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Having a famous parent can be a real bother, especially if they're an evil ruler of the land. You'd think being the son of the wicked queen of the borderlands wouldn't be so bad, but all your life she's coddled you and prevented you from achieving your own greatness! Finally though after many years and on the cusp of adulthood, you took matters into your own hands and escaped her loving clutches! Absconding with some valuables and servants, you fled from the lands in control of your mother to strike out and make something of yourself, to stand on your own two feet.

And so after some month's travel you came to Dowen Belda, the domain of the elves, particularly the forested region. In a snap decision though, rather than the haughty pointed ears, you decided instead to find refuge among some orcs. At least for awhile, though now with knowledge of a prime location for claim, you prepare to set out once again. An overgrown, ruined castle awaits through the great forest.
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>>1531340

Here is a link to the previous thread!

>http://suptg.thisisnotatrueending.com/qstarchive/1477685/
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>>1531340
Good to see you op
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>>1531340
Yo
Breh
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>>1531391
>>1531394
Welcome back!

So after having assisted Ruta the dryad in creating a divine tree, as a gift to the orc village whom you've been living with, you've decided to set out again to the ruined forest castle. You know there to be a group of goblins squatting there, so you'll have to find some way of dealing with them.

The actual trip will take about three days though, so what sort of preparations do you want to make before you set out? How much effort/resources do you want to devote to this effort? Are you fully committed and moving everything and everyone over there?
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>>1531426
How did we give is as a gift?

Did we ask them to plant the trees that they cut?

Take all of your companions and the orcs that want to join.
Take some lemons from the divine tree to see if you can plant more among the castle.
See if you manage to make a detour with Ruta ane Gwen to the big orange tree, remember to grab some of the oranges to plant them.
Sleep and satisfy Ruta on the nights and mornings?
Practice to see if you can enchant stones or plants to glow with mana, since you don't want smoke on the caves of the underdark (I suppoce, I don't kniw much about thr underdark)
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>>1531426
>Are you fully committed and moving everything and everyone over there?

The orcs would at least want to know what is in there first, and ot would be hard for them to give up the divine tree, so I would asume that we would make recognition, make a settlement, call all the orcs around to join us and then settle on the underdark.

If some orcs stay near the tree above or note will depend on how things develop.
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>>1531458
Basically this.

Did Ruta tell Gwen about anything we can do to keep the tree alive while she was gone?
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>>1531458
Well it was presented to the orcs and it's within their area of control. You could definitely not give it to them, but my understanding was that was the plan since last time. As for their tree practices, you can tell them that and ask about it, but you don't expect much to change. They do like the divine tree though and will maintain it however they can. Though, the tree can sustain itself.

For preparations though, you'll be packing up everything and everyone for travel. Make a roll, d100 to see how many orcs are interested in traveling with you. And a detour by the orange tree is just fine, it's about two days out.

>>1531485
The tree isn't within their village, it's like a two hour walk away. They like it and will try to take care of it how they can, but they're not about to pack everything up and move to live by it.

>>1531505
Which tree, the divine one or the giant orange one? The divine tree is self-sustaining.
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Rolled 55 (1d100)

>>1531671
The giant tree
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Rolled 5 (1d100)

>>1531671
Rollan
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Rolled 93 (1d100)

>>1531671
Rolling for orcs
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>>1531684
That's about 12 orcs willing to go with you then! Also because you rolled as high, you can specify what details you'd like about them. If you want certain jobs, or all fighters, or gender ratio, ages, etc...
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>>1531703
Five romantic couples and two singles, 6 males and 6 females
Singles our age and the couples mid-twenties?

A Fertility priestess as the female single and a good fighter for the male single?

The others can be a mix smiths, hunters, foragers, miners and fighters
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>>1531703
1 experienced blacksmith, 1 experienced botanist, alchemist, or however the profecion that knows how to make potions is called, 2 with experience in construction, 1 old and experienced fighter (to train the others amd give advice) and the rest young (body fully developed) fighters.

Take 'experienced' as 'somewhat old', not enoigh to be a novice, but not what somebody would call old, either.

The gender ratio, well, I don't know how they deal relationships (if they are monogamous and such), so I suppoce that 6 males and 6 females is fine? If we can have more women than men, though, I would like to have 9 women and 3 men, with all men as figters (and the experienced one)

And if you can get somebody with experience dealing with goblings, better that way.
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>>1531804
>2 with experience in construction

Construction and minning

...make those and the experienced fighter be the males.
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>>1531754
Supporting this if we can keep Gwen as our shaman and the Orc woman as Bed Warmer while Ruta's away
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>>1531754
>>1531804
He, pretty much the same, I don't see much use in it, but I suppoce you can add a preiest too.

If that is what the playere want...
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>>1531754
>>1531804
A little consensus between then. You can get those with the skills or professions you want (except mining), and two special individuals if you want, like a shaman, an alchemist, a magic user, etc...

And just settle on gender ratio. They'll pretty much be fine with any arrangement since they're just first wave settlers more or less.
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>>1531872
Another Fertility shaman/priestess and a Male Healer
Keep the gender ratio tho, 6 and 6
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>>1531881
That works, so you can get a fertility shaman of the orc deity of that domain, and an orc brewmaster who can prepare healing droughts.

The other 10 will be an even mix of killed folks, and being orcs they can all fight and carry themselves but at least two will be experienced fighters.

So then you gather up the lot of them, along with the rest of your servants and supplies, and set out into the forest again. You do plan to detour and visit the giant orange tree though, which is about two days away. Make a roll to see how the journey goes for your decently-sized group.
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Rolled 44 (1d100)

>>1531918
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Rolled 22 (1d100)

>>1531918
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Rolled 87 (1d100)

>>1531918
Rollan
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>>1531934
>87

Quite well, you make the travel to the giant orange tree without trouble, and when you get there you find quite the sight. In the time you were away, it looks like a number of elves have moved in and set up a little commune at the giant tree and the smaller (but still oversized) orchard of other trees around it. They look quite busy and take on defensive measures when they see your group approach. Probably because so many orcs, however they're not outright hostile and just want to make sure you're not there to attack.

Already you can tell though that most of your group is speechless, seeing the truly massive tree. Just Ruta, smiles and hugs you close, to see the tree you spawned together.
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>>1531971
Take Ruta's hand and walk closer after stating we're friendly, we can camp out here for a day while Ruta tends to the tree
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>>1531971
Something tells me that just going in while saying "Hey, the fuck are you doing in my house!", or telling them that we made the tree so big is not going to end well.

Still, we want to show it to Gwen and the orc priest...

Can we just ask them to let us pass if we tell then we have 2 fertility priests?

Also, would the wood from it be special? Like, can you make better spears with it?

And can only Ruta control it (if she can) since it is 'her' tree?
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>>1532018
This too, show it to the shamans
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>>1531993
>>1532018
As long as you don't attack and pillage them, they're fine letting you in. Except for Nadira and Sephaly, for obvious reasons, assume them to be hiding in the coach. The orcs on their own also, the elves wouldn't let in. But along with you, they can take that as safe enough. You're also free to ask for supplies or trade with them if you want.

At any rate though, at the very least you can approach the giant tree with Ruta, and show both Gwen the faun, and the the orc priestess the tree. Gwen is utterly astounded, and while it's not as clear evidence of divine power as the lifespring tree you made outside the orc village, it is certainly inspiring. The orc priestess by contrast, thinks it's impressive as anyone, but it doesn't seem as important to her and by extension orc sensibilities you would guess.
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>>1532049
Time for helping the tree live then, did Ruta pass on any Rituals to Gwen we can do?
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>>1532049
How would the elves react if we went up to the tree? And what if we made it bigger?
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>>1532072
That would confirm that it was you who made the tree. Why make it bigger though? It eventually will die.

>>1532055
Not really Gwen's thing, Ruta can assist the tree but it's only delaying the inevitable.
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>>1532097
Lets keep it alive for as long as we can then, assist Ruta if we can
If not just hang out with our Orcs, get to know them and stuff
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>>1532097
No need to fug on the tree then.

Try to take a giant orange, though.
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>>1532112
Ruta can collect as many as you like from the tree. The elves knowing she is a dryad though, similarly beseech her to care for the tree so she'll likely be occupied for as long as you care to remain here.

>>1532102
You can spend time among the orcs. Anything particular? They're pretty sociable and even interact with some of the elves. They're all looking forward though to this secret place you're headed.
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>>1532124
Alchemist and Priestess mainly
Be subtly sweet to the Shaman, ask about what she does, how does it compare to Gwen's way and such
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>>1532124
Are elven bows special in any way? What do they have for trade? And us?

And the orcs, learn their names and such, tell them about how the castle is like.

>>1532131
This too.
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>>1532131
The brewmaster, Ewor is a big and jolly fellow, as expected by his profession. Part of his reason for wanting to travel with you is to go to new places in the forest, so that he can see about new ingredients to make drinks out of, and to be on the front lines of activity to test his work.

The shaman you similarly try to befriend though she's a pretty tough, traditional type that takes her work seriously. Ruhida, her name, you're able to converse with her at least about her work though. You're not too familiar with Gwen's practices either but from what you understand Gwen is a more general fertility shaman for the overall notion of life and growth. Ruhida though by contrast is more specifically about love and family, and planning/organizing of them. Livestock too, it seems she's more oriented to the needs of a tribe rather than the needs of an environment or strangers.
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>>1532175
Alrighty
Cool beans
Hang out with the others while we wait for the night to come
And have dinner while hanging out with them
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>>1532175
Does the brewmaster think he can make something out of the oranges? Can we sell that to the elves?
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>>1532266
Probably that is the case, yes, but not his normal style of alcoholic. Just magic orange juice though, is simple enough for him and you can try to sell it.

>>1532248
That's simple enough. You continue to spend time among the orcs, and share dinner with everyone. Over said dinner, they get to talking about things to come, and they wonder both what you have in mind for this new place, and why you've come here and are trying to settle in the deep forest? It's not often humans come this far.
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>>1532292
We have come here to make something grand for ourselves, to archive greatness. And for now, the plan is to make peace with the goblings in the castle and settle there. Doing so would probably allow us to gather strengh without the elves realising and stand on our own. We believe so, because there is an entrance to the underdark. We know how dangerous it can be, so we will only try to explore and be careful to see if it is worth it. We know that at it is safe enough that the goblings can live in there.
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>>1532347
While none of them are too keen on the underdark, they're vaguely interested enough to help out if you've got a plan or ideas for how to make it worth the time. Also just to put some goblins in their place.

So it's a pretty decent dinner and time spent among the lot of them. Some look to an early night while others stay up, but you're free to act or go to sleep when you wish. Unless planned otherwise, you'll continue along the path to the ruined castle tomorrow and reach it after another day's travel.
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>>1532477
Cuddle with Ruta when she's done helping with the tree
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>>1532477
Sure, sleep with Ruta.

Also, what could the elves give in exchange for the orange juice, if anything? What do they have for sale/trade?

Also, doesn't our orc has any alcholic drink? He should be able to brew something with that and the orange juice.
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>>1532519
>>1532499
You wait up for Ruta, snuggling and falling asleep with her for the night.

---

The next morning folks awaken at their own pace, though after a breakfast everyone should be ready.

As for Ewor, he can just mix the orange juice into a drink but that's not the same as brewing a drink for it. That takes time to understand the ingredients. For just the orange juice, well what would you want to trade the elves for? They themselves are also new settlers so they don't have anything amazing really, but a good amount of just basic supplies, tools, and other useful things for setting up a place to live.
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>>1532541
Keep some for later then
We're good I hope, bid them farewells and get back on the journey
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>>1532541
Well, we have some lemons? Right?

Having lemons that grow trees in one day and heal people should be valuable for them.

Also, try to enchant some stones so they might give light on their own, see if you can get something from them.

Ask for things like clothes, tools (axes, pickaxes, shovels, hammers), and weapons (bows, arrows, shields, spears, etc. Swords tend to cost most and spears give better range).

Also, furniture too? Things like barrels and boxes. I would prever to have more of the others, though.
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>>1532624
>>1532548
Elves are excellent craftsmen, so even just simple tools you can get from them are far better than what you or the orcs have. The lemons might be a bit too valuable for that, they do more than just grow trees rapidly. Maybe one or two, along with a big batch of magic orange juice.

With that, and the goodwill shown, the elves are happy (even if they try not to show it) to give you a favorable trade. They give several sets of clothes for the group, a good compliment of tools and equipment, and some useful storage items and furniture. Not so much weapons though, they need the ones they have.

So beyond that, you're content to set out again?
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>>1532541
Ask if anyone would like to be the Goblin King's Wife for a while in exchange for the goods we're trading
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>>1532713
That's not a very appealing offer, but if you want to frame it differently you could try, and make a roll.
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Rolled 78 (1d100)

>>1532718
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>>1532713
>>1532720
Aren't you forgetting the underdark, tough? It is to say, if we can keep her in the surface, and trade her for somebody in the surface, there might be no problem.
And we can try to show it as another ingeresting experience, since they live so goddamn long, some years as a slave shouldn't matter.
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>>1532720
>78

While making the trade, you also ask if any of the elves would want to join your group because why not? They're not big fans of the orcs, but a relatively younger elf girl after some consideration all around, eventually supposes she could ravel with a group as colorful as yours. She's kind of on the fence though so you could take her or leave her.
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>>1532768
Mention what we expect of her if she's coming with us
We need to be on good terms with the king, if she doesn't want to it's okay we'll just leave
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>>1532768
>They're not big fans of the orcs, but a relatively younger elf girl

So, between 25 and 125, right?
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>>1532782
She would be helping us tho
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>>1532782
>>1532824
That's kinda mean
Lets just leave her
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>>1532870
Okay
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>>1532768
No
>>1532928
Fuck it
Just take her, one elf won't be a problem
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>>1532802
Something like that, yes. Older than you for sure.

>>1532782
>>1532942
>>1532928
So you finally accept to bring her along if she'll pull her weight. Who knows, maybe she'll come in handy later?

Either way, the group departs with one more member and after another day's travel you reach the forested castle ruins. As before, the goblin group squat in the old fortification, and bristle to your approach. You may act towards them however you wish, but you already notice that with the fair number of orcs with you now, the goblins are definitely less eager for a fight and less keen on pelting you with rocks, spears or arrows.
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>>1533005
>Yo
>Sup
>You guys going to let us in or what?
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>>1533025
You approach the old ruined gate in a friendly enough manner, though you are quite quickly recognized. Some angry shouts and vile curses, and eventually the goblin "king" emerges up on the wall and asks what you want.

To get in obviously, but he declines and says you're too troublesome. He does hesitate before saying this you notice, when catching sight of the sizeable force with you.
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>>1533005
>>1533025
>We got lots of things to share, and we will try to fix that problem of yours.
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>>1533038
Well, same arrangement as last time. If you're willing to surrender your goods and enter in peacefully then the king will talk to you one on one. Otherwise you can just give up and go away! As expected, they speak with a lot less conviction this time around.
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>>1533037

Practically the same that >>1533038

Tell him that if he lets us stay, we can give them tools and trinkets. That we will also solve that problem they have, and that we can help defending this place.
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>>1533066
Good enough, prepare the things that you want to give them, leave your magic items and armor in the charriot, and have Nadira looking at you with divination in case you are attacked.
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>>1533066
Supporting
>>1533077
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>>1533080
>>1533077
You make all the arrangements, shed your armaments and put the gifts in clear display. Those can come later though, for now they just let you inside to where you're sat before the king in his little makeshift wooden throne. You notice it's actually a footstool for normal-sized folks, but don't want to tear him down.

So rather nervously the king asks what you intend to offer, and tries to discuss things officially in front of the other goblins watching. The gifts you described, tools and trinkets are appealing to them, and if you can deal with their problem then they'll accept your entry to the fort to share it with them.
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>>1533134
Sure, ask him to lead us to the place
And ask if our people can get settled in while we deal with his problem, they're going to be his neighbors after we're done so he should get to know them
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>>1533163
He would rather not let a bunch of orcs into the fort, otherwise he's basically handing the whole place over to you anyway. As a fair deal though, he also won't take the goods and gifts from you beforehand either.

So just the problem then to deal with. You're going to have to manage without your weapons or equipment though, but that won't prevent you from casting magic so you're not totally at a loss. So you're led farther into the fort and down beneath, to what may have been a large chapel or even cathedral at one point but has long since been ruined. At the very back though is a lower passage which leads to some sort of chamber, possibly for rituals if you had to guess. Therein is a great door pushed aside, behind which is a rocky tunnel leading downward. The goblins all gather around, and the king gives you a torch and some food and supplies to offer up so that they'll listen to you down there.

As before, the rough estimate of the situation is that the goblins were mining down here but due to some dispute they came to disagreements and violence. Eventually the ones down here barricaded themselves in to keep the goblins up in the fort from getting to them, but at the same time couldn't leave because the fort was occupied.
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>>1533214
Head down deeper and see what's up, let them know we're friendly
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>>1533214
Ask the king what the dispute was about, if he would prefer us to bargain, teach them a lesson, or what?

Well, cast protection spells, or anything that prevents you from getting killed in with an arrow before you do anything.

Also, try to cast light. Some distance away from you, so you can see what lays ahead without revealing yourself too much.
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>>1533235
He would rather they were all dead for their impudence. His hope is you can smooth things over with them, convince them to come back up to the surface, and then the surface gobs will ambush and kill all of them.

So you continue on down, forming a protective ward before yourself in case of incoming attacks. A light spell or two as well, though eventually you see signs of conflict, goblins dead for awhile and broken weapons, barricades and whatnot as you descend further. Eventually that ward comes in handy, as you're pelted with some arrows from the dark beyond. A followed emergence of several vicious, emaciated looking gobs out for blood and more, and they don't really look in the talking mood. Though they probably also just think you're some lost fool.
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Rolled 31 (1d100)

>>1533290
Cast that calm spell on them
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Rolled 88 (1d100)

>>1533302
Supporting.
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>>1533317
>88

In a pinch, you beguile the fierce goblins with some confusing magical displays. Enough to make them reconsider attacking you, as they ask who you are and what you want. It's much easier to speak with them after sharing the supplies you were given, as you explain your purpose and wish to talk with them or wherever the rest of them are. At least, you assume there are others.

After some deliberation among them, and letting you know if you don't succeed in whatever it is you're after that they'll eat you, eventually they escort you along. You have to move fast and keep low in order to maintain pace with them though, and some tens of minutes later and several nearly-dangerous encounters with other goblins, they bring you to a big barricaded tunnel. They don't really have a way of opening it up, just openings small enough for them, so instead of bringing you inside they just fetch their leader. Eventually she emerges, confused by your presence but hopeful when you again offer up the supplies you were given. Taking a bite and a drink herself, she then hands the rest off to a helper who takes them back through the barricade for the rest. She then asks to sit and wonders what you want?
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>>1533357
Tell her that we come down in representation of the goblings to make peace, but first, what was it that they fought for in the first place? It must have been important, if you chooce to barricade this tunnel this way against them.
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>>1533379
You speak with her on even terms which you can tell she is grateful for, still surprised to see a human after all. At any rate you ask the obvious, as to why this whole conflict came about in the first place. She says the goblins exploring down here actually found a passage to the "dark below" and the potential value that lie there. The king though wanted them only to mine and drag up riches for him, so eventually she felt sympathy for the working, mining gobs and organized with them to try and get better conditions. The king took offence and sought to oust and punish them, so eventually the conflict came about and they figured the only option was to try and retreat further away and further down.

She hopes for peace but she doesn't believe the king will accept it, he just wants to protect his position and get revenge. Unfortunately they don't have much hope down here, but then if he got a human on his side she supposes maybe it's over for them anyway.
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>>1533462
Oh, the king is an idiot, what a surpice.

Well this is my plan, since we have Nadira looking after us trough divination, we can tell her of our plan, right?

Thus, we can ask our thief friend to enter and kill/take hostage the gobling king, right?

Still, wait for the other anons before following my plan.
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>>1533462
Would the king accept them back?
Is there any chance of that?
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>>1533499
If you want this done in short order, Rika will probably have a hard time of it since he's always surrounded. It would take her several days at least, to infiltrate well enough to be unnoticed for a strike. Though you do know that the goblin leadership up in the fort isn't that strong, so killing the king may lead to just another bully stepping up in the vacuum left by him.

>>1533512
Maybe? Perhaps you could try to convicne him? He said though he planned to kill them all. Certainly he'll kill some of them to make examples.
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>>1533499
Before doing that.

>>1533462
Ask her how does the gobling king keep his position, then, if the gobling that fight them know they will be treated kust as badly.

Does he rule by fear? Allowing sertain benefits to some so they oppress the others? Or is it because of tradition and customes, making it so the other goblings wouldn't think of raising against him?

Or is he generally a good king and his people follow him, while being ignorant om how they were treated?
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>>1533521
Is the king liked by the Gobs?
Do the Gobs outside know why these gobs are down here?
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>>1533529
Like the exact details?
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>>1533512
Nah, I don't want him anymore.

He is THAT kind of king, the kind that abuses his subjects and rules trough fear and setting examples.

Better we just replace him, or put the gobling we are talking to right now in his place.
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>>1533525
He only became the king because he found a tiara first, put it on and called himself king. The tribe liked him because he kept them safe and wealthy, but he put those things above everything else, to the detriment of individuals of the tribe.

>>1533529
The ones up in the fort, they generally like him. Enough that they can overlook his treatment of the gobs down here. At least that's what she thinks, though there are both gobs down here and up there, who have family either vice versa and would want to see one another well of course. It would seem that enough of a majority or vocal minority preferred more riches, over the wellbeing of the gobs down here and so support the king because of that.
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>>1533596
Tell them we will try to help them, to overtrow their king.

Tell her about your options, rallying the people against him might be too dificult, attacking and capturing him at night could be the best option, but maybe they are prepared for us comming out at night (and IIRC, goblings see in the dark), trying to put to sleep the entire fortress maybe would be a little to much for us, and a frontal attack could be efective, especially with our help, but could lead to many deaths.

So the best option seems to combine them.
Go out at (what you think is, unless you can actually confirm it) night, put to sleep those guarding the entrance, and try to sneack your way to the chef and rally the goblings against him once you have him prisioner.

The goblings down here would be waiting near the entrance in case the plan goes wrong, and you would try to put some to sleep, so you don't need to kill that many.
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>>1533685
Wait for the other anons, though.
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>>1533685
And of course, since he became the leader in such a stupid manner, we could just make a bigger crown down here with the ore for her so she can proclame that she is the new leader.
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>>1533729
This sounds like a plan.
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>>1533685
>>1533736
On a scale of 1 to 10, how dumb would the idea of using magic to enchant our melee prowess via punching and kicking dudes in the face and soul? Because I'm kinda down for that but there's that chance of it backfiring due to it possibly getting in the way of doing some of that Real Man's Magic that all the grownup wizards get to cast.
>>
>>1533782
You can enchant yourself that you would do magical damage with your fists and feet, and that alone is pretty potent. Though it won't increase your fighting skill or strength, something like that is more advanced than you know.
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>>1533729
Supporting
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>>1533786
Since Nadrina is watching us, let her know we need a crown that is more "grand" than the one the goblin king is wearing. And lets have Rika sneak it to us.
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>>1533729
>>1533736
>>1533788

Make an illusion instead, she can make herself one later.
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>>1533816
But the goblins have magic too, they can detect it and dispel it.
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>>1533816
Then the real question lies with how good the illusion is combined with how long it can last, because I get the feeling that a really good one can only last for a certain period of time with a newbie magician.
>>
>>1533823
Well if you're trying to trick the goblins with an illusion crown, which would work since the king only became king because he found a tiara, you wouldn't need the illusion to last that long. Just enough for all the goblins to see, and force the king to step down. Even if the illusion faded after, as long as thew new ruler had some sort of crown (perhaps the tiara, taken from the king?) then it wouldn't matter.
>>
>>1533829
Well
Make the illusion and come out while the others work on another real and better tiara
>>
>>1533871
Just take the king's one whem he steps down and she can make one herself later.
>>
>>1533871
>>1533885
Alright then, you explain to her an idea you have, whereby you'll create an illusion of a crown on her head. A spledid crown at that, one which will certainly cause the king to step down from power out of sheer envivous shame. The illusion may not last long, but you only need it for long enough that the king abdicates and you can get the tiara off him.

She's not so sure about the success of this, but she feels that if your magic is up to snuff, then she'll try.

>Make two rolls, one for the illusion and one for the deceptive "show" you'll put on
>>
Rolled 60, 86 = 146 (2d100)

>>1533913
Time to make the metaphorical rabbit disappear.
>>
Rolled 47 (1d100)

>>1533823
Well, use mold earth first to shape a stone into a crown and make it look like gold, then use the illusion speel to make it look magnificent.

>>1533913
Take your time with the details, make it a splendid crown.
>>
Rolled 8, 48 = 56 (2d100)

>>1533944
Fucked up the roll, here I go again.
>>
Rolled 31, 86 = 117 (2d100)

>>1533913
>>
Rolled 80, 83 = 163 (2d100)

>>1533913
Rollan
>>
Rolled 52, 41 = 93 (2d100)

>>1533913
l roll too.
>>
File: crown crown crown.jpg (40 KB, 355x355)
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>>1533958
Telling the goblin to stay still since it's not an easy process, you imagine the most splendid crown you can to create an illusion out of atop her head. You recall once, seeing a simply gaudy crown in your mother's treasure hold. A thing of gold and velvet, many jewels and a complicated arcing structure to boot, apparently it belonged to some undead ruler she destroyed.

So with that memory and the concentration you can formulate the illusion. She's quite amazed and has to be reminded that it's only an illusion. After that, together with her and some other gobs you head on back through the tunnels and up to the fort again. The topside gobs there are expecting you but not a sight such as this! Witness to the goblin queen from below, they drop to their knees in a panic and weep, begging for her favor and forgiveness. Like that you continue past other gobs of the fort till finally all the commotion reaches the ears of the king and he emerges. What he expects is the goblins below ready to be ambushed and killed, what he gets is a dreadful shock. Simply blinded by the sun reflecting off the brilliance (an added part of the illusion), his attempts to shield his eyes eventually allow him to perceive what grandeur stands before him. You're not sure how he'll react and expect violence or trickery, but suddenly tears well in his eyes and he kneels before her and lowers his head in defeat, recognizing her as the true monarch here. Perhaps this was the kind of riches he sought from underground, but she found them first and so he cannot lie to himself any longer. He doesn't seek mercy either, simply recognition of inferiority to superiority.

Of course, the gob girl quickly takes the tiara from him and holds onto it for when the illusion fades. For now though, all the gobs of the fort show respect to their new ruler. And at that, she looks to you, and asks you what now?
>>
>>1534414
Well, if you're referring to the king that's up to you
But we would appreciate it if she opened the gates so our people can get started on moving in
>>
>>1534433
The king then she'll decide on later, and she just hugs you with supreme gratitude, for helping her and helping her people. After that, what follows is a pretty sizeable exodus, as both your people and hers enter into the fort and settle in. Of course hers though take to eating and drinking ravenously after being denied supplies for so long.

But unless anything goes awry, you now have ready and free access to the ruined forest castle. Despite its overgrown condition, there's more than enough space for everyone, both groups. There's some question as to who's really in charge and who owns the whole place, supposedly the new goblin queen, but then you basically handed to her.

Either way though it's something that can be figured out later.
>>
>>1534414
>And at that, she looks to you, and asks you what now?

Ask her to let our people in, and tell her about the things that we brought, also of how we can plant the fruits outside to get more food.

The goblings that were underground with her would probably like too relax and meet their families.

Also, if she wants to make a celebration, she can do so.

We could also like to explore the castle. (Look for magic items)

Tell her to keep the underdark a secret from our elf companion.

Does the elf know of our gorgon companion?

And aboit what to do with the previous king, well, his greed made a lot of goblings die, but killing him would only add another. If she doesn't want to kill him but doesn't want to let him go unpunished either, making him give a bigger tribute (if the other give one in the first place) for a long time should work, but if she want to punish him and how that is her choice.

Another thing she can do is letting the people related to those who died and on the mine make the choice.
>>
>>1534461
Rest up for a day, let everyone get settled in then let's go talk to her about leadership
Hear her out if she has a proposal or something
>>
>>1534461
And if Ruta wants to leave now, she can, she's seen the place so now she knows where to we're at
>>
>>1534494
No goodbye smut?
>>
>>1534515
The night we rest up
>>
>>1534475
How about a division of power, Goblins go to her for any problems they might have and us and the Shaman will receive any orcs that might have any problems
>>
>>1534475
>>1534494
>>1534464
There's some things that need to be dealt with right away, but others can come later. Naturally everyone is going to want to take it easy for awhile and you sign the rest of the day off for resting and taking it easy now with a place to call home.

Of the things which need to be dealt with now though, the new queen spreads the word around of keeping the underdark a secret if they can. You come to realize though that goblins can blab quite a bit, so that might become a problem. Though at the same time, the speak rather nonsensically or with strange words and phrases so often enough it's hard to tell what they're even talking about.

The elf doesn't know about Sephaly or Nadira. Sephaly is a problem for most people for everyone naturally, but Nadira may be a huge problem with the elf, being a drow.

The last thing, she doesn't want to kill the former king or forgive him, but she wants to send him on his way. Since you let her do as she pleases, she decides to exile the former king but gives him some good supplies and let him take his wife with.

>>1534494
She knows where the place is now but she was going to stay a couple more days, just to see that everything and everyone is situated, and in case you need help growing anything.
>>
>>1534547
Talk about sharing the power between the three of us
>>1534533
>>
>>1534575
Who are you presiding over? Also the shaman isn't in a position of leadership for the orcs.
>>
>>1534475
What about letting her control her people, but she becomes our liege?

In echange of allegiancing with us, we give them protection. She in echange give us resources and work for us. She can also lead her people and command them as their leader.

We could also go for vassaling her, which would make her our servant, a servant which controls land and people for us.
>>
>>1534596
The thing is, would she accept that?
>>1534586
Orcs, us
Goblins, her

If the orcs allowed it of course
>>
>>1534604
>The thing is, would she accept that?

Well, we handed her the power, and why have shown that we have her people in our best interest, and resources to help them, why not?

She would be loyal to us, not losing control over her people, and she is getting benefits from doing so.

Yoy will never know until you ask.
>>
>>1534586
And get that advanced ritual Gwen talked about going
About finding out if we're blessed or not
>>
>>1534596
>but she becomes our liege?

The actual correct definiton, which means that she would be our servant.
>>
>>1534596
>>1534604
As long as you didn't step on her toes too much, and make sure things are good for the goblins, she won't mind. Whenever orcs and gobs end up together, the gobs tend to end up subservient anyway. Also she recognizes that she isn't/wasn't ever leader material or at least didn't think of herself like that, so she hopes to get advice and follow your example of how to lead. You can expect her asking for help, and as long as you aren't directly controlling her or her people she expects to be happy with the arrangement.

For the orcs though, they're respecting you as the expedition leader, and owner of the castle here. They don't/won't respect you as their leader though, you're just a useful friend. They'll do mostly what you ask but you don't control them.

>>1534621
She can do that but there's the easy way and the hard way. The easy way holds true to the fertility notions if you catch her meaning, but could have unintended relationship consequences. The hard way though is a sacrificial ritual, and while she doesn't have to actually kill you, there does have to be a sacrifice from you. Probably blood or like a finger or ear or something.

That's Gwen's way at least, there are others who can find out. Like Nadira as with anything, can divine the nature of your potential blessing.
>>
>>1534647
Oh, I seem to have misread all lf the definitions, my bad.
>>
>>1534669
Does the orc lady have the same methods?
>>
>>1534676
You'll have to specify what and how you're asking Ruhida, since unlike Gwen, she doesn't have a knowledge or belief that you might be blessed by a god, and similarly you don't have any sort of prior arrangement with her like you have with Gwen.
>>
>>1534683
Lets inform her then, tell her we and Ruta made that giant tree and the lifespring near the orc town
So we'd like to know if we're blessed or something and if she can help with that
>>
>>1534683
If this
>>1534691
Doesn't work ask her if she'd like a demonstration? We could go at it with Ruta a fair distance from here
>>
>>1534691
Seconding.
>>
>>1534691
She thinks that's interesting but the sort of god which Gwen follows is not the same as the orc god she follows. As such she doesn't believe you're blessed, though admits she could be wrong. If you wanted to be tested she can try with a ritual, but again, it would be for the god she follows not whichever one the faun speaks of.

>>1534697
She'd rather not but if you seriously request, she'll bear witness to it. Even if she saw what happened though, again her view of it from a faith perspective would be different from Gwen's.
>>
>>1534717
Hmm
Mom did something to orcs so, for that alone reason i want get checked by her first
Lets do it the easy way with her first
>>
>>1534726
Well if you want an easy or a surefire way of knowing, she suggests going to that troll witch encountered along the journey here. From what she knows, witches tend to be able to dabble in things like that, which may pertain to Gwen's gods.

Anyway, that'll be it for me tonight. Feel free to keep planning and posting for when things continue later. Until then, here's a link for a discord for the quest;

https://discord.gg/zv2aBhH
>>
>>1534763
If she's willing to let us test ourselves out on her like Gwen let's do it, traveling again doesn't sound like a good idea after just settling in and getting some amount of control
>>
>>1534776
Um
Wouldn't it be better if we did the deed with her while Gwen does the ritual?
>>1534763
Is that possible
>>
>>1535629
Lol
That's what I meant, i was pretty much asleep when I posted that, so the exact and right words just got lost
4am
>>
>>1534776
>>1535629
>>1535646
Wait, are we doing smut or the ritual?

Doing smut with the orc doesn't seem like will help us see if we are blessed.

Or are you talking about the ritual for the tree, and thus, talking about doing smut with Rita?
>>
>>1535629
No it's not going to work with the orc. For one thing her faith isn't practiced in that way and for another her way of discovering woudn't be done that way either.

Now Gwen could know with a ritual and watching while you do your thing, but the orc isn't interested in that.
>>
>>1536026
Ritual which i believe requires smut
>>1536034
Roll to convince?
>>
>>1536038
I could come up with a reasonable argument to convince her, I hope
>>
>>1536034
So, she could tell if we just had smut with Ruta?
>>
>>1536038
The best you could hope for is to convice her of an actual relationship, she's traditional like that. Gwen could learn what she needs from that, but it wouldn't be a one-off thing for the orc.

>>1536040
No, because every time anything has happened has been with the dryad, so that isn't going to confirm anything new. Which of you it is or both even.
>>
>>1536066
Hmmm
Okay
How would we go about it? Does she have anything in mind she would like us to do?
Wouldn't she like to have a chance at forming a relationship with someone that's blessed? That would give her strong and healthy children, capable of leading other generations... Who knows!
>>
>>1536099
Well it's not a snap decision she intends to make on the fly. Not as though she is racist, but she's an orc shaman so ideally would seek an orc partner. If indeed you were blessed by some god, she may reconsider, but she's not willing to compromise herself just to test and find out.
>>
>>1536109
Fuk it
The ritual can wait, spend the following days alternating between overseeing the fort and helping anyone that might need it and spending time with both Ruta and the priestess
Cozy up to the priestess!
>>
>>1536122
Also, look for magic items in the castle, the condition of this one, and see if you can start making crossbows for the goblings.

Also, see if Nadira can predict the future, if the castle or us will be attacked.
>>
>>1536136
How detailed of a serach do you want to perform? You can do just a cursory pass through, or you can devote a serious effort to strip search the whole place. Anything obvious though the goblins would have gathered by now.

As for Nadira, you want her to divine the future then, just the fate of the castle?

>>1536122
The priestess is a little bristly, but you can do that if you want.

Any particular goals you have with the castle? Your people and the goblins will continue to settle in, but they won't undergo any major works without your wishing.
>>
Rolled 70 (1d100)

>>1536145
Be subtle, let it sink in overtime so she's more receptive to it
Just smooth over relationships and try to get to know our neighbors, it's good to know who you'll be living with
And do sweeps of the castle to see if they missed anything
Rolling for search
>>
>>1536145
Can we have Nadrina scry the castle for items?
>>
>>1536145
>How detailed of a serach do you want to perform? You can do just a cursory pass through, or you can devote a serious effort to strip search the whole place. Anything obvious though the goblins would have gathered by now.

Search the entire place, we will inspect the objects later.

Magic items are worth the effort.

First watch out for structural failures, like broken collums or walls. Then at the defemces of the castle, do we have murderholes, machiculations, arroeslits, drawbridges, a mot, or the like?

Then comes things like doors and furniture, but that is for later.

Also, do we have a wall or can people go directly to the castle?

And we should start planting some of the lemons and oranges.
>>
Rolled 82 (1d100)

>>1536159
Rolling for search.
>>
>>1536181
Want to use that for seducing orc Shaman?
And use
>>1536159
For search?
>>
>>1536164
Well that wouldn't be much better than just looking herself. She can detect magic though, same as you.

>>1536171
The castle has a wall yes, but like the rest of the place it's overgrown and in disrepair.

And where would you want to plant the trees, inside or outside the castle?
>>
>>1536191
That would make things easier.
>>1536181
Your okay with that?
>>
>>1536224
Would scrying require rolls? So we can use these
>>1536181
>>1536159
For seducing
>>
>>1536226
Sure.

>>1536224
Inside, between the castle and the wall.

Also, do the goblings have a place where they store the stone they get from the mine? They have to put it somewhere.

We can start to make it into stone bricks for the castle.
>>
>>1536274
Anything and everything requires rolls!

The seducing is not going to work as you may hope though, she takes her duty seriously. If you can prove you have some divine favor about you she might change her mind, but she can't turn her back on her god just because you seduce her.
>>
>>1536278
And the gobs weren't actually mining stone, just digging for riches. You can organize a mining effort though, for the purpose of repairing the castle. It will take a whole renovation though, to see what parts of the structure can be repaired or built upon, and what parts need to be demolished first.
>>
>>1536290
Seducing her as in taking our time to court her into a relationship
Would that fly?
>>
>>1536302
Forst see what part need to be demolished first, so we can use the materials.

Will they mined for riches, they would have to inevitably take out a lot of stone since the riches are in the stone.
>>
>>1536339
'The cost of transporting stone was massive so castle builders used the closest stone available, often quarrying the stone at the castle site (digging the ditches at the same time).'

Do we have ditches? We can start there.

Miming and making a better defence at the same time.
>>
>>1536347
Be the way, dirt can be used for the filling of the walls.
>>
>>1536302
>2 hours ago
Where you at op?
>>
>>1537008
My bad I ducked out, and currently am so. Should have clarified, but the normal start/play time for the quest is later, the ones before this (but still today) were just a short chance I had to post some.

Will be back before long though, and continue as usual.
>>
>>1537319
I don't wanna sound pushy but...
How much longer?
>>
>>1536278
So first thing's first, searching the castle for valuables. You organize an effort to strip the place for what you can, meanwhile you and Nadira use your ability to detect magic for anything missed. And of course there's the wealth the goblins already found.

So the search team, apart from mundane items like old furniture and signs of the former inhabitants, are able to turn up some hidden goods in the form of money and a buried old armory where part of the castle collapsed. It will take some work to dig out but the contents should be worth it. Between you and Nadira, you're able to turn up a magic mirror, a decanter, an amulet, and a sword in the goblin storage. You can't tell off the bat how these items are magical, only that they are of that quality. With further study though their purpose can be learned.
>>
>>1538996
Next is a survey to find which locations of the castle can be repaired and which need to be demolished and rebuilt. You do have an orc skilled in construction so that's a help, make a roll to see how well he performs at this task.

>>1536347
Digging in this sense being, searching through the tunnels below for any riches, not any serious mining efforts, enough to turn up stone for construction. Not that it can't be done, just that the goblins weren't on their own.
>>
Rolled 11 (1d100)

>>1539025
Also don't forget
>>1536306
>>1536226
>>1536278
>>
Rolled 13 (1d100)

>>1539048
Don't know what the roll is for, but it needs help.
>>
Rolled 72 (1d100)

Dammit, i was about to go to bed
>>1539048
Rolling
>>
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355 KB
355 KB PNG
Rolled 12 (1d100)

>>1539025
Mmmok, rolling.

Also, how difficult would it be to make crossbows with tackles (pic related) for the goblings?

That way they could have enough power to go trough mail armor even if they are weaker. (Historicaly, at least, IIRC)
>>
Rolled 72 (1d100)

>>1539048
Welp... If We're gonna James Bond'd the Shaman Orc, I hope We'll do it as well to our Drow Diviner and **put a baby in her** and **take responsibility**
>>
>>1539064
Thank you peach anon.
>>
>>1539083
And apparently I can't into spoilers for tonight.
>>
>>1539082
It would be pretty difficult since it requires a knowledge of mechanisms. The good news is that the elven lady who joined your group has that general skill, and while it would be a slow process to get into the groove of, she could go about making crossbows. Probably easier though just to buy a bunch from an elven settlement.

>>1539064
>72

A good effort, the orc with skills in construction surveys the castle. A lot of it is in disrepair, but the general superstructure and foundations are in serviceable condition. The walls are the most dire naturally, but he thinks with the right supplies, skills, and time, the castle could be brought up to working order in about a month, and another three months could be restored about as good as could be without the skills of a master builder. So basically 90% of the way there.

>>1539048
Didn't forget, just getting the most immediate concerns out of the way first.
>>
>>1539124
Well, it seems like we found a way of trading with the elves.

We give the elves iron ore, they use it to make crossbows for us.

For now, though, see what you can do for the mining orcs. Shining rocks can help with the caves.

For now, though, get stones and material for the filling of the walls from a ditch arround the walls/would be walls.

Which reminds me, do we already have a ditch?
>>
Rolled 68 (1d100)

Listening for roomers on a sub orc, or an orc that is dom in the streets and sub in the sheets.
>>
>>1539246
Yeah, I'm wondering what we currently got on the Big List of Shit That Needs to Get Done.
>>
Rolled 7 (1d100)

>>1539345
im helping
>>
Rolled 96 (1d100)

>>1539345
Also helping
>>
>>1539246
No, no ditch. And no orcs with mining skill either, though the gobs could do it. Though being smaller and weaker they won't be as productive.

For the first day you can set people to digging ditches around the castle, though it will take about a week to completely surround it like a moat.

>>1539361
What you may have as your goals are up to you, but for things you'd at least want to see about for the group;

>Getting everyone ok with Sephaly the gorgon so she doesn't have to keep hiding. Also you know there will be some problem between Nadira and the elf lady with your group, when they see one another.
>Setting up a proper method of governance and leadership, who does what and who's in charge.
>Getting everyone housing they can call their own.
>Seeing about food and water, the supplies you have won't last long with so many new goblins to feed now.
>Figuring out who and how the castle will be defended if need be.
>Scouting the area around the castle, see who or what is within the immediate region.
>Send a messenger to the orc village about your success.

With those things taken care of, you'll at least have the very basics out of the way for things needed to continue living here, like nutrition, shelter and safety.

>>1539395
>>1539345
>96

So you can definitely find out what you are after, but I'm not exactly sure what it is you're after?
>>
>>1539485
Rumors of a female orc in a position of power, that secretly likes being dommed.
>>
>>1539498
That's a rater specific, and rare trait, even for rumor mongering. Though you just so happen to luck out, in hearing of an orc leader of a group some distance to the south. Apparently though she tries to maintain a good image, her reputation is one of being taken advantage of by confident men. The worst reputation of all being, she was given the runaround by an elven bard her group captured. Something like that, if true, is an extreme mark of shame among orcs.
>>
>>1539485
Alrighty, let's start with finding a good source of food and water and then go over to setting up a proper pecking order so the groups don't end up fucking eachother over too badly while we're still here.

>Seeing about food and water, the supplies you have won't last long with so many new goblins to feed now.
>Setting up a proper method of governance and leadership, who does what and who's in charge.
>>
Rolled 10, 84 = 94 (2d100)

>>1539541
Whoops forgot to roll for both actions.
>>
Rolled 39 (1d100)

>>1539554
Rolling for food
>>
Rolled 44 (1d100)

>>1539541
>>1539554
Don't forget that we have the orange and lemons.

Anyway, I suppoce the roll could work for fimding things like fruit trees, animals, and such, so supporting.
>>
Rolled 3 (1d100)

Rolling for food and water too.
>>
>>1539554
>>1539575
>>1539578
Well in your searching of the fort, you found a well so that's water taken care of. Food though not as much, there's no currently available farmland, so you'll have to subsist off hunting and foraging which won't be easy with so many mouths to feed.

For determining governance though, that's not something you can just roll for, it's up to you to come up with how things will function and run in this little budding society you've got.
>>
>>1539597
Ah alrighty, I wasn't sure if you wanted a roll for that so I rolled for both to cover my bases.
>>
>>1539597
Court the Orc priestess!
We can make a tree later to give us some food for a while
>>
>>1539597
Can Ruta help with the trees? Explain to the gobs and orcs that for that we would have to replant the tree that we cut, which won't actually be a problem since we can control the trees that grow to make staffs and furniture (copicing).

Also, we have control over the orcs and goblings (to the orcs we are only the leader of the expedition, but the idea is the same for this), the gobling queen has the biggest rank among the goblings.
Orcs will oversee things, like contruction projects flr example, and the queen can inform us of the needs of her people, as well as her conserns and wants.
>>
>>1539660
Wait for the other anons to see if they agree with that.
>>
>>1539660
This Is fine
>>
>>1539660
It's a good start for the time being, hopefully it'll stick for the time being while we tackle the rest of the list.
>>
>>1539660
Yes Ruta can help, that was part of her reason for staying longer, to help you get set up. Just specify where you want the trees, inside or outside the castle, and make a basic roll just to see how well she can work her powers for the seeds planted.

As for your governance, that can work then for the time being, you just oversee everything, with the help of the goblin queen interfacing between you and the gobs.
>>
>>1539485
>Also you know there will be some problem between Nadira and the elf lady with your group, when they see one another.

Hmm, that might be a problem. Maybe we should see what we can get from her before sending her back to the settlement?

Maybe we can tell her about how we want to trade iron for things like crossbows and other elven craft from her people in the settlement.

We could give her a wagon and she could transport the goods as a merchant. She could make prodit out of the trade and help both our people and hers while doing so!
>>
Rolled 23 (1d100)

>>1539711
Probably outside the castle where there should be more room for them to grow in comparison to them quickly taking up all the room in the castle courtyard.

>Plant the fruit trees outside the castle
>>
Rolled 62 (1d100)

>>1539748
>>
Rolled 47 (1d100)

>>1539711

Rolling.

>>1539748

You sure? Having a way to grow more food inside of the walls coulf help on a siege, that is why castles had wells and, IIRC, some farms and animals, to last longer.
>>
>>1539771
That is a good point, which is why we should eventually start figuring out how to create underground farms to cover this.
>>
>>1539776
>That is a good point, which is why we should eventually start figuring out how to create underground farms to cover this.

We can start enchanting plants so they feed off of the 'mana' of the evirobment instead of light, which would probably also make them glow and give us light in the underdark, tough we can just make stones or sticks glow.
>>
>>1539746
She'd definitely be open to something like that if it's the duty you want for her.

>>1539759
>>1539771
>62

You plant many of the seeds in a cleared area outside the castle, and let Ruta do her thing. It's a lot of work to expect, but in three days she'll have them all fully grown which works because that's when she expects to leave.
>>
>>1539808
Lets stay with her until it's time to leave
Then we start the orc courting
>>
>>1539797
Which means we're turning most plants into Pseudo-Potatoes, I'm liking what I'm hearin.

>>1539808
So we got basic food and water and the pecking order out of the way. Let's knock out housing and defensive planning.

>Getting everyone housing they can call their own.
>Figuring out who and how the castle will be defended if need be.

I kinda want to handle the scouting and group acceptance for our gorgon last, mostly because if we come across something or someone that just doesn't like us in particular we're gonna need to make sure that our forces can have a chance of handling it, that and if worst comes to worst we'll have spare housing for settlers to replace the ones that either leave or get killed.
If there's more we can add to this or change it cause I'm willing to go with the flow of things.
>>
>>1539808
>but in three days she'll have them all fully grown which works because that's when she expects to leave.

Satisfy her lust each night. This needs a roll?

Make a wagon, fill it with iron ore and iron weapons and items beyond repair. Can we send her with the messaje of our success?
>>
>>1539844
That'll be a three days effort then. How would you like to spend them/what things do you want to work on till then?

>>1539879
You want to do whaaaaaaaAAAAAAAAAAAAT?

>>1539872
Well, you can try and solve those problems. How do you want to? The housing thing isn't such a huge issue since people can just find places to live in the castle, but eventually if you want things to be organized, you'll need to establish living areas. As for defenses, that's totally up to you.
>>
>>1539872
I want to get the elf away from the castle so we can precent Nadira and Sephaly, and explain that she is useful, so it os better if we keep her ignorant, unless we manage to convince her to stay or we would have to keep her against her will, which would make us lose some adbantajes of having her.
>>
>>1539904
>You want to do whaaaaaaaAAAAAAAAAAAAT

Make a wagon. :)
>>
>>1539879
>Can we send her with the messaje of our success?

BTW, I mean her, and some people for protection with the messaje. She would wait until the people with the messaje go to the orc village amd back to the elven settlement, then they would come back together.
>>
>>1539904
Alternate between being sweet to Ruta and courting the priestess
And what the other anons want
>>
Oh, weren't we going to ask Nadira to see the future of the castle? To see if we are going to attacked?

Also, can we ask her to see what is our mother doing? Who she has sent to follow us?
And were that vampire that we met is right now?

Things on the precent first.
>>
>>1539911
Going to be hard, that'll take a few days. It can be done but you'll be making it mostly from scratch. Thankfully you have a lot of skill and labor available.

>>1539917
Yes that's easy enough, just send an orc with her.

>>1539920
You can do that for sure.

>>1539934
That's right, you did ask Nadira to divine some things. First she'll try the future of the castle then. Make a roll for her success, this evening.
>>
Rolled 34 (1d100)

>>1539940
Rolling
>>
Rolled 78 (1d100)

>>1539940
Magic Mirror on the wall, who is the fairest of them all?
>>
>>1539905
>>1539934
Seconding
>>1539949
Good roll
>>
>>1539949
>>1539945
Very well, you set everyone on their duties, organize things yourself and spend the rest of the evening keeping Ruta company while she labors with the trees, and followup spending the night with her. You have the safety of the castle now, but you still enjoy the chance to sleep out among the saplings and grasses together, the starry sky just partially visible through openings of the canopy of great trees far, far above.

---

The next morning you're awakened by Nadira, looking quite concerned, enough at least to risk exiting the magical space of the group's coach and being seen. She apologizes for bothering you, it's quite early and you don't expect many others to be awake this early. She wants to talk just with you though about her concerns.
>>
>>1540015
Sure, hear her out
>>
>>1540015
Always ready to listen to friends, go into the house portion of the carrage and have a semi private talk.
>>
>>1540015
Hear her out, do so in the magical coach.
>>
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>>1540025
>>1540029
>>1540036
Leaving Ruta to the trees again for now, you follow after Nadira to the coach, where you see Gwen and Sephaly chatting and enjoying breakfast together. You're glad they're getting along, normally Sephaly is so cold and distant.

At any rate, Nadira brings you to her room and listening against the door to make sure, says she divined upon the future of the fort. She got many visions and saw possibilities of what could come depending on what you do. The most prominent ones she was able to write down the rough estimate of, as she shows you the list but realizes you probably can't read her language so reads it aloud for you;

>Hostile intervention from the elves at word of Sephaly getting out, or of the passage to the Underdark.
>Hostile intervention from the orcs at word of you rising in power and attempting to form a tribe.
>Hostile intervention from forest creatures over nature destruction around the area.
>Hostile attack from bandits of the region.
>Hostile attack from forces employed by the evil queen.
>Hostile upwelling from "something" below.
>Individuals going missing, presumed dead, by some strange presence out in the forest.
>A spread of disease, after the isolated and sickly goblins from below now mingle among others of the settlement.
>Groups of people fleeing through the area from something and seeking refuge among you.
>Positive attention from "neighboring" folks at learning of a new settlement in the castle coming into being, and seeking cooperation.
>A massive reconstruction if with the work of some expert on the matter.
>A random, natural collapse of one of the great trees nearby, crushing the castle with its fall and killing many.
>A friendly envoy from the elves which goes poorly at the sight of things they would consider undesirable among your ranks and efforts.

All of these are vague, possible future events which may or may not happen depending on how you act now with the knowledge of them. The only one she sees though for certain, is disconcerting to her. Something to do with the stranger that Eula the changeling encountered during the revelry over a week ago, for which the end result is... she can't really pin it for sure since it wasn't totally clear. But she feared it as a nightmare, a fierce wind, a great shaking of the ground, and fire. Destruction and death seems sure to follow depending on how you alone act, a detail which worries her the most.
>>
>>1540067
She can leave if she wants to
Thank her for the info and retreat to somewhere private
>>
>>1540067
>Call Eula, now.
>Tell her about how we asked Nadira what could attack the castle, and one of the posibilities relates to a person that she met on the revelry.
>"So, a fierce wind, a great shaking of the ground, and fire. Can you please tell me who is this person?"
>>
>>1540087
Leave as in, forever? Either way this is her room, you can leave but she nervously tries to hold onto you. You can tell she also is scared, worried, and hopes for some assurance from you, or at least to know what you plan to do?
>>
>>1540096
Yes
Kill the elf girl, start making healing/antidisease potions, keep everyone in, anchor nearby trees and warn Ruta about the thing in the forest
>>
>>1540087
>>1540096

Nope, I don't want her to leave.

>>1540101
BRUH, WTF? Don't kill her, that will only make things worse.
>>
>>1540104
Kill her and burn the corpse, so nobody knows
>>
>>1540110
The elves on the settlement know.

Look, just let her go.
>>
>>1540115
They didn't specify they wanted her back, take her out on a stroll then Eula swoops in and kills her
>>
>>1540096
I will try ma damnedest to keep all those under my purview safe, especially the cute elf ones. Give her a wink and hold her, but no more than that.
>>
>>1540119
I disagree, send her with the wagon once it is finished, she doesn't need to serve us anymore.
>>
>>1540126
>>1540123
You hug Nadira then to make her feel better, and maybe she blushes at your compliment but you can't tell because her skin is so dark. It's still not a great note to leave her on though, fearing the future, but you get to your own room and try to figure out what to do now.

...what do you do now?
>>
>>1540067
>Hostile intervention from the elves at word of Sephaly getting out, or of the passage to the Underdark.

We need to deal with the elf. Still, she has done nothing wrong to us. >>1540126 will do.

>Hostile intervention from the orcs at word of you rising in power and attempting to form a tribe.

We will have to be more selective.

>Hostile intervention from forest creatures over nature destruction around the area.

Let's simply not do that.

>Hostile attack from bandits of the region.

Goblings with crossbows, bitches!

>Hostile attack from forces employed by the evil queen.

Let's be preapred, and hope we have luck.

>Hostile upwelling from "something" below.

The danger was already obvious.

>Individuals going missing, presumed dead, by some strange presence out in the forest.

Nadira can probably get more details lf this creature later.

>A spread of disease, after the isolated and sickly goblins from below now mingle among others of the settlement.

Have the healer prepare potions. Look after those from the cave. Separate them from the rest.

>Groups of people fleeing through the area from something and seeking refuge among you.

We need more food.

>Positive attention from "neighboring" folks at learning of a new settlement in the castle coming into being, and seeking cooperation.

We need to keep the apearences.

>A random, natural collapse of one of the great trees nearby, crushing the castle with its fall and killing many.

Nadira or Ruta can help.

>A friendly envoy from the elves which goes poorly at the sight of things they would consider undesirable among your ranks and efforts.

Hmm, this one needs more thought.
>>
>>1540145
>...what do you do now?

This:
>>1540088
>>
>>1540145
Gather the team and take stock of all items that we have and start a brainstorming session about possible meanings and solutions to the divination. We need to tell the leaders of the goblins and orcs that some bad things are heading our way, but don't tell them everything.
>>1540151
This sounds good as well.
>>
>>1540157
>>1540088
Roll to find Eula! She's not in the coach.
>>
Rolled 51 (1d100)

>>1540145
>>1540157
Also, ask Nadira to chech if the elf knows of Sephally, like, can she see what she will do if she comes back to her people?

>>1540161
Rolling.
>>
Rolled 90 (1d100)

>>1540151
We can always try to recruit the thing seeking the refugees. Who knows might be a mythological creature of some strength.
>>1540163
This sounds good too.
>>
>>1540163
>>1540164
To divine that, it will take her another day or so.

>90

You manage to find Eula among the orcs, posing as one of them. You ask her aside though to speak to her. When you bring up the revelry though, she's withdrawn as usual and says she doesn't know what you're talking about. Some sort of danger? Well it could be anything.
>>
>>1540165
Well we still need to have a team meeting to make sure everyone is all right, and to address the rest of the divination. I value your insight, and would like you to be there.
>>
>>1540165
>To divine that, it will take her another day or so.

We can afford that.

>>1540165
>Well it could be anything

No, it can't. Since it seemed to be important, we had Nadira look back for things related to the treat, and we know that she met a perosn on the revelry.

We are not judging her, or accusing her of anything, but please, who is that man (or wad it a woman? Can't remember)?

Do we need a roll
>>
>>1540173
>Well it could be anything

>>1540088
>"So, a fierce wind, a great shaking of the ground, and fire. Can you please tell me who is this person?"

This got ignored?
>>
>>1540174
She didn't ignore it she just doesn't understand why you think she would know what that means?

>>1540169
She'll do that at least, participate in a group meeting.

>>1540173
When you talk about her meeting another person, that's enough to upset her and she says she's done talking about it and doesn't know anything else.
>>
Rolled 10 (1d100)

>>1540180
>When you talk about her meeting another person, that's enough to upset her and she says she's done talking about it and doesn't know anything else.

"Eula, I trust you, please."

Rolling for convinsing her?
>>
>>1540181
Actually, you know what?

Maybe we are trusting too much on Nadira, do as she wants and let her go.
>>
>>1540182
Anyway, night.
>>
>>1540181
Trust her enough to let her go.
>>
>>1540182
>>1540189
After you let her go, inspect the trees with Ruta, but inform the goblin queen, the healer, and the prests of the disease first.
>>
>>1540201
Seconding.
>>
>>1540151
>A friendly envoy from the elves which goes poorly at the sight of things they would consider undesirable among your ranks and efforts.
>Hmm, this one needs more thought.

Let's do what we had planed, to keep good relations with the elves while gathering strengh in secret.

For the underdark, let's make a 'base' at the 'bottom' of the mine, said base would have flood and water for the gobs, but it could also have a hidden entrance to the underdark. Maybe we could also use illusions? I don't know if mages can detect that.

We also need to put magical wards to the castle, especially some against wind and fire.
>>
>>1540462
Yeah I remember CM mentioning that Illusion magic could be detected, we'll be better off with just flooding them and using elemental guards.

That reminds me, I wonder if it's possible to summon water inside a person's lungs, forcing them to hack it up or drown on the spot.
>>
>>1540181
>>1540201
You decide to trust Eula for now, and let her go then, upset as she is. After that you inform the goblin and the brewmaster about the risk of disease and to make preparations. After that you find Ruta and go for a morning stroll around the area, inspecting the giant trees. There is one that she finds, is basically dead, and alarmingly is poised to collapse in the direction of the castle. She can try to nurture the tree but it's an old growth and she won't be staying her long anyway, and also by the sheer size of the thing you don't expect any sort of conventional anchoring system in place to be able to hold it. At least not one you or your group can make by the means you have.

Ruta at least, suggests to preemptively cut it down, and not because she doesn't like old growths either. Better to just fell it in a safe direction than to end up with the castle destroyed by an accident.
>>
>>1540834
But that would probably bring forest attention
If she suggests that we should cut it down then we should, get some Orcs to cut it
>>
>>1540885
Well unless you can come up with some other solution, the alternative is to let the tree fall and destroy the castle.
>>
>>1540906
Do we know of a spell that lets us push stuff? If yes how strong is it?
>>
>>1540906
Ask the elf for advise?

What do their people do in situations like this one? They just cut the tree? Make a controled fire? Either one of the 2 would bring new life to the forest, since more sunlight can reach the ground, only that ashes would also fertilise it, but the risk of the fire going out of cotrol is too big.

So let's cut it, can we aninate ropes tied around the tree to puch it away from the tree as we cut it, or any other way to make it safer? How safe is to cut the tree?

Can we enchant it with magic to mage a magical tree and see what happens?
>>
>>1540916
You do but not more than a couple hundred pounds maybe.

>>1540961
You go and look for the elven woman, finding her cooking breakfast for a number of goblins, whom get angry at you for skipping in line. Between making the food though you're able to talk to her and ask about the tree.

She says normally her people would just let it fall and move out of the way beforehand, or they would seek the services of some entity which could help the tree. In this case, and old growth dryad would be a simple solution. Though she refers to having the resources of a decent settlement, not a little outpost like yours.
>>
>>1541018
Mmm, if we use ropes to tie it to another trees on the oposite side of the castle, and put the earth we take from the ditches in the side fasing the castle, could we be sure that it wouldn't fall towards the castle?

I am not sure of how big it is, or how big our castle is.
>>
>>1541049
We can also weaken one side of the truck and one side of the roots before hand,
>>
>>1541018
We could weaken it then push it with our magic and with some other people while others keep cutting the side opposite of the castle
>>1541054
That's what I was thinking, weaken it on one side so It falls on another direction

Maybe have Ruta push the tree with roots if we get started now and finish the cutting the day she leaves?
>>
>>1541049
These are like 1000 foot trees and very wide, and the space between them is decently far. It would take a colossal group effort to interact with one.

>>1541076
This could work if you devote the effort to it, overtime.
>>
>>1541199
Lets do it then, do we require a roll?
>>
>>1541199
>This could work if you devote the effort to it, overtime.

How long would it take? And how long do we have?
>>
>>1541213
Any rolls will always help.

>>1541217
You can't know for sure, but Nadira seemed to think a few months at least.
>>
Rolled 94 (1d100)

>>1541230
>>
>>1541244

Nice one Anon.
>>
>>1541244
Awesome
Spend time cutting and anchoring, every small bit helps
Also take help from Ruta before she leaves and if she comes back
And court the priestess (84)

I'm still waiting for that
>>
>>1541244
Great, this also helps on the construction of the ditches. I assume that we got elven shovels.
>>
>>1541244
>>1541249
>>1541251
>>1541255
>94

Alright that will work. Just specify what you're trying to do exactly. You want to fell the tree away from the castle, or shore it up and try to prevent it from collapsing at all?
>>
I would rather shoire it up. Maybe making a little observation post in the proccess
>>
>>1541268
We can make a Observation post in another more healthier tree to be honest, this one is just a sword of damocles waiting to drop.

>>1541257
I'm voting for felling the tree away from the castle
>>
>>1541257
>>1541279
This, also, put the earth from the ditches in one side of it to secure more the dirrection it falls, if needed. (Probably no with that 94, but doing so would also help in making the ditches.)
>>
>>1541257
If shoring it up is a permanent and safe solution, do that
But if there's still risk just chop it down a different direction
>>
>>1541298
Well it's safe for as long as the reinforcement to the tree lasts. If it is removed or erodes though, or a significant enough force comes along to knock it, the tree will still fall.

There seems to be a general majority at least for felling it, but just in case, at least for today you can work on shoring it up, which is a part of the felling process anyway if you decide to go all the way. You gather up all the orcs available, and healthy goblins willing to help, carting the dirt dug out from around the castle and over to the dying tree in order to shore it up.

>>1541251
In the meantime you try to help out with the sick and ailing goblins, taking time aside with the orc shaman as she tends to their needs. You don't outright just ask her for a relationship, more subtle in expressing your interest. Still, she doesn't take it entirely. Eventually she does realize what you're after, and while she says you're clever and capable for a human and could make a decent husband even to an orc if you had a little meat on your bones, unfortunately by her faith she just isn't willing to give up a proper and fully orcish family as her gods expect of her.
>>
>>1541310
Great, don't forget to make the wagon.

Also, we are using D&D magic, right?

Create food and water to keep the sick goblings strong.

http://www.d20srd.org/srd/spells/createFoodAndWater.htm

Obviously, if you can't make food for any reason, keep them well feed anyway.
>>
Rolled 27, 57 = 84 (2d100)

>>1541310
All my waiting to get friendzoned?
Damn
:(
Get to training, get SWOLE
Also meat isn't everything, you have to have brains for the children to be intelligent
Keep trying while getting SWOLE
>>
Rolled 98, 3 = 101 (2d100)

>>1541386
Try to use magic to increase strenght while using armor and a polearm?

Also, why 2 rolls?

Oh, and inspect the magic items.
>>
>>1541386
>>1541394
Pressed 2 instead of 1 lol
>93 for training
Make sure she sees us train
Tell her we could use a fertile wife for when we unite the orcs
>>
>>1541405
Even if we don't end up like the chief we would still be important thanks to our contribution
What do you say? Children of high status with human smarts and Orc strength
>>
>>1541405
>>1541386
>>1541415


I get that you want our guy to fuck the orc and make babies with her but here's my question regarding that.
What happens if the orcs find out and don't like the shit we pulled and are a lot more puritanical that we give them credit for?
>>
>>1541415
We will end up being a chief or something along those lines, we are already the expedition (and settlement) leader.

So, ending up with an important orc is very possible.

>>1541419
Eh, what did we pull out?
>>
>>1541394
The magic items you found in the castle? Which of them are you interested in?

>>1541394
>>1541386
Taking the hint, you figure to maybe start improving your own fitness. It's never been a concern of yours, but out here on your own now (metaphorically speaking) it can only help if you get stronger. Unfortunately you don't really know how to improve on that much, and it's not something you're capable of doing just with magic. However, one of the orc fighters is willing to take time away from all the digging, and put you through some rigorous exercises. Most of them find it hilarious how feeble you are, but you try your hardest and though you exhaust yourself, the fighter orc compliments you and says if you keep it up, maybe someday you can be as strong as a little orc girl even.

That takes up the day then, the settlement will gather among their own for dinner and the like, so you can eat where and with whom you please. After though, are you still wanting to gather your close companions for a meeting about Nadira's visions?
>>
>>1541435
By shit we pulled I mean doing the whole "seduce and impregnate the Orc with halfspawn babies", a durp usage of some words on my part.
>>
>>1541444
>The magic items you found in the castle? Which of them are you interested in?

There was a maggic mirror, right?

Inspect it.
>>
>>1541444
Yeah we're gonna need to fill them in on the loop.
>>
>>1541419
Unlikely but we'll find a way, I can't really say because I don't know how this orcs will behave but when they come we'll deal with them.

We have to work on the children that will inherit our land anon, we have to get started on them now

>>1541444
Yes
>>
>>1541444
Yeah, Gwen and Ruta already know of Sephaly and Nadira, right? If so, they can join.

And eat your companions, too. I assume that the elf and the orcs joins us while eating?

Anyway, we should also exoplain to Nadira and Sephaly that we will integrate them when the elf isn't around.
>>
>>1541510
I understand how you feel anon, but We gotta make sure this motherfuckin nest is made of decentainium before We start on courting our future wife.
>>
>>1541527
I agree.

Right now we need to do various things:
Arm everybody. (Right now, arming every gobling with a crossbow and tackle should inprobe the situation greatly, giving then basic plate armor (breastplate and helmet) also would help.)

Set up patrols.(On day and night, along the walls, corridors, and room entrances)

Put anty-magic defences. (Based only on assumptions, but we should be able to put wards that prevent a mage from blowing up walls like nothing)

Have food and water reserves. (Both on the surface and underground, we need to improbe our 'mining facilities' for that.)

Illumination (Just make glowing stones, pic related. Also, we can probable use them (or glass balls) and gold to have the elves make fansy looking lanterns)

Also, if we have glass and gold, and give it to the elves and they make a latern
>>
>>1541616
Hold on on those patrols, remember the thing about people going missing?
>>
>>1541738
Nevermind
I thought you meant patrolling the walls and the main entrance from outside

Also this is probably my last post
>>
>>1541356
>Also, we are using D&D magic, right?

That is correct, though there are only three conventional magic users of the settlement; you, Nadira, and one of the goblins. Creating food and water is a divine spell though, so only Gwen, the orc shaman, and a goblin shaman can do that. It's pretty easy for them though.

>>1541451
The mirror, right. Well Nadira can examine it, make a roll for her ability to deduce the purpose.

>>1541510
>we have to get started on them now

Just a reminder that the character is only 17, if that matters.

>>1541518
>I assume that the elf and the orcs joins us while eating?

Normally yes but it sounds like you'd rather have a proper meal with your close companions this time, which would mean including Sephaly and Nadira? In that case, you probably won't want to eat with the orcs and definitely not the elf.

>>1541616
Those things you can see about tomorrow.

For now, you eat with everyone, and then gather for a group meeting among your friends. They're all intent to listen what you have to say, though Nadira is reluctant to speak up about her visions you notice.
>>
Rolled 55 (1d100)

>>1541883
Appraisal check gooooo!
>>
Rolled 51 (1d100)

>>1541883
Rolling
>>
>>1541915
>>1541937
>55

By Nadira's scrutiny, she believes the mirror to be an aptly named looking glass. That is, somewhere else is another mirror just like this one, through which viewing is possible. Unfortunately her attempt was unable to discern who or where the other mirror is, or able to "activate" it to see through to the other side.
>>
Rolled 19 (1d100)

>>1541985
Try to activate it yourslef. Take precautions if needed.
>>
Rolled 53 (1d100)

>>1541883
>Implying that isn't the best age to get kids in a medieval/fantasy setting
>>1541985
Let everyone know about the visions!
>>1542013
Support roll
>>
Rolled 25 (1d100)

>>1542013
Reinforcement dice inbound
>>
>>1541985
>Where people only live to the mid thirties
>>
>>1542013
Actually, can she use her divination to see if it is dangerous? I assume that not since she said it was just a looking glass, and she didn't mention it among the probable dangers of the castle.

Still, are there acoints of bad things happening because of looking glasses? Especially because of looking mirrors? Like, what is in the other side can also look at us?

If so, don't activate it. What other items do we have?
>>
>>1542025
Eh, I'm gonna take a stab and say that a man of our standing has a much better chance of living longer than Steve the Pleb Peasant, even more so if we play our cards right.

>>1542026
Also this, We should be prepared to quarantine and/or destroy these things if the chance of them going beyond our control is obvious.
>>
>>1542025
That included nobles?

Most people died either at birth or at 50, but I am sure nobles would be better living conditions.
>>
>>1542025
There's magic in the setting don't forget. Healing potions!

>>1542020
>53

You attempt to activate it but don't have any luck, just as she didn't. All she can figure is that it has some kind of activation method, like a phrase or action, but she isn't sure what.

>>1542026
She can't scry to the other side because she doesn't know where it is, but she can divine the past and observe the mirror through its history to see where and how it was made.
>>
>>1542061
Lay down the news if they haven't been laid yet
>>
>>1542061
Does the castle has any records? Paintings? Statues? Unique architecture? More things that can tell us about it's past, as well as sing of battle that indicates what 'took care' if the previous owners?
>>
>>1542061
And after
>>1542070
>>1542102
Go to Gwen to see if we're blessed
Go the easy route
>>
>>1542070
You explain Nadira's vision of the castle's near future then to the gathered others. The news is met with various reactions ranging from fear to determination. A pretty consistent matter comes up though, as to why not just leave the castle then, if the place is so dangerous? Is it worth the risk? You can't really get an individual idea of each person though, just a group trend. Individuals would require speaking with them one on one.

>>1542102
You can try to search for something like that. From what little you heard just from the gobs though, the castle was in pretty poor condition when they found it, but the signs were strange. From what locations fared better overtime, it looked like the inhabitants of the place just up and left one day.

>>1542282
Hmm, what?
>>
>>1542316
Yes it is! We can't show the orcs we're afraid of some forest mumbo jumbo!

Thank everyone for being so understanding and go see Gwen about the ritual
>>
>>1542316
>looked like the inhabitants of the place just up and left one day.

THAT'S TOTALLY COMFY AND NOT PANTS SHITTINGLY SPOOKY I'M TOTALLY GONNA SLEEP TONIGHT.
Shitposting aside, this is very ominous and we should get the diviner on it ASAP. And with that in mind I realize that we're gonna need a lot more Diviners if only for the fact so that we don't completely burn out the one we currently got.
>>
>>1542282
>Go the easy route

Ok, let me explain something about this to all players.

If we do this and 1 of us rolls a 50 or more, we will end up with kids.

So, if we do this, let's agree an who rolls, and only that anon rolls.

>>1542316
And what place do they suggest, that would let us gather strengh and hide from the elves will also getting the benefits of being his allies?

This place's worth consist on how it can be used to expand underground, and since our plan is ti gather hidden strengh, this is the ideal place.

However, we understand their worries, and we aren't fools. If the elves, or the orcs, or the underdark come and attack us before we have the strenght to stand against them, we will obviously go to other places.

So, this place is worth is as long as we know and manage how to keep it's true value hidden.
>>
>>1542419
Sounds good to Me anon. Keeps it from being spammy with rolls.
>>
>>1542372
Gwen is right there at the gathering. What do you want to talk with her about?

>>1542416
Well what do you want Nadira to divine on? You already had her do the near future of the castle.

>>1542419
Well you raise a good point about being able to hide from the elves, but more than one of the group asks why not keep going then? If the elves are coming to dominate your worries and concerns, why not just move on then? Either to a place in the forest where there's less of them, or just out of the elven domain?
>>
>>1542476
About the ritual to know if we're blessed or not, the easy way is the quickest and we don't have much time to spare now so we should get on that ASAP
It's vital we know, we could benefit from it
>>
>>1542476
I want her to divine the history of the Castle, more specifically as far back as possible until she reaches the events that made the original inhabitants disappear.
>>
>>1542506
Alright then, just frame your approach and proposition to her. Considering Ruta is still present as well.

>>1542530
She can do that then, but it will take another (this) night.
>>
>>1542555
Perfectly fine with it taking another night to do so.
Want me to roll for it?
>>
>>1542566
Yes, and anyone can roll.
>>
>>1542555
Well
Basically
>>1542506
We really need her help
Can't we do it without Ruta?
Anyways let's find a nearby spot outside of the castle and help her set it up
>>
>>1542476
>Well you raise a good point about being able to hide from the elves, but more than one of the group asks why not keep going then? If the elves are coming to dominate your worries and concerns, why not just move on then? Either to a place in the forest where there's less of them, or just out of the elven domain?

...isn't the populated are the coast?

Anyway, what do they suggest then? The plains? Where the elves are more friendly towards our people? We would still need to find a place were to hide, but we could probably organise an exodus.

Still, wouldn't it be better to do this once we know what exactly is deep below? We can investigate why the previous owners left.
>>
Rolled 11 (1d100)

>>1542584
Roger that, rollin for Divining the Past.
>>
Rolled 37 (1d100)

>>1542584
Roll
>>
>>1542612
Can we use this for Gwen?
>>
>>1542591
Meant more, you don't care if Ruta is still around when you attempt this?

>>1542602
Well that's one option, the plains elves are much more welcoming and tolerant of things. However there are also other countries, where you don't have to deal with elves at all.

It's just a thought though, Eula seems most intent on leaving here if things are dangerous, but then by her nature she can always just pack up and leave a place, and settle down anywhere.
>>
>>1542626
She was fine with it right? If it was for finding out
And we should probably tell her we're doing the ritual too
>>
>>1542605
Welp, looks like we're gonna have to give our Diviner a break.
>>
>>1542626
Ok, let's take what we can from the castle, also, let's warn the elves of the underdark, to se if we can gather favour.

Let's gather enough food to start a march towards (OP, can you post the map again? I am interested on some of the dwarf territoris on the mountains.)
>>
>>1542626
Do I roll for pullout game now or do i wait for a post?
>>
>>1542640
She was fine with it, just wasn't sure if you were.

>>1542651
Will post in a sec, sure.

>>1542721
Well just checking if player consensus is to go through with it. I think people are in agreement?
>>
>>1542771
I think
>>1542622
>>1542456
>>
>>1542781
Yeah, but remember, only one of us rolles.
>>
>>1542839
Then that's something you guys need to figure out!
>>
>>1542612

Rolled 81 (1d100)
So this for pregnancy chance if we climax inside
And now I'll roll to pull out and finish on her belly, if we fail we still have that 37
>>
>>1542612
>>1542771

Rolled 81 (1d100)
So this for pregnancy chance

And now I'll roll to pull out in time and finish on her belly, if we fail we still have that 37
>>
>>1543151
>>1542990
Houston we have a problem.
>>
>>1543160
Lol i can't delete it
>>
>>1543167
Welp, it seems we will have to wait till the thread reaches page 3.
>>
Gonna be it for the night, again a reminder to anyone, but got a chat channel for the quest if you want to ask questions or just brainstorm;

https://discord.gg/zv2aBhH
>>
>>1543199
What? Why?
>>1543521
Why did the session stopped? They barely moved from where I left
>>
>>1545353
We're on page three but still, why did the session just stop?
>>
>>1545353
>>1545358

Had a little IRL issues. Quest isn't over, just on pause for awhile today.
>>
>>1545504
When is it resuming exactly?
Can you give me the hour and time zone please?
>>
>>1545685
Est is the time zone but there's no exact hour. Sometime after 6 usually though.
>>
File: political.png (81 KB, 1043x834)
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Oh and for an earlier request, here is the map of the continent. Currently you and your followers are in the upper left portion of the green nation, the elven domain.
>>
>>1542476
>Well you raise a good point about being able to hide from the elves, but more than one of the group asks why not keep going then? If the elves are coming to dominate your worries and concerns, why not just move on then? Either to a place in the forest where there's less of them, or just out of the elven domain?

Well, there is another option, to settle entirely on the underdark. After all, that why we choce to stay in this castle in the first place.

Keeping a facade for the elves was just a secondary option, which would let us get the fenefits of trading with them.

This, obviusly, presents a problem, which is that we don't know what we can find in the underdark.

If it was more than we can handle, we will leave no matter what, since the only value of this place is the underdark.

If we can benefit from it, however, we could do as we had planned, which is to have a two-faced settlement which let us benefit from the elves, or just seal the entrance settle completly underground.

Once we do this, however, we would lose our ability to gather more orcs or trade with the elves. In other words, we would have a harder time getting more people or outfitting them, again, depending on what we find down there.

We don't need elven crafthmanship, but it helps.

And, if we are ever faced with a big treath from below or above, we would have an escape route. So even if somebody comes and takes the castle, we can seal the entrance to the underground. That, of course, if we have a settlement there.

So, can we agree to take this desicion once we know if this place is worth is in the first place? If not, we can see about cutting interactions with the surface once we have enough men and resources (and preferably, a settlement below).

Unless you still want to leave, in which case we will find another place, though findong one with such potential would be difficult, but not imposible.
>>
>>1545904
Which were the counties and their descriptions?
>>
>>1545913
They were, in relation to the borderlands (yellow);

>Myriline, the red nation to the southeast of similar climate to the borderlands. Mostly various human city states.
>Dowen Belda, the green nation to the east of vast and deep forests. Mostly elves though other races are in fair abundance, particularly towards the coast. Overall not too populated.
>Castylene, the little pink island to the south.
>Estir, the maroon nation to the south of arid to desert climate. The coast is well populated and closer to temperate living thanks to barrier mountains, beyond though just vast desert.
>Old Eswen, the brown "nation" in the mountains to the north. Used to be grand and wealthy human domain, shared in part by dwarves. Now mostly ruined because of the dragons, just land devoted to sustaining them, lived and worked by subservient humans and other folks.
>Manaras, the salmon nation in the mountains to the north. An decently propsperous but insular people, because of geographic isolation they don't deal much with other nations.
>Estania, the peach nation to the east of a mix of climates. The most prominent of the great human nations.
>>
>>1546027
Also several of these were come up with on the fly, so are subject to change/correction.
>>
>>1546027
>Castylene, the little pink island to the south.

What is in there?

>Old Eswen, the brown "nation" in the mountains to the north. Used to be grand and wealthy human domain, shared in part by dwarves. Now mostly ruined because of the dragons, just land devoted to sustaining them, lived and worked by subservient humans and other folks.

So the dragons took it by force? So I assume that they at least are intelgent. How powerful and how many are the dragons in there?
>>
>>1545910
Im fine with staying honestly
What was the ritual for? To know if we're blessed or something?
>>1546027
Would being blessed help with recruiting the orcs?
>>
>>1546218
>What is in there?

A haven of piracy! The evil queen tolerates its presence partly out of respect of a similar style of governance, partly out of an uneasy truce.

Name change to Narvasa though!

As for Eswen, yes the old dragon king led an effort which laid waste to the land and conquered it. As for how many dragons there are, you don't know, you'd probably have to ask a dragon that. For power though, they're fairly high on the scale. Obvious physical might, and magically resistant. They live for a long time and are quite intelligent, so they are a force to be reckoned with for sure.

>>1546220
Gwen believes that you are blessed by a deity. Because the supposedly miraculous acts you performed also involved Ruta however, she can't tell if specifically you are the blessed one, if Ruta is, or if you both are.

There are various ways which can confirm this, but Gwen being a wild fertility shaman has a pretty simple and obvious (you can probably guess) ritual which could confirm it. Though like any act of sleeping with someone, there's risk of consequences, like more little fauns scampering around and calling you daddy. Even more a risk, as Gwen herself is none other than a fertility shaman so that's in her domain of practice/worship.

As for the orcs, well being blessed certainly can't hurt your efforts. It may not just blindly attract hordes of them to you, but they'll definitely regard you with more respect and attention. Some of them at least.
>>
>>1546220
It would help with some forest creatures and probably some elves. Only 'some' because if we use it it would be during or after our war with the elves once we gather enough power as a nation undergorund (if we deside to expand upwards in the first place).

Also, the gathering of the greenies in the forest has to be done hidden from the elves and other greenies.

Also, that was more like our reasons for the characters. Which reminds me, whe should ask Eula about her opinion.

OP, can Nadira help us know what is below? I suppoce it would also have to do with looking back at the history of the castle.

Also, did Nadita know if these were orcs from another place, or among those in the forest?
>>
>>1546305
>OP, can Nadira help us know what is below?

Of course but she can only do one thing at a time. Currently you asked her to look back at the past history of the castle. If you want you can ask her to do this instead of that.

Or yes, she can also look into the orcs. Though on that matter, which orcs are you talking about?
>>
>>1546296
>They live for a long time and are quite intelligent, so they are a force to be reckoned with for sure.

Lickeness of victory of 500 orcs in armor and artillery (ballistas?) against a dragon?
What if the dragon can't fly/escape?

I just want to know if we can draw them in numbers. It is not the same if arrows bouns off of them that if shooting at them from all sides make them feel like having needles all over their bodies.
>>
>>1546332
Depends entirely on the age of the dragon. They improve in all ways with age. Your described force could probably take on an adolescent dragon if it couldn't fly. By the time of reaching adulthood though, most conventional weapons would not harm it.
>>
>>1546314
>Or yes, she can also look into the orcs. Though on that matter, which orcs are you talking about?

Oh, well, I suppoce that (later) we could ask her if trying to gather the greenies from the forest in secret would/could attract the atention of orcs tribes that may attack us. Then again, those greenies would go to the underdark, so...

Also, one of the main probles greenies have with the underdark is ilumination, right? Can we just set up glowing stones as laterns along the cave walls?

Also, would enchanted plants need fertile grounds, or can they just live on magic? It is safe to eat from them?

>If you want you can ask her to do this instead of that.

Seems good to me.
>>
>>1546354
Illumination is one part, yes. A lighting system would be a great help to everyone.

And while plants can live on just magic, they would need constant care to do so. Much better to have as many requirements as possible, thereby needing less magic and attention.

As for Nadira, she'll try to gaze below then and see what lies beneath this evening. It will require a roll for her success though.

---

Anyway so resuming play, you've met with everyone and talked about Nadira's visions of the castle future, and heard their opinions. It seemed there was some interest to seek action with Gwen, but is there an agreement on this? Or did you wish to do anything else, while everyone is gathered for the meeting?
>>
Rolled 32 (1d100)

>>1546377
Rolling for Nadira.

Also, one anon rolled a 81 for making sure to aboid having kids with Gwen, would that be enough?
>>
Rolled 55 (1d100)

>>1546420
>>
>>1546602
>>1546420
>55

Well it's a roll for Nadira anyway. So you want to go through with this thing with Gwen then? You can call the meeting for now then, and ask to talk to her aside, and a little nervous about the idea but you bring it up anyway. She doesn't seem bothered by it at all though, and says if you're still interested and still think it will help, then she'll perform the ritual. She asks if you want anyone else to be there though? Not as if it matters, but maybe you want to prove a potential blessing to them?

All of course, if you actually can bring yourself to go through with it.
>>
>>1546854
Um
Priestess (If she's curious if we're blessed or not)
I assume Ruta's gone?
>>
>>1546885
No Ruta is still present, she'll be leaving day after tomorrow. The orc shaman though, you can at least convince her to be witness to whatever happens.
>>
>>1546902
Ask Ruta if she wants to be there?
>>
>>1546919
Well, we were going to wait since she 'didn't like to share'.
>>
>>1546928
If we did it like something casual, she was fine with it only happening once if it was for the ritual
>>
>>1546919
Make a roll why not, to see if Ruta and the orc shaman have any interest?
>>
Rolled 30 (1d100)

>>1547072
If i roll low can we wait for the others?
>>
Rolled 7 (1d100)

>>1547076
Nevermind this
That's for both
>>1547072
Rolling to convince the priestess
>>
Rolled 26 (1d100)

>>1547076
Invite the priest, let Ruta know.

Roll to see if they are interested.

>>1547109
My roll covers this too? If not, tell me and I will roll again.
>>
>>1547076
>>1547109
>>1547124
Be the way, can we wait till Ruta is gone for this? That is why I just wanted to let her know. Which, now that I remember, she already did.
>>
Rolled 15 (1d100)

>>1547124
>My roll covers this too? If not, tell me and I will roll again.

I will roll for the priest.

Also, can we wait till Ruta is gone?

The other one was to see uf she was interested, and if she was, do it now, but since she isn't, I prefer to wait.
>>
>>1547163
Wait, we won't be able to use that 81 if we do it later, right?

Shit, do it alone with Gwen then.
>>
>>1547072
Lets use
>>1543151
This 81 for convincing
>>
Rolled 20 (1d100)

Fricking rolls.
>>
>>1547182
>>1547124
So trying not to seem like you're looking forward to this, you tell Gwen you want to go through with it. Again, she's surprisingly ok with it, like the same as if you'd asked her to do the dishes or something. She says she needs to get some things in order for the ritual but to meet her outside the castle in some fifteen minutes.

Trying to not get too carried away then, you use this time to tell Ruta about it, expecting her to come with. She's actually not interested though, saying there's something she has to do, but that you can just go through with it without her. You can tell though, she seems a little saddened by this, but tries not to let on. Feeling a bit bad yourself, you next go looking for the orc shaman and find her settling in for the night, though you prod her about the ritual. She doesn't seem that interested either, but for the sake of what you're trying to prove, and for some understanding of the wild gods Gwen follows she finally says she will. She's none too pleased about it though, and says to give her a bit to get up and dressed again.

So after that, well you're not sure what else you should do so you just leave things like any armaments behind, down to just your normal clothes. Not like you expect to need them but again, you don't want to just show up looking like you're expecting to have a good time. Finally you make your way to the castle gate and wait outside for a bit. Gwen is soon to join you with a bag, and a staff, and with the two of you waiting another ten minutes or so, the orc shaman joins the two of you. Together, Gwen says you'll head out into the forest to find a place for the ritual together, and if you're ready to go?
>>
>>1547358
>Um
>Yeah
>>
>>1547358
Go for it.
Give Rutabaga a kiss before you leave.
>>
>>1547381
And ask her if she needs help too.
>>
>>1547381
>Give Rutabaga a kiss before you leave.

No

>>1547358
Yeah.
>>
>>1547387
>Give Rutabaga a kiss before you leave.
>No

She is probably sleeping, and she is sad about this. No need to show it more than needed.
>>
>>1547387
>Yeah.

>>1547396
>She is probably sleeping, and she is sad about this. No need to show it more than needed.

Actually... check on her first.

To see if she was affected by this.
>>
>>1547408
>Actually... check on her first.
>To see if she was affected by this.

Nah, forget that. We took the orc priest time.
>>
>>1547414
>>1547381
You have some second thoughts about all this after seeing how Ruta took it, but with the other two there and ready to go you just decide to go along with it.

So the three of you head off a little ways into the woods, till Gwen finds a spot she thinks will do. A little embarrassing then, when she undresses completely and tells you to do the same, so she can mark, and annoint your bodies properly for the ritual with a reddy clay-based paint and some sort of sap derived wash. It puts you a little on edge to have her going over your body with her hands like that, even more to see her before you doing the same herself. She can sense you're nervous though and tries to ease your worry, mixing and serving a rather potent drought which is necessary for the ritual. It's important for the activity you're to undergo together, but also has some drugged qualities. It definitely helps you relax, in conjunction with her leaning against your back while you sit and she weaves a crown of herbs through your hair. The same for her, though she gets it for her legs too since those are furred, and you can imagine if either of you had more she'd weave more for you.

So after the both of your bodies are ready, she then prepares the area, using the staff to draw across the ground a pretty basic but carefully made symbol. This is followed by a few small piles of some various dried plants which she ignites, and then performs a ritualistic chant and simple dance around the circle. It must be practiced you think, but there's clearly no proper form to it, in line with the wild nature of the faith she follows. It's strangely enchanting though, and alluring to you, but you can't help but be distracted by the signs of the environment. You're not sure if it's the smoke from the small fires, or the effects of the potion you shared with her, but things start to take on a hazy, almost spiritual quality. Like you're in dream, everything is more intense to your senses, and even the area responds as the smoke whirls and converges to various shapes and patterns, and a gathering of many fireflies twirling in patterns all their own have near a hypnotizing effect.

You're attention is drawn finally to Gwen though, when nearing the end of her dance she reaches out and pulls you to your feet, bringing you into the circle with her as everything spins and blurs around the two of you. Just you and her it feels like, her hands holding onto you as she finishes the dance around you, and lowers to the ground pulling you to your knees after her. It seems everything has led up to this moment now, as she rests on her back amid the grass and moss and dirt, inviting you to join her with welcome body.
>>
Rolled 94 (1d100)

>>1547544
Boi
Ask if she'd get mad if we pulled out
Rolling to outdo her
>>
>>1547554
Well well well Rico Suave, pat yourself on the back 'cause you earned that one.
>>
Rolled 48 (1d100)

Rnjesus Vs Fertility god.
>>
>>1547554
Great.

>>1547544
Use all you can to make her feel good, try to endure trough the whole thing.
>>
File: all around.jpg (94 KB, 790x527)
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94 KB JPG
Rolled 44 (1d100)

>>1547554
>>
>>1547581
>>1547554
Your mind is a fever of thoughts and emotions as you kneel between her legs, but when you see her looking up at you (you think, her long scruffy hair always obscures her eyes) and she gently grabs your arms, you gaze lowers to her body before you and your mind simplifies to what your body wants.

Lowering then to join your body with hers, you have some initial difficulty actually uniting since her fur is disorienting to you, so to speak. She has a laugh about it though and helps you find the way, as you finally join together and savor the moment. Your only experience in love so far has been with Ruta, whom is a lovely creature no doubt but still a plant, a tree at the end of the day. Gwen though is a fellow animal, a fellow mammal. It wouldn't be fair to try and compare such different things, but flesh to flesh is a different feeling entirely. It even takes some getting used to at first but Gwen is endlessly accommodating, savoring the moment just the same. Eventually though she asks if you're ready without actually speaking, and together you begin the act itself. A strange experience because as you might have expected but weren't actually prepared for, Gwen doesn't seem invested in the same way you are. It's not as if she's uninterested, but like how you asked her and she was casually ok with the whole thing, it seems for her the ritual is just another activity, as simple as washing clothes or sweeping up. It seems just a purely mechanical act for her, and while she's never not accommodating or invested in her own way, you imagine if the end result could be reached without the act then she'd be fine with that. All this is just a step along the path to the goal, a natural detail in the biological process. Maybe if this wasn't a ritual and just the two of you as normal lovers, it would be different. But in this instance, it's a life ritual, plain and simple.
>>
>>1547653
By contrast though, while you don't want to show her up or ruin the ritual, you just do what you know. And what you know is what Ruta taught you, which is to take care of your partner. You don't try to think about things, or consider the situation, you just do what comes naturally and what your limited experience is. By contrast because of this, you end up outperforming Gwen, in the most basic way of putting it. In a better sense, she's just trying to reach the end goal whereas you're actually trying to make love, so one of you is bound to be taken for a ride by the other and this time it's her. It's no slim picking for you either though, as you drive the pace and in the euphoric haze of the act, shared drug concoction, and the ritual itself, the two of you share an amazing experience and get lost in the feeling of each other, together, and are overtaken by the swelling of life energy as you bring her to the edge and then push her over. If there was any break in the ritual, this is it, as she can't help but cry out and pull you close, holding onto you with her familiar human upper half, and the wild power of her animal lower half. A very physical reminder as you are buried in that fur, of the wild intrusion and nature of the ritual, the act, and even Gwen herself.
>>
Rolled 61 (1d100)

>>1547668
Rolling to pull out.
>>
>>1547668
She's weak after her climax!
>I'm going to pull out okay?
Keep up the thrusts long enough for us to reach climax and pull out before finishing
>>
Rolled 46 (1d100)

>>1547691
By your own effort you managed to outlast her, as she just holds onto you. Such close contact though, and in the heat of the act which hasn't died down, you don't last much longer yourself. The purpose of the ritual though was to learn something, not reach the intended purpose you hope. She's got you locked in pretty fiercely though, so to speak, her lower animal strength greater than yours. Feeling your limit approaching, you don't have the time or inclination to calm things down or politely ask her for permission. You just struggle against her as best you can, though she is quickly aware of this and fights back, holding onto and pulling you as close as she can, as strong as she can with eager joy. A battle of sorts ensues, your bodies interlocked but fighting against one another, each wanting something different. You stand no chance against her greater strength and can't manage to separate entirely, only barely can you withdraw just in time, and avoid planting your seed in the most fertile place possible at the moment.

By avoiding so, you end up making a mess between the two of you, though it easily mixes among the dirt, sweat, smeared paint and other grimy mess of your bodies from the act, exhausted as you both are from it and collapse atop her own worn out body. She seems disappointed that you didn't properly complete the ritual as expected, but the experience was an amazing one and true to the nature of the ritual so she lets it slide, just a contented smile amid her heavy panting. It's hard not to share her feelings, as the two of you lay awash in the literal afterglow of the ritual, the emotional and sensational haze only barely subsiding with time as you feel greatly enlivened by an upwelling of life energy shared between the two of you.
>>
>>1547797
>Now what?
>>
>>1547865
Taking the time to settle down and catch your breaths again, you wonder what happens after that and if anything is supposed to become clear. The truth is actually a little underwhelming, as Gwen pats you to get you to separate from her so she can sit up and examine the are around you. Moving over to see where the two of you had laid, she looks at the small overgrowth of grasses and particularly moss right where she'd been laying, as well as the gathering of all sorts of insects and the approach of nocturnal animals. Neither of you are dryads, so a gathering of animals is one thing, but the only way to explain the plant overgrowth, is because of a blessing. To her, that confirms it, that you at least have favor of the god. Maybe Ruta could share in that blessing, but she knows for sure, at least to herself that you are blessed. She proceeds to do various other things and tests of the preparations to the area for the ritual to double check, meanwhile you just sit there feeling pretty good about yourself, about everything. Finally you notice and remember the orc shaman sitting nearby to watch, looking over to her again. She's her usual stern-looking self, but is badly concealing how hot and bothered she clearly is by what she watched take place. You can't help laugh a little, but she just defiantly tries to look as serious as always, hiding any feelings, and simply asks you what's so funny?
>>
>>1547895
>Hmpf
>You
>Told you i was blessed
>Changed your mind yet?
Jokingly of course
Get dressed and look around some more with Gwen, can she tell us about details of the God?
>>
>>1547918
Just because you're blessed by some wild spirits or lesser deity, doesn't mean you're blessed by the orc gods, she defends herself!

At any rate you'd like to get cleaned up, but currently are unable to so have to settle with being dirty while dressed. Gwen seems totally fine still dirty and unclothed as she is though, and you try to look around and maybe help out if you can. Naturally curious though you ask her what this all means, about the god and whatnot. Pretty simple she explains, you are blessed by her god which as a rare thing indeed for anyone, or any god. How you interpret that or what you choose to do with it is your choice, if you believe in such things. She, believes though that you're an instrument of said god whom has a plan for you. So so it seems.
>>
>>1547934
>Hey,... Having a wild god's blessing is still having a god's blessing
Ask Gwen if we should tell the others? Then head back
And
>Playfully slap the priestess' butt once
>Laugh
>Make some distance
>Laugh
>Walk home
>>
>>1547943
Also
>Whatever happens after that slap
>Worth it!
>>
>>1547950
>>1547943
Make a roll why not, it's worth a try.
>>
Rolled 69 (1d100)

>>1548112
Wait for tomorrow if i roll low please
>>
>>1548114
That's good enough
>>1548112
We're playfully doing
>>1547943
>>1547950
Like joking, we want to see her reaction
>>
>>1547653
>>1547668

:(
>>
>>1548114
>>1547950
>69

While walking back with Gwen and trying to understand what all this means, you notice the orc shaman a short distance ahead. Having a humorous idea, you speed up a little to reach her and give her a playful smack on the behind. This clearly startles her as she stifles a yelp, and rounds on you with a mix of anger and shocked disbelief at your audacity. Grabbing you by the shirt, she seems likely to destroy you, but seeing your playful reaction to it, she livens up ever so slightly and eases up enough to let you go with a soft chuckle of her own. Once back to walking again, she wonders aloud if all humans are as audacious as you are.

At any rate, the three of you return to the castle for the night. The orc shaman apologizes and says she guesses you were telling the truth, and maybe she was wrong about you. Quickly she corrects herself and says she hasn't changed her mind, she still wants a fine orc partner, but maybe you're not so bad either. Gwen meanwhile says she wants to go find a stream or pond or something to wash up in, a fair observation that you as well are just as dirty, just wearing clothes to hide it.
>>
>>1549165
Lets go with her if there's no place to wash up in the castle
Keep it friendly and nothing else, we also have to go back to Ruta as soon as possible
>>
>>1549357
Well the castle doesn't have an infrastructure set up yet for something like that, a bath or anything like that. Let alone a hot one. So you bid the orc shaman goodnight and thank her again for her patience, after which to leave after Gwen once she drops off all her belongings.

Together you wander the forest for awhile again, looking for a water source. You actually find a pond together but she'd prefer running water so after another half-odd hour you manage to locate a stream, after traipsing through the dark forest. There's some animals nearby, like a big stag but it doesn't seem to mind as long as you keep your distance. Gwen meanwhile takes to the stream gladly, after first testing and wincing a little at the water. She lets you know it's cold, but not much else can be down about that without magic or something akin. At any rate she splashes along till finding a deeper little side portion and wades in up to her stomach about, and invites you after if you want to get clean too. A weird sight you realize though looking at her, with her bottom half submerged she looks strikingly like just a normal woman from here. Well, apart from some other goaty features like the horns and shaggy hair.
>>
>>1549473
Sure, join and get clean.
>>
>>1549484
You throw your clothes off then and join her in the deeper part of the stream, and agree with her that yes, indeed it is pretty cold. It takes a minute to adjust, but then you are still a little sweaty from the earlier "activity". In a way though it's really nice, you're more than exhausted after all the strenuous effort of the day, including working out trying to get fit earlier with that orc fellow.

A nice chance to relax, and if you had anything you wished to talk to Gwen about, or ask her, now would be the chance to do so.
>>
>>1549496
What are you going to do now? Are you going to leave or do you plan to stay?

Any tips to seduce the priestess?

Aside from that we can continue and leave after we're clean
>>
>>1549591
>Any tips to seduce the priestess?

I am pretty sure the preiestess is a dead case, or would have dire consequences.
>>
>>1549606
Why do you say that? She sounded pretty open to it in
>>1549165
>>
>>1549591
While washing yourself from the days ordeals, you get to talking with Gwen. Now knowing that you have a god's blessing, she does feel compelled to stay and capitalize on that, however she'll do whatever you want her to since you're the leader of this whole settlement effort.

As for the orc shaman, she didn't know you were interested, but have you tried talking to and getting to know her? See what she likes and try to be that? If not, you could always drug her with a love potion or something like that.
>>
>>1549617
>Why do you say that? She sounded pretty open to it in

Well, she already explained that her believes were against that, and I get the impresion that that is why she has been so reserved.

Also, she if she doesn't follow the rules of her orcish religion, it could easily lead to disapproval and misstreatment from other orcs, though I don't know how that would be in this setting. Maybe we should ask OP?
>>
>>1549628
Oh yeah, we just showed interest
We should do that

Lets get dressed and head back, we'll get to know her further tomorrow.
Sleep with Ruta too

>>1549632
Uh, where? She believes in family, kids and all that right? We can assure healthy and strong off spring with our blessing. It may not be of the same God but we only need to follow her God, we're not bound to follow Gwen's God, we got this blessing without believing so...

How are you so sure of that? You know exactly the same I do. I hope
>>
>>1549661
>Uh, where? She believes in family, kids and all that right?

It was said in a pretty old post.

>>1541310
>Eventually she does realize what you're after, and while she says you're clever and capable for a human and could make a decent husband even to an orc if you had a little meat on your bones, unfortunately by her faith she just isn't willing to give up a proper and fully orcish family as her gods expect of her.

>>1549661
>How are you so sure of that?

Again, I don't know for sure. You will have to ask OP.
>>
>>1549687
Yes, that was before
Now we have
>Quickly she corrects herself and says she hasn't changed her mind, she still wants a fine orc partner, but maybe you're not so bad either.

She's considering it and I'm guessing that if we got SWOLE she would accept us, or maybe the blessing alone I good enough.
>>
>>1549661
You finished getting washed and clean, and Gwen follows after as you get dressed, putting a little distance between the two of you while she shakes her bottom half off. Going back through the forest together, conversing more as you go. About halfway back though, Gwen stops you short and listens out for something. Quickly she rushes to hide behind a tree and obviously prompts you to follow. It seems like it's all over nothing, but eventually she catches sight of it and you follow her gaze. A pretty ghastly sight, of several creatures shambling through the forest ahead of you. You'd assume undead, so Gwen was probably right to hide. Together you wait for some time till the dead things are gone, and then return the rest of the way to the castle. Once there, Gwen thanks you for the night then and gives you a peck on the cheek, saying she knows you two shared a deep emotional and physical bond earlier, but if you don't want anything to come from it she understands, and is happy just to maintain the same relationship you currently have.

Her words aren't unwelcome either, as after experiencing such an intimate bond, your young heart can't help but feel something for her. Still, you know what the purpose of the ritual was and hope that in time, those feelings will settle down again. For now, more on your mind though is Ruta, as you go looking for her, and eventually find her tending to the trees again. They're all of a decent size now, another day of this and they'll be fully grown. Ruta either doesn't notice, or intentionally doesn't react to your approach, till you're right near her and she can't help but notice. She feigns happiness at seeing you again, but you can sense she's upset as before. Really though you're just here to be with her again, and snuggle up together for the night. By the look of things though, she may not be so keen on that.
>>
>>1549706
That's sort of in the sense of, if you were an orc she'd definitely be interested. As it is though, she's willing to be a better friend at least, but she's still devoted and religious.

It's probably not impossible that you could work something out with her, but she'll be compromising things about herself to have something with a non-orc.
>>
>>1549725
>By the look of things though, she may not be so keen on that.

You mean that she is giving that impresiom by the way she is acting, or by the look of things in general?

Have we already shown that we wanted to sleep together?
>>
>>1549819
A bit of both. She's standoffish and simply acknowledges you. You can even say as much your interest of going to sleep together, which she says she will but is busy for now and you should probably go to sleep without her if you're tired.
>>
>>1549731
Well, that's it for me guys
I've been wanting to drop this due to the conflicting schedules and other in-session related issues I'm uncomfortable with and I was just hoping to set you all up with an influential religious partner but if there's going to be problems with the orcs even though we're blessed and willing to follow her then I guess it's a lost cause.
>>1549819
>>1547918
>>1547571
Goodbye Anons!
Good luck with the waifus!
>>
>>1549957
lol
Good luck to you too.
>>
>>1549957
Well thanks for playing at least! Hope your schedule isn't too bad.
>>
>>1549957
Have a good one anon.
>>
>>1549923
>Do you want me to go?
>Are you mad or something?
>I'm blessed by the way
>>
>>1550085
>Are you mad or something?

What about
>If you don't feel good, I understand it.
instead?
>>
>>1550110
No, we gotta be straightforward, get right to the root
>>
>>1550110
>>1550085
>>1550128
You try to be direct with Ruta, and though she's avoidant at first she finally admits she's unhappy of what you did with Gwen and asks why you don't go and snuggle with her if you want to cozy up with someone.

You suppose you do feel a little bad about it, and though she said she didn't mind if you did it, she thought you'd have waited till she'd left and been gone for some time and not something you'd come and tell her about. Almost like asking for permission. She wonders if you know, or cared what she did while you were with Gwen.
>>
>>1550229
And this, folks, is why I wanted to wait.

*Sigh* Ok, let's see if we can fix this.

>>1550229
>She wonders if you know, or cared what she did while you were with Gwen.

We have no way of knowing, but we obviously care, since we care about her. We didn't understand how she would feel and we are deeply sorry, we mustn't have acted like that and don't know what we can do to make up for it. But we wanted to let her know if we were blessed or not, we felt like she had the right to know, so we went for the fastest option. And since we though that she cared of what we did, and had the right to know, we told her.

Now we see that it was foolish, that we should have waited until the next time that we saw her. There is no way to undo what has been done, but if she kind find a place in her heart to forgive our navines, then we promise to improbe, to not let this happen again. If she needs time, or can't bring herself to do so, we understand, and hold no grudge against her, for we know that we deserve it.

There, maybe I went in cirqules without realising while writing this, so if it is a little to long, feel free to resume it, as long as the core messaje is there.
>>
>>1550371
Jesús
It's as easy as saying
>>1550229
Well, we only did it for the ritual, nothing more.
She should know, she's special to us, she was our first dammit, we're not going to throw away all of what we did for Gwen's ritual
Dafuq woman
>>
>>1550592
>>1550371
Why not have a blend of being direct and being soft on the message?
>>
>>1550592
>Well, we only did it for the ritual, nothing more.
>She should know, she's special to us, she was our first dammit, we're not going to throw away all of what we did for Gwen's ritual
>Dafuq woman

...well, that is kind of blunt, and sounds like the kind of actitude that caused she to be sad in the first place, as if we were not taking this seriously, but I suppoce you could say that the core messaje is the same...
>>
>>1550603
Because they are kind of contradictory?

It is to say, the core messaje is the same, but the way it is precented are different.

I personally prefer to go with the delicated aproach, though if what yiu are saying is to make the messaje clearer in the long one, then sure.

It was said at the end of the post, I had no problem with making it shorter if it kept the attitude and core messaje.
>>
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>>1550634
Eh, fair enough. I'm just chillin till we get to the next big event.
>>
>>1550592
>>1550371
You try to apologize to her about it, but you also don't just roll over and beg for her forgiveness. After all, she did say it was alright and it was only for the ritual to know the truth (even if you enjoyed it for obvious reasons) rather than you going after Gwen instead.

As much as you try to claim it didn't mean anything though and that it was a mistake, in a way that also makes it bad, if you can just casually do something so meaningful but to think of it as a mistake and that it didn't mean anything to you. She wonders then if what the two of you had didn't mean anything? She doesn't mean that but says so in the heat of the moment.

In the end, she halfheartedly accepts your apology, but it doesn't do much for her feelings. She says she thought you were different and that the two of you had a special bond, but she thinks now you're just like the other humans, good for loving but not for love. She isn't grudging over it, but she doesn't feel the same way she felt about the relationship before, it isn't love. But then, maybe it never was, she just wanted to believe it could be.

She's fine to go to sleep together then if you want, but that's your choice. You don't expect it will make things better.
>>
>>1550780
>Shut up you damn orange cabbage
>You're being way too dramatic
>Kiss her
>Sleep together
>>
>>1550829
But first!
>Cup her cheeks in our palms
>Gaze into eyes
Then
>>1550829
And after that
>I pulled out, mind you
>>
>>1550780
But we only wanted to let her know of the blessing, that is why we didn't want for it to mean something greath for us, that is why we distanced ourselves from the act. We were ready to put something so meaningful aside for her, because she meant more than that to us.

She is unique, and we feel towards her like we never felt flr other woman in our life, and we are sure that that is love. It wasn't just the act of loving, we feel a deep emothional conection with her.

What we felt was not an illusion, but maybe we aren't as good at loving as showing so.

For that, for not thinking how she would feel about this, is for what we where sorry for.
>>
>>1550851
>>1550850
>>1550829
You try to explain further, but her reasoning is simple; if you truly loved her you wouldn't have done what you did, or at least in the way you did it.

Fed up trying to defend yourself and without much in the way of being able to further justify your actions, you take the fight to her so to speak, drawing her close to look in her eyes and making fun of her for blowing up this whole deal more than it really is. Before she can react, you give her a kiss, which she's resistant to at first but comes to accept and return. If only for a second you'd think she'd forgiven you entirely, till you mention that you managed to withdraw. She just laughs at this and shoves, you calling you an evil bastard before accepting your apology again and agreeing to go to sleep together.

---

The next morning she's awakened by an animal passing through the grove of trees, but stirs you as well since you might as well get up. She seems less bitter about things, but still makes fun of you, saying you'll probably want to go have breakfast with your new goat lover why not?
>>
>>1550989
Lets get up and hold hands while we go get breakfast together
While we're there relay the information to the queen and organize a speech with her to let everyone know about the things we saw last night, we need everyone to be careful and to not go outside during the night unless it's absolutely necessary
>>
>>1551065
You're referring to the undead?

Well you get up with Ruta and she was going to stay and tend to the trees more since this'll be her last day here, but all the more reason to spend it with her. She won't go to any breakfast though, for concern of crossing paths with Gwen. If you want to come back here after though she'll be around.

At any rate over eating you speak with some of the others about what you saw, but when you get to the goblins there's some going around. You're not sure exactly what it is, but you get asked by one, in their belief that they thought you were exclusive to the dryad? They quickly hush up though when someone else hears and tells them so.

Weird, whatever that was, but you meet with the queen and talk to her about it, and she shares in the speaking, and breaking the news to everyone about the strange things you saw in the forest last night. As such, you stress importance towards everyone being careful, especially outside the castle and especially at night.
>>
>>1551158
Ask if the Gobs are doing all right? Is the disease under control?
And mention what happened with the Gobs during breakfast, what was all that about?
>>
>>1551203
So far so good, any which were obviously sick have been separated and are recovering, or being put out of their misery. Beyond that they're just keeping an eye out for any who are getting sick or could become sick.

As for the gossip, you can ask the queen but she turns a darker shade of green in the face, clearly embarrassed. She has to contemplate for awhile how to say it, and stutters to do so, but apparently one of the goblins followed you last night and spied on what was happening. Since then the word has spread around about you and Gwen and given rise to juicy gossip.
>>
>>1551258
>Laugh
>Want a piece o' me little green lady?
>Anyways, could you please ask the Gobs to stop? Ruta's kinda sore about that
>>
>>1551277
She buries her face in her hands now, terribly embarrassed at your offer even in jest, and two of the gobs either side of her start bickering in their own language and nudging her and causing a right ruckus. One even throws a cup at you, which causes a fight by a jealous admirer standing up for you.

Above it all you try to ask the queen to have her stop the gossip but she says if she tries that it will just make them gossip even more. And anyway, she's busy trying to break up the fight that's now erupted over your actions.
>>
>>1551323
>Laugh
>Okay
Say goodbye and grab some food on the way back to Ruta
>>
>>1551323
>>1551329
Say, what's left on the big list of shit that needs to get done?
>>
>>1551329
You bid her well, gather some food and make your way back to the orchard to Ruta, there to her word tending the trees. They're basically fully grown now but she hopes to make double sure and fully complete by noon-ish.

>>1551336

Well of the basic list, and what you've managed to complete;

>Getting everyone ok with Sephaly the gorgon so she doesn't have to keep hiding. Also you know there will be some problem between Nadira and the elf lady with your group, when they see one another.
In progress...

>Setting up a proper method of governance and leadership, who does what and who's in charge.
Partially done.

>Getting everyone housing they can call their own.
Enough for everyone currently in the settlement. Restoring the castle though will provide for more.

>Seeing about food and water, the supplies you have won't last long with so many new goblins to feed now.
In progress. You're breaking even with hunting, so some farming would help. The trees Ruta is seeing to will be a welcome addition though.

>Figuring out who and how the castle will be defended if need be.
In progress, you still haven't obtained all the armaments like crossbows.

>Scouting the area around the castle, see who or what is within the immediate region.
Incomplete.

>Send a messenger to the orc village about your success.
Incomplete
>>
>>1551373
Prepare a messenger then!
Ask our most capable Orc to deliver the message and spend the rest of the day with Ruta
>>
>>1551373
Start making the wagon and collecting items and equipement that have broken down and are now beyond repair, (for the orc blacksmith).

Send messanger along with elf. The elf can wait for the crossbows and tackles to be made while the messangers goes to the orc villages and tells them of our success.
>>
>>1551695
Also, see how Eula is doing! Has she done something interesting lately? How has she been doing?

What is her opinion on the castle?
>>
>>1551373
After or before
>>1551678
>>1551695
Find the admirer that stood up for us and give her a piggyback ride while we hang out with Ruta
I'm in the mood for befriending some Gobs
>>
>>1551678
>>1551695
The wagon has been worked upon for a few days now, they expect it done by tomorrow, same with the ditches dug and the dirt piled up for the dying giant tree. The elf woman and an orc can depart with the goods intended for trade.

You also take the chance to speak with Eula, once you manage to find her. She's doing alright, but does complain about a lack of anything to do. She doesn't feel like her skills are being put to use, when she's just sitting around here all day, instead of elsewhere doing something.

After speaking with Eula though you can go and find that one goblin and try to pick her up.
>>
>>1551956
Lets do it!
And hang out with Ruta too
Then fast forward to when the messenger comes back from the other Orc Lady
>>
>>1551956
Tell her that she is alright, but right now we don't have any need to infiltrate anywhere. Once we know about the underdark, though, maybe she will be able to help.

You know, infiltrating in the grouo to get information before doing first contact/attacking.

For now, though, we are traing to stay away from the elves. Though, if we find something more aquin to a town that a small settlement, having somebody inside could help.

She could also probably get information from the elven settlement on the giant tree, but only as a person that comes and goes, a traveller. Otherwise it would be suspicious. (For a person to sudenly disapear.)
>>
>>1551975
Or scout out the forest nearby disguised as an elf to look for more settlements
>>
I'm back again, tired day. We might not get much done but can do some at least.
>>
>>1552020
>>1551965
You let Eula know her skills will be appreciated in due time, for now though you're just settling into things.

Aside of that then, how would you like to while away the time when the wagon is gone? It will be about two weeks till their return. If all things go well, the elf should be bringing back a complement of arms from the elves. Should the orc going with her, seek anything from the orcs?

And yeah, feel free to specify yours and others' focus on effort for the coming weeks.
>>
>>1553945
Hang out with our heroic admirer, friendly stuff, games, talk and such
Also train and keep trying to court the priestess, if we can train while she's there even better
Only if the other leader wants to, we're just telling her we succeeded, any news about the divine tree?

With the help of the queen and our orcs we should also get the restoration of the castle/farm going
>>
>>1553965
Maaaaaake a roll! Towards the shaman.
>>
Rolled 74 (1d100)

>>1553987
Im scared
>>
>>1554002
>74

So your priority for the coming weeks is to continue getting fit, and getting to know better some folks of the settlement. You do keep to the fitness work, but it will take several months to show improvement.

Still, even besides that, you spend time when you can with the orc shaman, and get to knowing one another better. By the passing of the second week you're both decently friend, and you know her better than any of the other orcs at least, save for maybe the one helping you to get fit.

As well you also become friendlier with the goblins whom enjoy the chance, and while you'd just wanted to focus on the one who stood up for you, before long you're often got a collection of goblins following you around like a little fan club, wanting to be carried, wanting to help, and wanting to carry out your will. You wouldn't call them minions, but you wonder if the evil queen feels this way.

And so at long last the time whiles away, and the elf returns with her wagon full of goods, at the cost of all your valuables. She brings however enough weapons to arm a defensive goblin force with elven-made crossbows and a complement of bolts, along with simple armor for all of them. It's no army, but it's certainly an effective defense against common foes. Now only the orcs remain improperly armed, though you know they can often enough hold their own in a fight.

The missing element though is the orc you sent with the elf, and when asked, she says he stayed behind at the orc village to help with a problem they were facing. What that is you wonder, but not for long because about two days later you're face with a large group of people; near enough half of the population of the village, here as refugees having fled their home settlement and seeking help.
>>
>>1554055
Oh shit
Go outside with the queen on our shoulders and ask them what happened?
>>
>>1554085
Only if the newcomers see it as a friendly game
>>
>>1554085
In case someone more official is needed, you find and gather up the goblin queen who is quite flustered by the act, and struggles and fights against you like a small child to be put down. Once you get outside though and face the refugees, her embarrassment turns to nervousness, as you hold your hands out for her to stand on and elevate her to a height enough to address them all.

Among the refugees is the orc leader you're familiar with, as she would think to speak with you but seems to recognize the goblin queen as the authority here. At any rate, the situation is explained, as a conflict which cost many lives and caused the orcs to flee here from their village. Apparently, their ownership over the divine tree was contested by the elves when they found out, and so the elves attacked in force to claim the tree. Almost half of the settlement either died in the fighting, were scattered or fled. Those here now are those who managed to escape and regroup, unable to think of any other place to go which might be friendly. And so the leader beseeches the goblin queen for safety and accommodation. Feeling a bit full of herself now though, the queen enjoys the power to deny them, and plays around with it for a bit before reluctantly deciding to allow the orc refugees to at least camp outside the castle, and once things are figured out and their worth (and loyalty) is secure then they can come inside to live.
>>
>>1554102
Set the Queen down and tell her it's rude to do that, do it with those mom-ish scolding moves, then pick her up again and set her down at the door

After that apologize to the Leader, we didn't think our tree would cause so much trouble for them, for now they should camp out here while we see if we have any extra space inside
>>
Rolled 36 (1d100)

>>1554134
Make a roll to discipline the goblin.
>>
Rolled 82 (1d100)

>>1554181
>>
>>1554190
>>1554181
Very well, you succeed in putting the little green queen in her place, taking her back to the castle and setting her down as you scold her. Tears well in her eyes and her lip quivers, like a naughty child caught doing something bad. Hugging onto your leg she cries her eyes out, apologizing profusely and begging for forgiveness, hoping you don't hate her now. Between crying gasps she struggles to say how she just wanted to be a good leader like you and follow your advice/take after your example.
>>
>>1554229
Remind her she's not the only leader here, we both oversee things here and she should ask for our take on things before making a decision, then order her to go to her room while we talk with the orcs

Check if we have any extra space to take any inside then help the rest set up their tents with our orcs
>>
>>1554261
You remind her of her place, but a fair point that she technically should have more authority than you when it comes to others of her own kind, goblins and orcs and such.

Either way though you ground her and send her off to her room, while you return to speak with the orcs. The leader is glad to see you and thankful for your assistance. There is in fact room for all of them in the castle, which would occupy a lot of empty space quite nicely. It's your choice though if you want all of them inside in one go. They're fine either way, just thankful for the help at all since going to other orc groups may be met with hostility.
>>
>>1554293
Yeah, they can go in
Form a line! Then ask what are they good at before directing them to their quarters as they come in

Once they're settled in pull aside the leader and go to the Queen's room so we can discuss how things are going to be handled
>>
>>1554307
There's about 50 of them, mostly women and children, but among them you can find a full complement of skills available to orcs. Should you need something, chances are good that among them you can find it. So you accept them to stay in the castle and to form a line as best they can, welcoming them in and helping them settle, for which most if not all thank you personally for.

While that is being taken care of then, you ask the leader to accompany you to the queen's room where you find her bawling her eyes out in a pillow on her bed, but with a panicked shriek tries to hide this fact. For a time as you'd expect she just tries to not be noticed as much as possible while you discuss things with the orc leader. As for how things are going to be handled, she sorely laughs about how the fates are turned, and though she may command the orcs here she supposes herself to be at your mercy. Certainly out of gratitude, she feels compelled to exalt you as a leader above her, at least for the castle and settlement here. Until such a time, if ever, that she and her can leave to find their own way again.
>>
>>1554331
Would her orcs be okay with us calling the shots? We could annex her to our system, the queen oversees the Gobs, we oversee the ones that came with us and she handles her own

Ask their opinions about this, do they think this'll work? Would the orc leader prefer to command the orcs altogether and have us as a intermediary?
Do they have any proposals?
Or let the orcs decide who they want?
>>
>>1554356
The leader speaking with the queen and how things have been going so far, they come to the agreement that if the system in place works, then there's no need to change it.

Something like, you are the ruler of the settlement, while they each govern all the orcs and goblins respectively, both in their ease of working with their own people and also to take the burden off your shoulders. They just ask that you don't act like a despot and order the two of them around specifically, otherwise it will weaken their position for their own people. Rather you and them just talk and ask things of one another rather than order it.

Does that seem fine to you, they wonder? At the end of the day you're the one to give the final say since it is your castle after all.
>>
>>1554381
Oh of course we're fine with that, we also haven't actively ordered anyone around on purpose, i hope
Except for the queen a few minutes ago but that was justified

Also ask the leader about what happened exactly, how did it go so bad and such
Also her name if we don't have
Because I can't remember it if she indeed gave it to us
>>
>>1554413
You can have both their names, the gob is called Zela and the orc is called Ravnette.

The latter you speak to particularly on the matter of the conflict which forced them out. It sounds pretty straightforward to you though, you gifted the orcs the tree and they took to protecting it. The elves became aware though and encroached, claiming dominion over it. The orcs fought to defend the tree and repelled the elves, but then they returned and took not only the tree but attacked the village. Many of the orcs were lost to the fighting, or covering for the survivors to flee. It's a pretty sad topic to talk of for her, but at the same time she doesn't seem depressive about it. It's just a part of orc life here in the forest, and none can say that the dead did not die well, fighting to protect family and home. They'll manage to recover somehow, they always do, and will strike back twice as hard, eventually to retake their tree.
>>
>>1554489
Oh dayum
Should've called us there, we would've come with Ruta to se if there was anything that could be done

Say goodbye to Zela and gesture Rav to walk with us, stroll around the castle while talking to her about the priestess, we need advice on her, how would the orcs react to us cozying up to her? because as it turns out we're blessed by the wild God of fertility and we'd rather "share" the gift with a follower of the orc fertility deity than just let it sit with us as it has been for a while

Should we pursue or find someone else? What're her thoughts on this
>>
>>1554525
She would have called for aid but it happened rather quickly, as if the elves were hoping for a retaliation and waiting with a force to strike.

At any rate you bid Zela well for now and survey the castle with Rav so that she can get a better sense of the place and also to speak with her. You bring up your being blessed, which she's not sure if that's worthy of congratulations? She still compliments you at least for it, but when you bring up the shaman she has to think.

On the one hand she doesn't imagine a shaman of the orc fertility god to settle for a non orc easily. On the other hand, it would lessen them in the eyes of other orcs since the ideal of said god is a strong and model orc family, a non orc would obviously be a deviation from this, and so lessen the shaman's standing. If however you don't care about that, she supposes either eventually maybe you could convince her, or you could try to get her to give up on her practices towards that god. Rav though wonders why you wouldn't prefer to be with one of your own kind, another human? Or even one of your position, as ruler of the settlement, perhaps a fair elven noble whom would assure you safety from them?
>>
>>1554552
We've never had a real relationship with a human thanks to mom, they're always fake or end up dead or dissappeared, elves are cucks and live for a long time plus they're stock up, xenophobic, and bitchy

Orcs on the other hand are strong, resilient, hearty! And cool friends too, goblins are also pretty cool but they're for hug not fug

With this new info i guess we're better off with another orc leader then?
Would an Orc leader be affected in standing for having us as a partner?
>>
>>1554580
It would depend on the standing of the orc in question, and knowledge of your own standing. It is likely to hurt anyone's reputation, but not in a way that couldn't be ignored or outdone with enough effort.
>>
>>1554580
And we don't have one single human in our circle of close friends, we get along better with non-humans it seems

And for the joking aspect of our personality!
>You wouldn't be interested would you
>', ;)
>Laugh
>>
>>1554584
Do
>>1554586
Then walk around with our Gob Posse helping the newcomers until it's time for bed
>>
>>1554586
You joke with her about her interest, she jokes in return if that would act as payment for your charity towards her people?

Other than that, your gobs gather around at your approach, and together you go around helping anyone and everyone you can, gaining a lot of respect and thanks from everyone. Quite a busy day, but well spent you think. Dinner will be hectic with all these new people though, probably a huge communal effort. How would you care to spend it, and the time afterward till going to sleep?
>>
>>1554594
See if we can help with our Gobs and during the dinner sit in between Zela and Rav! Then hang out with our friends until it's bed time
Then maybe ffw a little bit?
>>
>>1554594
Can Eula help by infiltrating in the elves and see if they are coming?

Can Nadira look into the underdark again?

Also, start making the ilumimatiom system, and making the undreground settlement that can substaim on its own: There is a well in the castle, thus, there is underground water.
Start taking fertile earth from the surface and bring it to a farm underground, then, see if you can uproot trees and take them underground (see if you are able to carry them, fit then trough doors and such, have a place to put then, all beforhand).
See if you can enchant them so they grow without need of light.
>>
>>1554552
I for one would support the idea of noble elf lady at our side, not only would our children live long but it would most likely easier to our mother if she would noble if we ever decide to go back and not have her assassinated
>>
>>1555915
>Implying our mother would let her live regardless
Mom probably wants a strong capable warrior lady like herself, not a dainty and frail elf
>>
>>1555967
That also truth, but I don't think that she would appreciate that we married a noboby, also they did beat orc, but I understand what you are saying we need somebody who is in position of power and has martial background and been (elf pls.) with words would not be bad think
>>
>>1556071
>try typing with phone
>fails...
Good with words*
>>
>>1554785
Eula can do that, and would want to but you'd need to specify which elven group she would infiltrate and how far you'd like her to go. Like if you want her just to glean information, or eventually assassinate and replace a leader.

And yes Nadira can look into the underdark, while you ferry dirt down there. The only problem is the plants and growth, that will be hard and require someone with magic for that. A shame Ruta left, she'd be perfect for it.

>>1555915
>>1555967
It's a fair point that the evil queen would not approve of an elf, however there's no denying the benefit if you were to say, wed an elven leader or heir to much territory and power. The queen might not like an elven daughter in law, but she'd have to respect if she brought more territory into your family domain.

>>1554605
Yes that's fine.

So the passage of another two weeks, with everyone including the orc refugees settled in. By that point you can have felled the dying giant tree, though it will mean an obviously huge amount of wood to use if you like, for whatever. What efforts would you like the orcs and goblins to devote themselves to though over the coming time passing?

In terms of just basic improvements, the castle now has a pretty sizeable ditch all the way around it, short only water for it to be a moat. You've also figured out which parts are in need of repair and which parts need to be rebuilt. Other than clearing all the plant overgrowth away though, things are at square one.
>>
>>1556208
If all three agree, chop up the tree to turn it into usable building wood/lumber, we can store it inside and use it to rebuild the castle, like support beams in the construction or something.

Let them rest between the chopping and the rebuilding

And talk with the leader about any settlements she knows that might be okay with partnering up or any possible allies really
>>
>>1556260
Well you can definitely substitute wood for stone in the meantime, in rebuilding the castle. It will look pretty wonky though, with a ton of wooden structures built in and on the stone of the structure. But the good news is it will both give everyone something to do, and satisfy the need for housing.

The tree is so huge though that you could chop wood from it, and still not be done with it after a few months. In the meantime though you try to figure out other possible folks of interest and worth, speaking with Ravnette about it. She knows of three other proper orc groups in the region, and then a few smaller parties like bandit and raider teams. She's sure you could approach most of them peacefully, though if one of you (literally you, her, or Zela the goblin) was actually in a recognized position of power. At that point, then other orcs would not only be compelled to recognize you all as allies, but even would seek to come and join the tribe.

Either way, approaching the two week point, you get attention from the goblins and Zela worried tells you that some of them outside saw an approaching group of combatants. You have time to prepare but it seems like they're headed directly this way and they appear to be well armed according to the rumors.
>>
Rolled 32 (1d100)

>>1556208
>It's a fair point that the evil queen would not approve of an elf, however there's no denying the benefit if you were to say, wed an elven leader or heir to much territory and power. The queen might not like an elven daughter in law, but she'd have to respect if she brought more territory into your family domain.

Wife gotten trough nation conquest!

>And yes Nadira can look into the underdark, while you ferry dirt down there.

Rolling! Though, should I roll more than once? It is to say, she should have had more oportunities than one trough two weeks.

>Eula can do that, and would want to but you'd need to specify which elven group she would infiltrate and how far you'd like her to go. Like if you want her just to glean information, or eventually assassinate and replace a leader.

Divine tree, get information on their future plans, do they want to track down the orcs?

Also, empty the bag (if needed) and put the stuff in a secure place so she can use it to gather lemons and oranges from the divine and the giant tree.

How many crossbows did we get from the elves? And how many goblings do we have?
>>
>>1556364
Humans? Elves? Orcs? Undead? Royal looking soldiers?
>>
Rolled 67 (1d100)

>>1556382
>>
>>1556382
Over the roughly month passed, Nadira can probably safely divine once per week, so if you want three other targets, or more specific details to the underdark, you can specify and roll.
>>
>>1556364
>Either way, approaching the two week point, you get attention from the goblins and Zela worried tells you that some of them outside saw an approaching group of combatants. You have time to prepare but it seems like they're headed directly this way and they appear to be well armed according to the rumors.

Goblings with crossbows on the front door hiden undercover on the gatehouse and other entrances (crumbled walls). Orcs stay inside of the walls (not the castle) behind the entrances (front entrance takes priority. Goblings with primitive bows give general support. (Go where they are more needed as the situation progrecess.)

The objetive is too keep them outside with figthers/structures while assaulting them with projectiles.

Before the battle starts, try to get an idea of who they are (can we send Rita to scout? Ask Nadira? Use a spell?) to see if diplomacy is an option.

Have we precented Sephaly and Nadira to the goblings while the elf was out? That was the plan, and the orcs that came now knew of them.
>>
>>1556364
And I guess rally every battle worthy orc at the gate, the Gobs should stick to ranged combat from the walls and vantage points unless they want to be fodder

Depending on who they are ask our friends, Zela and Rav to hide, they're probably after us if they're our moms people
>>
Rolled 37 (1d100)

>>1556415

Underdark. >>1556404

And this one to see about groups coming after us, and can happen if we fight/attempt diplomacy with them. (Specifically, this one we got just now.)

Also, weeks paced, what magic items did the castle have and what do they do? Can we roll for inspecting them? How many?
>>
>>1556424
>they're probably after us if they're our moms people

Can we use an illusion to change our apearence?
>>
>>1556386
All living but a fair mix of them, pretty disparate in looks and equipment, probably mercenaries by the look of things.

>>1556382
You have about 180 goblins and about 60 orcs. From trade the elf woman was able to obtain about 50 goblin-sized crossbows.
>>
>>1556450
>probably mercenaries by the look of things.

Ok, also, wear your full plate armor.

How much gold do we have?
>>
>>1556450
Form racks of battle worthy orcs in the front but don't attack unless attacked
Distribute the orcs alongside the walls, equipment them with the crossbows and stones
The crossbows should be given to the most accurate Gobs

If they don't attack outright ask them to state their business
>>
>>1556450
Do they have an estimate of how many?
>>
>>1556422
>(can we send Rita to scout? Ask Nadira? Use a spell?)

Yes indeed, any of these are an option to you. And yes, Sephaly and Nadira are known to the settlement, though the elf woman is present so you may want to shove her somewhere secluded or something.

>>1556481
There look to be about 50 attackers, though they're a good mix of probably magic users as well as ranged and melee combatants.
>>
>>1556364
>The tree is so huge though that you could chop wood from it, and still not be done with it after a few months.

Once the stone walls are done, put hoardings in them. (Pic related) (Another one from behind: http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/51F2/8E8B/0725/2608/4A62/C0A8/1909/9780/28mm_model_castle_12.jpg)

We can later replace then with machicolations. (https://etc.usf.edu/clipart/72900/72998/72998_floor-open_lg.gif)
>>
>>1556493
Let them approach and prepare
>>1556478
If they don't attack outright try to find our who they are
>>
>>1556493
>Yes indeed, any of these are an option to you.

Send Rita, tell her to just report back. How many magic users can she see? Combatants?

Also, we should tell our gobling to stay hidden until they are given a signal. And to only attack half in a volley. Magic users that attack a castle probably expect range attacks, so they maybe put wards, better if we don't let them retaliate while we are undended (can wards be broken by an overhelming number of range attacks? If that is the case, we should probably attack all at once.

Also, can we set an ambush with the goblings hiden in the forest? We lure them in we attemptin diplomacy, since if they are hostile they will go for the easy kill, and if the negotations fail, we attack from all sides. Also, cast some protective wards on yourself.

Can we take wood from the tree without cutting it down?

I mean, like carving the insode from the top or something like that. To make use of the structure.
>>
>>1556509
>>1556505
The attackers approach then, and reach the castle within a couple hours. They set up a camp some distance away, noticing that you are pretty well entrenched. While preparing that seems as good a chance as any to offer diplomacy, and you try signalling them and eventually send out a goblin to test the waters. Eventually one of their number rides up and calls out, asking if you're going to surrender?
>>
>>1556531
Also, we got to make shields out of these trees. I think the orcs would apreciate not getting filled with arrows and govlings, well, they only need small shields for full protection.
>>
>>1556534
>While preparing that seems as good a chance as any to offer diplomacy

Change your appearence and clothes with an illusion spell, if possible.
>>
>>1556535
>these trees
*this tree.
>>
>>1556534
This
>>1556540
But before that ask who ate they and why have they come?
>>
>>1556555
Behind cover of course
>>
>>1556540
>>1556555
>>1556557
Quite easily you disguise yourself, and ask what they want. The fellow says they were hired to find the son of the evil queen. They know on good authority that he is here, and they're supposed to get him as soon as possible, for his own safety.
>>
>>1556564
lol.
Ask who is the high autority, if they don't mind.

And they have any proof that they are sent by the evil queen? We don't mean any insult, but they look like a small force to be trusted something so important, though we understand the importance of discretion.
>>
>>1556607
They're going on the word of one of their number, whom found the prince and has been tailing him ever since. Also rumors about in the area, particularly among the elves.

As for their proof, well the fellow has a contract from her. He can go and get it to show it to you if you want.
>>
>>1556618
>As for their proof, well the fellow has a contract from her. He can go and get it to show it to you if you want.

Sure, let us see him. (Can we send Rita to scout him/them?)

Also, why is this prince on danger? Is he being targeted?
>>
>>1556674
How do you want Rika to scout? Just follow that person or sneak around their force?

As for the prince being in danger, the fellow says that's for him to discuss with the prince, but rest assured danger is headed his way and the queen wants him back before disaster strikes.
>>
>>1556713
Sneak that person, see where the vampire is located, how many people he has in reserve, etc.

>We have no problem with you going to get the proof, but we would like to discuss with this servant of the queen and hopefully, make a deal out of this. It is our settlement that is treathened by disaster, after all.

Also, another anon can't post so I will post his vote here:
>>1556713
Ask him to wait for us for a few minutes
Walk to the underdark tunnel and walk back

>He's right next to the escape tunnel, if you can tell us what danger he's in i can bring him up here to see if we can reach an agreement before he leaves
>>
>>1556836
You plan for Rika to stalk the messenger back to their camp and learn what she can about them. To help with this, you request to see the one with the information from the queen. Not the one in charge, you learn, but the one holding the steering wheel so to speak.

When he returns, indeed it is the vampire from before you find, you try to bluff your way into finding out more, by threatening the prince to leave via an escape tunnel. All he'll say then seeing that, is that a dangerous enemy of the queen heard of the prince out on his own, and is coming to get him.
>>
>>1558419
Walk to the tunnel, take off disguise, come back
Ask for details
>>
Rolled 26 (1d100)

>>1558836
Maybe we should try to ger information first?

Rolling for persuading him into giving us details. Who is this enemy?

I get the impresion he is just going to try to capture us if we reveal ourselves.
>>
>>1558837
>26

Well you can try to persuade him, but it seems like he actually doesn't know. At least not the full details, he seems to have just gotten word that a prominent enemy of the queen is on the move so he quickly dispatched to get the prince. He outright says, he expects if he were still in more civilized lands, just by rumors he'd probably know.
>>
>>1558966
And what do you plan to do to the prince? Just take him away?

And how long does he estimate that will take for this enemy of the queen to attack us.

Also, this woild be a good time to see what Nadira saw about the underdark, and seeing that she also didn't tell us about these men, which was the second thing we wanted to divinate, and now the information is kind of useless, I assume that we still got 2 more attempts, right?

It would be better if we knew if we could just go underground and seal the entrance.
>>
>>1559055
More or less, his job is just to fetch the prince and keep him out of harm's way. Eventually bring him back home, but most immediately keep him safe.

For how long left, he doesn't know for sure but it seemed urgent from what little he gathered so he wouldn't expect more than a month or two. Maybe less.

As for Nadira, she did divine some things, I wsa just waiting for you to resolve the most pressing matter before you get to easier pace concerns like that.
>>
>>1559314
Walk out of sight, transform back

If he's here to get us and protect us maybe we can cut a deal?
We want to live a little, away from mother.
Where we dictate what we do, not her, where we can be ourselves
!
If he accompanies us during what we hope to accomplish here in the forest we'll go with him when we're done
>>
Rolled 31 (1d100)

>>1559314
Tell him that we won't give away the prince, since he is under our protection, but that we trust on our ability to keep him safe 'even if the whole castle collapses and burns down, we have out methods.'
Still, can't we make a deal? Wouldn't you be interested in joining us? That way he can reinforce the prince safety, though we know of the prince's situation and have desided to help him so we won't give him away.

Rolling to being diplomatic, we may even get the vampire to follow us.

We have the armor and the magic wards on us, right? Just in case this backfires.
>>
Rolled 83 (1d100)

>>1559414
Sigh
I guess I'll support roll
>>
>>1559314
Which are the magic items that we found on the castle? I suppoce we should have inspected them by now.
>>
>>1559357
Well he's glad to see you at least, and has a laugh about your earlier fight last time you met in that town back in the borderlands. Given the sorts of enemies the queen has though, he highly doubts he or anyone you might have with you could stand against this. He can't say for sure of course, but if you really want it, well the moment the situation looks bad, or if things become clear, you can expect him to turn on you and take you by force if he has to. That would be the the size of the deal pretty much.

He's got nothing against what you want, and figures he'd want the same in your position, but a job is a job, and the queen is withholding something dear to him. If you think you can complete what you want in as short a time then he could postpone things.

>>1559421
Again, you're in a mexican standoff more or less at the moment, like Nadira's divining do you want to know right this moment?
>>
>>1559414
This
>>1559357
As the reason we don't want to go back and why we won't give him up
Combine them?
>>
>>1559424
>If things become clear
Wot?
>>
>>1559424
>Again, you're in a mexican standoff more or less at the moment, like Nadira's divining do you want to know right this moment?

Nah, that already answer my question of 'Would anything that we found be useful for this sutation?'.
>>
>>1559443
If he finds out what the encroaching threat is.

>>1559446
Alright then, make a roll to see if you were able to discern the magic items found over the time duration.
>>
Rolled 70 (1d100)

>>1559424
>He's got nothing against what you want, and figures he'd want the same in your position, but a job is a job, and the queen is withholding something dear to him.

No grudges then, we understand.

>If you think you can complete what you want in as short a time then he could postpone things.

Good enough foor us. Thank him for his understanding and help.

Also, ask him, can he tell us who is leading him?

And have Nadira use divination to discover see what he does once he leaves.

Though this roll is for >>1559463
>>
>>1559424

Anyways, sure as long as he camps outside
We'll set out tomorrow to find one of the three groups Rav told us about
And if he doesn't mind, what is the queen holding that is so important?
>>
>>1559503
And ask Nadrina if she can locate what is being held for the vamp. Then later take Nadrina out to dinner to show our thanks for her help looking for shit.
>>
>>1559602
The elf is in the castle...
Maybe if we send her for a other transaction? How much steel do we have left in broken down items, if any?
>>
>>1559424
>Given the sorts of enemies the queen has though, he highly doubts he or anyone you might have with you could stand against this.

I have been thinking about this, and we will probably be fighting a dragon, since we know that fire and wind will be involved, and that our mother killed some dragons.

So, what if we made anti-dragons weapons?

Basically, ballistas like pic related.

Can we enchant the amunition to make it fire-proof, heavier, magical, poisonous, etc.?

What about the ballista on itself, can we make it more resistant, so it can witstand more draw weight? Ligther so it is easier to aim and move? Enchant it so that the amunition that it shots adquire magical propieties.

And even if dragons are resistant to magic, what about manifestations of magic, like lighting. Would that be more efective than plain magic?
>>
>>1559986
Forgot the pic, but I found a better one.

Though instead of being designed to be used by 2 humans, it would be orc sized.

Also, could we hide them with illusions? So that they are not the first thing that the enemy hits.
>>
>>1559986
>>1560006
Forgot again...
>>
>>1559503
>70

Alright then, you were able to examine the sword and the amulet, the former being a weapon which can effect ethereal things and the latter allowing the wearer to be invisible to natural light.

As for who is leading him, just the leader of the mercenary company he hired for this job. Nadira can divine him no problem but he's just headed back to the group.

>>1559511
Before he goes you ask about what is being held, he says his wife.

>>1559986
>So, what if we made anti-dragons weapons?

You can certainly try.

So it seems like you bought a little time for you, that the vampire will hold off on attacking. You can have dinner with Nadira to thank her if you wish, but what are your actions for the rest of the day and moving forward?
>>
>>1561287
Speak with the leader about more details of the other big groups, which one is the closest and which ones would be down for an Alliance.

Should she come with us?
>>
Ded quest?
>>
>>1562645
Not dead just on the vey last pages so slow.

>>1561313
There are three proper groups about the size of hers as at their former village, you learn by speaking with Rav. The closest is similarly about three days away from here. As for the possibility of alliance, she could imagine all but one might be if you could offer enough incentive. One she thinks could be encouraged to actually join yours, while another could probably be allied with. The third, not so much as the leader is pretty confident and successful and that group is powerful on their own.

Then there are also smaller groups, more like roving bangs, whom are all over the place. For some it would be pretty easy to ally with while others not.
>>
>>1563595
We should get ready to travel to the closes one and leave tomorrow, is she coming with us or is she staying?
>>
>>1563595
>As for the possibility of alliance, she could imagine all but one might be if you could offer enough incentive.

Well, our insentive depends mostly of the underdark.

What did Nadira find about it?

And how many more attempts to use divinity in the last weeks do we have? 1 or 2?
>>
>>1563655
She'd rather stay as her people need her, but she understands this is important and it would obviously be easier negotiating if she is there. Your choice though on the matter.

>>1563766
Yeah you can figure out what Nadira saw, just make a roll for her success.

As for her other attemtps, you'd have 3 more to "cash in" if you care to specify what you want her to be looking for.
>>
Rolled 8 (1d100)

>>1564499

Roll for underdark.

I suppoce we can use more attemps to look in the underdark if this one fails.

Also, we should probably look back at the history of the castle, the mirror, more especifically.

The other 2, well, can we see where is the wife of the vampire? Suppocing that the queen is keeping it as a secret for the vampire.

More information regarding our mother's enemy would also be helpful.
>>
>>1564511
Support roll
>>1564499
Having her along would be really useful, she can appoint someone while she's gone, we'll leave our spot to Rit(k?)a while we're gone

The mercenaries will follow us right? So we should only bring the orcs she deems necessary
>>
>>1564499
>Yeah you can figure out what Nadira saw, just make a roll for her success.

>>1564511
>Roll for underdark.

Wait a second, we already rolled for this.

>>1556208
>>1556382
>>1556404
>67
>>
>>1564534
Oh ok, if you want to settle for just a 67, rather than a chance to roll again and higher. Ok!
>>
>>1564521
>The mercenaries will follow us right?

They are with the vampire, which is (againt his will) with our mother.
>>
>>1564521
If you try to leave, only the vampire will stalk you in case you try to run away. You and Rav can appoint people to hold things over for you while you're gone though.
>>
Rolled 1 (1d100)

>>1564511
support.
ROLLING FOR UNKNOWN SECRETS.
>>
>>1564546
Can't they come with us? We could use the extra man power incase we're attacked
And yes, appoint some people
>>
>>1564553
LOL, luckily OP and me settled for using a previous roll.

>>1564534
>>1564538
>>
File: kuo-toa.jpg (112 KB, 640x299)
112 KB
112 KB JPG
>>1564559
The vampire hired the mercenaries in case you were holed up. If you're just leaving on your lonesome, then he can stalk you himself.

>>1564553
>>1564511
>67

Over the passing of time, Nadira used her divining abilities to scan further and further below into the underdark to see what she could find. Her discovery was a little alarming, but it appears that there is a settlement of Kuo-toa. You nor anyone else know what they are, but Nadira being from the underdark herself, explains them as sort of fish men who tend towards water sources in the world below. From her search she was able to find many items and creations of humans, but no sign of humans themselves, so she thinks these Toa to have raided the castle and dragged all the inhabitants off to their dark lair below, looting what they could in the process.

>1

Another attempt by Nadira to divine the mysteries of aetherius, resulted in her being noticed by a beyonder and attacked. She suffered psychological damage and was stricken into a coma for over a week, still suffering total blindness. Her greatest worry though is that in her act of divining, the things which she was observing noticed her in return and are aware of her efforts.
>>
>>1564809
So what i he going to do with them now? Just let them camp there until we return?
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>>1564849
That's his plan, he already paid them in advance. If you're out and about he doesn't need them to get you if things turn for the worse.
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>>1564872
Um
Okay
Set up a lit up sign in the tunnel saying we're friendly and willing to talk
Then prepare to leave with Rav and the orcs she chose
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>>1564909
>Set up a lit up sign in the tunnel saying we're friendly and willing to talk

HAHAHAHAHA

Nope.

>Kuo-toans maintained friendly relations withdrow, their Underdark neighbours. They often raided seaside settlements for human victims, which they would often sacrifice.

Set up defences instead. If they want diplomacy, then ok, but lets not leave ourselves expoced.
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>>1564909
It's highly unlikely they speak the same language.

>>1564945
Well you can leave this matter up to whomever is in charge while you're gone. For now, which group then do you want to travel to? There's one of the three proper groups, and the the three minor groups.
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>>1564984
The closes proper group
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>>1564984
And before leaving give a speech about the danger it could bring and if they would still like to live here?
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>>1564995
>>1564989
To the folks already living in the castle? Sure give a roll.
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>>1564995
Better if we inform the gobling queen instrad.

We don't want for the elf to notice (is she even with us? I think we semt her for another load of crossbow.)

Tell her what they are to expect, tell her to form baricades, cover, put, people on patrols and give her glowing stones to make a iluminated killing zone. (If they attack, goblings will shot at them from the darkness behind cover while they try to breack trough the barricades in an iluminated area.)

We can add more traps like, or make more than one killing zone so they can retreat to another if the first one are overwelmed.
>>
Rolled 72 (1d100)

>>1565030
Depending on the answer of the people we should tell the elf
>>1565023
Rolling
>>
>>1565040
>>1565030
>72

You deliver a rousing speech to the castle about the dangers posed and their choice to remain or stay, but your devotion to them. The orcs are on the fence, but the goblins will follow you into hell and back.

After that and before you go, you also speak with Zela and talk to her about the possible risks. She'll do what you advise and try to hold out till you get back, and saying goodbye she asks you to pick her up so she can give you a peck on the cheek and a hug, wishing you well and hoping for your return.

So, for the travel to the other group, just make a roll to see how things go.
>>
Rolled 13 (1d100)

>>1565056
Rolling.

Also, can we do something to theat Nadira's blindness?

What about our potion, the orc priest, or rituals (who was the one who did rituals again?)?

And the sword that can cut ethereal things, can it affect a beyonder?

By that I also want to ask, what is knowm about beyonders?
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>>1565056
Ask the orcs if they want to risk loosing more people? If we have an exodus to the other Orc group we're going they might take us in, we would be at a safe distance from the tunnel and any threats it might spew out
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>>1565056

>>1565030
>barricades

I mean something like pic related, btw.
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>>1565073
Ignore this plz
We'll roll if we get people to come with us
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>>1565134
>>1565073
Well you still need to roll just for the travel to get there. Whether you went alone, or with a group, you need to roll for travel.
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>>1565148
Can we take everyone?
That's what the post was for
To convince the doubting orcs to abandon this place and look for somewhere safer to settle at
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>>1565148
Can you tell us about the beyonders?
Can they do anything to us if we don't divine?
How dangerous are they, and what measures can be taken against them?
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>>1565154
I don't know if the beyonder and those things come from the underdark but now it's too risky to have the underdark below us and those things aware of us.
Supporting this.
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>>1565213
Nah, they can attack us from anywhere.

I am not sure but I think that as long as Nadita doesn't use divination they can't do anything to us.

We should ask OP, though.
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>>1565154
You want to leave entirely, just abandon the castle? That's possible but will take player agreement since some have invested a lot in the castle.

>>1565073
Her blindness isn't permanent, it's not physical blindness, her mind's eye was just overwhelmed so much that it's effecting her normal sight. It can't be healed unless you can find a mentally-focused person.

The sword can cut ethereal things but beyonders are not ethereal, they're from the astral plane. It can effect a beyonder as any other object might, assuming the beyonder is in a position to be interacted with (trespassing into the material plane).

As for the entities themselves, you've never heard of beyonders and have to rely on Nadira to tell you. The way she explains it basically, they're nightmarish creatures from the astral plane which predate upon people who trespass to it, since the normally kind of just drift around doing their own thing but can notice material plane entities who cross over. They can be pretty dangerous and either destroy minds or drive individuals crazy, nasty things like that, and the more they interact with things the more they cause the target(s) to be noticeable to them and others like them. It can get to a point where they can even trespass in return, to the material plane and interact with the target directly. When this happens though it's difficult to say because manifesting on the material plane has different effects on different ones. Some can cross over and be hostile, others might cross over and be friendly.
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>>1565230
Nope
Not risking it, I don't want people going crazy and possibly have it come here
And if it happens I rather have more people
Im going with
>>1565154
This action
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>>1565245
...what does it has anything to do with leaving the castle?

They can only attack Nadira, and if they come, they will come to the place where Nadira is at the moment.

For now, all and the only thing we need to do so that the beyonders don't come to us is leave Nadira rest, so she loses attention from them.

OP, can we loss the attention from beyonders by waiting?
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>>1565230
Yes, i want leave
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>>1565267
Yes just avoiding the astral plane enough will lose their attention, unless you are actually marked by them, but Nadira certainly hasn't interact with any enough for that.
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>>1565283
Oh, ok. So if we don't divine for, let's say, a month, then things will be back to normal, right?

In other words, by leaving the castle we would only be avoiding the underdark.
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>>1565295
Well there's a difference between scrying and divining, but yes that's more or less the size of it. Enough time and things will settle back to normal.

As for leaving the castle, well avoiding the underdark would be one thing, but there are other threats to the castle as you know besides just what lies beneath.

>>1565270
>>1565245
Ok then, if you want to try to make everyone leave you can. Where would you intend to head though? Join up with some other group, find a new place, or strike out and leave the forest altogether?

Keep in mind the vampire will eventually try to act, and capture you. Sooner rather than later likely, if you're trying to flee.
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>>1565307
The orc group we were going to see, the vampire can follow us with put group, we'll come with him once everyone's safe and when we have at least one more group allied to us
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>>1565312
This
Tell him why we're ditching the place too
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>>1565307
What about going to the (ex-)dwarf kingdom?
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>>1565374
Which one would that be?
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>>1565448
The one with dragons?
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>>1565524
Ah well that wasn't exclusively dwarven, but you want to go there? You can certainly yourself, but it'll be a hard sell to the orcs and gobs.
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>>1565597
That's to much tho, the orc settlement is okay

And don't forget to leave a sign for Ruta
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>>1565622
Yes, you can at least handle that then, maybe decide more later. For now, make two rolls. One to see how well you can get everyone to pack up everything and be ready to leave, and the other for the travel as one big group.
>>
Rolled 83, 92 = 175 (2d100)

>>1565631
>>
>>1565638
Nice
>>1565622
>And don't forget to leave a sign for Ruta
And make it detailed too
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>>1565638
>83, 92

That's more than enough for everyone to gather up all their belongings, carry whatever they can, and begin the trek to the other orc group. A shame to leave the fruit tree orchard made by Ruta behind, but you leave signs, and other indications for her as to where you've gone in case you lose track of one another.

And so the trek as one large group as you head out, trailed by the mercenaries and the vampire, who says he'll permit you to get these people to safety and new homes, but after that then he plans to capture you. A bit of a downer hanging over your head, but the trip is surprisingly successful as you face little trouble with the group along the way, and encounter a fair few other orcs whom were from the original village but got separated when it was overrun. They're all happy to reunite after the times spent apart, and they gladly join up with your group en route to where you're headed. Their addition brings the orc numbers up to around 80.

At any rate you're now a couple days out from the castle and have the choice to make for which other orc group to seek out, according to Rav. You could either go for the one which is stronger but less likely to welcome you with open arms, or the relatively weaker one which would be happy to have you all.
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>>1565679
Weaker one of course, we'll have more leverage with him
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>>1565688
Very well then, you make your way for the weaker of the two groups, whom Rav believes will be more welcoming of you. It's about another two days travel, till you reach a one of the few clearings in the deep wood, wherein is a small walled town. You're noticed by scouts long before you get there, but when Rav states you're not hostile and explains the situation to these other orcs, they just ask you to disarm for the time being whereafter they escort you into the little town.

You notice the buildings seem more human-like than orc, but decently well-maintained. Upon reaching the town square equivalent though you're met by who you assume to be the leader of this group, and a friend of Rav's you'd guess. Of the four prominent groups in the region, one of two (including Rav's) to be led by an orc lady, she and Rav have a little spat initially and something of a short fight, but afterwards everyone on both sides livens up, and the leader of this group welcomes you all and offers food and the like after your own group has traveled so much. You in particular she greets with a hearty hug, saying it's rare to see humans this far into the forest but you've helped her kind so you're welcome here. She also slaps you hard on the back, wondering what sort of clever young man you must be to have organized, saved, and maintained not just one but two separate groups (orcs, gobs) and more or less worked with them as one group.

You could certainly imagine a worse situation, but between you and Rav, she wants to know what your goals are now, and how long you intend to stay? You're all welcome of course, but she imagines a lot of work to be done, and more trouble, in managing so many greenies in one place. Her own group consists of about 80 orcs, 100 goblins, and 10 trolls, as well as a handful of other raced-folks who've found refuge here or intermarried.
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>>1565749
Well, we're kinda short on time so we hope to build our people some houses near or next to her village so we can leave them in good hands when we are inevitably dragged off

Also how is power distributed here? Explain the one we had back in the castle and how would she have us here?
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>>1565749
Also
Ask Rav via whisper if this one is married?
If not
>Lightheartedly/playfully flirt
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>>1565756
Well if you want to just shove them all off on her, she supposes they can work something out. Better than just living nearby though, she says they can manage sharing accommodation until a time when they can expand the walls more and create new housing for them all.

As for power, well it's much less formal. She's basically in charge and has the final say on everything, but she tends to sit back and let the people govern themselves, as it stands the town being divided up into neighborhoods more or less whom have their own little organization and power structures. You explain your old system of course, which she thinks could work well enough, as long as not too many people are governed by any one person. Of course she does respect Rav as royalty more or less, so is willing to share control with her, and believing Zela to be an actual queen, could imagine similarly putting her in charge of all the goblins.

>>1565757
Make a roll if you want to try that, could turn out something.
>>
Rolled 11 (1d100)

>>1565794
Okay
Lets stick to our people while we're here, we can make our own neighborhood, use the wood we brought from the tree to make our houses/shacks in a spot the leader deems good for building, in the meantime we'll sleep in the tents we brought (we do have tents right?)
All of this as long as Zela and Rav are cool with it

Ask the leader her name too, and how old is she?
>>
Rolled 64 (1d100)

>>1565798
Good thing I lurk more than I sleep
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>>1565798
>>1565800
>64

You try asking Rav if this other leader is married, but she must have an ear good enough to hear, because she gets a good laugh and slams a big hand on your shoulder which nearly buckles your knees, as she asks why and if you think you could make her a missus again, sensing your intent. No need for Rav, she herself says she was married twice before but both husbands died, and jokes about being on the lookout for lucky number three. Arbalette is her name, of 35 years old and a mother of some, which you suppose makes sense as she's got that big tough momma bear look and nature about her.

Either way she says she likes you, you're worth a laugh, and she drags you under her arm as she leads the way through the little town along with Rav and Zela to show you all around a little and give you an idea of where you can all settle in for now. Your own group has various travel accommodations like tents but Arba says there's enough room for your group to find temporary housing with other residents of the town. She's pretty insistent and won't have it any other way besides, all for hospitality. Just so long as your group works and pulls their weight, in working towards expanding the town for their own housing, then her group should be fine with you staying with them as long as you need.
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>>1565809
Cool
Thank her for the help, we'll all get started on building tomorrow
Get those houses finished ASAP, we shouldn't take advantage of her hospitality.
And of course
>Playfully Flirt back

We're getting dragged off in a few weeks so, let's make the most of it
During our free time take Zela, our friends and our gob posse around town to help anyone/play with kids/drink, maybe even ask Rav if she wants to join in
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>>1565820
You take to things as best you can, and think your group will be able to fit in well enough. Well, except Sephaly, you feel bad about her and probably can't guarantee her being able to roam freely here anymore.

You explain the arrangement though with Arba and she's confused about specifically your departure. When you explain the vampire and his paid men though, she laughs and throws you over her shoulder, saying you're her prisoner now. Zela panics at seeing this, and with a shriek tries to attack Arba in anyway she can to get you back, not understanding the situation. The leader herself though shoves Zela off her foot with a swing of the leg, and says if they want you more than her they'll have to come and get you. 50 mercenaries and a vampire? Between your two groups now there's more than a 100 orcs alone, let alone others of the settlement here. It'd be the equivalent of a curb stomp by her approximation.

Though, even if the orcs and other greenies could win, you don't imagine it happening without bloodshed. You're not so sure you avoiding being captured by the queen's orders, is worth that, these good folks fighting over you.
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>>1565831
Explain to her why we can't and won't stay: even if this bit of people are killed, mom would just send more badder, bigger, meaner, stronger people. Which would only bring death to her and our people and to avoid that we prefer to leave them safe and sound so we can hopefully meet again later in the future.

And mom's keeping the vamps wife hostage until he brings us back, which leaves us at a rough spot.
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>>1565838
Are you open to sharing your identity like that?
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>>1565846
Um
Yes
If anything it's just going to speed up our leaving clock, but we got all of them here so...
>>
>>1565838
>>1565846
>>1565851
Actually, I am starting to think that the surface is more dangerous that the underdark.

What if we tell her this?
That they work for more people, so even if we deal with them, more will come after them. And not only that, but a powerful creature also wants to harm us and we have around 2 months before he/she/it comes.

However, we have discovered an entrqnce to the underdark, where we can expand and grow strong outside of their gasp.

So, would she help us recruit the other orcs and form a settlement underground, where both of us don't have to worry about our enemies up here (Theirs are elves)?

Based on what we know, we can expect there to be a settlement of Kuo-toa under the castle, so we want to get as many people as we can, will she join?

This way, we can escape the elves, our mother, and her enemies.

Because, at least to me, the underdark ironically seems like the safest option
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>>1566081
Do you want lie to her? She possibly wants to screw us from the way she's acting, would you prefer the truth to come out after we have sex? She's going to feel used and she's probably going to be really pissed. It better if we just tell her right now, everything else is fine
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>>1566090
Yeah, this
I don't want to lie to her and have it come back to bite us in the ass
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>>1566090
Oh, sure, I have no problem with that, though I would like to tell her that in a more private situation.

My post was meant to tell her about what we where going to do more than a matter of trusting in her or not.
>>
>>1565838
>>1565851
>>1566081
>>1566090
>>1566093
You feel pretty conflicted over the matter, and not sure you want to risk anyone's lives over your sake even if it would mean maintaining your freedom. Honesty seems the best choice for now, as Arba sets you down again and Zela jumps and clings onto you, crying and lamenting she thought she wasn't going to see you again. If you're going to be honest though, that means revealing the truth about yourself, and you can't imagine that going well with any of the orcs since the evil queen thwarted their "migration" and killed many of their number.

Maybe later, just between you and her you might tell Arba and see how she takes it, as a judge of other orc reactions at large. In the meantime though, it's afternoon-ish as your group moves and settles into the town for now, seeking accommodation among fellow greenies as best they can. Even your magic coach can find a place and your close companions getting the hang of things. Though naturally Sephaly can't come out and Nadira is too sick to leave as well. How would you like to while away the rest of the day then?
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>>1566124
Tell the leader this?

>>1566081
>That they work for more people, so even if we deal with them, more will come after them. And not only that, but a powerful creature also wants to harm us and we have around 2 months before he/she/it comes.
>However, we have discovered an entrqnce to the underdark, where we can expand and grow strong outside of their gasp.
>So, would she help us recruit the other orcs and form a settlement underground, where both of us don't have to worry about our enemies up here (Theirs are elves)?
>Based on what we know, we can expect there to be a settlement of Kuo-toa under the castle, so we want to get as many people as we can, will she join?

Is the safest option without losing our freedom, and a great oportunity for the orcs as well, to grow outside of the watch of the elves.
>>
>>1566124
Last two bits in
>>1565820
We should tell her after dinner, ask her to take us somewhere private because we need to talk to her
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>>1566124
>Though naturally Sephaly can't come out and Nadira is too sick to leave as well. How would you like to while away the rest of the day then?

Also, can we talk with Sephaly?
She wanted us to find more people like her, right? Where can we find them? (In dungeons?)

Also, what is her opinion on Kuo-toas? (Acording to D&D e4, medusas (gorgon are animals) like the company of other reptile like people, maybe that also includes fishes. Also, Kuo-toas are normally allies with drow, so maybe Sephally and Nadira can help in aboiding conflicts.)
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>>1566208
And is Eula with us? When is she coming back if not?
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>>1566142
And also tell her about Sephaly, how is that going to be handled?
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>>1566210
Eula isn't back, she'd been sent to infiltrate the divine tree elves, however chances are when she finds out you left the castle she'll return.

>>1566208
>>1566142
>>1566140
You spend the rest of the day then hanging out with the goblins and some of your companions, together all getting used to the new settlement and helping anyone you can to settle in. By dinner time you also sit aside with Sephaly inside the magic coach to speak to her about what concerns her. Her greatest interest was to be somewhere she can walk around freely, ideally somewhere in nature. After that, she'd like others like herself, but she doesn't expect either things here among the orcs now. Dungeons could work but are you looking to live in a dungeon? Probably not. She's never met any Toas, but she supposes there could be worse folks.

The rest of the time you spend with Arba who clears a spot near her among all the dinnertime liveries of these orc folks, to try and figure out the situation moving forward. You get to asking if you can discuss things in private, which she's more than fine with since she says you're staying at her place for the duration of your time here, leader to leader courtesy of course. She has to deal with some matters and people seeking her advice or judgement, but after she lifts you to your feet and slings you along with her through the town, initially joined by a small crowd of other orcs and goblins but shedding them overtime as many head off to their own homes and most head off to get drunk proper.

Not long after and you reach Arba's house, pretty upscale and what probably was the equivalent of the town hall back when (you assume) the former inhabitants lived here. Once inside she says you can get comfortable, as she talks with a goblin live-in about her kids before collapsing down on a couch in the... living room? Inviting you to sit, she's open to talking about whatever you want, or want to admit.
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>>1566471
Where are we going to be sleeping? Are we going to be sharing a bed?
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>>1566488
She gets a laugh out of your suggestion, saying that she was going to have a room set up for you, but if you want to share a bed she supposes she could make room for you.
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>>1566507
Nope, the room is absolutely fine, we're not sure she'll want us near her after what we have to tell her.

So, first off , we have a Gorgon amongst our friends, if she could give word to her people not to bother her when she wants to take a walking we would appreciate it.

Secondly
>>1565838
>>
>>1566519
Make a roll!
>>
Rolled 15 (1d100)

>>1566520
>>
>>1566537
Here I come to save the day
Hopefully
>>
Rolled 20 (1d100)

>>1566520
>>
Rolled 73 (1d100)

>>1566541
I forgot my roll
How embarrassing
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>>1566519
Wait, wouldn't it be better if we also tell her >>1566140?

Otherwise we could get a game over (go with mom), and the underdark seems like the safest place right now
>>