. Most of it related to the damage dealt to Splinter[/], the destruction of Macabre and of course, the long series of holonet messages you applied a signature to, going out to families of the deceased. It was a sobering experience, but in time, almost anything could be normal and so approving messages to the families of the dead became another part of your routine. In the Imperial Academy on Byss, they had drilled it into your head that the lives of those under your command were a pittance to pay for victory.

As you scrawled your signature on the pad, barely casting a glance the details about Turbolaser turret fittings that needed to be replaced, you wondered if your Academy instructors ever considered the Empire being in the straits it was now.

"Thank you, ma'am," Tierce replies, clicking his heels together and throwing you a salute before marching away.

From the bridge viewport of Splinter, you could see her once pristine hull pock marked with damage, fragments of destroyed Tie fighters embedded in the hull. It wasn't as bad as previously feared externally, though internally, huge numbers of power conduits had been burned out and needed to be replaced. After action investigation traced the problem to the gunnery section who's section chief, Lieutenant Zepal had more or less cooked them by overriding safety controls during the fight. The result was a fortuitous hit to Craven's auxiliary reactor in the bow, which now seemed more the result of technical skill than luck. But it also meant repair time. Lots of repair time. So much in fact that Splinter would not be combat effective in time for Operation Tattered Banner

Tierce was equal parts impressed and infuriated that Zepal's little trick had potentially saved Splinter, but also left her combat ineffective afterward and wasn't sure if she should get punished or rewarded.


>We can't tolerate subordinate putting the ship at risk without our express approval, no matter the rewards. (Punish Zepal)
>Zepal is a gunnery witch, she should be rewarded for her skill
>I'd like to get Zepal's side of the story before I make a decision . . .
>>
>>1411137
>I'd like to get Zepal's side of the story before I make a decision . . .

Finally caught this damn thing live.
>>
>>1411137
>>I'd like to get Zepal's side of the story before I make a decision . . .

She was good at what she does, so I am sure she had a good reason, I hope...
>>
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>>1411140
[Spoiler]Welcome![/spoiler]
>>
>>1411137
>I'd like to get Zepal's side of the story before I make a decision . . .
There's a fine line between taking a risky gamble and endangering the rest of the ship in a bid for glory.
>>
>>I'd like to get Zepal's side of the story before I make a decision . . .
>Writing
>>
You can't imagine your gunnery witch would make a decision like that without provocation. Before you throw her to the wolves you opt to pay her a visit in the firing control center deeper within Splinter. The control room is a hub of activity, technicians and gunners in the black uniforms and swept back helmets navigate a tangled see of wires and conduits hanging from open maintenance hatches. Zepal's decision had in fact exposed the gunners themselves to much of the danger, quite a few "messages home" signed by you were to the families of turbolaser gunners.

Like a queen bee in her hive, Zepal paces back and forth directing repair work and moving teams of technicians back and forth. Her left arm is in a sling and you see the tell-tale sign of burns to her neck.

"Lieutenant Zepal," you say, catching her attention. "Report."

The lieutenant crosses over to you sheepishly, handing a datapad from her good arm to a passing technician so she can salute you. "Ma'am!"

You relax slightly, and speak in a lower tone of voice. "Lieutenant, I'm sure you're aware of the findings of the investigative committee as to the cause of the extensive damage to our electrical systems . . . "

Zepal lowers her head, not meeting your eyes. "Yes, ma'am. I am."

"I imagine being the one who caused most of the damage you could attest to your reasoning better than anyone else."

Zepal chews her lip a moment before looking up at you, "We were losing ma'am. It was going so bad and the guns couldn't keep up I . . . " she fights for words, "I knew we could increase our rate of fire if we overrode the safety circuits." she looks back at the deck plate, "Captain, I was afraid. I was afraid we were all going to die."

>Fear is no excuse for recklessness!
>Lieutenant, we are all afraid, we have to learn to control that.
>It was a damn brilliant move, and it might have just saved us all
>Going forward, I am to be consulted on all decisions that affect the safety of the ship, is that clear?
>>
>>1411192
>Lieutenant, we are all afraid, we have to learn to control that.
>>
>>1411192
>>Lieutenant, we are all afraid, we have to learn to control that.
>Going forward, I am to be consulted on all decisions that affect the safety of the ship, is that clear?
>>
>>1411192
>While I understand your fear, and what you did probably did save us a ship or few, what you did was completely reckless and if we had a prolonged fight, we would have lost. During your leave, you can have a more in depth look at our guns and you can tinker, running any changed by me. Don't do it again, Lieutenant.
>>
>>1411204
Why are we letting her touch our guns, she isn't an engineer, she just shut off the safety on the turrets.
>>
>>1411209
But she is an amazing gunner, so there is a chance she sees something we, or others, don't
>>
>>1411211
If I'm really good at coding, would you let me tinker with the mainframe at the pentagon, despite knowing nothing about engineering
>>
>>1411214
Just pitching in to say that that is a false equivalency.
>>
>>1411217
If I was a really good gunner at a dreadnought in the pacific, would you let me tinker with the guns despite having no idea what I'm doing.
>>
>Lieutenant, we are all afraid, we have to learn to control that.
>Etc
>writing
>>
>>1411223
Yes.
>>
>>1411223
If you knew the in-and outs of these guns, and you had already tinkered with them in the past, then under supervision, sure.
>>
>>1411223
A more accurate comparison would be if you were a mechanic working on a car for a racing firm of some sort who by altering the car. Who was then given permission to do so again in future.


You keep making the assumption she doesn't understand the systems she is working with, which she clearly does.
>>
"Lieutenant," you say patiently, as if speaking to a child, "We cannot let fear dictate our actions. It's something we have to learn to control as officers."

Zepal nods, head hung, "Yes, ma'am. I know that."

"I understand it," you continue, "I feel it myself, but your actions were reckless and could have resulted in a complete defeat if the fighting had gone on longer. Make sure it does not happen again without informing me first. Clear?"

Zepal looks you in the eye, sets her jaw and salutes.

>Zepal should be punished
>Zepal should be rewarded
>I think the status quote will do
>>
>>1411235
>I think the status quote will do
>>
>>1411235
>I think the status quote will do
>>
>>1411235
>>I think the status quote will do
>>
You niggas really trusted Isard to hunt down the other Warlords?

You do know she's going to pull some Crimson Empire shit, don't you?

>>1411235
>I think the status quote will do
>>
>>1411235
>>Zepal should be rewarded
Still, I appreciate your initiative in the battle and while reckless your actions saved the ship. I will be putting a commendation in your file for intelligent action under fire. But make no mistake before you act again you are to consult with me first.
>>
Say, TK, what's the lifespan before our clone bodies turn all mushy and gray?
>>
>>1411245
Her panties are soaked at the return of the Emps in a body actually worth fucking. All good son.
>>
>>1411226
She doesn't though, she just orders the gunners, just like she ordered them to turned off the safety on the guns
>>
>>1411275
Well if she was gonna die, She did the right thing. Either you die by your own hands or by somebody else. Might as well take them with if possible.
>>
>>1411275
I am assuming she does, you're assuming she doesn't. TK is the only one who who can tell us
>>
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>All this debate over our new Sith
>Ignoring Palpatine's OG Rule of One
>>
>>1411287
Then what was Vader?
>>
>>1411282
>>1411275
Look. Zepal is a fucking Gunnery Witch. She is like a sorceress of Turbolasers. Zepal is more a technocrat than a "blood and guts" command type. She. Knows. Guns. She may not understand EVERY detail of how turbolasers work, but she understands quite well the basics of their operations.

I apologize if I was unclear about her role in this. She did order the safety's bypassed, just liek she ordered her gunners to pull the triggers, but she understands the effect of both actions.

tl;dr Zepal is not going to redesign the Turbolaser, but she understands quite well how they function.

>>1411273
LEWD!

>>1411272
Near as you can tell, your excellency, this body should last a full lifetime as your last one did.

>Status Quo
>Writing
>>
>>1411287
>>All this debate over our new Sith
>>Ignoring Palpatine's OG Rule of One
It has been superseded by the new Rule of Cool
>>
>>1411295
He was a tool, not an apprentice, Sidious didn't want to be surpassed, he intended to reign forever.

The concept was originally predicted by Darth Tenebrous.
>>
>>1411305
I don't want Sidious to be surpassed either. This new sith IS our new Vader, just hopefully more loyal. the Empire started with us, and it will die with us.

Except the goal of this arc is to become immortal
>>
>>1411309
>Except the goal of this arc is to become immortal
That was always Sidious' goal, that's why he was so salty about not learning midichlorian manipulation.
>>
>>1411315
We'll find it by a new means. Coming so close to permanent death must have really rustled his jimmies
>>
>>1411319
Speaking of rustled jimmies I hope the Vong are a thing and after they're defeated we get to keep A'Sharad Het to fuck with even though he might make a better "Vader" than Mara.
>>
>>1411333
Checked, And interesting. I hope we get to rebuild Clone and droid armies again. I'm a sucker for shit like that.
>>
You glance at Zepal's injured arm before straightening up and re-assuming your voice of command, "I think you've learned from this situation well enough, Zepal. You're a promising young officer. Keep your record clean and you'll go places."

"Ma'am," Zepal salutes again.

You return it, survey the room quickly and return to the turbolift. It causes you great discomfort seeing your ship in such a state. You know all-in-all, the engagement with Craven andDismay was a victory for you, but you it very nearly wasn't. As it stands, you are a virtual prisoner on your first major command, held in place by the tyrannical arm of the repair teams who are scouring your vessel. It's meant you are going to miss a major campaign, one that likely would be a cakewalk compared to Coruscant and could have helped make your career.

Alone in the turbolift, you allow yourself am moment of weakness and sigh. There will be other chances to make your name. Until then, Splinter is your home.

The doors hiss open back onto the bridge. In a way, it was almost unnecessary for you to be present here, the yard dogs had authority over your vessel. But it somehow felt right for you to be present here.

Oblivious to your sour mode, your XO sidles up along side you to speak in a low voice in your ear, "Look, that's another one," indicating the nearby crew pit with a nod of his head.

You follow his gesture to see a dark haired, scrawny youth in an ill-fitting uniform overseeing the repair of a blown-out console, nervously watching a few technicians installing a new control panel.

"They scraped that one up from Ruan," Tierce says. "Ruan,", giving the newly minted Ensign a distasteful scowl. "Some peasant dirt farmer and now he's leading a technical team." he shakes his head "A lot of these conscripts are only scoring moderately well on technical reviews and become team leaders. We're really risking a lot putting leadership in the hands of those who never requested it."

>It wasn't like this when I joined, I'll be really worried when they start taking command
>Desperate times call for desperate measures, I'm sure the Emperor knows what he's doing
>They may not have volunteered or gone to the Academy, but they're Imperials same as you or I
>>
>>1411339
>Desperate times call for desperate measures, I'm sure the Emperor knows what he's doing
>They may not have volunteered or gone to the Academy, but they're Imperials same as you or I
>>
>>1411339
>I trust the Emperor's vision and ideas, until they fail us they are like any other Imperial so treat'em like it.
>>
>>1411339
>I still believe in Meritocracy. he could be pissing his pants as long as he gets my ship fixed. And besides, people like him belong behind lines
>>
>>1411339
>Desperate times call for desperate measures, I'm sure the Emperor knows what he's doing
>If they're not up to standards, let's see if there are enough of our technical staff willing to train and lead these conscripts.
>>
>>1411339
>They may not have volunteered or gone to the Academy, but they're Imperials same as you or me.
Add
>as long as they keep us flying I could not care less about their origins. But what I cannot stand more than anything is incompetence aboard my ship or the Imperial Navy. Thank you for keeping an eye on the new conscripts. We will have to determine which ones are truly officer quality and which should never have left their world.
>>
>>1411339
>Desperate times call for desperate measures, I'm sure the Emperor knows what he's doing
Do you think that Het would make a good "Vader," TK?
>>
>>1411354
Krayt wasn't a very good Sith, he'd be mid-tier at best. Think of him as the Snoke of EU, a Sith who became the strongest by Default.
>>
>>1411354
Ambition is a dangerous thing in a Sith Apprentice when you want to live forever.
>>
>Emperor got good ideas so pay attention
+
>"Be nice 2 conscripts cause they might not suck"
>writing
>>
>>1411359
He still might be better than Mara Jade though, considering how much of a hound he is when he applies himself to something, and it's not like he was weak, like Snoke seems to be, or like Vitiate was (before the whole Medriaas ritual).
>>
>>1411372
Well that's the problem. When he wants something done, he gets it done, which is a problem for us. Mara will be fine for our right hand, but when it comes to Skywalker, we will handle it ourselves.
>>
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You smirk at your Executive Officer's 'Discerning tastes'. "To be honest Tierce, I don't give a damn where they're from, an Agriworld or Coruscant itself, they're doing their service for their Emperor. If they're not up to standards, we should be looking to train them up," you say. "But what I cannot stand more than anything is incompetence aboard my ship or the Imperial Navy. Thank you for keeping an eye on the new conscripts. We will have to determine which ones are truly officer quality and which should never have left their world."

Tierce thinks on what you've said for a moment and then chuckles softly, shaking his head. "I can't disagree with that. But I don't think the riff-raff have any right wearing officer's rank. It's watering down the navy. If they truly wanted to serve their Emperor best, they wouldn't have had to be drafted, practically at gunpoint for some of them I'm sure. I don't need to remind you of the dark times after Endor."

The bottom of the barrel. The lowest point in Imperial history. You remembered those chaotic and bleak times where the only ones in the navy were those who could not escape or those who simply liked the brutality and violence the position offered. With the Emperor once again on his throne, you hoped that would change.

>I can see what you mean, but it won't turn out like that
>Drop it, Lieutenant. You're going to bring down morale.
>If you think they don't have what it takes, why not show them what it takes, Lieutenant? Lead by example.
>>
>>1411384
>If you think they don't have what it takes, why not show them what it takes, Lieutenant? Lead by example.
>>
>>1411384
>>If you think they don't have what it takes, why not show them what it takes, Lieutenant? Lead by example.
This is his chance.
>>
>>1411384
>>If you think they don't have what it takes, why not show them what it takes, Lieutenant? Lead by example.
>>
Consensus is clear Clear eyes . . . .
>Writing
>>
>>1411379
I'm sure he could be bent to following Sheev, neither Vergere nor Xoxaan have horrors that approach those of a true master of the Dark Side.
>>
>>1411399
>I'm sure he could be bent
I mean do we want to even attempt it? If we fail, then everything we have built up falls apart once again.
>>
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"If you think they don't have what it takes. Why not show them, Lieutenant?" You ask with a coy grin.

"What?" Tierce asks, taken aback.

"You're my executive officer," you continue, "My job is to make decisions that get people killed. Your job is to make those people work hard for it."

Tierce considers your words and turns to the technical crew, "You," he says, circling the area, "Ensign, get your men bustling now. I want this console back together in Academy time. Are we understood?"

"Y-Yes sir!" The ensign barks.

Tierce enters the crew pit, "If you get this console replaced, I'll get the other one." He indicates two of the nearby crewmen, "You two, let's get this taken care of sometime before your enlistments expire, shall we?"

You turn away so the crew won't see you smiling at the firing you lit under your XO's feet.

Tierce might not do much to improve the conscripts' sour attitudes, but he makes damn sure they keep those attitudes stowed while working. Not much letter, the destroyed bridge terminals were replaced and in working order.

It's later on in the day when word comes in that a replacement vessel for the Raider-class Corvette you lost, Macabre, has been selected, an old Lancer-class frigate, Turmoil. Lancers are quite proficient anti-Starfighter screens, though not nearly as fast or agile as the Raider-Class, they are a bit more durable. Of course normally you have little say in what High Command assigns to your task force, but they are dealing with Alana Tyrna, daughter of a prominent Byss family. You always have strings you can pull.

>The Lancer will do fine
>Pull some strings and try to get a different ship

If you don't want the Lancer, you'll get a short list of vessels you can reasonably request. So please don't flood me with write-in requests
>>
>>1411407
>>The Lancer will do fine
It's a fine ship, and we need that role filled sooner rather than later
>>
>>1411407
Just take the lancer. We dont want to get a rep for relying on our family rep. That way when we really need it we won't have tapped it out
>>
>>1411407
>The Lancer will do fine

I actually think the added durability may serve us a little better than the promise of speed and maneuverability. As long as it can keep up with our larger capital ships, I think it will do fine.
>>
>>1411407
>The Lancer will do fine
>>
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>writing
>>
>>1411407
>Lancer will do fine.

Save our rep for when we're trying to get our own ISD
>>
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>>1411421
Then again... would it be at all possible for us to get our hands on an Acclamator II? They seem like great ship-to-ship combat vessels assuming they aren't horribly outdated by now and I'm heavily intrigued by their ability to orbitally bombard planets
>>
>>1411421
That and a 360 field of fire helps.
>>
>>1411430
>Horribly outdated sorry.
>Too large for the role you're filling
>>
>>1411401
Are you implying Krayt could kill us?>>1411430
They are horribly outdated, but it's not like we have much besides the Deep Core and half of the Core.
>>
>>1411438
I am saying he could fuck up our plans and TRY to kill us. Mara is an obedient wolf who will be able to do the tedious grunt work.
>>
>>1411440
Mara is a knife though, admittedly, she's a pretty good knife, but much like Anakin Skywalker, A'Sharad Hett is a hammer.
>>
>>1411442
Are you implying that we have two different apprentices? We could pull a hitler here actually. Those two will be too busy trying to outdo each other and win our favor that they won't be focused on usurping our power.
>>
>>1411446
At the same time, however, that could lead to bickering and in-fighting between each other instead of trying to carry out our will. The last thing we need are our own agents sabotaging each other when we lack so many resources - and dark siders will definitely fight dirty.
>>
>>1411452
So I say we don't take the risk and go with the safe bet. If we need a hammer, we can just send in our Shock Troopers.
>>
A Lancer is not a punishment. As you sign confirmation of the transfer order, you think about the damage you've heard Grand Admiral Thrawn has wrought with them in the Outer Rim.

With that completed, the great gears of the Imperial military begin working to transfer the frigate to your command, you have no intention of holding your breath, however, as the preparation for Operation Tattered Banner is consuming every ounce of Imperial logistical ability. With only a few handfuls of worlds, even keeping your navy and army fed can be a challenge. Opening up the Inner Core is going to be a blessing.

As you think you stare out of the bridge view ports at the assembling fleet at the edge of the sector. Admiral Zahn Is on one of those ships, leaving you behind. You can't help but frown, you had hoped to turn Zahn's opinion of you at Coruscant, but you had seen his lukewarm report on your performance.

Needlessly risked a Raider corvette resulting in its destruction, attempted to engage an overwhelming force without proper reinforcement and so suffered serious damage to her command ship. Captain Tyrna performed her duty competently, but has not demonstrated herself ready of a larger command.

The words had stung, but in the end, they were just that. Words. You would simply have to outdo them with actions. At some point.

As you observe the assembling combat fleets balefully you are pulled from your thoughts by an ensign who informs you you are to receive an encrypted, governmental holonet message from Byss. You knew that only could mean one thing, and opted to receive it privately in your quarters.

You adjust your uniform while you nervously wait, brushing away imaginary flecks and bits of dust when the holoprojector flickers to life. It displays a rotating Imperial seal for a moment with the officials name and title. Minister Aldon Tyrna.

The seal vanishes to be replace my a man, tall, though the hologram does a poor job of portraying this, lanky, and with swept back, dark hair, graying at the temples. As your father, he shares many of your same features, and wears a simple, unadorned, black uniform.

What sort of relationship does Alana have with her father?

>Daddy's girl can do no wrong
>Father never approved of my career, but to Kessel with him.
>He was always too busy serving the Empire to pay attention to his daughter
>>
>>1411459
>Father never approved
>>
>>1411459
Can it be sorta of a mix? Like Father never approved, but if we must be in the military we'd better be the best damn naval commander in the galaxy or we'd dishonor our family name.
>>
>>1411459
>>He was always too busy serving the Empire to pay attention to his daughter
>>
>>1411459
>Daddy's girl can do no wrong
>>
>>1411459
>>He was always too busy serving the Empire to pay attention to his daughter
Seems that way for most of the Aristocrats of the Republic and Empire.
>>
>>1411465
>Can it be sorta of a mix?
I'd have it no other way
I take it your vote is >Father never approved
?
>>
>>1411459
>>He was always too busy serving the Empire to pay attention to his daughter
>>
>>1411459
>He was always too busy serving the Empire to pay attention to his daughter

'd-Dad, I'm a captain of my own fleet'
'Please notice me'
>>
>>1411476
Yup
>>
>>1411478
>you're mother had 3 fleets under her at you're age!
>>
>He was always too busy serving the Empire to pay attention to his daughter
>writing
>>
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>>1411492
We'd better 'serve the emperor' in ways he never could then.
>>
>>1411456
Or we could find the Scepter of Ragnos and drown Skywalker in shitty darksiders.
>>
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>>1411486
>Alana
>>
>>1411446
Maybe not two apprentices, but having Hett at our disposal couldn't hurt. I don't really want a Plagueis/Venamis situation.

>>1411499
Or we could find the Spirit of Marka Ragnos (along with Exar Kun and whichever other spirits persist) and drown Skywalker in powerful Dark Side Ghosts. And the ancient Sith LOOOVE Sidious.
>>
"Father. This is unexpected," you say, hoping it sounds cool and collected.

"A father can't check on his daughter's progress?" he asks.

You hesitate. "Of course, I just-"

"I heard about your victory on Hemei IV. Well done protecting those factories from Rebel scum."

"Yes, father."

"Though I've also heard that your latest command was shot out from under you liberating the capital," his tone is . . . Less than approving.

"There was some damaged suffered-"

"Some?" He snorts, "You see, I have been following your career from my office here as best I can and I've seen the repair logs for your ship and I know you're going to miss any coming battles due to the repair your ship requires." He looks away, something out of the field of the holocamera as if you were briefly not worthy of his attention.

You supposed a freighter may have flown past his office window.

"I know it's irregular, but a dear friend's son is a staff requisition officer for the 2nd Fleet and owes me a favor," he continues casually. "He happens to be in need of a qualified captain for another Victory-Class star destroyer. One that is about to leave Coruscanti orbit, with no destination on public file." From your fathers tone, the meaning is clear, that ship has almost certainly been assigned to combat operations." he sniffs indignantly, "I'd just as soon rather not have anyone discover a Tyrna is guarding a rear-area dry dock in a time of war."


>Yes, I'll take a temporary assignment to that ship to see more combat
>I won't leave my crew behind while I make a stab at glory
>Could you instead draft us permission to end repair work early so we might at least serve as an auxiliary or convoy escort?
>>
>>1411517
>Yes, I'll take a temporary assignment to that ship to see more combat

In a more Sheev-related question, what's his only living relative up to?
>>
>>1411517
>Yes, I'll take a temporary assignment to that ship to see more combat

DAD YOU DO LOVE US.
>>
>>1411517
>>Yes, I'll take a temporary assignment to that ship to see more combat
Gotta get that XP. Also, hugs and kisses pops.
>>
>>1411517
>I won't leave my crew behind while I make a stab at glory
We need to not only build our image, but our respect too
>>
>>1411534
People respect winners, anon.
>>
>>1411525
>On a more Sheev-related question, what's his only living relative up to?
. . . Triclops?
>>
>>1411542
And soldiers respect loyalty
>>
>>1411543
Triclops is full of bullshit up to his third eye, I meant Ederlathh Pallopides.
>>
>>1411547
Canonically dubious in a lot of ways. Which is rich coming from me and my universe. Honestly She likely will not factor into this story.
>>
>Yes, I'll take a temporary assignment to that ship to see more combat
>LEVEL UP!
>Writing
>>
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>>1411554
Me IRL
>>
>>1411554
I mean, she could be an interesting pawn, and her relation to Palpatine is possible, even if it is through bastardy.
>>
So wasn't Palpatine's plan in the works for thousands of years by the Sith, all minor and tiny changes until it led up to the destruction of the republic?
>>
>>1411584
I think the majority of the plan that Palpatine sprung on the Jedi and the Republic was put into place primarily by him, his apprentices, and his own master Plagueis. Of course, it stands to reason Sheev took inspiration from the Sith that came before him up to Bane.
>>
>>1411584
It was Darth Bane's plan, and there were admittedly some kinks in it, but Sidious was the executor of it.

That's part of reason he felt it was fine to end the Rule of Two and not properly train his apprentices. Maul was just an assassin essentially the same thing as Grievous no matter what the fuck Filloni thinks, Tyranus barely needed training and was just a figurehead to lead the Confederacy, and Anakin was an enforcer for the Empire.
>>
>>1411595
Tell me, why does Bane wear the Orbalisks?
>>
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"A combat command?" you ask hopefully. "Yes, of course."

"A Victory-Class isn't much to get excited about," your father replies, typing idly on a datapad, "But I'll arrange it for you. The assignment will likely last just for the duration of the campaign so you can return to task force command." he looks up at you again, "And try not to get stuck like you did on that pitiful patrol ship."

You didn't correct your father that it was a Strike-class cruiser. "Yes, father."

"Twenty four hours," he says. "Be ready because they have time tables to meet." He meets your eye again "In the name of the emperor." Your father closes the channel.

"In the name of the Emperor . . . " you reply to the silent projector.

With a fresh command on its way, you could leave the troubles of Splinter behind and let others work it out. You didn't have long to prepare for the command change.

>Say goodbye to your comrades and explain your transfer to a combat command.
>I'll be returning to this ship soon enough. Research my new command and its role as much as possible
>Attempt to pull strings and get some staff transferred over.
>>
>>1411606
>Say goodbye to your comrades and explain your transfer to a combat command.
>I'll be returning to this ship soon enough. Research my new command and its role as much as possible
>>
>>1411606
>I'll be returning to this ship soon enough. Research my new command and its role as much as possible
>>
>>1411606

>Say goodbye to your comrades and explain your transfer to a combat command.
>I'll be returning to this ship soon enough. Research my new command and its role as much as possible
>>
>>1411606
>>Attempt to pull strings and get some staff transferred over.
Why should we be the only ones to get that sweet, sweet XP?
>>
>>1411620
Our old crew is going to need all the help they can get when the counterattack comes to Courascant while we are away
>>
>>1411620
Why would we want to split the XP? This is why there are things like the Rule of Two, anon.
>>
>>1411628
They wouldn't need it if TK saw fit to include the Galaxy Gun.
>>
>>1411633
I think we focused on practical things instead of that, unless it was prebuilt
>>
>>1411633
It is exactly for reasons like this that I very much do not want the galaxy gun in the game lol But hey, we got a long ways to go. Ya never know
>>
>>1411638
I thought it was prebuilt, but apparently it was constructed in 10 ABY, huh.

Slap that shit in the Prakith system though, and it's a pretty reliable system.

Also the Death Star II was pretty invincible, the problem was it was unfinished when the Rebels attacked.
>>
>>1411650
In my opinion, it is a pretty stupid weapon. I would rather have a bunch of smaller MAC gun like platforms running around than one big dumb target. I want to be like the US in WW2, where we just outproduce our enemies.
>>
>>1411642
I wonder if a space-based variant of the Hypervelocity gun is possible as a large static defense that strikes incoming fleets from light-hours away.
>>
>>1411671
The Galaxy Gun is essentially a space ICBM, if we put it in the Prakith System, Tython System, Had Abbadon System, or the Maw, and even a small fleet and a Dark Side Adept or two is enough to keep it safe.
>>
>I'll be returning to this ship soon enough. Research my new command and its role as much as possible
plus a little
>Say bye bye
>writing
>>
>>1411675
And then it gets blown up by some lucky shot? You have to admit that it is dangerous to put all of our eggs into one basket, no matter how beautiful that basket is.
>>
>>1411683
It's not all of our eggs, the Galaxy Gun is a far smaller investment than a Death Star, the cost to produce is probably similar to an Eclipse or Executor Class Star Dreadnought.

Not to mention that it's a basket which can render planets uninhabitable.
>>
>>1411692
Yeeeaah we're not doing that. The Galaxy gun (While super cool and practical) is horribly unbalanced for a game like this. Basically you just defend it with everything you have a "nuke" planets until the enemy surrenders.
>>
>>1411698
Death Star III?
>>
>>1411692
But I was under the impression that we want to rebuild our empire. If we want a defense breaking weapon, I am still on the ODST/Shock Trooper committee
>>
>>1411708
I'm not opposed. We'll see how things play out. Though with the pace of the game, if you started now, it might be done in a few IRL months. Again, we'll see
>>
>>1411709
We don't need every planet to rebuild our Empire.

Corellia? Kuat? Sure. But planets like Chandrilla need to fucking burn.
>>
>>1411719
>>1411715
Speaking of Chandrila, how much power does an Eclipse Class' superlaser output? We could easily destroy Hanna City with it, right?
>>
>>1411730
https://youtu.be/EgsQCI5MkyE?t=25s
Maybe like . . . a quarter of that? But you get the idea. (The answer is 'yes')
>>
>>1411737
How many months does it take to produce a single Eclipse compared to an Imperial II SD or an Imperial SSD?
>>
>>1411743
Eclipse took about 10 or so years to build, Executor probably 4-5. A single SD can be done in less than a year probably. Maybe even a matter of months. Depends on a lot of things
>>
>>1411757
ISS Over Compensation
>>
>>1411757
What about the ultimate weapon, a weapon to surpass the Death Star? Darksaber :^)
>>
>>1411761
When do Sovereign-classes even show up?
>>
Grim Death[i/]. The name was so typically Imperial, it exuded lethality and power. Despite the name, its combat record was lackluster. Rear guard action during the Withdrawal. Absorbed into Isard's Imperial Remnant. Used as part of the defense forces for Ixtlar, fell under the control of the Dark Empire after Isard's surrender, though its captain fled to the Brentaal protectorate for his close personal connections with other anti-Palpatine warlords, leaving her leaderless.

Soon to be yours. It looks like Grim Death was assigned to the "B-Team" of Tattered Banner, scooping up and securing unremarkable worlds of little obvious strategic significance along the Corellian Run. Hardly glorious work, but necessary. Perhaps you'd encounter a band of renegade Warlords you could rough up. Part of Grim Death[i/]'s 'task force', if it could be called that, included only an odd throwback, a Nebulon-B Frigate not under rebel control, Vengeance Endor.

This didn't bode well for Grim Death[i/] leading a gallant combat career under your command, but you knew you would make the best of it.

Beyond that, no information is available. You have time left for just a few goodbyes. Who's first?

>Vells
>Tierce
>Tyvek
>Zepal

>>1411765
>When do Sovereign-classes even show up?
You'll have to wait and see i guess haha
>>
>>1411773
Kek, formatting.

I meant in the lore, I don't remember them doing much.

>Vells
>>
>>1411773
>Tierce
>Vells
>Tyvek
>Zepal
In that order
>>
>>1411773
Vells
>>
>>1411776
Oh! It's Dark Empire shit. They never show up to my knowledge. I think it's from the Dark Empire Sourcebook?

And fucking formatting. For fuck sake. No one else saw that right?
>>
Vells seems to have it. Unless there are objections, I will adopt

>Vells
>Tierce
>Tyvek
>Zepal

As vising order. I was originally going to cut it short, but ah, whatever. Give me a few minutes
>writing
>>
>>1411799
No need to be overly teary, it's not like we're leaving for long really
>>
>>1411803
Thanks for giving them all a deathflag senpai.

We should send Mara Jade to Prakith.
>>
>>1411805
I wonder if Prakith still has this?
http://starwars.wikia.com/wiki/Citadel_Inquisitorius
>>
>>1411807
>http://starwars.wikia.com/wiki/Citadel_Inquisitorius
Oh yeah, probably. Why didn't Andeddu do anything about that?
>>
>>1411773
>Tierce
He's our XO and (hopefully soon to be) friend. We need to let him be the first one to know he is now in charge.
>>
Vells is polite enough to visit you at your own office, rather than forcing you to make a time-intensive journey to Splinter's hangar bay.

"Well, captain," he says, "Scuttlebutt is you're transferring out on us."

"Shifting assignments," you correct. "It's a temporary placement. Splinter is still my permanent command."

Vells waves off your rebuttal as irrelevant and sits opposite you. "For the record captain. This could be our last visit. Coruscant was my fourth combat sortie. You know Tie pilots rarely last more than six."

"I wouldn't be so lucky," you chuckle, "Besides, I thought you'd learned not to sass your superiors."

"You'd have to define 'superiors' for me, ma'am," he smirks.

"I'll see you when I come back, six sorties or not. Thank you for stopping by, Vells."

He stands. "Anytime! Stay out of trouble, captain. "

***

Tierce is found on bridge watch. "So, I see you feel comfortable criticizing my family for keeping me and my cousin serving together, but you don't feel guilty leaving me here while you run off to battle," his usual dour attitude is little improved by the situation. His words have a hint of levity to them, but you can tell your Executive Officer really is uncomfortable with the situation.

"I need a competent bridge officer to keep an eye on things. Unless you'd rather that be Pennick or Tyvek?" You ask.

Tierce snorts, "I'd rather be put under Zepal, bless her. Hurry back Captain."

"Of course."

***

"Goodbyes are always so painful," Tyvek says. "Tell me Alana, will we ever meet again?" His lips curl into a devious smile.

"Tyvek . . . I see now why you haven't been promoted out of a picket ship in . . . How many years has it been?"

The older captain laughs, "Too long, that much I can say. I'll keep Tierce on his toes while you're gone."

"Stay out of trouble you old Nerf Herder," you reply. "You helped me make my career, and I'll be damned if I see yours continue to stagnate."

"You're too kind, ma'amn."

***

"Lieutenant," you track down Zepal in her Gunnery nest.

"Captain," Zepal is on the floor, elbow deep in a half-assembled computer station. A position most unbecoming of an officer. "I uh-" she climbs to her feet as her crew look busy doing other things suddenly.

"At ease Lieutenant," you say, "I've just come to say goodbye. I'm transferring off to take part in Tattered Banner."

"Oh . . . " Zepal considers this, "Well where you go, make sure they have a gunnery chief worth her paycheck. So many of these smaller escorts get subpar staff dumped off on them, and knowing the way you run your ship . . . No offense ma'am."

"None taken," you reply. "Just . . . Try to keep everything together down here."

"Affirmative, ma'am! And good hunting."

Phew! That took forever just to do those short ass vignettes. Second bit going up in a bit more.
>>
"Captain on deck!" The sound of a hundred boot heels coming together fills the hangar bay of Grim Death as you step off the boarding ramp of the shuttle. A contingent of storm troopers, pilots and officers has assembled to greet you, standing front and center is a thin man in a lieutenant's uniform. He looks at you with barely concealed displeasure for a moment. "Lieutenant Lumis, I'll be your executive officer during your limited stay on my vessel."

You note his careful word choice as you walk side by said between the ranks of soldiers. "Lieutenant, I suspect this is going to be an eventful deployment."


***

Whew, and that's all the time I have tonight! I think I will take this weekend off and do the next session Monday at 7. I'm working on a new combat system I plan to privately test during the next major battle to ensure there are no kinks or bugs. I am not a numbers guy at all, so I know if I do something wrong, someone out there will reverse engineer it and "break" my game.

Remember to follow the Twitter so you can stay up to speed with game times etc.

Thanks everybody!

>https://twitter.com/DarkEmpireQuest
>>
>>1411880
Thanks for running, TK.

DARKSABER WEN?
>>
>>1411880
Thanks TK. This was fun
>>
>>1411880
And I don't mean the sword. >>1411890
>>
>>1411880
Thanks for running dude. Your quest is certainly much better off compared to most Star Wars quests I've had the displeasure of seeing on anonkun.
>>
>>1411901
>seeing on anonkun.
Well, there's your problem.
>>
>>1411890
Don't you mean Space Station Tarkin Mk.II?
>>
>>1411890
Any time!
That's up to a lot of factors, namely when yall get the choice to develop super weapons (i'm not sure exactly when that will be.) and if you take it (up to the players) Of course a dozen battle fleets may be preferable to one darksaber so . . . we'll see :D

>>1411891
Happy to entertain!

>>1411901
Well that means a lot to me! This is actually my first quest ever (In case that's not painfully obvious) but I've done oodles of GMing in the past. Thanks!
>>
>>1411906
Huh, I thought that the Tarkin were those little topedo stations that looked like Death Star Eggs. But sort of.

>>1411910
Good, how much do we have to pay the Hutts to build it?
>>
>>1411924
>working with the hutts
>>
>>1411924
Those were Torpedo Spheres, essentially Siege Engines; the Tarkin is a Death Star Superlaser with a space station tacked onto it as a fire control system.
>>
>>1411936
They're the ones who built it.
http://starwars.wikia.com/wiki/Darksaber_(superweapon)
>>
>>1411901
Agreed.

I love the dual perspective. It reminds me a bit of a Total War game. We can enjoy both the strategic overview and tactical battles with distinct characters.
>>
>>1411960
Which is why we shouldn't build it, as well as the immense cost
>>
I came across some extra, unexpected free time today. And thus, session 11 begins!

After a long weekend of planning we're ready to proceed. I took the short break do a little work on improving the combat system. I drew up a VERY rough combat system. For reasons, I'm basing it on D10 storyteller, so if you know World of Darkness etc, same thing. Until I'm convinced it's not going to be horribly unbalance, I'll try to keep elements of it secret so I don't either reveal that it's totally fucked, or have some numbers guru come in here and totally break it. cause I don't math so good.

Previously: Alana temporarily transferred off of Splinter and onto Grim Death because of Daddy-senpai. Grim Death, like your last command, is a Victory II-Class Star Destroyer but this one only has a single Nebulon-B Escort Frigate, Vengeance Endor as its escort.

***

Grim Death's Executive officer, Lieutenant Lumis says hardly a word to you as you he leads you out of the hangar bay and, presumably, toward the bridge. As you walk, you feel Grim Death's engines hum to life, likely already racing toward the Coruscanti hyperlimit so they can jump out toward the assembly area.

You and Lumis enter a turbo lift and he presses a key for Officer's Row, the officer's living quarters.

>Any reason we aren't going to the bridge?
>So, tell me about Grim Death's assignment details
>Tell me about yourself, Lieutenant
>Do you have a problem with me being on your ship?
>>
>>1416992
Forgot my Trips again.
>>
>>1416992
>Any reason we aren't going to the bridge?
>So, tell me about Grim Death's assignment details
>>
>HQQ and DK is running at the same time.
>>
>>1417013
>>1417001
So lemme ask yall, looks like I've hit the permasage limit since this thread is over 72 hours old. Is it standard to run with that or make a new page so it doesn't sit on page 5+?
>>
>>1417018
3 days or 800 posts before bumps don't work.

Also, You should be fine as it slips down as long as you announce on twitter you're running and stuff.
>>
>>1417018
I say use this thread for today then make a new thread tomorrow.
>>
>>1417025
Fair enough, I'm just worried player numbers will slump. But I'm happy to have a go at it.

>>1417030
Let's do that!
>>
>>1416992
>>Any reason we aren't going to the bridge?
>>
>writing
>>
"Is there any reason we aren't going to the bridge, lieutenant?" you ask.

"There's no reason, ma'am," Lumis replies, head forward, eyes staring at the closed turbolift door. "We're already underway. I had navigation plot us a course for the rendezvous point already. We'll be there in a matter of a few hours. You might as well get comfortable."

>Very well.
>I'd prefer to see the command center first
>I'd rather you not make such decisions for me, Lieutenant
>>
>>1417064
>>I'd prefer to see the command center first
Lets not get too snappy right away. I am sure there is some hidden sexism here
>>
>>1417064
>Thank you Lieutenant, but I'd prefer to see the command center first before anything else. It's rather unfitting to make others do all the work for me.
>>
"Thank you Lieutenant, but I'd prefer to see the command center first before anything else. It's rather unfitting to make others do all the work for me."

Lumis sniffs, "If you insist." He cancels out his last command to the turbolift and keys in the bridge instead.

A few more minutes of silence pass before the lift reaches the bridge. True to Lumis's word, the crew is bustling about, through the view port Grim Death is cutting its way through space, heading for the hyperlimit.

Your XO volunteers no information

>So what are our assignment details?
>Tour the bridge without Lumis
>Is there a problem, Lieutenant?
>>
>>1417094
>Is there a problem, Lieutenant?
>Ask however before we're in the bridge and people notice us so not to signal him out.
>>
>>1417094
>>Is there a problem, Lieutenant?

>So what are our assignment details?
>>
>>1417116
This
>>
>>Is there a problem, Lieutenant?

>writing
>>
You glance at the turbolift readout to verify that you have a few moments before reaching the bridge.

"Pardon me for asking, but is there a problem here, lieutenant?" you ask, keeping your voice level.

"Not sure what you mean, ma'am," Lumis replies, again not looking at you.

>Make this an issue
>Let it go
>>
>>1417170
>Very well Lieutenant, Thank you none the less.

Can you get allergies on ships?
>>
>>1417170
>"While you don't have to be my friend Lumis, you certainly have to respect the chain of command and everything that comes with it. We still are Imperial, are we not? Let's go to the bridge
>>
>>1417194
>Can you get allergies on ships?
No, probably not, but maybe? Why?

>writing
>>
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"Very well lieutenant," you say, "Thank you none the less."

Lumis makes no reply.

After a moment you add, "While you don't have to be my friend Lumis, you certainly have to respect the chain of command and everything that comes with it. We still are Imperial, are we not?"

Lumis this time spares you a glance as the Turbolift slows to a halt. "Certainly, ma'am."

"Let's go then," you say as the two of you step onto the bridge.

Lumis steps quickly ahead of you, leaving you trailing behind like a mere observer as he queries each station on its status and readiness. Final preparations are being made for the jump to lightspeed. Just ahead you see Vengeance Endor likewise about to jump.

"Very good ensign," Lumis is saying to a nearby officer, "Make ready to jump, pass the signal on to Vengeance Endor." Lumis stops and looks back at you, "Unless of course you'd like to give the order, ma'am."

>Carry on, Lieutenant.
>I think you may be a bit confused about my role on this ship . . .
>Make it so, and afterwards perhaps you'd like to fill me in on our assignment.
>>
>>1417302
>>Make it so, and afterwards perhaps you'd like to fill me in on our assignment.
>>
>>1417302
>Make it so, and afterwards perhaps you'd like to fill me in on our assignment.
>>
>>1417302

>>I think you may be a bit confused about my role on this ship . . .
>>Make it so, and afterwards perhaps you'd like to fill me in on our assignment.

Have the officer meet us in our ready room to privately discuss matters. We need it to be absolutely clear we are in charge here and not an officer in name only.
>>
Lumis gives you a thin-lipped smile. "If you're sure." He turns to the navigator, "Execute the jump."

The stars stretch to lines and collapse into a blue tunnel as Grim Death dives through hyperspace on a course with the rest of the fleet.

You give it a few moments before approaching Lumis again who is double checking the course.

"And now I am eager to hear about our assignment," you say.

Lumis sighs silently, "Grim Death and our escort are to proceed to the staging area at Xorth where the main portion of the fleet will continue on to their first target: Aldraig where they will proceed down the Hydian Way until they reach the three objective worlds: Balmorra, Kuat, Neimodia, and proceed to seize Foundry, Humbarine and of course capture Commenor and the hyperspace junction. Thus securing a major manufacturing center as well as protecting the flank of the Empire." He doesn't look at you as he rattles off the names of objectives.

Xorth was often used as a textbook successful, pleasantly Imperial world. An idyllic, human-populated agriworld. You were familiar with it, typically heroic conscripts in old holovids were portrayed as coming from Xorth or a similar world.

"The rest of the fleet," you repeat his words, "I take it we won't be with them. So what about us?"

Again a silent sigh. "The fleet reserve will continue along the Corellian Run capturing every world on our path to stop at Recopia-Columu Line. Where we will hold, if we are not already left to garrison one of the other worlds."

>Very good.
>How do you feel about the plan?
>Lieutenant a word (I am sick of your attitude)
>>
>>1417380
Let's wait and see the reason why he's acting this way before we start disciplining.
>>
>>1417395
>>
>>1417395
>Very good.
>>
>writing
>>
"Very good," you say.

Lumis nods, "and if I have your permission, ma'am, I'll get back to running this ship."

You nod in return, "As you were lieutenant." Grim Death it seemed would prove just as difficult as Splinter was to run at first. You weren't sure if it was a blessing or a curse that your posting here was temporary, but you opted to let Lumis be until you had perhaps a better handle on the situation.

***

When Grim Death reaches Xorth, the main portion of the fleet under Admiral Zahn has already begun jumping away, headed for Aldraig and targets beyond. Left behind is what is colloquially called "B Squadron" under the command of Admiral Oxtroe in her flagship, the Imperial-Class Star Destroyer Nightmare. Oxtroe's fleet contains two other Imperial-class Star Destroyers, two Victory-class including Grim Death, four Strike-class, ten Carracks, Four Nebulon-Bs including your escort Vengeance Endor and three Lancer frigates and their Tie compliments. In all, it amounts to a reduced strength combat fleet reinforced with a few second-class vessels.

You haven't had time to get to know your subordinates or superiors in this force, being a very recent addition, and you're not sure if it's going to be worth the effort to try, given the temporary nature of this assignment.

>Meet with Admiral Oxtroe
>Meet with Captain of Vengeance Endor
>Meet again with your Executive Officer, Lieutenant Lumis
>>
>>1417488
>Meet with Captain of Vengeance Endor
>>
>>1417488
>>Meet with Admiral Oxtroe
Developing a respectful professional relationship with one of the rare other female Admirals makes sense here, although frankly I want to get our own ship sorted as well (Lumis makes me nervous by how cold he is being, he could disobey us at a critical moment and ruin everything potentially.

So I'd vote for one of those two but am leaning towards the Admiral
>>
>>1417488
>>Meet with Captain of Vengeance Endor
>>
>Meet with Captain of Vengeance Endor
>Writing
>>
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In between jumps down the Corellian Run, you find a free moment to hop a shuttle over to Vengeance Endor. You can't help but marvel at it, it's nice to see a Nebulon-B being used for its intended purpose as an Imperial escort and not in Rebel hands doing the opposite, though it's a far cry from the Star Destroyers you've gotten used to, being more cramped and with less angular, geometric corridors.

Captain Amot Amey meets you in his own ready room, a gruff looking man with a thin hint of a mustache and hard eyes, he doesn't smile when he sees you.

"Captain Tyrna, your name carries a lot of weight around here," he says, bypassing any formalities.

>Thank you, Captain
>My father's name carries the weight
>What exactly do you mean by that?
>>
>>1417604
>My father's name carries the weight
>What exactly do you mean by that?
>>
>writing
>>
"It's my father's name that carries the weight," you reply with a casual smile, "Now what exactly do you mean by that statement anyway?" you ask as you sit opposite Amey.

He eyes you for a moment and shakes his head, "I've heard you don't know how to keep your head down and now I see it's true. Well, captain, I can tell you that you don't have many friends aboard this task force, such as it is."

You don't reply, inviting him to continue.

"Raxxa," he says.

"It's a world on the Kuati offshoot of the Hydian Way," you reply automatically.

"It's my home," he says.

"I don't see the relevance. That's one of Admiral Zahn's objectives, not ours."

"No," he agrees, "not anymore."

"Anymore?"

Amey shakes his head again, "We were tasked with Zahn's fleet until your father intervened, made sure you got the tap to fill the command position on Grim Death. In Practice, it meant we were going to be delayed. Nightwing was given our spot instead and we became part of B Squadron."

"I see," you say.

"It means that I won't get to liberate my home, and Lumis doesn't get to prove himself in a real fight and possibly get a command of his own."

"Surely you see that I didn't wish that on you," you protest.

"Of course," Amey says, "but that's how it's happened anyway. And I can assure you, if Lumis or I had fathers with connections like yours, we would undo the damage you've done."

>Any assignment is equally valid to the Empire, be satisfied with what you got
>For what it's worth, I'm sorry
>I'm sure you two will find a way to get something out of this
>>
>>1417763
>For what it's worth, I'm sorry
>if it wasn't too late, I'd push for us to do that but the world will at the end of the day still be liberated.
>>
>>1417763
>>Any assignment is equally valid to the Empire, be satisfied with what you got, just be happy your planet is getting liberated by the Empire.
>>
So basically every option lol. I'll try to collate all of these.

>writing
>>
>>1417828
What a champ
>>
"You should be satisfied with what you got. Just knowing your home is being liberated should be enough, there are plenty of others still waiting."

Amey gives you a humorless grin, "Believe me, I'm pleased to hear of its liberation, but to go from the expectation that I will be there to see it liberated, and then to suddenly have that taken away from me …" he trails off before adding, "and besides which, if every assignment should be the same to me, why is it I hear you've transferred off of your crippled command to see a little action at the front?"

His retort leaves you momentarily flummoxed, something you can tell he gets a good deal of satisfaction out of.

"In any case," you continue, "For what it's worth, I am sorry. If it wasn't too late, I would arrange for you to have things you own way."

Amey shrugs, "If good intentions were battleships, I suspect we wouldn't be holed up in the core of the galaxy." Amey looks like he wants to say more for a moment, but opts not to. He finishes with, "Will there be more captain?"

>No, that will be all, thank you
>Speak your mind, captain, please
>Thoughts on the operation?
>Thoughts on Lumis
>Thoughts on Oxtroe
>>
>>1417855
>Speak your mind, captain, please
>>
>>1417855
>>Speak your mind, captain, please. This post isn't permanent so you might as well air all of your laundry
>>
"Speak your mind, captain, please," you say with a wave of your hand. You lean back in your seat and cross your legs, "My posting here isn't permanent so you might as well air all of your laundry."

"Heh," Amey leans back in his own chair, "Very well. I'll say this much: I won't be sorry to see you go. What this command needs is a fighter, not-" he halts himself. "Suffice to say, I don't think this is the line of work for you."

You chuckle, "Nothing I haven't heard before, captain," you say. "Now, is it my sex or my family that offend you?"

The question catches Amey off guard and his face reddens. "You're not a soldier," he replies, "Your connections let you play at war while putting other people's lives at risk. If Vader were still around-"

"Yes captain," you cut him off, "If Vader were still around, we wouldn't likely be having this conversation. I would be a tactical officer on a star destroyer still basking in the victory at Endor and you . . ." you give him chance to speak.

Amey blinks a moment before replying, "I would have a ship named Victory Endor." he crosses his arms and gives you a grudging smirk, "I have to say Captain, you're not at all what I expected. My reliability won't be a problem, I follow orders, even from those I don't like." he pauses again, "Even from those I don't respect, provided they have the right rank on their chest. Now, will there be anything else?"

>No, captain. Thank you.
>I think we're finished here
>Write in
>>
>>1417885
>We're finished now, but I am sure you know how I got my post, right? By fighting and not running like my commander?
>>
>>1417885

>No, captain. Thank you.
>>
>>1417885
>>No, captain. Thank you.
>Write in
>But please let me know if you have any concerns particularly about unit cohesion and capabilities. One advantage to my not being Vader is I can take criticism at face value and assess it on its merits - as long as it is delivered in a competent and professional way.
>>
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"Not at the moment," you say as you stand, Amey standing with you. "Though you are aware of how I got my post aren't you?"

"I'd heard you had a career officer removed over charges of cowardice and assumed his command," Amey replies.

You give him a predatory grin, "My last commander felt that running was a preferable option to fighting. I felt differently and my superiors approved."

Amey smiles back, "If that's the case, and you don't get my mend killed, then I am sure we'll get along wonderfully."

You turn and walk for the door. "Oh and, captain. Please let me know if you have any concerns particularly about unit cohesion and capabilities." You look back to him, "One advantage to my not being Vader is I can take criticism at face value and assess it on its merits - as long as it is delivered in a competent and professional way."

Amey gives you what may be his first genuine smile, "Yes, ma'am. Of course."

The door hisses shut behind you as your two stormtrooper escort follows you back to your shuttle. You feel better knowing that at least Captain Amey is a reasonable man. Lumis may still take work, but you like to think you have one potential ally in this fleet.

Before continuing with the mission, is there anything else you want to do?

>No! Get on with it!
>Yes! Write in
>>
>>1417910
>No! Get on with it!
>>
>>1417910
>>No! Get on with it!
>>
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Tattered Banner Overview for reference.
>Moving on
>Writing
>>
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Grim Death, it becomes quickly apparent to you, is the reserve of the reserves. Both your ship and Vengeance Endor are kept at the rear of every potential engagement. Either to simply provide fighter support, or to keep an escape route open should the fleet have to make a dash for the Hyperlimit. Admiral Oxtroe does not take chances with her fleet, even less so with her reserves.

With each passing day, more worlds are reached, Imperial edicts announced and peaceful surrenders or transfers of power accepted. And with each passing day, the sour looks you get from the crew grow more bold. It's increasingly clear they blame you completely for their sub-optimal assignment.

At Leria Kerlsil, a group of local militia make an attempt to attack Oxtroe's fleet, a brief fight with a handful of corvettes and fighters that barely even warrants the title "skirmish".

To rub salt in your wound, every day you receive the news broadcasts made by Admiral Zahn and his fleet. Another smashing success in battle, another world fallen, another few parsecs closer to the gem of Kuat.

This pattern continues, the fleet continuing its inexorable advance along the Corellian run, leaving strings of Strike Cruisers and Carracks in their wake to garrison worlds taken. That is, until Oxtroe's forces are preparing for the jump to Parma when a fresh set of news comes in. This particular "broadcast" didn't come through regular channels which meant, in a way, it may be even more likely to be true.

You overheard it as you ate your breakfast in the officer's mess, alone as has been the norm.

"-lost contact with the picket fleet at Velusia."

You stopped mid bite.

Velusia sat on a major Hyperspace Junction just north of Coruscant. Sure, it could be some kind of transmitter problem, or even pirate activity, but just beyond Velusia was Thrawn's territory, and if the rumors about the Grand Admiral were true, he was not to be trifled with. After the withdrawal, while the Imperial remnant cowered and fought to hold what it had, Thrawn went on the offensive, driving back the New Republic and unifying outer rim warlords.

To your knowledge, no attempts had been made to reconcile his forces with the reborn Dark Empire, though based on how well things went with Isard, it may be an ugly scene either way.

I either case, Velusia is strategically located, and ostensibly "neutral" though you know the Empire maintained a small patrol there to watch for situations such as this. If contact were lost with it, that could presage an attack by Thrawn's forces, moving on the relatively undefended Coruscant, a decapitation strike that could put an end to the Dark Empire before it's fully matured.

>I have my own mission to worry about at the moment
>I need to look into this, head for communications and try to find official information
>>
>>1417944
>I need to look into this, head for communications and try to find official information
>>
>>1417944
>>I need to look into this, head for communications and try to find official information
Our job is to protect the Empire and this fleet
>>
Potential movement of Thrawn's forces was alarming enough that you feel the need to look into it personally. Thoughts raced through your head as you travel to Grim Death's communication section.

"Has there been any change in plans from Admiral Oxtroe?" you ask the crewman at the station.

"Uh, no ma'am."

"Any communications from command? Coruscant?"

"No ma'am," the crewman repeats. "I mean, just routine transmissions. Should there have been something special?"

"I've heard a rumor regarding Velusia that I'm trying to verify," you say casually. As you speak, you see the crewman's eyes widen. Clearly, the rumor is not isolated.

>I need to bring this to Admiral Oxtroe's attention
>Never mind, as you were
>>
>>1417978
>I need to bring this to Admiral Oxtroe's attention.

Even if they are rumors it'd be irresponsible to report this.
>>
>>1417978
>>I need to bring this to Admiral Oxtroe's attention
But only if we can verify this. We don't want to be the rumor monger running to the boss over nothing.

There's also the distinct possibility Thawn realized that a sudden drop in communications would cause an Imperial fleet to respond, and thus his true plan of attack is not Velusia where he merely sabotaged the communications grid, but elsewhere where our deployment to Velusia would mean our fleet would be unable to respond adequately.
>>
>>1417978
>>I need to bring this to Admiral Oxtroe's attention
If it's nothing, then we will just be reprimanded. If it is something, then we need to deal with this
>>
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You purse your lips in thought for a moment before saying, "Get me Admiral Oxtroe, at once."

Within minutes, you're speaking with Oxtroe via holocom.

"Captain Tyrna, what is it?" she asks, her expression neutral.

"Ma'am, I'd feel amiss if I didn't report to you that I've heard an interesting rumor aboard my ship. I wanted to bring it to your attention to see if it can be verified."

"Rumor?" Oxtroe asks, "Go on."

"I've heard that contact was lost with the picket for at Velusia, near the border."

Oxtroe's face tightens and she nods, "Yes, I'd heard the same one myself. However, we've received no instructions from Coruscant or Admiral Zahn to make any change in our plan. To the best of my knowledge, the situation is being dealt with by the forces still at Coruscant."

>Ma'am, Coruscant could be vulnerable, perhaps part of the fleet should be detached and sent back
>I'd like to request a transfer back to Coruscant at once
>Have you verified with command our orders?
>Thank you, Admiral, that's all
>>
>>1418013
>>I'd like to request a transfer back to Coruscant at once
>>
>>1418013

>Ma'am, Coruscant could be vulnerable, perhaps part of the fleet should be detached and sent back.
>Thank you, Admiral, that's all

>>1418032
Don't, that literally spits in the face of everything and our father who pulled strings to get us here.
>>
>>1418013
>Have you verified with command our orders?
If no
>>Ma'am, Coruscant could be vulnerable, perhaps part of the fleet should be detached and sent back
>>
>>1418036
And if there is an attack? We'll probably be sent back anyway if there is a threat
>>
>>1418013
>Have you verified with command our orders?

>>Ma'am, Coruscant could be vulnerable, perhaps part of the fleet should be detached and sent bac
>>
>>1418045
And if there ISN'T one. We are just fucked things up.
>>
>Verify Orders
>Coruscant Could be Vulnerable
>writing
>>
"Have you verified our orders with high command?" you ask.

Oxtroe's expression darkens. "Captain, I shouldn't have to feel the need to remind you of your rank. I have spoken with Admiral Zahn about this, there is no change in our plans."

"I understand, ma'am. I'm just concerned-"

"I understand your concerns, captain," Oxtroe cuts in, "I know your family is on Byss, and I know that your family is powerful. Well I can promise you, if I receive orders from your father to change our plans and he speaks with the Emperor's authority, I will again do everything in my power to accomplish that." her words ooze sarcasm and disdain.

"Yes, Ma'am," you reply.

"Perhaps with your concern for the big picture, once Tattered Banner is finished, we could see about transferring you out of a combat command and into a staff role at High Command." Oxtroe lets her words sink in.

"Will there be anything else, Captain Tyrna?"

>No, ma'am
>You're making a mistake admiral
>Write in
>>
>>1418096
>"No ma'am, just what happens if the capital is attacked and taken by Thrawn? Do I have permission to transfer back?"
>>
>>1418096
>No, ma'am

We are professional and obey orders. These are not irrational orders. Do not earn the disdain these officers feel for us by pressing the point. We have done all we can.
>>
>>1418122
>>1418096
This
>>
>>1418096
>No, ma'am

The fucking ask for transfer still went through, Fucking stupid moron.
>>
>No, ma'am
>Writing
>>
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"No, ma'am," you say, swallowing your concern for the capital and relying on your military professionalism. The thought that you may someday be in Oxtroe's position helps keep you motivated.

"Very good." Oxtroe ends the transmission.

You spend the next few hours busying yourself with preparation of the ship for the next advance, this one carrying you to the world of Lolnar, just one stop away from the "end of the line".

You make sure you are on the bridge before the final jump to Lolnar, though you have scarcely to utter a word as Lieutenant Lumis seems to have the situation quite well in hand, marching up and down the raised command deck, calling orders down to those working the consoles in the crew pit.

The arrival at Lolnar is uneventful as every other world has been for the most part. Comscan reveals two IPV patrol ships in high orbit alongside a single squadron of Tie/Lns. Through your sensor officer, you listen to Admiral Oxtroe accept the surrender of the planet and a half-hearted pledge of loyalty to Emperor Palpatine. You'd heard it three times before this so it's fairly routine to you.

Your sour mood from your conversation with Oxtroe was not improved by other events in Tattered Banner. Oxtroe's fleet seized Lolnar on the same day that Zahn arrived in Kuat to a hero's welcome. The entire planet seemed to turn out to welcome back their emperor and their navy. The holonet was full of holovids covering the procession of vessels Kuat was presenting as a gift to Palpatine. A shipyard like that, once that quite literally encircled the whole planet, once supplied properly with raw materials and ship components could start churning out military vessels at an astounding rate. Compared to that, Lolnar was nothing worth noticing. Another planet to dredge conscripts and taxes from.

. . . Quite unlike Rendili.

(1/2)
>>
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Even as you thought it, you tried not to. Rendili was no Kuat, but in the not too distant past it had been a primary supplier of warships for the old Republic. Rendili StarDrive still operated from that world and maintained not insignificant shipyards there. In fact, it was possible, though unlikely, that your own Star Destroyer, either Grim Death or Splinter was built there. Capturing Rendili . . . Now that would be worthy of attention.

Problem being that Rendili was just beyond the "stop" line for Oxtroe's fleet operations. Although even Lolnar was the end of the line for your meager, two-ship task force. Oxtroe's remaining fleets are scheduled to split and advance of Columus and Recopia.

It occurred to you, that a trip to Rendili from Lolnar would be a simple affair, a few short jumps and you would arrive, perhaps in a few hours' time, so fast it would hardly be noticed by an admiral preoccupied with capturing two other worlds . . .

>Contact Oxtroe and request permission to advance to capture Rendili
>What the admiral doesn't know won't hurt her (Seize Rendili on your own initiative)
>Don't rock the boat, follow the plan
>>
File: RendiliAttack.png (38 KB, 1416x886)
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Map just cause
>>
>>1418181
>Send a request to Oxtroe and request permission as it is nearby and valuable but otherwises do not waste there time.
>>
>>1418181
>>Contact Oxtroe and request permission to advance to capture Rendili
>>
>writing
>>
"Admiral," You begin, "I'm sorry for contacting you again, but-"

"Captain, this better be good. We're preparing to split the fleet for the last jump. What is it?"

You steel yourself, take a breath and continue, "I believe we have a golden strategic opportunity ahead of us," you say. "I'd like to request permission to advance and attempt to capture Rendili and its shipyards."

The admiral ponders your request a moment. "The Rendili shipyards," she repeats.

"Yes, ma'am. Rendili isn't far beyond the stop line, and given the extremely light resistance we've faced thusfar, I believe that my task force could take the planet with-"

"No," Oxtroe says, snapping out of her thoughts, "No, captain I want you to remain here at Lolnar. I think this is a task I'd best handle personally. I will take a portion of my Recopia force and proceed on to Rendili." She speaks as if she's convincing herself. "You and your forces will remain here at Lolnar."

>Admiral, it's my plan I only feel it's fair I should execute it
>Set a course for Rendili. I'll work out the consequences later with my father,
>As you command, ma'am (remain at Lolnar)
>>
For clarification:
>Set a course for Rendili. I'll work out the consequences later with my father (Head for Rendili against orders)
>>
>>1418237
>Set a course for Rendili. I'll work out the consequences later with my father,
Daddy's gonna bail us out anyways.
>>
>>1418237
>As you command, ma'am (remain at Lolnar)

Following orders gets us shiny shit and we can always state she stole the idea later.
>>
>>1418237
>>Admiral, it's my plan I only feel it's right I should execute it, and aren't you needed elsewhere?
>>
>>1418237
At the very least, even if she doesn't want us there, she should take our ships. The crew lost their chance for glory because of our ambition. Now it's time to pay them back.

>As you command ma'am, but at least take one of my ships with you - I'll remain here, of course.
>>
General gist seems to be try to go, stay if you have to, and potentially send one or both of your vessels without you. I'll try to collate
>writing
>>
"Admiral, with all due respect, I feel my task force could execute this plan and not be missed from garrisoning Lolnar. I don't want you to have to deviate from your own assignment."

"A Victory and a Nebulon-B against Rendili?" Oxtroe asks, "No, I think not. It's my decision to make and I've made it."

"At least take one of my ships with you," you continue, "I feel responsible for this decision and want to assist all I can."

"That won't be necessary, captain," Oxtroe says.

"I can remain her personally to continue to oversee the garrison," you add.

Oxtroe is silent for a moment. "Captain Tyrna, if you feel this treatment is discriminatory or punitive, I can promise you that the Imperial Navy does not engage in retaliation for officers speaking their minds. You have your assignment."

You open your mouth to add more but close it. "Yes, ma'am."

"Oxtroe out."

You say nothing as you watch the remainder of the fleet jump away for its next two targets, and Rendili beyond that, leaving Grim Death and Vengeance Endor alone in the Lolnar system. Lumis, who had been lurking nearby during your conversation shakes his head and steps away to find something else that needs his attention.

The occupation of Lolnar is a simple matter that requires barely any of your attention. You deploy a healthy contingent of your storm troopers to the planet's surface to supplement the planetary garrison that had recently resworn their fealty to the proper empire. With the campaign ongoing, there was hardly any civilian traffic to query, and with only two ships to cover the whole planet, the task was nearly impossible anyway.

(1/2)
>>
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You had a hard time taking your mind off of all of the setbacks you'd encountered lately until on your routine patrol of the bridge, you spotted Lumis looking quite pale as he spoke with the communications officer. Finally something that could use your attention it seemed.

"What's going on here?" you asked as you approached.

Lumis took a moment to register your presence before nodding to the com officer.

"Ma'am, we've received a . . . Rather strange transmission from the garrison we left at Perma just before coming here."

"Strange? Be more clear," you say.

"Yes, ma'am. Captain Clure is reporting a Rebel attack fleet coming down on him and requesting we immediately come to his aid. He's not clear about the disposition of the enemy fleet, but he describes multiple capital ships.

This is worrisome, Clue was only left with his Strike Cruiser, a pair of Carracks and the local patrol ships. If the rebellion was making a concerted effort to attack the planet he wouldn't stand much of a chance. But where had they come from?

"Contact Admiral Oxtroe-" you begin.

"It's impossible," Lumis interjects, " We tried. Her fleet is in combat operations and unreachable, the Hyper relay hasn't been secured yet. We'd have to send a courier to inform her."

Damn. If it was the rebels, what were they doing behind your lines? And in strength?

"Can we get word to Captain Clure?" you ask.

"Yes, ma'am," the comm officer says, "Theoretically, provided the hyper relay is still in our hands but . . . "

"But from Clure's message, he's in dire straits. Any delay could be fatal." Lumis adds, "I propose we move at once."

>We need to get more clarification from Clure first, even if it causes a significant delay
>We'll leave at once to help him. We can't afford to delay.
>Send Vengeance Endor to investigate and report back
>I will take Grim Death to verify there is an issue
>I'll wait for confirmation from Oxtroe, until then are orders are to hold here
>>
>>1418372
>>We need to get more clarification from Clure first, even if it causes a significant delay
I don't want to fly into a trap
>>
>>1418372
>>We need to get more clarification from Clure first, even if it causes a significant delay
>>Send Vengeance Endor to investigate and report back
>>
>>1418372
>I will take Grim Death to verify there is an issue
>>
Alright, sadly I have to stop there for time issues. I'll let voting continue and tomorrow I'll start a new thread beginning with the results. Hopefully everyone is still entertained after two sessions with no major combat, but I can tell you that it looks like it's coming!

Continue voting as they come in, tomorrow ay 7 EST we'll continue on.

Follow Twitter.
>https://twitter.com/DarkEmpireQuest

Thanks everyone!
>>
>>1418454
Fucking Trips
>>
>>1418454
You were on fire today TK. You seem to type pretty fast, or atleast know what you want to type
>>
>>1418471
That and I preplan as much as possible. Write out major sections ahead of time, especially easy when think I know how a vote will go, other times i get thrown curveballs and have to think fast haha
>>
>>1418372
>We need to get more clarification from Clure first, even if it causes a significant delay
>Send Vengeance Endor to investigate and report back

These both! To get info from two sources, and if there is trouble to get help there quicker
>>
>>1418372
>We need to get more clarification from Clure, even if it causes a significant delay
>Send Vengeance Endor to investigate and report back




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